Josemmoya

dssddssdsddsds

Jan 8th, 2021
109
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 82.42 KB | None | 0 0
  1. sethiddenproperty(game.Players.LocalPlayer, "MaximumSimulationRadius", 999999999999999999999999) --[[SYNAPSE ONLY DELETE THIS IF YOUR NOT USING SYNAPSE]]
  2. sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", 999999999999999999999999) --[[SYNAPSE ONLY DELETE THIS IF YOUR NOT USING SYNAPSE]]
  3. --Hats you need:
  4. --https://www.roblox.com/catalog/4820152700/Shadow-Blademasters-Blade
  5. --https://www.roblox.com/catalog/4524991457/Blademasters-Blade
  6. --https://www.roblox.com/catalog/4794315940/Golden-Demonic-Greatsword
  7. --https://www.roblox.com/catalog/4506945409/Corrupt-Demonic-Greatsword
  8. --https://www.roblox.com/catalog/4458601937/Frozen-Demonic-Greatsword
  9. --https://www.roblox.com/catalog/4315489767/Demonic-Greatsword
  10. HumanDied = false
  11. local CountSCIFIMOVIELOL = 1
  12. function SCIFIMOVIELOL(Part0,Part1,Position,Angle)
  13. local AlignPos = Instance.new('AlignPosition', Part1); AlignPos.Name = "AliP_"..CountSCIFIMOVIELOL
  14. AlignPos.ApplyAtCenterOfMass = true;
  15. AlignPos.MaxForce = 5772000--67752;
  16. AlignPos.MaxVelocity = math.huge/9e110;
  17. AlignPos.ReactionForceEnabled = false;
  18. AlignPos.Responsiveness = 200;
  19. AlignPos.RigidityEnabled = false;
  20. local AlignOri = Instance.new('AlignOrientation', Part1); AlignOri.Name = "AliO_"..CountSCIFIMOVIELOL
  21. AlignOri.MaxAngularVelocity = math.huge/9e110;
  22. AlignOri.MaxTorque = 5772000
  23. AlignOri.PrimaryAxisOnly = false;
  24. AlignOri.ReactionTorqueEnabled = false;
  25. AlignOri.Responsiveness = 200;
  26. AlignOri.RigidityEnabled = false;
  27. local AttachmentA=Instance.new('Attachment',Part1); AttachmentA.Name = "Ath_"..CountSCIFIMOVIELOL
  28. local AttachmentB=Instance.new('Attachment',Part0); AttachmentB.Name = "Ath_"..CountSCIFIMOVIELOL
  29. AttachmentA.Orientation = Angle or Vector3.new(0,0,0)
  30. AttachmentA.Position = Position or Vector3.new(0,0,0)
  31. AlignPos.Attachment1 = AttachmentA;
  32. AlignPos.Attachment0 = AttachmentB;
  33. AlignOri.Attachment1 = AttachmentA;
  34. AlignOri.Attachment0 = AttachmentB;
  35. CountSCIFIMOVIELOL = CountSCIFIMOVIELOL + 1
  36. return {AlignPos,AlignOri,AttachmentA,AttachmentB}
  37. end
  38.  
  39. if _G.netted ~= true then
  40. _G.netted = true
  41. coroutine.wrap(function()
  42. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  43. settings().Physics.AllowSleep = false
  44. game:GetService("RunService").RenderStepped:Connect(function()
  45. game:FindFirstChildOfClass("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)
  46. sethiddenproperty(game:FindFirstChildOfClass("Players").LocalPlayer,"SimulationRadius",math.huge*math.huge)
  47. end)
  48. end)()
  49. end
  50.  
  51. game:FindFirstChildOfClass("Players").LocalPlayer["Character"].Archivable = true
  52. local hatnameclone = {}
  53. for _,v in next, game:FindFirstChildOfClass("Players").LocalPlayer["Character"]:GetChildren() do
  54. if v:IsA("Accessory") then
  55. if hatnameclone[v.Name] then
  56. if hatnameclone[v.Name] == "s" then
  57. hatnameclone[v.Name] = {}
  58. end
  59. table.insert(hatnameclone[v.Name],v)
  60. else
  61. hatnameclone[v.Name] = "s"
  62. end
  63. end
  64. end
  65. for _,v in pairs(hatnameclone) do
  66. if type(v) == "table" then
  67. local num = 1
  68. for _,w in pairs(v) do
  69. w.Name = w.Name..num
  70. num = num + 1
  71. end
  72. end
  73. end
  74. hatnameclone = nil
  75.  
  76. local DeadChar = game:FindFirstChildOfClass("Players").LocalPlayer.Character
  77.  
  78. local fldr = Instance.new("Folder",game:FindFirstChildOfClass("Players").LocalPlayer["Character"])
  79. fldr.Name = "DMYF"
  80. local CloneChar = DeadChar:Clone()
  81. local ANIMATIONHERE
  82. if CloneChar:FindFirstChild("Animate") then
  83. ANIMATIONHERE = CloneChar:FindFirstChild("Animate"):Clone()
  84. CloneChar:FindFirstChild("Animate"):Destroy()
  85. end
  86. if CloneChar:FindFirstChildOfClass("Folder") then CloneChar:FindFirstChildOfClass("Folder"):Destroy() end
  87. if CloneChar.Torso:FindFirstChild("Neck") then
  88. local Clonessss = CloneChar.Torso:FindFirstChild("Neck"):Clone()
  89. Clonessss.Part0 = nil
  90. Clonessss.Part1 = DeadChar.Head
  91. Clonessss.Parent = DeadChar.Torso
  92. end
  93. CloneChar.Parent = fldr
  94. CloneChar.HumanoidRootPart.CFrame = DeadChar.HumanoidRootPart.CFrame
  95. CloneChar.Humanoid.BreakJointsOnDeath = false
  96. CloneChar.Name = "non"
  97. CloneChar.Humanoid.DisplayDistanceType = "None"
  98.  
  99. for _,v in next, DeadChar:GetChildren() do
  100. if v:IsA("Accessory") then
  101. local topacc = false
  102. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  103. v.Handle.Massless = true
  104. v.Handle.CanCollide = false
  105. if v.Handle:FindFirstChildOfClass("Attachment") then
  106. local ath__ = v.Handle:FindFirstChildOfClass("Attachment")
  107. if ath__.Name == "HatAttachment" or ath__.Name == "HairAttachment" or ath__.Name == "FaceFrontAttachment" or ath__.Name == "FaceCenterAttachment" then
  108. topacc = ath__.Name
  109. end
  110. end
  111. local bv = Instance.new("BodyVelocity",v.Handle)
  112. bv.Velocity = Vector3.new(0,0,0)
  113. coroutine.wrap(function()
  114. if topacc then
  115. local allthings = SCIFIMOVIELOL(v.Handle,DeadChar.Torso,Vector3.new(0,1.5,0)+ (DeadChar.Head[topacc].Position + (v.Handle[topacc].Position*-1)),Vector3.new(0,0,0))
  116. local normaltop = allthings[1].Attachment1
  117. local alipos = allthings[1]
  118. local alirot = allthings[2]
  119. local p0 = v.Handle
  120. local p1 = DeadChar.Head
  121. alipos.Parent = CloneChar:FindFirstChild(v.Name).Handle
  122. alirot.Parent = CloneChar:FindFirstChild(v.Name).Handle
  123. while true do
  124. game:GetService("RunService").RenderStepped:wait()
  125. if HumanDied then break end
  126. coroutine.wrap(function()
  127. if alipos.Attachment1 == normaltop then
  128. p0.CFrame = p0.CFrame:lerp((((DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)) * p1[topacc].CFrame) * p0[topacc].CFrame:inverse()),1)
  129. else
  130. v.Handle.CFrame = v.Handle.CFrame:lerp(alipos.Attachment1.Parent.CFrame * CFrame.new(alipos.Attachment1.Position) * CFrame.Angles(math.rad(alipos.Attachment1.Rotation.X),math.rad(alipos.Attachment1.Rotation.Y),math.rad(alipos.Attachment1.Rotation.Z)),1)
  131. end
  132. end)()
  133. end
  134. else
  135. SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  136. end
  137. end)()
  138. end
  139. end
  140.  
  141. local a = DeadChar.Torso
  142. local b = DeadChar.HumanoidRootPart
  143. local c = DeadChar.Humanoid
  144. a.Parent = game:FindFirstChildOfClass("Workspace")
  145. c.Parent = game:FindFirstChildOfClass("Workspace")
  146. local told = a:Clone()
  147. local told1 = c:Clone()
  148. b["RootJoint"].Part0 = told
  149. b["RootJoint"].Part1 = DeadChar.Head
  150. a.Name = "torso"
  151. a.Neck:Destroy()
  152. c.Name = "Mizt Hub Best"
  153. told.Parent = DeadChar
  154. told1.Parent = DeadChar
  155. DeadChar.PrimaryPart = told
  156. told1.Health = 0
  157. b:Destroy()
  158. a.Parent = DeadChar
  159. c.Parent = DeadChar
  160. told:Destroy()
  161. told1:Destroy()
  162. a.Name = "Torso"
  163.  
  164. if CloneChar.Head:FindFirstChildOfClass("Decal") then CloneChar.Head:FindFirstChildOfClass("Decal").Transparency = 1 end
  165. if DeadChar:FindFirstChild("Animate") then DeadChar:FindFirstChild("Animate"):Destroy() end
  166.  
  167. local Collider
  168. function UnCollide()
  169. if HumanDied then Collider:Disconnect(); return end
  170. --[[for _,Parts in next, CloneChar:GetChildren() do
  171. if Parts:IsA("BasePart") then
  172. Parts.CanCollide = false
  173. end
  174. end]]
  175. for _,Parts in next, DeadChar:GetChildren() do
  176. if Parts:IsA("BasePart") then
  177. Parts.CanCollide = false
  178. end
  179. end
  180. end
  181. Collider = game:GetService("RunService").Stepped:Connect(UnCollide)
  182.  
  183. local resetBindable = Instance.new("BindableEvent")
  184. resetBindable.Event:connect(function()
  185. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  186. resetBindable:Destroy()
  187. HumanDied = true
  188. pcall(function()
  189. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  190. DeadChar.Head:Destroy()
  191. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  192. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  193. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  194. end)
  195. end)
  196. game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  197.  
  198. coroutine.wrap(function()
  199. while true do
  200. game:GetService("RunService").RenderStepped:wait()
  201. if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChildOfClass("Humanoid") or CloneChar:FindFirstChildOfClass("Humanoid").Health <= 0 and not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChildOfClass("Humanoid") or DeadChar:FindFirstChildOfClass("Humanoid").Health <= 0 then
  202. HumanDied = true
  203. pcall(function()
  204. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  205. DeadChar.Head:Destroy()
  206. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  207. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  208. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  209. end)
  210. if resetBindable then
  211. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  212. resetBindable:Destroy()
  213. end
  214. break
  215. end
  216. end
  217. end)()
  218.  
  219.  
  220. SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"])
  221. SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"])
  222. SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"])
  223. SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"])
  224. SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"])
  225. SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"])
  226.  
  227. for _,v in pairs(DeadChar:GetChildren()) do
  228. if v:IsA("BasePart") and v.Name ~= "Head" then
  229. --[[local bv = Instance.new("BodyVelocity",v)
  230. bv.Velocity = Vector3.new(0,0,0)
  231. coroutine.wrap(function()
  232. while true do
  233. game:GetService("RunService").RenderStepped:wait()
  234. if HumanDied then break end
  235. v.CFrame = CloneChar[v.Name].CFrame
  236. end
  237. end)()]]
  238. elseif v:IsA("BasePart") and v.Name == "Head" then
  239. local bv = Instance.new("BodyVelocity",v)
  240. bv.Velocity = Vector3.new(0,0,0)
  241. coroutine.wrap(function()
  242. while true do
  243. game:GetService("RunService").RenderStepped:wait()
  244. if HumanDied then break end
  245. v.CFrame = DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)
  246. end
  247. end)()
  248. end
  249. end
  250.  
  251. for _,BodyParts in next, CloneChar:GetDescendants() do
  252. if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  253. BodyParts.Transparency = 1 end end
  254. game:GetService("RunService").RenderStepped:wait()
  255. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  256. game:FindFirstChildOfClass("Workspace"):FindFirstChildOfClass("Camera").CameraSubject = CloneChar.Humanoid
  257.  
  258. for _,v in next, DeadChar:GetChildren() do
  259. if v:IsA("Accessory") then
  260. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  261. end
  262. end
  263.  
  264. if ANIMATIONHERE then ANIMATIONHERE.Parent = CloneChar end
  265. --- DO NOT PUT NORMAL ANIMATION
  266. local data = {}
  267.  
  268. local script = game:GetObjects("rbxassetid://5446036971")[1]
  269.  
  270. script.WingPiece.qPerfectionWeld:Destroy()
  271.  
  272. do
  273. local NEVER_BREAK_JOINTS = false
  274.  
  275. local function CallOnChildren(Instance, FunctionToCall)
  276. FunctionToCall(Instance)
  277.  
  278. for _, Child in next, Instance:GetChildren() do
  279. CallOnChildren(Child, FunctionToCall)
  280. end
  281. end
  282.  
  283. local function GetBricks(StartInstance)
  284. local List = {}
  285. CallOnChildren(StartInstance, function(Item)
  286. if Item:IsA("BasePart") then
  287. List[#List+1] = Item;
  288. end
  289. end)
  290.  
  291. return List
  292. end
  293.  
  294. local function Modify(Instance, Values)
  295. assert(type(Values) == "table", "Values is not a table");
  296.  
  297. for Index, Value in next, Values do
  298. if type(Index) == "number" then
  299. Value.Parent = Instance
  300. else
  301. Instance[Index] = Value
  302. end
  303. end
  304. return Instance
  305. end
  306.  
  307. local function Make(ClassType, Properties)
  308. return Modify(Instance.new(ClassType), Properties)
  309. end
  310.  
  311. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  312. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  313.  
  314. local function HasWheelJoint(Part)
  315. for _, SurfaceName in pairs(Surfaces) do
  316. for _, HingSurfaceName in pairs(HingSurfaces) do
  317. if Part[SurfaceName].Name == HingSurfaceName then
  318. return true
  319. end
  320. end
  321. end
  322.  
  323. return false
  324. end
  325.  
  326. local function ShouldBreakJoints(Part)
  327. if NEVER_BREAK_JOINTS then
  328. return false
  329. end
  330.  
  331. if HasWheelJoint(Part) then
  332. return false
  333. end
  334.  
  335. local Connected = Part:GetConnectedParts()
  336.  
  337. if #Connected == 1 then
  338. return false
  339. end
  340.  
  341. for _, Item in pairs(Connected) do
  342. if HasWheelJoint(Item) then
  343. return false
  344. elseif not Item:IsDescendantOf(script.Parent) then
  345. return false
  346. end
  347. end
  348.  
  349. return true
  350. end
  351.  
  352. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  353.  
  354. JointType = JointType or "Weld"
  355. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  356.  
  357. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  358. Modify(NewWeld, {
  359. Name = "qCFrameWeldThingy";
  360. Part0 = Part0;
  361. Part1 = Part1;
  362. C0 = CFrame.new();--Part0.CFrame:inverse();
  363. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  364. Parent = Part1;
  365. })
  366.  
  367. if not RelativeValue then
  368. RelativeValue = Make("CFrameValue", {
  369. Parent = Part1;
  370. Name = "qRelativeCFrameWeldValue";
  371. Archivable = true;
  372. Value = NewWeld.C1;
  373. })
  374. end
  375.  
  376. return NewWeld
  377. end
  378.  
  379. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  380.  
  381. for _, Part in pairs(Parts) do
  382. if ShouldBreakJoints(Part) then
  383. Part:BreakJoints()
  384. end
  385. end
  386.  
  387. for _, Part in pairs(Parts) do
  388. if Part ~= MainPart then
  389. WeldTogether(MainPart, Part, JointType, MainPart)
  390. end
  391. end
  392.  
  393. if not DoNotUnanchor then
  394. for _, Part in pairs(Parts) do
  395. Part.Anchored = false
  396. end
  397. MainPart.Anchored = false
  398. end
  399. end
  400.  
  401. local function PerfectionWeld()
  402. local Parts = GetBricks(script.WingPiece)
  403. WeldParts(Parts, script.WingPiece.Main, "Weld", false)
  404. end
  405. PerfectionWeld()
  406. end
  407.  
  408. --// Shortcut Variables \\--
  409. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  410. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  411. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  412. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  413. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  414. local R3 = {N=Region3.new}
  415. local De = S.Debris
  416. local WS = workspace
  417. local Lght = S.Lighting
  418. local RepS = S.ReplicatedStorage
  419. local IN = Instance.new
  420. local Plrs = S.Players
  421. local UIS = S.UserInputService
  422.  
  423. local Player = game.Players.LocalPlayer
  424. data.User = Player
  425. data.Local = Player
  426. local Char = Player.Character
  427. local Mouse = Player:GetMouse()
  428. local Hum = Char:FindFirstChildOfClass'Humanoid'
  429. local Torso = Char.Torso
  430. local RArm = Char["Right Arm"]
  431. local LArm = Char["Left Arm"]
  432. local RLeg = Char["Right Leg"]
  433. local LLeg = Char["Left Leg"]
  434. local Root = Char:FindFirstChild'HumanoidRootPart'
  435. local Head = Char.Head
  436. local Sine = 0;
  437. local Change = 1
  438. local Attack=false
  439. local NeutralAnims=true
  440. local timePos=30;
  441. local walking=true;
  442. local legAnims=true;
  443. local movement = 8
  444. local footsound=0;
  445. local WalkSpeed=16;
  446. local Combo=0;
  447. local Mode='Achromatic'
  448. local vaporwaveMode=false;
  449. local WingAnim='NebG1'
  450. local music;
  451. local hue = 0;
  452. local WingSine=0;
  453. local MusicMode=1;
  454. local visSong = 1702473314;
  455. local EffectFolder = script:WaitForChild'FXFolder'
  456. local PrimaryColor = Color3.new(1,1,1)
  457. local ClickTimer = 0;
  458. local ClickAttack = 1;
  459. local camera = workspace.CurrentCamera
  460. local LastSphere = time();
  461. local Frame_Speed = 60
  462. local VaporwaveSongs={
  463. 2231500330;
  464. 654094806;
  465. 743334292;
  466. 334283059;
  467. 2082142910;
  468. }
  469.  
  470.  
  471. local WingPiece = script:WaitForChild'WingPiece'
  472. WingPiece.Parent=nil
  473. local WingAnims={}
  474. local Playlist={
  475. Default=1702473314;
  476. ScrapBoy=1215691669;
  477. Defeated=860594509;
  478. Annihilate=2116461106;
  479. DashAndDodge=2699922745;
  480. ZenWavy=2231500330;
  481. Beachwalk=334283059;
  482. Pyrowalk=2082142910;
  483. Vapor90s=654094806;
  484. }
  485.  
  486. --[[
  487. Achromatic - The Big Black - Lost Soul
  488. Iniquitous
  489. Mythical - Legendary
  490. Ruined - Th1rt3en
  491. Atramentous - Vanta Black
  492. Subzero - Frostbite
  493. Troubadour
  494. Infectious - Radioactive
  495. Love - Lust
  496. ]]
  497.  
  498. --2699922745
  499. local modeInfo={
  500. {Name="Achromatic",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=2533527428,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  501. {Name="Iniquitous",Walkspeed=16,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.2,.2,.2);Music=2656505560,LeftWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  502. {Name="Mythical",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(.6,.0,.9);Music=556122490,LeftWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};WingAnim='StarG'};
  503. {Name="Ruined",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(0,0,0);Music=2297862957,LeftWing={0,Color3.fromRGB(190,104,98),Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='Aprins'};
  504. {Name="Atramentous",Walkspeed=14,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.1,.1,.1);Music=924339757,LeftWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Really black'.Color,Enum.Material.Glass};WingAnim={'NebG3',2}};
  505. {Name="Subzero",Walkspeed=10,moveVal=6,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(0,190,190);Music=144121562,LeftWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};WingAnim='NebG1'};
  506. {Name="Troubadour",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=visSong,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='StarG'};
  507. {Name="Infectious",Walkspeed=16,moveVal=8,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(98,37,209);Music=603291385,LeftWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};RightWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};WingAnim='NebG1'};
  508. {Name="Love",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.RGB(255,152,220);Music=1030177093,LeftWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};WingAnim='StarG'};
  509. --MAJORS--
  510. {Name="The Big Black",Walkspeed=64,moveVal=20,Font=Enum.Font.Arcade,StrokeColor=C3.N(.2,.2,.2);Music=183142252,LeftWing={0,BrickColor.new'Really black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};WingAnim={'NebG3',10}};
  511. {Name="Legendary",Walkspeed=64,moveVal=20,Font=Enum.Font.Gotham,StrokeColor=C3.N(.4,.4,0);Music=468018712,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};WingAnim={'NebG2',10}};
  512. {Name="Lust",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(1,0,1);Music=391089144,LeftWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};WingAnim='LustFrench'};
  513.  
  514. }
  515.  
  516. NewInstance = function(instance,parent,properties)
  517. local inst = Instance.new(instance)
  518. inst.Parent = parent
  519. if(properties)then
  520. for i,v in next, properties do
  521. pcall(function() inst[i] = v end)
  522. end
  523. end
  524. return inst;
  525. end
  526.  
  527. function newMotor(P0,P1,C0,C1)
  528. return NewInstance('Motor',P0,{Part0=P0,Part1=P1,C0=C0,C1=C1})
  529. end
  530.  
  531. local welds = {}
  532. local WeldDefaults = {}
  533.  
  534. table.insert(welds,newMotor(Torso,Head,CF.N(0,1.5,0),CF.N()))
  535. table.insert(welds,newMotor(Root,Torso,CF.N(),CF.N()))
  536. table.insert(welds,newMotor(Torso,RLeg,CF.N(.5,-1,0),CF.N(0,1,0)))
  537. table.insert(welds,newMotor(Torso,RArm,CF.N(1.5,.5,0),CF.N(0,.5,0)))
  538. table.insert(welds,newMotor(Torso,LLeg,CF.N(-.5,-1,0),CF.N(0,1,0)))
  539. table.insert(welds,newMotor(Torso,LArm,CF.N(-1.5,.5,0),CF.N(0,.5,0)))
  540.  
  541. WeldDefaults={}
  542. for i = 1,#welds do
  543. local v=welds[i]
  544. WeldDefaults[i]=v.C0
  545. end
  546.  
  547. local NK,RJ,RH,RS,LH,LS=unpack(welds)
  548.  
  549. local NKC0,RJC0,RHC0,RSC0,LHC0,LSC0=unpack(WeldDefaults)
  550.  
  551. function makeMusic(id,pit,timePos)
  552. local sound = Torso:FindFirstChild(Player.Name.."song") or Char:FindFirstChild(Player.Name.."song")
  553. local parent = (MusicMode==2 and Char or Torso)
  554. if(not sound)then
  555. sound = NewInstance("Sound",parent,{Name=Player.Name.."song",Volume=(MusicMode==3 and 0 or 5),Pitch=(pit or 1),Looped=true})
  556. NewInstance("EqualizerSoundEffect",sound,{HighGain=0,MidGain=2,LowGain=10})
  557. end
  558. if(id=='stop')then
  559. if(sound)then
  560. sound:Stop()
  561. end
  562. else
  563. local timePos = typeof(timePos)=='number' and timePos or sound.TimePosition
  564. sound.Volume = (MusicMode==3 and 0 or 5)
  565. sound.Name = Player.Name.."song"
  566. sound.Looped=true
  567. sound.SoundId = "rbxassetid://"..id
  568. sound.Pitch=(pit or 1)
  569. sound:Play()
  570. sound.TimePosition = timePos
  571. end
  572. return sound;
  573. end
  574.  
  575. function playMusic(id,pitch,timePos)
  576. return makeMusic(id,pitch,timePos)
  577. end
  578.  
  579. for _,v in next, Hum:GetPlayingAnimationTracks() do
  580. v:Stop(0);
  581. end
  582.  
  583. -- SCRIPT STUFF --
  584.  
  585. function swait(num)
  586. if num == 0 or num == nil then
  587. game:GetService("RunService").RenderStepped:wait()
  588. else
  589. for i = 0, num do
  590. game:GetService("RunService").RenderStepped:wait()
  591. end
  592. end
  593. end
  594.  
  595. --// Effects \\--
  596.  
  597. function Tween(obj,props,time,easing,direction,repeats,backwards)
  598. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  599. local tween = S.TweenService:Create(obj, info, props)
  600.  
  601. tween:Play()
  602. end
  603.  
  604. function StartShake(Settings)
  605. return true
  606. end
  607.  
  608. function Camshake(shakedata)
  609. StartShake(shakedata)
  610. end
  611.  
  612. local Effects=NewInstance("Folder",Char)
  613. Effects.Name=Player.Name..'Effects'
  614.  
  615.  
  616. function ShowDamage(Pos, Text, Time, Color)
  617. local Pos = Pos or V3.N(0, 0, 0)
  618. local Text = tostring(Text or "")
  619. local Time = Time or 2
  620. local Color = Color or C3.N(1, 0, 1)
  621. local EffectPart = Part(Effects,Color,Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CFrame.new(Pos),true,false)
  622. EffectPart.Transparency=1
  623. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  624. Size = UDim2.new(3,0,3,0),
  625. Adornee = EffectPart,
  626. })
  627.  
  628. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  629. BackgroundTransparency = 1,
  630. Size = UDim2.new(1, 0, 1, 0),
  631. Text = Text,
  632. TextColor3 = Color,
  633. TextScaled = true,
  634. Font = Enum.Font.ArialBold,
  635. })
  636. S.Debris:AddItem(EffectPart, Time+.5)
  637. delay(0, function()
  638. local rot=math.random(-10,10)/15
  639. local raise=.2
  640. local Frames = Time/Frame_Speed
  641. for i=0,1.1,.02 do
  642. swait()
  643. TextLabel.Rotation=TextLabel.Rotation+rot
  644. raise=raise-.008
  645. EffectPart.Position = EffectPart.Position + Vector3.new(0, raise, 0)
  646. TextLabel.TextTransparency=i
  647. TextLabel.TextStrokeTransparency=i
  648. end
  649. if EffectPart and EffectPart.Parent then
  650. EffectPart:Destroy()
  651. end
  652. end)
  653. end
  654.  
  655.  
  656. local baseSound = IN("Sound")
  657.  
  658. function Soond(parent,id,pitch,volume,looped,effect,autoPlay)
  659. local Sound = baseSound:Clone()
  660. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  661. Sound.Pitch = pitch or 1
  662. Sound.Volume = volume or 1
  663. Sound.Looped = looped or false
  664. if(autoPlay)then
  665. coroutine.wrap(function()
  666. repeat wait() until Sound.IsLoaded
  667. Sound.Playing = autoPlay or false
  668. end)()
  669. end
  670. if(not looped and effect)then
  671. Sound.Stopped:connect(function()
  672. Sound.Volume = 0
  673. Sound:destroy()
  674. end)
  675. elseif(effect)then
  676. warn("Sound can't be looped and a sound effect!")
  677. end
  678. Sound.Parent =parent or Torso
  679. return Sound
  680. end
  681.  
  682. function SoondPart(id,pitch,volume,looped,effect,autoPlay,cf)
  683. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  684. local Sound = IN("Sound")
  685. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  686. Sound.Pitch = pitch or 1
  687. Sound.Volume = volume or 1
  688. Sound.Looped = looped or false
  689. if(autoPlay)then
  690. coroutine.wrap(function()
  691. repeat wait() until Sound.IsLoaded
  692. Sound.Playing = autoPlay or false
  693. end)()
  694. end
  695. if(not looped and effect)then
  696. Sound.Stopped:connect(function()
  697. Sound.Volume = 0
  698. soundPart:destroy()
  699. end)
  700. elseif(effect)then
  701. warn("Sound can't be looped and a sound effect!")
  702. end
  703. Sound.Parent = soundPart
  704. return Sound,soundPart
  705. end
  706.  
  707. function SoundPart(...)
  708. return SoondPart(...)
  709. end
  710.  
  711. function Sound(...)
  712. return Soond(...)
  713. end
  714.  
  715. function Part(parent,color,material,size,cframe,anchored,cancollide)
  716. local part = IN("Part")
  717. part.Parent = parent or Char
  718. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  719. part.Material = material or Enum.Material.SmoothPlastic
  720. part.TopSurface,part.BottomSurface=10,10
  721. part.Size = size or V3.N(1,1,1)
  722. part.CFrame = cframe or CF.N(0,0,0)
  723. part.CanCollide = cancollide or false
  724. part.Anchored = anchored or false
  725. return part
  726. end
  727.  
  728. function Weld(part0,part1,c0,c1)
  729. local weld = IN("Weld")
  730. weld.Parent = part0
  731. weld.Part0 = part0
  732. weld.Part1 = part1
  733. weld.C0 = c0 or CF.N()
  734. weld.C1 = c1 or CF.N()
  735. return weld
  736. end
  737.  
  738. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  739. local part = IN("SpecialMesh")
  740. part.MeshId = meshid or ""
  741. part.TextureId = textid or ""
  742. part.Scale = scale or V3.N(1,1,1)
  743. part.Offset = offset or V3.N(0,0,0)
  744. part.MeshType = meshtype or Enum.MeshType.Sphere
  745. part.Parent = parent
  746. return part
  747. end
  748.  
  749. function GotEffect(data)
  750. -- just for easy reference
  751. local color = data.Color or Color3.new(.7,.7,.7);
  752. local endcolor = data.EndColor or nil;
  753. local mat = data.Material or Enum.Material.SmoothPlastic;
  754. local cframe = data.CFrame or CFrame.new();
  755. local endpos = data.EndPos or nil;
  756. local meshdata = data.Mesh or {}
  757. local sounddata = data.Sound or {}
  758. local size = data.Size or Vector3.new(1,1,1)
  759. local endsize = data.EndSize or Vector3.new(6,6,6)
  760. local rotinc = data.RotInc or {0,0,0} -- ONLY FOR LEGACY SYSTEM
  761. local transparency = data.Transparency or NumberRange.new(0,1)
  762. local acceleration = data.Acceleration or nil; -- ONLY FOR LEGACY SYSTEM
  763. local endrot = data.EndRotation or {0,0,0} -- ONLY FOR EXPERIMENTAL SYSTEM
  764. local style = data.Style or false; -- ONLY FOR EXPERIMENTAL SYSTEM
  765. local lifetime = data.Lifetime or 1;
  766. local system = data.FXSystem;
  767. local setpart = typeof(data.Part)=='string' and EffectFolder:FindFirstChild(tostring(data.Part)):Clone() or typeof(data.Part)=='Instance' and data.Part or nil
  768.  
  769. local S,PM;
  770.  
  771. local P = setpart or Part(Effects,color,mat,Vector3.new(1,1,1),cframe,true,false)
  772.  
  773. if(not P:IsA'MeshPart' and not P:IsA'UnionOperation')then
  774. if(meshdata == "Blast")then
  775. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://20329976','',size,Vector3.new(0,0,-size.X/8))
  776. elseif(meshdata == 'Ring')then
  777. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://559831844','',size,Vector3.new(0,0,0))
  778. elseif(meshdata == 'Slash1')then
  779. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://662586858','',Vector3.new(size.X/10,.001,size.Z/10),Vector3.new(0,0,0))
  780. elseif(meshdata == 'Slash2')then
  781. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://448386996','',Vector3.new(size.X/1000,size.Y/100,size.Z/100),Vector3.new(0,0,0))
  782. elseif(meshdata == 'Tornado1')then
  783. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://443529437','',size/10,Vector3.new(0,0,0))
  784. elseif(meshdata == 'Tornado2')then
  785. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://168892432','',size/4,Vector3.new(0,0,0))
  786. elseif(meshdata == 'Skull')then
  787. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://4770583','',size*2,Vector3.new(0,0,0))
  788. elseif(meshdata == 'Crystal')then
  789. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://9756362','',size,Vector3.new(0,0,0))
  790. elseif(meshdata == 'Cloud')then
  791. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://1095708','',size,Vector3.new(0,0,0))
  792. elseif(typeof(meshdata) == 'table')then
  793. local Type = meshdata.Type or Enum.MeshType.Brick
  794. local ID = meshdata.ID or '';
  795. local Tex = meshdata.Texture or '';
  796. local Offset = meshdata.Offset or Vector3.new(0,0,0)
  797. PM = Mesh(P,Type,ID,Tex,size,Offset)
  798. else
  799. PM = Mesh(P,Enum.MeshType.Brick,'','',size)
  800. end
  801. end
  802. local startTrans = typeof(transparency) == 'number' and transparency or typeof(transparency) == 'NumberRange' and transparency.Min or typeof(transparency) == 'table' and transparency[1] or 0
  803. local endTrans = typeof(transparency) == 'NumberRange' and transparency.Max or typeof(transparency) == 'table' and transparency[2] or 1
  804.  
  805. P.Material = mat
  806. P.CFrame = cframe
  807. P.Color = (typeof(color)=='BrickColor' and color.Color or color)
  808. P.Anchored = true
  809. P.CanCollide = false
  810. P.Transparency = startTrans
  811. P.Parent = Effects
  812. local random = Random.new();
  813. game:service'Debris':AddItem(P,lifetime+3)
  814.  
  815.  
  816. -- actual effect stuff
  817. local mult = 1;
  818. if(PM)then
  819. if(PM.MeshId == 'rbxassetid://20329976')then
  820. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  821. elseif(PM.MeshId == 'rbxassetid://4770583')then
  822. mult = 2
  823. elseif(PM.MeshId == 'rbxassetid://168892432')then
  824. mult = .25
  825. elseif(PM.MeshId == 'rbxassetid://443529437')then
  826. mult = .1
  827. elseif(PM.MeshId == 'rbxassetid://443529437')then
  828. mult = .1
  829. end
  830. end
  831. coroutine.wrap(function()
  832. if(system == 'Legacy' or system == 1 or system == nil)then
  833. local frames = (typeof(lifetime) == 'NumberRange' and random:NextNumber(lifetime.Min,lifetime.Max) or typeof(lifetime) == 'number' and lifetime or 1)*Frame_Speed
  834. for i = 0, frames do
  835. local div = (i/frames)
  836. P.Transparency=(startTrans+(endTrans-startTrans)*div)
  837.  
  838. if(PM)then PM.Scale = size:lerp(endsize*mult,div) else P.Size = size:lerp(endsize*mult,div) end
  839.  
  840. local RotCF=CFrame.Angles(0,0,0)
  841.  
  842. if(rotinc == 'random')then
  843. RotCF=CFrame.Angles(math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)))
  844. elseif(typeof(rotinc) == 'table')then
  845. RotCF=CFrame.Angles(unpack(rotinc))
  846. end
  847.  
  848. if(PM and PM.MeshId == 'rbxassetid://20329976')then
  849. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  850. end
  851.  
  852. if(endpos and typeof(endpos) == 'CFrame')then
  853. P.CFrame=cframe:lerp(endpos,div)*RotCF
  854. elseif(acceleration and typeof(acceleration) == 'table' and acceleration.Force)then
  855. local force = acceleration.Force;
  856. if(typeof(force)=='CFrame')then
  857. force=force.p;
  858. end
  859. if(typeof(force)=='Vector3')then
  860. if(acceleration.LookAt)then
  861. P.CFrame=(CFrame.new(P.Position,force)+force)*RotCF
  862. else
  863. P.CFrame=(P.CFrame+force)*RotCF
  864. end
  865. end
  866. else
  867. P.CFrame=P.CFrame*RotCF
  868. end
  869.  
  870. if(endcolor and typeof(endcolor) == 'Color3')then
  871. P.Color = color:lerp(endcolor,div)
  872. end
  873. swait()
  874. end
  875. P:destroy()
  876. elseif(system == 'Experimental' or system == 2)then
  877. local info = TweenInfo.new(lifetime,style,Enum.EasingDirection.InOut,0,false,0)
  878. local info2 = TweenInfo.new(lifetime,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)
  879. if(style == Enum.EasingStyle.Elastic)then
  880. info = TweenInfo.new(lifetime*2,style,Enum.EasingDirection.Out,0,false,0)
  881. elseif(style == Enum.EasingStyle.Bounce)then
  882. info = TweenInfo.new(lifetime,style,Enum.EasingDirection.Out,0,false,0)
  883. end
  884. local tweenPart = game:service'TweenService':Create(P,info2,{
  885. CFrame=(typeof(endpos) == 'CFrame' and endpos or P.CFrame)*CFrame.Angles(unpack(endrot)),
  886. Color=typeof(endcolor) == 'Color3' and endcolor or color,
  887. Transparency=endTrans,
  888. })
  889. local off = Vector3.new(0,0,0)
  890. if(PM.MeshId == 'rbxassetid://20329976')then off=Vector3.new(0,0,(endsize*mult).Z/8) end
  891.  
  892. local tweenMesh = game:service'TweenService':Create(PM,info,{
  893. Scale=endsize*mult,
  894. Offset=off,
  895. })
  896. tweenPart:Play()
  897. tweenMesh:Play()
  898. end
  899. end)()
  900. end
  901.  
  902. function Effect(edata)
  903. GotEffect(edata)
  904. end
  905.  
  906. function Trail(data)
  907. coroutine.wrap(function()
  908. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  909. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  910. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  911. data.EndPos=nil
  912. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  913. trailPart.Transparency=1
  914. local start = data.CFrame
  915. for i = 1, data.Frames do
  916. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  917. data.CFrame = trailPart.CFrame
  918. Effect(data)
  919. swait()
  920. end
  921. end)()
  922. end
  923.  
  924. function ClientTrail(data)
  925. coroutine.wrap(function()
  926. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  927. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  928. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  929. data.EndPos=nil
  930. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  931. trailPart.Transparency=1
  932. local start = data.CFrame
  933. for i = 1, data.Frames do
  934. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  935. data.CFrame = trailPart.CFrame
  936. GotEffect(data)
  937. swait()
  938. end
  939. end)()
  940. end
  941.  
  942.  
  943. if(Char:FindFirstChild('NGRWings'..Player.Name))then
  944. Char['NGRWings'..Player.Name]:destroy()
  945. end
  946.  
  947. for _,v in next, Char:children() do
  948. if(v.Name:lower():find'wings')then
  949. v:destroy()
  950. end
  951. end
  952.  
  953. local wingModel = Instance.new("Model",Char)
  954. wingModel.Name="NGRWings"..Player.Name
  955. local rightWing = NewInstance("Model",wingModel,{Name='Right'})
  956. local leftWing = NewInstance("Model",wingModel,{Name='Left'})
  957.  
  958. local MPASword = {}
  959. for _,v in pairs(Char:GetChildren()) do
  960. if v:IsA("Accessory") and v.Name:find("MeshPartAccessory") and v.Handle.Size == Vector3.new(4,4,1) then
  961. table.insert(MPASword,v)
  962. end
  963. end
  964.  
  965. local LWP1 = WingPiece:Clone();
  966. if MPASword[1] then
  967. for _,v in pairs(LWP1:GetChildren()) do
  968. if v:IsA("BasePart") then
  969. v.Transparency = 1
  970. end
  971. end
  972. local athp = Instance.new("Attachment",LWP1.PrimaryPart)
  973. local atho = Instance.new("Attachment",LWP1.PrimaryPart)
  974.  
  975. local HatChoice = MPASword[1]
  976. print(MPASword[1].Handle.Name)
  977. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  978. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  979.  
  980. athp.Position = Vector3.new(0,-2,0)
  981. atho.Rotation = Vector3.new(0,0,45)
  982. table.remove(MPASword,1)
  983. end
  984. LWP1.Parent = leftWing
  985. local LWP2 = WingPiece:Clone();
  986. if MPASword[1] then
  987. for _,v in pairs(LWP2:GetChildren()) do
  988. if v:IsA("BasePart") then
  989. v.Transparency = 1
  990. end
  991. end
  992. local athp = Instance.new("Attachment",LWP2.PrimaryPart)
  993. local atho = Instance.new("Attachment",LWP2.PrimaryPart)
  994.  
  995. local HatChoice = MPASword[1]
  996. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  997. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  998.  
  999. athp.Position = Vector3.new(0,-2,0)
  1000. atho.Rotation = Vector3.new(0,0,45)
  1001. table.remove(MPASword,1)
  1002. end
  1003. LWP2.Parent = leftWing
  1004. local LWP3 = WingPiece:Clone();
  1005. if Char:FindFirstChild("BladeMasterAccessory") then
  1006. for _,v in pairs(LWP3:GetChildren()) do
  1007. if v:IsA("BasePart") then
  1008. v.Transparency = 1
  1009. end
  1010. end
  1011. local athp = Instance.new("Attachment",LWP3.PrimaryPart)
  1012. local atho = Instance.new("Attachment",LWP3.PrimaryPart)
  1013.  
  1014. local HatChoice = Char:FindFirstChild("BladeMasterAccessory")
  1015. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1016. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1017.  
  1018. athp.Position = Vector3.new(0,-1.75,0)
  1019. atho.Rotation = Vector3.new(0,0,48)
  1020. end
  1021. LWP3.Parent = leftWing
  1022. local RWP1 = WingPiece:Clone();
  1023. if MPASword[1] then
  1024. for _,v in pairs(RWP1:GetChildren()) do
  1025. if v:IsA("BasePart") then
  1026. v.Transparency = 1
  1027. end
  1028. end
  1029. local athp = Instance.new("Attachment",RWP1.PrimaryPart)
  1030. local atho = Instance.new("Attachment",RWP1.PrimaryPart)
  1031.  
  1032. local HatChoice = MPASword[1]
  1033. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1034. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1035.  
  1036. athp.Position = Vector3.new(0,-2,0)
  1037. atho.Rotation = Vector3.new(0,0,45)
  1038. table.remove(MPASword,1)
  1039. end
  1040. RWP1.Parent = rightWing
  1041. local RWP2 = WingPiece:Clone();
  1042. if MPASword[1] then
  1043. for _,v in pairs(RWP2:GetChildren()) do
  1044. if v:IsA("BasePart") then
  1045. v.Transparency = 1
  1046. end
  1047. end
  1048. local athp = Instance.new("Attachment",RWP2.PrimaryPart)
  1049. local atho = Instance.new("Attachment",RWP2.PrimaryPart)
  1050.  
  1051. local HatChoice = MPASword[1]
  1052. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1053. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1054.  
  1055. athp.Position = Vector3.new(0,-2,0)
  1056. atho.Rotation = Vector3.new(0,0,45)
  1057. table.remove(MPASword,1)
  1058. end
  1059. RWP2.Parent = rightWing
  1060. local RWP3 = WingPiece:Clone();
  1061. if Char:FindFirstChild("ShadowBladeMasterAccessory") then
  1062. for _,v in pairs(RWP3:GetChildren()) do
  1063. if v:IsA("BasePart") then
  1064. v.Transparency = 1
  1065. end
  1066. end
  1067. local athp = Instance.new("Attachment",RWP3.PrimaryPart)
  1068. local atho = Instance.new("Attachment",RWP3.PrimaryPart)
  1069.  
  1070. local HatChoice = Char:FindFirstChild("ShadowBladeMasterAccessory")
  1071. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1072. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1073.  
  1074. athp.Position = Vector3.new(0,-1.75,0)
  1075. atho.Rotation = Vector3.new(0,0,48)
  1076. end
  1077. RWP3.Parent = rightWing
  1078. local LWP1W=Weld(LWP1.PrimaryPart,Torso,CF.N(2,-2,-1)*CF.A(0,0,0))
  1079. local LWP2W=Weld(LWP2.PrimaryPart,Torso,CF.N(4.25,-1,-1)*CF.A(0,0,M.R(15)))
  1080. local LWP3W=Weld(LWP3.PrimaryPart,Torso,CF.N(6.5,.5,-1)*CF.A(0,0,M.R(30)))
  1081. local RWP1W=Weld(RWP1.PrimaryPart,Torso,CF.N(-2,-2,-1)*CF.A(0,0,0))
  1082. local RWP2W=Weld(RWP2.PrimaryPart,Torso,CF.N(-4.25,-1,-1)*CF.A(0,0,M.R(-15)))
  1083. local RWP3W=Weld(RWP3.PrimaryPart,Torso,CF.N(-6.5,.5,-1)*CF.A(0,0,M.R(-30)))
  1084.  
  1085. local bbg=Head:FindFirstChild'Nametag' or NewInstance("BillboardGui",Head,{
  1086. Adornee=Head;
  1087. Name='Nametag';
  1088. Size=UDim2.new(4,0,1.2,0);
  1089. StudsOffset=V3.N(-8,5.3,0);
  1090. })
  1091. local text=bbg:FindFirstChild'TextLabel' or NewInstance("TextLabel",bbg,{
  1092. Size=UDim2.new(5,0,3.5,0);
  1093. TextScaled=true;
  1094. BackgroundTransparency=1;
  1095. TextStrokeTransparency=0;
  1096. Font=Enum.Font.Arcade;
  1097. TextColor3=C3.N(1,1,1);
  1098. Text='Achromatic'
  1099. })
  1100.  
  1101. function getMode(modeName)
  1102. for i,v in next, modeInfo do
  1103. if(v.Name==modeName)then
  1104. return v
  1105. end
  1106. end
  1107. return modeInfo[1]
  1108. end
  1109.  
  1110. function IsVaporwave(song)
  1111. for i = 1,#VaporwaveSongs do
  1112. if(VaporwaveSongs[i]==song)then
  1113. return true
  1114. end
  1115. end
  1116. return false
  1117. end
  1118.  
  1119. local blush = NewInstance('Decal',Head,{Transparency=1,Texture='rbxassetid://0',Color3=(Player.UserId==5719877 and C3.N(.45,0,1) or C3.N(1,0,0))})
  1120.  
  1121. function changeMudo(modeName)
  1122. local info = getMode(modeName)
  1123. Mode=info.Name
  1124. WalkSpeed=info.Walkspeed
  1125. movement=info.moveVal
  1126. music=makeMusic(info.Music or 0,info.Pitch or 1,info.TimePos or music and music.TimePosition or 0)
  1127. WingAnim=info.WingAnim or 'NebG1'
  1128. text.Text = info.Name
  1129. text.TextColor3 = info.LeftWing[2]
  1130. text.TextStrokeColor3 = info.StrokeColor
  1131. text.Font=info.Font;
  1132. if(Mode=='Love' or Mode=='Lust')then
  1133. blush.Transparency=0
  1134. blush.Texture='rbxassetid://2664127437'
  1135. else
  1136. blush.Transparency=1
  1137. blush.Texture='rbxassetid://0'
  1138. end
  1139. for _,v in next,leftWing:GetDescendants() do
  1140. if(v:IsA'BasePart' and v.Name~='Main')then
  1141. --v.Transparency=info.LeftWing[1]
  1142. v.Color=info.LeftWing[2]
  1143. v.Material=info.LeftWing[3]
  1144. elseif(v:IsA'Trail')then
  1145. --v.Transparency=NumberSequence.new(info.LeftWing[1],1)
  1146. v.Color=ColorSequence.new(info.LeftWing[2])
  1147. end
  1148. end
  1149.  
  1150. for _,v in next,rightWing:GetDescendants() do
  1151. if(v:IsA'BasePart' and v.Name~='Main')then
  1152. --v.Transparency=info.RightWing[1]
  1153. v.Color=info.RightWing[2]
  1154. v.Material=info.RightWing[3]
  1155. elseif(v:IsA'Trail')then
  1156. --v.Transparency=NumberSequence.new(info.RightWing[1],1)
  1157. v.Color=ColorSequence.new(info.RightWing[2])
  1158. end
  1159. end
  1160.  
  1161. PrimaryColor = info.PrimaryColor or info.LeftWing[2]
  1162. end
  1163.  
  1164. function changeMode(modeName)
  1165. changeMudo(modeName)
  1166. end
  1167.  
  1168. function syncStuff(data)
  1169. local neut,legwelds,c0s,c1s,sine,mov,walk,inc,musicmode,tpos,pit,wingsin,visSett,mode,newhue=unpack(data)
  1170. local head0,torso0,rleg0,rarm0,lleg0,larm0=unpack(c0s)
  1171. local head1,torso1,rleg1,rarm1,lleg1,larm1=unpack(c1s)
  1172. legAnims=legwelds
  1173. NeutralAnims=neut
  1174. if(not neut)then
  1175. NK.C0=head0
  1176. RJ.C0=torso0
  1177. RH.C0=rleg0
  1178. RS.C0=rarm0
  1179. LH.C0=lleg0
  1180. LS.C0=larm0
  1181.  
  1182. NK.C1=head1
  1183. RJ.C1=torso1
  1184. RH.C1=rleg1
  1185. RS.C1=rarm1
  1186. LH.C1=lleg1
  1187. LS.C1=larm1
  1188. end
  1189. if(Mode~=mode)then
  1190. changeMudo(mode)
  1191. end
  1192. movement=mov
  1193. walking=walk
  1194. Change=inc
  1195. print(MusicMode,musicmode)
  1196. if(musicmode~=MusicMode and music)then
  1197. MusicMode=musicmode
  1198. if(MusicMode==1)then
  1199. music:Pause()
  1200. music.Volume=5
  1201. music.Parent=Torso
  1202. music:Resume()
  1203. elseif(MusicMode==2)then
  1204. music:Pause()
  1205. music.Volume=5
  1206. music.Parent=Char
  1207. music:Resume()
  1208. elseif(MusicMode==3)then
  1209. music.Volume = 0
  1210. end
  1211. end
  1212. if(Sine-sine>.8 or Sine-sine<-.8)then
  1213. Sine=sine
  1214. end
  1215. if(hue-newhue>.8 or hue-newhue<-.8)then
  1216. hue=newhue
  1217. end
  1218. if(WingSine-wingsin>.8 or WingSine-wingsin<-.8)then
  1219. WingSine=wingsin
  1220. end
  1221. if(music and (music.TimePosition-tpos>.8 or music.TimePosition-tpos<-.8))then
  1222. music.TimePosition=tpos
  1223. end
  1224. if(music and pit)then
  1225. music.Pitch = pit
  1226. end
  1227. if(Mode=='Troubadour' and music.SoundId~='rbxassetid://'..visSett.Music)then
  1228. music.SoundId='rbxassetid://'..visSett.Music
  1229. end
  1230. getMode('Troubadour').Music = visSett.Music
  1231. getMode('Troubadour').Pitch = visSett.Pitch
  1232. end
  1233.  
  1234.  
  1235. local footstepSounds = {
  1236. [Enum.Material.Grass]=510933218;
  1237. [Enum.Material.Metal]=1263161138;
  1238. [Enum.Material.CorrodedMetal]=1263161138;
  1239. [Enum.Material.DiamondPlate]=1263161138;
  1240. [Enum.Material.Wood]=2452053757;
  1241. [Enum.Material.WoodPlanks]=2452053757;
  1242. [Enum.Material.Sand]=134456884;
  1243. [Enum.Material.Snow]=2452051182;
  1244. }
  1245.  
  1246.  
  1247. function Vaporwaveify(s)
  1248. local function wide(a)
  1249. if a<'!' or a>'~' then return a end
  1250. if a==' ' then return ' ' end
  1251. a = a:byte()+160
  1252. if a<256 then return string.char(239,188,a-64) end
  1253. return string.char(239,189,a-128)
  1254. end
  1255. return(s:gsub(".",wide))
  1256. end
  1257.  
  1258.  
  1259.  
  1260. function Choot(text)
  1261. --if(game.PlaceId ~= 843468296)then
  1262. coroutine.wrap(function()
  1263. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1264. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,2,0),Adornee=Head})
  1265. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=PrimaryColor,BorderSizePixel=0,Font=Enum.Font.Antique,TextSize=50,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1266. for i = 1, #text do
  1267. --Txt.Text = Vaporwaveify(text:sub(1,i))
  1268. Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1269. if(vaporwaveMode and Mode=='Troubadour')then
  1270. Txt.Text = Vaporwaveify(text:sub(1,i))
  1271. else
  1272. Txt.Text = text:sub(1,i)
  1273. end
  1274. wait((vaporwaveMode) and .1 or .025)
  1275. end
  1276. for i = 0, 60 do
  1277. Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1278. swait()
  1279. end
  1280. for i = 0, 1, .025 do
  1281. Txt.TextTransparency=i
  1282. swait()
  1283. end
  1284. BBG:destroy()
  1285. end)()
  1286. --else
  1287. -- Chat2(text)
  1288. --end
  1289. end
  1290.  
  1291. function Chat(text)
  1292. Choot(text)
  1293. end
  1294.  
  1295. function DealDamage(...)
  1296. return true
  1297. end
  1298.  
  1299. function getRegion(point,range,ignore)
  1300. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1301. end
  1302. function AOEDamage(where,range,options)
  1303. local hit = {}
  1304. for _,v in next, getRegion(where,range,{Char}) do
  1305. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent:FindFirstChildOfClass'Humanoid'])then
  1306. local callTable = {Who=v.Parent}
  1307. hit[v.Parent:FindFirstChildOfClass'Humanoid'] = true
  1308. for _,v in next, options do callTable[_] = v end
  1309. DealDamage(callTable)
  1310. end
  1311. end
  1312. return hit
  1313. end
  1314.  
  1315.  
  1316. function Click1()
  1317. Attack=true
  1318. NeutralAnims=false
  1319. legAnims=false
  1320. local orig = WalkSpeed
  1321. WalkSpeed=4
  1322. for i = 0, 1, 0.1 do
  1323. swait()
  1324. local Alpha = .3
  1325. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(-44.6),M.R(0)),Alpha)
  1326. LH.C0 = LH.C0:lerp(CF.N(-0.8,-1,-0.3)*CF.A(M.R(-17.4),M.R(44.4),M.R(7.1)),Alpha)
  1327. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,0)*CF.A(M.R(1.6),M.R(-13.1),M.R(7)),Alpha)
  1328. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.3)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1329. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.1)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1330. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(44.6),M.R(0)),Alpha)
  1331. end
  1332. for i = 0, 1, 0.1 do
  1333. swait()
  1334. AOEDamage(RArm.CFrame.p,2,{
  1335. DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1336. MinimumDamage=5;
  1337. MaximumDamage=15;
  1338. })
  1339. local Alpha = .3
  1340. RJ.C0 = RJ.C0:lerp(CF.N(0,0,-0.7)*CF.A(M.R(0),M.R(50.5),M.R(0)),Alpha)
  1341. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.6)*CF.A(M.R(-26),M.R(0),M.R(0)),Alpha)
  1342. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1,-0.1)*CF.A(M.R(20.2),M.R(-47.6),M.R(15.2)),Alpha)
  1343. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,0)*CF.A(M.R(0),M.R(0),M.R(-20.4)),Alpha)
  1344. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(50.5)),Alpha)
  1345. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-50.5),M.R(0)),Alpha)
  1346. end
  1347. WalkSpeed=orig
  1348. legAnims=true
  1349. Attack=false
  1350. NeutralAnims=true
  1351. end
  1352.  
  1353. function SwordSummon()
  1354. Attack = true
  1355. NeutralAnims = false
  1356. local orig=WalkSpeed
  1357. WalkSpeed=4
  1358. legAnims=false
  1359. for i = 0, 1, 0.1 do
  1360. swait()
  1361. local Alpha = .3
  1362. Effect{
  1363. Lifetime=.25;
  1364. Mesh={Type=Enum.MeshType.Sphere};
  1365. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1366. Color=PrimaryColor;
  1367. Transparency={.5,1};
  1368. Material=Enum.Material.Neon;
  1369. Size=Vector3.new(.6,1,.6);
  1370. EndSize=Vector3.new(.1,3,.1);
  1371. }
  1372. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,-0.1)*CF.A(M.R(-12.4),M.R(-15.7),M.R(0)),Alpha)
  1373. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.5)*CF.A(M.R(16.2),M.R(15.2),M.R(-0.8)),Alpha)
  1374. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(-28.5),M.R(0),M.R(0)),Alpha)
  1375. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.5,0)*CF.A(M.R(27.2),M.R(-3.8),M.R(-5)),Alpha)
  1376. RS.C0 = RS.C0:lerp(CF.N(1.3,0.6,0)*CF.A(M.R(-33.8),M.R(-18.1),M.R(24.8)),Alpha)
  1377. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(13.4),M.R(15.3),M.R(-3.6)),Alpha)
  1378. end
  1379. for i = 0, 5 do
  1380. delay(.05*i,function()
  1381. local pos = Root.CFrame*CF.N(0,-2,-2-i*4)*CF.A(M.R(80),0,0)
  1382. local pos2 = Root.CFrame*CF.N(0,-3,-2-i*4)
  1383. Camshake({
  1384. Duration=.2;
  1385. FadeOut=.2;
  1386. Intensity=1.5;
  1387. Position=Vector3.new(.5,.5,.5);
  1388. Rotation=Vector3.new(.5,.5,3);
  1389. DropDist=15;
  1390. IneffectiveDist=40;
  1391. Origin=pos2;
  1392. })
  1393. AOEDamage(pos.p,5,{
  1394. DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1395. MinimumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/10 or 10);
  1396. MaximumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/8 or 35);
  1397. })
  1398. SoundPart(178452221,1,2,false,true,true,pos)
  1399. Effect{
  1400. Lifetime=.4;
  1401. Part='Sword',
  1402. --Mesh={Type=Enum.MeshType.Sphere};
  1403. CFrame=pos;
  1404. Color=PrimaryColor;
  1405. Transparency={0,1};
  1406. Material=Enum.Material.Neon;
  1407. Size=V3.N(0.8,2.5,6.8);
  1408. EndSize=V3.N(0.8,2.5,16);
  1409. }
  1410. Effect{
  1411. Lifetime=.4;
  1412. Mesh={Type=Enum.MeshType.Sphere};
  1413. CFrame=pos2;
  1414. Color=PrimaryColor;
  1415. Transparency={0,1};
  1416. Material=Enum.Material.Neon;
  1417. Size=V3.N(4,.1,4);
  1418. EndSize=V3.N(6,.1,6);
  1419. }
  1420. Effect{
  1421. Lifetime=.1;
  1422. Mesh={Type=Enum.MeshType.Sphere};
  1423. CFrame=pos;
  1424. Color=PrimaryColor;
  1425. Transparency={0,1};
  1426. Material=Enum.Material.Neon;
  1427. Size=V3.N(7,7,7);
  1428. EndSize=V3.N(12,12,12);
  1429. }
  1430. for i = 1, 5 do
  1431. Effect{
  1432. Lifetime=.5;
  1433. Mesh={Type=Enum.MeshType.Sphere};
  1434. CFrame=pos;
  1435. Color=PrimaryColor;
  1436. Transparency={0,1};
  1437. Material=Enum.Material.Neon;
  1438. Size=V3.N(1,1,1);
  1439. EndSize=V3.N(1,1,1);
  1440. Acceleration={Force=V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100)};
  1441. }
  1442. end
  1443. end)
  1444. end
  1445. for i = 0, 1, 0.1 do
  1446. swait()
  1447. local Alpha = .3
  1448. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(70.7),M.R(0)),Alpha)
  1449. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(-14.4)),Alpha)
  1450. RH.C0 = RH.C0:lerp(CF.N(0.6,-1,0)*CF.A(M.R(15.1),M.R(-63.2),M.R(13.5)),Alpha)
  1451. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.6,-0.1)*CF.A(M.R(0),M.R(15.9),M.R(-25.4)),Alpha)
  1452. RS.C0 = RS.C0:lerp(CF.N(1.4,0.3,-0.2)*CF.A(M.R(0),M.R(19.3),M.R(157.1)),Alpha)
  1453. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-70.7),M.R(0)),Alpha)
  1454. end
  1455. legAnims=true
  1456. WalkSpeed=orig
  1457. Attack = false
  1458. NeutralAnims = true
  1459. end
  1460.  
  1461. function Bombs()
  1462. Attack=true
  1463. NeutralAnims=false
  1464. legAnims=false
  1465. local orig = WalkSpeed
  1466. WalkSpeed=0
  1467. for i = 0, 1, 0.1 do
  1468. swait()
  1469. local Alpha = .3
  1470. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1471. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1472. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1473. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(19.1)),Alpha)
  1474. RS.C0 = RS.C0:lerp(CF.N(1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(-21.3)),Alpha)
  1475. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1476. end
  1477. coroutine.wrap(function()
  1478. for i = 0, 2 do
  1479. Camshake({
  1480. Duration=.2;
  1481. FadeOut=.2;
  1482. Intensity=1.5;
  1483. Position=Vector3.new(.5,.5,.5);
  1484. Rotation=Vector3.new(.5,.5,3);
  1485. DropDist=15;
  1486. IneffectiveDist=40;
  1487. Origin=Root.CFrame*CF.N(0,0,-4-i*4);
  1488. })
  1489. SoundPart(206083252,.8,4,false,true,true,Root.CFrame*CF.N(0,0,-4-i*4))
  1490. AOEDamage(Root.CFrame*CF.N(0,0,-4-i*4).p,5,{
  1491. DamageColor=PrimaryColor;
  1492. MinimumDamage=25;
  1493. MaximumDamage=45;
  1494. })
  1495. Effect{
  1496. Lifetime=.4;
  1497. Mesh={Type=Enum.MeshType.Sphere};
  1498. Color=PrimaryColor;
  1499. Material=Enum.Material.Neon;
  1500. CFrame=Root.CFrame*CF.N(0,0,-4-i*4);
  1501. Size=V3.N(1,1,1);
  1502. EndSize=V3.N(10,10,10);
  1503. }
  1504. Effect{
  1505. Lifetime=.4;
  1506. Part='Ring';
  1507. Color=PrimaryColor;
  1508. Material=Enum.Material.Neon;
  1509. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1510. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1511. Size=V3.N(4,4,.2);
  1512. EndSize=V3.N(13,13,.2);
  1513. }
  1514. Effect{
  1515. Lifetime=.4;
  1516. Part='Ring';
  1517. Color=PrimaryColor;
  1518. Material=Enum.Material.Neon;
  1519. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1520. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1521. Size=V3.N(4,4,.2);
  1522. EndSize=V3.N(13,13,.2);
  1523. }
  1524. swait(4)
  1525. end
  1526. end)()
  1527. for i = 0, 1, 0.1 do
  1528. swait()
  1529. local Alpha = .3
  1530. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,0.7)*CF.A(M.R(18.2),M.R(0),M.R(0)),Alpha)
  1531. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1.1,-0.4)*CF.A(M.R(-33.4),M.R(0),M.R(0)),Alpha)
  1532. RH.C0 = RH.C0:lerp(CF.N(0.5,-0.9,-0.2)*CF.A(M.R(-6.7),M.R(0),M.R(0)),Alpha)
  1533. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.4,0.1)*CF.A(M.R(90.7),M.R(-2.5),M.R(-50)),Alpha)
  1534. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,0.2)*CF.A(M.R(89.5),M.R(2.6),M.R(50)),Alpha)
  1535. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1536. end
  1537. WalkSpeed=orig
  1538. legAnims=true
  1539. Attack=false
  1540. NeutralAnims=true
  1541. end
  1542.  
  1543.  
  1544. function ClickCombo()
  1545. ClickTimer=180
  1546. if(Combo==1)then
  1547. Click1()
  1548. Combo=2
  1549. elseif(Combo==2)then
  1550. SwordSummon()
  1551. Combo=3
  1552. elseif(Combo==3)then
  1553. Bombs()
  1554. Combo=1
  1555. end
  1556. end
  1557.  
  1558. function VaporTaunt()
  1559. Attack = true
  1560. NeutralAnims = false
  1561. local orig=WalkSpeed
  1562. WalkSpeed=0
  1563. legAnims=false
  1564. Chat"You need to chill out.."
  1565. for i = 0, 14, 0.1 do
  1566. swait()
  1567. local Alpha = .1
  1568. RJ.C0 = RJ.C0:lerp(CF.N(-0.1,-0.1-.1*M.S(Sine/36),0.6)*CF.A(M.R(55.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1569. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1.2,-0.1)*CF.A(M.R(56.3+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1570. RH.C0 = RH.C0:lerp(CF.N(0.9,-1.2,-0.2)*CF.A(M.R(25+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1571. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1572. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.2)*CF.A(M.R(61-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1573. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-38.9-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1574. end
  1575. legAnims=true
  1576. WalkSpeed=orig
  1577. Attack = false
  1578. NeutralAnims = true
  1579. end
  1580.  
  1581.  
  1582.  
  1583. UIS.InputBegan:connect(function(io,gpe)
  1584. if(gpe or Attack or data.User~=data.Local)then return end
  1585. --MODES
  1586. if(io.KeyCode == Enum.KeyCode.One and Mode~='Achromatic')then
  1587. changeMode'Achromatic'
  1588. elseif(io.KeyCode == Enum.KeyCode.Two and Mode~='Iniquitous')then
  1589. changeMode'Iniquitous'
  1590. elseif(io.KeyCode == Enum.KeyCode.Three and Mode~='Mythical')then
  1591. changeMode'Mythical'
  1592. elseif(io.KeyCode == Enum.KeyCode.Four and Mode~='Ruined')then
  1593. changeMode'Ruined'
  1594. elseif(io.KeyCode == Enum.KeyCode.Five and Mode~='Atramentous')then
  1595. changeMode'Atramentous'
  1596. elseif(io.KeyCode == Enum.KeyCode.Six and Mode~='Subzero')then
  1597. changeMode'Subzero'
  1598. elseif(io.KeyCode == Enum.KeyCode.Seven and Mode~='Troubadour')then
  1599. changeMode'Troubadour'
  1600. elseif(io.KeyCode == Enum.KeyCode.Eight and Mode~='Infectious')then
  1601. changeMode'Infectious'
  1602. elseif(io.KeyCode == Enum.KeyCode.Nine and Mode~='Love')then
  1603. changeMode'Love'
  1604. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Achromatic')then
  1605. changeMode'The Big Black'
  1606. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Mythical')then
  1607. changeMode'Legendary'
  1608.  
  1609. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Love')then
  1610. changeMode'Lust'
  1611. --TOGGLE MUSIC
  1612. elseif(io.KeyCode == Enum.KeyCode.M and getMode(Mode))then
  1613. MusicMode=MusicMode+1
  1614. if(MusicMode>3)then MusicMode=1 end
  1615. if(MusicMode==1)then
  1616. music:Pause()
  1617. music.Volume=5
  1618. music.Parent=Torso
  1619. music:Resume()
  1620. elseif(MusicMode==2)then
  1621. music:Pause()
  1622. music.Volume=5
  1623. music.Parent=Char
  1624. music:Resume()
  1625. elseif(MusicMode==3)then
  1626. music.Volume = 0
  1627. end
  1628. elseif(io.KeyCode==Enum.KeyCode.B)then
  1629. --TAUNTS
  1630. if(vaporwaveMode and Mode=='Troubadour')then
  1631. VaporTaunt()
  1632. end
  1633. end
  1634. if(vaporwaveMode)then return end
  1635. --ATTACKS
  1636. if(io.UserInputType==Enum.UserInputType.MouseButton1)then
  1637. ClickCombo()
  1638. end
  1639. end)
  1640.  
  1641. WingAnims.StarG=function()
  1642. LWP1W.C0 = LWP1W.C0:lerp(CF.N(2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1643. LWP2W.C0 = LWP2W.C0:lerp(CF.N(4.25,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1644. LWP3W.C0 = LWP3W.C0:lerp(CF.N(6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1645.  
  1646. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1647. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1648. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1649. end
  1650.  
  1651. WingAnims.Cytus=function()
  1652. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15*M.C(WingSine/32),1.5+.35*M.S(WingSine/32),-1)*CF.A(0,0,M.R(60+5*M.C(WingSine/32))),.2)
  1653. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1*M.C(WingSine/32),1.5+.25*M.C(WingSine/32),-1)*CF.A(0,0,M.R(90+2.5*M.C(WingSine/32))),.2)
  1654. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25*M.C(WingSine/32),1.5-.05*M.S(WingSine/32),-1)*CF.A(0,0,M.R(120-5*M.C(WingSine/32))),.2)
  1655.  
  1656. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15*M.C(WingSine/32),1.5-.15*M.C(WingSine/32),-1)*CF.A(0,0,M.R(-60-5*M.C(WingSine/32))),.2)
  1657. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1*M.C(WingSine/32),1.5+.3*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-90-2.5*M.C(WingSine/32))),.2)
  1658. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25*M.C(WingSine/32),1.5+.15*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-120+5*M.C(WingSine/32))),.2)
  1659. end
  1660.  
  1661. WingAnims.Aprins=function()
  1662. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(60+5000*M.C(WingSine/400))),.2)
  1663. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(90+5000*M.C(WingSine/400))),.2)
  1664. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(120+5000*M.C(WingSine/400))),.2)
  1665.  
  1666. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(-60+5000*M.C(WingSine/400))),.2)
  1667. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(-90+5000*M.C(WingSine/400))),.2)
  1668. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+5000*M.C(WingSine/400))),.2)
  1669. end
  1670.  
  1671. WingAnims.NebG1=function()
  1672. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(60)),.2)
  1673. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(90)),.2)
  1674. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(120)),.2)
  1675.  
  1676. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(-60)),.2)
  1677. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-90)),.2)
  1678. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-120)),.2)
  1679. end
  1680.  
  1681. WingAnims.NebG2=function(div)
  1682. div=div or 25
  1683. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+2000*M.R(WingSine/div))),.2)
  1684. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120+2000*M.R(WingSine/div))),.2)
  1685. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+2000*M.R(WingSine/div))),.2)
  1686.  
  1687. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-2000*M.R(WingSine/div))),.2)
  1688. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120-2000*M.R(WingSine/div))),.2)
  1689. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120-2000*M.R(WingSine/div))),.2)
  1690. end
  1691.  
  1692. WingAnims.NebG3=function(mult)
  1693. mult=mult or 1
  1694. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine*mult)),.2)
  1695. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine*mult)),.2)
  1696. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine*mult)),.2)
  1697.  
  1698. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine*mult)),.2)
  1699. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine*mult)),.2)
  1700. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine*mult)),.2)
  1701. end
  1702.  
  1703. WingAnims.LustFrench=function()
  1704. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1705. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1706. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1707.  
  1708. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1709. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1710. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1711. end
  1712.  
  1713. if(data.User==data.Local)then
  1714. Player.Chatted:connect(function(m)
  1715. if(m:sub(1,3) == "/e")then m=m:sub(4) end
  1716. if(m:sub(1,5) == "play/")then
  1717. getMode('Troubadour').Music=Playlist[m:sub(6)] or tonumber(m:sub(6)) or 0
  1718. music.SoundId="rbxassetid://"..getMode('Troubadour').Music;
  1719. elseif(m:sub(1,5) == "tpos/")then
  1720. music.TimePosition = tonumber(m:sub(6)) or 0
  1721. elseif(m:sub(1,6) == "pitch/")then
  1722. music.Pitch = tonumber(m:sub(7)) or 0
  1723. getMode('Troubadour').Pitch=music.Pitch
  1724. end
  1725. end)
  1726. end
  1727.  
  1728.  
  1729. while true do
  1730. swait()
  1731. ClickTimer=math.max(ClickTimer-1,0)
  1732. if(ClickTimer<=0 and Combo~=1)then
  1733. print('reset')
  1734. Combo=1
  1735. end
  1736. Sine=Sine+Change
  1737. hue=hue+1
  1738. if(hue>360)then hue=1 end
  1739. local hitfloor,posfloor = workspace:FindPartOnRayWithIgnoreList(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), {Effects,Char,workspace[Player.Name]})
  1740. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1741. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y < -1 and "Fall" or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1742. Hum.WalkSpeed = WalkSpeed
  1743. local sidevec = math.clamp((Torso.Velocity*Torso.CFrame.rightVector).X+(Torso.Velocity*Torso.CFrame.rightVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1744. local forwardvec = math.clamp((Torso.Velocity*Torso.CFrame.lookVector).X+(Torso.Velocity*Torso.CFrame.lookVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1745. local sidevelocity = sidevec/Hum.WalkSpeed
  1746. local forwardvelocity = forwardvec/Hum.WalkSpeed
  1747.  
  1748. local lhit,lpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1749. local rhit,rpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1750. if(Mode=='Troubadour' and IsVaporwave(getMode'Troubadour'.Music))then
  1751. vaporwaveMode=true
  1752. text.Text='Vaporwave'
  1753. WingAnim='NebG3'
  1754. else
  1755. if(Mode=='Troubadour')then
  1756. text.Text='Troubadour'
  1757. WingAnim=getMode'Troubadour'.WingAnim
  1758. end
  1759. vaporwaveMode=false
  1760. end
  1761.  
  1762. if(Mode~='Lust' and WingAnim and WingAnims[WingAnim])then
  1763. WingAnims[WingAnim]()
  1764. elseif(Mode=='Lust')then
  1765. if(State=='Idle')then
  1766. WingAnims.LustFrench()
  1767. else
  1768. WingAnims.NebG3(1)
  1769. end
  1770. elseif(WingAnim and typeof(WingAnim)=='table' and WingAnims[WingAnim[1]])then
  1771. local gay={unpack(WingAnim)};
  1772. table.remove(gay,1)
  1773. WingAnims[WingAnim[1]](unpack(gay))
  1774. else
  1775. WingAnims.NebG1()
  1776. end
  1777.  
  1778. if(Mode=='Troubadour' and NeutralAnims)then
  1779. WingSine=WingSine+(0.1+music.PlaybackLoudness/300)
  1780. else
  1781. WingSine=WingSine+1
  1782. end
  1783.  
  1784. if(music)then
  1785. if(Mode=='Troubadour')then
  1786. local clr = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1))
  1787. local clr2 = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/950,0,1))
  1788. text.TextColor3 = clr
  1789. PrimaryColor = clr2
  1790. for _,v in next, wingModel:GetDescendants() do
  1791. if(v:IsA'BasePart')then
  1792. v.Color = clr2
  1793. elseif(v:IsA'Trail')then
  1794. v.Color = ColorSequence.new(clr2)
  1795. end
  1796. end
  1797. end
  1798. end
  1799.  
  1800. if(Mode=='The Big Black')then
  1801. local pos = Head.Position
  1802. local dist = (camera.CFrame.p-pos).magnitude
  1803. local DropDist = 1
  1804. local IneffectiveDist = 15
  1805. local modifier = dist < DropDist and 1 or dist < IneffectiveDist and (0 - 1) / (IneffectiveDist - DropDist) * (dist - DropDist) + 1 or 0
  1806. end
  1807.  
  1808. if(Mode=='Troubadour' and data.User==data.Local)then
  1809. Tween(camera,{FieldOfView=70-(music.PlaybackLoudness/20)},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1810. else
  1811. Tween(camera,{FieldOfView=70},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1812. end
  1813.  
  1814. if(State == 'Idle')then
  1815. if(Mode=='Troubadour' and NeutralAnims and not vaporwaveMode)then Change = 0.1+music.PlaybackLoudness/200 else Change = 1 end
  1816. if(Mode=='Achromatic')then
  1817. local Alpha = .1
  1818. if(NeutralAnims)then
  1819. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(5),0),Alpha)
  1820. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1821. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1822. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1823. end
  1824. if(legAnims)then
  1825. if(NeutralAnims)then
  1826. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1827. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(-5),0),Alpha)
  1828. else
  1829. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1830. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1831. end
  1832. end
  1833. elseif(Mode=='Iniquitous')then
  1834. local Alpha = .1
  1835. if(NeutralAnims)then
  1836. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  1837. if(M.RNG(1,45)==1)then
  1838. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1839. else
  1840. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  1841. end
  1842. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  1843. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1844. end
  1845. if(legAnims)then
  1846. if(NeutralAnims)then
  1847. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  1848. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(2.5)),Alpha)
  1849. else
  1850. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-2.5)),Alpha)
  1851. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(2.5)),Alpha)
  1852. end
  1853. end
  1854. elseif(Mode=='Mythical')then
  1855. local Alpha = .1
  1856. if(NeutralAnims)then
  1857. GotEffect{
  1858. Lifetime=.5;
  1859. Mesh={Type=Enum.MeshType.Sphere};
  1860. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1861. Color=BrickColor.new'Alder'.Color;
  1862. Transparency={.5,1};
  1863. Material=Enum.Material.Neon;
  1864. Size=Vector3.new(.3,2,.3);
  1865. EndSize=Vector3.new(.1,1,.1);
  1866. }
  1867. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  1868. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1869. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,0+.05*M.S(Sine/32),-.5)*CF.A(M.R(15+1.5*M.C(Sine/51)),M.R(5+5*M.C(Sine/57)),M.R(85-5*M.C(Sine/46))),Alpha)
  1870. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1871. end
  1872. if(legAnims)then
  1873. if(NeutralAnims)then
  1874. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  1875. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1876. else
  1877. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1878. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1879. end
  1880. end
  1881. elseif(Mode=='Ruined')then
  1882. local Alpha = .1
  1883. if(NeutralAnims)then
  1884. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-5+1*M.S(Sine/64)),M.R(-25),0),Alpha)
  1885. if(M.RNG(1,25)==1)then
  1886. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1887. else
  1888. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1889. end
  1890. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1891. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.1,0+.05*M.S(Sine/32),0)*CF.A(M.R(175),M.R(5-2.5*M.C(Sine/32)),M.R(-25-1.5*M.C(Sine/32))),Alpha)
  1892. end
  1893. if(legAnims)then
  1894. if(NeutralAnims)then
  1895. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(-10),M.R(25),0),Alpha)
  1896. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  1897. else
  1898. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1899. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1900. end
  1901. end
  1902. --[[elseif(Mode=='Atramentous')then
  1903. local Alpha = .1
  1904. if(NeutralAnims)then
  1905. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  1906. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1907. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(-15+5*M.S(Sine/32))),Alpha)
  1908. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(15-5*M.S(Sine/32))),Alpha)
  1909. end
  1910. if(legAnims)then
  1911. if(NeutralAnims)then
  1912. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.5,-.2)*CF.A(0,0,M.R(-5)),Alpha)
  1913. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(5)),Alpha)
  1914. else
  1915. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1916. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1917. end
  1918. end]]
  1919. elseif(Mode=='Atramentous')then
  1920. local Alpha = .1
  1921. if(NeutralAnims)then
  1922. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-25+1*M.S(Sine/64)),0,0),Alpha)
  1923. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1924. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1925. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1926. end
  1927. if(legAnims)then
  1928. if(NeutralAnims)then
  1929. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(-3)),Alpha)
  1930. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(3)),Alpha)
  1931. else
  1932. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1933. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1934. end
  1935. end
  1936. elseif(Mode=='Subzero')then
  1937. local Alpha = .1
  1938. if(NeutralAnims)then
  1939. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(0,M.R(28),0),Alpha)
  1940. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(-28),0),Alpha)
  1941. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,-.1+.05*M.S(Sine/32),-.8)*CF.A(M.R(13),M.R(-12),M.R(104-2*M.S(Sine/36))),Alpha)
  1942. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.6)*CF.A(M.R(-17),M.R(-20),M.R(-79+1*M.S(Sine/36))),Alpha)
  1943. end
  1944. if(legAnims)then
  1945. if(NeutralAnims)then
  1946. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-1)),Alpha)
  1947. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(4),M.R(-28),M.R(8)),Alpha)
  1948. else
  1949. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1950. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1951. end
  1952. end
  1953. elseif(Mode=='Troubadour')then
  1954. if(vaporwaveMode)then
  1955. local Alpha = .1
  1956. if(NeutralAnims)then
  1957. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2-.1*M.S(Sine/36),0.6)*CF.A(M.R(74.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1958. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1959. RS.C0 = RS.C0:lerp(CF.N(1,0.9,-0.1)*CF.A(M.R(13.7-5*M.C(Sine/42)),M.R(7.7),M.R(-136.2)),Alpha)
  1960. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-16.6-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1961. if(legAnims)then
  1962. LH.C0 = LH.C0:lerp(CF.N(-0.7,-1,0)*CF.A(M.R(37.2+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1963. RH.C0 = RH.C0:lerp(CF.N(0.8,-1.1,-0.1)*CF.A(M.R(5.9+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1964. end
  1965. elseif(legAnims)then
  1966. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1967. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1968. end
  1969. else
  1970. local Alpha = .3
  1971. if(NeutralAnims)then
  1972. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/20)+(music.PlaybackLoudness/5000),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(35),0),Alpha)
  1973. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(0+1*M.S(Sine/24)),M.R(-35),0),Alpha)
  1974. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15+10*M.C(Sine/20))),Alpha)
  1975. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(75-(music.PlaybackLoudness/7.5)),M.R(5),M.R(35)),Alpha)
  1976. end
  1977. if(legAnims)then
  1978. if(NeutralAnims)then
  1979. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0)*CF.A(0,M.R(25),0),Alpha)
  1980. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0),Alpha)
  1981. else
  1982. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1983. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1984. end
  1985. end
  1986. end
  1987. elseif(Mode=='Infectious')then
  1988. local Alpha = .1
  1989. if(NeutralAnims)then
  1990. GotEffect{
  1991. Lifetime=.2;
  1992. Mesh={Type=Enum.MeshType.Sphere};
  1993. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1994. Color=BrickColor.new'Dark indigo'.Color;
  1995. Transparency={0,1};
  1996. Material=Enum.Material.Neon;
  1997. Size=Vector3.new(.5,1,.5);
  1998. EndSize=Vector3.new(.1,3,.1);
  1999. }
  2000. GotEffect{
  2001. Lifetime=.2;
  2002. Mesh={Type=Enum.MeshType.Sphere};
  2003. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2004. Color=BrickColor.new'Dark indigo'.Color;
  2005. Transparency={0,1};
  2006. Material=Enum.Material.Neon;
  2007. Size=Vector3.new(.5,1,.5);
  2008. EndSize=Vector3.new(.1,3,.1);
  2009. }
  2010. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  2011. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  2012. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.4)*CF.A(M.R(25),M.R(5-2.5*M.C(Sine/32)),M.R(-65+1.5*M.C(Sine/32))),Alpha)
  2013. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  2014. end
  2015. if(legAnims)then
  2016. if(NeutralAnims)then
  2017. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2018. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2019. else
  2020. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2021. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2022. end
  2023. end
  2024. elseif(Mode=='Love')then
  2025. local Alpha = .1
  2026. if(NeutralAnims)then
  2027. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(0,0,M.R(0+5*M.C(Sine/16))),Alpha)
  2028. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2029. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,-.15,0)*CF.A(M.R(15),0,M.R(20)),Alpha)
  2030. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  2031. end
  2032. if(legAnims)then
  2033. if(NeutralAnims)then
  2034. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16)))*CF.A(M.R(-15),M.R(25),0),Alpha)
  2035. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2036. else
  2037. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2038. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2039. end
  2040. end
  2041. elseif(Mode=='The Big Black')then
  2042. local Alpha = .1
  2043. if(NeutralAnims)then
  2044. GotEffect{
  2045. Lifetime=.5;
  2046. Mesh={Type=Enum.MeshType.Sphere};
  2047. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2048. Color=BrickColor.new'Black'.Color;
  2049. Transparency={0,1};
  2050. Material=Enum.Material.Neon;
  2051. Size=Vector3.new(.5,1,.5);
  2052. EndSize=Vector3.new(.1,3,.1);
  2053. }
  2054. RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/32),0.2)*CF.A(M.R(15.5),M.R(20.8),M.R(0)),Alpha)
  2055. LS.C0 = LS.C0:lerp(CF.N(-0.9,0.4,-0.7)*CF.A(M.R(121.8),M.R(14.6),M.R(84.8))*CF.A(M.R(0+3*M.S(Sine/32)),0,0),Alpha)
  2056. RS.C0 = RS.C0:lerp(CF.N(1.3,0.3,-0.1)*CF.A(M.R(40+5*M.C(Sine/44)),M.R(-11.6),M.R(65.5+2.5*M.C(Sine/36))),Alpha)
  2057. if(M.RNG(1,45)==1)then
  2058. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2059. else
  2060. NK.C0 = NK.C0:lerp(CF.N(0,1.5,-0.2)*CF.A(M.R(-15.6),M.R(-20.1),M.R(-5.5))*CF.A(M.R(0+1.5*M.S(Sine/32)),0,0),Alpha)
  2061. end
  2062. if(legAnims)then
  2063. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1-.05*M.C(Sine/32),0.1)*CF.A(M.R(-27.6),M.R(0),M.R(13.8)),Alpha)
  2064. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1-.05*M.C(Sine/32),-0.1)*CF.A(M.R(-16.5),M.R(-20),M.R(-5.8)),Alpha)
  2065. end
  2066. elseif(legAnims)then
  2067. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2068. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2069. end
  2070. elseif(Mode=='Legendary')then
  2071. local Alpha = .1
  2072. if(NeutralAnims)then
  2073. RJ.C0 = RJ.C0:lerp(CF.N(0,4.8+.2*M.C(Sine/24),0)*CF.A(M.R(30+5*M.S(Sine/24)),M.R(16.7),M.R(-9.4)),Alpha)
  2074. LS.C0 = LS.C0:lerp(CF.N(-1.1,1,0.2)*CF.A(M.R(173.3+1*M.S(Sine/28)),M.R(19.9+2*M.S(Sine/28)),M.R(38.7)),Alpha)
  2075. RS.C0 = RS.C0:lerp(CF.N(0.7,0.3,-0.6)*CF.A(M.R(46.8+1*M.S(Sine/28)),M.R(6.4+2*M.S(Sine/28)),M.R(-79.6)),Alpha)
  2076. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.5)*CF.A(M.R(-40-5*M.S(Sine/24)),M.R(-18.7),M.R(-3.7)),Alpha)
  2077. if(legAnims)then
  2078. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(1.9+7.5*M.S(Sine/24)),M.R(19.2),M.R(-5.7)),Alpha)
  2079. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,-0.8)*CF.A(M.R(-63.8+7.5*M.S(Sine/24)),M.R(-15),M.R(8.3)),Alpha)
  2080. end
  2081. elseif(legAnims)then
  2082. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2083. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2084. end
  2085. elseif(Mode=='Lust')then
  2086. local Alpha = .1
  2087. if(NeutralAnims)then
  2088. RJ.C0 = RJ.C0:lerp(CF.N(0,0.7+.1*M.C(Sine/36),0)*CF.A(M.R(0),M.R(0),M.R(-90-2.5*M.S(Sine/36))),Alpha)
  2089. LS.C0 = LS.C0:lerp(CF.N(-1.2,0.1,0.1)*CF.A(M.R(23),M.R(16.5),M.R(20.6)),Alpha)
  2090. RS.C0 = RS.C0:lerp(CF.N(0.8,1,-0.4)*CF.A(M.R(-162),M.R(-11.2),M.R(-22.6)),Alpha)
  2091. NK.C0 = NK.C0:lerp(CF.N(-0.2,1.4,0)*CF.A(M.R(0),M.R(0),M.R(48.9)),Alpha)
  2092. if(legAnims)then
  2093. LH.C0 = LH.C0:lerp(CF.N(-0.9,-1.1,-0.2)*CF.A(M.R(-19.3),M.R(6.5),M.R(54.3-7.5*M.S(Sine/36))),Alpha)
  2094. RH.C0 = RH.C0:lerp(CF.N(0.4,-0.9,0)*CF.A(M.R(0),M.R(0),M.R(25.9-7.5*M.S(Sine/36))),Alpha)
  2095. end
  2096. elseif(legAnims)then
  2097. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2098. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2099. end
  2100. end
  2101. elseif(State == 'Walk')then
  2102. --[[if(Mode=='Atramentous')then
  2103. local Alpha = .1
  2104. if(NeutralAnims)then
  2105. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-85+5*M.S(Sine/58)),M.R(0+5*M.C(Sine/42)),0),Alpha)
  2106. LS.C0 = LS.C0:lerp(CFrame.new(-1.50198829, 0.580981374, 0.000380858371, 0.963434994, 0.267942399, 1.75953949e-06, -0.267942399, 0.963434994, 5.1856041e-06, -3.05473804e-07, -5.48362732e-06, 1)*CF.A(0,0,M.R(0+5*M.S(Sine/32))),Alpha)
  2107. RS.C0 = RS.C0:lerp(CFrame.new(1.54895508, 0.519735038, 0.000380946265, 0.98034811, -0.197275475, -1.24170782e-07, 0.19727549, 0.980348051, 9.53674316e-07, -5.96046448e-08, -9.23871994e-07, 1)*CF.A(0,0,M.R(0-5*M.S(Sine/32))),Alpha)
  2108. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(65-5*M.S(Sine/58)),0,0),Alpha)
  2109. end
  2110. if(legAnims)then
  2111. LH.C0 = LH.C0:lerp(CFrame.new(-0.49666214, -0.990924835, 0.00763010979, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  2112. RH.C0 = RH.C0:lerp(CFrame.new(0.498336792, -0.303280592, -0.883536756, 1, 0, 0, 0, 0.886996508, 0.461776346, 0, -0.461776316, 0.886996448),Alpha)
  2113. end
  2114. else]]
  2115.  
  2116. local wsVal = 4
  2117. local Alpha = .2
  2118. if(Mode=='Subzero')then Change=.3 elseif(Mode=='The Big Black' or Mode=='Legendary')then Change=1 else Change=.5 end
  2119. if(NeutralAnims)then
  2120. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.05+Change/4*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*forwardvelocity,M.R(0+5*M.C(Sine/wsVal)),M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*sidevelocity+M.R(0-1*M.C(Sine/wsVal))),Alpha)
  2121. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2122. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(0+55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2123. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(0-55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2124. end
  2125. if(legAnims)then
  2126. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-movement/15*M.C(Sine/wsVal)/2,(-.1+movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2127. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+movement/15*M.C(Sine/wsVal)/2,(-.1-movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2128. local footstepIds = {141491460,141491460}
  2129. if(lhit and lhit.CanCollide and footstepSounds[lhit.Material])then
  2130. if(lhit.Material==Enum.Material.Sand and lhit.Color.r*255>=160 and lhit.Color.g*255>=160 and lhit.Color.b*255>=160)then
  2131. footstepIds[1] = footstepSounds[Enum.Material.Snow]
  2132. else
  2133. footstepIds[1] = footstepSounds[lhit.Material]
  2134. end
  2135. end
  2136.  
  2137. if(rhit and rhit.CanCollide and footstepSounds[rhit.Material])then
  2138. if(rhit.Material==Enum.Material.Sand and rhit.Color.r*255>=160 and rhit.Color.g*255>=160 and rhit.Color.b*255>=160)then
  2139. footstepIds[2] = footstepSounds[Enum.Material.Snow]
  2140. else
  2141. footstepIds[2] = footstepSounds[rhit.Material]
  2142. end
  2143. end
  2144.  
  2145.  
  2146. if(M.C(Sine/wsVal)/2>=.2 and footsound==0 and lhit)then
  2147. local step = Part(Effects,lhit.Color,lhit.Material,V3.N(1,.1,1),CF.N(lpos),true,false)
  2148. step.Transparency=(footstepIds[1]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2149. local snd = Soond(step,footstepIds[1],M.RNG(80,100)/100,3,false,true,true)
  2150. footsound=1
  2151. S.Debris:AddItem(step,snd.TimeLength+2)
  2152. elseif(M.C(Sine/wsVal)/2<=-.2 and footsound==1 and rhit)then
  2153. local step = Part(Effects,rhit.Color,rhit.Material,V3.N(1,.1,1),CF.N(rpos),true,false)
  2154. step.Transparency=(footstepIds[2]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2155. local snd = Soond(step,footstepIds[2],M.RNG(80,100)/100,3,false,true,true)
  2156. footsound=0
  2157. S.Debris:AddItem(step,snd.TimeLength+2)
  2158. end
  2159. end
  2160. --end
  2161. elseif(State == 'Jump')then
  2162. local Alpha = .1
  2163. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2164. if(NeutralAnims)then
  2165. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2166. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2167. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2168. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2169. end
  2170. if(legAnims)then
  2171. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2172. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2173. end
  2174. elseif(State == 'Fall')then
  2175. local Alpha = .1
  2176. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2177. if(NeutralAnims)then
  2178. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2179. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2180. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2181. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2182. end
  2183. if(legAnims)then
  2184. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2185. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2186. end
  2187. elseif(State == 'Paralyzed')then
  2188. local Alpha = .1
  2189. if(NeutralAnims)then
  2190. LS.C0 = LS.C0:lerp(LSC0,Alpha)
  2191. RS.C0 = RS.C0:lerp(RSC0,Alpha)
  2192. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2193. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2194. end
  2195. if(legAnims)then
  2196. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2197. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2198. end
  2199. elseif(State == 'Sit')then
  2200.  
  2201. end
  2202. if(data.User==data.Local)then
  2203. local syncStuff={
  2204. NeutralAnims;
  2205. legAnims;
  2206. {NK.C0,RJ.C0,RH.C0,RS.C0,LH.C0,LS.C0};
  2207. {NK.C1,RJ.C1,RH.C1,RS.C1,LH.C1,LS.C1};
  2208. Sine;
  2209. movement;
  2210. walking;
  2211. Change;
  2212. --// OPTIONAL SYNC \\--
  2213. MusicMode;
  2214. (music and music.TimePosition or 0);
  2215. (music and music.Pitch or 1);
  2216. WingSine;
  2217. getMode('Troubadour');
  2218. Mode;
  2219. hue;
  2220. }
  2221. end
  2222. end
Add Comment
Please, Sign In to add comment