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- /********************************************************************************
- ** Form generated from reading UI file 'gameselector.ui'
- **
- ** Created by: Qt User Interface Compiler version 5.2.1
- **
- ** WARNING! All changes made in this file will be lost when recompiling UI file!
- ********************************************************************************/
- #ifndef UI_GAMESELECTOR_H
- #define UI_GAMESELECTOR_H
- #include <QtCore/QVariant>
- #include <QtWidgets/QAction>
- #include <QtWidgets/QApplication>
- #include <QtWidgets/QButtonGroup>
- #include <QtWidgets/QDialog>
- #include <QtWidgets/QHeaderView>
- #include <QtWidgets/QLabel>
- #include <QtWidgets/QPushButton>
- #include <QtWidgets/QSpinBox>
- #include <QtWidgets/QTextEdit>
- QT_BEGIN_NAMESPACE
- class Ui_gameselector
- {
- public:
- QLabel *label;
- QPushButton *pushButton;
- QTextEdit *verdict;
- QSpinBox *proposition;
- void setupUi(QDialog *gameselector)
- {
- if (gameselector->objectName().isEmpty())
- gameselector->setObjectName(QStringLiteral("gameselector"));
- gameselector->resize(400, 201);
- QIcon icon;
- icon.addFile(QStringLiteral("game_selector.ico"), QSize(), QIcon::Normal, QIcon::Off);
- gameselector->setWindowIcon(icon);
- label = new QLabel(gameselector);
- label->setObjectName(QStringLiteral("label"));
- label->setGeometry(QRect(10, 10, 151, 21));
- QFont font;
- font.setFamily(QStringLiteral("Microsoft Sans Serif"));
- font.setBold(true);
- font.setWeight(75);
- label->setFont(font);
- pushButton = new QPushButton(gameselector);
- pushButton->setObjectName(QStringLiteral("pushButton"));
- pushButton->setGeometry(QRect(80, 80, 211, 23));
- verdict = new QTextEdit(gameselector);
- verdict->setObjectName(QStringLiteral("verdict"));
- verdict->setGeometry(QRect(10, 120, 381, 71));
- verdict->setReadOnly(true);
- verdict->setOverwriteMode(false);
- proposition = new QSpinBox(gameselector);
- proposition->setObjectName(QStringLiteral("proposition"));
- proposition->setGeometry(QRect(50, 40, 51, 21));
- proposition->setMinimum(1);
- proposition->setMaximum(11);
- retranslateUi(gameselector);
- QObject::connect(pushButton, SIGNAL(clicked()), gameselector, SLOT(f_proposer()));
- QMetaObject::connectSlotsByName(gameselector);
- } // setupUi
- void retranslateUi(QDialog *gameselector)
- {
- gameselector->setWindowTitle(QApplication::translate("gameselector", "gameselector", 0));
- label->setText(QApplication::translate("gameselector", "Enter a number of map(s) :", 0));
- pushButton->setText(QApplication::translate("gameselector", "Get a selection", 0));
- } // retranslateUi
- };
- namespace Ui {
- class gameselector: public Ui_gameselector {};
- } // namespace Ui
- QT_END_NAMESPACE
- #endif // UI_GAMESELECTOR_H
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