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Nightseeker

Fur Fighters replay format

Apr 3rd, 2018
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  1. DAM_L1RP.DAT, DAM_L1RP(demo3).DAT different then rest.
  2. DAM_L1RP.DAT odd size
  3.  
  4. NewYk_L1rp.dat: New Quack City: World Quack Center
  5. DAM_L1RP.DAT: Beaver Power: Compound Factions, OR possibly Furry Forest
  6. Space_L2rp.dat: Cape Canardo: VLF
  7. Angkr_L1rp.dat: Anatat Tatanatat: Jungle of Despair
  8.  
  9. Data of interest
  10. NewYk_L1rp.dat: Angkr_L1rp_data46.dat
  11. DAM_L1RP.DAT: DAM_L1RP_data15.dat
  12. DAM_L1RP(demo3).dat: DAM_L1RP_data15.dat
  13. Space_L2rp.dat:
  14. Angkr_L1rp.dat:
  15.  
  16. Possible data kept track of
  17. camera data
  18. controller button presses
  19. player path
  20. player weapon
  21. player ammo(not displayed)
  22. player health(not displayed)
  23. enemy path/movement
  24. player/enemy animations
  25. effects
  26.  
  27. NOTES
  28. from PC version:
  29. Angkr_L1rp.dat
  30. NewYk_L1rp.dat
  31. Space_L2rp.dat
  32. Dreamcast demo entry size is 156 bytes.
  33. Dreamcast demo 3 entry size is 128 bytes. Same for PC replay dats.
  34.  
  35. Different then DC versions. DC versions are bigger file size.
  36.  
  37. ps2 test.map(newer)
  38. Address Size Names in address order (mangled version in brackets)
  39. 0018E6E0 00000278 StartFromReplay__Fv
  40. 001AD638 00000008 SaveReplay__FPc
  41. 001AD640 00000184 LoadReplay__FPc
  42. 0024B798 0000008C SetupReplayBuffer__Fi
  43. 0024B828 00000008 FreeReplayBuffer__Fv
  44. 0024B830 00000264 RecordButtons__FP12INPUT_DEVICE
  45. 0024BA98 0000016C GetReplayButtons__FP12INPUT_DEVICE
  46. 0024BC08 0000000C ResetReplayPos__Fv
  47. 002D5820 00000018 replay_files
  48. 00306170 00023280 replay_buff
  49. 003952C8 00000004 replay_no
  50.  
  51. ps2 test.map(older)
  52. Address Size Names in address order (mangled version in brackets)
  53. 00167898 00000258 StartFromReplay(void) (StartFromReplay__Fv)
  54. 00182FF8 00000008 SaveReplay(char *) (SaveReplay__FPc)
  55. 00183000 00000184 LoadReplay(char *) (LoadReplay__FPc)
  56. 00216F80 0000008C SetupReplayBuffer(int) (SetupReplayBuffer__Fi)
  57. 00217010 00000008 FreeReplayBuffer(void) (FreeReplayBuffer__Fv)
  58. 00217018 00000264 RecordButtons(INPUT_DEVICE *) (RecordButtons__FP12INPUT_DEVICE)
  59. 00217280 0000016C GetReplayButtons(INPUT_DEVICE *) (GetReplayButtons__FP12INPUT_DEVICE)
  60. 002173F0 0000000C ResetReplayPos(void) (ResetReplayPos__Fv)
  61. 0027CBB0 00000018 replay_files
  62. 002905B0 00023280 replay_buff
  63. 0030E610 00000004 replay_no
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