Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- repeat wait() until game:IsLoaded()
- local Venyx = loadstring(game:HttpGet("https://raw.githubusercontent.com/Stefanuk12/Venyx-UI-Library/main/source2.lua"))()
- local UI = Venyx.new({
- title = "Animal Simulator - By Pirator/Lucky"
- })
- local Themes = {
- Background = Color3.fromRGB(24, 24, 24),
- Glow = Color3.fromRGB(0, 0, 0),
- Accent = Color3.fromRGB(10, 10, 10),
- LightContrast = Color3.fromRGB(20, 20, 20),
- DarkContrast = Color3.fromRGB(14, 14, 14),
- TextColor = Color3.fromRGB(255, 255, 255)
- }
- local Main = UI:addPage({
- title = "Main",
- icon = 887262219
- })
- local Gameplaydiv = Main:addSection({
- title = "Gameplay"
- })
- local function findPlr(name)
- for _,v in pairs(game:GetService("Players"):GetPlayers()) do
- if string.find(v.Name, name) then
- return v
- end
- end
- return nil
- end
- local function damageplayer(player)
- for i,p in pairs(game.Workspace:GetChildren()) do
- if p.Name == player then
- print("Damaging " .. player)
- game:GetService("ReplicatedStorage").jdskhfsIIIllliiIIIdchgdIiIIIlIlIli:FireServer(p.Humanoid,1) -- the last arguement is not damage don't bother changin it
- print("Damaged " .. player)
- end
- end
- end
- local collecting = false
- Gameplaydiv:addToggle({
- title = "Collect Chests",
- toggled = nil,
- callback = function(value)
- collecting = value
- while wait(1) and collecting do
- game:GetService("ReplicatedStorage").TreasureEvent:FireServer(workspace.Treasures.Treasure5)
- end
- end})
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement