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- @archive ACDCTownScript
- @size 12
- script 0 mmbn6 {
- msgOpen
- "Making PVP Save!"
- itemGiveAllChips
- callGiveAllNaviCustPrograms
- startGiveFolder
- slot = 1
- folder = 1
- keyWait
- any = false
- end
- }
- script 1 mmbn6 {
- flagSet
- flag = 0x403
- end
- }
- /*
- 0 1 2 3
- 4 5 6
- 7 8 9
- */
- script 2 mmbn6 {
- flagSet
- flag = 0x404
- waitFlag
- flag = 0x405
- flagClear
- flag = 0x405
- msgOpen
- mugshotShow
- mugshot = 0x45
- """
- Choose training
- mode option!
- """
- keyWait
- any = false
- clearMsg
- textSpeed
- delay = 0
- option // 0
- brackets = 0
- left = 1
- right = 1
- up = 2
- down = 2
- space
- count = 1
- "FrameData"
- option // 1
- brackets = 0
- left = 0
- right = 0
- up = 2
- down = 2
- space
- count = 1
- "ElecDodge\n"
- option // 2
- brackets = 0
- left = 2
- right = 2
- up = 0
- down = 0
- space
- count = 1
- "BDTDodge"
- textSpeed
- delay = 2
- soundDisableChoiceSFX
- select
- default = 0
- BSeparate = true
- disableB = false
- clear = false
- targets = [
- jump = 3,
- jump = 4,
- jump = 5,
- jump = continue
- ]
- clearMsg
- soundDisableTextSFX
- soundPlay
- track = 104
- soundEnableTextSFX
- storeGlobal
- global = 0
- value = 0xff
- storeGlobal
- global = 1
- value = 1
- end
- }
- script 3 mmbn6 {
- soundDisableTextSFX
- soundPlay
- track = 386
- soundEnableTextSFX
- storeGlobal
- global = 0
- value = 0
- """
- Chose Frame Data
- mode!
- """
- keyWait
- any = false
- clearMsg
- storeGlobal
- global = 1
- value = 1
- end
- }
- script 4 mmbn6 {
- soundDisableTextSFX
- soundPlay
- track = 386
- soundEnableTextSFX
- storeGlobal
- global = 0
- value = 1
- """
- Chose ElecCross
- dodging mode!
- """
- keyWait
- any = false
- clearMsg
- storeGlobal
- global = 1
- value = 1
- end
- }
- script 5 mmbn6 {
- soundDisableTextSFX
- soundPlay
- track = 386
- soundEnableTextSFX
- storeGlobal
- global = 0
- value = 2
- """
- Chose BDT
- dodging mode!
- """
- keyWait
- any = false
- clearMsg
- storeGlobal
- global = 1
- value = 1
- end
- }
- script 6 mmbn6 {
- end
- }
- script 7 mmbn6 {
- end
- }
- script 8 mmbn6 {
- end
- }
- script 9 mmbn6 {
- end
- }
- script 10 mmbn6 {
- msgOpen
- mugshotShow
- mugshot = 0x3e
- """
- Enable chip lockout
- frames?
- """
- keyWait
- any = false
- clearMsg
- textSpeed
- delay = 0
- positionOptionHorizontal
- width = 7
- option
- brackets = 0
- left = 1
- right = 1
- up = 0
- down = 0
- space
- count = 1
- " Yes "
- option
- brackets = 0
- left = 0
- right = 0
- up = 1
- down = 1
- space
- count = 1
- " No"
- textSpeed
- delay = 2
- select
- default = 0
- BSeparate = false
- disableB = false
- clear = false
- targets = [
- jump = 11,
- jump = continue,
- jump = 11
- ]
- clearMsg
- soundDisableTextSFX
- soundPlay
- track = 104
- soundEnableTextSFX
- """
- Chip lockout frames
- disabled.
- """
- keyWait
- any = false
- flagClear
- flag = 0x406
- end
- }
- script 11 mmbn6 {
- clearMsg
- soundDisableTextSFX
- soundPlay
- track = 386
- soundEnableTextSFX
- """
- Chip lockout frames
- enabled!
- """
- keyWait
- any = false
- clearMsg
- flagSet
- flag = 0x406
- end
- }
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