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Zach_script_stealer2

cloud Visualiser FE

Feb 16th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. print("Made by Zuu_Roku, Commands are !play !snow !rain !multiplier and !volume")
  172.  
  173. print("Credits to Cass / PPATTA for being a cool dood")
  174.  
  175.  
  176. local Player = game.Players.LocalPlayer
  177.  
  178. local Character = Player.Character
  179.  
  180. local H = Character["Head"]
  181.  
  182. local multiplier = 4
  183.  
  184. local Cloud = Instance.new('Part',Character)
  185.  
  186. Cloud.Size = Vector3.new(20,15,20)
  187.  
  188. Cloud.Anchored = true
  189.  
  190. Cloud.CanCollide = false
  191.  
  192. Cloud.Transparency = 0
  193.  
  194.  
  195.  
  196. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  197.  
  198. CloudMesh.Scale = Vector3.new(25,10,25)
  199.  
  200. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  201.  
  202. CloudMesh.Offset = Vector3.new(0,10,0)
  203.  
  204.  
  205. local loudness = 0
  206.  
  207.  
  208.  
  209. local S = Instance.new('Sound',Cloud)
  210.  
  211. S.SoundId = "rbxassetid://2743813268"
  212.  
  213. S.Looped = true
  214.  
  215. S.Volume = 8
  216.  
  217. S.MaxDistance = 100
  218.  
  219. S:Play()
  220.  
  221.  
  222.  
  223. local Rain = Instance.new('ParticleEmitter',Cloud)
  224.  
  225. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  226.  
  227. Rain.Size = NumberSequence.new(.5)
  228.  
  229. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  230.  
  231. Rain.Transparency = NumberSequence.new(0,.6)
  232.  
  233. Rain.Acceleration = Vector3.new(0,-150,0)
  234.  
  235. Rain.Lifetime = NumberRange.new(5,10)
  236.  
  237. Rain.Rate = 100
  238.  
  239. local rad = math.rad
  240.  
  241. local sin = math.sin
  242.  
  243. local tan = math.tan
  244.  
  245. local cos = math.cos
  246.  
  247. Player.Chatted:connect(function(m)
  248.  
  249. if m:match("!play%s%d+") then
  250.  
  251. S:Stop()
  252.  
  253. S.SoundId = "rbxassetid://"..m:match("!play%s(%d+)")
  254.  
  255. S:Play()
  256.  
  257. elseif m:match("!volume%s%d+") then
  258.  
  259. S.Volume = m:match("!volume%s(%d+)")
  260.  
  261. elseif m:match("!pitch%s%d+") then
  262.  
  263. S.Pitch = m:match("!volume%s(%d+)")
  264.  
  265. elseif m:match("!snow") then
  266.  
  267. Rain.Texture = "http://www.roblox.com/asset/?id=605668174"
  268.  
  269. Rain.Acceleration = Vector3.new(0,-10,0)
  270.  
  271. Rain.Lifetime = NumberRange.new(15,20)
  272.  
  273. Rain.Size = NumberSequence.new(.2)
  274.  
  275. elseif m:match("!rain") then
  276.  
  277. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  278.  
  279. Rain.Acceleration = Vector3.new(0,-150,0)
  280.  
  281. Rain.Lifetime = NumberRange.new(5,10)
  282.  
  283. Rain.Size = NumberSequence.new(.5)
  284.  
  285. elseif m:match("!multiplier%s%d+") then
  286.  
  287. multiplier = m:match("!multiplier%s(%d+)")
  288.  
  289. elseif m:match("!rr") then
  290.  
  291. print(Rain.Rate)
  292.  
  293. end
  294. end)
  295.  
  296.  
  297.  
  298. function Weld(x,y)
  299.  
  300. local w = Instance.new("Weld")
  301.  
  302. w.Part0 = x
  303.  
  304. w.Part1 = y
  305.  
  306. w.Name = tostring(y.Name).."_Weld"
  307.  
  308. w.Parent = x
  309.  
  310. return w
  311.  
  312. end
  313.  
  314.  
  315.  
  316. function Clerp(start,destination,increment)
  317.  
  318. local function slerp(a,b,c)return (1-c)*a+(c*b)end
  319.  
  320. local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
  321.  
  322. local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
  323.  
  324. for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end
  325.  
  326. return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6])
  327.  
  328. end
  329.  
  330.  
  331.  
  332. while true do
  333.  
  334. Rain.Rate = (S.PlaybackLoudness + 50) * multiplier
  335.  
  336. game:GetService('RunService').RenderStepped:wait()
  337.  
  338. local HP = H.CFrame.p
  339.  
  340. local sizer = S.PlaybackLoudness/50 + 15
  341.  
  342. Cloud.Size = Vector3.new(sizer,15,sizer)
  343.  
  344. CloudMesh.Scale = Vector3.new(sizer,10,sizer)
  345.  
  346. Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1)
  347.  
  348. Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness*1.1, 255-S.PlaybackLoudness*1.1, 255-S.PlaybackLoudness*1.1))
  349. end
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