lolita5432

nuke missile

Nov 25th, 2017
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. SurfaceGui2 = Instance.new("SurfaceGui")
  22. TextLabel3 = Instance.new("TextLabel")
  23. Model4 = Instance.new("Model")
  24. Part5 = Instance.new("Part")
  25. Model6 = Instance.new("Model")
  26. Model7 = Instance.new("Model")
  27. Part8 = Instance.new("Part")
  28. Decal9 = Instance.new("Decal")
  29. Decal10 = Instance.new("Decal")
  30. Part11 = Instance.new("Part")
  31. SpecialMesh12 = Instance.new("SpecialMesh")
  32. Part13 = Instance.new("Part")
  33. SpecialMesh14 = Instance.new("SpecialMesh")
  34. Part15 = Instance.new("Part")
  35. SpecialMesh16 = Instance.new("SpecialMesh")
  36. Part17 = Instance.new("Part")
  37. Fire18 = Instance.new("Fire")
  38. Smoke19 = Instance.new("Smoke")
  39. Part20 = Instance.new("Part")
  40. SpecialMesh21 = Instance.new("SpecialMesh")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. SpecialMesh25 = Instance.new("SpecialMesh")
  45. Part26 = Instance.new("Part")
  46. SpecialMesh27 = Instance.new("SpecialMesh")
  47. Part28 = Instance.new("Part")
  48. SpecialMesh29 = Instance.new("SpecialMesh")
  49. Part30 = Instance.new("Part")
  50. SpecialMesh31 = Instance.new("SpecialMesh")
  51. Part32 = Instance.new("Part")
  52. SpecialMesh33 = Instance.new("SpecialMesh")
  53. Part34 = Instance.new("Part")
  54. SpecialMesh35 = Instance.new("SpecialMesh")
  55. Part36 = Instance.new("Part")
  56. SpecialMesh37 = Instance.new("SpecialMesh")
  57. Part38 = Instance.new("Part")
  58. SpecialMesh39 = Instance.new("SpecialMesh")
  59. Part40 = Instance.new("Part")
  60. SpecialMesh41 = Instance.new("SpecialMesh")
  61. Part42 = Instance.new("Part")
  62. SpecialMesh43 = Instance.new("SpecialMesh")
  63. Script44 = Instance.new("Script")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Model47 = Instance.new("Model")
  67. Part48 = Instance.new("Part")
  68. SpotLight49 = Instance.new("SpotLight")
  69. Part50 = Instance.new("Part")
  70. SpotLight51 = Instance.new("SpotLight")
  71. Part52 = Instance.new("Part")
  72. SpotLight53 = Instance.new("SpotLight")
  73. Part54 = Instance.new("Part")
  74. SpotLight55 = Instance.new("SpotLight")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. ClickDetector70 = Instance.new("ClickDetector")
  90. Sound71 = Instance.new("Sound")
  91. Sound72 = Instance.new("Sound")
  92. Sound73 = Instance.new("Sound")
  93. Sound74 = Instance.new("Sound")
  94. Script75 = Instance.new("Script")
  95. Model0.Parent = mas
  96. Part1.Name = "Sign"
  97. Part1.Parent = Model0
  98. Part1.BrickColor = BrickColor.new("Sand red")
  99. Part1.Transparency = 1
  100. Part1.Anchored = true
  101. Part1.FormFactor = Enum.FormFactor.Symmetric
  102. Part1.Size = Vector3.new(14.8000002, 12.2000008, 7.22999954)
  103. Part1.CFrame = CFrame.new(781.949951, 6.90218973, 176.406937, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  104. Part1.Color = Color3.new(0.584314, 0.47451, 0.466667)
  105. Part1.Position = Vector3.new(781.949951, 6.90218973, 176.406937)
  106. Part1.Color = Color3.new(0.584314, 0.47451, 0.466667)
  107. SurfaceGui2.Parent = Part1
  108. SurfaceGui2.CanvasSize = Vector2.new(200, 100)
  109. TextLabel3.Parent = SurfaceGui2
  110. TextLabel3.Transparency = 1
  111. TextLabel3.Size = UDim2.new(1, 0, 1, 0)
  112. TextLabel3.Text = "made by bad#5159 on discord or intensivelake39 on YT"
  113. TextLabel3.BackgroundColor3 = Color3.new(1, 1, 1)
  114. TextLabel3.BackgroundTransparency = 1
  115. TextLabel3.Font = Enum.Font.SourceSansBold
  116. TextLabel3.FontSize = Enum.FontSize.Size48
  117. TextLabel3.TextColor3 = Color3.new(1, 1, 1)
  118. TextLabel3.TextScaled = true
  119. TextLabel3.TextStrokeTransparency = 0
  120. TextLabel3.TextWrapped = true
  121. Model4.Parent = Model0
  122. Part5.Parent = Model4
  123. Part5.Size = Vector3.new(58.1000023, 0.5, 46.7000008)
  124. Part5.CFrame = CFrame.new(771.350037, 0.852190375, 172.350006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  125. Part5.Position = Vector3.new(771.350037, 0.852190375, 172.350006)
  126. Model6.Name = "Nuke"
  127. Model6.Parent = Model4
  128. Model7.Name = "Missle"
  129. Model7.Parent = Model6
  130. Part8.Name = "Smooth Block Model"
  131. Part8.Parent = Model7
  132. Part8.Material = Enum.Material.Metal
  133. Part8.BrickColor = BrickColor.new("Dark stone grey")
  134. Part8.Rotation = Vector3.new(-180, 0, -90)
  135. Part8.Anchored = true
  136. Part8.FormFactor = Enum.FormFactor.Symmetric
  137. Part8.Shape = Enum.PartType.Cylinder
  138. Part8.Size = Vector3.new(4, 4, 4)
  139. Part8.CFrame = CFrame.new(766, 13.001174, 172, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
  140. Part8.BottomSurface = Enum.SurfaceType.Smooth
  141. Part8.TopSurface = Enum.SurfaceType.Smooth
  142. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  143. Part8.Position = Vector3.new(766, 13.001174, 172)
  144. Part8.Orientation = Vector3.new(0, 180, 90)
  145. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  146. Decal9.Parent = Part8
  147. Decal9.Transparency = 0.5
  148. Decal9.Texture = "http://www.roblox.com/asset/?id=4740155"
  149. Decal9.Face = Enum.NormalId.Bottom
  150. Decal10.Parent = Part8
  151. Decal10.Transparency = 0.5
  152. Decal10.Texture = "http://www.roblox.com/asset/?id=4740155"
  153. Decal10.Face = Enum.NormalId.Top
  154. Part11.Name = "Smooth Block Model"
  155. Part11.Parent = Model7
  156. Part11.Material = Enum.Material.Metal
  157. Part11.BrickColor = BrickColor.new("Dark stone grey")
  158. Part11.Rotation = Vector3.new(-180, -90, 0)
  159. Part11.Anchored = true
  160. Part11.FormFactor = Enum.FormFactor.Custom
  161. Part11.Size = Vector3.new(4, 1.60000002, 4)
  162. Part11.CFrame = CFrame.new(766, 7.00106287, 172, 0, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, -1, 0, 0)
  163. Part11.BottomSurface = Enum.SurfaceType.Smooth
  164. Part11.TopSurface = Enum.SurfaceType.Smooth
  165. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  166. Part11.Position = Vector3.new(766, 7.00106287, 172)
  167. Part11.Orientation = Vector3.new(0, -90, 180)
  168. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  169. SpecialMesh12.Parent = Part11
  170. SpecialMesh12.Scale = Vector3.new(1, 2.79999995, 1)
  171. SpecialMesh12.MeshType = Enum.MeshType.Sphere
  172. SpecialMesh12.Scale = Vector3.new(1, 2.79999995, 1)
  173. Part13.Name = "Smooth Block Model"
  174. Part13.Parent = Model7
  175. Part13.Material = Enum.Material.Metal
  176. Part13.BrickColor = BrickColor.new("Dark stone grey")
  177. Part13.Rotation = Vector3.new(0, -90, 0)
  178. Part13.Anchored = true
  179. Part13.FormFactor = Enum.FormFactor.Custom
  180. Part13.Size = Vector3.new(2, 2.4000001, 1.60000002)
  181. Part13.CFrame = CFrame.new(767.799988, 4.20107412, 172, 0, -3.76690795e-25, -1, 0, 1, 3.76690795e-25, 1, 0, 0)
  182. Part13.BottomSurface = Enum.SurfaceType.Smooth
  183. Part13.TopSurface = Enum.SurfaceType.Smooth
  184. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  185. Part13.Position = Vector3.new(767.799988, 4.20107412, 172)
  186. Part13.Orientation = Vector3.new(0, -90, 0)
  187. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  188. SpecialMesh14.Parent = Part13
  189. SpecialMesh14.Scale = Vector3.new(0.200000003, 1, 1)
  190. SpecialMesh14.MeshType = Enum.MeshType.Wedge
  191. SpecialMesh14.Scale = Vector3.new(0.200000003, 1, 1)
  192. Part15.Name = "Smooth Block Model"
  193. Part15.Parent = Model7
  194. Part15.Material = Enum.Material.Metal
  195. Part15.BrickColor = BrickColor.new("Dark stone grey")
  196. Part15.Rotation = Vector3.new(90, 0, 90)
  197. Part15.Anchored = true
  198. Part15.FormFactor = Enum.FormFactor.Custom
  199. Part15.Size = Vector3.new(2, 1.20000005, 2)
  200. Part15.CFrame = CFrame.new(767.599976, 2.00002789, 172, 0, -1, 3.76690795e-25, 0, 3.76690795e-25, -1, 1, 0, 0)
  201. Part15.BottomSurface = Enum.SurfaceType.Smooth
  202. Part15.TopSurface = Enum.SurfaceType.Smooth
  203. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  204. Part15.Position = Vector3.new(767.599976, 2.00002789, 172)
  205. Part15.Orientation = Vector3.new(90, -90, 0)
  206. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  207. SpecialMesh16.Parent = Part15
  208. SpecialMesh16.Scale = Vector3.new(0.200000003, 1, 1)
  209. SpecialMesh16.MeshType = Enum.MeshType.Brick
  210. SpecialMesh16.Scale = Vector3.new(0.200000003, 1, 1)
  211. Part17.Name = "Base"
  212. Part17.Parent = Model7
  213. Part17.Material = Enum.Material.Metal
  214. Part17.BrickColor = BrickColor.new("Dark stone grey")
  215. Part17.Rotation = Vector3.new(-180, 0, 90)
  216. Part17.Anchored = true
  217. Part17.FormFactor = Enum.FormFactor.Symmetric
  218. Part17.Shape = Enum.PartType.Cylinder
  219. Part17.Size = Vector3.new(2, 2, 2)
  220. Part17.CFrame = CFrame.new(766, 2.00002789, 172, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
  221. Part17.BottomSurface = Enum.SurfaceType.Smooth
  222. Part17.TopSurface = Enum.SurfaceType.Smooth
  223. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  224. Part17.Position = Vector3.new(766, 2.00002789, 172)
  225. Part17.Orientation = Vector3.new(0, 180, -90)
  226. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  227. Fire18.Parent = Part17
  228. Fire18.Size = 10
  229. Fire18.Color = Color3.new(0.92549, 0.545098, 0.27451)
  230. Fire18.Enabled = false
  231. Fire18.Heat = 0
  232. Fire18.Color = Color3.new(0.92549, 0.545098, 0.27451)
  233. Smoke19.Parent = Part17
  234. Smoke19.Enabled = false
  235. Smoke19.Opacity = 0.10000000149012
  236. Part20.Name = "Smooth Block Model"
  237. Part20.Parent = Model7
  238. Part20.Material = Enum.Material.Metal
  239. Part20.BrickColor = BrickColor.new("Dark stone grey")
  240. Part20.Rotation = Vector3.new(-180, 0, -90)
  241. Part20.Anchored = true
  242. Part20.FormFactor = Enum.FormFactor.Custom
  243. Part20.Size = Vector3.new(2, 0.400000006, 4)
  244. Part20.CFrame = CFrame.new(768.400024, 2.00002789, 172, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
  245. Part20.BottomSurface = Enum.SurfaceType.Smooth
  246. Part20.TopSurface = Enum.SurfaceType.Smooth
  247. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  248. Part20.Position = Vector3.new(768.400024, 2.00002789, 172)
  249. Part20.Orientation = Vector3.new(0, 180, 90)
  250. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  251. SpecialMesh21.Parent = Part20
  252. SpecialMesh21.Scale = Vector3.new(1, 1, 1.29999995)
  253. SpecialMesh21.MeshType = Enum.MeshType.Brick
  254. SpecialMesh21.Scale = Vector3.new(1, 1, 1.29999995)
  255. Part22.Name = "Smooth Block Model"
  256. Part22.Parent = Model7
  257. Part22.Material = Enum.Material.Metal
  258. Part22.BrickColor = BrickColor.new("Dark stone grey")
  259. Part22.Rotation = Vector3.new(-180, 0, -90)
  260. Part22.Anchored = true
  261. Part22.FormFactor = Enum.FormFactor.Symmetric
  262. Part22.Shape = Enum.PartType.Cylinder
  263. Part22.Size = Vector3.new(4, 4, 4)
  264. Part22.CFrame = CFrame.new(766, 9.00108242, 172, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
  265. Part22.BottomSurface = Enum.SurfaceType.Smooth
  266. Part22.TopSurface = Enum.SurfaceType.Smooth
  267. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  268. Part22.Position = Vector3.new(766, 9.00108242, 172)
  269. Part22.Orientation = Vector3.new(0, 180, 90)
  270. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  271. Part23.Name = "Smooth Block Model"
  272. Part23.Parent = Model7
  273. Part23.Material = Enum.Material.Metal
  274. Part23.BrickColor = BrickColor.new("Dark stone grey")
  275. Part23.Rotation = Vector3.new(-180, 0, 90)
  276. Part23.Anchored = true
  277. Part23.FormFactor = Enum.FormFactor.Symmetric
  278. Part23.Shape = Enum.PartType.Cylinder
  279. Part23.Size = Vector3.new(2, 2, 2)
  280. Part23.CFrame = CFrame.new(766, 4.00105715, 172, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
  281. Part23.BottomSurface = Enum.SurfaceType.Smooth
  282. Part23.TopSurface = Enum.SurfaceType.Smooth
  283. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  284. Part23.Position = Vector3.new(766, 4.00105715, 172)
  285. Part23.Orientation = Vector3.new(0, 180, -90)
  286. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  287. Part24.Name = "Smooth Block Model"
  288. Part24.Parent = Model7
  289. Part24.Material = Enum.Material.Metal
  290. Part24.BrickColor = BrickColor.new("Dark stone grey")
  291. Part24.Rotation = Vector3.new(-180, 0, 180)
  292. Part24.Anchored = true
  293. Part24.FormFactor = Enum.FormFactor.Custom
  294. Part24.Size = Vector3.new(2, 2.4000001, 1.60000002)
  295. Part24.CFrame = CFrame.new(766, 4.20107412, 173.800003, -1, -3.76690795e-25, 0, 3.76690795e-25, 1, 0, 0, 0, -1)
  296. Part24.BottomSurface = Enum.SurfaceType.Smooth
  297. Part24.TopSurface = Enum.SurfaceType.Smooth
  298. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  299. Part24.Position = Vector3.new(766, 4.20107412, 173.800003)
  300. Part24.Orientation = Vector3.new(0, 180, 0)
  301. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  302. SpecialMesh25.Parent = Part24
  303. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  304. SpecialMesh25.MeshType = Enum.MeshType.Wedge
  305. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  306. Part26.Name = "Smooth Block Model"
  307. Part26.Parent = Model7
  308. Part26.Material = Enum.Material.Metal
  309. Part26.BrickColor = BrickColor.new("Dark stone grey")
  310. Part26.Rotation = Vector3.new(90, 0, 0)
  311. Part26.Anchored = true
  312. Part26.FormFactor = Enum.FormFactor.Custom
  313. Part26.Size = Vector3.new(2, 1.20000005, 2)
  314. Part26.CFrame = CFrame.new(766, 2.00002789, 170.399994, 1, 0, 3.76690795e-25, -3.76690795e-25, 0, -1, 0, 1, 0)
  315. Part26.BottomSurface = Enum.SurfaceType.Smooth
  316. Part26.TopSurface = Enum.SurfaceType.Smooth
  317. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  318. Part26.Position = Vector3.new(766, 2.00002789, 170.399994)
  319. Part26.Orientation = Vector3.new(90, 0, 0)
  320. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  321. SpecialMesh27.Parent = Part26
  322. SpecialMesh27.Scale = Vector3.new(0.200000003, 1, 1)
  323. SpecialMesh27.MeshType = Enum.MeshType.Brick
  324. SpecialMesh27.Scale = Vector3.new(0.200000003, 1, 1)
  325. Part28.Name = "Smooth Block Model"
  326. Part28.Parent = Model7
  327. Part28.Material = Enum.Material.Metal
  328. Part28.BrickColor = BrickColor.new("Dark stone grey")
  329. Part28.Rotation = Vector3.new(0, 90, 0)
  330. Part28.Anchored = true
  331. Part28.FormFactor = Enum.FormFactor.Custom
  332. Part28.Size = Vector3.new(2, 2.4000001, 1.60000002)
  333. Part28.CFrame = CFrame.new(764.200012, 4.20107412, 172, 0, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, -1, 0, 0)
  334. Part28.BottomSurface = Enum.SurfaceType.Smooth
  335. Part28.TopSurface = Enum.SurfaceType.Smooth
  336. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  337. Part28.Position = Vector3.new(764.200012, 4.20107412, 172)
  338. Part28.Orientation = Vector3.new(0, 90, 0)
  339. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  340. SpecialMesh29.Parent = Part28
  341. SpecialMesh29.Scale = Vector3.new(0.200000003, 1, 1)
  342. SpecialMesh29.MeshType = Enum.MeshType.Wedge
  343. SpecialMesh29.Scale = Vector3.new(0.200000003, 1, 1)
  344. Part30.Name = "Smooth Block Model"
  345. Part30.Parent = Model7
  346. Part30.Material = Enum.Material.Metal
  347. Part30.BrickColor = BrickColor.new("Dark stone grey")
  348. Part30.Anchored = true
  349. Part30.FormFactor = Enum.FormFactor.Custom
  350. Part30.Size = Vector3.new(2, 2.4000001, 1.60000002)
  351. Part30.CFrame = CFrame.new(766, 4.20107412, 170.199997, 1, -3.76690795e-25, 0, -3.76690795e-25, 1, 0, 0, 0, 1)
  352. Part30.BottomSurface = Enum.SurfaceType.Smooth
  353. Part30.TopSurface = Enum.SurfaceType.Smooth
  354. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  355. Part30.Position = Vector3.new(766, 4.20107412, 170.199997)
  356. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  357. SpecialMesh31.Parent = Part30
  358. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  359. SpecialMesh31.MeshType = Enum.MeshType.Wedge
  360. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  361. Part32.Name = "Smooth Block Model"
  362. Part32.Parent = Model7
  363. Part32.Material = Enum.Material.Metal
  364. Part32.BrickColor = BrickColor.new("Dark stone grey")
  365. Part32.Rotation = Vector3.new(-90, 90, 0)
  366. Part32.Anchored = true
  367. Part32.FormFactor = Enum.FormFactor.Custom
  368. Part32.Size = Vector3.new(2, 0.400000006, 4)
  369. Part32.CFrame = CFrame.new(766, 2.00002789, 169.600006, 3.76690795e-25, 0, 1, -1, 0, -3.76690795e-25, 0, -1, 0)
  370. Part32.BottomSurface = Enum.SurfaceType.Smooth
  371. Part32.TopSurface = Enum.SurfaceType.Smooth
  372. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  373. Part32.Position = Vector3.new(766, 2.00002789, 169.600006)
  374. Part32.Orientation = Vector3.new(0, 90, -90)
  375. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  376. SpecialMesh33.Parent = Part32
  377. SpecialMesh33.Scale = Vector3.new(1, 1, 1.29999995)
  378. SpecialMesh33.MeshType = Enum.MeshType.Brick
  379. SpecialMesh33.Scale = Vector3.new(1, 1, 1.29999995)
  380. Part34.Name = "Smooth Block Model"
  381. Part34.Parent = Model7
  382. Part34.Material = Enum.Material.Metal
  383. Part34.BrickColor = BrickColor.new("Dark stone grey")
  384. Part34.Rotation = Vector3.new(90, 90, 0)
  385. Part34.Anchored = true
  386. Part34.FormFactor = Enum.FormFactor.Custom
  387. Part34.Size = Vector3.new(2, 0.400000006, 4)
  388. Part34.CFrame = CFrame.new(766, 2.00002789, 174.399994, -3.76690795e-25, 0, 1, 1, 0, -3.76690795e-25, 0, 1, 0)
  389. Part34.BottomSurface = Enum.SurfaceType.Smooth
  390. Part34.TopSurface = Enum.SurfaceType.Smooth
  391. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  392. Part34.Position = Vector3.new(766, 2.00002789, 174.399994)
  393. Part34.Orientation = Vector3.new(0, 90, 90)
  394. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  395. SpecialMesh35.Parent = Part34
  396. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  397. SpecialMesh35.MeshType = Enum.MeshType.Brick
  398. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  399. Part36.Name = "Smooth Block Model"
  400. Part36.Parent = Model7
  401. Part36.Material = Enum.Material.Metal
  402. Part36.BrickColor = BrickColor.new("Dark stone grey")
  403. Part36.Rotation = Vector3.new(90, 0, 0)
  404. Part36.Anchored = true
  405. Part36.FormFactor = Enum.FormFactor.Custom
  406. Part36.Size = Vector3.new(2, 1.20000005, 2)
  407. Part36.CFrame = CFrame.new(766, 2.00002789, 173.600006, 1, 0, 3.76690795e-25, -3.76690795e-25, 0, -1, 0, 1, 0)
  408. Part36.BottomSurface = Enum.SurfaceType.Smooth
  409. Part36.TopSurface = Enum.SurfaceType.Smooth
  410. Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
  411. Part36.Position = Vector3.new(766, 2.00002789, 173.600006)
  412. Part36.Orientation = Vector3.new(90, 0, 0)
  413. Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
  414. SpecialMesh37.Parent = Part36
  415. SpecialMesh37.Scale = Vector3.new(0.200000003, 1, 1)
  416. SpecialMesh37.MeshType = Enum.MeshType.Brick
  417. SpecialMesh37.Scale = Vector3.new(0.200000003, 1, 1)
  418. Part38.Name = "Smooth Block Model"
  419. Part38.Parent = Model7
  420. Part38.Material = Enum.Material.Metal
  421. Part38.BrickColor = BrickColor.new("Dark stone grey")
  422. Part38.Rotation = Vector3.new(90, 0, 90)
  423. Part38.Anchored = true
  424. Part38.FormFactor = Enum.FormFactor.Custom
  425. Part38.Size = Vector3.new(2, 1.20000005, 2)
  426. Part38.CFrame = CFrame.new(764.400024, 2.00002789, 172, 0, -1, 3.76690795e-25, 0, 3.76690795e-25, -1, 1, 0, 0)
  427. Part38.BottomSurface = Enum.SurfaceType.Smooth
  428. Part38.TopSurface = Enum.SurfaceType.Smooth
  429. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  430. Part38.Position = Vector3.new(764.400024, 2.00002789, 172)
  431. Part38.Orientation = Vector3.new(90, -90, 0)
  432. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  433. SpecialMesh39.Parent = Part38
  434. SpecialMesh39.Scale = Vector3.new(0.200000003, 1, 1)
  435. SpecialMesh39.MeshType = Enum.MeshType.Brick
  436. SpecialMesh39.Scale = Vector3.new(0.200000003, 1, 1)
  437. Part40.Name = "Smooth Block Model"
  438. Part40.Parent = Model7
  439. Part40.Material = Enum.Material.Metal
  440. Part40.BrickColor = BrickColor.new("Dark stone grey")
  441. Part40.Rotation = Vector3.new(-180, 0, 90)
  442. Part40.Anchored = true
  443. Part40.FormFactor = Enum.FormFactor.Custom
  444. Part40.Size = Vector3.new(2, 0.400000006, 4)
  445. Part40.CFrame = CFrame.new(763.599976, 2.00002789, 172, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
  446. Part40.BottomSurface = Enum.SurfaceType.Smooth
  447. Part40.TopSurface = Enum.SurfaceType.Smooth
  448. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  449. Part40.Position = Vector3.new(763.599976, 2.00002789, 172)
  450. Part40.Orientation = Vector3.new(0, 180, -90)
  451. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  452. SpecialMesh41.Parent = Part40
  453. SpecialMesh41.Scale = Vector3.new(1, 1, 1.29999995)
  454. SpecialMesh41.MeshType = Enum.MeshType.Brick
  455. SpecialMesh41.Scale = Vector3.new(1, 1, 1.29999995)
  456. Part42.Name = "Tip"
  457. Part42.Parent = Model7
  458. Part42.Material = Enum.Material.Foil
  459. Part42.BrickColor = BrickColor.new("Bright yellow")
  460. Part42.Reflectance = 0.20000000298023
  461. Part42.Rotation = Vector3.new(-180, 0, 180)
  462. Part42.Anchored = true
  463. Part42.FormFactor = Enum.FormFactor.Custom
  464. Part42.Size = Vector3.new(4, 1.50000012, 4)
  465. Part42.CFrame = CFrame.new(766, 19.3521843, 172, -1, -3.76690795e-25, 0, 3.76690795e-25, 1, 0, 0, 0, -1)
  466. Part42.BottomSurface = Enum.SurfaceType.Smooth
  467. Part42.TopSurface = Enum.SurfaceType.Smooth
  468. Part42.Color = Color3.new(0.960784, 0.803922, 0.188235)
  469. Part42.Position = Vector3.new(766, 19.3521843, 172)
  470. Part42.Orientation = Vector3.new(0, 180, 0)
  471. Part42.Color = Color3.new(0.960784, 0.803922, 0.188235)
  472. SpecialMesh43.Parent = Part42
  473. SpecialMesh43.Scale = Vector3.new(1, 5, 1)
  474. SpecialMesh43.MeshType = Enum.MeshType.Sphere
  475. SpecialMesh43.Scale = Vector3.new(1, 5, 1)
  476. Script44.Name = "Boom"
  477. Script44.Parent = Part42
  478. Script44.Disabled = true
  479. table.insert(cors,sandbox(Script44,function()
  480. while true do
  481. c = game.Workspace:GetChildren()
  482. for i =1,#c do
  483. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  484. if c[i].Locked == false then
  485. c[i].Material = Enum.Material.CorrodedMetal
  486. c[i].Anchored = false
  487. c[i]:BreakJoints()
  488. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  489. miniboom.Parent=c[i]
  490. miniboom:Play()
  491. game.Debris:AddItem(miniboom,1)
  492. end
  493. end
  494. if (c[i].className == "Model") then
  495. end
  496. g = c[i]:GetChildren()
  497. for j =1,#g do
  498. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  499. g[j].Material = Enum.Material.CorrodedMetal
  500. g[j].Anchored = false
  501. g[j]:BreakJoints()
  502. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  503. miniboom.Parent=c[i]
  504. miniboom:Play()
  505. game.Debris:AddItem(miniboom,1)
  506. end
  507. if (g[j].className == "Model") then
  508. end
  509. t = g[j]:GetChildren()
  510. for s =1,#t do
  511. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  512. t[s].Material = Enum.Material.CorrodedMetal
  513. t[s].Anchored = false
  514. t[s]:BreakJoints()
  515. end
  516. if (t[s].className == "Model") then
  517. end
  518. a = t[s]:GetChildren()
  519. for z =1,#a do
  520. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  521. a[z].Material = Enum.Material.CorrodedMetal
  522. a[z].Anchored = false
  523. a[z]:BreakJoints()
  524. end
  525. if (a[z].className == "Model") then
  526. end
  527. p = a[z]:GetChildren()
  528. for l =1,#p do
  529. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  530. p[l].Material = Enum.Material.CorrodedMetal
  531. p[l].Anchored = false
  532. p[l]:BreakJoints()
  533. end
  534. end
  535. end
  536. end
  537. end
  538. end
  539. wait(.3)
  540. end
  541.  
  542. end))
  543. Part45.Name = "Smooth Block Model"
  544. Part45.Parent = Model7
  545. Part45.Material = Enum.Material.Metal
  546. Part45.BrickColor = BrickColor.new("Dark stone grey")
  547. Part45.Rotation = Vector3.new(-180, 0, 90)
  548. Part45.Anchored = true
  549. Part45.FormFactor = Enum.FormFactor.Symmetric
  550. Part45.Shape = Enum.PartType.Cylinder
  551. Part45.Size = Vector3.new(2, 2, 2)
  552. Part45.CFrame = CFrame.new(766, 6.00101614, 172, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
  553. Part45.BottomSurface = Enum.SurfaceType.Smooth
  554. Part45.TopSurface = Enum.SurfaceType.Smooth
  555. Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
  556. Part45.Position = Vector3.new(766, 6.00101614, 172)
  557. Part45.Orientation = Vector3.new(0, 180, -90)
  558. Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
  559. Part46.Name = "Smooth Block Model"
  560. Part46.Parent = Model7
  561. Part46.Material = Enum.Material.Metal
  562. Part46.BrickColor = BrickColor.new("Dark stone grey")
  563. Part46.Rotation = Vector3.new(-180, 0, -90)
  564. Part46.Anchored = true
  565. Part46.FormFactor = Enum.FormFactor.Symmetric
  566. Part46.Shape = Enum.PartType.Cylinder
  567. Part46.Size = Vector3.new(4, 4, 4)
  568. Part46.CFrame = CFrame.new(766, 17.0022068, 172, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
  569. Part46.BottomSurface = Enum.SurfaceType.Smooth
  570. Part46.TopSurface = Enum.SurfaceType.Smooth
  571. Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  572. Part46.Position = Vector3.new(766, 17.0022068, 172)
  573. Part46.Orientation = Vector3.new(0, 180, 90)
  574. Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  575. Model47.Name = "Lights"
  576. Model47.Parent = Model6
  577. Part48.Name = "Light"
  578. Part48.Parent = Model47
  579. Part48.Anchored = true
  580. Part48.FormFactor = Enum.FormFactor.Custom
  581. Part48.Size = Vector3.new(3.39999986, 1.19999981, 12)
  582. Part48.CFrame = CFrame.new(761.700012, 1.60573995, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  583. Part48.BottomSurface = Enum.SurfaceType.Smooth
  584. Part48.TopSurface = Enum.SurfaceType.Smooth
  585. Part48.Position = Vector3.new(761.700012, 1.60573995, 172)
  586. SpotLight49.Parent = Part48
  587. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  588. SpotLight49.Enabled = false
  589. SpotLight49.Brightness = 100
  590. SpotLight49.Face = Enum.NormalId.Left
  591. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  592. Part50.Name = "Light"
  593. Part50.Parent = Model47
  594. Part50.Rotation = Vector3.new(0, -90, 0)
  595. Part50.Anchored = true
  596. Part50.FormFactor = Enum.FormFactor.Custom
  597. Part50.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  598. Part50.CFrame = CFrame.new(766, 1.60573995, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  599. Part50.BottomSurface = Enum.SurfaceType.Smooth
  600. Part50.TopSurface = Enum.SurfaceType.Smooth
  601. Part50.Position = Vector3.new(766, 1.60573995, 176.300003)
  602. Part50.Orientation = Vector3.new(0, -90, 0)
  603. SpotLight51.Parent = Part50
  604. SpotLight51.Color = Color3.new(1, 0, 0.0156863)
  605. SpotLight51.Enabled = false
  606. SpotLight51.Brightness = 100
  607. SpotLight51.Face = Enum.NormalId.Right
  608. SpotLight51.Color = Color3.new(1, 0, 0.0156863)
  609. Part52.Name = "Light"
  610. Part52.Parent = Model47
  611. Part52.Rotation = Vector3.new(0, -90, 0)
  612. Part52.Anchored = true
  613. Part52.FormFactor = Enum.FormFactor.Custom
  614. Part52.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  615. Part52.CFrame = CFrame.new(766, 1.60573995, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  616. Part52.BottomSurface = Enum.SurfaceType.Smooth
  617. Part52.TopSurface = Enum.SurfaceType.Smooth
  618. Part52.Position = Vector3.new(766, 1.60573995, 167.699997)
  619. Part52.Orientation = Vector3.new(0, -90, 0)
  620. SpotLight53.Parent = Part52
  621. SpotLight53.Color = Color3.new(1, 0, 0.0156863)
  622. SpotLight53.Enabled = false
  623. SpotLight53.Brightness = 100
  624. SpotLight53.Face = Enum.NormalId.Left
  625. SpotLight53.Color = Color3.new(1, 0, 0.0156863)
  626. Part54.Name = "Light"
  627. Part54.Parent = Model47
  628. Part54.Anchored = true
  629. Part54.FormFactor = Enum.FormFactor.Custom
  630. Part54.Size = Vector3.new(3.39999986, 1.19999981, 12)
  631. Part54.CFrame = CFrame.new(770.299988, 1.60573995, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  632. Part54.BottomSurface = Enum.SurfaceType.Smooth
  633. Part54.TopSurface = Enum.SurfaceType.Smooth
  634. Part54.Position = Vector3.new(770.299988, 1.60573995, 172)
  635. SpotLight55.Parent = Part54
  636. SpotLight55.Color = Color3.new(1, 0, 0.0156863)
  637. SpotLight55.Enabled = false
  638. SpotLight55.Brightness = 100
  639. SpotLight55.Face = Enum.NormalId.Right
  640. SpotLight55.Color = Color3.new(1, 0, 0.0156863)
  641. Part56.Parent = Model6
  642. Part56.Transparency = 0.5
  643. Part56.Anchored = true
  644. Part56.FormFactor = Enum.FormFactor.Custom
  645. Part56.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
  646. Part56.CFrame = CFrame.new(761.700012, 6.60675812, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  647. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  648. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  649. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  650. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  651. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  652. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  653. Part56.Position = Vector3.new(761.700012, 6.60675812, 172)
  654. Part57.Parent = Model6
  655. Part57.Transparency = 0.5
  656. Part57.Rotation = Vector3.new(0, -90, 0)
  657. Part57.Anchored = true
  658. Part57.FormFactor = Enum.FormFactor.Custom
  659. Part57.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
  660. Part57.CFrame = CFrame.new(766, 6.60675812, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  661. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  662. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  663. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  667. Part57.Position = Vector3.new(766, 6.60675812, 176.300003)
  668. Part57.Orientation = Vector3.new(0, -90, 0)
  669. Part58.Parent = Model6
  670. Part58.Transparency = 0.5
  671. Part58.Rotation = Vector3.new(0, -90, 0)
  672. Part58.Anchored = true
  673. Part58.FormFactor = Enum.FormFactor.Custom
  674. Part58.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
  675. Part58.CFrame = CFrame.new(766, 6.60675812, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  676. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  677. Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  678. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  679. Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  682. Part58.Position = Vector3.new(766, 6.60675812, 167.699997)
  683. Part58.Orientation = Vector3.new(0, -90, 0)
  684. Part59.Parent = Model6
  685. Part59.Transparency = 0.5
  686. Part59.Anchored = true
  687. Part59.FormFactor = Enum.FormFactor.Custom
  688. Part59.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
  689. Part59.CFrame = CFrame.new(770.299988, 6.60675812, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  690. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  691. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  692. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  693. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  694. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  695. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  696. Part59.Position = Vector3.new(770.299988, 6.60675812, 172)
  697. Part60.Parent = Model6
  698. Part60.Rotation = Vector3.new(0, -90, 0)
  699. Part60.Anchored = true
  700. Part60.FormFactor = Enum.FormFactor.Custom
  701. Part60.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  702. Part60.CFrame = CFrame.new(770.299988, 6.60675812, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  703. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  705. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  706. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  707. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  708. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  709. Part60.Position = Vector3.new(770.299988, 6.60675812, 167.699997)
  710. Part60.Orientation = Vector3.new(0, -90, 0)
  711. Part61.Parent = Model6
  712. Part61.Rotation = Vector3.new(0, -90, 0)
  713. Part61.Anchored = true
  714. Part61.FormFactor = Enum.FormFactor.Custom
  715. Part61.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  716. Part61.CFrame = CFrame.new(770.299988, 6.60675812, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  717. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  718. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  719. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  720. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  721. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  722. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  723. Part61.Position = Vector3.new(770.299988, 6.60675812, 176.300003)
  724. Part61.Orientation = Vector3.new(0, -90, 0)
  725. Part62.Parent = Model6
  726. Part62.Rotation = Vector3.new(0, -90, 0)
  727. Part62.Anchored = true
  728. Part62.FormFactor = Enum.FormFactor.Custom
  729. Part62.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  730. Part62.CFrame = CFrame.new(761.700012, 6.60675812, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  731. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  732. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  733. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  734. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  735. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  736. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  737. Part62.Position = Vector3.new(761.700012, 6.60675812, 167.699997)
  738. Part62.Orientation = Vector3.new(0, -90, 0)
  739. Part63.Parent = Model6
  740. Part63.Rotation = Vector3.new(0, -90, 0)
  741. Part63.Anchored = true
  742. Part63.FormFactor = Enum.FormFactor.Custom
  743. Part63.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  744. Part63.CFrame = CFrame.new(761.700012, 6.60675812, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  745. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  746. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  747. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  748. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  749. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  751. Part63.Position = Vector3.new(761.700012, 6.60675812, 176.300003)
  752. Part63.Orientation = Vector3.new(0, -90, 0)
  753. Part64.Parent = Model6
  754. Part64.Anchored = true
  755. Part64.FormFactor = Enum.FormFactor.Custom
  756. Part64.Size = Vector3.new(3.39999986, 1.19999981, 12)
  757. Part64.CFrame = CFrame.new(761.700012, 11.6069183, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  758. Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  759. Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  760. Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  761. Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  762. Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  763. Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  764. Part64.Position = Vector3.new(761.700012, 11.6069183, 172)
  765. Part65.Parent = Model6
  766. Part65.Rotation = Vector3.new(0, -90, 0)
  767. Part65.Anchored = true
  768. Part65.FormFactor = Enum.FormFactor.Custom
  769. Part65.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  770. Part65.CFrame = CFrame.new(766, 11.6069183, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  771. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  772. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  773. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  774. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  776. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part65.Position = Vector3.new(766, 11.6069183, 176.300003)
  778. Part65.Orientation = Vector3.new(0, -90, 0)
  779. Part66.Parent = Model6
  780. Part66.Anchored = true
  781. Part66.FormFactor = Enum.FormFactor.Custom
  782. Part66.Size = Vector3.new(3.39999986, 1.19999981, 12)
  783. Part66.CFrame = CFrame.new(770.299988, 11.6069183, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  784. Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  785. Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  786. Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  787. Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  788. Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  789. Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  790. Part66.Position = Vector3.new(770.299988, 11.6069183, 172)
  791. Part67.Parent = Model6
  792. Part67.Rotation = Vector3.new(0, -90, 0)
  793. Part67.Anchored = true
  794. Part67.FormFactor = Enum.FormFactor.Custom
  795. Part67.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  796. Part67.CFrame = CFrame.new(766, 11.6069183, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  797. Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  798. Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  799. Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  800. Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  801. Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  802. Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  803. Part67.Position = Vector3.new(766, 11.6069183, 167.699997)
  804. Part67.Orientation = Vector3.new(0, -90, 0)
  805. Part68.Parent = Model6
  806. Part68.BrickColor = BrickColor.new("Dark stone grey")
  807. Part68.Rotation = Vector3.new(0, -90, 0)
  808. Part68.Anchored = true
  809. Part68.FormFactor = Enum.FormFactor.Custom
  810. Part68.Size = Vector3.new(3.39999986, 3.89999914, 0.200000048)
  811. Part68.CFrame = CFrame.new(760, 6.60675812, 166.800003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  812. Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  813. Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  814. Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  815. Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  816. Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  817. Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  818. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  819. Part68.Position = Vector3.new(760, 6.60675812, 166.800003)
  820. Part68.Orientation = Vector3.new(0, -90, 0)
  821. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  822. Part69.Name = "Button"
  823. Part69.Parent = Model6
  824. Part69.BrickColor = BrickColor.new("Bright red")
  825. Part69.Rotation = Vector3.new(0, -90, 0)
  826. Part69.Anchored = true
  827. Part69.FormFactor = Enum.FormFactor.Custom
  828. Part69.Size = Vector3.new(2.0999999, 2.59999919, 0.200000048)
  829. Part69.CFrame = CFrame.new(759.799988, 6.60675812, 166.800003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  830. Part69.BottomSurface = Enum.SurfaceType.Smooth
  831. Part69.TopSurface = Enum.SurfaceType.Smooth
  832. Part69.Color = Color3.new(0.768628, 0.156863, 0.109804)
  833. Part69.Position = Vector3.new(759.799988, 6.60675812, 166.800003)
  834. Part69.Orientation = Vector3.new(0, -90, 0)
  835. Part69.Color = Color3.new(0.768628, 0.156863, 0.109804)
  836. ClickDetector70.Parent = Part69
  837. Sound71.Parent = Part69
  838. Sound71.SoundId = "http://roblox.com/asset?id=188088048"
  839. Sound71.Volume = 1
  840. Sound71.Looped = true
  841. Sound72.Name = "Boom"
  842. Sound72.Parent = Part69
  843. Sound72.Pitch = 0.69999998807907
  844. Sound72.SoundId = "http://roblox.com/asset?id=165969964"
  845. Sound72.Volume = 1
  846. Sound73.Name = "Siren"
  847. Sound73.Parent = Part69
  848. Sound73.SoundId = "http://roblox.com/asset?id=149666616"
  849. Sound73.Volume = 1
  850. Sound73.Looped = true
  851. Sound74.Name = "SmallBoom"
  852. Sound74.Parent = Part69
  853. Sound74.SoundId = "http://roblox.com/asset?id=180120107"
  854. Script75.Name = "BerezaaGamesNuclearScript"
  855. Script75.Parent = Model6
  856. table.insert(cors,sandbox(Script75,function()
  857. -- Fun nuke by berezaa
  858. -- Credit to FriendlyBiscuit/eric for uploading the loopable alarm sound for me
  859.  
  860. wait(1)
  861.  
  862. script.Parent.Missle.Base.Anchored = true
  863.  
  864. debounce = false
  865.  
  866. script.Parent.Button.ClickDetector.MouseClick:connect(function()
  867. if debounce == false then
  868. debounce = true
  869. script.Parent.Button.Sound:Play()
  870.  
  871. local siren = script.Parent.Button.Siren
  872. siren.Parent = workspace
  873. siren:Play()
  874.  
  875. coroutine.resume(coroutine.create(function()
  876. local lights = script.Parent.Lights:GetChildren()
  877. for i=1,100 do
  878. for i,v in pairs(lights) do
  879. v.SpotLight.Enabled = true
  880. end
  881. wait(0.54)
  882. for i,v in pairs(lights) do
  883. v.SpotLight.Enabled = false
  884. end
  885. wait(0.54)
  886. end
  887. end))
  888.  
  889. wait(2)
  890.  
  891. script.Parent.Missle.Base.Fire.Enabled = true
  892. script.Parent.Missle.Base.Smoke.Enabled = true
  893.  
  894. wait(3)
  895.  
  896. script.Parent.Missle.PrimaryPart = script.Parent.Missle.Base
  897. for i=1,320 do
  898. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*((1.1^(i/5))/3),0))
  899. wait()
  900. end
  901. wait()
  902. for i=1,100 do
  903. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*(1.1^((250-i)/5)/3),0))
  904. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()*CFrame.Angles(0,math.pi/100,0))
  905. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0,-i/100))
  906. wait()
  907. end
  908. wait()
  909. for i=200,120,-1 do
  910. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()-Vector3.new(0,0.1*((1.1^(i/2.95))/4),0))
  911. wait()
  912. end
  913.  
  914. script.Parent.Missle.Tip.Transparency = 0.5
  915. script.Parent.Missle.Tip.CanCollide = false
  916. script.Parent.Missle.Tip.Mesh.Scale = Vector3.new(1,1,1)
  917. local boom = script.Parent.Button.Boom
  918. boom.Parent=workspace
  919. boom:Play()
  920. local frame = script.Parent.Missle.Tip.CFrame
  921.  
  922. script.Parent.Missle.Tip.Boom.Disabled = false
  923.  
  924. for i=1,400 do
  925. script.Parent.Missle.Tip.Size=script.Parent.Missle.Tip.Size+Vector3.new(3,3,3)
  926. script.Parent.Missle.Tip.CFrame=frame
  927. wait()
  928. end
  929. script.Parent.Missle.Tip.Boom.Disabled=true
  930. script.Parent.Missle:Destroy()
  931. siren:Stop()
  932. boom:Stop()
  933.  
  934.  
  935. end
  936. end)
  937. end))
  938. for i,v in pairs(mas:GetChildren()) do
  939. v.Parent = workspace
  940. pcall(function() v:MakeJoints() end)
  941. end
  942. mas:Destroy()
  943. for i,v in pairs(cors) do
  944. spawn(function()
  945. pcall(v)
  946. end)
  947. end
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