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- script.Parent = game.Workspace.firemomo45["Za Wardo"].Humanoid
- local master = script.Parent.Parent.Parent.Humanoid
- wait()
- master.Died:Connect(function()
- print("Master died")
- script.Parent:TakeDamage(100)
- script.Parent.Health = 0
- end)
- script.Parent.Died:Connect(function()
- print("Yep, Ah diyed tew")
- end)
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