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HenloMyDude

literally a trash can

Dec 8th, 2019
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("hi")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. plr = owner
  8. char = plr.Character
  9. ra = char["Right Arm"]
  10. la = char["Left Arm"]
  11. hed = char.Head
  12. root = char.HumanoidRootPart
  13. hum = char.Humanoid
  14. dancin = false
  15.  
  16. clerp = function(toclerp, cf, number)
  17. local joint = toclerp
  18. joint.C0 = joint.C0:Lerp(cf, number)
  19. end
  20.  
  21. clerp2 = function(toclerp, cf)
  22. local joint = toclerp
  23. joint.C0 = cf
  24. end
  25.  
  26. clerp3 = function(toclerp, cf, number)
  27. local joint = toclerp
  28. joint.C1 = joint.C1:Lerp(cf, number)
  29. end
  30.  
  31. Swait,swait = function(number)
  32. if number == 0 or number == nil then
  33. game:GetService("RunService").Heartbeat:Wait()
  34. else
  35. for i = 1,number do
  36. game:GetService("RunService").Heartbeat:Wait()
  37. end
  38. end
  39. end
  40.  
  41. ezweld = function(p, a, b, cf)
  42. local weld = Instance.new("Weld",p)
  43. weld.Part0 = a
  44. weld.Part1 = b
  45. weld.C0 = cf
  46. return weld
  47. end
  48.  
  49. NewSound = function(p, id, pit, vol, loop)
  50. local Sound = Instance.new("Sound",p)
  51. Sound.Pitch = pit
  52. Sound.Volume = vol
  53. Sound.SoundId = "rbxassetid://" ..id
  54. Sound.Looped = loop
  55. Sound:Play()
  56. return Sound
  57. end
  58.  
  59. IT = Instance.new
  60. Rad = math.rad
  61. Cos = math.cos
  62. Sin = math.sin
  63. BrickC = BrickColor.new
  64. C3 = Color3.new
  65. VT = Vector3.new
  66.  
  67. anim = "Idle"
  68. attack = false
  69. local RS = char.Torso["Right Shoulder"]
  70. local LS = char.Torso["Left Shoulder"]
  71. local RH = char.Torso["Right Hip"]
  72. local LH = char.Torso["Left Hip"]
  73. local neck = char.Torso["Neck"]
  74. local anim = "Idle"
  75. local animate = char.Animate
  76. local root = char.HumanoidRootPart
  77. local rootj = root.RootJoint
  78. local timepos = 0
  79. local sine = 0
  80. local RSnor = RS.C0
  81. local LSnor = LS.C0
  82. local RHnor = RH.C0
  83. local LHnor = LH.C0
  84. local RSnor2 = RS.C1
  85. local LSnor2 = LS.C1
  86. local RHnor2 = RH.C1
  87. local LHnor2 = LH.C1
  88. local rootjnor = rootj.C0
  89. local necknor = neck.C0
  90. local tors = char.Torso
  91. hum.Animator:remove()
  92. mouse = plr:GetMouse()
  93. hold = false
  94. Debris = game:GetService("Debris")
  95.  
  96. sped = 16
  97.  
  98. function RayCast(Position, Direction, Range, Ignore)
  99. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  100. end
  101.  
  102. hats = Instance.new("Model",nil)
  103.  
  104. for i,v in pairs (char:children()) do
  105. if v:IsA("Hat") or v:IsA("Accessory") then
  106. v.Parent = hats
  107. end
  108. end
  109.  
  110. local main = Instance.new("Part",char)
  111. main.CanCollide = false
  112. main.BrickColor = BrickColor.new("Dark stone grey")
  113. main.Size = Vector3.new(3, 4, 3)
  114. local Music = Instance.new("Sound",main)Music.SoundId = "rbxassetid://382403699" Music.Volume = 6 Music.Looped = true Music:Play()
  115. local mesh = Instance.new("CylinderMesh",main)
  116. local mweld = ezweld(char, tors, main, CFrame.new(0, 0, 0))
  117. local lid = Instance.new("Part",char)
  118. lid.CanCollide = false
  119. lid.BrickColor = BrickColor.new("Dark stone grey")
  120. lid.Size = Vector3.new(3, 0.4, 3)
  121. local lmesh = Instance.new("SpecialMesh",lid)
  122. lmesh.MeshId = "rbxassetid://16100825"
  123. lmesh.TextureId = "rbxassetid://16278914"
  124. lmesh.Scale = Vector3.new(1.5, 1, 1.6)
  125. local lweld = ezweld(char, main, lid, CFrame.new(0, 2, 0))
  126. lidnor = CFrame.new(0, 2, 0)
  127. local sped = 10
  128.  
  129. local a = Instance.new("Decal",main)
  130. a.Face = "Front"
  131. a.Texture = "rbxassetid://13264025"
  132. local a = Instance.new("Decal",main)
  133. a.Face = "Back"
  134. a.Texture = "rbxassetid://13264025"
  135. local a = Instance.new("Decal",main)
  136. a.Face = "Left"
  137. a.Texture = "rbxassetid://13264025"
  138. local a = Instance.new("Decal",main)
  139. a.Face = "Right"
  140. a.Texture = "rbxassetid://13264025"
  141. local a = Instance.new("Decal",main)
  142. a.Face = "Top"
  143. a.Texture = "rbxassetid://13615350"
  144. local a = Instance.new("Decal",main)
  145. a.Face = "Bottom"
  146. a.Texture = "rbxassetid://13264025"
  147.  
  148. function disposal()
  149. attack = true
  150. for i = 1,8 do
  151. Swait()
  152. clerp(lweld, lidnor * CFrame.new(0, 1.15, 0.5) * CFrame.Angles(Rad(50), 0, 0), 0.3)
  153. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / 20)), 0.3)
  154. clerp(neck, necknor, 0.3)
  155. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), 0) * CFrame.new(0, -0.1 * Cos(sine / 20), 0), 0.3)
  156. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), 0) * CFrame.new(0, -0.1 * Cos(sine / 20), 0), 0.3)
  157. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  158. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  159. end
  160. local ee = true
  161. local block = Instance.new("Part",workspace)
  162. block.Size = Vector3.new(1, 1, 1)
  163. block.CFrame = lid.CFrame * CFrame.new(0, -1.5, 0)
  164. block.Velocity = lid.CFrame.lookVector * 50
  165. block.Touched:connect(function(hit)
  166. if block.Velocity ~= Vector3.new(0, 0, 0) then
  167. local nub = hit.Parent
  168. if nub:FindFirstChildOfClass("Humanoid") and nub ~= char and ee == true then
  169. for i,v in pairs (nub:children()) do
  170. if v:IsA("Part") and nub ~= workspace or v:IsA("MeshPart") and nub ~= workspace then
  171. local clone = v:Clone()
  172. clone.Parent = workspace
  173. clone.Transparency = 0.75
  174. clone.BrickColor = BrickColor.new("Really red")
  175. clone.CanCollide = false
  176. clone.Material = "Neon"
  177. clone:BreakJoints()
  178. clone:ClearAllChildren()
  179. clone.Anchored = true
  180. clone.Size = clone.Size + Vector3.new(0.01, 0.01, 0.01)
  181. Debris:AddItem(clone, 0.5)
  182. end
  183. if v:IsA("Humanoid") and nub ~= workspace then
  184. v.Health = v.Health - 10
  185. local s = Instance.new("Sound",hit) s.SoundId = "rbxassetid://4018616850" s.Volume = 10 s:Play()
  186. end
  187. end
  188. end
  189. end
  190. end)
  191. coroutine.resume(coroutine.create(function()
  192. wait(0.75)
  193. ee = false
  194. end))
  195. local ack = math.random(1, 3)
  196. if ack == 1 then
  197. local top = Instance.new("Decal",block)
  198. top.Name = "a"
  199. top.Face = "Top"
  200. top.Texture = "rbxassetid://50485570"
  201. top.Transparency = 0
  202. local top = Instance.new("Decal",block)
  203. top.Name = "a"
  204. top.Face = "Bottom"
  205. top.Texture = "rbxassetid://3757821229"
  206. top.Transparency = 0
  207. local top = Instance.new("Decal",block)
  208. top.Name = "a"
  209. top.Face = "Left"
  210. top.Texture = "rbxassetid://3633730371"
  211. top.Transparency = 0
  212. local top = Instance.new("Decal",block)
  213. top.Name = "a"
  214. top.Face = "Right"
  215. top.Texture = "rbxassetid://3633730371"
  216. top.Transparency = 0
  217. local top = Instance.new("Decal",block)
  218. top.Name = "a"
  219. top.Face = "Front"
  220. top.Texture = "rbxassetid://3633730371"
  221. top.Transparency = 0
  222. local top = Instance.new("Decal",block)
  223. top.Name = "a"
  224. top.Face = "Back"
  225. top.Texture = "rbxassetid://3633730371"
  226. top.Transparency = 0
  227. elseif ack == 2 then --explodes
  228. local top = Instance.new("Decal",block)
  229. top.Name = "a"
  230. top.Face = "Top"
  231. top.Texture = "rbxassetid://2748239465"
  232. top.Transparency = 0
  233. local top = Instance.new("Decal",block)
  234. top.Name = "a"
  235. top.Face = "Bottom"
  236. top.Texture = "rbxassetid://2748239465"
  237. top.Transparency = 0
  238. local top = Instance.new("Decal",block)
  239. top.Name = "a"
  240. top.Face = "Left"
  241. top.Texture = "rbxassetid://3828435283"
  242. top.Transparency = 0
  243. local top = Instance.new("Decal",block)
  244. top.Name = "a"
  245. top.Face = "Right"
  246. top.Texture = "rbxassetid://3828435283"
  247. top.Transparency = 0
  248. local top = Instance.new("Decal",block)
  249. top.Name = "a"
  250. top.Face = "Front"
  251. top.Texture = "rbxassetid://3828435283"
  252. top.Transparency = 0
  253. local top = Instance.new("Decal",block)
  254. top.Name = "a"
  255. top.Face = "Back"
  256. top.Texture = "rbxassetid://3828435283"
  257. top.Transparency = 0
  258. coroutine.resume(coroutine.create(function()
  259. wait(1.25)
  260. local ex = Instance.new("Explosion",script)
  261. ex.Position = block.Position
  262. local s = Instance.new("Sound",lid) s.SoundId = "rbxassetid://180120107" s.Volume = 10 s:Play() Debris:AddItem(s, 2)
  263. block:remove()
  264. end))
  265. elseif ack == 3 then
  266. local top = Instance.new("Decal",block)
  267. top.Name = "a"
  268. top.Face = "Top"
  269. top.Texture = "rbxassetid://3131912507"
  270. top.Transparency = 0
  271. local top = Instance.new("Decal",block)
  272. top.Name = "a"
  273. top.Face = "Bottom"
  274. top.Texture = "rbxassetid://3131912507"
  275. top.Transparency = 0
  276. local top = Instance.new("Decal",block)
  277. top.Name = "a"
  278. top.Face = "Left"
  279. top.Texture = "rbxassetid://3131912507"
  280. top.Transparency = 0
  281. local top = Instance.new("Decal",block)
  282. top.Name = "a"
  283. top.Face = "Right"
  284. top.Texture = "rbxassetid://3131912507"
  285. top.Transparency = 0
  286. local top = Instance.new("Decal",block)
  287. top.Name = "a"
  288. top.Face = "Front"
  289. top.Texture = "rbxassetid://3131912507"
  290. top.Transparency = 0
  291. local top = Instance.new("Decal",block)
  292. top.Name = "a"
  293. top.Face = "Back"
  294. top.Texture = "rbxassetid://3131912507"
  295. top.Transparency = 0
  296. end
  297. Debris:AddItem(block, 15)
  298. for i = 1,8 do
  299. Swait()
  300. clerp(lweld, lidnor * CFrame.new(0, 1.15, 0.5) * CFrame.Angles(Rad(50), 0, 0), 0.3)
  301. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / 20)), 0.3)
  302. clerp(neck, necknor, 0.3)
  303. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), 0) * CFrame.new(0, -0.1 * Cos(sine / 20), 0), 0.3)
  304. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), 0) * CFrame.new(0, -0.1 * Cos(sine / 20), 0), 0.3)
  305. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  306. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  307. end
  308. attack = false
  309. end
  310.  
  311. hidden = false
  312.  
  313. function hide()
  314. if hidden then
  315. hidden = false
  316. attack = false
  317. Music.Playing = true
  318. else
  319. attack = true
  320. hidden = true
  321. Music.Playing = false
  322. for i = 1,8 do
  323. Swait()
  324. clerp(lweld, lidnor, 0.3)
  325. clerp(rootj, rootjnor * CFrame.new(0, 0, -1.1), 0.3)
  326. clerp(neck, necknor, 0.3)
  327. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), 0) * CFrame.new(0, 1.1, 0), 0.3)
  328. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), 0) * CFrame.new(0, 1.1, 0), 0.3)
  329. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  330. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  331. end
  332. end
  333. end
  334.  
  335. mouse.KeyDown:connect(function(key)
  336. if key == "e" and hidden == false then
  337. disposal()
  338. end
  339. if key == "q" then
  340. hide()
  341. end
  342. end)
  343.  
  344. if plr.Name == "Tennozene" or plr.Name == "DIVCORE" then
  345. local s = Instance.new("Sound",hed)
  346. s.SoundId = "rbxassetid://131490087"
  347. s.Volume = 10
  348. s.Looped = true
  349. s:Play()
  350. for i,v in pairs (plr.Backpack:children()) do
  351. if v:IsA("Tool") then
  352. v:remove()
  353. end
  354. end
  355. wait(2)
  356. local sphere = Instance.new("Part",workspace)
  357. sphere.Size = Vector3.new(1, 1, 1)
  358. sphere.Shape = "Ball"
  359. sphere.Transparency = 0.5
  360. sphere.Position = tors.Position
  361. sphere.BrickColor = BrickColor.new("Really red")
  362. sphere.CanCollide = false
  363. sphere.Anchored = true
  364. Instance.new("ForceField",char).Visible = false
  365. sphere.Touched:connect(function()
  366. local ex = Instance.new("Explosion",workspace)
  367. ex.Position = sphere.Position
  368. ex.BlastRadius = 10000
  369. end)
  370. while true do
  371. Swait()
  372. sphere.Size = sphere.Size + Vector3.new(5, 5, 5)
  373. end
  374. end
  375.  
  376. while true do
  377. Swait()
  378. if attack == false then
  379. ra.Transparency = 1
  380. la.Transparency = 1
  381. hed.Transparency = 1
  382. end
  383. for i,v in pairs (char:children()) do
  384. if v:IsA("Part") or v:IsA("MeshPart") then
  385. v.Locked = true
  386. end
  387. end
  388. sine = sine + 1
  389. hum.JumpPower = 56
  390. hum.WalkSpeed = sped
  391. local TORSOVELOCITY = (root.Velocity * VT(1, 0, 1)).magnitude
  392. torsverticalvel = root.Velocity.y
  393. hitfloor = RayCast(root.Position, (CFrame.new(root.Position, root.Position + Vector3.new(0, -1, 0))).lookVector, tors.Size.y+2+hum.HipHeight, char)
  394. if TORSOVELOCITY < 1 and hitfloor ~= nil then
  395. anim = "Idle"
  396. if attack == false then
  397. clerp(lweld, lidnor * CFrame.new(0, 0.1 + 0.1 * Cos(sine / 20), 0) * CFrame.Angles(Rad(2 + 2 * Cos(sine / 20)), 0, 0), 0.3)
  398. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / 20)), 0.3)
  399. clerp(neck, necknor, 0.3)
  400. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), 0) * CFrame.new(0, -0.1 * Cos(sine / 20), 0), 0.3)
  401. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), 0) * CFrame.new(0, -0.1 * Cos(sine / 20), 0), 0.3)
  402. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  403. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  404. end
  405. elseif TORSOVELOCITY > 1 and hitfloor ~= nil then
  406. anim = "Walk"
  407. if attack == false then
  408. clerp(lweld, lidnor * CFrame.new(0, 0.1 + 0.1 * Cos(sine / 12), 0) * CFrame.Angles(Rad(2 + 2 * Cos(sine / 12)), 0, 0), 0.3)
  409. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.5 + 0.1 * Cos(sine / 12)), 0.3)
  410. clerp(neck, necknor, 0.3)
  411. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), Rad(18 * Sin(sine / 8))) * CFrame.new(0 + 0.075 * Cos(sine / 4), -0.5 - 0.1 * Cos(sine / 12), 0), 0.3)
  412. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), Rad(18 * Sin(sine / 8))) * CFrame.new(0 + 0.075 * Cos(sine / 4), -0.5 - 0.1 * Cos(sine / 12), 0), 0.3)
  413. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  414. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), 0, 0), 0.3)
  415. end
  416. elseif torsverticalvel > 1 and hitfloor == nil then
  417. anim = "Jump"
  418. if attack == false then
  419. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / 12)) * CFrame.Angles(Rad(5), 0, 0), 0.3)
  420. clerp(neck, necknor * CFrame.Angles(Rad(-5), 0, 0), 0.3)
  421. clerp(RH, RHnor * CFrame.Angles(Rad(-6), Rad(-15), Rad(-20)) * CFrame.new(0, -0.1 * Cos(sine / 12), 0), 0.3)
  422. clerp(LH, LHnor * CFrame.Angles(Rad(-6), Rad(15), Rad(20)) * CFrame.new(0, -0.1 * Cos(sine / 12), 0), 0.3)
  423. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(20 + 6 * math.sin(sine / 12)), 0, Rad(160)), 0.3)
  424. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(20 + 6 * math.sin(sine / 12)), 0, Rad(-160)), 0.3)
  425. end
  426. elseif torsverticalvel < 1 and hitfloor == nil then
  427. anim = "Fall"
  428. if attack == false then
  429. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / 12)) * CFrame.Angles(Rad(-5), 0, 0), 0.3)
  430. clerp(neck, necknor * CFrame.Angles(Rad(25), 0, 0), 0.3)
  431. clerp(RH, RHnor * CFrame.Angles(Rad(-6), Rad(-15), Rad(25)) * CFrame.new(0, -0.1 * Cos(sine / 12), 0), 0.3)
  432. clerp(LH, LHnor * CFrame.Angles(Rad(-6), Rad(15), Rad(-25)) * CFrame.new(0, -0.1 * Cos(sine / 12), 0), 0.3)
  433. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, Rad(35)), 0.3)
  434. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, Rad(-35)), 0.3)
  435. end
  436. end
  437. end
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