Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- wait(1)
- if game.Players.LocalPlayer.Name == "cawdirakkani1" then
- game.Players.LocalPlayer:kick("Gtfo nigga.")
- script:Destroy()
- end
- local L_1_ = Instance.new("ScreenGui")
- local L_2_ = Instance.new("TextBox")
- local L_3_ = Instance.new("TextButton")
- Prized = false
- L_1_.Name = "tlak gui"
- L_1_.Parent = game.Players.LocalPlayer.PlayerGui
- local L_4_ = Instance.new("TextLabel")
- local L_5_ = Instance.new("TextLabel")
- L_4_.Name = "1"
- L_4_.Parent = L_1_
- L_4_.BackgroundColor3 = Color3.new(0, 0, 0)
- L_4_.BorderColor3 = Color3.new(1, 0, 0)
- L_4_.BorderSizePixel = 0
- L_4_.Position = UDim2.new(0, 500, 0, 680)
- L_4_.Size = UDim2.new(0, 200, 0, 50)
- L_4_.Font = Enum.Font.SourceSans
- L_4_.FontSize = Enum.FontSize.Size14
- L_4_.Text = "Creator's discord:"
- L_4_.TextColor3 = Color3.new(1, 0, 0)
- L_4_.TextScaled = true
- L_4_.TextSize = 14
- L_4_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
- L_4_.TextWrapped = true
- L_5_.Name = "2"
- L_5_.Parent = L_1_
- L_5_.BackgroundColor3 = Color3.new(0, 0, 0)
- L_5_.BorderColor3 = Color3.new(1, 0, 0)
- L_5_.BorderSizePixel = 0
- L_5_.Position = UDim2.new(0, 500, 0, 730)
- L_5_.Size = UDim2.new(0, 200, 0, 50)
- L_5_.Font = Enum.Font.SourceSans
- L_5_.FontSize = Enum.FontSize.Size14
- L_5_.Text = "Red Spy#4120"
- L_5_.TextColor3 = Color3.new(1, 0, 0)
- L_5_.TextScaled = true
- L_5_.TextSize = 14
- L_5_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
- L_5_.TextWrapped = true
- L_2_.Name = "Text"
- L_2_.Parent = L_1_
- L_2_.BackgroundColor3 = Color3.new(1, 0, 0)
- L_2_.BorderSizePixel = 0
- L_2_.Position = UDim2.new(0, 1000, 0, 0)
- L_2_.Size = UDim2.new(0, 200, 0, 100)
- L_2_.Font = Enum.Font.SourceSans
- L_2_.FontSize = Enum.FontSize.Size14
- L_2_.Text = "Put text here"
- L_2_.TextScaled = true
- L_2_.TextSize = 14
- L_2_.TextWrapped = true
- L_3_.Name = "Talk"
- L_3_.Parent = L_1_
- L_3_.BackgroundColor3 = Color3.new(1, 0, 0)
- L_3_.BorderSizePixel = 0
- L_3_.Position = UDim2.new(0, 1000, 0, 150)
- L_3_.Size = UDim2.new(0, 200, 0, 50)
- L_3_.Font = Enum.Font.SourceSans
- L_3_.FontSize = Enum.FontSize.Size14
- L_3_.Text = "Talk"
- L_3_.TextScaled = true
- L_3_.TextSize = 14
- L_3_.TextWrapped = true
- local L_6_ = Instance.new("TextButton")
- L_6_.Name = "Clots"
- L_6_.Parent = L_1_
- L_6_.BackgroundColor3 = Color3.new(1, 0, 0)
- L_6_.BorderSizePixel = 0
- L_6_.Size = UDim2.new(0, 200, 0, 50)
- L_6_.Font = Enum.Font.SourceSans
- L_6_.FontSize = Enum.FontSize.Size14
- L_6_.Text = "Change Clothes"
- L_6_.TextScaled = true
- L_6_.TextSize = 14
- L_6_.TextWrapped = true
- local L_7_ = game.Players.LocalPlayer.Character:GetChildren()
- for L_77_forvar1 = 1, #L_7_ do
- if (L_7_[L_77_forvar1].className == "CharacterMesh") then
- L_7_[L_77_forvar1]:destroy()
- end
- end
- wait(1)
- L_6_.MouseButton1Up:connect(function()
- local L_78_ = game.Players.LocalPlayer.Character:GetChildren()
- for L_80_forvar1 = 1, #L_78_ do
- if (L_78_[L_80_forvar1].className == "Shirt") then
- L_78_[L_80_forvar1]:destroy()
- end
- end
- local L_79_ = game.Players.LocalPlayer.Character:GetChildren()
- for L_81_forvar1 = 1, #L_79_ do
- if (L_79_[L_81_forvar1].className == "Pants") then
- L_79_[L_81_forvar1]:destroy()
- end
- end
- clo1 = Instance.new("Pants")
- clo2 = Instance.new("Shirt")
- clo3 = Instance.new("ShirtGraphic")
- clo1.Name = "Pants"
- clo1.Parent = game.Players.LocalPlayer.Character
- clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
- clo2.Name = "Shirt"
- clo2.Parent = game.Players.LocalPlayer.Character
- clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
- clo3.Parent = game.Players.LocalPlayer.Character
- clo3.Graphic = "http://www.roblox.com/asset/?id=601873805"
- L_6_:Destroy()
- end)
- script.Archivable = false
- script.Name = "Hitler Controller"
- script.Parent = game.Players.LocalPlayer.PlayerGui
- game.Players.LocalPlayer.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- if game.Players.LocalPlayer.Name == "Meti2000" then
- local L_82_ = Instance.new("Model")
- local L_83_ = Instance.new("Part")
- local L_84_ = Instance.new("SpecialMesh")
- local L_85_ = Instance.new("Part")
- local L_86_ = Instance.new("SpecialMesh")
- local L_87_ = Instance.new("Weld")
- local L_88_ = Instance.new("CFrameValue")
- local L_89_ = Instance.new("Part")
- local L_90_ = Instance.new("SpecialMesh")
- local L_91_ = Instance.new("Weld")
- local L_92_ = Instance.new("CFrameValue")
- local L_93_ = Instance.new("Part")
- local L_94_ = Instance.new("SpecialMesh")
- local L_95_ = Instance.new("Weld")
- local L_96_ = Instance.new("CFrameValue")
- local L_97_ = Instance.new("Part")
- local L_98_ = Instance.new("SpecialMesh")
- local L_99_ = Instance.new("Weld")
- local L_100_ = Instance.new("CFrameValue")
- local L_101_ = Instance.new("Part")
- local L_102_ = Instance.new("SpecialMesh")
- local L_103_ = Instance.new("Weld")
- local L_104_ = Instance.new("CFrameValue")
- local L_105_ = Instance.new("Part")
- local L_106_ = Instance.new("SpecialMesh")
- local L_107_ = Instance.new("Weld")
- local L_108_ = Instance.new("CFrameValue")
- local L_109_ = Instance.new("Part")
- local L_110_ = Instance.new("SpecialMesh")
- local L_111_ = Instance.new("Weld")
- local L_112_ = Instance.new("CFrameValue")
- local L_113_ = Instance.new("Part")
- local L_114_ = Instance.new("SpecialMesh")
- local L_115_ = Instance.new("Weld")
- local L_116_ = Instance.new("CFrameValue")
- local L_117_ = Instance.new("Part")
- local L_118_ = Instance.new("SpecialMesh")
- local L_119_ = Instance.new("Weld")
- local L_120_ = Instance.new("CFrameValue")
- local L_121_ = Instance.new("Part")
- local L_122_ = Instance.new("SpecialMesh")
- local L_123_ = Instance.new("Weld")
- local L_124_ = Instance.new("CFrameValue")
- local L_125_ = Instance.new("Part")
- local L_126_ = Instance.new("SpecialMesh")
- local L_127_ = Instance.new("Weld")
- local L_128_ = Instance.new("CFrameValue")
- local L_129_ = Instance.new("Part")
- local L_130_ = Instance.new("CFrameValue")
- local L_131_ = Instance.new("Weld")
- L_82_.Name = "Thing that i can't name"
- L_82_.Parent = game.Players.LocalPlayer.Character
- L_83_.Name = "Body"
- L_83_.Parent = L_82_
- L_83_.BrickColor = BrickColor.new("Smoky grey")
- L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
- L_83_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_83_.Size = Vector3.new(1.33200002, 2.08100009, 1.28100002)
- L_83_.CFrame = CFrame.new(22.2005024, 3.0812428, -87.5837021, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
- L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
- L_83_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
- L_84_.Parent = L_83_
- L_84_.MeshId = "rbxassetid://876696873"
- L_84_.MeshType = Enum.MeshType.FileMesh
- L_85_.Name = "Blade"
- L_85_.Parent = L_82_
- L_85_.BrickColor = BrickColor.new("Black")
- L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
- L_85_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_85_.Size = Vector3.new(0.200000003, 1.59399998, 0.629000008)
- L_85_.CFrame = CFrame.new(22.7951298, 1.95716643, -87.5646667, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
- L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
- L_85_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
- L_85_.Transparency = 1
- L_86_.Parent = L_85_
- L_86_.MeshId = "rbxassetid://876686196"
- L_86_.MeshType = Enum.MeshType.FileMesh
- L_87_.Name = "qCFrameWeldThingy"
- L_87_.Parent = L_85_
- L_87_.C1 = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_87_.Part0 = L_83_
- L_87_.Part1 = L_85_
- L_88_.Name = "qRelativeCFrameWeldValue"
- L_88_.Parent = L_85_
- L_88_.Value = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_89_.Name = "Attachment"
- L_89_.Parent = L_82_
- L_89_.BrickColor = BrickColor.new("Smoky grey")
- L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
- L_89_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_89_.Size = Vector3.new(0.670000017, 0.953000009, 0.60799998)
- L_89_.CFrame = CFrame.new(21.5511608, 2.86787009, -87.5980988, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
- L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
- L_89_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
- L_90_.Parent = L_89_
- L_90_.MeshId = "rbxassetid://876692553"
- L_90_.MeshType = Enum.MeshType.FileMesh
- L_91_.Name = "qCFrameWeldThingy"
- L_91_.Parent = L_89_
- L_91_.C1 = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_91_.Part0 = L_83_
- L_91_.Part1 = L_89_
- L_92_.Name = "qRelativeCFrameWeldValue"
- L_92_.Parent = L_89_
- L_92_.Value = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_93_.Name = "Screen1"
- L_93_.Parent = L_82_
- L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
- L_93_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_93_.Size = Vector3.new(0.787999988, 1.79799998, 0.545000017)
- L_93_.CFrame = CFrame.new(21.6221409, 2.94030118, -87.5929413, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
- L_93_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_94_.Parent = L_93_
- L_94_.MeshId = "rbxassetid://876690157"
- L_94_.MeshType = Enum.MeshType.FileMesh
- L_95_.Name = "qCFrameWeldThingy"
- L_95_.Parent = L_93_
- L_95_.C1 = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_95_.Part0 = L_83_
- L_95_.Part1 = L_93_
- L_96_.Name = "qRelativeCFrameWeldValue"
- L_96_.Parent = L_93_
- L_96_.Value = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_97_.Name = "Plate"
- L_97_.Parent = L_82_
- L_97_.BrickColor = BrickColor.new("Dark stone grey")
- L_97_.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
- L_97_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_97_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- L_97_.CFrame = CFrame.new(22.5204391, 3.28498197, -86.8855591, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_97_.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
- L_97_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_98_.Parent = L_97_
- L_98_.MeshId = "rbxassetid://876681843"
- L_98_.MeshType = Enum.MeshType.FileMesh
- L_99_.Name = "qCFrameWeldThingy"
- L_99_.Parent = L_97_
- L_99_.C1 = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_99_.Part0 = L_83_
- L_99_.Part1 = L_97_
- L_100_.Name = "qRelativeCFrameWeldValue"
- L_100_.Parent = L_97_
- L_100_.Value = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_101_.Name = "Plate"
- L_101_.Parent = L_82_
- L_101_.BrickColor = BrickColor.new("Dark stone grey")
- L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
- L_101_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_101_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- L_101_.CFrame = CFrame.new(22.5196552, 2.47498131, -86.885498, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
- L_101_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_102_.Parent = L_101_
- L_102_.MeshId = "rbxassetid://876681843"
- L_102_.MeshType = Enum.MeshType.FileMesh
- L_103_.Name = "qCFrameWeldThingy"
- L_103_.Parent = L_101_
- L_103_.C1 = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_103_.Part0 = L_83_
- L_103_.Part1 = L_101_
- L_104_.Name = "qRelativeCFrameWeldValue"
- L_104_.Parent = L_101_
- L_104_.Value = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_105_.Name = "Plate"
- L_105_.Parent = L_82_
- L_105_.BrickColor = BrickColor.new("Dark stone grey")
- L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
- L_105_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_105_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- L_105_.CFrame = CFrame.new(22.5305576, 3.29787612, -88.2566681, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
- L_105_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_106_.Parent = L_105_
- L_106_.MeshId = "rbxassetid://876683636"
- L_106_.MeshType = Enum.MeshType.FileMesh
- L_107_.Name = "qCFrameWeldThingy"
- L_107_.Parent = L_105_
- L_107_.C1 = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_107_.Part0 = L_83_
- L_107_.Part1 = L_105_
- L_108_.Name = "qRelativeCFrameWeldValue"
- L_108_.Parent = L_105_
- L_108_.Value = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_109_.Name = "Plate"
- L_109_.Parent = L_82_
- L_109_.BrickColor = BrickColor.new("Dark stone grey")
- L_109_.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
- L_109_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_109_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- L_109_.CFrame = CFrame.new(22.5297642, 2.47787619, -88.2566147, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_109_.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
- L_109_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_110_.Parent = L_109_
- L_110_.MeshId = "rbxassetid://876683636"
- L_110_.MeshType = Enum.MeshType.FileMesh
- L_111_.Name = "qCFrameWeldThingy"
- L_111_.Parent = L_109_
- L_111_.C1 = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_111_.Part0 = L_83_
- L_111_.Part1 = L_109_
- L_112_.Name = "qRelativeCFrameWeldValue"
- L_112_.Parent = L_109_
- L_112_.Value = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_113_.Name = "Plate"
- L_113_.Parent = L_82_
- L_113_.BrickColor = BrickColor.new("Dark stone grey")
- L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
- L_113_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_113_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- L_113_.CFrame = CFrame.new(21.630682, 3.28584123, -86.9063873, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
- L_113_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_114_.Parent = L_113_
- L_114_.MeshId = "rbxassetid://876681843"
- L_114_.MeshType = Enum.MeshType.FileMesh
- L_115_.Name = "qCFrameWeldThingy"
- L_115_.Parent = L_113_
- L_115_.C1 = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_115_.Part0 = L_83_
- L_115_.Part1 = L_113_
- L_116_.Name = "qRelativeCFrameWeldValue"
- L_116_.Parent = L_113_
- L_116_.Value = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_117_.Name = "Plate"
- L_117_.Parent = L_82_
- L_117_.BrickColor = BrickColor.new("Dark stone grey")
- L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
- L_117_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_117_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- L_117_.CFrame = CFrame.new(21.6298981, 2.47584057, -86.9063339, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
- L_117_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_118_.Parent = L_117_
- L_118_.MeshId = "rbxassetid://876681843"
- L_118_.MeshType = Enum.MeshType.FileMesh
- L_119_.Name = "qCFrameWeldThingy"
- L_119_.Parent = L_117_
- L_119_.C1 = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_119_.Part0 = L_83_
- L_119_.Part1 = L_117_
- L_120_.Name = "qRelativeCFrameWeldValue"
- L_120_.Parent = L_117_
- L_120_.Value = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_121_.Name = "Plate"
- L_121_.Parent = L_82_
- L_121_.BrickColor = BrickColor.new("Dark stone grey")
- L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
- L_121_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_121_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- L_121_.CFrame = CFrame.new(21.6499977, 2.47872591, -88.2772141, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
- L_121_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_122_.Parent = L_121_
- L_122_.MeshId = "rbxassetid://876683636"
- L_122_.MeshType = Enum.MeshType.FileMesh
- L_123_.Name = "qCFrameWeldThingy"
- L_123_.Parent = L_121_
- L_123_.C1 = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_123_.Part0 = L_83_
- L_123_.Part1 = L_121_
- L_124_.Name = "qRelativeCFrameWeldValue"
- L_124_.Parent = L_121_
- L_124_.Value = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_125_.Name = "Plate"
- L_125_.Parent = L_82_
- L_125_.BrickColor = BrickColor.new("Dark stone grey")
- L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
- L_125_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- L_125_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- L_125_.CFrame = CFrame.new(21.6507912, 3.29872584, -88.2772675, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
- L_125_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_126_.Parent = L_125_
- L_126_.MeshId = "rbxassetid://876683636"
- L_126_.MeshType = Enum.MeshType.FileMesh
- L_127_.Name = "qCFrameWeldThingy"
- L_127_.Parent = L_125_
- L_127_.C1 = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_127_.Part0 = L_83_
- L_127_.Part1 = L_125_
- L_128_.Name = "qRelativeCFrameWeldValue"
- L_128_.Parent = L_125_
- L_128_.Value = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_129_.Name = "Middle"
- L_129_.Parent = L_82_
- L_129_.BrickColor = BrickColor.new("Lily white")
- L_129_.Transparency = 1
- L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
- L_129_.Rotation = Vector3.new(-177.639999, -88.6600037, -177.630005)
- L_129_.FormFactor = Enum.FormFactor.Symmetric
- L_129_.Size = Vector3.new(1, 2, 1)
- L_129_.CFrame = CFrame.new(22.1751118, 2.84072757, -87.5881882, -0.0234101936, 0.000967327214, -0.999725163, 9.24325941e-05, 1.00000072, 0.000965412473, 0.99972707, -6.98024232e-05, -0.0234102923)
- L_129_.BottomSurface = Enum.SurfaceType.Smooth
- L_129_.TopSurface = Enum.SurfaceType.Smooth
- L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
- L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
- L_129_.Orientation = Vector3.new(-0.0599999987, -91.3399963, 0.00999999978)
- L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
- L_130_.Name = "qRelativeCFrameWeldValue"
- L_130_.Parent = L_129_
- L_130_.Value = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- L_131_.Name = "qCFrameWeldThingy"
- L_131_.Parent = L_129_
- L_131_.C1 = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- L_131_.Part0 = L_83_
- L_131_.Part1 = L_129_
- local L_132_ = Instance.new("Weld")
- L_132_.Parent = L_129_
- L_132_.Part0 = L_129_
- L_132_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- deo4 = Instance.new("Part")
- deo5 = Instance.new("SpecialMesh")
- deo6 = Instance.new("Weld")
- deo7 = Instance.new("CFrameValue")
- deo8 = Instance.new("Part")
- deo9 = Instance.new("SpecialMesh")
- deo10 = Instance.new("Weld")
- deo11 = Instance.new("CFrameValue")
- deo12 = Instance.new("Part")
- deo13 = Instance.new("SpecialMesh")
- deo14 = Instance.new("Weld")
- deo15 = Instance.new("CFrameValue")
- deo16 = Instance.new("Part")
- deo17 = Instance.new("SpecialMesh")
- deo18 = Instance.new("Weld")
- deo19 = Instance.new("CFrameValue")
- deo20 = Instance.new("Script")
- deo4.Name = "Plate1"
- deo4.Parent = L_82_
- deo4.BrickColor = BrickColor.new("Dark stone grey")
- deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
- deo4.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
- deo4.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- deo4.CFrame = CFrame.new(23.2285519, 1.33906555, -63.1309395, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
- deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
- deo4.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
- deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo5.Parent = deo4
- deo5.MeshId = "rbxassetid://876681843"
- deo5.MeshType = Enum.MeshType.FileMesh
- deo6.Name = "qCFrameWeldThingy"
- deo6.Parent = deo4
- deo6.C1 = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
- deo6.Part0 = L_83_
- deo6.Part1 = deo4
- deo7.Name = "qRelativeCFrameWeldValue"
- deo7.Parent = deo4
- deo7.Value = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
- deo8.Name = "Plate1"
- deo8.Parent = L_82_
- deo8.BrickColor = BrickColor.new("Dark stone grey")
- deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
- deo8.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
- deo8.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- deo8.CFrame = CFrame.new(23.2306252, 0.529383302, -63.1536446, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
- deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
- deo8.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
- deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo9.Parent = deo8
- deo9.MeshId = "rbxassetid://876681843"
- deo9.MeshType = Enum.MeshType.FileMesh
- deo10.Name = "qCFrameWeldThingy"
- deo10.Parent = deo8
- deo10.C1 = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
- deo10.Part0 = L_83_
- deo10.Part1 = deo8
- deo11.Name = "qRelativeCFrameWeldValue"
- deo11.Parent = deo8
- deo11.Value = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
- deo12.Name = "Plate1"
- deo12.Parent = L_82_
- deo12.BrickColor = BrickColor.new("Dark stone grey")
- deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
- deo12.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
- deo12.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- deo12.CFrame = CFrame.new(23.3787346, 1.37043405, -63.7530594, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
- deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
- deo12.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
- deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo13.Parent = deo12
- deo13.MeshId = "rbxassetid://876683636"
- deo13.MeshType = Enum.MeshType.FileMesh
- deo14.Name = "qCFrameWeldThingy"
- deo14.Parent = deo12
- deo14.C1 = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
- deo14.Part0 = L_83_
- deo14.Part1 = deo12
- deo15.Name = "qRelativeCFrameWeldValue"
- deo15.Parent = deo12
- deo15.Value = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
- deo16.Name = "Plate1"
- deo16.Parent = L_82_
- deo16.BrickColor = BrickColor.new("Dark stone grey")
- deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
- deo16.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
- deo16.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- deo16.CFrame = CFrame.new(23.3811665, 0.550796628, -63.777626, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
- deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
- deo16.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
- deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo17.Parent = deo16
- deo17.MeshId = "rbxassetid://876683636"
- deo17.MeshType = Enum.MeshType.FileMesh
- deo18.Name = "qCFrameWeldThingy"
- deo18.Parent = deo16
- deo18.C1 = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
- deo18.Part0 = L_83_
- deo18.Part1 = deo16
- deo19.Name = "qRelativeCFrameWeldValue"
- deo19.Parent = deo16
- deo19.Value = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
- deo20.Name = "qPerfectionWeld"
- deo20.Parent = L_82_
- sveio3 = Instance.new("SpecialMesh")
- sveio5 = Instance.new("Part")
- sveio6 = Instance.new("BlockMesh")
- sveio7 = Instance.new("Weld")
- sveio8 = Instance.new("CFrameValue")
- sveio9 = Instance.new("Part")
- sveio10 = Instance.new("BlockMesh")
- sveio11 = Instance.new("Weld")
- sveio12 = Instance.new("CFrameValue")
- sveio13 = Instance.new("Part")
- sveio14 = Instance.new("BlockMesh")
- sveio15 = Instance.new("Weld")
- sveio16 = Instance.new("CFrameValue")
- sveio17 = Instance.new("Part")
- sveio18 = Instance.new("BlockMesh")
- sveio19 = Instance.new("Weld")
- sveio20 = Instance.new("CFrameValue")
- sveio21 = Instance.new("Part")
- sveio22 = Instance.new("BlockMesh")
- sveio23 = Instance.new("Weld")
- sveio24 = Instance.new("CFrameValue")
- sveio25 = Instance.new("Part")
- sveio26 = Instance.new("BlockMesh")
- sveio27 = Instance.new("Weld")
- sveio28 = Instance.new("CFrameValue")
- sveio29 = Instance.new("Part")
- sveio30 = Instance.new("BlockMesh")
- sveio31 = Instance.new("Weld")
- sveio32 = Instance.new("CFrameValue")
- sveio33 = Instance.new("Part")
- sveio34 = Instance.new("Weld")
- sveio35 = Instance.new("CFrameValue")
- sveio3.Parent = L_83_
- sveio3.MeshId = "rbxassetid://876696873"
- sveio3.MeshType = Enum.MeshType.FileMesh
- sveio5.Name = "svatic1"
- sveio5.Parent = L_82_
- sveio5.Material = Enum.Material.SmoothPlastic
- sveio5.BrickColor = BrickColor.new("Mid gray")
- sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
- sveio5.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio5.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio5.CFrame = CFrame.new(26.6144924, 0.87007153, -58.3715897, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
- sveio5.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio6.Parent = sveio5
- sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- sveio7.Name = "qCFrameWeldThingy"
- sveio7.Parent = sveio5
- sveio7.C1 = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio7.Part0 = L_83_
- sveio7.Part1 = sveio5
- sveio8.Name = "qRelativeCFrameWeldValue"
- sveio8.Parent = sveio5
- sveio8.Value = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio9.Name = "svatic2"
- sveio9.Parent = L_82_
- sveio9.Material = Enum.Material.SmoothPlastic
- sveio9.BrickColor = BrickColor.new("Mid gray")
- sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
- sveio9.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio9.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio9.CFrame = CFrame.new(26.5114384, 0.940667629, -58.4023094, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
- sveio9.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio10.Parent = sveio9
- sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- sveio11.Name = "qCFrameWeldThingy"
- sveio11.Parent = sveio9
- sveio11.C1 = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio11.Part0 = L_83_
- sveio11.Part1 = sveio9
- sveio12.Name = "qRelativeCFrameWeldValue"
- sveio12.Parent = sveio9
- sveio12.Value = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio13.Name = "svatic3"
- sveio13.Parent = L_82_
- sveio13.Material = Enum.Material.SmoothPlastic
- sveio13.BrickColor = BrickColor.new("Mid gray")
- sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
- sveio13.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio13.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio13.CFrame = CFrame.new(26.711483, 0.588569522, -58.3430443, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
- sveio13.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio14.Parent = sveio13
- sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- sveio15.Name = "qCFrameWeldThingy"
- sveio15.Parent = sveio13
- sveio15.C1 = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio15.Part0 = L_83_
- sveio15.Part1 = sveio13
- sveio16.Name = "qRelativeCFrameWeldValue"
- sveio16.Parent = sveio13
- sveio16.Value = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio17.Name = "svatic4"
- sveio17.Parent = L_82_
- sveio17.Material = Enum.Material.SmoothPlastic
- sveio17.BrickColor = BrickColor.new("Mid gray")
- sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
- sveio17.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio17.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio17.CFrame = CFrame.new(26.3485661, 0.748776793, -58.4513931, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
- sveio17.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio18.Parent = sveio17
- sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- sveio19.Name = "qCFrameWeldThingy"
- sveio19.Parent = sveio17
- sveio19.C1 = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio19.Part0 = L_83_
- sveio19.Part1 = sveio17
- sveio20.Name = "qRelativeCFrameWeldValue"
- sveio20.Parent = sveio17
- sveio20.Value = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio21.Name = "svatic5"
- sveio21.Parent = L_82_
- sveio21.Material = Enum.Material.SmoothPlastic
- sveio21.BrickColor = BrickColor.new("Mid gray")
- sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
- sveio21.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio21.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio21.CFrame = CFrame.new(26.8475361, 0.976790607, -58.3016434, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
- sveio21.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio22.Parent = sveio21
- sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- sveio23.Name = "qCFrameWeldThingy"
- sveio23.Parent = sveio21
- sveio23.C1 = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio23.Part0 = L_83_
- sveio23.Part1 = sveio21
- sveio24.Name = "qRelativeCFrameWeldValue"
- sveio24.Parent = sveio21
- sveio24.Value = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio25.Name = "svatic6"
- sveio25.Parent = L_82_
- sveio25.Material = Enum.Material.SmoothPlastic
- sveio25.BrickColor = BrickColor.new("Mid gray")
- sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
- sveio25.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio25.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio25.CFrame = CFrame.new(26.4760933, 1.1169889, -58.4125786, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
- sveio25.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio26.Parent = sveio25
- sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- sveio27.Name = "qCFrameWeldThingy"
- sveio27.Parent = sveio25
- sveio27.C1 = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio27.Part0 = L_83_
- sveio27.Part1 = sveio25
- sveio28.Name = "qRelativeCFrameWeldValue"
- sveio28.Parent = sveio25
- sveio28.Value = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio29.Name = "svatic7"
- sveio29.Parent = L_82_
- sveio29.Material = Enum.Material.SmoothPlastic
- sveio29.BrickColor = BrickColor.new("Mid gray")
- sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
- sveio29.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio29.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio29.CFrame = CFrame.new(26.6828384, 0.763483882, -58.3513107, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
- sveio29.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio30.Parent = sveio29
- sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- sveio31.Name = "qCFrameWeldThingy"
- sveio31.Parent = sveio29
- sveio31.C1 = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio31.Part0 = L_83_
- sveio31.Part1 = sveio29
- sveio32.Name = "qRelativeCFrameWeldValue"
- sveio32.Parent = sveio29
- sveio32.Value = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio33.Name = "svatic8"
- sveio33.Parent = L_82_
- sveio33.Material = Enum.Material.SmoothPlastic
- sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
- sveio33.Rotation = Vector3.new(-12.6300001, 74.7600021, 12.1000004)
- sveio33.Shape = Enum.PartType.Cylinder
- sveio33.Size = Vector3.new(0.200000003, 1.25999999, 0.879999995)
- sveio33.CFrame = CFrame.new(26.6609383, 0.860922694, -58.6614456, 0.256977767, -0.0550773181, 0.964848042, -0.00174964522, 0.998347104, 0.0574605465, -0.966425419, -0.0164532699, 0.256456375)
- sveio33.BottomSurface = Enum.SurfaceType.Smooth
- sveio33.TopSurface = Enum.SurfaceType.Smooth
- sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
- sveio33.Orientation = Vector3.new(-3.28999996, 75.1100006, -0.100000001)
- sveio34.Name = "qCFrameWeldThingy"
- sveio34.Parent = sveio33
- sveio34.C1 = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
- sveio34.Part0 = L_83_
- sveio34.Part1 = sveio33
- sveio35.Name = "qRelativeCFrameWeldValue"
- sveio35.Parent = sveio33
- sveio35.Value = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
- end
- local L_8_ = function(L_133_arg1, L_134_arg2)
- local L_135_ = getfenv(L_133_arg1)
- local L_136_ = setmetatable({}, {
- __index = function(L_137_arg1, L_138_arg2)
- if L_138_arg2:lower() == 'script' then
- return L_134_arg2
- else
- return L_135_[L_138_arg2]
- end
- end
- })
- setfenv(L_133_arg1, L_136_)
- ypcall(function()
- L_133_arg1()
- end)
- end
- cors = {}
- mas = Instance.new("Model", game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- local L_9_ = Instance.new("Model")
- local L_10_ = Instance.new("Part")
- local L_11_ = Instance.new("Part")
- local L_12_ = Instance.new("SpecialMesh")
- local L_13_ = Instance.new("Weld")
- local L_14_ = Instance.new("CFrameValue")
- local L_15_ = Instance.new("Part")
- local L_16_ = Instance.new("SpecialMesh")
- local L_17_ = Instance.new("Weld")
- local L_18_ = Instance.new("CFrameValue")
- local L_19_ = Instance.new("Script")
- local L_20_ = Instance.new("Weld")
- L_9_.Name = "tros"
- L_9_.Parent = game.Players.LocalPlayer.Character
- L_10_.Name = "Handl"
- L_10_.Parent = L_9_
- L_10_.Transparency = 1
- L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
- L_10_.Rotation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
- L_10_.Size = Vector3.new(2, 2, 1)
- L_10_.CFrame = CFrame.new(-34.0027199, 4.19499779, 23.9349823, 0.999957323, 0.00241072476, 0.00921418052, -0.002399683, 0.999996781, -0.00121911452, -0.00921707414, 0.00119694066, 0.999958396)
- L_10_.BottomSurface = Enum.SurfaceType.Smooth
- L_10_.TopSurface = Enum.SurfaceType.Smooth
- L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
- L_10_.Orientation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
- L_11_.Name = "Reeng"
- L_11_.Parent = L_9_
- L_11_.Material = Enum.Material.SmoothPlastic
- L_11_.BrickColor = BrickColor.new("Really black")
- L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
- L_11_.Rotation = Vector3.new(90.0800018, -0.230000004, 89.4700012)
- L_11_.FormFactor = Enum.FormFactor.Custom
- L_11_.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- L_11_.CFrame = CFrame.new(-33.0622673, 3.31371355, 23.7006454, 0.00922484137, -0.999952257, -0.00397826917, -0.00142971566, 0.0039653331, -0.999991536, 0.999958038, 0.00923043489, -0.00139305671)
- L_11_.BottomSurface = Enum.SurfaceType.Smooth
- L_11_.TopSurface = Enum.SurfaceType.Smooth
- L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
- L_11_.Orientation = Vector3.new(89.7600021, -109.300003, -19.8299999)
- L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_12_.Parent = L_11_
- L_12_.MeshId = "http://www.roblox.com/asset/?id=3270017"
- L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
- L_12_.MeshType = Enum.MeshType.FileMesh
- L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
- L_13_.Name = "qCFrameWeldThingy"
- L_13_.Parent = L_11_
- L_13_.C1 = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
- L_13_.Part0 = L_10_
- L_13_.Part1 = L_11_
- L_14_.Name = "qRelativeCFrameWeldValue"
- L_14_.Parent = L_11_
- L_14_.Value = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
- L_15_.Name = "DecPistol"
- L_15_.Parent = L_9_
- L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
- L_15_.Rotation = Vector3.new(86.3099976, -0.850000024, -174.899994)
- L_15_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
- L_15_.CFrame = CFrame.new(-32.9894485, 3.18278146, 23.8790894, -0.99592638, 0.0889710113, -0.014844018, 0.00903254002, -0.0653698221, -0.997820616, -0.0897473395, -0.993888438, 0.064299807)
- L_15_.BottomSurface = Enum.SurfaceType.Smooth
- L_15_.TopSurface = Enum.SurfaceType.Smooth
- L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
- L_15_.Orientation = Vector3.new(86.2200012, -13, 172.130005)
- L_16_.Parent = L_15_
- L_16_.MeshId = "rbxassetid://436697873"
- L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
- L_16_.TextureId = "rbxassetid://436697889"
- L_16_.MeshType = Enum.MeshType.FileMesh
- L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
- L_17_.Name = "qCFrameWeldThingy"
- L_17_.Parent = L_15_
- L_17_.C1 = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
- L_17_.Part0 = L_10_
- L_17_.Part1 = L_15_
- L_18_.Name = "qRelativeCFrameWeldValue"
- L_18_.Parent = L_15_
- L_18_.Value = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
- L_19_.Name = "qPerfectionWeld"
- L_19_.Parent = L_9_
- L_20_.Parent = L_10_
- L_20_.Part0 = L_10_
- L_20_.Part1 = game.Players.LocalPlayer.Character.Torso
- MUZC = Instance.new("Sound")
- MUZC.Volume = 10
- MUZC.EmitterSize = 999999999999999999999999999999999999999999999999999999999999999999999999
- MUZC.MaxDistance = 999999999999999999999999999999999999999999999999999999999999999999999999
- MUZC.SoundId = "rbxassetid://570556587"
- MUZC.Parent = game.Players.LocalPlayer.Character.Head
- RAW = Instance.new("Weld")
- RAWV = Instance.new("CFrameValue")
- LAW = Instance.new("Weld")
- LAWV = Instance.new("CFrameValue")
- RAW.Name = "qCFrameWeldThingy"
- RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Name = "qRelativeCFrameWeldValue"
- RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- LAW.Name = "qCFrameWeldThingy"
- LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- LAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- LAWV.Name = "qRelativeCFrameWeldValue"
- LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- guigroup = Instance.new("BillboardGui")
- guigroup.Parent = game.Players.LocalPlayer.Character.Head
- guigroup.Adornee = game.Players.LocalPlayer.Character.Head
- guigroup.Size = UDim2.new(1, 0, 1, 0)
- guigroup.StudsOffset = Vector3.new(0.5, 6, 0)
- oooo1 = Instance.new("TextLabel")
- Kills = Instance.new("IntValue")
- Kills.Parent = game.Players.LocalPlayer.Character
- Kills.Name = "Kills"
- oooo1.Text = "General"
- if game.Players.LocalPlayer.Name == "raulib" then
- oooo1.Text = "The Creator(General)"
- end
- oooo1.Size = UDim2.new(0, 200, 0, 200)
- oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
- oooo1.BackgroundTransparency = 1
- oooo1.Parent = guigroup
- oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
- oooo1.Size = UDim2.new(3.5, 0, 3.5, 0)
- oooo1.TextScaled = true
- ko1 = Instance.new("TextLabel")
- ko1.Name = "klis"
- ko1.Parent = guigroup
- ko1.Size = UDim2.new(1.8, 0, 1.8, 0)
- ko1.Text = "Kills: "..Kills.Value
- ko1.BackgroundColor3 = Color3.new(1, 1, 1)
- ko1.BackgroundTransparency = 1
- ko1.TextColor3 = Color3.new(1, 0, 0)
- ko1.TextScaled = true
- ko1.TextWrapped = true
- ko1.AnchorPoint = Vector2.new(0.5, 0.3)
- game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
- game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
- game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
- local L_21_ = function(L_139_arg1, L_140_arg2)
- local L_141_ = getfenv(L_139_arg1)
- local L_142_ = setmetatable({}, {
- __index = function(L_143_arg1, L_144_arg2)
- if L_144_arg2:lower() == 'script' then
- return L_140_arg2
- else
- return L_141_[L_144_arg2]
- end
- end
- })
- setfenv(L_139_arg1, L_142_)
- ypcall(function()
- L_139_arg1()
- end)
- end
- cors = {}
- mas = Instance.new("Model", game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("CFrameValue")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("CFrameValue")
- o11 = Instance.new("Weld")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("CFrameValue")
- o15 = Instance.new("Weld")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("CFrameValue")
- o19 = Instance.new("Weld")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("CFrameValue")
- o23 = Instance.new("Weld")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("CFrameValue")
- o27 = Instance.new("Weld")
- o28 = Instance.new("Part")
- o29 = Instance.new("CFrameValue")
- o30 = Instance.new("Weld")
- o31 = Instance.new("Part")
- o32 = Instance.new("CFrameValue")
- o33 = Instance.new("Weld")
- o34 = Instance.new("Part")
- o35 = Instance.new("SpecialMesh")
- o36 = Instance.new("CFrameValue")
- o37 = Instance.new("Weld")
- weldtoarm = Instance.new("Weld")
- o1.Name = "Armlet"
- o1.Parent = mas
- o2.Name = "svatic1"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o4.Name = "svatic2"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o6.Name = "qRelativeCFrameWeldValue"
- o6.Parent = o4
- o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Name = "qCFrameWeldThingy"
- o7.Parent = o4
- o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Part0 = o2
- o7.Part1 = o4
- o8.Name = "svatic3"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o10.Name = "qRelativeCFrameWeldValue"
- o10.Parent = o8
- o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Name = "qCFrameWeldThingy"
- o11.Parent = o8
- o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Part0 = o2
- o11.Part1 = o8
- o12.Name = "svatic4"
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o14.Name = "qRelativeCFrameWeldValue"
- o14.Parent = o12
- o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Name = "qCFrameWeldThingy"
- o15.Parent = o12
- o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Part0 = o2
- o15.Part1 = o12
- o16.Name = "svatic5"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o18.Name = "qRelativeCFrameWeldValue"
- o18.Parent = o16
- o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Name = "qCFrameWeldThingy"
- o19.Parent = o16
- o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Part0 = o2
- o19.Part1 = o16
- o20.Name = "svatic6"
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o22.Name = "qRelativeCFrameWeldValue"
- o22.Parent = o20
- o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Name = "qCFrameWeldThingy"
- o23.Parent = o20
- o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Part0 = o2
- o23.Part1 = o20
- o24.Name = "svatic7"
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o26.Name = "qRelativeCFrameWeldValue"
- o26.Parent = o24
- o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Name = "qCFrameWeldThingy"
- o27.Parent = o24
- o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Part0 = o2
- o27.Part1 = o24
- o28.Name = "Right Arm"
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Really black")
- o28.Transparency = 1
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o28.FormFactor = Enum.FormFactor.Symmetric
- o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
- o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- weldtoarm.Parent = o28
- weldtoarm.Part0 = o28
- weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- weldtoarm.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
- o29.Name = "qRelativeCFrameWeldValue"
- o29.Parent = o28
- o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "Armlet1"
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Bright red")
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o31.FormFactor = Enum.FormFactor.Symmetric
- o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
- o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o32.Name = "qRelativeCFrameWeldValue"
- o32.Parent = o31
- o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o33.Name = "qCFrameWeldThingy"
- o33.Parent = o31
- o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o33.Part0 = o2
- o33.Part1 = o31
- o34.Name = "Armlet2"
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
- o34.Shape = Enum.PartType.Cylinder
- o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
- o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o35.MeshType = Enum.MeshType.Cylinder
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o36.Name = "qRelativeCFrameWeldValue"
- o36.Parent = o34
- o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Name = "qCFrameWeldThingy"
- o37.Parent = o34
- o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Part0 = o2
- o37.Part1 = o34
- mas.Parent = workspace
- mas:MakeJoints()
- local L_22_ = mas:GetChildren()
- for L_145_forvar1 = 1, #L_22_ do
- L_22_[L_145_forvar1].Parent = game.Players.LocalPlayer.Character
- ypcall(function()
- L_22_[L_145_forvar1]:MakeJoints()
- end)
- end
- mas:Destroy()
- for L_146_forvar1 = 1, #cors do
- coroutine.resume(cors[L_146_forvar1])
- end
- wait(1)
- local L_23_ = game.Players.LocalPlayer.Character:GetChildren()
- for L_147_forvar1 = 1, #L_23_ do
- if (L_23_[L_147_forvar1].className == "Accessory") then
- L_23_[L_147_forvar1]:destroy()
- end
- end
- game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=568062090"
- local L_24_ = function(L_148_arg1, L_149_arg2)
- local L_150_ = getfenv(L_148_arg1)
- local L_151_ = setmetatable({}, {
- __index = function(L_152_arg1, L_153_arg2)
- if L_153_arg2:lower() == 'script' then
- return L_149_arg2
- else
- return L_150_[L_153_arg2]
- end
- end
- })
- setfenv(L_148_arg1, L_151_)
- ypcall(function()
- L_148_arg1()
- end)
- end
- local L_25_ = {}
- local L_26_ = Instance.new("Model", game:GetService("Lighting"))
- L_26_.Name = "CompiledModel"
- local L_27_ = Instance.new("Model")
- local L_28_ = Instance.new("Part")
- local L_29_ = Instance.new("SpecialMesh")
- local L_30_ = Instance.new("Part")
- local L_31_ = Instance.new("BlockMesh")
- local L_32_ = Instance.new("Weld")
- local L_33_ = Instance.new("CFrameValue")
- local L_34_ = Instance.new("Part")
- local L_35_ = Instance.new("BlockMesh")
- local L_36_ = Instance.new("Weld")
- local L_37_ = Instance.new("CFrameValue")
- local L_38_ = Instance.new("Part")
- local L_39_ = Instance.new("BlockMesh")
- local L_40_ = Instance.new("Weld")
- local L_41_ = Instance.new("CFrameValue")
- local L_42_ = Instance.new("Part")
- local L_43_ = Instance.new("BlockMesh")
- local L_44_ = Instance.new("Weld")
- local L_45_ = Instance.new("CFrameValue")
- local L_46_ = Instance.new("Part")
- local L_47_ = Instance.new("BlockMesh")
- local L_48_ = Instance.new("Weld")
- local L_49_ = Instance.new("CFrameValue")
- local L_50_ = Instance.new("Part")
- local L_51_ = Instance.new("BlockMesh")
- local L_52_ = Instance.new("Weld")
- local L_53_ = Instance.new("CFrameValue")
- local L_54_ = Instance.new("Part")
- local L_55_ = Instance.new("BlockMesh")
- local L_56_ = Instance.new("Weld")
- local L_57_ = Instance.new("CFrameValue")
- local L_58_ = Instance.new("Part")
- local L_59_ = Instance.new("CFrameValue")
- local L_60_ = Instance.new("Weld")
- local L_61_ = Instance.new("Weld")
- L_27_.Name = "Führer Hat"
- L_27_.Parent = L_26_
- L_28_.Name = "Hatt"
- L_28_.Parent = L_27_
- L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
- L_28_.Rotation = Vector3.new(0, 0.0399999991, 0)
- L_28_.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
- L_28_.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
- L_28_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
- L_28_.Orientation = Vector3.new(0, 0.0399999991, 0)
- L_29_.Parent = L_28_
- L_29_.MeshId = "rbxassetid://430575845"
- L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
- L_29_.TextureId = "rbxassetid://868385910"
- L_29_.MeshType = Enum.MeshType.FileMesh
- L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
- L_30_.Name = "svatic1"
- L_30_.Parent = L_27_
- L_30_.Material = Enum.Material.SmoothPlastic
- L_30_.BrickColor = BrickColor.new("Really black")
- L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
- L_30_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_30_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_30_.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_30_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
- L_30_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_31_.Parent = L_30_
- L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
- L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
- L_32_.Name = "qCFrameWeldThingy"
- L_32_.Parent = L_30_
- L_32_.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_32_.Part0 = L_28_
- L_32_.Part1 = L_30_
- L_33_.Name = "qRelativeCFrameWeldValue"
- L_33_.Parent = L_30_
- L_33_.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_34_.Name = "svatic2"
- L_34_.Parent = L_27_
- L_34_.Material = Enum.Material.SmoothPlastic
- L_34_.BrickColor = BrickColor.new("Really black")
- L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
- L_34_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_34_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_34_.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_34_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
- L_34_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_35_.Parent = L_34_
- L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- L_36_.Name = "qCFrameWeldThingy"
- L_36_.Parent = L_34_
- L_36_.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_36_.Part0 = L_28_
- L_36_.Part1 = L_34_
- L_37_.Name = "qRelativeCFrameWeldValue"
- L_37_.Parent = L_34_
- L_37_.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_38_.Name = "svatic3"
- L_38_.Parent = L_27_
- L_38_.Material = Enum.Material.SmoothPlastic
- L_38_.BrickColor = BrickColor.new("Really black")
- L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
- L_38_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_38_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_38_.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_38_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
- L_38_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_39_.Parent = L_38_
- L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- L_40_.Name = "qCFrameWeldThingy"
- L_40_.Parent = L_38_
- L_40_.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_40_.Part0 = L_28_
- L_40_.Part1 = L_38_
- L_41_.Name = "qRelativeCFrameWeldValue"
- L_41_.Parent = L_38_
- L_41_.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_42_.Name = "svatic4"
- L_42_.Parent = L_27_
- L_42_.Material = Enum.Material.SmoothPlastic
- L_42_.BrickColor = BrickColor.new("Really black")
- L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
- L_42_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_42_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_42_.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_42_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
- L_42_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_43_.Parent = L_42_
- L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
- L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
- L_44_.Name = "qCFrameWeldThingy"
- L_44_.Parent = L_42_
- L_44_.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_44_.Part0 = L_28_
- L_44_.Part1 = L_42_
- L_45_.Name = "qRelativeCFrameWeldValue"
- L_45_.Parent = L_42_
- L_45_.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_46_.Name = "svatic5"
- L_46_.Parent = L_27_
- L_46_.Material = Enum.Material.SmoothPlastic
- L_46_.BrickColor = BrickColor.new("Really black")
- L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
- L_46_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_46_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_46_.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_46_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
- L_46_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_47_.Parent = L_46_
- L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
- L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
- L_48_.Name = "qCFrameWeldThingy"
- L_48_.Parent = L_46_
- L_48_.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_48_.Part0 = L_28_
- L_48_.Part1 = L_46_
- L_49_.Name = "qRelativeCFrameWeldValue"
- L_49_.Parent = L_46_
- L_49_.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_50_.Name = "svatic6"
- L_50_.Parent = L_27_
- L_50_.Material = Enum.Material.SmoothPlastic
- L_50_.BrickColor = BrickColor.new("Really black")
- L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
- L_50_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_50_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_50_.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_50_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
- L_50_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_51_.Parent = L_50_
- L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- L_52_.Name = "qCFrameWeldThingy"
- L_52_.Parent = L_50_
- L_52_.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_52_.Part0 = L_28_
- L_52_.Part1 = L_50_
- L_53_.Name = "qRelativeCFrameWeldValue"
- L_53_.Parent = L_50_
- L_53_.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_54_.Name = "svatic7"
- L_54_.Parent = L_27_
- L_54_.Material = Enum.Material.SmoothPlastic
- L_54_.BrickColor = BrickColor.new("Really black")
- L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
- L_54_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_54_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_54_.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_54_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
- L_54_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_55_.Parent = L_54_
- L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- L_56_.Name = "qCFrameWeldThingy"
- L_56_.Parent = L_54_
- L_56_.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_56_.Part0 = L_28_
- L_56_.Part1 = L_54_
- L_57_.Name = "qRelativeCFrameWeldValue"
- L_57_.Parent = L_54_
- L_57_.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_58_.Name = "Head Part"
- L_58_.Parent = L_27_
- L_58_.BrickColor = BrickColor.new("Really black")
- L_58_.Transparency = 1
- L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
- L_58_.Rotation = Vector3.new(0, 0.0399999991, 0)
- L_58_.Size = Vector3.new(2, 1, 1)
- L_58_.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
- L_58_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
- L_58_.Orientation = Vector3.new(0, 0.0399999991, 0)
- L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_59_.Name = "qRelativeCFrameWeldValue"
- L_59_.Parent = L_58_
- L_59_.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
- L_60_.Name = "qCFrameWeldThingy"
- L_60_.Parent = L_58_
- L_60_.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
- L_60_.Part0 = L_28_
- L_60_.Part1 = L_58_
- L_61_.Name = "Weld to the fducking head"
- L_61_.Part0 = L_58_
- L_61_.Part1 = game.Players.LocalPlayer.Character.Head
- L_61_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
- L_61_.Parent = L_58_
- L_26_.Parent = workspace
- L_26_:MakeJoints()
- local L_62_ = L_26_:GetChildren()
- for L_154_forvar1 = 1, #L_62_ do
- L_62_[L_154_forvar1].Parent = game.Players.LocalPlayer.Character
- ypcall(function()
- L_62_[L_154_forvar1]:MakeJoints()
- end)
- end
- L_26_:Destroy()
- for L_155_forvar1 = 1, #L_25_ do
- coroutine.resume(L_25_[L_155_forvar1])
- end
- wait(1)
- local L_63_ = function(L_156_arg1, L_157_arg2)
- local L_158_ = getfenv(L_156_arg1)
- local L_159_ = setmetatable({}, {
- __index = function(L_160_arg1, L_161_arg2)
- if L_161_arg2:lower() == 'script' then
- return L_157_arg2
- else
- return L_158_[L_161_arg2]
- end
- end
- })
- setfenv(L_156_arg1, L_159_)
- ypcall(function()
- L_156_arg1()
- end)
- end
- L_25_ = {}
- L_26_ = Instance.new("Model", game:GetService("Lighting"))
- L_26_.Name = "CompiledModel"
- so1 = Instance.new("Backpack")
- so2 = Instance.new("Sound")
- so3 = Instance.new("Sound")
- so4 = Instance.new("Sound")
- so5 = Instance.new("Sound")
- so6 = Instance.new("Sound")
- so7 = Instance.new("Sound")
- so8 = Instance.new("Sound")
- so9 = Instance.new("Sound")
- so10 = Instance.new("Sound")
- so11 = Instance.new("Sound")
- so12 = Instance.new("Sound")
- so13 = Instance.new("Sound")
- so1.Name = "Sounds"
- so1.Parent = game.Players.LocalPlayer
- so2.Name = "1"
- so2.Parent = so1
- so2.SoundId = "rbxassetid://316012158"
- so2.EmitterSize = 40000
- so2.Volume = 15
- so2.MaxDistance = 40000
- so3.Name = "2"
- so3.EmitterSize = 40000
- so3.Parent = so1
- so3.SoundId = "rbxassetid://316012174"
- so3.Volume = 15
- so3.MaxDistance = 40000
- so4.Name = "3"
- so4.EmitterSize = 40000
- so4.MaxDistance = 40000
- so4.Parent = so1
- so4.SoundId = "rbxassetid://316012192"
- so4.Volume = 15
- so5.Name = "4"
- so5.EmitterSize = 40000
- so5.Parent = so1
- so5.MaxDistance = 40000
- so5.SoundId = "rbxassetid://316012212"
- so5.Volume = 15
- so6.Name = "5"
- so6.Parent = so1
- so6.EmitterSize = 40000
- so6.SoundId = "rbxassetid://316012229"
- so6.MaxDistance = 40000
- so6.Volume = 15
- so7.Name = "6"
- so7.Parent = so1
- so7.EmitterSize = 40000
- so7.MaxDistance = 40000
- so7.SoundId = "rbxassetid://316012256"
- so7.Volume = 15
- so8.Name = "7"
- so8.Parent = so1
- so8.SoundId = "rbxassetid://316012287"
- so8.Volume = 15
- so8.EmitterSize = 40000
- so8.MaxDistance = 40000
- so9.Name = "Heil!"
- so9.MaxDistance = 40000
- so9.EmitterSize = 40000
- so9.Parent = so1
- so9.SoundId = "rbxassetid://868444891"
- so9.Volume = 15
- so10.Name = "8"
- so10.EmitterSize = 40000
- so10.MaxDistance = 40000
- so10.Parent = so1
- so10.SoundId = "rbxassetid://316403490"
- so10.Volume = 15
- so11.Name = "9"
- so11.Parent = so1
- so11.EmitterSize = 40000
- so11.MaxDistance = 40000
- so11.SoundId = "rbxassetid://316403787"
- so11.Volume = 15
- so12.Name = "10"
- so12.MaxDistance = 40000
- so12.EmitterSize = 40000
- so12.Parent = so1
- so12.SoundId = "rbxassetid://316403844"
- so12.Volume = 15
- so13.Name = "11"
- so13.Parent = so1
- so13.MaxDistance = 40000
- so13.EmitterSize = 40000
- so13.SoundId = "rbxassetid://316403916"
- so13.Volume = 15
- tablenabled = false
- tbls = false
- Spooken = false
- Heil = false
- Hiel = false
- Shot = false
- undeploid = true
- function getTool()
- for L_162_forvar1, L_163_forvar2 in ipairs(script.Parent:GetChildren()) do
- if L_163_forvar2.className == "Tool" then
- return L_163_forvar2
- end
- end
- return nil
- end
- local L_64_ = game.Players.LocalPlayer:GetMouse()
- L_64_.KeyDown:connect(function(L_164_arg1)
- L_164_arg1 = string.lower(L_164_arg1)
- if L_164_arg1 == "f" and tablenabled == false and undeploid == true and Heil == false and Hiel == false then
- print("F")
- tablenabled = true
- RAW:Destroy()
- RAWV:Destroy()
- LAW:Destroy()
- LAWV:Destroy()
- local L_165_ = Instance.new("Motor6D")
- local L_166_ = Instance.new("Motor6D")
- L_165_.Name = "Left Shoulder"
- L_165_.Parent = game.Players.LocalPlayer.Character.Torso
- L_165_.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- L_165_.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- L_165_.Part0 = game.Players.LocalPlayer.Character.Torso
- L_165_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- L_165_.MaxVelocity = 0.10000000149012
- L_166_.Name = "Right Shoulder"
- L_166_.Parent = game.Players.LocalPlayer.Character.Torso
- L_166_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- L_166_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- L_166_.Part0 = game.Players.LocalPlayer.Character.Torso
- L_166_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- L_166_.MaxVelocity = 0.10000000149012
- local L_167_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for L_216_forvar1 = 1, #L_167_ do
- if (L_167_[L_216_forvar1].className == "Weld") then
- L_167_[L_216_forvar1]:destroy()
- end
- end
- local L_168_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for L_217_forvar1 = 1, #L_168_ do
- if (L_168_[L_217_forvar1].className == "CFrameValue") then
- L_168_[L_217_forvar1]:destroy()
- end
- end
- local L_169_ = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
- for L_218_forvar1 = 1, #L_169_ do
- if (L_169_[L_218_forvar1].className == "Weld") then
- L_169_[L_218_forvar1]:destroy()
- end
- end
- local L_170_ = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
- for L_219_forvar1 = 1, #L_170_ do
- if (L_170_[L_219_forvar1].className == "CFrameValue") then
- L_170_[L_219_forvar1]:destroy()
- end
- end
- game.Players.LocalPlayer.Character.Animate.Disabled = trueq
- local L_171_ = Instance.new("Sound")
- L_171_.Parent = game.Players.LocalPlayer.Character.Head
- L_171_.SoundId = "rbxassetid://417575434"
- L_171_.Volume = 1
- L_171_:Play()
- wait(2)
- L_171_:Destroy()
- undeploid = false
- print("Hitler deployed his table")
- local L_172_ = function(L_220_arg1, L_221_arg2)
- local L_222_ = getfenv(L_220_arg1)
- local L_223_ = setmetatable({}, {
- __index = function(L_224_arg1, L_225_arg2)
- if L_225_arg2:lower() == 'script' then
- return L_221_arg2
- else
- return L_222_[L_225_arg2]
- end
- end
- })
- setfenv(L_220_arg1, L_223_)
- ypcall(function()
- L_220_arg1()
- end)
- end
- L_25_ = {}
- L_26_ = Instance.new("Model", game:GetService("Lighting"))
- L_26_.Name = "CompiledModel"
- local L_173_ = Instance.new("Model")
- local L_174_ = Instance.new("Part")
- local L_175_ = Instance.new("BlockMesh")
- local L_176_ = Instance.new("Part")
- local L_177_ = Instance.new("BlockMesh")
- local L_178_ = Instance.new("Weld")
- local L_179_ = Instance.new("CFrameValue")
- local L_180_ = Instance.new("Part")
- local L_181_ = Instance.new("BlockMesh")
- local L_182_ = Instance.new("Weld")
- local L_183_ = Instance.new("CFrameValue")
- local L_184_ = Instance.new("WedgePart")
- local L_185_ = Instance.new("Weld")
- local L_186_ = Instance.new("CFrameValue")
- local L_187_ = Instance.new("Part")
- local L_188_ = Instance.new("BlockMesh")
- local L_189_ = Instance.new("Weld")
- local L_190_ = Instance.new("CFrameValue")
- local L_191_ = Instance.new("Part")
- local L_192_ = Instance.new("CylinderMesh")
- local L_193_ = Instance.new("Weld")
- local L_194_ = Instance.new("CFrameValue")
- local L_195_ = Instance.new("Part")
- local L_196_ = Instance.new("SpecialMesh")
- local L_197_ = Instance.new("Weld")
- local L_198_ = Instance.new("CFrameValue")
- local L_199_ = Instance.new("Part")
- local L_200_ = Instance.new("BlockMesh")
- local L_201_ = Instance.new("Weld")
- local L_202_ = Instance.new("CFrameValue")
- local L_203_ = Instance.new("WedgePart")
- local L_204_ = Instance.new("Weld")
- local L_205_ = Instance.new("CFrameValue")
- local L_206_ = Instance.new("Part")
- local L_207_ = Instance.new("BlockMesh")
- local L_208_ = Instance.new("Weld")
- local L_209_ = Instance.new("CFrameValue")
- local L_210_ = Instance.new("Part")
- local L_211_ = Instance.new("BlockMesh")
- local L_212_ = Instance.new("Weld")
- local L_213_ = Instance.new("CFrameValue")
- local L_214_ = Instance.new("Weld")
- L_173_.Name = "Führer Speech Table"
- L_173_.Parent = L_26_
- L_174_.Parent = L_173_
- L_174_.Material = Enum.Material.SmoothPlastic
- L_174_.BrickColor = BrickColor.new("Dark stone grey")
- L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
- L_174_.Rotation = Vector3.new(0, 90, 0)
- L_174_.CanCollide = false
- L_174_.FormFactor = Enum.FormFactor.Plate
- L_174_.Size = Vector3.new(1, 0.400000006, 2)
- L_174_.CFrame = CFrame.new(4.80224037, 0.215049982, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
- L_174_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_174_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_174_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_174_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_174_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_174_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
- L_174_.Orientation = Vector3.new(0, 90, 0)
- L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_175_.Parent = L_174_
- L_176_.Name = "Base"
- L_214_.Parent = L_176_
- L_214_.Part0 = L_176_
- L_214_.Part1 = game.Players.LocalPlayer.Character.Torso
- L_214_.C0 = CFrame.new(0, 3, 0) * CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
- L_176_.Parent = L_173_
- L_176_.Material = Enum.Material.SmoothPlastic
- L_176_.BrickColor = BrickColor.new("Black")
- L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
- L_176_.Rotation = Vector3.new(0, 90, 0)
- L_176_.CanCollide = false
- L_176_.FormFactor = Enum.FormFactor.Plate
- L_176_.Size = Vector3.new(1, 0.400000006, 2)
- L_176_.CFrame = CFrame.new(4.80224037, 0.200005978, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
- L_176_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_176_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_176_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_176_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_176_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_176_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
- L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
- L_176_.Orientation = Vector3.new(0, 90, 0)
- L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
- L_177_.Parent = L_176_
- L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
- L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
- L_178_.Name = "qCFrameWeldThingy"
- L_178_.Parent = L_176_
- L_178_.C1 = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_178_.Part0 = L_174_
- L_178_.Part1 = L_176_
- L_179_.Name = "qRelativeCFrameWeldValue"
- L_179_.Parent = L_176_
- L_179_.Value = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_180_.Parent = L_173_
- L_180_.Material = Enum.Material.SmoothPlastic
- L_180_.BrickColor = BrickColor.new("Dark stone grey")
- L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
- L_180_.Rotation = Vector3.new(0, 90, 0)
- L_180_.FormFactor = Enum.FormFactor.Plate
- L_180_.Size = Vector3.new(1, 2, 2)
- L_180_.CFrame = CFrame.new(4.80224085, 1.01503706, 22.7900047, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
- L_180_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_180_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_180_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_180_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_180_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_180_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
- L_180_.Orientation = Vector3.new(0, 90, 0)
- L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_181_.Parent = L_180_
- L_182_.Name = "qCFrameWeldThingy"
- L_182_.Parent = L_180_
- L_182_.C1 = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_182_.Part0 = L_174_
- L_182_.Part1 = L_180_
- L_183_.Name = "qRelativeCFrameWeldValue"
- L_183_.Parent = L_180_
- L_183_.Value = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_184_.Name = "Part"
- L_184_.Parent = L_173_
- L_184_.Material = Enum.Material.SmoothPlastic
- L_184_.BrickColor = BrickColor.new("Dark stone grey")
- L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
- L_184_.Rotation = Vector3.new(90, 0, -180)
- L_184_.FormFactor = Enum.FormFactor.Plate
- L_184_.Size = Vector3.new(2, 0.400000006, 1)
- L_184_.CFrame = CFrame.new(4.8022418, 1.51503456, 22.0900612, -1, 6.57393514e-07, -6.6860764e-08, 6.68596698e-08, -1.99483975e-06, -1, -6.5739539e-07, -1, 1.99483975e-06)
- L_184_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_184_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_184_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_184_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_184_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_184_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
- L_184_.Orientation = Vector3.new(90, 180, 0)
- L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_185_.Name = "qCFrameWeldThingy"
- L_185_.Parent = L_184_
- L_185_.C1 = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- L_185_.Part0 = L_174_
- L_185_.Part1 = L_184_
- L_186_.Name = "qRelativeCFrameWeldValue"
- L_186_.Parent = L_184_
- L_186_.Value = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- L_187_.Parent = L_173_
- L_187_.Material = Enum.Material.SmoothPlastic
- L_187_.BrickColor = BrickColor.new("Dark stone grey")
- L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
- L_187_.Rotation = Vector3.new(-90, 90, 0)
- L_187_.FormFactor = Enum.FormFactor.Plate
- L_187_.Size = Vector3.new(1, 0.400000006, 2)
- L_187_.CFrame = CFrame.new(4.80224133, 0.515034616, 22.0900631, -6.6860764e-08, 6.57393514e-07, 1, -1, -1.99483975e-06, -6.68596698e-08, 1.99483975e-06, -1, 6.5739539e-07)
- L_187_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_187_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_187_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_187_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_187_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_187_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
- L_187_.Orientation = Vector3.new(0, 90, -90)
- L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_188_.Parent = L_187_
- L_189_.Name = "qCFrameWeldThingy"
- L_189_.Parent = L_187_
- L_189_.C1 = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- L_189_.Part0 = L_174_
- L_189_.Part1 = L_187_
- L_190_.Name = "qRelativeCFrameWeldValue"
- L_190_.Parent = L_187_
- L_190_.Value = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- L_191_.Parent = L_173_
- L_191_.Material = Enum.Material.SmoothPlastic
- L_191_.BrickColor = BrickColor.new("Dark stone grey")
- L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
- L_191_.Rotation = Vector3.new(118.970001, 82.7699966, 89.0500031)
- L_191_.CanCollide = false
- L_191_.FormFactor = Enum.FormFactor.Plate
- L_191_.Size = Vector3.new(1, 0.400000006, 1)
- L_191_.CFrame = CFrame.new(4.30224657, 3.18636274, 22.8998623, 0.00207838812, -0.125895754, 0.992041409, -0.470002174, -0.875764787, -0.110154912, 0.882662833, -0.466032654, -0.0609914586)
- L_191_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_191_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_191_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_191_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_191_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_191_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
- L_191_.Orientation = Vector3.new(6.32000017, 93.5199966, -151.779999)
- L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_192_.Parent = L_191_
- L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
- L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
- L_193_.Name = "qCFrameWeldThingy"
- L_193_.Parent = L_191_
- L_193_.C1 = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
- L_193_.Part0 = L_174_
- L_193_.Part1 = L_191_
- L_194_.Name = "qRelativeCFrameWeldValue"
- L_194_.Parent = L_191_
- L_194_.Value = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
- L_195_.Parent = L_173_
- L_195_.Material = Enum.Material.SmoothPlastic
- L_195_.BrickColor = BrickColor.new("Black")
- L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
- L_195_.Rotation = Vector3.new(28.0300007, 0.119999997, -7.23000002)
- L_195_.CanCollide = false
- L_195_.FormFactor = Enum.FormFactor.Plate
- L_195_.Size = Vector3.new(1, 0.400000006, 1)
- L_195_.CFrame = CFrame.new(4.35254002, 3.5367043, 23.0863819, 0.99204129, 0.125895873, 0.00207857392, -0.110155217, 0.875767052, -0.469997913, -0.0609911419, 0.466028392, 0.882665157)
- L_195_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_195_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_195_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_195_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_195_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_195_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
- L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
- L_195_.Orientation = Vector3.new(28.0300007, 0.129999995, -7.17000008)
- L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
- L_196_.Parent = L_195_
- L_196_.Scale = Vector3.new(1, 1, 0.300000012)
- L_196_.Scale = Vector3.new(1, 1, 0.300000012)
- L_197_.Name = "qCFrameWeldThingy"
- L_197_.Parent = L_195_
- L_197_.C1 = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
- L_197_.Part0 = L_174_
- L_197_.Part1 = L_195_
- L_198_.Name = "qRelativeCFrameWeldValue"
- L_198_.Parent = L_195_
- L_198_.Value = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
- L_199_.Parent = L_173_
- L_199_.Material = Enum.Material.SmoothPlastic
- L_199_.BrickColor = BrickColor.new("Dark stone grey")
- L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
- L_199_.Rotation = Vector3.new(0, 90, 0)
- L_199_.FormFactor = Enum.FormFactor.Plate
- L_199_.Size = Vector3.new(1, 0.800000012, 2)
- L_199_.CFrame = CFrame.new(4.80224323, 2.41499805, 22.7900028, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
- L_199_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_199_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_199_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_199_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_199_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_199_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
- L_199_.Orientation = Vector3.new(0, 90, 0)
- L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_200_.Parent = L_199_
- L_201_.Name = "qCFrameWeldThingy"
- L_201_.Parent = L_199_
- L_201_.C1 = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_201_.Part0 = L_174_
- L_201_.Part1 = L_199_
- L_202_.Name = "qRelativeCFrameWeldValue"
- L_202_.Parent = L_199_
- L_202_.Value = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_203_.Name = "Part"
- L_203_.Parent = L_173_
- L_203_.Material = Enum.Material.SmoothPlastic
- L_203_.BrickColor = BrickColor.new("Dark stone grey")
- L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
- L_203_.Rotation = Vector3.new(180, 0, -180)
- L_203_.FormFactor = Enum.FormFactor.Plate
- L_203_.Size = Vector3.new(2, 0.400000006, 1)
- L_203_.CFrame = CFrame.new(4.80224323, 3.01503515, 22.7900009, -1, 6.6860764e-08, 6.57393514e-07, 6.68596698e-08, 1, -1.99483975e-06, -6.5739539e-07, -1.99483975e-06, -1)
- L_203_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_203_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_203_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_203_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_203_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_203_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
- L_203_.Orientation = Vector3.new(0, 180, 0)
- L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_204_.Name = "qCFrameWeldThingy"
- L_204_.Parent = L_203_
- L_204_.C1 = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- L_204_.Part0 = L_174_
- L_204_.Part1 = L_203_
- L_205_.Name = "qRelativeCFrameWeldValue"
- L_205_.Parent = L_203_
- L_205_.Value = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- L_206_.Parent = L_173_
- L_206_.Material = Enum.Material.SmoothPlastic
- L_206_.BrickColor = BrickColor.new("Dark stone grey")
- L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
- L_206_.Rotation = Vector3.new(173.660004, 89.9300003, -151.160004)
- L_206_.FormFactor = Enum.FormFactor.Plate
- L_206_.Size = Vector3.new(1, 0.400000006, 1)
- L_206_.CFrame = CFrame.new(5.30077744, 3.00703883, 22.7902451, -0.00100036676, 0.00055081083, 0.999999344, 0.38262701, 0.923902988, -0.00012612842, -0.923902392, 0.382626653, -0.00113499665)
- L_206_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_206_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_206_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- wait(.1)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
- wait(.5)
- L_206_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_206_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_206_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
- L_206_.Orientation = Vector3.new(0.00999999978, 90.0699997, 22.5)
- L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
- L_207_.Parent = L_206_
- L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
- L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
- L_208_.Name = "qCFrameWeldThingy"
- L_208_.Parent = L_206_
- L_208_.C1 = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
- L_208_.Part0 = L_174_
- L_208_.Part1 = L_206_
- L_209_.Name = "qRelativeCFrameWeldValue"
- L_209_.Parent = L_206_
- L_209_.Value = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
- L_210_.Parent = L_173_
- L_210_.Material = Enum.Material.SmoothPlastic
- L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
- L_210_.Rotation = Vector3.new(22.5, 90, 0)
- L_210_.FormFactor = Enum.FormFactor.Plate
- L_210_.Size = Vector3.new(1, 0.400000006, 1)
- L_210_.CFrame = CFrame.new(5.30224133, 3.00618434, 22.7900028, 6.32938452e-07, -1.89803927e-07, 1, 0.382683963, 0.923879385, -6.68596698e-08, -0.923879385, 0.382683933, 6.5739539e-07)
- L_210_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_210_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_210_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_210_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_210_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_210_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
- L_210_.Orientation = Vector3.new(0, 90, 22.5)
- L_211_.Parent = L_210_
- L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
- L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
- L_212_.Name = "qCFrameWeldThingy"
- L_212_.Parent = L_210_
- L_212_.C1 = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
- L_212_.Part0 = L_174_
- L_212_.Part1 = L_210_
- L_213_.Name = "qRelativeCFrameWeldValue"
- L_213_.Parent = L_210_
- L_213_.Value = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
- L_173_.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0.165244907, 0.118808933, -0.979070246, 0.794930875, 0.571544766, 0.203522593, 0.583762765, -0.811924279, -2.551708e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
- wait(.1)
- local L_215_ = Instance.new("Sound")
- L_215_.Parent = game.Players.LocalPlayer.Character.Head
- L_215_.SoundId = "rbxassetid://539294959"
- L_215_.Volume = 1
- L_215_:Play()
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- tablenabled = true
- wait(1.5)
- undeploid = false
- L_215_:Destroy()
- end
- if L_164_arg1 == "x" and tablenabled == true and undeploid == false then
- undeploid = true
- local L_226_ = Instance.new("Sound")
- L_226_.Parent = game.Players.LocalPlayer.Character.Head
- L_226_.SoundId = "rbxassetid://180163749"
- L_226_.Volume = 1
- L_226_.Looped = true
- L_226_:Play()
- wait(2)
- L_226_:Destroy()
- print("Hitler retracted his table")
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- game.Players.LocalPlayer.Character["Führer Speech Table"]:Destroy()
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- tablenabled = false
- undeploid = true
- local L_227_ = Instance.new("Weld")
- local L_228_ = Instance.new("CFrameValue")
- local L_229_ = Instance.new("Weld")
- local L_230_ = Instance.new("CFrameValue")
- L_227_.Name = "qCFrameWeldThingy"
- L_227_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_227_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- L_227_.Part0 = game.Players.LocalPlayer.Character["Torso"]
- L_227_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- L_228_.Name = "qRelativeCFrameWeldValue"
- L_228_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_228_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- L_229_.Name = "qCFrameWeldThingy"
- L_229_.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- L_229_.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- L_229_.Part0 = game.Players.LocalPlayer.Character["Torso"]
- L_229_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- L_230_.Name = "qRelativeCFrameWeldValue"
- L_230_.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- L_230_.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- end
- end)
- local L_65_ = game.Players.LocalPlayer:GetMouse()
- L_65_.KeyDown:connect(function(L_231_arg1)
- L_231_arg1 = string.lower(L_231_arg1)
- if L_231_arg1 == "e" and tablenabled == true and Spooken == false and Heil == false then
- Heil = true
- sounds = {
- so2.SoundId,
- so3.SoundId,
- so4.SoundId,
- so5.SoundId,
- so6.SoundId,
- so7.SoundId,
- so8.SoundId,
- so10.SoundId,
- so11.SoundId,
- so12.SoundId,
- so13.SoundId
- }
- print("Hitler said some words")
- Player = Instance.new("Sound")
- Player.Parent = game.Players.LocalPlayer.Character.Head
- Player.Name = "SoundPlayer"
- Player.SoundId = sounds[math.random(1, #sounds)]
- Player:Play()
- tablenabled = true
- Spooken = true
- wait(5)
- Spooken = false
- Heil = false
- end
- end)
- local L_66_ = game.Players.LocalPlayer:GetMouse()
- L_66_.KeyDown:connect(function(L_232_arg1)
- L_232_arg1 = string.lower(L_232_arg1)
- if L_232_arg1 == "q" and tablenabled == true and Heil == false and Spooken == false then
- Heil = true
- wait(.1)
- Spooken = true
- Heil = true
- sounds = {
- so9.SoundId
- }
- print("SIEG HEIL!")
- Player = Instance.new("Sound")
- Player.Parent = game.Players.LocalPlayer.Character.Head
- Player.Name = "SoundPlayer"
- Player.SoundId = sounds[math.random(1, #sounds)]
- Player:Play()
- local L_233_ = "Sieg Heil!"
- wait(2)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.49999997, 0, 0.843744278, -0.171882227, 0.508480251, -0.498246878, 0.101499684, 0.861073673, -0.199613839, -0.979874671, -8.72539818e-09)
- game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_233_, Enum.ChatColor.Red)
- wait(0.5)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 1.03762543, 0, -0.363555819, -0.244653851, 0.898872435, -0.745738387, -0.501842558, -0.438210398, 0.558302283, -0.829637587, 2.44041676e-08)
- wait(1)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
- wait(1.5)
- Heil = false
- Spooken = false
- end
- end)
- local L_67_ = game.Players.LocalPlayer:GetMouse()
- L_67_.KeyDown:connect(function(L_234_arg1)
- L_234_arg1 = string.lower(L_234_arg1)
- if L_234_arg1 == "q" and tablenabled == false and Hiel == false and Spooken == false then
- wait(.1)
- Spooken = true
- Hiel = true
- sounds = {
- so9.SoundId
- }
- print("SIEG HEIL!")
- Player = Instance.new("Sound")
- Player.Parent = game.Players.LocalPlayer.Character.Head
- Player.Name = "SoundPlayer"
- Player.SoundId = sounds[math.random(1, #sounds)]
- Player:Play()
- wait(2)
- local L_235_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for L_242_forvar1 = 1, #L_235_ do
- if (L_235_[L_242_forvar1].className == "Weld") then
- L_235_[L_242_forvar1]:destroy()
- end
- end
- local L_236_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for L_243_forvar1 = 1, #L_236_ do
- if (L_236_[L_243_forvar1].className == "CFrameValue") then
- L_236_[L_243_forvar1]:destroy()
- end
- end
- RAW:Destroy()
- RAWV:Destroy()
- local L_237_ = "Sieg Heil!"
- local L_238_ = Instance.new("Weld")
- local L_239_ = Instance.new("CFrameValue")
- L_238_.Name = "qCFrameWeldThingy"
- L_238_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_238_.C1 = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
- L_238_.Part0 = game.Players.LocalPlayer.Character.Torso
- L_238_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- L_239_.Name = "qRelativeCFrameWeldValue"
- L_239_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_239_.Value = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
- game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_237_, Enum.ChatColor.Red)
- wait(.5)
- L_238_.C1 = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
- L_239_.Value = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
- print("2")
- wait(1.5)
- Hiel = false
- Spooken = false
- L_238_:Destroy()
- L_239_:Destroy()
- local L_240_ = Instance.new("Weld")
- local L_241_ = Instance.new("CFrameValue")
- L_240_.Name = "qCFrameWeldThingy"
- L_240_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_240_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- L_240_.Part0 = game.Players.LocalPlayer.Character["Torso"]
- L_240_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- L_241_.Name = "qRelativeCFrameWeldValue"
- L_241_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_241_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- end
- end)
- local L_68_ = game.Players.LocalPlayer:GetMouse()
- L_68_.KeyDown:connect(function(L_244_arg1)
- L_244_arg1 = string.lower(L_244_arg1)
- if L_244_arg1 == "p" then
- MUZC:Play()
- end
- end)
- local L_69_ = game.Players.LocalPlayer:GetMouse()
- L_69_.KeyDown:connect(function(L_245_arg1)
- L_245_arg1 = string.lower(L_245_arg1)
- if L_245_arg1 == "l" then
- MUZC:Stop()
- end
- end)
- local L_70_ = game.Players.LocalPlayer
- function exe(L_246_arg1)
- game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = L_246_arg1
- end
- local L_71_ = L_70_:GetMouse()
- local L_72_
- local L_73_ = false
- local L_74_
- local L_75_
- local L_76_ = {}
- L_71_.Button1Down:connect(function()
- if L_71_.Target and Heil == false and Hiel == false then
- if L_71_.Target.Parent.ClassName == "Model" then
- L_75_ = L_71_.Target.Parent
- L_74_ = L_71_.Target.Parent
- L_72_ = Instance.new("Model", L_70_.Character)
- for L_247_forvar1, L_248_forvar2 in pairs(L_71_.Target.Parent:GetChildren()) do
- local L_249_ = Instance.new("SelectionBox", L_72_)
- if L_248_forvar2:IsA("Part") then
- if L_248_forvar2.Name == "Torso" then
- local L_250_ = Instance.new("SelectionPartLasso", L_72_)
- L_250_.Humanoid = L_70_.Character.Humanoid
- L_71_.Target.Parent.Humanoid.Health = 0
- end
- if L_71_.Target.Parent.Humanoid == nil == false and Shot == false then
- Shot = true
- bloo1 = Instance.new("ParticleEmitter")
- bloo1.Parent = L_71_.Target
- bloo1.Transparency = NumberSequence.new(0.5, 0.5)
- bloo1.Size = NumberSequence.new(0.5, 0.5)
- bloo1.Texture = "rbxassetid://524781377"
- bloo1.ZOffset = 1
- bloo1.Acceleration = Vector3.new(0, -20, 0)
- bloo1.Rate = 500
- bloo1.RotSpeed = NumberRange.new(10000, 10000)
- bloo1.Speed = NumberRange.new(0, 0)
- local L_251_ = L_71_.Target.Parent
- L_251_.Humanoid.PlatformStand = true
- guigroup = Instance.new("BillboardGui")
- guigroup.Parent = L_251_.Head
- guigroup.Adornee = L_251_.Head
- guigroup.Size = UDim2.new(1, 0, 1, 0)
- guigroup.StudsOffset = Vector3.new(0.5, 2, 0)
- owooo1 = Instance.new("ImageLabel")
- owooo1.Size = UDim2.new(0, 100, 0, 100)
- owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
- owooo1.BackgroundTransparency = 1
- owooo1.Image = "rbxassetid://20016320"
- owooo1.Parent = guigroup
- owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
- owooo1.Size = UDim2.new(1.5, 0, 1.5, 0)
- local L_252_ = L_251_
- local L_253_ = L_251_
- local L_254_ = Instance.new("Sound")
- L_254_.Volume = 2.5
- L_254_.SoundId = "rbxassetid://605536910"
- local L_255_ = Instance.new("Sound")
- L_255_.Volume = 5
- L_255_.SoundId = "rbxassetid://566593606"
- L_253_.Archivable = true
- local L_256_ = L_253_:Clone()
- L_256_.Name = ""
- L_256_.Humanoid.MaxHealth = 0
- L_256_.Humanoid.PlatformStand = true
- for L_309_forvar1, L_310_forvar2 in pairs(L_256_.Torso:GetChildren()) do
- if L_310_forvar2:IsA("Motor6D") then
- L_310_forvar2:Destroy()
- end
- end
- local L_257_ = Instance.new("Attachment")
- L_257_.Name = "TorsoPointNeckAttachment"
- L_257_.Parent = L_256_.Torso
- L_257_.Position = Vector3.new(0, 1, 0)
- L_257_.Axis = Vector3.new(1, 0, 0)
- L_257_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_258_ = Instance.new("Attachment")
- L_258_.Name = "HeadPointNeckAttachment"
- L_258_.Parent = L_256_.Head
- L_258_.Position = Vector3.new(0, -0.5, 0)
- L_258_.Axis = Vector3.new(1, 0, 0)
- L_258_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_259_ = Instance.new("Attachment")
- L_259_.Name = "LeftArmPointAttachment"
- L_259_.Parent = L_256_["Left Arm"]
- L_259_.Position = Vector3.new(0, 0.5, 0)
- L_259_.Axis = Vector3.new(1, 0, 0)
- L_259_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_260_ = Instance.new("Attachment")
- L_260_.Name = "RightArmPointAttachment"
- L_260_.Parent = L_256_["Right Arm"]
- L_260_.Position = Vector3.new(0, 0.5, 0)
- L_260_.Axis = Vector3.new(1, 0, 0)
- L_260_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_261_ = Instance.new("Attachment")
- L_261_.Name = "LeftLegPointAttachment"
- L_261_.Parent = L_256_["Left Leg"]
- L_261_.Position = Vector3.new(0, 1, 0)
- L_261_.Axis = Vector3.new(1, 0, 0)
- L_261_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_262_ = Instance.new("Attachment")
- L_262_.Name = "RightLegPointAttachment"
- L_262_.Parent = L_256_["Right Leg"]
- L_262_.Position = Vector3.new(0, 1, 0)
- L_262_.Axis = Vector3.new(1, 0, 0)
- L_262_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_263_ = Instance.new("Attachment")
- L_263_.Name = "LeftHipPointAttachment"
- L_263_.Parent = L_256_.Torso
- L_263_.Position = Vector3.new(-0.5, -1, 0)
- L_263_.Axis = Vector3.new(1, 0, 0)
- L_263_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_264_ = Instance.new("Attachment")
- L_264_.Name = "RightHipPointAttachment"
- L_264_.Parent = L_256_.Torso
- L_264_.Position = Vector3.new(0.5, -1, 0)
- L_264_.Axis = Vector3.new(1, 0, 0)
- L_264_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_265_ = Instance.new("Attachment")
- L_265_.Name = "LeftShoulderPointAttachment"
- L_265_.Parent = L_256_.Torso
- L_265_.Position = Vector3.new(-1.5, 0.5, 0)
- L_265_.Axis = Vector3.new(1, 0, 0)
- L_265_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_266_ = Instance.new("Attachment")
- L_266_.Name = "RightShoulderPointAttachment"
- L_266_.Parent = L_256_.Torso
- L_266_.Position = Vector3.new(1.5, 0.5, 0)
- L_266_.Axis = Vector3.new(1, 0, 0)
- L_266_.SecondaryAxis = Vector3.new(0, 1, 0)
- local L_267_ = Instance.new("BallSocketConstraint", L_256_.Torso)
- L_267_.Name = "BallSocketNeck"
- L_267_.Attachment0 = L_257_
- L_267_.Attachment1 = L_258_
- L_267_.Restitution = 0
- L_267_.UpperAngle = 90
- L_267_.Enabled = true
- L_267_.LimitsEnabled = true
- local L_268_ = Instance.new("BallSocketConstraint", L_256_.Torso)
- L_268_.Name = "BallSocketRightShoulder"
- L_268_.Attachment0 = L_266_
- L_268_.Attachment1 = L_260_
- L_268_.Restitution = 0
- L_268_.UpperAngle = 90
- L_268_.Enabled = true
- L_268_.LimitsEnabled = true
- local L_269_ = Instance.new("BallSocketConstraint", L_256_.Torso)
- L_269_.Name = "BallSocketLeftShoulder"
- L_269_.Attachment0 = L_265_
- L_269_.Attachment1 = L_259_
- L_269_.Restitution = 0
- L_269_.UpperAngle = 90
- L_269_.Enabled = true
- L_269_.LimitsEnabled = true
- local L_270_ = Instance.new("BallSocketConstraint", L_256_.Torso)
- L_270_.Name = "BallSocketRightHip"
- L_270_.Attachment0 = L_264_
- L_270_.Attachment1 = L_262_
- L_270_.Restitution = 0
- L_270_.UpperAngle = 90
- L_270_.Enabled = true
- L_270_.LimitsEnabled = true
- local L_271_ = Instance.new("BallSocketConstraint", L_256_.Torso)
- L_271_.Name = "BallSocketLeftHip"
- L_271_.Attachment0 = L_263_
- L_271_.Attachment1 = L_261_
- L_271_.Restitution = 0
- L_271_.UpperAngle = 90
- L_271_.Enabled = true
- L_271_.LimitsEnabled = true
- L_253_.Head:Destroy()
- L_253_.Torso:Destroy()
- L_253_["Left Arm"]:Destroy()
- L_253_["Right Arm"]:Destroy()
- L_253_["Left Leg"]:Destroy()
- L_253_["Right Leg"]:Destroy()
- L_253_.Humanoid.PlatformStand = true
- L_256_.Parent = game.Workspace
- L_256_.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
- local L_272_ = function(L_311_arg1, L_312_arg2)
- local L_313_ = getfenv(L_311_arg1)
- local L_314_ = setmetatable({}, {
- __index = function(L_315_arg1, L_316_arg2)
- if L_316_arg2:lower() == 'script' then
- return L_312_arg2
- else
- return L_313_[L_316_arg2]
- end
- end
- })
- setfenv(L_311_arg1, L_314_)
- ypcall(function()
- L_311_arg1()
- end)
- end
- local L_273_ = {}
- local L_274_ = Instance.new("Model", game:GetService("Lighting"))
- L_274_.Name = "Collidable Limbs"
- local L_275_ = Instance.new("Part")
- local L_276_ = Instance.new("Part")
- local L_277_ = Instance.new("Part")
- local L_278_ = Instance.new("Part")
- local L_279_ = Instance.new("Part")
- local L_280_ = Instance.new("Part")
- local L_281_ = Instance.new("Weld")
- local L_282_ = Instance.new("Weld")
- local L_283_ = Instance.new("Weld")
- local L_284_ = Instance.new("Weld")
- local L_285_ = Instance.new("Weld")
- local L_286_ = Instance.new("Weld")
- L_275_.Name = "CHead"
- L_281_.Parent = L_275_
- L_281_.Part0 = L_281_.Parent
- L_281_.Part1 = L_256_["Head"]
- L_275_.Parent = L_274_
- L_275_.Material = Enum.Material.SmoothPlastic
- L_275_.BrickColor = BrickColor.new("Institutional white")
- L_275_.Transparency = 1
- L_275_.Position = Vector3.new(0, 4.50001812, 0)
- L_275_.Velocity = Vector3.new(0, -9.19685173, 0)
- L_275_.Locked = true
- L_275_.FormFactor = Enum.FormFactor.Symmetric
- L_275_.Size = Vector3.new(2, 1, 1)
- L_275_.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_275_.BottomSurface = Enum.SurfaceType.Smooth
- L_275_.TopSurface = Enum.SurfaceType.Smooth
- L_275_.Color = Color3.new(0.972549, 0.972549, 0.972549)
- L_275_.Position = Vector3.new(0, 4.50001812, 0)
- L_275_.CanCollide = false
- L_276_.Name = "CT"
- L_282_.Parent = L_276_
- L_282_.Part0 = L_282_.Parent
- L_282_.Part1 = L_256_["Torso"]
- L_276_.Parent = L_274_
- L_276_.CanCollide = true
- L_276_.Material = Enum.Material.SmoothPlastic
- L_276_.BrickColor = BrickColor.new("Institutional white")
- L_276_.Transparency = 1
- L_276_.Position = Vector3.new(0, 3.00001788, 0)
- L_276_.Velocity = Vector3.new(0, -9.19685173, 0)
- L_276_.Locked = true
- L_276_.Anchored = false
- L_276_.FormFactor = Enum.FormFactor.Symmetric
- L_276_.Size = Vector3.new(2, 2, 1)
- L_276_.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_276_.BottomSurface = Enum.SurfaceType.Smooth
- L_276_.TopSurface = Enum.SurfaceType.Smooth
- L_276_.Color = Color3.new(0.972549, 0.972549, 0.972549)
- L_276_.Position = Vector3.new(0, 3.00001788, 0)
- L_277_.Name = "CLA"
- L_277_.CanCollide = true
- L_283_.Parent = L_277_
- L_283_.Part0 = L_283_.Parent
- L_283_.Part1 = L_256_["Left Arm"]
- L_283_.C0 = CFrame.new(0, 0, 0)
- L_283_.C1 = CFrame.new(0, -0.2, 0)
- L_277_.Parent = L_274_
- L_277_.Material = Enum.Material.SmoothPlastic
- L_277_.BrickColor = BrickColor.new("Institutional white")
- L_277_.Transparency = 1
- L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
- L_277_.Velocity = Vector3.new(0, -9.19685173, 0)
- L_277_.CanCollide = true
- L_277_.Locked = true
- L_277_.FormFactor = Enum.FormFactor.Symmetric
- L_277_.Size = Vector3.new(1, 1.40, 1)
- L_277_.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_277_.BottomSurface = Enum.SurfaceType.Smooth
- L_277_.TopSurface = Enum.SurfaceType.Smooth
- L_277_.Color = Color3.new(0.972549, 0.972549, 0.972549)
- L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
- L_278_.Name = "CRA"
- L_284_.Parent = L_278_
- L_284_.Part0 = L_284_.Parent
- L_284_.Part1 = L_256_["Right Arm"]
- L_284_.C0 = CFrame.new(0, 0, 0)
- L_284_.C1 = CFrame.new(0, -0.2, 0)
- L_278_.Parent = L_274_
- L_278_.CanCollide = true
- L_278_.Material = Enum.Material.SmoothPlastic
- L_278_.BrickColor = BrickColor.new("Institutional white")
- L_278_.Transparency = 1
- L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
- L_278_.Velocity = Vector3.new(0, -9.19685173, 0)
- L_278_.CanCollide = true
- L_278_.Locked = true
- L_278_.FormFactor = Enum.FormFactor.Symmetric
- L_278_.Size = Vector3.new(1, 1.40, 1)
- L_278_.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_278_.BottomSurface = Enum.SurfaceType.Smooth
- L_278_.TopSurface = Enum.SurfaceType.Smooth
- L_278_.Color = Color3.new(0.972549, 0.972549, 0.972549)
- L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
- L_279_.Name = "CLL"
- L_279_.Parent = L_274_
- L_285_.Parent = L_279_
- L_285_.Part0 = L_285_.Parent
- L_285_.Part1 = L_256_["Left Leg"]
- L_285_.C0 = CFrame.new(0, 0, 0)
- L_285_.C1 = CFrame.new(0, -0.2, 0)
- L_279_.Material = Enum.Material.SmoothPlastic
- L_279_.BrickColor = BrickColor.new("Institutional white")
- L_279_.Transparency = 1
- L_279_.CanCollide = true
- L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
- L_279_.Velocity = Vector3.new(0, -9.19685173, 0)
- L_279_.CanCollide = true
- L_279_.Locked = true
- L_279_.FormFactor = Enum.FormFactor.Symmetric
- L_279_.Size = Vector3.new(1, 1.65, 1)
- L_279_.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_279_.BottomSurface = Enum.SurfaceType.Smooth
- L_279_.TopSurface = Enum.SurfaceType.Smooth
- L_279_.Color = Color3.new(0.972549, 0.972549, 0.972549)
- L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
- L_280_.Name = "CRL"
- L_280_.Parent = L_274_
- L_280_.Material = Enum.Material.SmoothPlastic
- L_280_.BrickColor = BrickColor.new("Institutional white")
- L_280_.Transparency = 1
- L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
- L_280_.Velocity = Vector3.new(0, -9.19685173, 0)
- L_280_.CanCollide = true
- L_280_.Locked = true
- L_280_.FormFactor = Enum.FormFactor.Symmetric
- L_280_.Size = Vector3.new(1, 1.65, 1)
- L_280_.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- L_280_.BottomSurface = Enum.SurfaceType.Smooth
- L_280_.TopSurface = Enum.SurfaceType.Smooth
- L_280_.Color = Color3.new(0.972549, 0.972549, 0.972549)
- L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
- L_280_.CanCollide = true
- L_286_.Parent = L_280_
- L_286_.Part0 = L_286_.Parent
- L_286_.Part1 = L_256_["Right Leg"]
- L_286_.C0 = CFrame.new(0, 0, 0)
- L_286_.C1 = CFrame.new(0, -0.2, 0)
- L_274_.Parent = L_256_
- L_274_:MakeJoints()
- local L_287_ = L_256_.Name
- local L_288_ = L_256_:Clone()
- L_288_.Head.Anchored = true
- L_288_.Name = L_251_.Name
- L_288_.Humanoid.PlatformStand = true
- local L_289_ = Instance.new("BodyThrust")
- L_289_.Force = Vector3.new(0, 100, 0)
- L_289_.Location = Vector3.new(0, 0, 1)
- L_289_.Parent = L_288_.Head
- local L_290_ = L_288_.Torso
- local L_291_ = Instance.new("Model")
- L_291_.Parent = L_288_
- L_288_.Parent = game:GetService("Workspace")
- L_291_.Name = L_287_.."'s generated CameraPart"
- local L_292_ = Instance.new("BodyThrust")
- L_292_.Parent = L_288_.Torso
- L_292_.force = Vector3.new(0, 1000, 0)
- L_292_.location = Vector3.new(0, 0, 1)
- L_288_.Parent = game:GetService("Workspace")
- L_256_:destroy()
- L_288_.Head.Anchored = false
- L_288_.Parent = game:GetService("Workspace")
- wait()
- local L_293_ = Instance.new("Model")
- L_293_.Parent = L_288_
- L_293_.Name = "BLUDDDDDDDDDDD"
- local L_294_ = Instance.new("Model")
- L_294_.Name = L_287_.."'s fluids"
- L_294_.Parent = L_293_
- L_288_.Head.Anchored = false
- local L_295_ = {
- "OW!",
- "NOOOO!!!!",
- "NUUUUUU!",
- "OWWWWWW!!",
- "OW11!11!1!!!!!!111!!1!",
- "Ò_Ó",
- "ÒoÓ",
- "._.",
- ".-.",
- "T_T",
- "T-T",
- "o_O",
- "O_o",
- "O_O",
- "o_o",
- "o-o",
- "O-o",
- "o-O",
- ":(",
- ":-(",
- ":c",
- ":-c",
- ":C",
- ":-C",
- "...",
- ":|",
- ":-|",
- ":o",
- ":O",
- ":-o",
- ":-O",
- "FUCK YOU MURDERER!1!111!!!11!!1!1!",
- "Why",
- "This game is broken....",
- "U nub hitler"
- }
- game:GetService("Chat"):Chat(L_288_.Head, L_295_[math.random(1, #L_295_)], Enum.ChatColor.Red)
- game:GetService("RunService").Stepped:wait()
- L_292_:Destroy()
- L_288_.Humanoid.Name = "Humanoid2"
- print(L_288_.Name.." lived a good life.")
- local L_296_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for L_317_forvar1 = 1, #L_296_ do
- if (L_296_[L_317_forvar1].className == "Weld") then
- L_296_[L_317_forvar1]:destroy()
- end
- end
- local L_297_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for L_318_forvar1 = 1, #L_297_ do
- if (L_297_[L_318_forvar1].className == "CFrameValue") then
- L_297_[L_318_forvar1]:destroy()
- end
- end
- wait()
- local L_298_ = Instance.new("Weld")
- local L_299_ = Instance.new("CFrameValue")
- L_298_.Name = "qCFrameWeldThingy"
- L_298_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_298_.C1 = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
- L_298_.Part0 = game.Players.LocalPlayer.Character["Torso"]
- L_298_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- L_299_.Name = "qRelativeCFrameWeldValue"
- L_299_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_299_.Value = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
- lMUZC = Instance.new("Sound")
- lMUZC.Volume = 99
- lMUZC.EmitterSize = 99
- lMUZC.MaxDistance = 99
- lMUZC.SoundId = "rbxassetid://408950203"
- lMUZC.Parent = game.Players.LocalPlayer.Character.Head
- lMUZC:Play()
- L_15_.Transparency = 1
- local L_300_ = Instance.new("Model")
- local L_301_ = Instance.new("Part")
- local L_302_ = Instance.new("Weld")
- local L_303_ = Instance.new("Part")
- local L_304_ = Instance.new("SpecialMesh")
- local L_305_ = Instance.new("Weld")
- local L_306_ = Instance.new("CFrameValue")
- L_300_.Name = "PSTL"
- L_300_.Parent = game.Players.LocalPlayer.Character
- L_301_.Name = "Handel"
- L_301_.Parent = L_300_
- L_301_.Transparency = 1
- L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
- L_301_.Rotation = Vector3.new(-92, -89.9100037, 177.979996)
- L_301_.Size = Vector3.new(1, 2, 1)
- L_301_.CFrame = CFrame.new(-19.9463806, 0.501034975, 20.2952709, -0.00159100757, -5.59999717e-05, -0.999998808, -0.999998748, -0.000229912286, 0.00159102038, -0.000230001096, 1, -5.56341074e-05)
- L_301_.BottomSurface = Enum.SurfaceType.Smooth
- L_301_.TopSurface = Enum.SurfaceType.Smooth
- L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
- L_301_.Orientation = Vector3.new(-0.0900000036, -90, -90.0100021)
- L_302_.Name = "Weld2armeh"
- L_302_.Parent = L_301_
- L_302_.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- L_302_.Part1 = L_301_
- L_303_.Name = "Pistol"
- L_303_.Parent = L_300_
- L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
- L_303_.Rotation = Vector3.new(0.00999999978, 0, -0.0900000036)
- L_303_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
- L_303_.CFrame = CFrame.new(-19.815855, 0.870578527, 21.3633595, 0.999996543, 0.00159100071, -5.59998516e-05, -0.00159101677, 0.999994457, -0.000229911791, 5.56339801e-05, 0.000230000107, 0.999997854)
- L_303_.BottomSurface = Enum.SurfaceType.Smooth
- L_303_.TopSurface = Enum.SurfaceType.Smooth
- L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
- L_303_.Orientation = Vector3.new(0.00999999978, 0, -0.0900000036)
- L_304_.Parent = L_303_
- L_304_.MeshId = "rbxassetid://436697873"
- L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
- L_304_.TextureId = "rbxassetid://436697889"
- L_304_.MeshType = Enum.MeshType.FileMesh
- L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
- L_305_.Name = "qCFrameWeldThingy"
- L_305_.Parent = L_303_
- L_305_.C1 = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
- L_305_.Part0 = L_301_
- L_305_.Part1 = L_303_
- L_306_.Name = "qRelativeCFrameWeldValue"
- L_306_.Parent = L_303_
- L_306_.Value = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
- L_302_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, 14.1, 1.55)
- Kills.Value = Kills.Value + 1
- muso1 = Instance.new("Part")
- muso2 = Instance.new("BillboardGui")
- muso3 = Instance.new("ImageLabel")
- muso4 = Instance.new("Weld")
- muso5 = Instance.new("CFrameValue")
- muso1.Name = "Muzl"
- muso1.Parent = L_300_
- muso1.Transparency = 1
- muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
- muso1.Rotation = Vector3.new(0.0399999991, 65.3000031, -90.0599976)
- muso1.Size = Vector3.new(0.310000002, 0.200000003, 0.200000003)
- muso1.CFrame = CFrame.new(-20.2116871, 1.11252046, 15.9859924, -0.000438778661, 0.417792588, 0.908542514, -0.999999762, -0.00042278826, -0.000288525684, 0.000263583905, -0.908542216, 0.417792857)
- muso1.BottomSurface = Enum.SurfaceType.Smooth
- muso1.TopSurface = Enum.SurfaceType.Smooth
- muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
- muso1.Orientation = Vector3.new(0.0199999996, 65.3000031, -90.0199966)
- muso2.Name = "FLAS"
- muso2.Parent = muso1
- muso2.Size = UDim2.new(1, 0, 1, 0)
- muso2.StudsOffset = Vector3.new(0, 0, 0)
- muso3.Parent = muso2
- muso3.Size = UDim2.new(1.5, 0, 1.5, 0)
- muso3.BackgroundColor3 = Color3.new(1, 1, 1)
- muso3.BackgroundTransparency = 1
- muso3.Image = "rbxassetid://872910628"
- muso4.Name = "qCFrameWeldThingy"
- muso4.Parent = muso1
- muso4.C1 = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
- muso4.Part1 = muso1
- muso4.Part0 = L_303_
- muso5.Name = "qRelativeCFrameWeldValue"
- muso5.Parent = muso1
- muso5.Value = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
- muso4.C0 = CFrame.new(0.35, -1.15, 1) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- L_255_.Parent = L_288_
- L_255_:Play()
- wait(.1)
- L_254_.Parent = L_288_
- L_254_:Play()
- wait(.6)
- ko1.Text = "Kills: "..Kills.Value
- L_298_:Destroy()
- L_299_:Destroy()
- L_300_:Destroy()
- L_301_:Destroy()
- L_302_:Destroy()
- L_303_:Destroy()
- L_304_:Destroy()
- L_305_:Destroy()
- L_306_:Destroy()
- L_15_.Transparency = 0
- lMUZC:Destroy()
- local L_307_ = Instance.new("Weld")
- local L_308_ = Instance.new("CFrameValue")
- L_307_.Name = "qCFrameWeldThingy"
- L_307_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_307_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- L_307_.Part0 = game.Players.LocalPlayer.Character["Torso"]
- L_307_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- L_308_.Name = "qRelativeCFrameWeldValue"
- L_308_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- L_308_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- if tablenabled == true then
- L_307_:Destroy()
- L_308_:Destroy()
- local L_319_ = Instance.new("Motor6D")
- L_319_.Name = "Right Shoulder"
- L_319_.Parent = game.Players.LocalPlayer.Character.Torso
- L_319_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- L_319_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- L_319_.Part0 = game.Players.LocalPlayer.Character.Torso
- L_319_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- L_319_.MaxVelocity = 0.10000000149012
- wait(.1)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
- end
- wait(.5)
- end
- end
- end
- end
- end
- Shot = false
- if Kills.Value == 25 then
- Cape()
- end
- end)
- L_3_.MouseButton1Down:connect(function()
- game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_2_.Text, Enum.ChatColor.Red)
- end)
- function Cape()
- if Prized == false then
- Prized = true
- local L_320_ = false
- local L_321_ = "Crimson"
- local L_322_ = "LocalPlayer"
- local L_323_ = game:GetService("Players")
- local L_324_ = game:GetService("RunService")
- local L_325_ = game:GetService("ContentProvider")
- local L_326_ = L_323_.LocalPlayer
- local L_327_ = L_326_.Character
- local L_328_ = L_326_.PlayerGui
- local L_329_ = L_326_.Backpack
- local L_330_ = L_326_:GetMouse()
- local L_331_ = workspace.CurrentCamera
- local L_332_ = L_331_.CoordinateFrame
- local L_333_ = {}
- local L_334_ = {}
- local L_335_ = false
- local L_336_ = false
- local L_337_ = false
- local L_338_ = {}
- local L_339_ = 1
- local L_340_ = 1
- L_338_.Part = nil
- L_338_.BP = nil
- L_338_.BA = nil
- L_338_.Mass = nil
- local L_341_ = nil
- local L_342_ = L_327_["Head"]
- local L_343_ = L_327_["Torso"]
- local L_344_ = L_327_["Humanoid"]
- local L_345_ = L_327_["Left Arm"]
- local L_346_ = L_327_["Right Arm"]
- local L_347_ = L_327_["Left Leg"]
- local L_348_ = L_327_["Right Leg"]
- for L_381_forvar1, L_382_forvar2 in pairs(L_327_:GetChildren()) do
- if L_382_forvar2.Name == ModID then
- L_382_forvar2:Destroy()
- end
- end
- for L_383_forvar1, L_384_forvar2 in pairs(L_328_:GetChildren()) do
- if L_384_forvar2.Name == "PadsGui" then
- L_384_forvar2:Destroy()
- end
- end
- local L_349_ = "Pads"
- local L_350_ = {}
- local L_351_ = 196.2
- local L_352_ = math.sin
- local L_353_ = math.cos
- local L_354_ = math.max
- local L_355_ = math.min
- local L_356_ = math.atan2
- local L_357_ = math.random
- local L_358_ = 2 * math.pi
- local L_359_ = {
- ["BodyVelocity"] = true;
- ["BodyAngularVelocity"] = true;
- ["BodyForce"] = true;
- ["BodyThrust"] = true;
- ["BodyPosition"] = true;
- ["RocketPropulsion"] = true
- }
- if L_326_.Name == L_322_ and L_320_ then
- script.Parent = nil
- end
- L_326_.CameraMode = "Classic"
- local L_360_ = {}
- for L_385_forvar1, L_386_forvar2 in pairs(L_360_) do
- local L_387_ = tostring(L_360_[L_385_forvar1])
- L_360_[L_385_forvar1] = "http://www.roblox.com/asset/?id="..L_387_
- L_325_:Preload("http://www.roblox.com/asset/?id="..L_387_)
- end
- function QuaternionFromCFrame(L_388_arg1)
- local L_389_, L_390_, L_391_, L_392_, L_393_, L_394_, L_395_, L_396_, L_397_, L_398_, L_399_, L_400_ = L_388_arg1:components()
- local L_401_ = L_392_ + L_396_ + L_400_
- if L_401_ > 0 then
- local L_402_ = math.sqrt(1 + L_401_)
- local L_403_ = 0.5 / L_402_
- return (L_399_ - L_397_) * L_403_, (L_394_ - L_398_) * L_403_, (L_395_ - L_393_) * L_403_, L_402_ * 0.5
- else
- local L_404_ = 0
- if L_396_ > L_392_ then
- L_404_ = 1
- end
- if L_400_ > (L_404_ == 0 and L_392_ or L_396_) then
- L_404_ = 2
- end
- if L_404_ == 0 then
- local L_405_ = math.sqrt(L_392_ - L_396_ - L_400_ + 1)
- local L_406_ = 0.5 / L_405_
- return 0.5 * L_405_, (L_395_ + L_393_) * L_406_, (L_398_ + L_394_) * L_406_, (L_399_ - L_397_) * L_406_
- elseif L_404_ == 1 then
- local L_407_ = math.sqrt(L_396_ - L_400_ - L_392_ + 1)
- local L_408_ = 0.5 / L_407_
- return (L_393_ + L_395_) * L_408_, 0.5 * L_407_, (L_399_ + L_397_) * L_408_, (L_394_ - L_398_) * L_408_
- elseif L_404_ == 2 then
- local L_409_ = math.sqrt(L_400_ - L_392_ - L_396_ + 1)
- local L_410_ = 0.5 / L_409_
- return (L_394_ + L_398_) * L_410_, (L_397_ + L_399_) * L_410_, 0.5 * L_409_, (L_395_ - L_393_) * L_410_
- end
- end
- end
- function QuaternionToCFrame(L_411_arg1, L_412_arg2, L_413_arg3, L_414_arg4, L_415_arg5, L_416_arg6, L_417_arg7)
- local L_418_, L_419_, L_420_ = L_414_arg4 + L_414_arg4, L_415_arg5 + L_415_arg5, L_416_arg6 + L_416_arg6
- local L_421_, L_422_, L_423_ = L_417_arg7 * L_418_, L_417_arg7 * L_419_, L_417_arg7 * L_420_
- local L_424_ = L_414_arg4 * L_418_
- local L_425_ = L_414_arg4 * L_419_
- local L_426_ = L_414_arg4 * L_420_
- local L_427_ = L_415_arg5 * L_419_
- local L_428_ = L_415_arg5 * L_420_
- local L_429_ = L_416_arg6 * L_420_
- return CFrame.new(L_411_arg1, L_412_arg2, L_413_arg3, 1 - (L_427_ + L_429_), L_425_ - L_423_, L_426_ + L_422_, L_425_ + L_423_, 1 - (L_424_ + L_429_), L_428_ - L_421_, L_426_ - L_422_, L_428_ + L_421_, 1 - (L_424_ + L_427_))
- end
- function QuaternionSlerp(L_430_arg1, L_431_arg2, L_432_arg3)
- local L_433_ = L_430_arg1[1] * L_431_arg2[1] + L_430_arg1[2] * L_431_arg2[2] + L_430_arg1[3] * L_431_arg2[3] + L_430_arg1[4] * L_431_arg2[4]
- local L_434_, L_435_
- if L_433_ >= 0.0001 then
- if (1 - L_433_) > 0.0001 then
- local L_436_ = math.acos(L_433_)
- local L_437_ = 1 / math.sin(L_436_)
- L_434_ = math.sin((1 - L_432_arg3) * L_436_) * L_437_
- L_435_ = math.sin(L_432_arg3 * L_436_) * L_437_
- else
- L_434_ = 1 - L_432_arg3
- L_435_ = L_432_arg3
- end
- else
- if (1 + L_433_) > 0.0001 then
- local L_438_ = math.acos(-L_433_)
- local L_439_ = 1 / math.sin(L_438_)
- L_434_ = math.sin((L_432_arg3 - 1) * L_438_) * L_439_
- L_435_ = math.sin(L_432_arg3 * L_438_) * L_439_
- else
- L_434_ = L_432_arg3 - 1
- L_435_ = L_432_arg3
- end
- end
- return L_430_arg1[1] * L_434_ + L_431_arg2[1] * L_435_, L_430_arg1[2] * L_434_ + L_431_arg2[2] * L_435_, L_430_arg1[3] * L_434_ + L_431_arg2[3] * L_435_, L_430_arg1[4] * L_434_ + L_431_arg2[4] * L_435_
- end
- function CLerp(L_440_arg1, L_441_arg2, L_442_arg3)
- local L_443_ = {
- QuaternionFromCFrame(L_440_arg1)
- }
- local L_444_ = {
- QuaternionFromCFrame(L_441_arg2)
- }
- local L_445_, L_446_, L_447_ = L_440_arg1.x, L_440_arg1.y, L_440_arg1.z
- local L_448_, L_449_, L_450_ = L_441_arg2.x, L_441_arg2.y, L_441_arg2.z
- local L_451_ = 1 - L_442_arg3
- return QuaternionToCFrame(L_451_ * L_445_ + L_442_arg3 * L_448_, L_451_ * L_446_ + L_442_arg3 * L_449_, L_451_ * L_447_ + L_442_arg3 * L_450_, QuaternionSlerp(L_443_, L_444_, L_442_arg3))
- end
- function GetWeld(L_452_arg1)
- local L_453_
- for L_454_forvar1, L_455_forvar2 in pairs(L_333_) do
- if L_455_forvar2[1] == L_452_arg1 then
- L_453_ = L_455_forvar2
- break
- end
- end
- if not L_453_ then
- L_453_ = {
- L_452_arg1,
- NV
- }
- table.insert(L_333_, L_453_)
- end
- return L_452_arg1.C0.p, L_453_[2]
- end
- function SetWeld(L_456_arg1, L_457_arg2, L_458_arg3, L_459_arg4, L_460_arg5, L_461_arg6, L_462_arg7, L_463_arg8, L_464_arg9, L_465_arg10)
- L_465_arg10 = L_465_arg10 or 1
- local L_466_
- for L_474_forvar1, L_475_forvar2 in pairs(L_333_) do
- if L_475_forvar2[1] == L_456_arg1 then
- L_466_ = L_475_forvar2
- break
- end
- end
- if not L_466_ then
- L_466_ = {
- L_456_arg1,
- NV
- }
- table.insert(L_333_, L_466_)
- end
- local L_467_ = (L_465_arg10 == 1 and math.sin((math.pi / 2) / L_458_arg3 * L_457_arg2)) or L_457_arg2 / L_458_arg3
- local L_468_, L_469_, L_470_ = 0, 0, 0
- L_468_ = math.abs(L_460_arg5.x - L_462_arg7.x) * L_467_
- L_469_ = math.abs(L_460_arg5.y - L_462_arg7.y) * L_467_
- L_470_ = math.abs(L_460_arg5.z - L_462_arg7.z) * L_467_
- L_468_ = ((L_460_arg5.x > L_462_arg7.x and -L_468_) or L_468_)
- L_469_ = ((L_460_arg5.y > L_462_arg7.y and -L_469_) or L_469_)
- L_470_ = ((L_460_arg5.z > L_462_arg7.z and -L_470_) or L_470_)
- local L_471_, L_472_, L_473_ = 0, 0, 0
- L_471_ = math.abs(L_459_arg4.x - L_461_arg6.x) * L_467_
- L_472_ = math.abs(L_459_arg4.y - L_461_arg6.y) * L_467_
- L_473_ = math.abs(L_459_arg4.z - L_461_arg6.z) * L_467_
- L_471_ = (L_459_arg4.x > L_461_arg6.x and -L_471_) or L_471_
- L_472_ = (L_459_arg4.y > L_461_arg6.y and -L_472_) or L_472_
- L_473_ = (L_459_arg4.z > L_461_arg6.z and -L_473_) or L_473_
- L_466_[2] = Vector3.new(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
- L_456_arg1.C0 = CFrame.new(L_459_arg4.x + L_471_, L_459_arg4.y + L_472_, L_459_arg4.z + L_473_) * CFrame.Angles(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
- end
- function RotateCamera(L_476_arg1, L_477_arg2)
- L_331_.CoordinateFrame = CFrame.new(L_331_.Focus.p) * (L_331_.CoordinateFrame - L_331_.CoordinateFrame.p) * CFrame.Angles(L_476_arg1, L_477_arg2, 0) * CFrame.new(0, 0, (L_331_.CoordinateFrame.p - L_331_.Focus.p).magnitude)
- end
- function GetAngles(L_478_arg1)
- local L_479_ = L_478_arg1.lookVector
- return -math.asin(L_479_.y), math.atan2(L_479_.x, -L_479_.z)
- end
- local L_361_ = L_331_.CoordinateFrame
- function Look()
- if AlphaOn == true then
- local L_480_, L_481_ = GetAngles(L_361_:toObjectSpace(L_331_.CoordinateFrame))
- L_331_.CoordinateFrame = L_361_
- RotateCamera(L_480_ * -(L_339_), L_481_ * -(L_339_))
- L_361_ = L_331_.CoordinateFrame
- end
- end
- function Cor(L_482_arg1)
- local L_483_, L_484_ = coroutine.resume(coroutine.create(L_482_arg1))
- if not L_483_ then
- print(L_484_)
- end
- end
- function Cor2(L_485_arg1)
- local L_486_, L_487_ = ypcall(L_485_arg1)
- if not L_486_ then
- print(L_487_)
- end
- end
- function MakePads()
- P1 = Instance.new("Model")
- P1.Name = L_349_
- P2 = Instance.new("Part")
- P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
- P2.FormFactor = Enum.FormFactor.Custom
- P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
- P2.Anchored = true
- P2.BrickColor = BrickColor.new("White")
- P2.Friction = 0.30000001192093
- P2.Shape = Enum.PartType.Block
- P2.Name = "RBase"
- P2.Parent = P1
- P2.Transparency = 1
- P3 = Instance.new("CylinderMesh")
- P3.Scale = Vector3.new(1, 0.5, 1)
- P3.Parent = P2
- P4 = Instance.new("Part")
- P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
- P4.FormFactor = Enum.FormFactor.Custom
- P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
- P4.Anchored = true
- P4.BrickColor = BrickColor.new("White")
- P4.Friction = 0.30000001192093
- P4.Shape = Enum.PartType.Block
- P4.Name = "LBase"
- P4.Parent = P1
- P4.Transparency = 1
- P5 = Instance.new("CylinderMesh")
- P5.Scale = Vector3.new(1, 0.5, 1)
- P5.Parent = P4
- P7 = Instance.new("CylinderMesh")
- P7.Scale = Vector3.new(1, 0.5, 1)
- P7.Parent = P6
- P9 = Instance.new("CylinderMesh")
- P9.Scale = Vector3.new(1, 0.5, 1)
- P9.Parent = P8
- P11 = Instance.new("CylinderMesh")
- P11.Scale = Vector3.new(1, 0.5, 1)
- P11.Parent = P10
- P13 = Instance.new("CylinderMesh")
- P13.Scale = Vector3.new(1, 0.5, 1)
- P13.Parent = P12
- P15 = Instance.new("CylinderMesh")
- P15.Scale = Vector3.new(1, 0.5, 1)
- P15.Parent = P14
- P17 = Instance.new("CylinderMesh")
- P17.Scale = Vector3.new(1, 0.5, 1)
- P17.Parent = P16
- P1.Parent = L_326_.Character
- P1:MakeJoints()
- return P1
- end
- weldModel = function(L_488_arg1, L_489_arg2, L_490_arg3)
- local L_491_ = {}
- local function L_492_func(L_494_arg1)
- if L_494_arg1:IsA("BasePart") then
- table.insert(L_491_, L_494_arg1)
- end
- for L_495_forvar1, L_496_forvar2 in pairs(L_494_arg1:GetChildren()) do
- L_492_func(L_496_forvar2)
- end
- end
- L_492_func(L_488_arg1)
- local L_493_ = L_490_arg3 or L_491_[1]
- for L_497_forvar1, L_498_forvar2 in pairs(L_491_) do
- local L_499_ = L_493_.CFrame:toObjectSpace(L_498_forvar2.CFrame)
- local L_500_ = Instance.new("Weld")
- L_500_.Part0 = L_493_
- L_500_.Part1 = L_498_forvar2
- L_500_.C0 = L_499_
- L_500_.Parent = L_493_
- end
- if L_489_arg2 then
- for L_501_forvar1, L_502_forvar2 in pairs(L_491_) do
- L_502_forvar2.Anchored = false
- L_502_forvar2.CanCollide = false
- end
- end
- end
- weldItem = function(L_503_arg1, L_504_arg2, L_505_arg3, L_506_arg4, L_507_arg5)
- local L_508_ = L_505_arg3 or L_503_arg1.CFrame:toObjectSpace(L_504_arg2.CFrame)
- local L_509_ = Instance.new("Weld")
- L_509_.Name = "Weld"
- L_509_.Part0 = L_503_arg1
- L_509_.Part1 = L_504_arg2
- L_509_.C0 = L_508_
- L_509_.Parent = L_507_arg5 and L_504_arg2 or L_503_arg1
- if L_506_arg4 then
- L_504_arg2.Anchored = false
- end
- return L_509_, L_508_
- end
- scaleModel = function(L_510_arg1, L_511_arg2)
- local L_512_ = {}
- local function L_513_func(L_522_arg1)
- if L_522_arg1:IsA("BasePart") then
- table.insert(L_512_, L_522_arg1)
- end
- for L_523_forvar1, L_524_forvar2 in pairs(L_522_arg1:GetChildren()) do
- L_513_func(L_524_forvar2)
- end
- end
- L_513_func(L_510_arg1)
- local L_514_, L_515_, L_516_, L_517_, L_518_, L_519_
- for L_525_forvar1, L_526_forvar2 in pairs(L_512_) do
- if L_514_ == nil or L_514_ < L_526_forvar2.Position.y then
- L_514_ = L_526_forvar2.Position.y
- end
- if L_515_ == nil or L_515_ > L_526_forvar2.Position.y then
- L_515_ = L_526_forvar2.Position.y
- end
- if L_516_ == nil or L_516_ > L_526_forvar2.Position.x then
- L_516_ = L_526_forvar2.Position.x
- end
- if L_517_ == nil or L_517_ < L_526_forvar2.Position.x then
- L_517_ = L_526_forvar2.Position.x
- end
- if L_518_ == nil or L_518_ > L_526_forvar2.Position.z then
- L_518_ = L_526_forvar2.Position.z
- end
- if L_519_ == nil or L_519_ < L_526_forvar2.Position.z then
- L_519_ = L_526_forvar2.Position.z
- end
- end
- local L_520_ = Vector3.new(L_516_ + L_517_, L_514_ + L_515_, L_518_ + L_519_) / 2
- local L_521_ = Vector3.new(0.2, 0.2, 0.2)
- for L_527_forvar1, L_528_forvar2 in pairs(L_512_) do
- local L_529_ = L_528_forvar2.CFrame.p - L_520_
- local L_530_ = L_528_forvar2.CFrame - L_528_forvar2.CFrame.p
- local L_531_ = L_528_forvar2.Size * L_511_arg2
- L_528_forvar2.FormFactor = "Custom"
- L_528_forvar2.Size = L_531_
- L_528_forvar2.CFrame = CFrame.new(L_520_ + L_529_ * L_511_arg2) * L_530_
- if L_531_.x < L_521_.x or L_531_.y < L_521_.y or L_531_.z < L_521_.z then
- local L_532_
- for L_535_forvar1, L_536_forvar2 in pairs(L_528_forvar2:GetChildren()) do
- if L_536_forvar2:IsA("DataModelMesh") then
- L_532_ = L_536_forvar2
- break
- end
- end
- if L_532_ == nil then
- L_532_ = Instance.new("BlockMesh", L_528_forvar2)
- end
- local L_533_ = L_532_.Scale
- local L_534_ = L_531_ / L_521_ * L_533_
- if 0.2 < L_531_.x then
- L_534_ = Vector3.new(1 * L_533_.x, L_534_.y, L_534_.z)
- end
- if 0.2 < L_531_.y then
- L_534_ = Vector3.new(L_534_.x, 1 * L_533_.y, L_534_.z)
- end
- if 0.2 < L_531_.z then
- L_534_ = Vector3.new(L_534_.x, L_534_.y, 1 * L_533_.z)
- end
- L_532_.Scale = L_534_
- end
- end
- end
- function getMass(L_537_arg1, L_538_arg2)
- local L_539_ = L_538_arg2
- local L_540_ = 0
- if L_537_arg1:IsA("BasePart") then
- L_539_ = L_539_ + L_350_[L_537_arg1]
- elseif L_359_[L_537_arg1.ClassName] then
- L_537_arg1:Destroy()
- end
- if L_537_arg1:GetChildren() and #L_537_arg1:GetChildren() > 0 then
- for L_541_forvar1, L_542_forvar2 in pairs(L_537_arg1:GetChildren()) do
- L_540_ = L_540_ + getMass(L_542_forvar2, L_539_)
- end
- else
- L_540_ = L_539_
- end
- return L_540_
- end
- function getTargFromCurrent()
- local L_543_ = L_338_.Part
- if L_543_:IsA("BasePart") then
- return L_543_
- elseif L_543_:findFirstChild("Torso") then
- return L_543_.Torso
- else
- for L_544_forvar1, L_545_forvar2 in pairs(L_543_:GetChildren()) do
- if L_545_forvar2:IsA("BasePart") then
- return L_545_forvar2
- end
- end
- end
- end
- function Fire(L_546_arg1, L_547_arg2, L_548_arg3)
- pcall(function()
- L_338_.BP:Destroy()
- L_338_.BP = nil
- end)
- pcall(function()
- L_338_.BA:Destroy()
- L_338_.BA = nil
- end)
- pcall(function()
- if L_548_arg3 then
- L_546_arg1.Velocity = -((L_547_arg2 - L_343_.Position).unit * L_351_ * 1.1)
- else
- L_546_arg1.Velocity = ((L_547_arg2 - L_331_.CoordinateFrame.p).unit * L_351_ * 1.1)
- end
- L_338_.Mass = nil
- end)
- Reset()
- end
- function Reset()
- end
- function Start()
- Cor(function()
- repeat
- wait(1 / 30)
- until L_326_.Character and L_326_.Character.Parent == workspace and L_326_.Character:findFirstChild("Torso")
- L_327_ = L_326_.Character
- L_328_ = L_326_.PlayerGui
- L_329_ = L_326_.Backpack
- L_330_ = L_326_:GetMouse()
- for L_556_forvar1, L_557_forvar2 in pairs(L_334_) do
- L_557_forvar2:disconnect()
- end
- L_334_ = {}
- L_331_ = workspace.CurrentCamera
- L_361_ = L_331_.CoordinateFrame
- L_333_ = {}
- L_335_ = false
- L_336_ = false
- L_337_ = false
- L_338_ = {}
- L_339_ = 1
- L_342_ = L_327_["Head"]
- L_343_ = L_327_["Torso"]
- L_344_ = L_327_["Humanoid"]
- L_345_ = L_327_["Left Arm"]
- L_346_ = L_327_["Right Arm"]
- L_347_ = L_327_["Left Leg"]
- L_348_ = L_327_["Right Leg"]
- for L_558_forvar1, L_559_forvar2 in pairs(L_327_:GetChildren()) do
- if L_559_forvar2.Name == L_349_ then
- L_559_forvar2:Destroy()
- end
- end
- for L_560_forvar1, L_561_forvar2 in pairs(L_328_:GetChildren()) do
- if L_561_forvar2.Name == "PadsGui" then
- L_561_forvar2:Destroy()
- end
- end
- local L_550_ = MakePads()
- local L_551_ = L_550_.LBase
- local L_552_ = L_550_.RBase
- weldModel(L_551_, true, L_551_)
- weldModel(L_552_, true, L_552_)
- local L_553_ = Instance.new("Weld")
- L_553_.Name = "GripWeldL"
- L_553_.Part0 = L_345_
- L_553_.Part1 = L_551_
- L_553_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
- L_553_.Parent = L_345_
- local L_554_ = Instance.new("Weld")
- L_554_.Name = "GripWeldR"
- L_554_.Part0 = L_346_
- L_554_.Part1 = L_552_
- L_554_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
- L_554_.Parent = L_346_
- local L_555_ = false
- table.insert(L_334_, L_330_.Button1Up:connect(function()
- L_335_ = false
- if L_337_ == true and L_336_ == false then
- L_337_ = false
- Reset()
- end
- if L_338_.Part ~= nil then
- L_341_ = getTargFromCurrent()
- L_338_ = {}
- end
- end))
- end)
- local function L_549_func(L_562_arg1, L_563_arg2, L_564_arg3, L_565_arg4, L_566_arg5, L_567_arg6, L_568_arg7, L_569_arg8)
- local L_570_ = {}
- for L_576_forvar1, L_577_forvar2 in pairs(L_562_arg1:GetChildren()) do
- L_577_forvar2.CFrame = CFrame.new(5e5, 5e5, 5e5)
- table.insert(L_570_, L_577_forvar2)
- end
- local L_571_ = (L_563_arg2 - L_564_arg3).Magnitude
- local L_572_ = L_568_arg7 or 1
- local L_573_ = L_567_arg6 or 0
- local L_574_ = L_563_arg2
- local L_575_ = 0
- while L_562_arg1.Parent do
- L_575_ = L_575_ + 1
- local L_578_ = nil
- if (L_574_ - L_564_arg3).Magnitude < L_566_arg5 then
- L_578_ = CFrame.new(L_564_arg3)
- else
- if (L_564_arg3 - L_574_).Magnitude < L_566_arg5 * 2 then
- L_573_ = L_573_ * 0.5
- L_572_ = L_572_ * 0.5
- end
- local L_580_ = CFrame.new(L_574_, L_564_arg3)
- L_578_ = L_580_ * CFrame.Angles(math.rad(math.random(-L_573_ / 4, L_573_ * L_572_)), math.rad(math.random(-L_573_, L_573_)), math.rad(math.random(-L_573_, L_573_)))
- L_578_ = L_578_ * CFrame.new(0, 0, -L_566_arg5)
- end
- local L_579_ = nil
- if L_570_[L_575_] then
- L_579_ = L_570_[L_575_]
- L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan")
- L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
- L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
- L_570_[L_575_] = nil
- else
- L_579_ = Instance.new("Part")
- L_579_.Name = "Part"
- L_579_.FormFactor = "Custom"
- L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White")
- L_579_.Transparency = 0
- L_579_.Anchored = true
- L_579_.CanCollide = false
- L_579_.Locked = true
- L_579_.BackSurface = "SmoothNoOutlines"
- L_579_.BottomSurface = "SmoothNoOutlines"
- L_579_.FrontSurface = "SmoothNoOutlines"
- L_579_.LeftSurface = "SmoothNoOutlines"
- L_579_.RightSurface = "SmoothNoOutlines"
- L_579_.TopSurface = "SmoothNoOutlines"
- L_579_.Material = "Neon"
- L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
- L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
- L_579_.Parent = L_562_arg1
- end
- L_574_ = L_578_.p
- if (L_574_ - L_564_arg3).Magnitude < 1 then
- break
- end
- end
- for L_581_forvar1, L_582_forvar2 in pairs(L_570_) do
- L_582_forvar2:Destroy()
- end
- end
- end
- function Add(L_583_arg1)
- if L_583_arg1:IsA("BasePart") and not L_350_[L_583_arg1] and not(L_583_arg1.Name == "Base" and L_583_arg1.ClassName == "Part") then
- L_350_[L_583_arg1] = L_583_arg1:GetMass()
- L_583_arg1.Changed:connect(function(L_584_arg1)
- if L_584_arg1:lower() == "size" and L_350_[L_583_arg1] and L_583_arg1.Parent ~= nil then
- L_350_[L_583_arg1] = L_583_arg1:GetMass()
- end
- end)
- end
- end
- function Rem(L_585_arg1)
- if L_350_[L_585_arg1] then
- L_350_[L_585_arg1] = nil
- end
- end
- function Recursion(L_586_arg1)
- ypcall(function()
- Add(L_586_arg1)
- if #L_586_arg1:GetChildren() > 0 then
- for L_587_forvar1, L_588_forvar2 in pairs(L_586_arg1:GetChildren()) do
- Recursion(L_588_forvar2)
- end
- end
- end)
- end
- workspace.DescendantAdded:connect(function(L_589_arg1)
- Add(L_589_arg1)
- end)
- workspace.DescendantRemoving:connect(function(L_590_arg1)
- Rem(L_590_arg1)
- end)
- for L_591_forvar1, L_592_forvar2 in pairs(workspace:GetChildren()) do
- Recursion(L_592_forvar2)
- end
- Start()
- if L_326_.Name == L_322_ then
- L_326_.CharacterAdded:connect(Start)
- end
- local L_362_ = {}
- L_362_.step_time = 2 / 75
- L_362_.gravity = Vector3.new(0, -30, 0)
- local L_363_ = game.Players.LocalPlayer.Character
- local L_364_ = L_363_:WaitForChild("Torso")
- local L_365_ = {}
- local L_366_ = game:GetService("RunService").RenderStepped
- wait()
- local L_367_ = {}
- local L_368_ = {}
- local L_369_ = {}
- local function L_370_func(L_593_arg1, L_594_arg2, L_595_arg3)
- return (L_595_arg3.y - L_593_arg1.y) * (L_594_arg2.x - L_593_arg1.x) > (L_594_arg2.y - L_593_arg1.y) * (L_595_arg3.x - L_593_arg1.x)
- end
- local function L_371_func(L_596_arg1, L_597_arg2, L_598_arg3, L_599_arg4)
- return L_370_func(L_596_arg1, L_598_arg3, L_599_arg4) ~= L_370_func(L_597_arg2, L_598_arg3, L_599_arg4) and L_370_func(L_596_arg1, L_597_arg2, L_598_arg3) ~= L_370_func(L_596_arg1, L_597_arg2, L_599_arg4)
- end
- local function L_372_func(L_600_arg1)
- return Vector2.new(L_600_arg1.x, L_600_arg1.z)
- end
- function L_367_:step()
- if not self.fixed then
- local L_601_ = (self.position - self.last_position) * 0.95
- self.last_position = self.position
- self.position = self.position + L_601_ + (self.velocity * L_362_.step_time ^ 2)
- end
- end
- function L_368_:step()
- for L_602_forvar1 = 1, 1 do
- local L_603_ = self.point1.position - self.point2.position
- local L_604_ = L_603_.magnitude
- local L_605_ = (self.length - L_604_) / L_604_
- local L_606_ = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * L_603_ * L_605_
- if not self.point1.fixed then
- self.point1.position = self.point1.position + L_606_
- end
- if not self.point2.fixed then
- self.point2.position = self.point2.position - L_606_
- end
- end
- end
- function L_362_.new(L_607_arg1, L_608_arg2, L_609_arg3, L_610_arg4)
- if L_607_arg1 == "Point" then
- local L_611_ = {}
- setmetatable(L_611_, {
- __index = L_367_
- })
- L_611_.class = L_607_arg1
- L_611_.position = L_608_arg2 or Vector3.new()
- L_611_.last_position = L_611_.position
- L_611_.velocity = L_362_.gravity
- L_611_.fixed = false
- return L_611_
- elseif L_607_arg1 == "Link" then
- local L_612_ = {}
- setmetatable(L_612_, {
- __index = L_368_
- })
- L_612_.class = L_607_arg1
- L_612_.point1 = L_608_arg2
- L_612_.point2 = L_609_arg3
- L_612_.length = L_610_arg4 or (L_608_arg2.position - L_609_arg3.position).magnitude
- return L_612_
- elseif L_607_arg1 == "Rope" then
- local L_613_ = {}
- setmetatable(L_613_, {
- __index = L_368_
- })
- L_613_.class = L_607_arg1
- L_613_.start_point = L_608_arg2
- L_613_.finish_point = L_609_arg3
- L_613_.points = {}
- L_613_.links = {}
- local L_614_ = (L_609_arg3 - L_608_arg2) / 10
- for L_615_forvar1 = 0, 10 do
- table.insert(L_613_.points, L_362_.new("Point", L_608_arg2 + (L_615_forvar1 * L_614_)))
- end
- for L_616_forvar1 = 2, #L_613_.points do
- table.insert(L_613_.links, L_362_.new("Link", L_613_.points[L_616_forvar1 - 1], L_613_.points[L_616_forvar1]))
- end
- return L_613_
- end
- end
- local L_373_ = {}
- local L_374_ = {}
- local function L_375_func(L_617_arg1)
- local L_618_ = L_617_arg1 % 1 * 3
- local L_619_ = 0.5 * math.pi * (L_618_ % 1)
- if L_618_ < 1 then
- return Color3.new(0, 0, 0)
- elseif L_618_ < 2 then
- return Color3.new(0, 0, 0)
- else
- return Color3.new(0, 0, 0)
- end
- end
- local function L_376_func(L_620_arg1)
- L_620_arg1.Anchored = true
- L_620_arg1.FormFactor = 3
- L_620_arg1.CanCollide = false
- L_620_arg1.TopSurface = 10
- L_620_arg1.BottomSurface = 10
- L_620_arg1.LeftSurface = 10
- L_620_arg1.RightSurface = 10
- L_620_arg1.FrontSurface = 10
- L_620_arg1.BackSurface = 10
- L_620_arg1.Material = "SmoothPlastic"
- local L_621_ = Instance.new("SpecialMesh", L_620_arg1)
- L_621_.MeshType = "Wedge"
- L_621_.Scale = Vector3.new(0.2, 1, 1)
- return L_620_arg1
- end
- local function L_377_func(L_622_arg1, L_623_arg2, L_624_arg3)
- local L_625_ = L_623_arg2:Cross(L_624_arg3)
- return CFrame.new(L_622_arg1.x, L_622_arg1.y, L_622_arg1.z, L_625_.x, L_623_arg2.x, L_624_arg3.x, L_625_.y, L_623_arg2.y, L_624_arg3.y, L_625_.z, L_623_arg2.z, L_624_arg3.z)
- end
- local function L_378_func(L_626_arg1, L_627_arg2, L_628_arg3, L_629_arg4)
- local L_630_ = {}
- local L_631_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
- local L_632_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
- function L_630_:Set(L_633_arg1, L_634_arg2, L_635_arg3)
- local L_636_, L_637_, L_638_ = L_634_arg2 - L_633_arg1, L_635_arg3 - L_634_arg2, L_633_arg1 - L_635_arg3
- local L_639_, L_640_, L_641_ = L_636_.magnitude, L_637_.magnitude, L_638_.magnitude
- local L_642_ = math.abs(0.5 + L_638_:Dot(L_636_) / (L_639_ * L_639_))
- local L_643_ = math.abs(0.5 + L_636_:Dot(L_637_) / (L_640_ * L_640_))
- local L_644_ = math.abs(0.5 + L_637_:Dot(L_638_) / (L_641_ * L_641_))
- if L_642_ < L_643_ then
- if L_642_ >= L_644_ then
- L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
- L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
- L_639_ = L_641_
- end
- else
- if L_643_ < L_644_ then
- L_633_arg1, L_634_arg2, L_635_arg3 = L_634_arg2, L_635_arg3, L_633_arg1
- L_636_, L_637_, L_638_ = L_637_, L_638_, L_636_
- L_639_ = L_640_
- else
- L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
- L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
- L_639_ = L_641_
- end
- end
- local L_645_ = -L_638_:Dot(L_636_) / L_639_
- local L_646_ = L_639_ - L_645_
- local L_647_ = (L_638_ + L_636_.unit * L_645_).magnitude
- local L_648_ = L_377_func(L_633_arg1, L_636_:Cross(L_637_).unit, -L_636_.unit)
- if L_645_ > 0.2 then
- L_631_.Parent = L_626_arg1
- L_631_.Size = Vector3.new(0.2, L_647_, L_645_)
- L_631_.CFrame = L_648_ * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, L_647_ / 2, L_645_ / 2)
- else
- L_631_.Parent = nil
- end
- if L_646_ > 0.2 then
- L_632_.Parent = L_626_arg1
- L_632_.Size = Vector3.new(0.2, L_647_, L_646_)
- L_632_.CFrame = L_648_ * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, L_647_ / 2, -L_645_ - L_646_ / 2)
- else
- L_632_.Parent = nil
- end
- end
- function L_630_:SetProperty(L_649_arg1, L_650_arg2)
- L_631_[L_649_arg1] = L_650_arg2
- L_632_[L_649_arg1] = L_650_arg2
- end
- L_630_:Set(L_627_arg2, L_628_arg3, L_629_arg4)
- function L_630_:Destroy()
- L_631_:Destroy()
- L_632_:Destroy()
- end
- L_630_.p1 = L_631_
- L_630_.p2 = L_632_
- L_630_.p1.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p1.CFrame.Y * 0.5 + time())))
- L_630_.p2.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p2.CFrame.Y * 0.5 + time())))
- return L_630_
- end
- function L_362_.draw(L_651_arg1, L_652_arg2)
- if L_651_arg1.class == "Point" then
- local L_653_ = L_365_[L_652_arg2]
- L_653_.BrickColor = BrickColor.new(L_321_)
- L_653_.Color = Color3.new(0.592157, 0, 0)
- L_653_.Transparency = 0
- L_653_.formFactor = 3
- L_653_.Anchored = true
- L_653_.CanCollide = false
- L_653_.TopSurface = 0
- L_653_.BottomSurface = 0
- L_653_.Size = Vector3.new(0.35, 0.35, 0.35)
- L_653_.Material = "SmoothPlastic"
- L_653_.CFrame = CFrame.new(L_651_arg1.position)
- L_653_.Parent = L_364_
- return L_653_
- elseif L_651_arg1.class == "Link" then
- local L_654_ = L_365_[L_652_arg2]
- local L_655_ = (L_651_arg1.point1.position - L_651_arg1.point2.position).magnitude
- L_654_.Size = Vector3.new(0.2, 0.2, L_655_)
- L_654_.CFrame = CFrame.new(L_651_arg1.point1.position, L_651_arg1.point2.position) * CFrame.new(0, 0, L_655_ * -0.5)
- L_654_.Parent = L_364_
- return L_654_
- end
- end
- function L_362_.clear()
- for L_656_forvar1, L_657_forvar2 in pairs(workspace:GetChildren()) do
- if L_657_forvar2.Name == "Part" then
- L_657_forvar2:Destroy()
- end
- end
- end
- local L_379_ = {}
- local L_380_ = {}
- for L_658_forvar1 = 0, 2 do
- L_379_[L_658_forvar1] = {}
- for L_659_forvar1 = 0, 3 do
- L_379_[L_658_forvar1][L_659_forvar1] = L_362_.new("Point", L_364_.Position + Vector3.new(L_658_forvar1 * 0.8 - 2, 2 - L_659_forvar1 * 0.8, 5 + L_659_forvar1 * 0.4))
- L_379_[L_658_forvar1][L_659_forvar1].fixed = L_659_forvar1 == 0
- end
- end
- for L_660_forvar1 = 1, 2 do
- for L_661_forvar1 = 0, 3 do
- L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_660_forvar1][L_661_forvar1], L_379_[L_660_forvar1 - 1][L_661_forvar1], 1 + L_661_forvar1 * 0.08)
- end
- end
- for L_662_forvar1 = 0, 2 do
- for L_663_forvar1 = 1, 3 do
- L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_662_forvar1][L_663_forvar1], L_379_[L_662_forvar1][L_663_forvar1 - 1], 1.2 + L_663_forvar1 * 0.03)
- end
- end
- L_366_:connect(function()
- for L_664_forvar1 = 0, 2 do
- for L_665_forvar1 = 0, 3 do
- if L_665_forvar1 == 0 then
- L_379_[L_664_forvar1][L_665_forvar1].position = (L_364_.CFrame * CFrame.new(L_664_forvar1 * 1 - 1, 1, 0.5)).p
- else
- L_379_[L_664_forvar1][L_665_forvar1]:step()
- end
- end
- end
- for L_666_forvar1 = 1, #L_380_ do
- L_380_[L_666_forvar1]:step()
- end
- for L_667_forvar1 = 1, #L_373_ do
- L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p1
- L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p2
- end
- L_373_ = {}
- for L_668_forvar1 = 1, 2 do
- for L_669_forvar1 = 1, 3 do
- L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1 - 1][L_669_forvar1 - 1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
- L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1][L_669_forvar1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
- end
- end
- end)
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement