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lista completa RCON

May 30th, 2021
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  1. lista completa RCON
  2.  
  3. cg_hudObjectiveMinAlpha "1"
  4. cg_hudObjectiveMinHeight "-70"
  5. cg_hudStanceHintPrints "1"
  6. cg_lagometer "0"
  7. cg_marks "1"
  8. cg_noTaunt "0"
  9. cg_noVoiceChats "0"
  10. cg_noVoiceText "0"
  11. cg_predictItems "1"
  12. cg_railTrailTime "400"
  13. cg_scoreboardScrollStep "3"
  14. cg_selectedPlayer "0"
  15. cg_shadows "0"
  16. cg_skybox "1"
  17. cg_stereoSeparation "0.4"
  18. cg_subtitleMinTime "3"
  19. cg_subtitles "1"
  20. cg_subtitleWidth "80"
  21. cg_teamChatsOnly "0"
  22. cg_viewsize "100"
  23. cg_voiceSpriteTime "6000"
  24. cg_weaponCycleDelay "0"
  25. cl_allowDownload "0"
  26. cl_anglespeedkey "1.5"
  27. cl_anonymous "0"
  28. cl_avidemo "0"
  29. cl_bypassMouseInput "0"
  30. cl_conXOffset "0"
  31. cl_debugMove "0"
  32. cl_forceavidemo "0"
  33. cl_freelook "1"
  34. cl_freezeDemo "0"
  35. cl_goStandJumpTime "0"
  36. cl_ingame "0"
  37. cl_language "0"
  38. cl_languagesavailable "1"
  39. cl_languagetranslate "1"
  40. cl_languagewarnings "0"
  41. cl_languagewarningsaserrors "0"
  42. cl_maxpackets "30"
  43. cl_maxPing "800"
  44. cl_motd "1"
  45. cl_motdString ""
  46. cl_mouseAccel "0"
  47. cl_nodelta "0"
  48. cl_noprint "0"
  49. cl_packetdup "1"
  50. cl_paused "0"
  51. cl_pitchspeed "140"
  52. cl_run "1"
  53. cl_running "1"
  54. cl_serverloadgametype ""
  55. cl_serverloadmap ""
  56. cl_serverloadwaiting "0"
  57. cl_serverStatusResendTime "750"
  58. cl_showmouserate "0"
  59. cl_shownet "0"
  60. cl_shownuments "0"
  61. cl_showSend "0"
  62. cl_showServerCommands "0"
  63. cl_showTimeDelta "0"
  64. cl_stance "0"
  65. cl_stanceTemp "0"
  66. cl_timeout "200"
  67. cl_updateavailable "0"
  68. cl_updatefiles ""
  69. cl_updateoldversion ""
  70. cl_updateversion ""
  71. cl_viewPitchCompensate "0"
  72. cl_viewYawCompensate "0"
  73. cl_visibleClients "0"
  74. cl_waitForFire "0"
  75. cl_xmodelcheck "0"
  76. cl_yawspeed "140"
  77. cm_playerCurveClip "1"
  78. com_animCheck "0"
  79. com_hunkmegs "128"
  80. com_introplayed "1"
  81. com_maxfps "85"
  82. com_recommendedSet "1"
  83. com_speeds "0"
  84. com_statmon "0"
  85. con_boldgamemessagetime "8"
  86. con_debug "0"
  87. con_gamemessagetime "5"
  88. con_minicon "0"
  89. con_miniconlines "5"
  90. con_minicontime "4"
  91. con_restricted "0"
  92. debug_protocol ""
  93. debuggraph "0"
  94. dedicated "0"
  95. developer "0"
  96. developer_script "0"
  97. fixedtime "0"
  98. fs_basegame ""
  99. fs_basepath "C:\PROGRA~1\CALLOF~1"
  100. fs_cdpath ""
  101. fs_copyfiles "0"
  102. fs_debug "0"
  103. fs_game ""
  104. fs_homepath "C:\PROGRA~1\CALLOF~1"
  105. fs_ignoreLozalized "0"
  106. fs_restrict ""
  107. fx_count "0"
  108. fx_cull "1"
  109. fx_debug "0"
  110. fx_debugBolt "0"
  111. fx_draw "1"
  112. fx_enable "1"
  113. fx_freeze "0"
  114. g_allowvote "1"
  115. g_arenasFile ""
  116. g_banIPs ""
  117. g_complaintlimit "3"
  118. g_gametype "dm"
  119. g_log "games_mp.log"
  120. g_logSync "0"
  121. g_useGear "1"
  122. g_voiceChatsAllowed "4"
  123. graphheight "32"
  124. graphscale "1"
  125. graphshift "0"
  126. handicap "100"
  127. head ""
  128. in_debugjoystick "0"
  129. in_joyBallScale "0.02"
  130. in_joystick "0"
  131. in_midi "0"
  132. in_midichannel "1"
  133. in_mididevice "0"
  134. in_midiport "1"
  135. in_mouse "1"
  136. journal "0"
  137. joy_threshold "0.15"
  138. logfile "0"
  139. m_filter "0"
  140. m_forward "0.25"
  141. m_pitch "0.022"
  142. m_side "0.25"
  143. m_yaw "0.022"
  144. mapname "nomap"
  145. model ""
  146. mss_3d_provider "Miles Fast 2D Positional Audio" mss_bits "16"
  147. mss_errorOnMissing "1"
  148. mss_khz "44"
  149. mss_q3fs "1"
  150. mss_roomtype "0"
  151. mss_stereo "1"
  152. mss_volume "0.8"
  153. mss_wetlevel "0"
  154. name "Unknown Soldier"
  155. net_ip "localhost"
  156. net_lanauthorize "0"
  157. net_noipx "0"
  158. net_noudp "0"
  159. net_port "28960"
  160. net_profile "0"
  161. net_qport "42763"
  162. net_showprofile "0"
  163. net_socksEnabled "0"
  164. net_socksPassword ""
  165. net_socksPort "1080"
  166. net_socksServer ""
  167. net_socksUsername ""
  168. nextmap ""
  169. outsideMapEnts "0"
  170. password ""
  171. protocol "2"
  172. r_allowSoftwareGL "0"
  173. r_arb_texture_cube_map "1"
  174. r_arb_texture_env_add "1"
  175. r_arb_texture_env_combine "1"
  176. r_arb_texture_env_dot3 "1"
  177. r_arb_vertex_buffer_object "1"
  178. r_arb_vertex_program "1"
  179. r_ati_element_array "1"
  180. r_ati_fragment_shader "1"
  181. r_ati_fsaa_samples "1"
  182. r_ati_pntriangles "0"
  183. r_ati_truform_normalmode "QUADRATIC"
  184. r_ati_truform_pointmode "CUBIC"
  185. r_ati_truform_tess "1"
  186. r_ati_vertex_array_object "0"
  187. r_clear "0"
  188. r_colorbits "32"
  189. r_colorMipLevels "0"
  190. r_cullBModels "1"
  191. r_cullXModels "1"
  192. r_customaspect "1"
  193. r_customheight "1024"
  194. r_customwidth "1600"
  195. r_debugEntLight "0"
  196. r_debugGLErrors "0"
  197. r_debugOptTex "0"
  198. r_debugSort "0"
  199. r_depthbits "0"
  200. r_detailtextures "1"
  201. r_diffuseSunQuality "2"
  202. r_diffuseSunSteps "3"
  203. r_displayRefresh "0"
  204. r_dlightQuality "1"
  205. r_dlightRadius "0.1124278"
  206. r_dlightShift "0.3162278"
  207. r_drawBModels "1"
  208. r_drawBuffer "GL_BACK"
  209. r_drawentities "1"
  210. r_drawSModels "1"
  211. r_drawSun "1"
  212. r_drawworld "1"
  213. r_drawXModels "1"
  214. r_dynamiclight "1"
  215. r_entFullbright "0"
  216. r_entLightCutoff "0.2"
  217. r_entMinLight ".15"
  218. r_errorOnConflicts "1"
  219. r_ext_compiled_vertex_array "1"
  220. r_ext_draw_range_elements "1"
  221. r_ext_rescale_normal "1"
  222. r_ext_texture_filter_anisotropic "0"
  223. r_fastsky "0"
  224. r_finish "0"
  225. r_flareFadeIn ".2"
  226. r_flareFadeOut ".2"
  227. r_flares "1"
  228. r_flareSize "96"
  229. r_fog "1"
  230. r_fullbright "0"
  231. r_fullscreen "1"
  232. r_gamma "1.0"
  233. r_graymap "0"
  234. r_highLodDist "-1"
  235. r_ignore "1"
  236. r_ignoreGLErrors "1"
  237. r_ignorehwgamma "0"
  238. r_inGameVideo "1"
  239. r_intensity "1"
  240. r_lastValidRenderer "GeForce4 Ti 4400/AGP/SSE2"
  241. r_lightmap "0"
  242. r_lockpvs "0"
  243. r_lodbias "0"
  244. r_lodscale "1"
  245. r_lodViewDist "0"
  246. r_logFile "0"
  247. r_lowLodDist "0"
  248. r_maxActiveTextures "0"
  249. r_maxEntLights "8"
  250. r_maxpolys "4096"
  251. r_maxpolyverts "8192"
  252. r_maxTextureSize "0"
  253. r_measureOverdraw "0"
  254. r_mediumLodDist "0"
  255. r_mem_agp "10"
  256. r_mem_backend "1"
  257. r_mem_manual "0"
  258. r_mem_video "0"
  259. r_minEntLightIntensity "0.02"
  260. r_mode "6"
  261. r_nobind "0"
  262. r_nocull "0"
  263. r_noportals "0"
  264. r_norefresh "0"
  265. r_nv_fence "1"
  266. r_nv_fog_available "1"
  267. r_nv_fog_dist "1"
  268. r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
  269. r_nv_register_combiners "2"
  270. r_nv_texture_shader "1"
  271. r_nv_vertex_array_range "2"
  272. r_offsetfactor "-1"
  273. r_offsetunits "-2"
  274. r_optimize "1"
  275. r_optimizeBackend "1"
  276. r_optimizeSModels "1"
  277. r_optimizeTextures "2"
  278. r_optimizeWorld "1"
  279. r_optimizeXModels "100"
  280. r_overBrightBits "1"
  281. r_picmip "1"
  282. r_picmip2 "1"
  283. r_portalbevels "0.7"
  284. r_portalOnly "0"
  285. r_primitives "0"
  286. r_printShaders "0"
  287. r_profileDrawElements "0"
  288. r_railCoreWidth "1"
  289. r_railSegmentLength "32"
  290. r_railWidth "16"
  291. r_saveFontData "0"
  292. r_showaabbtrees "0"
  293. r_showCullBModels "0"
  294. r_showCullSModels "0"
  295. r_showCullXModels "0"
  296. r_showImages "0"
  297. r_showLeafLights "0"
  298. r_shownormals ""
  299. r_showportals "0"
  300. r_showsky "0"
  301. r_showsurfcounts "0"
  302. r_showtricounts "0"
  303. r_showtris "0"
  304. r_simpleMipMaps "1"
  305. r_singlecell "0"
  306. r_singleShader "0"
  307. r_skip_auto_config "0"
  308. r_skipBackEnd "0"
  309. r_smc_enable "1"
  310. r_speeds "0"
  311. r_stencilbits "8"
  312. r_sunblind_fadein ".5"
  313. r_sunblind_fadeout "3"
  314. r_sunblind_max_angle "5"
  315. r_sunblind_max_darken ".75"
  316. r_sunblind_min_angle "30"
  317. r_sunflare_fadein "1"
  318. r_sunflare_fadeout "1"
  319. r_sunflare_max_alpha "1"
  320. r_sunflare_max_angle "2"
  321. r_sunflare_max_size "2500"
  322. r_sunflare_min_angle "45"
  323. r_sunflare_min_size "0"
  324. r_sunflare_shader "sunFlareShader"
  325. r_sunglare_fadein ".5"
  326. r_sunglare_fadeout "3"
  327. r_sunglare_max_angle "5"
  328. r_sunglare_max_lighten ".75"
  329. r_sunglare_min_angle "30"
  330. r_sunsprite_shader "sun"
  331. r_sunsprite_size "16"
  332. r_suntest "0"
  333. r_swapDelay "0"
  334. r_swapInterval "1"
  335. r_texturebits "0"
  336. r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
  337. r_uiFullScreen "1"
  338. r_vbo_interleave "0"
  339. r_vbo_paranoia "1"
  340. r_vbo_smc_static_draw "1"
  341. r_vbo_stream_draw "1"
  342. r_vc_compile "0"
  343. r_vc_makelog "0"
  344. r_vc_showlog "0"
  345. r_verbose "0"
  346. r_weightMipMaps "0"
  347. r_xdebug ""
  348. r_zfar "0"
  349. r_znear "4"
  350. r_znear_depthhack "0.1"
  351. rate "5000"
  352. rconAddress ""
  353. rconPassword ""
  354. scr_allow_bar "1"
  355. scr_allow_bren "1"
  356. scr_allow_enfield "1"
  357. scr_allow_fg42 "0"
  358. scr_allow_kar98k "1"
  359. scr_allow_kar98ksniper "1"
  360. scr_allow_m1carbine "1"
  361. scr_allow_m1garand "1"
  362. scr_allow_mp40 "1"
  363. scr_allow_mp44 "1"
  364. scr_allow_nagant "1"
  365. scr_allow_nagantsniper "1"
  366. scr_allow_panzerfaust "1"
  367. scr_allow_ppsh "1"
  368. scr_allow_springfield "1"
  369. scr_allow_sten "1"
  370. scr_allow_thompson "1"
  371. scr_bel_alivepointtime "10"
  372. scr_bel_scorelimit "50"
  373. scr_bel_timelimit "30"
  374. scr_conspeed "3"
  375. scr_dm_scorelimit "50"
  376. scr_dm_timelimit "30"
  377. scr_drawfriend "0"
  378. scr_forcerespawn "0"
  379. scr_freelook "1"
  380. scr_friendlyfire "0"
  381. scr_hq_scorelimit "450"
  382. scr_hq_timelimit "30"
  383. scr_killcam "1"
  384. scr_re_graceperiod "15"
  385. scr_re_roundlength "4"
  386. scr_re_roundlimit "0"
  387. scr_re_scorelimit "10"
  388. scr_re_showcarrier "0"
  389. scr_re_timelimit "0"
  390. scr_sd_graceperiod "15"
  391. scr_sd_roundlength "4"
  392. scr_sd_roundlimit "0"
  393. scr_sd_scorelimit "10"
  394. scr_sd_timelimit "0"
  395. scr_spectateenemy "1"
  396. scr_tdm_scorelimit "100"
  397. scr_tdm_timelimit "30"
  398. scr_teambalance "0"
  399. sensitivity "5"
  400. server1 ""
  401. server10 ""
  402. server11 ""
  403. server12 ""
  404. server13 ""
  405. server14 ""
  406. server15 ""
  407. server16 ""
  408. server2 ""
  409. server3 ""
  410. server4 ""
  411. server5 ""
  412. server6 ""
  413. server7 ""
  414. server8 ""
  415. server9 ""
  416. shortversion "1.2"
  417. showdrop "0"
  418. showpackets "0"
  419. snaps "20"
  420. sv_allowAnonymous "0"
  421. sv_allowDownload "1"
  422. sv_cheats "0"
  423. sv_floodProtect "1"
  424. sv_fps "20"
  425. sv_hostname "CoDHost"
  426. sv_keywords ""
  427. sv_kickBanTime "300"
  428. sv_killserver "0"
  429. sv_mapRotation ""
  430. sv_mapRotationCurrent ""
  431. sv_master2 ""
  432. sv_master3 ""
  433. sv_master4 ""
  434. sv_master5 ""
  435. sv_maxclients "20"
  436. sv_maxPing "0"
  437. sv_maxRate "0"
  438. sv_minPing "0"
  439. sv_onlyVisibleClients "0"
  440. sv_packet_info "0"
  441. sv_padPackets "0"
  442. sv_pakNames ""
  443. sv_paks ""
  444. sv_paused "0"
  445. sv_privateClients "0"
  446. sv_privatePassword ""
  447. sv_pure "0"
  448. sv_reconnectlimit "3"
  449. sv_referencedPakNames ""
  450. sv_referencedPaks ""
  451. sv_running "0"
  452. sv_serverid "0"
  453. sv_showAverageBPS "0"
  454. sv_showCommands "0"
  455. sv_showloss "0"
  456. sv_timeout "240"
  457. sv_zombietime "2"
  458. ui_allow_sniperrifles "1"
  459. ui_bigFont "0.4"
  460. ui_browserFriendlyfire "-1"
  461. ui_browserGameType "0"
  462. ui_browserKillcam "-1"
  463. ui_browserMaster "0"
  464. ui_browserMod "-1"
  465. ui_browserShowDedicated "0"
  466. ui_browserShowEmpty "1"
  467. ui_browserShowFull "1"
  468. ui_browserShowNoPassword "1"
  469. ui_browserShowPassword "1"
  470. ui_browserShowPure "1"
  471. ui_browserSortKey "4"
  472. ui_cdkeychecked "0"
  473. ui_cmd ""
  474. ui_currentMap "16"
  475. ui_currentNetMap "16"
  476. ui_dedicated "0"
  477.  
  478. ai_badPathSpam "0"
  479. ai_corpseCount "10"
  480. ai_debugAnimDeltas "0"
  481. ai_debugCoverEntityNum "-6969"
  482. ai_debugFindPath "0"
  483. ai_debugMayMove "0"
  484. ai_debugThreat "0"
  485. ai_disableSpawn "0"
  486. ai_nocriticalsections "1"
  487. ai_noDodge "0"
  488. ai_playerFarAccuracy "0.1"
  489. ai_playerFarDamage "20"
  490. ai_playerFarRange "2000"
  491. ai_playerNearAccuracy "0.5"
  492. ai_playerNearDamage "200"
  493. ai_playerNearRange "800"
  494. ai_showBadPlaces "0"
  495. ai_ShowCanshootChecks "0"
  496. ai_showDodge "0"
  497. ai_ShowFailedPaths "100"
  498. ai_showFriendlyChains "0"
  499. ai_showNearestNode "0"
  500. ai_showNodes "0"
  501. ai_showNodesDist "384"
  502. ai_showPaths "0"
  503. ai_showVisData "0"
  504. ai_showVisDataDist "1000"
  505. angles "0"
  506. animscriptent "-1"
  507. arch "winnt"
  508. bg_debugWeaponAnim "0"
  509. bg_debugWeaponState "0"
  510. bg_duck2prone_time "400"
  511. bg_fallDamageMaxHeight "480"
  512. bg_fallDamageMinHeight "256"
  513. bg_foliagesnd_fastinterval "500"
  514. bg_foliagesnd_maxspeed "180"
  515. bg_foliagesnd_minspeed "40"
  516. bg_foliagesnd_resetinterval "500"
  517. bg_foliagesnd_slowinterval "1500"
  518. bg_ladder_yawcap "100"
  519. bg_physicsFix "1"
  520. bg_prone2duck_time "400"
  521. bg_prone_softyawedge "1"
  522. bg_prone_yawcap "85"
  523. bg_viewheight_crouched "40"
  524. bg_viewheight_prone "11"
  525. bg_viewheight_standing "60"
  526. camera "off"
  527. cg_blood "1"
  528. cg_bobAmplitudeDucked "0.015"
  529. cg_bobAmplitudeProne "0.03"
  530. cg_bobamplitudestanding ".008"
  531. cg_bobMax "8"
  532. cg_bobWeaponAmplitude "0.16"
  533. cg_bobWeaponLag "0.25"
  534. cg_bobWeaponMax "10"
  535. cg_bobWeaponRollAmplitude "1.5"
  536. cg_brass "1"
  537. cg_centertime "3"
  538. cg_crosshairalpha "1.0"
  539. cg_crosshairalphamin "0.7"
  540. cg_crosshairDynamic "0"
  541. cg_crosshairNoGun "gfx/reticle/hud@center_ads.tga"
  542. cg_cursorHints "3"
  543. cg_deadscreen_backdrop "levelshots/deadscreen/defeat_american.tga"
  544. cg_deadscreen_levelname "levelshots/level_name_text/hud@Ste_Mere_Eglise.tga"
  545. cg_debugevents "0"
  546. cg_debugHUDDraw "0"
  547. cg_draw2d "1"
  548. cg_drawCrosshair "1"
  549. cg_drawFPS "0"
  550. cg_drawgun "1"
  551. cg_drawpaused "1"
  552. cg_drawScriptUsage "0"
  553. cg_drawShader "0"
  554. cg_drawSnapshot "0"
  555. cg_drawSoundOverlay "0"
  556. cg_drawStatus "1"
  557. cg_drawTimer "0"
  558. cg_drawVersion "1"
  559. cg_dumpAnims "-1"
  560. cg_errordecay "100"
  561. cg_footsteps "1"
  562. C cg_fov "80"
  563. cg_gameBoldMessageWidth "60"
  564. cg_gameMessageWidth "70"
  565. cg_gun_move_f "0"
  566. cg_gun_move_minspeed "0"
  567. cg_gun_move_r "0"
  568. cg_gun_move_rate "0"
  569. cg_gun_move_u "0"
  570. cg_gun_ofs_f "0"
  571. cg_gun_ofs_r "0"
  572. cg_gun_ofs_u "0"
  573. cg_gun_rot_minspeed "0"
  574. cg_gun_rot_p "0"
  575. cg_gun_rot_r "0"
  576. cg_gun_rot_rate "0"
  577. cg_gun_rot_y "0"
  578. cg_gunX "0"
  579. cg_gunY "0"
  580. cg_gunZ "0"
  581. cg_hintFadeTime "100"
  582. cg_hudAlpha "1.0"
  583. cg_hudCompassMaxRange "1024"
  584. cg_hudCompassMinRadius "0.1"
  585. cg_hudCompassMinRange "64"
  586. cg_hudCompassSize "1.0"
  587. cg_hudCompassSpringyPointers "0"
  588. cg_hudDamageIconHeight "64"
  589. cg_hudDamageIconOffset "32"
  590. cg_hudDamageIconTime "2000"
  591. cg_hudDamageIconWidth "128"
  592. cg_hudFiles "ui/hud.txt"
  593. cg_hudObjectiveMaxHeight "60"
  594. cg_hudObjectiveMaxRange "2048"
  595. cg_hudObjectiveMinAlpha "1"
  596. cg_hudObjectiveMinHeight "-68"
  597. cg_hudObjectiveNumRings "10"
  598. cg_hudObjectiveRingSize "64"
  599. cg_hudObjectiveRingTime "10000"
  600. cg_hudStanceFlash_b "0.3"
  601. cg_hudStanceFlash_g "1.0"
  602. cg_hudStanceFlash_r "1.0"
  603. cg_hudStanceHintPrints "1"
  604. cg_ignore "0"
  605. cg_letterbox "0"
  606. cg_marks "1"
  607. cg_nopredict "0"
  608. cg_norender "0"
  609. cg_railTrailTime "400"
  610. cg_runpitch "0.002"
  611. cg_runroll "0.005"
  612. cg_selectedPlayer "0"
  613. cg_shadows "0"
  614. cg_shock_mouse "1"
  615. cg_shock_mouse_fadeTime "2"
  616. cg_shock_mouse_maxpitchspeed "90"
  617. cg_shock_mouse_maxyawspeed "90"
  618. cg_shock_mouse_sensitivityscale "0.5"
  619. cg_shock_screenBlendFadeTime "1"
  620. cg_shock_screenBlendTime "0.4"
  621. cg_shock_sound "1"
  622. cg_shock_soundFadeInTime "0.25"
  623. cg_shock_soundFadeOutTime "2.5"
  624. cg_shock_soundLoopEndDelay "-3.0"
  625. cg_shock_soundLoopFadeTime "1.5"
  626. cg_shock_soundModEndDelay "2"
  627. cg_shock_soundRoomType "underwater"
  628. cg_shock_soundWetLevel "0.5"
  629. cg_shock_viewKickFadeTime "3"
  630. cg_shock_viewKickPeriod ".75"
  631. cg_shock_viewKickRadius ".05"
  632. cg_shock_volume_announcer "1.0"
  633. cg_shock_volume_auto "0.1"
  634. cg_shock_volume_body "0.1"
  635. cg_shock_volume_item "0.1"
  636. cg_shock_volume_local "1.0"
  637. cg_shock_volume_menu "1.0"
  638. cg_shock_volume_music "1.0"
  639. cg_shock_volume_voice "0.2"
  640. cg_shock_volume_weapon "0.5"
  641. cg_showmiss "0"
  642. cg_skybox "1"
  643. cg_stats "0"
  644. cg_stereoSeparation "0.4"
  645. cg_subtitleMinTime "1.5"
  646. cg_subtitles "1"
  647. cg_subtitleWidth "60"
  648. cg_switchbackWeapon "0"
  649. cg_thirdPerson "0"
  650. cg_thirdPersonAngle "0"
  651. cg_thirdPersonRange "40"
  652. cg_tracerchance "0.4"
  653. cg_tracerlength "160"
  654. cg_tracerspeed "4500"
  655. cg_tracerwidth "0.8"
  656. cg_victoryscreen_backdrop "levelshots/victoryscreen/victory_american.jpg"
  657. cg_victoryscreen_levelname "levelshots/level_name_text/hud@Ste_Mere_Eglise.tga"
  658. cg_viewKickMax "90"
  659. cg_viewKickScale "0.8"
  660. cg_viewsize "100"
  661. cg_weaponCycleDelay "0"
  662. cg_weaponSelect "18"
  663. cg_weaponSelectTime "250"
  664. chain "0"
  665. cl_anglespeedkey "1.5"
  666. cl_avidemo "0"
  667. cl_conXOffset "0"
  668. cl_debugMove "0"
  669. cl_forceavidemo "0"
  670. cl_freelook "1"
  671. cl_goStandJumpTime "0"
  672. cl_language "0"
  673. cl_languagesavailable "1"
  674. cl_languagetranslate "1"
  675. cl_languagewarnings "0"
  676. cl_maxpackets "30"
  677. cl_mouseAccel "0"
  678. cl_nodelta "0"
  679. cl_noprint "0"
  680. cl_paused "0"
  681. cl_pitchspeed "140"
  682. cl_run "1"
  683. cl_running "1"
  684. cl_serverStatusResendTime "750"
  685. cl_showmouserate "0"
  686. cl_shownet "0"
  687. cl_showSend "0"
  688. cl_showTimeDelta "0"
  689. cl_stance "0"
  690. cl_stanceTemp "0"
  691. cl_testAnimWeight "0"
  692. cl_viewPitchCompensate "0"
  693. cl_viewYawCompensate "0"
  694. cl_xmodelcheck "0"
  695. cl_yawspeed "140"
  696. cm_noCurves "0"
  697. cm_playerCurveClip "1"
  698. com_animCheck "0"
  699. com_cameraMode "0"
  700. com_dropsim "0"
  701. com_dumpingdxf "0"
  702. com_expectedhunkusage "31600034"
  703. com_hunkMegs "80"
  704. com_introplayed "0"
  705. com_maxfps "0"
  706. com_recommendedSet "1"
  707. com_speeds "0"
  708. com_statmon "0"
  709. con_boldgamemessagetime "8"
  710. con_debug "0"
  711. con_gamemessagetime "5"
  712. con_minicon "0"
  713. con_miniconlines "5"
  714. con_minicontime "4"
  715. debug "0"
  716. debug_drawcone "off"
  717. debug_protocol ""
  718. debug_stundraw "off"
  719. debug_tankall "off"
  720. debug_tanknone "off"
  721. debug_tankque "off"
  722. debug_tanksamples "off"
  723. debuggraph "0"
  724. developer "1"
  725. dmflags "0"
  726. dollycamera ""
  727. fallback "0"
  728. fixedtime "0"
  729. fraglimit "20"
  730. fs_basegame ""
  731. fs_basepath "C:\Program Files\Call of Duty Single Player Demo"
  732. fs_cdpath ""
  733. fs_copyfiles "0"
  734. fs_debug "0"
  735. fs_game ""
  736. I fs_homepath "C:\Program Files\Call of Duty Single Player Demo"
  737. fs_ignoreLozalized "0"
  738. fs_restrict ""
  739. fx_count "0"
  740. fx_cull "1"
  741. fx_debug "0"
  742. fx_draw "1"
  743. fx_enable "1"
  744. fx_freeze "0"
  745. g_accuracyStanceCrouchMod "0.75"
  746. g_accuracyStanceProneMod "0.5"
  747. g_ai "1"
  748. g_bounds_height_standing "70"
  749. g_bounds_width "30"
  750. g_changelevel_time "4"
  751. g_connectpaths "0"
  752. g_debugBullets "0"
  753. g_debugDamage "0"
  754. g_debugMove "0"
  755. g_debugProneCheck "0"
  756. g_debugProneCheckDepthCheck "1"
  757. g_debugShowHit "0"
  758. g_drawEntBBoxes "0"
  759. g_dumpAnims "-1"
  760. g_entinfo "0"
  761. g_entinfo_maxdist "2048"
  762. g_entinfo_scale "1"
  763. g_friendlyfireDist "256"
  764. g_friendlyfireUseDist "256"
  765. g_friendlyfireUseTime "500"
  766. g_gameskill "0"
  767. g_gametype "0"
  768. g_gravity "800"
  769. g_ignorePathErrors "0"
  770. g_internalSaveGame ""
  771. g_knockback "1000"
  772. g_lastSaveGame "save\autosave\burnville.svg"
  773. g_listEntity "0"
  774. g_log "games.log"
  775. g_logSync "0"
  776. g_maxGameClients "0"
  777. g_no_script_spam "0"
  778. g_player_maxhealth "1200"
  779. g_playerTrailTime "500"
  780. g_rankings "0"
  781. g_reloading "0"
  782. g_spawnai "1"
  783. g_speed "190"
  784. g_spSkill "2"
  785. g_useGear "1"
  786. g_useholdtime "100"
  787. g_vehicleDebug "0"
  788. g_vehicleDrawPath "0"
  789. g_vehicleTexScrollScale "0"
  790. g_weaponAmmoPools "0"
  791. g_weaponrespawn "5"
  792. gamedate "Aug 19 2003"
  793. gamename "main"
  794. graphheight "32"
  795. graphscale "1"
  796. graphshift "0"
  797. in_debugjoystick "0"
  798. in_joyBallScale "0.02"
  799. in_joystick "0"
  800. in_midi "0"
  801. in_midichannel "1"
  802. in_mididevice "0"
  803. in_midiport "1"
  804. in_mouse "1"
  805. journal "0"
  806. joy_threshold "0.15"
  807. lastcamera "on"
  808. logfile "2"
  809. m_filter "0"
  810. m_forward "0.25"
  811. m_pitch "0.022"
  812. m_side "0.25"
  813. m_yaw "0.022"
  814. mapname "burnville"
  815. monkeytoy "0"
  816. mss_3d_provider "Miles Fast 2D Positional Audio"
  817. mss_bits "16"
  818. mss_errorOnMissing "1"
  819. mss_hunkmegs "32"
  820. mss_khz "44"
  821. mss_musicvolume "1"
  822. mss_q3fs "1"
  823. mss_roomtype "0"
  824. mss_stereo "1"
  825. mss_volume "0.8"
  826. mss_wetlevel "0"
  827. nextcamera "on"
  828. nextdemo ""
  829. nextmap "map_restart"
  830. outsideMapEnts "0"
  831. pmove_fixed "0"
  832. pmove_msec "8"
  833. r_allowSoftwareGL "0"
  834. r_arb_texture_cube_map "1"
  835. r_arb_texture_env_add "1"
  836. r_arb_texture_env_combine "1"
  837. r_arb_texture_env_dot3 "1"
  838. r_arb_vertex_buffer_object "1"
  839. r_arb_vertex_program "1"
  840. r_ati_element_array "1"
  841. r_ati_fragment_shader "1"
  842. r_ati_fsaa_samples "1"
  843. r_ati_pntriangles "0"
  844. r_ati_truform_normalmode "QUADRATIC"
  845. r_ati_truform_pointmode "CUBIC"
  846. r_ati_truform_tess "1"
  847. r_ati_vertex_array_object "1"
  848. r_clear "0"
  849. r_colorbits "32"
  850. r_colorMipLevels "0"
  851. r_cullBModels "1"
  852. r_cullXModels "1"
  853. r_customaspect "1"
  854. r_customheight "1024"
  855. r_customwidth "1600"
  856. r_debugEntLight "0"
  857. r_debugGLErrors "0"
  858. r_debugOptTex "0"
  859. r_debugSort "0"
  860. r_depthbits "0"
  861. r_detailtextures "1"
  862. r_diffuseSunQuality "2"
  863. r_diffuseSunSteps "3"
  864. r_displayRefresh "0"
  865. r_dlightQuality "1"
  866. r_dlightRadius "0.1124278"
  867. r_dlightShift "0.3162278"
  868. r_drawBModels "1"
  869. r_drawBuffer "GL_BACK"
  870. r_drawentities "1"
  871. r_drawSModels "1"
  872. r_drawSun "1"
  873. r_drawworld "1"
  874. r_drawXModels "1"
  875. r_dynamiclight "1"
  876. r_entFullbright "0"
  877. r_entLightCutoff "0.2"
  878. r_entMinLight ".15"
  879. r_errorOnConflicts "1"
  880. r_ext_compiled_vertex_array "1"
  881. r_ext_draw_range_elements "1"
  882. r_ext_rescale_normal "1"
  883. r_ext_texture_filter_anisotropic "0"
  884. r_fastsky "0"
  885. r_finish "0"
  886. r_flareFadeIn ".25"
  887. r_flareFadeOut "1"
  888. r_flares "1"
  889. r_flareSize "96"
  890. r_fog "1"
  891. r_fullbright "0"
  892. r_fullscreen "0"
  893. r_gamma "1.0"
  894. r_graymap "0"
  895. r_highLodDist "-1"
  896. r_ignore "1"
  897. r_ignoreGLErrors "1"
  898. r_ignorehwgamma "0"
  899. r_inGameVideo "1"
  900. r_intensity "1"
  901. r_lastValidRenderer "Radeon 9000 DDR x86/SSE2"
  902. r_lightmap "0"
  903. r_lockpvs "0"
  904. r_lodbias "0"
  905. r_lodscale "1"
  906. r_lodViewDist "0"
  907. r_logFile "0"
  908. r_lowLodDist "0"
  909. r_maxActiveTextures "0"
  910. r_maxEntLights "8"
  911. r_maxpolys "4096"
  912. r_maxpolyverts "8192"
  913. r_maxTextureSize "0"
  914. r_measureOverdraw "0"
  915. r_mediumLodDist "0"
  916. r_mem_agp "8"
  917. r_mem_backend "0.5"
  918. r_mem_manual "0"
  919. r_mem_video "2"
  920. r_minEntLightIntensity "0.02"
  921. r_mode "4"
  922. r_nobind "0"
  923. r_nocull "0"
  924. r_noportals "0"
  925. r_norefresh "0"
  926. r_nv_fence "1"
  927. r_nv_fog_available "0"
  928. r_nv_fog_dist "0"
  929. r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
  930. r_nv_register_combiners "2"
  931. r_nv_texture_shader "1"
  932. r_nv_vertex_array_range "2"
  933. r_offsetfactor "-1"
  934. r_offsetunits "-2"
  935. r_optimize "1"
  936. r_optimizeBackend "1"
  937. r_optimizeSModels "1"
  938. r_optimizeTextures "2"
  939. r_optimizeWorld "1"
  940. r_optimizeXModels "100"
  941. r_overBrightBits "1"
  942. r_picmip "1"
  943. r_picmip2 "2"
  944. r_portalbevels "0.7"
  945. r_portalOnly "0"
  946. r_primitives "0"
  947. r_printShaders "0"
  948. r_profileDrawElements "0"
  949. r_railCoreWidth "1"
  950. r_railSegmentLength "32"
  951. r_railWidth "16"
  952. r_saveFontData "0"
  953. r_showCullBModels "0"
  954. r_showCullSModels "0"
  955. r_showCullXModels "0"
  956. r_showImages "0"
  957. r_showLeafLights "0"
  958. r_shownormals ""
  959. r_showportals "0"
  960. r_showsky "0"
  961. r_showsurfcounts "0"
  962. r_showtricounts "0"
  963. r_showtris "0"
  964. r_simpleMipMaps "1"
  965. r_singlecell "0"
  966. r_singleShader "0"
  967. r_skipBackEnd "0"
  968. r_smc_enable "1"
  969. r_speeds "0"
  970. r_stencilbits "8"
  971. r_sunblind_fadein ".9"
  972. r_sunblind_fadeout "3"
  973. r_sunblind_max_angle "5"
  974. r_sunblind_max_darken ".01"
  975. r_sunblind_min_angle "1"
  976. r_sunflare_fadein "1"
  977. r_sunflare_fadeout ".2"
  978. r_sunflare_max_alpha "1"
  979. r_sunflare_max_angle "2"
  980. r_sunflare_max_size "120"
  981. r_sunflare_min_angle "45"
  982. r_sunflare_min_size "0"
  983. r_sunflare_shader "gfx/sun/moon_flare"
  984. r_sunglare_fadein ".1"
  985. r_sunglare_fadeout ".1"
  986. r_sunglare_max_angle "5"
  987. r_sunglare_max_lighten ".005"
  988. r_sunglare_min_angle "30"
  989. r_sunsprite_shader "gfx/sun/moon_full"
  990. r_sunsprite_size "32"
  991. r_suntest "0"
  992. r_swapDelay "0"
  993. r_swapInterval "0"
  994. r_texturebits "0"
  995. r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
  996. r_uiFullScreen "0"
  997. r_vbo_interleave "0"
  998. r_vbo_manual "0"
  999. r_vbo_smc_static_draw "1"
  1000. r_vbo_stream_draw "1"
  1001. r_vc_compile "0"
  1002. r_vc_makelog "0"
  1003. r_vc_showlog "0"
  1004. r_verbose "0"
  1005. r_weightMipMaps "0"
  1006. r_xdebug ""
  1007. r_zfar "0"
  1008. r_znear "4"
  1009. r_znear_depthhack "0.1"
  1010. rconAddress ""
  1011. rconPassword ""
  1012. scr_conspeed "3"
  1013. sensitivity "5"
  1014. server1 ""
  1015. server10 ""
  1016. server11 ""
  1017. server12 ""
  1018. server13 ""
  1019. server14 ""
  1020. server15 ""
  1021. server16 ""
  1022. server2 ""
  1023. server3 ""
  1024. server4 ""
  1025. server5 ""
  1026. server6 ""
  1027. server7 ""
  1028. server8 ""
  1029. server9 ""
  1030. showdrop "0"
  1031. showpackets "0"
  1032. start "start"
  1033. sv_allowAnonymous "0"
  1034. sv_cheats "0"
  1035. sv_framerate_smoothing "1"
  1036. sv_keywords ""
  1037. sv_killserver "0"
  1038. sv_mapname ""
  1039. sv_pakNames ""
  1040. sv_paks ""
  1041. sv_referencedPakNames "main/pak0"
  1042. sv_referencedPaks "-1122660197 "
  1043. sv_running "1"
  1044. sv_serverid "7153401"
  1045. sv_showCommands "0"
  1046. sys_configSum "34488330"
  1047. sys_cpuid "35"
  1048. sys_cpuMHz "1788.5"
  1049. sys_cpustring "Intel Pentium III"
  1050. sys_showconsole "1"
  1051. sys_sysMB "512"
  1052. sys_vidMB "64"
  1053. timedemo "0"
  1054. timegraph "0"
  1055. timelimit "0"
  1056. timescale "1"
  1057. ui_bigFont "0.4"
  1058. ui_campaign "american"
  1059. ui_cmd ""
  1060. ui_currentMap "0"
  1061. ui_currentNetMap "0"
  1062. ui_debug "0"
  1063. ui_dedicated "0"
  1064. ui_extraBigFont "0.55"
  1065. ui_initialized "0"
  1066. ui_menuFiles "ui/menus.txt"
  1067. ui_mousePitch "0"
  1068. ui_multiplayer "0"
  1069. ui_netSource "0"
  1070. ui_newScriptMenu ""
  1071. ui_newScriptMenuIndex "-1"
  1072. ui_prevClass "-1"
  1073. ui_prevTeam "-1"
  1074. ui_prevWeapon "-1"
  1075. ui_savegameName ""
  1076. ui_scriptMenu ""
  1077. ui_scriptMenuAllowResponse "1"
  1078. ui_scriptMenuIndex "-1"
  1079. ui_smallFont "0.25"
  1080. ui_victoryquote "@VICTORYQUOTE_IF_THE_OPPOSITION_DISARMS"
  1081. ui_waitingScriptMenu ""
  1082. ui_waitingScriptMenuIndex "-1"
  1083. ui_waitingScriptMenuNoMouse "0"
  1084. usedanim ""
  1085. username "Family Trees"
  1086. version "CoD Beta build 4082 Aug 19 2003 16:03:33 win-x86"
  1087. vid_xpos "3"
  1088. vid_ypos "22"
  1089. viewlog "0"
  1090. win_hinstance "4194304"
  1091. win_wndproc "4526560"
  1092. 614 total cvars
  1093. 614 cvar indexes
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