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ArcDesLHK

Psyburst

Feb 15th, 2023 (edited)
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  1. Psyburst Seeker of Truth Albert
  2. Level 8 Scale 1 FIRE Psychic/Pendulum/Effect
  3. 2500/2500
  4. While you control an Equilibrium Monster Card, banish any monster destroyed by battle with "Psyburst" monsters you control.
  5. ----
  6. Cannot be Special Summoned, except by Pendulum or Equilibrium Summon. Banish any monster destroyed by battle with this card. You can only use each of the following effects of "Psyburst Seeker of Truth Albert" once per turn. If this card is Special Summoned: You can add 1 "Psyburst" Equilibrium Monster from your Deck to your hand. You can target up to 3 cards in either GY; place this card from your Monster Zone to the Pendulum Zone, and if you do, banish those cards, then this card's Pendulum Scale becomes 9 until the end of this turn.
  7.  
  8. Distorted Psyburst Seeker Albert
  9. Level 8 E-Scale 8 {Continuous} FIRE Psychic/Equilibrium/Effect
  10. 2600/2600
  11. While you control a Pendulum Monster Card, any card sent to the GY, except from the field, is banished instead.
  12. ----
  13. Cannot be Special Summoned, except by Pendulum or Equilibrium Summon. Monsters your opponent controls lose 100 ATK for each of their banished cards. You can only use each of the following effects of "Distorted Psyburst Seeker Albert" once per turn. If this card is Special Summoned: You can add 1 "Psyburst" Pendulum Monster from your Deck to your hand. If this card in the Monster Zone is destroyed: You can Set this card in your Equilibrium Zone.
  14.  
  15. Psyburst Scientist
  16. Level 3 E-Scale 8 {Continuous} FIRE Psychic/Equilibrium/Effect
  17. 1300/1200
  18. If a Psychic monster is Equilibrium Summoned to your field: Target 1 face-up monster your opponent controls; it loses ATK equal to the ATK of the Equilibrium Summoned monster, until the end of this turn (even if this card leaves the field).
  19. ----
  20. If you control a "Psyburst" monster, you can Special Summon this card (from your hand). You can only Special Summon "Psyburst Scientist" once per turn this way. Once per turn: You can banish this card until your next Standby Phase.
  21.  
  22. Psyburst Analyst
  23. Level 4 E-Scale 8 {Continuous} FIRE Psychic/Equilibrium/Effect
  24. 1700/1200
  25. If a Psychic monster is Equilibrium Summoned to your field: Target 1 face-up monster your opponent controls; this turn, banish it when it leaves the field (even if this card leaves the field).
  26. ----
  27. During your Main Phase, you can Normal Summon 1 "Psyburst" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can banish this card until your next Standby Phase.
  28.  
  29. Psyburst Expert
  30. Level 5 E-Scale 8 {Continuous} FIRE Psychic/Equilibrium/Effect
  31. 2200/1600
  32. If a Psychic monster is Equilibrium Summoned to your field: It gains ATK equal to its DEF, until the end of this turn (even if this card leaves the field).
  33. ----
  34. If you control a "Psyburst" card in your Pendulum Zone, you can Special Summon this card (from your hand). You can only Special Summon "Psyburst Expert" once per turn this way. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card in the Monster Zone is destroyed: You can Set this card in your Equilibrium Zone.
  35.  
  36. Psyburst Researcher
  37. Level 6 E-Scale 8 {Continuous} FIRE Psychic/Equilibrium/Effect
  38. 2200/2600
  39. If a Psychic monster is Equilibrium Summoned to your field: You can draw 2 cards, then banish 1 card from your hand.
  40. ----
  41. If you have a face-up "Psyburst" Pendulum or Equilibrium Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Psyburst Expert" once per turn this way. Once per turn: You can target 1 Spell/Trap your opponent controls; destroy it. If this card in the Monster Zone is destroyed: You can Set this card in your Equilibrium Zone.
  42.  
  43. Psyburst Guru
  44. Level 4 Scale 7 FIRE Psychic/Pendulum/Effect
  45. 1800/1800
  46. You can target 1 of your banished "Psyburst" cards, except "Psyburst Guru"; add it to your hand, then banish this card from your Pendulum Zone. You can only use this effect of "Psyburst Guru" once per turn.
  47. ----
  48. Once per turn: You can banish this card until your next Standby Phase. You can only use each of the following effects of "Psyburst Guru" once per turn. If this card is Normal or Special Summoned: You can add 1 "Psyburst" Equilibrium Monster from your Deck to your hand. If this card in your Monster Zone is banished: You can Special Summon 1 "Psyburst" Equilibrium Monster from your hand.
  49.  
  50. Psyburst Esper
  51. Level 3 Scale 7 FIRE Psychic/Pendulum/Effect
  52. 1100/1200
  53. You can target 1 of your banished "Psyburst" monsters, except "Psyburst Esper"; Special Summon that target, then banish this card from your Pendulum Zone. You can only use this effect of "Psyburst Esper" once per turn.
  54. ----
  55. When this card is Normal Summoned: You can Special Summon 1 "Psyburst" monster from your hand. If this card in your Pendulum Zone is banished: You can add 1 "Psyburst" Equilibrium Monster from your Deck to your hand. You can only use this effect of "Psyburst Esper" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
  56.  
  57. Psyburst Mental
  58. Level 2 Scale 1 FIRE Psychic/Pendulum/Effect
  59. 500/1900
  60. If a "Psyburst" monster(s) is Pendulum Summoned to your field: Target 1 of them and 1 face-up monster your opponent controls; banish them until the End Phase.
  61. ----
  62. You can reveal 1 "Psyburst" Equilibrium Monster in your hand; Special Summon this card from your hand. You can only use this effect of "Psyburst Mental" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
  63.  
  64. Psyburst Cerebral
  65. Level 5 Scale 1 FIRE Psychic/Pendulum/Effect
  66. 1900/1300
  67. If a "Psyburst" monster(s) is Pendulum Summoned to your field: Target 1 of them and 1 face-up monster your opponent controls; banish them until the End Phase.
  68. ----
  69. If you have a face-up "Psyburst" Pendulum or Equilibrium Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Psyburst Cerebral" once per turn this way. Once per turn: You can target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.
  70.  
  71. Psyburst Vortex
  72. Normal Spell
  73. Special Summon 1 Level 6 or lower "Psyburst" monster from your hand, then if you do not control a Psychic "Albert" Monster Card, you can activate 1 of the following effects.
  74. ● Place 1 "Psyburst Seeker of Truth Albert" from your Deck in your Pendulum Zone.
  75. ● Place 1 "Distorted Psyburst Seeker Albert" from your Deck in your Equilibrium Zone.
  76. You can only activate 1 "Psyburst Vortex" per turn.
  77.  
  78. Psyburst Distortion
  79. Field Spell
  80. All "Psyburst" Pendulum Monsters you control gain 200 ATK for each of your banished monsters. All "Psyburst" Equilibrium Monsters you control gain 200 ATK for each of your banished Spells/Traps. You can target 1 other face-up card you control; banish it, and if you do, Special Summon 1 Psychic "Albert" monster from your Deck. You can only use this effect of "Psyburst Distortion" once per turn.
  81.  
  82. Psyburst Falsification
  83. Normal Trap
  84. Target 1 Psychic monster you control and 2 cards your opponent controls; banish them. If a "Psyburst" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. If this card is banished: You can activate this effect; this turn, any card sent to the GY is banished instead. You can only activate 1 "Psyburst Falsification" per turn.
  85.  
  86. Psyburst Absurdity
  87. Normal Trap
  88. Target 1 of your "Psyburst" Monster Cards that is banished, in your Pendulum Zone or Equilibrium Zone; Special Summon that target. If a "Psyburst" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. If this card is banished: You can activate this effect; this turn, any card sent to the GY is banished instead. You can only activate 1 "Psyburst Absurdity" per turn.
  89.  
  90. Psyburst Rewrite
  91. Counter Trap
  92. When a Spell/Trap Card, or monster effect, is activated while you control a Psychic "Albert" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Psyburst Rewrite" per turn.
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