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- MinGa Archetype
- An archetype of Gemini monsters that have mini forms (Normal monsters)
- and gigantic forms (Effect monsters). There are also Extra Deck monsters
- (mainly Fusion monsters).
- ---
- MinGa World
- Field Spell
- Once per turn: You can Special Summon up to 2 MinGa monsters (except Fusion
- monsters) from your hand or GY. MinGa monsters you control gain 300 ATK and
- DEF. When you Normal Summon a MinGa monster: Target 1 "MinGa" Normal monster
- you control; that target is treated as an Effect monster and gains its
- effects.
- ---
- MinGa Inzektoid (Earth)
- 3 Stars ATK 1400 / DEF 1200
- [Insect/Gemini]
- This card is treated as a Normal Monster while face-up on the field or
- in the GY. While this card is face-up on the field, you can Normal
- Summon it to be treated as an Effect Monster with the following effects:
- • When this card is Summoned: Special Summon 1 "MinGa" monster from your Deck.
- • Once per turn: You can discard 1 MinGa card; Destroy a card your opponent
- controls.
- • Once per turn, during your Main Phase: Normal Summon 1 "MinGa" monster from
- your hand or field.
- ---
- MinGa Cyclops (Earth)
- 4 Stars ATK 1900 / DEF 1700
- [Fiend/Gemini]
- This card is treated as a Normal Monster while face-up on the field or
- in the GY. While this card is face-up on the field, you can Normal
- Summon it to be treated as an Effect Monster with the following effects:
- • Increase the ATK of all "MinGa" monsters you control by 500.
- • When this card battles, your opponent cannot activate Spell/Trap Cards
- until the end of the Damage Step.
- • Negate the effects of monsters destroyed with MinGa monsters you control.
- ---
- MinGa Zombie (Dark)
- 4 Stars ATK 1600 / DEF 1500
- [Zombie/Gemini]
- This card is treated as a Normal Monster while face-up on the field or
- in the GY. While this card is face-up on the field, you can Normal
- Summon it to be treated as an Effect Monster with the following effects:
- • When this card destroys a monster by battle, Special Summon the destroyed
- monster to your side of the field and the Special Summoned monster is treated
- as a "MinGa" monster.
- • Once per turn: Special Summon 1 "MinGa Zombie" from your Deck.
- ---
- MinGa Blaze Dragon (Fire)
- 3 Stars ATK 1500 / DEF 1500
- [Dragon/Gemini]
- This card is treated as a Normal Monster while face-up on the field or
- in the GY. While this card is face-up on the field, you can Normal
- Summon it to be treated as an Effect Monster with the following effects:
- • MinGa monsters you control cannot be targeted by card effects.
- • Increase the ATK of this monster by 700 × number of monsters you control.
- • When this card destroys a monster by battle, it can attack once again in a
- row.
- ---
- MinGa Psychic Warrior (Dark)
- 4 Stars ATK 1800 / DEF 1800
- [Psychic/Gemini]
- This card is treated as a Normal Monster while face-up on the field or
- in the GY. While this card is face-up on the field, you can Normal
- Summon it to be treated as an Effect Monster with the following effects:
- • Once per turn: You can destroy up to 2 Spell/Trap cards on the field.
- • Once per turn, when a "MinGa" monster you control is targeted for an
- attack: You can make the ATK of the attacking monster to 0, during damage
- calculation only.
- • Once per turn: You can add 1 "MinGa" card, 1 "Polymerization" Spell
- or 1 "Fusion" Spell from your Deck to your hand.
- ---
- MinGa Ghost of Demise (Dark)
- 6 Stars ATK 2400 / DEF 1500
- [Fiend/Gemini]
- This card is treated as a Normal Monster while face-up on the field or
- in the GY. While this card is face-up on the field, you can Normal
- Summon it to be treated as an Effect Monster with the following effects:
- • Once per turn: You can banish a monster your opponent controls.
- • While this card is on your side of the field: Decrease the ATK and DEF
- of all monsters your opponent controls by 700.
- • This card is unaffected by your opponent's card effects.
- • When this card destroys a monster by battle: Special Summon 1 "MinGa"
- monster from your hand or Deck.
- ---
- MinGa TeraDactyl (Earth)
- 6 Stars ATK 2300 / DEF 1700
- [Dinosaur/Gemini]
- This card is treated as a Normal Monster while face-up on the field or
- in the GY. While this card is face-up on the field, you can Normal
- Summon it to be treated as an Effect Monster with the following effects:
- • Once per turn: You can return a monster your opponent controls to their
- hand.
- • During the Battle Phase: Your opponent cannot target MinGa cards you
- control with card effects.
- • Once per turn, when your opponent activates a card effect (Quick
- Effect): Negate the activation, and if you do, destroy that card.
- ---
- MinGa Twin Mermaid (Water)
- 7 Stars ATK 1300 / DEF 2000
- [Aqua/Fusion/Effect]
- 1 "MinGa" Gemini monster + 1 "MinGa" Gemini monster
- When this card is Fusion Summoned: Special Summon 1 MinGa monster from
- your hand or GY. This card is unaffected by your opponent's card effects.
- When this card battles: Double its ATK during the Damage Step. Once per
- turn: You can discard 1 card from your hand; Normal Summon 1 "MinGa" monster
- from your hand or field.
- ---
- MinGa Mecha Dragon (Fire)
- 8 Stars ATK 2700 / DEF 2100
- [Machine/Fusion/Effect]
- 1 "MinGa" Gemini monster + 1 "MinGa" Gemini monster
- This card can be Fusion Summoned by banishing the Fusion materials from
- your field or GY. (You do not use "Polymerization".) Once per turn:
- Inflict damage to your opponent equal to half of this monster's ATK.
- When your opponent activates a card effect: Decrease the ATK of this card
- by 400; Negate the activation of that card and destroy it. When this card
- leaves the field: Special Summon 1 "MinGa Blaze Dragon" from your Deck.
- ---
- MinGa Lighning Drone (Light)
- 8 Stars ATK 2500 / DEF 1900
- [Machine/Fusion/Effect]
- 1 "MinGa" Gemini monster + 1 "MinGa" Gemini monster
- All Gemini Monsters on the field are treated as Effect Monsters, and
- gain their effects. Once per turn: You can discard 1 card from your hand
- and target a monster on the field; Increase the ATK and DEF of the target
- equal to half of this monster's ATK. When this card attacks, inflict
- piercing damage to your opponent.
- ---
- Mega Raging Spirit
- Quick-Play Spell
- Until the End Phase of this turn: If a MinGa monster battles another monster,
- destroy the monster after damage calculation.
- ---
- MinGa Reborn
- Trap Card
- This card can be activated from your hand if you control a MinGa card.
- Activate this card by targeting 1 MinGa monster in your GY; Special Summon that
- target in Attack Position. If that monster leaves the field, destroy this card
- instead. The monster Special Summoned by this effect is treated as an Effect
- Monster and gain their effect(s).
- ---
- MinGa Mermaid's Draw
- Spell Card
- You can activate one of the following effects:
- • Send 1 "MinGa" card from your hand to your Graveyard; Draw cards equal to
- the number of monsters your opponent controls + 1 (max 3).
- • Add 1 "MinGa" card from your Deck to your hand.
- You can only activate 1 "MinGa Mermaid's Draw" per turn.
- ---
- MinGa Morphing Fusion
- Spell Card
- Fusion Summon 1 "MinGa" monster using materials from your hand or field as
- Fusion Material. If the Fusion Monster was Fusion Summoned using Normal
- Monsters as materials: Until the end of this turn, decrease its ATK and
- DEF by 500, and if you do, the Fusion Monster summoned by this card's
- effect is unaffected by your opponent's card effects. You can banish this
- card from your GY: Special Summon 1 MinGa Fusion monster from your GY.
- You can only activate this effect of "MinGa Morphing Fusion" once per turn.
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