JasonJJK

Test Rapist | JasonJJK

May 28th, 2019
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  1. SIRMEME = false
  2. KEY = "c"
  3. WALKSPEED = 100
  4.  
  5. -- Instances:
  6. local DungeonRapist = Instance.new("ScreenGui")
  7. local Teleports = Instance.new("Frame")
  8. local title = Instance.new("TextLabel")
  9. local tab = Instance.new("TextLabel")
  10. local b1 = Instance.new("TextButton")
  11. local b2 = Instance.new("TextButton")
  12. local b3 = Instance.new("TextButton")
  13. local b4 = Instance.new("TextButton")
  14. local key = Instance.new("TextLabel")
  15. local wavedefence = Instance.new("Frame")
  16. local title_3 = Instance.new("TextLabel")
  17. local tab_3 = Instance.new("TextLabel")
  18. local b1_3 = Instance.new("TextButton")
  19. local guisettings = Instance.new("Frame")
  20. local title_2 = Instance.new("TextLabel")
  21. local tab_2 = Instance.new("TextLabel")
  22. local b1_2 = Instance.new("TextButton")
  23. local b2_2 = Instance.new("TextButton")
  24. local b3_2 = Instance.new("TextButton")
  25. local Title = Instance.new("TextLabel")
  26. local Subtitle = Instance.new("TextLabel")
  27. local openUI = Instance.new("Frame")
  28. local TextButton = Instance.new("TextButton")
  29. local Status = Instance.new("TextLabel")
  30. --Properties:
  31. DungeonRapist.Name = "DungeonRapist"
  32. DungeonRapist.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  33. DungeonRapist.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  34. DungeonRapist.ResetOnSpawn = false
  35.  
  36. Teleports.Name = "Teleports"
  37. Teleports.Parent = DungeonRapist
  38. Teleports.Active = true
  39. Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
  40. Teleports.BackgroundTransparency = 1
  41. Teleports.BorderSizePixel = 0
  42. Teleports.Draggable = true
  43. Teleports.Position = UDim2.new(0.0359999985, 0, -0.5, 0)
  44. Teleports.Selectable = true
  45. Teleports.Size = UDim2.new(0, 150, 0, 200)
  46.  
  47. title.Name = "title"
  48. title.Parent = Teleports
  49. title.BackgroundColor3 = Color3.new(1, 0, 0.12)
  50. title.BorderSizePixel = 0
  51. title.Position = UDim2.new(0, 0, 0.0299999993, 0)
  52. title.Size = UDim2.new(0, 150, 0, 34)
  53. title.Font = Enum.Font.SciFi
  54. title.Text = "Functions"
  55. title.TextColor3 = Color3.new(1, 1, 1)
  56. title.TextSize = 25
  57. title.TextStrokeTransparency = 0
  58.  
  59. tab.Name = "tab"
  60. tab.Parent = Teleports
  61. tab.BackgroundColor3 = Color3.new(0, 0, 0)
  62. tab.BackgroundTransparency = 0.40000000596046
  63. tab.BorderSizePixel = 0
  64. tab.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  65. tab.Size = UDim2.new(0, 140, 0, 160)
  66. tab.Font = Enum.Font.SourceSans
  67. tab.Text = ""
  68. tab.TextColor3 = Color3.new(0, 0, 0)
  69. tab.TextSize = 14
  70.  
  71. b1.Name = "b1"
  72. b1.Parent = Teleports
  73. b1.BackgroundColor3 = Color3.new(1, 1, 1)
  74. b1.BackgroundTransparency = 1
  75. b1.Position = UDim2.new(0.0666666701, 0, 0.199999869, 0)
  76. b1.Size = UDim2.new(0, 135, 0, 40)
  77. b1.Font = Enum.Font.SourceSans
  78. b1.Text = "> clear room"
  79. b1.TextColor3 = Color3.new(1, 0, 0.12)
  80. b1.TextSize = 20
  81. b1.TextStrokeTransparency = 0
  82. b1.TextWrapped = true
  83. b1.TextXAlignment = Enum.TextXAlignment.Left
  84.  
  85. b2.Name = "b2"
  86. b2.Parent = Teleports
  87. b2.BackgroundColor3 = Color3.new(1, 1, 1)
  88. b2.BackgroundTransparency = 1
  89. b2.Position = UDim2.new(0.0666666701, 0, 0.399999857, 0)
  90. b2.Size = UDim2.new(0, 135, 0, 40)
  91. b2.Font = Enum.Font.SourceSans
  92. b2.Text = WS
  93. b2.TextColor3 = Color3.new(1, 0, 0.12)
  94. b2.TextSize = 20
  95. b2.TextStrokeTransparency = 0
  96. b2.TextWrapped = true
  97. b2.TextXAlignment = Enum.TextXAlignment.Left
  98.  
  99. b3.Name = "b3"
  100. b3.Parent = Teleports
  101. b3.BackgroundColor3 = Color3.new(1, 1, 1)
  102. b3.BackgroundTransparency = 1
  103. b3.Position = UDim2.new(0.0666666701, 0, 0.59499985, 0)
  104. b3.Size = UDim2.new(0, 135, 0, 40)
  105. b3.Font = Enum.Font.SourceSans
  106. b3.Text = "> remove barriers"
  107. b3.TextColor3 = Color3.new(1, 0, 0.12)
  108. b3.TextSize = 20
  109. b3.TextStrokeTransparency = 0
  110. b3.TextWrapped = true
  111. b3.TextXAlignment = Enum.TextXAlignment.Left
  112.  
  113. b4.Name = "b4"
  114. b4.Parent = Teleports
  115. b4.BackgroundColor3 = Color3.new(1, 1, 1)
  116. b4.BackgroundTransparency = 1
  117. b4.Position = UDim2.new(0.0666666701, 0, 0.794999838, 0)
  118. b4.Size = UDim2.new(0, 135, 0, 40)
  119. b4.Font = Enum.Font.SourceSans
  120. b4.Text = "> force start game"
  121. b4.TextColor3 = Color3.new(1, 0, 0.12)
  122. b4.TextSize = 20
  123. b4.TextStrokeTransparency = 0
  124. b4.TextWrapped = true
  125. b4.TextXAlignment = Enum.TextXAlignment.Left
  126.  
  127. key.Name = "key"
  128. key.Parent = Teleports
  129. key.BackgroundColor3 = Color3.new(0, 0, 0)
  130. key.BackgroundTransparency = 1
  131. key.BorderSizePixel = 0
  132. key.Position = UDim2.new(0.699999988, 0, 0.200000003, 0)
  133. key.Size = UDim2.new(0, 40, 0, 40)
  134. key.Font = Enum.Font.SourceSans
  135. key.Text = KEY
  136. key.TextColor3 = Color3.new(1, 0, 0)
  137. key.TextSize = 20
  138. key.TextStrokeTransparency = 0
  139.  
  140. guisettings.Name = "guisettings"
  141. guisettings.Parent = DungeonRapist
  142. guisettings.Active = true
  143. guisettings.BackgroundColor3 = Color3.new(1, 1, 1)
  144. guisettings.BackgroundTransparency = 1
  145. guisettings.BorderSizePixel = 0
  146. guisettings.Draggable = true
  147. guisettings.Position = UDim2.new(0.136000007, 0, -0.5, 0)
  148. guisettings.Selectable = true
  149. guisettings.Size = UDim2.new(0, 150, 0, 200)
  150.  
  151. title_2.Name = "title"
  152. title_2.Parent = guisettings
  153. title_2.BackgroundColor3 = Color3.new(1, 0, 0.12)
  154. title_2.BorderSizePixel = 0
  155. title_2.Position = UDim2.new(0, 0, 0.0299999993, 0)
  156. title_2.Size = UDim2.new(0, 150, 0, 34)
  157. title_2.Font = Enum.Font.SciFi
  158. title_2.Text = "GUI settings"
  159. title_2.TextColor3 = Color3.new(1, 1, 1)
  160. title_2.TextSize = 25
  161. title_2.TextStrokeTransparency = 0
  162.  
  163. tab_2.Name = "tab"
  164. tab_2.Parent = guisettings
  165. tab_2.BackgroundColor3 = Color3.new(0, 0, 0)
  166. tab_2.BackgroundTransparency = 0.40000000596046
  167. tab_2.BorderSizePixel = 0
  168. tab_2.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  169. tab_2.Size = UDim2.new(0, 140, 0, 120)
  170. tab_2.Font = Enum.Font.SourceSans
  171. tab_2.Text = ""
  172. tab_2.TextColor3 = Color3.new(0, 0, 0)
  173. tab_2.TextSize = 14
  174.  
  175. b1_2.Name = "b1"
  176. b1_2.Parent = guisettings
  177. b1_2.BackgroundColor3 = Color3.new(1, 1, 1)
  178. b1_2.BackgroundTransparency = 1
  179. b1_2.Position = UDim2.new(0.0666666701, 0, 0.390000015, 0)
  180. b1_2.Size = UDim2.new(0, 135, 0, 40)
  181. b1_2.Font = Enum.Font.SourceSans
  182. b1_2.Text = "> minimize GUI"
  183. b1_2.TextColor3 = Color3.new(1, 0, 0.12)
  184. b1_2.TextSize = 20
  185. b1_2.TextStrokeTransparency = 0
  186. b1_2.TextWrapped = true
  187. b1_2.TextXAlignment = Enum.TextXAlignment.Left
  188.  
  189. b2_2.Name = "b2"
  190. b2_2.Parent = guisettings
  191. b2_2.BackgroundColor3 = Color3.new(1, 1, 1)
  192. b2_2.BackgroundTransparency = 1
  193. b2_2.Position = UDim2.new(0.0666666701, 0, 0.589999974, 0)
  194. b2_2.Size = UDim2.new(0, 135, 0, 40)
  195. b2_2.Font = Enum.Font.SourceSans
  196. b2_2.Text = "> destroy GUI"
  197. b2_2.TextColor3 = Color3.new(1, 0, 0.12)
  198. b2_2.TextSize = 20
  199. b2_2.TextStrokeTransparency = 0
  200. b2_2.TextWrapped = true
  201. b2_2.TextXAlignment = Enum.TextXAlignment.Left
  202.  
  203. b3_2.Name = "b3"
  204. b3_2.Parent = guisettings
  205. b3_2.BackgroundColor3 = Color3.new(1, 1, 1)
  206. b3_2.BackgroundTransparency = 1
  207. b3_2.Position = UDim2.new(0.0666666701, 0, 0.200000018, 0)
  208. b3_2.Size = UDim2.new(0, 135, 0, 40)
  209. b3_2.Font = Enum.Font.SourceSans
  210. b3_2.Text = "> hide local name"
  211. b3_2.TextColor3 = Color3.new(1, 0, 0.12)
  212. b3_2.TextSize = 20
  213. b3_2.TextStrokeTransparency = 0
  214. b3_2.TextWrapped = true
  215. b3_2.TextXAlignment = Enum.TextXAlignment.Left
  216.  
  217. Title.Name = "Title"
  218. Title.Parent = DungeonRapist
  219. Title.BackgroundColor3 = Color3.new(1, 1, 1)
  220. Title.BackgroundTransparency = 1
  221. Title.Position = UDim2.new(1.242091656, 0, -0.000641439576, 0)
  222. Title.Size = UDim2.new(0, 422, 0, 73)
  223. Title.Font = Enum.Font.Fantasy
  224. Title.Text = "Dungeon Rapist V1.5"
  225. Title.TextColor3 = Color3.new(1, 0, 0.12)
  226. Title.TextScaled = true
  227. Title.TextSize = 14
  228. Title.TextStrokeTransparency = 0.5
  229. Title.TextWrapped = true
  230.  
  231. Subtitle.Name = "Subtitle"
  232. Subtitle.Parent = DungeonRapist
  233. Subtitle.BackgroundColor3 = Color3.new(1, 1, 1)
  234. Subtitle.BackgroundTransparency = 1
  235. Subtitle.Position = UDim2.new(-0.294383466, 0, 0.0798581243, 0)
  236. Subtitle.Size = UDim2.new(0, 422, 0, 23)
  237. Subtitle.Font = Enum.Font.Fantasy
  238. Subtitle.Text = "Created by: JasonJJK"
  239. Subtitle.TextColor3 = Color3.new(1, 0, 0.12)
  240. Subtitle.TextScaled = true
  241. Subtitle.TextSize = 14
  242. Subtitle.TextStrokeTransparency = 0.5
  243. Subtitle.TextWrapped = true
  244. Subtitle.TextXAlignment = Enum.TextXAlignment.Left
  245.  
  246. openUI.Name = "openUI"
  247. openUI.Parent = DungeonRapist
  248. openUI.BackgroundColor3 = Color3.new(1, 1, 1)
  249. openUI.BorderSizePixel = 0
  250. openUI.Position = UDim2.new(0.408280939, 0, 0.06, 0)
  251. openUI.Size = UDim2.new(0, 100, 0, 22)
  252.  
  253. TextButton.Parent = openUI
  254. TextButton.BackgroundColor3 = Color3.new(1, 0, 0.12)
  255. TextButton.BorderSizePixel = 0
  256. TextButton.Size = UDim2.new(0, 100, 0, 22)
  257. TextButton.Font = Enum.Font.SciFi
  258. TextButton.Text = "open GUI"
  259. TextButton.TextColor3 = Color3.new(1, 1, 1)
  260. TextButton.TextSize = 18
  261. TextButton.TextStrokeTransparency = 0
  262. TextButton.TextWrapped = true
  263.  
  264. Status.Name = "Status"
  265. Status.Parent = DungeonRapist
  266. Status.BackgroundColor3 = Color3.new(1, 1, 1)
  267. Status.BackgroundTransparency = 1
  268. Status.Position = UDim2.new(0.664777339, 0, -0.2, 0)
  269. Status.Size = UDim2.new(0, 422, 0, 23)
  270. Status.Font = Enum.Font.Fantasy
  271. Status.Text = "Dungeon: Not Supported"
  272. Status.TextColor3 = Color3.new(1, 0, 0.12)
  273. Status.TextScaled = true
  274. Status.TextSize = 14
  275. Status.TextStrokeTransparency = 0.5
  276. Status.TextWrapped = true
  277. Status.TextXAlignment = Enum.TextXAlignment.Left
  278.  
  279. wavedefence.Name = "wavedefence"
  280. wavedefence.Parent = DungeonRapist
  281. wavedefence.Active = true
  282. wavedefence.BackgroundColor3 = Color3.new(1, 1, 1)
  283. wavedefence.BackgroundTransparency = 1
  284. wavedefence.BorderSizePixel = 0
  285. wavedefence.Draggable = true
  286. wavedefence.Position = UDim2.new(0.236000001, 0, -0.5, 0)
  287. wavedefence.Selectable = true
  288. wavedefence.Size = UDim2.new(0, 150, 0, 200)
  289.  
  290. title_3.Name = "title"
  291. title_3.Parent = wavedefence
  292. title_3.BackgroundColor3 = Color3.new(1, 0, 0.12)
  293. title_3.BorderSizePixel = 0
  294. title_3.Position = UDim2.new(0, 0, 0.0299999993, 0)
  295. title_3.Size = UDim2.new(0, 150, 0, 34)
  296. title_3.Font = Enum.Font.SciFi
  297. title_3.Text = "Wave defence"
  298. title_3.TextColor3 = Color3.new(1, 1, 1)
  299. title_3.TextSize = 25
  300. title_3.TextStrokeTransparency = 0
  301.  
  302. tab_3.Name = "tab"
  303. tab_3.Parent = wavedefence
  304. tab_3.BackgroundColor3 = Color3.new(0, 0, 0)
  305. tab_3.BackgroundTransparency = 0.40000000596046
  306. tab_3.BorderSizePixel = 0
  307. tab_3.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  308. tab_3.Size = UDim2.new(0, 140, 0, 40)
  309. tab_3.Font = Enum.Font.SourceSans
  310. tab_3.Text = ""
  311. tab_3.TextColor3 = Color3.new(0, 0, 0)
  312. tab_3.TextSize = 14
  313.  
  314. b1_3.Name = "b1"
  315. b1_3.Parent = wavedefence
  316. b1_3.BackgroundColor3 = Color3.new(1, 1, 1)
  317. b1_3.BackgroundTransparency = 1
  318. b1_3.Position = UDim2.new(0.0666666701, 0, 0.20, 0)
  319. b1_3.Size = UDim2.new(0, 135, 0, 40)
  320. b1_3.Font = Enum.Font.SourceSans
  321. b1_3.Text = "> loopkill enemies"
  322. b1_3.TextColor3 = Color3.new(1, 0, 0.12)
  323. b1_3.TextSize = 20
  324. b1_3.TextStrokeTransparency = 0
  325. b1_3.TextWrapped = true
  326. b1_3.TextXAlignment = Enum.TextXAlignment.Left
  327. -- Scripts:
  328. openUI.Visible = false
  329. key.Text = KEY
  330.  
  331. Title:TweenPosition(UDim2.new(0.242091656, 0, -0.000641439576, 0),'Out', 'Sine', 1)
  332. wait(1)
  333. Subtitle:TweenPosition(UDim2.new(0.294383466, 0, 0.06, 0),'Out', 'Sine', 1)
  334. wait(1)
  335. Teleports:TweenPosition(UDim2.new(0.036, 0, 0.170000006, 0),'Out', 'Sine', 1)
  336. wait(1)
  337. guisettings:TweenPosition(UDim2.new(0.136, 0, 0.170000006, 0),'Out', 'Sine', 1)
  338. wait(1)
  339. wavedefence:TweenPosition(UDim2.new(0.236,0,0.17000006, 0),'Out', 'Sine', 1)
  340. wait(1)
  341. Status:TweenPosition(UDim2.new(0.664777339, 0, -0.00110778213, 0),'Out', 'Sine', 1)
  342.  
  343.  
  344. Teleports.Draggable = true
  345. Teleports.Selectable = true
  346. Teleports.Active = true
  347.  
  348. guisettings.Draggable = true
  349. guisettings.Selectable = true
  350. guisettings.Active = true
  351.  
  352. CHANGER = true
  353.  
  354. if game.Players.LocalPlayer.Parent == Players then
  355. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  356.  
  357.     if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  358.         -- PIRATE ISLAND
  359.         Status.Text = "Dungeon: Pirate Island"
  360.     end
  361.  
  362.     if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  363.         -- KING'S CASTLE
  364.         Status.Text = "Dungeon: King's Castle"
  365.     end
  366.  
  367.     if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  368.         -- THE UNDERWORLD
  369.         Status.Text = "Dungeon: The Underworld"
  370.         else
  371.     end
  372.     else
  373.     Status.Text = "Dungeon: Error"
  374. end
  375.  
  376. guisettings.b3.MouseButton1Click:Connect(function()
  377.     local yeet = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName
  378.     local yeet2 = game.Players.LocalPlayer.Character.playerNameplate.Frame.name
  379.     local yeet3 = game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.Username
  380.    
  381.     NAMECHANGER = false
  382.  
  383.     game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.AccountType.Text = "Made by JasonJJK"
  384.  
  385. while CHANGER == true and SIRMEME == false do
  386.         yeet.Text = "jCaffie"
  387.         yeet2.Text = "jCaffie"
  388.         yeet3.Text = "jCaffie"
  389.         wait(0.2)
  390.         yeet.Text = "Dev_Bill"
  391.         yeet2.Text = "Dev_Bill"
  392.         yeet3.Text = "Dev_Bill"
  393.         wait(0.2)
  394.         yeet.Text = "Thatguuuyy"
  395.         yeet2.Text = "Thatguuuyy"
  396.         yeet3.Text = "Thatguuuyy"
  397.         wait(0.2)
  398.         yeet.Text = "123henri4567"
  399.         yeet2.Text = "123henri4567"
  400.         yeet3.Text = "123henri4567"
  401.         wait(0.2)
  402.         yeet.Text = "BoeBoeCannon"
  403.         yeet2.Text = "BoeBoeCannon"
  404.         yeet3.Text = "BoeBoeCannon"
  405.         wait(0.2)
  406.         yeet.Text = "CallMeDreams"
  407.         yeet2.Text = "CallMeDreams"
  408.         yeet3.Text = "CallMeDreams"
  409.         wait(0.2)
  410.         yeet.Text = "GraveBear"
  411.         yeet2.Text = "GraveBear"
  412.         yeet3.Text = "GraveBear"
  413.         wait(0.2)
  414.         yeet.Text = "oneshot821"
  415.         yeet2.Text = "oneshot821"
  416.         yeet3.Text = "oneshot821"
  417.         wait(0.2)
  418.         yeet.Text = "Starkius821"
  419.         yeet2.Text = "Starkius821"
  420.         yeet3.Text = "Starkius821"
  421.         wait(0.2)
  422.         yeet.Text = "rajlo"
  423.         yeet2.Text = "rajlo"
  424.         yeet3.Text = "rajlo"
  425.         wait(0.2)
  426.         yeet.Text = "BeautifulLegacy"
  427.         yeet2.Text = "BeautifulLegacy"
  428.         yeet3.Text = "BeautifulLegacy"
  429.         wait(0.2)
  430.         yeet.Text = "inzr"
  431.         yeet2.Text = "inzr"
  432.         yeet2.Text = "inzr"
  433.         wait(0.2)
  434.         yeet.Text = "king1648"
  435.         yeet2.Text = "king1648"
  436.         yeet3.Text = "king1648"
  437.         wait(0.2)
  438.         yeet.Text = "xolxna"
  439.         yeet2.Text = "xolxna"
  440.         yeet3.Text = "xolxna"
  441.         wait(0.2)
  442.         yeet.Text = "Antietem"
  443.         yeet2.Text = "Antietem"
  444.         yeet3.Text = "Antietem"
  445.         wait(0.2)
  446.         yeet.Text = "vCaffy"
  447.         yeet2.Text = "vCaffy"
  448.         yeet3.Text = "vCaffy"
  449.         wait(0.2)
  450.     end
  451.    
  452.     while CHANGER == true and SIRMEME == true do
  453.             wait(0.2)
  454.     yeet.Text = "S      "
  455.     yeet2.Text = "S      "
  456.     yeet3.Text = "S      "
  457.     wait(0.2)
  458.     yeet.Text = " i     "
  459.     yeet2.Text = " i     "
  460.     yeet3.Text = " i     "
  461.     wait(0.2)
  462.     yeet.Text = "  r    "
  463.     yeet2.Text = "  r    "
  464.     yeet3.Text = "  r    "
  465.     wait(0.2)
  466.     yeet.Text = "   M   "
  467.     yeet2.Text = "   M   "
  468.     yeet3.Text = "   M   "
  469.     wait(0.2)
  470.     yeet.Text = "    e  "
  471.     yeet2.Text = "    e  "
  472.     yeet3.Text = "    e  "
  473.     wait(0.2)
  474.     yeet.Text = "     m "
  475.     yeet2.Text = "     m "
  476.     yeet3.Text = "     m "
  477.     wait(0.2)
  478.     yeet.Text = "      e"
  479.     yeet2.Text = "      e"
  480.     yeet3.Text = "      e"
  481.     wait(0.2)
  482.     yeet.Text = "       "
  483.     yeet2.Text = "       "
  484.     yeet3.Text = "       "
  485.     wait(0.5)
  486.     yeet.Text = "SirMeme"
  487.     yeet2.Text = "SirMeme"
  488.     yeet3.Text = "SirMeme"
  489.     wait(0.5)
  490.     yeet.Text = "       "
  491.     yeet2.Text = "       "
  492.     yeet3.Text = "       "
  493.     wait(0.5)
  494.     yeet.Text = "SirMeme"
  495.     yeet2.Text = "SirMeme"
  496.     yeet3.Text = "SirMeme"
  497.     wait(0.5)
  498.     yeet.Text = "S     e"
  499.     yeet2.Text = "S     e"
  500.     yeet3.Text = "S     e"
  501.     wait(0.2)
  502.     yeet.Text = " i   m "
  503.     yeet2.Text = " i   m "
  504.     yeet3.Text = " i   m "
  505.     wait(0.2)
  506.     yeet.Text = "  r e  "
  507.     yeet2.Text = "  r e  "
  508.     yeet3.Text = "  r e  "
  509.     wait(0.2)
  510.     yeet.Text = "   M   "
  511.     yeet2.Text = "   M   "
  512.     yeet3.Text = "   M   "
  513.     wait(0.2)
  514.     yeet.Text = "  r e  "
  515.     yeet2.Text = "  r e  "
  516.     yeet3.Text = "  r e  "
  517.     wait(0.2)
  518.     yeet.Text = " i   m "
  519.     yeet2.Text = " i   m "
  520.     yeet3.Text = " i   m "
  521.     wait(0.2)
  522.     yeet.Text = "S     e"
  523.     yeet2.Text = "S     e"
  524.     yeet3.Text = "S     e"
  525.     wait(0.2)
  526.     yeet.Text = "Si   me"
  527.     yeet2.Text = "Si   me"
  528.     yeet3.Text = "Si   me"
  529.     wait(0.2)
  530.     yeet.Text = "Sir eme"
  531.     yeet2.Text = "Sir eme"
  532.     yeet3.Text = "Sir eme"
  533.     wait(0.2)
  534.     yeet.Text = "SirMeme"
  535.     yeet2.Text = "SirMeme"
  536.     yeet3.Text = "SirMeme"
  537.     wait(0.5)
  538.     yeet.Text = " irMem "
  539.     yeet2.Text = " irMem "
  540.     yeet3.Text = " irMem "
  541.     wait(0.2)
  542.     yeet.Text = "  rMe  "
  543.     yeet2.Text = "  rMe  "
  544.     yeet3.Text = "  rMe  "
  545.     wait(0.2)
  546.     yeet.Text = "   M   "
  547.     yeet2.Text = "   M   "
  548.     yeet3.Text = "   M   "
  549.     wait(0.2)
  550.     yeet.Text = ""
  551.     yeet2.Text = ""
  552.     yeet3.Text = ""
  553.     end
  554. end)
  555.  
  556. guisettings.b2.MouseButton1Click:Connect(function()
  557.     game.Players.LocalPlayer.PlayerGui.DungeonRapist:Destroy()
  558.     namechanger = false
  559. end)
  560.  
  561. closed = false
  562.  
  563. guisettings.b1.MouseButton1Click:Connect(function()
  564.     if closed == false then
  565.         openUI.Visible = true
  566.         Teleports.Visible = false
  567.         guisettings.Visible = false
  568.         wavedefence.Visible = false
  569.         closed = true
  570.     end
  571. end)
  572.  
  573. openUI.TextButton.MouseButton1Click:Connect(function()
  574.     if closed == true then
  575.         openUI.Visible = false 
  576.         Teleports.Visible = true
  577.         guisettings.Visible = true
  578.         wavedefence.Visible = true
  579.         closed = false
  580.     end
  581. end)
  582.  
  583. Teleports.b1.MouseButton1Click:Connect(function()
  584. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  585.  
  586. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  587. local name = "Dark Mage";
  588. local function Modify(part)
  589.     part.Head:Destroy()
  590. end
  591.  
  592. local function recursive(obj)
  593.     for _, child in pairs(obj:GetChildren()) do
  594.         if (child.Name == name) then
  595.             Modify(child);
  596.         end
  597.         recursive(child);
  598.     end
  599. end
  600. recursive(workspace);
  601.  
  602. local nama = "Demon Warrior";
  603. local function Modify(part)
  604.     part.Head:Destroy()
  605. end
  606.  
  607. local function recursive(obj)
  608.     for _, child in pairs(obj:GetChildren()) do
  609.         if (child.Name == nama) then
  610.             Modify(child);
  611.         end
  612.         recursive(child);
  613.     end
  614. end
  615. recursive(workspace);
  616. end
  617.  
  618.  
  619.  
  620. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  621. local name = "Pirate Savage";
  622. local function Modify(part)
  623.     part.Head:Destroy()
  624. end
  625.  
  626. local function recursive(obj)
  627.     for _, child in pairs(obj:GetChildren()) do
  628.         if (child.Name == name) then
  629.             Modify(child);
  630.         end
  631.         recursive(child);
  632.     end
  633. end
  634. recursive(workspace);
  635.  
  636. local nama = "Pirate Rifleman";
  637. local function Modify(part)
  638.     part.Head:Destroy()
  639. end
  640.  
  641. local function recursive(obj)
  642.     for _, child in pairs(obj:GetChildren()) do
  643.         if (child.Name == nama) then
  644.             Modify(child);
  645.         end
  646.         recursive(child);
  647.     end
  648. end
  649. recursive(workspace);
  650. end
  651.  
  652.  
  653.  
  654.     if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  655. local name = "King's Guard";
  656. local function Modify(part)
  657.     part.Head:Destroy()
  658. end
  659.  
  660. local function recursive(obj)
  661.     for _, child in pairs(obj:GetChildren()) do
  662.         if (child.Name == name) then
  663.             Modify(child);
  664.         end
  665.         recursive(child);
  666.     end
  667. end
  668. recursive(workspace);
  669.  
  670. local nama = "Elementalist";
  671. local function Modify(part)
  672.     part.Head:Destroy()
  673. end
  674.  
  675. local function recursive(obj)
  676.     for _, child in pairs(obj:GetChildren()) do
  677.         if (child.Name == nama) then
  678.             Modify(child);
  679.         end
  680.         recursive(child);
  681.     end
  682. end
  683. recursive(workspace);
  684.  
  685. local nama = "Hitman";
  686. local function Modify(part)
  687.     part.Head:Destroy()
  688. end
  689.  
  690. local function recursive(obj)
  691.     for _, child in pairs(obj:GetChildren()) do
  692.         if (child.Name == nama) then
  693.             Modify(child);
  694.         end
  695.         recursive(child);
  696.     end
  697. end
  698. recursive(workspace);
  699. end
  700. end)
  701.  
  702. Teleports.b2.MouseButton1Click:Connect(function()
  703.     game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = WALKSPEED
  704. end)
  705.  
  706. Teleports.b3.MouseButton1Click:Connect(function()
  707.     local nama = "room1";
  708. local function Modify(part)
  709.     part.barrier:Destroy()
  710. end
  711.  
  712. local function recursive(obj)
  713.     for _, child in pairs(obj:GetChildren()) do
  714.         if (child.Name == nama) then
  715.             Modify(child);
  716.         end
  717.         recursive(child);
  718.     end
  719. end
  720. recursive(workspace);
  721.  
  722. local nama = "room2";
  723. local function Modify(part)
  724.     part.barrier:Destroy()
  725. end
  726.  
  727. local function recursive(obj)
  728.     for _, child in pairs(obj:GetChildren()) do
  729.         if (child.Name == nama) then
  730.             Modify(child);
  731.         end
  732.         recursive(child);
  733.     end
  734. end
  735. recursive(workspace);
  736.  
  737. local nama = "room3";
  738. local function Modify(part)
  739.     part.barrier:Destroy()
  740. end
  741.  
  742. local function recursive(obj)
  743.     for _, child in pairs(obj:GetChildren()) do
  744.         if (child.Name == nama) then
  745.             Modify(child);
  746.         end
  747.         recursive(child);
  748.     end
  749. end
  750. recursive(workspace);
  751.  
  752. local nama = "room4";
  753. local function Modify(part)
  754.     part.barrier:Destroy()
  755. end
  756.  
  757. local function recursive(obj)
  758.     for _, child in pairs(obj:GetChildren()) do
  759.         if (child.Name == nama) then
  760.             Modify(child);
  761.         end
  762.         recursive(child);
  763.     end
  764. end
  765. recursive(workspace);
  766.  
  767. local nama = "room5";
  768. local function Modify(part)
  769.     part.barrier:Destroy()
  770. end
  771.  
  772. local function recursive(obj)
  773.     for _, child in pairs(obj:GetChildren()) do
  774.         if (child.Name == nama) then
  775.             Modify(child);
  776.         end
  777.         recursive(child);
  778.     end
  779. end
  780. recursive(workspace);
  781.  
  782. local nama = "room6";
  783. local function Modify(part)
  784.     part.barrier:Destroy()
  785. end
  786.  
  787. local function recursive(obj)
  788.     for _, child in pairs(obj:GetChildren()) do
  789.         if (child.Name == nama) then
  790.             Modify(child);
  791.         end
  792.         recursive(child);
  793.     end
  794. end
  795. recursive(workspace);
  796.  
  797. local nama = "room7";
  798. local function Modify(part)
  799.     part.barrier:Destroy()
  800. end
  801.  
  802. local function recursive(obj)
  803.     for _, child in pairs(obj:GetChildren()) do
  804.         if (child.Name == nama) then
  805.             Modify(child);
  806.         end
  807.         recursive(child);
  808.     end
  809. end
  810. recursive(workspace);
  811.  
  812. local nama = "room8";
  813. local function Modify(part)
  814.     part.barrier:Destroy()
  815. end
  816.  
  817. local function recursive(obj)
  818.     for _, child in pairs(obj:GetChildren()) do
  819.         if (child.Name == nama) then
  820.             Modify(child);
  821.         end
  822.         recursive(child);
  823.     end
  824. end
  825. recursive(workspace);
  826.  
  827. local nama = "initialRoom";
  828. local function Modify(part)
  829.     part.barrier:Destroy()
  830. end
  831.  
  832. local function recursive(obj)
  833.     for _, child in pairs(obj:GetChildren()) do
  834.         if (child.Name == nama) then
  835.             Modify(child);
  836.         end
  837.         recursive(child);
  838.     end
  839. end
  840. recursive(workspace);
  841. end)
  842.  
  843. Teleports.b4.MouseButton1Click:Connect(function()
  844. game.ReplicatedStorage.remotes.changeStartValue:FireServer()
  845. end)
  846.  
  847. loopkill = true
  848.  
  849. wavedefence.b1.MouseButton1Click:Connect(function()
  850.        while loopkill == true do
  851.     wait(0.2)
  852.     for index, value in next, workspace:GetDescendants() do
  853.     if (value:FindFirstChildOfClass("Humanoid") and value ~= game.Players.LocalPlayer.Character) then
  854.     value.Humanoid.Health = 0
  855.     end
  856.     end
  857.     end
  858. end)
  859.  
  860. function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
  861.  
  862. local m = game.Players.LocalPlayer:GetMouse()
  863. db = true
  864. m.KeyDown:connect(function(k)
  865.     k = k:lower()
  866.     if k == KEY then
  867.         if db == true then
  868.             local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  869.  
  870. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  871. local name = "Dark Mage";
  872. local function Modify(part)
  873.     part.Head:Destroy()
  874. end
  875.  
  876. local function recursive(obj)
  877.     for _, child in pairs(obj:GetChildren()) do
  878.         if (child.Name == name) then
  879.             Modify(child);
  880.         end
  881.         recursive(child);
  882.     end
  883. end
  884. recursive(workspace);
  885.  
  886. local nama = "Demon Warrior";
  887. local function Modify(part)
  888.     part.Head:Destroy()
  889. end
  890.  
  891. local function recursive(obj)
  892.     for _, child in pairs(obj:GetChildren()) do
  893.         if (child.Name == nama) then
  894.             Modify(child);
  895.         end
  896.         recursive(child);
  897.     end
  898. end
  899. recursive(workspace);
  900. end
  901.  
  902.  
  903.  
  904. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  905. local name = "Pirate Savage";
  906. local function Modify(part)
  907.     part.Head:Destroy()
  908. end
  909.  
  910. local function recursive(obj)
  911.     for _, child in pairs(obj:GetChildren()) do
  912.         if (child.Name == name) then
  913.             Modify(child);
  914.         end
  915.         recursive(child);
  916.     end
  917. end
  918. recursive(workspace);
  919.  
  920. local nama = "Pirate Rifleman";
  921. local function Modify(part)
  922.     part.Head:Destroy()
  923. end
  924.  
  925. local function recursive(obj)
  926.     for _, child in pairs(obj:GetChildren()) do
  927.         if (child.Name == nama) then
  928.             Modify(child);
  929.         end
  930.         recursive(child);
  931.     end
  932. end
  933. recursive(workspace);
  934. end
  935.  
  936.  
  937.  
  938.     if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  939. local name = "King's Guard";
  940. local function Modify(part)
  941.     part.Head:Destroy()
  942. end
  943.  
  944. local function recursive(obj)
  945.     for _, child in pairs(obj:GetChildren()) do
  946.         if (child.Name == name) then
  947.             Modify(child);
  948.         end
  949.         recursive(child);
  950.     end
  951. end
  952. recursive(workspace);
  953.  
  954. local nama = "Elementalist";
  955. local function Modify(part)
  956.     part.Head:Destroy()
  957. end
  958.  
  959. local function recursive(obj)
  960.     for _, child in pairs(obj:GetChildren()) do
  961.         if (child.Name == nama) then
  962.             Modify(child);
  963.         end
  964.         recursive(child);
  965.     end
  966. end
  967. recursive(workspace);
  968.  
  969. local nama = "Hitman";
  970. local function Modify(part)
  971.     part.Head:Destroy()
  972. end
  973.  
  974. local function recursive(obj)
  975.     for _, child in pairs(obj:GetChildren()) do
  976.         if (child.Name == nama) then
  977.             Modify(child);
  978.         end
  979.         recursive(child);
  980.     end
  981. end
  982. recursive(workspace);
  983. end
  984. end
  985. end
  986. end)
  987.  
  988. counter = 0
  989.  
  990. loopfunc = true
  991. looped = true
  992.  
  993. if loopfunc == true then
  994.     while looped == true do
  995.     wait(0.1)
  996.     Teleports.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  997.     guisettings.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  998.     Title.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  999.     Subtitle.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1000.     Teleports:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1001.     Teleports:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1002.     Teleports:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1003.     Teleports:FindFirstChild('b4').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1004.     guisettings:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1005.     guisettings:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1006.     guisettings:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1007.     openUI.TextButton.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1008.     Teleports.key.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1009.     Status.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1010.     wavedefence:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1011.     wavedefence.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1012.    
  1013.     counter = counter + 0.01
  1014.     end
  1015. end
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