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- Player=game:GetService("Players").endermites15
- Character=Player.Character
- PlayerGhttpsui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Neck=Torso.Neck
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0,1,0,-1,-0,-0,0,0,1,0,1,0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- cam = workspace.CurrentCamera
- ZTarget = nil
- RocketTarget = nil
- local RbxUtility = LoadLibrary("RbxUtility")
- local Create = RbxUtility.Create
- local m = Create("Model"){
- Name = "WeaponModel",
- Parent = Character,
- }
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW=Create("Weld"){
- Name="Right Shoulder",
- Part0=ch.Torso ,
- C0=cf(1.5, 0.5, 0),
- C1=cf(0, 0.5, 0),
- Part1=ch["Right Arm"] ,
- Parent=ch.Torso ,
- }
- --
- LW=Create("Weld"){
- Name="Left Shoulder",
- Part0=ch.Torso ,
- C0=cf(-1.5, 0.5, 0),
- C1=cf(0, 0.5, 0) ,
- Part1=ch["Left Arm"] ,
- Parent=ch.Torso ,
- }
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=Create("Part"){
- formFactor=formfactor,
- Parent=parent,
- Reflectance=reflectance,
- Transparency=transparency,
- CanCollide=false,
- Locked=true,
- BrickColor=BrickColor.new(tostring(brickcolor)),
- Name=name,
- Size=size,
- Position=Character.Torso.Position,
- Material=material,
- }
- nooutline(fp)
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local Msh=Create(Mesh){
- Parent=part,
- Offset=offset,
- Scale=scale,
- }
- if Mesh=="SpecialMesh" then
- Msh.MeshType=meshtype
- Msh.MeshId=meshid
- end
- return Msh
- end
- function weld(parent,part0,part1,c0,c1)
- local Weld=Create("Weld"){
- Parent=parent,
- Part0=part0,
- Part1=part1,
- C0=c0,
- C1=c1,
- }
- return Weld
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- assert(false, "unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- local Color = BrickColor.new("White")
- if len1 > 0.01 then
- local w1 = Create('WedgePart', m){
- Material = "Neon",
- FormFactor = 'Custom',
- BrickColor = Color,
- Transparency = 0,
- Reflectance = 0,
- Material = "Neon",
- CanCollide = false,
- Anchored = true,
- Parent = workspace,
- Transparency = 0.3,
- }
- game:GetService("Debris"):AddItem(w1,5)
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Create("SpecialMesh"){
- Parent = w1,
- MeshType = "Wedge",
- Scale = Vector3.new(0,1,1) * sz/w1.Size,
- }
- w1:BreakJoints()
- table.insert(Effects,{w1,"Disappear",.03})
- w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- table.insert(list,w1)
- end
- if len2 > 0.01 then
- local w2 = Create('WedgePart', m){
- Material = "Neon",
- FormFactor = 'Custom',
- BrickColor = Color,
- Transparency = 0,
- Reflectance = 0,
- Material = "Neon",
- CanCollide = false,
- Anchored = true,
- Parent = workspace,
- Transparency = 0.3,
- }
- game:GetService("Debris"):AddItem(w2,5)
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Create("SpecialMesh"){
- Parent = w2,
- MeshType = "Wedge",
- Scale = Vector3.new(0,1,1) * sz/w2.Size,
- }
- w2:BreakJoints()
- table.insert(Effects,{w2,"Disappear",.03})
- w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- table.insert(list,w2)
- end
- return unpack(list)
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Create("Sound",par or workspace){
- Volume=vol,
- Pitch=pit or 1,
- SoundId=id,
- Parent=par
- }
- sou:Play()
- swait()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- local h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- local c=Create("ObjectValue"){
- Name="creator",
- Value=game:service("Players").LocalPlayer,
- Parent=h,
- }
- game:GetService("Debris"):AddItem(c,.5)
- local Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- local blocked=false
- local block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
- else
- h.Health=h.Health-(Damage/2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Gold").Color)
- end
- if Type=="Knockdown" then
- local hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Create("BodyVelocity"){
- velocity=angle*knockback,
- P=5000,
- maxForce=Vector3.new(8e+003, 8e+003, 8e+003),
- Parent=hit,
- }
- local rl=Create("BodyAngularVelocity"){
- P=3000,
- maxTorque=Vector3.new(500000,500000,500000)*50000000000000,
- angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)),
- Parent=hit,
- }
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- local vp=Create("BodyVelocity"){
- P=500,
- maxForce=Vector3.new(math.huge,0,math.huge),
- }
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Create("BodyVelocity"){
- velocity=vt(0,60,0),
- P=5000,
- maxForce=Vector3.new(8e+003, 8e+003, 8e+003),
- Parent=hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- local rl=Create("BodyAngularVelocity"){
- P=3000,
- maxTorque=Vector3.new(500000,500000,500000)*50000000000000,
- angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)),
- Parent=hit,
- }
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- local bp=Create("BodyPosition"){
- P=2000,
- D=100,
- maxForce=Vector3.new(math.huge,math.huge,math.huge),
- position=hit.Parent.Torso.Position,
- Parent=hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- local Targetting = false
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- local targetgui=Create("BillboardGui"){
- Parent=ZTarget,
- Size=UDim2.new(10,100,10,100),
- }
- local targ=Create("ImageLabel"){
- Parent=targetgui,
- BackgroundTransparency=1,
- Image="rbxassetid://4834067",
- Size=UDim2.new(1,0,1,0),
- }
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- local debounce=Create("BoolValue"){
- Name="DebounceHit",
- Parent=hit.Parent,
- Value=true,
- }
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Create("ObjectValue"){
- Name="creator",
- Value=Player,
- Parent=h,
- }
- game:GetService("Debris"):AddItem(c,.5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 0))
- local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- TextColor3 = Color,
- TextScaled = true,
- Font = Enum.Font.ArialBold,
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time + 0.1))
- EffectPart.Parent = game:GetService("Workspace")
- Delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end)
- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"White","Handle",Vector3.new(0.337252527, 0.768720508, 0.32947734))
- Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0155067444, -0.0201148987, -0.9514575, -0.999991775, -2.63234701e-009, -1.78467189e-007, 1.78460596e-007, 2.09074528e-006, -0.999991238, 2.62754263e-009, -0.999994516, -2.09073869e-006))
- mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","FakeHandle",Vector3.new(0.337252527, 1.56872046, 0.32947734))
- FakeHandleweld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -4.29153442e-006, 0, 0.999983549, 6.4943606e-012, 5.18505681e-012, 6.4943606e-012, 0.999982476, -1.40971679e-011, 5.18505681e-012, -1.40971679e-011, 0.999989271))
- mesh("CylinderMesh",FakeHandle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"White","Hitbox",Vector3.new(0.200000003, 5.39620876, 1.2275759))
- Hitboxweld=weld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0112304688, -5.05733967, -0.142923594, 0.999983549, -1.6889453e-007, 1.7490478e-009, 1.6890759e-007, 0.999982476, 2.06239793e-006, -1.73901538e-009, -2.06241202e-006, 0.999989271))
- mesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(0.784308136, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.941232145, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00333404541, -1.87818408, 0.392029285, 0.999983549, 7.22864968e-009, 1.85786952e-009, -7.21585991e-009, 0.999982476, 6.21967047e-008, -1.8474865e-009, -6.22242169e-008, 0.999989271))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00294876099, -1.48618293, 0.234626532, 0.999991775, -6.92084313e-007, -2.79759416e-008, 6.92091135e-007, 0.999991238, 7.76650154e-007, 2.79805104e-008, -7.76661409e-007, 0.999994636))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"White","Part",Vector3.new(0.200000003, 1.09810448, 1.09825778))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0111503601, -7.12914991, 0.0778756142, -0.999983549, -2.38366567e-007, 2.78984214e-008, -2.38353792e-007, 0.999982476, 3.42407702e-006, -2.79094472e-008, 3.4240818e-006, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.235292464, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0032119751, 2.26996613, -0.235239744, 0.999983549, 2.27345004e-006, 1.85357618e-009, 2.27343958e-006, -0.999982476, -6.19256753e-008, 1.8430536e-009, 6.19534148e-008, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 1.41184843, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00328826904, -3.05379343, 0.31357193, 0.999983549, 1.6775989e-006, 1.85146709e-009, -1.67758776e-006, 0.999982476, 2.10900225e-007, -1.84073135e-009, -2.10926942e-007, 0.999989271))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00361633301, 1.17272615, 0.234902143, -0.999991775, 6.90090019e-007, -6.17988789e-008, -6.9009667e-007, -0.999991238, -1.92284324e-006, -6.17948501e-008, -1.92285052e-006, 0.999994636))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.941232324, 0.941363752))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0111312866, -7.05103445, 7.20024109e-005, -0.999983549, -2.38989003e-007, 2.78912751e-008, -2.38976213e-007, 0.999982476, 3.42408703e-006, -2.79023027e-008, 3.4240918e-006, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.784308136, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00328445435, 1.48618865, -0.234995365, 0.999991775, -2.43565705e-006, -2.79671699e-008, -2.43566478e-006, -0.999991238, -7.7722143e-007, -2.79703816e-008, 7.77232799e-007, -0.999994636))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.313744068, 0.313787907))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00323486328, -3.9158895, 0.313471079, 0.999983549, 1.67746589e-006, 1.82123372e-009, -1.67745475e-006, 0.999982476, 1.36385779e-007, -1.81062387e-009, -1.36413064e-007, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 0.627488196, 0.627575815))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0111541748, -6.26727676, -0.1569736, -0.999983549, -3.74028872e-007, 2.82691719e-008, -3.74016338e-007, 0.999982476, 3.40171596e-006, -2.82806525e-008, 3.40172096e-006, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.784308136, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 1.41184843, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00325393677, -3.05376291, 0.548654556, 0.999983549, 1.67670032e-006, 1.8507289e-009, -1.67668918e-006, 0.999982476, 1.36589279e-007, -1.84011772e-009, -1.36616563e-007, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.784308136, 0.313744128, 0.941363871))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.956581, -0.0034866333, -0.000377416611, 1.69885118e-006, -0.999982476, -1.4619045e-006, 0.999983549, 1.69886266e-006, -2.81736988e-007, 2.81748243e-007, -1.46192224e-006, 0.999989271))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.470616162, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00340270996, -1.32952571, -0.00091958046, 0.999983549, 4.48989113e-009, 2.0147255e-009, -4.47700188e-009, 0.999982476, -1.22017809e-008, -2.00434291e-009, 1.21735866e-008, 0.999989271))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00347137451, 1.32950616, 0.391701937, -0.999983549, 6.79197456e-007, -1.06258824e-007, -6.79210928e-007, -0.999982476, -3.40140218e-006, -1.06250148e-007, -3.40140718e-006, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00343322754, -1.01590419, -0.000721693039, 0.999983549, 4.89370677e-009, 1.84525295e-009, -4.88081753e-009, 0.999982476, -1.18052412e-008, -1.83487137e-009, 1.17770469e-008, 0.999989271))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 2.19620872, 0.627575874))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0112304688, -4.85725212, 0.157074451, 0.999983549, -1.68901025e-007, 1.74386283e-009, 1.68913999e-007, 0.999982476, 2.06241202e-006, -1.73382975e-009, -2.06242612e-006, 0.999989271))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.784308136, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00332641602, -1.64292932, -0.234835863, -0.999983549, 2.48220749e-006, 4.28772786e-008, 2.48222295e-006, 0.999982476, 6.20761966e-008, -4.28872511e-008, 6.21039362e-008, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.941232204, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00337600708, 1.87816811, 0.548668146, -0.999983549, -2.09514951e-006, -1.85223048e-009, 2.09513905e-006, -0.999982476, -2.10844746e-007, -1.84140636e-009, -2.10871463e-007, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00345993042, -1.64295578, -0.23536098, 0.999983549, 2.14052807e-006, 1.87920302e-009, -2.14051738e-006, 0.999982476, 5.53466975e-007, -1.86763671e-009, -5.53491191e-007, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00329971313, -1.48625445, 0.235539556, -0.999983549, -3.5400555e-007, 5.77611949e-008, -3.53992959e-007, 0.999982476, 2.07279913e-006, -5.77719668e-008, 2.07281323e-006, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00325775146, 1.17274141, 0.235400319, 0.999991775, 3.53981562e-007, 3.20967608e-008, 3.53975338e-007, -0.999991238, -7.16821546e-007, 3.20912328e-008, 7.16833028e-007, -0.999994636))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00327682495, 2.27002025, -0.235158801, -0.999983549, -2.09821178e-006, -1.85486226e-009, 2.09820132e-006, -0.999982476, -1.5516689e-006, -1.84122417e-009, -1.55168641e-006, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00332260132, 1.48624778, -0.235339522, -0.999983549, -2.09700579e-006, -1.86469373e-009, 2.09699533e-006, -0.999982476, -6.16596481e-008, -1.85418236e-009, -6.16873876e-008, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 1.41184843, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0033531189, -3.05378008, -0.313676715, 0.999983549, 8.44146427e-007, 1.8454156e-009, -8.44134604e-007, 0.999982476, 2.10693088e-007, -1.83485604e-009, -2.10719804e-007, 0.999989271))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00336456299, 1.32966352, 0.392354488, 0.999983549, 3.56601788e-007, 3.22670211e-008, 3.56589339e-007, -0.999982476, -7.14656721e-007, 3.22562066e-008, 7.14680027e-007, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.941232145, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00327682495, -1.8780818, -0.392092228, 0.999983549, 9.54754853e-009, 1.8608165e-009, -9.53465928e-009, 0.999982476, 1.36152494e-007, -1.85043292e-009, -1.36179779e-007, 0.999989271))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"White","Part",Vector3.new(0.200000003, 4.23554564, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0111465454, -4.46461868, 0.547372937, -0.999983549, -2.37446756e-007, 2.68987197e-008, -2.3743398e-007, 0.999982476, 3.41447935e-006, -2.69097491e-008, 3.41448458e-006, -0.999989271))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.235292464, 1, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723266, 0.941232204, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00229263306, 1.8784852, 0.548132777, 0.999983549, 2.28433578e-006, 3.46592e-009, 2.28432555e-006, -0.999982476, 2.3989287e-008, 3.45558382e-009, -2.39610927e-008, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 1.41184843, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00328826904, -3.0538249, 0.548416853, -0.999983549, -8.45527893e-007, 5.79000847e-008, -8.45516013e-007, 0.999982476, 1.37719553e-007, -5.79102348e-008, 1.37746611e-007, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.20000000298023,0.19999998807907,"White","Part",Vector3.new(0.627446532, 0.313744128, 0.627575874))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.95695913, 0.153850555, -1.88350677e-005, 1.23580949e-005, -0.999982476, -1.38665314e-006, 0.999983549, 1.2358094e-005, -2.81483551e-007, 2.81509386e-007, -1.38666815e-006, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.32940942, 0.235308081, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00342178345, -1.44685268, 0.0933318138, 0.999983549, 1.82964754e-009, 2.57953658e-008, -4.97580288e-009, 0.992382348, 0.123054668, -2.53653418e-008, -0.123053834, 0.992389202))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.235340953))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723266, 0.313744128, 0.313787907))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10088038, -0.00387954712, -0.00030374527, 1.23383988e-005, -0.999991357, -1.24204348e-006, 0.999991775, 1.24278058e-005, -2.83419212e-007, 2.81970102e-007, -1.24124654e-006, 0.999985576))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.627575815))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00345993042, -1.32954931, -0.000645399094, 0.999991775, 2.2931772e-009, 2.83644663e-009, -2.2867539e-009, 0.999991238, -1.22554411e-008, -2.83125301e-009, 1.22415713e-008, 0.999994636))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00319671631, 2.58385658, 0.0784084797, -0.999983549, 6.99771647e-007, 7.69456392e-008, -6.99785573e-007, -0.999982476, -3.46686784e-006, 7.69531425e-008, -3.46687284e-006, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.32940945, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00309753418, -1.17580795, 0.201576114, 0.999983549, 1.03144799e-008, 2.49791832e-008, -1.32968978e-008, 0.992377877, 0.123090871, -2.35107542e-008, -0.123090021, 0.992384672))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.235340953))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.32940945, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00310897827, -0.922920227, 0.72364223, 0.999983549, -3.27961232e-008, 1.13043491e-007, -4.19647534e-008, 0.797841132, 0.602842987, -1.09962386e-007, -0.602838814, 0.797846437))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.235340953))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00332260132, -3.52438259, 0.0782864094, -0.999983549, -4.52814959e-008, -7.21113196e-008, -4.52688766e-008, 0.999982476, 3.46685874e-006, 7.2100363e-008, 3.46686375e-006, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.32940945, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0030670166, -1.21008945, 0.436469018, 0.999983549, -7.87800047e-009, 7.14481416e-008, -1.95312992e-008, 0.926698804, 0.375760943, -6.91671644e-008, -0.375758439, 0.926705182))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.235340953))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00332260132, 3.52438259, -0.0782866478, -0.999983549, 5.2095578e-007, 7.69454971e-008, -5.20969479e-007, -0.999982476, -3.46686829e-006, 7.69536186e-008, -3.4668733e-006, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.20000000298023,0.19999998807907,"White","Part",Vector3.new(0.627446532, 0.313744128, 0.627575874))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.95644081, -0.158653259, -0.000337839127, 1.23528962e-005, -0.999991238, -1.08801851e-006, 0.999991775, 1.23528962e-005, -2.81498615e-007, 2.81516435e-007, -1.08802521e-006, 0.999994636))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00320053101, -2.58385968, -0.0783866644, 0.999983549, -6.99774148e-007, 7.21093087e-008, 6.99787847e-007, 0.999982476, 7.14558269e-007, -7.20990059e-008, -7.14581574e-007, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.627446532, 0.329431295, 0.627575874))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.95731616, -0.00356674194, 0.00155854225, 1.22981037e-005, -0.999982476, -1.7120442e-006, 0.999983549, 1.22981037e-005, -2.85729953e-007, 2.85759711e-007, -1.71205704e-006, 0.999989271))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.345118493, 0.627575874))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.9573344, -0.003490448, 0.0015707016, 1.22974561e-005, -0.999982476, -1.71209012e-006, 0.999983549, 1.22974561e-005, -2.85813286e-007, 2.85843043e-007, -1.71210297e-006, 0.999989271))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.800047338, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00285720825, -3.05447507, 0.000669717789, 0.999983549, 1.73040848e-006, 2.60311284e-009, -1.73039746e-006, 0.999982476, 1.80006055e-007, -2.59241517e-009, -1.80033112e-007, 0.999989271))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.941232324, 0.941363752))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0108108521, 6.11060905, 7.2479248e-005, -0.999983549, 6.4022845e-007, -3.17583897e-008, -6.40241865e-007, -0.999982476, -3.42378917e-006, -3.17500231e-008, -3.42379394e-006, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.784308136, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.32940942, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00321578979, -0.176496148, -1.3961606, 0.999983549, -1.503454e-007, -1.90790331e-007, -1.70862734e-007, 0.122963123, -0.992400408, 1.72679222e-007, 0.992393613, 0.122963957))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.235340953))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.313723296, 0.200000003, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00324249268, -3.67959356, -5.48362732e-006, 0.999983549, 1.69034786e-006, 2.03576245e-009, -1.69033672e-006, 0.999982476, 2.0355435e-007, -2.02503547e-009, -2.03581067e-007, 0.999989271))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00331115723, -3.52438235, 0.0784561634, 0.999983549, -5.20962203e-007, 7.21101898e-008, 5.20975618e-007, 0.999982476, 7.14548946e-007, -7.20997591e-008, -7.14572252e-007, 0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 2.19620848, 0.313787997))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0110740662, -4.85657263, -0.313279152, 0.999983549, -1.6248255e-007, 1.81624948e-009, 1.62495525e-007, 0.999982476, 2.05884567e-006, -1.80620241e-009, -2.05885976e-006, 0.999989271))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.784308136, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.313744068, 0.313787907))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00326156616, -3.91583991, 0.313654423, -0.999983549, 2.0143832e-006, -1.41037759e-008, 2.01439821e-006, 0.999982476, 4.01588659e-006, 1.41014143e-008, 4.0158875e-006, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0032043457, 2.58385968, 0.0783869028, 0.999983549, 1.6445658e-007, -7.69413688e-008, 1.64443989e-007, -0.999982476, -7.14557359e-007, -7.6951423e-008, 7.14580665e-007, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00368881226, 1.02208138, -0.00058555603, 0.999983549, 4.91098717e-009, 1.74820658e-009, -4.89809793e-009, 0.999982476, -1.15255716e-008, -1.73782599e-009, 1.14973773e-008, 0.999989271))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.32940945, 0.321587712, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00288772583, -1.40384197, -0.126018524, 0.999983549, 2.47798795e-008, -2.45310847e-008, -2.79200663e-008, 0.990392208, -0.138160869, 2.08841122e-008, 0.138159946, 0.990399003))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.235340953))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0032043457, -2.58385634, -0.0784084797, -0.999983549, -3.43271722e-007, 3.70975002e-008, -3.43259103e-007, 0.999982476, 3.46686329e-006, -3.71088511e-008, 3.46686829e-006, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.313723296, 0.200000003, 0.200000003))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00331497192, 3.52438259, -0.0784561634, 0.999983549, 3.43275076e-007, 3.22715437e-008, 3.43262627e-007, -0.999982476, -7.14547809e-007, 3.22607399e-008, 7.14571115e-007, -0.999989271))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 0.784469783))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 0.200000003, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00267028809, -2.42355728, 0.000181913376, 0.999983549, 1.71436341e-006, 2.42547382e-009, -1.71435227e-006, 0.999982476, 1.89215598e-007, -2.41476439e-009, -1.89242428e-007, 0.999989271))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.78436023, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.313723296, 1.88246465, 0.313787937))
- Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00357818604, 0.00305700302, -0.000618696213, 0.999983549, 5.45213652e-009, 1.758099e-009, -5.43924727e-009, 0.999982476, -1.18889147e-008, -1.74771797e-009, 1.18607204e-008, 0.999989271))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- BackHandle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","BackHandle",Vector3.new(0.400000095, 0.400000036, 0.200000003))
- BackHandleweld=weld(m,Character["Torso"],BackHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00270080566, -0.400000572, -0.995346785, 0.999995828, 9.57450538e-007, 9.07493813e-005, -8.38253868e-007, 0.999996424, 1.28402306e-007, -9.07492722e-005, -1.28478149e-007, 0.999994636))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(1.20000005, 0.400000036, 0.399999976))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -1.47819519e-005, 0.299961567, 0.999977112, 5.98281886e-008, 7.15263013e-007, 5.95732566e-008, 0.999999404, -1.0673773e-010, 1.5279511e-010, 1.35713663e-011, 0.999977708))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.800000072, 0.200000003, 0.600000024))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43322754e-005, -1.29999566, -0.19994545, 0.999962568, 3.36675754e-007, 7.15328497e-007, 3.36268641e-007, -1.00000596, -1.72142322e-007, -7.15474016e-007, 1.72335845e-007, -0.999966145))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(2, 0.400000036, 0.399999976))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, 0.399995804, 0.299943924, 0.999962568, -5.95748411e-008, -1.5279511e-010, 5.99647478e-008, 1.00000596, -1.35571554e-011, 1.43096258e-006, -1.72875048e-010, 0.999966145))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.400000066, 0.600000024))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299932957, -0.800000668, 0.699989319, -2.20599759e-006, 8.24195183e-008, -0.999966145, 2.50814537e-007, -1.00000596, -8.22300166e-008, -0.999962568, -2.51218012e-007, 7.751878e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399985313, -5.38825989e-005, 0.800014496, 4.46675614e-007, -1.0000031, -9.53122026e-011, 1.25138467e-006, -1.92912353e-010, 0.999983191, -0.999981284, -4.46891306e-007, 4.16730472e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400000334, -4.8160553e-005, 0.799980164, -1.19698299e-007, -1.00000596, -8.56203997e-011, 1.75560126e-006, -2.72109446e-010, 0.999966145, -0.999962568, 1.19311267e-007, 3.24791472e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.800000012, 0.600000083, 0.599999964))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000152587891, 0.900003672, 0.199926376, 0.999962568, -5.98762355e-008, -7.15517672e-007, 6.02658901e-008, 1.00000596, 1.25339739e-010, 2.14632746e-006, -3.11786152e-010, 0.999966145))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.400000066, 0.600000024))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299934387, -0.800001144, 0.699932098, 2.14639294e-006, -2.43232989e-010, 0.999966145, -6.0108313e-008, -1.00000596, -5.67865754e-011, 0.999962568, -5.97186656e-008, -7.15583155e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(1.20000005, 0.400000036, 0.200000003))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, 0.399998188, -5.57899475e-005, 0.999962449, -5.97711889e-008, -7.15554052e-007, 6.01608363e-008, 1.00000596, 7.9623419e-011, 2.14636384e-006, -2.66084044e-010, 0.999966025))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399990797, -4.00543213e-005, 0.799942017, 5.96139245e-008, 1.00000596, -1.47792889e-010, 1.26962186e-005, -3.92930133e-011, 0.999966145, 0.999962568, -5.92242273e-008, -1.12654307e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(2, 0.400000036, 0.399999976))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-005, -0.400005579, 0.299938679, 0.999981284, 5.93643037e-008, -8.36495019e-007, -5.91571911e-008, 1.0000031, 1.1671375e-010, 1.67113467e-006, -2.14456009e-010, 0.999983191))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399995089, -4.43458557e-005, 0.79996109, -3.87580286e-007, 1.00000024, -6.71747102e-011, 1.24300786e-005, 6.27267127e-011, 1.00000024, 1, 3.87599812e-007, -1.21916382e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(1.20000005, 0.400000036, 0.200000003))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-006, -0.399989605, -5.76972961e-005, 1, 7.44680392e-007, -1.49234256e-006, -7.44660611e-007, 1.00000024, 1.8306423e-010, 1.73078297e-006, -1.91121785e-010, 1.00000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-005, -0.401464701, -0.012863636, 0.999999881, 5.91680802e-008, -1.55193993e-006, -5.91485332e-008, 1.00000024, 2.09965378e-010, 1.79038034e-006, -2.19046115e-010, 1.00000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, 0.398539066, -0.0128684044, 0.999999881, -5.956732e-008, 1.19071046e-007, 5.95868315e-008, 1.00000024, -1.81472615e-011, 1.19376637e-007, 8.96704933e-012, 1.00000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.05175781e-005, 0.398539066, -0.0128684044, 0.999999762, -5.956732e-008, 1.19071046e-007, 5.95868315e-008, 1.00000024, -1.81472615e-011, 1.19369361e-007, 8.96704933e-012, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.300000012, 1.10000002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.800000012, 0.200000003, 0.200000003))
- Partweld=weld(m,BackHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.34057617e-005, -0.401463985, -0.0128593445, 1, 5.91109917e-008, -1.67275721e-006, -5.90914624e-008, 1.00000024, 2.37989184e-010, 1.91119761e-006, -2.4706992e-010, 1.00000024))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.300000012, 1.10000002))
- WingConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"White","WingConnectorA",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- WingConnectorAweld=weld(m,BackHandle,WingConnectorA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.760124207, -0.500091553, 2.59146118, -0.70701617, -8.76535466e-007, 0.707190692, 2.30480083e-007, 0.999996424, 1.35069615e-006, -0.707191586, 1.03366017e-006, -0.707015276))
- mesh("SpecialMesh",WingConnectorA,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- WingHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","WingHandleA",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- WingHandleAweld=weld(m,WingConnectorA,WingHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 9.36985016e-005, 7.62939453e-006, 0.999981105, -9.80367076e-009, 1.01327896e-006, 1.8345645e-008, 0.999986887, 2.1032065e-011, -1.34110451e-006, 9.24046617e-010, 0.999976635))
- mesh("SpecialMesh",WingHandleA,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,WingHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00260162354, 1.39987755, 0.397865295, -0.999964237, -2.82797487e-007, -7.74860382e-007, -2.68114036e-007, 0.999991536, -3.07588664e-007, 1.43051147e-006, -3.09293114e-007, -0.999956012))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 1.20000005, 0.200000018))
- Partweld=weld(m,WingHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00754928589, -3.2998507, 0.200576782, 0.999981046, -0.000345696521, 1.01327896e-006, -0.000345703098, -0.999986887, 7.34406058e-007, 1.34110451e-006, -7.35720846e-007, -0.999976635))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 1.20000005, 0.200000033))
- Partweld=weld(m,WingHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00755310059, -3.29984474, -0.000576019287, -0.999973834, 0.00034581509, -9.53674316e-007, -0.000345820386, -0.999988914, 8.78280844e-007, -1.43051147e-006, 8.79830168e-007, 0.999967694))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,WingHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0071105957, -2.19989014, 0.39232254, 0.999964118, -0.000341437757, 7.4505806e-007, -0.000341443112, -0.999991536, 4.55009285e-007, 1.51991844e-006, -4.56985958e-007, -0.999955952))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 0.600000143, 0.200000003))
- Partweld=weld(m,WingHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.397834778, 1.79987717, -0.0046081543, 1.1920929e-006, 8.05591753e-008, -0.999955893, -9.59476438e-007, 0.999991536, 8.22495849e-008, 0.999964118, 9.74177965e-007, 5.06639481e-007))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.400000036, 2.60000038, 0.200000003))
- Partweld=weld(m,WingHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.102138519, 1.39986181, -0.0054397583, 1.25169754e-006, 8.53931397e-008, -0.999958754, -9.66183052e-007, 0.99999094, 8.68290044e-008, 0.999966741, 9.78532171e-007, 5.96046448e-007))
- WingConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"White","WingConnectorB",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- WingConnectorBweld=weld(m,BackHandle,WingConnectorB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.784416199, -0.499978304, 2.59280396, -0.707191348, -3.90662137e-007, -0.707015634, 2.66780262e-007, 0.999996424, -7.00154715e-007, 0.707016468, -5.99482121e-007, -0.707190454))
- mesh("SpecialMesh",WingConnectorB,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- WingHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","WingHandleB",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- WingHandleBweld=weld(m,WingConnectorB,WingHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0180549622, 0.000362634659, -0.00287246704, 1.00000024, 2.62332378e-009, -0.000288337469, -2.63818833e-009, 1.00000048, -1.41619694e-009, 0.000288575888, 1.4564705e-009, 1.00000012))
- mesh("SpecialMesh",WingHandleB,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 1.20000005, 0.200000033))
- Partweld=weld(m,WingHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00733184814, -3.29872251, -0.000240325928, -1.00000024, 0.000345554465, 5.09619713e-006, -0.000345554959, -0.999998748, 8.77771527e-007, 6.97374344e-006, 8.76055537e-007, 1.00000679))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 1.20000005, 0.200000018))
- Partweld=weld(m,WingHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00751495361, -3.30146718, 0.200904846, 1.00000048, -0.000345482345, 0.000583082438, -0.00034548252, -1.00000083, 5.31843398e-007, 0.000582695007, -7.33383786e-007, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,WingHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00564956665, 1.40153003, 0.398208618, -1.0000006, -1.52919711e-007, -0.000701099634, -1.52856074e-007, 0.999992073, -2.92751594e-007, 0.000700622797, -2.9275219e-007, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,WingHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0101585388, -2.2015543, 0.392654419, 1.00000048, -0.000341564562, 0.000701278448, -0.000341564592, -1.00000072, 2.00845534e-007, 0.000700861216, -4.40466266e-007, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.400000036, 2.60000038, 0.200000003))
- Partweld=weld(m,WingHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.102455139, 1.40156364, -0.00542831421, 0.000591039658, 8.87212934e-008, -1, -1.1955226e-006, 1.00000083, 8.81201458e-008, 1.0000006, 1.19532979e-006, 0.000591367483))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"White","Part",Vector3.new(0.200000003, 0.600000143, 0.200000003))
- Partweld=weld(m,WingHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.398174286, 1.80155635, -0.00764846802, 0.000699937344, 9.82820438e-008, -1.00000012, -8.54601353e-007, 1.00000155, 9.79221255e-008, 1.00000155, 8.54139444e-007, 0.000700563192))
- WingConnector2A=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Gold","WingConnector2A",Vector3.new(0.399999976, 0.400000036, 0.399999976))
- WingConnector2Aweld=weld(m,BackHandle,WingConnector2A,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35351944, -8.82148743e-006, 0.777774811, 0.70710361, 2.35763025e-007, 0.707103252, -1.815758e-007, 0.999996424, -3.26344036e-008, -0.707104087, -1.89611058e-007, 0.707102716))
- mesh("CylinderMesh",WingConnector2A,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- WingHandle2A=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","WingHandle2A",Vector3.new(0.399999976, 0.400000036, 0.399999976))
- WingHandle2Aweld=weld(m,WingConnector2A,WingHandle2A,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -3.09944153e-006, -3.05175781e-005, 1.00000012, 2.13349054e-008, 2.56299973e-006, -2.13311964e-008, 1.00000012, -2.10869437e-008, -2.50339508e-006, 2.10766586e-008, 1))
- mesh("CylinderMesh",WingHandle2A,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000006, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00458908081, -0.799812317, -1.43754196, -0.000118851662, 2.60861555e-007, -1, 8.83513394e-007, 1.00000012, 2.60746447e-007, 1, -8.8347872e-007, -0.000118762255))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000033, 2.60000038, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.43828201, 1.49969769, -0.00198364258, 0.999976516, -1.20581092e-006, -0.000126719475, 1.20483628e-006, 0.999987006, -3.7582123e-007, 0.000127106905, 3.84210125e-007, 0.999981046))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.799999952, 1.20000005, 0.399999976))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.732719421, -0.000127077103, -0.011013031, 0.999976635, -2.55695795e-007, -4.47034836e-007, 2.54775983e-007, 0.999986887, 1.28024396e-007, 7.74860382e-007, -1.19475757e-007, 0.999981165))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000033, 0.400000155, 0.599999964))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.6384964, 0.599924326, -0.00668716431, 0.999953151, -1.2063831e-006, -0.000126421452, 1.20447589e-006, 0.999973774, -3.58210656e-007, 0.000127106905, 3.75161164e-007, 0.999962151))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00381469727, -0.499895573, -1.43782806, 0.00011792779, -5.21332424e-007, 0.999962091, -1.20606751e-006, -0.999973774, -5.3828353e-007, 0.999953151, -1.20786547e-006, -0.000117242336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000036, 2.00000048, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.738220215, 1.99993312, -0.00198364258, 0.999976635, -1.20194647e-006, -0.000127375126, 1.20097798e-006, 0.999977708, -4.28671427e-007, 0.000127702951, 4.37083344e-007, 0.999981105))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000033, 0.400000393, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.03820801, 1.79991686, -0.00200271606, 0.999976635, -1.20224877e-006, -0.000126779079, 1.20128084e-006, 0.999977708, -4.25658016e-007, 0.000127106905, 4.34070643e-007, 0.999981105))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000033, 0.200000376, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.03817749, 0.899925232, -0.00204849243, 0.999953151, -1.20194807e-006, -0.000124722719, 1.20003529e-006, 0.999973774, -4.1127916e-007, 0.000125437975, 4.2823288e-007, 0.999962091))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0112571716, -0.699848175, 0.935894012, -0.00011792779, -1.25010138e-006, -0.999962091, -8.60096748e-007, -0.999973774, 1.23308939e-006, -0.999953151, 8.62096385e-007, 0.000117242336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00269317627, -2.09995699, 1.03822327, -0.000118494034, 0.000339705701, -0.999980986, -2.36835331e-006, -0.999977708, -0.000339717168, -0.999976635, 2.32894104e-006, 0.000118196011))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00271606445, 0.89996767, -0.738178253, -0.000116944313, 0.000342214655, -0.999962091, 2.2733293e-006, 0.999973774, 0.000342227548, 0.999953151, -2.23520124e-006, -0.00011625886))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116539001, -0.699934483, -0.537151337, 2.5331974e-006, -5.20983683e-008, 0.999962151, -4.94033145e-007, -0.999973774, -6.91953517e-008, 0.999953151, -4.95877543e-007, -1.84774399e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.610000014, 0.800000131, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.83622742, 1.50203705e-005, -0.00223922729, 0.999953151, -1.20720688e-006, -0.000126361847, 1.20529853e-006, 0.999973774, -3.67991873e-007, 0.000127017498, 3.84942496e-007, 0.999962091))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000036, 0.400000006))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0066986084, -0.599959373, 1.93844223, -0.00011870265, 5.45789703e-007, -0.999962091, -1.48036668e-006, -0.999982953, -5.62686523e-007, -0.999953151, 1.48218601e-006, 0.000118017197))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 1, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00186538696, 0.699984789, 1.63819122, 0.000117570162, 0.000343447289, 0.999962151, 1.81229552e-007, 0.999973774, -0.000343426189, -0.999953151, 2.2344058e-007, 0.000116944313))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00183486938, -1.99997032, 1.6382103, -0.000119000673, -0.0003434307, -0.999961793, -6.70683221e-007, -0.999992132, 0.000343403255, -0.999953032, 7.13414749e-007, 0.000118345022))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000006, 0.600000024))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00689315796, -0.799924135, 1.8359642, 0.00011947751, -5.85247506e-007, 0.999980927, 1.29695411e-006, 1.00000536, 5.93606615e-007, -0.999976516, 1.29784451e-006, 0.000119119883))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000377655029, -0.600088358, 1.94027328, -0.000118345022, 5.42628982e-007, -0.999961436, -1.47416779e-006, -1.00001073, -5.59483738e-007, -0.999953032, 1.4760343e-006, 0.000117659569))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 1.00000012, 0.599999964))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.83838654, -0.0998883247, -0.00664901733, 0.999953032, -1.2058166e-006, -0.000126332045, 1.20385414e-006, 1.00001073, -3.57192391e-007, 0.0001270473, 3.74113938e-007, 0.999961436))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 0.400000006))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00269699097, -3.1999507, 0.738132477, -0.000118583441, 0.000339725055, -0.999980748, -2.36830965e-006, -0.999996185, -0.000339730119, -0.999976516, 2.32889761e-006, 0.000118285418))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.399999976, 0.400000036, 0.399999976))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.136451721, -3.79085541e-005, 0.00166320801, 0.999943495, -2.43060981e-007, -1.16229057e-006, 2.41201008e-007, 1.00001097, -9.43163485e-008, 1.84774399e-006, 1.11379194e-007, 0.999952197))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000036, 0.600000381, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13814926, 1.29996634, -0.00199890137, 0.999976516, -1.20260449e-006, -0.000127136707, 1.20160905e-006, 0.999996185, -4.24037722e-007, 0.000127434731, 4.32436423e-007, 0.999980748))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.400000036, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0111846924, -0.400034666, 1.23585892, -0.000119328499, -1.28770091e-006, -0.999980807, -8.9875391e-007, -1.00000536, 1.27924841e-006, -0.999976397, 8.99856275e-007, 0.000119000673))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.800000072, 0.399999976))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.23489761, -0.199841738, -0.0108909607, 0.999953032, -1.23361633e-006, -0.000125616789, 1.2316226e-006, 1.00001073, -5.93518166e-007, 0.000126242638, 6.10448865e-007, 0.999961495))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00266265869, -1.99999452, -1.23814011, 0.000118851662, -0.000342111831, 0.999980748, -1.78501068e-006, -0.999996185, -0.000342116982, 0.999976516, -1.74523427e-006, -0.000118523836))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 1, 0.200000003))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00266647339, 0.700069189, -1.23814774, -0.000118345022, 0.000342116429, -0.999980628, 2.27200508e-006, 1.00000536, 0.000342116284, 0.999976456, -2.23251186e-006, -0.000118017197))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.800000072, 0.599999964))
- Partweld=weld(m,WingHandle2A,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.43771744, -0.199832916, -0.00438690186, 0.999953032, -1.21251264e-006, -0.000125616789, 1.21055359e-006, 1.00001073, -3.29055638e-007, 0.000126242638, 3.45975934e-007, 0.999961495))
- WingConnector2B=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Gold","WingConnector2B",Vector3.new(0.399999976, 0.400000036, 0.399999976))
- WingConnector2Bweld=weld(m,BackHandle,WingConnector2B,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.353546143, -1.02519989e-005, 0.77778244, 0.70710355, 2.76879433e-007, -0.707103431, -2.52642138e-007, 0.999996424, 1.9715614e-008, 0.707104325, 2.48997594e-007, 0.707102716))
- mesh("CylinderMesh",WingConnector2B,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- WingHandle2B=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","WingHandle2B",Vector3.new(0.399999976, 0.400000036, 0.399999976))
- WingHandle2Bweld=weld(m,WingConnector2B,WingHandle2B,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.95910645e-005, -1.00135803e-005, 1.14440918e-005, 1, -1.95296565e-007, -1.23381615e-005, 1.95308559e-007, 1.00000012, 1.4882113e-007, 1.22785568e-005, -1.48819879e-007, 1.00000024))
- mesh("CylinderMesh",WingHandle2B,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 0.400000006))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0057144165, -3.20001864, 0.739765167, -6.97374344e-006, 0.00033977133, 1.00000012, 3.41693521e-007, -1.00000012, 0.000339771359, 1, 3.44076113e-007, 6.85453415e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 1, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00654602051, 0.700015306, 1.63977051, 7.68899918e-006, 0.000343456777, -1.00000024, 1.75846799e-006, 1.00000036, 0.00034345669, 1, -1.76109734e-006, 7.4505806e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000036, 2.00000048, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.739772797, 1.99997914, 0.00642776489, -1, 7.83247856e-007, -5.78165054e-006, 7.83254677e-007, 1.00000072, 4.01889906e-007, 6.10947609e-006, 4.01940554e-007, -1.00000048))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 1, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00572967529, 0.700017214, -1.23976517, -7.4505806e-006, 0.000342165935, 1.00000072, -2.45941919e-007, 1.00000095, -0.000342165877, -1, -2.48526703e-007, -7.15255737e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00574493408, -2.00001717, -1.23976517, 7.09295273e-006, -0.000342123793, -1.00000072, -2.43031536e-007, -1.00000095, 0.000342123734, -1, 2.40580533e-007, -6.7949295e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 1.60000002, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00656890869, -2.00001454, 1.63977051, -7.09295273e-006, -0.000343398249, 1.00000072, -1.2695964e-006, -1.00000095, -0.000343398133, 1, -1.27200531e-006, 6.7949295e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000036, 0.600000381, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13976669, 1.29998469, 0.0064239502, -1, 7.81620258e-007, -5.75184822e-006, 7.81646975e-007, 1.00000095, 3.88622823e-007, 6.10947609e-006, 3.88666422e-007, -1.0000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000033, 0.200000376, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.03976822, 0.899980307, 0.0064125061, -1, 7.82491384e-007, -5.75184822e-006, 7.82518043e-007, 1.00000095, 3.9576264e-007, 6.10947609e-006, 3.95806239e-007, -1.0000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00278091431, -0.699974537, 0.937519073, -7.06315041e-006, -1.23697805e-006, 1.00000072, -1.12531188e-006, -1.00000095, -1.23693724e-006, 1, -1.12529187e-006, 6.70552254e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0057182312, -2.10001993, 1.0397644, -7.06315041e-006, 0.000339750521, 1.00000072, 3.41358827e-007, -1.00000095, 0.000339750462, 1, 3.43769329e-007, 6.70552254e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000033, 2.60000038, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.43976593, 1.49998724, 0.00643157959, -1, 7.81133508e-007, -5.75184822e-006, 7.81160281e-007, 1.00000095, 3.77194482e-007, 6.10947609e-006, 3.77238052e-007, -1.0000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000033, 0.400000393, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0397644, 1.799981, 0.00640869141, -1, 7.82864788e-007, -5.75184822e-006, 7.82891391e-007, 1.00000095, 3.98813171e-007, 6.10947609e-006, 3.98856685e-007, -1.0000006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00316619873, -0.699970961, -0.541133881, 6.46710396e-006, 7.11757536e-007, -1.00000072, -5.82138682e-007, -1.00000095, -7.11712801e-007, -1, 5.82114012e-007, -6.10947609e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0057258606, 0.900016785, -0.739753723, -7.4505806e-006, 0.000342250947, 1.00000072, -2.47193384e-007, 1.00000095, -0.000342250918, -1, -2.49782829e-007, -7.15255737e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 1.00000012, 0.599999964))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.84001541, -0.100023985, 0.00176620483, -1, 7.83643713e-007, -5.51342964e-006, 7.83670544e-007, 1.00000095, 3.81563382e-007, 5.87105751e-006, 3.81607123e-007, -1.00000072))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00459289551, -0.499979734, -1.4393959, 7.89761543e-006, -5.65608218e-007, -1.00000179, -7.77587161e-007, -1.00000262, 5.6575351e-007, -1.00000012, 7.77515424e-007, -6.88433647e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000033, 0.400000155, 0.599999964))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.64005661, 0.599978924, 0.00173950195, -1, 7.80917503e-007, -5.51342964e-006, 7.80982475e-007, 1.00000262, 3.64202009e-007, 6.49690628e-006, 3.64349034e-007, -1.00000191))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.800000072, 0.399999976))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.2366333, -0.200026751, -0.00246047974, -1, 7.56787927e-007, -5.75184822e-006, 7.56851023e-007, 1.00000262, 6.28874716e-007, 6.82473183e-006, 6.29021883e-007, -1.00000191))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.799999952, 1.20000005, 0.399999976))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.736637115, -2.5510788e-005, -0.00245285034, -1, 7.98881445e-007, -5.75184822e-006, 7.98944541e-007, 1.00000262, 6.19298987e-007, 6.82473183e-006, 6.19445927e-007, -1.00000191))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.400000006, 0.400000036, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00276947021, -0.3999753, 1.23746872, -7.12275505e-006, -1.24613757e-006, 1.0000031, -1.08483562e-006, -1.00000429, -1.24588792e-006, 1.00000012, -1.08474001e-006, 5.453825e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.399999976, 0.400000036, 0.399999976))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.135440826, -2.5510788e-005, 0.00338745117, 1.00000012, -7.98921292e-007, 5.453825e-006, 7.9902253e-007, 1.00000429, 6.19273123e-007, -7.12275505e-006, -6.19523803e-007, 1.0000031))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.610000014, 0.800000131, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.83781815, -1.74045563e-005, 0.00619506836, -1, 7.80351115e-007, -5.7220459e-006, 7.80415974e-007, 1.00000262, 3.64990427e-007, 6.70552254e-006, 3.65137282e-007, -1.00000179))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000006, 0.200000003))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00638580322, -0.79997921, -1.43897247, 0.000111579895, -6.41668478e-008, 1.00000048, 1.08743711e-006, 1.00000083, 6.39935536e-008, -1.00000012, 1.08741108e-006, 0.000111877918))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00640487671, -0.599977732, 1.94189835, -7.36117363e-006, 5.59386876e-007, 1.00000191, -5.1072891e-007, -1.00000262, 5.59534215e-007, 1, -5.10656719e-007, 6.34789467e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000006, 0.600000024))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00386810303, -0.79993391, 1.83702469, -0.00010445714, -2.80817233e-007, -1.0000006, 6.70409918e-007, 1.00000083, -2.80938991e-007, 1, -6.70420036e-007, -0.000104755163))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000036, 0.400000006))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00172424316, -0.599978447, 1.94002914, -7.09295273e-006, 5.7002211e-007, 1.00000191, -5.03831359e-007, -1.00000262, 5.70169391e-007, 1, -5.03759338e-007, 6.10947609e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Gold","Part",Vector3.new(0.200000003, 0.800000072, 0.599999964))
- Partweld=weld(m,WingHandle2B,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.4394722, -0.200026512, 0.00402832031, -1, 7.7835881e-007, -5.7220459e-006, 7.78423669e-007, 1.00000262, 3.64728379e-007, 6.70552254e-006, 3.64875291e-007, -1.00000179))
- local PE1 = Create("ParticleEmitter"){
- Parent = BackHandle,
- Color = ColorSequence.new(Color3.new (85, 255, 255), Color3.new (85, 255, 255)),
- Transparency = NumberSequence.new(0.5),
- Size = NumberSequence.new(2),
- Texture = "rbxassetid://242093929",
- Lifetime = NumberRange.new(5),
- Enabled = false,
- Rate = 50,
- Rotation = NumberRange.new(100),
- RotSpeed = NumberRange.new(180),
- Speed = NumberRange.new(3),
- LightEmission = 1,
- }
- local PE2 = PE1:Clone()
- PE2.Parent = WingHandleA
- PE2.Enabled = false
- local PE3 = PE1:Clone()
- PE3.Parent = WingHandleB
- PE2.Enabled = false
- function DoubleJump()
- attack = true
- Torso.Velocity=vt(0,150,0)
- PE1.Enabled = true
- PE2.Enabled = true
- PE3.Enabled = true
- so("http://roblox.com/asset/?id=199145327",Torso,1,1)
- so("http://roblox.com/asset/?id=153092348",Torso,1,.9)
- for i = 0,1,0.1 do
- swait()
- --Torso.Velocity=Head.CFrame.lookVector*50
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(6*i,math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-10)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-50))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-20))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0,cf(0,0,0)* angles(math.rad(20),0,0),.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- end
- PE1.Enabled = false
- PE2.Enabled = false
- PE3.Enabled = false
- attack = false
- end
- function attackone()
- attack = true
- local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(0), math.rad(130), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://roblox.com/asset/?id=199145095",Hitbox,1,1)
- for i = 0,1,0.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-50)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- attack = false
- scfr = nil
- con:disconnect()
- end
- function attacktwo()
- attack = true
- local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(-80), math.rad(-120)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-.5, 0.5, -.5) * angles(math.rad(0), math.rad(50), math.rad(120)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://roblox.com/asset/?id=199145146",Hitbox,1,1)
- for i = 0,1,0.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-70)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(0), math.rad(-50), math.rad(-80)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-.5, 0.5, -.5) * angles(math.rad(0), math.rad(80), math.rad(80)), 0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- attack = false
- scfr = nil
- con:disconnect()
- end
- function attackthree()
- attack = true
- local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(50)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.5) * angles(math.rad(-50), math.rad(0), math.rad(-10)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-5),math.rad(60),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-.8,-1,-.5)*angles(math.rad(0),math.rad(-140),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0,cf(0,0,0)* angles(math.rad(4),math.rad(0),math.rad(0)),.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://www.roblox.com/asset/?id=199145204",Hitbox,1,1)
- PE1.Enabled = true
- PE2.Enabled = true
- PE3.Enabled = true
- for i = 0,1,0.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)* angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-20), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-5),math.rad(140),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-0.4,0)*angles(math.rad(0),math.rad(-60),math.rad(-30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0,cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- Torso.Velocity=Head.CFrame.lookVector*50
- end
- Humanoid.Jump = true
- for i=0,0.6,.5 do
- swait()
- so("http://www.roblox.com/asset/?id=199145327",Hitbox,1,1)
- for i=0,1,0.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,4)*euler(0,1,-6*i), .3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(70), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(.5, 0.5, -.8) * angles(math.rad(0), math.rad(-170), math.rad(-90)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-5),math.rad(80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0,cf(0,0,0)* angles(math.rad(50),math.rad(0),math.rad(0)),.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- end
- attack = false
- scfr = nil
- con:disconnect()
- PE1.Enabled = false
- PE2.Enabled = false
- PE3.Enabled = false
- end
- function AirDash()
- attack = true
- PE1.Enabled = true
- PE2.Enabled = true
- PE3.Enabled = true
- so("http://roblox.com/asset/?id=270989122",Torso,1,1.1)
- so("http://roblox.com/asset/?id=153092348",Torso,1,.9)
- Humanoid.WalkSpeed = 50
- for i = 0,1,0.05 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,4)* angles(math.rad(60),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- Torso.Velocity=Torso.CFrame.lookVector*150
- end
- Humanoid.WalkSpeed = 16
- attack = false
- scfr = nil
- PE1.Enabled = false
- PE2.Enabled = false
- PE3.Enabled = false
- end
- function Spin()
- attack = true
- Humanoid.Jump = true
- for i = 1,2 do
- swait()
- so("http://roblox.com/asset/?id=199145327",Torso,1,1)
- for i = 0,1,0.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,5)* angles(6*i,math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-50)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(40), math.rad(-50), math.rad(30)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- end
- attack = false
- end
- function MagniDamage(Hit,Part,magni,mindam,maxdam,knock,Type)
- for _,c in pairs(workspace:children()) do
- local hum=c:findFirstChild("Humanoid")
- if hum~=nil then
- local head=c:findFirstChild("Torso")
- if head~=nil then
- local targ=head.Position-Part.Position
- local mag=targ.magnitude
- if mag<=magni and c.Name~=Player.Name then
- Damagefunc(Hit,head,mindam,maxdam,knock,Type,RootPart,.2,1,3)
- end
- end
- end
- end
- end
- function ShockRings()
- local shock = Create("Part"){
- FormFactor = "Custom",
- Size = Vector3.new(1, 1, 1),
- BrickColor = BrickColor.new("Gold"),
- Anchored = true,
- Name = "Shock Ring",
- CanCollide = false,
- Parent = workspace,
- Material = "Neon",
- }
- local mesh = Create("SpecialMesh"){
- MeshType = "FileMesh",
- MeshId = "http://www.roblox.com/Asset/?id=3270017",
- Parent = shock,
- }
- MagniDamage(Hitbox,Torso,50,50,90,50,"Knockdown")
- local shock2 = shock:Clone()
- shock2.Parent = workspace
- local shock3 = shock:Clone()
- shock3.Parent = workspace
- local shockAngle = CFrame.fromEulerAnglesXYZ(math.rad(90 + math.random(-5, 5)), math.rad(math.random(-5, 5)), math.rad(math.random(-5, 5)))
- local shock2Angle = CFrame.fromEulerAnglesXYZ(math.rad(90 + math.random(-5, 5)), math.rad(math.random(-5, 5)), math.rad(math.random(-5, 5)))
- local shock3Angle = CFrame.fromEulerAnglesXYZ(math.rad(90 + math.random(-5, 5)), math.rad(math.random(-5, 5)), math.rad(math.random(-5, 5)))
- local shock2Size = math.random(1, 2)
- local shock3Size = math.random(3, 4)
- for i = 0, 100, 10 do
- local shock4 = Create("Part"){
- FormFactor = "Custom",
- Size = Vector3.new(1, 1, 1),
- BrickColor = BrickColor.new("Gold"),
- Anchored = true,
- Name = "Shock Ring",
- CanCollide = false,
- Parent = workspace,
- Material = "Neon",
- CFrame = CFrame.new(Player.Character.Torso.Position - Vector3.new(0, 2, 0)) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-25, 25)), math.rad(math.random(-25, 25)), math.rad(math.random(-25, 25))),
- }
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/Asset/?id=20329976"
- mesh.Parent = shock4
- coroutine.resume(coroutine.create(function(part)
- for i = 0, 1, 0.05 do
- part.Transparency = i
- part.Mesh.Scale = Vector3.new(i * 20, i * 20, i * 20)
- wait()
- end
- part:Remove()
- end),shock4)
- shock.Transparency = i / 500
- shock2.Transparency = i / 500
- shock3.Transparency = i / 500
- shock.Mesh.Scale = Vector3.new(i, i, i)
- shock2.Mesh.Scale = Vector3.new(i, i, i) / shock2Size
- shock3.Mesh.Scale = Vector3.new(i, i, i) / shock3Size
- shock.CFrame = CFrame.new(Player.Character.Torso.Position - Vector3.new(0, 3, 0)) * shockAngle
- shock2.CFrame = CFrame.new(Player.Character.Torso.Position - Vector3.new(0, 3, 0)) * shock2Angle
- shock3.CFrame = CFrame.new(Player.Character.Torso.Position - Vector3.new(0, 3, 0)) * shock3Angle
- wait(0.03)
- end
- table.insert(Effects,{shock,"Disappear",.1})
- table.insert(Effects,{shock2,"Disappear",.1})
- table.insert(Effects,{shock3,"Disappear",.1})
- end
- function Judgement()
- attack = true
- Humanoid.Jump = true
- Humanoid.WalkSpeed = 0
- Torso.Velocity=vt(0,100,0)
- PE1.Enabled = true
- PE2.Enabled = true
- PE3.Enabled = true
- so("http://roblox.com/asset/?id=199145327",Torso,1,1)
- so("http://roblox.com/asset/?id=153092348",Torso,1,.9)
- for i = 0,1,0.1 do
- swait()
- --Torso.Velocity=Head.CFrame.lookVector*50
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,5)* angles(6*i,math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-50)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(40), math.rad(-50), math.rad(30)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- PE1.Enabled = false
- PE2.Enabled = false
- PE3.Enabled = false
- for i = 0,1,0.05 do
- swait()
- --Torso.Velocity=Head.CFrame.lookVector*50
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-.5)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-50)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(50))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, .5, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://roblox.com/asset/?id=199145264",workspace,1,.9)
- so("http://roblox.com/asset/?id=200632875",workspace,1,.9)
- ShockRings()
- Humanoid.WalkSpeed = 16
- attack = false
- end
- function FlyOn()
- attack = true
- PE1.Enabled = true
- PE2.Enabled = true
- PE3.Enabled = true
- so("http://roblox.com/asset/?id=169445572",Torso,1,1)
- for i = 0,1,0.05 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-.6)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.2,-.5)*angles(math.rad(0),math.rad(90),math.rad(15))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-.6,-.3)*angles(math.rad(0),math.rad(-80),math.rad(20))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, .4, -.4) * angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://roblox.com/asset/?id=169445602",Torso,1,1)
- local FlySound = Create("Sound"){
- Parent = Torso,
- SoundId = "rbxassetid://139582054",
- Volume = 1,
- Looped = true,
- }
- FlySound:Play()
- coroutine.resume(coroutine.create(function()
- local direction = Instance.new("BodyGyro", Torso)
- direction.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- direction.cframe = CFrame.new(Torso.Position, mouse.Hit.p)
- repeat wait()
- if Torso:FindFirstChild("BodyGyro") then
- wait()
- direction.cframe = CFrame.new(Torso.Position, mouse.Hit.p)*CFrame.Angles(math.rad(-90),0,0)
- Torso.Velocity = (direction.cframe*CFrame.Angles(math.rad(90),0,0)).lookVector.unit * 300
- end
- until attack == false
- end))
- for i = 0,1,0.05 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(60),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.7,-.2)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- end
- function FlyOff()
- attack = false
- for i,BodyGyro in pairs(Torso:GetChildren()) do
- if BodyGyro:IsA("BodyGyro") then
- BodyGyro.maxTorque=Vector3.new(0,0,0)
- BodyGyro.cframe=CFrame.new(0,0,0)
- BodyGyro:Destroy()
- end
- end
- for i,v in pairs (Torso:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- v:remove()
- end
- end
- so("http://roblox.com/asset/?id=139582177",Torso,1,1)
- PE1.Enabled = false
- PE2.Enabled = false
- PE3.Enabled = false
- end
- mouse.Button1Down:connect(function()
- if attack == false and attacktype == 1 then
- attacktype = 2
- attackone()
- elseif attack == false and attacktype == 2 then
- attacktype = 3
- attacktwo()
- elseif attack == false and attacktype == 3 then
- attacktype = 1
- attackthree()
- --[[elseif attack == false and attacktype == 4 then
- attacktype = 1
- attackfour()]]--
- end
- end)
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if attack == false and k == ' ' and Anim == "Jump" then
- DoubleJump()
- elseif attack == false and k == 'w' and Anim == "Jump" then
- AirDash()
- elseif attack == false and k == 'q' then
- Spin()
- elseif attack == false and k == 'e' then
- Judgement()
- elseif attack == false and k == 'g' then
- FlyOn()
- end
- end)
- mouse.KeyUp:connect(function(k)
- if k == 'g' and attack == true then
- FlyOff()
- end
- end)
- --[[
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- ]]--
- local sine = 0
- local change = 1
- local val = 0
- while true do
- swait()
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if idle>=500 then
- if attack==false then
- end
- end
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(40)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(30)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- elseif torvel>2 and hitfloor~=nil then
- Anim="Walk"
- if attack==false then
- change=3
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20)*math.cos(sine/13), math.rad(0), math.rad(-10)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, .4, -.4) * angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
- WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- end
- end
- if #Effects>0 then
- for e=1,#Effects do
- if Effects[e]~=nil then
- local Thing=Effects[e]
- if Thing~=nil then
- local Part=Thing[1]
- local Mode=Thing[2]
- local Delay=Thing[3]
- local IncX=Thing[4]
- local IncY=Thing[5]
- local IncZ=Thing[6]
- if Thing[1].Transparency<=1 then
- if Thing[2]=="Block1" then
- Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Cylinder" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Blood" then
- Mesh=Thing[7]
- Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Elec" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Disappear" then
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- end
- else
- Part.Parent=nil
- table.remove(Effects,e)
- end
- end
- end
- end
- end
- end
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