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- local cryptedmemorys = Instance.new("Model")
- local model = Instance.new("Model", cryptedmemorys)
- local text = Instance.new("Part")
- local surfacegui = Instance.new("SurfaceGui")
- local label = Instance.new("TextLabel")
- local part = Instance.new("Part")
- local part_2 = Instance.new("Part")
- local part_3 = Instance.new("Part")
- local thumbnailcamera = Instance.new("Camera")
- cryptedmemorys.Name = "CryptedMemorys"
- cryptedmemorys.Parent = workspace
- text.Anchored = true
- text.Size = Vector3.new(9.4, 5.4, 0.2)
- text.Color = Color3.new(0.972549, 0.972549, 0.972549)
- text.Material = Enum.Material.Marble
- text.Orientation = Vector3.new(0, 180, 0)
- text.Name = "Text"
- text.BrickColor = BrickColor.new("Institutional white")
- text.Transparency = 1
- text.Parent = model
- text.CFrame = CFrame.new(-32.5, 5.9, -29.7) * CFrame.Angles(-3.142, 0, -3.142)
- surfacegui.Active = false
- surfacegui.Name = "SurfaceGUI"
- surfacegui.CanvasSize = Vector2.new(245, 145)
- surfacegui.Parent = text
- label.TextWrapped = true
- label.Name = "Label"
- label.BackgroundColor3 = Color3.new(1, 1, 1)
- label.BackgroundTransparency = 1
- label.TextSize = 38
- label.Font = Enum.Font.SourceSansLight
- label.Size = UDim2.new(1, 0, 1, 0)
- label.Text = "ALL HAIL CRYPTEDMEMORYS"
- label.TextColor3 = Color3.new(1, 1, 1)
- label.Parent = surfacegui
- part.Size = Vector3.new(9.3, 5.8, 2)
- part.Orientation = Vector3.new(0, -180, 0)
- part.Material = Enum.Material.Marble
- part.Color = Color3.new(0.972549, 0.972549, 0.972549)
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.TopSurface = Enum.SurfaceType.Smooth
- part.BrickColor = BrickColor.new("Institutional white")
- part.Parent = model
- part.CFrame = CFrame.new(-32.5, 6.1, -30.6) * CFrame.Angles(-3.142, 0, -3.142)
- part_2.Anchored = true
- part_2.Size = Vector3.new(9.8, 0.2, 2.8)
- part_2.Orientation = Vector3.new(0, 180, 0)
- part_2.Material = Enum.Material.Grass
- part_2.BottomSurface = Enum.SurfaceType.Smooth
- part_2.BrickColor = BrickColor.new("Artichoke")
- part_2.TopSurface = Enum.SurfaceType.Smooth
- part_2.Color = Color3.new(0.541176, 0.670588, 0.521569)
- part_2.Parent = cryptedmemorys
- part_2.CFrame = CFrame.new(-32.5, 3.12, -30.6) * CFrame.Angles(-3.142, 0, -3.142)
- part_3.Anchored = true
- part_3.Size = Vector3.new(10.2, 2.2, 3.2)
- part_3.BottomSurface = Enum.SurfaceType.Smooth
- part_3.Material = Enum.Material.Brick
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.Orientation = Vector3.new(0, 180, 0)
- part_3.Parent = cryptedmemorys
- part_3.CFrame = CFrame.new(-32.5, 2.1, -30.6) * CFrame.Angles(-3.142, 0, -3.142)
- thumbnailcamera.FieldOfView = 40
- thumbnailcamera.Name = "ThumbnailCamera"
- thumbnailcamera.Focus = CFrame.new(-5.279, 6.507, -23.991)
- thumbnailcamera.CFrame = CFrame.new(-5.293, 6.809, -25.968) * CFrame.Angles(-2.99, -0.007, -3.141)
- thumbnailcamera.Parent = cryptedmemorys
- local cryptedmemorys = Instance.new("Model")
- local part = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local part_2 = Instance.new("Part")
- local mesh_2 = Instance.new("SpecialMesh")
- local part_3 = Instance.new("Part")
- local mesh_3 = Instance.new("SpecialMesh")
- local part_4 = Instance.new("Part")
- local part_5 = Instance.new("Part")
- local part_6 = Instance.new("Part")
- local part_7 = Instance.new("Part")
- local part_8 = Instance.new("Part")
- local mesh_4 = Instance.new("SpecialMesh")
- local part_9 = Instance.new("Part")
- local mesh_5 = Instance.new("SpecialMesh")
- local part_10 = Instance.new("Part")
- local part_11 = Instance.new("Part")
- local part_12 = Instance.new("Part")
- local mesh_6 = Instance.new("SpecialMesh")
- local part_13 = Instance.new("Part")
- local mesh_7 = Instance.new("SpecialMesh")
- local part_14 = Instance.new("Part")
- local mesh_8 = Instance.new("SpecialMesh")
- local part_15 = Instance.new("Part")
- local part_16 = Instance.new("Part")
- cryptedmemorys.Name = "CryptedMemorys"
- cryptedmemorys.Parent = workspace
- part.Anchored = true
- part.Size = Vector3.new(0.53, 25.44, 27.03)
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.Orientation = Vector3.new(17.02, -90, 90)
- part.Material = Enum.Material.SmoothPlastic
- part.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part.BrickColor = BrickColor.new("White")
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Transparency = 0.7
- part.Parent = cryptedmemorys
- part.CFrame = CFrame.new(-45.13, 24.762, -21.398) * CFrame.Angles(1.571, -1.274, 3.142)
- mesh.MeshType = Enum.MeshType.Wedge
- mesh.Parent = part
- part_2.Anchored = true
- part_2.Size = Vector3.new(0.53, 25.44, 27.03)
- part_2.BottomSurface = Enum.SurfaceType.Smooth
- part_2.Orientation = Vector3.new(17.02, 180, -90)
- part_2.Material = Enum.Material.SmoothPlastic
- part_2.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_2.BrickColor = BrickColor.new("White")
- part_2.TopSurface = Enum.SurfaceType.Smooth
- part_2.Transparency = 0.7
- part_2.Parent = cryptedmemorys
- part_2.CFrame = CFrame.new(-45.13, 24.762, -21.398) * CFrame.Angles(2.845, 0, 1.571)
- mesh_2.MeshType = Enum.MeshType.Wedge
- mesh_2.Parent = part_2
- part_3.Anchored = true
- part_3.Size = Vector3.new(0.53, 25.44, 27.03)
- part_3.BottomSurface = Enum.SurfaceType.Smooth
- part_3.Orientation = Vector3.new(17.02, -90, -90)
- part_3.Material = Enum.Material.SmoothPlastic
- part_3.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_3.BrickColor = BrickColor.new("White")
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.Transparency = 0.7
- part_3.Parent = cryptedmemorys
- part_3.CFrame = CFrame.new(-45.13, 24.762, 5) * CFrame.Angles(1.571, -1.274, 0)
- mesh_3.MeshType = Enum.MeshType.Wedge
- mesh_3.Parent = part_3
- part_4.Anchored = true
- part_4.Size = Vector3.new(0.53, 1.06, 51.94)
- part_4.Material = Enum.Material.SmoothPlastic
- part_4.BrickColor = BrickColor.new("Black")
- part_4.BottomSurface = Enum.SurfaceType.Smooth
- part_4.TopSurface = Enum.SurfaceType.Smooth
- part_4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_4.Parent = cryptedmemorys
- part_4.CFrame = CFrame.new(-5.645, 20.647, -8.25)
- part_5.Anchored = true
- part_5.Size = Vector3.new(27.56, 0.53, 1.06)
- part_5.Orientation = Vector3.new(0, 0, 17.02)
- part_5.Material = Enum.Material.SmoothPlastic
- part_5.BottomSurface = Enum.SurfaceType.Smooth
- part_5.BrickColor = BrickColor.new("Black")
- part_5.TopSurface = Enum.SurfaceType.Smooth
- part_5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_5.Parent = cryptedmemorys
- part_5.CFrame = CFrame.new(-44.978, 24.84, -8.25) * CFrame.Angles(0, 0, 0.297)
- part_6.Anchored = true
- part_6.Size = Vector3.new(0.53, 1.06, 51.94)
- part_6.Material = Enum.Material.SmoothPlastic
- part_6.BrickColor = BrickColor.new("Black")
- part_6.BottomSurface = Enum.SurfaceType.Smooth
- part_6.TopSurface = Enum.SurfaceType.Smooth
- part_6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_6.Parent = cryptedmemorys
- part_6.CFrame = CFrame.new(-58.115, 20.647, -8.25)
- part_7.Anchored = true
- part_7.Size = Vector3.new(27.56, 0.53, 1.06)
- part_7.Orientation = Vector3.new(0, -90, 17.02)
- part_7.Material = Enum.Material.SmoothPlastic
- part_7.BottomSurface = Enum.SurfaceType.Smooth
- part_7.BrickColor = BrickColor.new("Black")
- part_7.TopSurface = Enum.SurfaceType.Smooth
- part_7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_7.Parent = cryptedmemorys
- part_7.CFrame = CFrame.new(-31.88, 24.84, -21.349) * CFrame.Angles(-0.297, -1.571, 0)
- part_8.Anchored = true
- part_8.Size = Vector3.new(0.53, 25.44, 27.03)
- part_8.BottomSurface = Enum.SurfaceType.Smooth
- part_8.Orientation = Vector3.new(17.02, -180, 90)
- part_8.Material = Enum.Material.SmoothPlastic
- part_8.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_8.BrickColor = BrickColor.new("White")
- part_8.TopSurface = Enum.SurfaceType.Smooth
- part_8.Transparency = 0.7
- part_8.Parent = cryptedmemorys
- part_8.CFrame = CFrame.new(-18.63, 24.762, -21.398) * CFrame.Angles(2.845, 0, -1.571)
- mesh_4.MeshType = Enum.MeshType.Wedge
- mesh_4.Parent = part_8
- part_9.Anchored = true
- part_9.Size = Vector3.new(0.53, 25.44, 27.03)
- part_9.BottomSurface = Enum.SurfaceType.Smooth
- part_9.Orientation = Vector3.new(17.02, 90, -90)
- part_9.Material = Enum.Material.SmoothPlastic
- part_9.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_9.BrickColor = BrickColor.new("White")
- part_9.TopSurface = Enum.SurfaceType.Smooth
- part_9.Transparency = 0.7
- part_9.Parent = cryptedmemorys
- part_9.CFrame = CFrame.new(-18.63, 24.762, -21.398) * CFrame.Angles(1.571, 1.274, 3.142)
- mesh_5.MeshType = Enum.MeshType.Wedge
- mesh_5.Parent = part_9
- part_10.Anchored = true
- part_10.Size = Vector3.new(27.56, 0.53, 1.06)
- part_10.Orientation = Vector3.new(0, 180, 17.02)
- part_10.Material = Enum.Material.SmoothPlastic
- part_10.BottomSurface = Enum.SurfaceType.Smooth
- part_10.BrickColor = BrickColor.new("Black")
- part_10.TopSurface = Enum.SurfaceType.Smooth
- part_10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_10.Parent = cryptedmemorys
- part_10.CFrame = CFrame.new(-18.781, 24.84, -8.25) * CFrame.Angles(-3.142, 0, -2.845)
- part_11.Anchored = true
- part_11.Size = Vector3.new(53, 1.06, 0.53)
- part_11.Material = Enum.Material.SmoothPlastic
- part_11.BrickColor = BrickColor.new("Black")
- part_11.BottomSurface = Enum.SurfaceType.Smooth
- part_11.TopSurface = Enum.SurfaceType.Smooth
- part_11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_11.Parent = cryptedmemorys
- part_11.CFrame = CFrame.new(-31.88, 20.647, -34.485)
- part_12.Anchored = true
- part_12.Size = Vector3.new(0.53, 25.44, 27.03)
- part_12.BottomSurface = Enum.SurfaceType.Smooth
- part_12.Orientation = Vector3.new(17.02, 0, 90)
- part_12.Material = Enum.Material.SmoothPlastic
- part_12.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_12.BrickColor = BrickColor.new("White")
- part_12.TopSurface = Enum.SurfaceType.Smooth
- part_12.Transparency = 0.7
- part_12.Parent = cryptedmemorys
- part_12.CFrame = CFrame.new(-45.13, 24.762, 5.102) * CFrame.Angles(0.297, 0, 1.571)
- mesh_6.MeshType = Enum.MeshType.Wedge
- mesh_6.Parent = part_12
- part_13.Anchored = true
- part_13.Size = Vector3.new(0.53, 25.44, 27.03)
- part_13.BottomSurface = Enum.SurfaceType.Smooth
- part_13.Orientation = Vector3.new(17.02, 90, 90)
- part_13.Material = Enum.Material.SmoothPlastic
- part_13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_13.BrickColor = BrickColor.new("White")
- part_13.TopSurface = Enum.SurfaceType.Smooth
- part_13.Transparency = 0.7
- part_13.Parent = cryptedmemorys
- part_13.CFrame = CFrame.new(-18.63, 24.762, 5) * CFrame.Angles(1.571, 1.274, 0)
- mesh_7.MeshType = Enum.MeshType.Wedge
- mesh_7.Parent = part_13
- part_14.Anchored = true
- part_14.Size = Vector3.new(0.53, 25.44, 27.03)
- part_14.BottomSurface = Enum.SurfaceType.Smooth
- part_14.Orientation = Vector3.new(17.02, 0, -90)
- part_14.Material = Enum.Material.SmoothPlastic
- part_14.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_14.BrickColor = BrickColor.new("White")
- part_14.TopSurface = Enum.SurfaceType.Smooth
- part_14.Transparency = 0.7
- part_14.Parent = cryptedmemorys
- part_14.CFrame = CFrame.new(-18.63, 24.762, 5.102) * CFrame.Angles(0.297, 0, -1.571)
- mesh_8.MeshType = Enum.MeshType.Wedge
- mesh_8.Parent = part_14
- part_15.Anchored = true
- part_15.Size = Vector3.new(27.56, 0.53, 1.06)
- part_15.Orientation = Vector3.new(0, 90, 17.02)
- part_15.Material = Enum.Material.SmoothPlastic
- part_15.BottomSurface = Enum.SurfaceType.Smooth
- part_15.BrickColor = BrickColor.new("Black")
- part_15.TopSurface = Enum.SurfaceType.Smooth
- part_15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_15.Parent = cryptedmemorys
- part_15.CFrame = CFrame.new(-31.88, 24.84, 4.849) * CFrame.Angles(0.297, 1.571, 0)
- part_16.Anchored = true
- part_16.Size = Vector3.new(53, 1.06, 0.53)
- part_16.Material = Enum.Material.SmoothPlastic
- part_16.BrickColor = BrickColor.new("Black")
- part_16.BottomSurface = Enum.SurfaceType.Smooth
- part_16.TopSurface = Enum.SurfaceType.Smooth
- part_16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_16.Parent = cryptedmemorys
- part_16.CFrame = CFrame.new(-31.88, 20.647, 17.985)
- local part = Instance.new("Part")
- part.Anchored = true
- part.Shape = Enum.PartType.Cylinder
- part.Size = Vector3.new(21.85, 5, 5)
- part.Orientation = Vector3.new(0, 0, 90)
- part.Material = Enum.Material.Marble
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.BrickColor = BrickColor.new("Mid gray")
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Color = Color3.new(0.803922, 0.803922, 0.803922)
- part.Parent = workspace
- part.CFrame = CFrame.new(-8, 9.525, 15.2) * CFrame.Angles(0, 0, 1.571)
- local part = Instance.new("Part")
- part.Anchored = true
- part.Size = Vector3.new(50, 1, 50)
- part.Material = Enum.Material.Marble
- part.BrickColor = BrickColor.new("Institutional white")
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Color = Color3.new(0.972549, 0.972549, 0.972549)
- part.Parent = workspace
- part.CFrame = CFrame.new(-32.5, 0.5, -8.1)
- local part = Instance.new("Part")
- part.Anchored = true
- part.Shape = Enum.PartType.Cylinder
- part.Size = Vector3.new(21.85, 5, 5)
- part.Orientation = Vector3.new(0, 0, 90)
- part.Material = Enum.Material.Marble
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.BrickColor = BrickColor.new("Mid gray")
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Color = Color3.new(0.803922, 0.803922, 0.803922)
- part.Parent = workspace
- part.CFrame = CFrame.new(-57, 9.525, 15.2) * CFrame.Angles(0, 0, 1.571)
- local part = Instance.new("Part")
- part.Anchored = true
- part.Shape = Enum.PartType.Cylinder
- part.Size = Vector3.new(21.85, 5, 5)
- part.Orientation = Vector3.new(0, 0, 90)
- part.Material = Enum.Material.Marble
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.BrickColor = BrickColor.new("Mid gray")
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Color = Color3.new(0.803922, 0.803922, 0.803922)
- part.Parent = workspace
- part.CFrame = CFrame.new(-57, 9.525, -32.5) * CFrame.Angles(0, 0, 1.571)
- local part = Instance.new("Part")
- part.Anchored = true
- part.Shape = Enum.PartType.Cylinder
- part.Size = Vector3.new(21.85, 5, 5)
- part.Orientation = Vector3.new(0, 0, 90)
- part.Material = Enum.Material.Marble
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.BrickColor = BrickColor.new("Mid gray")
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Color = Color3.new(0.803922, 0.803922, 0.803922)
- part.Parent = workspace
- part.CFrame = CFrame.new(-8, 9.525, -32.5) * CFrame.Angles(0, 0, 1.571)
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