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- private ["_player", "_projectile"];
- _player = _this select 0;
- _projectile = _this select 1;
- ["Papabear", "Stop firing at base soldier! You are firing blanks."] call BIS_fnc_showSubtitle;
- { if ( _x in primaryWeaponMagazine player ) then { player removeMagazine _x } } forEach magazines player;
- player setAmmo [currentWeapon player, 0];
- //removeAllPrimaryWeaponItems player;
- ("CMflareAmmo" createVehicle [0,0,1e9]) attachTo [_projectile, [0,0,0]];
- deletevehicle _projectile;
- papabear sidechat format ["Player:%1, player's side:%2 is firing at base!", player, side player];
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