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- if Stat == "Health Max" then
- event:FireServer(workspace.Live:WaitForChild(plr.Name).Stats:FindFirstChild("Health-Max"))
- elseif _G.Stat == "Ki Max" then
- event:FireServer(workspace.Live:WaitForChild(plr.Name).Stats:FindFirstChild("Ki-Max"))
- elseif _G.STAT == "Melee Damage" then
- event:FireServer(workspace.Live:WaitForChild(plr.Name).Stats:FindFirstChild("Phys-Damage"))
- elseif _G.Stat == "Ki Damage" then
- event:FireServer(workspace.Live:WaitForChild(plr.Name).Stats:FindFirstChild("Ki-Damage"))
- elseif _G.Stat == "Melee Resistance" then
- event:FireServer(workspace.Live:WaitForChild(plr.Name).Stats:FindFirstChild("Melee-Resistance"))
- elseif _G.Stat == "Ki Resistance" then
- event:FireServer(workspace.Live:WaitForChild(plr.Name).Stats:FindFirstChild("Ki-Resistance"))
- end
- end
- end
- end
- end
- end
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