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soubrhomi

Ban required

Nov 7th, 2018
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  1. local Player = game:GetService("Players").soubrhomi
  2. local Mouse,mouse,UserInputService,ContextActionService
  3. do
  4. script.Parent = Player.Character
  5. local CAS = {Actions={}}
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput_Event"
  8. Event.Parent = Player.Character
  9. local fakeEvent = function()
  10. local t = {_fakeEvent=true}
  11. t.Connect = function(self,f)self.Function=f end
  12. t.connect = t.Connect
  13. return t
  14. end
  15. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  16. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  17. function CAS:BindAction(name,fun,touch,...)
  18. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  19. end
  20. function CAS:UnbindAction(name)
  21. CAS.Actions[name] = nil
  22. end
  23. local function te(self,ev,...)
  24. local t = m[ev]
  25. if t and t._fakeEvent and t.Function then
  26. t.Function(...)
  27. end
  28. end
  29. m.TrigEvent = te
  30. UIS.TrigEvent = te
  31. Event.OnServerEvent:Connect(function(plr,io)
  32. if plr~=Player then return end
  33. if io.isMouse then
  34. m.Target = io.Target
  35. m.Hit = io.Hit
  36. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  37. if io.UserInputState == Enum.UserInputState.Begin then
  38. m:TrigEvent("Button1Down")
  39. else
  40. m:TrigEvent("Button1Up")
  41. end
  42. else
  43. for n,t in pairs(CAS.Actions) do
  44. for _,k in pairs(t.Keys) do
  45. if k==io.KeyCode then
  46. t.Function(t.Name,io.UserInputState,io)
  47. end
  48. end
  49. end
  50. if io.UserInputState == Enum.UserInputState.Begin then
  51. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  52. UIS:TrigEvent("InputBegan",io,false)
  53. else
  54. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent("InputEnded",io,false)
  56. end
  57. end
  58. end)
  59. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  60. end
  61.  
  62. --By quuisiYT(quu#9149)
  63. Player=game:GetService("Players").soubrhomi
  64. Character=Player.Character
  65. char = Character
  66. local scream = Instance.new("Sound",char.Torso)
  67. scream.SoundId = "rbxassetid://901030512"
  68. scream.Volume = 100
  69. local omg = Instance.new("Sound",char.Torso)
  70. omg.SoundId = "rbxassetid://1090126885"
  71. omg.Volume = 1000
  72. local ban2 = Instance.new("Sound",char.Torso)
  73. ban2.SoundId = "rbxassetid://135925117"
  74. ban2.Volume = 100
  75. local ban = Instance.new("Sound",char.Torso)
  76. ban.SoundId = "rbxassetid://948494432"
  77. ban.Volume = 100
  78. local banh = Instance.new("Part",char)
  79. banh.Name = "BAN!"
  80. banh.Size = Vector3.new(1, 5.2, 1)
  81. banh.CanCollide = false
  82. local banm = Instance.new("FileMesh",banh)
  83. banm.MeshId = "http://www.roblox.com/asset/?id=10604848"
  84. banm.TextureId = "http://www.roblox.com/asset/?id=10605252"
  85. banm.Scale = Vector3.new(0.5,0.5,0.5)
  86. local banw = Instance.new("Weld",banh)
  87. banw.Part0 = banh
  88. banw.Part1 = char["Right Arm"]
  89. banw.C0 = CFrame.new(0.0185670853, -1.69550169, -1.06726038, -0.997520506, 0.00503299711, 0.0701959729, -0.0702080429, -0.00226099929, -0.997529864, -0.00486185262, -0.999984622, 0.00260874978)
  90. PlayerGui=Player.PlayerGui
  91. Backpack=Player.Backpack
  92. Torso=Character.Torso
  93. Head=Character.Head
  94. Humanoid=Character.Humanoid
  95. m=Instance.new('Model',Character)
  96. LeftArm=Character["Left Arm"]
  97. LeftLeg=Character["Left Leg"]
  98. RightArm=Character["Right Arm"]
  99. RightLeg=Character["Right Leg"]
  100. LS=Torso["Left Shoulder"]
  101. LH=Torso["Left Hip"]
  102. RS=Torso["Right Shoulder"]
  103. RH=Torso["Right Hip"]
  104. Face = Head.face
  105. Neck=Torso.Neck
  106. it=Instance.new
  107. attacktype=1
  108. vt=Vector3.new
  109. cf=CFrame.new
  110. euler=CFrame.fromEulerAnglesXYZ
  111. angles=CFrame.Angles
  112. cloaked=false
  113. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  114. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  115. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  116. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  117. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  118. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  119. RootPart=Character.HumanoidRootPart
  120. RootJoint=RootPart.RootJoint
  121. RootCF=euler(-1.57,0,3.14)
  122. attack = false
  123. attackdebounce = false
  124. deb=false
  125. equipped=true
  126. hand=false
  127. MMouse=nil
  128. combo=0
  129. mana=0
  130. trispeed=1
  131. pathtrans=.7
  132. attackmode='none'
  133. local idle=0
  134. local Anim="Idle"
  135. local Effects={}
  136. local gun=false
  137. local shoot=false
  138. player=nil
  139. cloak=false
  140. lightcolor='Bright blue'
  141.  
  142. local Color1=Torso.BrickColor
  143.  
  144.  
  145. --save shoulders
  146. RSH, LSH=nil, nil
  147. --welds
  148. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  149. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  150. LH=Torso["Left Hip"]
  151. RH=Torso["Right Hip"]
  152. TorsoColor=Torso.BrickColor
  153. function NoOutline(Part)
  154. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  155. end
  156.  
  157.  
  158.  
  159. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  160. local fp=it("Part")
  161. fp.formFactor=formfactor
  162. fp.Parent=parent
  163. fp.Reflectance=reflectance
  164. fp.Transparency=transparency
  165. fp.CanCollide=false
  166. fp.Locked=true
  167. fp.BrickColor=brickcolor
  168. fp.Name=name
  169. fp.Size=size
  170. fp.Position=Torso.Position
  171. NoOutline(fp)
  172. fp.Material="SmoothPlastic"
  173. fp:BreakJoints()
  174. return fp
  175. end
  176.  
  177. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  178. local mesh=it(Mesh)
  179. mesh.Parent=part
  180. if Mesh=="SpecialMesh" then
  181. mesh.MeshType=meshtype
  182. if meshid~="nil" then
  183. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  184. end
  185. end
  186. mesh.Offset=offset
  187. mesh.Scale=scale
  188. return mesh
  189. end
  190.  
  191. function weld(parent,part0,part1,c0)
  192. local weld=it("Weld")
  193. weld.Parent=parent
  194. weld.Part0=part0
  195. weld.Part1=part1
  196. weld.C0=c0
  197. return weld
  198. end
  199.  
  200. local Color1=Torso.BrickColor
  201.  
  202.  
  203.  
  204.  
  205.  
  206. Player=game:GetService('Players').soubrhomi
  207. Character=Player.Character
  208. m=Instance.new('Model',Character)
  209.  
  210.  
  211. local function weldBetween(a, b)
  212. local weldd = Instance.new("ManualWeld")
  213. weldd.Part0 = a
  214. weldd.Part1 = b
  215. weldd.C0 = CFrame.new()
  216. weldd.C1 = b.CFrame:inverse() * a.CFrame
  217. weldd.Parent = a
  218. return weldd
  219. end
  220.  
  221. it=Instance.new
  222.  
  223. function nooutline(part)
  224. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  225. end
  226.  
  227. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  228. local fp=it("Part")
  229. fp.formFactor=formfactor
  230. fp.Parent=parent
  231. fp.Reflectance=reflectance
  232. fp.Transparency=transparency
  233. fp.CanCollide=false
  234. fp.Locked=true
  235. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  236. fp.Name=name
  237. fp.Size=size
  238. fp.Position=Character.Torso.Position
  239. nooutline(fp)
  240. fp.Material=material
  241. fp:BreakJoints()
  242. return fp
  243. end
  244.  
  245. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  246. local mesh=it(Mesh)
  247. mesh.Parent=part
  248. if Mesh=="SpecialMesh" then
  249. mesh.MeshType=meshtype
  250. mesh.MeshId=meshid
  251. end
  252. mesh.Offset=offset
  253. mesh.Scale=scale
  254. return mesh
  255. end
  256.  
  257. function weld(parent,part0,part1,c0,c1)
  258. local weld=it("Weld")
  259. weld.Parent=parent
  260. weld.Part0=part0
  261. weld.Part1=part1
  262. weld.C0=c0
  263. weld.C1=c1
  264. return weld
  265. end
  266.  
  267.  
  268.  
  269.  
  270.  
  271.  
  272.  
  273.  
  274.  
  275. --------------------------------
  276. local p = game.Players.soubrhomi
  277. local char = p.Character
  278. local larm = char["Left Arm"]
  279. local rarm = char["Right Arm"]
  280. local lleg = char["Left Leg"]
  281. local rleg = char["Right Leg"]
  282. local hed = char.Head
  283. local torso = char.Torso
  284. local hum = char.Humanoid
  285. local cam = game.Workspace.CurrentCamera
  286. local root = char.HumanoidRootPart
  287. local deb = false
  288. local shot = 0
  289. local debris=game:service"Debris"
  290. local l = game:GetService("Lighting")
  291. local rs = game:GetService("RunService").RenderStepped
  292. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  293. math.randomseed(os.time())
  294. for i,v in pairs(char:children()) do
  295. if v:IsA("Hat") then
  296. v:Destroy()
  297. end
  298. end
  299. for i,v in pairs (hed:GetChildren()) do
  300. if v:IsA("Sound") then
  301. v:Destroy()
  302. end
  303. end
  304. ----------------------------------------------------
  305. z = Instance.new("Sound", torso)
  306. z.SoundId = "rbxassetid://606241996" -- Put Music ID Here.
  307. z.Looped = true
  308. z.Volume = 1
  309. wait(.1)
  310. z:Play()
  311. -----------------------------------------------------
  312. Debounces = {
  313. CanAttack = true;
  314. NoIdl = false;
  315. Slashing = false;
  316. Slashed = false;
  317. RPunch = false;
  318. RPunched = false;
  319. LPunch = false;
  320. LPunched = false;
  321. }
  322. local Touche = {char.Name, }
  323. ----------------------------------------------------
  324. ----------------------------------------------------
  325. ----------------------------------------------------
  326. local soubrhomi = game:GetService("Players").soubrhomi
  327. local Character = soubrhomi.Character or soubrhomi.CharacterAdded:wait()
  328.  
  329.  
  330. local soubrhomi = game:GetService("Players").soubrhomi
  331. local Character = soubrhomi.Character or soubrhomi.CharacterAdded:wait()
  332.  
  333. Character.Head.Transparency = 0
  334.  
  335. local Camisa = Instance.new("Part", Character)
  336. Camisa.Name = "Camisa"
  337.  
  338. Camisa.CanCollide = false
  339. Camisa.BrickColor = BrickColor.new("Institutional white")
  340. Camisa.Transparency = 1
  341. Camisa.Material = "Plastic"
  342. Camisa.Size = Vector3.new(1.5, 1.5, 1)
  343.  
  344. local Weld = Instance.new("Weld", Camisa)
  345. Weld.Part0 = Character.Torso
  346. Weld.Part1 = Camisa
  347. Weld.C1 = CFrame.new(0, 0, 0)
  348. ----------------------------------------
  349. local p = game.Players.soubrhomi
  350. local char = p.Character
  351. local larm = char["Left Arm"]
  352. local rarm = char["Right Arm"]
  353. local lleg = char["Left Leg"]
  354. local rleg = char["Right Leg"]
  355. local hed = char.Head
  356. local torso = char.Torso
  357. local hum = char.Humanoid
  358. local cam = game.Workspace.CurrentCamera
  359. local root = char.HumanoidRootPart
  360. local rj = root.RootJoint
  361. local deb = false
  362. local shot = 0
  363. local stanceToggle = "Idle1"
  364. local l = game:GetService("Lighting")
  365. local rs = game:GetService("RunService").RenderStepped
  366. local hb = game:GetService("RunService").Heartbeat
  367. local Stepped = game:GetService("RunService").Stepped
  368. math.randomseed(os.time())
  369. hum.JumpPower = 100
  370. ----------------------------------------------------
  371. fat = Instance.new("BindableEvent",script)
  372. fat.Name = "Heartbeat"
  373.  
  374. script:WaitForChild("Heartbeat")
  375.  
  376. frame = 1/30
  377. tf = 0
  378. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  379. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  380. lastframe = tick()
  381. script.Heartbeat:Fire() --ayy lmao
  382.  
  383. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  384. tf = tf + s
  385. if tf >= frame then
  386. if allowframeloss then
  387. script.Heartbeat:Fire()
  388. lastframe=tick()
  389. else
  390. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  391. for i=1, math.floor(tf/frame) do
  392. script.Heartbeat:Fire()
  393. end
  394. lastframe=tick()
  395. end
  396. if tossremainder then
  397. tf = 0
  398. else
  399. tf = tf - frame * math.floor(tf/frame)
  400. end
  401. end
  402. end)
  403. ----------------------------------------------------
  404. for i,v in pairs(char:children()) do
  405. if v:IsA("Hat") then
  406. v:Destroy()
  407. end
  408. end
  409. for i,v in pairs (hed:GetChildren()) do
  410. if v:IsA("Sound") then
  411. v:Destroy()
  412. end
  413. end
  414. ----------------------------------------------------
  415. Debounces = {
  416. CanAttack = true;
  417. CanJoke = true;
  418. NoIdl = false;
  419. Slashing = false;
  420. Slashed = false;
  421. ks = false;
  422. }
  423. ----------------------------------------------------
  424. function weld5(part0, part1, c0, c1)
  425. weeld=Instance.new("Weld", part0)
  426. weeld.Part0=part0
  427. weeld.Part1=part1
  428. weeld.C0=c0
  429. weeld.C1=c1
  430. return weeld
  431. end
  432. ----------------------------------------------------
  433. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  434. local prt=Instance.new("Part")
  435. prt.Parent=prnt
  436. prt.Name="Part"
  437. prt.Size=siz
  438. prt.CanCollide=false
  439. prt.Anchored=anc
  440. prt.Locked=true
  441. prt.Transparency = trans
  442. prt.TopSurface=10
  443. prt.BottomSurface=10
  444. prt.FrontSurface=10
  445. prt.BackSurface=10
  446. prt.LeftSurface=10
  447. prt.RightSurface=10
  448. prt:BreakJoints()
  449. prt.CFrame=cf or CFrame.new(30,10,30)
  450. prt.Material=mat
  451. prt.BrickColor=BrickColor.new(col)
  452. m=Instance.new("SpecialMesh",prt)
  453. m.MeshType=6
  454. return prt
  455. end
  456. ----------------------------------------------------
  457. function lerp(a, b, t) -- Linear interpolation
  458. return a + (b - a)*t
  459. end
  460.  
  461. function slerp(a, b, t) --Spherical interpolation
  462. dot = a:Dot(b)
  463. if dot > 0.99999 or dot < -0.99999 then
  464. return t <= 0.5 and a or b
  465. else
  466. r = math.acos(dot)
  467. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  468. end
  469. end
  470.  
  471. function matrixInterpolate(a, b, t)
  472. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  473. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  474. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  475. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  476. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  477. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  478. local t = v1:Dot(v2)
  479. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  480. return CFrame.new()
  481. end
  482. return CFrame.new(
  483. v0.x, v0.y, v0.z,
  484. v1.x, v1.y, v1.z,
  485. v2.x, v2.y, v2.z,
  486. v3.x, v3.y, v3.z)
  487. end
  488. ----------------------------------------------------
  489. function genWeld(a,b)
  490. local w = Instance.new("Weld",a)
  491. w.Part0 = a
  492. w.Part1 = b
  493. return w
  494. end
  495. function weld(a, b)
  496. local weld = Instance.new("Weld")
  497. weld.Name = "W"
  498. weld.Part0 = a
  499. weld.Part1 = b
  500. weld.C0 = a.CFrame:inverse() * b.CFrame
  501. weld.Parent = a
  502. return weld;
  503. end
  504. ----------------------------------------------------
  505. function Lerp(c1,c2,al)
  506. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  507. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  508. for i,v in pairs(com1) do
  509. com1[i] = v+(com2[i]-v)*al
  510. end
  511. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  512. end
  513. ----------------------------------------------------
  514. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  515. local wld = Instance.new("Weld", wp1)
  516. wld.Part0 = wp0
  517. wld.Part1 = wp1
  518. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  519. end
  520. ----------------------------------------------------
  521. newWeld(torso, larm, -1.5, 0.5, 0)
  522. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  523. newWeld(torso, rarm, 1.5, 0.5, 0)
  524. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  525. newWeld(torso, hed, 0, 1.5, 0)
  526. newWeld(torso, lleg, -0.5, -1, 0)
  527. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  528. newWeld(torso, rleg, 0.5, -1, 0)
  529. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  530. newWeld(root, torso, 0, -1, 0)
  531. torso.Weld.C1 = CFrame.new(0, -1, 0)
  532. ----------------------------------------------------
  533. z = Instance.new("Sound",char) --Smile: print("â?º")
  534. z.SoundId = "rbxassetid://0"--410761150, 411368002
  535. z.Looped = true
  536. z.Pitch = 1
  537. z.Volume = 1
  538. wait(0.1)
  539. z:Play()
  540. ----------------------------------------------------
  541. New = function(Object, Parent, Name, Data)
  542. local Object = Instance.new(Object)
  543. for Index, Value in pairs(Data or {}) do
  544. Object[Index] = Value
  545. end
  546. Object.Parent = Parent
  547. Object.Name = Name
  548. return Object
  549. end
  550. ----------------------------------------------------
  551. --Left Arm
  552. m = Instance.new("Model")
  553. m.Name = "LeftArm"
  554.  
  555. p4 = Instance.new("Part", m)
  556. p4.BrickColor = BrickColor.new("Really black")
  557. p4.Material = Enum.Material.SmoothPlastic
  558. p4.Name = "LeftArmPlate"
  559. p4.Size = Vector3.new(1, 2, 1)
  560. p4.Transparency = 1
  561. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  562. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  563. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  564. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  565. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  566. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  567. b4 = Instance.new("SpecialMesh", p4)
  568. b4.MeshType = Enum.MeshType.Brick
  569. b4.Name = "Mesh"
  570. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  571.  
  572.  
  573.  
  574.  
  575.  
  576. w1 = Instance.new("Weld", p1)
  577. w1.Name = "Part_Weld"
  578. w1.Part0 = p1
  579. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  580. w1.Part1 = p2
  581. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  582. w2 = Instance.new("Weld", p2)
  583. w2.Name = "Part_Weld"
  584. w2.Part0 = p2
  585. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  586. w2.Part1 = p3
  587. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  588. w3 = Instance.new("Weld", p3)
  589. w3.Name = "LeftArmPlate_Weld"
  590. w3.Part0 = p3
  591. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  592. w3.Part1 = p4
  593. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  594. w4 = Instance.new("Weld", p4)
  595. w4.Name = "Part_Weld"
  596. w4.Part0 = p4
  597. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  598. w4.Part1 = p5
  599. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  600. w5 = Instance.new("Weld", p5)
  601. w5.Name = "Part_Weld"
  602. w5.Part0 = p5
  603. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  604. w5.Part1 = p6
  605. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  606. w6 = Instance.new("Weld", p6)
  607. w6.Name = "Part_Weld"
  608. w6.Part0 = p6
  609. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  610. w6.Part1 = p7
  611. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  612. w7 = Instance.new("Weld", p7)
  613. w7.Name = "Part_Weld"
  614. w7.Part0 = p7
  615. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  616. w7.Part1 = p8
  617. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  618. w8 = Instance.new("Weld", p8)
  619. w8.Name = "Part_Weld"
  620. w8.Part0 = p8
  621. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  622. w8.Part1 = p9
  623. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  624. w9 = Instance.new("Weld", p9)
  625. w9.Name = "Part_Weld"
  626. w9.Part0 = p9
  627. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  628. w9.Part1 = p10
  629. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  630. w10 = Instance.new("Weld", p10)
  631. w10.Name = "Part_Weld"
  632. w10.Part0 = p10
  633. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  634. w10.Part1 = p11
  635. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  636. w11 = Instance.new("Weld", p11)
  637. w11.Name = "Part_Weld"
  638. w11.Part0 = p11
  639. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  640. w11.Part1 = p12
  641. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  642. w12 = Instance.new("Weld", p12)
  643. w12.Name = "Part_Weld"
  644. w12.Part0 = p12
  645. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  646. w12.Part1 = p13
  647. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  648. w13 = Instance.new("Weld", p13)
  649. w13.Name = "Part_Weld"
  650. w13.Part0 = p13
  651. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  652. w13.Part1 = p14
  653. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  654. w14 = Instance.new("Weld", p14)
  655. w14.Name = "Part_Weld"
  656. w14.Part0 = p14
  657. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  658. w14.Part1 = p15
  659. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  660. w15 = Instance.new("Weld", p15)
  661. w15.Name = "Part_Weld"
  662. w15.Part0 = p15
  663. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  664. w15.Part1 = p16
  665. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  666.  
  667. m.Parent = larm
  668. m:MakeJoints()
  669. ----------------------------------------------------
  670. local cor = Instance.new("Part", larm.LeftArm)
  671. cor.Name = "Thingy"
  672. cor.Locked = true
  673. cor.BottomSurface = 0
  674. cor.CanCollide = false
  675. cor.Size = Vector3.new(1, 1, 1)
  676. cor.Transparency = 1
  677. cor.TopSurface = 0
  678. corw = Instance.new("Weld", cor)
  679. corw.Part0 = larm
  680. corw.Part1 = cor
  681. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  682. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  683. weld1 = Instance.new("Weld", larm.LeftArm)
  684. weld1.Part0 = cor
  685. weld1.Part1 = larm.LeftArm.LeftArmPlate
  686. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  687. --Right Arm
  688. m2 = Instance.new("Model")
  689. m2.Name = "RightArm"
  690.  
  691. p7 = Instance.new("Part", m2)
  692. p7.BrickColor = BrickColor.new("Institutional white")
  693. p7.Material = Enum.Material.SmoothPlastic
  694. p7.Transparency = 1
  695. p7.Name = "RightArmPlate"
  696. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  697. p7.FormFactor = Enum.FormFactor.Symmetric
  698. p7.Size = Vector3.new(1, 2, 1)
  699. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  700. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  701. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  702. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  703. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  704. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  705. b7 = Instance.new("SpecialMesh", p7)
  706. b7.MeshType = Enum.MeshType.Brick
  707. b7.Name = "Mesh"
  708. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  709.  
  710.  
  711. w1 = Instance.new("Weld", p1)
  712. w1.Name = "Part_Weld"
  713. w1.Part0 = p1
  714. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  715. w1.Part1 = p2
  716. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  717. w2 = Instance.new("Weld", p2)
  718. w2.Name = "Part_Weld"
  719. w2.Part0 = p2
  720. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. w2.Part1 = p3
  722. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  723. w3 = Instance.new("Weld", p3)
  724. w3.Name = "Part_Weld"
  725. w3.Part0 = p3
  726. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  727. w3.Part1 = p4
  728. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  729. w4 = Instance.new("Weld", p4)
  730. w4.Name = "Part_Weld"
  731. w4.Part0 = p4
  732. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  733. w4.Part1 = p5
  734. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  735. w5 = Instance.new("Weld", p5)
  736. w5.Name = "Part_Weld"
  737. w5.Part0 = p5
  738. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  739. w5.Part1 = p6
  740. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  741. w6 = Instance.new("Weld", p6)
  742. w6.Name = "RightArmPlate_Weld"
  743. w6.Part0 = p6
  744. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  745. w6.Part1 = p7
  746. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  747. w7 = Instance.new("Weld", p7)
  748. w7.Name = "Part_Weld"
  749. w7.Part0 = p7
  750. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  751. w7.Part1 = p8
  752. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  753. w8 = Instance.new("Weld", p8)
  754. w8.Name = "Part_Weld"
  755. w8.Part0 = p8
  756. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  757. w8.Part1 = p9
  758. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  759. w9 = Instance.new("Weld", p9)
  760. w9.Name = "Part_Weld"
  761. w9.Part0 = p9
  762. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  763. w9.Part1 = p10
  764. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  765. w10 = Instance.new("Weld", p10)
  766. w10.Name = "Part_Weld"
  767. w10.Part0 = p10
  768. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  769. w10.Part1 = p11
  770. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  771. w11 = Instance.new("Weld", p11)
  772. w11.Name = "Part_Weld"
  773. w11.Part0 = p11
  774. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  775. w11.Part1 = p12
  776. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  777. w12 = Instance.new("Weld", p12)
  778. w12.Name = "Part_Weld"
  779. w12.Part0 = p12
  780. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  781. w12.Part1 = p13
  782. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  783. w13 = Instance.new("Weld", p13)
  784. w13.Name = "Part_Weld"
  785. w13.Part0 = p13
  786. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  787. w13.Part1 = p14
  788. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  789. w14 = Instance.new("Weld", p14)
  790. w14.Name = "Part_Weld"
  791. w14.Part0 = p14
  792. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. w14.Part1 = p15
  794. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  795. w15 = Instance.new("Weld", p15)
  796. w15.Name = "Part_Weld"
  797. w15.Part0 = p15
  798. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  799. w15.Part1 = p16
  800. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  801. w16 = Instance.new("Weld", p16)
  802. w16.Name = "Part_Weld"
  803. w16.Part0 = p16
  804. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  805. w16.Part1 = p17
  806. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  807. w17 = Instance.new("Weld", p17)
  808. w17.Name = "Part_Weld"
  809. w17.Part0 = p17
  810. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  811. w17.Part1 = p18
  812. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  813. w18 = Instance.new("Weld", p18)
  814. w18.Name = "Part_Weld"
  815. w18.Part0 = p18
  816. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  817. w18.Part1 = p19
  818. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. m2.Parent = rarm
  820. m2:MakeJoints()
  821. ----------------------------------------------------
  822. local cor2 = Instance.new("Part", rarm.RightArm)
  823. cor2.Name = "Thingy"
  824. cor2.Locked = true
  825. cor2.BottomSurface = 0
  826. cor2.CanCollide = false
  827. cor2.Size = Vector3.new(1, 1, 1)
  828. cor2.Transparency = 1
  829. cor2.TopSurface = 0
  830. corw2 = Instance.new("Weld", cor2)
  831. corw2.Part0 = rarm
  832. corw2.Part1 = cor2
  833. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  834. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  835. weld2 = Instance.new("Weld", rarm.RightArm)
  836. weld2.Part0 = cor2
  837. weld2.Part1 = rarm.RightArm.RightArmPlate
  838. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  839.  
  840.  
  841. --Zyrodoxa
  842. m8 = Instance.new("Model")
  843. m8.Name = "Zyrodoxa"
  844.  
  845. p16 = Instance.new("Part", m8)
  846. p16.BrickColor = BrickColor.new("Instutional white")
  847. p16.Material = Enum.Material.Metal
  848. p16.Name = "Handle"
  849. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  850. p16.CanCollide = false
  851. p16.Locked = true
  852. p16.FormFactor = Enum.FormFactor.Custom
  853. p16.Size = Vector3.new(0, 0, 0)
  854. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  855. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  856. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  857. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  858. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  859. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  860. b16 = Instance.new("BlockMesh", p16)
  861. b16.Name = "Mesh"
  862. b16.Scale = Vector3.new(0, 0, 0)
  863.  
  864. w16 = Instance.new("Weld", p16)
  865. w16.Name = "Block_Weld"
  866. w16.Part0 = p16
  867. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  868. w16.Part1 = p17
  869. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  870.  
  871. m8.Parent = rarm
  872. m8:MakeJoints()
  873. ----------------------------------------------------
  874. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  875. cor8.Name = "Thingy"
  876. cor8.Locked = true
  877. cor8.BottomSurface = 0
  878. cor8.CanCollide = false
  879. cor8.Size = Vector3.new(1, 1, 1)
  880. cor8.Transparency = 1
  881. cor8.TopSurface = 0
  882. corw8 = Instance.new("Weld", cor8)
  883. corw8.Part0 = rarm
  884. corw8.Part1 = cor8
  885. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  886. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  887. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  888. weld8.Part0 = cor8
  889. weld8.Part1 = rarm.Zyrodoxa.Handle
  890. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  891. ----------------------------------------------------
  892. models = {m,m2,m3,m4,m5,m6,m7,m8}
  893. parts = {}
  894. Stepped:connect(function()
  895. for i,v in pairs(models) do
  896. for _, a in pairs(v:GetChildren()) do
  897. if v:IsA("Part") and v.Name ~= "Thingy" then
  898. table.insert(parts, a)
  899. for i,v in pairs(parts) do
  900. v.CanCollide = false
  901. end
  902. end
  903. end
  904. end
  905. end)
  906. ----------------------------------------------------
  907. local animpose = "Idle1"
  908. local lastanimpose = "Idle1"
  909. local grab = false
  910. local Smooth = 1
  911. local sine = 0
  912. local change = 1
  913. local val = 0
  914. local ffing = false
  915. ----------------------------------------------------
  916. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  917.  
  918. function FindHumanoids()
  919. local function c_region(Position, Size)
  920. local SizeOffset = Size/2
  921. local Point1 = Position - SizeOffset
  922. local Point2 = Position + SizeOffset
  923. local a = Instance.new("Part", workspace)
  924. a.Anchored = true
  925. a.Size = Size
  926. a.Position = Position
  927. print("Hey!, I'm making a part!")
  928. return Region3.new(Point1, Point2)
  929. end
  930.  
  931. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  932. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  933. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  934. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  935.  
  936. local regions = {a, b, c, d}
  937.  
  938. local found_humanoids = {}
  939. local already_found = {char.Name}
  940.  
  941. for _, region in pairs(regions) do
  942. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  943. print(part, part.Parent, part.Name) ---nope
  944. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  945. local humanoid = part.Parent:FindFirstChild("Humanoid")
  946. local name = humanoid.Parent.Name
  947. local exists = false
  948. for _, n in pairs(already_found) do
  949. if n == name then
  950. exists = true
  951. end
  952. end
  953. if not exists then
  954. table.insert(already_found, name)
  955. table.insert(found_humanoids, humanoid)
  956. end
  957. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  958. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  959. local name = humanoid.Parent.Parent.Name
  960. local exists = false
  961. for _, n in pairs(already_found) do
  962. if n == name then
  963. exists = true
  964. end
  965. end
  966. if not exists then
  967. table.insert(already_found, name)
  968. table.insert(found_humanoids, humanoid)
  969. end
  970. end
  971. end
  972. end
  973. return found_humanoids
  974. end
  975.  
  976. local humanoids = FindHumanoids()
  977. if #humanoids == 0 then
  978. for i, v in pairs(humanoids) do
  979. print(v.Parent.Name)
  980. if Debounces.Slashing == true then
  981. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  982. elseif Debounces.Slashing == false then
  983. wait()
  984. end
  985. end
  986. wait(0.3)
  987. end]]--
  988. ----------------------------------------------------
  989. --[[mouse.KeyDown:connect(function(key)
  990. if key == "f" then
  991. if Debounces.CanAttack == true then
  992. Debounces.CanAttack = false
  993. Debounces.NoIdl = true
  994. Debounces.on = true
  995. for i = 1, 20 do
  996. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  997. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  998. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  999. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1000. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1001. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1002. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1004. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1006. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1008. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1010. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1012. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1014. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1015. if Debounces.on == false then
  1016. break
  1017. end
  1018. fat.Event:wait()
  1019. end
  1020. end
  1021. end
  1022. end)]]--
  1023. ----------------------------------------------------
  1024. mod4 = Instance.new("Model",char)
  1025.  
  1026. ptez = {0.7, 0.8, 0.9, 1}
  1027.  
  1028. function FindNearestTorso(Position,Distance,SinglePlayer)
  1029. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1030. local List = {}
  1031. for i,v in pairs(workspace:GetChildren())do
  1032. if v:IsA("Model")then
  1033. if v:findFirstChild("Torso")then
  1034. if v ~= char then
  1035. if(v.Torso.Position -Position).magnitude <= Distance then
  1036. table.insert(List,v)
  1037. end
  1038. end
  1039. end
  1040. end
  1041. end
  1042. return List
  1043. end
  1044.  
  1045. function Slam()
  1046. local part=Instance.new('Part',mod4)
  1047. part.Anchored=true
  1048. part.CanCollide=false
  1049. part.FormFactor='Custom'
  1050. part.Size=Vector3.new(.2,.2,.2)
  1051. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1052. part.Transparency=.7
  1053. part.BrickColor=BrickColor.new('Really black')
  1054. mesh=Instance.new('SpecialMesh',part)
  1055. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1056. mesh.Scale=Vector3.new(3,3,3)
  1057. local part2=Instance.new('Part',mod4)
  1058. part2.Anchored=true
  1059. part2.CanCollide=false
  1060. part2.FormFactor='Custom'
  1061. part2.Size=Vector3.new(.2,.2,.2)
  1062. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1063. part2.Transparency=.7
  1064. part2.BrickColor=BrickColor.new('Institutional white')
  1065. mesh2=Instance.new('SpecialMesh',part2)
  1066. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1067. mesh2.Scale=Vector3.new(3,1.5,3)
  1068. x = Instance.new("Sound",larm)
  1069. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1070. x.Pitch = ptez[math.random(1,#ptez)]
  1071. x.Volume = 1
  1072. wait(.1)
  1073. x1 = Instance.new("Sound",larm)
  1074. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1075. x1.Pitch = ptez[math.random(1,#ptez)]
  1076. x1.Volume = 1
  1077. wait(.1)
  1078. x:Play()
  1079. x1:Play()
  1080. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1081. if v:FindFirstChild('Humanoid') then
  1082. v.Humanoid:TakeDamage(math.random(30,45))
  1083. end
  1084. end
  1085. coroutine.resume(coroutine.create(function()
  1086. for i=0,0.62,0.13 do
  1087. wait()
  1088. part.CFrame=part.CFrame
  1089. part.Transparency=i
  1090. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1091. part2.CFrame=part2.CFrame
  1092. part2.Transparency=i
  1093. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1094. end
  1095. part.Parent=nil
  1096. part2.Parent=nil
  1097. x:Destroy()
  1098. end))
  1099. end
  1100. ----------------------------------------------------
  1101. wPart = function(x,y,z,color,tr,cc,an,parent)
  1102. local wp = Instance.new('WedgePart',parent or Weapon)
  1103. wp.formFactor = 'Custom'
  1104. wp.Size = Vector3.new(x,y,z)
  1105. wp.BrickColor = BrickColor.new(color)
  1106. wp.CanCollide = cc
  1107. wp.Transparency = tr
  1108. wp.Anchored = an
  1109. wp.TopSurface,wp.BottomSurface = 0,0
  1110. return wp
  1111. end
  1112.  
  1113. Mesh = function(par,num,x,y,z)
  1114. local msh = _
  1115. if num == 1 then
  1116. msh = Instance.new("CylinderMesh",par)
  1117. elseif num == 2 then
  1118. msh = Instance.new("SpecialMesh",par)
  1119. msh.MeshType = 3
  1120. elseif num == 3 then
  1121. msh = Instance.new("BlockMesh",par)
  1122. elseif num == 4 then
  1123. msh = Instance.new("SpecialMesh",par)
  1124. msh.MeshType = "Torso"
  1125. elseif type(num) == 'string' then
  1126. msh = Instance.new("SpecialMesh",par)
  1127. msh.MeshId = num
  1128. end
  1129. msh.Scale = Vector3.new(x,y,z)
  1130. return msh
  1131. end
  1132.  
  1133. local function CFrameFromTopBack(at, top, back)
  1134. local right = top:Cross(back)
  1135. return CFrame.new(at.x, at.y, at.z,
  1136. right.x, top.x, back.x,
  1137. right.y, top.y, back.y,
  1138. right.z, top.z, back.z)
  1139. end
  1140.  
  1141. function Triangle(a, b, c)
  1142. local edg1 = (c-a):Dot((b-a).unit)
  1143. local edg2 = (a-b):Dot((c-b).unit)
  1144. local edg3 = (b-c):Dot((a-c).unit)
  1145. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1146. a, b, c = a, b, c
  1147. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1148. a, b, c = b, c, a
  1149. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1150. a, b, c = c, a, b
  1151. else
  1152. print("unreachable")
  1153. end
  1154. local len1 = (c-a):Dot((b-a).unit)
  1155. local len2 = (b-a).magnitude - len1
  1156. local width = (a + (b-a).unit*len1 - c).magnitude
  1157. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1158. local list = {}
  1159. if len1 > 0.01 then
  1160. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1161. local sz = Vector3.new(0.2, width, len1)
  1162. w1.Size = sz
  1163. local sp = Mesh(w1,2,0,0,0)
  1164. sp.MeshType='Wedge'
  1165. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1166. w1:BreakJoints()
  1167. w1.Anchored = true
  1168. w1.Transparency = 0.7
  1169. Spawn(function()
  1170. for i=0,1,0.1 do
  1171. fat.Event:wait()
  1172. w1.Transparency=w1.Transparency+0.03
  1173. end
  1174. end)
  1175. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1176. table.insert(list,w1)
  1177. end
  1178. if len2 > 0.01 then
  1179. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1180. local sz = Vector3.new(0.2, width, len2)
  1181. w2.Size = sz
  1182. local sp = Mesh(w2,2,0,0,0)
  1183. sp.MeshType='Wedge'
  1184. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1185. w2:BreakJoints()
  1186. w2.Anchored = true
  1187. w2.Transparency = 0.7
  1188. Spawn(function()
  1189. for i=0,1,0.1 do
  1190. fat.Event:wait()
  1191. w2.Transparency=w2.Transparency+0.03
  1192. end
  1193. end)
  1194. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1195. table.insert(list,w2)
  1196. end
  1197. return unpack(list)
  1198. end
  1199.  
  1200. function trail(p,t,h)
  1201. Spawn(function()
  1202. local blcf = p.CFrame
  1203. local scfr = blcf
  1204. for i=1,t do
  1205. local blcf = p.CFrame
  1206. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1207. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1208. if a then game.Debris:AddItem(a,1) end
  1209. if b then game.Debris:AddItem(b,1) end
  1210. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1211. if a then game.Debris:AddItem(a,1) end
  1212. if b then game.Debris:AddItem(b,1) end
  1213. scfr = blcf
  1214. elseif not scfr then
  1215. scfr = blcf
  1216. end
  1217. fat.Event:wait()
  1218. end
  1219. scfr=nil
  1220. end)
  1221. end
  1222. --trail(char.Sword.Blade,1e1000,5)
  1223. ----------------------------------------------------
  1224. function Dmg()
  1225. local partofdeath = rarm.Zyrodoxa.Hitbox
  1226. local function CreateRegion3FromLocAndSize(Position, Size)
  1227. local SizeOffset = Size/2
  1228. local Point1 = Position - SizeOffset
  1229. local Point2 = Position + SizeOffset
  1230. return Region3.new(Point1, Point2)
  1231. end
  1232. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1233. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1234. Spawn(function()
  1235. if Debounces.Slashing == true and Debounces.Slashed == false then
  1236. Debounces.Slashed = true
  1237. ypcall(function()
  1238. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1239. humanoid:TakeDamage(math.random(10,18))
  1240. end)
  1241. wait(.4)
  1242. Debounces.Slashed = false
  1243. end
  1244. end)
  1245. end
  1246. end
  1247. ----------------------------------------------------
  1248. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1249. ptz = {0.7, 0.8, 0.9, 1}
  1250. idz = {"161006212", "161006195"}
  1251. function attackone()
  1252. for i = 1, 13 do
  1253. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1254. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1256. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1258. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1260. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1262. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1264. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1266. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1267. if Debounces.on == false then
  1268. break
  1269. end
  1270. fat.Event:wait()
  1271. end
  1272. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1273. Debounces.Slashing = true
  1274. wait(0.2)
  1275. --[[z = Instance.new("Sound", hed)
  1276. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1277. z.Pitch = ptz[math.random(1,#ptz)]
  1278. z.Volume = 1
  1279. wait(.01)
  1280. z:Play()]]--
  1281. for i = 1, 14 do
  1282. Dmg()
  1283. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1284. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1286. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1288. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1290. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1292. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1294. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1296. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1297. if Debounces.on == false then break end
  1298. rs:wait()
  1299. end
  1300. Debounces.Slashing = false
  1301. end
  1302. function attacktwo()
  1303. Debounces.Slashing = true
  1304. for i = 1, 14 do
  1305. Dmg()
  1306. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1307. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1309. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1311. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1313. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1315. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1317. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1319. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1320. if Debounces.on == false then
  1321. break
  1322. end
  1323. rs:wait()
  1324. end
  1325. end
  1326. ----------------------------------------------------
  1327.  
  1328. ----------------------------------------------------
  1329. definition = 5
  1330. bc = {}
  1331. bezierparts = {}
  1332. function NoOutline(Part)
  1333. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1334. end
  1335. function draw(p,d)
  1336. for i=1,d do
  1337. local t = i/d
  1338. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1339. end
  1340.  
  1341. Spawn(function() fat.Event:wait()
  1342. for i,v in pairs(bezierparts) do
  1343. v.Transparency = 1
  1344. end
  1345. end)
  1346. end
  1347. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1348. --draw(points,definition)
  1349.  
  1350. fat.Event:wait()
  1351.  
  1352. rpart = Instance.new("Part",rarm)
  1353. NoOutline(rpart)
  1354. rpart.Anchored = false
  1355. rpart.Size = Vector3.new(1,1,1)
  1356. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1357. rpart.Transparency = 1
  1358. newWeld(rarm, rpart, 0, 0, 0)
  1359. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1360. lpart = Instance.new("Part",larm)
  1361. NoOutline(lpart)
  1362. lpart.Anchored = false
  1363. lpart.Size = Vector3.new(1,1,1)
  1364. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1365. lpart.Transparency = 1
  1366. newWeld(larm, lpart, 0, 0, 0)
  1367. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1368. invisipart = Instance.new("Part",torso)
  1369. NoOutline(invisipart)
  1370. invisipart.Anchored = false
  1371. invisipart.Size = Vector3.new(1,1,1)
  1372. invisipart.Transparency = 1
  1373. invisipart.CFrame = torso.CFrame
  1374. newWeld(torso, invisipart, 0, 0, 0)
  1375. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1376. table.insert(bezierparts, rpart)
  1377. table.insert(bezierparts, lpart)
  1378. table.insert(bezierparts, invisipart)
  1379. for i = 1, 40 do
  1380. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1381. draw(points,definition)
  1382. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1384. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1386. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1388. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1390. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1392. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1394. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1395. if Debounces.on == false then
  1396. break
  1397. end
  1398. fat.Event:wait()
  1399. end
  1400. for i,v in pairs(bezierparts) do
  1401. v:Destroy()
  1402. end
  1403. --draw(points,definition)
  1404. if Debounces.CanAttack == false then
  1405. Debounces.CanAttack = true
  1406. Debounces.NoIdl = false
  1407. Debounces.on = false
  1408. end
  1409.  
  1410. ----------------------------------------------------
  1411. ----------------------------------------------------
  1412. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1413. mouse.KeyDown:connect(function(key)
  1414. if key == "q" then
  1415. if Debounces.CanJoke == true then
  1416. Debounces.CanJoke = false
  1417. u = Instance.new("Sound",char)
  1418. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1419. u.Pitch = pt[math.random(1,#pt)]
  1420. u.Volume = 0.3
  1421. u2 = Instance.new("Sound",char)
  1422. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1423. u2.Pitch = u.Pitch
  1424. u2.Volume = 0.3
  1425. u3 = Instance.new("Sound",char)
  1426. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1427. u3.Pitch = u.Pitch
  1428. u3.Volume = 0.3
  1429. wait(.01)
  1430. u:Play()
  1431. u2:Play()
  1432. u3:Play()
  1433. wait(1.5)
  1434. u:Destroy()
  1435. u2:Destroy()
  1436. u3:Destroy()
  1437. if Debounces.CanJoke == false then
  1438. Debounces.CanJoke = true
  1439. end
  1440. end
  1441. end
  1442. end)
  1443. ----------------------------------------------------
  1444. ----------------------------------------------------
  1445. ----------------------------------------------------
  1446. Grab = false
  1447. mouse.KeyDown:connect(function(key)
  1448. if key == "g" then
  1449. Debounces.on = true
  1450. Debounces.NoIdl = true
  1451. Debounces.ks = true
  1452. if Grab == false then
  1453. gp = nil
  1454. for i = 1, 20 do
  1455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1456. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1458. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1460. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1462. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1464. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1466. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1467. if Debounces.on == false then break end
  1468. fat.Event:wait()
  1469. end
  1470. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1471. ht = hit.Parent
  1472. for i,v in pairs(ht:GetChildren()) do
  1473. if v:IsA("Part") then
  1474. v.CanCollide = false
  1475. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1476. end
  1477. end
  1478. hum1=ht:FindFirstChild('Humanoid')
  1479. if hum1 ~= nil then
  1480. if Debounces.ks==true then
  1481. z = Instance.new("Sound",hed)
  1482. z.SoundId = "rbxassetid://169380525"
  1483. z.Volume = 1
  1484. z:Play()
  1485. Debounces.ks=false
  1486. end
  1487. hum1.PlatformStand=true
  1488. hum1:ChangeState'Physics'
  1489. gp = ht
  1490. Grab = true
  1491. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1492. asd.Parent = larm
  1493. asd.Name = "asd"
  1494. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1495. stanceToggle = "Grabbed"
  1496. --[[elseif hum1 == nil then
  1497. con1:disconnect()
  1498. wait() return]]--
  1499. end
  1500. end)
  1501. for i = 1, 20 do
  1502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1503. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1505. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1507. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1509. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1511. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1513. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1514. if Debounces.on == false then break end
  1515. fat.Event:wait()
  1516. end
  1517. con1:disconnect()
  1518. Debounces.on = false
  1519. Debounces.NoIdl = false
  1520. elseif Grab == true then
  1521. Grab = false
  1522. --[[for i = 1, 16 do
  1523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1529. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1530. if Debounces.on == false then end
  1531. rs:wait()
  1532. end]]--
  1533. for i = 1, 16 do
  1534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1535. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1537. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1539. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1541. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1543. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1545. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1546. if Debounces.on == false then end
  1547. rs:wait()
  1548. end
  1549. for i = 1, 12 do
  1550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  1551. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  1553. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  1555. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  1557. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  1558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  1559. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1561. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  1562. if Debounces.on == false then end
  1563. rs:wait()
  1564. end
  1565. Slam()
  1566. if gp ~= nil then
  1567. for i,v in pairs(larm:GetChildren()) do
  1568. if v.Name == "asd" and v:IsA("Weld") then
  1569. v:Remove()
  1570. end
  1571. if v:IsA("Part") then
  1572. v.CanCollide = true
  1573. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  1574. end
  1575. end
  1576. end
  1577. stanceToggle = "Idle1"
  1578. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  1579. bv.maxForce = Vector3.new(400000, 400000, 400000)
  1580. bv.P = 125000
  1581. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  1582. ht=nil
  1583. Debounces.on = false
  1584. Debounces.NoIdl = false
  1585. elseif ht == nil then wait()
  1586. Grab = false
  1587. Debounces.on = false
  1588. Debounces.NoIdl = false
  1589. end
  1590. end
  1591. end)
  1592. ----------------------------------------------------
  1593. Change = false
  1594. mouse.KeyDown:connect(function(key)
  1595. if key == "n" then
  1596. if Change == false then
  1597. Change = true
  1598. stanceToggle = "Idle2"
  1599. elseif Change == true then
  1600. Change = false
  1601. stanceToggle = "Idle1"
  1602. end
  1603. end
  1604. end)
  1605. ----------------------------------------------------
  1606. mouse.KeyDown:connect(function(key)
  1607. if string.byte(key) == 52 then
  1608. Swing = 2
  1609. char.Humanoid.WalkSpeed = 28
  1610. end
  1611. end)
  1612. mouse.KeyUp:connect(function(key)
  1613. if string.byte(key) == 52 then
  1614. Swing = 1
  1615. char.Humanoid.WalkSpeed = 16
  1616. end
  1617. end)
  1618. local running = false
  1619.  
  1620. mouse2.KeyDown:connect(function(key) -- Run function
  1621. if key == "e" then
  1622. running = true
  1623. local keyConnection = mouse.KeyUp:connect(function(key)
  1624. if string.byte(key) == 48 then
  1625. running = false
  1626. end
  1627. end)
  1628. game.Players.soubrhomi.Character.Humanoid.WalkSpeed = 30
  1629. end
  1630. end)
  1631.  
  1632. mouse2.KeyUp:connect(function(key)
  1633. if key == "e" then
  1634. running = false
  1635. Character.Humanoid.WalkSpeed = 16
  1636. end
  1637. end)
  1638. function Ban()
  1639. Debounces.on = true
  1640. Debounces.NoIdl = true
  1641. Debounces.ks = true
  1642. local hitbox = Instance.new("Part",banh)
  1643. hitbox.Name = "HurtBox"
  1644. hitbox.Size = Vector3.new(2.09, 3.4, 1.8)
  1645. hitbox.Transparency = 1
  1646. local hitboxwe = Instance.new("Weld",hitbox)
  1647. hitboxwe.Part0 = hitbox
  1648. hitboxwe.Part1 = banh
  1649. hitboxwe.C0 = CFrame.new(0.230496407, 0.228847623, 1.76342273, -0.997520506, -0.0702080652, -0.00486185262, 0.00503299385, -0.00226099882, -0.999983966, 0.070195958, -0.997529984, 0.00260874908)
  1650. function onTouched(part)
  1651. local human = part.Parent:FindFirstChildOfClass("Humanoid")
  1652. if human then
  1653. human.Parent:Destroy()
  1654. ban2:Play()
  1655. wait(1.4)
  1656. ban:Play()
  1657. wait(1.2)
  1658. omg:Play()
  1659. wait(2.6)
  1660. scream:Play()
  1661. wait(4.6)
  1662. scream:Stop()
  1663. end
  1664. end
  1665. hitbox.Touched:connect(onTouched)
  1666. for i = 0,1 , 0.09 do
  1667. banw.C0 = banw.C0:lerp(CFrame.new(0.0185546875, -1.99783754, -0.149715185, -0.997520864, 0.00503101526, 0.0701895654, -0.0643144846, -0.469972789, -0.880334616, 0.0285583287, -0.882666826, 0.469131112),i)
  1668. game:GetService("RunService").RenderStepped:wait()
  1669. end
  1670. hitbox:Destroy()
  1671. banw.C0 = CFrame.new(0.0185670853, -1.69550169, -1.06726038, -0.997520506, 0.00503299711, 0.0701959729, -0.0702080429, -0.00226099929, -0.997529864, -0.00486185262, -0.999984622, 0.00260874978)
  1672. Debounces.on = false
  1673. Debounces.NoIdl = false
  1674. Debounces.ks = false
  1675. end
  1676. mouse.Button1Down:connect(Ban)
  1677. ----------------------------------------------------
  1678.  
  1679. jump = false
  1680. rs:connect(function()
  1681. if char.Humanoid.Jump == true then
  1682. jump = true
  1683. else
  1684. jump = false
  1685. end
  1686. char.Humanoid.FreeFalling:connect(function(f)
  1687. if f then
  1688. ffing = true
  1689. else
  1690. ffing = false
  1691. end
  1692. end)
  1693. sine = sine + change
  1694. if jump == true then
  1695. animpose = "Jumping"
  1696. elseif ffing == true then
  1697. animpose = "Freefalling"
  1698. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1699. animpose = "Idle"
  1700. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1701. animpose = "Walking"
  1702. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1703. animpose = "Running"
  1704. end
  1705. RightLeg = CFrame.new(0.5,-1,0)
  1706. LeftLeg = CFrame.new(-0.5,-1,0)
  1707.  
  1708. lefth = (torso.CFrame*LeftLeg)
  1709. righth = (torso.CFrame*RightLeg)
  1710.  
  1711. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1712.  
  1713. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1714.  
  1715. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1716. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1717. if animpose ~= lastanimpose then
  1718. sine = 0
  1719. if Debounces.NoIdl == false then
  1720. if stanceToggle == "Idle1" then
  1721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  1722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  1723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  1724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  1725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  1726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  1727. elseif stanceToggle == "Idle2" then
  1728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  1729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  1730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  1731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  1732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  1733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  1734. end
  1735. fat.Event:wait()
  1736. end
  1737. else
  1738. end
  1739. lastanimpose = animpose
  1740. if Debounces.NoIdl == false then
  1741. if animpose == "Idle" then
  1742. change = 0.5
  1743. if stanceToggle == "Idle1" then
  1744. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1745. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  1746.  
  1747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  1748. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  1750. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  1752. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  1753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  1754. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  1755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  1756. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  1757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  1758. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  1759. elseif stanceToggle == "Idle2" then
  1760.  
  1761. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  1763. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  1764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  1765. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  1766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  1767. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  1768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1769. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  1770. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  1772. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  1773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  1774. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  1775. elseif stanceToggle == "Grabbed" then
  1776. grab = true
  1777. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1778. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  1780. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  1782. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  1784. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1786. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  1787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1788. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1790. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1791. end
  1792. elseif animpose == "Walking" then
  1793. if stanceToggle == "Grabbed" then
  1794. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1795. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1797. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  1799. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  1800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  1801. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  1802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  1803. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  1804. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1805. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  1806. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1807. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  1808. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1809. elseif stanceToggle ~= "Grabbed" then
  1810. change = 1
  1811. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1812. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1813.  
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1815. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  1817. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  1819. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  1820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  1821. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  1822. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1823. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  1824. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  1825. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1826. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  1827. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  1828. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1829. end
  1830. elseif animpose == "Running" then
  1831. change = 1
  1832. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1833. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1834.  
  1835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  1836. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  1838. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  1840. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  1841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  1842. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  1844. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  1846. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1847. elseif animpose == "Jumping" then
  1848.  
  1849. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1850. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  1852. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  1854. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1855. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  1856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1857. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1859. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1861. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1862. elseif animpose == "Freefalling" then
  1863.  
  1864. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1865. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  1867. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  1868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  1869. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  1871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1872. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1873. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  1874. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  1876. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1877. end
  1878. end
  1879. end)
  1880. hum.MaxHealth = math.huge
  1881. wait(3)
  1882. hum.Health = math.huge
  1883.  
  1884. coroutine.wrap(function()
  1885. wait(0.1)
  1886. game.Base.CanCollide = false
  1887. end)
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