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- function FUNCTION(a)
- if (a.className == "Part") or (a.className == "Seat") or (a.className == "VehicleSeat") or (a.className == "SpawnLocation") or (a.className == "WedgePart") or (a.className == "CornerWedgePart") or (a.className == "TrussPart") then
- a.Locked = false
- end
- local b = a:GetChildren()
- for i=1,#b do
- FUNCTION(b[i])
- end
- end
- FUNCTION(game.Workspace)
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