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- <?php
- /*http://www.devshed.com/c/a/php/dynamic-watermarking-with-php/*/
- class watermark{
- # given two images, return a blended watermarked image
- function create_watermark( $main_img_obj, $watermark_img_obj, $alpha_level = 100 ) {
- $alpha_level /= 100; # convert 0-100 (%) alpha to decimal
- # calculate our images dimensions
- $main_img_obj_w = imagesx( $main_img_obj );
- $main_img_obj_h = imagesy( $main_img_obj );
- $watermark_img_obj_w = imagesx( $watermark_img_obj );
- $watermark_img_obj_h = imagesy( $watermark_img_obj );
- # determine center position coordinates
- $main_img_obj_min_x = floor( ( $main_img_obj_w / 2 ) - ( $watermark_img_obj_w / 2 ) );
- $main_img_obj_max_x = ceil( ( $main_img_obj_w / 2 ) + ( $watermark_img_obj_w / 2 ) );
- $main_img_obj_min_y = floor( ( $main_img_obj_h / 2 ) - ( $watermark_img_obj_h / 2 ) );
- $main_img_obj_max_y = ceil( ( $main_img_obj_h / 2 ) + ( $watermark_img_obj_h / 2 ) );
- # create new image to hold merged changes
- $return_img = imagecreatetruecolor( $main_img_obj_w, $main_img_obj_h );
- # walk through main image
- for( $y = 0; $y < $main_img_obj_h; $y++ ) {
- for( $x = 0; $x < $main_img_obj_w; $x++ ) {
- $return_color = NULL;
- # determine the correct pixel location within our watermark
- $watermark_x = $x - $main_img_obj_min_x;
- $watermark_y = $y - $main_img_obj_min_y;
- # fetch color information for both of our images
- $main_rgb = imagecolorsforindex( $main_img_obj, imagecolorat( $main_img_obj, $x, $y ) );
- # if our watermark has a non-transparent value at this pixel intersection
- # and we're still within the bounds of the watermark image
- if ( $watermark_x >= 0 && $watermark_x < $watermark_img_obj_w &&
- $watermark_y >= 0 && $watermark_y < $watermark_img_obj_h ) {
- $watermark_rbg = imagecolorsforindex( $watermark_img_obj, imagecolorat( $watermark_img_obj, $watermark_x, $watermark_y ) );
- # using image alpha, and user specified alpha, calculate average
- $watermark_alpha = round( ( ( 127 - $watermark_rbg['alpha'] ) / 127 ), 2 );
- $watermark_alpha = $watermark_alpha * $alpha_level;
- # calculate the color 'average' between the two - taking into account the specified alpha level
- $avg_red = $this->_get_ave_color( $main_rgb['red'], $watermark_rbg['red'], $watermark_alpha );
- $avg_green = $this->_get_ave_color( $main_rgb['green'], $watermark_rbg['green'], $watermark_alpha );
- $avg_blue = $this->_get_ave_color( $main_rgb['blue'], $watermark_rbg['blue'], $watermark_alpha );
- # calculate a color index value using the average RGB values we've determined
- $return_color = $this->_get_image_color( $return_img, $avg_red, $avg_green, $avg_blue );
- # if we're not dealing with an average color here, then let's just copy over the main color
- } else {
- $return_color = imagecolorat( $main_img_obj, $x, $y );
- } # END if watermark
- # draw the appropriate color onto the return image
- imagesetpixel( $return_img, $x, $y, $return_color );
- } # END for each X pixel
- } # END for each Y pixel
- # return the resulting, watermarked image for display
- return $return_img;
- } # END create_watermark()
- # average two colors given an alpha
- function _get_ave_color( $color_a, $color_b, $alpha_level ) {
- return round( ( ( $color_a * ( 1 - $alpha_level ) ) + ( $color_b * $alpha_level ) ) );
- } # END _get_ave_color()
- # return closest pallette-color match for RGB values
- function _get_image_color($im, $r, $g, $b) {
- $c=imagecolorexact($im, $r, $g, $b);
- if ($c!=-1) return $c;
- $c=imagecolorallocate($im, $r, $g, $b);
- if ($c!=-1) return $c;
- return imagecolorclosest($im, $r, $g, $b);
- } # EBD _get_image_color()
- } # END watermark API
- ?>
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