hawoody

Santa Titan 2016

Dec 27th, 2017
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  1. Effects = {} --sound effects, for advanced players.
  2. local Player = game.Players.localPlayer
  3. local Character = Player.Character
  4. local Humanoid = Character.Humanoid
  5. z = Instance.new("Sound", Character)
  6. z.SoundId = "rbxassetid://571599878"--
  7. z.Looped = true --False for a one-time song.
  8. z.Pitch = 1.3
  9. z.Volume = 1.3
  10. wait(.1)
  11. z:Play()
  12. ----------------------------------------
  13. --[[PointCoded's Edit Of The Titan Script]]--
  14. --[[Old]]--
  15.  
  16. local p = game.Players.LocalPlayer
  17. local char = p.Character
  18. local mouse = p:GetMouse()
  19. local larm = char["Left Arm"]
  20. local rarm = char["Right Arm"]
  21. local TitanBet = ";"
  22. local lleg = char["Left Leg"]
  23. local rleg = char["Right Leg"]
  24. local hed = char.Head
  25. local torso = char.Torso
  26. local hum = char.Humanoid
  27. local cam = game.Workspace.CurrentCamera
  28. local root = char.HumanoidRootPart
  29. local deb = false
  30. local shot = 0
  31. local l = game:GetService("Lighting")
  32. local rs = game:GetService("RunService").RenderStepped
  33. local stanceToggle = "Normal"
  34. local Mana = Instance.new("IntValue", char)
  35. Mana.Value = 5000
  36. Mana.Name = "Mana"
  37. math.randomseed(os.time())
  38. hum.WalkSpeed = 50
  39. char.Health:Destroy()
  40. hum.MaxHealth = math.huge
  41. wait(0.1)
  42. hum.Health = math.huge
  43. ----------------------------------------------------
  44. local G = Instance.new("ScreenGui")
  45. G.Parent = p.PlayerGui
  46. G.Name = "Mana"
  47. local T = Instance.new("TextLabel")
  48. T.Name = "Mana"
  49. T.Parent = G
  50. T.Text = "Mana: "..char.Mana.Value
  51. T.FontSize = "Size24"
  52. T.BackgroundTransparency = 1
  53. T.TextColor3 = Color3.new(255,255,255)
  54. T.TextStrokeTransparency = 0
  55. T.Position = UDim2.new(0,250,0,400)
  56. T.BorderSizePixel = 0
  57. --//
  58. for i = 1,30 do
  59. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  60. end
  61. --//
  62. Debounces = {
  63. on = false;
  64. ks = false;
  65. CanAttack = true;
  66. CanJoke = true;
  67. NoIdl = false;
  68. Slashing = false;
  69. Slashed = false;
  70. Grabbing = false;
  71. Grabbed = false;
  72. }
  73. local Touche = {char.Name, }
  74. ----------------------------------------------------
  75. function lerp(a, b, t) -- Linear interpolation
  76. return a + (b - a)*t
  77. end
  78.  
  79. function slerp(a, b, t) --Spherical interpolation
  80. dot = a:Dot(b)
  81. if dot > 0.99999 or dot < -0.99999 then
  82. return t <= 0.5 and a or b
  83. else
  84. r = math.acos(dot)
  85. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  86. end
  87. end
  88.  
  89. function matrixInterpolate(a, b, t)
  90. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  91. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  92. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  93. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  94. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  95. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  96. local t = v1:Dot(v2)
  97. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  98. return CFrame.new()
  99. end
  100. return CFrame.new(
  101. v0.x, v0.y, v0.z,
  102. v1.x, v1.y, v1.z,
  103. v2.x, v2.y, v2.z,
  104. v3.x, v3.y, v3.z)
  105. end
  106. ----------------------------------------------------//Mesh setting
  107. local cmeshes = {}
  108. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  109. ll.BodyPart = 'LeftLeg'
  110. rl.BodyPart = 'RightLeg'
  111. la.BodyPart = 'LeftArm'
  112. ra.BodyPart = 'RightArm'
  113. t.BodyPart = 'Torso'
  114. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 27846392,100459051,100455667,100452989
  115. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 100459051,100452989,100455486,100452989
  116. t.MeshId,t.OverlayTextureId=100455410,100452989
  117.  
  118. ----------------------------------------------------
  119. function genWeld(a,b)
  120. local w = Instance.new("Weld",a)
  121. w.Part0 = a
  122. w.Part1 = b
  123. return w
  124. end
  125. function weld(a, b)
  126. local weld = Instance.new("Weld")
  127. weld.Name = "W"
  128. weld.Part0 = a
  129. weld.Part1 = b
  130. weld.C0 = a.CFrame:inverse() * b.CFrame
  131. weld.Parent = a
  132. return weld;
  133. end
  134. ----------------------------------------------------
  135. function Lerp(c1,c2,al)
  136. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  137. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  138. for i,v in pairs(com1) do
  139. com1[i] = v+(com2[i]-v)*al
  140. end
  141. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  142. end
  143. ----------------------------------------------------
  144. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  145. local wld = Instance.new("Weld", wp1)
  146. wld.Part0 = wp0
  147. wld.Part1 = wp1
  148. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  149. end
  150. ----------------------------------------------------
  151. for i,v in pairs(char:children()) do
  152. if v:IsA("Hat") then
  153. v:Destroy()
  154. end
  155. end
  156. for i,v in pairs(hed:children()) do
  157. if v:IsA("Sound") then
  158. v:Destroy()
  159. end
  160. end
  161. ----------------------------------------------------
  162. function HasntTouched(plrname)
  163. local ret = true
  164. for _, v in pairs(Touche) do
  165. if v == plrname then
  166. ret = false
  167. end
  168. end
  169. return ret
  170. end
  171. ----------------------------------------------------
  172. larm.Size = larm.Size * 2
  173. rarm.Size = rarm.Size * 2
  174. lleg.Size = lleg.Size * 2
  175. rleg.Size = rleg.Size * 2
  176. torso.Size = torso.Size * 2
  177. hed.Size = hed.Size * 2
  178. root.Size = root.Size * 2
  179. ----------------------------------------------------
  180. newWeld(torso, larm, -1.5, 1, 0)
  181. larm.Weld.C1 = CFrame.new(0, 1, 0)
  182. newWeld(torso, rarm, 1.5, 1, 0)
  183. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  184. newWeld(torso, hed, 0, 3, 0)
  185. newWeld(torso, lleg, -1, -2, 0)
  186. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  187. newWeld(torso, rleg, 1, -2, 0)
  188. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  189. newWeld(root, torso, 0, -2, 0)
  190. torso.Weld.C1 = CFrame.new(0, -2, 0)
  191. ----------------------------------------------------
  192.  
  193. hed.face:Remove''
  194. hed.Transparency = 0
  195. local meshx9 = Instance.new('SpecialMesh',hed)
  196. meshx9.MeshType = 'FileMesh'
  197. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://100456022','rbxassetid://100456109'
  198. meshx9.Scale = Vector3.new(4,4,4)
  199.  
  200.  
  201.  
  202. lite = Instance.new("PointLight", torso)
  203. lite.Brightness = 14
  204. lite.Range = 10
  205. lite.Color = Color3.new(1, 0, 0)
  206. local hed2 = hed:Clone()
  207. hed2.CanCollide = false
  208. hed2.Parent = char
  209. hed2:ClearAllChildren()
  210. hed2.Transparency = 1
  211. hed2.Name = "DARP"
  212. local w = Instance.new("Weld",hed2)
  213. w.Part0 = hed
  214. w.Part1 = hed2
  215. w.C0 = CFrame.new(0,0,-0.175)
  216. z=Instance.new("SurfaceGui",hed2)
  217. z.Enabled = true
  218. z.Face = "Front"
  219. z.Adornee = hed2
  220. z.CanvasSize = Vector2.new(100,100)
  221. local face = Instance.new("ImageLabel",z)
  222. face.Size = UDim2.new(1,-30,1,0)
  223. face.Position = UDim2.new(0,15,0,0)
  224. face.BackgroundTransparency = 1
  225. face.Image='rbxassetid://46282671'
  226. ----------------------------------------------------
  227. local m = Instance.new("Model")
  228. m.Name = "Absolution"
  229. p1 = Instance.new("Part", m)
  230. p1.BrickColor = BrickColor.new("Really red")
  231. p1.FormFactor = Enum.FormFactor.Custom
  232. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  233. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  234. p1.CanCollide = false
  235. p1.Locked = true
  236. p1.Elasticity = 0
  237. p1.BottomSurface = Enum.SurfaceType.Smooth
  238. p1.TopSurface = Enum.SurfaceType.Smooth
  239. b1 = Instance.new("SpecialMesh", p1)
  240. b1.MeshType = Enum.MeshType.Wedge
  241. b1.Name = "Mesh"
  242. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  243. p2 = Instance.new("Part", m)
  244. p2.BrickColor = BrickColor.new("Really red")
  245. p2.FormFactor = Enum.FormFactor.Custom
  246. p2.Size = Vector3.new(1, 2.9000001, 1)
  247. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  248. p2.CanCollide = false
  249. p2.Locked = true
  250. p2.Elasticity = 0
  251. p2.BottomSurface = Enum.SurfaceType.Smooth
  252. p2.TopSurface = Enum.SurfaceType.Smooth
  253. b2 = Instance.new("BlockMesh", p2)
  254. b2.Name = "Mesh"
  255. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  256. p3 = Instance.new("Part", m)
  257. p3.BrickColor = BrickColor.new("Really red")
  258. p3.FormFactor = Enum.FormFactor.Custom
  259. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  260. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  261. p3.CanCollide = false
  262. p3.Locked = true
  263. p3.Elasticity = 0
  264. p3.BottomSurface = Enum.SurfaceType.Smooth
  265. p3.TopSurface = Enum.SurfaceType.Smooth
  266. b3 = Instance.new("SpecialMesh", p3)
  267. b3.MeshType = Enum.MeshType.Wedge
  268. b3.Name = "Mesh"
  269. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  270. p4 = Instance.new("Part", m)
  271. p4.BrickColor = BrickColor.new("Really red")
  272. p4.FormFactor = Enum.FormFactor.Custom
  273. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  274. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  275. p4.CanCollide = false
  276. p4.Locked = true
  277. p4.Elasticity = 0
  278. p4.BottomSurface = Enum.SurfaceType.Smooth
  279. p4.TopSurface = Enum.SurfaceType.Smooth
  280. b4 = Instance.new("SpecialMesh", p4)
  281. b4.MeshType = Enum.MeshType.Wedge
  282. b4.Name = "Mesh"
  283. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  284. p5 = Instance.new("Part", m)
  285. p5.BrickColor = BrickColor.new("Really red")
  286. p5.FormFactor = Enum.FormFactor.Custom
  287. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  288. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  289. p5.CanCollide = false
  290. p5.Locked = true
  291. p5.Elasticity = 0
  292. p5.BottomSurface = Enum.SurfaceType.Smooth
  293. p5.TopSurface = Enum.SurfaceType.Smooth
  294. b5 = Instance.new("SpecialMesh", p5)
  295. b5.MeshType = Enum.MeshType.Wedge
  296. b5.Name = "Mesh"
  297. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  298. p6 = Instance.new("Part", m)
  299. p6.Name = "Handle"
  300. p6.BrickColor = BrickColor.new(192)
  301. p6.FormFactor = Enum.FormFactor.Custom
  302. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  303. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  304. p6.CanCollide = false
  305. p6.Locked = true
  306. p6.Elasticity = 0
  307. p6.BottomSurface = Enum.SurfaceType.Smooth
  308. p6.TopSurface = Enum.SurfaceType.Smooth
  309. b6 = Instance.new("BlockMesh", p6)
  310. b6.Name = "Mesh"
  311. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  312. p7 = Instance.new("Part", m)
  313. p7.BrickColor = BrickColor.new("Really red")
  314. p7.FormFactor = Enum.FormFactor.Custom
  315. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  316. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  317. p7.CanCollide = false
  318. p7.Locked = true
  319. p7.Elasticity = 0
  320. p7.BottomSurface = Enum.SurfaceType.Smooth
  321. p7.TopSurface = Enum.SurfaceType.Smooth
  322. b7 = Instance.new("SpecialMesh", p7)
  323. b7.MeshType = Enum.MeshType.Wedge
  324. b7.Name = "Mesh"
  325. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  326. p8 = Instance.new("Part", m)
  327. p8.BrickColor = BrickColor.new("Really red")
  328. p8.FormFactor = Enum.FormFactor.Custom
  329. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  330. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  331. p8.CanCollide = false
  332. p8.Locked = true
  333. p8.Elasticity = 0
  334. p8.BottomSurface = Enum.SurfaceType.Smooth
  335. p8.TopSurface = Enum.SurfaceType.Smooth
  336. b8 = Instance.new("SpecialMesh", p8)
  337. b8.MeshType = Enum.MeshType.Wedge
  338. b8.Name = "Mesh"
  339. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  340. p9 = Instance.new("Part", m)
  341. p9.BrickColor = BrickColor.new("Really red")
  342. p9.FormFactor = Enum.FormFactor.Custom
  343. p9.Size = Vector3.new(1, 1.07999957, 1)
  344. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  345. p9.CanCollide = false
  346. p9.Locked = true
  347. p9.Elasticity = 0
  348. p9.BottomSurface = Enum.SurfaceType.Smooth
  349. p9.TopSurface = Enum.SurfaceType.Smooth
  350. b9 = Instance.new("BlockMesh", p9)
  351. b9.Name = "Mesh"
  352. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  353. p10 = Instance.new("Part", m)
  354. p10.BrickColor = BrickColor.new("Really red")
  355. p10.FormFactor = Enum.FormFactor.Custom
  356. p10.Size = Vector3.new(1, 1.41999948, 1)
  357. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  358. p10.CanCollide = false
  359. p10.Locked = true
  360. p10.Elasticity = 0
  361. p10.BottomSurface = Enum.SurfaceType.Smooth
  362. p10.TopSurface = Enum.SurfaceType.Smooth
  363. b10 = Instance.new("BlockMesh", p10)
  364. b10.Name = "Mesh"
  365. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  366. p11 = Instance.new("Part", m)
  367. p11.BrickColor = BrickColor.new("Really red")
  368. p11.FormFactor = Enum.FormFactor.Custom
  369. p11.Size = Vector3.new(1, 1.50999951, 1)
  370. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  371. p11.CanCollide = false
  372. p11.Locked = true
  373. p11.Elasticity = 0
  374. p11.BottomSurface = Enum.SurfaceType.Smooth
  375. p11.TopSurface = Enum.SurfaceType.Smooth
  376. b11 = Instance.new("BlockMesh", p11)
  377. b11.Name = "Mesh"
  378. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  379. p12 = Instance.new("Part", m)
  380. p12.Name = "BladeCenter"
  381. p12.BrickColor = BrickColor.new("")
  382. p12.Material = Enum.Material.Concrete
  383. p12.FormFactor = Enum.FormFactor.Symmetric
  384. p12.Size = Vector3.new(1, 2, 2)
  385. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  386. p12.CanCollide = false
  387. p12.Locked = true
  388. p12.BottomSurface = Enum.SurfaceType.Smooth
  389. p12.TopSurface = Enum.SurfaceType.Smooth
  390. b12 = Instance.new("SpecialMesh", p12)
  391. b12.MeshType = Enum.MeshType.Brick
  392. b12.Name = "Mesh"
  393. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  394. p13 = Instance.new("Part", m)
  395. p13.BrickColor = BrickColor.new("Really red")
  396. p13.FormFactor = Enum.FormFactor.Custom
  397. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  398. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  399. p13.CanCollide = false
  400. p13.Locked = true
  401. p13.Elasticity = 0
  402. p13.BottomSurface = Enum.SurfaceType.Smooth
  403. p13.TopSurface = Enum.SurfaceType.Smooth
  404. b13 = Instance.new("BlockMesh", p13)
  405. b13.Name = "Mesh"
  406. b13.Scale = Vector3.new(1, 1, 0.400000006)
  407. p14 = Instance.new("Part", m)
  408. p14.BrickColor = BrickColor.new("Really red")
  409. p14.FormFactor = Enum.FormFactor.Custom
  410. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  411. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  412. p14.CanCollide = false
  413. p14.Locked = true
  414. p14.Elasticity = 0
  415. p14.BottomSurface = Enum.SurfaceType.Smooth
  416. p14.TopSurface = Enum.SurfaceType.Smooth
  417. b14 = Instance.new("BlockMesh", p14)
  418. b14.Name = "Mesh"
  419. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  420. p15 = Instance.new("Part", m)
  421. p15.BrickColor = BrickColor.new("Really red")
  422. p15.FormFactor = Enum.FormFactor.Custom
  423. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  424. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  425. p15.CanCollide = false
  426. p15.Locked = true
  427. p15.Material = "Neon"
  428. p15.Elasticity = 0
  429. p15.BottomSurface = Enum.SurfaceType.Smooth
  430. p15.TopSurface = Enum.SurfaceType.Smooth
  431. b15 = Instance.new("BlockMesh", p15)
  432. b15.Name = "Mesh"
  433. b15.Scale = Vector3.new(1, 1, 0.400000006)
  434. p16 = Instance.new("Part", m)
  435. p16.BrickColor = BrickColor.new("Really red")
  436. p16.FormFactor = Enum.FormFactor.Custom
  437. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  438. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  439. p16.CanCollide = false
  440. p16.Locked = true
  441. p16.Material = "Neon"
  442. p16.Elasticity = 0
  443. p16.BottomSurface = Enum.SurfaceType.Smooth
  444. p16.TopSurface = Enum.SurfaceType.Smooth
  445. b16 = Instance.new("BlockMesh", p16)
  446. b16.Name = "Mesh"
  447. b16.Scale = Vector3.new(1, 1, 0.400000006)
  448. p17 = Instance.new("Part", m)
  449. p17.BrickColor = BrickColor.new("Really red")
  450. p17.FormFactor = Enum.FormFactor.Custom
  451. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  452. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  453. p17.CanCollide = false
  454. p17.Material = "Neon"
  455. p17.Locked = true
  456. p17.Elasticity = 0
  457. p17.BottomSurface = Enum.SurfaceType.Smooth
  458. p17.TopSurface = Enum.SurfaceType.Smooth
  459. b17 = Instance.new("BlockMesh", p17)
  460. b17.Name = "Mesh"
  461. b17.Scale = Vector3.new(1, 1, 0.400000006)
  462. p18 = Instance.new("WedgePart", m)
  463. p18.BrickColor = BrickColor.new("Really red")
  464. p18.Material = "Neon"
  465. p18.Name = "BladePart1"
  466. p18.Material = Enum.Material.Concrete
  467. p18.Name = "Wedge"
  468. p18.FormFactor = Enum.FormFactor.Symmetric
  469. p18.Size = Vector3.new(1, 4, 2)
  470. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  471. p18.CanCollide = false
  472. p18.Locked = true
  473. p18.BottomSurface = Enum.SurfaceType.Smooth
  474. p18.TopSurface = Enum.SurfaceType.Smooth
  475. b18 = Instance.new("SpecialMesh", p18)
  476. b18.MeshType = Enum.MeshType.Wedge
  477. b18.Name = "Mesh"
  478. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  479. p19 = Instance.new("WedgePart", m)
  480. p19.BrickColor = BrickColor.new("Institutional white")
  481. p19.Name = "BladePart2"
  482. p19.Material = "Neon"
  483. p19.Material = Enum.Material.Concrete
  484. p19.Name = "Wedge"
  485. p19.FormFactor = Enum.FormFactor.Symmetric
  486. p19.Size = Vector3.new(1, 4, 2)
  487. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  488. p19.CanCollide = false
  489. p19.Locked = true
  490. p19.BottomSurface = Enum.SurfaceType.Smooth
  491. p19.TopSurface = Enum.SurfaceType.Smooth
  492. b19 = Instance.new("SpecialMesh", p19)
  493. b19.MeshType = Enum.MeshType.Wedge
  494. b19.Name = "Mesh"
  495. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  496. p20 = Instance.new("Part", m)
  497. p20.BrickColor = BrickColor.new("Really red")
  498. p20.FormFactor = Enum.FormFactor.Custom
  499. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  500. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  501. p20.CanCollide = false
  502. p20.Material = "Neon"
  503. p20.Locked = true
  504. p20.Elasticity = 0
  505. p20.BottomSurface = Enum.SurfaceType.Smooth
  506. p20.TopSurface = Enum.SurfaceType.Smooth
  507. b20 = Instance.new("BlockMesh", p20)
  508. b20.Name = "Mesh"
  509. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  510. p21 = Instance.new("Part", m)
  511. p21.BrickColor = BrickColor.new("Really red")
  512. p21.FormFactor = Enum.FormFactor.Custom
  513. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  514. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  515. p21.CanCollide = false
  516. p21.Locked = true
  517. p21.Elasticity = 0
  518. p21.BottomSurface = Enum.SurfaceType.Smooth
  519. p21.TopSurface = Enum.SurfaceType.Smooth
  520. b21 = Instance.new("SpecialMesh", p21)
  521. b21.MeshType = Enum.MeshType.Wedge
  522. b21.Name = "Mesh"
  523. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  524. w1 = Instance.new("Weld", p1)
  525. w1.Name = "Part_Weld"
  526. w1.Part0 = p1
  527. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  528. w1.Part1 = p2
  529. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  530. w2 = Instance.new("Weld", p2)
  531. w2.Name = "Part_Weld"
  532. w2.Part0 = p2
  533. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  534. w2.Part1 = p3
  535. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  536. w3 = Instance.new("Weld", p3)
  537. w3.Name = "Part_Weld"
  538. w3.Part0 = p3
  539. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  540. w3.Part1 = p4
  541. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  542. w4 = Instance.new("Weld", p4)
  543. w4.Name = "Part_Weld"
  544. w4.Part0 = p4
  545. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  546. w4.Part1 = p5
  547. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  548. w5 = Instance.new("Weld", p5)
  549. w5.Name = "Part_Weld"
  550. w5.Part0 = p5
  551. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  552. w5.Part1 = p6
  553. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  554. w6 = Instance.new("Weld", p6)
  555. w6.Name = "Part_Weld"
  556. w6.Part0 = p6
  557. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  558. w6.Part1 = p7
  559. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  560. w7 = Instance.new("Weld", p7)
  561. w7.Name = "Part_Weld"
  562. w7.Part0 = p7
  563. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  564. w7.Part1 = p8
  565. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  566. w8 = Instance.new("Weld", p8)
  567. w8.Name = "Part_Weld"
  568. w8.Part0 = p8
  569. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  570. w8.Part1 = p9
  571. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  572. w9 = Instance.new("Weld", p9)
  573. w9.Name = "Part_Weld"
  574. w9.Part0 = p9
  575. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  576. w9.Part1 = p10
  577. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  578. w10 = Instance.new("Weld", p10)
  579. w10.Name = "Part_Weld"
  580. w10.Part0 = p10
  581. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  582. w10.Part1 = p11
  583. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  584. w11 = Instance.new("Weld", p11)
  585. w11.Name = "Part_Weld"
  586. w11.Part0 = p11
  587. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  588. w11.Part1 = p12
  589. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  590. w12 = Instance.new("Weld", p12)
  591. w12.Name = "Part_Weld"
  592. w12.Part0 = p12
  593. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  594. w12.Part1 = p13
  595. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  596. w13 = Instance.new("Weld", p13)
  597. w13.Name = "Part_Weld"
  598. w13.Part0 = p13
  599. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  600. w13.Part1 = p14
  601. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  602. w14 = Instance.new("Weld", p14)
  603. w14.Name = "Part_Weld"
  604. w14.Part0 = p14
  605. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  606. w14.Part1 = p15
  607. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  608. w15 = Instance.new("Weld", p15)
  609. w15.Name = "Part_Weld"
  610. w15.Part0 = p15
  611. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  612. w15.Part1 = p16
  613. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  614. w16 = Instance.new("Weld", p16)
  615. w16.Name = "Part_Weld"
  616. w16.Part0 = p16
  617. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  618. w16.Part1 = p17
  619. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  620. w17 = Instance.new("Weld", p17)
  621. w17.Name = "Wedge_Weld"
  622. w17.Part0 = p17
  623. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  624. w17.Part1 = p18
  625. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  626. w18 = Instance.new("Weld", p18)
  627. w18.Name = "Wedge_Weld"
  628. w18.Part0 = p18
  629. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  630. w18.Part1 = p19
  631. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  632. w19 = Instance.new("Weld", p19)
  633. w19.Name = "Part_Weld"
  634. w19.Part0 = p19
  635. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  636. w19.Part1 = p20
  637. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  638. w20 = Instance.new("Weld", p20)
  639. w20.Name = "Part_Weld"
  640. w20.Part0 = p20
  641. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  642. w20.Part1 = p21
  643. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  644. m.Parent = char
  645. m:MakeJoints()
  646. ----------------------------------------------------
  647. local cor = Instance.new("Part", char.Absolution)
  648. cor.Name = "Thingy"
  649. cor.Locked = true
  650. cor.BottomSurface = 0
  651. cor.CanCollide = false
  652. cor.Size = Vector3.new(1, 13, 1)
  653. cor.Transparency = 1
  654. cor.TopSurface = 0
  655. corw = Instance.new("Weld", cor)
  656. corw.Part0 = rarm
  657. corw.Part1 = cor
  658. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  659. corw.C1 = CFrame.new(0, 0, 0)
  660. weld1 = Instance.new("Weld", char.Absolution)
  661. weld1.Part0 = cor
  662. weld1.Part1 = p6
  663. weld1.C0 = CFrame.new(0, 0, 0)
  664. ----------------------------------------------------
  665. hitb = Instance.new("Part", char.Absolution)
  666. hitb.Name = "Thingy2"
  667. hitb.Locked = true
  668. hitb.BottomSurface = 0
  669. hitb.CanCollide = false
  670. hitb.Size = Vector3.new(0, 8, 6)
  671. hitb.Transparency = 1
  672. hitb.TopSurface = 0
  673. weld2 = Instance.new("Weld", char.Absolution)
  674. weld2.Part0 = hitb
  675. weld2.Part1 = p12
  676. weld2.C0 = CFrame.new(0, .6, 1)
  677.  
  678.  
  679. ----------------------------------------------------
  680. function weld5(part0, part1, c0, c1)
  681. weeld=Instance.new("Weld", part0)
  682. weeld.Part0=part0
  683. weeld.Part1=part1
  684. weeld.C0=c0
  685. weeld.C1=c1
  686. return weeld
  687. end
  688. ----------------------------------------------------
  689. function newRay(start,face,range,wat)
  690. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  691. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  692. return rey,hit,pos
  693. end
  694. ----------------------------------------------------
  695. mod5 = Instance.new("Model",char)
  696.  
  697. function FindNearestTorso(Position,Distance,SinglePlayer)
  698. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  699. local List = {}
  700. for i,v in pairs(workspace:GetChildren())do
  701. if v:IsA("Model")then
  702. if v:findFirstChild("Torso")then
  703. if v ~= char then
  704. if(v.Torso.Position -Position).magnitude <= Distance then
  705. table.insert(List,v)
  706. end
  707. end
  708. end
  709. end
  710. end
  711. return List
  712. end
  713.  
  714. function Landing()
  715. part=Instance.new('Part',mod5)
  716. part.Anchored=true
  717. part.CanCollide=false
  718. part.FormFactor='Custom'
  719. part.Size=Vector3.new(.2,.2,.2)
  720. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  721. part.Transparency=.7
  722. part.BrickColor=BrickColor.new('Really red')
  723. mesh=Instance.new('SpecialMesh',part)
  724. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  725. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  726. mesh.Scale=Vector3.new(10,5,10)
  727.  
  728. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  729. if v:FindFirstChild('Humanoid') then
  730. v.Humanoid:TakeDamage(math.random(20,30))
  731. v.Humanoid.PlatformStand = true
  732. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  733. end
  734. end
  735.  
  736. coroutine.resume(coroutine.create(function()
  737. for i=0,3.8,0.05 do
  738. wait()
  739. part.CFrame=part.CFrame
  740. part.Transparency=i
  741. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  742. end
  743. part.Parent = nil
  744. end))
  745. end
  746. ----------------------------------------------------
  747. mod4 = Instance.new("Model",char)
  748.  
  749. ptez = {0.7, 0.8, 0.9, 1}
  750.  
  751. function FindNearestTorso(Position,Distance,SinglePlayer)
  752. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  753. local List = {}
  754. for i,v in pairs(workspace:GetChildren())do
  755. if v:IsA("Model")then
  756. if v:findFirstChild("Torso")then
  757. if v ~= char then
  758. if(v.Torso.Position -Position).magnitude <= Distance then
  759. table.insert(List,v)
  760. end
  761. end
  762. end
  763. end
  764. end
  765. return List
  766. end
  767.  
  768. function GroundPound()
  769. part=Instance.new('Part',mod4)
  770. part.Anchored=true
  771. part.CanCollide=false
  772. part.FormFactor='Custom'
  773. part.Size=Vector3.new(.2,.2,.2)
  774. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  775. part.Transparency=.7
  776. part.BrickColor=BrickColor.new('Institutional white')
  777. mesh=Instance.new('SpecialMesh',part)
  778. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  779. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  780. mesh.Scale=Vector3.new(3,3,3)
  781. part2=Instance.new('Part',mod4)
  782. part2.Anchored=true
  783. part2.CanCollide=false
  784. part2.FormFactor='Custom'
  785. part2.Size=Vector3.new(.2,.2,.2)
  786. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  787. part2.Transparency=.7
  788. part2.BrickColor=BrickColor.new('Institutional white')
  789. mesh2=Instance.new('SpecialMesh',part2)
  790. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  791. mesh2.Scale=Vector3.new(3,1.5,3)
  792. x = Instance.new("Sound",char)
  793. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  794. x.Pitch = ptez[math.random(1,#ptez)]
  795. x.Volume = 1
  796. wait(.1)
  797. x:Play()
  798. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  799. if v:FindFirstChild('Humanoid') then
  800. v.Humanoid:TakeDamage(math.random(8,15))
  801. end
  802. end
  803. coroutine.resume(coroutine.create(function()
  804. for i=0,0.62,0.13 do
  805. wait()
  806. part.CFrame=part.CFrame
  807. part.Transparency=i
  808. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  809. part2.CFrame=part2.CFrame
  810. part2.Transparency=i
  811. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  812. end
  813. part.Parent=nil
  814. part2.Parent=nil
  815. x:Destroy()
  816. end))
  817. end
  818. ----------------------------------------------------
  819. mod=Instance.new('Model',char)
  820.  
  821. function charge()
  822. hed.Velocity=hed.CFrame.lookVector*200
  823. part=Instance.new('Part',mod)
  824. part.Anchored=true
  825. part.CanCollide=false
  826. part.FormFactor='Custom'
  827. part.Size=Vector3.new(.2,.2,.2)
  828. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  829. part.Transparency=.7
  830. part.Name = "Wow"
  831. part.BrickColor=BrickColor.new('Really red')
  832. mesh=Instance.new('SpecialMesh',part)
  833. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  834. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  835. mesh.Scale=Vector3.new(10,5,10)
  836. part2=part:clone()
  837. part2.Parent=mod
  838. part2.BrickColor=BrickColor.new('Institutional white')
  839. mesh2=mesh:clone()
  840. mesh2.Parent=part2
  841. mesh2.Scale=Vector3.new(20,10,20)
  842. part3=part2:clone()
  843. part3.Parent = mod
  844. part3.BrickColor=BrickColor.new('Cyan')
  845. mesh3=mesh2:clone()
  846. mesh2.Parent=part3
  847. mesh3.Scale=Vector3.new(30,15,30)
  848. coroutine.resume(coroutine.create(function()
  849. for i=0,1,0.1 do
  850. wait()
  851. part.CFrame=part.CFrame
  852. part.Transparency=i
  853. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  854. part2.CFrame=part2.CFrame
  855. part2.Transparency=i
  856. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  857. part3.CFrame=part3.CFrame
  858. part3.Transparency=i
  859. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  860. end
  861. part.Parent=nil
  862. part2.Parent=nil
  863. part3.Parent = nil
  864. part1:remove()
  865. part:remove()
  866. part2:remove()
  867. part3:remove()
  868. end))
  869. end
  870. ----------------------------------------------------
  871. function FindNearestTorso(Position,Distance,SinglePlayer)
  872. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  873. local List = {}
  874. for i,v in pairs(workspace:GetChildren())do
  875. if v:IsA("Model")then
  876. if v:findFirstChild("Torso")then
  877. if v ~= char then
  878. if(v.Torso.Position -Position).magnitude <= Distance then
  879. table.insert(List,v)
  880. end
  881. end
  882. end
  883. end
  884. end
  885. return List
  886. end
  887.  
  888. mod3 = Instance.new("Model",rleg)
  889.  
  890. function Stomp()
  891. part=Instance.new('Part',mod3)
  892. part.Anchored=true
  893. part.CanCollide=false
  894. part.FormFactor='Custom'
  895. part.Size=Vector3.new(.2,.2,.2)
  896. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  897. part.Transparency=0.7
  898. part.BrickColor=BrickColor.new('')
  899. mesh=Instance.new('SpecialMesh',part)
  900. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  901. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  902. mesh.Scale=Vector3.new(25,25,25)
  903. part2=part:clone()
  904. part2.Parent=mod3
  905. part2.BrickColor=BrickColor.new('Deep orange')
  906. mesh2=mesh:clone()
  907. mesh2.Parent=part2
  908. mesh2.Scale=Vector3.new(15,15,15)
  909. part3=part:clone()
  910. part3.Parent=mod3
  911. part3.TopSurface=0
  912. part3.BottomSurface=0
  913. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  914. mesh3=Instance.new('SpecialMesh',part3)
  915. mesh3.MeshType = 3
  916. mesh3.Scale=Vector3.new(12,12,12)
  917. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  918. if v:FindFirstChild('Humanoid') then
  919. v.Humanoid:TakeDamage(math.random(20,60))
  920. v.Humanoid.PlatformStand = true
  921. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  922. end
  923. end
  924. coroutine.resume(coroutine.create(function()
  925. for i=0,3.8,0.05 do
  926. wait()
  927. part.CFrame=part.CFrame
  928. part.Transparency=i
  929. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  930. part2.CFrame=part2.CFrame
  931. part2.Transparency=i
  932. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  933. part3.CFrame=part3.CFrame
  934. part3.Transparency=i
  935. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  936. end
  937. end))
  938. end
  939. ----------------------------------------------------
  940.  
  941. local acos = math.acos
  942. local sqrt = math.sqrt
  943. local Vec3 = Vector3.new
  944. local fromAxisAngle = CFrame.fromAxisAngle
  945.  
  946. local function toAxisAngle(CFr)
  947. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  948. local Angle = math.acos((R00+R11+R22-1)/2)
  949. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  950. A = A == 0 and 0.00001 or A
  951. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  952. B = B == 0 and 0.00001 or B
  953. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  954. C = C == 0 and 0.00001 or C
  955. local x = (R21-R12)/sqrt(A)
  956. local y = (R02-R20)/sqrt(B)
  957. local z = (R10-R01)/sqrt(C)
  958. return Vec3(x,y,z),Angle
  959. end
  960.  
  961. function ApplyTrig(Num,Func)
  962. local Min,Max = Func(0),Func(1)
  963. local i = Func(Num)
  964. return (i-Min)/(Max-Min)
  965. end
  966.  
  967. function LerpCFrame(CFrame1,CFrame2,Num)
  968. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  969. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  970. end
  971.  
  972. function Crater(Torso,Radius)
  973. Spawn(function()
  974. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  975. local Ignore = {}
  976. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  977. if v.Character ~= nil then
  978. Ignore[#Ignore+1] = v.Character
  979. end
  980. end
  981. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  982. if Hit == nil then return end
  983. local Parts = {}
  984. for i = 1,360,10 do
  985. local P = Instance.new("Part",Torso.Parent)
  986. P.Anchored = true
  987. P.FormFactor = "Custom"
  988. P.BrickColor = Hit.BrickColor
  989. P.Material = Hit.Material
  990. P.TopSurface = "Smooth"
  991. P.BottomSurface = "Smooth"
  992. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  993. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  994. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  995. if math.random(0,5) == 0 then -- rubble
  996. local P = Instance.new("Part",Torso.Parent)
  997. P.Anchored = true
  998. P.FormFactor = "Custom"
  999. P.BrickColor = Hit.BrickColor
  1000. P.Material = Hit.Material
  1001. P.TopSurface = "Smooth"
  1002. P.BottomSurface = "Smooth"
  1003. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1004. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1005. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1006. end
  1007. end
  1008. for i = 0,1,0.05 do
  1009. for i2,v in pairs(Parts) do
  1010. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1011. end
  1012. wait(0.02)
  1013. end
  1014. for i,v in pairs(Parts) do
  1015. if v[1].Size.X > 2.1 then
  1016. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1017. end
  1018. v[1].Anchored = false
  1019. end
  1020. for i = 0,1,0.05 do
  1021. for i2,v in pairs(Parts) do
  1022. v[1].Transparency = i
  1023. if i == 1 then
  1024. v[1]:Destroy()
  1025. elseif i >= 0.25 then
  1026. v[1].CanCollide = false
  1027. end
  1028. end
  1029. wait(0.02)
  1030. end
  1031. Parts = nil
  1032. end)
  1033. end
  1034.  
  1035. ----------------------------------------------------
  1036. mouse.KeyDown:connect(function(key)
  1037. if key == "r" and char.Mana.Value>=50 then
  1038. char.Mana.Value = char.Mana.Value - 50
  1039. larm.BrickColor = BrickColor.new("Bright red")
  1040. rarm.BrickColor = BrickColor.new("Bright red")
  1041. if Debounces.CanAttack == true then
  1042. Debounces.CanAttack = false
  1043. Debounces.on = true
  1044. Debounces.NoIdl = true
  1045. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1046. hit = ht.Parent
  1047. if ht and hit:IsA("Model") then
  1048. if hit:FindFirstChild("Humanoid") then
  1049. if hit.Name ~= p.Name then
  1050. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1051. wait(1)
  1052. end
  1053. end
  1054. elseif ht and hit:IsA("Hat") then
  1055. if hit.Parent.Name ~= p.Name then
  1056. if hit.Parent:FindFirstChild("Humanoid") then
  1057.  
  1058. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1059. wait(1)
  1060. --Debounces.Slashed = false
  1061. end
  1062. end
  1063. end
  1064. end)
  1065. q = Instance.new("Sound",hed)
  1066. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1067. q.Pitch = 0.85
  1068. q.Looped = false
  1069. q1 = Instance.new("Sound",hed)
  1070. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1071. q1.Pitch = 0.85
  1072. q1.Looped = false
  1073. q:Play()
  1074. q1:Play()
  1075. for i = 1,20 do
  1076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1082. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1083. if Debounces.on == false then break end
  1084. wait()
  1085. end
  1086. n = Instance.new("Sound",hed)
  1087. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1088. n.Pitch = 0.94
  1089. n.Looped = false
  1090. n1 = Instance.new("Sound",hed)
  1091. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1092. n1.Pitch = 0.94
  1093. n1.Looped = false
  1094. n:Play()
  1095. n1:Play()
  1096. b = Instance.new("Sound",hed)
  1097. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1098. b.Pitch = 0.94
  1099. b.Looped = false
  1100. b1 = Instance.new("Sound",hed)
  1101. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1102. b1.Pitch = 0.94
  1103. b1.Looped = false
  1104. b:Play()
  1105. b1:Play()
  1106. for i = 1,26 do
  1107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1113. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1114. if Debounces.on == false then break end
  1115. wait()
  1116. end
  1117. wait(.5)
  1118. to:disconnect()
  1119. q:Destroy()
  1120. q1:Destroy()
  1121. n:Destroy()
  1122. n1:Destroy()
  1123. larm.BrickColor = BrickColor.new("Really red")
  1124. rarm.BrickColor = BrickColor.new("Really red")
  1125. if Debounces.CanAttack == false then
  1126. Debounces.CanAttack = true
  1127. Debounces.on = false
  1128. Debounces.NoIdl = false
  1129. end
  1130. end
  1131. end
  1132. end)
  1133. ----------------------------------------------------
  1134. mouse.KeyDown:connect(function(key)
  1135. if key == "q" and char.Mana.Value>=50 then
  1136. char.Mana.Value = char.Mana.Value - 50
  1137. larm.BrickColor = BrickColor.new("Bright red")
  1138. rarm.BrickColor = BrickColor.new("Bright red")
  1139. if Debounces.CanAttack == true then
  1140. Debounces.CanAttack = false
  1141. Debounces.on = true
  1142. Debounces.NoIdl = true
  1143. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1144. hit = ht.Parent
  1145. if ht and hit:IsA("Model") then
  1146. if hit:FindFirstChild("Humanoid") then
  1147. if hit.Name ~= p.Name then
  1148. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1149. wait(1)
  1150. --Debounces.Slashed = false
  1151. --end
  1152. end
  1153. end
  1154. elseif ht and hit:IsA("Hat") then
  1155. if hit.Parent.Name ~= p.Name then
  1156. if hit.Parent:FindFirstChild("Humanoid") then
  1157. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1158. wait(1)
  1159. --Debounces.Slashed = false
  1160. end
  1161. end
  1162. end
  1163. end)
  1164. for i = 1, 20 do
  1165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1171. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1172. if Debounces.on == false then break end
  1173. wait()
  1174. end
  1175. z = Instance.new("Sound",hed)
  1176. z.SoundId = "rbxassetid://160069154"
  1177. z.Looped = false
  1178. z.Pitch = .9
  1179. z1 = Instance.new("Sound",hed)
  1180. z1.SoundId = "rbxassetid://160069154"
  1181. z1.Looped = false
  1182. z1.Pitch = .9
  1183. wait(0.01)
  1184. z:Play()
  1185. z1:Play()
  1186. for i = 1, 12 do
  1187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1193. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1194. if Debounces.on == false then break end
  1195. wait()
  1196. end
  1197. for i = 1, 12 do
  1198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1204. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1205. if Debounces.on == false then break end
  1206. wait()
  1207. end
  1208. z = Instance.new("Sound",hed)
  1209. z.SoundId = "rbxassetid://168586621"
  1210. z.Looped = false
  1211. z.Pitch = 1
  1212. z1 = Instance.new("Sound",hed)
  1213. z1.SoundId = "rbxassetid://168586621"
  1214. z1.Looped = false
  1215. z1.Pitch = 1
  1216. wait(0.01)
  1217. z:Play()
  1218. z1:Play()
  1219. for i = 1, 12 do
  1220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1221. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1226. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1227. if Debounces.on == false then break end
  1228. wait()
  1229. end
  1230. to:disconnect()
  1231. larm.BrickColor = BrickColor.new("Really red")
  1232. rarm.BrickColor = BrickColor.new("Really red")
  1233. if Debounces.CanAttack == false then
  1234. Debounces.CanAttack = true
  1235. Debounces.on = false
  1236. Debounces.NoIdl = false
  1237. end
  1238. end
  1239. end
  1240. end)
  1241. ----------------------------------------------------
  1242. Sit = false
  1243. mouse.KeyDown:connect(function(key)
  1244. if key == "v" then
  1245. if Sit == false then
  1246. Sit = true
  1247. hum.WalkSpeed = 20
  1248. stanceToggle = "Sitting"
  1249. elseif Sit == true then
  1250. Sit = false
  1251. hum.WalkSpeed = 50
  1252. stanceToggle = "Normal"
  1253. end
  1254. end
  1255. end)
  1256. ----------------------------------------------------
  1257. mouse.KeyDown:connect(function(key)
  1258. if key == "t" and char.Mana.Value>=50 then
  1259. char.Mana.Value = char.Mana.Value - 50
  1260. if Debounces.CanAttack == true then
  1261. Debounces.CanAttack = false
  1262. Debounces.on = true
  1263. Debounces.NoIdl = true
  1264. for i = 1, 25 do
  1265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1271. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1272. if Debounces.on == false then break end
  1273. wait()
  1274. end
  1275. Spawn(function()
  1276. local Parts = {}
  1277. for Y = -5,5 do
  1278. local P = Instance.new("Part",char)
  1279. P.Anchored = true
  1280. P.FormFactor = "Custom"
  1281. P.CanCollide = false
  1282. P.Size = Vector3.new(1,1,1)
  1283. P.TopSurface = "SmoothNoOutlines"
  1284. P.BottomSurface = "SmoothNoOutlines"
  1285. P.BrickColor = BrickColor.new("Really red")
  1286. P.Material = "Neon"
  1287. P.Name = tostring(Y)
  1288. local i = (Y+5)/(10)
  1289. i = 1-math.cos(math.pi*i-(math.pi/2))
  1290. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1291. P.Touched:connect(function(ht)
  1292. local hit = ht.Parent
  1293. if hit:FindFirstChild("Humanoid") then
  1294. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1295. end
  1296. end)
  1297. s = Instance.new("Sound",P)
  1298. s.SoundId = "rbxassetid://228343271"
  1299. s.Volume = .7
  1300. s.Pitch = 0.9
  1301. s:Play()
  1302. P.Touched:connect(function(ht)
  1303. hit = ht.Parent
  1304. if ht and hit:IsA("Model") then
  1305. if hit:FindFirstChild("Humanoid") then
  1306. if hit.Name ~= p.Name then
  1307.  
  1308. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1309. hit:FindFirstChild("Humanoid").PlatformStand = true
  1310. wait(1)
  1311. --Debounces.Slashed = false
  1312. --end
  1313. end
  1314. end
  1315. elseif ht and hit:IsA("Hat") then
  1316. if hit.Parent.Name ~= p.Name then
  1317. if hit.Parent:FindFirstChild("Humanoid") then
  1318.  
  1319. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1320. hit:FindFirstChild("Humanoid").PlatformStand = true
  1321. wait(1)
  1322. --Debounces.Slashed = false
  1323. --end
  1324. end
  1325. end
  1326. end
  1327. end)
  1328. Parts[#Parts+1] = P
  1329. end
  1330. local BREAKIT = false
  1331. local CParts = {}
  1332. local Rocks = {}
  1333. local LastPos = nil
  1334. for i = 1,70 do
  1335. for i2,v in pairs(Parts) do
  1336. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1337. local cf = v.CFrame
  1338. v.Size = v.Size+Vector3.new(1,1,1)
  1339. v.CFrame = cf
  1340. v.Transparency = v.Transparency+0.02
  1341. if v.Transparency >= 0.975 then BREAKIT = true end
  1342. if v.Name == "0" then
  1343. local Ignore = {}
  1344. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1345. if v.Character ~= nil then
  1346. Ignore[#Ignore+1] = v.Character
  1347. end
  1348. end
  1349. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1350. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1351. if Hit ~= nil then
  1352. if #Rocks == 0 then
  1353. for i = 1,5 do
  1354. local P = Instance.new("Part",char)
  1355. Rocks[#Rocks+1] = P
  1356. P.Anchored = true
  1357. P.FormFactor = "Custom"
  1358. P.BrickColor = Hit.BrickColor
  1359. P.Material = Hit.Material
  1360. P.TopSurface = "Smooth"
  1361. P.BottomSurface = "Smooth"
  1362. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1363. end
  1364. end
  1365. for i,P in pairs(Rocks) do
  1366. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1367. end
  1368. local P = Instance.new("Part",char)
  1369. CParts[#CParts+1] = {P,tick()}
  1370. P.Anchored = true
  1371. P.FormFactor = "Custom"
  1372. P.BrickColor = Hit.BrickColor
  1373. P.Material = Hit.Material
  1374. P.TopSurface = "Smooth"
  1375. P.BottomSurface = "Smooth"
  1376. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1377. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1378. Pos = Pos.p
  1379. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1380. local P = P:Clone()
  1381. CParts[#CParts+1] = {P,tick()}
  1382. P.Parent = char
  1383. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1384. Pos = Pos.p
  1385. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1386. if LastPos ~= nil then
  1387. local P = P:Clone()
  1388. CParts[#CParts+1] = {P,tick()}
  1389. P.Parent = char
  1390. P.BrickColor = BrickColor.new("Really red")
  1391. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1392. Pos = Pos.p
  1393. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1394. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1395. --P.Velocity = Vector3.new(0,-1000,0)
  1396. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1397. end
  1398. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1399. end
  1400. end
  1401. end
  1402. if BREAKIT then break end
  1403. wait(0.002)
  1404. end
  1405. for i,v in pairs(Rocks) do
  1406. CParts[#CParts+1] = {v,tick()}
  1407. end
  1408. for i,v in pairs(Parts) do
  1409. v:Destroy()
  1410. end
  1411. Parts = nil
  1412. while true do
  1413. local t = tick()
  1414. local p = nil
  1415. for i,v in pairs(CParts) do
  1416. if t-v[2] > 4 then
  1417. v[1].Transparency = v[1].Transparency+0.05
  1418. if v[1].Transparency >= 1 then
  1419. v[1]:Destroy()
  1420. CParts[i] = nil
  1421. end
  1422. end
  1423. p = v
  1424. end
  1425. if p == nil then break end
  1426. wait(0.002)
  1427. end
  1428. for i,v in pairs(CParts) do
  1429. v:Destroy()
  1430. end
  1431. CParts = {}
  1432. end)
  1433. for i = 1, 20 do
  1434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1440. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1441. if Debounces.on == false then break end
  1442. wait()
  1443. end
  1444. if Debounces.CanAttack == false then
  1445. Debounces.CanAttack = true
  1446. Debounces.on = false
  1447. Debounces.NoIdl = false
  1448. end
  1449. end
  1450. end
  1451. end)
  1452. ----------------------------------------------------
  1453. mouse.KeyDown:connect(function(key)
  1454. if key == "e" and char.Mana.Value>=50 then
  1455. char.Mana.Value = char.Mana.Value - 50
  1456. larm.BrickColor = BrickColor.new("Bright red")
  1457. rarm.BrickColor = BrickColor.new("Bright red")
  1458. if Debounces.CanAttack == true then
  1459. Debounces.CanAttack = false
  1460. Debounces.on = true
  1461. Debounces.NoIdl = true
  1462. for i = 1, 18 do
  1463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1469. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1470. if Debounces.on == false then break end
  1471. wait()
  1472. end
  1473. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1474. local rng = Instance.new("Part", char.Absolution.Handle)
  1475. rng.Anchored = true
  1476. rng.BrickColor = BrickColor.new("Really red")
  1477. rng.CanCollide = true
  1478. rng.FormFactor = 3
  1479. rng.Name = "Ring"
  1480. rng.Size = Vector3.new(1, 1, 1)
  1481. rng.CanCollide = false
  1482. rng.Transparency = 0.35
  1483. rng.TopSurface = 0
  1484. rng.BottomSurface = 0
  1485. rng.CFrame = HandCF
  1486. local rngm = Instance.new("SpecialMesh", rng)
  1487. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1488. rngm.Scale = Vector3.new(1, 1, 2)
  1489. x = Instance.new("Sound", hed)
  1490. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1491. x.Looped = false
  1492. x.Pitch = .7
  1493. x.Volume = 1
  1494. x1 = Instance.new("Sound", hed)
  1495. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1496. x1.Looped = false
  1497. x1.Pitch = .7
  1498. x1.Volume = 1
  1499. x:Play()
  1500. x1:Play()
  1501. rngto = rng.Touched:connect(function(ht)
  1502. hit = ht.Parent
  1503. if ht and hit:IsA("Model") then
  1504. if hit:FindFirstChild("Humanoid") then
  1505. if hit.Name ~= p.Name then
  1506.  
  1507. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1508. hit:FindFirstChild("Humanoid").PlatformStand = true
  1509. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1510. --Debounces.Slashed = false
  1511. --end
  1512. end
  1513. end
  1514. elseif ht and hit:IsA("Hat") then
  1515. if hit.Parent.Name ~= p.Name then
  1516. if hit.Parent:FindFirstChild("Humanoid") then
  1517.  
  1518. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1519. hit:FindFirstChild("Humanoid").PlatformStand = true
  1520. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1521. --Debounces.Slashed = false
  1522. end
  1523. end
  1524. end
  1525. end)
  1526. coroutine.wrap(function()
  1527. for i = 1, 60, 2 do
  1528. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1529. rng.Size = rngm.Scale
  1530. rng.CFrame = HandCF
  1531. rng.Transparency = i/60
  1532. wait()
  1533. end
  1534. wait()
  1535. rng:Destroy()
  1536. end)()
  1537. for i = 1, 18 do
  1538. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1539. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1540. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1541. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1543. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1544. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1545. if Debounces.on == false then break end
  1546. wait()
  1547. end
  1548. larm.BrickColor = BrickColor.new("Really red")
  1549. rarm.BrickColor = BrickColor.new("Really red")
  1550. x:Destroy()
  1551. x1:Destroy()
  1552. if Debounces.CanAttack == false then
  1553. Debounces.CanAttack = true
  1554. Debounces.on = false
  1555. Debounces.NoIdl = false
  1556. end
  1557. end
  1558. end
  1559. end)
  1560. ----------------------------------------------------
  1561. mouse.KeyDown:connect(function(key)
  1562. if key == "y" then
  1563. if Debounces.CanAttack == true then
  1564. Debounces.CanAttack = false
  1565. Debounces.on = true
  1566. Debounces.NoIdl = true
  1567. for i = 1, 15 do
  1568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1574. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1575. if Debounces.on == false then break end
  1576. wait()
  1577. end
  1578. x = Instance.new("Sound",char)
  1579. x.SoundId = "rbxassetid://228343271"
  1580. x.Pitch = 1
  1581. x.Volume = .8
  1582. wait(.1)
  1583. x:Play()
  1584. Debounces.on = false
  1585. Debounces.Here = false
  1586. shot = shot + 1
  1587. local rng = Instance.new("Part", char)
  1588. rng.Anchored = true
  1589. rng.BrickColor = BrickColor.new("Really red")
  1590. rng.CanCollide = false
  1591. rng.FormFactor = 3
  1592. rng.Name = "Ring"
  1593. rng.Size = Vector3.new(1, 1, 1)
  1594. rng.Transparency = 0.35
  1595. rng.TopSurface = 0
  1596. rng.BottomSurface = 0
  1597. rng2 = rng:clone()
  1598. rng3 = rng2:clone()
  1599. rng4 = rng2:clone()
  1600. local rngm = Instance.new("SpecialMesh", rng)
  1601. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1602. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1603. rngm.Scale = Vector3.new(10, 10, 1)
  1604. rngm2 = rngm:clone()
  1605. rngm2.Scale = Vector3.new(5, 5, 1)
  1606. rngm3=rngm2:clone()
  1607. rngm3.Parent = rng3
  1608. rngm3.Scale = Vector3.new(8, 8, 1)
  1609. rngm4 = rngm2:clone()
  1610. rngm4.Parent = rng4
  1611. rngm4.Scale = Vector3.new(6, 6, 1)
  1612. local bem = Instance.new("Part", char)
  1613. bem.Anchored = true
  1614. bem.BrickColor = BrickColor.new("Really red")
  1615. bem.CanCollide = false
  1616. bem.FormFactor = 3
  1617. bem.Name = "Beam" .. shot
  1618. bem.Size = Vector3.new(1, 1, 1)
  1619. bem.Transparency = 0.35
  1620. bem.TopSurface = 0
  1621. bem.BottomSurface = 0
  1622. local bemm = Instance.new("SpecialMesh", bem)
  1623. bemm.MeshType = 4
  1624. bemm.Scale = Vector3.new(1, 4, 4)
  1625. local out = Instance.new("Part", char)
  1626. out.Anchored = true
  1627. out.BrickColor = BrickColor.new("Really red")
  1628. out.CanCollide = false
  1629. out.FormFactor = 3
  1630. out.Name = "Out"
  1631. out.Size = Vector3.new(4, 4, 4)
  1632. out.Transparency = 0.35
  1633. out.TopSurface = 0
  1634. out.BottomSurface = 0
  1635. local outm = Instance.new("SpecialMesh", out)
  1636. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1637. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1638. outm.Scale = Vector3.new(4, 4, 4)
  1639. local bnd = Instance.new("Part", char)
  1640. bnd.Anchored = true
  1641. bnd.BrickColor = BrickColor.new("Really red")
  1642. bnd.CanCollide = false
  1643. bnd.FormFactor = 3
  1644. bnd.Material = "Neon"
  1645. bnd.Name = "Bend"
  1646. bnd.Size = Vector3.new(1, 1, 1)
  1647. bnd.Transparency = 1
  1648. bnd.TopSurface = 0
  1649. bnd.BottomSurface = 0
  1650. local bndm = Instance.new("SpecialMesh", bnd)
  1651. bndm.MeshType = 3
  1652. bndm.Scale = Vector3.new(8, 8, 8)
  1653. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1654. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1655. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1656. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1657. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1658. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1659. Debounces.Shewt = true
  1660. coroutine.wrap(function()
  1661. for i = 1, 50, 0.2 do
  1662. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1663. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1664. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1665. rng.Transparency = i/20
  1666. rng3.Transparency = 1/16
  1667. rng4.Transparency = i/12
  1668. wait()
  1669. end
  1670. wait()
  1671. rng:Destroy()
  1672. end)()
  1673. if Debounces.Shewt == true then
  1674. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1675. hit = ht.Parent
  1676. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1677. if HasntTouched(hit.Name) == true and deb == false then
  1678. deb = true
  1679. coroutine.wrap(function()
  1680. hit:FindFirstChild("Humanoid").PlatformStand = true
  1681. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1682. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1683. end)()
  1684. table.insert(Touche, hit.Name)
  1685. deb = false
  1686. end
  1687. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1688. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1689. deb = true
  1690. coroutine.wrap(function()
  1691. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1692. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1693. wait(1)
  1694. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1695. end)()
  1696. table.insert(Touche, hit.Parent.Name)
  1697. deb = false
  1698. for i, v in pairs(Touche) do
  1699. print(v)
  1700. end
  1701. end
  1702. end
  1703. end)
  1704. end
  1705. for i = 0, 260, 8 do
  1706. bem.Size = Vector3.new(i, 2, 2)
  1707. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1708. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1709. bnd.Size = Vector3.new(1,1,1)
  1710. bndm.Scale = Vector3.new(8,8,8)
  1711. if i % 10 == 0 then
  1712. local newRng = rng2:Clone()
  1713. newRng.Parent = char
  1714. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1715. local newRngm = rngm2:clone()
  1716. newRngm.Parent=newRng
  1717. coroutine.wrap(function()
  1718. for i = 1, 10, 0.2 do
  1719. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1720. newRng.Transparency = i/10
  1721. wait()
  1722. end
  1723. wait()
  1724. newRng:Destroy()
  1725. end)()
  1726. end
  1727. wait()
  1728. end
  1729. wait()
  1730. Debounces.Shewt = false
  1731. bem:Destroy()
  1732. out:Destroy()
  1733. bnd:Destroy()
  1734. Debounces.Ready = false
  1735. for i, v in pairs(Touche) do
  1736. table.remove(Touche, i)
  1737. end
  1738. wait()
  1739. table.insert(Touche, char.Name)
  1740. Debounces.NoIdl = false
  1741. if Debounces.CanAttack == false then
  1742. Debounces.CanAttack = true
  1743. end
  1744. end
  1745. end
  1746. end)
  1747. ----------------------------------------------------
  1748. sidz = {"231917888", "231917845", "231917806"}
  1749. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1750. mouse.KeyDown:connect(function(key)
  1751. if key == "f" and char.Mana.Value>=50 then
  1752. char.Mana.Value = char.Mana.Value - 50
  1753. larm.BrickColor = BrickColor.new("Really red")
  1754. rarm.BrickColor = BrickColor.new("Camo")
  1755. if Debounces.CanAttack == true then
  1756. Debounces.CanAttack = false
  1757. Debounces.on = true
  1758. Debounces.NoIdl = true
  1759. for i = 1, 10 do
  1760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1766. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1767. if Debounces.on == false then break end
  1768. wait()
  1769. end
  1770. z = Instance.new("Sound",char)
  1771. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1772. z.Pitch = ptz[math.random(1,#ptz)]
  1773. z.Volume = 1
  1774. z1 = Instance.new("Sound",char)
  1775. z1.SoundId = z.SoundId
  1776. z1.Pitch = z.Pitch
  1777. z1.Volume = 1
  1778. wait(1)
  1779. z:Play()
  1780. z1:Play()
  1781. Stomp()
  1782. for i = 1, 20 do
  1783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1789. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1790. if Debounces.on == false then break end
  1791. wait()
  1792. end
  1793. if Debounces.CanAttack == false then
  1794. Debounces.CanAttack = true
  1795. Debounces.on = false
  1796. Debounces.NoIdl = false
  1797. larm.BrickColor = BrickColor.new("Really red")
  1798. rarm.BrickColor = BrickColor.new("Really red")
  1799. end
  1800. end
  1801. end
  1802. end)
  1803. ----------------------------------------------------
  1804. mouse.KeyDown:connect(function(key)
  1805. if key == "g" and char.Mana.Value>5 then
  1806. char.Mana.Value = char.Mana.Value - 5
  1807. larm.BrickColor = BrickColor.new("Camo")
  1808. rarm.BrickColor = BrickColor.new("Really red")
  1809. if Debounces.CanAttack == true then
  1810. Debounces.CanAttack = false
  1811. Debounces.on = true
  1812. Debounces.NoIdl = true
  1813. chrg = lleg.Touched:connect(function(ht)
  1814. hit = ht.Parent
  1815. if ht and hit:IsA("Model") then
  1816. if hit:FindFirstChild("Humanoid") then
  1817. if hit.Name ~= p.Name then
  1818.  
  1819. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1820. hit:FindFirstChild("Humanoid").PlatformStand = true
  1821. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1822. --Debounces.Slashed = false
  1823. --end
  1824. end
  1825. end
  1826. elseif ht and hit:IsA("Hat") then
  1827. if hit.Parent.Name ~= p.Name then
  1828. if hit.Parent:FindFirstChild("Humanoid") then
  1829.  
  1830. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1831. hit:FindFirstChild("Humanoid").PlatformStand = true
  1832. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1833. --Debounces.Slashed = false
  1834. end
  1835. end
  1836. end
  1837. end)
  1838. for i = 1, 14 do
  1839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1845. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1846. if Debounces.on == false then break end
  1847. wait()
  1848. end
  1849. charge()
  1850. z = Instance.new("Sound",char)
  1851. z.SoundId = "rbxassetid://200632875"
  1852. z.Volume = 1
  1853. z.Pitch = .8
  1854. z1 = Instance.new("Sound",char)
  1855. z1.SoundId = "rbxassetid://200632875"
  1856. z1.Volume = 1
  1857. z1.Pitch = .9
  1858. z:Play()
  1859. z1:Play()
  1860. wait(1)
  1861. z:Destroy()
  1862. z1:Destroy()
  1863. chrg:disconnect()
  1864. if Debounces.CanAttack == false then
  1865. Debounces.CanAttack = true
  1866. Debounces.on = false
  1867. Debounces.NoIdl = false
  1868. larm.BrickColor = BrickColor.new("Really red")
  1869. rarm.BrickColor = BrickColor.new("Really red")
  1870. end
  1871. end
  1872. end
  1873. end)
  1874. ----------------------------------------------------
  1875. pt = {0.7, 0.8, 0.9}
  1876. mouse.KeyDown:connect(function(key)
  1877. if key == "h" and char.Mana.Value>50 then
  1878. char.Mana.Value = char.Mana.Value - 50
  1879. if Debounces.CanJoke == true then
  1880. Debounces.CanJoke = false
  1881. u = Instance.new("Sound")
  1882. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1883. u.Parent = char
  1884. u.Looped = false
  1885. u.Pitch = pt[math.random(1,#pt)]
  1886. u.Volume = 1
  1887. u2 = Instance.new("Sound")
  1888. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1889. u2.Parent = char
  1890. u2.Looped = false
  1891. u2.Pitch = u.Pitch
  1892. u2.Volume = 1
  1893. wait(.01)
  1894. u:Play()
  1895. u2:Play()
  1896. wait(6)
  1897. u:Destroy()
  1898. u2:Destroy()
  1899. if Debounces.CanJoke == false then
  1900. Debounces.CanJoke = true
  1901. end
  1902. end
  1903. end
  1904. end)
  1905. ----------------------------------------------------
  1906. mouse.KeyDown:connect(function(key)
  1907. if key == "j" and char.Mana.Value> 30 then
  1908. char.Mana.Value = char.Mana.Value-30
  1909. if Debounces.CanJoke == true then
  1910. Debounces.CanJoke = false
  1911. z = Instance.new("Sound",char)
  1912. z.SoundId = "rbxassetid://135017755"
  1913. z.Pitch = .76
  1914. z.Volume = 1
  1915. wait()
  1916. z:Play()
  1917. wait(6)
  1918. z:Destroy()
  1919. if Debounces.CanJoke == false then
  1920. Debounces.CanJoke = true
  1921. end
  1922. end
  1923. end
  1924. end)
  1925. ----------------------------------------------------
  1926. mouse.KeyDown:connect(function(key)
  1927. if key == "k" and char.Mana.Value> 10 then
  1928. char.Mana.Value = char.Mana.Value -10
  1929. if Debounces.CanJoke == true then
  1930. Debounces.CanJoke = false
  1931. z = Instance.new("Sound",char)
  1932. z.SoundId = "rbxassetid://135017578"
  1933. z.Pitch = .76
  1934. z.Volume = 1
  1935. wait()
  1936. z:Play()
  1937. wait(4)
  1938. z:Destroy()
  1939. if Debounces.CanJoke == false then
  1940. Debounces.CanJoke = true
  1941. end
  1942. end
  1943. end
  1944. end)
  1945. ----------------------------------------------------
  1946. mouse.KeyDown:connect(function(key)
  1947. if key == "u" and char.Mana.Value>200 then
  1948. wait(1)
  1949. char.Mana.Value = char.Mana.Value-200
  1950. charge()
  1951. wait(0.6)
  1952. charge()
  1953. wait(0.6)
  1954. charge()
  1955. wait(2)
  1956. end
  1957. end)
  1958. ----------------------------------------------------
  1959. mouse.KeyDown:connect(function(key)
  1960. if key == "x" and char.Mana.Value>50 then
  1961. char.Mana.Value = char.Mana.Value-50
  1962. if Debounces.CanAttack == true then
  1963. Debounces.CanAttack = false
  1964. Debounces.NoIdl = true
  1965. Debounces.on = true
  1966. Debounces.ks = true
  1967. for i = 1, 10 do
  1968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1974. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1975. if Debounces.on == false then break end
  1976. wait()
  1977. end
  1978. z = Instance.new("Sound",hed)
  1979. z.SoundId = "rbxassetid://169445092"
  1980. z.Volume = 1
  1981. wait(0.1)
  1982. z:Play()
  1983. kik = rleg.Touched:connect(function(ht)
  1984. hit = ht.Parent
  1985. if ht and hit:IsA("Model") then
  1986. if hit:FindFirstChild("Humanoid") then
  1987. if hit.Name ~= p.Name then
  1988.  
  1989. if Debounces.ks==true then
  1990. z = Instance.new("Sound",hed)
  1991. z.SoundId = "rbxassetid://169380525"
  1992. z.Volume = 1
  1993. z:Play()
  1994. Debounces.ks=false
  1995. end
  1996. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1997. hit:FindFirstChild("Humanoid").PlatformStand = true
  1998. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1999. --Debounces.Slashed = false
  2000. --end
  2001. end
  2002. end
  2003. elseif ht and hit:IsA("Hat") then
  2004. if hit.Parent.Name ~= p.Name then
  2005. if hit.Parent:FindFirstChild("Humanoid") then
  2006.  
  2007. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2008. hit:FindFirstChild("Humanoid").PlatformStand = true
  2009. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2010. --Debounces.Slashed = false
  2011. --end
  2012. end
  2013. end
  2014. end
  2015. end)
  2016. for i = 1, 8 do
  2017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2023. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2024. if Debounces.on == false then break end
  2025. wait()
  2026. end
  2027. kik:disconnect()
  2028. if Debounces.CanAttack == false then
  2029. Debounces.CanAttack = true
  2030. Debounces.on = false
  2031. Debounces.NoIdl = false
  2032. end
  2033. end
  2034. end
  2035. end)
  2036. ----------------------------------------------------
  2037. mouse.KeyDown:connect(function(key)
  2038. if key == "c" and char.Mana.Value>80 then
  2039. char.Mana.Value = char.Mana.Value -80
  2040. if Debounces.CanAttack == true then
  2041. Debounces.CanAttack = false
  2042. Debounces.NoIdl = true
  2043. Debounces.on = true
  2044. SIDZ = {"231917744", "231917742"}
  2045. PTZ = {0.7, 0.8, 0.9, 1}
  2046. for i = 1, 20 do
  2047. wait()
  2048. for i,v in pairs(char.Absolution:children()) do
  2049. if v:IsA("Part") or v:IsA("WedgePart") then
  2050. v.Transparency = v.Transparency + 0.05
  2051. end
  2052. end
  2053. end
  2054. function FindNearestTorso(Position,Distance,SinglePlayer)
  2055. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2056. local List = {}
  2057. for i,v in pairs(workspace:GetChildren())do
  2058. if v:IsA("Model")then
  2059. if v:findFirstChild("Torso")then
  2060. if v ~= char then
  2061. if(v.Torso.Position -Position).magnitude <= Distance then
  2062. table.insert(List,v)
  2063. end
  2064. end
  2065. end
  2066. end
  2067. end
  2068. return List
  2069. end
  2070. GroundPound()
  2071. for i = 1, 5 do
  2072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2078. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2079. if Debounces.on == false then break end
  2080. wait()
  2081. end
  2082. GroundPound()
  2083. for i = 1, 5 do
  2084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2088. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2089. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2090. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2091. if Debounces.on == false then break end
  2092. wait()
  2093. end
  2094. GroundPound()
  2095. for i = 1, 5 do
  2096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2102. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2103. if Debounces.on == false then break end
  2104. wait()
  2105. end
  2106. GroundPound()
  2107. for i = 1, 5 do
  2108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2110. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2111. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2112. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2113. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2114. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2115. if Debounces.on == false then break end
  2116. wait()
  2117. end
  2118. GroundPound()
  2119. for i = 1, 5 do
  2120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2126. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2127. if Debounces.on == false then break end
  2128. wait()
  2129. end
  2130. GroundPound()
  2131. for i = 1, 5 do
  2132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2138. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2139. if Debounces.on == false then break end
  2140. wait()
  2141. end
  2142. for i = 1, 18 do
  2143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2145. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2146. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2149. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2150. if Debounces.on == false then break end
  2151. wait()
  2152. end
  2153. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2154. if v:FindFirstChild('Humanoid') then
  2155. v.Humanoid:TakeDamage(math.random(20,60))
  2156. v.Humanoid.PlatformStand = true
  2157. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2158. end
  2159. end
  2160. x = Instance.new("Sound",char)
  2161. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2162. x.Pitch = PTZ[math.random(1,#PTZ)]
  2163. x.Volume = 1
  2164. wait(0.1)
  2165. x:Play()
  2166. Crater(hed,20)
  2167. for i = 1, 14 do
  2168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2174. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2175. if Debounces.on == false then break end
  2176. wait()
  2177. end
  2178. if Debounces.CanAttack == false then
  2179. Debounces.CanAttack = true
  2180. Debounces.on = false
  2181. Debounces.NoIdl = false
  2182. for i = 1, 20 do
  2183. wait()
  2184. for i,v in pairs(char.Absolution:children()) do
  2185. if v:IsA("Part") or v:IsA("WedgePart") then
  2186. v.Transparency = v.Transparency - 0.05
  2187. end
  2188. end
  2189. end
  2190. end
  2191. end
  2192. end
  2193. end)
  2194. ----------------------------------------------------176349813
  2195. mouse.KeyDown:connect(function(key)
  2196. if key == "b" and char.Mana.Value>80 then
  2197. char.Mana.Value = char.Mana.Value -80
  2198. hum.WalkSpeed = 20
  2199. if Debounces.CanAttack == true then
  2200. Debounces.CanAttack = false
  2201. Debounces.NoIdl = true
  2202. Debounces.on = true
  2203. for i = 1,20 do
  2204. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2205. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2206. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2207. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2208. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2209. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2210. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2211. if Debounces.on == false then break end
  2212. wait()
  2213. end
  2214. wait(1)
  2215. v = Instance.new("Sound")
  2216. v.SoundId = "rbxassetid://181384451"
  2217. v.Parent = char
  2218. v.Looped = false
  2219. v.Pitch = 1.04
  2220. v.Volume = 1.5
  2221. wait(.01)
  2222. v:Play()
  2223.  
  2224. v = Instance.new("Sound")
  2225. v.SoundId = "rbxassetid://138252341"
  2226. v.Parent = char
  2227. v.Looped = false
  2228. v.Pitch = 1.04
  2229. v.Volume = 1.2
  2230. wait(.01)
  2231. v:Play()
  2232. if Daytime == true then
  2233. Daytime = false
  2234. l.TimeOfDay = 24
  2235. else
  2236. Daytime = true
  2237. l.TimeOfDay = 12
  2238. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2239. end
  2240.  
  2241. local Shockwave = function()
  2242. local rng1 = Instance.new("Part", char)
  2243. rng1.Anchored = true
  2244. rng1.BrickColor = BrickColor.new("Institutional white")
  2245. rng1.CanCollide = false
  2246. rng1.FormFactor = 3
  2247. rng1.Name = "Ring"
  2248. rng1.Material = "Neon"
  2249. rng1.Size = Vector3.new(1, 1, 1)
  2250. rng1.Transparency = 0.35
  2251. rng1.TopSurface = 0
  2252. rng1.BottomSurface = 0
  2253. local rngm1 = Instance.new("SpecialMesh", rng)
  2254. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2255. rngm1.Scale = Vector3.new(10, 10, 1)
  2256. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2257. local Wave = Instance.new("Part", game.Workspace)
  2258. Wave.Name = "Shockwave"
  2259. Wave.BrickColor = BrickColor.new("Really red")
  2260. Wave.Size = Vector3.new(1, 1, 1)
  2261. Wave.Shape = "Ball"
  2262. Wave.Name = "Wave"
  2263. Wave.Material = "Neon"
  2264. Wave.CanCollide = false
  2265. Wave.Anchored = true
  2266. Wave.TopSurface = 0
  2267. Wave.BottomSurface = 0
  2268. Wave.Touched:connect(function(hit)
  2269. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2270. local Occlude = true
  2271. local NotOccludes = {
  2272. char.Name;
  2273. "Wings";
  2274. "Scythe";
  2275. "Thingy";
  2276. "Thingy2"; -- put all of the names in a table pls
  2277. }
  2278. for i,v in pairs(NotOccludes) do
  2279. if hit.Parent.Name == v then
  2280. Occlude = false
  2281. end
  2282. end
  2283. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2284. if Occlude then
  2285. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2286. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2287. end
  2288. end
  2289. end)
  2290.  
  2291. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2292.  
  2293. coroutine.wrap(function()
  2294. for i = 1, 20, 0.2 do
  2295. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2296. rng1.Transparency = i/20
  2297. local Wav2 = game.Workspace.Wave:Clone()
  2298. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2299. wait()
  2300. end
  2301. wait()
  2302. rng1:Destroy()
  2303. end)()
  2304.  
  2305. Delay(0, function()
  2306.  
  2307. if Daytime == false then
  2308. for i = 1, 50, 1 do
  2309. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2310. Wave.CFrame = char.Torso.CFrame
  2311. local t = i / 50
  2312. Wave.Transparency = t
  2313. wait()
  2314. end
  2315. else
  2316. for i = 1, 50, 1 do
  2317. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2318. Wave.CFrame = char.Torso.CFrame
  2319. local t = i / 50
  2320. Wave.Transparency = t
  2321. wait()
  2322. end
  2323. end
  2324. Wave:Destroy()
  2325. end)
  2326. Delay(0, function()
  2327. while wait() do
  2328. if Wave ~= nil then
  2329. Wave.CFrame = char.Torso.CFrame
  2330. else
  2331. break
  2332. end
  2333. end
  2334. end)
  2335. end
  2336. Shockwave()
  2337. for i = 1, 15 do
  2338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2344. if Debounces.on == false then break end
  2345. wait()
  2346. end
  2347. for i = 1, 15 do
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2354. if Debounces.on == false then break end
  2355. wait()
  2356. end
  2357. for i = 1, 15 do
  2358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2361. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2363. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2364. if Debounces.on == false then break end
  2365. wait()
  2366. end
  2367. for i = 1, 15 do
  2368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2374. if Debounces.on == false then break end
  2375. wait()
  2376. end
  2377. for i = 1, 15 do
  2378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2384. if Debounces.on == false then break end
  2385. wait()
  2386. end
  2387. for i = 1, 15 do
  2388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2394. if Debounces.on == false then break end
  2395. wait()
  2396. end
  2397. wait(1.4)
  2398. Debounces.NoIdl = false
  2399. hum.WalkSpeed = 50
  2400. Debounces.on = false
  2401. wait()
  2402. if Debounces.CanAttack == false then
  2403. Debounces.CanAttack = true
  2404. v:Destroy()
  2405. end
  2406. char.Mana.Value = char.Mana.Value + 1000
  2407. wait(4)
  2408. end
  2409. end
  2410. end)
  2411. ----------------------------------------------------
  2412. mouse.KeyDown:connect(function(key)
  2413. if key == "m" and char.Mana.Value> 60 then
  2414. char.Mana.Value = char.Mana.Value-60
  2415. hum.WalkSpeed = 0
  2416. if Debounces.CanAttack == true then
  2417. Debounces.CanAttack = false
  2418. Debounces.on = true
  2419. Debounces.NoIdl = true
  2420. x = Instance.new("Sound",char)
  2421. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2422. x.Looped = false
  2423. x.Pitch = 1.1
  2424. x.Volume = 1
  2425. x:Play()
  2426. x2 = Instance.new("Sound",char)
  2427. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2428. x2.Looped = false
  2429. x2.Pitch = .7
  2430. x2.Volume = 1
  2431. wait(.1)
  2432. x:Play()
  2433. x2:Play()
  2434. for i = 1, 20 do
  2435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2441. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2442. if Debounces.on == false then break end
  2443. wait()
  2444. x:Destroy()
  2445. x2:Destroy()
  2446. end
  2447. wait(1)
  2448. local rng = Instance.new("Part", char)
  2449. rng.Anchored = true
  2450. rng.BrickColor = BrickColor.new("Really red")
  2451. rng.CanCollide = false
  2452. rng.FormFactor = 3
  2453. rng.Name = "Ring"
  2454. rng.Size = Vector3.new(1, 1, 1)
  2455. rng.Transparency = 0.35
  2456. rng.TopSurface = 0
  2457. rng.BottomSurface = 0
  2458. rng.Position = torso.Position - Vector3.new(0,2,0)
  2459. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2460. local rngm = Instance.new("SpecialMesh", rng)
  2461. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2462. rngm.Scale = Vector3.new(1, 1, 2)
  2463. x = Instance.new("Sound",char)
  2464. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2465. x.Looped = false
  2466. x.Pitch = .7
  2467. x.Volume = 1
  2468. x:Play()
  2469. coroutine.wrap(function()
  2470. for i = 1, 60, 2 do
  2471. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2472. rng.Transparency = i/60
  2473. wait()
  2474. end
  2475. wait()
  2476. rng:Destroy()
  2477. end)()
  2478. hum.WalkSpeed = 50
  2479. BV = Instance.new("BodyVelocity", torso)
  2480. BV.maxForce = Vector3.new(0,200000,0)
  2481. BV.P = 100000
  2482. BV.velocity = Vector3.new(0,800,0)
  2483. for i = 1, 20 do
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2486. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2490. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2491. if Debounces.on == false then break end
  2492. wait()
  2493. end
  2494. x:Destroy()
  2495. BV:Destroy()
  2496. for i = 1, 30 do
  2497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2503. if Debounces.on == false then break end
  2504. wait()
  2505. end
  2506. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2507. for i = 1, 30 do
  2508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2514. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2515. if Debounces.on == false then break end
  2516. wait()
  2517. end
  2518. end
  2519. Debounces.on = false
  2520. Debounces.NoIdl = false
  2521. local ry,ht,ps=nil,nil,nil
  2522. while ht==nil do
  2523. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2524. wait()
  2525. end
  2526. z = Instance.new("Sound",char)
  2527. z.SoundId = "rbxassetid://142070127"
  2528. z.Volume = 1
  2529. wait(.1)
  2530. z:Play()
  2531. Landing()
  2532. hum.WalkSpeed = 50
  2533. if Debounces.CanAttack == false then
  2534. Debounces.CanAttack = true
  2535. end
  2536. end
  2537. end
  2538. end)
  2539. ----------------------------------------------------
  2540. Grab = false
  2541. mouse.KeyDown:connect(function(key)
  2542. if key == "z" then
  2543. larm.BrickColor = BrickColor.new("Bright red")
  2544. rarm.BrickColor = BrickColor.new("Bright red")
  2545. Debounces.on = true
  2546. Debounces.NoIdl = true
  2547. if Grab == false then
  2548. gp = nil
  2549. con1=larm.Touched:connect(function(hit) -- this is grab
  2550. ht = hit.Parent
  2551. hum1=ht:FindFirstChild('Humanoid')
  2552. if hum1 ~= nil then
  2553. hum1.PlatformStand=true
  2554. gp = ht
  2555. Grab = true
  2556. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2557. asd.Parent = larm
  2558. asd.Name = "asd"
  2559. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2560. elseif hum1 == nil then
  2561. con1:disconnect()
  2562. wait() return
  2563. end
  2564. end)
  2565. for i = 1, 18 do
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2572. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2573. if Debounces.on == false then break end
  2574. wait()
  2575. end
  2576. con1:disconnect()
  2577. Debounces.on = false
  2578. Debounces.NoIdl = false
  2579. elseif Grab == true then
  2580. Grab = false
  2581. for i = 1, 20 do
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2588. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2589. if Debounces.on == false then end
  2590. wait()
  2591. end
  2592. if gp ~= nil then
  2593. for i,v in pairs(larm:GetChildren()) do
  2594. if v.Name == "asd" and v:IsA("Weld") then
  2595. v:Remove()
  2596. end
  2597. end
  2598. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2599. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2600. bv.P = 125000
  2601. bv.velocity = char.Head.CFrame.lookVector * 200
  2602. for i = 1, 12 do
  2603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2604. if Debounces.on == false then end
  2605. wait()
  2606. end
  2607. ht=nil
  2608. Spawn(function()
  2609. wait(0.5)
  2610. bv:Destroy()
  2611. end)
  2612. Debounces.on = false
  2613. Debounces.NoIdl = false
  2614. elseif ht == nil then wait()
  2615. Grab = false
  2616. Debounces.on = false
  2617. Debounces.NoIdl = false
  2618. end
  2619. end
  2620. end
  2621. end)
  2622. ----------------------------------------------------
  2623. mouse.KeyDown:connect(function(key)
  2624. if string.byte(key) == 52 then
  2625. char.Humanoid.WalkSpeed = 21
  2626. end
  2627. end)
  2628. mouse.KeyUp:connect(function(key)
  2629. if string.byte(key) == 52 then
  2630. char.Humanoid.WalkSpeed = 50
  2631. end
  2632. end)
  2633. ----------------------------------------------------
  2634. local animpose = "Idle"
  2635. local lastanimpose = "Idle"
  2636. local sine = 0
  2637. local change = 1
  2638. local val = 0
  2639. local ffing = false
  2640. ----------------------------------------------------
  2641. game:GetService("RunService").RenderStepped:connect(function()
  2642. if char.Humanoid.Jump == true then
  2643. jump = true
  2644. else
  2645. jump = false
  2646. end
  2647. char.Humanoid.FreeFalling:connect(function(f)
  2648. if f then
  2649. ffing = true
  2650. else
  2651. ffing = false
  2652. end
  2653. end)
  2654. sine = sine + change
  2655. if jumpn == true then
  2656. animpose = "Jumping"
  2657. elseif ffing == true then
  2658. animpose = "Freefalling"
  2659. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2660. animpose = "Idle"
  2661. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2662. animpose = "Walking"
  2663. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2664. animpose = "Running"
  2665. end
  2666. if animpose ~= lastanimpose then
  2667. sine = 0
  2668. if Debounces.NoIdl == false then
  2669. if animpose == "Idle" then
  2670. for i = 1, 2 do
  2671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2677. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2678. end
  2679. elseif animpose == "Walking" then
  2680. for i = 1, 2 do
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2687. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2688. end
  2689. elseif animpose == "Running" then
  2690. for i = 1, 2 do
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2697. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2698. end
  2699. wait()
  2700. end
  2701. else
  2702. end
  2703. end
  2704. lastanimpose = animpose
  2705. if Debounces.NoIdl == false then
  2706. if animpose == "Idle" then
  2707. if stanceToggle == "Normal" then
  2708. change = 0.5
  2709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2715. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2716. elseif stanceToggle == "Sitting" then
  2717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2723. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2724. end
  2725. elseif animpose == "Walking" then
  2726. if stanceToggle == "Normal" then
  2727. change = 1
  2728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2734. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2735. end
  2736. elseif animpose == "Running" then
  2737. change = 1
  2738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2744. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2745. end
  2746. end
  2747. if animpose == "Walking" then
  2748. if footsteps == false then
  2749. x:Play()
  2750. footsteps = true
  2751. end
  2752. x.Pitch = 1.1
  2753. elseif animpose == "Idle" then
  2754. x:Stop()
  2755. footsteps = false
  2756. elseif animpose == "Running" then
  2757. x.Pitch = 1.2
  2758. if footsteps == false then
  2759. x:Play()
  2760. footsteps = true
  2761. end
  2762. end
  2763. end)
  2764. p.Chatted:connect(function(msg)
  2765. if msg == TitanBet.."loadsong" then
  2766. z = Instance.new("Sound", char)
  2767. z.SoundId = "rbxassetid://306826153"--242463565
  2768. z.Name = "Music"
  2769. z.Looped = true
  2770. z.Volume = 1
  2771. z.Pitch = 1
  2772. wait()
  2773. if p.Name == "PointCoded" or "nguyenjimbo" then
  2774. z:Play()
  2775. else
  2776. print("Not Point Coded = no music")
  2777. end
  2778. end
  2779.  
  2780. end)
  2781.  
  2782. p.Chatted:connect(function(msg)
  2783. if msg == TitanBet.."stopsong" then
  2784. char.Music:remove()
  2785. end
  2786.  
  2787. end)
  2788.  
  2789. while true do
  2790. local pe = char:GetChildren()
  2791. pe.Locked = true
  2792. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2793. if char.Mana.Value>49999 then
  2794. char.Mana.Value = 49999
  2795. end
  2796. char.Mana.Value = char.Mana.Value + 1
  2797. local pe = char:GetChildren()
  2798. hum.MaxHealth = 5000000
  2799. hum.Health = 5000000
  2800. pe.Locked = true
  2801. wait(0.000000000000000000000000001)
  2802. end
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