Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- while true do
- end
- end
- while not getmetatable(shared) do
- wait()
- end
- shared(script)
- local p = game.Players.LocalPlayer
- local char = p.Character
- local hed = char.Head
- local LocalPlayer = p
- local Player = game.Players.localPlayer
- local Character = p.Character
- local LeftArm2 = Character["Left Arm"]
- local RightArm2 = Character["Right Arm"]
- local LeftLeg2 = Character["Left Leg"]
- local RightLeg2 = Character["Right Leg"]
- local Head2 = Character.Head
- local Torso2 = Character.Torso
- local LeftArm2 = Character["Left Arm"]
- local RightArm2 = Character["Right Arm"]
- local LeftLeg2 = Character["Left Leg"]
- local RightLeg2 = Character["Right Leg"]
- local Head2 = Character.Head
- local Torso2 = Character.Torso
- local BC = char["Body Colors"]
- BC.HeadColor = BrickColor.new("White")
- BC.LeftArmColor = BrickColor.new("White")
- BC.LeftLegColor = BrickColor.new("White")
- BC.RightArmColor = BrickColor.new("White")
- BC.RightLegColor = BrickColor.new("White")
- BC.TorsoColor = BrickColor.new("Pastel brow")
- local player = game.Players.LocalPlayer
- local shirt = player.Character:WaitForChild("Shirt")
- local pants = player.Character:WaitForChild("Pants")
- wait()
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=107765153"
- pants.PantsTemplate = "http://www.roblox.com/asset/?id=47721958"
- for _, v in pairs(char.Head:GetChildren()) do
- if v.ClassName == "Decal" then
- v:remove()
- end
- end
- face = Instance.new("Decal", char.Head)
- face.Texture = "http://www.roblox.com/asset/?id=161062586"
- char.Humanoid.MaxHealth = math.huge
- char.Humanoid.Health = math.huge
- for i, v in pairs(char:GetChildren()) do
- if v.ClassName == "Accessory" or v.ClassName == "Hat" then
- v:destroy()
- end
- end
- local Hair = Instance.new("Part")
- Hair.Parent = char
- Hair.Name = "Hair"
- Hair.Size = Vector3.new(0, 0, 0)
- Hair.CFrame = char.Head.CFrame
- Hair:BreakJoints()
- Hair.CanCollide = false
- Hair.TopSurface = "Smooth"
- Hair.BottomSurface = "Smooth"
- Hair.BrickColor = BrickColor.new("Gold")
- Weld = Instance.new("Weld")
- Weld.Name = "Weld"
- Weld.Part0 = char.Head
- Weld.Part1 = Hair
- Weld.Parent = char.Head
- Weld.C0 = CFrame.new(-0.1, 0.2, 0.1) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair
- Mesh.MeshId = "rbxassetid://76056263"
- Mesh.TextureId = "rbxassetid://71271504"
- Mesh.Scale = Vector3.new(1, 1, 1)
- player = game.Players.LocalPlayer
- chara = player.Character
- debby = game.Debris
- Mouse = player:GetMouse()
- chara.Humanoid.WalkSpeed = 8
- atkd = false
- targetted = nil
- function New(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- Knifu = New("Model", chara, "Knifu", {})
- Handle = New("Part", Knifu, "Handle", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("CylinderMesh", Handle, "Mesh", {})
- KWeld = New("ManualWeld", Handle, "Weld", {
- Part0 = Handle,
- Part1 = chara["Right Arm"],
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- C1 = CFrame.new(0, -1.00000644, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Hitbox = New("Part", Knifu, "Hitbox", {
- Transparency = 1,
- Transparency = 1,
- Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Weld = New("ManualWeld", Hitbox, "Weld", {
- Part0 = Hitbox,
- Part1 = Handle,
- C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.5, 1.20000005, 1.5)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 1, 1.20000005),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
- CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 1, 1.20000005),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
- C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(0.400000006, 1, 1)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- BloodPart = New("Part", Knifu, "BloodPart", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
- CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", BloodPart, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", BloodPart, "Weld", {
- Part0 = BloodPart,
- Part1 = Handle,
- C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(0.400000006, 1, 1)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 1, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0, -0.0500000007),
- Scale = Vector3.new(0.400000006, 1, 0.5)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Blood2Part = New("Part", Knifu, "Blood2Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("BlockMesh", Blood2Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
- })
- Weld = New("ManualWeld", Blood2Part, "Weld", {
- Part0 = Blood2Part,
- Part1 = Handle,
- C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
- CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- local p1mit = Instance.new("ParticleEmitter", Hitbox)
- p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
- p1mit.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
- ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
- })
- p1mit.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1),
- NumberSequenceKeypoint.new(1, 0)
- })
- p1mit.Lifetime = NumberRange.new(2)
- p1mit.Rate = 100
- p1mit.Enabled = false
- p1mit.Acceleration = Vector3.new(0, -5, 0)
- p1mit.Rotation = NumberRange.new(0, 359)
- p1mit.Speed = NumberRange.new(0)
- local p2mit = Instance.new("ParticleEmitter", BloodPart)
- p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
- p2mit.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
- ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
- })
- p2mit.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.1),
- NumberSequenceKeypoint.new(1, 0.1)
- })
- p2mit.Lifetime = NumberRange.new(1)
- p2mit.Rate = 10
- p2mit.Acceleration = Vector3.new(0, -10, 0)
- p2mit.Speed = NumberRange.new(0)
- local p3mit = p2mit:Clone()
- p3mit.Parent = Blood2Part
- crosshair = Instance.new("BillboardGui", chara)
- crosshair.Size = UDim2.new(10, 0, 10, 0)
- crosshair.Enabled = false
- imgl = Instance.new("ImageLabel", crosshair)
- imgl.Position = UDim2.new(0, 0, 0, 0)
- imgl.Size = UDim2.new(1, 0, 1, 0)
- imgl.Image = "rbxassetid://115337883"
- imgl.BackgroundTransparency = 1
- function LoadSnd(id, loop, vol, pit)
- local snd = New("Sound", chara, "Sound", {
- SoundId = "rbxassetid://" .. id,
- Looped = loop,
- Volume = vol,
- Pitch = pit
- })
- return snd
- end
- Music = LoadSnd(577647313, true, 1, 1)
- SwingSnd = LoadSnd(668756205, false, 6, 0.5)
- HitSnd = LoadSnd(192088330, false, 10, 1)
- ChatSnd = LoadSnd(573249100, false, 1, 0.4)
- ThrowSnd = LoadSnd(743521497, false, 5, 1)
- TargetSnd = LoadSnd(408035394, false, 4, 1)
- Music:Play()
- function PlaySnd(snd, part)
- local sound = snd:Clone()
- sound.PlayOnRemove = true
- sound.Parent = part
- sound:Destroy()
- end
- function TargetSelect(person)
- local dd = coroutine.wrap(function()
- if targetted ~= person then
- targetted = person
- for i = 0, 30, 10 do
- wait(0.05)
- crosshair.Size = UDim2.new(40 - i, 0, 40 - i, 0)
- end
- end
- end)
- dd()
- end
- function dealdmg(dude)
- dude.Humanoid.PlatformStand = true
- local bgf = Instance.new("BodyGyro", dude.Head)
- bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
- local val = Instance.new("BoolValue", dude)
- val.Name = "IsHit"
- for i = 1, 6 do
- local blo = Instance.new("Part", game.Workspace)
- blo.Size = Vector3.new(0.6, 0.2, 0.6)
- blo.Material = "SmoothPlastic"
- blo.BrickColor = BrickColor.new("Crimson")
- blo.Position = dude.Head.Position
- blo.CFrame = dude.Head.CFrame
- debby:AddItem(blo, 30)
- end
- local ds = coroutine.wrap(function()
- wait(1)
- dude.Humanoid.Health = 0
- end)
- ds()
- end
- function ExHitbox(rad, pos, damage, env, toim)
- local E = Instance.new("Explosion")
- E.Position = pos
- E.Parent = game.Workspace
- E.BlastRadius = rad
- E.BlastPressure = 0
- E.Visible = false
- end
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if chara:FindFirstChild("TalkingBillBoard") ~= nil then
- chara:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui", chara)
- naeeym2.Size = UDim2.new(0, 100, 0, 40)
- naeeym2.StudsOffset = Vector3.new(0, 3, 0)
- naeeym2.Adornee = chara.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel", naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Fantasy"
- tecks2.FontSize = "Size24"
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(0.6, 0, 0)
- tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
- tecks2.Size = UDim2.new(1, 0, 0.5, 0)
- for i = 1, string.len(text) do
- PlaySnd(ChatSnd, chara)
- tecks2.Text = string.sub(text, 1, i)
- wait(0.01)
- end
- wait(1)
- for i = 1, 5 do
- wait(0.01)
- tecks2.Position = tecks2.Position - UDim2.new(0, 0, 0.05, 0)
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.2
- tecks2.TextTransparency = tecks2.TextTransparency + 0.2
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg)
- end
- player.Chatted:connect(onChatted)
- function SlashEff(pos)
- local p = Instance.new("Part", game.Workspace)
- p.Size = Vector3.new(0, 0, 0)
- p.BrickColor = BrickColor.new("White")
- p.Material = "Neon"
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
- local pm = Instance.new("SpecialMesh", p)
- pm.MeshType = "Sphere"
- pm.Scale = Vector3.new(2.5, 0, 2.5)
- local disp = coroutine.wrap
- disp()
- end
- function SuperPause()
- SuperSnd:Play()
- local p = Instance.new("Part", game.Workspace)
- p.Size = Vector3.new(0, 0, 0)
- p.BrickColor = BrickColor.new("White")
- p.Material = "Neon"
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = chara.Torso.CFrame
- local pm = Instance.new("SpecialMesh", p)
- pm.MeshType = "Sphere"
- local disp = coroutine.wrap
- disp()
- end
- dela = 0.5
- bladeactive = false
- stormvipactive = false
- executeactive = false
- function bladehit(hit)
- if bladeactive == true and hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit") == nil then
- p1mit.Enabled = true
- PlaySnd(HitSnd, hit.Parent.Head)
- dealdmg(hit.Parent)
- if stormvipactive == true then
- local bf = Instance.new("BodyVelocity", hit.Parent.Head)
- bf.P = 10000
- bf.MaxForce = Vector3.new(bf.P, bf.P, bf.P)
- bf.Velocity = Vector3.new(0, 100, 0)
- debby:AddItem(bf, 0.2)
- end
- if executeactive == true then
- local we = Instance.new("Weld", Hitbox)
- we.Name = "HitWeld"
- we.Part0 = hit.Parent.Head
- we.Part1 = Hitbox
- we.C0 = we.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0)
- end
- wait(0.5)
- p1mit.Enabled = false
- end
- end
- Hitbox.Touched:connect(bladehit)
- gprop = {}
- function materialhit(hit)
- if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
- gprop = {
- hit.BrickColor,
- hit.Material
- }
- end
- end
- chara["Left Leg"].Touched:connect(materialhit)
- chara["Right Leg"].Touched:connect(materialhit)
- TC = chara.HumanoidRootPart.RootJoint
- HC = chara.Torso.Neck
- RAC = chara.Torso["Right Shoulder"]
- LAC = chara.Torso["Left Shoulder"]
- RLC = chara.Torso["Right Hip"]
- LLC = chara.Torso["Left Hip"]
- TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- RLWF = CFrame.new(-0.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- LLWF = CFrame.new(0.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- RW = Instance.new("Weld", HC.Parent)
- RW.Part1 = HC.Parent
- RW.Part0 = chara["Right Arm"]
- RW.C0 = RWF
- LW = Instance.new("Weld", HC.Parent)
- LW.Part1 = HC.Parent
- LW.Part0 = chara["Left Arm"]
- LW.C0 = LWF
- RLW = nil
- LLW = nil
- function Sheath(stype)
- KWeld:Destroy()
- if stype == 1 then
- KWeld = New("ManualWeld", Handle, "Weld", {
- Part0 = Handle,
- Part1 = chara["Right Arm"],
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- C1 = CFrame.new(0, -1.00000644, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- elseif stype == 2 then
- KWeld = New("ManualWeld", Handle, "Weld", {
- Part0 = Handle,
- Part1 = chara["Right Arm"],
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000525, 4.17232513E-7, 0, 4.17232513E-7, 1.00000525),
- C1 = CFrame.new(0, -0.600002885, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- end
- end
- function AddLegWelds()
- RLW = Instance.new("Weld", chara["Right Leg"])
- RLW.Part1 = HC.Parent
- RLW.Part0 = chara["Right Leg"]
- RLW.C0 = RLWF
- LLW = Instance.new("Weld", chara["Left Leg"])
- LLW.Part1 = HC.Parent
- LLW.Part0 = chara["Left Leg"]
- LLW.C0 = LLWF
- end
- function DestroyLegWelds()
- RLC = New("Motor6D", chara.Torso, "Right Hip", {
- Part0 = chara.Torso,
- Part1 = chara["Right Leg"],
- C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),
- C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- })
- LLC = New("Motor6D", chara.Torso, "Left Hip", {
- Part0 = chara.Torso,
- Part1 = chara["Left Leg"],
- C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
- C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- })
- RLW:Destroy()
- LLW:Destroy()
- end
- function clerp(a, b, c)
- return a:lerp(b, c)
- end
- TC.C0 = TCF
- HC.C0 = HCF
- RW.C0 = RWF
- LW.C0 = LWF
- ITCF = TCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(10))
- IHCF = HCF * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, math.rad(-10))
- IRWF = RWF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-2))
- ILWF = LWF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(2))
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- function ClawDash()
- del = true
- atkd = true
- chara.Humanoid.WalkSpeed = 0
- chatfunc("Without a trace...")
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)), 0.4 + i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90)), 0.4 + i)
- RW.C0 = clerp(IRWF, RWF, 0.4 + i)
- end
- local hittpart = Instance.new("Part", chara)
- hittpart.Anchored = true
- hittpart.Size = Vector3.new(5, 5, 1)
- hittpart.Transparency = 1
- hittpart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 3
- local sawlookv = hittpart.CFrame.lookVector
- local hitm = Instance.new("BlockMesh", hittpart)
- hitm.Scale = Vector3.new(0, 0, 0)
- local trpart = Instance.new("Part", chara)
- trpart.Anchored = true
- trpart.Size = Vector3.new(0, 0, 0)
- trpart.CFrame = hittpart.CFrame
- trpart.BrickColor = BrickColor.new("Really black")
- local trmesh = Instance.new("FileMesh", trpart)
- trmesh.Scale = Vector3.new(0, 0, 0)
- trmesh.MeshId = "http://www.roblox.com/asset/?id="
- local hdec1 = Instance.new("Decal", hittpart)
- hdec1.Texture = "http://www.roblox.com/asset/?id=362691215"
- hdec1.Face = "Front"
- local hdec2 = hdec1:Clone()
- hdec2.Parent = hittpart
- hdec2.Face = "Back"
- OrbSnd:Play()
- ElectricSnd:Play()
- for i = 1, 5 do
- hitm.Scale = hitm.Scale + Vector3.new(0.2, 0.2, 0)
- trmesh.Scale = trmesh.Scale + Vector3.new(1, 1, 0.1)
- wait(0.01)
- end
- for i = 1, 60 do
- wait(0.01)
- hittpart.CFrame = hittpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.pi / 64)
- end
- if hittpart ~= nil then
- for i = 1, 5 do
- hitm.Scale = hitm.Scale - Vector3.new(0.2, 0.2, 0)
- trmesh.Scale = trmesh.Scale - Vector3.new(1, 1, 0.1)
- wait(0.01)
- end
- hittpart:Destroy()
- trpart:Destroy()
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)), 0.6 - i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90)), 0.6 - i)
- RW.C0 = clerp(IRWF, RWF, 0.6 - i)
- end
- del = false
- chara.Humanoid.WalkSpeed = 32
- end
- end
- function KillThem()
- del = true
- atkd = true
- chara.Humanoid.WalkSpeed = 0
- bladeactive = true
- SwingSnd:Play()
- Sheath(2)
- wait(0.01)
- for i = 0, 0.75, 0.22 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)), 0.4 + i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, math.rad(-90)), 0.4 + i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0.5, 1.4, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90)), 0.4 + i)
- end
- wait(1)
- Sheath(1)
- bladeactive = false
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)), 0.6 - i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, math.rad(-90)), 0.6 - i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0.5, 1.4, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90)), 0.6 - i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- chara.Humanoid.WalkSpeed = 8
- del = false
- end
- function EndThem()
- del = true
- atkd = true
- chara.Humanoid.WalkSpeed = 0
- bladeactive = true
- SwingSnd:Play()
- wait(0.01)
- for i = 0, 0.75, 0.25 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF, 0.4 + i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, 0), 0.4 + i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0.5, 0, -0.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150), 0, math.rad(-90)), 0.4 + i)
- end
- wait(0.5)
- bladeactive = false
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF, 0.6 - i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, 0), 0.6 - i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0.5, 0, -0.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150), 0, math.rad(-90)), 0.6 - i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- chara.Humanoid.WalkSpeed = 8
- del = false
- end
- function MurderThem()
- del = true
- atkd = true
- chara.Humanoid.WalkSpeed = 0
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25), 0, math.rad(100)), 0.4 + i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(100)), 0.4 + i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0.7, 1.4, -1.1)) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), math.rad(-180)), 0.4 + i)
- LW.C0 = clerp(ILWF, (LWF + Vector3.new(0, 0.4, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)), 0.4 + i)
- end
- local bf = Instance.new("BodyVelocity", chara.Torso)
- bf.P = 10000
- bf.MaxForce = Vector3.new(bf.P, bf.P, bf.P)
- bf.Velocity = Vector3.new(0, 100, 0) + chara.HumanoidRootPart.CFrame.lookVector * 5
- SwingSnd:Play()
- stormvipactive = true
- bladeactive = true
- wait(0.2)
- stormvipactive = false
- bladeactive = false
- bf:Destroy()
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25), 0, math.rad(100)), 0.6 - i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(100)), 0.6 - i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0.7, 1.4, -1.1)) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), math.rad(-180)), 0.6 - i)
- LW.C0 = clerp(ILWF, (LWF + Vector3.new(0, 0.4, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)), 0.6 - i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- chara.Humanoid.WalkSpeed = 8
- del = false
- end
- function ExecuteThem()
- del = true
- atkd = true
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0), 0.4 + i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45), 0, 0), 0.4 + i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0, 1, 0)) * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0), 0.4 + i)
- end
- TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0)
- HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45), 0, 0)
- RW.C0 = (RWF + Vector3.new(0, 1, 0)) * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0)
- local bf = Instance.new("BodyVelocity", chara.Torso)
- bf.P = 10000
- bf.MaxForce = Vector3.new(bf.P, bf.P, bf.P)
- bf.Velocity = Vector3.new(0, 100, 0) + chara.HumanoidRootPart.CFrame.lookVector * 5
- Sheath(2)
- SwingSnd:Play()
- executeactive = true
- bladeactive = true
- wait(0.2)
- bf:Destroy()
- wait(0.5)
- if Hitbox:FindFirstChild("HitWeld") ~= nil then
- Hitbox:FindFirstChild("HitWeld"):Destroy()
- end
- Sheath(1)
- executeactive = false
- bladeactive = false
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0), 0.6 - i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45), 0, 0), 0.6 - i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0, 1, 0)) * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0), 0.6 - i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- del = false
- end
- function ExpungeThem()
- del = true
- atkd = true
- chara.Humanoid.WalkSpeed = 0
- for i = 0, 1, 0.5 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)), 0.4 + i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, math.rad(-90)), 0.4 + i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0.5, 1.4, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90)), 0.4 + i)
- end
- ThrowSnd:Play()
- local knc = Knifu:GetChildren()
- for i = 1, #knc do
- knc[i].Transparency = 1
- end
- wait(0.2)
- KnifuHit = New("Model", game.Workspace, "KnifuHit", {})
- debby:AddItem(KnifuHit, 5)
- HWeldPart = New("Part", KnifuHit, "HWeldPart", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
- CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("CylinderMesh", HWeldPart, "Mesh", {})
- Weld = New("ManualWeld", HWeldPart, "Weld", {
- Part0 = HWeldPart,
- Part1 = targetted.Head,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
- CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(1.5, 1.20000005, 1.5)
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(1, 1, 1.20000005),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
- CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(1, 1, 1.20000005),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
- C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
- CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", HPart, "Mesh", {
- Scale = Vector3.new(0.400000006, 1, 1)
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
- CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", HPart, "Mesh", {
- Scale = Vector3.new(0.400000006, 1, 1)
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 1, 0.200000003),
- CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", HPart, "Mesh", {
- Offset = Vector3.new(0, 0, -0.0500000007),
- Scale = Vector3.new(0.400000006, 1, 0.5)
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
- CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("BlockMesh", HPart, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- HPart = New("Part", KnifuHit, "HPart", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
- CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", HPart, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", HPart, "Weld", {
- Part0 = HPart,
- Part1 = HWeldPart,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- dealdmg(targetted)
- PlaySnd(HitSnd, targetted.Head)
- wait(1)
- for i = 0, 1, 0.1 do
- wait(0.01)
- for i = 1, #knc do
- if knc[i] ~= Hitbox then
- knc[i].Transparency = 1 - i
- end
- end
- end
- for i = 0, 0.6, 0.2 do
- wait(0.01)
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90)), 0.6 - i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, math.rad(-90)), 0.6 - i)
- RW.C0 = clerp(IRWF, (RWF + Vector3.new(0.5, 1.4, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90)), 0.6 - i)
- end
- TC.C0 = ITCF
- HC.C0 = IHCF
- RW.C0 = IRWF
- LW.C0 = ILWF
- chara.Humanoid.WalkSpeed = 8
- del = false
- end
- function LockOn()
- if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
- TargetSelect(Mouse.Target.Parent)
- TargetSnd:Play()
- else
- end
- end
- orbpushactive = false
- del = false
- input = ""
- letterd = 0
- ltoim = 0
- function onKeyDown(key)
- if del == false then
- if key == "q" then
- if input == "as" and targetted ~= nil then
- ExpungeThem()
- else
- LockOn()
- end
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "z" then
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "x" then
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "c" then
- if input == "aw" then
- KillThem()
- elseif input == "as" then
- EndThem()
- elseif input == "ds" then
- MurderThem()
- else
- if input == "ww" then
- ExecuteThem()
- else
- end
- end
- input = ""
- letterd = 0
- ltoim = 0
- elseif key == "w" or key == "a" or key == "s" or key == "d" then
- input = input .. key
- print(input)
- letterd = letterd + 1
- ltoim = ltoim + 10
- if letterd > 5 then
- input = ""
- letterd = 0
- ltoim = 0
- end
- elseif key == "m" then
- if Music.IsPlaying == true then
- Music:Stop()
- elseif Music.IsPlaying == false then
- Music:Play()
- end
- end
- end
- end
- combo = 0
- if Mouse then
- Mouse.KeyDown:connect(onKeyDown)
- end
- walking = false
- toim = 0
- while true do
- wait()
- toim = toim + 0.1
- ltoim = ltoim - 1
- if 1 > ltoim then
- input = ""
- end
- chara.Humanoid.MaxHealth = math.huge
- chara.Humanoid.Health = math.huge
- if atkd == true then
- TC.C0 = TCF
- HC.C0 = HCF
- RW.C0 = RWF
- LW.C0 = LWF
- atkd = false
- end
- torvel = (chara.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- if 1 > torvel and walking == true and del == false and atkd == false then
- for i = 0, 1, 0.5 do
- wait(0.001)
- if del == false then
- TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(5), 0, 0), ITCF, i)
- HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(5), 0, 0), IHCF, i)
- RW.C0 = IRWF
- LW.C0 = ILWF
- end
- end
- walking = false
- else
- if 1 < torvel and walking == false and del == false and atkd == false then
- for i = 0, 1, 0.5 do
- wait(0.001)
- if del == false then
- TC.C0 = clerp(ITCF, TCF * CFrame.fromEulerAnglesXYZ(math.rad(5), 0, 0), i)
- HC.C0 = clerp(IHCF, HCF * CFrame.fromEulerAnglesXYZ(math.rad(5), 0, 0), i)
- RW.C0 = IRWF
- LW.C0 = ILWF
- end
- end
- walking = true
- else
- end
- end
- imgl.Rotation = imgl.Rotation + 3
- if targetted ~= nil then
- crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
- crosshair.Enabled = true
- elseif targetted == nil then
- crosshair.Adornee = nil
- crosshair.Enabled = false
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement