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- -- made by 1ndrew V2 of the gun scripts is now done report any bugs to me
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- BlockMesh3 = Instance.new("BlockMesh")
- Part4 = Instance.new("Part")
- BlockMesh5 = Instance.new("BlockMesh")
- Part6 = Instance.new("Part")
- PointLight7 = Instance.new("PointLight")
- BillboardGui8 = Instance.new("BillboardGui")
- ImageLabel9 = Instance.new("ImageLabel")
- Part10 = Instance.new("Part")
- BlockMesh11 = Instance.new("BlockMesh")
- Part12 = Instance.new("Part")
- BlockMesh13 = Instance.new("BlockMesh")
- Part14 = Instance.new("Part")
- BlockMesh15 = Instance.new("BlockMesh")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Part21 = Instance.new("Part")
- BlockMesh22 = Instance.new("BlockMesh")
- Part23 = Instance.new("Part")
- BlockMesh24 = Instance.new("BlockMesh")
- Part25 = Instance.new("Part")
- BlockMesh26 = Instance.new("BlockMesh")
- Part27 = Instance.new("Part")
- BlockMesh28 = Instance.new("BlockMesh")
- Part29 = Instance.new("Part")
- BlockMesh30 = Instance.new("BlockMesh")
- Part31 = Instance.new("Part")
- BlockMesh32 = Instance.new("BlockMesh")
- Part33 = Instance.new("Part")
- BlockMesh34 = Instance.new("BlockMesh")
- Part35 = Instance.new("Part")
- BlockMesh36 = Instance.new("BlockMesh")
- Part37 = Instance.new("Part")
- CylinderMesh38 = Instance.new("CylinderMesh")
- Part39 = Instance.new("Part")
- BlockMesh40 = Instance.new("BlockMesh")
- Part41 = Instance.new("Part")
- BlockMesh42 = Instance.new("BlockMesh")
- Part43 = Instance.new("Part")
- BlockMesh44 = Instance.new("BlockMesh")
- ManualWeld45 = Instance.new("ManualWeld")
- Part46 = Instance.new("Part")
- BlockMesh47 = Instance.new("BlockMesh")
- ManualWeld48 = Instance.new("ManualWeld")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- Part51 = Instance.new("Part")
- BlockMesh52 = Instance.new("BlockMesh")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- CylinderMesh58 = Instance.new("CylinderMesh")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- BlockMesh62 = Instance.new("BlockMesh")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- BlockMesh72 = Instance.new("BlockMesh")
- Part73 = Instance.new("Part")
- BlockMesh74 = Instance.new("BlockMesh")
- Part75 = Instance.new("Part")
- BlockMesh76 = Instance.new("BlockMesh")
- Part77 = Instance.new("Part")
- BlockMesh78 = Instance.new("BlockMesh")
- Part79 = Instance.new("Part")
- BlockMesh80 = Instance.new("BlockMesh")
- Part81 = Instance.new("Part")
- BlockMesh82 = Instance.new("BlockMesh")
- Part83 = Instance.new("Part")
- BlockMesh84 = Instance.new("BlockMesh")
- Part85 = Instance.new("Part")
- BlockMesh86 = Instance.new("BlockMesh")
- Part87 = Instance.new("Part")
- BlockMesh88 = Instance.new("BlockMesh")
- Part89 = Instance.new("Part")
- BlockMesh90 = Instance.new("BlockMesh")
- Part91 = Instance.new("Part")
- BlockMesh92 = Instance.new("BlockMesh")
- Part93 = Instance.new("Part")
- BlockMesh94 = Instance.new("BlockMesh")
- Part95 = Instance.new("Part")
- BlockMesh96 = Instance.new("BlockMesh")
- Part97 = Instance.new("Part")
- BlockMesh98 = Instance.new("BlockMesh")
- Part99 = Instance.new("Part")
- BlockMesh100 = Instance.new("BlockMesh")
- Part101 = Instance.new("Part")
- BlockMesh102 = Instance.new("BlockMesh")
- Part103 = Instance.new("Part")
- BlockMesh104 = Instance.new("BlockMesh")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Part107 = Instance.new("Part")
- BlockMesh108 = Instance.new("BlockMesh")
- Part109 = Instance.new("Part")
- BlockMesh110 = Instance.new("BlockMesh")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- BlockMesh113 = Instance.new("BlockMesh")
- Part114 = Instance.new("Part")
- BlockMesh115 = Instance.new("BlockMesh")
- Part116 = Instance.new("Part")
- BlockMesh117 = Instance.new("BlockMesh")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- BlockMesh120 = Instance.new("BlockMesh")
- Part121 = Instance.new("Part")
- BlockMesh122 = Instance.new("BlockMesh")
- Part123 = Instance.new("Part")
- BlockMesh124 = Instance.new("BlockMesh")
- Part125 = Instance.new("Part")
- BlockMesh126 = Instance.new("BlockMesh")
- Part127 = Instance.new("Part")
- BlockMesh128 = Instance.new("BlockMesh")
- Part129 = Instance.new("Part")
- BlockMesh130 = Instance.new("BlockMesh")
- Part131 = Instance.new("Part")
- BlockMesh132 = Instance.new("BlockMesh")
- ManualWeld133 = Instance.new("ManualWeld")
- Part134 = Instance.new("Part")
- BlockMesh135 = Instance.new("BlockMesh")
- Part136 = Instance.new("Part")
- BlockMesh137 = Instance.new("BlockMesh")
- Part138 = Instance.new("Part")
- BlockMesh139 = Instance.new("BlockMesh")
- ManualWeld140 = Instance.new("ManualWeld")
- Part141 = Instance.new("Part")
- BlockMesh142 = Instance.new("BlockMesh")
- Part143 = Instance.new("Part")
- BlockMesh144 = Instance.new("BlockMesh")
- Part145 = Instance.new("Part")
- BlockMesh146 = Instance.new("BlockMesh")
- Part147 = Instance.new("Part")
- BlockMesh148 = Instance.new("BlockMesh")
- Part149 = Instance.new("Part")
- BlockMesh150 = Instance.new("BlockMesh")
- Part151 = Instance.new("Part")
- BlockMesh152 = Instance.new("BlockMesh")
- Part153 = Instance.new("Part")
- BlockMesh154 = Instance.new("BlockMesh")
- Part155 = Instance.new("Part")
- BlockMesh156 = Instance.new("BlockMesh")
- LocalScript157 = Instance.new("LocalScript")
- NumberValue158 = Instance.new("NumberValue")
- NumberValue159 = Instance.new("NumberValue")
- Smoke160 = Instance.new("Smoke")
- Smoke161 = Instance.new("Smoke")
- Smoke162 = Instance.new("Smoke")
- ScreenGui163 = Instance.new("ScreenGui")
- Frame164 = Instance.new("Frame")
- TextLabel165 = Instance.new("TextLabel")
- TextLabel166 = Instance.new("TextLabel")
- TextLabel167 = Instance.new("TextLabel")
- TextLabel168 = Instance.new("TextLabel")
- TextLabel169 = Instance.new("TextLabel")
- TextLabel170 = Instance.new("TextLabel")
- TextLabel171 = Instance.new("TextLabel")
- TextLabel172 = Instance.new("TextLabel")
- TextLabel173 = Instance.new("TextLabel")
- Part174 = Instance.new("Part")
- BlockMesh175 = Instance.new("BlockMesh")
- Part176 = Instance.new("Part")
- BlockMesh177 = Instance.new("BlockMesh")
- Part178 = Instance.new("Part")
- BlockMesh179 = Instance.new("BlockMesh")
- Part180 = Instance.new("Part")
- BlockMesh181 = Instance.new("BlockMesh")
- Part182 = Instance.new("Part")
- BlockMesh183 = Instance.new("BlockMesh")
- Part184 = Instance.new("Part")
- BlockMesh185 = Instance.new("BlockMesh")
- Part186 = Instance.new("Part")
- BlockMesh187 = Instance.new("BlockMesh")
- Part188 = Instance.new("Part")
- BlockMesh189 = Instance.new("BlockMesh")
- Part190 = Instance.new("Part")
- BlockMesh191 = Instance.new("BlockMesh")
- Part192 = Instance.new("Part")
- BlockMesh193 = Instance.new("BlockMesh")
- Part194 = Instance.new("Part")
- BlockMesh195 = Instance.new("BlockMesh")
- Part196 = Instance.new("Part")
- BlockMesh197 = Instance.new("BlockMesh")
- Part198 = Instance.new("Part")
- BlockMesh199 = Instance.new("BlockMesh")
- Part200 = Instance.new("Part")
- BlockMesh201 = Instance.new("BlockMesh")
- Part202 = Instance.new("Part")
- BlockMesh203 = Instance.new("BlockMesh")
- Part204 = Instance.new("Part")
- BlockMesh205 = Instance.new("BlockMesh")
- ManualWeld206 = Instance.new("ManualWeld")
- ManualWeld207 = Instance.new("ManualWeld")
- ManualWeld208 = Instance.new("ManualWeld")
- Part209 = Instance.new("Part")
- BlockMesh210 = Instance.new("BlockMesh")
- Part211 = Instance.new("Part")
- BlockMesh212 = Instance.new("BlockMesh")
- Part213 = Instance.new("Part")
- BlockMesh214 = Instance.new("BlockMesh")
- Part215 = Instance.new("Part")
- BlockMesh216 = Instance.new("BlockMesh")
- Part217 = Instance.new("Part")
- BlockMesh218 = Instance.new("BlockMesh")
- Part219 = Instance.new("Part")
- BlockMesh220 = Instance.new("BlockMesh")
- Part221 = Instance.new("Part")
- BlockMesh222 = Instance.new("BlockMesh")
- Part223 = Instance.new("Part")
- CylinderMesh224 = Instance.new("CylinderMesh")
- Part225 = Instance.new("Part")
- BlockMesh226 = Instance.new("BlockMesh")
- Part227 = Instance.new("Part")
- BlockMesh228 = Instance.new("BlockMesh")
- Part229 = Instance.new("Part")
- BlockMesh230 = Instance.new("BlockMesh")
- Part231 = Instance.new("Part")
- BlockMesh232 = Instance.new("BlockMesh")
- Part233 = Instance.new("Part")
- BlockMesh234 = Instance.new("BlockMesh")
- Part235 = Instance.new("Part")
- BlockMesh236 = Instance.new("BlockMesh")
- Part237 = Instance.new("Part")
- BlockMesh238 = Instance.new("BlockMesh")
- Part239 = Instance.new("Part")
- BlockMesh240 = Instance.new("BlockMesh")
- Part241 = Instance.new("Part")
- BlockMesh242 = Instance.new("BlockMesh")
- Part243 = Instance.new("Part")
- BlockMesh244 = Instance.new("BlockMesh")
- Part245 = Instance.new("Part")
- CylinderMesh246 = Instance.new("CylinderMesh")
- Part247 = Instance.new("Part")
- BlockMesh248 = Instance.new("BlockMesh")
- Part249 = Instance.new("Part")
- CylinderMesh250 = Instance.new("CylinderMesh")
- Part251 = Instance.new("Part")
- BlockMesh252 = Instance.new("BlockMesh")
- Part253 = Instance.new("Part")
- BlockMesh254 = Instance.new("BlockMesh")
- ManualWeld255 = Instance.new("ManualWeld")
- ManualWeld256 = Instance.new("ManualWeld")
- Part257 = Instance.new("Part")
- CylinderMesh258 = Instance.new("CylinderMesh")
- ManualWeld259 = Instance.new("ManualWeld")
- Part260 = Instance.new("Part")
- BlockMesh261 = Instance.new("BlockMesh")
- Part262 = Instance.new("Part")
- BlockMesh263 = Instance.new("BlockMesh")
- ManualWeld264 = Instance.new("ManualWeld")
- Part265 = Instance.new("Part")
- BlockMesh266 = Instance.new("BlockMesh")
- ManualWeld267 = Instance.new("ManualWeld")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- BlockMesh270 = Instance.new("BlockMesh")
- Part271 = Instance.new("Part")
- CylinderMesh272 = Instance.new("CylinderMesh")
- Part273 = Instance.new("Part")
- BlockMesh274 = Instance.new("BlockMesh")
- Part275 = Instance.new("Part")
- BlockMesh276 = Instance.new("BlockMesh")
- Part277 = Instance.new("Part")
- BlockMesh278 = Instance.new("BlockMesh")
- ManualWeld279 = Instance.new("ManualWeld")
- ManualWeld280 = Instance.new("ManualWeld")
- Part281 = Instance.new("Part")
- BlockMesh282 = Instance.new("BlockMesh")
- ManualWeld283 = Instance.new("ManualWeld")
- ManualWeld284 = Instance.new("ManualWeld")
- ManualWeld285 = Instance.new("ManualWeld")
- Part286 = Instance.new("Part")
- BlockMesh287 = Instance.new("BlockMesh")
- Part288 = Instance.new("Part")
- CylinderMesh289 = Instance.new("CylinderMesh")
- ManualWeld290 = Instance.new("ManualWeld")
- ManualWeld291 = Instance.new("ManualWeld")
- ManualWeld292 = Instance.new("ManualWeld")
- Part293 = Instance.new("Part")
- BlockMesh294 = Instance.new("BlockMesh")
- ManualWeld295 = Instance.new("ManualWeld")
- Part296 = Instance.new("Part")
- BlockMesh297 = Instance.new("BlockMesh")
- ManualWeld298 = Instance.new("ManualWeld")
- ManualWeld299 = Instance.new("ManualWeld")
- ManualWeld300 = Instance.new("ManualWeld")
- Part301 = Instance.new("Part")
- CylinderMesh302 = Instance.new("CylinderMesh")
- Part303 = Instance.new("Part")
- CylinderMesh304 = Instance.new("CylinderMesh")
- Part305 = Instance.new("Part")
- BlockMesh306 = Instance.new("BlockMesh")
- Part307 = Instance.new("Part")
- BlockMesh308 = Instance.new("BlockMesh")
- Part309 = Instance.new("Part")
- BlockMesh310 = Instance.new("BlockMesh")
- Part311 = Instance.new("Part")
- Part312 = Instance.new("Part")
- BlockMesh313 = Instance.new("BlockMesh")
- Part314 = Instance.new("Part")
- BlockMesh315 = Instance.new("BlockMesh")
- Part316 = Instance.new("Part")
- BlockMesh317 = Instance.new("BlockMesh")
- ManualWeld318 = Instance.new("ManualWeld")
- ManualWeld319 = Instance.new("ManualWeld")
- ManualWeld320 = Instance.new("ManualWeld")
- Part321 = Instance.new("Part")
- BlockMesh322 = Instance.new("BlockMesh")
- Part323 = Instance.new("Part")
- BlockMesh324 = Instance.new("BlockMesh")
- ManualWeld325 = Instance.new("ManualWeld")
- ManualWeld326 = Instance.new("ManualWeld")
- Part327 = Instance.new("Part")
- BlockMesh328 = Instance.new("BlockMesh")
- ManualWeld329 = Instance.new("ManualWeld")
- Part330 = Instance.new("Part")
- BlockMesh331 = Instance.new("BlockMesh")
- ManualWeld332 = Instance.new("ManualWeld")
- ManualWeld333 = Instance.new("ManualWeld")
- ManualWeld334 = Instance.new("ManualWeld")
- Part335 = Instance.new("Part")
- BlockMesh336 = Instance.new("BlockMesh")
- ManualWeld337 = Instance.new("ManualWeld")
- Part338 = Instance.new("Part")
- BlockMesh339 = Instance.new("BlockMesh")
- Part340 = Instance.new("Part")
- BlockMesh341 = Instance.new("BlockMesh")
- Part342 = Instance.new("Part")
- BlockMesh343 = Instance.new("BlockMesh")
- Part344 = Instance.new("Part")
- BlockMesh345 = Instance.new("BlockMesh")
- ManualWeld346 = Instance.new("ManualWeld")
- Part347 = Instance.new("Part")
- BlockMesh348 = Instance.new("BlockMesh")
- ManualWeld349 = Instance.new("ManualWeld")
- ManualWeld350 = Instance.new("ManualWeld")
- ManualWeld351 = Instance.new("ManualWeld")
- ManualWeld352 = Instance.new("ManualWeld")
- ManualWeld353 = Instance.new("ManualWeld")
- Part354 = Instance.new("Part")
- Sound355 = Instance.new("Sound")
- Sound356 = Instance.new("Sound")
- Sound357 = Instance.new("Sound")
- Sound358 = Instance.new("Sound")
- Sound359 = Instance.new("Sound")
- Part360 = Instance.new("Part")
- PointLight361 = Instance.new("PointLight")
- BillboardGui362 = Instance.new("BillboardGui")
- ImageLabel363 = Instance.new("ImageLabel")
- Part364 = Instance.new("Part")
- BlockMesh365 = Instance.new("BlockMesh")
- Tool0.Name = "ARX-160"
- Tool0.Parent = mas
- Part1.Parent = Tool0
- Part1.Material = Enum.Material.Metal
- Part1.BrickColor = BrickColor.new("Grime")
- Part1.Rotation = Vector3.new(-152.860001, 0, -180)
- Part1.Anchored = true
- Part1.CanCollide = false
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(0.226330295, 0.485480785, 0.211902022)
- Part1.CFrame = CFrame.new(-4.8046279, 0.694962978, 37.666687, -0.99999994, 0, 0, 0, 0.889934301, 0.45608893, 0, 0.456088901, -0.889934242)
- Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part1.Position = Vector3.new(-4.8046279, 0.694962978, 37.666687)
- Part1.Orientation = Vector3.new(-27.1399994, 180, 0)
- Part1.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part2.Parent = Tool0
- Part2.Material = Enum.Material.Metal
- Part2.BrickColor = BrickColor.new("Black")
- Part2.Rotation = Vector3.new(-180, 0, -180)
- Part2.Anchored = true
- Part2.CanCollide = false
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part2.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.878479, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part2.Position = Vector3.new(-4.8046279, 1.59168506, 37.878479)
- Part2.Orientation = Vector3.new(0, 180, 0)
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh3.Parent = Part2
- BlockMesh3.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh3.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part4.Parent = Tool0
- Part4.Material = Enum.Material.Metal
- Part4.BrickColor = BrickColor.new("Grime")
- Part4.Rotation = Vector3.new(-152.860001, 0, -180)
- Part4.Anchored = true
- Part4.CanCollide = false
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part4.CFrame = CFrame.new(-4.8046279, 0.733412981, 37.7962646, -0.99999994, 0, 0, 0, 0.889934301, 0.45608893, 0, 0.456088901, -0.889934242)
- Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part4.Position = Vector3.new(-4.8046279, 0.733412981, 37.7962646)
- Part4.Orientation = Vector3.new(-27.1399994, 180, 0)
- Part4.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh5.Parent = Part4
- BlockMesh5.Scale = Vector3.new(1, 0.237647876, 0.724257886)
- BlockMesh5.Scale = Vector3.new(1, 0.237647876, 0.724257886)
- Part6.Name = "Main"
- Part6.Parent = Tool0
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.Transparency = 1
- Part6.Rotation = Vector3.new(-90.0199966, 0, -180)
- Part6.Anchored = true
- Part6.CanCollide = false
- Part6.FormFactor = Enum.FormFactor.Custom
- Part6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part6.CFrame = CFrame.new(-4.81286812, 1.30335903, 40.487915, -0.999999762, 9.53674316e-07, -6.43882959e-06, -6.46888111e-06, 0.000276211387, 0.999990642, 9.23871994e-07, 0.999990523, -0.000276151753)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Position = Vector3.new(-4.81286812, 1.30335903, 40.487915)
- Part6.Orientation = Vector3.new(-89.75, -178.659988, -1.33999991)
- PointLight7.Name = "FlashFX"
- PointLight7.Parent = Part6
- PointLight7.Color = Color3.new(1, 1, 0)
- PointLight7.Enabled = false
- PointLight7.Brightness = 10
- PointLight7.Range = 6
- PointLight7.Shadows = true
- PointLight7.Color = Color3.new(1, 1, 0)
- BillboardGui8.Name = "FlashGui"
- BillboardGui8.Parent = Part6
- BillboardGui8.Size = UDim2.new(1.10000002, 0, 1.10000002, 0)
- BillboardGui8.Enabled = false
- ImageLabel9.Name = "Label"
- ImageLabel9.Parent = BillboardGui8
- ImageLabel9.Transparency = 1
- ImageLabel9.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel9.BackgroundTransparency = 1
- ImageLabel9.Image = "http://www.roblox.com/asset/?id=117472237"
- Part10.Name = "Mag"
- Part10.Parent = Tool0
- Part10.Material = Enum.Material.Metal
- Part10.BrickColor = BrickColor.new("Black")
- Part10.Rotation = Vector3.new(172.119995, 0, -180)
- Part10.Anchored = true
- Part10.CanCollide = false
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.Size = Vector3.new(0.200000003, 0.663716853, 0.449999988)
- Part10.CFrame = CFrame.new(-4.8046279, 0.598528981, 38.5514526, -0.99999994, 0, 0, 0, 0.990553021, -0.137129635, 0, -0.13712962, -0.990553021)
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part10.Position = Vector3.new(-4.8046279, 0.598528981, 38.5514526)
- Part10.Orientation = Vector3.new(7.87999964, 180, 0)
- Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh11.Parent = Part10
- BlockMesh11.Scale = Vector3.new(0.848738492, 1, 1)
- BlockMesh11.Scale = Vector3.new(0.848738492, 1, 1)
- Part12.Parent = Tool0
- Part12.Material = Enum.Material.Metal
- Part12.BrickColor = BrickColor.new("Black")
- Part12.Rotation = Vector3.new(-180, 0, -180)
- Part12.Anchored = true
- Part12.CanCollide = false
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part12.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.9519653, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part12.Position = Vector3.new(-4.8046279, 1.59168506, 37.9519653)
- Part12.Orientation = Vector3.new(0, 180, 0)
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh13.Parent = Part12
- BlockMesh13.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh13.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part14.Parent = Tool0
- Part14.BrickColor = BrickColor.new("Black")
- Part14.Rotation = Vector3.new(-152.860001, 0, -180)
- Part14.Anchored = true
- Part14.CanCollide = false
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.Size = Vector3.new(0.23651512, 0.253491074, 0.200000003)
- Part14.CFrame = CFrame.new(-4.80517721, 0.702529013, 37.6578941, -0.99999994, 0, 0, 0, 0.889934301, 0.45608893, 0, 0.456088901, -0.889934242)
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part14.Position = Vector3.new(-4.80517721, 0.702529013, 37.6578941)
- Part14.Orientation = Vector3.new(-27.1399994, 180, 0)
- Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh15.Parent = Part14
- BlockMesh15.Scale = Vector3.new(1, 1, 0.720014274)
- BlockMesh15.Scale = Vector3.new(1, 1, 0.720014274)
- Part16.Name = "AimPart"
- Part16.Parent = Tool0
- Part16.Transparency = 1
- Part16.Rotation = Vector3.new(-179.979996, 0, 180)
- Part16.Anchored = true
- Part16.CanCollide = false
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part16.CFrame = CFrame.new(-4.80499411, 1.82771206, 37.4268188, -0.999999881, -7.00216333e-06, -1.83582306e-05, -7.00743612e-06, 1, 0.000287266274, 1.83582306e-05, 0.00028726639, -0.999999881)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Position = Vector3.new(-4.80499411, 1.82771206, 37.4268188)
- Part16.Orientation = Vector3.new(-0.0199999996, -180, 0)
- Part17.Parent = Tool0
- Part17.Material = Enum.Material.Metal
- Part17.BrickColor = BrickColor.new("Grime")
- Part17.Rotation = Vector3.new(-152.860001, 0, -180)
- Part17.Anchored = true
- Part17.CanCollide = false
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.Size = Vector3.new(0.226330295, 0.200000003, 0.292532295)
- Part17.CFrame = CFrame.new(-4.8046279, 0.494215995, 37.5842896, -0.99999994, 0, 0, 0, 0.889934301, 0.45608893, 0, 0.456088901, -0.889934242)
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part17.Position = Vector3.new(-4.8046279, 0.494215995, 37.5842896)
- Part17.Orientation = Vector3.new(-27.1399994, 180, 0)
- Part17.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh18.Parent = Part17
- BlockMesh18.Scale = Vector3.new(1, 0.264524788, 1)
- BlockMesh18.Scale = Vector3.new(1, 0.264524788, 1)
- Part19.Parent = Tool0
- Part19.Material = Enum.Material.Metal
- Part19.BrickColor = BrickColor.new("Black")
- Part19.Rotation = Vector3.new(-180, 0, -180)
- Part19.Anchored = true
- Part19.CanCollide = false
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part19.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.7426147, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part19.Position = Vector3.new(-4.8046279, 1.59168506, 37.7426147)
- Part19.Orientation = Vector3.new(0, 180, 0)
- Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh20.Parent = Part19
- BlockMesh20.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh20.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part21.Parent = Tool0
- Part21.Material = Enum.Material.Metal
- Part21.BrickColor = BrickColor.new("Grime")
- Part21.Rotation = Vector3.new(-135, 0, -180)
- Part21.Anchored = true
- Part21.CanCollide = false
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part21.CFrame = CFrame.new(-4.8046279, 1.09944296, 37.6747437, -0.99999994, 0, 0, 0, 0.707106769, 0.707106769, 0, 0.707106709, -0.707106709)
- Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part21.Position = Vector3.new(-4.8046279, 1.09944296, 37.6747437)
- Part21.Orientation = Vector3.new(-45, 180, 0)
- Part21.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh22.Parent = Part21
- BlockMesh22.Scale = Vector3.new(1, 0.594119787, 0.933613479)
- BlockMesh22.Scale = Vector3.new(1, 0.594119787, 0.933613479)
- Part23.Parent = Tool0
- Part23.Material = Enum.Material.Metal
- Part23.BrickColor = BrickColor.new("Black")
- Part23.Rotation = Vector3.new(0, 0, 90)
- Part23.Anchored = true
- Part23.CanCollide = false
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part23.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.8984375, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Position = Vector3.new(-4.97717524, 1.35121095, 39.8984375)
- Part23.Orientation = Vector3.new(0, 0, 90)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh24.Parent = Part23
- BlockMesh24.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh24.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part25.Parent = Tool0
- Part25.Material = Enum.Material.Metal
- Part25.BrickColor = BrickColor.new("Black")
- Part25.Rotation = Vector3.new(0, 0, 90)
- Part25.Anchored = true
- Part25.CanCollide = false
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part25.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.8248901, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part25.Position = Vector3.new(-4.97717524, 1.35121095, 39.8248901)
- Part25.Orientation = Vector3.new(0, 0, 90)
- Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh26.Parent = Part25
- BlockMesh26.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh26.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part27.Parent = Tool0
- Part27.Material = Enum.Material.Metal
- Part27.BrickColor = BrickColor.new("Black")
- Part27.Rotation = Vector3.new(0, 0, 90)
- Part27.Anchored = true
- Part27.CanCollide = false
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part27.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.7513428, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part27.Position = Vector3.new(-4.97717524, 1.35121095, 39.7513428)
- Part27.Orientation = Vector3.new(0, 0, 90)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh28.Parent = Part27
- BlockMesh28.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh28.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part29.Parent = Tool0
- Part29.Material = Enum.Material.Metal
- Part29.BrickColor = BrickColor.new("Black")
- Part29.Rotation = Vector3.new(0, 0, 90)
- Part29.Anchored = true
- Part29.CanCollide = false
- Part29.FormFactor = Enum.FormFactor.Custom
- Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.927955449)
- Part29.CFrame = CFrame.new(-4.95172405, 1.35121095, 39.4539795, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part29.Position = Vector3.new(-4.95172405, 1.35121095, 39.4539795)
- Part29.Orientation = Vector3.new(0, 0, 90)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh30.Parent = Part29
- BlockMesh30.Scale = Vector3.new(0.565825701, 0.141457066, 1)
- BlockMesh30.Scale = Vector3.new(0.565825701, 0.141457066, 1)
- Part31.Parent = Tool0
- Part31.Material = Enum.Material.Metal
- Part31.BrickColor = BrickColor.new("Black")
- Part31.Rotation = Vector3.new(-180, 0, -90)
- Part31.Anchored = true
- Part31.CanCollide = false
- Part31.FormFactor = Enum.FormFactor.Custom
- Part31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part31.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.8972778, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Position = Vector3.new(-4.62921381, 1.35121095, 39.8972778)
- Part31.Orientation = Vector3.new(0, 180, 90)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh32.Parent = Part31
- BlockMesh32.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh32.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part33.Parent = Tool0
- Part33.Material = Enum.Material.Metal
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Rotation = Vector3.new(-180, 0, -90)
- Part33.Anchored = true
- Part33.CanCollide = false
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part33.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.8294067, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Position = Vector3.new(-4.62921381, 1.35121095, 39.8294067)
- Part33.Orientation = Vector3.new(0, 180, 90)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh34.Parent = Part33
- BlockMesh34.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh34.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part35.Parent = Tool0
- Part35.Material = Enum.Material.Metal
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Rotation = Vector3.new(-180, 0, -90)
- Part35.Anchored = true
- Part35.CanCollide = false
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part35.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.7615356, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Position = Vector3.new(-4.62921381, 1.35121095, 39.7615356)
- Part35.Orientation = Vector3.new(0, 180, 90)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh36.Parent = Part35
- BlockMesh36.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh36.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part37.Parent = Tool0
- Part37.Material = Enum.Material.Metal
- Part37.BrickColor = BrickColor.new("Neon orange")
- Part37.Rotation = Vector3.new(90, 0, -180)
- Part37.Anchored = true
- Part37.CanCollide = false
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part37.CFrame = CFrame.new(-4.85718012, 1.84345496, 39.6558838, -0.999999881, 0, 0, 0, 0, -0.99999994, 0, -0.999999881, 0)
- Part37.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part37.Position = Vector3.new(-4.85718012, 1.84345496, 39.6558838)
- Part37.Orientation = Vector3.new(89.9799957, 0, 0)
- Part37.Color = Color3.new(0.835294, 0.45098, 0.239216)
- CylinderMesh38.Parent = Part37
- CylinderMesh38.Scale = Vector3.new(0.444694817, 0.176539958, 0.104329474)
- CylinderMesh38.Scale = Vector3.new(0.444694817, 0.176539958, 0.104329474)
- Part39.Parent = Tool0
- Part39.Material = Enum.Material.Metal
- Part39.BrickColor = BrickColor.new("Black")
- Part39.Rotation = Vector3.new(0, -89.9700012, 0)
- Part39.Anchored = true
- Part39.CanCollide = false
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part39.CFrame = CFrame.new(-4.80633783, 1.78224099, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part39.Position = Vector3.new(-4.80633783, 1.78224099, 39.6564941)
- Part39.Orientation = Vector3.new(0, -90, 0)
- Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh40.Parent = Part39
- BlockMesh40.Scale = Vector3.new(0.119534209, 0.341029882, 0.051916685)
- BlockMesh40.Scale = Vector3.new(0.119534209, 0.341029882, 0.051916685)
- Part41.Parent = Tool0
- Part41.Material = Enum.Material.Metal
- Part41.BrickColor = BrickColor.new("Black")
- Part41.Rotation = Vector3.new(0, -89.9700012, 0)
- Part41.Anchored = true
- Part41.CanCollide = false
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part41.CFrame = CFrame.new(-4.80633783, 1.76808095, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part41.Position = Vector3.new(-4.80633783, 1.76808095, 39.6564941)
- Part41.Orientation = Vector3.new(0, -90, 0)
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh42.Parent = Part41
- BlockMesh42.Scale = Vector3.new(0.176116765, 0.0864070952, 0.221664608)
- BlockMesh42.Scale = Vector3.new(0.176116765, 0.0864070952, 0.221664608)
- Part43.Parent = Tool0
- Part43.Material = Enum.Material.Metal
- Part43.BrickColor = BrickColor.new("Grime")
- Part43.Rotation = Vector3.new(0, -89.9700012, 0)
- Part43.Anchored = true
- Part43.CanCollide = false
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part43.CFrame = CFrame.new(-4.80633783, 1.74830496, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part43.Position = Vector3.new(-4.80633783, 1.74830496, 39.6564941)
- Part43.Orientation = Vector3.new(0, -90, 0)
- Part43.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh44.Parent = Part43
- BlockMesh44.Scale = Vector3.new(0.176116765, 0.114698514, 0.617743134)
- BlockMesh44.Scale = Vector3.new(0.176116765, 0.114698514, 0.617743134)
- ManualWeld45.Name = "Part-to-Part Strong Joint"
- ManualWeld45.Parent = Part43
- ManualWeld45.C0 = CFrame.new(-0.0176116787, 0.0114698503, 0.0617743172, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld45.C1 = CFrame.new(-0.017611688, -0.0083342623, 0.0617741607, -0.999999881, 0, 0, 0, 0, 1, 0, 0.999999881, 0)
- ManualWeld45.Part0 = Part43
- ManualWeld45.Part1 = Part41
- Part46.Parent = Tool0
- Part46.Material = Enum.Material.Metal
- Part46.BrickColor = BrickColor.new("Grime")
- Part46.Rotation = Vector3.new(0, -89.9700012, 0)
- Part46.Anchored = true
- Part46.CanCollide = false
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part46.CFrame = CFrame.new(-4.74438477, 1.79579103, 37.6195679, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part46.Position = Vector3.new(-4.74438477, 1.79579103, 37.6195679)
- Part46.Orientation = Vector3.new(0, -90, 0)
- Part46.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh47.Parent = Part46
- BlockMesh47.Scale = Vector3.new(0.176116765, 0.589994311, 0.105670199)
- BlockMesh47.Scale = Vector3.new(0.176116765, 0.589994311, 0.105670199)
- ManualWeld48.Name = "Part-to-AimPart Strong Joint"
- ManualWeld48.Parent = Part46
- ManualWeld48.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld48.C1 = CFrame.new(-0.160614282, -0.131842613, -0.0927549601, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
- ManualWeld48.Part0 = Part46
- ManualWeld48.Part1 = Part16
- Part49.Parent = Tool0
- Part49.Material = Enum.Material.Metal
- Part49.BrickColor = BrickColor.new("Dark stone grey")
- Part49.Rotation = Vector3.new(0, -89.9700012, 0)
- Part49.Anchored = true
- Part49.CanCollide = false
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part49.CFrame = CFrame.new(-4.8055439, 1.63813698, 39.7017212, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part49.Position = Vector3.new(-4.8055439, 1.63813698, 39.7017212)
- Part49.Orientation = Vector3.new(0, -90, 0)
- Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh50.Parent = Part49
- BlockMesh50.Scale = Vector3.new(0.550364971, 0.493129522, 0.576783121)
- BlockMesh50.Scale = Vector3.new(0.550364971, 0.493129522, 0.576783121)
- Part51.Parent = Tool0
- Part51.Material = Enum.Material.Metal
- Part51.BrickColor = BrickColor.new("Grime")
- Part51.Rotation = Vector3.new(0, -89.9700012, 0)
- Part51.Anchored = true
- Part51.CanCollide = false
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part51.CFrame = CFrame.new(-4.88256979, 1.66450405, 39.7369995, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part51.Position = Vector3.new(-4.88256979, 1.66450405, 39.7369995)
- Part51.Orientation = Vector3.new(0, -90, 0)
- Part51.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh52.Parent = Part51
- BlockMesh52.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
- BlockMesh52.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
- Part53.Parent = Tool0
- Part53.Material = Enum.Material.Metal
- Part53.BrickColor = BrickColor.new("Grime")
- Part53.Rotation = Vector3.new(90, 0, -90)
- Part53.Anchored = true
- Part53.CanCollide = false
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part53.CFrame = CFrame.new(-4.8055439, 1.66450405, 39.8329468, 0, 0.999999881, 0, 0, 0, -0.99999994, -0.999999881, 0, 0)
- Part53.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part53.Position = Vector3.new(-4.8055439, 1.66450405, 39.8329468)
- Part53.Orientation = Vector3.new(89.9799957, 0, 0)
- Part53.Color = Color3.new(0.498039, 0.556863, 0.392157)
- CylinderMesh54.Parent = Part53
- CylinderMesh54.Scale = Vector3.new(0.788122654, 0.964244545, 0.757302999)
- CylinderMesh54.Scale = Vector3.new(0.788122654, 0.964244545, 0.757302999)
- Part55.Parent = Tool0
- Part55.Material = Enum.Material.Metal
- Part55.BrickColor = BrickColor.new("Grime")
- Part55.Rotation = Vector3.new(0, -89.9700012, 0)
- Part55.Anchored = true
- Part55.CanCollide = false
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part55.CFrame = CFrame.new(-4.72857618, 1.66450405, 39.7369995, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part55.Position = Vector3.new(-4.72857618, 1.66450405, 39.7369995)
- Part55.Orientation = Vector3.new(0, -90, 0)
- Part55.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh56.Parent = Part55
- BlockMesh56.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
- BlockMesh56.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
- Part57.Parent = Tool0
- Part57.Material = Enum.Material.Metal
- Part57.BrickColor = BrickColor.new("Neon orange")
- Part57.Rotation = Vector3.new(90, 0, -180)
- Part57.Anchored = true
- Part57.CanCollide = false
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part57.CFrame = CFrame.new(-4.7556138, 1.84431601, 39.6558838, -0.999999881, 0, 0, 0, 0, -0.99999994, 0, -0.999999881, 0)
- Part57.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part57.Position = Vector3.new(-4.7556138, 1.84431601, 39.6558838)
- Part57.Orientation = Vector3.new(89.9799957, 0, 0)
- Part57.Color = Color3.new(0.835294, 0.45098, 0.239216)
- CylinderMesh58.Parent = Part57
- CylinderMesh58.Scale = Vector3.new(0.444694817, 0.176539958, 0.104329474)
- CylinderMesh58.Scale = Vector3.new(0.444694817, 0.176539958, 0.104329474)
- Part59.Parent = Tool0
- Part59.Material = Enum.Material.Metal
- Part59.BrickColor = BrickColor.new("Grime")
- Part59.Rotation = Vector3.new(0, -89.9700012, 0)
- Part59.Anchored = true
- Part59.CanCollide = false
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part59.CFrame = CFrame.new(-4.75567579, 1.79011405, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part59.Position = Vector3.new(-4.75567579, 1.79011405, 39.6564941)
- Part59.Orientation = Vector3.new(0, -90, 0)
- Part59.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh60.Parent = Part59
- BlockMesh60.Scale = Vector3.new(0.176116765, 0.533411443, 0.105670199)
- BlockMesh60.Scale = Vector3.new(0.176116765, 0.533411443, 0.105670199)
- Part61.Parent = Tool0
- Part61.Material = Enum.Material.Metal
- Part61.BrickColor = BrickColor.new("Black")
- Part61.Rotation = Vector3.new(-180, 0, -90)
- Part61.Anchored = true
- Part61.CanCollide = false
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part61.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.6879272, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part61.Position = Vector3.new(-4.62921381, 1.35121095, 39.6879272)
- Part61.Orientation = Vector3.new(0, 180, 90)
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh62.Parent = Part61
- BlockMesh62.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh62.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part63.Parent = Tool0
- Part63.Material = Enum.Material.Metal
- Part63.BrickColor = BrickColor.new("Black")
- Part63.Rotation = Vector3.new(-180, 0, -90)
- Part63.Anchored = true
- Part63.CanCollide = false
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part63.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.6143799, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part63.Position = Vector3.new(-4.62921381, 1.35121095, 39.6143799)
- Part63.Orientation = Vector3.new(0, 180, 90)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh64.Parent = Part63
- BlockMesh64.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh64.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part65.Parent = Tool0
- Part65.Material = Enum.Material.Metal
- Part65.BrickColor = BrickColor.new("Black")
- Part65.Rotation = Vector3.new(-180, 0, -90)
- Part65.Anchored = true
- Part65.CanCollide = false
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part65.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.5408325, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Position = Vector3.new(-4.62921381, 1.35121095, 39.5408325)
- Part65.Orientation = Vector3.new(0, 180, 90)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh66.Parent = Part65
- BlockMesh66.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh66.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part67.Parent = Tool0
- Part67.Material = Enum.Material.Metal
- Part67.BrickColor = BrickColor.new("Black")
- Part67.Rotation = Vector3.new(0, 0, 90)
- Part67.Anchored = true
- Part67.CanCollide = false
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part67.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.2202759, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part67.Position = Vector3.new(-4.97717524, 1.35121095, 39.2202759)
- Part67.Orientation = Vector3.new(0, 0, 90)
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh68.Parent = Part67
- BlockMesh68.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh68.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part69.Parent = Tool0
- Part69.Material = Enum.Material.Metal
- Part69.BrickColor = BrickColor.new("Black")
- Part69.Rotation = Vector3.new(0, 0, 90)
- Part69.Anchored = true
- Part69.CanCollide = false
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part69.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.0787964, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Position = Vector3.new(-4.97717524, 1.35121095, 39.0787964)
- Part69.Orientation = Vector3.new(0, 0, 90)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh70.Parent = Part69
- BlockMesh70.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh70.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part71.Parent = Tool0
- Part71.Material = Enum.Material.Metal
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Rotation = Vector3.new(0, 0, 90)
- Part71.Anchored = true
- Part71.CanCollide = false
- Part71.FormFactor = Enum.FormFactor.Custom
- Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part71.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.0109253, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Position = Vector3.new(-4.97717524, 1.35121095, 39.0109253)
- Part71.Orientation = Vector3.new(0, 0, 90)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh72.Parent = Part71
- BlockMesh72.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh72.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part73.Parent = Tool0
- Part73.Material = Enum.Material.Metal
- Part73.BrickColor = BrickColor.new("Grime")
- Part73.Rotation = Vector3.new(0, -89.9700012, 0)
- Part73.Anchored = true
- Part73.CanCollide = false
- Part73.FormFactor = Enum.FormFactor.Custom
- Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part73.CFrame = CFrame.new(-4.85718012, 1.78968298, 39.6564941, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part73.Position = Vector3.new(-4.85718012, 1.78968298, 39.6564941)
- Part73.Orientation = Vector3.new(0, -90, 0)
- Part73.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh74.Parent = Part73
- BlockMesh74.Scale = Vector3.new(0.176116765, 0.529008508, 0.105670199)
- BlockMesh74.Scale = Vector3.new(0.176116765, 0.529008508, 0.105670199)
- Part75.Parent = Tool0
- Part75.Material = Enum.Material.Metal
- Part75.BrickColor = BrickColor.new("Black")
- Part75.Rotation = Vector3.new(-180, 0, -90)
- Part75.Anchored = true
- Part75.CanCollide = false
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part75.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.0098267, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part75.Position = Vector3.new(-4.62921381, 1.35121095, 39.0098267)
- Part75.Orientation = Vector3.new(0, 180, 90)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh76.Parent = Part75
- BlockMesh76.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh76.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part77.Parent = Tool0
- Part77.Material = Enum.Material.Metal
- Part77.BrickColor = BrickColor.new("Black")
- Part77.Rotation = Vector3.new(0, 0, 90)
- Part77.Anchored = true
- Part77.CanCollide = false
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part77.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.2938232, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part77.Position = Vector3.new(-4.97717524, 1.35121095, 39.2938232)
- Part77.Orientation = Vector3.new(0, 0, 90)
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh78.Parent = Part77
- BlockMesh78.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh78.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part79.Parent = Tool0
- Part79.Material = Enum.Material.Metal
- Part79.BrickColor = BrickColor.new("Black")
- Part79.Rotation = Vector3.new(-180, 0, -90)
- Part79.Anchored = true
- Part79.CanCollide = false
- Part79.FormFactor = Enum.FormFactor.Custom
- Part79.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part79.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.0833778, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part79.Position = Vector3.new(-4.62921381, 1.35121095, 39.0833778)
- Part79.Orientation = Vector3.new(0, 180, 90)
- Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh80.Parent = Part79
- BlockMesh80.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh80.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part81.Parent = Tool0
- Part81.Material = Enum.Material.Metal
- Part81.BrickColor = BrickColor.new("Black")
- Part81.Rotation = Vector3.new(-180, 0, -90)
- Part81.Anchored = true
- Part81.CanCollide = false
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part81.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.3945923, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part81.Position = Vector3.new(-4.62921381, 1.35121095, 39.3945923)
- Part81.Orientation = Vector3.new(0, 180, 90)
- Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh82.Parent = Part81
- BlockMesh82.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh82.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part83.Parent = Tool0
- Part83.Material = Enum.Material.Metal
- Part83.BrickColor = BrickColor.new("Black")
- Part83.Rotation = Vector3.new(0, 0, 90)
- Part83.Anchored = true
- Part83.CanCollide = false
- Part83.FormFactor = Enum.FormFactor.Custom
- Part83.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part83.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.1467285, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part83.Position = Vector3.new(-4.97717524, 1.35121095, 39.1467285)
- Part83.Orientation = Vector3.new(0, 0, 90)
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh84.Parent = Part83
- BlockMesh84.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh84.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part85.Parent = Tool0
- Part85.Material = Enum.Material.Metal
- Part85.BrickColor = BrickColor.new("Black")
- Part85.Rotation = Vector3.new(-180, 0, -90)
- Part85.Anchored = true
- Part85.CanCollide = false
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part85.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.236145, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part85.Position = Vector3.new(-4.62921381, 1.35121095, 39.236145)
- Part85.Orientation = Vector3.new(0, 180, 90)
- Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh86.Parent = Part85
- BlockMesh86.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh86.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part87.Parent = Tool0
- Part87.Material = Enum.Material.Metal
- Part87.BrickColor = BrickColor.new("Black")
- Part87.Rotation = Vector3.new(-180, 0, -90)
- Part87.Anchored = true
- Part87.CanCollide = false
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part87.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.1569214, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part87.Position = Vector3.new(-4.62921381, 1.35121095, 39.1569214)
- Part87.Orientation = Vector3.new(0, 180, 90)
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh88.Parent = Part87
- BlockMesh88.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh88.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part89.Parent = Tool0
- Part89.Material = Enum.Material.Metal
- Part89.BrickColor = BrickColor.new("Black")
- Part89.Rotation = Vector3.new(-180, 0, -90)
- Part89.Anchored = true
- Part89.CanCollide = false
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.927955449)
- Part89.CFrame = CFrame.new(-4.65466404, 1.35121095, 39.4542847, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part89.Position = Vector3.new(-4.65466404, 1.35121095, 39.4542847)
- Part89.Orientation = Vector3.new(0, 180, 90)
- Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh90.Parent = Part89
- BlockMesh90.Scale = Vector3.new(0.565825701, 0.141457066, 1)
- BlockMesh90.Scale = Vector3.new(0.565825701, 0.141457066, 1)
- Part91.Parent = Tool0
- Part91.Material = Enum.Material.Metal
- Part91.BrickColor = BrickColor.new("Black")
- Part91.Rotation = Vector3.new(0, 0, 90)
- Part91.Anchored = true
- Part91.CanCollide = false
- Part91.FormFactor = Enum.FormFactor.Custom
- Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part91.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.3674316, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part91.Position = Vector3.new(-4.97717524, 1.35121095, 39.3674316)
- Part91.Orientation = Vector3.new(0, 0, 90)
- Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh92.Parent = Part91
- BlockMesh92.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh92.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part93.Parent = Tool0
- Part93.Material = Enum.Material.Metal
- Part93.BrickColor = BrickColor.new("Black")
- Part93.Rotation = Vector3.new(0, 0, 90)
- Part93.Anchored = true
- Part93.CanCollide = false
- Part93.FormFactor = Enum.FormFactor.Custom
- Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part93.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.4409142, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part93.Position = Vector3.new(-4.97717524, 1.35121095, 39.4409142)
- Part93.Orientation = Vector3.new(0, 0, 90)
- Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh94.Parent = Part93
- BlockMesh94.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh94.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part95.Parent = Tool0
- Part95.Material = Enum.Material.Metal
- Part95.BrickColor = BrickColor.new("Black")
- Part95.Rotation = Vector3.new(0, 0, 90)
- Part95.Anchored = true
- Part95.CanCollide = false
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part95.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.5136719, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part95.Position = Vector3.new(-4.97717524, 1.35121095, 39.5136719)
- Part95.Orientation = Vector3.new(0, 0, 90)
- Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh96.Parent = Part95
- BlockMesh96.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh96.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part97.Parent = Tool0
- Part97.Material = Enum.Material.Metal
- Part97.BrickColor = BrickColor.new("Black")
- Part97.Rotation = Vector3.new(0, 0, 90)
- Part97.Anchored = true
- Part97.CanCollide = false
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part97.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.5928955, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part97.Position = Vector3.new(-4.97717524, 1.35121095, 39.5928955)
- Part97.Orientation = Vector3.new(0, 0, 90)
- Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh98.Parent = Part97
- BlockMesh98.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh98.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part99.Parent = Tool0
- Part99.Material = Enum.Material.Metal
- Part99.BrickColor = BrickColor.new("Black")
- Part99.Rotation = Vector3.new(0, 0, 90)
- Part99.Anchored = true
- Part99.CanCollide = false
- Part99.FormFactor = Enum.FormFactor.Custom
- Part99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part99.CFrame = CFrame.new(-4.97717524, 1.35121095, 39.6721191, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part99.Position = Vector3.new(-4.97717524, 1.35121095, 39.6721191)
- Part99.Orientation = Vector3.new(0, 0, 90)
- Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh100.Parent = Part99
- BlockMesh100.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh100.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part101.Parent = Tool0
- Part101.Material = Enum.Material.Metal
- Part101.BrickColor = BrickColor.new("Black")
- Part101.Rotation = Vector3.new(-180, 0, -90)
- Part101.Anchored = true
- Part101.CanCollide = false
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part101.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.3153687, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part101.Position = Vector3.new(-4.62921381, 1.35121095, 39.3153687)
- Part101.Orientation = Vector3.new(0, 180, 90)
- Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh102.Parent = Part101
- BlockMesh102.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh102.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part103.Parent = Tool0
- Part103.Material = Enum.Material.Metal
- Part103.BrickColor = BrickColor.new("Black")
- Part103.Rotation = Vector3.new(-180, 0, -90)
- Part103.Anchored = true
- Part103.CanCollide = false
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part103.CFrame = CFrame.new(-4.62921381, 1.35121095, 39.4672852, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part103.Position = Vector3.new(-4.62921381, 1.35121095, 39.4672852)
- Part103.Orientation = Vector3.new(0, 180, 90)
- Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh104.Parent = Part103
- BlockMesh104.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- BlockMesh104.Scale = Vector3.new(0.562996507, 0.254622728, 0.198039219)
- Part105.Parent = Tool0
- Part105.Material = Enum.Material.Metal
- Part105.BrickColor = BrickColor.new("Black")
- Part105.Rotation = Vector3.new(-180, 0, -180)
- Part105.Anchored = true
- Part105.CanCollide = false
- Part105.FormFactor = Enum.FormFactor.Custom
- Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part105.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.2235718, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part105.Position = Vector3.new(-4.8046279, 1.59168506, 38.2235718)
- Part105.Orientation = Vector3.new(0, 180, 0)
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh106.Parent = Part105
- BlockMesh106.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh106.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part107.Parent = Tool0
- Part107.Material = Enum.Material.Metal
- Part107.BrickColor = BrickColor.new("Black")
- Part107.Rotation = Vector3.new(-180, 0, -180)
- Part107.Anchored = true
- Part107.CanCollide = false
- Part107.FormFactor = Enum.FormFactor.Custom
- Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part107.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.0198975, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part107.Position = Vector3.new(-4.8046279, 1.59168506, 38.0198975)
- Part107.Orientation = Vector3.new(0, 180, 0)
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh108.Parent = Part107
- BlockMesh108.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh108.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part109.Parent = Tool0
- Part109.Material = Enum.Material.Metal
- Part109.BrickColor = BrickColor.new("Black")
- Part109.Rotation = Vector3.new(-180, 0, -180)
- Part109.Anchored = true
- Part109.CanCollide = false
- Part109.FormFactor = Enum.FormFactor.Custom
- Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part109.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.5574379, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part109.Position = Vector3.new(-4.8046279, 1.59168506, 38.5574379)
- Part109.Orientation = Vector3.new(0, 180, 0)
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh110.Parent = Part109
- BlockMesh110.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh110.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part111.Parent = Tool0
- Part111.Material = Enum.Material.Metal
- Part111.BrickColor = BrickColor.new("Grime")
- Part111.Rotation = Vector3.new(-180, 0, -180)
- Part111.Anchored = true
- Part111.CanCollide = false
- Part111.FormFactor = Enum.FormFactor.Custom
- Part111.Size = Vector3.new(0.226330295, 0.231989637, 0.254621923)
- Part111.CFrame = CFrame.new(-4.8046279, 0.980543971, 37.8048706, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part111.Position = Vector3.new(-4.8046279, 0.980543971, 37.8048706)
- Part111.Orientation = Vector3.new(0, 180, 0)
- Part111.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part112.Parent = Tool0
- Part112.Material = Enum.Material.Metal
- Part112.BrickColor = BrickColor.new("Grime")
- Part112.Rotation = Vector3.new(150, 0, -180)
- Part112.Anchored = true
- Part112.CanCollide = false
- Part112.FormFactor = Enum.FormFactor.Custom
- Part112.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part112.CFrame = CFrame.new(-4.8046279, 0.800675988, 38.2125244, -0.99999994, 0, 0, 0, 0.866025388, -0.5, 0, -0.49999997, -0.866025329)
- Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part112.Position = Vector3.new(-4.8046279, 0.800675988, 38.2125244)
- Part112.Orientation = Vector3.new(30, 180, 0)
- Part112.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh113.Parent = Part112
- BlockMesh113.Scale = Vector3.new(1, 0.226331517, 0.792157173)
- BlockMesh113.Scale = Vector3.new(1, 0.226331517, 0.792157173)
- Part114.Parent = Tool0
- Part114.Material = Enum.Material.Metal
- Part114.BrickColor = BrickColor.new("Black")
- Part114.Rotation = Vector3.new(165, 0, -180)
- Part114.Anchored = true
- Part114.CanCollide = false
- Part114.FormFactor = Enum.FormFactor.Custom
- Part114.Size = Vector3.new(0.200000003, 0.260281086, 0.200000003)
- Part114.CFrame = CFrame.new(-4.8046279, 0.963883996, 38.0318604, -0.99999994, 0, 0, 0, 0.965925813, -0.258819044, 0, -0.258819044, -0.965925753)
- Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part114.Position = Vector3.new(-4.8046279, 0.963883996, 38.0318604)
- Part114.Orientation = Vector3.new(15, 180, 0)
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh115.Parent = Part114
- BlockMesh115.Scale = Vector3.new(0.848738492, 1, 0.226330787)
- BlockMesh115.Scale = Vector3.new(0.848738492, 1, 0.226330787)
- Part116.Parent = Tool0
- Part116.Material = Enum.Material.Metal
- Part116.BrickColor = BrickColor.new("Black")
- Part116.Rotation = Vector3.new(-180, 0, -180)
- Part116.Anchored = true
- Part116.CanCollide = false
- Part116.FormFactor = Enum.FormFactor.Custom
- Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part116.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.1557007, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part116.Position = Vector3.new(-4.8046279, 1.59168506, 38.1557007)
- Part116.Orientation = Vector3.new(0, 180, 0)
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh117.Parent = Part116
- BlockMesh117.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh117.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part118.Parent = Tool0
- Part118.Material = Enum.Material.Metal
- Part118.BrickColor = BrickColor.new("Grime")
- Part118.Rotation = Vector3.new(158.050003, 0, -180)
- Part118.Anchored = true
- Part118.CanCollide = false
- Part118.FormFactor = Enum.FormFactor.Custom
- Part118.Size = Vector3.new(0.226330295, 0.370617688, 0.542627633)
- Part118.CFrame = CFrame.new(-4.8046279, 1.11378396, 38.6126709, -0.99999994, 0, 0, 0, 0.927505732, -0.373808414, 0, -0.373808414, -0.927505672)
- Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part118.Position = Vector3.new(-4.8046279, 1.11378396, 38.6126709)
- Part118.Orientation = Vector3.new(21.9499989, 180, 0)
- Part118.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part119.Name = "Bolt"
- Part119.Parent = Tool0
- Part119.Material = Enum.Material.Metal
- Part119.BrickColor = BrickColor.new("Dark stone grey")
- Part119.Rotation = Vector3.new(-180, 0, -180)
- Part119.Anchored = true
- Part119.CanCollide = false
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part119.CFrame = CFrame.new(-4.65747118, 1.33991897, 38.6224976, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part119.Position = Vector3.new(-4.65747118, 1.33991897, 38.6224976)
- Part119.Orientation = Vector3.new(0, 180, 0)
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh120.Parent = Part119
- BlockMesh120.Scale = Vector3.new(0.396077812, 0.226331413, 0.113165267)
- BlockMesh120.Scale = Vector3.new(0.396077812, 0.226331413, 0.113165267)
- Part121.Parent = Tool0
- Part121.Material = Enum.Material.Metal
- Part121.BrickColor = BrickColor.new("Grime")
- Part121.Rotation = Vector3.new(-180, 0, -180)
- Part121.Anchored = true
- Part121.CanCollide = false
- Part121.FormFactor = Enum.FormFactor.Custom
- Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.712941468)
- Part121.CFrame = CFrame.new(-4.8046279, 1.09089601, 38.0453491, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part121.Position = Vector3.new(-4.8046279, 1.09089601, 38.0453491)
- Part121.Orientation = Vector3.new(0, 180, 0)
- Part121.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh122.Parent = Part121
- BlockMesh122.Scale = Vector3.new(0.848738492, 0.848743021, 1)
- BlockMesh122.Scale = Vector3.new(0.848738492, 0.848743021, 1)
- Part123.Parent = Tool0
- Part123.Material = Enum.Material.Metal
- Part123.BrickColor = BrickColor.new("Black")
- Part123.Rotation = Vector3.new(-180, 0, -180)
- Part123.Anchored = true
- Part123.CanCollide = false
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part123.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.0877686, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part123.Position = Vector3.new(-4.8046279, 1.59168506, 38.0877686)
- Part123.Orientation = Vector3.new(0, 180, 0)
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh124.Parent = Part123
- BlockMesh124.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh124.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part125.Parent = Tool0
- Part125.Material = Enum.Material.Metal
- Part125.BrickColor = BrickColor.new("Grime")
- Part125.Rotation = Vector3.new(-138.23999, 0, -180)
- Part125.Anchored = true
- Part125.CanCollide = false
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part125.CFrame = CFrame.new(-4.8046279, 0.839552999, 37.9465942, -0.99999994, 0, 0, 0, 0.745960057, 0.665990353, 0, 0.665990353, -0.745959997)
- Part125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part125.Position = Vector3.new(-4.8046279, 0.839552999, 37.9465942)
- Part125.Orientation = Vector3.new(-41.7599983, 180, 0)
- Part125.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh126.Parent = Part125
- BlockMesh126.Scale = Vector3.new(1, 0.152773842, 0.673333704)
- BlockMesh126.Scale = Vector3.new(1, 0.152773842, 0.673333704)
- Part127.Parent = Tool0
- Part127.Material = Enum.Material.Metal
- Part127.BrickColor = BrickColor.new("Black")
- Part127.Rotation = Vector3.new(-180, 0, -180)
- Part127.Anchored = true
- Part127.CanCollide = false
- Part127.FormFactor = Enum.FormFactor.Custom
- Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part127.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.6932373, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part127.Position = Vector3.new(-4.8046279, 1.59168506, 38.6932373)
- Part127.Orientation = Vector3.new(0, 180, 0)
- Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh128.Parent = Part127
- BlockMesh128.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh128.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part129.Parent = Tool0
- Part129.Material = Enum.Material.Metal
- Part129.BrickColor = BrickColor.new("Grime")
- Part129.Rotation = Vector3.new(136.160004, 0, -180)
- Part129.Anchored = true
- Part129.CanCollide = false
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part129.CFrame = CFrame.new(-4.8046279, 0.981155992, 37.9459839, -0.99999994, 0, 0, 0, 0.721334755, -0.692586303, 0, -0.692586303, -0.721334696)
- Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part129.Position = Vector3.new(-4.8046279, 0.981155992, 37.9459839)
- Part129.Orientation = Vector3.new(43.8400002, 180, 0)
- Part129.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh130.Parent = Part129
- BlockMesh130.Scale = Vector3.new(1, 0.226331517, 0.792157173)
- BlockMesh130.Scale = Vector3.new(1, 0.226331517, 0.792157173)
- Part131.Parent = Tool0
- Part131.Material = Enum.Material.Metal
- Part131.BrickColor = BrickColor.new("Grime")
- Part131.Rotation = Vector3.new(-180, 0, -180)
- Part131.Anchored = true
- Part131.CanCollide = false
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part131.CFrame = CFrame.new(-4.8046279, 0.93818599, 38.3311157, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part131.Position = Vector3.new(-4.8046279, 0.93818599, 38.3311157)
- Part131.Orientation = Vector3.new(0, 180, 0)
- Part131.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh132.Parent = Part131
- BlockMesh132.Scale = Vector3.new(1, 0.961908519, 0.990196586)
- BlockMesh132.Scale = Vector3.new(1, 0.961908519, 0.990196586)
- ManualWeld133.Name = "Part-to-Part Strong Joint"
- ManualWeld133.Parent = Part131
- ManualWeld133.C0 = CFrame.new(0.113165148, -0.0961908549, 0.0990196615, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld133.C1 = CFrame.new(0.113165148, 0.0565827936, 0.0311206281, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld133.Part0 = Part131
- ManualWeld133.Part1 = Part136
- Part134.Parent = Tool0
- Part134.Material = Enum.Material.Metal
- Part134.BrickColor = BrickColor.new("Grime")
- Part134.Rotation = Vector3.new(-165, 0, -180)
- Part134.Anchored = true
- Part134.CanCollide = false
- Part134.FormFactor = Enum.FormFactor.Custom
- Part134.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part134.CFrame = CFrame.new(-4.8046279, 0.789686978, 38.0135498, -0.99999994, 0, 0, 0, 0.965925813, 0.258819044, 0, 0.258819044, -0.965925753)
- Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part134.Position = Vector3.new(-4.8046279, 0.789686978, 38.0135498)
- Part134.Orientation = Vector3.new(-15, 180, 0)
- Part134.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh135.Parent = Part134
- BlockMesh135.Scale = Vector3.new(1, 0.14145723, 0.254622072)
- BlockMesh135.Scale = Vector3.new(1, 0.14145723, 0.254622072)
- Part136.Parent = Tool0
- Part136.Material = Enum.Material.Metal
- Part136.BrickColor = BrickColor.new("Grime")
- Part136.Rotation = Vector3.new(-180, 0, -180)
- Part136.Anchored = true
- Part136.CanCollide = false
- Part136.FormFactor = Enum.FormFactor.Custom
- Part136.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part136.CFrame = CFrame.new(-4.8046279, 0.785414994, 38.2631836, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part136.Position = Vector3.new(-4.8046279, 0.785414994, 38.2631836)
- Part136.Orientation = Vector3.new(0, 180, 0)
- Part136.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh137.Parent = Part136
- BlockMesh137.Scale = Vector3.new(1, 0.565828383, 0.311204791)
- BlockMesh137.Scale = Vector3.new(1, 0.565828383, 0.311204791)
- Part138.Parent = Tool0
- Part138.Material = Enum.Material.Metal
- Part138.BrickColor = BrickColor.new("Black")
- Part138.Rotation = Vector3.new(0, -89.9700012, 0)
- Part138.Anchored = true
- Part138.CanCollide = false
- Part138.FormFactor = Enum.FormFactor.Custom
- Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part138.CFrame = CFrame.new(-4.78619623, 1.80897403, 37.6314697, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part138.Position = Vector3.new(-4.78619623, 1.80897403, 37.6314697)
- Part138.Orientation = Vector3.new(0, -90, 0)
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh139.Parent = Part138
- BlockMesh139.Scale = Vector3.new(0.0572379343, 0.184923664, 0.0132087814)
- BlockMesh139.Scale = Vector3.new(0.0572379343, 0.184923664, 0.0132087814)
- ManualWeld140.Name = "Part-to-AimPart Strong Joint"
- ManualWeld140.Parent = Part138
- ManualWeld140.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld140.C1 = CFrame.new(-0.118786484, -0.11862874, -0.104639113, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
- ManualWeld140.Part0 = Part138
- ManualWeld140.Part1 = Part16
- Part141.Parent = Tool0
- Part141.Material = Enum.Material.Metal
- Part141.BrickColor = BrickColor.new("Grime")
- Part141.Rotation = Vector3.new(-180, 0, -180)
- Part141.Anchored = true
- Part141.CanCollide = false
- Part141.FormFactor = Enum.FormFactor.Custom
- Part141.Size = Vector3.new(0.226330295, 0.200000003, 0.577143073)
- Part141.CFrame = CFrame.new(-4.8046279, 1.04279995, 37.9661255, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part141.Position = Vector3.new(-4.8046279, 1.04279995, 37.9661255)
- Part141.Orientation = Vector3.new(0, 180, 0)
- Part141.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh142.Parent = Part141
- BlockMesh142.Scale = Vector3.new(1, 0.537536979, 1)
- BlockMesh142.Scale = Vector3.new(1, 0.537536979, 1)
- Part143.Parent = Tool0
- Part143.Material = Enum.Material.Metal
- Part143.BrickColor = BrickColor.new("Black")
- Part143.Rotation = Vector3.new(-180, 0, -180)
- Part143.Anchored = true
- Part143.CanCollide = false
- Part143.FormFactor = Enum.FormFactor.Custom
- Part143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part143.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.3537598, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part143.Position = Vector3.new(-4.8046279, 1.59168506, 38.3537598)
- Part143.Orientation = Vector3.new(0, 180, 0)
- Part143.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh144.Parent = Part143
- BlockMesh144.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh144.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part145.Parent = Tool0
- Part145.Material = Enum.Material.Metal
- Part145.BrickColor = BrickColor.new("Black")
- Part145.Rotation = Vector3.new(-180, 0, -180)
- Part145.Anchored = true
- Part145.CanCollide = false
- Part145.FormFactor = Enum.FormFactor.Custom
- Part145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part145.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.6253052, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part145.Position = Vector3.new(-4.8046279, 1.59168506, 38.6253052)
- Part145.Orientation = Vector3.new(0, 180, 0)
- Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh146.Parent = Part145
- BlockMesh146.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh146.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part147.Parent = Tool0
- Part147.Material = Enum.Material.Metal
- Part147.BrickColor = BrickColor.new("Grime")
- Part147.Rotation = Vector3.new(-150, 0, -180)
- Part147.Anchored = true
- Part147.CanCollide = false
- Part147.FormFactor = Enum.FormFactor.Custom
- Part147.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part147.CFrame = CFrame.new(-4.8046279, 1.01924098, 38.2276001, -0.99999994, 0, 0, 0, 0.866025388, 0.5, 0, 0.49999997, -0.866025329)
- Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part147.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part147.Position = Vector3.new(-4.8046279, 1.01924098, 38.2276001)
- Part147.Orientation = Vector3.new(-30, 180, 0)
- Part147.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh148.Parent = Part147
- BlockMesh148.Scale = Vector3.new(1, 0.678994119, 0.622409225)
- BlockMesh148.Scale = Vector3.new(1, 0.678994119, 0.622409225)
- Part149.Parent = Tool0
- Part149.Material = Enum.Material.Metal
- Part149.BrickColor = BrickColor.new("Black")
- Part149.Rotation = Vector3.new(-180, 0, -180)
- Part149.Anchored = true
- Part149.CanCollide = false
- Part149.FormFactor = Enum.FormFactor.Custom
- Part149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part149.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.489563, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part149.Position = Vector3.new(-4.8046279, 1.59168506, 38.489563)
- Part149.Orientation = Vector3.new(0, 180, 0)
- Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh150.Parent = Part149
- BlockMesh150.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh150.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part151.Parent = Tool0
- Part151.Material = Enum.Material.Metal
- Part151.BrickColor = BrickColor.new("Black")
- Part151.Rotation = Vector3.new(-180, 0, -180)
- Part151.Anchored = true
- Part151.CanCollide = false
- Part151.FormFactor = Enum.FormFactor.Custom
- Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part151.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.2915039, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part151.Position = Vector3.new(-4.8046279, 1.59168506, 38.2915039)
- Part151.Orientation = Vector3.new(0, 180, 0)
- Part151.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh152.Parent = Part151
- BlockMesh152.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh152.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part153.Parent = Tool0
- Part153.Material = Enum.Material.Metal
- Part153.BrickColor = BrickColor.new("Black")
- Part153.Rotation = Vector3.new(-180, 0, -180)
- Part153.Anchored = true
- Part153.CanCollide = false
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part153.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.4216309, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part153.Position = Vector3.new(-4.8046279, 1.59168506, 38.4216309)
- Part153.Orientation = Vector3.new(0, 180, 0)
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh154.Parent = Part153
- BlockMesh154.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh154.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part155.Parent = Tool0
- Part155.Material = Enum.Material.Metal
- Part155.BrickColor = BrickColor.new("Grime")
- Part155.Rotation = Vector3.new(-180, 0, -180)
- Part155.Anchored = true
- Part155.CanCollide = false
- Part155.FormFactor = Enum.FormFactor.Custom
- Part155.Size = Vector3.new(0.226330295, 0.200000003, 0.260280222)
- Part155.CFrame = CFrame.new(-4.8046279, 0.782607019, 38.1641846, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part155.Position = Vector3.new(-4.8046279, 0.782607019, 38.1641846)
- Part155.Orientation = Vector3.new(0, 180, 0)
- Part155.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh156.Parent = Part155
- BlockMesh156.Scale = Vector3.new(1, 0.14145723, 1)
- BlockMesh156.Scale = Vector3.new(1, 0.14145723, 1)
- LocalScript157.Name = "Gun_Script"
- LocalScript157.Parent = Tool0
- table.insert(cors,sandbox(LocalScript157,function()
- sp = script.Parent
- Mesh = false -- If true will load BC 2.0 Arm meshes as well.
- Shirt = true -- If true will load the user's shirt to the arms as well
- function onEquipped(mouse)
- local Player = game:GetService("Players").LocalPlayer
- local Cam = game.Workspace.CurrentCamera
- local Arms = Instance.new("Model")
- Arms.Name = "Arms"
- Arms.Parent = Cam
- if Shirt == true then
- local Humanoid = Instance.new("Humanoid")
- Humanoid.MaxHealth = 0
- Humanoid.Health = 0
- Humanoid.Name = ""
- Humanoid.Parent = Arms
- local newShirt = Player.Character:FindFirstChild("Shirt"):clone()
- newShirt.Parent = Arms
- else end
- local RightArm = Player.Character:FindFirstChild("Right Arm"):clone()
- RightArm.Name = "Right Arm"
- RightArm.Transparency = 0
- local w = Instance.new("Weld")
- w.Part0 = RightArm
- w.Part1 = Player.Character:FindFirstChild("Right Arm")
- w.C0 = CFrame.new()
- w.C1 = CFrame.new()
- w.Parent = RightArm
- RightArm.Parent = Arms
- local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Transparency = 0
- local w = Instance.new("Weld")
- w.Part0 = LeftArm
- w.Part1 = Player.Character:FindFirstChild("Left Arm")
- w.C0 = CFrame.new()
- w.C1 = CFrame.new()
- w.Parent = LeftArm
- LeftArm.Parent = Arms
- if Mesh ~= false then
- local LeftArmMesh = script:FindFirstChild("LeftArm")
- LeftArmMesh.Parent = LeftArm
- local RightArmMesh = script:FindFirstChild("RightArm")
- RightArmMesh.Parent = RightArm
- else end
- end
- function onUnequipped(mouse)
- local Player = game:GetService("Players").LocalPlayer
- local Cam = game.Workspace.CurrentCamera
- for _, Model in pairs(Cam:GetChildren()) do
- if Model.Name == "Arms" then
- Model:remove()
- else end
- end
- end
- sp.Equipped:connect(onEquipped)
- sp.Unequipped:connect(onUnequipped)
- wait(0.5)
- --Made by YouTubes,Majorly Editted by APEXMOXXY--
- --Reading this that mean you accept the Risk of Editting this Gun script.--
- --If you done something wrong with the Script and you know where the mistake is,just undo.But if you don't,Then you will accepting the Great risk of the Broken Gun Script that you edit.--
- --Only people with a Script-Knowledge can edit the gun script--
- --This gun is Editted by APEXMOXXY--
- --This Gun Version is V9--
- --No One has this Gun Script except APEXMOXXY and SH0CK0PTICS--
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 12000
- ,Spread = 3
- ,Damage = {40, 50}
- ,HeadShotDamage = {95, 110}
- ,HelmetShotDamage = {70,85}
- ,WeaponShotDamage = {35,40}
- ,Bullets = 1
- ,FireRate = 2
- ,Automatic = true
- ,AntiTK = false
- ,ImpactDuration = 0.35
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 1.83
- ,Ammo = 30
- ,IncludeChamberedBullet = false
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 1
- ,RightPos = CFrame.new(-0.75, -0.28, 0.45) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1.2, 0.7, 0.35) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.9, 0.37) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(0), 00)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.05
- }
- ,ChangeFOV = {true, 40}
- ,SpreadReduction = 2.5
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://120192974"
- ,Fire1 = "rbxassetid://120192974"
- ,Fire2 = "rbxassetid://120192974"
- ,Fire3 = "rbxassetid://120192974"
- ,Reload = "rbxasset://textures/Blank.png"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(0.9)
- ,RightRecoil = CFrame.new(-0.75, -0.35, 0.45) * CFrame.Angles(math.rad(-93), 0, 0)
- ,LeftRecoil = CFrame.new(1.2, 0.6, 0.35) * CFrame.Angles(math.rad(-93), math.rad(45), math.rad(0), 0)
- ,RightAimRecoil = CFrame.new(0,-0.35,0) * CFrame.Angles(math.rad(-2), 0.025, -0.025)
- ,LeftAimRecoil = CFrame.new(1, 0.75, 0.37) * CFrame.Angles(math.rad(-91), math.rad(20), math.rad(0), 00)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.01}, {script.Smoke1, 0.01}, {script.Smoke2, 0.01}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 20
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintRightArmOffset = CFrame.new(-0.75, -0.75, 0.35) * CFrame.Angles(math.rad(-65), math.rad(-25), 0)
- ,SprintLeftArmOffset = CFrame.new(1.2, 0.4, 0.25) * CFrame.Angles(math.rad(-65), math.rad(25), math.rad(-15), 0)
- ,SprintRightArmOffset2 = CFrame.new(-0.75, -0.75, 0.25) * CFrame.Angles(math.rad(-75), math.rad(-45), 0)
- ,SprintLeftArmOffset2 = CFrame.new(0.8, 0.6, 0.25) * CFrame.Angles(math.rad(-70), math.rad(-05), math.rad(0), 0)
- --Other
- ,DoDamageOnHatsOrHelmets = true
- ,DoDamageOnWeapons = false
- }
- Mode = 1
- Change_Firing_Mode = "f"
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value
- Gui.Frame.StoredAmmoDisplay.Text = StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- Hit_Part.Material = "Metal"
- local Meta = Instance.new("Sound")
- Meta.Name = "Crack"
- Meta.SoundId = "rbxassetid://253950994"
- Meta.Volume = math.random(0.9,1)
- Meta.Pitch = math.random(0.6,0.6)
- Meta.Parent = Hit_Part
- Meta:play()
- local Cur = Instance.new("SpecialMesh")
- Cur.MeshType = "Sphere"
- Cur.Parent = Hit_Part
- Cur.Scale = Vector3.new(0.5,0.5,0.5)
- Instance.new("Smoke", Hit_Part).Opacity = 15
- local g = Instance.new("PointLight", Hit_Part)
- g.Color = Color3.new(0, 0, 0)
- g.Range = 0
- g.Shadows = true
- local PE = Instance.new("ParticleEmitter")
- PE.Parent = Hit_Part
- PE.Size = NumberSequence.new(0.75)
- PE.LightEmission = 0
- PE.Lifetime = NumberRange.new(5)
- PE.ZOffset = 0.5
- PE.Texture = "http://www.roblox.com/asset/?id=133619974"
- PE.Rate = 50
- PE.Speed = NumberRange.new(2.5)
- PE.VelocitySpread = NumberSequence.new(-0.05)
- PE.Transparency = NumberSequence.new(-1)
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- game.Debris:AddItem(PE, 0.17)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = true
- delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/2, Settings.FireRate/2)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- for _ = 1, Settings.Bullets do
- Fire(Mouse)
- end
- local bg = Instance.new("BillboardGui", Settings.SmokePart)
- bg.Adornee = Settings.SmokePart
- local flashsize = math.random(5, 8)/10
- bg.Size = UDim2.new(flashsize, 0, flashsize, 0)
- local flash = Instance.new("ImageLabel", bg)
- flash.BackgroundTransparency = 1
- flash.Size = UDim2.new(1, 0, 1, 0)
- flash.Image = "rbxassetid://131435802"
- flash.Rotation = math.random(0, 360)
- game.Debris:AddItem(bg, 0.025)
- delay(0, function()
- local r = math.abs(Settings.Recoil)
- local ran = math.random(-1, 1)
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(r, r*ran, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- local c = -r/20
- local cx = -(r*ran)/20
- for i = 1, math.random(15, 25) do
- if EquipId == curId then
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(c, cx, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- wait()
- else
- break
- end
- end
- end)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(0.91)
- Tool.Bolt.Transparency = 1
- Tool.Bolt1.Transparency = 0
- wait(0.83)
- Tool.Bolt.Transparency = 0
- Tool.Bolt1.Transparency = 1
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "000"
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "000"
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "000"
- end
- end)
- Mouse.Icon = Settings.Icons.Reload
- -- (+Left to -Right, +Fward to -Bward, +Up to -Down) (+Up to -Down, +Left to -Right, +Counter to -Clock)
- Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1)
- Left_Weld.C1 = CFrame.new(1.2, 0.6, 0.45) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0), 0)
- wait(.02)
- Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15)
- Left_Weld.C1 = CFrame.new(1.2, 0.5, 0.45) * CFrame.Angles(math.rad(-90), math.rad(50), math.rad(0), 0)
- wait(.02)
- Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2)
- Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.45) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
- wait(0.02)
- Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
- Tool.Handle.MagOut:play()
- Tool.Mag.Transparency = 1
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.15) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(25), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.10) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(30), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.05) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(35), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.2, 0) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(40), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.15, 0) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(45), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.1, 0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(50), 0)
- wait(0.5)
- Left_Weld.C1 = CFrame.new(1.2, 0.1, 0.0) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(40), 0)
- Tool.Handle.MagIn:play()
- Tool.Mag.Transparency = 0
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.15, 0.05) * CFrame.Angles(math.rad(-90), math.rad(70), math.rad(35), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.2, 0.10) * CFrame.Angles(math.rad(-90), math.rad(65), math.rad(30), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.25, 0.15) * CFrame.Angles(math.rad(-90), math.rad(60), math.rad(25), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.20) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(20), 0)
- wait(0.03)
- Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.25) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(15), 0)
- wait(0.03)
- Right_Weld.C1 = CFrame.new(-0.75, -0.1, 0.6) * CFrame.Angles(math.rad(-90), 0, 0.2)
- Left_Weld.C1 = CFrame.new(1.2, 0.3, 0.30) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(10), 0)
- wait(0.03)
- Right_Weld.C1 = CFrame.new(-0.75, -0.15, 0.55) * CFrame.Angles(math.rad(-90), 0, 0.15)
- Left_Weld.C1 = CFrame.new(1.2, 0.35, 0.35) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(05), 0)
- wait(0.03)
- Right_Weld.C1 = CFrame.new(-0.75, -0.2, 0.5) * CFrame.Angles(math.rad(-90), 0, 0.1)
- Left_Weld.C1 = CFrame.new(1.2, 0.4, 0.40) * CFrame.Angles(math.rad(-90), math.rad(55), math.rad(0), 0)
- wait(0.03)
- Right_Weld.C1 = CFrame.new(-0.75, -0.25, 0.45) * CFrame.Angles(math.rad(-90), 0, 0)
- Left_Weld.C1 = CFrame.new(1.2, 0.21, 0.55)* CFrame.Angles(math.rad(-90), math.rad(55), math.rad(5), 0)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- _G.MouseSensitivity = 0.3
- Mouse.Icon = Settings.Icons.Aim
- if Settings.AimAnim.Enabled then
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
- end)
- delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
- end)
- delay(0, function()
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
- for i = 1, T_F do
- local FOV = 70 - Cam_Dif/T_F * i
- Camera.FieldOfView = FOV
- wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
- if not Aiming then
- return
- end
- end
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end)
- else
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- if Settings.AimAnim.Enabled then
- delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
- end)
- delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
- end)
- else
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- end
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- _G.MouseSensitivity = 1
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Can_Shoot = false
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming and not Sprinting then
- Can_Shoot = true
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(1, 2, 1)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(1, 2, 1)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue158.Name = "StoredAmmo"
- NumberValue158.Parent = LocalScript157
- NumberValue158.Value = 360
- NumberValue159.Name = "Ammo"
- NumberValue159.Parent = LocalScript157
- NumberValue159.Value = 30
- Smoke160.Name = "Smoke1"
- Smoke160.Parent = LocalScript157
- Smoke160.Size = 0.25
- Smoke160.Color = Color3.new(0.807843, 0.807843, 0.807843)
- Smoke160.Enabled = false
- Smoke160.Opacity = 0.10000000149012
- Smoke160.RiseVelocity = 10
- Smoke160.Color = Color3.new(0.807843, 0.807843, 0.807843)
- Smoke161.Name = "Smoke2"
- Smoke161.Parent = LocalScript157
- Smoke161.Size = 0.25
- Smoke161.Color = Color3.new(0.807843, 0.807843, 0.807843)
- Smoke161.Enabled = false
- Smoke161.Opacity = 0.10000000149012
- Smoke161.RiseVelocity = 10
- Smoke161.Color = Color3.new(0.807843, 0.807843, 0.807843)
- Smoke162.Parent = LocalScript157
- Smoke162.Size = 0.25
- Smoke162.Color = Color3.new(0.807843, 0.807843, 0.807843)
- Smoke162.Enabled = false
- Smoke162.Opacity = 0.10000000149012
- Smoke162.RiseVelocity = 10
- Smoke162.Color = Color3.new(0.807843, 0.807843, 0.807843)
- ScreenGui163.Name = "Gui"
- ScreenGui163.Parent = LocalScript157
- Frame164.Parent = ScreenGui163
- Frame164.Transparency = 1
- Frame164.Size = UDim2.new(-0.100000001, 0, -0.0399999991, 0)
- Frame164.Position = UDim2.new(0.150000006, -5, 1, -120)
- Frame164.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame164.BackgroundTransparency = 1
- Frame164.BorderColor3 = Color3.new(0.466667, 0.466667, 0.466667)
- Frame164.BorderSizePixel = 0
- Frame164.SizeConstraint = Enum.SizeConstraint.RelativeXX
- TextLabel165.Name = "AmmoDisplay"
- TextLabel165.Parent = Frame164
- TextLabel165.Transparency = 1
- TextLabel165.Size = UDim2.new(0.540000021, 0, 1.25, 0)
- TextLabel165.Text = "30"
- TextLabel165.Position = UDim2.new(-0.0599999987, 0, 0, 0)
- TextLabel165.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel165.BackgroundTransparency = 1
- TextLabel165.ZIndex = 2
- TextLabel165.Font = Enum.Font.SourceSansBold
- TextLabel165.FontSize = Enum.FontSize.Size36
- TextLabel165.TextColor3 = Color3.new(1, 1, 1)
- TextLabel165.TextScaled = true
- TextLabel165.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel165.TextWrapped = true
- TextLabel165.TextXAlignment = Enum.TextXAlignment.Right
- TextLabel166.Name = "StoredAmmoDisplay"
- TextLabel166.Parent = Frame164
- TextLabel166.Transparency = 1
- TextLabel166.Size = UDim2.new(0.550000012, 0, 0.75, 0)
- TextLabel166.Text = "360"
- TextLabel166.Position = UDim2.new(0.419999987, 0, 0.129999995, 0)
- TextLabel166.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel166.BackgroundTransparency = 1
- TextLabel166.ZIndex = 2
- TextLabel166.Font = Enum.Font.SourceSansBold
- TextLabel166.FontSize = Enum.FontSize.Size14
- TextLabel166.TextColor3 = Color3.new(1, 1, 1)
- TextLabel166.TextScaled = true
- TextLabel166.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel166.TextWrapped = true
- TextLabel166.TextXAlignment = Enum.TextXAlignment.Right
- TextLabel167.Name = "000"
- TextLabel167.Parent = Frame164
- TextLabel167.Transparency = 1
- TextLabel167.Size = UDim2.new(0.550000012, 0, 0.75, 0)
- TextLabel167.Text = "000"
- TextLabel167.Position = UDim2.new(0.419999987, 0, 0.129999995, 0)
- TextLabel167.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel167.BackgroundTransparency = 1
- TextLabel167.ZIndex = 2
- TextLabel167.Font = Enum.Font.SourceSans
- TextLabel167.FontSize = Enum.FontSize.Size14
- TextLabel167.TextColor3 = Color3.new(1, 1, 1)
- TextLabel167.TextScaled = true
- TextLabel167.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel167.TextTransparency = 1
- TextLabel167.TextWrapped = true
- TextLabel167.TextXAlignment = Enum.TextXAlignment.Right
- TextLabel168.Name = "000"
- TextLabel168.Parent = Frame164
- TextLabel168.Transparency = 1
- TextLabel168.Size = UDim2.new(0.75, 0, 1.25, 0)
- TextLabel168.Text = "000"
- TextLabel168.Position = UDim2.new(-0.25, 0, 0, 0)
- TextLabel168.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel168.BackgroundTransparency = 1
- TextLabel168.ZIndex = 2
- TextLabel168.Font = Enum.Font.SourceSansBold
- TextLabel168.FontSize = Enum.FontSize.Size48
- TextLabel168.TextColor3 = Color3.new(1, 1, 1)
- TextLabel168.TextScaled = true
- TextLabel168.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel168.TextTransparency = 1
- TextLabel168.TextWrapped = true
- TextLabel168.TextXAlignment = Enum.TextXAlignment.Right
- TextLabel169.Name = "GunName"
- TextLabel169.Parent = Frame164
- TextLabel169.Transparency = 1
- TextLabel169.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
- TextLabel169.Text = "FN SCAR-H"
- TextLabel169.Position = UDim2.new(0.800000012, 0, -1.14999998, 0)
- TextLabel169.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel169.BackgroundTransparency = 1
- TextLabel169.ZIndex = 2
- TextLabel169.Font = Enum.Font.SourceSansBold
- TextLabel169.FontSize = Enum.FontSize.Size24
- TextLabel169.TextColor3 = Color3.new(1, 1, 1)
- TextLabel169.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel169.TextTransparency = 1
- TextLabel169.TextWrapped = true
- TextLabel169.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel170.Name = "GunTip"
- TextLabel170.Parent = Frame164
- TextLabel170.Transparency = 1
- TextLabel170.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
- TextLabel170.Text = "5.45x39mm"
- TextLabel170.Position = UDim2.new(0.800000012, 0, -0.200000003, 0)
- TextLabel170.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel170.BackgroundTransparency = 1
- TextLabel170.ZIndex = 2
- TextLabel170.Font = Enum.Font.SourceSansBold
- TextLabel170.FontSize = Enum.FontSize.Size14
- TextLabel170.TextColor3 = Color3.new(1, 1, 1)
- TextLabel170.TextScaled = true
- TextLabel170.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel170.TextTransparency = 1
- TextLabel170.TextWrapped = true
- TextLabel170.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel171.Name = "FireMode"
- TextLabel171.Parent = Frame164
- TextLabel171.Transparency = 1
- TextLabel171.Size = UDim2.new(-0.800000012, 0, 0.5, 0)
- TextLabel171.Text = "AUTO"
- TextLabel171.Position = UDim2.new(0.800000012, 0, -0.649999976, 0)
- TextLabel171.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel171.BackgroundTransparency = 1
- TextLabel171.ZIndex = 2
- TextLabel171.Font = Enum.Font.SourceSansBold
- TextLabel171.FontSize = Enum.FontSize.Size24
- TextLabel171.TextColor3 = Color3.new(1, 1, 1)
- TextLabel171.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel171.TextTransparency = 1
- TextLabel171.TextWrapped = true
- TextLabel171.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel172.Name = "GunEditor"
- TextLabel172.Parent = Frame164
- TextLabel172.Transparency = 1
- TextLabel172.Size = UDim2.new(1.79999995, 0, 0.5, 0)
- TextLabel172.Text = "Made by 1ndrew"
- TextLabel172.Position = UDim2.new(0, 0, 1.25, 0)
- TextLabel172.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel172.BackgroundTransparency = 1
- TextLabel172.ZIndex = 2
- TextLabel172.Font = Enum.Font.SourceSansBold
- TextLabel172.FontSize = Enum.FontSize.Size24
- TextLabel172.TextColor3 = Color3.new(1, 1, 1)
- TextLabel172.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel172.TextTransparency = 1
- TextLabel172.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel173.Name = "GunScriptVersion"
- TextLabel173.Parent = Frame164
- TextLabel173.Transparency = 1
- TextLabel173.Size = UDim2.new(1.79999995, 0, 0.5, 0)
- TextLabel173.Text = " "
- TextLabel173.Position = UDim2.new(0, 0, 2, 0)
- TextLabel173.BackgroundColor3 = Color3.new(0.501961, 0, 0)
- TextLabel173.BackgroundTransparency = 1
- TextLabel173.ZIndex = 2
- TextLabel173.Font = Enum.Font.SourceSansBold
- TextLabel173.FontSize = Enum.FontSize.Size24
- TextLabel173.TextColor3 = Color3.new(1, 1, 1)
- TextLabel173.TextScaled = true
- TextLabel173.TextStrokeColor3 = Color3.new(0.647059, 0, 0.129412)
- TextLabel173.TextTransparency = 1
- TextLabel173.TextWrapped = true
- TextLabel173.TextXAlignment = Enum.TextXAlignment.Left
- Part174.Parent = Tool0
- Part174.Material = Enum.Material.Metal
- Part174.BrickColor = BrickColor.new("Grime")
- Part174.Rotation = Vector3.new(-180, 0, -180)
- Part174.Anchored = true
- Part174.CanCollide = false
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part174.CFrame = CFrame.new(-4.8046279, 0.762709975, 38.2037964, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part174.Position = Vector3.new(-4.8046279, 0.762709975, 38.2037964)
- Part174.Orientation = Vector3.new(0, 180, 0)
- Part174.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh175.Parent = Part174
- BlockMesh175.Scale = Vector3.new(1, 0.339497238, 0.905322731)
- BlockMesh175.Scale = Vector3.new(1, 0.339497238, 0.905322731)
- Part176.Parent = Tool0
- Part176.Material = Enum.Material.Metal
- Part176.BrickColor = BrickColor.new("Black")
- Part176.Rotation = Vector3.new(-180, 0, -180)
- Part176.Anchored = true
- Part176.CanCollide = false
- Part176.FormFactor = Enum.FormFactor.Custom
- Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part176.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.8912964, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part176.Position = Vector3.new(-4.8046279, 1.59168506, 38.8912964)
- Part176.Orientation = Vector3.new(0, 180, 0)
- Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh177.Parent = Part176
- BlockMesh177.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh177.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part178.Parent = Tool0
- Part178.Material = Enum.Material.Metal
- Part178.BrickColor = BrickColor.new("Black")
- Part178.Rotation = Vector3.new(-180, 0, -180)
- Part178.Anchored = true
- Part178.CanCollide = false
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part178.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.6918945, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Position = Vector3.new(-4.8046279, 1.09944296, 39.6918945)
- Part178.Orientation = Vector3.new(0, 180, 0)
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh179.Parent = Part178
- BlockMesh179.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- BlockMesh179.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- Part180.Parent = Tool0
- Part180.Material = Enum.Material.Metal
- Part180.BrickColor = BrickColor.new("Black")
- Part180.Rotation = Vector3.new(-180, 0, -180)
- Part180.Anchored = true
- Part180.CanCollide = false
- Part180.FormFactor = Enum.FormFactor.Custom
- Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part180.CFrame = CFrame.new(-4.8046279, 1.54359305, 39.8673096, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part180.Position = Vector3.new(-4.8046279, 1.54359305, 39.8673096)
- Part180.Orientation = Vector3.new(0, 180, 0)
- Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh181.Parent = Part180
- BlockMesh181.Scale = Vector3.new(0.848738492, 0.16974844, 0.73557353)
- BlockMesh181.Scale = Vector3.new(0.848738492, 0.16974844, 0.73557353)
- Part182.Parent = Tool0
- Part182.Material = Enum.Material.Metal
- Part182.BrickColor = BrickColor.new("Black")
- Part182.Rotation = Vector3.new(157.119995, 0, -180)
- Part182.Anchored = true
- Part182.CanCollide = false
- Part182.FormFactor = Enum.FormFactor.Custom
- Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part182.CFrame = CFrame.new(-4.8046279, 1.05299306, 38.9256592, -0.99999994, 0, 0, 0, 0.921308994, -0.388831049, 0, -0.388831049, -0.921308935)
- Part182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part182.Position = Vector3.new(-4.8046279, 1.05299306, 38.9256592)
- Part182.Orientation = Vector3.new(22.8799992, 180, 0)
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh183.Parent = Part182
- BlockMesh183.Scale = Vector3.new(0.848738492, 0.404567242, 0.454075098)
- BlockMesh183.Scale = Vector3.new(0.848738492, 0.404567242, 0.454075098)
- Part184.Parent = Tool0
- Part184.Material = Enum.Material.Metal
- Part184.BrickColor = BrickColor.new("Black")
- Part184.Rotation = Vector3.new(157.119995, 0, -180)
- Part184.Anchored = true
- Part184.CanCollide = false
- Part184.FormFactor = Enum.FormFactor.Custom
- Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.436817914)
- Part184.CFrame = CFrame.new(-4.8046279, 1.01100099, 38.8845825, -0.99999994, 0, 0, 0, 0.921308994, -0.388831049, 0, -0.388831049, -0.921308935)
- Part184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part184.Position = Vector3.new(-4.8046279, 1.01100099, 38.8845825)
- Part184.Orientation = Vector3.new(22.8799992, 180, 0)
- Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh185.Parent = Part184
- BlockMesh185.Scale = Vector3.new(0.848738492, 0.178235933, 1)
- BlockMesh185.Scale = Vector3.new(0.848738492, 0.178235933, 1)
- Part186.Parent = Tool0
- Part186.Material = Enum.Material.Metal
- Part186.BrickColor = BrickColor.new("Black")
- Part186.Rotation = Vector3.new(-180, 0, -180)
- Part186.Anchored = true
- Part186.CanCollide = false
- Part186.FormFactor = Enum.FormFactor.Custom
- Part186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part186.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.7598267, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part186.Position = Vector3.new(-4.8046279, 1.09944296, 39.7598267)
- Part186.Orientation = Vector3.new(0, 180, 0)
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh187.Parent = Part186
- BlockMesh187.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- BlockMesh187.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- Part188.Parent = Tool0
- Part188.Material = Enum.Material.Metal
- Part188.BrickColor = BrickColor.new("Black")
- Part188.Rotation = Vector3.new(-180, 0, -180)
- Part188.Anchored = true
- Part188.CanCollide = false
- Part188.FormFactor = Enum.FormFactor.Custom
- Part188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part188.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.9648438, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part188.Position = Vector3.new(-4.8046279, 1.59168506, 38.9648438)
- Part188.Orientation = Vector3.new(0, 180, 0)
- Part188.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh189.Parent = Part188
- BlockMesh189.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh189.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part190.Parent = Tool0
- Part190.Material = Enum.Material.Metal
- Part190.BrickColor = BrickColor.new("Black")
- Part190.Rotation = Vector3.new(-180, 0, -180)
- Part190.Anchored = true
- Part190.CanCollide = false
- Part190.FormFactor = Enum.FormFactor.Custom
- Part190.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part190.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.6296997, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part190.Position = Vector3.new(-4.8046279, 1.09944296, 39.6296997)
- Part190.Orientation = Vector3.new(0, 180, 0)
- Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh191.Parent = Part190
- BlockMesh191.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- BlockMesh191.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- Part192.Parent = Tool0
- Part192.Material = Enum.Material.Metal
- Part192.BrickColor = BrickColor.new("Black")
- Part192.Rotation = Vector3.new(-180, 0, -180)
- Part192.Anchored = true
- Part192.CanCollide = false
- Part192.FormFactor = Enum.FormFactor.Custom
- Part192.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part192.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.1005821, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part192.Position = Vector3.new(-4.8046279, 1.59168506, 39.1005821)
- Part192.Orientation = Vector3.new(0, 180, 0)
- Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh193.Parent = Part192
- BlockMesh193.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh193.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part194.Parent = Tool0
- Part194.Material = Enum.Material.Metal
- Part194.BrickColor = BrickColor.new("Grime")
- Part194.Rotation = Vector3.new(-180, 0, -180)
- Part194.Anchored = true
- Part194.CanCollide = false
- Part194.FormFactor = Enum.FormFactor.Custom
- Part194.Size = Vector3.new(0.200000003, 0.401738256, 2.42173743)
- Part194.CFrame = CFrame.new(-4.8046279, 1.33130896, 38.7073975, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part194.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part194.Position = Vector3.new(-4.8046279, 1.33130896, 38.7073975)
- Part194.Orientation = Vector3.new(0, 180, 0)
- Part194.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh195.Parent = Part194
- BlockMesh195.Scale = Vector3.new(0.848738492, 1, 1)
- BlockMesh195.Scale = Vector3.new(0.848738492, 1, 1)
- Part196.Parent = Tool0
- Part196.Material = Enum.Material.Metal
- Part196.BrickColor = BrickColor.new("Black")
- Part196.Rotation = Vector3.new(-180, 0, -180)
- Part196.Anchored = true
- Part196.CanCollide = false
- Part196.FormFactor = Enum.FormFactor.Custom
- Part196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part196.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.8233643, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part196.Position = Vector3.new(-4.8046279, 1.59168506, 38.8233643)
- Part196.Orientation = Vector3.new(0, 180, 0)
- Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh197.Parent = Part196
- BlockMesh197.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh197.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part198.Parent = Tool0
- Part198.Material = Enum.Material.Metal
- Part198.BrickColor = BrickColor.new("Black")
- Part198.Rotation = Vector3.new(-180, 0, -180)
- Part198.Anchored = true
- Part198.CanCollide = false
- Part198.FormFactor = Enum.FormFactor.Custom
- Part198.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part198.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.1685219, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part198.Position = Vector3.new(-4.8046279, 1.59168506, 39.1685219)
- Part198.Orientation = Vector3.new(0, 180, 0)
- Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh199.Parent = Part198
- BlockMesh199.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh199.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part200.Parent = Tool0
- Part200.Material = Enum.Material.Metal
- Part200.BrickColor = BrickColor.new("Black")
- Part200.Rotation = Vector3.new(-180, 0, -180)
- Part200.Anchored = true
- Part200.CanCollide = false
- Part200.FormFactor = Enum.FormFactor.Custom
- Part200.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part200.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.8277588, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part200.Position = Vector3.new(-4.8046279, 1.09944296, 39.8277588)
- Part200.Orientation = Vector3.new(0, 180, 0)
- Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh201.Parent = Part200
- BlockMesh201.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- BlockMesh201.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- Part202.Parent = Tool0
- Part202.Material = Enum.Material.Metal
- Part202.BrickColor = BrickColor.new("Black")
- Part202.Rotation = Vector3.new(-180, 0, -180)
- Part202.Anchored = true
- Part202.CanCollide = false
- Part202.FormFactor = Enum.FormFactor.Custom
- Part202.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part202.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.2363892, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part202.Position = Vector3.new(-4.8046279, 1.59168506, 39.2363892)
- Part202.Orientation = Vector3.new(0, 180, 0)
- Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh203.Parent = Part202
- BlockMesh203.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh203.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part204.Parent = Tool0
- Part204.Material = Enum.Material.Metal
- Part204.BrickColor = BrickColor.new("Black")
- Part204.Rotation = Vector3.new(0, -89.9700012, 0)
- Part204.Anchored = true
- Part204.CanCollide = false
- Part204.FormFactor = Enum.FormFactor.Custom
- Part204.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part204.CFrame = CFrame.new(-4.8500371, 1.79261696, 37.6248741, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part204.Position = Vector3.new(-4.8500371, 1.79261696, 37.6248741)
- Part204.Orientation = Vector3.new(0, -90, 0)
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh205.Parent = Part204
- BlockMesh205.Scale = Vector3.new(0.123281717, 0.356638402, 0.0792526454)
- BlockMesh205.Scale = Vector3.new(0.123281717, 0.356638402, 0.0792526454)
- ManualWeld206.Name = "Part-to-Part Strong Joint"
- ManualWeld206.Parent = Part204
- ManualWeld206.C0 = CFrame.new(-0.0123281768, -0.0356638432, 0.00792526547, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld206.C1 = CFrame.new(-0.00704469858, -0.0383056253, -0.0105672255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld206.Part0 = Part204
- ManualWeld206.Part1 = Part265
- ManualWeld207.Name = "Part-to-Part Strong Joint"
- ManualWeld207.Parent = Part204
- ManualWeld207.C0 = CFrame.new(0.0123281768, -0.0356638432, 0.00792526547, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld207.C1 = CFrame.new(0.00616406184, 0.0101267314, 0.0589989685, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld207.Part0 = Part204
- ManualWeld207.Part1 = Part293
- ManualWeld208.Name = "Part-to-AimPart Strong Joint"
- ManualWeld208.Parent = Part204
- ManualWeld208.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld208.C1 = CFrame.new(-0.0549446903, -0.134921074, -0.0980401635, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
- ManualWeld208.Part0 = Part204
- ManualWeld208.Part1 = Part16
- Part209.Parent = Tool0
- Part209.Material = Enum.Material.Metal
- Part209.BrickColor = BrickColor.new("Black")
- Part209.Rotation = Vector3.new(-180, 0, -90)
- Part209.Anchored = true
- Part209.CanCollide = false
- Part209.FormFactor = Enum.FormFactor.Custom
- Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.927955449)
- Part209.CFrame = CFrame.new(-4.66882181, 1.35121095, 39.4542847, 0, 0.999999881, 0, 0.99999994, 0, 0, 0, 0, -0.99999994)
- Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part209.Position = Vector3.new(-4.66882181, 1.35121095, 39.4542847)
- Part209.Orientation = Vector3.new(0, 180, 90)
- Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh210.Parent = Part209
- BlockMesh210.Scale = Vector3.new(0.28291285, 0.282914162, 1)
- BlockMesh210.Scale = Vector3.new(0.28291285, 0.282914162, 1)
- Part211.Parent = Tool0
- Part211.Material = Enum.Material.Metal
- Part211.BrickColor = BrickColor.new("Black")
- Part211.Rotation = Vector3.new(-180, 0, -180)
- Part211.Anchored = true
- Part211.CanCollide = false
- Part211.FormFactor = Enum.FormFactor.Custom
- Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part211.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.4344482, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part211.Position = Vector3.new(-4.8046279, 1.59168506, 39.4344482)
- Part211.Orientation = Vector3.new(0, 180, 0)
- Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh212.Parent = Part211
- BlockMesh212.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh212.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part213.Parent = Tool0
- Part213.Material = Enum.Material.Metal
- Part213.BrickColor = BrickColor.new("Black")
- Part213.Rotation = Vector3.new(-180, 0, -180)
- Part213.Anchored = true
- Part213.CanCollide = false
- Part213.FormFactor = Enum.FormFactor.Custom
- Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part213.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.5759277, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part213.Position = Vector3.new(-4.8046279, 1.59168506, 39.5759277)
- Part213.Orientation = Vector3.new(0, 180, 0)
- Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh214.Parent = Part213
- BlockMesh214.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh214.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part215.Parent = Tool0
- Part215.Material = Enum.Material.Metal
- Part215.BrickColor = BrickColor.new("Black")
- Part215.Rotation = Vector3.new(0, 0, 90)
- Part215.Anchored = true
- Part215.CanCollide = false
- Part215.FormFactor = Enum.FormFactor.Custom
- Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.927955449)
- Part215.CFrame = CFrame.new(-4.93756199, 1.35121095, 39.4539795, 0, -0.999999881, 0, 0.99999994, 0, 0, 0, 0, 0.999999881)
- Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part215.Position = Vector3.new(-4.93756199, 1.35121095, 39.4539795)
- Part215.Orientation = Vector3.new(0, 0, 90)
- Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh216.Parent = Part215
- BlockMesh216.Scale = Vector3.new(0.28291285, 0.282914162, 1)
- BlockMesh216.Scale = Vector3.new(0.28291285, 0.282914162, 1)
- Part217.Parent = Tool0
- Part217.Material = Enum.Material.Metal
- Part217.BrickColor = BrickColor.new("Black")
- Part217.Rotation = Vector3.new(-180, 0, -180)
- Part217.Anchored = true
- Part217.CanCollide = false
- Part217.FormFactor = Enum.FormFactor.Custom
- Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part217.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.6437988, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part217.Position = Vector3.new(-4.8046279, 1.59168506, 39.6437988)
- Part217.Orientation = Vector3.new(0, 180, 0)
- Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh218.Parent = Part217
- BlockMesh218.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh218.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part219.Parent = Tool0
- Part219.Material = Enum.Material.Metal
- Part219.BrickColor = BrickColor.new("Black")
- Part219.Rotation = Vector3.new(-180, 0, -180)
- Part219.Anchored = true
- Part219.CanCollide = false
- Part219.FormFactor = Enum.FormFactor.Custom
- Part219.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part219.CFrame = CFrame.new(-4.8046279, 1.59168506, 38.7554321, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part219.Position = Vector3.new(-4.8046279, 1.59168506, 38.7554321)
- Part219.Orientation = Vector3.new(0, 180, 0)
- Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh220.Parent = Part219
- BlockMesh220.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh220.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part221.Parent = Tool0
- Part221.Material = Enum.Material.Metal
- Part221.BrickColor = BrickColor.new("Black")
- Part221.Rotation = Vector3.new(-180, 0, -180)
- Part221.Anchored = true
- Part221.CanCollide = false
- Part221.FormFactor = Enum.FormFactor.Custom
- Part221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part221.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.5023804, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part221.Position = Vector3.new(-4.8046279, 1.59168506, 39.5023804)
- Part221.Orientation = Vector3.new(0, 180, 0)
- Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh222.Parent = Part221
- BlockMesh222.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh222.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part223.Parent = Tool0
- Part223.Material = Enum.Material.Metal
- Part223.BrickColor = BrickColor.new("Black")
- Part223.Rotation = Vector3.new(90, 0, 0)
- Part223.Anchored = true
- Part223.CanCollide = false
- Part223.FormFactor = Enum.FormFactor.Custom
- Part223.Size = Vector3.new(0.200000003, 0.356471956, 0.200000003)
- Part223.CFrame = CFrame.new(-4.80743599, 1.29164004, 40.1134644, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 0.999999881, 0)
- Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part223.Position = Vector3.new(-4.80743599, 1.29164004, 40.1134644)
- Part223.Orientation = Vector3.new(89.9799957, 0, 0)
- Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh224.Parent = Part223
- CylinderMesh224.Scale = Vector3.new(0.763864756, 1, 0.594117641)
- CylinderMesh224.Scale = Vector3.new(0.763864756, 1, 0.594117641)
- Part225.Parent = Tool0
- Part225.Material = Enum.Material.Metal
- Part225.BrickColor = BrickColor.new("Black")
- Part225.Rotation = Vector3.new(-180, 0, -180)
- Part225.Anchored = true
- Part225.CanCollide = false
- Part225.FormFactor = Enum.FormFactor.Custom
- Part225.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part225.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.8418541, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part225.Position = Vector3.new(-4.8046279, 1.59168506, 39.8418541)
- Part225.Orientation = Vector3.new(0, 180, 0)
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh226.Parent = Part225
- BlockMesh226.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh226.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part227.Parent = Tool0
- Part227.Material = Enum.Material.Metal
- Part227.BrickColor = BrickColor.new("Black")
- Part227.Rotation = Vector3.new(-180, 0, -180)
- Part227.Anchored = true
- Part227.CanCollide = false
- Part227.FormFactor = Enum.FormFactor.Custom
- Part227.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part227.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.7739868, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part227.Position = Vector3.new(-4.8046279, 1.59168506, 39.7739868)
- Part227.Orientation = Vector3.new(0, 180, 0)
- Part227.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh228.Parent = Part227
- BlockMesh228.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh228.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part229.Parent = Tool0
- Part229.Material = Enum.Material.Metal
- Part229.BrickColor = BrickColor.new("Black")
- Part229.Rotation = Vector3.new(-180, 0, -180)
- Part229.Anchored = true
- Part229.CanCollide = false
- Part229.FormFactor = Enum.FormFactor.Custom
- Part229.Size = Vector3.new(0.200000003, 0.200000003, 0.831764758)
- Part229.CFrame = CFrame.new(-4.8046279, 1.13618398, 39.5645752, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part229.Position = Vector3.new(-4.8046279, 1.13618398, 39.5645752)
- Part229.Orientation = Vector3.new(0, 180, 0)
- Part229.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh230.Parent = Part229
- BlockMesh230.Scale = Vector3.new(0.848738492, 0.282914162, 1)
- BlockMesh230.Scale = Vector3.new(0.848738492, 0.282914162, 1)
- Part231.Parent = Tool0
- Part231.Material = Enum.Material.Metal
- Part231.BrickColor = BrickColor.new("Black")
- Part231.Rotation = Vector3.new(-180, 0, -180)
- Part231.Anchored = true
- Part231.CanCollide = false
- Part231.FormFactor = Enum.FormFactor.Custom
- Part231.Size = Vector3.new(0.200000003, 0.200000003, 0.758207381)
- Part231.CFrame = CFrame.new(-4.8046279, 1.11079299, 39.1657104, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part231.Position = Vector3.new(-4.8046279, 1.11079299, 39.1657104)
- Part231.Orientation = Vector3.new(0, 180, 0)
- Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh232.Parent = Part231
- BlockMesh232.Scale = Vector3.new(0.848738492, 0.537536919, 1)
- BlockMesh232.Scale = Vector3.new(0.848738492, 0.537536919, 1)
- Part233.Parent = Tool0
- Part233.Material = Enum.Material.Metal
- Part233.BrickColor = BrickColor.new("Black")
- Part233.Rotation = Vector3.new(-180, 0, -180)
- Part233.Anchored = true
- Part233.CanCollide = false
- Part233.FormFactor = Enum.FormFactor.Custom
- Part233.Size = Vector3.new(0.200000003, 0.200000003, 2.39344597)
- Part233.CFrame = CFrame.new(-4.8046279, 1.560498, 38.6932373, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part233.Position = Vector3.new(-4.8046279, 1.560498, 38.6932373)
- Part233.Orientation = Vector3.new(0, 180, 0)
- Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh234.Parent = Part233
- BlockMesh234.Scale = Vector3.new(0.848738492, 0.33949694, 1)
- BlockMesh234.Scale = Vector3.new(0.848738492, 0.33949694, 1)
- Part235.Parent = Tool0
- Part235.Material = Enum.Material.Metal
- Part235.BrickColor = BrickColor.new("Black")
- Part235.Rotation = Vector3.new(-180, 0, -180)
- Part235.Anchored = true
- Part235.CanCollide = false
- Part235.FormFactor = Enum.FormFactor.Custom
- Part235.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part235.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.9522095, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part235.Position = Vector3.new(-4.8046279, 1.09944296, 39.9522095)
- Part235.Orientation = Vector3.new(0, 180, 0)
- Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh236.Parent = Part235
- BlockMesh236.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- BlockMesh236.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- Part237.Parent = Tool0
- Part237.Material = Enum.Material.Metal
- Part237.BrickColor = BrickColor.new("Black")
- Part237.Rotation = Vector3.new(-180, 0, -180)
- Part237.Anchored = true
- Part237.CanCollide = false
- Part237.FormFactor = Enum.FormFactor.Custom
- Part237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part237.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.5560913, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part237.Position = Vector3.new(-4.8046279, 1.09944296, 39.5560913)
- Part237.Orientation = Vector3.new(0, 180, 0)
- Part237.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh238.Parent = Part237
- BlockMesh238.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- BlockMesh238.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- Part239.Parent = Tool0
- Part239.Material = Enum.Material.Metal
- Part239.BrickColor = BrickColor.new("Black")
- Part239.Rotation = Vector3.new(-180, 0, -180)
- Part239.Anchored = true
- Part239.CanCollide = false
- Part239.FormFactor = Enum.FormFactor.Custom
- Part239.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part239.CFrame = CFrame.new(-4.8046279, 1.09944296, 39.8899536, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part239.Position = Vector3.new(-4.8046279, 1.09944296, 39.8899536)
- Part239.Orientation = Vector3.new(0, 180, 0)
- Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh240.Parent = Part239
- BlockMesh240.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- BlockMesh240.Scale = Vector3.new(0.848738492, 0.141457096, 0.169747472)
- Part241.Parent = Tool0
- Part241.Material = Enum.Material.Metal
- Part241.BrickColor = BrickColor.new("Black")
- Part241.Rotation = Vector3.new(-180, 0, -180)
- Part241.Anchored = true
- Part241.CanCollide = false
- Part241.FormFactor = Enum.FormFactor.Custom
- Part241.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part241.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.3043213, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part241.Position = Vector3.new(-4.8046279, 1.59168506, 39.3043213)
- Part241.Orientation = Vector3.new(0, 180, 0)
- Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh242.Parent = Part241
- BlockMesh242.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh242.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part243.Parent = Tool0
- Part243.Material = Enum.Material.Metal
- Part243.BrickColor = BrickColor.new("Black")
- Part243.Rotation = Vector3.new(-180, 0, -180)
- Part243.Anchored = true
- Part243.CanCollide = false
- Part243.FormFactor = Enum.FormFactor.Custom
- Part243.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part243.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.0327148, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part243.Position = Vector3.new(-4.8046279, 1.59168506, 39.0327148)
- Part243.Orientation = Vector3.new(0, 180, 0)
- Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh244.Parent = Part243
- BlockMesh244.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh244.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part245.Parent = Tool0
- Part245.Material = Enum.Material.Metal
- Part245.BrickColor = BrickColor.new("Black")
- Part245.Rotation = Vector3.new(90, 0, 0)
- Part245.Anchored = true
- Part245.CanCollide = false
- Part245.FormFactor = Enum.FormFactor.Custom
- Part245.Size = Vector3.new(0.226330295, 0.200000003, 0.282913238)
- Part245.CFrame = CFrame.new(-4.80499411, 1.33412099, 39.9946289, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 0.999999881, 0)
- Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part245.Position = Vector3.new(-4.80499411, 1.33412099, 39.9946289)
- Part245.Orientation = Vector3.new(89.9799957, 0, 0)
- Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh246.Parent = Part245
- CylinderMesh246.Scale = Vector3.new(1, 0.594120026, 1)
- CylinderMesh246.Scale = Vector3.new(1, 0.594120026, 1)
- Part247.Parent = Tool0
- Part247.Material = Enum.Material.Metal
- Part247.BrickColor = BrickColor.new("Grime")
- Part247.Rotation = Vector3.new(0, -89.9700012, 0)
- Part247.Anchored = true
- Part247.CanCollide = false
- Part247.FormFactor = Enum.FormFactor.Custom
- Part247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part247.CFrame = CFrame.new(-4.81213522, 1.713943, 39.7369995, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part247.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part247.Position = Vector3.new(-4.81213522, 1.713943, 39.7369995)
- Part247.Orientation = Vector3.new(0, -90, 0)
- Part247.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh248.Parent = Part247
- BlockMesh248.Scale = Vector3.new(0.97304529, 0.264176548, 0.678050339)
- BlockMesh248.Scale = Vector3.new(0.97304529, 0.264176548, 0.678050339)
- Part249.Parent = Tool0
- Part249.Material = Enum.Material.Fabric
- Part249.BrickColor = BrickColor.new("Black")
- Part249.Rotation = Vector3.new(90, 0, 0)
- Part249.Anchored = true
- Part249.CanCollide = false
- Part249.FormFactor = Enum.FormFactor.Custom
- Part249.Size = Vector3.new(0.200000003, 0.265939415, 0.200000003)
- Part249.CFrame = CFrame.new(-4.80743599, 1.36524904, 40.0681763, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 0.999999881, 0)
- Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part249.Position = Vector3.new(-4.80743599, 1.36524904, 40.0681763)
- Part249.Orientation = Vector3.new(89.9799957, 0, 0)
- Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh250.Parent = Part249
- CylinderMesh250.Scale = Vector3.new(0.763864756, 1, 0.480952322)
- CylinderMesh250.Scale = Vector3.new(0.763864756, 1, 0.480952322)
- Part251.Parent = Tool0
- Part251.Material = Enum.Material.Metal
- Part251.BrickColor = BrickColor.new("Black")
- Part251.Rotation = Vector3.new(-180, 0, -180)
- Part251.Anchored = true
- Part251.CanCollide = false
- Part251.FormFactor = Enum.FormFactor.Custom
- Part251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part251.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.711731, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part251.Position = Vector3.new(-4.8046279, 1.59168506, 39.711731)
- Part251.Orientation = Vector3.new(0, 180, 0)
- Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh252.Parent = Part251
- BlockMesh252.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh252.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part253.Parent = Tool0
- Part253.Material = Enum.Material.Metal
- Part253.BrickColor = BrickColor.new("Black")
- Part253.Rotation = Vector3.new(0, -89.9700012, 0)
- Part253.Anchored = true
- Part253.CanCollide = false
- Part253.FormFactor = Enum.FormFactor.Custom
- Part253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part253.CFrame = CFrame.new(-4.80596781, 1.78126395, 37.6349487, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part253.Position = Vector3.new(-4.80596781, 1.78126395, 37.6349487)
- Part253.Orientation = Vector3.new(0, -90, 0)
- Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh254.Parent = Part253
- BlockMesh254.Scale = Vector3.new(0.0220145956, 0.224550128, 0.519545019)
- BlockMesh254.Scale = Vector3.new(0.0220145956, 0.224550128, 0.519545019)
- ManualWeld255.Name = "Part-to-Part Strong Joint"
- ManualWeld255.Parent = Part253
- ManualWeld255.C0 = CFrame.new(-0.00220145984, -0.0224550143, 0.0519545004, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld255.C1 = CFrame.new(0.0132087599, -0.0365444198, -0.0105669918, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld255.Part0 = Part253
- ManualWeld255.Part1 = Part265
- ManualWeld256.Name = "Part-to-AimPart Strong Joint"
- ManualWeld256.Parent = Part253
- ManualWeld256.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld256.C1 = CFrame.new(-0.0989641324, -0.146366596, -0.108160734, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
- ManualWeld256.Part0 = Part253
- ManualWeld256.Part1 = Part16
- Part257.Parent = Tool0
- Part257.Material = Enum.Material.Metal
- Part257.BrickColor = BrickColor.new("Grime")
- Part257.Rotation = Vector3.new(90, 0, -90)
- Part257.Anchored = true
- Part257.CanCollide = false
- Part257.FormFactor = Enum.FormFactor.Custom
- Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part257.CFrame = CFrame.new(-4.89404392, 1.77107096, 37.6323242, 0, 0.999999881, 0, 0, 0, -0.99999994, -0.999999881, 0, 0)
- Part257.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part257.Position = Vector3.new(-4.89404392, 1.77107096, 37.6323242)
- Part257.Orientation = Vector3.new(89.9799957, 0, 0)
- Part257.Color = Color3.new(0.498039, 0.556863, 0.392157)
- CylinderMesh258.Parent = Part257
- CylinderMesh258.Scale = Vector3.new(0.444694817, 0.184923589, 0.440292507)
- CylinderMesh258.Scale = Vector3.new(0.444694817, 0.184923589, 0.440292507)
- ManualWeld259.Name = "Part-to-AimPart Strong Joint"
- ManualWeld259.Parent = Part257
- ManualWeld259.C0 = CFrame.new(0.100000001, -0.100000001, 0.100000001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld259.C1 = CFrame.new(0.189094976, -0.156489372, -0.105525374, -7.00743567e-06, -0.999999821, -1.83878728e-05, 0.99999994, -7.00215287e-06, -0.000287266361, 0.000287266244, -1.83898846e-05, 0.999999881)
- ManualWeld259.Part0 = Part257
- ManualWeld259.Part1 = Part16
- Part260.Parent = Tool0
- Part260.Material = Enum.Material.Metal
- Part260.BrickColor = BrickColor.new("Dark stone grey")
- Part260.Rotation = Vector3.new(-180, 0, -180)
- Part260.Anchored = true
- Part260.CanCollide = false
- Part260.FormFactor = Enum.FormFactor.Custom
- Part260.Size = Vector3.new(0.226330295, 0.724260449, 0.200000003)
- Part260.CFrame = CFrame.new(-4.8046279, 1.06831503, 36.0960693, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part260.Position = Vector3.new(-4.8046279, 1.06831503, 36.0960693)
- Part260.Orientation = Vector3.new(0, 180, 0)
- Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh261.Parent = Part260
- BlockMesh261.Scale = Vector3.new(1, 1, 0.480952144)
- BlockMesh261.Scale = Vector3.new(1, 1, 0.480952144)
- Part262.Parent = Tool0
- Part262.Material = Enum.Material.Metal
- Part262.BrickColor = BrickColor.new("Grime")
- Part262.Rotation = Vector3.new(-180, 0, -180)
- Part262.Anchored = true
- Part262.CanCollide = false
- Part262.FormFactor = Enum.FormFactor.Custom
- Part262.Size = Vector3.new(0.226330295, 0.514903903, 0.200000003)
- Part262.CFrame = CFrame.new(-4.8046279, 0.963576019, 36.2403564, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part262.Position = Vector3.new(-4.8046279, 0.963576019, 36.2403564)
- Part262.Orientation = Vector3.new(0, 180, 0)
- Part262.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh263.Parent = Part262
- BlockMesh263.Scale = Vector3.new(1, 1, 0.961904645)
- BlockMesh263.Scale = Vector3.new(1, 1, 0.961904645)
- ManualWeld264.Name = "Part-to-Part Strong Joint"
- ManualWeld264.Parent = Part262
- ManualWeld264.C0 = CFrame.new(-0.113165148, -0.257451952, 0.0961904675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld264.C1 = CFrame.new(-0.113165148, -0.362130314, -0.0480952673, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld264.Part0 = Part262
- ManualWeld264.Part1 = Part260
- Part265.Parent = Tool0
- Part265.Material = Enum.Material.Metal
- Part265.BrickColor = BrickColor.new("Grime")
- Part265.Rotation = Vector3.new(0, -89.9700012, 0)
- Part265.Anchored = true
- Part265.CanCollide = false
- Part265.FormFactor = Enum.FormFactor.Custom
- Part265.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part265.CFrame = CFrame.new(-4.8685298, 1.795241, 37.6195679, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part265.Position = Vector3.new(-4.8685298, 1.795241, 37.6195679)
- Part265.Orientation = Vector3.new(0, -90, 0)
- Part265.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh266.Parent = Part265
- BlockMesh266.Scale = Vector3.new(0.176116765, 0.585591435, 0.105670199)
- BlockMesh266.Scale = Vector3.new(0.176116765, 0.585591435, 0.105670199)
- ManualWeld267.Name = "Part-to-AimPart Strong Joint"
- ManualWeld267.Parent = Part265
- ManualWeld267.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld267.C1 = CFrame.new(-0.0364441015, -0.13228178, -0.0927528739, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
- ManualWeld267.Part0 = Part265
- ManualWeld267.Part1 = Part16
- Part268.Parent = Tool0
- Part268.Material = Enum.Material.Metal
- Part268.BrickColor = BrickColor.new("Grime")
- Part268.Rotation = Vector3.new(150, 0, -180)
- Part268.Anchored = true
- Part268.CanCollide = false
- Part268.FormFactor = Enum.FormFactor.Custom
- Part268.Size = Vector3.new(0.226330295, 0.21501486, 0.345154107)
- Part268.CFrame = CFrame.new(-4.8046279, 1.06336904, 36.3895874, -0.99999994, 0, 0, 0, 0.866025388, -0.5, 0, -0.49999997, -0.866025329)
- Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part268.Position = Vector3.new(-4.8046279, 1.06336904, 36.3895874)
- Part268.Orientation = Vector3.new(30, 180, 0)
- Part268.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part269.Parent = Tool0
- Part269.Material = Enum.Material.Metal
- Part269.BrickColor = BrickColor.new("Grime")
- Part269.Rotation = Vector3.new(0, -89.9700012, 0)
- Part269.Anchored = true
- Part269.CanCollide = false
- Part269.FormFactor = Enum.FormFactor.Custom
- Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part269.CFrame = CFrame.new(-4.81213522, 1.713943, 37.6999512, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part269.Position = Vector3.new(-4.81213522, 1.713943, 37.6999512)
- Part269.Orientation = Vector3.new(0, -90, 0)
- Part269.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh270.Parent = Part269
- BlockMesh270.Scale = Vector3.new(0.97304529, 0.264176548, 0.678050339)
- BlockMesh270.Scale = Vector3.new(0.97304529, 0.264176548, 0.678050339)
- Part271.Parent = Tool0
- Part271.Material = Enum.Material.Metal
- Part271.BrickColor = BrickColor.new("Grime")
- Part271.Rotation = Vector3.new(90, 0, -90)
- Part271.Anchored = true
- Part271.CanCollide = false
- Part271.FormFactor = Enum.FormFactor.Custom
- Part271.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part271.CFrame = CFrame.new(-4.8055439, 1.66450405, 37.7959595, 0, 0.999999881, 0, 0, 0, -0.99999994, -0.999999881, 0, 0)
- Part271.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part271.Position = Vector3.new(-4.8055439, 1.66450405, 37.7959595)
- Part271.Orientation = Vector3.new(89.9799957, 0, 0)
- Part271.Color = Color3.new(0.498039, 0.556863, 0.392157)
- CylinderMesh272.Parent = Part271
- CylinderMesh272.Scale = Vector3.new(0.788122654, 0.964244545, 0.757302999)
- CylinderMesh272.Scale = Vector3.new(0.788122654, 0.964244545, 0.757302999)
- Part273.Parent = Tool0
- Part273.Material = Enum.Material.Metal
- Part273.BrickColor = BrickColor.new("Grime")
- Part273.Rotation = Vector3.new(0, -89.9700012, 0)
- Part273.Anchored = true
- Part273.CanCollide = false
- Part273.FormFactor = Enum.FormFactor.Custom
- Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part273.CFrame = CFrame.new(-4.88256979, 1.66450405, 37.6999512, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part273.Position = Vector3.new(-4.88256979, 1.66450405, 37.6999512)
- Part273.Orientation = Vector3.new(0, -90, 0)
- Part273.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh274.Parent = Part273
- BlockMesh274.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
- BlockMesh274.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
- Part275.Parent = Tool0
- Part275.Material = Enum.Material.Metal
- Part275.BrickColor = BrickColor.new("Grime")
- Part275.Rotation = Vector3.new(0, -89.9700012, 0)
- Part275.Anchored = true
- Part275.CanCollide = false
- Part275.FormFactor = Enum.FormFactor.Custom
- Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part275.CFrame = CFrame.new(-4.72857618, 1.66450405, 37.6999512, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part275.Position = Vector3.new(-4.72857618, 1.66450405, 37.6999512)
- Part275.Orientation = Vector3.new(0, -90, 0)
- Part275.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh276.Parent = Part275
- BlockMesh276.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
- BlockMesh276.Scale = Vector3.new(0.97304529, 0.757306159, 0.193728656)
- Part277.Parent = Tool0
- Part277.Material = Enum.Material.Metal
- Part277.BrickColor = BrickColor.new("Grime")
- Part277.Rotation = Vector3.new(-180, 0, -180)
- Part277.Anchored = true
- Part277.CanCollide = false
- Part277.FormFactor = Enum.FormFactor.Custom
- Part277.Size = Vector3.new(0.226330295, 0.724260449, 0.200000003)
- Part277.CFrame = CFrame.new(-4.8046279, 1.06831503, 36.1526489, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part277.Position = Vector3.new(-4.8046279, 1.06831503, 36.1526489)
- Part277.Orientation = Vector3.new(0, 180, 0)
- Part277.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh278.Parent = Part277
- BlockMesh278.Scale = Vector3.new(1, 1, 0.084873639)
- BlockMesh278.Scale = Vector3.new(1, 1, 0.084873639)
- ManualWeld279.Name = "Part-to-Part Strong Joint"
- ManualWeld279.Parent = Part277
- ManualWeld279.C0 = CFrame.new(-0.113165148, -0.362130225, 0.00848736521, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld279.C1 = CFrame.new(-0.113165148, -0.362130225, -0.0480952673, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld279.Part0 = Part277
- ManualWeld279.Part1 = Part260
- ManualWeld280.Name = "Part-to-Part Strong Joint"
- ManualWeld280.Parent = Part277
- ManualWeld280.C0 = CFrame.new(0.113165148, -0.362130225, -0.00848736521, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld280.C1 = CFrame.new(0.113165572, -0.633727908, 0.483781457, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld280.Part0 = Part277
- ManualWeld280.Part1 = Part309
- Part281.Parent = Tool0
- Part281.Material = Enum.Material.Metal
- Part281.BrickColor = BrickColor.new("Dark stone grey")
- Part281.Rotation = Vector3.new(0, -89.9700012, 0)
- Part281.Anchored = true
- Part281.CanCollide = false
- Part281.FormFactor = Enum.FormFactor.Custom
- Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part281.CFrame = CFrame.new(-4.8055439, 1.63813698, 37.6647949, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part281.Position = Vector3.new(-4.8055439, 1.63813698, 37.6647949)
- Part281.Orientation = Vector3.new(0, -90, 0)
- Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh282.Parent = Part281
- BlockMesh282.Scale = Vector3.new(0.550364971, 0.493129522, 0.576783121)
- BlockMesh282.Scale = Vector3.new(0.550364971, 0.493129522, 0.576783121)
- ManualWeld283.Name = "Part-to-Part Strong Joint"
- ManualWeld283.Parent = Part281
- ManualWeld283.C0 = CFrame.new(-0.0550365001, 0.0493129604, 0.0576783232, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld283.C1 = CFrame.new(-0.09025985, -0.0264176596, 0.0510739237, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld283.Part0 = Part281
- ManualWeld283.Part1 = Part269
- ManualWeld284.Name = "Part-to-Part Strong Joint"
- ManualWeld284.Parent = Part281
- ManualWeld284.C0 = CFrame.new(0.0550365001, -0.0493129604, -0.0576783232, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld284.C1 = CFrame.new(0.019813139, -0.0757306218, 0.0193728749, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld284.Part0 = Part281
- ManualWeld284.Part1 = Part275
- ManualWeld285.Name = "Part-to-Part Strong Joint"
- ManualWeld285.Parent = Part281
- ManualWeld285.C0 = CFrame.new(-0.0550365001, -0.0493129604, 0.0576783232, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld285.C1 = CFrame.new(-0.09025985, -0.0757306218, -0.0193728749, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld285.Part0 = Part281
- ManualWeld285.Part1 = Part273
- Part286.Parent = Tool0
- Part286.Material = Enum.Material.Metal
- Part286.BrickColor = BrickColor.new("Black")
- Part286.Rotation = Vector3.new(-180, 0, -180)
- Part286.Anchored = true
- Part286.CanCollide = false
- Part286.FormFactor = Enum.FormFactor.Custom
- Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part286.CFrame = CFrame.new(-4.8046279, 1.59168506, 39.3665161, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part286.Position = Vector3.new(-4.8046279, 1.59168506, 39.3665161)
- Part286.Orientation = Vector3.new(0, 180, 0)
- Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh287.Parent = Part286
- BlockMesh287.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh287.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part288.Parent = Tool0
- Part288.Material = Enum.Material.Metal
- Part288.BrickColor = BrickColor.new("Black")
- Part288.Rotation = Vector3.new(90, 0, -90)
- Part288.Anchored = true
- Part288.CanCollide = false
- Part288.FormFactor = Enum.FormFactor.Custom
- Part288.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part288.CFrame = CFrame.new(-4.72674799, 1.77107096, 37.6323242, 0, 0.999999881, 0, 0, 0, -0.99999994, -0.999999881, 0, 0)
- Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part288.Position = Vector3.new(-4.72674799, 1.77107096, 37.6323242)
- Part288.Orientation = Vector3.new(89.9799957, 0, 0)
- Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh289.Parent = Part288
- CylinderMesh289.Scale = Vector3.new(0.444694817, 0.0704471171, 0.264175415)
- CylinderMesh289.Scale = Vector3.new(0.444694817, 0.0704471171, 0.264175415)
- ManualWeld290.Name = "Part-to-Part Strong Joint"
- ManualWeld290.Parent = Part288
- ManualWeld290.C0 = CFrame.new(0.0444694906, -0.00704471301, 0.0264175441, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld290.C1 = CFrame.new(-0.0431493707, -0.0022013539, -0.0651628003, -1, 0, 0, 0, -0.99999994, 0, 0, 0, 0.99999994)
- ManualWeld290.Part0 = Part288
- ManualWeld290.Part1 = Part293
- ManualWeld291.Name = "Part-to-Union Strong Joint"
- ManualWeld291.Parent = Part288
- ManualWeld291.C0 = CFrame.new(0.0444694906, -0.00704471301, 0.0264175441, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
- ManualWeld291.C1 = CFrame.new(0.0678048059, -0.0203195643, 0.0114523387, 0, 0, -0.999999762, -0.999999821, 0, 0, 0, 0.99999994, 0)
- ManualWeld291.Part0 = Part288
- ManualWeld291.Part1 = nil
- ManualWeld292.Name = "Part-to-AimPart Strong Joint"
- ManualWeld292.Parent = Part288
- ManualWeld292.C0 = CFrame.new(0.100000001, -0.100000001, 0.100000001, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld292.C1 = CFrame.new(0.0217763707, -0.156490564, -0.105528414, -7.00743567e-06, -0.999999821, -1.83878728e-05, 0.99999994, -7.00215287e-06, -0.000287266361, 0.000287266244, -1.83898846e-05, 0.999999881)
- ManualWeld292.Part0 = Part288
- ManualWeld292.Part1 = Part16
- Part293.Parent = Tool0
- Part293.Material = Enum.Material.Metal
- Part293.BrickColor = BrickColor.new("Grime")
- Part293.Rotation = Vector3.new(0, -89.9700012, 0)
- Part293.Anchored = true
- Part293.CanCollide = false
- Part293.FormFactor = Enum.FormFactor.Custom
- Part293.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part293.CFrame = CFrame.new(-4.7989521, 1.74690199, 37.6309814, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part293.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part293.Position = Vector3.new(-4.7989521, 1.74690199, 37.6309814)
- Part293.Orientation = Vector3.new(0, -90, 0)
- Part293.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh294.Parent = Part293
- BlockMesh294.Scale = Vector3.new(0.0616408587, 0.101267703, 0.651632845)
- BlockMesh294.Scale = Vector3.new(0.0616408587, 0.101267703, 0.651632845)
- ManualWeld295.Name = "Part-to-AimPart Strong Joint"
- ManualWeld295.Parent = Part293
- ManualWeld295.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld295.C1 = CFrame.new(-0.106001943, -0.180703878, -0.104216337, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
- ManualWeld295.Part0 = Part293
- ManualWeld295.Part1 = Part16
- Part296.Parent = Tool0
- Part296.Material = Enum.Material.Metal
- Part296.BrickColor = BrickColor.new("Grime")
- Part296.Rotation = Vector3.new(-180, 0, -180)
- Part296.Anchored = true
- Part296.CanCollide = false
- Part296.FormFactor = Enum.FormFactor.Custom
- Part296.Size = Vector3.new(0.226330295, 0.200000003, 0.65070045)
- Part296.CFrame = CFrame.new(-4.8046279, 1.19838095, 36.4694824, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part296.Position = Vector3.new(-4.8046279, 1.19838095, 36.4694824)
- Part296.Orientation = Vector3.new(0, 180, 0)
- Part296.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh297.Parent = Part296
- BlockMesh297.Scale = Vector3.new(1, 0.565828383, 1)
- BlockMesh297.Scale = Vector3.new(1, 0.565828383, 1)
- ManualWeld298.Name = "Part-to-Part Strong Joint"
- ManualWeld298.Parent = Part296
- ManualWeld298.C0 = CFrame.new(-0.113165148, -0.0565828681, 0.325350225, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld298.C1 = CFrame.new(-0.113165148, 0.0735577643, -0.048095163, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld298.Part0 = Part296
- ManualWeld298.Part1 = Part260
- ManualWeld299.Name = "Part-to-Part Strong Joint"
- ManualWeld299.Parent = Part296
- ManualWeld299.C0 = CFrame.new(-0.113165148, 0.0565828681, 0.325350225, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld299.C1 = CFrame.new(-0.113164715, -0.0848742649, 0.500756323, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld299.Part0 = Part296
- ManualWeld299.Part1 = Part309
- ManualWeld300.Name = "Part-to-Part Strong Joint"
- ManualWeld300.Parent = Part296
- ManualWeld300.C0 = CFrame.new(0.113165148, -0.0565828681, -0.325350225, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld300.C1 = CFrame.new(0.113165148, -0.138627902, 0.305546194, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld300.Part0 = Part296
- ManualWeld300.Part1 = Part311
- Part301.Parent = Tool0
- Part301.Material = Enum.Material.Metal
- Part301.BrickColor = BrickColor.new("Grime")
- Part301.Rotation = Vector3.new(45, 0, 0)
- Part301.Anchored = true
- Part301.CanCollide = false
- Part301.FormFactor = Enum.FormFactor.Custom
- Part301.Size = Vector3.new(0.200000003, 0.322522193, 0.200000003)
- Part301.CFrame = CFrame.new(-4.91211224, 0.917313993, 36.3497314, 0.999999881, 0, 0, 0, 0.707106709, -0.707106531, 0, 0.707106531, 0.707106709)
- Part301.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part301.Position = Vector3.new(-4.91211224, 0.917313993, 36.3497314)
- Part301.Orientation = Vector3.new(45, 0, 0)
- Part301.Color = Color3.new(0.498039, 0.556863, 0.392157)
- CylinderMesh302.Parent = Part301
- CylinderMesh302.Scale = Vector3.new(0.28291285, 1, 0.282913208)
- CylinderMesh302.Scale = Vector3.new(0.28291285, 1, 0.282913208)
- Part303.Parent = Tool0
- Part303.Material = Enum.Material.Metal
- Part303.BrickColor = BrickColor.new("Grime")
- Part303.Rotation = Vector3.new(37.3499985, 0, 0)
- Part303.Anchored = true
- Part303.CanCollide = false
- Part303.FormFactor = Enum.FormFactor.Custom
- Part303.Size = Vector3.new(0.200000003, 0.396079957, 0.200000003)
- Part303.CFrame = CFrame.new(-4.69708395, 0.943435013, 36.3757324, 0.999999881, 0, 0, 0, 0.794971526, -0.60664624, 0, 0.60664624, 0.794971466)
- Part303.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part303.Position = Vector3.new(-4.69708395, 0.943435013, 36.3757324)
- Part303.Orientation = Vector3.new(37.3499985, 0, 0)
- Part303.Color = Color3.new(0.498039, 0.556863, 0.392157)
- CylinderMesh304.Parent = Part303
- CylinderMesh304.Scale = Vector3.new(0.28291285, 1, 0.282913208)
- CylinderMesh304.Scale = Vector3.new(0.28291285, 1, 0.282913208)
- Part305.Parent = Tool0
- Part305.Material = Enum.Material.Metal
- Part305.BrickColor = BrickColor.new("Grime")
- Part305.Rotation = Vector3.new(128.020004, 0, -180)
- Part305.Anchored = true
- Part305.CanCollide = false
- Part305.FormFactor = Enum.FormFactor.Custom
- Part305.Size = Vector3.new(0.226330295, 0.200000003, 0.548851669)
- Part305.CFrame = CFrame.new(-4.8046279, 0.960282028, 36.4607544, -0.99999994, 0, 0, 0, 0.615879059, -0.787840605, 0, -0.787840545, -0.615879059)
- Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part305.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part305.Position = Vector3.new(-4.8046279, 0.960282028, 36.4607544)
- Part305.Orientation = Vector3.new(51.9799995, 180, 0)
- Part305.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh306.Parent = Part305
- BlockMesh306.Scale = Vector3.new(1, 0.565828383, 1)
- BlockMesh306.Scale = Vector3.new(1, 0.565828383, 1)
- Part307.Parent = Tool0
- Part307.Material = Enum.Material.Metal
- Part307.BrickColor = BrickColor.new("Grime")
- Part307.Rotation = Vector3.new(150, 0, -180)
- Part307.Anchored = true
- Part307.CanCollide = false
- Part307.FormFactor = Enum.FormFactor.Custom
- Part307.Size = Vector3.new(0.226330295, 0.200000003, 0.65070045)
- Part307.CFrame = CFrame.new(-4.8046279, 1.03437698, 36.4978027, -0.99999994, 0, 0, 0, 0.866025388, -0.5, 0, -0.49999997, -0.866025329)
- Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part307.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part307.Position = Vector3.new(-4.8046279, 1.03437698, 36.4978027)
- Part307.Orientation = Vector3.new(30, 180, 0)
- Part307.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh308.Parent = Part307
- BlockMesh308.Scale = Vector3.new(1, 0.565828383, 1)
- BlockMesh308.Scale = Vector3.new(1, 0.565828383, 1)
- Part309.Parent = Tool0
- Part309.Material = Enum.Material.Fabric
- Part309.BrickColor = BrickColor.new("Dark stone grey")
- Part309.Rotation = Vector3.new(-180, 0, -180)
- Part309.Anchored = true
- Part309.CanCollide = false
- Part309.FormFactor = Enum.FormFactor.Custom
- Part309.Size = Vector3.new(0.215013802, 0.200000003, 0.967563331)
- Part309.CFrame = CFrame.new(-4.8046279, 1.33991897, 36.6449585, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part309.Position = Vector3.new(-4.8046279, 1.33991897, 36.6449585)
- Part309.Orientation = Vector3.new(0, 180, 0)
- Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh310.Parent = Part309
- BlockMesh310.Scale = Vector3.new(1, 0.848742545, 1)
- BlockMesh310.Scale = Vector3.new(1, 0.848742545, 1)
- Part311.Parent = Tool0
- Part311.Material = Enum.Material.Metal
- Part311.BrickColor = BrickColor.new("Grime")
- Part311.Rotation = Vector3.new(-180, 0, -180)
- Part311.Anchored = true
- Part311.CanCollide = false
- Part311.FormFactor = Enum.FormFactor.Custom
- Part311.Size = Vector3.new(0.226330295, 0.277255952, 0.611092567)
- Part311.CFrame = CFrame.new(-4.8046279, 1.28047097, 37.1004028, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part311.Position = Vector3.new(-4.8046279, 1.28047097, 37.1004028)
- Part311.Orientation = Vector3.new(0, 180, 0)
- Part311.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part312.Parent = Tool0
- Part312.Material = Enum.Material.Metal
- Part312.BrickColor = BrickColor.new("Dark stone grey")
- Part312.Rotation = Vector3.new(-180, 0, -180)
- Part312.Anchored = true
- Part312.CanCollide = false
- Part312.FormFactor = Enum.FormFactor.Custom
- Part312.Size = Vector3.new(0.200000003, 0.200000003, 0.752549291)
- Part312.CFrame = CFrame.new(-4.8046279, 1.43611097, 37.137207, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part312.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part312.Position = Vector3.new(-4.8046279, 1.43611097, 37.137207)
- Part312.Orientation = Vector3.new(0, 180, 0)
- Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh313.Parent = Part312
- BlockMesh313.Scale = Vector3.new(0.848738492, 0.792159975, 1)
- BlockMesh313.Scale = Vector3.new(0.848738492, 0.792159975, 1)
- Part314.Parent = Tool0
- Part314.Material = Enum.Material.Metal
- Part314.BrickColor = BrickColor.new("Dark stone grey")
- Part314.Rotation = Vector3.new(-180, 0, -180)
- Part314.Anchored = true
- Part314.CanCollide = false
- Part314.FormFactor = Enum.FormFactor.Custom
- Part314.Size = Vector3.new(0.200000003, 0.21501486, 0.588459611)
- Part314.CFrame = CFrame.new(-4.8046279, 1.46424794, 37.0551758, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part314.Position = Vector3.new(-4.8046279, 1.46424794, 37.0551758)
- Part314.Orientation = Vector3.new(0, 180, 0)
- Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh315.Parent = Part314
- BlockMesh315.Scale = Vector3.new(0.848738492, 1, 1)
- BlockMesh315.Scale = Vector3.new(0.848738492, 1, 1)
- Part316.Parent = Tool0
- Part316.Material = Enum.Material.Metal
- Part316.BrickColor = BrickColor.new("Black")
- Part316.Rotation = Vector3.new(0, -89.9700012, 0)
- Part316.Anchored = true
- Part316.CanCollide = false
- Part316.FormFactor = Enum.FormFactor.Custom
- Part316.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part316.CFrame = CFrame.new(-4.76281977, 1.79261696, 37.6248741, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part316.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part316.Position = Vector3.new(-4.76281977, 1.79261696, 37.6248741)
- Part316.Orientation = Vector3.new(0, -90, 0)
- Part316.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh317.Parent = Part316
- BlockMesh317.Scale = Vector3.new(0.123281717, 0.356638402, 0.0792526454)
- BlockMesh317.Scale = Vector3.new(0.123281717, 0.356638402, 0.0792526454)
- ManualWeld318.Name = "Part-to-Part Strong Joint"
- ManualWeld318.Parent = Part316
- ManualWeld318.C0 = CFrame.new(0.0123281749, -0.0356638432, -0.00792526547, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld318.C1 = CFrame.new(0.0176117439, -0.0387459286, 0.0105670262, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld318.Part0 = Part316
- ManualWeld318.Part1 = Part46
- ManualWeld319.Name = "Part-to-Part Strong Joint"
- ManualWeld319.Parent = Part316
- ManualWeld319.C0 = CFrame.new(0.0123281749, -0.0356638432, 0.00792526547, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld319.C1 = CFrame.new(0.00616412889, 0.0101267314, -0.0281786937, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld319.Part0 = Part316
- ManualWeld319.Part1 = Part293
- ManualWeld320.Name = "Part-to-AimPart Strong Joint"
- ManualWeld320.Parent = Part316
- ManualWeld320.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld320.C1 = CFrame.new(-0.142112792, -0.134921789, -0.0980417728, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
- ManualWeld320.Part0 = Part316
- ManualWeld320.Part1 = Part16
- Part321.Parent = Tool0
- Part321.Material = Enum.Material.Metal
- Part321.BrickColor = BrickColor.new("Grime")
- Part321.Rotation = Vector3.new(-150, 0, -180)
- Part321.Anchored = true
- Part321.CanCollide = false
- Part321.FormFactor = Enum.FormFactor.Custom
- Part321.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part321.CFrame = CFrame.new(-4.8046279, 1.13880801, 37.328125, -0.99999994, 0, 0, 0, 0.866025388, 0.5, 0, 0.49999997, -0.866025329)
- Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part321.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part321.Position = Vector3.new(-4.8046279, 1.13880801, 37.328125)
- Part321.Orientation = Vector3.new(-30, 180, 0)
- Part321.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh322.Parent = Part321
- BlockMesh322.Scale = Vector3.new(1, 0.367788494, 0.792156577)
- BlockMesh322.Scale = Vector3.new(1, 0.367788494, 0.792156577)
- Part323.Parent = Tool0
- Part323.Material = Enum.Material.Metal
- Part323.BrickColor = BrickColor.new("Really black")
- Part323.Rotation = Vector3.new(-180, 0, -180)
- Part323.Anchored = true
- Part323.CanCollide = false
- Part323.FormFactor = Enum.FormFactor.Custom
- Part323.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part323.CFrame = CFrame.new(-4.8046279, 1.34547305, 37.4342651, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part323.Position = Vector3.new(-4.8046279, 1.34547305, 37.4342651)
- Part323.Orientation = Vector3.new(0, 180, 0)
- Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh324.Parent = Part323
- BlockMesh324.Scale = Vector3.new(1, 0.565828264, 0.282913148)
- BlockMesh324.Scale = Vector3.new(1, 0.565828264, 0.282913148)
- ManualWeld325.Name = "Part-to-Part Strong Joint"
- ManualWeld325.Parent = Part323
- ManualWeld325.C0 = CFrame.new(0.113165148, -0.0565828271, -0.0282913204, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld325.C1 = CFrame.new(0.113165148, -0.0565828457, 0.0169747509, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld325.Part0 = Part323
- ManualWeld325.Part1 = Part335
- ManualWeld326.Name = "Part-to-Part Strong Joint"
- ManualWeld326.Parent = Part323
- ManualWeld326.C0 = CFrame.new(-0.113165148, -0.0565828271, 0.0282913204, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld326.C1 = CFrame.new(-0.113165148, 0.00848751329, -0.305546373, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld326.Part0 = Part323
- ManualWeld326.Part1 = Part311
- Part327.Parent = Tool0
- Part327.Material = Enum.Material.Metal
- Part327.BrickColor = BrickColor.new("Black")
- Part327.Rotation = Vector3.new(0, -89.9700012, 0)
- Part327.Anchored = true
- Part327.CanCollide = false
- Part327.FormFactor = Enum.FormFactor.Custom
- Part327.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part327.CFrame = CFrame.new(-4.82666206, 1.80897403, 37.6314697, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part327.Position = Vector3.new(-4.82666206, 1.80897403, 37.6314697)
- Part327.Orientation = Vector3.new(0, -90, 0)
- Part327.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh328.Parent = Part327
- BlockMesh328.Scale = Vector3.new(0.0572379343, 0.184923664, 0.0132087814)
- BlockMesh328.Scale = Vector3.new(0.0572379343, 0.184923664, 0.0132087814)
- ManualWeld329.Name = "Part-to-AimPart Strong Joint"
- ManualWeld329.Parent = Part327
- ManualWeld329.C0 = CFrame.new(-0.100000001, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld329.C1 = CFrame.new(-0.0782808438, -0.118628502, -0.104638338, 0.999999881, -7.00743612e-06, -1.83878728e-05, 7.00215332e-06, 1, -0.000287266361, 1.83898846e-05, 0.000287266274, 0.999999881)
- ManualWeld329.Part0 = Part327
- ManualWeld329.Part1 = Part16
- Part330.Parent = Tool0
- Part330.Material = Enum.Material.Metal
- Part330.BrickColor = BrickColor.new("Grime")
- Part330.Rotation = Vector3.new(-180, 0, -180)
- Part330.Anchored = true
- Part330.CanCollide = false
- Part330.FormFactor = Enum.FormFactor.Custom
- Part330.Size = Vector3.new(0.226330295, 0.220673099, 0.200000003)
- Part330.CFrame = CFrame.new(-4.8046279, 1.178599, 37.4370728, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part330.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part330.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part330.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part330.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part330.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part330.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part330.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part330.Position = Vector3.new(-4.8046279, 1.178599, 37.4370728)
- Part330.Orientation = Vector3.new(0, 180, 0)
- Part330.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh331.Parent = Part330
- BlockMesh331.Scale = Vector3.new(1, 1, 0.594117641)
- BlockMesh331.Scale = Vector3.new(1, 1, 0.594117641)
- ManualWeld332.Name = "Part-to-Part Strong Joint"
- ManualWeld332.Parent = Part330
- ManualWeld332.C0 = CFrame.new(-0.113165148, 0.11033655, 0.0594117716, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld332.C1 = CFrame.new(-0.113165148, -0.0565828457, 0.0565826446, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld332.Part0 = Part330
- ManualWeld332.Part1 = Part323
- ManualWeld333.Name = "Part-to-Part Strong Joint"
- ManualWeld333.Parent = Part330
- ManualWeld333.C0 = CFrame.new(-0.113165148, 0.11033655, 0.0594117716, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld333.C1 = CFrame.new(-0.113165148, -0.0565828457, 0.101848722, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld333.Part0 = Part330
- ManualWeld333.Part1 = Part335
- ManualWeld334.Name = "Part-to-Part Strong Joint"
- ManualWeld334.Parent = Part330
- ManualWeld334.C0 = CFrame.new(0.113165148, -0.11033655, -0.0594117716, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- ManualWeld334.C1 = CFrame.new(0.113165148, -0.26311031, 1.21086919, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- ManualWeld334.Part0 = Part330
- ManualWeld334.Part1 = Part194
- Part335.Parent = Tool0
- Part335.Material = Enum.Material.Metal
- Part335.BrickColor = BrickColor.new("Grime")
- Part335.Rotation = Vector3.new(-180, 0, -180)
- Part335.Anchored = true
- Part335.CanCollide = false
- Part335.FormFactor = Enum.FormFactor.Custom
- Part335.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part335.CFrame = CFrame.new(-4.8046279, 1.34547305, 37.4795532, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part335.Position = Vector3.new(-4.8046279, 1.34547305, 37.4795532)
- Part335.Orientation = Vector3.new(0, 180, 0)
- Part335.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh336.Parent = Part335
- BlockMesh336.Scale = Vector3.new(1, 0.565828383, 0.169747904)
- BlockMesh336.Scale = Vector3.new(1, 0.565828383, 0.169747904)
- ManualWeld337.Name = "Part-to-Part Strong Joint"
- ManualWeld337.Parent = Part335
- ManualWeld337.C0 = CFrame.new(0.113165148, -0.0565828457, -0.01697479, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld337.C1 = CFrame.new(0.113165148, -0.0424371324, 1.21086919, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld337.Part0 = Part335
- ManualWeld337.Part1 = Part194
- Part338.Parent = Tool0
- Part338.Material = Enum.Material.Metal
- Part338.BrickColor = BrickColor.new("Black")
- Part338.Rotation = Vector3.new(-180, 0, -180)
- Part338.Anchored = true
- Part338.CanCollide = false
- Part338.FormFactor = Enum.FormFactor.Custom
- Part338.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part338.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.5389404, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part338.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part338.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part338.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part338.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part338.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part338.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part338.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part338.Position = Vector3.new(-4.8046279, 1.59168506, 37.5389404)
- Part338.Orientation = Vector3.new(0, 180, 0)
- Part338.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh339.Parent = Part338
- BlockMesh339.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh339.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part340.Parent = Tool0
- Part340.Material = Enum.Material.Metal
- Part340.BrickColor = BrickColor.new("Black")
- Part340.Rotation = Vector3.new(-180, 0, -180)
- Part340.Anchored = true
- Part340.CanCollide = false
- Part340.FormFactor = Enum.FormFactor.Custom
- Part340.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part340.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.6068726, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part340.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part340.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part340.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part340.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part340.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part340.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part340.Position = Vector3.new(-4.8046279, 1.59168506, 37.6068726)
- Part340.Orientation = Vector3.new(0, 180, 0)
- Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh341.Parent = Part340
- BlockMesh341.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh341.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part342.Parent = Tool0
- Part342.Material = Enum.Material.Metal
- Part342.BrickColor = BrickColor.new("Black")
- Part342.Rotation = Vector3.new(-180, 0, -180)
- Part342.Anchored = true
- Part342.CanCollide = false
- Part342.FormFactor = Enum.FormFactor.Custom
- Part342.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part342.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.6747437, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part342.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part342.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part342.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part342.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part342.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part342.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part342.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part342.Position = Vector3.new(-4.8046279, 1.59168506, 37.6747437)
- Part342.Orientation = Vector3.new(0, 180, 0)
- Part342.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh343.Parent = Part342
- BlockMesh343.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh343.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- Part344.Parent = Tool0
- Part344.Material = Enum.Material.Metal
- Part344.BrickColor = BrickColor.new("Grime")
- Part344.Rotation = Vector3.new(-180, 0, -180)
- Part344.Anchored = true
- Part344.CanCollide = false
- Part344.FormFactor = Enum.FormFactor.Custom
- Part344.Size = Vector3.new(0.226330295, 0.200000003, 0.200000003)
- Part344.CFrame = CFrame.new(-4.8046279, 1.12776101, 37.5898438, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part344.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part344.Position = Vector3.new(-4.8046279, 1.12776101, 37.5898438)
- Part344.Orientation = Vector3.new(0, 180, 0)
- Part344.Color = Color3.new(0.498039, 0.556863, 0.392157)
- BlockMesh345.Parent = Part344
- BlockMesh345.Scale = Vector3.new(1, 0.594119787, 0.933613479)
- BlockMesh345.Scale = Vector3.new(1, 0.594119787, 0.933613479)
- ManualWeld346.Name = "Part-to-Part Strong Joint"
- ManualWeld346.Parent = Part344
- ManualWeld346.C0 = CFrame.new(-0.113165148, -0.0594119877, 0.0933613479, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld346.C1 = CFrame.new(-0.113165148, -0.11033649, -0.0594117381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld346.Part0 = Part344
- ManualWeld346.Part1 = Part330
- Part347.Parent = Tool0
- Part347.Material = Enum.Material.Metal
- Part347.BrickColor = BrickColor.new("Black")
- Part347.Rotation = Vector3.new(-180, 0, -180)
- Part347.Anchored = true
- Part347.CanCollide = false
- Part347.FormFactor = Enum.FormFactor.Custom
- Part347.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part347.CFrame = CFrame.new(-4.8046279, 1.59168506, 37.8105469, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part347.Position = Vector3.new(-4.8046279, 1.59168506, 37.8105469)
- Part347.Orientation = Vector3.new(0, 180, 0)
- Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh348.Parent = Part347
- BlockMesh348.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- BlockMesh348.Scale = Vector3.new(0.848738492, 0.254622728, 0.198039219)
- ManualWeld349.Name = "Union-to-Part Strong Joint"
- ManualWeld349.Parent = mas
- ManualWeld349.C0 = CFrame.new(-0.0427083485, -0.0061641233, 0.0352234095, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld349.C1 = CFrame.new(-0.00968634244, 0.0101267165, 0.0501931161, 6.22842435e-14, 0.999999762, 4.52024551e-09, 1.75958064e-07, 4.52024596e-09, -0.99999994, -0.999999583, 5.87308319e-14, -1.75958007e-07)
- ManualWeld349.Part0 = nil
- ManualWeld349.Part1 = Part293
- ManualWeld350.Name = "Union-to-Part Strong Joint"
- ManualWeld350.Parent = mas
- ManualWeld350.C0 = CFrame.new(-0.0519544631, -0.00528354477, -0.0352234095, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld350.C1 = CFrame.new(0.00704469858, 0.0321414657, -0.0105672255, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- ManualWeld350.Part0 = nil
- ManualWeld350.Part1 = Part265
- ManualWeld351.Name = "Union-to-Part Strong Joint"
- ManualWeld351.Parent = mas
- ManualWeld351.C0 = CFrame.new(-0.0519544631, -0.00528354477, 0.0352234095, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld351.C1 = CFrame.new(-0.00440291967, 0.0101267314, 0.0589989685, 0, 1, 0, 0, 0, -0.99999994, -0.99999994, 0, 0)
- ManualWeld351.Part0 = nil
- ManualWeld351.Part1 = Part293
- ManualWeld352.Name = "Union-to-SmokePart Strong Joint"
- ManualWeld352.Parent = mas
- ManualWeld352.C0 = CFrame.new(-0.0763864741, 0.110336579, 0.0763865709, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld352.C1 = CFrame.new(0.0790710449, -0.0960254669, 0.0745420456, -7.04103149e-06, 0.999976456, -0.00597989466, -1.257658e-05, 0.00597988348, 0.999978304, 0.999992251, 7.11604298e-06, 1.15633011e-05)
- ManualWeld352.Part0 = nil
- ManualWeld352.Part1 = Part360
- ManualWeld353.Name = "Union-to-Part Strong Joint"
- ManualWeld353.Parent = mas
- ManualWeld353.C0 = CFrame.new(-0.112795189, -0.0910663307, 0.0650700629, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld353.C1 = CFrame.new(0.119899943, 0.0725330338, 1.21086895, -0.965925336, -0.258819163, 9.81613084e-08, -0.258819222, 0.965925515, -2.96901863e-08, -1.97116332e-08, -4.38660805e-08, -0.999999821)
- ManualWeld353.Part0 = nil
- ManualWeld353.Part1 = Part194
- Part354.Name = "Handle"
- Part354.Parent = Tool0
- Part354.Material = Enum.Material.SmoothPlastic
- Part354.BrickColor = BrickColor.new("New Yeller")
- Part354.Reflectance = 0.30000001192093
- Part354.Transparency = 1
- Part354.Rotation = Vector3.new(-179.659988, 5.90999985, -180)
- Part354.Anchored = true
- Part354.CanCollide = false
- Part354.FormFactor = Enum.FormFactor.Custom
- Part354.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part354.CFrame = CFrame.new(-5.17115021, 0.780263007, 37.8402061, -0.994668067, 6.86920248e-06, 0.103051603, 0.000623082917, 0.999976397, 0.0059474241, -0.103051007, 0.00597998127, -0.994654238)
- Part354.BottomSurface = Enum.SurfaceType.Smooth
- Part354.TopSurface = Enum.SurfaceType.Smooth
- Part354.Color = Color3.new(1, 1, 0)
- Part354.Position = Vector3.new(-5.17115021, 0.780263007, 37.8402061)
- Part354.Orientation = Vector3.new(-0.340000004, 174.080002, 0.0399999991)
- Part354.Color = Color3.new(1, 1, 0)
- Sound355.Name = "MagIn"
- Sound355.Parent = Part354
- Sound355.SoundId = "http://roblox.com/asset/?id=166238223"
- Sound355.Volume = 0.20000000298023
- Sound356.Name = "MagOut"
- Sound356.Parent = Part354
- Sound356.SoundId = "http://roblox.com/asset/?id=166238177"
- Sound356.Volume = 0.20000000298023
- Sound357.Name = "Click"
- Sound357.Parent = Part354
- Sound357.SoundId = "http://www.roblox.com/asset/?id=146501511"
- Sound358.Name = "Shoot"
- Sound358.Parent = Part354
- Sound358.SoundId = "http://www.roblox.com/asset/?id=134982869"
- Sound358.Volume = 1
- Sound359.Name = "Bolt"
- Sound359.Parent = Part354
- Sound359.SoundId = "http://roblox.com/asset/?id=137563489"
- Part360.Name = "SmokePart"
- Part360.Parent = Tool0
- Part360.Material = Enum.Material.SmoothPlastic
- Part360.BrickColor = BrickColor.new("Really black")
- Part360.Reflectance = 0.30000001192093
- Part360.Transparency = 1
- Part360.Rotation = Vector3.new(31.6099987, -89.7699966, -60.7599983)
- Part360.Anchored = true
- Part360.CanCollide = false
- Part360.FormFactor = Enum.FormFactor.Custom
- Part360.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part360.CFrame = CFrame.new(-4.80927992, 1.29375005, 40.6032104, 7.04126433e-06, 1.257658e-05, -0.999992251, -0.999976456, -0.00597988348, -7.11604298e-06, -0.00597989419, 0.999978304, 1.15633011e-05)
- Part360.BottomSurface = Enum.SurfaceType.Smooth
- Part360.TopSurface = Enum.SurfaceType.Smooth
- Part360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part360.Position = Vector3.new(-4.80927992, 1.29375005, 40.6032104)
- Part360.Orientation = Vector3.new(0, -90, -90.3399963)
- Part360.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- PointLight361.Parent = Part360
- PointLight361.Color = Color3.new(1, 0.988235, 0.870588)
- PointLight361.Enabled = false
- PointLight361.Range = 30
- PointLight361.Shadows = true
- PointLight361.Color = Color3.new(1, 0.988235, 0.870588)
- BillboardGui362.Parent = Part360
- BillboardGui362.Size = UDim2.new(2, 0, 2, 0)
- BillboardGui362.Enabled = false
- ImageLabel363.Name = "Flash"
- ImageLabel363.Parent = BillboardGui362
- ImageLabel363.Transparency = 1
- ImageLabel363.Size = UDim2.new(1, 1, 1, 1)
- ImageLabel363.BackgroundTransparency = 1
- ImageLabel363.BorderSizePixel = 0
- ImageLabel363.ClipsDescendants = true
- ImageLabel363.Image = "http://www.roblox.com/asset/?id=131435802"
- Part364.Name = "Bolt1"
- Part364.Parent = Tool0
- Part364.Material = Enum.Material.Metal
- Part364.BrickColor = BrickColor.new("Dark stone grey")
- Part364.Transparency = 1
- Part364.Rotation = Vector3.new(-180, 0, -180)
- Part364.Anchored = true
- Part364.CanCollide = false
- Part364.FormFactor = Enum.FormFactor.Custom
- Part364.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part364.CFrame = CFrame.new(-4.65700006, 1.34000003, 38.0999985, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
- Part364.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part364.Position = Vector3.new(-4.65700006, 1.34000003, 38.0999985)
- Part364.Orientation = Vector3.new(0, 180, 0)
- Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh365.Parent = Part364
- BlockMesh365.Scale = Vector3.new(0.396077812, 0.226331413, 0.113165267)
- BlockMesh365.Scale = Vector3.new(0.396077812, 0.226331413, 0.113165267)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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