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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- SurfaceGui2 = Instance.new("SurfaceGui")
- TextLabel3 = Instance.new("TextLabel")
- Model4 = Instance.new("Model")
- Part5 = Instance.new("Part")
- Model6 = Instance.new("Model")
- Model7 = Instance.new("Model")
- Part8 = Instance.new("Part")
- Decal9 = Instance.new("Decal")
- Decal10 = Instance.new("Decal")
- Part11 = Instance.new("Part")
- SpecialMesh12 = Instance.new("SpecialMesh")
- Part13 = Instance.new("Part")
- SpecialMesh14 = Instance.new("SpecialMesh")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Part17 = Instance.new("Part")
- Fire18 = Instance.new("Fire")
- Smoke19 = Instance.new("Smoke")
- Part20 = Instance.new("Part")
- SpecialMesh21 = Instance.new("SpecialMesh")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Part26 = Instance.new("Part")
- SpecialMesh27 = Instance.new("SpecialMesh")
- Part28 = Instance.new("Part")
- SpecialMesh29 = Instance.new("SpecialMesh")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Part32 = Instance.new("Part")
- SpecialMesh33 = Instance.new("SpecialMesh")
- Part34 = Instance.new("Part")
- SpecialMesh35 = Instance.new("SpecialMesh")
- Part36 = Instance.new("Part")
- SpecialMesh37 = Instance.new("SpecialMesh")
- Part38 = Instance.new("Part")
- SpecialMesh39 = Instance.new("SpecialMesh")
- Part40 = Instance.new("Part")
- SpecialMesh41 = Instance.new("SpecialMesh")
- Part42 = Instance.new("Part")
- SpecialMesh43 = Instance.new("SpecialMesh")
- Script44 = Instance.new("Script")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Model47 = Instance.new("Model")
- Part48 = Instance.new("Part")
- SpotLight49 = Instance.new("SpotLight")
- Part50 = Instance.new("Part")
- SpotLight51 = Instance.new("SpotLight")
- Part52 = Instance.new("Part")
- SpotLight53 = Instance.new("SpotLight")
- Part54 = Instance.new("Part")
- SpotLight55 = Instance.new("SpotLight")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- ClickDetector70 = Instance.new("ClickDetector")
- Sound71 = Instance.new("Sound")
- Sound72 = Instance.new("Sound")
- Sound73 = Instance.new("Sound")
- Sound74 = Instance.new("Sound")
- Script75 = Instance.new("Script")
- Model0.Parent = mas
- Part1.Name = "Sign"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Sand red")
- Part1.Transparency = 1
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Size = Vector3.new(14.8000002, 12.2000008, 7.22999954)
- Part1.CFrame = CFrame.new(781.949951, 6.90218973, 176.406937, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part1.Position = Vector3.new(781.949951, 6.90218973, 176.406937)
- Part1.Color = Color3.new(0.584314, 0.47451, 0.466667)
- SurfaceGui2.Parent = Part1
- SurfaceGui2.CanvasSize = Vector2.new(200, 100)
- TextLabel3.Parent = SurfaceGui2
- TextLabel3.Transparency = 1
- TextLabel3.Size = UDim2.new(1, 0, 1, 0)
- TextLabel3.Text = "made by bad#5159 on discord or intensivelake39 on YT"
- TextLabel3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel3.BackgroundTransparency = 1
- TextLabel3.Font = Enum.Font.SourceSansBold
- TextLabel3.FontSize = Enum.FontSize.Size48
- TextLabel3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel3.TextScaled = true
- TextLabel3.TextStrokeTransparency = 0
- TextLabel3.TextWrapped = true
- Model4.Parent = Model0
- Part5.Parent = Model4
- Part5.Size = Vector3.new(58.1000023, 0.5, 46.7000008)
- Part5.CFrame = CFrame.new(771.350037, 0.852190375, 172.350006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(771.350037, 0.852190375, 172.350006)
- Model6.Name = "Nuke"
- Model6.Parent = Model4
- Model7.Name = "Missle"
- Model7.Parent = Model6
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model7
- Part8.Material = Enum.Material.Metal
- Part8.BrickColor = BrickColor.new("Dark stone grey")
- Part8.Rotation = Vector3.new(-180, 0, -90)
- Part8.Anchored = true
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Shape = Enum.PartType.Cylinder
- Part8.Size = Vector3.new(4, 4, 4)
- Part8.CFrame = CFrame.new(766, 13.001174, 172, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Position = Vector3.new(766, 13.001174, 172)
- Part8.Orientation = Vector3.new(0, 180, 90)
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Decal9.Parent = Part8
- Decal9.Transparency = 0.5
- Decal9.Texture = "http://www.roblox.com/asset/?id=4740155"
- Decal9.Face = Enum.NormalId.Bottom
- Decal10.Parent = Part8
- Decal10.Transparency = 0.5
- Decal10.Texture = "http://www.roblox.com/asset/?id=4740155"
- Decal10.Face = Enum.NormalId.Top
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model7
- Part11.Material = Enum.Material.Metal
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.Rotation = Vector3.new(-180, -90, 0)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.Size = Vector3.new(4, 1.60000002, 4)
- Part11.CFrame = CFrame.new(766, 7.00106287, 172, 0, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, -1, 0, 0)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Position = Vector3.new(766, 7.00106287, 172)
- Part11.Orientation = Vector3.new(0, -90, 180)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh12.Parent = Part11
- SpecialMesh12.Scale = Vector3.new(1, 2.79999995, 1)
- SpecialMesh12.MeshType = Enum.MeshType.Sphere
- SpecialMesh12.Scale = Vector3.new(1, 2.79999995, 1)
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model7
- Part13.Material = Enum.Material.Metal
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.Rotation = Vector3.new(0, -90, 0)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.Size = Vector3.new(2, 2.4000001, 1.60000002)
- Part13.CFrame = CFrame.new(767.799988, 4.20107412, 172, 0, -3.76690795e-25, -1, 0, 1, 3.76690795e-25, 1, 0, 0)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Position = Vector3.new(767.799988, 4.20107412, 172)
- Part13.Orientation = Vector3.new(0, -90, 0)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh14.Parent = Part13
- SpecialMesh14.Scale = Vector3.new(0.200000003, 1, 1)
- SpecialMesh14.MeshType = Enum.MeshType.Wedge
- SpecialMesh14.Scale = Vector3.new(0.200000003, 1, 1)
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model7
- Part15.Material = Enum.Material.Metal
- Part15.BrickColor = BrickColor.new("Dark stone grey")
- Part15.Rotation = Vector3.new(90, 0, 90)
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.Size = Vector3.new(2, 1.20000005, 2)
- Part15.CFrame = CFrame.new(767.599976, 2.00002789, 172, 0, -1, 3.76690795e-25, 0, 3.76690795e-25, -1, 1, 0, 0)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Position = Vector3.new(767.599976, 2.00002789, 172)
- Part15.Orientation = Vector3.new(90, -90, 0)
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh16.Parent = Part15
- SpecialMesh16.Scale = Vector3.new(0.200000003, 1, 1)
- SpecialMesh16.MeshType = Enum.MeshType.Brick
- SpecialMesh16.Scale = Vector3.new(0.200000003, 1, 1)
- Part17.Name = "Base"
- Part17.Parent = Model7
- Part17.Material = Enum.Material.Metal
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Rotation = Vector3.new(-180, 0, 90)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.Shape = Enum.PartType.Cylinder
- Part17.Size = Vector3.new(2, 2, 2)
- Part17.CFrame = CFrame.new(766, 2.00002789, 172, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Position = Vector3.new(766, 2.00002789, 172)
- Part17.Orientation = Vector3.new(0, 180, -90)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Fire18.Parent = Part17
- Fire18.Size = 10
- Fire18.Color = Color3.new(0.92549, 0.545098, 0.27451)
- Fire18.Enabled = false
- Fire18.Heat = 0
- Fire18.Color = Color3.new(0.92549, 0.545098, 0.27451)
- Smoke19.Parent = Part17
- Smoke19.Enabled = false
- Smoke19.Opacity = 0.10000000149012
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model7
- Part20.Material = Enum.Material.Metal
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Rotation = Vector3.new(-180, 0, -90)
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.Size = Vector3.new(2, 0.400000006, 4)
- Part20.CFrame = CFrame.new(768.400024, 2.00002789, 172, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Position = Vector3.new(768.400024, 2.00002789, 172)
- Part20.Orientation = Vector3.new(0, 180, 90)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh21.Parent = Part20
- SpecialMesh21.Scale = Vector3.new(1, 1, 1.29999995)
- SpecialMesh21.MeshType = Enum.MeshType.Brick
- SpecialMesh21.Scale = Vector3.new(1, 1, 1.29999995)
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model7
- Part22.Material = Enum.Material.Metal
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.Rotation = Vector3.new(-180, 0, -90)
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.Shape = Enum.PartType.Cylinder
- Part22.Size = Vector3.new(4, 4, 4)
- Part22.CFrame = CFrame.new(766, 9.00108242, 172, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Position = Vector3.new(766, 9.00108242, 172)
- Part22.Orientation = Vector3.new(0, 180, 90)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model7
- Part23.Material = Enum.Material.Metal
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.Rotation = Vector3.new(-180, 0, 90)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.Shape = Enum.PartType.Cylinder
- Part23.Size = Vector3.new(2, 2, 2)
- Part23.CFrame = CFrame.new(766, 4.00105715, 172, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Position = Vector3.new(766, 4.00105715, 172)
- Part23.Orientation = Vector3.new(0, 180, -90)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model7
- Part24.Material = Enum.Material.Metal
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.Rotation = Vector3.new(-180, 0, 180)
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.Size = Vector3.new(2, 2.4000001, 1.60000002)
- Part24.CFrame = CFrame.new(766, 4.20107412, 173.800003, -1, -3.76690795e-25, 0, 3.76690795e-25, 1, 0, 0, 0, -1)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Position = Vector3.new(766, 4.20107412, 173.800003)
- Part24.Orientation = Vector3.new(0, 180, 0)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh25.Parent = Part24
- SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
- SpecialMesh25.MeshType = Enum.MeshType.Wedge
- SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model7
- Part26.Material = Enum.Material.Metal
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Rotation = Vector3.new(90, 0, 0)
- Part26.Anchored = true
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.Size = Vector3.new(2, 1.20000005, 2)
- Part26.CFrame = CFrame.new(766, 2.00002789, 170.399994, 1, 0, 3.76690795e-25, -3.76690795e-25, 0, -1, 0, 1, 0)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Position = Vector3.new(766, 2.00002789, 170.399994)
- Part26.Orientation = Vector3.new(90, 0, 0)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh27.Parent = Part26
- SpecialMesh27.Scale = Vector3.new(0.200000003, 1, 1)
- SpecialMesh27.MeshType = Enum.MeshType.Brick
- SpecialMesh27.Scale = Vector3.new(0.200000003, 1, 1)
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model7
- Part28.Material = Enum.Material.Metal
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Anchored = true
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.Size = Vector3.new(2, 2.4000001, 1.60000002)
- Part28.CFrame = CFrame.new(764.200012, 4.20107412, 172, 0, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, -1, 0, 0)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Position = Vector3.new(764.200012, 4.20107412, 172)
- Part28.Orientation = Vector3.new(0, 90, 0)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh29.Parent = Part28
- SpecialMesh29.Scale = Vector3.new(0.200000003, 1, 1)
- SpecialMesh29.MeshType = Enum.MeshType.Wedge
- SpecialMesh29.Scale = Vector3.new(0.200000003, 1, 1)
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model7
- Part30.Material = Enum.Material.Metal
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Size = Vector3.new(2, 2.4000001, 1.60000002)
- Part30.CFrame = CFrame.new(766, 4.20107412, 170.199997, 1, -3.76690795e-25, 0, -3.76690795e-25, 1, 0, 0, 0, 1)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Position = Vector3.new(766, 4.20107412, 170.199997)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh31.Parent = Part30
- SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
- SpecialMesh31.MeshType = Enum.MeshType.Wedge
- SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model7
- Part32.Material = Enum.Material.Metal
- Part32.BrickColor = BrickColor.new("Dark stone grey")
- Part32.Rotation = Vector3.new(-90, 90, 0)
- Part32.Anchored = true
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.Size = Vector3.new(2, 0.400000006, 4)
- Part32.CFrame = CFrame.new(766, 2.00002789, 169.600006, 3.76690795e-25, 0, 1, -1, 0, -3.76690795e-25, 0, -1, 0)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Position = Vector3.new(766, 2.00002789, 169.600006)
- Part32.Orientation = Vector3.new(0, 90, -90)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh33.Parent = Part32
- SpecialMesh33.Scale = Vector3.new(1, 1, 1.29999995)
- SpecialMesh33.MeshType = Enum.MeshType.Brick
- SpecialMesh33.Scale = Vector3.new(1, 1, 1.29999995)
- Part34.Name = "Smooth Block Model"
- Part34.Parent = Model7
- Part34.Material = Enum.Material.Metal
- Part34.BrickColor = BrickColor.new("Dark stone grey")
- Part34.Rotation = Vector3.new(90, 90, 0)
- Part34.Anchored = true
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.Size = Vector3.new(2, 0.400000006, 4)
- Part34.CFrame = CFrame.new(766, 2.00002789, 174.399994, -3.76690795e-25, 0, 1, 1, 0, -3.76690795e-25, 0, 1, 0)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Position = Vector3.new(766, 2.00002789, 174.399994)
- Part34.Orientation = Vector3.new(0, 90, 90)
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh35.Parent = Part34
- SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
- SpecialMesh35.MeshType = Enum.MeshType.Brick
- SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
- Part36.Name = "Smooth Block Model"
- Part36.Parent = Model7
- Part36.Material = Enum.Material.Metal
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Rotation = Vector3.new(90, 0, 0)
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.Size = Vector3.new(2, 1.20000005, 2)
- Part36.CFrame = CFrame.new(766, 2.00002789, 173.600006, 1, 0, 3.76690795e-25, -3.76690795e-25, 0, -1, 0, 1, 0)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Position = Vector3.new(766, 2.00002789, 173.600006)
- Part36.Orientation = Vector3.new(90, 0, 0)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh37.Parent = Part36
- SpecialMesh37.Scale = Vector3.new(0.200000003, 1, 1)
- SpecialMesh37.MeshType = Enum.MeshType.Brick
- SpecialMesh37.Scale = Vector3.new(0.200000003, 1, 1)
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model7
- Part38.Material = Enum.Material.Metal
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.Rotation = Vector3.new(90, 0, 90)
- Part38.Anchored = true
- Part38.FormFactor = Enum.FormFactor.Custom
- Part38.Size = Vector3.new(2, 1.20000005, 2)
- Part38.CFrame = CFrame.new(764.400024, 2.00002789, 172, 0, -1, 3.76690795e-25, 0, 3.76690795e-25, -1, 1, 0, 0)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Position = Vector3.new(764.400024, 2.00002789, 172)
- Part38.Orientation = Vector3.new(90, -90, 0)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh39.Parent = Part38
- SpecialMesh39.Scale = Vector3.new(0.200000003, 1, 1)
- SpecialMesh39.MeshType = Enum.MeshType.Brick
- SpecialMesh39.Scale = Vector3.new(0.200000003, 1, 1)
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model7
- Part40.Material = Enum.Material.Metal
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Rotation = Vector3.new(-180, 0, 90)
- Part40.Anchored = true
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.Size = Vector3.new(2, 0.400000006, 4)
- Part40.CFrame = CFrame.new(763.599976, 2.00002789, 172, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(763.599976, 2.00002789, 172)
- Part40.Orientation = Vector3.new(0, 180, -90)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh41.Parent = Part40
- SpecialMesh41.Scale = Vector3.new(1, 1, 1.29999995)
- SpecialMesh41.MeshType = Enum.MeshType.Brick
- SpecialMesh41.Scale = Vector3.new(1, 1, 1.29999995)
- Part42.Name = "Tip"
- Part42.Parent = Model7
- Part42.Material = Enum.Material.Foil
- Part42.BrickColor = BrickColor.new("Bright yellow")
- Part42.Reflectance = 0.20000000298023
- Part42.Rotation = Vector3.new(-180, 0, 180)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(4, 1.50000012, 4)
- Part42.CFrame = CFrame.new(766, 19.3521843, 172, -1, -3.76690795e-25, 0, 3.76690795e-25, 1, 0, 0, 0, -1)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part42.Position = Vector3.new(766, 19.3521843, 172)
- Part42.Orientation = Vector3.new(0, 180, 0)
- Part42.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh43.Parent = Part42
- SpecialMesh43.Scale = Vector3.new(1, 5, 1)
- SpecialMesh43.MeshType = Enum.MeshType.Sphere
- SpecialMesh43.Scale = Vector3.new(1, 5, 1)
- Script44.Name = "Boom"
- Script44.Parent = Part42
- Script44.Disabled = true
- table.insert(cors,sandbox(Script44,function()
- while true do
- c = game.Workspace:GetChildren()
- for i =1,#c do
- if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
- if c[i].Locked == false then
- c[i].Material = Enum.Material.CorrodedMetal
- c[i].Anchored = false
- c[i]:BreakJoints()
- local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
- miniboom.Parent=c[i]
- miniboom:Play()
- game.Debris:AddItem(miniboom,1)
- end
- end
- if (c[i].className == "Model") then
- end
- g = c[i]:GetChildren()
- for j =1,#g do
- if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
- g[j].Material = Enum.Material.CorrodedMetal
- g[j].Anchored = false
- g[j]:BreakJoints()
- local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
- miniboom.Parent=c[i]
- miniboom:Play()
- game.Debris:AddItem(miniboom,1)
- end
- if (g[j].className == "Model") then
- end
- t = g[j]:GetChildren()
- for s =1,#t do
- if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
- t[s].Material = Enum.Material.CorrodedMetal
- t[s].Anchored = false
- t[s]:BreakJoints()
- end
- if (t[s].className == "Model") then
- end
- a = t[s]:GetChildren()
- for z =1,#a do
- if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
- a[z].Material = Enum.Material.CorrodedMetal
- a[z].Anchored = false
- a[z]:BreakJoints()
- end
- if (a[z].className == "Model") then
- end
- p = a[z]:GetChildren()
- for l =1,#p do
- if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
- p[l].Material = Enum.Material.CorrodedMetal
- p[l].Anchored = false
- p[l]:BreakJoints()
- end
- end
- end
- end
- end
- end
- wait(.3)
- end
- end))
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model7
- Part45.Material = Enum.Material.Metal
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.Rotation = Vector3.new(-180, 0, 90)
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.Shape = Enum.PartType.Cylinder
- Part45.Size = Vector3.new(2, 2, 2)
- Part45.CFrame = CFrame.new(766, 6.00101614, 172, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Position = Vector3.new(766, 6.00101614, 172)
- Part45.Orientation = Vector3.new(0, 180, -90)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model7
- Part46.Material = Enum.Material.Metal
- Part46.BrickColor = BrickColor.new("Dark stone grey")
- Part46.Rotation = Vector3.new(-180, 0, -90)
- Part46.Anchored = true
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.Shape = Enum.PartType.Cylinder
- Part46.Size = Vector3.new(4, 4, 4)
- Part46.CFrame = CFrame.new(766, 17.0022068, 172, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Position = Vector3.new(766, 17.0022068, 172)
- Part46.Orientation = Vector3.new(0, 180, 90)
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model47.Name = "Lights"
- Model47.Parent = Model6
- Part48.Name = "Light"
- Part48.Parent = Model47
- Part48.Anchored = true
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.Size = Vector3.new(3.39999986, 1.19999981, 12)
- Part48.CFrame = CFrame.new(761.700012, 1.60573995, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Position = Vector3.new(761.700012, 1.60573995, 172)
- SpotLight49.Parent = Part48
- SpotLight49.Color = Color3.new(1, 0, 0.0156863)
- SpotLight49.Enabled = false
- SpotLight49.Brightness = 100
- SpotLight49.Face = Enum.NormalId.Left
- SpotLight49.Color = Color3.new(1, 0, 0.0156863)
- Part50.Name = "Light"
- Part50.Parent = Model47
- Part50.Rotation = Vector3.new(0, -90, 0)
- Part50.Anchored = true
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
- Part50.CFrame = CFrame.new(766, 1.60573995, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Position = Vector3.new(766, 1.60573995, 176.300003)
- Part50.Orientation = Vector3.new(0, -90, 0)
- SpotLight51.Parent = Part50
- SpotLight51.Color = Color3.new(1, 0, 0.0156863)
- SpotLight51.Enabled = false
- SpotLight51.Brightness = 100
- SpotLight51.Face = Enum.NormalId.Right
- SpotLight51.Color = Color3.new(1, 0, 0.0156863)
- Part52.Name = "Light"
- Part52.Parent = Model47
- Part52.Rotation = Vector3.new(0, -90, 0)
- Part52.Anchored = true
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
- Part52.CFrame = CFrame.new(766, 1.60573995, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Position = Vector3.new(766, 1.60573995, 167.699997)
- Part52.Orientation = Vector3.new(0, -90, 0)
- SpotLight53.Parent = Part52
- SpotLight53.Color = Color3.new(1, 0, 0.0156863)
- SpotLight53.Enabled = false
- SpotLight53.Brightness = 100
- SpotLight53.Face = Enum.NormalId.Left
- SpotLight53.Color = Color3.new(1, 0, 0.0156863)
- Part54.Name = "Light"
- Part54.Parent = Model47
- Part54.Anchored = true
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.Size = Vector3.new(3.39999986, 1.19999981, 12)
- Part54.CFrame = CFrame.new(770.299988, 1.60573995, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Position = Vector3.new(770.299988, 1.60573995, 172)
- SpotLight55.Parent = Part54
- SpotLight55.Color = Color3.new(1, 0, 0.0156863)
- SpotLight55.Enabled = false
- SpotLight55.Brightness = 100
- SpotLight55.Face = Enum.NormalId.Right
- SpotLight55.Color = Color3.new(1, 0, 0.0156863)
- Part56.Parent = Model6
- Part56.Transparency = 0.5
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
- Part56.CFrame = CFrame.new(761.700012, 6.60675812, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
- Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part56.Position = Vector3.new(761.700012, 6.60675812, 172)
- Part57.Parent = Model6
- Part57.Transparency = 0.5
- Part57.Rotation = Vector3.new(0, -90, 0)
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
- Part57.CFrame = CFrame.new(766, 6.60675812, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.Position = Vector3.new(766, 6.60675812, 176.300003)
- Part57.Orientation = Vector3.new(0, -90, 0)
- Part58.Parent = Model6
- Part58.Transparency = 0.5
- Part58.Rotation = Vector3.new(0, -90, 0)
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
- Part58.CFrame = CFrame.new(766, 6.60675812, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.Position = Vector3.new(766, 6.60675812, 167.699997)
- Part58.Orientation = Vector3.new(0, -90, 0)
- Part59.Parent = Model6
- Part59.Transparency = 0.5
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
- Part59.CFrame = CFrame.new(770.299988, 6.60675812, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.Position = Vector3.new(770.299988, 6.60675812, 172)
- Part60.Parent = Model6
- Part60.Rotation = Vector3.new(0, -90, 0)
- Part60.Anchored = true
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
- Part60.CFrame = CFrame.new(770.299988, 6.60675812, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.Position = Vector3.new(770.299988, 6.60675812, 167.699997)
- Part60.Orientation = Vector3.new(0, -90, 0)
- Part61.Parent = Model6
- Part61.Rotation = Vector3.new(0, -90, 0)
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
- Part61.CFrame = CFrame.new(770.299988, 6.60675812, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.Position = Vector3.new(770.299988, 6.60675812, 176.300003)
- Part61.Orientation = Vector3.new(0, -90, 0)
- Part62.Parent = Model6
- Part62.Rotation = Vector3.new(0, -90, 0)
- Part62.Anchored = true
- Part62.FormFactor = Enum.FormFactor.Custom
- Part62.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
- Part62.CFrame = CFrame.new(761.700012, 6.60675812, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.Position = Vector3.new(761.700012, 6.60675812, 167.699997)
- Part62.Orientation = Vector3.new(0, -90, 0)
- Part63.Parent = Model6
- Part63.Rotation = Vector3.new(0, -90, 0)
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
- Part63.CFrame = CFrame.new(761.700012, 6.60675812, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Position = Vector3.new(761.700012, 6.60675812, 176.300003)
- Part63.Orientation = Vector3.new(0, -90, 0)
- Part64.Parent = Model6
- Part64.Anchored = true
- Part64.FormFactor = Enum.FormFactor.Custom
- Part64.Size = Vector3.new(3.39999986, 1.19999981, 12)
- Part64.CFrame = CFrame.new(761.700012, 11.6069183, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
- Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.Position = Vector3.new(761.700012, 11.6069183, 172)
- Part65.Parent = Model6
- Part65.Rotation = Vector3.new(0, -90, 0)
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
- Part65.CFrame = CFrame.new(766, 11.6069183, 176.300003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Position = Vector3.new(766, 11.6069183, 176.300003)
- Part65.Orientation = Vector3.new(0, -90, 0)
- Part66.Parent = Model6
- Part66.Anchored = true
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.Size = Vector3.new(3.39999986, 1.19999981, 12)
- Part66.CFrame = CFrame.new(770.299988, 11.6069183, 172, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
- Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.Position = Vector3.new(770.299988, 11.6069183, 172)
- Part67.Parent = Model6
- Part67.Rotation = Vector3.new(0, -90, 0)
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
- Part67.CFrame = CFrame.new(766, 11.6069183, 167.699997, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.Position = Vector3.new(766, 11.6069183, 167.699997)
- Part67.Orientation = Vector3.new(0, -90, 0)
- Part68.Parent = Model6
- Part68.BrickColor = BrickColor.new("Dark stone grey")
- Part68.Rotation = Vector3.new(0, -90, 0)
- Part68.Anchored = true
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.Size = Vector3.new(3.39999986, 3.89999914, 0.200000048)
- Part68.CFrame = CFrame.new(760, 6.60675812, 166.800003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Position = Vector3.new(760, 6.60675812, 166.800003)
- Part68.Orientation = Vector3.new(0, -90, 0)
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part69.Name = "Button"
- Part69.Parent = Model6
- Part69.BrickColor = BrickColor.new("Bright red")
- Part69.Rotation = Vector3.new(0, -90, 0)
- Part69.Anchored = true
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(2.0999999, 2.59999919, 0.200000048)
- Part69.CFrame = CFrame.new(759.799988, 6.60675812, 166.800003, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part69.Position = Vector3.new(759.799988, 6.60675812, 166.800003)
- Part69.Orientation = Vector3.new(0, -90, 0)
- Part69.Color = Color3.new(0.768628, 0.156863, 0.109804)
- ClickDetector70.Parent = Part69
- Sound71.Parent = Part69
- Sound71.SoundId = "http://roblox.com/asset?id=188088048"
- Sound71.Volume = 1
- Sound71.Looped = true
- Sound72.Name = "Boom"
- Sound72.Parent = Part69
- Sound72.Pitch = 0.69999998807907
- Sound72.SoundId = "http://roblox.com/asset?id=165969964"
- Sound72.Volume = 1
- Sound73.Name = "Siren"
- Sound73.Parent = Part69
- Sound73.SoundId = "http://roblox.com/asset?id=149666616"
- Sound73.Volume = 1
- Sound73.Looped = true
- Sound74.Name = "SmallBoom"
- Sound74.Parent = Part69
- Sound74.SoundId = "http://roblox.com/asset?id=180120107"
- Script75.Name = "BerezaaGamesNuclearScript"
- Script75.Parent = Model6
- table.insert(cors,sandbox(Script75,function()
- -- Fun nuke by berezaa
- -- Credit to FriendlyBiscuit/eric for uploading the loopable alarm sound for me
- wait(1)
- script.Parent.Missle.Base.Anchored = true
- debounce = false
- script.Parent.Button.ClickDetector.MouseClick:connect(function()
- if debounce == false then
- debounce = true
- script.Parent.Button.Sound:Play()
- local siren = script.Parent.Button.Siren
- siren.Parent = workspace
- siren:Play()
- coroutine.resume(coroutine.create(function()
- local lights = script.Parent.Lights:GetChildren()
- for i=1,100 do
- for i,v in pairs(lights) do
- v.SpotLight.Enabled = true
- end
- wait(0.54)
- for i,v in pairs(lights) do
- v.SpotLight.Enabled = false
- end
- wait(0.54)
- end
- end))
- wait(2)
- script.Parent.Missle.Base.Fire.Enabled = true
- script.Parent.Missle.Base.Smoke.Enabled = true
- wait(3)
- script.Parent.Missle.PrimaryPart = script.Parent.Missle.Base
- for i=1,320 do
- script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*((1.1^(i/5))/3),0))
- wait()
- end
- wait()
- for i=1,100 do
- script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*(1.1^((250-i)/5)/3),0))
- script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()*CFrame.Angles(0,math.pi/100,0))
- script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0,-i/100))
- wait()
- end
- wait()
- for i=200,120,-1 do
- script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()-Vector3.new(0,0.1*((1.1^(i/2.95))/4),0))
- wait()
- end
- script.Parent.Missle.Tip.Transparency = 0.5
- script.Parent.Missle.Tip.CanCollide = false
- script.Parent.Missle.Tip.Mesh.Scale = Vector3.new(1,1,1)
- local boom = script.Parent.Button.Boom
- boom.Parent=workspace
- boom:Play()
- local frame = script.Parent.Missle.Tip.CFrame
- script.Parent.Missle.Tip.Boom.Disabled = false
- for i=1,400 do
- script.Parent.Missle.Tip.Size=script.Parent.Missle.Tip.Size+Vector3.new(3,3,3)
- script.Parent.Missle.Tip.CFrame=frame
- wait()
- end
- script.Parent.Missle.Tip.Boom.Disabled=true
- script.Parent.Missle:Destroy()
- siren:Stop()
- boom:Stop()
- end
- end)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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