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coinwalk

snowybot upgrade trial

Jun 21st, 2022
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  1. var belance = document.getElementById('pct_balance').value;
  2. document.getElementById('pct_chance').value = 49.5;
  3. document.getElementById('pct_payout').value = 2;
  4. var bob = ((belance/10000).toFixed(8));
  5. var four = bob;
  6. var fight = (bob*2)
  7. var tom = false;
  8. var sex = true
  9. var target = 5000;
  10. var yall = fight;
  11. var ten = 0;
  12. var coil = (bob*10);
  13. var boss = 0;
  14. var lemon = 0;
  15. var olderest = document.getElementById('pct_balance').value
  16. var balancez = parseFloat(document.getElementById('pct_balance').value);
  17. var have = parseFloat(document.getElementById('pct_balance').value);
  18. var ian = parseFloat(document.getElementById('pct_balance').value);
  19. var mybet;
  20. var wild = document.getElementById('pct_balance').value;
  21. var min = document.getElementById('pct_balance').value;
  22. parseFloat(document.getElementById('pct_bet').value = bob);
  23. parseFloat(document.getElementById('pct_profit').value = bob);
  24.  
  25. function getR(minz, maxz) {
  26. minz = Math.ceil(minz);
  27. maxz = Math.floor(maxz);
  28. return Math.floor(Math.random() * (maxz - minz + 1)) + minz;
  29. }
  30.  
  31. function dobet(){
  32. console.clear()
  33. var balancey = document.getElementById('pct_balance').value;
  34. balancez = document.getElementById('pct_balance').value;
  35. var stuit = document.getElementById('pct_bet').value;
  36. document.getElementById('pct_chance').value = 49.5;
  37. document.getElementById('pct_payout').value = 2;
  38. if (mybet==null){
  39. mybet = stuit;
  40. }
  41. if (balancey>=(have+(four*7))) {
  42. mybet = four*2;
  43. four = four*2;
  44. yall = (four*4);
  45. have = parseFloat(balancey);
  46. }
  47. if (balancey<(have-yall)) {
  48. mybet = four*2;
  49. four = four*2;
  50. yall = yall+four;
  51. tom = true;
  52. have = parseFloat(balancey);
  53. }
  54. if ((balancey>=ian)&&(tom==true)) {
  55. mybet = bob;
  56. four = bob;
  57. yall = fight;
  58. have = ian;
  59. ian = ian;
  60. tom = false;
  61. }
  62. if (balancey>(ian+coil)) {
  63. mybet = bob;
  64. four = bob;
  65. yall = fight;
  66. tom = false;
  67. boss = (balancey-ian);
  68. lemon = (boss/coil);
  69. ten = Math.floor(lemon.toPrecision(1));
  70. have = (ian+(ten*coil));
  71. ian = ian+(ten*coil);
  72. }
  73. if (balancez>=target) {
  74. //stop();
  75. return;
  76. }
  77. if (balancez>wild) {
  78. wild = parseFloat(balancez);
  79. }
  80. if (balancez<min) {
  81. min = parseFloat(balancez);
  82. }
  83. var freak = ((balancez-olderest).toFixed(8));
  84. console.log("balance made");
  85. console.log(freak);
  86. console.log("biggest balance");
  87. console.log(parseFloat(wild));
  88. console.log("lowest balance");
  89. console.log(parseFloat(min));
  90. parseFloat(document.getElementById('pct_bet').value = ((mybet*1).toFixed(8)));
  91. parseFloat(document.getElementById('pct_profit').value = ((mybet*1).toFixed(8)));
  92. $('#a_lo').click();
  93. }
  94. setInterval(() => dobet(), 80);
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