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mr2meows

modern speed art by robloxtester

Jul 6th, 2022
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  1. -- Objects To Lua Make By HairBaconGamming --
  2. local Module_Scripts = {}
  3. local Model = Instance.new("Model")
  4. local Smooth_Block_Model = Instance.new("Part")
  5. local Smooth_Block_Model_1 = Instance.new("Part")
  6. local ClickDetector = Instance.new("ClickDetector")
  7. local Script = Instance.new("Script")
  8. local Smooth_Block_Model_2 = Instance.new("Part")
  9. local ClickDetector_1 = Instance.new("ClickDetector")
  10. local Script_1 = Instance.new("Script")
  11. local Smooth_Block_Model_3 = Instance.new("Part")
  12. local Smooth_Block_Model_4 = Instance.new("Part")
  13. local Smooth_Block_Model_5 = Instance.new("Part")
  14. local Smooth_Block_Model_6 = Instance.new("Part")
  15. local ClickDetector_2 = Instance.new("ClickDetector")
  16. local Script_2 = Instance.new("Script")
  17. local Smooth_Block_Model_7 = Instance.new("Part")
  18. local Smooth_Block_Model_8 = Instance.new("Part")
  19. local Smooth_Block_Model_9 = Instance.new("Part")
  20. local Smooth_Block_Model_10 = Instance.new("Part")
  21. local Smooth_Block_Model_11 = Instance.new("Part")
  22. local Smooth_Block_Model_12 = Instance.new("Part")
  23. local ClickDetector_3 = Instance.new("ClickDetector")
  24. local Script_3 = Instance.new("Script")
  25. local Smooth_Block_Model_13 = Instance.new("Part")
  26. local Smooth_Block_Model_14 = Instance.new("Part")
  27. local ClickDetector_4 = Instance.new("ClickDetector")
  28. local Script_4 = Instance.new("Script")
  29. local Smooth_Block_Model_15 = Instance.new("Part")
  30. local Smooth_Block_Model_16 = Instance.new("Part")
  31. local Smooth_Block_Model_17 = Instance.new("Part")
  32. local Smooth_Block_Model_18 = Instance.new("Part")
  33. local Smooth_Block_Model_19 = Instance.new("Part")
  34. local Smooth_Block_Model_20 = Instance.new("Part")
  35. local Smooth_Block_Model_21 = Instance.new("Part")
  36. local Smooth_Block_Model_22 = Instance.new("Part")
  37. local Smooth_Block_Model_23 = Instance.new("Part")
  38. local Smooth_Block_Model_24 = Instance.new("Part")
  39. local Smooth_Block_Model_25 = Instance.new("Part")
  40. local Smooth_Block_Model_26 = Instance.new("Part")
  41. local Weld = Instance.new("Weld")
  42. local RotateV = Instance.new("RotateV")
  43. local Weld_1 = Instance.new("Weld")
  44. local Weld_2 = Instance.new("Weld")
  45. local Weld_3 = Instance.new("Weld")
  46. local Weld_4 = Instance.new("Weld")
  47. local RotateV_1 = Instance.new("RotateV")
  48. local Weld_5 = Instance.new("Weld")
  49. local Weld_6 = Instance.new("Weld")
  50. local Rotate = Instance.new("Rotate")
  51. local Rotate_1 = Instance.new("Rotate")
  52. local RotateV_2 = Instance.new("RotateV")
  53. local Weld_7 = Instance.new("Weld")
  54. local RotateV_3 = Instance.new("RotateV")
  55. local Weld_8 = Instance.new("Weld")
  56. local Weld_9 = Instance.new("Weld")
  57. local RotateV_4 = Instance.new("RotateV")
  58. local Weld_10 = Instance.new("Weld")
  59. local Weld_11 = Instance.new("Weld")
  60. local Weld_12 = Instance.new("Weld")
  61. local Weld_13 = Instance.new("Weld")
  62. local Weld_14 = Instance.new("Weld")
  63. local Weld_15 = Instance.new("Weld")
  64. local Weld_16 = Instance.new("Weld")
  65. local Weld_17 = Instance.new("Weld")
  66. local Weld_18 = Instance.new("Weld")
  67.  
  68. -- Properties --
  69.  
  70. Model.Parent = workspace
  71.  
  72. Smooth_Block_Model.BackSurface = Enum.SurfaceType.Weld
  73. Smooth_Block_Model.BottomSurface = Enum.SurfaceType.Weld
  74. Smooth_Block_Model.BrickColor = BrickColor.new([[New Yeller]])
  75. Smooth_Block_Model.CFrame = CFrame.new(26.9267578, 45.1850128, -57.6925468, -0.335664511, -0.00619149767, 0.941961229, 0.00681409845, 0.999936283, 0.00900074467, -0.941956937, 0.00943984278, -0.335601062)
  76. Smooth_Block_Model.Color = Color3.new(1, 1, 0)
  77. Smooth_Block_Model.FrontSurface = Enum.SurfaceType.Weld
  78. Smooth_Block_Model.LeftSurface = Enum.SurfaceType.Weld
  79. Smooth_Block_Model.Name = [[Smooth Block Model]]
  80. Smooth_Block_Model.Orientation = Vector3.new(-0.5199999809265137, 109.61000061035156, 0.38999998569488525)
  81. Smooth_Block_Model.Parent = Model
  82. Smooth_Block_Model.Position = Vector3.new(26.9267578125, 45.18501281738281, -57.69254684448242)
  83. Smooth_Block_Model.Reflectance = 0.8999999761581421
  84. Smooth_Block_Model.RightSurface = Enum.SurfaceType.Weld
  85. Smooth_Block_Model.RotVelocity = Vector3.new(-0.037597741931676865, 0.10364610701799393, -0.04635430499911308)
  86. Smooth_Block_Model.Rotation = Vector3.new(-178.4600067138672, 70.37999725341797, 178.94000244140625)
  87. Smooth_Block_Model.Size = Vector3.new(1, 1, 1)
  88. Smooth_Block_Model.TopSurface = Enum.SurfaceType.Weld
  89. Smooth_Block_Model.Velocity = Vector3.new(-0.13445590436458588, -0.0890781506896019, 0.4030631184577942)
  90.  
  91. Smooth_Block_Model_1.BackSurface = Enum.SurfaceType.Weld
  92. Smooth_Block_Model_1.BottomSurface = Enum.SurfaceType.Weld
  93. Smooth_Block_Model_1.BrickColor = BrickColor.new([[Black]])
  94. Smooth_Block_Model_1.CFrame = CFrame.new(25.9802532, 40.1941528, -58.9776917, -0.847711861, -0.00450592721, 0.530437946, -0.000414991286, 0.999969244, 0.00783125684, -0.530456901, 0.00641852198, -0.847687662)
  95. Smooth_Block_Model_1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  96. Smooth_Block_Model_1.FrontSurface = Enum.SurfaceType.Weld
  97. Smooth_Block_Model_1.LeftSurface = Enum.SurfaceType.Weld
  98. Smooth_Block_Model_1.Name = [[Smooth Block Model]]
  99. Smooth_Block_Model_1.Orientation = Vector3.new(-0.44999998807907104, 147.9600067138672, -0.019999999552965164)
  100. Smooth_Block_Model_1.Parent = Model
  101. Smooth_Block_Model_1.Position = Vector3.new(25.980253219604492, 40.19415283203125, -58.977691650390625)
  102. Smooth_Block_Model_1.Reflectance = 0.8999999761581421
  103. Smooth_Block_Model_1.RightSurface = Enum.SurfaceType.Weld
  104. Smooth_Block_Model_1.RotVelocity = Vector3.new(-0.12527284026145935, 0.05546388402581215, -0.5073217749595642)
  105. Smooth_Block_Model_1.Rotation = Vector3.new(-179.47000122070312, 32.040000915527344, 179.6999969482422)
  106. Smooth_Block_Model_1.Size = Vector3.new(2, 1, 2)
  107. Smooth_Block_Model_1.TopParamA = 0
  108. Smooth_Block_Model_1.TopParamB = 0
  109. Smooth_Block_Model_1.TopSurface = Enum.SurfaceType.Motor
  110. Smooth_Block_Model_1.TopSurfaceInput = Enum.InputType.Constant
  111. Smooth_Block_Model_1.Velocity = Vector3.new(0.4702119529247284, 0.3702520728111267, -0.1998138427734375)
  112.  
  113. ClickDetector.MaxActivationDistance = 1000
  114. ClickDetector.Parent = Smooth_Block_Model_1
  115.  
  116. function Script_ScriptfakeXD()
  117.  
  118. local script = Instance.new("Script",Smooth_Block_Model_1)
  119. Script = script
  120. script.Name = [[Script]]
  121. local require_fake = require
  122. local require = function(Object)
  123. local functiom = Module_Scripts[Object]
  124. if functiom then
  125. return functiom()
  126. end
  127. return require_fake(Object)
  128. end
  129.  
  130. x = script.Parent.Color
  131.  
  132. function onClicked()
  133. if script.Parent.TopParamA ~= 0 then
  134. script.Parent.TopParamA = 0
  135. script.Parent.TopParamB = 0
  136. script.Parent.BrickColor = BrickColor.new("Black")
  137. else
  138. script.Parent.TopParamA = -0.8
  139. script.Parent.TopParamB = 0.8
  140. script.Parent.BrickColor = BrickColor.new(x)
  141. end
  142. end
  143. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  144.  
  145. end
  146. coroutine.wrap(Script_ScriptfakeXD)()
  147.  
  148.  
  149. Smooth_Block_Model_2.BackSurface = Enum.SurfaceType.Weld
  150. Smooth_Block_Model_2.BottomSurface = Enum.SurfaceType.Weld
  151. Smooth_Block_Model_2.BrickColor = BrickColor.new([[Black]])
  152. Smooth_Block_Model_2.CFrame = CFrame.new(25.9704094, 42.1925964, -58.9627304, 0.300284207, -0.00515150279, -0.953835845, -0.0058161458, 0.999956965, -0.00723161921, 0.95383203, 0.00771918986, 0.300241321)
  153. Smooth_Block_Model_2.Color = Color3.new(0.105882, 0.164706, 0.207843)
  154. Smooth_Block_Model_2.FrontSurface = Enum.SurfaceType.Weld
  155. Smooth_Block_Model_2.LeftSurface = Enum.SurfaceType.Weld
  156. Smooth_Block_Model_2.Name = [[Smooth Block Model]]
  157. Smooth_Block_Model_2.Orientation = Vector3.new(0.4099999964237213, -72.52999877929688, -0.33000001311302185)
  158. Smooth_Block_Model_2.Parent = Model
  159. Smooth_Block_Model_2.Position = Vector3.new(25.970409393310547, 42.192596435546875, -58.962730407714844)
  160. Smooth_Block_Model_2.Reflectance = 0.8999999761581421
  161. Smooth_Block_Model_2.RightSurface = Enum.SurfaceType.Weld
  162. Smooth_Block_Model_2.RotVelocity = Vector3.new(0.04989888519048691, -0.03152154013514519, -0.030419183894991875)
  163. Smooth_Block_Model_2.Rotation = Vector3.new(1.3799999952316284, -72.5199966430664, 0.9800000190734863)
  164. Smooth_Block_Model_2.Size = Vector3.new(2, 1, 2)
  165. Smooth_Block_Model_2.TopParamA = 0
  166. Smooth_Block_Model_2.TopParamB = 0
  167. Smooth_Block_Model_2.TopSurface = Enum.SurfaceType.Motor
  168. Smooth_Block_Model_2.TopSurfaceInput = Enum.InputType.Constant
  169. Smooth_Block_Model_2.Velocity = Vector3.new(-0.1389886438846588, 0.04541571065783501, 0.005061073694378138)
  170.  
  171. ClickDetector_1.MaxActivationDistance = 1000
  172. ClickDetector_1.Parent = Smooth_Block_Model_2
  173.  
  174. function Script_1_ScriptfakeXD()
  175.  
  176. local script = Instance.new("Script",Smooth_Block_Model_2)
  177. Script_1 = script
  178. script.Name = [[Script]]
  179. local require_fake = require
  180. local require = function(Object)
  181. local functiom = Module_Scripts[Object]
  182. if functiom then
  183. return functiom()
  184. end
  185. return require_fake(Object)
  186. end
  187.  
  188. x = script.Parent.Color
  189.  
  190. function onClicked()
  191. if script.Parent.TopParamA ~= 0 then
  192. script.Parent.TopParamA = 0
  193. script.Parent.TopParamB = 0
  194. script.Parent.BrickColor = BrickColor.new("Black")
  195. else
  196. script.Parent.TopParamA = -0.8
  197. script.Parent.TopParamB = 0.8
  198. script.Parent.BrickColor = BrickColor.new(x)
  199. end
  200. end
  201. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  202.  
  203. end
  204. coroutine.wrap(Script_1_ScriptfakeXD)()
  205.  
  206.  
  207. Smooth_Block_Model_3.BackSurface = Enum.SurfaceType.Weld
  208. Smooth_Block_Model_3.BottomSurface = Enum.SurfaceType.Weld
  209. Smooth_Block_Model_3.BrickColor = BrickColor.new([[New Yeller]])
  210. Smooth_Block_Model_3.CFrame = CFrame.new(25.3826542, 36.1825943, -57.5194206, 0.0367912427, -0.00203262432, 0.999320924, 0.00262563, 0.999994695, 0.00193732895, -0.999319434, 0.00255256984, 0.0367963873)
  211. Smooth_Block_Model_3.Color = Color3.new(1, 1, 0)
  212. Smooth_Block_Model_3.FrontSurface = Enum.SurfaceType.Weld
  213. Smooth_Block_Model_3.LeftSurface = Enum.SurfaceType.Weld
  214. Smooth_Block_Model_3.Name = [[Smooth Block Model]]
  215. Smooth_Block_Model_3.Orientation = Vector3.new(-0.10999999940395355, 87.88999938964844, 0.15000000596046448)
  216. Smooth_Block_Model_3.Parent = Model
  217. Smooth_Block_Model_3.Position = Vector3.new(25.382654190063477, 36.182594299316406, -57.5194206237793)
  218. Smooth_Block_Model_3.Reflectance = 0.8999999761581421
  219. Smooth_Block_Model_3.RightSurface = Enum.SurfaceType.Weld
  220. Smooth_Block_Model_3.RotVelocity = Vector3.new(0.3211537003517151, -0.12031710892915726, 0.24851231276988983)
  221. Smooth_Block_Model_3.Rotation = Vector3.new(-3.009999990463257, 87.88999938964844, 3.1600000858306885)
  222. Smooth_Block_Model_3.Size = Vector3.new(1, 1, 1)
  223. Smooth_Block_Model_3.TopSurface = Enum.SurfaceType.Weld
  224. Smooth_Block_Model_3.Velocity = Vector3.new(0.17627492547035217, -0.24752503633499146, 0.11372482776641846)
  225.  
  226. Smooth_Block_Model_4.BackSurface = Enum.SurfaceType.Weld
  227. Smooth_Block_Model_4.BottomSurface = Enum.SurfaceType.Weld
  228. Smooth_Block_Model_4.BrickColor = BrickColor.new([[New Yeller]])
  229. Smooth_Block_Model_4.CFrame = CFrame.new(26.9029064, 41.1875229, -57.6898193, -0.300284147, -0.00515150279, 0.953835726, 0.00581614394, 0.999956965, 0.00723161828, -0.953831911, 0.00771919079, -0.300241262)
  230. Smooth_Block_Model_4.Color = Color3.new(1, 1, 0)
  231. Smooth_Block_Model_4.FrontSurface = Enum.SurfaceType.Weld
  232. Smooth_Block_Model_4.LeftSurface = Enum.SurfaceType.Weld
  233. Smooth_Block_Model_4.Name = [[Smooth Block Model]]
  234. Smooth_Block_Model_4.Orientation = Vector3.new(-0.4099999964237213, 107.47000122070312, 0.33000001311302185)
  235. Smooth_Block_Model_4.Parent = Model
  236. Smooth_Block_Model_4.Position = Vector3.new(26.90290641784668, 41.187522888183594, -57.6898193359375)
  237. Smooth_Block_Model_4.Reflectance = 0.8999999761581421
  238. Smooth_Block_Model_4.RightSurface = Enum.SurfaceType.Weld
  239. Smooth_Block_Model_4.RotVelocity = Vector3.new(0.04989888519048691, -0.03152154013514519, -0.030419183894991875)
  240. Smooth_Block_Model_4.Rotation = Vector3.new(-178.6199951171875, 72.5199966430664, 179.02000427246094)
  241. Smooth_Block_Model_4.Size = Vector3.new(1, 1, 1)
  242. Smooth_Block_Model_4.TopSurface = Enum.SurfaceType.Weld
  243. Smooth_Block_Model_4.Velocity = Vector3.new(-0.209686279296875, -0.046466927975416183, -0.015697235241532326)
  244.  
  245. Smooth_Block_Model_5.BackSurface = Enum.SurfaceType.Weld
  246. Smooth_Block_Model_5.BottomSurface = Enum.SurfaceType.Weld
  247. Smooth_Block_Model_5.BrickColor = BrickColor.new([[New Yeller]])
  248. Smooth_Block_Model_5.CFrame = CFrame.new(25.8180294, 43.2034836, -60.5288506, -0.226826355, -0.00625210069, -0.97391516, -0.00945334788, 0.999946415, -0.00421751058, 0.973889351, 0.00825011637, -0.226873308)
  249. Smooth_Block_Model_5.Color = Color3.new(1, 1, 0)
  250. Smooth_Block_Model_5.FrontSurface = Enum.SurfaceType.Weld
  251. Smooth_Block_Model_5.LeftSurface = Enum.SurfaceType.Weld
  252. Smooth_Block_Model_5.Name = [[Smooth Block Model]]
  253. Smooth_Block_Model_5.Orientation = Vector3.new(0.23999999463558197, -103.11000061035156, -0.5400000214576721)
  254. Smooth_Block_Model_5.Parent = Model
  255. Smooth_Block_Model_5.Position = Vector3.new(25.818029403686523, 43.20348358154297, -60.52885055541992)
  256. Smooth_Block_Model_5.Reflectance = 0.8999999761581421
  257. Smooth_Block_Model_5.RightSurface = Enum.SurfaceType.Weld
  258. Smooth_Block_Model_5.RotVelocity = Vector3.new(0.059259261935949326, 0.03887171670794487, 0.1907443404197693)
  259. Smooth_Block_Model_5.Rotation = Vector3.new(178.94000244140625, -76.87999725341797, 178.4199981689453)
  260. Smooth_Block_Model_5.Size = Vector3.new(1, 1, 1)
  261. Smooth_Block_Model_5.TopSurface = Enum.SurfaceType.Weld
  262. Smooth_Block_Model_5.Velocity = Vector3.new(-0.27015140652656555, 0.3028034567832947, 0.24814212322235107)
  263.  
  264. Smooth_Block_Model_6.BackSurface = Enum.SurfaceType.Weld
  265. Smooth_Block_Model_6.BottomSurface = Enum.SurfaceType.Weld
  266. Smooth_Block_Model_6.BrickColor = BrickColor.new([[Black]])
  267. Smooth_Block_Model_6.CFrame = CFrame.new(25.9584942, 44.1913567, -58.946331, -0.226826355, -0.00625210069, -0.97391516, -0.00945334788, 0.999946415, -0.00421751058, 0.973889351, 0.00825011637, -0.226873308)
  268. Smooth_Block_Model_6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  269. Smooth_Block_Model_6.FrontSurface = Enum.SurfaceType.Weld
  270. Smooth_Block_Model_6.LeftSurface = Enum.SurfaceType.Weld
  271. Smooth_Block_Model_6.Name = [[Smooth Block Model]]
  272. Smooth_Block_Model_6.Orientation = Vector3.new(0.23999999463558197, -103.11000061035156, -0.5400000214576721)
  273. Smooth_Block_Model_6.Parent = Model
  274. Smooth_Block_Model_6.Position = Vector3.new(25.958494186401367, 44.19135665893555, -58.94633102416992)
  275. Smooth_Block_Model_6.Reflectance = 0.8999999761581421
  276. Smooth_Block_Model_6.RightSurface = Enum.SurfaceType.Weld
  277. Smooth_Block_Model_6.RotVelocity = Vector3.new(0.059259261935949326, 0.03887171670794487, 0.1907443404197693)
  278. Smooth_Block_Model_6.Rotation = Vector3.new(178.94000244140625, -76.87999725341797, 178.4199981689453)
  279. Smooth_Block_Model_6.Size = Vector3.new(2, 1, 2)
  280. Smooth_Block_Model_6.TopParamA = 0
  281. Smooth_Block_Model_6.TopParamB = 0
  282. Smooth_Block_Model_6.TopSurface = Enum.SurfaceType.Motor
  283. Smooth_Block_Model_6.TopSurfaceInput = Enum.InputType.Constant
  284. Smooth_Block_Model_6.Velocity = Vector3.new(-0.3970673680305481, 0.23581737279891968, 0.30122265219688416)
  285.  
  286. ClickDetector_2.MaxActivationDistance = 1000
  287. ClickDetector_2.Parent = Smooth_Block_Model_6
  288.  
  289. function Script_2_ScriptfakeXD()
  290.  
  291. local script = Instance.new("Script",Smooth_Block_Model_6)
  292. Script_2 = script
  293. script.Name = [[Script]]
  294. local require_fake = require
  295. local require = function(Object)
  296. local functiom = Module_Scripts[Object]
  297. if functiom then
  298. return functiom()
  299. end
  300. return require_fake(Object)
  301. end
  302.  
  303. x = script.Parent.Color
  304.  
  305. function onClicked()
  306. if script.Parent.TopParamA ~= 0 then
  307. script.Parent.TopParamA = 0
  308. script.Parent.TopParamB = 0
  309. script.Parent.BrickColor = BrickColor.new("Black")
  310. else
  311. script.Parent.TopParamA = -0.8
  312. script.Parent.TopParamB = 0.8
  313. script.Parent.BrickColor = BrickColor.new(x)
  314. end
  315. end
  316. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  317.  
  318. end
  319. coroutine.wrap(Script_2_ScriptfakeXD)()
  320.  
  321.  
  322. Smooth_Block_Model_7.BackSurface = Enum.SurfaceType.Weld
  323. Smooth_Block_Model_7.BottomSurface = Enum.SurfaceType.Weld
  324. Smooth_Block_Model_7.BrickColor = BrickColor.new([[New Yeller]])
  325. Smooth_Block_Model_7.CFrame = CFrame.new(27.8362026, 45.2087402, -59.6088829, -0.335664541, -0.0061914972, 0.941961229, 0.00681409705, 0.999936283, 0.00900074467, -0.941956937, 0.00943984371, -0.335601032)
  326. Smooth_Block_Model_7.Color = Color3.new(1, 1, 0)
  327. Smooth_Block_Model_7.FrontSurface = Enum.SurfaceType.Weld
  328. Smooth_Block_Model_7.LeftSurface = Enum.SurfaceType.Weld
  329. Smooth_Block_Model_7.Name = [[Smooth Block Model]]
  330. Smooth_Block_Model_7.Orientation = Vector3.new(-0.5199999809265137, 109.61000061035156, 0.38999998569488525)
  331. Smooth_Block_Model_7.Parent = Model
  332. Smooth_Block_Model_7.Position = Vector3.new(27.83620262145996, 45.208740234375, -59.608882904052734)
  333. Smooth_Block_Model_7.Reflectance = 0.8999999761581421
  334. Smooth_Block_Model_7.RightSurface = Enum.SurfaceType.Weld
  335. Smooth_Block_Model_7.RotVelocity = Vector3.new(-0.037597741931676865, 0.10364610701799393, -0.04635430499911308)
  336. Smooth_Block_Model_7.Rotation = Vector3.new(-178.4600067138672, 70.37999725341797, 178.94000244140625)
  337. Smooth_Block_Model_7.Size = Vector3.new(2, 1, 4)
  338. Smooth_Block_Model_7.TopSurface = Enum.SurfaceType.Weld
  339. Smooth_Block_Model_7.Velocity = Vector3.new(-0.3319768011569977, -0.20328474044799805, 0.30791062116622925)
  340.  
  341. Smooth_Block_Model_8.BackSurface = Enum.SurfaceType.Weld
  342. Smooth_Block_Model_8.BottomSurface = Enum.SurfaceType.Weld
  343. Smooth_Block_Model_8.BrickColor = BrickColor.new([[New Yeller]])
  344. Smooth_Block_Model_8.CFrame = CFrame.new(25.9454651, 46.2906685, -58.9272957, 0.941961229, -0.00619149674, 0.33566457, 0.00900074467, 0.999936283, -0.00681409566, -0.335601002, 0.00943984464, 0.941956937)
  345. Smooth_Block_Model_8.Color = Color3.new(1, 1, 0)
  346. Smooth_Block_Model_8.FrontSurface = Enum.SurfaceType.Weld
  347. Smooth_Block_Model_8.LeftSurface = Enum.SurfaceType.Weld
  348. Smooth_Block_Model_8.Name = [[Smooth Block Model]]
  349. Smooth_Block_Model_8.Orientation = Vector3.new(0.38999998569488525, 19.610000610351562, 0.5199999809265137)
  350. Smooth_Block_Model_8.Parent = Model
  351. Smooth_Block_Model_8.Position = Vector3.new(25.945465087890625, 46.29066848754883, -58.92729568481445)
  352. Smooth_Block_Model_8.Reflectance = 0.8999999761581421
  353. Smooth_Block_Model_8.RightSurface = Enum.SurfaceType.Weld
  354. Smooth_Block_Model_8.RotVelocity = Vector3.new(-0.037597741931676865, 0.10364610701799393, -0.04635430499911308)
  355. Smooth_Block_Model_8.Rotation = Vector3.new(0.4099999964237213, 19.610000610351562, 0.3799999952316284)
  356. Smooth_Block_Model_8.Size = Vector3.new(2, 1.2000000476837158, 2)
  357. Smooth_Block_Model_8.TopParamA = 0
  358. Smooth_Block_Model_8.TopParamB = 0
  359. Smooth_Block_Model_8.TopSurface = Enum.SurfaceType.Hinge
  360. Smooth_Block_Model_8.Velocity = Vector3.new(-0.2111808955669403, -0.09001477807760239, 0.4632001519203186)
  361.  
  362. Smooth_Block_Model_9.Anchored = true
  363. Smooth_Block_Model_9.BackSurface = Enum.SurfaceType.Weld
  364. Smooth_Block_Model_9.BottomSurface = Enum.SurfaceType.Weld
  365. Smooth_Block_Model_9.BrickColor = BrickColor.new([[New Yeller]])
  366. Smooth_Block_Model_9.CFrame = CFrame.new(25.9377308, 47.390583, -58.9161606, -0.35490343, -0.00709178625, -0.934876025, -0.0120485397, 0.999922872, -0.00301127718, 0.934825301, 0.0101951789, -0.354961514)
  367. Smooth_Block_Model_9.Color = Color3.new(1, 1, 0)
  368. Smooth_Block_Model_9.FrontSurface = Enum.SurfaceType.Weld
  369. Smooth_Block_Model_9.LeftSurface = Enum.SurfaceType.Weld
  370. Smooth_Block_Model_9.Name = [[Smooth Block Model]]
  371. Smooth_Block_Model_9.Orientation = Vector3.new(0.17000000178813934, -110.79000091552734, -0.6899999976158142)
  372. Smooth_Block_Model_9.Parent = Model
  373. Smooth_Block_Model_9.Position = Vector3.new(25.93773078918457, 47.39058303833008, -58.916160583496094)
  374. Smooth_Block_Model_9.Reflectance = 0.8999999761581421
  375. Smooth_Block_Model_9.RightSurface = Enum.SurfaceType.Weld
  376. Smooth_Block_Model_9.Rotation = Vector3.new(179.50999450683594, -69.20999908447266, 178.86000061035156)
  377. Smooth_Block_Model_9.Size = Vector3.new(2, 1, 2)
  378. Smooth_Block_Model_9.TopSurface = Enum.SurfaceType.Weld
  379.  
  380. Smooth_Block_Model_10.BackSurface = Enum.SurfaceType.Weld
  381. Smooth_Block_Model_10.BottomSurface = Enum.SurfaceType.Weld
  382. Smooth_Block_Model_10.BrickColor = BrickColor.new([[New Yeller]])
  383. Smooth_Block_Model_10.CFrame = CFrame.new(20.4948006, 43.1634865, -59.7154427, -0.226826355, -0.00625210069, -0.97391516, -0.00945334788, 0.999946415, -0.00421751058, 0.973889351, 0.00825011637, -0.226873308)
  384. Smooth_Block_Model_10.Color = Color3.new(1, 1, 0)
  385. Smooth_Block_Model_10.FrontSurface = Enum.SurfaceType.Weld
  386. Smooth_Block_Model_10.LeftSurface = Enum.SurfaceType.Weld
  387. Smooth_Block_Model_10.Name = [[Smooth Block Model]]
  388. Smooth_Block_Model_10.Orientation = Vector3.new(0.23999999463558197, -103.11000061035156, -0.5400000214576721)
  389. Smooth_Block_Model_10.Parent = Model
  390. Smooth_Block_Model_10.Position = Vector3.new(20.494800567626953, 43.16348648071289, -59.7154426574707)
  391. Smooth_Block_Model_10.Reflectance = 0.8999999761581421
  392. Smooth_Block_Model_10.RightSurface = Enum.SurfaceType.Weld
  393. Smooth_Block_Model_10.RotVelocity = Vector3.new(0.059259261935949326, 0.03887171670794487, 0.1907443404197693)
  394. Smooth_Block_Model_10.Rotation = Vector3.new(178.94000244140625, -76.87999725341797, 178.4199981689453)
  395. Smooth_Block_Model_10.Size = Vector3.new(1, 1, 1)
  396. Smooth_Block_Model_10.TopSurface = Enum.SurfaceType.Weld
  397. Smooth_Block_Model_10.Velocity = Vector3.new(-0.23090364038944244, -0.7607742547988892, 0.45269498229026794)
  398.  
  399. Smooth_Block_Model_11.Anchored = true
  400. Smooth_Block_Model_11.BackSurface = Enum.SurfaceType.Weld
  401. Smooth_Block_Model_11.BottomSurface = Enum.SurfaceType.Weld
  402. Smooth_Block_Model_11.BrickColor = BrickColor.new([[New Yeller]])
  403. Smooth_Block_Model_11.CFrame = CFrame.new(26, 35.1000023, -59, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  404. Smooth_Block_Model_11.Color = Color3.new(1, 1, 0)
  405. Smooth_Block_Model_11.FrontSurface = Enum.SurfaceType.Weld
  406. Smooth_Block_Model_11.LeftSurface = Enum.SurfaceType.Weld
  407. Smooth_Block_Model_11.Name = [[Smooth Block Model]]
  408. Smooth_Block_Model_11.Orientation = Vector3.new(0, -180, 0)
  409. Smooth_Block_Model_11.Parent = Model
  410. Smooth_Block_Model_11.Position = Vector3.new(26, 35.10000228881836, -59)
  411. Smooth_Block_Model_11.Reflectance = 0.8999999761581421
  412. Smooth_Block_Model_11.RightSurface = Enum.SurfaceType.Weld
  413. Smooth_Block_Model_11.RotVelocity = Vector3.new(8.329075975240386e-19, 6.04429714085294e-19, 8.329075975240386e-19)
  414. Smooth_Block_Model_11.Rotation = Vector3.new(180, 0, -180)
  415. Smooth_Block_Model_11.Size = Vector3.new(2, 1.2000000476837158, 2)
  416. Smooth_Block_Model_11.TopParamA = 0
  417. Smooth_Block_Model_11.TopParamB = 0
  418. Smooth_Block_Model_11.TopSurface = Enum.SurfaceType.Hinge
  419. Smooth_Block_Model_11.Velocity = Vector3.new(3.039998145768387e-18, 0.11684374511241913, 3.039998145768387e-18)
  420.  
  421. Smooth_Block_Model_12.BackSurface = Enum.SurfaceType.Weld
  422. Smooth_Block_Model_12.BottomSurface = Enum.SurfaceType.Weld
  423. Smooth_Block_Model_12.BrickColor = BrickColor.new([[Black]])
  424. Smooth_Block_Model_12.CFrame = CFrame.new(25.9375, 36.1875, -59, -0.0367912464, -0.00203262432, -0.999320924, -0.00262563, 0.999994695, -0.00193732895, 0.999319494, 0.00255257008, -0.0367963873)
  425. Smooth_Block_Model_12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  426. Smooth_Block_Model_12.FrontSurface = Enum.SurfaceType.Weld
  427. Smooth_Block_Model_12.LeftSurface = Enum.SurfaceType.Weld
  428. Smooth_Block_Model_12.Name = [[Smooth Block Model]]
  429. Smooth_Block_Model_12.Orientation = Vector3.new(0.10999999940395355, -92.11000061035156, -0.15000000596046448)
  430. Smooth_Block_Model_12.Parent = Model
  431. Smooth_Block_Model_12.Position = Vector3.new(25.9375, 36.1875, -59)
  432. Smooth_Block_Model_12.Reflectance = 0.8999999761581421
  433. Smooth_Block_Model_12.RightSurface = Enum.SurfaceType.Weld
  434. Smooth_Block_Model_12.RotVelocity = Vector3.new(0.3211537003517151, -0.12031710892915726, 0.24851231276988983)
  435. Smooth_Block_Model_12.Rotation = Vector3.new(176.99000549316406, -87.88999938964844, 176.83999633789062)
  436. Smooth_Block_Model_12.Size = Vector3.new(2, 1, 2)
  437. Smooth_Block_Model_12.TopParamA = 0
  438. Smooth_Block_Model_12.TopParamB = 0
  439. Smooth_Block_Model_12.TopSurface = Enum.SurfaceType.Motor
  440. Smooth_Block_Model_12.TopSurfaceInput = Enum.InputType.Constant
  441. Smooth_Block_Model_12.Velocity = Vector3.new(0.35319483280181885, 0.36585456132888794, 0.18205775320529938)
  442.  
  443. ClickDetector_3.MaxActivationDistance = 1000
  444. ClickDetector_3.Parent = Smooth_Block_Model_12
  445.  
  446. function Script_3_ScriptfakeXD()
  447.  
  448. local script = Instance.new("Script",Smooth_Block_Model_12)
  449. Script_3 = script
  450. script.Name = [[Script]]
  451. local require_fake = require
  452. local require = function(Object)
  453. local functiom = Module_Scripts[Object]
  454. if functiom then
  455. return functiom()
  456. end
  457. return require_fake(Object)
  458. end
  459.  
  460. x = script.Parent.Color
  461.  
  462. function onClicked()
  463. if script.Parent.TopParamA ~= 0 then
  464. script.Parent.TopParamA = 0
  465. script.Parent.TopParamB = 0
  466. script.Parent.BrickColor = BrickColor.new("Black")
  467. else
  468. script.Parent.TopParamA = -0.8
  469. script.Parent.TopParamB = 0.8
  470. script.Parent.BrickColor = BrickColor.new(x)
  471. end
  472. end
  473. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  474.  
  475. end
  476. coroutine.wrap(Script_3_ScriptfakeXD)()
  477.  
  478.  
  479. Smooth_Block_Model_13.BackSurface = Enum.SurfaceType.Weld
  480. Smooth_Block_Model_13.BottomSurface = Enum.SurfaceType.Weld
  481. Smooth_Block_Model_13.BrickColor = BrickColor.new([[New Yeller]])
  482. Smooth_Block_Model_13.CFrame = CFrame.new(25.5025921, 37.1888885, -58.1244431, 0.87095654, 0.00449639698, 0.491339117, 0.00155217084, -0.999978244, 0.00639970507, 0.491357237, -0.00481122406, -0.870944619)
  483. Smooth_Block_Model_13.Color = Color3.new(1, 1, 0)
  484. Smooth_Block_Model_13.FrontSurface = Enum.SurfaceType.Weld
  485. Smooth_Block_Model_13.LeftSurface = Enum.SurfaceType.Weld
  486. Smooth_Block_Model_13.Name = [[Smooth Block Model]]
  487. Smooth_Block_Model_13.Orientation = Vector3.new(-0.3700000047683716, 150.57000732421875, 179.91000366210938)
  488. Smooth_Block_Model_13.Parent = Model
  489. Smooth_Block_Model_13.Position = Vector3.new(25.502592086791992, 37.18888854980469, -58.12444305419922)
  490. Smooth_Block_Model_13.Reflectance = 0.8999999761581421
  491. Smooth_Block_Model_13.RightSurface = Enum.SurfaceType.Weld
  492. Smooth_Block_Model_13.RotVelocity = Vector3.new(0.30015137791633606, 0.055571429431438446, 0.35431692004203796)
  493. Smooth_Block_Model_13.Rotation = Vector3.new(-179.5800018310547, 29.43000030517578, -0.30000001192092896)
  494. Smooth_Block_Model_13.Size = Vector3.new(2, 1, 2)
  495. Smooth_Block_Model_13.TopSurface = Enum.SurfaceType.Weld
  496. Smooth_Block_Model_13.Velocity = Vector3.new(-0.09221184253692627, -0.3385619521141052, 0.12604185938835144)
  497.  
  498. Smooth_Block_Model_14.BackSurface = Enum.SurfaceType.Weld
  499. Smooth_Block_Model_14.BottomSurface = Enum.SurfaceType.Weld
  500. Smooth_Block_Model_14.BrickColor = BrickColor.new([[Black]])
  501. Smooth_Block_Model_14.CFrame = CFrame.new(25.989439, 38.1952744, -58.9905815, -0.870956659, -0.00449639745, 0.491339177, -0.00155217084, 0.999978304, 0.00639970601, -0.491357297, 0.00481122453, -0.870944738)
  502. Smooth_Block_Model_14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  503. Smooth_Block_Model_14.FrontSurface = Enum.SurfaceType.Weld
  504. Smooth_Block_Model_14.LeftSurface = Enum.SurfaceType.Weld
  505. Smooth_Block_Model_14.Name = [[Smooth Block Model]]
  506. Smooth_Block_Model_14.Orientation = Vector3.new(-0.3700000047683716, 150.57000732421875, -0.09000000357627869)
  507. Smooth_Block_Model_14.Parent = Model
  508. Smooth_Block_Model_14.Position = Vector3.new(25.989439010620117, 38.195274353027344, -58.99058151245117)
  509. Smooth_Block_Model_14.Reflectance = 0.8999999761581421
  510. Smooth_Block_Model_14.RightSurface = Enum.SurfaceType.Weld
  511. Smooth_Block_Model_14.RotVelocity = Vector3.new(0.30015137791633606, 0.055571429431438446, 0.35431692004203796)
  512. Smooth_Block_Model_14.Rotation = Vector3.new(-179.5800018310547, 29.43000030517578, 179.6999969482422)
  513. Smooth_Block_Model_14.Size = Vector3.new(2, 1, 2)
  514. Smooth_Block_Model_14.TopParamA = 0
  515. Smooth_Block_Model_14.TopParamB = 0
  516. Smooth_Block_Model_14.TopSurface = Enum.SurfaceType.Motor
  517. Smooth_Block_Model_14.TopSurfaceInput = Enum.InputType.Constant
  518. Smooth_Block_Model_14.Velocity = Vector3.new(-0.49692392349243164, 0.09390882402658463, 0.40105515718460083)
  519.  
  520. ClickDetector_4.MaxActivationDistance = 1000
  521. ClickDetector_4.Parent = Smooth_Block_Model_14
  522.  
  523. function Script_4_ScriptfakeXD()
  524.  
  525. local script = Instance.new("Script",Smooth_Block_Model_14)
  526. Script_4 = script
  527. script.Name = [[Script]]
  528. local require_fake = require
  529. local require = function(Object)
  530. local functiom = Module_Scripts[Object]
  531. if functiom then
  532. return functiom()
  533. end
  534. return require_fake(Object)
  535. end
  536.  
  537. x = script.Parent.Color
  538.  
  539. function onClicked()
  540. if script.Parent.TopParamA ~= 0 then
  541. script.Parent.TopParamA = 0
  542. script.Parent.TopParamB = 0
  543. script.Parent.BrickColor = BrickColor.new("Black")
  544. else
  545. script.Parent.TopParamA = -0.8
  546. script.Parent.TopParamB = 0.8
  547. script.Parent.BrickColor = BrickColor.new(x)
  548. end
  549. end
  550. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  551.  
  552. end
  553. coroutine.wrap(Script_4_ScriptfakeXD)()
  554.  
  555.  
  556. Smooth_Block_Model_15.BackSurface = Enum.SurfaceType.Weld
  557. Smooth_Block_Model_15.BottomSurface = Enum.SurfaceType.Weld
  558. Smooth_Block_Model_15.BrickColor = BrickColor.new([[New Yeller]])
  559. Smooth_Block_Model_15.CFrame = CFrame.new(25.1891022, 39.1824417, -57.7125778, 0.84771198, -0.00450592767, -0.530438006, 0.000414991344, 0.999969244, -0.00783125684, 0.53045696, 0.00641852291, 0.847687781)
  560. Smooth_Block_Model_15.Color = Color3.new(1, 1, 0)
  561. Smooth_Block_Model_15.FrontSurface = Enum.SurfaceType.Weld
  562. Smooth_Block_Model_15.LeftSurface = Enum.SurfaceType.Weld
  563. Smooth_Block_Model_15.Name = [[Smooth Block Model]]
  564. Smooth_Block_Model_15.Orientation = Vector3.new(0.44999998807907104, -32.040000915527344, 0.019999999552965164)
  565. Smooth_Block_Model_15.Parent = Model
  566. Smooth_Block_Model_15.Position = Vector3.new(25.189102172851562, 39.18244171142578, -57.71257781982422)
  567. Smooth_Block_Model_15.Reflectance = 0.8999999761581421
  568. Smooth_Block_Model_15.RightSurface = Enum.SurfaceType.Weld
  569. Smooth_Block_Model_15.RotVelocity = Vector3.new(-0.12527284026145935, 0.05546388402581215, -0.5073217749595642)
  570. Smooth_Block_Model_15.Rotation = Vector3.new(0.5299999713897705, -32.040000915527344, 0.30000001192092896)
  571. Smooth_Block_Model_15.Size = Vector3.new(2, 1, 3)
  572. Smooth_Block_Model_15.TopSurface = Enum.SurfaceType.Weld
  573. Smooth_Block_Model_15.Velocity = Vector3.new(0.027116984128952026, 0.9301046133041382, -0.029193609952926636)
  574.  
  575. Smooth_Block_Model_16.BackSurface = Enum.SurfaceType.Weld
  576. Smooth_Block_Model_16.BottomSurface = Enum.SurfaceType.Weld
  577. Smooth_Block_Model_16.BrickColor = BrickColor.new([[New Yeller]])
  578. Smooth_Block_Model_16.CFrame = CFrame.new(27.8832302, 41.2070999, -59.5709267, -0.300284177, -0.00515150279, 0.953835785, 0.00581614487, 0.999956965, 0.00723161874, -0.953831971, 0.00771919033, -0.300241292)
  579. Smooth_Block_Model_16.Color = Color3.new(1, 1, 0)
  580. Smooth_Block_Model_16.FrontSurface = Enum.SurfaceType.Weld
  581. Smooth_Block_Model_16.LeftSurface = Enum.SurfaceType.Weld
  582. Smooth_Block_Model_16.Name = [[Smooth Block Model]]
  583. Smooth_Block_Model_16.Orientation = Vector3.new(-0.4099999964237213, 107.47000122070312, 0.33000001311302185)
  584. Smooth_Block_Model_16.Parent = Model
  585. Smooth_Block_Model_16.Position = Vector3.new(27.883230209350586, 41.20709991455078, -59.570926666259766)
  586. Smooth_Block_Model_16.Reflectance = 0.8999999761581421
  587. Smooth_Block_Model_16.RightSurface = Enum.SurfaceType.Weld
  588. Smooth_Block_Model_16.RotVelocity = Vector3.new(0.04989888519048691, -0.03152154013514519, -0.030419183894991875)
  589. Smooth_Block_Model_16.Rotation = Vector3.new(-178.6199951171875, 72.5199966430664, 179.02000427246094)
  590. Smooth_Block_Model_16.Size = Vector3.new(2, 1, 4)
  591. Smooth_Block_Model_16.TopSurface = Enum.SurfaceType.Weld
  592. Smooth_Block_Model_16.Velocity = Vector3.new(-0.14979535341262817, 0.017577577382326126, 0.01618095301091671)
  593.  
  594. Smooth_Block_Model_17.BackSurface = Enum.SurfaceType.Weld
  595. Smooth_Block_Model_17.BottomSurface = Enum.SurfaceType.Weld
  596. Smooth_Block_Model_17.BrickColor = BrickColor.new([[New Yeller]])
  597. Smooth_Block_Model_17.CFrame = CFrame.new(24.0169163, 43.1829758, -59.408329, -0.226826355, -0.00625210069, -0.97391516, -0.00945334788, 0.999946415, -0.00421751058, 0.973889351, 0.00825011637, -0.226873308)
  598. Smooth_Block_Model_17.Color = Color3.new(1, 1, 0)
  599. Smooth_Block_Model_17.FrontSurface = Enum.SurfaceType.Weld
  600. Smooth_Block_Model_17.LeftSurface = Enum.SurfaceType.Weld
  601. Smooth_Block_Model_17.Name = [[Smooth Block Model]]
  602. Smooth_Block_Model_17.Orientation = Vector3.new(0.23999999463558197, -103.11000061035156, -0.5400000214576721)
  603. Smooth_Block_Model_17.Parent = Model
  604. Smooth_Block_Model_17.Position = Vector3.new(24.016916275024414, 43.18297576904297, -59.408329010009766)
  605. Smooth_Block_Model_17.Reflectance = 0.8999999761581421
  606. Smooth_Block_Model_17.RightSurface = Enum.SurfaceType.Weld
  607. Smooth_Block_Model_17.RotVelocity = Vector3.new(0.059259261935949326, 0.03887171670794487, 0.1907443404197693)
  608. Smooth_Block_Model_17.Rotation = Vector3.new(178.94000244140625, -76.87999725341797, 178.4199981689453)
  609. Smooth_Block_Model_17.Size = Vector3.new(2, 1, 4)
  610. Smooth_Block_Model_17.TopSurface = Enum.SurfaceType.Weld
  611. Smooth_Block_Model_17.Velocity = Vector3.new(-0.22268307209014893, -0.10714995861053467, 0.31693920493125916)
  612.  
  613. Smooth_Block_Model_18.BackSurface = Enum.SurfaceType.Weld
  614. Smooth_Block_Model_18.BottomSurface = Enum.SurfaceType.Weld
  615. Smooth_Block_Model_18.BrickColor = BrickColor.new([[New Yeller]])
  616. Smooth_Block_Model_18.CFrame = CFrame.new(25.2010632, 37.1800728, -56.5723457, 0.870956421, -0.00449639652, -0.491339058, 0.00155217084, 0.999978185, -0.00639970414, 0.491357177, 0.0048112236, 0.8709445)
  617. Smooth_Block_Model_18.Color = Color3.new(1, 1, 0)
  618. Smooth_Block_Model_18.FrontSurface = Enum.SurfaceType.Weld
  619. Smooth_Block_Model_18.LeftSurface = Enum.SurfaceType.Weld
  620. Smooth_Block_Model_18.Name = [[Smooth Block Model]]
  621. Smooth_Block_Model_18.Orientation = Vector3.new(0.3700000047683716, -29.43000030517578, 0.09000000357627869)
  622. Smooth_Block_Model_18.Parent = Model
  623. Smooth_Block_Model_18.Position = Vector3.new(25.20106315612793, 37.18007278442383, -56.57234573364258)
  624. Smooth_Block_Model_18.Reflectance = 0.8999999761581421
  625. Smooth_Block_Model_18.RightSurface = Enum.SurfaceType.Weld
  626. Smooth_Block_Model_18.RotVelocity = Vector3.new(0.30015137791633606, 0.055571429431438446, 0.35431692004203796)
  627. Smooth_Block_Model_18.Rotation = Vector3.new(0.41999998688697815, -29.43000030517578, 0.30000001192092896)
  628. Smooth_Block_Model_18.Size = Vector3.new(1, 1, 1)
  629. Smooth_Block_Model_18.TopSurface = Enum.SurfaceType.Weld
  630. Smooth_Block_Model_18.Velocity = Vector3.new(-0.00283600389957428, -0.9112629294395447, 0.1401521861553192)
  631.  
  632. Smooth_Block_Model_19.BackSurface = Enum.SurfaceType.Weld
  633. Smooth_Block_Model_19.BottomSurface = Enum.SurfaceType.Weld
  634. Smooth_Block_Model_19.BrickColor = BrickColor.new([[New Yeller]])
  635. Smooth_Block_Model_19.CFrame = CFrame.new(24.5520802, 39.1669884, -55.751976, 0.8477121, -0.00450592814, -0.530438066, 0.000414991402, 0.999969244, -0.00783125684, 0.53045702, 0.00641852384, 0.8476879)
  636. Smooth_Block_Model_19.Color = Color3.new(1, 1, 0)
  637. Smooth_Block_Model_19.FrontSurface = Enum.SurfaceType.Weld
  638. Smooth_Block_Model_19.LeftSurface = Enum.SurfaceType.Weld
  639. Smooth_Block_Model_19.Name = [[Smooth Block Model]]
  640. Smooth_Block_Model_19.Orientation = Vector3.new(0.44999998807907104, -32.040000915527344, 0.019999999552965164)
  641. Smooth_Block_Model_19.Parent = Model
  642. Smooth_Block_Model_19.Position = Vector3.new(24.552080154418945, 39.166988372802734, -55.751976013183594)
  643. Smooth_Block_Model_19.Reflectance = 0.8999999761581421
  644. Smooth_Block_Model_19.RightSurface = Enum.SurfaceType.Weld
  645. Smooth_Block_Model_19.RotVelocity = Vector3.new(-0.12527284026145935, 0.05546388402581215, -0.5073217749595642)
  646. Smooth_Block_Model_19.Rotation = Vector3.new(0.5299999713897705, -32.040000915527344, 0.30000001192092896)
  647. Smooth_Block_Model_19.Size = Vector3.new(1, 1, 1)
  648. Smooth_Block_Model_19.TopSurface = Enum.SurfaceType.Weld
  649. Smooth_Block_Model_19.Velocity = Vector3.new(0.1280197650194168, 1.4988899230957031, 0.008073989301919937)
  650.  
  651. Smooth_Block_Model_20.BackSurface = Enum.SurfaceType.Weld
  652. Smooth_Block_Model_20.BottomSurface = Enum.SurfaceType.Weld
  653. Smooth_Block_Model_20.BrickColor = BrickColor.new([[New Yeller]])
  654. Smooth_Block_Model_20.CFrame = CFrame.new(24.4479733, 39.1896477, -59.3559494, 0.8477121, -0.00450592814, -0.530438066, 0.000414991402, 0.999969244, -0.00783125684, 0.53045702, 0.00641852384, 0.8476879)
  655. Smooth_Block_Model_20.Color = Color3.new(1, 1, 0)
  656. Smooth_Block_Model_20.FrontSurface = Enum.SurfaceType.Weld
  657. Smooth_Block_Model_20.LeftSurface = Enum.SurfaceType.Weld
  658. Smooth_Block_Model_20.Name = [[Smooth Block Model]]
  659. Smooth_Block_Model_20.Orientation = Vector3.new(0.44999998807907104, -32.040000915527344, 0.019999999552965164)
  660. Smooth_Block_Model_20.Parent = Model
  661. Smooth_Block_Model_20.Position = Vector3.new(24.447973251342773, 39.18964767456055, -59.35594940185547)
  662. Smooth_Block_Model_20.Reflectance = 0.8999999761581421
  663. Smooth_Block_Model_20.RightSurface = Enum.SurfaceType.Weld
  664. Smooth_Block_Model_20.RotVelocity = Vector3.new(-0.12527284026145935, 0.05546388402581215, -0.5073217749595642)
  665. Smooth_Block_Model_20.Rotation = Vector3.new(0.5299999713897705, -32.040000915527344, 0.30000001192092896)
  666. Smooth_Block_Model_20.Size = Vector3.new(1, 1, 1)
  667. Smooth_Block_Model_20.TopSurface = Enum.SurfaceType.Weld
  668. Smooth_Block_Model_20.Velocity = Vector3.new(-0.06037504971027374, 1.1002256870269775, 0.011009566485881805)
  669.  
  670. Smooth_Block_Model_21.BackSurface = Enum.SurfaceType.Weld
  671. Smooth_Block_Model_21.BottomSurface = Enum.SurfaceType.Weld
  672. Smooth_Block_Model_21.BrickColor = BrickColor.new([[New Yeller]])
  673. Smooth_Block_Model_21.CFrame = CFrame.new(24.4418278, 37.1897583, -59.2969551, 0.870956421, -0.00449639652, -0.491339058, 0.00155217084, 0.999978185, -0.00639970414, 0.491357177, 0.0048112236, 0.8709445)
  674. Smooth_Block_Model_21.Color = Color3.new(1, 1, 0)
  675. Smooth_Block_Model_21.FrontSurface = Enum.SurfaceType.Weld
  676. Smooth_Block_Model_21.LeftSurface = Enum.SurfaceType.Weld
  677. Smooth_Block_Model_21.Name = [[Smooth Block Model]]
  678. Smooth_Block_Model_21.Orientation = Vector3.new(0.3700000047683716, -29.43000030517578, 0.09000000357627869)
  679. Smooth_Block_Model_21.Parent = Model
  680. Smooth_Block_Model_21.Position = Vector3.new(24.44182777404785, 37.18975830078125, -59.29695510864258)
  681. Smooth_Block_Model_21.Reflectance = 0.8999999761581421
  682. Smooth_Block_Model_21.RightSurface = Enum.SurfaceType.Weld
  683. Smooth_Block_Model_21.RotVelocity = Vector3.new(0.30015137791633606, 0.055571429431438446, 0.35431692004203796)
  684. Smooth_Block_Model_21.Rotation = Vector3.new(0.41999998688697815, -29.43000030517578, 0.30000001192092896)
  685. Smooth_Block_Model_21.Size = Vector3.new(1, 1, 1)
  686. Smooth_Block_Model_21.TopSurface = Enum.SurfaceType.Weld
  687. Smooth_Block_Model_21.Velocity = Vector3.new(-0.15767818689346313, -0.3624776005744934, 0.18525110185146332)
  688.  
  689. Smooth_Block_Model_22.BackSurface = Enum.SurfaceType.Weld
  690. Smooth_Block_Model_22.BottomSurface = Enum.SurfaceType.Weld
  691. Smooth_Block_Model_22.BrickColor = BrickColor.new([[New Yeller]])
  692. Smooth_Block_Model_22.CFrame = CFrame.new(30.1911049, 45.2312431, -60.4478836, -0.941961229, -0.00619149767, -0.335664511, -0.00900074467, 0.999936283, 0.00681409845, 0.335601062, 0.00943984278, -0.941956937)
  693. Smooth_Block_Model_22.Color = Color3.new(1, 1, 0)
  694. Smooth_Block_Model_22.FrontSurface = Enum.SurfaceType.Weld
  695. Smooth_Block_Model_22.LeftSurface = Enum.SurfaceType.Weld
  696. Smooth_Block_Model_22.Name = [[Smooth Block Model]]
  697. Smooth_Block_Model_22.Orientation = Vector3.new(-0.38999998569488525, -160.38999938964844, -0.5199999809265137)
  698. Smooth_Block_Model_22.Parent = Model
  699. Smooth_Block_Model_22.Position = Vector3.new(30.191104888916016, 45.23124313354492, -60.44788360595703)
  700. Smooth_Block_Model_22.Reflectance = 0.8999999761581421
  701. Smooth_Block_Model_22.RightSurface = Enum.SurfaceType.Weld
  702. Smooth_Block_Model_22.RotVelocity = Vector3.new(-0.037597741931676865, 0.10364610701799393, -0.04635430499911308)
  703. Smooth_Block_Model_22.Rotation = Vector3.new(-179.58999633789062, -19.610000610351562, 179.6199951171875)
  704. Smooth_Block_Model_22.Size = Vector3.new(1, 1, 2)
  705. Smooth_Block_Model_22.TopSurface = Enum.SurfaceType.Weld
  706. Smooth_Block_Model_22.Velocity = Vector3.new(-0.41789284348487854, -0.34398913383483887, 0.06298811733722687)
  707.  
  708. Smooth_Block_Model_23.BackSurface = Enum.SurfaceType.Weld
  709. Smooth_Block_Model_23.BottomSurface = Enum.SurfaceType.Weld
  710. Smooth_Block_Model_23.BrickColor = BrickColor.new([[New Yeller]])
  711. Smooth_Block_Model_23.CFrame = CFrame.new(31.1330662, 45.2402382, -60.7834854, -0.941961229, -0.00619149813, -0.335664481, -0.00900074467, 0.999936283, 0.00681409985, 0.335601091, 0.00943984184, -0.941956937)
  712. Smooth_Block_Model_23.Color = Color3.new(1, 1, 0)
  713. Smooth_Block_Model_23.FrontSurface = Enum.SurfaceType.Weld
  714. Smooth_Block_Model_23.LeftSurface = Enum.SurfaceType.Weld
  715. Smooth_Block_Model_23.Name = [[Smooth Block Model]]
  716. Smooth_Block_Model_23.Orientation = Vector3.new(-0.38999998569488525, -160.38999938964844, -0.5199999809265137)
  717. Smooth_Block_Model_23.Parent = Model
  718. Smooth_Block_Model_23.Position = Vector3.new(31.133066177368164, 45.240238189697266, -60.783485412597656)
  719. Smooth_Block_Model_23.Reflectance = 0.8999999761581421
  720. Smooth_Block_Model_23.RightSurface = Enum.SurfaceType.Weld
  721. Smooth_Block_Model_23.RotVelocity = Vector3.new(-0.037597741931676865, 0.10364610701799393, -0.04635430499911308)
  722. Smooth_Block_Model_23.Rotation = Vector3.new(-179.58999633789062, -19.610000610351562, 179.6199951171875)
  723. Smooth_Block_Model_23.Size = Vector3.new(1, 1, 2)
  724. Smooth_Block_Model_23.TopSurface = Enum.SurfaceType.Weld
  725. Smooth_Block_Model_23.Velocity = Vector3.new(-0.45225971937179565, -0.4002709686756134, -0.03498069941997528)
  726.  
  727. Smooth_Block_Model_24.BackSurface = Enum.SurfaceType.Weld
  728. Smooth_Block_Model_24.BottomSurface = Enum.SurfaceType.Weld
  729. Smooth_Block_Model_24.BrickColor = BrickColor.new([[New Yeller]])
  730. Smooth_Block_Model_24.CFrame = CFrame.new(31.9071941, 45.2526474, -61.5900688, -0.335664451, -0.0061914986, 0.941961229, 0.00681410125, 0.999936283, 0.00900074467, -0.941956937, 0.00943984091, -0.335601121)
  731. Smooth_Block_Model_24.Color = Color3.new(1, 1, 0)
  732. Smooth_Block_Model_24.FrontSurface = Enum.SurfaceType.Weld
  733. Smooth_Block_Model_24.LeftSurface = Enum.SurfaceType.Weld
  734. Smooth_Block_Model_24.Name = [[Smooth Block Model]]
  735. Smooth_Block_Model_24.Orientation = Vector3.new(-0.5199999809265137, 109.61000061035156, 0.38999998569488525)
  736. Smooth_Block_Model_24.Parent = Model
  737. Smooth_Block_Model_24.Position = Vector3.new(31.907194137573242, 45.252647399902344, -61.59006881713867)
  738. Smooth_Block_Model_24.Reflectance = 0.8999999761581421
  739. Smooth_Block_Model_24.RightSurface = Enum.SurfaceType.Weld
  740. Smooth_Block_Model_24.RotVelocity = Vector3.new(-0.037597741931676865, 0.10364610701799393, -0.04635430499911308)
  741. Smooth_Block_Model_24.Rotation = Vector3.new(-178.4600067138672, 70.37999725341797, 178.94000244140625)
  742. Smooth_Block_Model_24.Size = Vector3.new(1, 1, 1)
  743. Smooth_Block_Model_24.TopSurface = Enum.SurfaceType.Weld
  744. Smooth_Block_Model_24.Velocity = Vector3.new(-0.5352837443351746, -0.4664808511734009, -0.11568260192871094)
  745.  
  746. Smooth_Block_Model_25.BackSurface = Enum.SurfaceType.Weld
  747. Smooth_Block_Model_25.BottomSurface = Enum.SurfaceType.Weld
  748. Smooth_Block_Model_25.BrickColor = BrickColor.new([[New Yeller]])
  749. Smooth_Block_Model_25.CFrame = CFrame.new(21.5821285, 43.1724358, -59.9755135, 0.97391516, -0.00625210069, -0.226826355, 0.00421751058, 0.999946415, -0.00945334788, 0.226873308, 0.00825011637, 0.973889351)
  750. Smooth_Block_Model_25.Color = Color3.new(1, 1, 0)
  751. Smooth_Block_Model_25.FrontSurface = Enum.SurfaceType.Weld
  752. Smooth_Block_Model_25.LeftSurface = Enum.SurfaceType.Weld
  753. Smooth_Block_Model_25.Name = [[Smooth Block Model]]
  754. Smooth_Block_Model_25.Orientation = Vector3.new(0.5400000214576721, -13.109999656677246, 0.23999999463558197)
  755. Smooth_Block_Model_25.Parent = Model
  756. Smooth_Block_Model_25.Position = Vector3.new(21.582128524780273, 43.17243576049805, -59.97551345825195)
  757. Smooth_Block_Model_25.Reflectance = 0.8999999761581421
  758. Smooth_Block_Model_25.RightSurface = Enum.SurfaceType.Weld
  759. Smooth_Block_Model_25.RotVelocity = Vector3.new(0.059259261935949326, 0.03887171670794487, 0.1907443404197693)
  760. Smooth_Block_Model_25.Rotation = Vector3.new(0.5600000023841858, -13.109999656677246, 0.3700000047683716)
  761. Smooth_Block_Model_25.Size = Vector3.new(1, 1, 2)
  762. Smooth_Block_Model_25.TopSurface = Enum.SurfaceType.Weld
  763. Smooth_Block_Model_25.Velocity = Vector3.new(-0.24272006750106812, -0.5379610061645508, 0.41095900535583496)
  764.  
  765. Smooth_Block_Model_26.BackSurface = Enum.SurfaceType.Weld
  766. Smooth_Block_Model_26.BottomSurface = Enum.SurfaceType.Weld
  767. Smooth_Block_Model_26.BrickColor = BrickColor.new([[New Yeller]])
  768. Smooth_Block_Model_26.CFrame = CFrame.new(30.1176815, 41.2280922, -60.7984467, -0.300284147, -0.00515150279, 0.953835726, 0.00581614394, 0.999956965, 0.00723161828, -0.953831911, 0.00771919079, -0.300241262)
  769. Smooth_Block_Model_26.Color = Color3.new(1, 1, 0)
  770. Smooth_Block_Model_26.FrontSurface = Enum.SurfaceType.Weld
  771. Smooth_Block_Model_26.LeftSurface = Enum.SurfaceType.Weld
  772. Smooth_Block_Model_26.Name = [[Smooth Block Model]]
  773. Smooth_Block_Model_26.Orientation = Vector3.new(-0.4099999964237213, 107.47000122070312, 0.33000001311302185)
  774. Smooth_Block_Model_26.Parent = Model
  775. Smooth_Block_Model_26.Position = Vector3.new(30.1176815032959, 41.228092193603516, -60.79844665527344)
  776. Smooth_Block_Model_26.Reflectance = 0.8999999761581421
  777. Smooth_Block_Model_26.RightSurface = Enum.SurfaceType.Weld
  778. Smooth_Block_Model_26.RotVelocity = Vector3.new(0.04989888519048691, -0.03152154013514519, -0.030419183894991875)
  779. Smooth_Block_Model_26.Rotation = Vector3.new(-178.6199951171875, 72.5199966430664, 179.02000427246094)
  780. Smooth_Block_Model_26.Size = Vector3.new(1, 1, 1)
  781. Smooth_Block_Model_26.TopSurface = Enum.SurfaceType.Weld
  782. Smooth_Block_Model_26.Velocity = Vector3.new(-0.1104634702205658, 0.01085926964879036, 0.08766179531812668)
  783.  
  784. Weld.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  785. Weld.C1 = CFrame.new(3.81469727e-06, 0.500003815, -1.99999619, -0.99999994, 0, 4.65661287e-10, 4.65661287e-10, -2.32830644e-10, -1, 0, -0.99999994, -2.32830644e-10)
  786. Weld.Parent = Smooth_Block_Model_2
  787. Weld.Part0 = Smooth_Block_Model_2
  788. Weld.Part1 = Smooth_Block_Model_16
  789.  
  790. RotateV.BaseAngle = -0.533819854259491
  791. RotateV.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  792. RotateV.C1 = CFrame.new(0, -0.5, -2, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  793. RotateV.Parent = Smooth_Block_Model_2
  794. RotateV.Part0 = Smooth_Block_Model_2
  795. RotateV.Part1 = Smooth_Block_Model_17
  796.  
  797. Weld_1.C0 = CFrame.new(0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  798. Weld_1.C1 = CFrame.new(1, 0, 0.499998093, 0, -2.32830644e-10, -0.99999994, 3.63797881e-11, 1, 2.32830644e-10, 1, 3.63797881e-11, 0)
  799. Weld_1.Parent = Smooth_Block_Model_3
  800. Weld_1.Part0 = Smooth_Block_Model_3
  801. Weld_1.Part1 = Smooth_Block_Model_12
  802.  
  803. Weld_2.C0 = CFrame.new(0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  804. Weld_2.C1 = CFrame.new(-1, -3.81469727e-06, -1.49999619, 0, -4.65661287e-10, 0.99999994, -2.32830644e-10, 1, -4.65661287e-10, -0.99999994, 2.32830644e-10, 0)
  805. Weld_2.Parent = Smooth_Block_Model_4
  806. Weld_2.Part0 = Smooth_Block_Model_4
  807. Weld_2.Part1 = Smooth_Block_Model_16
  808.  
  809. Weld_3.C0 = CFrame.new(0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  810. Weld_3.C1 = CFrame.new(-0.999996185, 0, -1.50000095, 0, 0, 1, 1.16415322e-10, 1, 0, -1, -1.16415322e-10, 0)
  811. Weld_3.Parent = Smooth_Block_Model_5
  812. Weld_3.Part0 = Smooth_Block_Model_5
  813. Weld_3.Part1 = Smooth_Block_Model_17
  814.  
  815. Weld_4.C0 = CFrame.new(0, 0, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  816. Weld_4.C1 = CFrame.new(0.5, 0, 0, -2.98023224e-08, 0, -1, 9.31322575e-10, 1, 0, 1, 9.31322575e-10, 2.98023224e-08)
  817. Weld_4.Parent = Smooth_Block_Model_7
  818. Weld_4.Part0 = Smooth_Block_Model_7
  819. Weld_4.Part1 = Smooth_Block_Model_22
  820.  
  821. RotateV_1.BaseAngle = -2.570460081100464
  822. RotateV_1.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  823. RotateV_1.C1 = CFrame.new(0, -0.5, -2, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  824. RotateV_1.Parent = Smooth_Block_Model_7
  825. RotateV_1.Part0 = Smooth_Block_Model_6
  826. RotateV_1.Part1 = Smooth_Block_Model_7
  827.  
  828. Weld_5.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  829. Weld_5.C1 = CFrame.new(2.00000381, -0.599998474, 0, -2.98023224e-08, 1, 0, -9.31322575e-10, 0, 1, 1, -2.98023224e-08, -9.31322575e-10)
  830. Weld_5.Parent = Smooth_Block_Model_7
  831. Weld_5.Part0 = Smooth_Block_Model_7
  832. Weld_5.Part1 = Smooth_Block_Model_8
  833.  
  834. Weld_6.C0 = CFrame.new(-1, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  835. Weld_6.C1 = CFrame.new(0.5, 3.81469727e-06, 1.5, 2.98023224e-08, 9.31322575e-10, -1, 0, 1, -9.31322575e-10, 1, 0, -2.98023224e-08)
  836. Weld_6.Parent = Smooth_Block_Model_7
  837. Weld_6.Part0 = Smooth_Block_Model_7
  838. Weld_6.Part1 = Smooth_Block_Model
  839.  
  840. Rotate.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  841. Rotate.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  842. Rotate.Parent = Smooth_Block_Model_8
  843. Rotate.Part0 = Smooth_Block_Model_8
  844. Rotate.Part1 = Smooth_Block_Model_9
  845.  
  846. Rotate_1.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  847. Rotate_1.C1 = CFrame.new(0, -0.48999998, -0.0599999987, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  848. Rotate_1.Parent = Smooth_Block_Model_11
  849. Rotate_1.Part0 = Smooth_Block_Model_11
  850. Rotate_1.Part1 = Smooth_Block_Model_12
  851.  
  852. RotateV_2.BaseAngle = -2.047638177871704
  853. RotateV_2.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  854. RotateV_2.C1 = CFrame.new(-0.049999997, 0.50999999, 0.969999969, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  855. RotateV_2.Parent = Smooth_Block_Model_12
  856. RotateV_2.Part0 = Smooth_Block_Model_12
  857. RotateV_2.Part1 = Smooth_Block_Model_13
  858.  
  859. Weld_7.C0 = CFrame.new(0, -0.5, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  860. Weld_7.C1 = CFrame.new(0, -0.500007629, 1.00000763, -0.999999881, 0, -2.32830644e-10, 2.32830644e-10, 0, 0.99999994, 0, 0.999999881, 0)
  861. Weld_7.Parent = Smooth_Block_Model_14
  862. Weld_7.Part0 = Smooth_Block_Model_14
  863. Weld_7.Part1 = Smooth_Block_Model_13
  864.  
  865. RotateV_3.BaseAngle = 3.096095085144043
  866. RotateV_3.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  867. RotateV_3.C1 = CFrame.new(0, -0.5, -1.5, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  868. RotateV_3.Parent = Smooth_Block_Model_14
  869. RotateV_3.Part0 = Smooth_Block_Model_14
  870. RotateV_3.Part1 = Smooth_Block_Model_15
  871.  
  872. Weld_8.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  873. Weld_8.C1 = CFrame.new(0, -0.499996185, -1.5, 1.00000012, 2.98023224e-08, 2.32830644e-10, 2.32830644e-10, 9.31322575e-10, 1, -2.98023224e-08, -1.00000012, -9.31322575e-10)
  874. Weld_8.Parent = Smooth_Block_Model_15
  875. Weld_8.Part0 = Smooth_Block_Model_15
  876. Weld_8.Part1 = Smooth_Block_Model_1
  877.  
  878. Weld_9.C0 = CFrame.new(0, 0, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  879. Weld_9.C1 = CFrame.new(-0.499998093, 0, -0.5, 1.00000012, -2.32830644e-10, -2.98023224e-08, -2.32830644e-10, 1, 9.31322575e-10, -2.98023224e-08, 9.31322575e-10, 1.00000012)
  880. Weld_9.Parent = Smooth_Block_Model_15
  881. Weld_9.Part0 = Smooth_Block_Model_15
  882. Weld_9.Part1 = Smooth_Block_Model_19
  883.  
  884. RotateV_4.BaseAngle = -0.7066839337348938
  885. RotateV_4.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  886. RotateV_4.C1 = CFrame.new(0, -0.5, -2, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  887. RotateV_4.Parent = Smooth_Block_Model_16
  888. RotateV_4.Part0 = Smooth_Block_Model_1
  889. RotateV_4.Part1 = Smooth_Block_Model_16
  890.  
  891. Weld_10.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  892. Weld_10.C1 = CFrame.new(0, -0.5, 1.99999905, -1, 0, 0, 0, -1.16415322e-10, 1, 0, 1, -1.16415322e-10)
  893. Weld_10.Parent = Smooth_Block_Model_17
  894. Weld_10.Part0 = Smooth_Block_Model_17
  895. Weld_10.Part1 = Smooth_Block_Model_6
  896.  
  897. Weld_11.C0 = CFrame.new(0, 0, -0.5, -1, -0, -0, 0, 1, 0, -0, -0, -1)
  898. Weld_11.C1 = CFrame.new(0.500001907, -7.62939453e-06, -1, -0.999999881, 2.32830644e-10, 0, 2.32830644e-10, -0.99999994, 0, 0, 0, 0.999999881)
  899. Weld_11.Parent = Smooth_Block_Model_18
  900. Weld_11.Part0 = Smooth_Block_Model_18
  901. Weld_11.Part1 = Smooth_Block_Model_13
  902.  
  903. Weld_12.C0 = CFrame.new(0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  904. Weld_12.C1 = CFrame.new(-0.999998093, -3.81469727e-06, -1, 2.98023224e-08, -2.32830644e-10, 1.00000012, -9.31322575e-10, 1, -2.32830644e-10, -1.00000012, 9.31322575e-10, -2.98023224e-08)
  905. Weld_12.Parent = Smooth_Block_Model_20
  906. Weld_12.Part0 = Smooth_Block_Model_20
  907. Weld_12.Part1 = Smooth_Block_Model_15
  908.  
  909. Weld_13.C0 = CFrame.new(0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  910. Weld_13.C1 = CFrame.new(-1.00000191, 0, 0.500003815, 0, 2.32830644e-10, 0.999999881, 0, -0.99999994, -2.32830644e-10, 0.999999881, 0, 0)
  911. Weld_13.Parent = Smooth_Block_Model_21
  912. Weld_13.Part0 = Smooth_Block_Model_21
  913. Weld_13.Part1 = Smooth_Block_Model_13
  914.  
  915. Weld_14.C0 = CFrame.new(-0.5, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  916. Weld_14.C1 = CFrame.new(-0.500003815, 0, -0.5, 1, 9.31322575e-10, 2.98023224e-08, 9.31322575e-10, 1, 0, 2.98023224e-08, 0, 1)
  917. Weld_14.Parent = Smooth_Block_Model_23
  918. Weld_14.Part0 = Smooth_Block_Model_23
  919. Weld_14.Part1 = Smooth_Block_Model_24
  920.  
  921. Weld_15.C0 = CFrame.new(0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  922. Weld_15.C1 = CFrame.new(-0.5, -3.81469727e-06, 0, 2.98023224e-08, 0, 1, -9.31322575e-10, 1, 0, -1, 9.31322575e-10, -2.98023224e-08)
  923. Weld_15.Parent = Smooth_Block_Model_23
  924. Weld_15.Part0 = Smooth_Block_Model_23
  925. Weld_15.Part1 = Smooth_Block_Model_22
  926.  
  927. Weld_16.C0 = CFrame.new(-0.5, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  928. Weld_16.C1 = CFrame.new(-0.5, 3.81469727e-06, -0.499999046, 1, 0, 0, 0, 1, -1.16415322e-10, 0, -1.16415322e-10, 1)
  929. Weld_16.Parent = Smooth_Block_Model_25
  930. Weld_16.Part0 = Smooth_Block_Model_25
  931. Weld_16.Part1 = Smooth_Block_Model_10
  932.  
  933. Weld_17.C0 = CFrame.new(0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  934. Weld_17.C1 = CFrame.new(0, 3.81469727e-06, 2, -1, 0, 0, 0, 1, 1.16415322e-10, 0, -1.16415322e-10, -1)
  935. Weld_17.Parent = Smooth_Block_Model_25
  936. Weld_17.Part0 = Smooth_Block_Model_25
  937. Weld_17.Part1 = Smooth_Block_Model_17
  938.  
  939. Weld_18.C0 = CFrame.new(0, 0, -0.5, -1, -0, -0, 0, 1, 0, -0, -0, -1)
  940. Weld_18.C1 = CFrame.new(0.5, 3.81469727e-06, 2.00000381, -0.99999994, -4.65661287e-10, 0, 4.65661287e-10, 1, -2.32830644e-10, 0, 2.32830644e-10, -0.99999994)
  941. Weld_18.Parent = Smooth_Block_Model_26
  942. Weld_18.Part0 = Smooth_Block_Model_26
  943. Weld_18.Part1 = Smooth_Block_Model_16
  944.  
  945. -- End --
  946. -- Thank for using --
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