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snowybot manual April 27 2024 22:27pm

Apr 27th, 2024
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  1. var olsenest = parseFloat(document.getElementById('pct_balance').value);
  2. var monkey = 0.001;
  3. var dust = (monkey/2)
  4. var bolux = monkey;
  5. var tens = (monkey*10);
  6. var hundreds = (monkey*10);
  7. var sevens = (monkey*6.9);
  8. var eights = (monkey*7.9);
  9. var four = (monkey*4);
  10. var olsen = 0;
  11. var belance = olsenest;
  12. var bill = olsenest;
  13. var bekon = olsenest;
  14. var belll = (olsenest*5);
  15. var shit = olsenest;
  16. var oxen = ((Math.ceil(olsenest/tens))*tens);
  17. var silvery = olsenest;
  18. var bob = false;
  19. var awesome = (((Math.floor(olsenest/hundreds))*hundreds));
  20.  
  21. function sleep(ms) {
  22.   return new Promise(resolve => setTimeout(resolve, ms));
  23. }
  24.  
  25.  
  26. function go(){
  27. belance = document.getElementById('pct_balance').value;
  28. var dog = Number((belance-olsenest).toFixed(8));
  29. console.log("profit");
  30. console.log(dog);
  31. if ((belance>(olsen-dust))&&(belance<(olsen+dust))){
  32. bob = true;
  33. }else{
  34. bob = false;
  35. }
  36. if ((belance>(((Math.floor(belance/tens))*tens)+sevens))&&(belance<(((Math.floor(belance/tens))*tens)+eights))&&(!bob)){
  37.     bolux = bolux*2;
  38.     olsen = parseFloat(belance);
  39. }
  40. awesome = ((Math.floor(shit/hundreds))*hundreds);
  41. if (belance<shit){
  42.     shit = parseFloat(belance);
  43. }
  44. if (belance>bill){
  45.     bill = parseFloat(belance);
  46. }
  47. if ((((belance-awesome)-(bolux*2))<=0)&&(belance<oxen)&&(belance<(((Math.floor(belance/tens))*tens)+sevens))){
  48.     bolux = monkey;
  49.     olsen = 0;
  50.     oxen = ((Math.ceil(belance/tens))*tens);
  51. silvery = parseFloat(belance);
  52. bill = parseFloat(belance);
  53. shit = parseFloat(belance);
  54. }
  55. if ((((belance-awesome)-(bolux*2))<=0)&&(belance<oxen)&&(belance>(((Math.floor(belance/tens))*tens)+eights))){
  56.     bolux = monkey;
  57.     olsen = 0;
  58.     oxen = ((Math.ceil(belance/tens))*tens);
  59. silvery = parseFloat(belance);
  60. bill = parseFloat(belance);
  61. shit = parseFloat(belance);
  62. }
  63. if ((((belance-awesome)-(bolux*2))<=0)&&(belance<oxen)&&(belance>(((Math.floor(belance/tens))*tens)+sevens))&&(belance<(((Math.floor(belance/tens))*tens)+eights))){
  64.     bolux = monkey*2;
  65.     olsen = parseFloat(belance);
  66. bill = parseFloat(belance);
  67.     oxen = ((Math.ceil(belance/tens))*tens);
  68. silvery = parseFloat(belance);
  69. shit = parseFloat(belance);
  70. }
  71. if ((((belance-silvery)-(bolux*4))<=0)&&(belance>=bill)&&(bolux>=four)&&(belance<(((Math.floor(belance/tens))*tens)+sevens))){
  72.     bolux = monkey;
  73.     olsen = 0;
  74. silvery = parseFloat(belance);
  75. bill = parseFloat(belance);
  76.     oxen = ((Math.ceil(belance/tens))*tens);
  77. shit = parseFloat(belance);
  78. }
  79. if ((((belance-silvery)-(bolux*4))<=0)&&(belance>=bill)&&(bolux>=four)&&(belance>(((Math.floor(belance/tens))*tens)+eights))){
  80.     bolux = monkey;
  81.     olsen = 0;
  82. silvery = parseFloat(belance);
  83. bill = parseFloat(belance);
  84.     oxen = ((Math.ceil(belance/tens))*tens);
  85. shit = parseFloat(belance);
  86. }
  87. if ((((belance-silvery)-(bolux*4))<=0)&&(belance>=bill)&&(bolux>=four)&&(belance>(((Math.floor(belance/tens))*tens)+sevens))&&(belance<(((Math.floor(belance/tens))*tens)+eights))){
  88.     bolux = monkey*2;
  89.     olsen = parseFloat(belance);
  90. silvery = parseFloat(belance);
  91. bill = parseFloat(belance);
  92.     oxen = ((Math.ceil(belance/tens))*tens);
  93. shit = parseFloat(belance);
  94. }
  95. if (belance>=1440){
  96. console.log("winner winner chicken dinner");
  97. return;
  98. }
  99. $('#pct_chance').val(49.5);
  100. $('#pct_bet').val(((bolux*1).toFixed(8)));
  101. $('#a_lo').click();
  102. setTimeout(() => go(), 350);
  103. }
  104. go();
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