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Dark_EccentricYT

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Aug 29th, 2018 (edited)
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  1. -- made by 1ndrew V2 of the gun scripts is now done report any bugs to me
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Tool0 = Instance.new("Tool")
  19. Part1 = Instance.new("Part")
  20. Part2 = Instance.new("Part")
  21. BlockMesh3 = Instance.new("BlockMesh")
  22. Part4 = Instance.new("Part")
  23. BlockMesh5 = Instance.new("BlockMesh")
  24. Part6 = Instance.new("Part")
  25. PointLight7 = Instance.new("PointLight")
  26. BillboardGui8 = Instance.new("BillboardGui")
  27. ImageLabel9 = Instance.new("ImageLabel")
  28. Part10 = Instance.new("Part")
  29. BlockMesh11 = Instance.new("BlockMesh")
  30. Part12 = Instance.new("Part")
  31. BlockMesh13 = Instance.new("BlockMesh")
  32. Part14 = Instance.new("Part")
  33. BlockMesh15 = Instance.new("BlockMesh")
  34. Part16 = Instance.new("Part")
  35. Part17 = Instance.new("Part")
  36. BlockMesh18 = Instance.new("BlockMesh")
  37. Part19 = Instance.new("Part")
  38. BlockMesh20 = Instance.new("BlockMesh")
  39. Part21 = Instance.new("Part")
  40. BlockMesh22 = Instance.new("BlockMesh")
  41. Part23 = Instance.new("Part")
  42. BlockMesh24 = Instance.new("BlockMesh")
  43. Part25 = Instance.new("Part")
  44. BlockMesh26 = Instance.new("BlockMesh")
  45. Part27 = Instance.new("Part")
  46. BlockMesh28 = Instance.new("BlockMesh")
  47. Part29 = Instance.new("Part")
  48. BlockMesh30 = Instance.new("BlockMesh")
  49. Part31 = Instance.new("Part")
  50. BlockMesh32 = Instance.new("BlockMesh")
  51. Part33 = Instance.new("Part")
  52. BlockMesh34 = Instance.new("BlockMesh")
  53. Part35 = Instance.new("Part")
  54. BlockMesh36 = Instance.new("BlockMesh")
  55. Part37 = Instance.new("Part")
  56. CylinderMesh38 = Instance.new("CylinderMesh")
  57. Part39 = Instance.new("Part")
  58. BlockMesh40 = Instance.new("BlockMesh")
  59. Part41 = Instance.new("Part")
  60. BlockMesh42 = Instance.new("BlockMesh")
  61. Part43 = Instance.new("Part")
  62. BlockMesh44 = Instance.new("BlockMesh")
  63. ManualWeld45 = Instance.new("ManualWeld")
  64. Part46 = Instance.new("Part")
  65. BlockMesh47 = Instance.new("BlockMesh")
  66. ManualWeld48 = Instance.new("ManualWeld")
  67. Part49 = Instance.new("Part")
  68. BlockMesh50 = Instance.new("BlockMesh")
  69. Part51 = Instance.new("Part")
  70. BlockMesh52 = Instance.new("BlockMesh")
  71. Part53 = Instance.new("Part")
  72. CylinderMesh54 = Instance.new("CylinderMesh")
  73. Part55 = Instance.new("Part")
  74. BlockMesh56 = Instance.new("BlockMesh")
  75. Part57 = Instance.new("Part")
  76. CylinderMesh58 = Instance.new("CylinderMesh")
  77. Part59 = Instance.new("Part")
  78. BlockMesh60 = Instance.new("BlockMesh")
  79. Part61 = Instance.new("Part")
  80. BlockMesh62 = Instance.new("BlockMesh")
  81. Part63 = Instance.new("Part")
  82. BlockMesh64 = Instance.new("BlockMesh")
  83. Part65 = Instance.new("Part")
  84. BlockMesh66 = Instance.new("BlockMesh")
  85. Part67 = Instance.new("Part")
  86. BlockMesh68 = Instance.new("BlockMesh")
  87. Part69 = Instance.new("Part")
  88. BlockMesh70 = Instance.new("BlockMesh")
  89. Part71 = Instance.new("Part")
  90. BlockMesh72 = Instance.new("BlockMesh")
  91. Part73 = Instance.new("Part")
  92. BlockMesh74 = Instance.new("BlockMesh")
  93. Part75 = Instance.new("Part")
  94. BlockMesh76 = Instance.new("BlockMesh")
  95. Part77 = Instance.new("Part")
  96. BlockMesh78 = Instance.new("BlockMesh")
  97. Part79 = Instance.new("Part")
  98. BlockMesh80 = Instance.new("BlockMesh")
  99. Part81 = Instance.new("Part")
  100. BlockMesh82 = Instance.new("BlockMesh")
  101. Part83 = Instance.new("Part")
  102. BlockMesh84 = Instance.new("BlockMesh")
  103. Part85 = Instance.new("Part")
  104. BlockMesh86 = Instance.new("BlockMesh")
  105. Part87 = Instance.new("Part")
  106. BlockMesh88 = Instance.new("BlockMesh")
  107. Part89 = Instance.new("Part")
  108. BlockMesh90 = Instance.new("BlockMesh")
  109. Part91 = Instance.new("Part")
  110. BlockMesh92 = Instance.new("BlockMesh")
  111. Part93 = Instance.new("Part")
  112. BlockMesh94 = Instance.new("BlockMesh")
  113. Part95 = Instance.new("Part")
  114. BlockMesh96 = Instance.new("BlockMesh")
  115. Part97 = Instance.new("Part")
  116. BlockMesh98 = Instance.new("BlockMesh")
  117. Part99 = Instance.new("Part")
  118. BlockMesh100 = Instance.new("BlockMesh")
  119. Part101 = Instance.new("Part")
  120. BlockMesh102 = Instance.new("BlockMesh")
  121. Part103 = Instance.new("Part")
  122. BlockMesh104 = Instance.new("BlockMesh")
  123. Part105 = Instance.new("Part")
  124. BlockMesh106 = Instance.new("BlockMesh")
  125. Part107 = Instance.new("Part")
  126. BlockMesh108 = Instance.new("BlockMesh")
  127. Part109 = Instance.new("Part")
  128. BlockMesh110 = Instance.new("BlockMesh")
  129. Part111 = Instance.new("Part")
  130. Part112 = Instance.new("Part")
  131. BlockMesh113 = Instance.new("BlockMesh")
  132. Part114 = Instance.new("Part")
  133. BlockMesh115 = Instance.new("BlockMesh")
  134. Part116 = Instance.new("Part")
  135. BlockMesh117 = Instance.new("BlockMesh")
  136. Part118 = Instance.new("Part")
  137. Part119 = Instance.new("Part")
  138. BlockMesh120 = Instance.new("BlockMesh")
  139. Part121 = Instance.new("Part")
  140. BlockMesh122 = Instance.new("BlockMesh")
  141. Part123 = Instance.new("Part")
  142. BlockMesh124 = Instance.new("BlockMesh")
  143. Part125 = Instance.new("Part")
  144. BlockMesh126 = Instance.new("BlockMesh")
  145. Part127 = Instance.new("Part")
  146. BlockMesh128 = Instance.new("BlockMesh")
  147. Part129 = Instance.new("Part")
  148. BlockMesh130 = Instance.new("BlockMesh")
  149. Part131 = Instance.new("Part")
  150. BlockMesh132 = Instance.new("BlockMesh")
  151. ManualWeld133 = Instance.new("ManualWeld")
  152. Part134 = Instance.new("Part")
  153. BlockMesh135 = Instance.new("BlockMesh")
  154. Part136 = Instance.new("Part")
  155. BlockMesh137 = Instance.new("BlockMesh")
  156. Part138 = Instance.new("Part")
  157. BlockMesh139 = Instance.new("BlockMesh")
  158. ManualWeld140 = Instance.new("ManualWeld")
  159. Part141 = Instance.new("Part")
  160. BlockMesh142 = Instance.new("BlockMesh")
  161. Part143 = Instance.new("Part")
  162. BlockMesh144 = Instance.new("BlockMesh")
  163. Part145 = Instance.new("Part")
  164. BlockMesh146 = Instance.new("BlockMesh")
  165. Part147 = Instance.new("Part")
  166. BlockMesh148 = Instance.new("BlockMesh")
  167. Part149 = Instance.new("Part")
  168. BlockMesh150 = Instance.new("BlockMesh")
  169. Part151 = Instance.new("Part")
  170. BlockMesh152 = Instance.new("BlockMesh")
  171. Part153 = Instance.new("Part")
  172. BlockMesh154 = Instance.new("BlockMesh")
  173. Part155 = Instance.new("Part")
  174. BlockMesh156 = Instance.new("BlockMesh")
  175. LocalScript157 = Instance.new("LocalScript")
  176. NumberValue158 = Instance.new("NumberValue")
  177. NumberValue159 = Instance.new("NumberValue")
  178. Smoke160 = Instance.new("Smoke")
  179. Smoke161 = Instance.new("Smoke")
  180. Smoke162 = Instance.new("Smoke")
  181. ScreenGui163 = Instance.new("ScreenGui")
  182. Frame164 = Instance.new("Frame")
  183. TextLabel165 = Instance.new("TextLabel")
  184. TextLabel166 = Instance.new("TextLabel")
  185. TextLabel167 = Instance.new("TextLabel")
  186. TextLabel168 = Instance.new("TextLabel")
  187. TextLabel169 = Instance.new("TextLabel")
  188. TextLabel170 = Instance.new("TextLabel")
  189. TextLabel171 = Instance.new("TextLabel")
  190. TextLabel172 = Instance.new("TextLabel")
  191. TextLabel173 = Instance.new("TextLabel")
  192. Part174 = Instance.new("Part")
  193. BlockMesh175 = Instance.new("BlockMesh")
  194. Part176 = Instance.new("Part")
  195. BlockMesh177 = Instance.new("BlockMesh")
  196. Part178 = Instance.new("Part")
  197. BlockMesh179 = Instance.new("BlockMesh")
  198. Part180 = Instance.new("Part")
  199. BlockMesh181 = Instance.new("BlockMesh")
  200. Part182 = Instance.new("Part")
  201. BlockMesh183 = Instance.new("BlockMesh")
  202. Part184 = Instance.new("Part")
  203. BlockMesh185 = Instance.new("BlockMesh")
  204. Part186 = Instance.new("Part")
  205. BlockMesh187 = Instance.new("BlockMesh")
  206. Part188 = Instance.new("Part")
  207. BlockMesh189 = Instance.new("BlockMesh")
  208. Part190 = Instance.new("Part")
  209. BlockMesh191 = Instance.new("BlockMesh")
  210. Part192 = Instance.new("Part")
  211. BlockMesh193 = Instance.new("BlockMesh")
  212. Part194 = Instance.new("Part")
  213. BlockMesh195 = Instance.new("BlockMesh")
  214. Part196 = Instance.new("Part")
  215. BlockMesh197 = Instance.new("BlockMesh")
  216. Part198 = Instance.new("Part")
  217. BlockMesh199 = Instance.new("BlockMesh")
  218. Part200 = Instance.new("Part")
  219. BlockMesh201 = Instance.new("BlockMesh")
  220. Part202 = Instance.new("Part")
  221. BlockMesh203 = Instance.new("BlockMesh")
  222. Part204 = Instance.new("Part")
  223. BlockMesh205 = Instance.new("BlockMesh")
  224. ManualWeld206 = Instance.new("ManualWeld")
  225. ManualWeld207 = Instance.new("ManualWeld")
  226. ManualWeld208 = Instance.new("ManualWeld")
  227. Part209 = Instance.new("Part")
  228. BlockMesh210 = Instance.new("BlockMesh")
  229. Part211 = Instance.new("Part")
  230. BlockMesh212 = Instance.new("BlockMesh")
  231. Part213 = Instance.new("Part")
  232. BlockMesh214 = Instance.new("BlockMesh")
  233. Part215 = Instance.new("Part")
  234. BlockMesh216 = Instance.new("BlockMesh")
  235. Part217 = Instance.new("Part")
  236. BlockMesh218 = Instance.new("BlockMesh")
  237. Part219 = Instance.new("Part")
  238. BlockMesh220 = Instance.new("BlockMesh")
  239. Part221 = Instance.new("Part")
  240. BlockMesh222 = Instance.new("BlockMesh")
  241. Part223 = Instance.new("Part")
  242. CylinderMesh224 = Instance.new("CylinderMesh")
  243. Part225 = Instance.new("Part")
  244. BlockMesh226 = Instance.new("BlockMesh")
  245. Part227 = Instance.new("Part")
  246. BlockMesh228 = Instance.new("BlockMesh")
  247. Part229 = Instance.new("Part")
  248. BlockMesh230 = Instance.new("BlockMesh")
  249. Part231 = Instance.new("Part")
  250. BlockMesh232 = Instance.new("BlockMesh")
  251. Part233 = Instance.new("Part")
  252. BlockMesh234 = Instance.new("BlockMesh")
  253. Part235 = Instance.new("Part")
  254. BlockMesh236 = Instance.new("BlockMesh")
  255. Part237 = Instance.new("Part")
  256. BlockMesh238 = Instance.new("BlockMesh")
  257. Part239 = Instance.new("Part")
  258. BlockMesh240 = Instance.new("BlockMesh")
  259. Part241 = Instance.new("Part")
  260. BlockMesh242 = Instance.new("BlockMesh")
  261. Part243 = Instance.new("Part")
  262. BlockMesh244 = Instance.new("BlockMesh")
  263. Part245 = Instance.new("Part")
  264. CylinderMesh246 = Instance.new("CylinderMesh")
  265. Part247 = Instance.new("Part")
  266. BlockMesh248 = Instance.new("BlockMesh")
  267. Part249 = Instance.new("Part")
  268. CylinderMesh250 = Instance.new("CylinderMesh")
  269. Part251 = Instance.new("Part")
  270. BlockMesh252 = Instance.new("BlockMesh")
  271. Part253 = Instance.new("Part")
  272. BlockMesh254 = Instance.new("BlockMesh")
  273. ManualWeld255 = Instance.new("ManualWeld")
  274. ManualWeld256 = Instance.new("ManualWeld")
  275. Part257 = Instance.new("Part")
  276. CylinderMesh258 = Instance.new("CylinderMesh")
  277. ManualWeld259 = Instance.new("ManualWeld")
  278. Part260 = Instance.new("Part")
  279. BlockMesh261 = Instance.new("BlockMesh")
  280. Part262 = Instance.new("Part")
  281. BlockMesh263 = Instance.new("BlockMesh")
  282. ManualWeld264 = Instance.new("ManualWeld")
  283. Part265 = Instance.new("Part")
  284. BlockMesh266 = Instance.new("BlockMesh")
  285. ManualWeld267 = Instance.new("ManualWeld")
  286. Part268 = Instance.new("Part")
  287. Part269 = Instance.new("Part")
  288. BlockMesh270 = Instance.new("BlockMesh")
  289. Part271 = Instance.new("Part")
  290. CylinderMesh272 = Instance.new("CylinderMesh")
  291. Part273 = Instance.new("Part")
  292. BlockMesh274 = Instance.new("BlockMesh")
  293. Part275 = Instance.new("Part")
  294. BlockMesh276 = Instance.new("BlockMesh")
  295. Part277 = Instance.new("Part")
  296. BlockMesh278 = Instance.new("BlockMesh")
  297. ManualWeld279 = Instance.new("ManualWeld")
  298. ManualWeld280 = Instance.new("ManualWeld")
  299. Part281 = Instance.new("Part")
  300. BlockMesh282 = Instance.new("BlockMesh")
  301. ManualWeld283 = Instance.new("ManualWeld")
  302. ManualWeld284 = Instance.new("ManualWeld")
  303. ManualWeld285 = Instance.new("ManualWeld")
  304. Part286 = Instance.new("Part")
  305. BlockMesh287 = Instance.new("BlockMesh")
  306. Part288 = Instance.new("Part")
  307. CylinderMesh289 = Instance.new("CylinderMesh")
  308. ManualWeld290 = Instance.new("ManualWeld")
  309. ManualWeld291 = Instance.new("ManualWeld")
  310. ManualWeld292 = Instance.new("ManualWeld")
  311. Part293 = Instance.new("Part")
  312. BlockMesh294 = Instance.new("BlockMesh")
  313. ManualWeld295 = Instance.new("ManualWeld")
  314. Part296 = Instance.new("Part")
  315. BlockMesh297 = Instance.new("BlockMesh")
  316. ManualWeld298 = Instance.new("ManualWeld")
  317. ManualWeld299 = Instance.new("ManualWeld")
  318. ManualWeld300 = Instance.new("ManualWeld")
  319. Part301 = Instance.new("Part")
  320. CylinderMesh302 = Instance.new("CylinderMesh")
  321. Part303 = Instance.new("Part")
  322. CylinderMesh304 = Instance.new("CylinderMesh")
  323. Part305 = Instance.new("Part")
  324. BlockMesh306 = Instance.new("BlockMesh")
  325. Part307 = Instance.new("Part")
  326. BlockMesh308 = Instance.new("BlockMesh")
  327. Part309 = Instance.new("Part")
  328. BlockMesh310 = Instance.new("BlockMesh")
  329. Part311 = Instance.new("Part")
  330. Part312 = Instance.new("Part")
  331. BlockMesh313 = Instance.new("BlockMesh")
  332. Part314 = Instance.new("Part")
  333. BlockMesh315 = Instance.new("BlockMesh")
  334. Part316 = Instance.new("Part")
  335. BlockMesh317 = Instance.new("BlockMesh")
  336. ManualWeld318 = Instance.new("ManualWeld")
  337. ManualWeld319 = Instance.new("ManualWeld")
  338. ManualWeld320 = Instance.new("ManualWeld")
  339. Part321 = Instance.new("Part")
  340. BlockMesh322 = Instance.new("BlockMesh")
  341. Part323 = Instance.new("Part")
  342. BlockMesh324 = Instance.new("BlockMesh")
  343. ManualWeld325 = Instance.new("ManualWeld")
  344. ManualWeld326 = Instance.new("ManualWeld")
  345. Part327 = Instance.new("Part")
  346. BlockMesh328 = Instance.new("BlockMesh")
  347. ManualWeld329 = Instance.new("ManualWeld")
  348. Part330 = Instance.new("Part")
  349. BlockMesh331 = Instance.new("BlockMesh")
  350. ManualWeld332 = Instance.new("ManualWeld")
  351. ManualWeld333 = Instance.new("ManualWeld")
  352. ManualWeld334 = Instance.new("ManualWeld")
  353. Part335 = Instance.new("Part")
  354. BlockMesh336 = Instance.new("BlockMesh")
  355. ManualWeld337 = Instance.new("ManualWeld")
  356. Part338 = Instance.new("Part")
  357. BlockMesh339 = Instance.new("BlockMesh")
  358. Part340 = Instance.new("Part")
  359. BlockMesh341 = Instance.new("BlockMesh")
  360. Part342 = Instance.new("Part")
  361. BlockMesh343 = Instance.new("BlockMesh")
  362. Part344 = Instance.new("Part")
  363. BlockMesh345 = Instance.new("BlockMesh")
  364. ManualWeld346 = Instance.new("ManualWeld")
  365. Part347 = Instance.new("Part")
  366. BlockMesh348 = Instance.new("BlockMesh")
  367. ManualWeld349 = Instance.new("ManualWeld")
  368. ManualWeld350 = Instance.new("ManualWeld")
  369. ManualWeld351 = Instance.new("ManualWeld")
  370. ManualWeld352 = Instance.new("ManualWeld")
  371. ManualWeld353 = Instance.new("ManualWeld")
  372. Part354 = Instance.new("Part")
  373. Sound355 = Instance.new("Sound")
  374. Sound356 = Instance.new("Sound")
  375. Sound357 = Instance.new("Sound")
  376. Sound358 = Instance.new("Sound")
  377. Sound359 = Instance.new("Sound")
  378. Part360 = Instance.new("Part")
  379. PointLight361 = Instance.new("PointLight")
  380. BillboardGui362 = Instance.new("BillboardGui")
  381. ImageLabel363 = Instance.new("ImageLabel")
  382. Part364 = Instance.new("Part")
  383. BlockMesh365 = Instance.new("BlockMesh")
  384. Tool0.Name = "ARX-160"
  385. Tool0.Parent = mas
  386. Part1.Parent = Tool0
  387. Part1.Material = Enum.Material.Metal
  388. Part1.BrickColor = BrickColor.new("Grime")
  389. Part1.Rotation = Vector3.new(-152.860001, 0, -180)
  390. Part1.Anchored = true
  391. Part1.CanCollide = false
  392. Part1.FormFactor = Enum.FormFactor.Custom
  393. Part1.Size = Vector3.new(0.226330295, 0.485480785, 0.211902022)
  394. Part1.CFrame = CFrame.new(-4.8046279, 0.694962978, 37.666687, -0.99999994, 0, 0, 0, 0.889934301, 0.45608893, 0, 0.456088901, -0.889934242)
  395. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  396. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  397. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  398. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  399. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  400. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  401. Part1.Color = Color3.new(0.498039, 0.556863, 0.392157)
  402. Part1.Position = Vector3.new(-4.8046279, 0.694962978, 37.666687)
  403. Part1.Orientation = Vector3.new(-27.1399994, 180, 0)
  404. Part1.Color = Color3.new(0.498039, 0.556863, 0.392157)
  405. Part2.Parent = Tool0
  406. Part2.Material = Enum.Material.Metal
  407. Part2.BrickColor = BrickColor.new("Black")
  408. Part2.Rotation = Vector3.new(-180, 0, -180)
  409. Part2.Anchored = true
  410. Part2.CanCollide = false
  411. Part2.FormFactor = Enum.FormFactor.Custom
  412. Part2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  413. Part2.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.878479, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  414. Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  415. Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  416. Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  417. Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  418. Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  419. Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  420. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  421. Part2.Position = Vector3.new(-4.8046279, 1.59168506, 37.878479)
  422. Part2.Orientation = Vector3.new(0, 180, 0)
  423. Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  424. BlockMesh3.Parent = Part2
  425. BlockMesh3.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  426. BlockMesh3.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  427. Part4.Parent = Tool0
  428. Part4.Material = Enum.Material.Metal
  429. Part4.BrickColor = BrickColor.new("Grime")
  430. Part4.Rotation = Vector3.new(-152.860001, 0, -180)
  431. Part4.Anchored = true
  432. Part4.CanCollide = false
  433. Part4.FormFactor = Enum.FormFactor.Custom
  434. Part4.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  435. Part4.CFrame = CFrame.new(-4.8046279, 0.733412981, 37.7962646, -0.99999994, 0, 0, 0, 0.889934301, 0.45608893, 0, 0.456088901, -0.889934242)
  436. Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  437. Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  438. Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  439. Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  440. Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  441. Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  442. Part4.Color = Color3.new(0.498039, 0.556863, 0.392157)
  443. Part4.Position = Vector3.new(-4.8046279, 0.733412981, 37.7962646)
  444. Part4.Orientation = Vector3.new(-27.1399994, 180, 0)
  445. Part4.Color = Color3.new(0.498039, 0.556863, 0.392157)
  446. BlockMesh5.Parent = Part4
  447. BlockMesh5.Scale = Vector3.new(1, 0.237647876, 0.724257886)
  448. BlockMesh5.Scale = Vector3.new(1, 0.237647876, 0.724257886)
  449. Part6.Name = "Main"
  450. Part6.Parent = Tool0
  451. Part6.Material = Enum.Material.SmoothPlastic
  452. Part6.Transparency = 1
  453. Part6.Rotation = Vector3.new(-90.0199966, 0, -180)
  454. Part6.Anchored = true
  455. Part6.CanCollide = false
  456. Part6.FormFactor = Enum.FormFactor.Custom
  457. Part6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  458. Part6.CFrame = CFrame.new(-4.81286812, 1.30335903, 40.487915, -0.999999762, 9.53674316e-07, -6.43882959e-06, -6.46888111e-06, 0.000276211387, 0.999990642, 9.23871994e-07, 0.999990523, -0.000276151753)
  459. Part6.BottomSurface = Enum.SurfaceType.Smooth
  460. Part6.TopSurface = Enum.SurfaceType.Smooth
  461. Part6.Position = Vector3.new(-4.81286812, 1.30335903, 40.487915)
  462. Part6.Orientation = Vector3.new(-89.75, -178.659988, -1.33999991)
  463. PointLight7.Name = "FlashFX"
  464. PointLight7.Parent = Part6
  465. PointLight7.Color = Color3.new(1, 1, 0)
  466. PointLight7.Enabled = false
  467. PointLight7.Brightness = 10
  468. PointLight7.Range = 6
  469. PointLight7.Shadows = true
  470. PointLight7.Color = Color3.new(1, 1, 0)
  471. BillboardGui8.Name = "FlashGui"
  472. BillboardGui8.Parent = Part6
  473. BillboardGui8.Size = UDim2.new(1.10000002, 0, 1.10000002, 0)
  474. BillboardGui8.Enabled = false
  475. ImageLabel9.Name = "Label"
  476. ImageLabel9.Parent = BillboardGui8
  477. ImageLabel9.Transparency = 1
  478. ImageLabel9.Size = UDim2.new(1, 0, 1, 0)
  479. ImageLabel9.BackgroundTransparency = 1
  480. ImageLabel9.Image = "http://www.roblox.com/asset/?id=117472237"
  481. Part10.Name = "Mag"
  482. Part10.Parent = Tool0
  483. Part10.Material = Enum.Material.Metal
  484. Part10.BrickColor = BrickColor.new("Black")
  485. Part10.Rotation = Vector3.new(172.119995, 0, -180)
  486. Part10.Anchored = true
  487. Part10.CanCollide = false
  488. Part10.FormFactor = Enum.FormFactor.Custom
  489. Part10.Size = Vector3.new(0.200000003, 0.663716853, 0.449999988)
  490. Part10.CFrame = CFrame.new(-4.8046279, 0.598528981, 38.5514526, -0.99999994, 0, 0, 0, 0.990553021, -0.137129635, 0, -0.13712962, -0.990553021)
  491. Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  492. Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  493. Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  494. Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  495. Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  496. Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  497. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  498. Part10.Position = Vector3.new(-4.8046279, 0.598528981, 38.5514526)
  499. Part10.Orientation = Vector3.new(7.87999964, 180, 0)
  500. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  501. BlockMesh11.Parent = Part10
  502. BlockMesh11.Scale = Vector3.new(0.848738492, 1, 1)
  503. BlockMesh11.Scale = Vector3.new(0.848738492, 1, 1)
  504. Part12.Parent = Tool0
  505. Part12.Material = Enum.Material.Metal
  506. Part12.BrickColor = BrickColor.new("Black")
  507. Part12.Rotation = Vector3.new(-180, 0, -180)
  508. Part12.Anchored = true
  509. Part12.CanCollide = false
  510. Part12.FormFactor = Enum.FormFactor.Custom
  511. Part12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  512. Part12.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.9519653, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  513. Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  514. Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  515. Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  516. Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  517. Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  518. Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  519. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  520. Part12.Position = Vector3.new(-4.8046279, 1.59168506, 37.9519653)
  521. Part12.Orientation = Vector3.new(0, 180, 0)
  522. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  523. BlockMesh13.Parent = Part12
  524. BlockMesh13.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  525. BlockMesh13.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  526. Part14.Parent = Tool0
  527. Part14.BrickColor = BrickColor.new("Black")
  528. Part14.Rotation = Vector3.new(-152.860001, 0, -180)
  529. Part14.Anchored = true
  530. Part14.CanCollide = false
  531. Part14.FormFactor = Enum.FormFactor.Custom
  532. Part14.Size = Vector3.new(0.23651512, 0.253491074, 0.200000003)
  533. Part14.CFrame = CFrame.new(-4.80517721, 0.702529013, 37.6578941, -0.99999994, 0, 0, 0, 0.889934301, 0.45608893, 0, 0.456088901, -0.889934242)
  534. Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  535. Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  536. Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  537. Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  538. Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  539. Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  540. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  541. Part14.Position = Vector3.new(-4.80517721, 0.702529013, 37.6578941)
  542. Part14.Orientation = Vector3.new(-27.1399994, 180, 0)
  543. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  544. BlockMesh15.Parent = Part14
  545. BlockMesh15.Scale = Vector3.new(1, 1, 0.720014274)
  546. BlockMesh15.Scale = Vector3.new(1, 1, 0.720014274)
  547. Part16.Name = "AimPart"
  548. Part16.Parent = Tool0
  549. Part16.Transparency = 1
  550. Part16.Rotation = Vector3.new(-179.979996, 0, 180)
  551. Part16.Anchored = true
  552. Part16.CanCollide = false
  553. Part16.FormFactor = Enum.FormFactor.Custom
  554. Part16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  555. Part16.CFrame = CFrame.new(-4.80499411, 1.82771206, 37.4268188, -0.999999881, -7.00216333e-06, -1.83582306e-05, -7.00743612e-06, 1, 0.000287266274, 1.83582306e-05, 0.00028726639, -0.999999881)
  556. Part16.BottomSurface = Enum.SurfaceType.Smooth
  557. Part16.TopSurface = Enum.SurfaceType.Smooth
  558. Part16.Position = Vector3.new(-4.80499411, 1.82771206, 37.4268188)
  559. Part16.Orientation = Vector3.new(-0.0199999996, -180, 0)
  560. Part17.Parent = Tool0
  561. Part17.Material = Enum.Material.Metal
  562. Part17.BrickColor = BrickColor.new("Grime")
  563. Part17.Rotation = Vector3.new(-152.860001, 0, -180)
  564. Part17.Anchored = true
  565. Part17.CanCollide = false
  566. Part17.FormFactor = Enum.FormFactor.Custom
  567. Part17.Size = Vector3.new(0.226330295, 0.200000003, 0.292532295)
  568. Part17.CFrame = CFrame.new(-4.8046279, 0.494215995, 37.5842896, -0.99999994, 0, 0, 0, 0.889934301, 0.45608893, 0, 0.456088901, -0.889934242)
  569. Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  570. Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  571. Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  572. Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  573. Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  574. Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  575. Part17.Color = Color3.new(0.498039, 0.556863, 0.392157)
  576. Part17.Position = Vector3.new(-4.8046279, 0.494215995, 37.5842896)
  577. Part17.Orientation = Vector3.new(-27.1399994, 180, 0)
  578. Part17.Color = Color3.new(0.498039, 0.556863, 0.392157)
  579. BlockMesh18.Parent = Part17
  580. BlockMesh18.Scale = Vector3.new(1, 0.264524788, 1)
  581. BlockMesh18.Scale = Vector3.new(1, 0.264524788, 1)
  582. Part19.Parent = Tool0
  583. Part19.Material = Enum.Material.Metal
  584. Part19.BrickColor = BrickColor.new("Black")
  585. Part19.Rotation = Vector3.new(-180, 0, -180)
  586. Part19.Anchored = true
  587. Part19.CanCollide = false
  588. Part19.FormFactor = Enum.FormFactor.Custom
  589. Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  590. Part19.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.7426147, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  591. Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  592. Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  593. Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  594. Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  595. Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  596. Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  597. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  598. Part19.Position = Vector3.new(-4.8046279, 1.59168506, 37.7426147)
  599. Part19.Orientation = Vector3.new(0, 180, 0)
  600. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  601. BlockMesh20.Parent = Part19
  602. BlockMesh20.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  603. BlockMesh20.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  604. Part21.Parent = Tool0
  605. Part21.Material = Enum.Material.Metal
  606. Part21.BrickColor = BrickColor.new("Grime")
  607. Part21.Rotation = Vector3.new(-135, 0, -180)
  608. Part21.Anchored = true
  609. Part21.CanCollide = false
  610. Part21.FormFactor = Enum.FormFactor.Custom
  611. Part21.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  612. Part21.CFrame = CFrame.new(-4.8046279, 1.09944296, 37.6747437, -0.99999994, 0, 0, 0, 0.707106769, 0.707106769, 0, 0.707106709, -0.707106709)
  613. Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  614. Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  615. Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  616. Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  617. Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  618. Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  619. Part21.Color = Color3.new(0.498039, 0.556863, 0.392157)
  620. Part21.Position = Vector3.new(-4.8046279, 1.09944296, 37.6747437)
  621. Part21.Orientation = Vector3.new(-45, 180, 0)
  622. Part21.Color = Color3.new(0.498039, 0.556863, 0.392157)
  623. BlockMesh22.Parent = Part21
  624. BlockMesh22.Scale = Vector3.new(1, 0.594119787, 0.933613479)
  625. BlockMesh22.Scale = Vector3.new(1, 0.594119787, 0.933613479)
  626. Part23.Parent = Tool0
  627. Part23.Material = Enum.Material.Metal
  628. Part23.BrickColor = BrickColor.new("Black")
  629. Part23.Rotation = Vector3.new(0, 0, 90)
  630. Part23.Anchored = true
  631. Part23.CanCollide = false
  632. Part23.FormFactor = Enum.FormFactor.Custom
  633. Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  634. Part23.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.8984375, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  635. Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  636. Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  637. Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  638. Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  639. Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  640. Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  641. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  642. Part23.Position = Vector3.new(-4.97717524, 1.35121095, 39.8984375)
  643. Part23.Orientation = Vector3.new(0, 0, 90)
  644. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  645. BlockMesh24.Parent = Part23
  646. BlockMesh24.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  647. BlockMesh24.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  648. Part25.Parent = Tool0
  649. Part25.Material = Enum.Material.Metal
  650. Part25.BrickColor = BrickColor.new("Black")
  651. Part25.Rotation = Vector3.new(0, 0, 90)
  652. Part25.Anchored = true
  653. Part25.CanCollide = false
  654. Part25.FormFactor = Enum.FormFactor.Custom
  655. Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  656. Part25.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.8248901, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  657. Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  658. Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  659. Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  660. Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  661. Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  662. Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  663. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  664. Part25.Position = Vector3.new(-4.97717524, 1.35121095, 39.8248901)
  665. Part25.Orientation = Vector3.new(0, 0, 90)
  666. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  667. BlockMesh26.Parent = Part25
  668. BlockMesh26.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  669. BlockMesh26.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  670. Part27.Parent = Tool0
  671. Part27.Material = Enum.Material.Metal
  672. Part27.BrickColor = BrickColor.new("Black")
  673. Part27.Rotation = Vector3.new(0, 0, 90)
  674. Part27.Anchored = true
  675. Part27.CanCollide = false
  676. Part27.FormFactor = Enum.FormFactor.Custom
  677. Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  678. Part27.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.7513428, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  679. Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  682. Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  683. Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  685. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  686. Part27.Position = Vector3.new(-4.97717524, 1.35121095, 39.7513428)
  687. Part27.Orientation = Vector3.new(0, 0, 90)
  688. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  689. BlockMesh28.Parent = Part27
  690. BlockMesh28.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  691. BlockMesh28.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  692. Part29.Parent = Tool0
  693. Part29.Material = Enum.Material.Metal
  694. Part29.BrickColor = BrickColor.new("Black")
  695. Part29.Rotation = Vector3.new(0, 0, 90)
  696. Part29.Anchored = true
  697. Part29.CanCollide = false
  698. Part29.FormFactor = Enum.FormFactor.Custom
  699. Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.927955449)
  700. Part29.CFrame = CFrame.new(-4.95172405, 1.35121095, 39.4539795, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  701. Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  702. Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  705. Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  706. Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  707. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  708. Part29.Position = Vector3.new(-4.95172405, 1.35121095, 39.4539795)
  709. Part29.Orientation = Vector3.new(0, 0, 90)
  710. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  711. BlockMesh30.Parent = Part29
  712. BlockMesh30.Scale = Vector3.new(0.565825701, 0.141457066, 1)
  713. BlockMesh30.Scale = Vector3.new(0.565825701, 0.141457066, 1)
  714. Part31.Parent = Tool0
  715. Part31.Material = Enum.Material.Metal
  716. Part31.BrickColor = BrickColor.new("Black")
  717. Part31.Rotation = Vector3.new(-180, 0, -90)
  718. Part31.Anchored = true
  719. Part31.CanCollide = false
  720. Part31.FormFactor = Enum.FormFactor.Custom
  721. Part31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  722. Part31.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.8972778, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  723. Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  724. Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  725. Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  727. Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  728. Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  729. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  730. Part31.Position = Vector3.new(-4.62921381, 1.35121095, 39.8972778)
  731. Part31.Orientation = Vector3.new(0, 180, 90)
  732. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  733. BlockMesh32.Parent = Part31
  734. BlockMesh32.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  735. BlockMesh32.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  736. Part33.Parent = Tool0
  737. Part33.Material = Enum.Material.Metal
  738. Part33.BrickColor = BrickColor.new("Black")
  739. Part33.Rotation = Vector3.new(-180, 0, -90)
  740. Part33.Anchored = true
  741. Part33.CanCollide = false
  742. Part33.FormFactor = Enum.FormFactor.Custom
  743. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  744. Part33.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.8294067, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  745. Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  746. Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  747. Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  748. Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  749. Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  751. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  752. Part33.Position = Vector3.new(-4.62921381, 1.35121095, 39.8294067)
  753. Part33.Orientation = Vector3.new(0, 180, 90)
  754. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  755. BlockMesh34.Parent = Part33
  756. BlockMesh34.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  757. BlockMesh34.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  758. Part35.Parent = Tool0
  759. Part35.Material = Enum.Material.Metal
  760. Part35.BrickColor = BrickColor.new("Black")
  761. Part35.Rotation = Vector3.new(-180, 0, -90)
  762. Part35.Anchored = true
  763. Part35.CanCollide = false
  764. Part35.FormFactor = Enum.FormFactor.Custom
  765. Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  766. Part35.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.7615356, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  767. Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  768. Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  769. Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  770. Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  771. Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  772. Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  773. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  774. Part35.Position = Vector3.new(-4.62921381, 1.35121095, 39.7615356)
  775. Part35.Orientation = Vector3.new(0, 180, 90)
  776. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  777. BlockMesh36.Parent = Part35
  778. BlockMesh36.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  779. BlockMesh36.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  780. Part37.Parent = Tool0
  781. Part37.Material = Enum.Material.Metal
  782. Part37.BrickColor = BrickColor.new("Neon orange")
  783. Part37.Rotation = Vector3.new(90, 0, -180)
  784. Part37.Anchored = true
  785. Part37.CanCollide = false
  786. Part37.FormFactor = Enum.FormFactor.Custom
  787. Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  788. Part37.CFrame = CFrame.new(-4.85718012, 1.84345496, 39.6558838, -0.999999881, 0, 0, 0, 0, -0.99999994, 0, -0.999999881, 0)
  789. Part37.Color = Color3.new(0.835294, 0.45098, 0.239216)
  790. Part37.Position = Vector3.new(-4.85718012, 1.84345496, 39.6558838)
  791. Part37.Orientation = Vector3.new(89.9799957, 0, 0)
  792. Part37.Color = Color3.new(0.835294, 0.45098, 0.239216)
  793. CylinderMesh38.Parent = Part37
  794. CylinderMesh38.Scale = Vector3.new(0.444694817, 0.176539958, 0.104329474)
  795. CylinderMesh38.Scale = Vector3.new(0.444694817, 0.176539958, 0.104329474)
  796. Part39.Parent = Tool0
  797. Part39.Material = Enum.Material.Metal
  798. Part39.BrickColor = BrickColor.new("Black")
  799. Part39.Rotation = Vector3.new(0, -89.9700012, 0)
  800. Part39.Anchored = true
  801. Part39.CanCollide = false
  802. Part39.FormFactor = Enum.FormFactor.Custom
  803. Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  804. Part39.CFrame = CFrame.new(-4.80633783, 1.78224099, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  805. Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  806. Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  807. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  808. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  809. Part39.Position = Vector3.new(-4.80633783, 1.78224099, 39.6564941)
  810. Part39.Orientation = Vector3.new(0, -90, 0)
  811. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  812. BlockMesh40.Parent = Part39
  813. BlockMesh40.Scale = Vector3.new(0.119534209, 0.341029882, 0.051916685)
  814. BlockMesh40.Scale = Vector3.new(0.119534209, 0.341029882, 0.051916685)
  815. Part41.Parent = Tool0
  816. Part41.Material = Enum.Material.Metal
  817. Part41.BrickColor = BrickColor.new("Black")
  818. Part41.Rotation = Vector3.new(0, -89.9700012, 0)
  819. Part41.Anchored = true
  820. Part41.CanCollide = false
  821. Part41.FormFactor = Enum.FormFactor.Custom
  822. Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  823. Part41.CFrame = CFrame.new(-4.80633783, 1.76808095, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  824. Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  825. Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  826. Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  827. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  828. Part41.Position = Vector3.new(-4.80633783, 1.76808095, 39.6564941)
  829. Part41.Orientation = Vector3.new(0, -90, 0)
  830. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  831. BlockMesh42.Parent = Part41
  832. BlockMesh42.Scale = Vector3.new(0.176116765, 0.0864070952, 0.221664608)
  833. BlockMesh42.Scale = Vector3.new(0.176116765, 0.0864070952, 0.221664608)
  834. Part43.Parent = Tool0
  835. Part43.Material = Enum.Material.Metal
  836. Part43.BrickColor = BrickColor.new("Grime")
  837. Part43.Rotation = Vector3.new(0, -89.9700012, 0)
  838. Part43.Anchored = true
  839. Part43.CanCollide = false
  840. Part43.FormFactor = Enum.FormFactor.Custom
  841. Part43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  842. Part43.CFrame = CFrame.new(-4.80633783, 1.74830496, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  843. Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  844. Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  845. Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  846. Part43.Color = Color3.new(0.498039, 0.556863, 0.392157)
  847. Part43.Position = Vector3.new(-4.80633783, 1.74830496, 39.6564941)
  848. Part43.Orientation = Vector3.new(0, -90, 0)
  849. Part43.Color = Color3.new(0.498039, 0.556863, 0.392157)
  850. BlockMesh44.Parent = Part43
  851. BlockMesh44.Scale = Vector3.new(0.176116765, 0.114698514, 0.617743134)
  852. BlockMesh44.Scale = Vector3.new(0.176116765, 0.114698514, 0.617743134)
  853. ManualWeld45.Name = "Part-to-Part Strong Joint"
  854. ManualWeld45.Parent = Part43
  855. ManualWeld45.C0 = CFrame.new(-0.0176116787, 0.0114698503, 0.0617743172, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  856. ManualWeld45.C1 = CFrame.new(-0.017611688, -0.0083342623, 0.0617741607, -0.999999881, 0, 0, 0, 0, 1, 0, 0.999999881, 0)
  857. ManualWeld45.Part0 = Part43
  858. ManualWeld45.Part1 = Part41
  859. Part46.Parent = Tool0
  860. Part46.Material = Enum.Material.Metal
  861. Part46.BrickColor = BrickColor.new("Grime")
  862. Part46.Rotation = Vector3.new(0, -89.9700012, 0)
  863. Part46.Anchored = true
  864. Part46.CanCollide = false
  865. Part46.FormFactor = Enum.FormFactor.Custom
  866. Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  867. Part46.CFrame = CFrame.new(-4.74438477, 1.79579103, 37.6195679, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  868. Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  869. Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  870. Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  871. Part46.Color = Color3.new(0.498039, 0.556863, 0.392157)
  872. Part46.Position = Vector3.new(-4.74438477, 1.79579103, 37.6195679)
  873. Part46.Orientation = Vector3.new(0, -90, 0)
  874. Part46.Color = Color3.new(0.498039, 0.556863, 0.392157)
  875. BlockMesh47.Parent = Part46
  876. BlockMesh47.Scale = Vector3.new(0.176116765, 0.589994311, 0.105670199)
  877. BlockMesh47.Scale = Vector3.new(0.176116765, 0.589994311, 0.105670199)
  878. ManualWeld48.Name = "Part-to-AimPart Strong Joint"
  879. ManualWeld48.Parent = Part46
  880. ManualWeld48.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  881. ManualWeld48.C1 = CFrame.new(-0.160614282, -0.131842613, -0.0927549601, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
  882. ManualWeld48.Part0 = Part46
  883. ManualWeld48.Part1 = Part16
  884. Part49.Parent = Tool0
  885. Part49.Material = Enum.Material.Metal
  886. Part49.BrickColor = BrickColor.new("Dark stone grey")
  887. Part49.Rotation = Vector3.new(0, -89.9700012, 0)
  888. Part49.Anchored = true
  889. Part49.CanCollide = false
  890. Part49.FormFactor = Enum.FormFactor.Custom
  891. Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  892. Part49.CFrame = CFrame.new(-4.8055439, 1.63813698, 39.7017212, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  893. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  894. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  895. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  896. Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
  897. Part49.Position = Vector3.new(-4.8055439, 1.63813698, 39.7017212)
  898. Part49.Orientation = Vector3.new(0, -90, 0)
  899. Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
  900. BlockMesh50.Parent = Part49
  901. BlockMesh50.Scale = Vector3.new(0.550364971, 0.493129522, 0.576783121)
  902. BlockMesh50.Scale = Vector3.new(0.550364971, 0.493129522, 0.576783121)
  903. Part51.Parent = Tool0
  904. Part51.Material = Enum.Material.Metal
  905. Part51.BrickColor = BrickColor.new("Grime")
  906. Part51.Rotation = Vector3.new(0, -89.9700012, 0)
  907. Part51.Anchored = true
  908. Part51.CanCollide = false
  909. Part51.FormFactor = Enum.FormFactor.Custom
  910. Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  911. Part51.CFrame = CFrame.new(-4.88256979, 1.66450405, 39.7369995, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  912. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  913. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  914. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  915. Part51.Color = Color3.new(0.498039, 0.556863, 0.392157)
  916. Part51.Position = Vector3.new(-4.88256979, 1.66450405, 39.7369995)
  917. Part51.Orientation = Vector3.new(0, -90, 0)
  918. Part51.Color = Color3.new(0.498039, 0.556863, 0.392157)
  919. BlockMesh52.Parent = Part51
  920. BlockMesh52.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
  921. BlockMesh52.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
  922. Part53.Parent = Tool0
  923. Part53.Material = Enum.Material.Metal
  924. Part53.BrickColor = BrickColor.new("Grime")
  925. Part53.Rotation = Vector3.new(90, 0, -90)
  926. Part53.Anchored = true
  927. Part53.CanCollide = false
  928. Part53.FormFactor = Enum.FormFactor.Custom
  929. Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  930. Part53.CFrame = CFrame.new(-4.8055439, 1.66450405, 39.8329468, 0, 0.999999881, 0, 0, 0, -0.99999994, -0.999999881, 0, 0)
  931. Part53.Color = Color3.new(0.498039, 0.556863, 0.392157)
  932. Part53.Position = Vector3.new(-4.8055439, 1.66450405, 39.8329468)
  933. Part53.Orientation = Vector3.new(89.9799957, 0, 0)
  934. Part53.Color = Color3.new(0.498039, 0.556863, 0.392157)
  935. CylinderMesh54.Parent = Part53
  936. CylinderMesh54.Scale = Vector3.new(0.788122654, 0.964244545, 0.757302999)
  937. CylinderMesh54.Scale = Vector3.new(0.788122654, 0.964244545, 0.757302999)
  938. Part55.Parent = Tool0
  939. Part55.Material = Enum.Material.Metal
  940. Part55.BrickColor = BrickColor.new("Grime")
  941. Part55.Rotation = Vector3.new(0, -89.9700012, 0)
  942. Part55.Anchored = true
  943. Part55.CanCollide = false
  944. Part55.FormFactor = Enum.FormFactor.Custom
  945. Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  946. Part55.CFrame = CFrame.new(-4.72857618, 1.66450405, 39.7369995, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  947. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  948. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  949. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  950. Part55.Color = Color3.new(0.498039, 0.556863, 0.392157)
  951. Part55.Position = Vector3.new(-4.72857618, 1.66450405, 39.7369995)
  952. Part55.Orientation = Vector3.new(0, -90, 0)
  953. Part55.Color = Color3.new(0.498039, 0.556863, 0.392157)
  954. BlockMesh56.Parent = Part55
  955. BlockMesh56.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
  956. BlockMesh56.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
  957. Part57.Parent = Tool0
  958. Part57.Material = Enum.Material.Metal
  959. Part57.BrickColor = BrickColor.new("Neon orange")
  960. Part57.Rotation = Vector3.new(90, 0, -180)
  961. Part57.Anchored = true
  962. Part57.CanCollide = false
  963. Part57.FormFactor = Enum.FormFactor.Custom
  964. Part57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  965. Part57.CFrame = CFrame.new(-4.7556138, 1.84431601, 39.6558838, -0.999999881, 0, 0, 0, 0, -0.99999994, 0, -0.999999881, 0)
  966. Part57.Color = Color3.new(0.835294, 0.45098, 0.239216)
  967. Part57.Position = Vector3.new(-4.7556138, 1.84431601, 39.6558838)
  968. Part57.Orientation = Vector3.new(89.9799957, 0, 0)
  969. Part57.Color = Color3.new(0.835294, 0.45098, 0.239216)
  970. CylinderMesh58.Parent = Part57
  971. CylinderMesh58.Scale = Vector3.new(0.444694817, 0.176539958, 0.104329474)
  972. CylinderMesh58.Scale = Vector3.new(0.444694817, 0.176539958, 0.104329474)
  973. Part59.Parent = Tool0
  974. Part59.Material = Enum.Material.Metal
  975. Part59.BrickColor = BrickColor.new("Grime")
  976. Part59.Rotation = Vector3.new(0, -89.9700012, 0)
  977. Part59.Anchored = true
  978. Part59.CanCollide = false
  979. Part59.FormFactor = Enum.FormFactor.Custom
  980. Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  981. Part59.CFrame = CFrame.new(-4.75567579, 1.79011405, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  982. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  983. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  984. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  985. Part59.Color = Color3.new(0.498039, 0.556863, 0.392157)
  986. Part59.Position = Vector3.new(-4.75567579, 1.79011405, 39.6564941)
  987. Part59.Orientation = Vector3.new(0, -90, 0)
  988. Part59.Color = Color3.new(0.498039, 0.556863, 0.392157)
  989. BlockMesh60.Parent = Part59
  990. BlockMesh60.Scale = Vector3.new(0.176116765, 0.533411443, 0.105670199)
  991. BlockMesh60.Scale = Vector3.new(0.176116765, 0.533411443, 0.105670199)
  992. Part61.Parent = Tool0
  993. Part61.Material = Enum.Material.Metal
  994. Part61.BrickColor = BrickColor.new("Black")
  995. Part61.Rotation = Vector3.new(-180, 0, -90)
  996. Part61.Anchored = true
  997. Part61.CanCollide = false
  998. Part61.FormFactor = Enum.FormFactor.Custom
  999. Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1000. Part61.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.6879272, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1001. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1002. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1003. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1004. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1005. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1006. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1007. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1008. Part61.Position = Vector3.new(-4.62921381, 1.35121095, 39.6879272)
  1009. Part61.Orientation = Vector3.new(0, 180, 90)
  1010. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1011. BlockMesh62.Parent = Part61
  1012. BlockMesh62.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1013. BlockMesh62.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1014. Part63.Parent = Tool0
  1015. Part63.Material = Enum.Material.Metal
  1016. Part63.BrickColor = BrickColor.new("Black")
  1017. Part63.Rotation = Vector3.new(-180, 0, -90)
  1018. Part63.Anchored = true
  1019. Part63.CanCollide = false
  1020. Part63.FormFactor = Enum.FormFactor.Custom
  1021. Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1022. Part63.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.6143799, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1023. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1025. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1026. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1027. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1028. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1029. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1030. Part63.Position = Vector3.new(-4.62921381, 1.35121095, 39.6143799)
  1031. Part63.Orientation = Vector3.new(0, 180, 90)
  1032. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1033. BlockMesh64.Parent = Part63
  1034. BlockMesh64.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1035. BlockMesh64.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1036. Part65.Parent = Tool0
  1037. Part65.Material = Enum.Material.Metal
  1038. Part65.BrickColor = BrickColor.new("Black")
  1039. Part65.Rotation = Vector3.new(-180, 0, -90)
  1040. Part65.Anchored = true
  1041. Part65.CanCollide = false
  1042. Part65.FormFactor = Enum.FormFactor.Custom
  1043. Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1044. Part65.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.5408325, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1045. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1046. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1047. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1052. Part65.Position = Vector3.new(-4.62921381, 1.35121095, 39.5408325)
  1053. Part65.Orientation = Vector3.new(0, 180, 90)
  1054. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1055. BlockMesh66.Parent = Part65
  1056. BlockMesh66.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1057. BlockMesh66.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1058. Part67.Parent = Tool0
  1059. Part67.Material = Enum.Material.Metal
  1060. Part67.BrickColor = BrickColor.new("Black")
  1061. Part67.Rotation = Vector3.new(0, 0, 90)
  1062. Part67.Anchored = true
  1063. Part67.CanCollide = false
  1064. Part67.FormFactor = Enum.FormFactor.Custom
  1065. Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1066. Part67.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.2202759, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1067. Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1074. Part67.Position = Vector3.new(-4.97717524, 1.35121095, 39.2202759)
  1075. Part67.Orientation = Vector3.new(0, 0, 90)
  1076. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1077. BlockMesh68.Parent = Part67
  1078. BlockMesh68.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1079. BlockMesh68.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1080. Part69.Parent = Tool0
  1081. Part69.Material = Enum.Material.Metal
  1082. Part69.BrickColor = BrickColor.new("Black")
  1083. Part69.Rotation = Vector3.new(0, 0, 90)
  1084. Part69.Anchored = true
  1085. Part69.CanCollide = false
  1086. Part69.FormFactor = Enum.FormFactor.Custom
  1087. Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1088. Part69.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.0787964, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1089. Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1092. Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1093. Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1094. Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1095. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1096. Part69.Position = Vector3.new(-4.97717524, 1.35121095, 39.0787964)
  1097. Part69.Orientation = Vector3.new(0, 0, 90)
  1098. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1099. BlockMesh70.Parent = Part69
  1100. BlockMesh70.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1101. BlockMesh70.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1102. Part71.Parent = Tool0
  1103. Part71.Material = Enum.Material.Metal
  1104. Part71.BrickColor = BrickColor.new("Black")
  1105. Part71.Rotation = Vector3.new(0, 0, 90)
  1106. Part71.Anchored = true
  1107. Part71.CanCollide = false
  1108. Part71.FormFactor = Enum.FormFactor.Custom
  1109. Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1110. Part71.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.0109253, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1111. Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1113. Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1117. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1118. Part71.Position = Vector3.new(-4.97717524, 1.35121095, 39.0109253)
  1119. Part71.Orientation = Vector3.new(0, 0, 90)
  1120. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1121. BlockMesh72.Parent = Part71
  1122. BlockMesh72.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1123. BlockMesh72.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1124. Part73.Parent = Tool0
  1125. Part73.Material = Enum.Material.Metal
  1126. Part73.BrickColor = BrickColor.new("Grime")
  1127. Part73.Rotation = Vector3.new(0, -89.9700012, 0)
  1128. Part73.Anchored = true
  1129. Part73.CanCollide = false
  1130. Part73.FormFactor = Enum.FormFactor.Custom
  1131. Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1132. Part73.CFrame = CFrame.new(-4.85718012, 1.78968298, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  1133. Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1134. Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. Part73.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1138. Part73.Position = Vector3.new(-4.85718012, 1.78968298, 39.6564941)
  1139. Part73.Orientation = Vector3.new(0, -90, 0)
  1140. Part73.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1141. BlockMesh74.Parent = Part73
  1142. BlockMesh74.Scale = Vector3.new(0.176116765, 0.529008508, 0.105670199)
  1143. BlockMesh74.Scale = Vector3.new(0.176116765, 0.529008508, 0.105670199)
  1144. Part75.Parent = Tool0
  1145. Part75.Material = Enum.Material.Metal
  1146. Part75.BrickColor = BrickColor.new("Black")
  1147. Part75.Rotation = Vector3.new(-180, 0, -90)
  1148. Part75.Anchored = true
  1149. Part75.CanCollide = false
  1150. Part75.FormFactor = Enum.FormFactor.Custom
  1151. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1152. Part75.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.0098267, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1153. Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1154. Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1156. Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1157. Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1158. Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1159. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1160. Part75.Position = Vector3.new(-4.62921381, 1.35121095, 39.0098267)
  1161. Part75.Orientation = Vector3.new(0, 180, 90)
  1162. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1163. BlockMesh76.Parent = Part75
  1164. BlockMesh76.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1165. BlockMesh76.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1166. Part77.Parent = Tool0
  1167. Part77.Material = Enum.Material.Metal
  1168. Part77.BrickColor = BrickColor.new("Black")
  1169. Part77.Rotation = Vector3.new(0, 0, 90)
  1170. Part77.Anchored = true
  1171. Part77.CanCollide = false
  1172. Part77.FormFactor = Enum.FormFactor.Custom
  1173. Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1174. Part77.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.2938232, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1175. Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1176. Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1178. Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1179. Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1180. Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1181. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1182. Part77.Position = Vector3.new(-4.97717524, 1.35121095, 39.2938232)
  1183. Part77.Orientation = Vector3.new(0, 0, 90)
  1184. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1185. BlockMesh78.Parent = Part77
  1186. BlockMesh78.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1187. BlockMesh78.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1188. Part79.Parent = Tool0
  1189. Part79.Material = Enum.Material.Metal
  1190. Part79.BrickColor = BrickColor.new("Black")
  1191. Part79.Rotation = Vector3.new(-180, 0, -90)
  1192. Part79.Anchored = true
  1193. Part79.CanCollide = false
  1194. Part79.FormFactor = Enum.FormFactor.Custom
  1195. Part79.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1196. Part79.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.0833778, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1197. Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1199. Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1200. Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1201. Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1202. Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1203. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1204. Part79.Position = Vector3.new(-4.62921381, 1.35121095, 39.0833778)
  1205. Part79.Orientation = Vector3.new(0, 180, 90)
  1206. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1207. BlockMesh80.Parent = Part79
  1208. BlockMesh80.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1209. BlockMesh80.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1210. Part81.Parent = Tool0
  1211. Part81.Material = Enum.Material.Metal
  1212. Part81.BrickColor = BrickColor.new("Black")
  1213. Part81.Rotation = Vector3.new(-180, 0, -90)
  1214. Part81.Anchored = true
  1215. Part81.CanCollide = false
  1216. Part81.FormFactor = Enum.FormFactor.Custom
  1217. Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1218. Part81.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.3945923, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1219. Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1220. Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1221. Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1222. Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1223. Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1224. Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1225. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1226. Part81.Position = Vector3.new(-4.62921381, 1.35121095, 39.3945923)
  1227. Part81.Orientation = Vector3.new(0, 180, 90)
  1228. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1229. BlockMesh82.Parent = Part81
  1230. BlockMesh82.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1231. BlockMesh82.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1232. Part83.Parent = Tool0
  1233. Part83.Material = Enum.Material.Metal
  1234. Part83.BrickColor = BrickColor.new("Black")
  1235. Part83.Rotation = Vector3.new(0, 0, 90)
  1236. Part83.Anchored = true
  1237. Part83.CanCollide = false
  1238. Part83.FormFactor = Enum.FormFactor.Custom
  1239. Part83.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1240. Part83.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.1467285, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1241. Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1242. Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1243. Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1244. Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1245. Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1246. Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1248. Part83.Position = Vector3.new(-4.97717524, 1.35121095, 39.1467285)
  1249. Part83.Orientation = Vector3.new(0, 0, 90)
  1250. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1251. BlockMesh84.Parent = Part83
  1252. BlockMesh84.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1253. BlockMesh84.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1254. Part85.Parent = Tool0
  1255. Part85.Material = Enum.Material.Metal
  1256. Part85.BrickColor = BrickColor.new("Black")
  1257. Part85.Rotation = Vector3.new(-180, 0, -90)
  1258. Part85.Anchored = true
  1259. Part85.CanCollide = false
  1260. Part85.FormFactor = Enum.FormFactor.Custom
  1261. Part85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1262. Part85.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.236145, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1263. Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1264. Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1265. Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1266. Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1267. Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1270. Part85.Position = Vector3.new(-4.62921381, 1.35121095, 39.236145)
  1271. Part85.Orientation = Vector3.new(0, 180, 90)
  1272. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1273. BlockMesh86.Parent = Part85
  1274. BlockMesh86.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1275. BlockMesh86.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1276. Part87.Parent = Tool0
  1277. Part87.Material = Enum.Material.Metal
  1278. Part87.BrickColor = BrickColor.new("Black")
  1279. Part87.Rotation = Vector3.new(-180, 0, -90)
  1280. Part87.Anchored = true
  1281. Part87.CanCollide = false
  1282. Part87.FormFactor = Enum.FormFactor.Custom
  1283. Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1284. Part87.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.1569214, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1285. Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1286. Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1287. Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1288. Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1289. Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1291. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1292. Part87.Position = Vector3.new(-4.62921381, 1.35121095, 39.1569214)
  1293. Part87.Orientation = Vector3.new(0, 180, 90)
  1294. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1295. BlockMesh88.Parent = Part87
  1296. BlockMesh88.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1297. BlockMesh88.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1298. Part89.Parent = Tool0
  1299. Part89.Material = Enum.Material.Metal
  1300. Part89.BrickColor = BrickColor.new("Black")
  1301. Part89.Rotation = Vector3.new(-180, 0, -90)
  1302. Part89.Anchored = true
  1303. Part89.CanCollide = false
  1304. Part89.FormFactor = Enum.FormFactor.Custom
  1305. Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.927955449)
  1306. Part89.CFrame = CFrame.new(-4.65466404, 1.35121095, 39.4542847, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1307. Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1308. Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1309. Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1310. Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1311. Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1312. Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1314. Part89.Position = Vector3.new(-4.65466404, 1.35121095, 39.4542847)
  1315. Part89.Orientation = Vector3.new(0, 180, 90)
  1316. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1317. BlockMesh90.Parent = Part89
  1318. BlockMesh90.Scale = Vector3.new(0.565825701, 0.141457066, 1)
  1319. BlockMesh90.Scale = Vector3.new(0.565825701, 0.141457066, 1)
  1320. Part91.Parent = Tool0
  1321. Part91.Material = Enum.Material.Metal
  1322. Part91.BrickColor = BrickColor.new("Black")
  1323. Part91.Rotation = Vector3.new(0, 0, 90)
  1324. Part91.Anchored = true
  1325. Part91.CanCollide = false
  1326. Part91.FormFactor = Enum.FormFactor.Custom
  1327. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1328. Part91.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.3674316, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1329. Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1330. Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1331. Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1332. Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1333. Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1336. Part91.Position = Vector3.new(-4.97717524, 1.35121095, 39.3674316)
  1337. Part91.Orientation = Vector3.new(0, 0, 90)
  1338. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1339. BlockMesh92.Parent = Part91
  1340. BlockMesh92.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1341. BlockMesh92.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1342. Part93.Parent = Tool0
  1343. Part93.Material = Enum.Material.Metal
  1344. Part93.BrickColor = BrickColor.new("Black")
  1345. Part93.Rotation = Vector3.new(0, 0, 90)
  1346. Part93.Anchored = true
  1347. Part93.CanCollide = false
  1348. Part93.FormFactor = Enum.FormFactor.Custom
  1349. Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1350. Part93.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.4409142, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1351. Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1352. Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1353. Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1354. Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1355. Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1358. Part93.Position = Vector3.new(-4.97717524, 1.35121095, 39.4409142)
  1359. Part93.Orientation = Vector3.new(0, 0, 90)
  1360. Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1361. BlockMesh94.Parent = Part93
  1362. BlockMesh94.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1363. BlockMesh94.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1364. Part95.Parent = Tool0
  1365. Part95.Material = Enum.Material.Metal
  1366. Part95.BrickColor = BrickColor.new("Black")
  1367. Part95.Rotation = Vector3.new(0, 0, 90)
  1368. Part95.Anchored = true
  1369. Part95.CanCollide = false
  1370. Part95.FormFactor = Enum.FormFactor.Custom
  1371. Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1372. Part95.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.5136719, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1373. Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1374. Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1375. Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1376. Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1377. Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1378. Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1379. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1380. Part95.Position = Vector3.new(-4.97717524, 1.35121095, 39.5136719)
  1381. Part95.Orientation = Vector3.new(0, 0, 90)
  1382. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1383. BlockMesh96.Parent = Part95
  1384. BlockMesh96.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1385. BlockMesh96.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1386. Part97.Parent = Tool0
  1387. Part97.Material = Enum.Material.Metal
  1388. Part97.BrickColor = BrickColor.new("Black")
  1389. Part97.Rotation = Vector3.new(0, 0, 90)
  1390. Part97.Anchored = true
  1391. Part97.CanCollide = false
  1392. Part97.FormFactor = Enum.FormFactor.Custom
  1393. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1394. Part97.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.5928955, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1395. Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1396. Part97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1397. Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1398. Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1399. Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1400. Part97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1402. Part97.Position = Vector3.new(-4.97717524, 1.35121095, 39.5928955)
  1403. Part97.Orientation = Vector3.new(0, 0, 90)
  1404. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1405. BlockMesh98.Parent = Part97
  1406. BlockMesh98.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1407. BlockMesh98.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1408. Part99.Parent = Tool0
  1409. Part99.Material = Enum.Material.Metal
  1410. Part99.BrickColor = BrickColor.new("Black")
  1411. Part99.Rotation = Vector3.new(0, 0, 90)
  1412. Part99.Anchored = true
  1413. Part99.CanCollide = false
  1414. Part99.FormFactor = Enum.FormFactor.Custom
  1415. Part99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1416. Part99.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.6721191, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  1417. Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1418. Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1419. Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1421. Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1422. Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1423. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1424. Part99.Position = Vector3.new(-4.97717524, 1.35121095, 39.6721191)
  1425. Part99.Orientation = Vector3.new(0, 0, 90)
  1426. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1427. BlockMesh100.Parent = Part99
  1428. BlockMesh100.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1429. BlockMesh100.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1430. Part101.Parent = Tool0
  1431. Part101.Material = Enum.Material.Metal
  1432. Part101.BrickColor = BrickColor.new("Black")
  1433. Part101.Rotation = Vector3.new(-180, 0, -90)
  1434. Part101.Anchored = true
  1435. Part101.CanCollide = false
  1436. Part101.FormFactor = Enum.FormFactor.Custom
  1437. Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1438. Part101.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.3153687, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1439. Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1440. Part101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1441. Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1442. Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1443. Part101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1444. Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1445. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1446. Part101.Position = Vector3.new(-4.62921381, 1.35121095, 39.3153687)
  1447. Part101.Orientation = Vector3.new(0, 180, 90)
  1448. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1449. BlockMesh102.Parent = Part101
  1450. BlockMesh102.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1451. BlockMesh102.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1452. Part103.Parent = Tool0
  1453. Part103.Material = Enum.Material.Metal
  1454. Part103.BrickColor = BrickColor.new("Black")
  1455. Part103.Rotation = Vector3.new(-180, 0, -90)
  1456. Part103.Anchored = true
  1457. Part103.CanCollide = false
  1458. Part103.FormFactor = Enum.FormFactor.Custom
  1459. Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1460. Part103.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.4672852, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  1461. Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1462. Part103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1463. Part103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1464. Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1465. Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1466. Part103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1467. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1468. Part103.Position = Vector3.new(-4.62921381, 1.35121095, 39.4672852)
  1469. Part103.Orientation = Vector3.new(0, 180, 90)
  1470. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1471. BlockMesh104.Parent = Part103
  1472. BlockMesh104.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1473. BlockMesh104.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
  1474. Part105.Parent = Tool0
  1475. Part105.Material = Enum.Material.Metal
  1476. Part105.BrickColor = BrickColor.new("Black")
  1477. Part105.Rotation = Vector3.new(-180, 0, -180)
  1478. Part105.Anchored = true
  1479. Part105.CanCollide = false
  1480. Part105.FormFactor = Enum.FormFactor.Custom
  1481. Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1482. Part105.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.2235718, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1483. Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1484. Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1486. Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1487. Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1489. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1490. Part105.Position = Vector3.new(-4.8046279, 1.59168506, 38.2235718)
  1491. Part105.Orientation = Vector3.new(0, 180, 0)
  1492. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1493. BlockMesh106.Parent = Part105
  1494. BlockMesh106.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1495. BlockMesh106.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1496. Part107.Parent = Tool0
  1497. Part107.Material = Enum.Material.Metal
  1498. Part107.BrickColor = BrickColor.new("Black")
  1499. Part107.Rotation = Vector3.new(-180, 0, -180)
  1500. Part107.Anchored = true
  1501. Part107.CanCollide = false
  1502. Part107.FormFactor = Enum.FormFactor.Custom
  1503. Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1504. Part107.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.0198975, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1505. Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1506. Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1507. Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1508. Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1509. Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1510. Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1511. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1512. Part107.Position = Vector3.new(-4.8046279, 1.59168506, 38.0198975)
  1513. Part107.Orientation = Vector3.new(0, 180, 0)
  1514. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1515. BlockMesh108.Parent = Part107
  1516. BlockMesh108.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1517. BlockMesh108.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1518. Part109.Parent = Tool0
  1519. Part109.Material = Enum.Material.Metal
  1520. Part109.BrickColor = BrickColor.new("Black")
  1521. Part109.Rotation = Vector3.new(-180, 0, -180)
  1522. Part109.Anchored = true
  1523. Part109.CanCollide = false
  1524. Part109.FormFactor = Enum.FormFactor.Custom
  1525. Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1526. Part109.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.5574379, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1527. Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1528. Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1529. Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1530. Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1531. Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1532. Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1533. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1534. Part109.Position = Vector3.new(-4.8046279, 1.59168506, 38.5574379)
  1535. Part109.Orientation = Vector3.new(0, 180, 0)
  1536. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1537. BlockMesh110.Parent = Part109
  1538. BlockMesh110.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1539. BlockMesh110.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1540. Part111.Parent = Tool0
  1541. Part111.Material = Enum.Material.Metal
  1542. Part111.BrickColor = BrickColor.new("Grime")
  1543. Part111.Rotation = Vector3.new(-180, 0, -180)
  1544. Part111.Anchored = true
  1545. Part111.CanCollide = false
  1546. Part111.FormFactor = Enum.FormFactor.Custom
  1547. Part111.Size = Vector3.new(0.226330295, 0.231989637, 0.254621923)
  1548. Part111.CFrame = CFrame.new(-4.8046279, 0.980543971, 37.8048706, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1549. Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1550. Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1551. Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1552. Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1553. Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1554. Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1555. Part111.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1556. Part111.Position = Vector3.new(-4.8046279, 0.980543971, 37.8048706)
  1557. Part111.Orientation = Vector3.new(0, 180, 0)
  1558. Part111.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1559. Part112.Parent = Tool0
  1560. Part112.Material = Enum.Material.Metal
  1561. Part112.BrickColor = BrickColor.new("Grime")
  1562. Part112.Rotation = Vector3.new(150, 0, -180)
  1563. Part112.Anchored = true
  1564. Part112.CanCollide = false
  1565. Part112.FormFactor = Enum.FormFactor.Custom
  1566. Part112.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  1567. Part112.CFrame = CFrame.new(-4.8046279, 0.800675988, 38.2125244, -0.99999994, 0, 0, 0, 0.866025388, -0.5, 0, -0.49999997, -0.866025329)
  1568. Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1569. Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1570. Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1571. Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1572. Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1573. Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1574. Part112.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1575. Part112.Position = Vector3.new(-4.8046279, 0.800675988, 38.2125244)
  1576. Part112.Orientation = Vector3.new(30, 180, 0)
  1577. Part112.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1578. BlockMesh113.Parent = Part112
  1579. BlockMesh113.Scale = Vector3.new(1, 0.226331517, 0.792157173)
  1580. BlockMesh113.Scale = Vector3.new(1, 0.226331517, 0.792157173)
  1581. Part114.Parent = Tool0
  1582. Part114.Material = Enum.Material.Metal
  1583. Part114.BrickColor = BrickColor.new("Black")
  1584. Part114.Rotation = Vector3.new(165, 0, -180)
  1585. Part114.Anchored = true
  1586. Part114.CanCollide = false
  1587. Part114.FormFactor = Enum.FormFactor.Custom
  1588. Part114.Size = Vector3.new(0.200000003, 0.260281086, 0.200000003)
  1589. Part114.CFrame = CFrame.new(-4.8046279, 0.963883996, 38.0318604, -0.99999994, 0, 0, 0, 0.965925813, -0.258819044, 0, -0.258819044, -0.965925753)
  1590. Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1591. Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1593. Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1594. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1595. Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1596. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1597. Part114.Position = Vector3.new(-4.8046279, 0.963883996, 38.0318604)
  1598. Part114.Orientation = Vector3.new(15, 180, 0)
  1599. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1600. BlockMesh115.Parent = Part114
  1601. BlockMesh115.Scale = Vector3.new(0.848738492, 1, 0.226330787)
  1602. BlockMesh115.Scale = Vector3.new(0.848738492, 1, 0.226330787)
  1603. Part116.Parent = Tool0
  1604. Part116.Material = Enum.Material.Metal
  1605. Part116.BrickColor = BrickColor.new("Black")
  1606. Part116.Rotation = Vector3.new(-180, 0, -180)
  1607. Part116.Anchored = true
  1608. Part116.CanCollide = false
  1609. Part116.FormFactor = Enum.FormFactor.Custom
  1610. Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1611. Part116.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.1557007, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1612. Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1613. Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1614. Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1615. Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1617. Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1618. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1619. Part116.Position = Vector3.new(-4.8046279, 1.59168506, 38.1557007)
  1620. Part116.Orientation = Vector3.new(0, 180, 0)
  1621. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1622. BlockMesh117.Parent = Part116
  1623. BlockMesh117.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1624. BlockMesh117.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1625. Part118.Parent = Tool0
  1626. Part118.Material = Enum.Material.Metal
  1627. Part118.BrickColor = BrickColor.new("Grime")
  1628. Part118.Rotation = Vector3.new(158.050003, 0, -180)
  1629. Part118.Anchored = true
  1630. Part118.CanCollide = false
  1631. Part118.FormFactor = Enum.FormFactor.Custom
  1632. Part118.Size = Vector3.new(0.226330295, 0.370617688, 0.542627633)
  1633. Part118.CFrame = CFrame.new(-4.8046279, 1.11378396, 38.6126709, -0.99999994, 0, 0, 0, 0.927505732, -0.373808414, 0, -0.373808414, -0.927505672)
  1634. Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1635. Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1637. Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1638. Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1639. Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1640. Part118.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1641. Part118.Position = Vector3.new(-4.8046279, 1.11378396, 38.6126709)
  1642. Part118.Orientation = Vector3.new(21.9499989, 180, 0)
  1643. Part118.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1644. Part119.Name = "Bolt"
  1645. Part119.Parent = Tool0
  1646. Part119.Material = Enum.Material.Metal
  1647. Part119.BrickColor = BrickColor.new("Dark stone grey")
  1648. Part119.Rotation = Vector3.new(-180, 0, -180)
  1649. Part119.Anchored = true
  1650. Part119.CanCollide = false
  1651. Part119.FormFactor = Enum.FormFactor.Custom
  1652. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1653. Part119.CFrame = CFrame.new(-4.65747118, 1.33991897, 38.6224976, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1654. Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1655. Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1656. Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1657. Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1658. Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1659. Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1660. Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1661. Part119.Position = Vector3.new(-4.65747118, 1.33991897, 38.6224976)
  1662. Part119.Orientation = Vector3.new(0, 180, 0)
  1663. Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1664. BlockMesh120.Parent = Part119
  1665. BlockMesh120.Scale = Vector3.new(0.396077812, 0.226331413, 0.113165267)
  1666. BlockMesh120.Scale = Vector3.new(0.396077812, 0.226331413, 0.113165267)
  1667. Part121.Parent = Tool0
  1668. Part121.Material = Enum.Material.Metal
  1669. Part121.BrickColor = BrickColor.new("Grime")
  1670. Part121.Rotation = Vector3.new(-180, 0, -180)
  1671. Part121.Anchored = true
  1672. Part121.CanCollide = false
  1673. Part121.FormFactor = Enum.FormFactor.Custom
  1674. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.712941468)
  1675. Part121.CFrame = CFrame.new(-4.8046279, 1.09089601, 38.0453491, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1676. Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1677. Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1678. Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1679. Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1680. Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1681. Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1682. Part121.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1683. Part121.Position = Vector3.new(-4.8046279, 1.09089601, 38.0453491)
  1684. Part121.Orientation = Vector3.new(0, 180, 0)
  1685. Part121.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1686. BlockMesh122.Parent = Part121
  1687. BlockMesh122.Scale = Vector3.new(0.848738492, 0.848743021, 1)
  1688. BlockMesh122.Scale = Vector3.new(0.848738492, 0.848743021, 1)
  1689. Part123.Parent = Tool0
  1690. Part123.Material = Enum.Material.Metal
  1691. Part123.BrickColor = BrickColor.new("Black")
  1692. Part123.Rotation = Vector3.new(-180, 0, -180)
  1693. Part123.Anchored = true
  1694. Part123.CanCollide = false
  1695. Part123.FormFactor = Enum.FormFactor.Custom
  1696. Part123.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1697. Part123.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.0877686, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1698. Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1699. Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1700. Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1701. Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1702. Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1703. Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1704. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1705. Part123.Position = Vector3.new(-4.8046279, 1.59168506, 38.0877686)
  1706. Part123.Orientation = Vector3.new(0, 180, 0)
  1707. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1708. BlockMesh124.Parent = Part123
  1709. BlockMesh124.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1710. BlockMesh124.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1711. Part125.Parent = Tool0
  1712. Part125.Material = Enum.Material.Metal
  1713. Part125.BrickColor = BrickColor.new("Grime")
  1714. Part125.Rotation = Vector3.new(-138.23999, 0, -180)
  1715. Part125.Anchored = true
  1716. Part125.CanCollide = false
  1717. Part125.FormFactor = Enum.FormFactor.Custom
  1718. Part125.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  1719. Part125.CFrame = CFrame.new(-4.8046279, 0.839552999, 37.9465942, -0.99999994, 0, 0, 0, 0.745960057, 0.665990353, 0, 0.665990353, -0.745959997)
  1720. Part125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1721. Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1722. Part125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1723. Part125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1724. Part125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. Part125.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1727. Part125.Position = Vector3.new(-4.8046279, 0.839552999, 37.9465942)
  1728. Part125.Orientation = Vector3.new(-41.7599983, 180, 0)
  1729. Part125.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1730. BlockMesh126.Parent = Part125
  1731. BlockMesh126.Scale = Vector3.new(1, 0.152773842, 0.673333704)
  1732. BlockMesh126.Scale = Vector3.new(1, 0.152773842, 0.673333704)
  1733. Part127.Parent = Tool0
  1734. Part127.Material = Enum.Material.Metal
  1735. Part127.BrickColor = BrickColor.new("Black")
  1736. Part127.Rotation = Vector3.new(-180, 0, -180)
  1737. Part127.Anchored = true
  1738. Part127.CanCollide = false
  1739. Part127.FormFactor = Enum.FormFactor.Custom
  1740. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1741. Part127.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.6932373, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1742. Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1743. Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1744. Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1745. Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1746. Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1747. Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1749. Part127.Position = Vector3.new(-4.8046279, 1.59168506, 38.6932373)
  1750. Part127.Orientation = Vector3.new(0, 180, 0)
  1751. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1752. BlockMesh128.Parent = Part127
  1753. BlockMesh128.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1754. BlockMesh128.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1755. Part129.Parent = Tool0
  1756. Part129.Material = Enum.Material.Metal
  1757. Part129.BrickColor = BrickColor.new("Grime")
  1758. Part129.Rotation = Vector3.new(136.160004, 0, -180)
  1759. Part129.Anchored = true
  1760. Part129.CanCollide = false
  1761. Part129.FormFactor = Enum.FormFactor.Custom
  1762. Part129.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  1763. Part129.CFrame = CFrame.new(-4.8046279, 0.981155992, 37.9459839, -0.99999994, 0, 0, 0, 0.721334755, -0.692586303, 0, -0.692586303, -0.721334696)
  1764. Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1765. Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1766. Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1767. Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1768. Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1769. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. Part129.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1771. Part129.Position = Vector3.new(-4.8046279, 0.981155992, 37.9459839)
  1772. Part129.Orientation = Vector3.new(43.8400002, 180, 0)
  1773. Part129.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1774. BlockMesh130.Parent = Part129
  1775. BlockMesh130.Scale = Vector3.new(1, 0.226331517, 0.792157173)
  1776. BlockMesh130.Scale = Vector3.new(1, 0.226331517, 0.792157173)
  1777. Part131.Parent = Tool0
  1778. Part131.Material = Enum.Material.Metal
  1779. Part131.BrickColor = BrickColor.new("Grime")
  1780. Part131.Rotation = Vector3.new(-180, 0, -180)
  1781. Part131.Anchored = true
  1782. Part131.CanCollide = false
  1783. Part131.FormFactor = Enum.FormFactor.Custom
  1784. Part131.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  1785. Part131.CFrame = CFrame.new(-4.8046279, 0.93818599, 38.3311157, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1786. Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1787. Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1788. Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1789. Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1790. Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. Part131.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1793. Part131.Position = Vector3.new(-4.8046279, 0.93818599, 38.3311157)
  1794. Part131.Orientation = Vector3.new(0, 180, 0)
  1795. Part131.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1796. BlockMesh132.Parent = Part131
  1797. BlockMesh132.Scale = Vector3.new(1, 0.961908519, 0.990196586)
  1798. BlockMesh132.Scale = Vector3.new(1, 0.961908519, 0.990196586)
  1799. ManualWeld133.Name = "Part-to-Part Strong Joint"
  1800. ManualWeld133.Parent = Part131
  1801. ManualWeld133.C0 = CFrame.new(0.113165148, -0.0961908549, 0.0990196615, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1802. ManualWeld133.C1 = CFrame.new(0.113165148, 0.0565827936, 0.0311206281, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1803. ManualWeld133.Part0 = Part131
  1804. ManualWeld133.Part1 = Part136
  1805. Part134.Parent = Tool0
  1806. Part134.Material = Enum.Material.Metal
  1807. Part134.BrickColor = BrickColor.new("Grime")
  1808. Part134.Rotation = Vector3.new(-165, 0, -180)
  1809. Part134.Anchored = true
  1810. Part134.CanCollide = false
  1811. Part134.FormFactor = Enum.FormFactor.Custom
  1812. Part134.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  1813. Part134.CFrame = CFrame.new(-4.8046279, 0.789686978, 38.0135498, -0.99999994, 0, 0, 0, 0.965925813, 0.258819044, 0, 0.258819044, -0.965925753)
  1814. Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1815. Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1816. Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1818. Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1819. Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. Part134.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1821. Part134.Position = Vector3.new(-4.8046279, 0.789686978, 38.0135498)
  1822. Part134.Orientation = Vector3.new(-15, 180, 0)
  1823. Part134.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1824. BlockMesh135.Parent = Part134
  1825. BlockMesh135.Scale = Vector3.new(1, 0.14145723, 0.254622072)
  1826. BlockMesh135.Scale = Vector3.new(1, 0.14145723, 0.254622072)
  1827. Part136.Parent = Tool0
  1828. Part136.Material = Enum.Material.Metal
  1829. Part136.BrickColor = BrickColor.new("Grime")
  1830. Part136.Rotation = Vector3.new(-180, 0, -180)
  1831. Part136.Anchored = true
  1832. Part136.CanCollide = false
  1833. Part136.FormFactor = Enum.FormFactor.Custom
  1834. Part136.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  1835. Part136.CFrame = CFrame.new(-4.8046279, 0.785414994, 38.2631836, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1836. Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1837. Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1838. Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1841. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1842. Part136.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1843. Part136.Position = Vector3.new(-4.8046279, 0.785414994, 38.2631836)
  1844. Part136.Orientation = Vector3.new(0, 180, 0)
  1845. Part136.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1846. BlockMesh137.Parent = Part136
  1847. BlockMesh137.Scale = Vector3.new(1, 0.565828383, 0.311204791)
  1848. BlockMesh137.Scale = Vector3.new(1, 0.565828383, 0.311204791)
  1849. Part138.Parent = Tool0
  1850. Part138.Material = Enum.Material.Metal
  1851. Part138.BrickColor = BrickColor.new("Black")
  1852. Part138.Rotation = Vector3.new(0, -89.9700012, 0)
  1853. Part138.Anchored = true
  1854. Part138.CanCollide = false
  1855. Part138.FormFactor = Enum.FormFactor.Custom
  1856. Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1857. Part138.CFrame = CFrame.new(-4.78619623, 1.80897403, 37.6314697, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  1858. Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1859. Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1860. Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1861. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1862. Part138.Position = Vector3.new(-4.78619623, 1.80897403, 37.6314697)
  1863. Part138.Orientation = Vector3.new(0, -90, 0)
  1864. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1865. BlockMesh139.Parent = Part138
  1866. BlockMesh139.Scale = Vector3.new(0.0572379343, 0.184923664, 0.0132087814)
  1867. BlockMesh139.Scale = Vector3.new(0.0572379343, 0.184923664, 0.0132087814)
  1868. ManualWeld140.Name = "Part-to-AimPart Strong Joint"
  1869. ManualWeld140.Parent = Part138
  1870. ManualWeld140.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1871. ManualWeld140.C1 = CFrame.new(-0.118786484, -0.11862874, -0.104639113, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
  1872. ManualWeld140.Part0 = Part138
  1873. ManualWeld140.Part1 = Part16
  1874. Part141.Parent = Tool0
  1875. Part141.Material = Enum.Material.Metal
  1876. Part141.BrickColor = BrickColor.new("Grime")
  1877. Part141.Rotation = Vector3.new(-180, 0, -180)
  1878. Part141.Anchored = true
  1879. Part141.CanCollide = false
  1880. Part141.FormFactor = Enum.FormFactor.Custom
  1881. Part141.Size = Vector3.new(0.226330295, 0.200000003, 0.577143073)
  1882. Part141.CFrame = CFrame.new(-4.8046279, 1.04279995, 37.9661255, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1883. Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1884. Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1885. Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1887. Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. Part141.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1890. Part141.Position = Vector3.new(-4.8046279, 1.04279995, 37.9661255)
  1891. Part141.Orientation = Vector3.new(0, 180, 0)
  1892. Part141.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1893. BlockMesh142.Parent = Part141
  1894. BlockMesh142.Scale = Vector3.new(1, 0.537536979, 1)
  1895. BlockMesh142.Scale = Vector3.new(1, 0.537536979, 1)
  1896. Part143.Parent = Tool0
  1897. Part143.Material = Enum.Material.Metal
  1898. Part143.BrickColor = BrickColor.new("Black")
  1899. Part143.Rotation = Vector3.new(-180, 0, -180)
  1900. Part143.Anchored = true
  1901. Part143.CanCollide = false
  1902. Part143.FormFactor = Enum.FormFactor.Custom
  1903. Part143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1904. Part143.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.3537598, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1905. Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1907. Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1908. Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1909. Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1910. Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1911. Part143.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1912. Part143.Position = Vector3.new(-4.8046279, 1.59168506, 38.3537598)
  1913. Part143.Orientation = Vector3.new(0, 180, 0)
  1914. Part143.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1915. BlockMesh144.Parent = Part143
  1916. BlockMesh144.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1917. BlockMesh144.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1918. Part145.Parent = Tool0
  1919. Part145.Material = Enum.Material.Metal
  1920. Part145.BrickColor = BrickColor.new("Black")
  1921. Part145.Rotation = Vector3.new(-180, 0, -180)
  1922. Part145.Anchored = true
  1923. Part145.CanCollide = false
  1924. Part145.FormFactor = Enum.FormFactor.Custom
  1925. Part145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1926. Part145.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.6253052, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1927. Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1928. Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1929. Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1930. Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1931. Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1933. Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1934. Part145.Position = Vector3.new(-4.8046279, 1.59168506, 38.6253052)
  1935. Part145.Orientation = Vector3.new(0, 180, 0)
  1936. Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1937. BlockMesh146.Parent = Part145
  1938. BlockMesh146.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1939. BlockMesh146.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1940. Part147.Parent = Tool0
  1941. Part147.Material = Enum.Material.Metal
  1942. Part147.BrickColor = BrickColor.new("Grime")
  1943. Part147.Rotation = Vector3.new(-150, 0, -180)
  1944. Part147.Anchored = true
  1945. Part147.CanCollide = false
  1946. Part147.FormFactor = Enum.FormFactor.Custom
  1947. Part147.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  1948. Part147.CFrame = CFrame.new(-4.8046279, 1.01924098, 38.2276001, -0.99999994, 0, 0, 0, 0.866025388, 0.5, 0, 0.49999997, -0.866025329)
  1949. Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1950. Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1953. Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. Part147.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1956. Part147.Position = Vector3.new(-4.8046279, 1.01924098, 38.2276001)
  1957. Part147.Orientation = Vector3.new(-30, 180, 0)
  1958. Part147.Color = Color3.new(0.498039, 0.556863, 0.392157)
  1959. BlockMesh148.Parent = Part147
  1960. BlockMesh148.Scale = Vector3.new(1, 0.678994119, 0.622409225)
  1961. BlockMesh148.Scale = Vector3.new(1, 0.678994119, 0.622409225)
  1962. Part149.Parent = Tool0
  1963. Part149.Material = Enum.Material.Metal
  1964. Part149.BrickColor = BrickColor.new("Black")
  1965. Part149.Rotation = Vector3.new(-180, 0, -180)
  1966. Part149.Anchored = true
  1967. Part149.CanCollide = false
  1968. Part149.FormFactor = Enum.FormFactor.Custom
  1969. Part149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1970. Part149.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.489563, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1971. Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1972. Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1976. Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1977. Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1978. Part149.Position = Vector3.new(-4.8046279, 1.59168506, 38.489563)
  1979. Part149.Orientation = Vector3.new(0, 180, 0)
  1980. Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1981. BlockMesh150.Parent = Part149
  1982. BlockMesh150.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1983. BlockMesh150.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  1984. Part151.Parent = Tool0
  1985. Part151.Material = Enum.Material.Metal
  1986. Part151.BrickColor = BrickColor.new("Black")
  1987. Part151.Rotation = Vector3.new(-180, 0, -180)
  1988. Part151.Anchored = true
  1989. Part151.CanCollide = false
  1990. Part151.FormFactor = Enum.FormFactor.Custom
  1991. Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1992. Part151.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.2915039, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  1993. Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1999. Part151.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2000. Part151.Position = Vector3.new(-4.8046279, 1.59168506, 38.2915039)
  2001. Part151.Orientation = Vector3.new(0, 180, 0)
  2002. Part151.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2003. BlockMesh152.Parent = Part151
  2004. BlockMesh152.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  2005. BlockMesh152.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  2006. Part153.Parent = Tool0
  2007. Part153.Material = Enum.Material.Metal
  2008. Part153.BrickColor = BrickColor.new("Black")
  2009. Part153.Rotation = Vector3.new(-180, 0, -180)
  2010. Part153.Anchored = true
  2011. Part153.CanCollide = false
  2012. Part153.FormFactor = Enum.FormFactor.Custom
  2013. Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2014. Part153.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.4216309, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  2015. Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2016. Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2018. Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2019. Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2020. Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2021. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2022. Part153.Position = Vector3.new(-4.8046279, 1.59168506, 38.4216309)
  2023. Part153.Orientation = Vector3.new(0, 180, 0)
  2024. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2025. BlockMesh154.Parent = Part153
  2026. BlockMesh154.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  2027. BlockMesh154.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  2028. Part155.Parent = Tool0
  2029. Part155.Material = Enum.Material.Metal
  2030. Part155.BrickColor = BrickColor.new("Grime")
  2031. Part155.Rotation = Vector3.new(-180, 0, -180)
  2032. Part155.Anchored = true
  2033. Part155.CanCollide = false
  2034. Part155.FormFactor = Enum.FormFactor.Custom
  2035. Part155.Size = Vector3.new(0.226330295, 0.200000003, 0.260280222)
  2036. Part155.CFrame = CFrame.new(-4.8046279, 0.782607019, 38.1641846, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  2037. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2040. Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2041. Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2042. Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. Part155.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2044. Part155.Position = Vector3.new(-4.8046279, 0.782607019, 38.1641846)
  2045. Part155.Orientation = Vector3.new(0, 180, 0)
  2046. Part155.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2047. BlockMesh156.Parent = Part155
  2048. BlockMesh156.Scale = Vector3.new(1, 0.14145723, 1)
  2049. BlockMesh156.Scale = Vector3.new(1, 0.14145723, 1)
  2050. LocalScript157.Name = "Gun_Script"
  2051. LocalScript157.Parent = Tool0
  2052. table.insert(cors,sandbox(LocalScript157,function()
  2053. sp = script.Parent
  2054.  
  2055. Mesh = false -- If true will load BC 2.0 Arm meshes as well.
  2056. Shirt = true -- If true will load the user's shirt to the arms as well
  2057.  
  2058. function onEquipped(mouse)
  2059. local Player = game:GetService("Players").LocalPlayer
  2060. local Cam = game.Workspace.CurrentCamera
  2061.  
  2062. local Arms = Instance.new("Model")
  2063. Arms.Name = "Arms"
  2064. Arms.Parent = Cam
  2065.  
  2066. if Shirt == true then
  2067. local Humanoid = Instance.new("Humanoid")
  2068. Humanoid.MaxHealth = 0
  2069. Humanoid.Health = 0
  2070. Humanoid.Name = ""
  2071. Humanoid.Parent = Arms
  2072.  
  2073. local newShirt = Player.Character:FindFirstChild("Shirt"):clone()
  2074. newShirt.Parent = Arms
  2075. else end
  2076.  
  2077. local RightArm = Player.Character:FindFirstChild("Right Arm"):clone()
  2078. RightArm.Name = "Right Arm"
  2079. RightArm.Transparency = 0
  2080.  
  2081. local w = Instance.new("Weld")
  2082. w.Part0 = RightArm
  2083. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  2084. w.C0 = CFrame.new()
  2085. w.C1 = CFrame.new()
  2086. w.Parent = RightArm
  2087. RightArm.Parent = Arms
  2088.  
  2089. local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone()
  2090. LeftArm.Name = "Left Arm"
  2091. LeftArm.Transparency = 0
  2092.  
  2093. local w = Instance.new("Weld")
  2094. w.Part0 = LeftArm
  2095. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  2096. w.C0 = CFrame.new()
  2097. w.C1 = CFrame.new()
  2098. w.Parent = LeftArm
  2099. LeftArm.Parent = Arms
  2100.  
  2101. if Mesh ~= false then
  2102. local LeftArmMesh = script:FindFirstChild("LeftArm")
  2103. LeftArmMesh.Parent = LeftArm
  2104. local RightArmMesh = script:FindFirstChild("RightArm")
  2105. RightArmMesh.Parent = RightArm
  2106. else end
  2107.  
  2108. end
  2109.  
  2110. function onUnequipped(mouse)
  2111. local Player = game:GetService("Players").LocalPlayer
  2112. local Cam = game.Workspace.CurrentCamera
  2113. for _, Model in pairs(Cam:GetChildren()) do
  2114. if Model.Name == "Arms" then
  2115. Model:remove()
  2116. else end
  2117. end
  2118. end
  2119.  
  2120. sp.Equipped:connect(onEquipped)
  2121. sp.Unequipped:connect(onUnequipped)
  2122.  
  2123. wait(0.5)
  2124. --Made by YouTubes,Majorly Editted by APEXMOXXY--
  2125. --Reading this that mean you accept the Risk of Editting this Gun script.--
  2126. --If you done something wrong with the Script and you know where the mistake is,just undo.But if you don't,Then you will accepting the Great risk of the Broken Gun Script that you edit.--
  2127. --Only people with a Script-Knowledge can edit the gun script--
  2128. --This gun is Editted by APEXMOXXY--
  2129. --This Gun Version is V9--
  2130. --No One has this Gun Script except APEXMOXXY and SH0CK0PTICS--
  2131. --Edit settings below--
  2132. local Tool = script.Parent
  2133. local Settings = {
  2134. Range = 12000
  2135. ,Spread = 3
  2136. ,Damage = {40, 50}
  2137. ,HeadShotDamage = {95, 110}
  2138. ,HelmetShotDamage = {70,85}
  2139. ,WeaponShotDamage = {35,40}
  2140. ,Bullets = 1
  2141. ,FireRate = 2
  2142. ,Automatic = true
  2143. ,AntiTK = false
  2144. ,ImpactDuration = 0.35
  2145. --Reload
  2146. ,ReloadKey = "R"
  2147. ,ReloadTime = 1.83
  2148. ,Ammo = 30
  2149. ,IncludeChamberedBullet = false
  2150. --Gui
  2151. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  2152. --Arms
  2153. ,OneHanded = false
  2154. ,FakeArms = true
  2155. ,FakeArmTransparency = 1
  2156. ,RightPos = CFrame.new(-0.75, -0.28, 0.45) * CFrame.Angles(math.rad(-90), 0, 0)
  2157. ,LeftPos = CFrame.new(1.2, 0.7, 0.35) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0)
  2158. ,AimPart = Tool.AimPart
  2159. ,AimPartOffset = CFrame.new()
  2160. ,AimGripOffset = Vector3.new(0, 0, 0)
  2161. ,LeftAimPos = CFrame.new(1, 0.9, 0.37) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(0), 00)
  2162. ,AimAnim = {
  2163. Enabled = false
  2164. ,Frames = 50
  2165. ,Time = 0.05
  2166. }
  2167. ,ChangeFOV = {true, 40}
  2168. ,SpreadReduction = 2.5
  2169. --Weld
  2170. ,Weld = true
  2171. --Mouse
  2172. ,Icons = {
  2173. Idle = "rbxassetid://120192974"
  2174. ,Fire1 = "rbxassetid://120192974"
  2175. ,Fire2 = "rbxassetid://120192974"
  2176. ,Fire3 = "rbxassetid://120192974"
  2177. ,Reload = "rbxasset://textures/Blank.png"
  2178. ,Aim = "rbxasset://textures/Blank.png"
  2179. }
  2180. ,FireMouseAnimTime = 0.15
  2181. --Recoil
  2182. ,Recoil = math.rad(0.9)
  2183. ,RightRecoil = CFrame.new(-0.75, -0.35, 0.45) * CFrame.Angles(math.rad(-93), 0, 0)
  2184. ,LeftRecoil = CFrame.new(1.2, 0.6, 0.35) * CFrame.Angles(math.rad(-93), math.rad(45), math.rad(0), 0)
  2185. ,RightAimRecoil = CFrame.new(0,-0.35,0) * CFrame.Angles(math.rad(-2), 0.025, -0.025)
  2186. ,LeftAimRecoil = CFrame.new(1, 0.75, 0.37) * CFrame.Angles(math.rad(-91), math.rad(20), math.rad(0), 00)
  2187. --Smoke
  2188. ,Smoke = true
  2189. ,SmokePart = Tool.SmokePart
  2190. ,Smokes = {{script.Smoke, 6, 0.01}, {script.Smoke1, 0.01}, {script.Smoke2, 0.01}}
  2191. --Sprint
  2192. ,Sprint = true
  2193. ,SprintSpeed = 20
  2194. ,SprintKey = "0"
  2195. ,SprintSpreadIncrease = 40
  2196. ,SprintRightArmOffset = CFrame.new(-0.75, -0.75, 0.35) * CFrame.Angles(math.rad(-65), math.rad(-25), 0)
  2197. ,SprintLeftArmOffset = CFrame.new(1.2, 0.4, 0.25) * CFrame.Angles(math.rad(-65), math.rad(25), math.rad(-15), 0)
  2198. ,SprintRightArmOffset2 = CFrame.new(-0.75, -0.75, 0.25) * CFrame.Angles(math.rad(-75), math.rad(-45), 0)
  2199. ,SprintLeftArmOffset2 = CFrame.new(0.8, 0.6, 0.25) * CFrame.Angles(math.rad(-70), math.rad(-05), math.rad(0), 0)
  2200. --Other
  2201. ,DoDamageOnHatsOrHelmets = true
  2202. ,DoDamageOnWeapons = false
  2203. }
  2204.  
  2205.  
  2206. Mode = 1
  2207. Change_Firing_Mode = "f"
  2208.  
  2209. --Do not edit below this lign--
  2210.  
  2211. local Orig_Spread = Settings.Spread
  2212. local Orig_Grip = Tool.GripPos
  2213.  
  2214. local Player = game.Players.LocalPlayer
  2215. local Character = Player.Character
  2216.  
  2217. local Camera = workspace.CurrentCamera
  2218.  
  2219. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  2220.  
  2221. local Gui, CanUpdateGui = nil, true
  2222.  
  2223. local Sprinting, Equipped
  2224.  
  2225. function Update_Gui()
  2226. if Gui and CanUpdateGui then
  2227. Gui.Frame.AmmoDisplay.Text = Ammo.Value
  2228. Gui.Frame.StoredAmmoDisplay.Text = StoredAmmo.Value
  2229. end
  2230. end
  2231.  
  2232. local Welded
  2233. if Settings.Weld then
  2234. delay(0, function()
  2235. local weldC0s = {}
  2236. for i, v in pairs(Tool:GetChildren()) do
  2237. if v:IsA("BasePart") and v ~= Tool.Handle then
  2238. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  2239. v.Anchored = false
  2240. end
  2241. end
  2242. Tool.Handle.Anchored = false
  2243. local welds = {}
  2244. Tool.Equipped:connect(function()
  2245. for i, v in ipairs(welds) do
  2246. v.Part1 = nil
  2247. v:Destroy()
  2248. end
  2249. for i, v in ipairs(weldC0s) do
  2250. if v[1] and v[2] then
  2251. local w = Instance.new("Weld", Tool.Handle)
  2252. w.Part0 = Tool.Handle
  2253. w.Part1 = v[1]
  2254. w.C0 = v[2]
  2255. table.insert(welds, w)
  2256. end
  2257. end
  2258. end)
  2259. wait()
  2260. Welded = true
  2261. end)
  2262. end
  2263.  
  2264. local Left_Weld, Right_Weld
  2265.  
  2266. Ammo.Changed:connect(Update_Gui)
  2267. StoredAmmo.Changed:connect(Update_Gui)
  2268.  
  2269. Settings.Range = math.min(Settings.Range, 999)
  2270.  
  2271. local Ignore_Model = workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", workspace)
  2272. Ignore_Model.Name = "Ray_Ignore"
  2273.  
  2274. local Ray_Ignore = {Character, Ignore_Model, Camera}
  2275.  
  2276. Character.Humanoid.Died:connect(function()
  2277. Tool.Parent = Player.Backpack
  2278. end)
  2279.  
  2280. function Fire(Mouse)
  2281. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  2282. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  2283. local Hit, Pos = workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  2284. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  2285. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  2286. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  2287. return
  2288. end
  2289. local Humanoid = Hit.Parent.Humanoid
  2290. local c = Instance.new("ObjectValue")
  2291. c.Name = "creator"
  2292. c.Value = Player
  2293. game.Debris:AddItem(c, 3)
  2294. c.Parent = Humanoid
  2295. if Hit.Name == "Head" then
  2296. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  2297. else
  2298. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  2299. end
  2300. elseif Hit then
  2301. local Hit_Part = Instance.new("Part", Ignore_Model)
  2302. Hit_Part.FormFactor = "Custom"
  2303. Hit_Part.TopSurface = 0
  2304. Hit_Part.BottomSurface = 0
  2305. Hit_Part.Anchored = true
  2306. Hit_Part.CanCollide = false
  2307. Hit_Part.Size = Vector3.new()
  2308. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  2309. Hit_Part.BrickColor = BrickColor.new("Black")
  2310. Hit_Part.Material = "Metal"
  2311. local Meta = Instance.new("Sound")
  2312. Meta.Name = "Crack"
  2313. Meta.SoundId = "rbxassetid://253950994"
  2314. Meta.Volume = math.random(0.9,1)
  2315. Meta.Pitch = math.random(0.6,0.6)
  2316. Meta.Parent = Hit_Part
  2317. Meta:play()
  2318. local Cur = Instance.new("SpecialMesh")
  2319. Cur.MeshType = "Sphere"
  2320. Cur.Parent = Hit_Part
  2321. Cur.Scale = Vector3.new(0.5,0.5,0.5)
  2322. Instance.new("Smoke", Hit_Part).Opacity = 15
  2323. local g = Instance.new("PointLight", Hit_Part)
  2324. g.Color = Color3.new(0, 0, 0)
  2325. g.Range = 0
  2326. g.Shadows = true
  2327. local PE = Instance.new("ParticleEmitter")
  2328. PE.Parent = Hit_Part
  2329. PE.Size = NumberSequence.new(0.75)
  2330. PE.LightEmission = 0
  2331. PE.Lifetime = NumberRange.new(5)
  2332. PE.ZOffset = 0.5
  2333. PE.Texture = "http://www.roblox.com/asset/?id=133619974"
  2334. PE.Rate = 50
  2335. PE.Speed = NumberRange.new(2.5)
  2336. PE.VelocitySpread = NumberSequence.new(-0.05)
  2337. PE.Transparency = NumberSequence.new(-1)
  2338. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  2339. game.Debris:AddItem(PE, 0.17)
  2340. if not Hit.Anchored then
  2341. local w = Instance.new("Weld", Hit_Part)
  2342. w.Part0 = Hit
  2343. w.Part1 = Hit_Part
  2344. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  2345. Hit_Part.Anchored = false
  2346. end
  2347. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  2348. Hit.Parent.Parent = workspace
  2349. game.Debris:AddItem(Hit, 3)
  2350. end
  2351. end
  2352. end
  2353.  
  2354.  
  2355. local Can_Shoot = true
  2356. local Reloading = false
  2357.  
  2358. local First_Person = false
  2359.  
  2360. local Mouse_Held
  2361.  
  2362. Tool.Equipped:connect(function(Mouse)
  2363. Equipped = true
  2364. if Settings.Weld and not Welded then
  2365. wait()
  2366. Tool.Parent = Player.Backpack
  2367. end
  2368. Character = Player.Character
  2369. if Gui then
  2370. return
  2371. end
  2372. Ray_Ignore = {Character, Ignore_Model, Camera}
  2373. Mouse.Icon = Settings.Icons.Idle
  2374. Gui = script.Gui:Clone()
  2375. Gui.Parent = Player.PlayerGui
  2376. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  2377. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  2378. CanUpdateGui = true
  2379. Update_Gui()
  2380. Mouse.Button1Down:connect(function()
  2381. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  2382. Mouse_Held = true
  2383. while true do
  2384. Can_Shoot = true
  2385. delay(0, function()
  2386. local t = math.min(Settings.FireMouseAnimTime/2, Settings.FireRate/2)
  2387. if not Aiming then
  2388. Mouse.Icon = Settings.Icons.Fire1
  2389. end
  2390. wait(t)
  2391. if not Aiming then
  2392. if Reloading then return end
  2393. Mouse.Icon = Settings.Icons.Fire2
  2394. end
  2395. wait(t)
  2396. if not Aiming then
  2397. if Reloading then return end
  2398. Mouse.Icon = Settings.Icons.Fire3
  2399. end
  2400. wait(t)
  2401. if not Aiming then
  2402. if Reloading then return end
  2403. Mouse.Icon = Settings.Icons.Idle
  2404. end
  2405. end)
  2406. for _ = 1, Settings.Bullets do
  2407. Fire(Mouse)
  2408. end
  2409. local bg = Instance.new("BillboardGui", Settings.SmokePart)
  2410. bg.Adornee = Settings.SmokePart
  2411. local flashsize = math.random(5, 8)/10
  2412. bg.Size = UDim2.new(flashsize, 0, flashsize, 0)
  2413. local flash = Instance.new("ImageLabel", bg)
  2414. flash.BackgroundTransparency = 1
  2415. flash.Size = UDim2.new(1, 0, 1, 0)
  2416. flash.Image = "rbxassetid://131435802"
  2417. flash.Rotation = math.random(0, 360)
  2418. game.Debris:AddItem(bg, 0.025)
  2419. delay(0, function()
  2420. local r = math.abs(Settings.Recoil)
  2421. local ran = math.random(-1, 1)
  2422. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, r*ran, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  2423. local c = -r/20
  2424. local cx = -(r*ran)/20
  2425. for i = 1, math.random(15, 25) do
  2426. if EquipId == curId then
  2427. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, cx, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  2428. wait()
  2429. else
  2430. break
  2431. end
  2432. end
  2433. end)
  2434. if Tool.Handle:FindFirstChild("Shoot") then
  2435. Tool.Handle.Shoot:Play()
  2436. end
  2437. Ammo.Value = Ammo.Value - 1
  2438. wait(0.91)
  2439. Tool.Bolt.Transparency = 1
  2440. Tool.Bolt1.Transparency = 0
  2441. wait(0.83)
  2442. Tool.Bolt.Transparency = 0
  2443. Tool.Bolt1.Transparency = 1
  2444. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  2445. break
  2446. end
  2447. end
  2448. Can_Shoot = true
  2449. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  2450. Tool.Handle.Click:Play()
  2451. end
  2452. end)
  2453. Mouse.Button1Up:connect(function()
  2454. Mouse_Held = false
  2455. end)
  2456. Mouse.KeyDown:connect(function(Key)
  2457. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  2458. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  2459. return
  2460. end
  2461. Can_Shoot = false
  2462. Reloading = true
  2463. local TextLabel = Gui.Frame.AmmoDisplay
  2464. delay(0, function()
  2465. CanUpdateGui = false
  2466. TextLabel.Text = "000"
  2467. wait(Settings.ReloadTime/3)
  2468. if TextLabel then
  2469. TextLabel.Text = "000"
  2470. end
  2471. wait(Settings.ReloadTime/3)
  2472. if TextLabel then
  2473. TextLabel.Text = "000"
  2474. end
  2475. end)
  2476. Mouse.Icon = Settings.Icons.Reload
  2477. -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock)
  2478. Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1)
  2479. Left_Weld.C1 = CFrame.new(1.2, 0.6, 0.45) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0)
  2480. wait(.02)
  2481. Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15)
  2482. Left_Weld.C1 = CFrame.new(1.2, 0.5, 0.45) * CFrame.Angles(math.rad(-90), math.rad(50), math.rad(0), 0)
  2483. wait(.02)
  2484. Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2)
  2485. Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.45) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
  2486. wait(0.02)
  2487.  
  2488. Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
  2489. Tool.Handle.MagOut:play()
  2490. Tool.Mag.Transparency = 1
  2491.  
  2492. wait(0.03)
  2493. Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0)
  2494. wait(0.03)
  2495. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0)
  2496. wait(0.03)
  2497. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0)
  2498. wait(0.03)
  2499. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0)
  2500. wait(0.03)
  2501. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.15) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(25), 0)
  2502. wait(0.03)
  2503. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.10) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(30), 0)
  2504. wait(0.03)
  2505. Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.05) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(35), 0)
  2506. wait(0.03)
  2507. Left_Weld.C1 = CFrame.new(1.2, 0.2, 0) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(40), 0)
  2508. wait(0.03)
  2509. Left_Weld.C1 = CFrame.new(1.2, 0.15, 0) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(45), 0)
  2510. wait(0.03)
  2511. Left_Weld.C1 = CFrame.new(1.2, 0.1, 0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(50), 0)
  2512. wait(0.5)
  2513.  
  2514. Left_Weld.C1 = CFrame.new(1.2, 0.1, 0.0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(40), 0)
  2515. Tool.Handle.MagIn:play()
  2516. Tool.Mag.Transparency = 0
  2517.  
  2518. wait(0.03)
  2519. Left_Weld.C1 = CFrame.new(1.2, 0.15, 0.05) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(35), 0)
  2520. wait(0.03)
  2521. Left_Weld.C1 = CFrame.new(1.2, 0.2, 0.10) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(30), 0)
  2522. wait(0.03)
  2523. Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.15) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(25), 0)
  2524. wait(0.03)
  2525. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0)
  2526. wait(0.03)
  2527. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0)
  2528. wait(0.03)
  2529. Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2)
  2530. Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0)
  2531. wait(0.03)
  2532. Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15)
  2533. Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(05), 0)
  2534. wait(0.03)
  2535. Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1)
  2536. Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
  2537. wait(0.03)
  2538.  
  2539. Right_Weld.C1 = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0)
  2540. Left_Weld.C1 = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0)
  2541.  
  2542. Mouse.Icon = Settings.Icons.Idle
  2543. CanUpdateGui = true
  2544. local m = Settings.Ammo
  2545. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  2546. m = m + 1
  2547. end
  2548. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  2549. Ammo.Value = Ammo.Value + StoredAmmo.Value
  2550. StoredAmmo.Value = 0
  2551. else
  2552. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  2553. Ammo.Value = m
  2554. end
  2555. Can_Shoot = true
  2556. Reloading = false
  2557. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  2558. Sprinting = true
  2559. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  2560. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  2561. end
  2562. end)
  2563. Mouse.KeyUp:connect(function(Key)
  2564. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  2565. Sprinting = false
  2566. Character.Humanoid.WalkSpeed = 16
  2567. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  2568. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  2569. end
  2570. end)
  2571. Mouse.Button2Down:connect(function()
  2572. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  2573. Aiming = true
  2574. _G.MouseSensitivity = 0.3
  2575. Mouse.Icon = Settings.Icons.Aim
  2576.  
  2577. if Settings.AimAnim.Enabled then
  2578. Right_Weld.C1 = CFrame.new()
  2579. Right_Weld.C0 = CFrame.new()
  2580. delay(0, function()
  2581. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
  2582. end)
  2583. delay(0, function()
  2584. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
  2585. end)
  2586. delay(0, function()
  2587. if Settings.ChangeFOV[1] then
  2588. Camera.FieldOfView = 70
  2589. local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
  2590. for i = 1, T_F do
  2591. local FOV = 70 - Cam_Dif/T_F * i
  2592. Camera.FieldOfView = FOV
  2593. wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
  2594. if not Aiming then
  2595. return
  2596. end
  2597. end
  2598. Camera.FieldOfView = Settings.ChangeFOV[2]
  2599. end
  2600. end)
  2601. else
  2602. Right_Weld.C1 = CFrame.new()
  2603. Right_Weld.C0 = CFrame.new()
  2604. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  2605. Left_Weld.C1 = Settings.LeftAimPos
  2606. if Settings.ChangeFOV[1] then
  2607. Camera.FieldOfView = Settings.ChangeFOV[2]
  2608. end
  2609. end
  2610. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  2611. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  2612. end
  2613. end)
  2614. Mouse.Button2Up:connect(function()
  2615. if Aiming then
  2616. Mouse.Icon = Settings.Icons.Idle
  2617.  
  2618. Tool.GripPos = Orig_Grip
  2619. if Settings.AimAnim.Enabled then
  2620. delay(0, function()
  2621. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
  2622. end)
  2623. delay(0, function()
  2624. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
  2625. end)
  2626. else
  2627. Right_Weld.C1 = Settings.RightPos
  2628. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  2629. Left_Weld.C1 = Settings.LeftPos
  2630. end
  2631. if Settings.ChangeFOV[1] then
  2632. Camera.FieldOfView = 70
  2633. end
  2634. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  2635. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2636. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2637. wait(0.25)
  2638. Aiming = false
  2639. _G.MouseSensitivity = 1
  2640. end
  2641. end)
  2642. wait()
  2643. Camera.Changed:connect(function()
  2644. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  2645. Mouse.TargetFilter = workspace
  2646. Character.Torso.Neck.C1 = CFrame.new()
  2647. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  2648. end
  2649. end)
  2650. Mouse.Idle:connect(function()
  2651. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  2652. Mouse.TargetFilter = workspace
  2653. Character.Torso.Neck.C1 = CFrame.new()
  2654. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  2655. end
  2656. end)
  2657. while wait() and Equipped do
  2658. if Sprinting then
  2659. Can_Shoot = false
  2660. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  2661. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  2662. elseif not Aiming and not Sprinting then
  2663. Can_Shoot = true
  2664. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  2665. end
  2666. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  2667. Mouse.TargetFilter = nil
  2668. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2669. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2670. end
  2671. end
  2672. end)
  2673.  
  2674. local Arms_Made
  2675. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  2676.  
  2677. Tool.Equipped:connect(function(Mouse)
  2678. if Character and not Arms_Made then
  2679. Arms_Made = true
  2680. local Torso = Character.Torso
  2681. Torso["Right Shoulder"].Part1 = nil
  2682. Left_Weld = Instance.new("Weld", Torso)
  2683. Left_Weld.Name = "Left_Weld"
  2684. Left_Weld.Part0 = Character.Head
  2685. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  2686. if not Settings.OneHanded then
  2687. Torso["Left Shoulder"].Part1 = nil
  2688. Left_Weld.Part1 = Character["Left Arm"]
  2689. end
  2690. Right_Weld = Instance.new("Weld", Torso)
  2691. Right_Weld.Name = "Right_Weld"
  2692. Right_Weld.Part0 = Character.Head
  2693. Right_Weld.Part1 = Character["Right Arm"]
  2694. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  2695. Left_Weld.C1 = Settings.LeftPos
  2696. Right_Weld.C1 = Settings.RightPos
  2697. end
  2698. if Settings.FakeArms and not Fake_Arm_Right then
  2699. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  2700. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  2701. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  2702. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  2703. for i = 1, 2 do
  2704. local w = Instance.new("Weld", fakeArms[i])
  2705. w.Part0 = Character[fakeArms[i].Name]
  2706. w.Part1 = fakeArms[i]
  2707. fakeArms[i].Transparency = Settings.FakeArmTransparency
  2708. end
  2709. Fake_Arm_Model = Instance.new("Model", Camera)
  2710. Fake_Arm_Right.Parent = Fake_Arm_Model
  2711. if not Settings.OneHanded then
  2712. Fake_Arm_Left.Parent = Fake_Arm_Model
  2713. end
  2714. Fake_Arm_Model.Name = "FakeArms"
  2715. if Settings.CharacterMeshes then
  2716. for i, v in pairs(Character:GetChildren()) do
  2717. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  2718. v:Clone().Parent = Fake_Arm_Model
  2719. end
  2720. end
  2721. end
  2722. if Character:FindFirstChild("Shirt") then
  2723. Instance.new("Humanoid", Fake_Arm_Model)
  2724. Character.Shirt:Clone().Parent = Fake_Arm_Model
  2725. else
  2726. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  2727. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(1, 2, 1)
  2728. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  2729. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(1, 2, 1)
  2730. end
  2731. end
  2732. end)
  2733.  
  2734. Tool.Unequipped:connect(function()
  2735. Equipped = false
  2736. Tool.GripPos = Orig_Grip
  2737. Aiming = false
  2738. Settings.Spread = Orig_Spread
  2739. if Settings.ChangeFOV[1] then
  2740. Camera.FieldOfView = 70
  2741. end
  2742. if Gui then
  2743. Gui:Destroy()
  2744. Gui = nil
  2745. end
  2746. for i, v in pairs(Tool.Handle:GetChildren()) do
  2747. if v:IsA("Sound") then
  2748. v:Stop()
  2749. end
  2750. end
  2751. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  2752. Fake_Arm_Model:Destroy()
  2753. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  2754. end
  2755. if Character and Left_Weld and Right_Weld then
  2756. Arms_Made = false
  2757. local Torso = Character.Torso
  2758. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  2759. Left_Weld:Destroy()
  2760. Right_Weld:Destroy()
  2761. end
  2762. Sprinting = false
  2763. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2764. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2765. Character.Humanoid.WalkSpeed = 16
  2766. end)
  2767. end))
  2768. NumberValue158.Name = "StoredAmmo"
  2769. NumberValue158.Parent = LocalScript157
  2770. NumberValue158.Value = 360
  2771. NumberValue159.Name = "Ammo"
  2772. NumberValue159.Parent = LocalScript157
  2773. NumberValue159.Value = 30
  2774. Smoke160.Name = "Smoke1"
  2775. Smoke160.Parent = LocalScript157
  2776. Smoke160.Size = 0.25
  2777. Smoke160.Color = Color3.new(0.807843, 0.807843, 0.807843)
  2778. Smoke160.Enabled = false
  2779. Smoke160.Opacity = 0.10000000149012
  2780. Smoke160.RiseVelocity = 10
  2781. Smoke160.Color = Color3.new(0.807843, 0.807843, 0.807843)
  2782. Smoke161.Name = "Smoke2"
  2783. Smoke161.Parent = LocalScript157
  2784. Smoke161.Size = 0.25
  2785. Smoke161.Color = Color3.new(0.807843, 0.807843, 0.807843)
  2786. Smoke161.Enabled = false
  2787. Smoke161.Opacity = 0.10000000149012
  2788. Smoke161.RiseVelocity = 10
  2789. Smoke161.Color = Color3.new(0.807843, 0.807843, 0.807843)
  2790. Smoke162.Parent = LocalScript157
  2791. Smoke162.Size = 0.25
  2792. Smoke162.Color = Color3.new(0.807843, 0.807843, 0.807843)
  2793. Smoke162.Enabled = false
  2794. Smoke162.Opacity = 0.10000000149012
  2795. Smoke162.RiseVelocity = 10
  2796. Smoke162.Color = Color3.new(0.807843, 0.807843, 0.807843)
  2797. ScreenGui163.Name = "Gui"
  2798. ScreenGui163.Parent = LocalScript157
  2799. Frame164.Parent = ScreenGui163
  2800. Frame164.Transparency = 1
  2801. Frame164.Size = UDim2.new(-0.100000001, 0, -0.0399999991, 0)
  2802. Frame164.Position = UDim2.new(0.150000006, -5, 1, -120)
  2803. Frame164.BackgroundColor3 = Color3.new(0, 0, 0)
  2804. Frame164.BackgroundTransparency = 1
  2805. Frame164.BorderColor3 = Color3.new(0.466667, 0.466667, 0.466667)
  2806. Frame164.BorderSizePixel = 0
  2807. Frame164.SizeConstraint = Enum.SizeConstraint.RelativeXX
  2808. TextLabel165.Name = "AmmoDisplay"
  2809. TextLabel165.Parent = Frame164
  2810. TextLabel165.Transparency = 1
  2811. TextLabel165.Size = UDim2.new(0.540000021, 0, 1.25, 0)
  2812. TextLabel165.Text = "30"
  2813. TextLabel165.Position = UDim2.new(-0.0599999987, 0, 0, 0)
  2814. TextLabel165.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2815. TextLabel165.BackgroundTransparency = 1
  2816. TextLabel165.ZIndex = 2
  2817. TextLabel165.Font = Enum.Font.SourceSansBold
  2818. TextLabel165.FontSize = Enum.FontSize.Size36
  2819. TextLabel165.TextColor3 = Color3.new(1, 1, 1)
  2820. TextLabel165.TextScaled = true
  2821. TextLabel165.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2822. TextLabel165.TextWrapped = true
  2823. TextLabel165.TextXAlignment = Enum.TextXAlignment.Right
  2824. TextLabel166.Name = "StoredAmmoDisplay"
  2825. TextLabel166.Parent = Frame164
  2826. TextLabel166.Transparency = 1
  2827. TextLabel166.Size = UDim2.new(0.550000012, 0, 0.75, 0)
  2828. TextLabel166.Text = "360"
  2829. TextLabel166.Position = UDim2.new(0.419999987, 0, 0.129999995, 0)
  2830. TextLabel166.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2831. TextLabel166.BackgroundTransparency = 1
  2832. TextLabel166.ZIndex = 2
  2833. TextLabel166.Font = Enum.Font.SourceSansBold
  2834. TextLabel166.FontSize = Enum.FontSize.Size14
  2835. TextLabel166.TextColor3 = Color3.new(1, 1, 1)
  2836. TextLabel166.TextScaled = true
  2837. TextLabel166.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2838. TextLabel166.TextWrapped = true
  2839. TextLabel166.TextXAlignment = Enum.TextXAlignment.Right
  2840. TextLabel167.Name = "000"
  2841. TextLabel167.Parent = Frame164
  2842. TextLabel167.Transparency = 1
  2843. TextLabel167.Size = UDim2.new(0.550000012, 0, 0.75, 0)
  2844. TextLabel167.Text = "000"
  2845. TextLabel167.Position = UDim2.new(0.419999987, 0, 0.129999995, 0)
  2846. TextLabel167.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2847. TextLabel167.BackgroundTransparency = 1
  2848. TextLabel167.ZIndex = 2
  2849. TextLabel167.Font = Enum.Font.SourceSans
  2850. TextLabel167.FontSize = Enum.FontSize.Size14
  2851. TextLabel167.TextColor3 = Color3.new(1, 1, 1)
  2852. TextLabel167.TextScaled = true
  2853. TextLabel167.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2854. TextLabel167.TextTransparency = 1
  2855. TextLabel167.TextWrapped = true
  2856. TextLabel167.TextXAlignment = Enum.TextXAlignment.Right
  2857. TextLabel168.Name = "000"
  2858. TextLabel168.Parent = Frame164
  2859. TextLabel168.Transparency = 1
  2860. TextLabel168.Size = UDim2.new(0.75, 0, 1.25, 0)
  2861. TextLabel168.Text = "000"
  2862. TextLabel168.Position = UDim2.new(-0.25, 0, 0, 0)
  2863. TextLabel168.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2864. TextLabel168.BackgroundTransparency = 1
  2865. TextLabel168.ZIndex = 2
  2866. TextLabel168.Font = Enum.Font.SourceSansBold
  2867. TextLabel168.FontSize = Enum.FontSize.Size48
  2868. TextLabel168.TextColor3 = Color3.new(1, 1, 1)
  2869. TextLabel168.TextScaled = true
  2870. TextLabel168.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2871. TextLabel168.TextTransparency = 1
  2872. TextLabel168.TextWrapped = true
  2873. TextLabel168.TextXAlignment = Enum.TextXAlignment.Right
  2874. TextLabel169.Name = "GunName"
  2875. TextLabel169.Parent = Frame164
  2876. TextLabel169.Transparency = 1
  2877. TextLabel169.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  2878. TextLabel169.Text = "FN SCAR-H"
  2879. TextLabel169.Position = UDim2.new(0.800000012, 0, -1.14999998, 0)
  2880. TextLabel169.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2881. TextLabel169.BackgroundTransparency = 1
  2882. TextLabel169.ZIndex = 2
  2883. TextLabel169.Font = Enum.Font.SourceSansBold
  2884. TextLabel169.FontSize = Enum.FontSize.Size24
  2885. TextLabel169.TextColor3 = Color3.new(1, 1, 1)
  2886. TextLabel169.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2887. TextLabel169.TextTransparency = 1
  2888. TextLabel169.TextWrapped = true
  2889. TextLabel169.TextXAlignment = Enum.TextXAlignment.Left
  2890. TextLabel170.Name = "GunTip"
  2891. TextLabel170.Parent = Frame164
  2892. TextLabel170.Transparency = 1
  2893. TextLabel170.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  2894. TextLabel170.Text = "5.45x39mm"
  2895. TextLabel170.Position = UDim2.new(0.800000012, 0, -0.200000003, 0)
  2896. TextLabel170.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2897. TextLabel170.BackgroundTransparency = 1
  2898. TextLabel170.ZIndex = 2
  2899. TextLabel170.Font = Enum.Font.SourceSansBold
  2900. TextLabel170.FontSize = Enum.FontSize.Size14
  2901. TextLabel170.TextColor3 = Color3.new(1, 1, 1)
  2902. TextLabel170.TextScaled = true
  2903. TextLabel170.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2904. TextLabel170.TextTransparency = 1
  2905. TextLabel170.TextWrapped = true
  2906. TextLabel170.TextXAlignment = Enum.TextXAlignment.Left
  2907. TextLabel171.Name = "FireMode"
  2908. TextLabel171.Parent = Frame164
  2909. TextLabel171.Transparency = 1
  2910. TextLabel171.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
  2911. TextLabel171.Text = "AUTO"
  2912. TextLabel171.Position = UDim2.new(0.800000012, 0, -0.649999976, 0)
  2913. TextLabel171.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2914. TextLabel171.BackgroundTransparency = 1
  2915. TextLabel171.ZIndex = 2
  2916. TextLabel171.Font = Enum.Font.SourceSansBold
  2917. TextLabel171.FontSize = Enum.FontSize.Size24
  2918. TextLabel171.TextColor3 = Color3.new(1, 1, 1)
  2919. TextLabel171.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2920. TextLabel171.TextTransparency = 1
  2921. TextLabel171.TextWrapped = true
  2922. TextLabel171.TextXAlignment = Enum.TextXAlignment.Left
  2923. TextLabel172.Name = "GunEditor"
  2924. TextLabel172.Parent = Frame164
  2925. TextLabel172.Transparency = 1
  2926. TextLabel172.Size = UDim2.new(1.79999995, 0, 0.5, 0)
  2927. TextLabel172.Text = "Made by 1ndrew"
  2928. TextLabel172.Position = UDim2.new(0, 0, 1.25, 0)
  2929. TextLabel172.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2930. TextLabel172.BackgroundTransparency = 1
  2931. TextLabel172.ZIndex = 2
  2932. TextLabel172.Font = Enum.Font.SourceSansBold
  2933. TextLabel172.FontSize = Enum.FontSize.Size24
  2934. TextLabel172.TextColor3 = Color3.new(1, 1, 1)
  2935. TextLabel172.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2936. TextLabel172.TextTransparency = 1
  2937. TextLabel172.TextXAlignment = Enum.TextXAlignment.Left
  2938. TextLabel173.Name = "GunScriptVersion"
  2939. TextLabel173.Parent = Frame164
  2940. TextLabel173.Transparency = 1
  2941. TextLabel173.Size = UDim2.new(1.79999995, 0, 0.5, 0)
  2942. TextLabel173.Text = " "
  2943. TextLabel173.Position = UDim2.new(0, 0, 2, 0)
  2944. TextLabel173.BackgroundColor3 = Color3.new(0.501961, 0, 0)
  2945. TextLabel173.BackgroundTransparency = 1
  2946. TextLabel173.ZIndex = 2
  2947. TextLabel173.Font = Enum.Font.SourceSansBold
  2948. TextLabel173.FontSize = Enum.FontSize.Size24
  2949. TextLabel173.TextColor3 = Color3.new(1, 1, 1)
  2950. TextLabel173.TextScaled = true
  2951. TextLabel173.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
  2952. TextLabel173.TextTransparency = 1
  2953. TextLabel173.TextWrapped = true
  2954. TextLabel173.TextXAlignment = Enum.TextXAlignment.Left
  2955. Part174.Parent = Tool0
  2956. Part174.Material = Enum.Material.Metal
  2957. Part174.BrickColor = BrickColor.new("Grime")
  2958. Part174.Rotation = Vector3.new(-180, 0, -180)
  2959. Part174.Anchored = true
  2960. Part174.CanCollide = false
  2961. Part174.FormFactor = Enum.FormFactor.Custom
  2962. Part174.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  2963. Part174.CFrame = CFrame.new(-4.8046279, 0.762709975, 38.2037964, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  2964. Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2965. Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2966. Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2967. Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2968. Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2969. Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2970. Part174.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2971. Part174.Position = Vector3.new(-4.8046279, 0.762709975, 38.2037964)
  2972. Part174.Orientation = Vector3.new(0, 180, 0)
  2973. Part174.Color = Color3.new(0.498039, 0.556863, 0.392157)
  2974. BlockMesh175.Parent = Part174
  2975. BlockMesh175.Scale = Vector3.new(1, 0.339497238, 0.905322731)
  2976. BlockMesh175.Scale = Vector3.new(1, 0.339497238, 0.905322731)
  2977. Part176.Parent = Tool0
  2978. Part176.Material = Enum.Material.Metal
  2979. Part176.BrickColor = BrickColor.new("Black")
  2980. Part176.Rotation = Vector3.new(-180, 0, -180)
  2981. Part176.Anchored = true
  2982. Part176.CanCollide = false
  2983. Part176.FormFactor = Enum.FormFactor.Custom
  2984. Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2985. Part176.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.8912964, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  2986. Part176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2987. Part176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2988. Part176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2989. Part176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2990. Part176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2991. Part176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2992. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2993. Part176.Position = Vector3.new(-4.8046279, 1.59168506, 38.8912964)
  2994. Part176.Orientation = Vector3.new(0, 180, 0)
  2995. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2996. BlockMesh177.Parent = Part176
  2997. BlockMesh177.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  2998. BlockMesh177.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  2999. Part178.Parent = Tool0
  3000. Part178.Material = Enum.Material.Metal
  3001. Part178.BrickColor = BrickColor.new("Black")
  3002. Part178.Rotation = Vector3.new(-180, 0, -180)
  3003. Part178.Anchored = true
  3004. Part178.CanCollide = false
  3005. Part178.FormFactor = Enum.FormFactor.Custom
  3006. Part178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3007. Part178.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.6918945, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3008. Part178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3009. Part178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3010. Part178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3011. Part178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3012. Part178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3013. Part178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3014. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3015. Part178.Position = Vector3.new(-4.8046279, 1.09944296, 39.6918945)
  3016. Part178.Orientation = Vector3.new(0, 180, 0)
  3017. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3018. BlockMesh179.Parent = Part178
  3019. BlockMesh179.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3020. BlockMesh179.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3021. Part180.Parent = Tool0
  3022. Part180.Material = Enum.Material.Metal
  3023. Part180.BrickColor = BrickColor.new("Black")
  3024. Part180.Rotation = Vector3.new(-180, 0, -180)
  3025. Part180.Anchored = true
  3026. Part180.CanCollide = false
  3027. Part180.FormFactor = Enum.FormFactor.Custom
  3028. Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3029. Part180.CFrame = CFrame.new(-4.8046279, 1.54359305, 39.8673096, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3030. Part180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3031. Part180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3032. Part180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3033. Part180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3034. Part180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3035. Part180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3036. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3037. Part180.Position = Vector3.new(-4.8046279, 1.54359305, 39.8673096)
  3038. Part180.Orientation = Vector3.new(0, 180, 0)
  3039. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3040. BlockMesh181.Parent = Part180
  3041. BlockMesh181.Scale = Vector3.new(0.848738492, 0.16974844, 0.73557353)
  3042. BlockMesh181.Scale = Vector3.new(0.848738492, 0.16974844, 0.73557353)
  3043. Part182.Parent = Tool0
  3044. Part182.Material = Enum.Material.Metal
  3045. Part182.BrickColor = BrickColor.new("Black")
  3046. Part182.Rotation = Vector3.new(157.119995, 0, -180)
  3047. Part182.Anchored = true
  3048. Part182.CanCollide = false
  3049. Part182.FormFactor = Enum.FormFactor.Custom
  3050. Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3051. Part182.CFrame = CFrame.new(-4.8046279, 1.05299306, 38.9256592, -0.99999994, 0, 0, 0, 0.921308994, -0.388831049, 0, -0.388831049, -0.921308935)
  3052. Part182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3053. Part182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3054. Part182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3055. Part182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3056. Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3057. Part182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3058. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3059. Part182.Position = Vector3.new(-4.8046279, 1.05299306, 38.9256592)
  3060. Part182.Orientation = Vector3.new(22.8799992, 180, 0)
  3061. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3062. BlockMesh183.Parent = Part182
  3063. BlockMesh183.Scale = Vector3.new(0.848738492, 0.404567242, 0.454075098)
  3064. BlockMesh183.Scale = Vector3.new(0.848738492, 0.404567242, 0.454075098)
  3065. Part184.Parent = Tool0
  3066. Part184.Material = Enum.Material.Metal
  3067. Part184.BrickColor = BrickColor.new("Black")
  3068. Part184.Rotation = Vector3.new(157.119995, 0, -180)
  3069. Part184.Anchored = true
  3070. Part184.CanCollide = false
  3071. Part184.FormFactor = Enum.FormFactor.Custom
  3072. Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.436817914)
  3073. Part184.CFrame = CFrame.new(-4.8046279, 1.01100099, 38.8845825, -0.99999994, 0, 0, 0, 0.921308994, -0.388831049, 0, -0.388831049, -0.921308935)
  3074. Part184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3075. Part184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3076. Part184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3077. Part184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3078. Part184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3079. Part184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3080. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3081. Part184.Position = Vector3.new(-4.8046279, 1.01100099, 38.8845825)
  3082. Part184.Orientation = Vector3.new(22.8799992, 180, 0)
  3083. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3084. BlockMesh185.Parent = Part184
  3085. BlockMesh185.Scale = Vector3.new(0.848738492, 0.178235933, 1)
  3086. BlockMesh185.Scale = Vector3.new(0.848738492, 0.178235933, 1)
  3087. Part186.Parent = Tool0
  3088. Part186.Material = Enum.Material.Metal
  3089. Part186.BrickColor = BrickColor.new("Black")
  3090. Part186.Rotation = Vector3.new(-180, 0, -180)
  3091. Part186.Anchored = true
  3092. Part186.CanCollide = false
  3093. Part186.FormFactor = Enum.FormFactor.Custom
  3094. Part186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3095. Part186.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.7598267, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3096. Part186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3097. Part186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3098. Part186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3099. Part186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3100. Part186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3101. Part186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3102. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3103. Part186.Position = Vector3.new(-4.8046279, 1.09944296, 39.7598267)
  3104. Part186.Orientation = Vector3.new(0, 180, 0)
  3105. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3106. BlockMesh187.Parent = Part186
  3107. BlockMesh187.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3108. BlockMesh187.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3109. Part188.Parent = Tool0
  3110. Part188.Material = Enum.Material.Metal
  3111. Part188.BrickColor = BrickColor.new("Black")
  3112. Part188.Rotation = Vector3.new(-180, 0, -180)
  3113. Part188.Anchored = true
  3114. Part188.CanCollide = false
  3115. Part188.FormFactor = Enum.FormFactor.Custom
  3116. Part188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3117. Part188.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.9648438, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3118. Part188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3119. Part188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3120. Part188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3121. Part188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3122. Part188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3123. Part188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3124. Part188.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3125. Part188.Position = Vector3.new(-4.8046279, 1.59168506, 38.9648438)
  3126. Part188.Orientation = Vector3.new(0, 180, 0)
  3127. Part188.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3128. BlockMesh189.Parent = Part188
  3129. BlockMesh189.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3130. BlockMesh189.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3131. Part190.Parent = Tool0
  3132. Part190.Material = Enum.Material.Metal
  3133. Part190.BrickColor = BrickColor.new("Black")
  3134. Part190.Rotation = Vector3.new(-180, 0, -180)
  3135. Part190.Anchored = true
  3136. Part190.CanCollide = false
  3137. Part190.FormFactor = Enum.FormFactor.Custom
  3138. Part190.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3139. Part190.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.6296997, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3140. Part190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3141. Part190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3142. Part190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3143. Part190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3144. Part190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3145. Part190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3146. Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3147. Part190.Position = Vector3.new(-4.8046279, 1.09944296, 39.6296997)
  3148. Part190.Orientation = Vector3.new(0, 180, 0)
  3149. Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3150. BlockMesh191.Parent = Part190
  3151. BlockMesh191.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3152. BlockMesh191.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3153. Part192.Parent = Tool0
  3154. Part192.Material = Enum.Material.Metal
  3155. Part192.BrickColor = BrickColor.new("Black")
  3156. Part192.Rotation = Vector3.new(-180, 0, -180)
  3157. Part192.Anchored = true
  3158. Part192.CanCollide = false
  3159. Part192.FormFactor = Enum.FormFactor.Custom
  3160. Part192.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3161. Part192.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.1005821, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3162. Part192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3163. Part192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3164. Part192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3165. Part192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3166. Part192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3167. Part192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3168. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3169. Part192.Position = Vector3.new(-4.8046279, 1.59168506, 39.1005821)
  3170. Part192.Orientation = Vector3.new(0, 180, 0)
  3171. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3172. BlockMesh193.Parent = Part192
  3173. BlockMesh193.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3174. BlockMesh193.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3175. Part194.Parent = Tool0
  3176. Part194.Material = Enum.Material.Metal
  3177. Part194.BrickColor = BrickColor.new("Grime")
  3178. Part194.Rotation = Vector3.new(-180, 0, -180)
  3179. Part194.Anchored = true
  3180. Part194.CanCollide = false
  3181. Part194.FormFactor = Enum.FormFactor.Custom
  3182. Part194.Size = Vector3.new(0.200000003, 0.401738256, 2.42173743)
  3183. Part194.CFrame = CFrame.new(-4.8046279, 1.33130896, 38.7073975, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3184. Part194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3185. Part194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3186. Part194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3187. Part194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3188. Part194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3189. Part194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3190. Part194.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3191. Part194.Position = Vector3.new(-4.8046279, 1.33130896, 38.7073975)
  3192. Part194.Orientation = Vector3.new(0, 180, 0)
  3193. Part194.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3194. BlockMesh195.Parent = Part194
  3195. BlockMesh195.Scale = Vector3.new(0.848738492, 1, 1)
  3196. BlockMesh195.Scale = Vector3.new(0.848738492, 1, 1)
  3197. Part196.Parent = Tool0
  3198. Part196.Material = Enum.Material.Metal
  3199. Part196.BrickColor = BrickColor.new("Black")
  3200. Part196.Rotation = Vector3.new(-180, 0, -180)
  3201. Part196.Anchored = true
  3202. Part196.CanCollide = false
  3203. Part196.FormFactor = Enum.FormFactor.Custom
  3204. Part196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3205. Part196.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.8233643, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3206. Part196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. Part196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3208. Part196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3209. Part196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3210. Part196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3211. Part196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3213. Part196.Position = Vector3.new(-4.8046279, 1.59168506, 38.8233643)
  3214. Part196.Orientation = Vector3.new(0, 180, 0)
  3215. Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3216. BlockMesh197.Parent = Part196
  3217. BlockMesh197.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3218. BlockMesh197.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3219. Part198.Parent = Tool0
  3220. Part198.Material = Enum.Material.Metal
  3221. Part198.BrickColor = BrickColor.new("Black")
  3222. Part198.Rotation = Vector3.new(-180, 0, -180)
  3223. Part198.Anchored = true
  3224. Part198.CanCollide = false
  3225. Part198.FormFactor = Enum.FormFactor.Custom
  3226. Part198.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3227. Part198.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.1685219, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3228. Part198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3229. Part198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3230. Part198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3231. Part198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3232. Part198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3233. Part198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3234. Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3235. Part198.Position = Vector3.new(-4.8046279, 1.59168506, 39.1685219)
  3236. Part198.Orientation = Vector3.new(0, 180, 0)
  3237. Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3238. BlockMesh199.Parent = Part198
  3239. BlockMesh199.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3240. BlockMesh199.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3241. Part200.Parent = Tool0
  3242. Part200.Material = Enum.Material.Metal
  3243. Part200.BrickColor = BrickColor.new("Black")
  3244. Part200.Rotation = Vector3.new(-180, 0, -180)
  3245. Part200.Anchored = true
  3246. Part200.CanCollide = false
  3247. Part200.FormFactor = Enum.FormFactor.Custom
  3248. Part200.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3249. Part200.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.8277588, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3250. Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. Part200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3252. Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3253. Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3254. Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3255. Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3256. Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3257. Part200.Position = Vector3.new(-4.8046279, 1.09944296, 39.8277588)
  3258. Part200.Orientation = Vector3.new(0, 180, 0)
  3259. Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3260. BlockMesh201.Parent = Part200
  3261. BlockMesh201.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3262. BlockMesh201.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3263. Part202.Parent = Tool0
  3264. Part202.Material = Enum.Material.Metal
  3265. Part202.BrickColor = BrickColor.new("Black")
  3266. Part202.Rotation = Vector3.new(-180, 0, -180)
  3267. Part202.Anchored = true
  3268. Part202.CanCollide = false
  3269. Part202.FormFactor = Enum.FormFactor.Custom
  3270. Part202.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3271. Part202.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.2363892, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3272. Part202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3273. Part202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3274. Part202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3275. Part202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3276. Part202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3277. Part202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3278. Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3279. Part202.Position = Vector3.new(-4.8046279, 1.59168506, 39.2363892)
  3280. Part202.Orientation = Vector3.new(0, 180, 0)
  3281. Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3282. BlockMesh203.Parent = Part202
  3283. BlockMesh203.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3284. BlockMesh203.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3285. Part204.Parent = Tool0
  3286. Part204.Material = Enum.Material.Metal
  3287. Part204.BrickColor = BrickColor.new("Black")
  3288. Part204.Rotation = Vector3.new(0, -89.9700012, 0)
  3289. Part204.Anchored = true
  3290. Part204.CanCollide = false
  3291. Part204.FormFactor = Enum.FormFactor.Custom
  3292. Part204.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3293. Part204.CFrame = CFrame.new(-4.8500371, 1.79261696, 37.6248741, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  3294. Part204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3295. Part204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3296. Part204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3298. Part204.Position = Vector3.new(-4.8500371, 1.79261696, 37.6248741)
  3299. Part204.Orientation = Vector3.new(0, -90, 0)
  3300. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3301. BlockMesh205.Parent = Part204
  3302. BlockMesh205.Scale = Vector3.new(0.123281717, 0.356638402, 0.0792526454)
  3303. BlockMesh205.Scale = Vector3.new(0.123281717, 0.356638402, 0.0792526454)
  3304. ManualWeld206.Name = "Part-to-Part Strong Joint"
  3305. ManualWeld206.Parent = Part204
  3306. ManualWeld206.C0 = CFrame.new(-0.0123281768, -0.0356638432, 0.00792526547, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3307. ManualWeld206.C1 = CFrame.new(-0.00704469858, -0.0383056253, -0.0105672255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3308. ManualWeld206.Part0 = Part204
  3309. ManualWeld206.Part1 = Part265
  3310. ManualWeld207.Name = "Part-to-Part Strong Joint"
  3311. ManualWeld207.Parent = Part204
  3312. ManualWeld207.C0 = CFrame.new(0.0123281768, -0.0356638432, 0.00792526547, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3313. ManualWeld207.C1 = CFrame.new(0.00616406184, 0.0101267314, 0.0589989685, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3314. ManualWeld207.Part0 = Part204
  3315. ManualWeld207.Part1 = Part293
  3316. ManualWeld208.Name = "Part-to-AimPart Strong Joint"
  3317. ManualWeld208.Parent = Part204
  3318. ManualWeld208.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3319. ManualWeld208.C1 = CFrame.new(-0.0549446903, -0.134921074, -0.0980401635, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
  3320. ManualWeld208.Part0 = Part204
  3321. ManualWeld208.Part1 = Part16
  3322. Part209.Parent = Tool0
  3323. Part209.Material = Enum.Material.Metal
  3324. Part209.BrickColor = BrickColor.new("Black")
  3325. Part209.Rotation = Vector3.new(-180, 0, -90)
  3326. Part209.Anchored = true
  3327. Part209.CanCollide = false
  3328. Part209.FormFactor = Enum.FormFactor.Custom
  3329. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.927955449)
  3330. Part209.CFrame = CFrame.new(-4.66882181, 1.35121095, 39.4542847, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
  3331. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3332. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3333. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3334. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3335. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3336. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3337. Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3338. Part209.Position = Vector3.new(-4.66882181, 1.35121095, 39.4542847)
  3339. Part209.Orientation = Vector3.new(0, 180, 90)
  3340. Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3341. BlockMesh210.Parent = Part209
  3342. BlockMesh210.Scale = Vector3.new(0.28291285, 0.282914162, 1)
  3343. BlockMesh210.Scale = Vector3.new(0.28291285, 0.282914162, 1)
  3344. Part211.Parent = Tool0
  3345. Part211.Material = Enum.Material.Metal
  3346. Part211.BrickColor = BrickColor.new("Black")
  3347. Part211.Rotation = Vector3.new(-180, 0, -180)
  3348. Part211.Anchored = true
  3349. Part211.CanCollide = false
  3350. Part211.FormFactor = Enum.FormFactor.Custom
  3351. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3352. Part211.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.4344482, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3353. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3354. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3355. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3356. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3357. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3358. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3359. Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3360. Part211.Position = Vector3.new(-4.8046279, 1.59168506, 39.4344482)
  3361. Part211.Orientation = Vector3.new(0, 180, 0)
  3362. Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3363. BlockMesh212.Parent = Part211
  3364. BlockMesh212.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3365. BlockMesh212.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3366. Part213.Parent = Tool0
  3367. Part213.Material = Enum.Material.Metal
  3368. Part213.BrickColor = BrickColor.new("Black")
  3369. Part213.Rotation = Vector3.new(-180, 0, -180)
  3370. Part213.Anchored = true
  3371. Part213.CanCollide = false
  3372. Part213.FormFactor = Enum.FormFactor.Custom
  3373. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3374. Part213.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.5759277, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3375. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3376. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3377. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3378. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3379. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3380. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3381. Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3382. Part213.Position = Vector3.new(-4.8046279, 1.59168506, 39.5759277)
  3383. Part213.Orientation = Vector3.new(0, 180, 0)
  3384. Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3385. BlockMesh214.Parent = Part213
  3386. BlockMesh214.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3387. BlockMesh214.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3388. Part215.Parent = Tool0
  3389. Part215.Material = Enum.Material.Metal
  3390. Part215.BrickColor = BrickColor.new("Black")
  3391. Part215.Rotation = Vector3.new(0, 0, 90)
  3392. Part215.Anchored = true
  3393. Part215.CanCollide = false
  3394. Part215.FormFactor = Enum.FormFactor.Custom
  3395. Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.927955449)
  3396. Part215.CFrame = CFrame.new(-4.93756199, 1.35121095, 39.4539795, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
  3397. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3398. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3399. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3400. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3401. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3402. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3403. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3404. Part215.Position = Vector3.new(-4.93756199, 1.35121095, 39.4539795)
  3405. Part215.Orientation = Vector3.new(0, 0, 90)
  3406. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3407. BlockMesh216.Parent = Part215
  3408. BlockMesh216.Scale = Vector3.new(0.28291285, 0.282914162, 1)
  3409. BlockMesh216.Scale = Vector3.new(0.28291285, 0.282914162, 1)
  3410. Part217.Parent = Tool0
  3411. Part217.Material = Enum.Material.Metal
  3412. Part217.BrickColor = BrickColor.new("Black")
  3413. Part217.Rotation = Vector3.new(-180, 0, -180)
  3414. Part217.Anchored = true
  3415. Part217.CanCollide = false
  3416. Part217.FormFactor = Enum.FormFactor.Custom
  3417. Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3418. Part217.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.6437988, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3419. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3420. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3421. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3422. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3423. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3424. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3425. Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3426. Part217.Position = Vector3.new(-4.8046279, 1.59168506, 39.6437988)
  3427. Part217.Orientation = Vector3.new(0, 180, 0)
  3428. Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3429. BlockMesh218.Parent = Part217
  3430. BlockMesh218.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3431. BlockMesh218.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3432. Part219.Parent = Tool0
  3433. Part219.Material = Enum.Material.Metal
  3434. Part219.BrickColor = BrickColor.new("Black")
  3435. Part219.Rotation = Vector3.new(-180, 0, -180)
  3436. Part219.Anchored = true
  3437. Part219.CanCollide = false
  3438. Part219.FormFactor = Enum.FormFactor.Custom
  3439. Part219.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3440. Part219.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.7554321, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3441. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3442. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3443. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3444. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3445. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3446. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3448. Part219.Position = Vector3.new(-4.8046279, 1.59168506, 38.7554321)
  3449. Part219.Orientation = Vector3.new(0, 180, 0)
  3450. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3451. BlockMesh220.Parent = Part219
  3452. BlockMesh220.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3453. BlockMesh220.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3454. Part221.Parent = Tool0
  3455. Part221.Material = Enum.Material.Metal
  3456. Part221.BrickColor = BrickColor.new("Black")
  3457. Part221.Rotation = Vector3.new(-180, 0, -180)
  3458. Part221.Anchored = true
  3459. Part221.CanCollide = false
  3460. Part221.FormFactor = Enum.FormFactor.Custom
  3461. Part221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3462. Part221.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.5023804, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3463. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3464. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3465. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3466. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3467. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3468. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3469. Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3470. Part221.Position = Vector3.new(-4.8046279, 1.59168506, 39.5023804)
  3471. Part221.Orientation = Vector3.new(0, 180, 0)
  3472. Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3473. BlockMesh222.Parent = Part221
  3474. BlockMesh222.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3475. BlockMesh222.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3476. Part223.Parent = Tool0
  3477. Part223.Material = Enum.Material.Metal
  3478. Part223.BrickColor = BrickColor.new("Black")
  3479. Part223.Rotation = Vector3.new(90, 0, 0)
  3480. Part223.Anchored = true
  3481. Part223.CanCollide = false
  3482. Part223.FormFactor = Enum.FormFactor.Custom
  3483. Part223.Size = Vector3.new(0.200000003, 0.356471956, 0.200000003)
  3484. Part223.CFrame = CFrame.new(-4.80743599, 1.29164004, 40.1134644, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 0.999999881, 0)
  3485. Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3486. Part223.Position = Vector3.new(-4.80743599, 1.29164004, 40.1134644)
  3487. Part223.Orientation = Vector3.new(89.9799957, 0, 0)
  3488. Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3489. CylinderMesh224.Parent = Part223
  3490. CylinderMesh224.Scale = Vector3.new(0.763864756, 1, 0.594117641)
  3491. CylinderMesh224.Scale = Vector3.new(0.763864756, 1, 0.594117641)
  3492. Part225.Parent = Tool0
  3493. Part225.Material = Enum.Material.Metal
  3494. Part225.BrickColor = BrickColor.new("Black")
  3495. Part225.Rotation = Vector3.new(-180, 0, -180)
  3496. Part225.Anchored = true
  3497. Part225.CanCollide = false
  3498. Part225.FormFactor = Enum.FormFactor.Custom
  3499. Part225.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3500. Part225.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.8418541, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3501. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3502. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3503. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3505. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3506. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3507. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3508. Part225.Position = Vector3.new(-4.8046279, 1.59168506, 39.8418541)
  3509. Part225.Orientation = Vector3.new(0, 180, 0)
  3510. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3511. BlockMesh226.Parent = Part225
  3512. BlockMesh226.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3513. BlockMesh226.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3514. Part227.Parent = Tool0
  3515. Part227.Material = Enum.Material.Metal
  3516. Part227.BrickColor = BrickColor.new("Black")
  3517. Part227.Rotation = Vector3.new(-180, 0, -180)
  3518. Part227.Anchored = true
  3519. Part227.CanCollide = false
  3520. Part227.FormFactor = Enum.FormFactor.Custom
  3521. Part227.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3522. Part227.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.7739868, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3523. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3524. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3527. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3528. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3529. Part227.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3530. Part227.Position = Vector3.new(-4.8046279, 1.59168506, 39.7739868)
  3531. Part227.Orientation = Vector3.new(0, 180, 0)
  3532. Part227.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3533. BlockMesh228.Parent = Part227
  3534. BlockMesh228.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3535. BlockMesh228.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3536. Part229.Parent = Tool0
  3537. Part229.Material = Enum.Material.Metal
  3538. Part229.BrickColor = BrickColor.new("Black")
  3539. Part229.Rotation = Vector3.new(-180, 0, -180)
  3540. Part229.Anchored = true
  3541. Part229.CanCollide = false
  3542. Part229.FormFactor = Enum.FormFactor.Custom
  3543. Part229.Size = Vector3.new(0.200000003, 0.200000003, 0.831764758)
  3544. Part229.CFrame = CFrame.new(-4.8046279, 1.13618398, 39.5645752, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3545. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3546. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3547. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3548. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3549. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3551. Part229.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3552. Part229.Position = Vector3.new(-4.8046279, 1.13618398, 39.5645752)
  3553. Part229.Orientation = Vector3.new(0, 180, 0)
  3554. Part229.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3555. BlockMesh230.Parent = Part229
  3556. BlockMesh230.Scale = Vector3.new(0.848738492, 0.282914162, 1)
  3557. BlockMesh230.Scale = Vector3.new(0.848738492, 0.282914162, 1)
  3558. Part231.Parent = Tool0
  3559. Part231.Material = Enum.Material.Metal
  3560. Part231.BrickColor = BrickColor.new("Black")
  3561. Part231.Rotation = Vector3.new(-180, 0, -180)
  3562. Part231.Anchored = true
  3563. Part231.CanCollide = false
  3564. Part231.FormFactor = Enum.FormFactor.Custom
  3565. Part231.Size = Vector3.new(0.200000003, 0.200000003, 0.758207381)
  3566. Part231.CFrame = CFrame.new(-4.8046279, 1.11079299, 39.1657104, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3567. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3568. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3569. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3570. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3572. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3574. Part231.Position = Vector3.new(-4.8046279, 1.11079299, 39.1657104)
  3575. Part231.Orientation = Vector3.new(0, 180, 0)
  3576. Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3577. BlockMesh232.Parent = Part231
  3578. BlockMesh232.Scale = Vector3.new(0.848738492, 0.537536919, 1)
  3579. BlockMesh232.Scale = Vector3.new(0.848738492, 0.537536919, 1)
  3580. Part233.Parent = Tool0
  3581. Part233.Material = Enum.Material.Metal
  3582. Part233.BrickColor = BrickColor.new("Black")
  3583. Part233.Rotation = Vector3.new(-180, 0, -180)
  3584. Part233.Anchored = true
  3585. Part233.CanCollide = false
  3586. Part233.FormFactor = Enum.FormFactor.Custom
  3587. Part233.Size = Vector3.new(0.200000003, 0.200000003, 2.39344597)
  3588. Part233.CFrame = CFrame.new(-4.8046279, 1.560498, 38.6932373, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3589. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3590. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3591. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3592. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3593. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3594. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3595. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3596. Part233.Position = Vector3.new(-4.8046279, 1.560498, 38.6932373)
  3597. Part233.Orientation = Vector3.new(0, 180, 0)
  3598. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3599. BlockMesh234.Parent = Part233
  3600. BlockMesh234.Scale = Vector3.new(0.848738492, 0.33949694, 1)
  3601. BlockMesh234.Scale = Vector3.new(0.848738492, 0.33949694, 1)
  3602. Part235.Parent = Tool0
  3603. Part235.Material = Enum.Material.Metal
  3604. Part235.BrickColor = BrickColor.new("Black")
  3605. Part235.Rotation = Vector3.new(-180, 0, -180)
  3606. Part235.Anchored = true
  3607. Part235.CanCollide = false
  3608. Part235.FormFactor = Enum.FormFactor.Custom
  3609. Part235.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3610. Part235.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.9522095, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3611. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3612. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3613. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3614. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3615. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3616. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3617. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3618. Part235.Position = Vector3.new(-4.8046279, 1.09944296, 39.9522095)
  3619. Part235.Orientation = Vector3.new(0, 180, 0)
  3620. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3621. BlockMesh236.Parent = Part235
  3622. BlockMesh236.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3623. BlockMesh236.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3624. Part237.Parent = Tool0
  3625. Part237.Material = Enum.Material.Metal
  3626. Part237.BrickColor = BrickColor.new("Black")
  3627. Part237.Rotation = Vector3.new(-180, 0, -180)
  3628. Part237.Anchored = true
  3629. Part237.CanCollide = false
  3630. Part237.FormFactor = Enum.FormFactor.Custom
  3631. Part237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3632. Part237.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.5560913, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3633. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3634. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3635. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3636. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3637. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3638. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3639. Part237.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3640. Part237.Position = Vector3.new(-4.8046279, 1.09944296, 39.5560913)
  3641. Part237.Orientation = Vector3.new(0, 180, 0)
  3642. Part237.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3643. BlockMesh238.Parent = Part237
  3644. BlockMesh238.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3645. BlockMesh238.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3646. Part239.Parent = Tool0
  3647. Part239.Material = Enum.Material.Metal
  3648. Part239.BrickColor = BrickColor.new("Black")
  3649. Part239.Rotation = Vector3.new(-180, 0, -180)
  3650. Part239.Anchored = true
  3651. Part239.CanCollide = false
  3652. Part239.FormFactor = Enum.FormFactor.Custom
  3653. Part239.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3654. Part239.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.8899536, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3655. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3656. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3657. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3658. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3659. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3660. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3661. Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3662. Part239.Position = Vector3.new(-4.8046279, 1.09944296, 39.8899536)
  3663. Part239.Orientation = Vector3.new(0, 180, 0)
  3664. Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3665. BlockMesh240.Parent = Part239
  3666. BlockMesh240.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3667. BlockMesh240.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
  3668. Part241.Parent = Tool0
  3669. Part241.Material = Enum.Material.Metal
  3670. Part241.BrickColor = BrickColor.new("Black")
  3671. Part241.Rotation = Vector3.new(-180, 0, -180)
  3672. Part241.Anchored = true
  3673. Part241.CanCollide = false
  3674. Part241.FormFactor = Enum.FormFactor.Custom
  3675. Part241.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3676. Part241.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.3043213, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3677. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3678. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3679. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3680. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3681. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3682. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3683. Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3684. Part241.Position = Vector3.new(-4.8046279, 1.59168506, 39.3043213)
  3685. Part241.Orientation = Vector3.new(0, 180, 0)
  3686. Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3687. BlockMesh242.Parent = Part241
  3688. BlockMesh242.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3689. BlockMesh242.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3690. Part243.Parent = Tool0
  3691. Part243.Material = Enum.Material.Metal
  3692. Part243.BrickColor = BrickColor.new("Black")
  3693. Part243.Rotation = Vector3.new(-180, 0, -180)
  3694. Part243.Anchored = true
  3695. Part243.CanCollide = false
  3696. Part243.FormFactor = Enum.FormFactor.Custom
  3697. Part243.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3698. Part243.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.0327148, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3699. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3700. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3701. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3702. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3703. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3704. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3705. Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3706. Part243.Position = Vector3.new(-4.8046279, 1.59168506, 39.0327148)
  3707. Part243.Orientation = Vector3.new(0, 180, 0)
  3708. Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3709. BlockMesh244.Parent = Part243
  3710. BlockMesh244.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3711. BlockMesh244.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3712. Part245.Parent = Tool0
  3713. Part245.Material = Enum.Material.Metal
  3714. Part245.BrickColor = BrickColor.new("Black")
  3715. Part245.Rotation = Vector3.new(90, 0, 0)
  3716. Part245.Anchored = true
  3717. Part245.CanCollide = false
  3718. Part245.FormFactor = Enum.FormFactor.Custom
  3719. Part245.Size = Vector3.new(0.226330295, 0.200000003, 0.282913238)
  3720. Part245.CFrame = CFrame.new(-4.80499411, 1.33412099, 39.9946289, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 0.999999881, 0)
  3721. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3722. Part245.Position = Vector3.new(-4.80499411, 1.33412099, 39.9946289)
  3723. Part245.Orientation = Vector3.new(89.9799957, 0, 0)
  3724. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3725. CylinderMesh246.Parent = Part245
  3726. CylinderMesh246.Scale = Vector3.new(1, 0.594120026, 1)
  3727. CylinderMesh246.Scale = Vector3.new(1, 0.594120026, 1)
  3728. Part247.Parent = Tool0
  3729. Part247.Material = Enum.Material.Metal
  3730. Part247.BrickColor = BrickColor.new("Grime")
  3731. Part247.Rotation = Vector3.new(0, -89.9700012, 0)
  3732. Part247.Anchored = true
  3733. Part247.CanCollide = false
  3734. Part247.FormFactor = Enum.FormFactor.Custom
  3735. Part247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3736. Part247.CFrame = CFrame.new(-4.81213522, 1.713943, 39.7369995, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  3737. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3738. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3739. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3740. Part247.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3741. Part247.Position = Vector3.new(-4.81213522, 1.713943, 39.7369995)
  3742. Part247.Orientation = Vector3.new(0, -90, 0)
  3743. Part247.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3744. BlockMesh248.Parent = Part247
  3745. BlockMesh248.Scale = Vector3.new(0.97304529, 0.264176548, 0.678050339)
  3746. BlockMesh248.Scale = Vector3.new(0.97304529, 0.264176548, 0.678050339)
  3747. Part249.Parent = Tool0
  3748. Part249.Material = Enum.Material.Fabric
  3749. Part249.BrickColor = BrickColor.new("Black")
  3750. Part249.Rotation = Vector3.new(90, 0, 0)
  3751. Part249.Anchored = true
  3752. Part249.CanCollide = false
  3753. Part249.FormFactor = Enum.FormFactor.Custom
  3754. Part249.Size = Vector3.new(0.200000003, 0.265939415, 0.200000003)
  3755. Part249.CFrame = CFrame.new(-4.80743599, 1.36524904, 40.0681763, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 0.999999881, 0)
  3756. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3757. Part249.Position = Vector3.new(-4.80743599, 1.36524904, 40.0681763)
  3758. Part249.Orientation = Vector3.new(89.9799957, 0, 0)
  3759. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3760. CylinderMesh250.Parent = Part249
  3761. CylinderMesh250.Scale = Vector3.new(0.763864756, 1, 0.480952322)
  3762. CylinderMesh250.Scale = Vector3.new(0.763864756, 1, 0.480952322)
  3763. Part251.Parent = Tool0
  3764. Part251.Material = Enum.Material.Metal
  3765. Part251.BrickColor = BrickColor.new("Black")
  3766. Part251.Rotation = Vector3.new(-180, 0, -180)
  3767. Part251.Anchored = true
  3768. Part251.CanCollide = false
  3769. Part251.FormFactor = Enum.FormFactor.Custom
  3770. Part251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3771. Part251.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.711731, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3772. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3773. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3774. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3775. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3776. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3777. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3778. Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3779. Part251.Position = Vector3.new(-4.8046279, 1.59168506, 39.711731)
  3780. Part251.Orientation = Vector3.new(0, 180, 0)
  3781. Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3782. BlockMesh252.Parent = Part251
  3783. BlockMesh252.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3784. BlockMesh252.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  3785. Part253.Parent = Tool0
  3786. Part253.Material = Enum.Material.Metal
  3787. Part253.BrickColor = BrickColor.new("Black")
  3788. Part253.Rotation = Vector3.new(0, -89.9700012, 0)
  3789. Part253.Anchored = true
  3790. Part253.CanCollide = false
  3791. Part253.FormFactor = Enum.FormFactor.Custom
  3792. Part253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3793. Part253.CFrame = CFrame.new(-4.80596781, 1.78126395, 37.6349487, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  3794. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3795. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3796. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3797. Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3798. Part253.Position = Vector3.new(-4.80596781, 1.78126395, 37.6349487)
  3799. Part253.Orientation = Vector3.new(0, -90, 0)
  3800. Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3801. BlockMesh254.Parent = Part253
  3802. BlockMesh254.Scale = Vector3.new(0.0220145956, 0.224550128, 0.519545019)
  3803. BlockMesh254.Scale = Vector3.new(0.0220145956, 0.224550128, 0.519545019)
  3804. ManualWeld255.Name = "Part-to-Part Strong Joint"
  3805. ManualWeld255.Parent = Part253
  3806. ManualWeld255.C0 = CFrame.new(-0.00220145984, -0.0224550143, 0.0519545004, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3807. ManualWeld255.C1 = CFrame.new(0.0132087599, -0.0365444198, -0.0105669918, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3808. ManualWeld255.Part0 = Part253
  3809. ManualWeld255.Part1 = Part265
  3810. ManualWeld256.Name = "Part-to-AimPart Strong Joint"
  3811. ManualWeld256.Parent = Part253
  3812. ManualWeld256.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3813. ManualWeld256.C1 = CFrame.new(-0.0989641324, -0.146366596, -0.108160734, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
  3814. ManualWeld256.Part0 = Part253
  3815. ManualWeld256.Part1 = Part16
  3816. Part257.Parent = Tool0
  3817. Part257.Material = Enum.Material.Metal
  3818. Part257.BrickColor = BrickColor.new("Grime")
  3819. Part257.Rotation = Vector3.new(90, 0, -90)
  3820. Part257.Anchored = true
  3821. Part257.CanCollide = false
  3822. Part257.FormFactor = Enum.FormFactor.Custom
  3823. Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3824. Part257.CFrame = CFrame.new(-4.89404392, 1.77107096, 37.6323242, 0, 0.999999881, 0, 0, 0, -0.99999994, -0.999999881, 0, 0)
  3825. Part257.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3826. Part257.Position = Vector3.new(-4.89404392, 1.77107096, 37.6323242)
  3827. Part257.Orientation = Vector3.new(89.9799957, 0, 0)
  3828. Part257.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3829. CylinderMesh258.Parent = Part257
  3830. CylinderMesh258.Scale = Vector3.new(0.444694817, 0.184923589, 0.440292507)
  3831. CylinderMesh258.Scale = Vector3.new(0.444694817, 0.184923589, 0.440292507)
  3832. ManualWeld259.Name = "Part-to-AimPart Strong Joint"
  3833. ManualWeld259.Parent = Part257
  3834. ManualWeld259.C0 = CFrame.new(0.100000001, -0.100000001, 0.100000001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3835. ManualWeld259.C1 = CFrame.new(0.189094976, -0.156489372, -0.105525374, -7.00743567e-06, -0.999999821, -1.83878728e-05, 0.99999994, -7.00215287e-06, -0.000287266361, 0.000287266244, -1.83898846e-05, 0.999999881)
  3836. ManualWeld259.Part0 = Part257
  3837. ManualWeld259.Part1 = Part16
  3838. Part260.Parent = Tool0
  3839. Part260.Material = Enum.Material.Metal
  3840. Part260.BrickColor = BrickColor.new("Dark stone grey")
  3841. Part260.Rotation = Vector3.new(-180, 0, -180)
  3842. Part260.Anchored = true
  3843. Part260.CanCollide = false
  3844. Part260.FormFactor = Enum.FormFactor.Custom
  3845. Part260.Size = Vector3.new(0.226330295, 0.724260449, 0.200000003)
  3846. Part260.CFrame = CFrame.new(-4.8046279, 1.06831503, 36.0960693, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3847. Part260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3848. Part260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3849. Part260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3850. Part260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3851. Part260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3852. Part260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3853. Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3854. Part260.Position = Vector3.new(-4.8046279, 1.06831503, 36.0960693)
  3855. Part260.Orientation = Vector3.new(0, 180, 0)
  3856. Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3857. BlockMesh261.Parent = Part260
  3858. BlockMesh261.Scale = Vector3.new(1, 1, 0.480952144)
  3859. BlockMesh261.Scale = Vector3.new(1, 1, 0.480952144)
  3860. Part262.Parent = Tool0
  3861. Part262.Material = Enum.Material.Metal
  3862. Part262.BrickColor = BrickColor.new("Grime")
  3863. Part262.Rotation = Vector3.new(-180, 0, -180)
  3864. Part262.Anchored = true
  3865. Part262.CanCollide = false
  3866. Part262.FormFactor = Enum.FormFactor.Custom
  3867. Part262.Size = Vector3.new(0.226330295, 0.514903903, 0.200000003)
  3868. Part262.CFrame = CFrame.new(-4.8046279, 0.963576019, 36.2403564, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  3869. Part262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. Part262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3871. Part262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3872. Part262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3873. Part262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3874. Part262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3875. Part262.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3876. Part262.Position = Vector3.new(-4.8046279, 0.963576019, 36.2403564)
  3877. Part262.Orientation = Vector3.new(0, 180, 0)
  3878. Part262.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3879. BlockMesh263.Parent = Part262
  3880. BlockMesh263.Scale = Vector3.new(1, 1, 0.961904645)
  3881. BlockMesh263.Scale = Vector3.new(1, 1, 0.961904645)
  3882. ManualWeld264.Name = "Part-to-Part Strong Joint"
  3883. ManualWeld264.Parent = Part262
  3884. ManualWeld264.C0 = CFrame.new(-0.113165148, -0.257451952, 0.0961904675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3885. ManualWeld264.C1 = CFrame.new(-0.113165148, -0.362130314, -0.0480952673, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3886. ManualWeld264.Part0 = Part262
  3887. ManualWeld264.Part1 = Part260
  3888. Part265.Parent = Tool0
  3889. Part265.Material = Enum.Material.Metal
  3890. Part265.BrickColor = BrickColor.new("Grime")
  3891. Part265.Rotation = Vector3.new(0, -89.9700012, 0)
  3892. Part265.Anchored = true
  3893. Part265.CanCollide = false
  3894. Part265.FormFactor = Enum.FormFactor.Custom
  3895. Part265.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3896. Part265.CFrame = CFrame.new(-4.8685298, 1.795241, 37.6195679, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  3897. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3898. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3899. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3900. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3901. Part265.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3902. Part265.Position = Vector3.new(-4.8685298, 1.795241, 37.6195679)
  3903. Part265.Orientation = Vector3.new(0, -90, 0)
  3904. Part265.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3905. BlockMesh266.Parent = Part265
  3906. BlockMesh266.Scale = Vector3.new(0.176116765, 0.585591435, 0.105670199)
  3907. BlockMesh266.Scale = Vector3.new(0.176116765, 0.585591435, 0.105670199)
  3908. ManualWeld267.Name = "Part-to-AimPart Strong Joint"
  3909. ManualWeld267.Parent = Part265
  3910. ManualWeld267.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3911. ManualWeld267.C1 = CFrame.new(-0.0364441015, -0.13228178, -0.0927528739, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
  3912. ManualWeld267.Part0 = Part265
  3913. ManualWeld267.Part1 = Part16
  3914. Part268.Parent = Tool0
  3915. Part268.Material = Enum.Material.Metal
  3916. Part268.BrickColor = BrickColor.new("Grime")
  3917. Part268.Rotation = Vector3.new(150, 0, -180)
  3918. Part268.Anchored = true
  3919. Part268.CanCollide = false
  3920. Part268.FormFactor = Enum.FormFactor.Custom
  3921. Part268.Size = Vector3.new(0.226330295, 0.21501486, 0.345154107)
  3922. Part268.CFrame = CFrame.new(-4.8046279, 1.06336904, 36.3895874, -0.99999994, 0, 0, 0, 0.866025388, -0.5, 0, -0.49999997, -0.866025329)
  3923. Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3924. Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3925. Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3926. Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3927. Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3928. Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3929. Part268.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3930. Part268.Position = Vector3.new(-4.8046279, 1.06336904, 36.3895874)
  3931. Part268.Orientation = Vector3.new(30, 180, 0)
  3932. Part268.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3933. Part269.Parent = Tool0
  3934. Part269.Material = Enum.Material.Metal
  3935. Part269.BrickColor = BrickColor.new("Grime")
  3936. Part269.Rotation = Vector3.new(0, -89.9700012, 0)
  3937. Part269.Anchored = true
  3938. Part269.CanCollide = false
  3939. Part269.FormFactor = Enum.FormFactor.Custom
  3940. Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3941. Part269.CFrame = CFrame.new(-4.81213522, 1.713943, 37.6999512, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  3942. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3943. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3944. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3945. Part269.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3946. Part269.Position = Vector3.new(-4.81213522, 1.713943, 37.6999512)
  3947. Part269.Orientation = Vector3.new(0, -90, 0)
  3948. Part269.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3949. BlockMesh270.Parent = Part269
  3950. BlockMesh270.Scale = Vector3.new(0.97304529, 0.264176548, 0.678050339)
  3951. BlockMesh270.Scale = Vector3.new(0.97304529, 0.264176548, 0.678050339)
  3952. Part271.Parent = Tool0
  3953. Part271.Material = Enum.Material.Metal
  3954. Part271.BrickColor = BrickColor.new("Grime")
  3955. Part271.Rotation = Vector3.new(90, 0, -90)
  3956. Part271.Anchored = true
  3957. Part271.CanCollide = false
  3958. Part271.FormFactor = Enum.FormFactor.Custom
  3959. Part271.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3960. Part271.CFrame = CFrame.new(-4.8055439, 1.66450405, 37.7959595, 0, 0.999999881, 0, 0, 0, -0.99999994, -0.999999881, 0, 0)
  3961. Part271.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3962. Part271.Position = Vector3.new(-4.8055439, 1.66450405, 37.7959595)
  3963. Part271.Orientation = Vector3.new(89.9799957, 0, 0)
  3964. Part271.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3965. CylinderMesh272.Parent = Part271
  3966. CylinderMesh272.Scale = Vector3.new(0.788122654, 0.964244545, 0.757302999)
  3967. CylinderMesh272.Scale = Vector3.new(0.788122654, 0.964244545, 0.757302999)
  3968. Part273.Parent = Tool0
  3969. Part273.Material = Enum.Material.Metal
  3970. Part273.BrickColor = BrickColor.new("Grime")
  3971. Part273.Rotation = Vector3.new(0, -89.9700012, 0)
  3972. Part273.Anchored = true
  3973. Part273.CanCollide = false
  3974. Part273.FormFactor = Enum.FormFactor.Custom
  3975. Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3976. Part273.CFrame = CFrame.new(-4.88256979, 1.66450405, 37.6999512, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  3977. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3978. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3979. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3980. Part273.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3981. Part273.Position = Vector3.new(-4.88256979, 1.66450405, 37.6999512)
  3982. Part273.Orientation = Vector3.new(0, -90, 0)
  3983. Part273.Color = Color3.new(0.498039, 0.556863, 0.392157)
  3984. BlockMesh274.Parent = Part273
  3985. BlockMesh274.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
  3986. BlockMesh274.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
  3987. Part275.Parent = Tool0
  3988. Part275.Material = Enum.Material.Metal
  3989. Part275.BrickColor = BrickColor.new("Grime")
  3990. Part275.Rotation = Vector3.new(0, -89.9700012, 0)
  3991. Part275.Anchored = true
  3992. Part275.CanCollide = false
  3993. Part275.FormFactor = Enum.FormFactor.Custom
  3994. Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3995. Part275.CFrame = CFrame.new(-4.72857618, 1.66450405, 37.6999512, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  3996. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3997. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3998. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3999. Part275.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4000. Part275.Position = Vector3.new(-4.72857618, 1.66450405, 37.6999512)
  4001. Part275.Orientation = Vector3.new(0, -90, 0)
  4002. Part275.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4003. BlockMesh276.Parent = Part275
  4004. BlockMesh276.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
  4005. BlockMesh276.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
  4006. Part277.Parent = Tool0
  4007. Part277.Material = Enum.Material.Metal
  4008. Part277.BrickColor = BrickColor.new("Grime")
  4009. Part277.Rotation = Vector3.new(-180, 0, -180)
  4010. Part277.Anchored = true
  4011. Part277.CanCollide = false
  4012. Part277.FormFactor = Enum.FormFactor.Custom
  4013. Part277.Size = Vector3.new(0.226330295, 0.724260449, 0.200000003)
  4014. Part277.CFrame = CFrame.new(-4.8046279, 1.06831503, 36.1526489, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4015. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4016. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4017. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4018. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4019. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4020. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4021. Part277.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4022. Part277.Position = Vector3.new(-4.8046279, 1.06831503, 36.1526489)
  4023. Part277.Orientation = Vector3.new(0, 180, 0)
  4024. Part277.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4025. BlockMesh278.Parent = Part277
  4026. BlockMesh278.Scale = Vector3.new(1, 1, 0.084873639)
  4027. BlockMesh278.Scale = Vector3.new(1, 1, 0.084873639)
  4028. ManualWeld279.Name = "Part-to-Part Strong Joint"
  4029. ManualWeld279.Parent = Part277
  4030. ManualWeld279.C0 = CFrame.new(-0.113165148, -0.362130225, 0.00848736521, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4031. ManualWeld279.C1 = CFrame.new(-0.113165148, -0.362130225, -0.0480952673, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4032. ManualWeld279.Part0 = Part277
  4033. ManualWeld279.Part1 = Part260
  4034. ManualWeld280.Name = "Part-to-Part Strong Joint"
  4035. ManualWeld280.Parent = Part277
  4036. ManualWeld280.C0 = CFrame.new(0.113165148, -0.362130225, -0.00848736521, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4037. ManualWeld280.C1 = CFrame.new(0.113165572, -0.633727908, 0.483781457, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4038. ManualWeld280.Part0 = Part277
  4039. ManualWeld280.Part1 = Part309
  4040. Part281.Parent = Tool0
  4041. Part281.Material = Enum.Material.Metal
  4042. Part281.BrickColor = BrickColor.new("Dark stone grey")
  4043. Part281.Rotation = Vector3.new(0, -89.9700012, 0)
  4044. Part281.Anchored = true
  4045. Part281.CanCollide = false
  4046. Part281.FormFactor = Enum.FormFactor.Custom
  4047. Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4048. Part281.CFrame = CFrame.new(-4.8055439, 1.63813698, 37.6647949, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  4049. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4050. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4051. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4052. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4053. Part281.Position = Vector3.new(-4.8055439, 1.63813698, 37.6647949)
  4054. Part281.Orientation = Vector3.new(0, -90, 0)
  4055. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4056. BlockMesh282.Parent = Part281
  4057. BlockMesh282.Scale = Vector3.new(0.550364971, 0.493129522, 0.576783121)
  4058. BlockMesh282.Scale = Vector3.new(0.550364971, 0.493129522, 0.576783121)
  4059. ManualWeld283.Name = "Part-to-Part Strong Joint"
  4060. ManualWeld283.Parent = Part281
  4061. ManualWeld283.C0 = CFrame.new(-0.0550365001, 0.0493129604, 0.0576783232, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4062. ManualWeld283.C1 = CFrame.new(-0.09025985, -0.0264176596, 0.0510739237, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4063. ManualWeld283.Part0 = Part281
  4064. ManualWeld283.Part1 = Part269
  4065. ManualWeld284.Name = "Part-to-Part Strong Joint"
  4066. ManualWeld284.Parent = Part281
  4067. ManualWeld284.C0 = CFrame.new(0.0550365001, -0.0493129604, -0.0576783232, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4068. ManualWeld284.C1 = CFrame.new(0.019813139, -0.0757306218, 0.0193728749, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4069. ManualWeld284.Part0 = Part281
  4070. ManualWeld284.Part1 = Part275
  4071. ManualWeld285.Name = "Part-to-Part Strong Joint"
  4072. ManualWeld285.Parent = Part281
  4073. ManualWeld285.C0 = CFrame.new(-0.0550365001, -0.0493129604, 0.0576783232, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4074. ManualWeld285.C1 = CFrame.new(-0.09025985, -0.0757306218, -0.0193728749, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4075. ManualWeld285.Part0 = Part281
  4076. ManualWeld285.Part1 = Part273
  4077. Part286.Parent = Tool0
  4078. Part286.Material = Enum.Material.Metal
  4079. Part286.BrickColor = BrickColor.new("Black")
  4080. Part286.Rotation = Vector3.new(-180, 0, -180)
  4081. Part286.Anchored = true
  4082. Part286.CanCollide = false
  4083. Part286.FormFactor = Enum.FormFactor.Custom
  4084. Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4085. Part286.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.3665161, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4086. Part286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4087. Part286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4088. Part286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4089. Part286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4090. Part286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4091. Part286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4092. Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4093. Part286.Position = Vector3.new(-4.8046279, 1.59168506, 39.3665161)
  4094. Part286.Orientation = Vector3.new(0, 180, 0)
  4095. Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4096. BlockMesh287.Parent = Part286
  4097. BlockMesh287.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4098. BlockMesh287.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4099. Part288.Parent = Tool0
  4100. Part288.Material = Enum.Material.Metal
  4101. Part288.BrickColor = BrickColor.new("Black")
  4102. Part288.Rotation = Vector3.new(90, 0, -90)
  4103. Part288.Anchored = true
  4104. Part288.CanCollide = false
  4105. Part288.FormFactor = Enum.FormFactor.Custom
  4106. Part288.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4107. Part288.CFrame = CFrame.new(-4.72674799, 1.77107096, 37.6323242, 0, 0.999999881, 0, 0, 0, -0.99999994, -0.999999881, 0, 0)
  4108. Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4109. Part288.Position = Vector3.new(-4.72674799, 1.77107096, 37.6323242)
  4110. Part288.Orientation = Vector3.new(89.9799957, 0, 0)
  4111. Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4112. CylinderMesh289.Parent = Part288
  4113. CylinderMesh289.Scale = Vector3.new(0.444694817, 0.0704471171, 0.264175415)
  4114. CylinderMesh289.Scale = Vector3.new(0.444694817, 0.0704471171, 0.264175415)
  4115. ManualWeld290.Name = "Part-to-Part Strong Joint"
  4116. ManualWeld290.Parent = Part288
  4117. ManualWeld290.C0 = CFrame.new(0.0444694906, -0.00704471301, 0.0264175441, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4118. ManualWeld290.C1 = CFrame.new(-0.0431493707, -0.0022013539, -0.0651628003, -1, 0, 0, 0, -0.99999994, 0, 0, 0, 0.99999994)
  4119. ManualWeld290.Part0 = Part288
  4120. ManualWeld290.Part1 = Part293
  4121. ManualWeld291.Name = "Part-to-Union Strong Joint"
  4122. ManualWeld291.Parent = Part288
  4123. ManualWeld291.C0 = CFrame.new(0.0444694906, -0.00704471301, 0.0264175441, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
  4124. ManualWeld291.C1 = CFrame.new(0.0678048059, -0.0203195643, 0.0114523387, 0, 0, -0.999999762, -0.999999821, 0, 0, 0, 0.99999994, 0)
  4125. ManualWeld291.Part0 = Part288
  4126. ManualWeld291.Part1 = nil
  4127. ManualWeld292.Name = "Part-to-AimPart Strong Joint"
  4128. ManualWeld292.Parent = Part288
  4129. ManualWeld292.C0 = CFrame.new(0.100000001, -0.100000001, 0.100000001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4130. ManualWeld292.C1 = CFrame.new(0.0217763707, -0.156490564, -0.105528414, -7.00743567e-06, -0.999999821, -1.83878728e-05, 0.99999994, -7.00215287e-06, -0.000287266361, 0.000287266244, -1.83898846e-05, 0.999999881)
  4131. ManualWeld292.Part0 = Part288
  4132. ManualWeld292.Part1 = Part16
  4133. Part293.Parent = Tool0
  4134. Part293.Material = Enum.Material.Metal
  4135. Part293.BrickColor = BrickColor.new("Grime")
  4136. Part293.Rotation = Vector3.new(0, -89.9700012, 0)
  4137. Part293.Anchored = true
  4138. Part293.CanCollide = false
  4139. Part293.FormFactor = Enum.FormFactor.Custom
  4140. Part293.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4141. Part293.CFrame = CFrame.new(-4.7989521, 1.74690199, 37.6309814, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  4142. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4143. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4144. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4145. Part293.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4146. Part293.Position = Vector3.new(-4.7989521, 1.74690199, 37.6309814)
  4147. Part293.Orientation = Vector3.new(0, -90, 0)
  4148. Part293.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4149. BlockMesh294.Parent = Part293
  4150. BlockMesh294.Scale = Vector3.new(0.0616408587, 0.101267703, 0.651632845)
  4151. BlockMesh294.Scale = Vector3.new(0.0616408587, 0.101267703, 0.651632845)
  4152. ManualWeld295.Name = "Part-to-AimPart Strong Joint"
  4153. ManualWeld295.Parent = Part293
  4154. ManualWeld295.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4155. ManualWeld295.C1 = CFrame.new(-0.106001943, -0.180703878, -0.104216337, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
  4156. ManualWeld295.Part0 = Part293
  4157. ManualWeld295.Part1 = Part16
  4158. Part296.Parent = Tool0
  4159. Part296.Material = Enum.Material.Metal
  4160. Part296.BrickColor = BrickColor.new("Grime")
  4161. Part296.Rotation = Vector3.new(-180, 0, -180)
  4162. Part296.Anchored = true
  4163. Part296.CanCollide = false
  4164. Part296.FormFactor = Enum.FormFactor.Custom
  4165. Part296.Size = Vector3.new(0.226330295, 0.200000003, 0.65070045)
  4166. Part296.CFrame = CFrame.new(-4.8046279, 1.19838095, 36.4694824, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4167. Part296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4168. Part296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4169. Part296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4170. Part296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4171. Part296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4172. Part296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4173. Part296.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4174. Part296.Position = Vector3.new(-4.8046279, 1.19838095, 36.4694824)
  4175. Part296.Orientation = Vector3.new(0, 180, 0)
  4176. Part296.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4177. BlockMesh297.Parent = Part296
  4178. BlockMesh297.Scale = Vector3.new(1, 0.565828383, 1)
  4179. BlockMesh297.Scale = Vector3.new(1, 0.565828383, 1)
  4180. ManualWeld298.Name = "Part-to-Part Strong Joint"
  4181. ManualWeld298.Parent = Part296
  4182. ManualWeld298.C0 = CFrame.new(-0.113165148, -0.0565828681, 0.325350225, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4183. ManualWeld298.C1 = CFrame.new(-0.113165148, 0.0735577643, -0.048095163, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4184. ManualWeld298.Part0 = Part296
  4185. ManualWeld298.Part1 = Part260
  4186. ManualWeld299.Name = "Part-to-Part Strong Joint"
  4187. ManualWeld299.Parent = Part296
  4188. ManualWeld299.C0 = CFrame.new(-0.113165148, 0.0565828681, 0.325350225, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4189. ManualWeld299.C1 = CFrame.new(-0.113164715, -0.0848742649, 0.500756323, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4190. ManualWeld299.Part0 = Part296
  4191. ManualWeld299.Part1 = Part309
  4192. ManualWeld300.Name = "Part-to-Part Strong Joint"
  4193. ManualWeld300.Parent = Part296
  4194. ManualWeld300.C0 = CFrame.new(0.113165148, -0.0565828681, -0.325350225, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4195. ManualWeld300.C1 = CFrame.new(0.113165148, -0.138627902, 0.305546194, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4196. ManualWeld300.Part0 = Part296
  4197. ManualWeld300.Part1 = Part311
  4198. Part301.Parent = Tool0
  4199. Part301.Material = Enum.Material.Metal
  4200. Part301.BrickColor = BrickColor.new("Grime")
  4201. Part301.Rotation = Vector3.new(45, 0, 0)
  4202. Part301.Anchored = true
  4203. Part301.CanCollide = false
  4204. Part301.FormFactor = Enum.FormFactor.Custom
  4205. Part301.Size = Vector3.new(0.200000003, 0.322522193, 0.200000003)
  4206. Part301.CFrame = CFrame.new(-4.91211224, 0.917313993, 36.3497314, 0.999999881, 0, 0, 0, 0.707106709, -0.707106531, 0, 0.707106531, 0.707106709)
  4207. Part301.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4208. Part301.Position = Vector3.new(-4.91211224, 0.917313993, 36.3497314)
  4209. Part301.Orientation = Vector3.new(45, 0, 0)
  4210. Part301.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4211. CylinderMesh302.Parent = Part301
  4212. CylinderMesh302.Scale = Vector3.new(0.28291285, 1, 0.282913208)
  4213. CylinderMesh302.Scale = Vector3.new(0.28291285, 1, 0.282913208)
  4214. Part303.Parent = Tool0
  4215. Part303.Material = Enum.Material.Metal
  4216. Part303.BrickColor = BrickColor.new("Grime")
  4217. Part303.Rotation = Vector3.new(37.3499985, 0, 0)
  4218. Part303.Anchored = true
  4219. Part303.CanCollide = false
  4220. Part303.FormFactor = Enum.FormFactor.Custom
  4221. Part303.Size = Vector3.new(0.200000003, 0.396079957, 0.200000003)
  4222. Part303.CFrame = CFrame.new(-4.69708395, 0.943435013, 36.3757324, 0.999999881, 0, 0, 0, 0.794971526, -0.60664624, 0, 0.60664624, 0.794971466)
  4223. Part303.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4224. Part303.Position = Vector3.new(-4.69708395, 0.943435013, 36.3757324)
  4225. Part303.Orientation = Vector3.new(37.3499985, 0, 0)
  4226. Part303.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4227. CylinderMesh304.Parent = Part303
  4228. CylinderMesh304.Scale = Vector3.new(0.28291285, 1, 0.282913208)
  4229. CylinderMesh304.Scale = Vector3.new(0.28291285, 1, 0.282913208)
  4230. Part305.Parent = Tool0
  4231. Part305.Material = Enum.Material.Metal
  4232. Part305.BrickColor = BrickColor.new("Grime")
  4233. Part305.Rotation = Vector3.new(128.020004, 0, -180)
  4234. Part305.Anchored = true
  4235. Part305.CanCollide = false
  4236. Part305.FormFactor = Enum.FormFactor.Custom
  4237. Part305.Size = Vector3.new(0.226330295, 0.200000003, 0.548851669)
  4238. Part305.CFrame = CFrame.new(-4.8046279, 0.960282028, 36.4607544, -0.99999994, 0, 0, 0, 0.615879059, -0.787840605, 0, -0.787840545, -0.615879059)
  4239. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4240. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4241. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4242. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4243. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4244. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4245. Part305.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4246. Part305.Position = Vector3.new(-4.8046279, 0.960282028, 36.4607544)
  4247. Part305.Orientation = Vector3.new(51.9799995, 180, 0)
  4248. Part305.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4249. BlockMesh306.Parent = Part305
  4250. BlockMesh306.Scale = Vector3.new(1, 0.565828383, 1)
  4251. BlockMesh306.Scale = Vector3.new(1, 0.565828383, 1)
  4252. Part307.Parent = Tool0
  4253. Part307.Material = Enum.Material.Metal
  4254. Part307.BrickColor = BrickColor.new("Grime")
  4255. Part307.Rotation = Vector3.new(150, 0, -180)
  4256. Part307.Anchored = true
  4257. Part307.CanCollide = false
  4258. Part307.FormFactor = Enum.FormFactor.Custom
  4259. Part307.Size = Vector3.new(0.226330295, 0.200000003, 0.65070045)
  4260. Part307.CFrame = CFrame.new(-4.8046279, 1.03437698, 36.4978027, -0.99999994, 0, 0, 0, 0.866025388, -0.5, 0, -0.49999997, -0.866025329)
  4261. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4262. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4263. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4264. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4265. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4266. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4267. Part307.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4268. Part307.Position = Vector3.new(-4.8046279, 1.03437698, 36.4978027)
  4269. Part307.Orientation = Vector3.new(30, 180, 0)
  4270. Part307.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4271. BlockMesh308.Parent = Part307
  4272. BlockMesh308.Scale = Vector3.new(1, 0.565828383, 1)
  4273. BlockMesh308.Scale = Vector3.new(1, 0.565828383, 1)
  4274. Part309.Parent = Tool0
  4275. Part309.Material = Enum.Material.Fabric
  4276. Part309.BrickColor = BrickColor.new("Dark stone grey")
  4277. Part309.Rotation = Vector3.new(-180, 0, -180)
  4278. Part309.Anchored = true
  4279. Part309.CanCollide = false
  4280. Part309.FormFactor = Enum.FormFactor.Custom
  4281. Part309.Size = Vector3.new(0.215013802, 0.200000003, 0.967563331)
  4282. Part309.CFrame = CFrame.new(-4.8046279, 1.33991897, 36.6449585, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4283. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4284. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4285. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4286. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4287. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4288. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4289. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4290. Part309.Position = Vector3.new(-4.8046279, 1.33991897, 36.6449585)
  4291. Part309.Orientation = Vector3.new(0, 180, 0)
  4292. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4293. BlockMesh310.Parent = Part309
  4294. BlockMesh310.Scale = Vector3.new(1, 0.848742545, 1)
  4295. BlockMesh310.Scale = Vector3.new(1, 0.848742545, 1)
  4296. Part311.Parent = Tool0
  4297. Part311.Material = Enum.Material.Metal
  4298. Part311.BrickColor = BrickColor.new("Grime")
  4299. Part311.Rotation = Vector3.new(-180, 0, -180)
  4300. Part311.Anchored = true
  4301. Part311.CanCollide = false
  4302. Part311.FormFactor = Enum.FormFactor.Custom
  4303. Part311.Size = Vector3.new(0.226330295, 0.277255952, 0.611092567)
  4304. Part311.CFrame = CFrame.new(-4.8046279, 1.28047097, 37.1004028, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4305. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4306. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4307. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4308. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4309. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4310. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4311. Part311.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4312. Part311.Position = Vector3.new(-4.8046279, 1.28047097, 37.1004028)
  4313. Part311.Orientation = Vector3.new(0, 180, 0)
  4314. Part311.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4315. Part312.Parent = Tool0
  4316. Part312.Material = Enum.Material.Metal
  4317. Part312.BrickColor = BrickColor.new("Dark stone grey")
  4318. Part312.Rotation = Vector3.new(-180, 0, -180)
  4319. Part312.Anchored = true
  4320. Part312.CanCollide = false
  4321. Part312.FormFactor = Enum.FormFactor.Custom
  4322. Part312.Size = Vector3.new(0.200000003, 0.200000003, 0.752549291)
  4323. Part312.CFrame = CFrame.new(-4.8046279, 1.43611097, 37.137207, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4324. Part312.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4325. Part312.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4326. Part312.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4327. Part312.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4328. Part312.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. Part312.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4331. Part312.Position = Vector3.new(-4.8046279, 1.43611097, 37.137207)
  4332. Part312.Orientation = Vector3.new(0, 180, 0)
  4333. Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4334. BlockMesh313.Parent = Part312
  4335. BlockMesh313.Scale = Vector3.new(0.848738492, 0.792159975, 1)
  4336. BlockMesh313.Scale = Vector3.new(0.848738492, 0.792159975, 1)
  4337. Part314.Parent = Tool0
  4338. Part314.Material = Enum.Material.Metal
  4339. Part314.BrickColor = BrickColor.new("Dark stone grey")
  4340. Part314.Rotation = Vector3.new(-180, 0, -180)
  4341. Part314.Anchored = true
  4342. Part314.CanCollide = false
  4343. Part314.FormFactor = Enum.FormFactor.Custom
  4344. Part314.Size = Vector3.new(0.200000003, 0.21501486, 0.588459611)
  4345. Part314.CFrame = CFrame.new(-4.8046279, 1.46424794, 37.0551758, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4346. Part314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4347. Part314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4348. Part314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4349. Part314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4350. Part314.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4351. Part314.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4352. Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4353. Part314.Position = Vector3.new(-4.8046279, 1.46424794, 37.0551758)
  4354. Part314.Orientation = Vector3.new(0, 180, 0)
  4355. Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4356. BlockMesh315.Parent = Part314
  4357. BlockMesh315.Scale = Vector3.new(0.848738492, 1, 1)
  4358. BlockMesh315.Scale = Vector3.new(0.848738492, 1, 1)
  4359. Part316.Parent = Tool0
  4360. Part316.Material = Enum.Material.Metal
  4361. Part316.BrickColor = BrickColor.new("Black")
  4362. Part316.Rotation = Vector3.new(0, -89.9700012, 0)
  4363. Part316.Anchored = true
  4364. Part316.CanCollide = false
  4365. Part316.FormFactor = Enum.FormFactor.Custom
  4366. Part316.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4367. Part316.CFrame = CFrame.new(-4.76281977, 1.79261696, 37.6248741, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  4368. Part316.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4369. Part316.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4370. Part316.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4371. Part316.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4372. Part316.Position = Vector3.new(-4.76281977, 1.79261696, 37.6248741)
  4373. Part316.Orientation = Vector3.new(0, -90, 0)
  4374. Part316.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4375. BlockMesh317.Parent = Part316
  4376. BlockMesh317.Scale = Vector3.new(0.123281717, 0.356638402, 0.0792526454)
  4377. BlockMesh317.Scale = Vector3.new(0.123281717, 0.356638402, 0.0792526454)
  4378. ManualWeld318.Name = "Part-to-Part Strong Joint"
  4379. ManualWeld318.Parent = Part316
  4380. ManualWeld318.C0 = CFrame.new(0.0123281749, -0.0356638432, -0.00792526547, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4381. ManualWeld318.C1 = CFrame.new(0.0176117439, -0.0387459286, 0.0105670262, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4382. ManualWeld318.Part0 = Part316
  4383. ManualWeld318.Part1 = Part46
  4384. ManualWeld319.Name = "Part-to-Part Strong Joint"
  4385. ManualWeld319.Parent = Part316
  4386. ManualWeld319.C0 = CFrame.new(0.0123281749, -0.0356638432, 0.00792526547, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4387. ManualWeld319.C1 = CFrame.new(0.00616412889, 0.0101267314, -0.0281786937, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4388. ManualWeld319.Part0 = Part316
  4389. ManualWeld319.Part1 = Part293
  4390. ManualWeld320.Name = "Part-to-AimPart Strong Joint"
  4391. ManualWeld320.Parent = Part316
  4392. ManualWeld320.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4393. ManualWeld320.C1 = CFrame.new(-0.142112792, -0.134921789, -0.0980417728, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
  4394. ManualWeld320.Part0 = Part316
  4395. ManualWeld320.Part1 = Part16
  4396. Part321.Parent = Tool0
  4397. Part321.Material = Enum.Material.Metal
  4398. Part321.BrickColor = BrickColor.new("Grime")
  4399. Part321.Rotation = Vector3.new(-150, 0, -180)
  4400. Part321.Anchored = true
  4401. Part321.CanCollide = false
  4402. Part321.FormFactor = Enum.FormFactor.Custom
  4403. Part321.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  4404. Part321.CFrame = CFrame.new(-4.8046279, 1.13880801, 37.328125, -0.99999994, 0, 0, 0, 0.866025388, 0.5, 0, 0.49999997, -0.866025329)
  4405. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4406. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4407. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4408. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4409. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4410. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4411. Part321.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4412. Part321.Position = Vector3.new(-4.8046279, 1.13880801, 37.328125)
  4413. Part321.Orientation = Vector3.new(-30, 180, 0)
  4414. Part321.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4415. BlockMesh322.Parent = Part321
  4416. BlockMesh322.Scale = Vector3.new(1, 0.367788494, 0.792156577)
  4417. BlockMesh322.Scale = Vector3.new(1, 0.367788494, 0.792156577)
  4418. Part323.Parent = Tool0
  4419. Part323.Material = Enum.Material.Metal
  4420. Part323.BrickColor = BrickColor.new("Really black")
  4421. Part323.Rotation = Vector3.new(-180, 0, -180)
  4422. Part323.Anchored = true
  4423. Part323.CanCollide = false
  4424. Part323.FormFactor = Enum.FormFactor.Custom
  4425. Part323.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  4426. Part323.CFrame = CFrame.new(-4.8046279, 1.34547305, 37.4342651, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4427. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4428. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4429. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4431. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4432. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4433. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4434. Part323.Position = Vector3.new(-4.8046279, 1.34547305, 37.4342651)
  4435. Part323.Orientation = Vector3.new(0, 180, 0)
  4436. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4437. BlockMesh324.Parent = Part323
  4438. BlockMesh324.Scale = Vector3.new(1, 0.565828264, 0.282913148)
  4439. BlockMesh324.Scale = Vector3.new(1, 0.565828264, 0.282913148)
  4440. ManualWeld325.Name = "Part-to-Part Strong Joint"
  4441. ManualWeld325.Parent = Part323
  4442. ManualWeld325.C0 = CFrame.new(0.113165148, -0.0565828271, -0.0282913204, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4443. ManualWeld325.C1 = CFrame.new(0.113165148, -0.0565828457, 0.0169747509, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4444. ManualWeld325.Part0 = Part323
  4445. ManualWeld325.Part1 = Part335
  4446. ManualWeld326.Name = "Part-to-Part Strong Joint"
  4447. ManualWeld326.Parent = Part323
  4448. ManualWeld326.C0 = CFrame.new(-0.113165148, -0.0565828271, 0.0282913204, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4449. ManualWeld326.C1 = CFrame.new(-0.113165148, 0.00848751329, -0.305546373, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4450. ManualWeld326.Part0 = Part323
  4451. ManualWeld326.Part1 = Part311
  4452. Part327.Parent = Tool0
  4453. Part327.Material = Enum.Material.Metal
  4454. Part327.BrickColor = BrickColor.new("Black")
  4455. Part327.Rotation = Vector3.new(0, -89.9700012, 0)
  4456. Part327.Anchored = true
  4457. Part327.CanCollide = false
  4458. Part327.FormFactor = Enum.FormFactor.Custom
  4459. Part327.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4460. Part327.CFrame = CFrame.new(-4.82666206, 1.80897403, 37.6314697, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
  4461. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4462. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4463. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4464. Part327.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4465. Part327.Position = Vector3.new(-4.82666206, 1.80897403, 37.6314697)
  4466. Part327.Orientation = Vector3.new(0, -90, 0)
  4467. Part327.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4468. BlockMesh328.Parent = Part327
  4469. BlockMesh328.Scale = Vector3.new(0.0572379343, 0.184923664, 0.0132087814)
  4470. BlockMesh328.Scale = Vector3.new(0.0572379343, 0.184923664, 0.0132087814)
  4471. ManualWeld329.Name = "Part-to-AimPart Strong Joint"
  4472. ManualWeld329.Parent = Part327
  4473. ManualWeld329.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4474. ManualWeld329.C1 = CFrame.new(-0.0782808438, -0.118628502, -0.104638338, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
  4475. ManualWeld329.Part0 = Part327
  4476. ManualWeld329.Part1 = Part16
  4477. Part330.Parent = Tool0
  4478. Part330.Material = Enum.Material.Metal
  4479. Part330.BrickColor = BrickColor.new("Grime")
  4480. Part330.Rotation = Vector3.new(-180, 0, -180)
  4481. Part330.Anchored = true
  4482. Part330.CanCollide = false
  4483. Part330.FormFactor = Enum.FormFactor.Custom
  4484. Part330.Size = Vector3.new(0.226330295, 0.220673099, 0.200000003)
  4485. Part330.CFrame = CFrame.new(-4.8046279, 1.178599, 37.4370728, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4486. Part330.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4487. Part330.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. Part330.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4489. Part330.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4490. Part330.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4491. Part330.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4492. Part330.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4493. Part330.Position = Vector3.new(-4.8046279, 1.178599, 37.4370728)
  4494. Part330.Orientation = Vector3.new(0, 180, 0)
  4495. Part330.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4496. BlockMesh331.Parent = Part330
  4497. BlockMesh331.Scale = Vector3.new(1, 1, 0.594117641)
  4498. BlockMesh331.Scale = Vector3.new(1, 1, 0.594117641)
  4499. ManualWeld332.Name = "Part-to-Part Strong Joint"
  4500. ManualWeld332.Parent = Part330
  4501. ManualWeld332.C0 = CFrame.new(-0.113165148, 0.11033655, 0.0594117716, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4502. ManualWeld332.C1 = CFrame.new(-0.113165148, -0.0565828457, 0.0565826446, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4503. ManualWeld332.Part0 = Part330
  4504. ManualWeld332.Part1 = Part323
  4505. ManualWeld333.Name = "Part-to-Part Strong Joint"
  4506. ManualWeld333.Parent = Part330
  4507. ManualWeld333.C0 = CFrame.new(-0.113165148, 0.11033655, 0.0594117716, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4508. ManualWeld333.C1 = CFrame.new(-0.113165148, -0.0565828457, 0.101848722, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4509. ManualWeld333.Part0 = Part330
  4510. ManualWeld333.Part1 = Part335
  4511. ManualWeld334.Name = "Part-to-Part Strong Joint"
  4512. ManualWeld334.Parent = Part330
  4513. ManualWeld334.C0 = CFrame.new(0.113165148, -0.11033655, -0.0594117716, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4514. ManualWeld334.C1 = CFrame.new(0.113165148, -0.26311031, 1.21086919, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4515. ManualWeld334.Part0 = Part330
  4516. ManualWeld334.Part1 = Part194
  4517. Part335.Parent = Tool0
  4518. Part335.Material = Enum.Material.Metal
  4519. Part335.BrickColor = BrickColor.new("Grime")
  4520. Part335.Rotation = Vector3.new(-180, 0, -180)
  4521. Part335.Anchored = true
  4522. Part335.CanCollide = false
  4523. Part335.FormFactor = Enum.FormFactor.Custom
  4524. Part335.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  4525. Part335.CFrame = CFrame.new(-4.8046279, 1.34547305, 37.4795532, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4526. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4527. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4528. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4529. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4530. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4531. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4532. Part335.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4533. Part335.Position = Vector3.new(-4.8046279, 1.34547305, 37.4795532)
  4534. Part335.Orientation = Vector3.new(0, 180, 0)
  4535. Part335.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4536. BlockMesh336.Parent = Part335
  4537. BlockMesh336.Scale = Vector3.new(1, 0.565828383, 0.169747904)
  4538. BlockMesh336.Scale = Vector3.new(1, 0.565828383, 0.169747904)
  4539. ManualWeld337.Name = "Part-to-Part Strong Joint"
  4540. ManualWeld337.Parent = Part335
  4541. ManualWeld337.C0 = CFrame.new(0.113165148, -0.0565828457, -0.01697479, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4542. ManualWeld337.C1 = CFrame.new(0.113165148, -0.0424371324, 1.21086919, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4543. ManualWeld337.Part0 = Part335
  4544. ManualWeld337.Part1 = Part194
  4545. Part338.Parent = Tool0
  4546. Part338.Material = Enum.Material.Metal
  4547. Part338.BrickColor = BrickColor.new("Black")
  4548. Part338.Rotation = Vector3.new(-180, 0, -180)
  4549. Part338.Anchored = true
  4550. Part338.CanCollide = false
  4551. Part338.FormFactor = Enum.FormFactor.Custom
  4552. Part338.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4553. Part338.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.5389404, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4554. Part338.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4555. Part338.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4556. Part338.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4557. Part338.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4558. Part338.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4559. Part338.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4560. Part338.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4561. Part338.Position = Vector3.new(-4.8046279, 1.59168506, 37.5389404)
  4562. Part338.Orientation = Vector3.new(0, 180, 0)
  4563. Part338.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4564. BlockMesh339.Parent = Part338
  4565. BlockMesh339.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4566. BlockMesh339.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4567. Part340.Parent = Tool0
  4568. Part340.Material = Enum.Material.Metal
  4569. Part340.BrickColor = BrickColor.new("Black")
  4570. Part340.Rotation = Vector3.new(-180, 0, -180)
  4571. Part340.Anchored = true
  4572. Part340.CanCollide = false
  4573. Part340.FormFactor = Enum.FormFactor.Custom
  4574. Part340.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4575. Part340.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.6068726, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4576. Part340.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4577. Part340.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4578. Part340.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4579. Part340.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4580. Part340.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4581. Part340.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4582. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4583. Part340.Position = Vector3.new(-4.8046279, 1.59168506, 37.6068726)
  4584. Part340.Orientation = Vector3.new(0, 180, 0)
  4585. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4586. BlockMesh341.Parent = Part340
  4587. BlockMesh341.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4588. BlockMesh341.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4589. Part342.Parent = Tool0
  4590. Part342.Material = Enum.Material.Metal
  4591. Part342.BrickColor = BrickColor.new("Black")
  4592. Part342.Rotation = Vector3.new(-180, 0, -180)
  4593. Part342.Anchored = true
  4594. Part342.CanCollide = false
  4595. Part342.FormFactor = Enum.FormFactor.Custom
  4596. Part342.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4597. Part342.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.6747437, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4598. Part342.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4599. Part342.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4600. Part342.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4601. Part342.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4602. Part342.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4603. Part342.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4604. Part342.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4605. Part342.Position = Vector3.new(-4.8046279, 1.59168506, 37.6747437)
  4606. Part342.Orientation = Vector3.new(0, 180, 0)
  4607. Part342.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4608. BlockMesh343.Parent = Part342
  4609. BlockMesh343.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4610. BlockMesh343.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4611. Part344.Parent = Tool0
  4612. Part344.Material = Enum.Material.Metal
  4613. Part344.BrickColor = BrickColor.new("Grime")
  4614. Part344.Rotation = Vector3.new(-180, 0, -180)
  4615. Part344.Anchored = true
  4616. Part344.CanCollide = false
  4617. Part344.FormFactor = Enum.FormFactor.Custom
  4618. Part344.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
  4619. Part344.CFrame = CFrame.new(-4.8046279, 1.12776101, 37.5898438, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4620. Part344.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4621. Part344.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4622. Part344.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4623. Part344.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4624. Part344.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4625. Part344.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4626. Part344.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4627. Part344.Position = Vector3.new(-4.8046279, 1.12776101, 37.5898438)
  4628. Part344.Orientation = Vector3.new(0, 180, 0)
  4629. Part344.Color = Color3.new(0.498039, 0.556863, 0.392157)
  4630. BlockMesh345.Parent = Part344
  4631. BlockMesh345.Scale = Vector3.new(1, 0.594119787, 0.933613479)
  4632. BlockMesh345.Scale = Vector3.new(1, 0.594119787, 0.933613479)
  4633. ManualWeld346.Name = "Part-to-Part Strong Joint"
  4634. ManualWeld346.Parent = Part344
  4635. ManualWeld346.C0 = CFrame.new(-0.113165148, -0.0594119877, 0.0933613479, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4636. ManualWeld346.C1 = CFrame.new(-0.113165148, -0.11033649, -0.0594117381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4637. ManualWeld346.Part0 = Part344
  4638. ManualWeld346.Part1 = Part330
  4639. Part347.Parent = Tool0
  4640. Part347.Material = Enum.Material.Metal
  4641. Part347.BrickColor = BrickColor.new("Black")
  4642. Part347.Rotation = Vector3.new(-180, 0, -180)
  4643. Part347.Anchored = true
  4644. Part347.CanCollide = false
  4645. Part347.FormFactor = Enum.FormFactor.Custom
  4646. Part347.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4647. Part347.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.8105469, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4648. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4649. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4650. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4652. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4653. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4654. Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4655. Part347.Position = Vector3.new(-4.8046279, 1.59168506, 37.8105469)
  4656. Part347.Orientation = Vector3.new(0, 180, 0)
  4657. Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4658. BlockMesh348.Parent = Part347
  4659. BlockMesh348.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4660. BlockMesh348.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
  4661. ManualWeld349.Name = "Union-to-Part Strong Joint"
  4662. ManualWeld349.Parent = mas
  4663. ManualWeld349.C0 = CFrame.new(-0.0427083485, -0.0061641233, 0.0352234095, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
  4664. ManualWeld349.C1 = CFrame.new(-0.00968634244, 0.0101267165, 0.0501931161, 6.22842435e-14, 0.999999762, 4.52024551e-09, 1.75958064e-07, 4.52024596e-09, -0.99999994, -0.999999583, 5.87308319e-14, -1.75958007e-07)
  4665. ManualWeld349.Part0 = nil
  4666. ManualWeld349.Part1 = Part293
  4667. ManualWeld350.Name = "Union-to-Part Strong Joint"
  4668. ManualWeld350.Parent = mas
  4669. ManualWeld350.C0 = CFrame.new(-0.0519544631, -0.00528354477, -0.0352234095, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4670. ManualWeld350.C1 = CFrame.new(0.00704469858, 0.0321414657, -0.0105672255, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  4671. ManualWeld350.Part0 = nil
  4672. ManualWeld350.Part1 = Part265
  4673. ManualWeld351.Name = "Union-to-Part Strong Joint"
  4674. ManualWeld351.Parent = mas
  4675. ManualWeld351.C0 = CFrame.new(-0.0519544631, -0.00528354477, 0.0352234095, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
  4676. ManualWeld351.C1 = CFrame.new(-0.00440291967, 0.0101267314, 0.0589989685, 0, 1, 0, 0, 0, -0.99999994, -0.99999994, 0, 0)
  4677. ManualWeld351.Part0 = nil
  4678. ManualWeld351.Part1 = Part293
  4679. ManualWeld352.Name = "Union-to-SmokePart Strong Joint"
  4680. ManualWeld352.Parent = mas
  4681. ManualWeld352.C0 = CFrame.new(-0.0763864741, 0.110336579, 0.0763865709, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4682. ManualWeld352.C1 = CFrame.new(0.0790710449, -0.0960254669, 0.0745420456, -7.04103149e-06, 0.999976456, -0.00597989466, -1.257658e-05, 0.00597988348, 0.999978304, 0.999992251, 7.11604298e-06, 1.15633011e-05)
  4683. ManualWeld352.Part0 = nil
  4684. ManualWeld352.Part1 = Part360
  4685. ManualWeld353.Name = "Union-to-Part Strong Joint"
  4686. ManualWeld353.Parent = mas
  4687. ManualWeld353.C0 = CFrame.new(-0.112795189, -0.0910663307, 0.0650700629, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
  4688. ManualWeld353.C1 = CFrame.new(0.119899943, 0.0725330338, 1.21086895, -0.965925336, -0.258819163, 9.81613084e-08, -0.258819222, 0.965925515, -2.96901863e-08, -1.97116332e-08, -4.38660805e-08, -0.999999821)
  4689. ManualWeld353.Part0 = nil
  4690. ManualWeld353.Part1 = Part194
  4691. Part354.Name = "Handle"
  4692. Part354.Parent = Tool0
  4693. Part354.Material = Enum.Material.SmoothPlastic
  4694. Part354.BrickColor = BrickColor.new("New Yeller")
  4695. Part354.Reflectance = 0.30000001192093
  4696. Part354.Transparency = 1
  4697. Part354.Rotation = Vector3.new(-179.659988, 5.90999985, -180)
  4698. Part354.Anchored = true
  4699. Part354.CanCollide = false
  4700. Part354.FormFactor = Enum.FormFactor.Custom
  4701. Part354.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4702. Part354.CFrame = CFrame.new(-5.17115021, 0.780263007, 37.8402061, -0.994668067, 6.86920248e-06, 0.103051603, 0.000623082917, 0.999976397, 0.0059474241, -0.103051007, 0.00597998127, -0.994654238)
  4703. Part354.BottomSurface = Enum.SurfaceType.Smooth
  4704. Part354.TopSurface = Enum.SurfaceType.Smooth
  4705. Part354.Color = Color3.new(1, 1, 0)
  4706. Part354.Position = Vector3.new(-5.17115021, 0.780263007, 37.8402061)
  4707. Part354.Orientation = Vector3.new(-0.340000004, 174.080002, 0.0399999991)
  4708. Part354.Color = Color3.new(1, 1, 0)
  4709. Sound355.Name = "MagIn"
  4710. Sound355.Parent = Part354
  4711. Sound355.SoundId = "http://roblox.com/asset/?id=166238223"
  4712. Sound355.Volume = 0.20000000298023
  4713. Sound356.Name = "MagOut"
  4714. Sound356.Parent = Part354
  4715. Sound356.SoundId = "http://roblox.com/asset/?id=166238177"
  4716. Sound356.Volume = 0.20000000298023
  4717. Sound357.Name = "Click"
  4718. Sound357.Parent = Part354
  4719. Sound357.SoundId = "http://www.roblox.com/asset/?id=146501511"
  4720. Sound358.Name = "Shoot"
  4721. Sound358.Parent = Part354
  4722. Sound358.SoundId = "http://www.roblox.com/asset/?id=134982869"
  4723. Sound358.Volume = 1
  4724. Sound359.Name = "Bolt"
  4725. Sound359.Parent = Part354
  4726. Sound359.SoundId = "http://roblox.com/asset/?id=137563489"
  4727. Part360.Name = "SmokePart"
  4728. Part360.Parent = Tool0
  4729. Part360.Material = Enum.Material.SmoothPlastic
  4730. Part360.BrickColor = BrickColor.new("Really black")
  4731. Part360.Reflectance = 0.30000001192093
  4732. Part360.Transparency = 1
  4733. Part360.Rotation = Vector3.new(31.6099987, -89.7699966, -60.7599983)
  4734. Part360.Anchored = true
  4735. Part360.CanCollide = false
  4736. Part360.FormFactor = Enum.FormFactor.Custom
  4737. Part360.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4738. Part360.CFrame = CFrame.new(-4.80927992, 1.29375005, 40.6032104, 7.04126433e-06, 1.257658e-05, -0.999992251, -0.999976456, -0.00597988348, -7.11604298e-06, -0.00597989419, 0.999978304, 1.15633011e-05)
  4739. Part360.BottomSurface = Enum.SurfaceType.Smooth
  4740. Part360.TopSurface = Enum.SurfaceType.Smooth
  4741. Part360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4742. Part360.Position = Vector3.new(-4.80927992, 1.29375005, 40.6032104)
  4743. Part360.Orientation = Vector3.new(0, -90, -90.3399963)
  4744. Part360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4745. PointLight361.Parent = Part360
  4746. PointLight361.Color = Color3.new(1, 0.988235, 0.870588)
  4747. PointLight361.Enabled = false
  4748. PointLight361.Range = 30
  4749. PointLight361.Shadows = true
  4750. PointLight361.Color = Color3.new(1, 0.988235, 0.870588)
  4751. BillboardGui362.Parent = Part360
  4752. BillboardGui362.Size = UDim2.new(2, 0, 2, 0)
  4753. BillboardGui362.Enabled = false
  4754. ImageLabel363.Name = "Flash"
  4755. ImageLabel363.Parent = BillboardGui362
  4756. ImageLabel363.Transparency = 1
  4757. ImageLabel363.Size = UDim2.new(1, 1, 1, 1)
  4758. ImageLabel363.BackgroundTransparency = 1
  4759. ImageLabel363.BorderSizePixel = 0
  4760. ImageLabel363.ClipsDescendants = true
  4761. ImageLabel363.Image = "http://www.roblox.com/asset/?id=131435802"
  4762. Part364.Name = "Bolt1"
  4763. Part364.Parent = Tool0
  4764. Part364.Material = Enum.Material.Metal
  4765. Part364.BrickColor = BrickColor.new("Dark stone grey")
  4766. Part364.Transparency = 1
  4767. Part364.Rotation = Vector3.new(-180, 0, -180)
  4768. Part364.Anchored = true
  4769. Part364.CanCollide = false
  4770. Part364.FormFactor = Enum.FormFactor.Custom
  4771. Part364.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4772. Part364.CFrame = CFrame.new(-4.65700006, 1.34000003, 38.0999985, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  4773. Part364.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4774. Part364.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4775. Part364.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4776. Part364.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4777. Part364.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4778. Part364.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4779. Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4780. Part364.Position = Vector3.new(-4.65700006, 1.34000003, 38.0999985)
  4781. Part364.Orientation = Vector3.new(0, 180, 0)
  4782. Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4783. BlockMesh365.Parent = Part364
  4784. BlockMesh365.Scale = Vector3.new(0.396077812, 0.226331413, 0.113165267)
  4785. BlockMesh365.Scale = Vector3.new(0.396077812, 0.226331413, 0.113165267)
  4786. for i,v in pairs(mas:GetChildren()) do
  4787. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  4788. pcall(function() v:MakeJoints() end)
  4789. end
  4790. mas:Destroy()
  4791. for i,v in pairs(cors) do
  4792. spawn(function()
  4793. pcall(v)
  4794. end)
  4795. end
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