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- --//Do not touch anything below this line, you may break it.
- local FeSource = nil;pcall(function()FeSource = game:GetService("HttpService"):GetAsync("https://raw.githubusercontent.com/WaverlyCole/FE-Compatibility-VoidSb-/master/translate.lua")end);
- local ScriptSource = nil;pcall(function()ScriptSource = game:GetService("HttpService"):GetAsync(ScriptLink)end);
- if not FeSource then error("Failed to grab update! Try again later.",0)end;if not ScriptSource then error("Failed to get link!",0)end;
- local FeConversion = loadstring(FeSource);local FeSucc,FeErr = pcall(FeConversion);if not FeSucc then warn(FeErr)error("Failed to initiate! Try again later.",0) end;
- local Script = loadstring(ScriptSource);local Succ,Err = pcall(Script);if not Succ then warn(Err)error("Error loading script.",0) end;
- plr = owner
- repeat wait() until plr.Character
- char = plr.Character
- local neck = Instance.new("Weld",char)
- neck.Part0 = char.Torso
- neck.Part1 = char.Head
- neck.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- local humanroot = Instance.new("Weld",char)
- humanroot.Name = "HumanoidRoot"
- humanroot.Part0 = char.HumanoidRootPart
- humanroot.Part1 = char.Torso
- local rhandclone = owner
- local rhandweld = owner
- rhandweld.Part0 = owner
- rhandweld.Part1 = owner
- rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local lhandclone = owner
- local lhandweld = owner
- lhandweld.Part0 = owner
- lhandweld.Part1 = owner
- lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local llegweld = owner
- llegweld.Part0 = owner
- llegweld.Part1 = owner
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
- local rlegclone = owner
- game.Players.owner.Character.Torso["Right Hip"]:Remove()
- local rlegweld = owner
- rlegweld.Part0 = owner
- rlegweld.Part1 = owner
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
- plr:ClearCharacterAppearance()
- local hat = Instance.new("Part",char)
- hat.CanCollide = false
- local mesh = Instance.new("FileMesh",hat)
- mesh.Offset = Vector3.new(0,0,0)
- mesh.Scale = Vector3.new(1.05,1.05,1.05)
- mesh.MeshId = "http://www.roblox.com/asset/?id=46834172"
- mesh.TextureId = "http://www.roblox.com/asset/?id=47991609"
- local weld = Instance.new("Weld",hat)
- weld.Part0 = hat
- weld.Part1 = char.Head
- weld.C0 = CFrame.new(3.93556832e-09, -0.550000191, 0.0997277573, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- textColor = BrickColor.new("Institutional white").Color
- local naeeym2 = Instance.new("BillboardGui",char)
- naeeym2.AlwaysOnTop = true
- naeeym2.Size = UDim2.new(5,35,2,35)
- naeeym2.StudsOffset = Vector3.new(0,2,0)
- naeeym2.Adornee = hed
- naeeym2.Name = "Name"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.TextScaled = true
- tecks2.BorderSizePixel = 0
- tecks2.Text = "Sad Guest"
- tecks2.Font = Enum.Font.Antique
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = textColor
- tecks2.TextStrokeColor3 = textColor
- tecks2.Size = UDim2.new(1,0,0.5,0)
- tecks2.Parent = naeeym2
- textfag = tecks2
- tecks2.Text = "Sad Guest"
- function swait(num)
- if num == 0 or num == nil then
- game:service("RunService").Stepped:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Stepped:wait(0)
- end
- end
- end
- coroutine.resume(coroutine.create(function()
- while textfag ~= nil do
- swait()
- textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
- textfag.Rotation = math.random(-3,3)
- end
- end))
- game:GetService("RunService").RenderStepped:connect(function()
- char["Right Arm"].BrickColor = BrickColor.new("Institutional white")
- char["Left Arm"].BrickColor = BrickColor.new("Institutional white")
- char.Torso.BrickColor = BrickColor.new("Institutional white")
- char.Head.BrickColor = BrickColor.new("Institutional white")
- char["Left Leg"].BrickColor = BrickColor.new("Really black")
- char["Right Leg"].BrickColor = BrickColor.new("Really black")
- end)
- local shirt = Instance.new("Shirt",char)
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=57282083"
- local player = owner
- nottransformed = true
- local music = Instance.new("Sound",char)
- music.SoundId = "rbxassetid://183166337"
- music.Volume = 10
- music.Looped = true
- music:Play()
- local ff = Instance.new("ForceField",char)
- ff.Visible = false
- local chara = workspace:WaitForChild(player.Name)
- local human = chara.Humanoid
- local pose = "Standing"
- local speed = 0
- human.Running:connect(function(s)
- speed = s
- end)
- cananimate = true
- local update = game:GetService("RunService")
- update.RenderStepped:connect(function()
- local ray = Ray.new(chara.Torso.Position, (chara.Torso.Position - Vector3.new(0,9999999,0)).unit * 300)
- local p, position = game.Workspace:FindPartOnRay(ray, char, true, false)
- local dis = (chara.Torso.Position - position).magnitude
- if dis > 3.8 and chara.Torso.Velocity.Y > 0 then
- pose = "Jumping"
- end
- if dis> 3.8 and chara.Torso.Velocity.Y < 0 then
- pose = "Falling"
- end
- if dis < 3.8 and speed == 0 then
- pose = "Standing"
- end
- if dis < 3.8 and speed > 0 then
- pose = "Walking"
- end
- end)
- using = false
- char.Torso.Touched:connect(function(part)
- local human = part.Parent:FindFirstChildOfClass("Humanoid")
- if human and human.Parent.Name ~= char.Name and not nottransformed then
- human.Parent:BreakJoints()
- human:Destroy()
- end
- end)
- function taqrwrfeshgthtg(key) -- totally not transformation
- if key == "e" and not using and nottransformed then
- using = true
- cananimate = false
- for i = 0,1 , 0.05 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
- humanroot.C0 = humanroot.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
- neck.C0 = neck.C0:lerp(CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
- update.RenderStepped:wait()
- end
- wait(1)
- local explosion = Instance.new("Explosion",char)
- explosion.BlastPressure = 0
- explosion.BlastRadius = 1
- explosion.Position = char.Torso.Position
- nottransformed = false
- textfag.Text = "Ultimate Guest"
- music:Pause()
- music.SoundId = "rbxassetid://167229415"
- music:Resume()
- using = false
- cananimate = true
- end
- end
- mouse.KeyDown:connect(taqrwrfeshgthtg)
- while true do
- wait()
- plr:ClearCharacterAppearance()
- shirt.Parent = char
- if pose == "Standing" and cananimate and nottransformed then
- for i = 0,1 , 0.05 do
- neck.C0 = neck.C0:lerp(CFrame.new(0, 1.34439754, -0.273881435, 1, 0, 0, 0, 0.869472563, 0.493981302, 0, -0.493981302, 0.869472563),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.940598965, 0.741546631, -0.9583745, -0.798321903, -0.602230966, 0, 0.602230966, -0.798321903, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.715367317, 0.758066654, -0.808870316, -0.69482702, 0.719177008, 0, -0.719177008, -0.69482702, 0, 0, 0, 1),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.69727612, -0.645241141, 1, 0, 0, 0, 0.905315101, -0.424740821, 0, 0.424740821, 0.905315101),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.66878891, -0.608989954, 1, 0, 0, 0, 0.933777869, -0.357853383, 0, 0.357853383, 0.933777869),i)
- humanroot.C0 = humanroot.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.909446001, -0.415821999, 0, 0.415821999, 0.909446001):inverse(),i)
- update.RenderStepped:wait()
- end
- end
- if pose == "Standing" and cananimate and not nottransformed then
- for i = 0,1 , 0.05 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
- humanroot.C0 = humanroot.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
- neck.C0 = neck.C0:lerp(CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
- update.RenderStepped:wait()
- end
- end
- if pose == "Walking" and cananimate then
- for i = 0,1 ,0.05 do
- humanroot.C0 = humanroot.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i)
- game:GetService("RunService").Stepped:wait()
- end
- for i = 0,1 ,0.05 do
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i)
- game:GetService("RunService").Stepped:wait()
- end
- end
- if pose == "Jumping" and cananimate then
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
- update.RenderStepped:wait()
- end
- end
- if pose == "Falling" and cananimate then
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
- rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i)
- update.RenderStepped:wait()
- end
- end
- end
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