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Dark_EccentricYT

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Jun 14th, 2018
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  1. --//=========================\\--
  2. --|| LEL ||--
  3. --\\=========================//--
  4.  
  5. wait(0.2)
  6.  
  7. Player = game:GetService("Players").LocalPlayer
  8. PlayerGui = Player.PlayerGui
  9. Cam = workspace.CurrentCamera
  10. Backpack = Player.Backpack
  11. Character = Player.Character
  12. Humanoid = Character.Humanoid
  13. Mouse = Player:GetMouse()
  14. RootPart = Character["HumanoidRootPart"]
  15. Torso = Character["Torso"]
  16. Head = Character["Head"]
  17. RightArm = Character["Right Arm"]
  18. LeftArm = Character["Left Arm"]
  19. RightLeg = Character["Right Leg"]
  20. LeftLeg = Character["Left Leg"]
  21. RootJoint = RootPart["RootJoint"]
  22. Neck = Torso["Neck"]
  23. RightShoulder = Torso["Right Shoulder"]
  24. LeftShoulder = Torso["Left Shoulder"]
  25. RightHip = Torso["Right Hip"]
  26. LeftHip = Torso["Left Hip"]
  27. local sick = Instance.new("Sound",Character)
  28. sick.SoundId = "rbxassetid://609325501"
  29. sick.Looped = true
  30. sick.Pitch = 1
  31. sick.Volume = 10
  32. sick:Play()
  33. Humanoid.DisplayDistanceType = "None"
  34. Humanoid.MaxHealth = 666*666
  35. ff = Instance.new("ForceField",Character)
  36. ff.Visible = false
  37.  
  38. IT = Instance.new
  39. CF = CFrame.new
  40. VT = Vector3.new
  41. RAD = math.rad
  42. C3 = Color3.new
  43. UD2 = UDim2.new
  44. BRICKC = BrickColor.new
  45. ANGLES = CFrame.Angles
  46. EULER = CFrame.fromEulerAnglesXYZ
  47. COS = math.cos
  48. ACOS = math.acos
  49. SIN = math.sin
  50. ASIN = math.asin
  51. ABS = math.abs
  52. MRANDOM = math.random
  53. FLOOR = math.floor
  54.  
  55. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  56. local NEWMESH = IT(MESH)
  57. if MESH == "SpecialMesh" then
  58. NEWMESH.MeshType = MESHTYPE
  59. if MESHID ~= "nil" and MESHID ~= "" then
  60. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  61. end
  62. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  63. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  64. end
  65. end
  66. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  67. NEWMESH.Scale = SCALE
  68. NEWMESH.Parent = PARENT
  69. return NEWMESH
  70. end
  71.  
  72. function CreatePart2(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, SIZE, ANCHOR)
  73. local NEWPART = IT("Part")
  74. NEWPART.formFactor = FORMFACTOR
  75. NEWPART.Reflectance = REFLECTANCE
  76. NEWPART.Transparency = TRANSPARENCY
  77. NEWPART.CanCollide = false
  78. NEWPART.Locked = true
  79. NEWPART.Anchored = true
  80. if ANCHOR == false then
  81. NEWPART.Anchored = false
  82. end
  83. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  84. NEWPART.Size = SIZE
  85. NEWPART.Position = Torso.Position
  86. NEWPART.Material = MATERIAL
  87. NEWPART:BreakJoints()
  88. NEWPART.Parent = PARENT
  89. return NEWPART
  90. end
  91.  
  92. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  93. local NEWPART = IT("Part")
  94. NEWPART.formFactor = FORMFACTOR
  95. NEWPART.Reflectance = REFLECTANCE
  96. NEWPART.Transparency = TRANSPARENCY
  97. NEWPART.CanCollide = false
  98. NEWPART.Locked = true
  99. NEWPART.Anchored = true
  100. if ANCHOR == false then
  101. NEWPART.Anchored = false
  102. end
  103. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  104. NEWPART.Name = NAME
  105. NEWPART.Size = SIZE
  106. NEWPART.Position = Torso.Position
  107. NEWPART.Material = MATERIAL
  108. NEWPART:BreakJoints()
  109. NEWPART.Parent = PARENT
  110. return NEWPART
  111. end
  112.  
  113. local HBill = Instance.new("BillboardGui",Head)
  114. local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame")
  115. local HName = Instance.new("TextLabel")
  116. HBill.Size = UDim2.new(15,0,2.2,0)
  117. HBill.Name = "Health Display"
  118. HBill.StudsOffset = Vector3.new(3.675,2,0)
  119. HBill.AlwaysOnTop = true
  120. HBill.Enabled = true
  121. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  122. HMain.BackgroundTransparency = 1
  123. HMain.Size = UDim2.new(.5,0,.5,0)
  124. HName.Parent = HMain
  125. HName.BackgroundTransparency = 1
  126. HName.BackgroundColor3 = Color3.new(0,0,0)
  127. HName.BorderColor3 = Color3.new(0,0,0)
  128. HName.BorderSizePixel = 2
  129. HName.Size = UDim2.new(1,0,.75,0)
  130. HName.Font = "Cartoon"
  131. HName.Text = "skreb da slopper"
  132. HName.TextScaled = true
  133. HName.TextColor3 = Color3.new(255,0,0)
  134. HName.TextStrokeColor3 = Color3.new(0,0,0)
  135. HName.TextStrokeTransparency = 0
  136. HName.TextYAlignment = "Bottom"
  137.  
  138.  
  139. --//=================================\\
  140. --|| CUSTOMIZATION
  141. --\\=================================//
  142.  
  143. Class_Name = "<!>"
  144. Weapon_Name = "Add-ons"
  145.  
  146. Custom_Colors = {
  147. Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
  148. Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
  149.  
  150. Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
  151. Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
  152. Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
  153. Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
  154. Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
  155.  
  156. Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
  157. Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
  158. Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
  159. Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
  160. Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
  161. }
  162.  
  163.  
  164. Player_Size = 1 --Size of the player.
  165. Animation_Speed = 3
  166. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  167.  
  168. local Speed = 20
  169. local Effects2 = {}
  170.  
  171. --//=================================\\
  172. --|| END OF CUSTOMIZATION
  173. --\\=================================//
  174.  
  175. local function weldBetween(a, b)
  176. local weldd = Instance.new("ManualWeld")
  177. weldd.Part0 = a
  178. weldd.Part1 = b
  179. weldd.C0 = CFrame.new()
  180. weldd.C1 = b.CFrame:inverse() * a.CFrame
  181. weldd.Parent = a
  182. return weldd
  183. end
  184.  
  185. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  186. local acs = Instance.new("Part")
  187. acs.CanCollide = false
  188. acs.Anchored = false
  189. acs.Size = Vector3.new(0,0,0)
  190. acs.CFrame = attachmentpart.CFrame
  191. acs.Parent = attachmentpart
  192. acs.BrickColor = color
  193. local meshs = Instance.new("SpecialMesh")
  194. meshs.MeshId = mesh
  195. meshs.TextureId = texture
  196. meshs.Parent = acs
  197. meshs.Scale = scale
  198. meshs.Offset = offset
  199. weldBetween(attachmentpart,acs)
  200. end
  201.  
  202. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  203. if TYPE == "Gem" then
  204. local acs = CreatePart(3, PART, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  205. acs.Anchored = false
  206. acs.CanCollide = false
  207. acs.CFrame = PART.CFrame
  208. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  209. weldBetween(PART,acs)
  210. elseif TYPE == "Skull" then
  211. local acs = CreatePart(3, PART, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  212. acs.Anchored = false
  213. acs.CanCollide = false
  214. acs.CFrame = PART.CFrame
  215. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  216. weldBetween(PART,acs)
  217. elseif TYPE == "Eye" then
  218. local acs = CreatePart(3, PART, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  219. acs.Anchored = false
  220. acs.CanCollide = false
  221. acs.CFrame = PART.CFrame
  222. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  223. weldBetween(PART,acs)
  224. end
  225. end
  226.  
  227.  
  228. --//=================================\\
  229. --|| USEFUL VALUES
  230. --\\=================================//
  231.  
  232. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  233. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  234. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  235. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  236. local CO1 = 0
  237. local CO2 = 0
  238. local CO3 = 0
  239. local CO4 = 0
  240. local CHANGEDEFENSE = 0
  241. local CHANGEDAMAGE = 0
  242. local CHANGEMOVEMENT = 0
  243. local ANIM = "Idle"
  244. local ATTACK = false
  245. local EQUIPPED = false
  246. local HOLD = false
  247. local COMBO = 1
  248. local LASTPOINT = nil
  249. local BLCF = nil
  250. local SCFR = nil
  251. local KEYHOLD = false
  252. local STAGGERHITANIM = false
  253. local STAGGERANIM = false
  254. local STUNANIM = false
  255. local CRITCHANCENUMBER = 0
  256. local IDLENUMBER = 0
  257. local DONUMBER = 0
  258. local HANDIDLE = false
  259. local Rooted = false
  260. local SINE = 0
  261. local CHANGE = 2 / Animation_Speed
  262. local WALKINGANIM = false
  263. local WALK = 0
  264. local DANCE = false
  265. local DISABLEJUMPING = false
  266. local ROBLOXIDLEANIMATION = IT("Animation")
  267. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  268. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  269. --ROBLOXIDLEANIMATION.Parent = Humanoid
  270. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  271. WEAPONGUI.Name = "Weapon GUI"
  272. local Weapon = IT("Model")
  273. Weapon.Name = Weapon_Name
  274. local Effects = IT("Folder", Weapon)
  275. Effects.Name = "Effects"
  276. local Bombs = IT("Folder", Weapon)
  277. Bombs.Name = "BombsHolder"
  278. local ANIMATOR = Humanoid.Animator
  279. local ANIMATE = Character.Animate
  280. ANIMATE.Disabled = true
  281. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  282. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  283. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  284. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  285. local UNANCHOR = true
  286. local MAGICPARTICLE = "655109389"
  287.  
  288. local SKILLTEXTCOLOR = C3(0,0,0)
  289.  
  290. --//=================================\\
  291. --\\=================================//
  292.  
  293.  
  294. --//=================================\\
  295. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  296. --\\=================================//
  297.  
  298. ArtificialHB = Instance.new("BindableEvent", script)
  299. ArtificialHB.Name = "ArtificialHB"
  300.  
  301. script:WaitForChild("ArtificialHB")
  302.  
  303. frame = Frame_Speed
  304. tf = 0
  305. allowframeloss = false
  306. tossremainder = false
  307. lastframe = tick()
  308. script.ArtificialHB:Fire()
  309.  
  310. game:GetService("RunService").Heartbeat:connect(function(s, p)
  311. tf = tf + s
  312. if tf >= frame then
  313. if allowframeloss then
  314. script.ArtificialHB:Fire()
  315. lastframe = tick()
  316. else
  317. for i = 1, math.floor(tf / frame) do
  318. script.ArtificialHB:Fire()
  319. end
  320. lastframe = tick()
  321. end
  322. if tossremainder then
  323. tf = 0
  324. else
  325. tf = tf - frame * math.floor(tf / frame)
  326. end
  327. end
  328. end)
  329.  
  330. --//=================================\\
  331. --|| SOME FUNCTIONS
  332. --\\=================================//
  333.  
  334. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  335. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  336. end
  337.  
  338. function PositiveAngle(NUMBER)
  339. if NUMBER >= 0 then
  340. NUMBER = 0
  341. end
  342. return NUMBER
  343. end
  344.  
  345. function NegativeAngle(NUMBER)
  346. if NUMBER <= 0 then
  347. NUMBER = 0
  348. end
  349. return NUMBER
  350. end
  351.  
  352. function Swait(NUMBER)
  353. if NUMBER == 0 or NUMBER == nil then
  354. ArtificialHB.Event:wait()
  355. else
  356. for i = 1, NUMBER do
  357. ArtificialHB.Event:wait()
  358. end
  359. end
  360. end
  361.  
  362. function QuaternionFromCFrame(cf)
  363. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  364. local trace = m00 + m11 + m22
  365. if trace > 0 then
  366. local s = math.sqrt(1 + trace)
  367. local recip = 0.5 / s
  368. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  369. else
  370. local i = 0
  371. if m11 > m00 then
  372. i = 1
  373. end
  374. if m22 > (i == 0 and m00 or m11) then
  375. i = 2
  376. end
  377. if i == 0 then
  378. local s = math.sqrt(m00 - m11 - m22 + 1)
  379. local recip = 0.5 / s
  380. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  381. elseif i == 1 then
  382. local s = math.sqrt(m11 - m22 - m00 + 1)
  383. local recip = 0.5 / s
  384. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  385. elseif i == 2 then
  386. local s = math.sqrt(m22 - m00 - m11 + 1)
  387. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  388. end
  389. end
  390. end
  391.  
  392. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  393. local xs, ys, zs = x + x, y + y, z + z
  394. local wx, wy, wz = w * xs, w * ys, w * zs
  395. local xx = x * xs
  396. local xy = x * ys
  397. local xz = x * zs
  398. local yy = y * ys
  399. local yz = y * zs
  400. local zz = z * zs
  401. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  402. end
  403.  
  404. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  405. local fp=IT("Part")
  406. fp.formFactor=formfactor
  407. fp.Parent=parent
  408. fp.Reflectance=reflectance
  409. fp.Transparency=transparency
  410. fp.CanCollide=false
  411. fp.Locked=true
  412. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  413. fp.Name=name
  414. fp.Size=size
  415. fp.Position=Character.Torso.Position
  416. NoOutlines(fp)
  417. fp.Material=material
  418. fp:BreakJoints()
  419. return fp
  420. end
  421.  
  422. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  423. local mesh=IT(Mesh)
  424. mesh.Parent=part
  425. if Mesh=="SpecialMesh" then
  426. mesh.MeshType=meshtype
  427. mesh.MeshId=meshid
  428. end
  429. mesh.Offset=offset
  430. mesh.Scale=scale
  431. return mesh
  432. end
  433.  
  434. function QuaternionSlerp(a, b, t)
  435. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  436. local startInterp, finishInterp;
  437. if cosTheta >= 0.0001 then
  438. if (1 - cosTheta) > 0.0001 then
  439. local theta = ACOS(cosTheta)
  440. local invSinTheta = 1 / SIN(theta)
  441. startInterp = SIN((1 - t) * theta) * invSinTheta
  442. finishInterp = SIN(t * theta) * invSinTheta
  443. else
  444. startInterp = 1 - t
  445. finishInterp = t
  446. end
  447. else
  448. if (1 + cosTheta) > 0.0001 then
  449. local theta = ACOS(-cosTheta)
  450. local invSinTheta = 1 / SIN(theta)
  451. startInterp = SIN((t - 1) * theta) * invSinTheta
  452. finishInterp = SIN(t * theta) * invSinTheta
  453. else
  454. startInterp = t - 1
  455. finishInterp = t
  456. end
  457. end
  458. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  459. end
  460.  
  461. function Clerp(a, b, t)
  462. local qa = {QuaternionFromCFrame(a)}
  463. local qb = {QuaternionFromCFrame(b)}
  464. local ax, ay, az = a.x, a.y, a.z
  465. local bx, by, bz = b.x, b.y, b.z
  466. local _t = 1 - t
  467. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  468. end
  469.  
  470. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  471. local frame = IT("Frame")
  472. frame.BackgroundTransparency = TRANSPARENCY
  473. frame.BorderSizePixel = BORDERSIZEPIXEL
  474. frame.Position = POSITION
  475. frame.Size = SIZE
  476. frame.BackgroundColor3 = COLOR
  477. frame.BorderColor3 = BORDERCOLOR
  478. frame.Name = NAME
  479. frame.Parent = PARENT
  480. return frame
  481. end
  482.  
  483. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  484. local label = IT("TextLabel")
  485. label.BackgroundTransparency = 1
  486. label.Size = UD2(1, 0, 1, 0)
  487. label.Position = UD2(0, 0, 0, 0)
  488. label.TextColor3 = TEXTCOLOR
  489. label.TextStrokeTransparency = STROKETRANSPARENCY
  490. label.TextTransparency = TRANSPARENCY
  491. label.FontSize = TEXTFONTSIZE
  492. label.Font = TEXTFONT
  493. label.BorderSizePixel = BORDERSIZEPIXEL
  494. label.TextScaled = false
  495. label.Text = TEXT
  496. label.Name = NAME
  497. label.Parent = PARENT
  498. return label
  499. end
  500.  
  501. function NoOutlines(PART)
  502. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  503. end
  504.  
  505.  
  506. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  507. local NEWWELD = IT(TYPE)
  508. NEWWELD.Part0 = PART0
  509. NEWWELD.Part1 = PART1
  510. NEWWELD.C0 = C0
  511. NEWWELD.C1 = C1
  512. NEWWELD.Parent = PARENT
  513. return NEWWELD
  514. end
  515.  
  516. function CreateSound(ID, PARENT, VOLUME, PITCH)
  517. local NEWSOUND = nil
  518. coroutine.resume(coroutine.create(function()
  519. NEWSOUND = IT("Sound", PARENT)
  520. NEWSOUND.Volume = VOLUME
  521. NEWSOUND.Pitch = PITCH
  522. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  523. Swait()
  524. NEWSOUND:play()
  525. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  526. end))
  527. return NEWSOUND
  528. end
  529.  
  530. function CFrameFromTopBack(at, top, back)
  531. local right = top:Cross(back)
  532. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  533. end
  534.  
  535. function CreateWave(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  536. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  537. local mesh = IT("SpecialMesh",wave)
  538. mesh.MeshType = "FileMesh"
  539. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  540. mesh.Scale = VT(size,size,size)
  541. mesh.Offset = VT(0,0,-size/8)
  542. wave.CFrame = cframe
  543. coroutine.resume(coroutine.create(function(PART)
  544. for i = 1, waitt do
  545. Swait()
  546. mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  547. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  548. if doesrotate == true then
  549. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  550. end
  551. wave.Transparency = wave.Transparency + (0.5/waitt)
  552. if wave.Transparency > 0.99 then
  553. wave:remove()
  554. end
  555. end
  556. end))
  557. end
  558.  
  559. function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  560. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  561. local mesh = IT("SpecialMesh",wave)
  562. mesh.MeshType = "FileMesh"
  563. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  564. mesh.Scale = VT(size,size,size)
  565. wave.CFrame = cframe
  566. coroutine.resume(coroutine.create(function(PART)
  567. for i = 1, waitt do
  568. Swait()
  569. mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
  570. if doesrotate == true then
  571. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  572. end
  573. wave.Transparency = wave.Transparency + (0.5/waitt)
  574. if wave.Transparency > 0.99 then
  575. wave:remove()
  576. end
  577. end
  578. end))
  579. end
  580.  
  581. function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  582. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  583. local mesh = IT("SpecialMesh",wave)
  584. mesh.MeshType = "FileMesh"
  585. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  586. mesh.Scale = VT(size,size,size)
  587. wave.CFrame = cframe
  588. coroutine.resume(coroutine.create(function(PART)
  589. for i = 1, waitt do
  590. Swait()
  591. mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
  592. if doesrotate == true then
  593. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  594. end
  595. wave.Transparency = wave.Transparency + (0.5/waitt)
  596. if wave.Transparency > 0.99 then
  597. wave:remove()
  598. end
  599. end
  600. end))
  601. end
  602.  
  603. function CreateRing(inair,size,doesrotate,rotatedirection,waitt,cframe,spin1,spin2,color)
  604. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  605. local mesh = IT("SpecialMesh",wave)
  606. mesh.MeshType = "FileMesh"
  607. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  608. mesh.Scale = VT(size,size,size)
  609. mesh.Offset = VT(0,0,0)
  610. wave.CFrame = cframe
  611. coroutine.resume(coroutine.create(function(PART)
  612. for i = 1, waitt do
  613. Swait()
  614. mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  615. if doesrotate == true then
  616. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1)
  617. end
  618. wave.Transparency = wave.Transparency + (0.5/waitt)
  619. if wave.Transparency > 0.99 then
  620. wave:remove()
  621. end
  622. end
  623. end))
  624. end
  625.  
  626. function MagicSphere(size,waitt,cframe,color)
  627. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(1,1,1))
  628. local mesh = IT("SpecialMesh",wave)
  629. mesh.MeshType = "Sphere"
  630. mesh.Scale = VT(size,size,size)
  631. mesh.Offset = VT(0,0,0)
  632. wave.CFrame = cframe
  633. coroutine.resume(coroutine.create(function(PART)
  634. for i = 1, waitt do
  635. Swait()
  636. mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  637. wave.Transparency = wave.Transparency + (1/waitt)
  638. if wave.Transparency > 0.99 then
  639. wave:remove()
  640. end
  641. end
  642. end))
  643. end
  644.  
  645. function MagicSphere2(size,waitt,cframe,color)
  646. local wave = CreatePart(3, Effects, "Neon", 0, 1, BRICKC(color), "Effect", VT(1,1,1))
  647. local mesh = IT("SpecialMesh",wave)
  648. mesh.MeshType = "Sphere"
  649. mesh.Scale = VT(size,size,size)
  650. mesh.Offset = VT(0,0,0)
  651. wave.CFrame = cframe
  652. coroutine.resume(coroutine.create(function(PART)
  653. for i = 1, waitt do
  654. Swait()
  655. mesh.Scale = mesh.Scale - VT(size/waitt,size/waitt,size/waitt)
  656. wave.Transparency = wave.Transparency - (1/waitt)
  657. end
  658. wave:remove()
  659. end))
  660. end
  661.  
  662. function BreakEffect(brickcolor,cframe,x1,y1,z1,material)
  663. local prt=part("Custom",workspace,material,0,0,brickcolor,"Effect",VT(0.5,0.5,0.5))
  664. prt.Anchored=true
  665. prt.CFrame=cframe*EULER(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  666. local msh=mesh("SpecialMesh",prt,"Sphere","",VT(0,0,0),VT(x1,y1,z1))
  667. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  668. CF=Part.CFrame
  669. Numbb=0
  670. randnumb=math.random()-math.random()
  671. for i=0,1,0.05 do
  672. wait()
  673. CF=CF*CF(0,1,0)
  674. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  675. Part.CFrame=CF*EULER(Numbb,0,0)
  676. Part.Transparency=i
  677. Numbb=Numbb+randnumb
  678. end
  679. Part.Parent=nil
  680. end),prt)
  681. end
  682.  
  683. function MagicBlock(size,waitt,cframe,color)
  684. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size))
  685. local mesh = IT("BlockMesh",wave)
  686. wave.CFrame = cframe
  687. coroutine.resume(coroutine.create(function(PART)
  688. for i = 1, waitt do
  689. Swait()
  690. mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  691. wave.CFrame = cframe * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360)))
  692. wave.Transparency = wave.Transparency + (1/waitt)
  693. if wave.Transparency > 0.99 then
  694. wave:remove()
  695. end
  696. end
  697. end))
  698. end
  699.  
  700. local EyeSizes={
  701. NumberSequenceKeypoint.new(0,1,0),
  702. NumberSequenceKeypoint.new(1,0.2,0)
  703. }
  704. local EyeTrans={
  705. NumberSequenceKeypoint.new(0,0.8,0),
  706. NumberSequenceKeypoint.new(1,1,0)
  707. }
  708. local PE=Instance.new("ParticleEmitter")
  709. PE.LightEmission=0
  710. PE.Size=NumberSequence.new(EyeSizes)
  711. PE.Transparency=NumberSequence.new(EyeTrans)
  712. PE.Lifetime=NumberRange.new(0.35,0.35,0.35)
  713. PE.Rotation=NumberRange.new(0,360)
  714. PE.Rate=15
  715. PE.Acceleration = Vector3.new(0,75,0)
  716. PE.Drag = 5
  717. PE.Enabled = false
  718. PE.Speed = NumberRange.new(0,0,0)
  719. PE.Texture="http://www.roblox.com/asset/?id=1179557490"
  720. PE.ZOffset = 0
  721. PE.Name = "Particles"
  722.  
  723. --//=================================\\
  724. --|| WEAPON
  725. --\\=================================//
  726.  
  727.  
  728. --[[
  729. Thanks for using Build-To-Lua by jarredbcv.
  730. ]]--
  731.  
  732. New = function(Object, Parent, Name, Data)
  733. local Object = Instance.new(Object)
  734. for Index, Value in pairs(Data or {}) do
  735. Object[Index] = Value
  736. end
  737. Object.Parent = Parent
  738. Object.Name = Name
  739. return Object
  740. end
  741.  
  742. Light = New("Model",Character,"Light",{})
  743. Handle = New("Part",Light,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02985716, 0.943701029, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  744. Mesh = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(1, 6, 6),})
  745. mot0r = New("Motor",Handle,"mot0r",{Part0 = Handle,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, 2.38418579e-06, -4.76837158e-07, 1, 0, 0, 0, 0, -1.00000024, 0, 1.00000024, 0),})
  746. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699514, -3.5924499, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  747. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  748. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 4.53615093, 0.0371379852, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  749. Hitb0x = New("Part",Light,"Hitb0x",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 3.79999995, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986717, -1.80622983, 0, 0, 1, -1, 0, 0, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  750. Mesh = New("BlockMesh",Hitb0x,"Mesh",{Scale = Vector3.new(0, 0, 0),})
  751. mot = New("Motor",Hitb0x,"mot",{Part0 = Hitb0x,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 2.74993086, 1.00135803e-05, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  752. c = New("Part",Light,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  753. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.75, 1.75, 0.500999987),})
  754. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  755. c = New("Part",Light,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  756. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.35000002, 1.35000002, 0.504999995),})
  757. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  758. c = New("Part",Light,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  759. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.5, 1.5, 0.504000008),})
  760. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  761. c = New("Part",Light,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Fabric,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  762. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(0.649999976, 0.649999976, 0.507000029),})
  763. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  764. Handle1 = New("Part",Light,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.0298562, 1.79368806, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  765. Mesh = New("BlockMesh",Handle1,"Mesh",{Scale = Vector3.new(1.25, 1.25, 0.500999987),})
  766. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, -0.84998703, -9.53674316e-07, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  767. Handle1 = New("Part",Light,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986193, 1.61868703, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  768. Mesh = New("CylinderMesh",Handle1,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.25),})
  769. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, -0.674986005, 4.76837158e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  770. Hilt = New("Part",Light,"Hilt",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986288, 0.318714976, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  771. Mesh = New("CylinderMesh",Hilt,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.25),})
  772. mot = New("Motor",Hilt,"mot",{Part0 = Hilt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, 0.624986053, 5.7220459e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  773. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699514, -3.20495868, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  774. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  775. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 4.14865971, 0.0371379852, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  776. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272704, -3.59245086, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  777. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  778. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.53615189, -0.0371301174, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  779. Blade = New("Part",Light,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986383, -3.55618834, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  780. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 0.500999987),})
  781. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.49988937, 6.67572021e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  782. Blade = New("Part",Light,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986193, -1.75623298, 0, 0, 1, 1, 0, 0, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  783. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(1, 18, 0.5),})
  784. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0),C1 = CFrame.new(0, 2.69993401, 4.76837158e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  785. Blade = New("Part",Light,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, 0.16871798, 0, 0, 1, 1, 0, 0, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  786. Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(1, 1.25, 0.5),MeshType = Enum.MeshType.Torso,})
  787. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0),C1 = CFrame.new(0, 0.774983048, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  788. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.95485902, -0.00627797842, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  789. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.75, 0.0500000007, 0.503000021),})
  790. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 0.949979007, -0.0749981403, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  791. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.10486221, -0.00627201796, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  792. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.75, 0.0500000007, 0.503000021),})
  793. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 0.949973047, 0.0750050545, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  794. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.08820915, 0.166170001, 0, 0, 1, 0.173648939, 0.984807611, 0, -0.984807611, 0.173648939, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  795. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(1, 0.0500000007, 0.503000021),})
  796. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.173648939, -0.984807611, 0, 0.984807611, 0.173648939, 1, 0, 0),C1 = CFrame.new(0, 0.777531028, 0.0583519936, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  797. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.97151089, 0.166172028, 0, 0, 1, -0.173647001, 0.984807968, 0, -0.984807968, -0.173647001, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  798. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(1, 0.0500000007, 0.503000021),})
  799. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),C1 = CFrame.new(0, 0.777529001, -0.0583462715, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  800. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.95486593, -1.85622597, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  801. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(17, 0.0500000007, 0.503000021),})
  802. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 2.799927, -0.0749912262, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  803. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.10486412, -1.85622907, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  804. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(17, 0.0500000007, 0.503000021),})
  805. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 2.7999301, 0.0750069618, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  806. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.9927249, -0.705018997, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  807. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  808. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.64872003, -0.0371322632, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  809. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699991, -0.705019951, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  810. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  811. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 1.64872098, 0.0371427536, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  812. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272609, -1.20500684, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  813. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  814. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 2.14870787, -0.0371310711, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  815. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.066998, -1.20500898, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  816. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  817. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 2.14871001, 0.0371408463, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  818. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272895, -1.70499396, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  819. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  820. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 2.64869499, -0.0371282101, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  821. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699896, -1.70499587, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  822. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  823. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 2.6486969, 0.0371417999, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  824. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272799, -2.20498109, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  825. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  826. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 3.14868212, -0.0371291637, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  827. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06700087, -2.2049849, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  828. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  829. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 3.14868593, 0.0371437073, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  830. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699419, -2.70496798, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  831. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  832. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 3.648669, 0.0371370316, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  833. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.9927249, -2.70497203, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  834. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  835. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 3.64867306, -0.0371322632, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  836. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272609, -3.20496011, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  837. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  838. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.14866114, -0.0371310711, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  839. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6108322, 3.74032593, 0.285516024, 0.998110771, 0.0605302155, 0.0105335303, 0.0160739962, -0.422734052, 0.906111181, 0.0592999868, -0.904230177, -0.422908306),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  840. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.499000013, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  841. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.0605302155, -0.422734052, -0.904230177, 0.0105335303, 0.906111181, -0.422908306),C1 = CFrame.new(0.000862121582, 0.658185005, -0.289531231, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  842. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6015892, 4.31750298, 0.284862041, -0.998110771, 0.0469771549, 0.0395980887, -0.0160739962, 0.422394902, -0.906269372, -0.0592999868, -0.905193746, -0.420841753),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  843. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.499000013, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  844. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0469771549, 0.422394902, -0.905193746, 0.0395980887, -0.906269372, -0.420841753),C1 = CFrame.new(-0.00838088989, 0.658838987, 0.287645817, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  845. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6004295, 4.42313719, 0.275528014, -0.998110771, 0.0351278409, 0.0504073128, -0.0160739962, 0.642559946, -0.766066909, -0.0592999868, -0.765429854, -0.640781343),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  846. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.497999996, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  847. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0351278409, 0.642559946, -0.765429854, 0.0504073128, -0.766066909, -0.640781343),C1 = CFrame.new(-0.00954055786, 0.668173015, 0.393280029, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  848. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6130905, 3.63466191, 0.276434004, 0.998110771, 0.0557412729, 0.0258412939, 0.0160739962, -0.642852843, 0.76582104, 0.0592999868, -0.763958871, -0.642534375),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  849. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.497999996, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  850. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.0557412729, -0.642852843, -0.763958871, 0.0258412939, 0.76582104, -0.642534375),C1 = CFrame.new(0.00312042236, 0.667267025, -0.395195246, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  851. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6116333, 3.80828905, 0.253800035, 0.998110771, 0.061194025, -0.00549125113, 0.0160739962, -0.17381911, 0.98464644, 0.0592999868, -0.982874513, -0.174474359),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  852. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  853. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.061194025, -0.17381911, -0.982874513, -0.00549125113, 0.98464644, -0.174474359),C1 = CFrame.new(0.00166320801, 0.689900994, -0.221568108, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  854. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.604557, 4.24953222, 0.253306985, -0.998110771, 0.0556252487, 0.026090106, -0.0160739962, 0.173440024, -0.984713256, -0.0592999868, -0.983272314, -0.172218233),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  855. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  856. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0556252487, 0.173440024, -0.983272314, 0.026090106, -0.984713256, -0.172218233),C1 = CFrame.new(-0.00541305542, 0.690394044, 0.219675064, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  857. for i,v in pairs(Light:GetChildren()) do
  858. if v:IsA'Part' then
  859. v.CanCollide = false
  860. end
  861. end
  862.  
  863. Light2 = New("Model",Character,"Light2",{})
  864. Handle = New("Part",Light2,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02985716, 0.943701029, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  865. Mesh = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(1, 6, 6),})
  866. mot0r2 = New("Motor",Handle,"mot0r",{Part0 = Handle,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, 2.38418579e-06, -4.76837158e-07, 1, 0, 0, 0, 0, -1.00000024, 0, 1.00000024, 0),})
  867. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699514, -3.5924499, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  868. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  869. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 4.53615093, 0.0371379852, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  870. Hitb0x2 = New("Part",Light2,"Hitb0x2",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 3.79999995, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986717, -1.80622983, 0, 0, 1, -1, 0, 0, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  871. Mesh = New("BlockMesh",Hitb0x2,"Mesh",{Scale = Vector3.new(0, 0, 0),})
  872. mot = New("Motor",Hitb0x2,"mot",{Part0 = Hitb0x2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 2.74993086, 1.00135803e-05, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  873. c = New("Part",Light2,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  874. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.75, 1.75, 0.500999987),})
  875. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  876. c = New("Part",Light2,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  877. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.35000002, 1.35000002, 0.504999995),})
  878. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  879. c = New("Part",Light2,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  880. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.5, 1.5, 0.504000008),})
  881. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  882. c = New("Part",Light2,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Fabric,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  883. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(0.649999976, 0.649999976, 0.507000029),})
  884. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  885. Handle1 = New("Part",Light2,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.0298562, 1.79368806, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  886. Mesh = New("BlockMesh",Handle1,"Mesh",{Scale = Vector3.new(1.25, 1.25, 0.500999987),})
  887. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, -0.84998703, -9.53674316e-07, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  888. Handle1 = New("Part",Light2,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986193, 1.61868703, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  889. Mesh = New("CylinderMesh",Handle1,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.25),})
  890. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, -0.674986005, 4.76837158e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  891. Hilt = New("Part",Light2,"Hilt",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986288, 0.318714976, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  892. Mesh = New("CylinderMesh",Hilt,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.25),})
  893. mot = New("Motor",Hilt,"mot",{Part0 = Hilt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, 0.624986053, 5.7220459e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  894. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699514, -3.20495868, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  895. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  896. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 4.14865971, 0.0371379852, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  897. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272704, -3.59245086, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  898. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  899. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.53615189, -0.0371301174, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  900. Blade = New("Part",Light2,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986383, -3.55618834, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  901. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 0.500999987),})
  902. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.49988937, 6.67572021e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  903. Blade = New("Part",Light2,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986193, -1.75623298, 0, 0, 1, 1, 0, 0, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  904. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(1, 18, 0.5),})
  905. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0),C1 = CFrame.new(0, 2.69993401, 4.76837158e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  906. Blade = New("Part",Light2,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, 0.16871798, 0, 0, 1, 1, 0, 0, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  907. Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(1, 1.25, 0.5),MeshType = Enum.MeshType.Torso,})
  908. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0),C1 = CFrame.new(0, 0.774983048, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  909. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.95485902, -0.00627797842, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  910. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.75, 0.0500000007, 0.503000021),})
  911. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 0.949979007, -0.0749981403, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  912. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.10486221, -0.00627201796, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  913. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.75, 0.0500000007, 0.503000021),})
  914. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 0.949973047, 0.0750050545, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  915. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.08820915, 0.166170001, 0, 0, 1, 0.173648939, 0.984807611, 0, -0.984807611, 0.173648939, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  916. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(1, 0.0500000007, 0.503000021),})
  917. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.173648939, -0.984807611, 0, 0.984807611, 0.173648939, 1, 0, 0),C1 = CFrame.new(0, 0.777531028, 0.0583519936, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  918. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.97151089, 0.166172028, 0, 0, 1, -0.173647001, 0.984807968, 0, -0.984807968, -0.173647001, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  919. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(1, 0.0500000007, 0.503000021),})
  920. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),C1 = CFrame.new(0, 0.777529001, -0.0583462715, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  921. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.95486593, -1.85622597, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  922. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(17, 0.0500000007, 0.503000021),})
  923. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 2.799927, -0.0749912262, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  924. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.10486412, -1.85622907, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  925. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(17, 0.0500000007, 0.503000021),})
  926. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 2.7999301, 0.0750069618, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  927. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.9927249, -0.705018997, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  928. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  929. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.64872003, -0.0371322632, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  930. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699991, -0.705019951, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  931. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  932. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 1.64872098, 0.0371427536, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  933. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272609, -1.20500684, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  934. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  935. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 2.14870787, -0.0371310711, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  936. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.066998, -1.20500898, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  937. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  938. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 2.14871001, 0.0371408463, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  939. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272895, -1.70499396, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  940. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  941. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 2.64869499, -0.0371282101, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  942. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699896, -1.70499587, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  943. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  944. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 2.6486969, 0.0371417999, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  945. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272799, -2.20498109, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  946. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  947. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 3.14868212, -0.0371291637, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  948. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06700087, -2.2049849, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  949. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  950. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 3.14868593, 0.0371437073, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  951. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699419, -2.70496798, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  952. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  953. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 3.648669, 0.0371370316, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  954. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.9927249, -2.70497203, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  955. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  956. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 3.64867306, -0.0371322632, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  957. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272609, -3.20496011, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  958. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  959. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.14866114, -0.0371310711, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  960. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6108322, 3.74032593, 0.285516024, 0.998110771, 0.0605302155, 0.0105335303, 0.0160739962, -0.422734052, 0.906111181, 0.0592999868, -0.904230177, -0.422908306),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  961. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.499000013, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  962. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.0605302155, -0.422734052, -0.904230177, 0.0105335303, 0.906111181, -0.422908306),C1 = CFrame.new(0.000862121582, 0.658185005, -0.289531231, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  963. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6015892, 4.31750298, 0.284862041, -0.998110771, 0.0469771549, 0.0395980887, -0.0160739962, 0.422394902, -0.906269372, -0.0592999868, -0.905193746, -0.420841753),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  964. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.499000013, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  965. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0469771549, 0.422394902, -0.905193746, 0.0395980887, -0.906269372, -0.420841753),C1 = CFrame.new(-0.00838088989, 0.658838987, 0.287645817, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  966. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6004295, 4.42313719, 0.275528014, -0.998110771, 0.0351278409, 0.0504073128, -0.0160739962, 0.642559946, -0.766066909, -0.0592999868, -0.765429854, -0.640781343),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  967. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.497999996, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  968. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0351278409, 0.642559946, -0.765429854, 0.0504073128, -0.766066909, -0.640781343),C1 = CFrame.new(-0.00954055786, 0.668173015, 0.393280029, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  969. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6130905, 3.63466191, 0.276434004, 0.998110771, 0.0557412729, 0.0258412939, 0.0160739962, -0.642852843, 0.76582104, 0.0592999868, -0.763958871, -0.642534375),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  970. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.497999996, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  971. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.0557412729, -0.642852843, -0.763958871, 0.0258412939, 0.76582104, -0.642534375),C1 = CFrame.new(0.00312042236, 0.667267025, -0.395195246, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  972. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6116333, 3.80828905, 0.253800035, 0.998110771, 0.061194025, -0.00549125113, 0.0160739962, -0.17381911, 0.98464644, 0.0592999868, -0.982874513, -0.174474359),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  973. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  974. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.061194025, -0.17381911, -0.982874513, -0.00549125113, 0.98464644, -0.174474359),C1 = CFrame.new(0.00166320801, 0.689900994, -0.221568108, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  975. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.604557, 4.24953222, 0.253306985, -0.998110771, 0.0556252487, 0.026090106, -0.0160739962, 0.173440024, -0.984713256, -0.0592999868, -0.983272314, -0.172218233),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  976. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  977. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0556252487, 0.173440024, -0.983272314, 0.026090106, -0.984713256, -0.172218233),C1 = CFrame.new(-0.00541305542, 0.690394044, 0.219675064, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  978. for i,v in pairs(Light2:GetChildren()) do
  979. if v:IsA'Part' then
  980. v.CanCollide = false
  981. end
  982. end
  983.  
  984.  
  985. function CreateParticles(art,text,accel,drag,rate,type,isenabledbydefault)
  986. local particle = PE:Clone()
  987. particle.Parent = art
  988. particle.Acceleration = accel
  989. PE.Rate = rate
  990. if type == "Fire" then
  991. local EyeSizes={
  992. NumberSequenceKeypoint.new(0,1,0.3),
  993. NumberSequenceKeypoint.new(1,0.2,0.2)
  994. }
  995. PE.Size = NumberSequence.new(EyeSizes)
  996. elseif type == "Smoke" then
  997. local EyeSizes={
  998. NumberSequenceKeypoint.new(0,1,0),
  999. NumberSequenceKeypoint.new(1,5,0.5)
  1000. }
  1001. PE.Size = NumberSequence.new(EyeSizes)
  1002. elseif type == "Solid" then
  1003. local EyeSizes={
  1004. NumberSequenceKeypoint.new(0,1,0),
  1005. NumberSequenceKeypoint.new(1,1,0)
  1006. }
  1007. PE.Size = NumberSequence.new(EyeSizes)
  1008. end
  1009. PE.Drag = drag
  1010. particle.Texture = "http://www.roblox.com/asset/?id="..text
  1011. particle.Enabled = isenabledbydefault
  1012. return particle
  1013. end
  1014.  
  1015. function MakeForm(PART,TYPE)
  1016. if TYPE == "Cyl" then
  1017. local MSH = IT("CylinderMesh",PART)
  1018. elseif TYPE == "Ball" then
  1019. local MSH = IT("SpecialMesh",PART)
  1020. MSH.MeshType = "Sphere"
  1021. elseif TYPE == "Wedge" then
  1022. local MSH = IT("SpecialMesh",PART)
  1023. MSH.MeshType = "Wedge"
  1024. end
  1025. end
  1026.  
  1027. if Player_Size ~= 1 then
  1028. for _, v in pairs (Weapon:GetChildren()) do
  1029. if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then
  1030. local p1 = v.Part1
  1031. v.Part1 = nil
  1032. local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components()
  1033. v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12)
  1034. v.Part1 = p1
  1035. elseif v.ClassName == "Part" then
  1036. for _, b in pairs (v:GetChildren()) do
  1037. if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then
  1038. b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size)
  1039. end
  1040. end
  1041. end
  1042. end
  1043. end
  1044.  
  1045. for _, c in pairs(Weapon:GetChildren()) do
  1046. if c.ClassName == "Part" then
  1047. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1048. end
  1049. end
  1050.  
  1051. Weapon.Parent = Character
  1052.  
  1053. Humanoid.Died:connect(function()
  1054. sick:remove()
  1055. CreateSound("167285348", Head, 3, 1)
  1056. ATTACK = true
  1057. end)
  1058.  
  1059. --//=================================\\
  1060. --|| DAMAGE FUNCTIONS
  1061. --\\=================================//
  1062.  
  1063. function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
  1064. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
  1065. STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
  1066. local BODYGYRO = IT("BodyGyro", STATPART)
  1067. local BODYPOSITION = IT("BodyPosition", STATPART)
  1068. BODYPOSITION.P = 2000
  1069. BODYPOSITION.D = 100
  1070. BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
  1071. if LABELTYPE == "Normal" then
  1072. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
  1073. elseif LABELTYPE == "Debuff" then
  1074. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 8, MRANDOM(-2, 2))
  1075. elseif LABELTYPE == "Interruption" then
  1076. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2,2), 8, MRANDOM(-2, 2))
  1077. end
  1078. game:GetService("Debris"):AddItem(STATPART ,5)
  1079. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  1080. BILLBOARDGUI.Adornee = STATPART
  1081. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  1082. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  1083. BILLBOARDGUI.AlwaysOnTop = false
  1084. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  1085. TEXTLABEL.BackgroundTransparency = 1
  1086. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  1087. TEXTLABEL.Text = TEXT
  1088. TEXTLABEL.Font = "SciFi"
  1089. TEXTLABEL.FontSize="Size42"
  1090. TEXTLABEL.TextColor3 = COLOR
  1091. TEXTLABEL.TextStrokeTransparency = 1
  1092. TEXTLABEL.TextScaled = true
  1093. TEXTLABEL.TextWrapped = true
  1094. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  1095. wait(0.2)
  1096. for i=1, 5 do
  1097. wait()
  1098. THEBODYPOSITION.Position = THEPART.Position - VT(0, 0.5 ,0)
  1099. end
  1100. wait(1.2)
  1101. for i=1, 5 do
  1102. wait()
  1103. THETEXTLABEL.TextTransparency = THETEXTLABEL.TextTransparency + 0.2
  1104. THETEXTLABEL.TextStrokeTransparency = THETEXTLABEL.TextStrokeTransparency + 0.2
  1105. THEBODYPOSITION.position = THEPART.Position + VT(0, 0.5, 0)
  1106. end
  1107. THEPART.Parent = nil
  1108. end),STATPART, BODYPOSITION, TEXTLABEL)
  1109. end
  1110.  
  1111.  
  1112. --//=================================\\
  1113. --|| DAMAGING
  1114. --\\=================================//
  1115.  
  1116. function dealdamage(hit,min,max,maxstrength,beserk,critrate,critmultiplier)
  1117. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then
  1118. local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
  1119. local dmg = math.random(min,max)
  1120. if humanoid.Health > 0 then
  1121. if beserk == true then
  1122. humanoid.Health = 0
  1123. else
  1124. CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10)
  1125. hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength
  1126. if math.random(1,100) < critrate+1 then
  1127. humanoid.Health = humanoid.Health - dmg*critmultiplier
  1128. StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  1129. else
  1130. humanoid.Health = humanoid.Health - dmg
  1131. StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(0, 0, 0))
  1132. end
  1133. local defence = Instance.new("BoolValue",hit.Parent)
  1134. defence.Name = ("HitBy"..Player.Name)
  1135. game:GetService("Debris"):AddItem(defence, 0.5)
  1136. end
  1137. end
  1138. end
  1139. end
  1140.  
  1141. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping)
  1142. local dmg = math.random(min,max)
  1143. for i,v in ipairs(workspace:GetChildren()) do
  1144. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  1145. local body = v:GetChildren()
  1146. for part = 1, #body do
  1147. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1148. if(body[part].Position - position).Magnitude < radius then
  1149. if v.ClassName == "Model" then
  1150. if v:FindFirstChild("Humanoid") then
  1151. if v.Humanoid.Health ~= 0 then
  1152. if CanBeDodgedByJumping == true then
  1153. if body[part].Position.Y < position.Y+5 then
  1154. if math.random(1,100) < critrate+1 then
  1155. v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier
  1156. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  1157. else
  1158. v.Humanoid.Health = v.Humanoid.Health - dmg
  1159. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  1160. end
  1161. local defence = Instance.new("BoolValue",v)
  1162. defence.Name = ("HitBy"..Player.Name)
  1163. game:GetService("Debris"):AddItem(defence, 0.5)
  1164. end
  1165. else
  1166. if beserk == true then
  1167. v.Humanoid.Health = 0
  1168. end
  1169. if math.random(1,100) < critrate+1 then
  1170. v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier
  1171. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  1172. else
  1173. v.Humanoid.Health = v.Humanoid.Health - dmg
  1174. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  1175. end
  1176. local defence = Instance.new("BoolValue",v)
  1177. defence.Name = ("HitBy"..Player.Name)
  1178. game:GetService("Debris"):AddItem(defence, 0.5)
  1179. end
  1180. end
  1181. end
  1182. end
  1183. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  1184. end
  1185. end
  1186. end
  1187. if v.ClassName == "Part" then
  1188. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  1189. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  1190. end
  1191. end
  1192. end
  1193. end
  1194. end
  1195.  
  1196. function killnearest(position,range,maxstrength)
  1197. for i,v in ipairs(workspace:GetChildren()) do
  1198. local body = v:GetChildren()
  1199. for part = 1, #body do
  1200. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1201. if(body[part].Position - position).Magnitude < range then
  1202. if v.ClassName == "Model" then
  1203. v:BreakJoints()
  1204. for i,v in pairs(v:GetChildren()) do
  1205. if v:IsA("BasePart") then
  1206. local bodpos = Instance.new("BodyPosition",v)
  1207. bodpos.Position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  1208. v.BrickColor = BrickColor.new("Really black")
  1209. end
  1210. end
  1211. end
  1212. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  1213. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  1214. end
  1215. end
  1216. end
  1217. if v.ClassName == "Part" then
  1218. if v.Anchored == false and (v.Position - position).Magnitude < range then
  1219. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  1220. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  1221. end
  1222. end
  1223. end
  1224. end
  1225.  
  1226. --//=================================\\
  1227. --|| ATTACK FUNCTIONS AND STUFF
  1228. --\\=================================//
  1229.  
  1230. function CheckTableForString(Table, String)
  1231. for i, v in pairs(Table) do
  1232. if string.find(string.lower(String), string.lower(v)) then
  1233. return true
  1234. end
  1235. end
  1236. return false
  1237. end
  1238.  
  1239. function CheckIntangible(Hit)
  1240. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  1241. if Hit and Hit.Parent then
  1242. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  1243. return true
  1244. end
  1245. end
  1246. return false
  1247. end
  1248.  
  1249. Debris = game:GetService("Debris")
  1250.  
  1251. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  1252. local Direction = CFrame.new(StartPos, Vec).lookVector
  1253. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  1254. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  1255. if RayHit and CheckIntangible(RayHit) then
  1256. if DelayIfHit then
  1257. wait()
  1258. end
  1259. RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  1260. end
  1261. return RayHit, RayPos, RayNormal
  1262. end
  1263.  
  1264.  
  1265.  
  1266. function Att1()
  1267. ATTACK = true
  1268. for i=0, 1, 0.1 / Animation_Speed do
  1269. Swait()
  1270. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(85)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1271. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1272. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(80), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.8)
  1273. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(10 - 2.5 * COS(SINE / 16)), RAD(0), RAD(-25 + 2.5 * SIN(SINE / 24))) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  1274. end
  1275. damage=Hitb0x.Touched:connect(function(ht)
  1276. dealdamage(ht,12,30,0,false,10,1.1)
  1277. end)
  1278. for i=0, 1, 0.1 / Animation_Speed do
  1279. Swait()
  1280. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1281. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1282. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-70), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.8)
  1283. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(10 - 2.5 * COS(SINE / 16)), RAD(0), RAD(-25 + 2.5 * SIN(SINE / 24))) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  1284. end
  1285. damage:Disconnect()
  1286. ATTACK = false
  1287. end
  1288.  
  1289. function Att2()
  1290. ATTACK = true
  1291. for i=0, 1, 0.1 / Animation_Speed do
  1292. Swait()
  1293. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1294. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2)
  1295. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(20), RAD(0)) * ANGLES(RAD(0), RAD(20), RAD(20)) * RIGHTSHOULDERC0, 0.8)
  1296. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(-10)), 0.5 / Animation_Speed)
  1297. mot0r2.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(10),RAD(0)),0.5)
  1298. end
  1299. damage=Hitb0x2.Touched:connect(function(ht)
  1300. dealdamage(ht,12,30,0,false,10,1.1)
  1301. end)
  1302. for i=0, 1, 0.1 / Animation_Speed do
  1303. Swait()
  1304. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(85)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1305. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1306. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(20), RAD(0)) * ANGLES(RAD(0), RAD(20), RAD(20)) * RIGHTSHOULDERC0, 0.8)
  1307. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(70)), 0.5 / Animation_Speed)
  1308. end
  1309. damage:Disconnect()
  1310. ATTACK = false
  1311. end
  1312.  
  1313. function Att3()
  1314. ATTACK = true
  1315. for i=0, 1, 0.1 / Animation_Speed do
  1316. Swait()
  1317. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(10), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1318. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2)
  1319. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.8)
  1320. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(-20)), 0.8)
  1321. end
  1322. damage1=Hitb0x2.Touched:connect(function(ht)
  1323. dealdamage(ht,20,40,0,false,15,1.25)
  1324. end)
  1325. damage2=Hitb0x.Touched:connect(function(ht)
  1326. dealdamage(ht,20,40,0,false,15,1.25)
  1327. end)
  1328. for i=0, 1, 0.1 / Animation_Speed do
  1329. Swait()
  1330. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(10), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1331. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1332. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-70), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.8)
  1333. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(140)), 0.8)
  1334. end
  1335. damage:Disconnect()
  1336. damage2:Disconnect()
  1337. ATTACK = false
  1338. end
  1339.  
  1340. function Dash1()
  1341. ATTACK = true
  1342. Character.HumanoidRootPart.Anchored = true
  1343. for i=0, 1, 0.1 / Animation_Speed do
  1344. Swait()
  1345. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(30), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1346. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2)
  1347. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5)
  1348. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(-20)), 0.5 / Animation_Speed)
  1349. end
  1350. wait(1)
  1351. local trace = Instance.new("Part",Character)
  1352. trace.BrickColor = BrickColor.new("Really red")
  1353. trace.CanCollide = false
  1354. trace.Anchored = true
  1355. trace.Size = Vector3.new(1,1,1)
  1356. trace.BottomSurface = 0
  1357. trace.TopSurface = 0
  1358. trace.Anchored = true
  1359. trace.CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * 12.5
  1360. trace.Material = "Neon"
  1361. local tracem = Instance.new("SpecialMesh",trace)
  1362. tracem.MeshType = "Sphere"
  1363. tracem.Scale = Vector3.new(1,1,50)
  1364. Character.HumanoidRootPart.CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * 35
  1365. spawn(function()
  1366. for i = 1,18 do
  1367. trace.Transparency = i/18
  1368. end
  1369. end)
  1370. killnearest(trace.Position,5,100)
  1371. for i=0, 1, 0.1 / Animation_Speed do
  1372. Swait()
  1373. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(30), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1374. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-30), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1375. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-70), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5)
  1376. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(140)), 0.5 / Animation_Speed)
  1377. end
  1378. Character.HumanoidRootPart.Anchored = false
  1379. ATTACK = false
  1380. end
  1381.  
  1382. function boom()
  1383. ATTACK = true
  1384. for i=0, 1, 0.1 / Animation_Speed do
  1385. Swait()
  1386. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1387. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2)
  1388. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5)
  1389. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, .5 * Player_Size) * ANGLES(RAD(180), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  1390. end
  1391. wait(.25)
  1392. local trace = Instance.new("Part",Effects)
  1393. trace.BrickColor = BrickColor.new("Really red")
  1394. trace.CanCollide = false
  1395. trace.Size = Vector3.new(1,1,1)
  1396. trace.BottomSurface = 0
  1397. trace.TopSurface = 0
  1398. trace.Anchored = true
  1399. trace.CFrame = Character.HumanoidRootPart.CFrame*CFrame.new(0,0,-2)
  1400. trace.Material = "Neon"
  1401. local tracem = Instance.new("SpecialMesh",trace)
  1402. tracem.MeshType = "Sphere"
  1403. tracem.Scale = Vector3.new(1,1,1)
  1404. local tra = Instance.new("ParticleEmitter",trace)
  1405. tra.Texture = "rbxassetid://296874871"
  1406. tra.LightEmission = 0.95
  1407. tra.Color = ColorSequence.new(trace.BrickColor.Color)
  1408. tra.Rate = 1000
  1409. tra.Lifetime = NumberRange.new(0.25)
  1410. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  1411. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.95,0)})
  1412. tra.Speed = NumberRange.new(0)
  1413. tra.Rotation = NumberRange.new(-500,500)
  1414. tra.VelocitySpread = 90000
  1415. tra.LockedToPart = true
  1416. tra.RotSpeed = NumberRange.new(-500,500)
  1417. for i = 1,59 do
  1418. wait()
  1419. trace.Size = trace.Size + Vector3.new(0.05,0.05,0.05)
  1420. trace.CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector*5
  1421. end
  1422. trace.Anchored = false
  1423. local bv = Instance.new("BodyVelocity")
  1424. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1425. bv.velocity = Mouse.Hit.lookVector *100
  1426. bv.Parent = trace
  1427. asd = trace.Touched:connect(function(hiit)
  1428. killnearest(trace.Position,5,100)
  1429. for i = 1,59 do
  1430. wait()
  1431. trace.Size = trace.Size + Vector3.new(0.15,0.15,0.15)
  1432. trace.Transparency = trace.Transparency + i/59
  1433. end
  1434. end)
  1435. wait(1)
  1436. asd:Disconnect()
  1437. trace:Destroy()
  1438. ATTACK = false
  1439. end
  1440.  
  1441. --//=================================\\
  1442. --|| ASSIGN THINGS TO KEYS
  1443. --\\=================================//
  1444.  
  1445. Humanoid.Changed:connect(function(Jump)
  1446. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1447. Humanoid.Jump = false
  1448. end
  1449. end)
  1450.  
  1451. function MouseDown(Mouse)
  1452. if ATTACK == false then
  1453. end
  1454. end
  1455.  
  1456. function MouseUp(Mouse)
  1457. HOLD = false
  1458. end
  1459.  
  1460. function KeyDown(Key)
  1461. KEYHOLD = true
  1462. if Key == "q" and ATTACK == false then
  1463. Dash1()
  1464. end
  1465. if Key == "e" and ATTACK == false then
  1466. boom()
  1467. end
  1468. end
  1469. Combo = 1
  1470. Mouse.Button1Down:connect(function()
  1471. if ATTACK == false and Combo == 1 then
  1472. Att1()
  1473. Combo = 2
  1474. elseif ATTACK == false and Combo == 2 then
  1475. Att2()
  1476. Combo = 3
  1477. elseif ATTACK == false and Combo == 3 then
  1478. Att3()
  1479. Combo = 1
  1480. end
  1481. end)
  1482.  
  1483. function KeyUp(Key)
  1484. KEYHOLD = false
  1485. end
  1486.  
  1487. Mouse.Button1Down:connect(function(NEWKEY)
  1488. MouseDown(NEWKEY)
  1489. end)
  1490. Mouse.Button1Up:connect(function(NEWKEY)
  1491. MouseUp(NEWKEY)
  1492. end)
  1493. Mouse.KeyDown:connect(function(NEWKEY)
  1494. KeyDown(NEWKEY)
  1495. end)
  1496. Mouse.KeyUp:connect(function(NEWKEY)
  1497. KeyUp(NEWKEY)
  1498. end)
  1499.  
  1500. --//=================================\\
  1501. --\\=================================//
  1502.  
  1503.  
  1504. function unanchor()
  1505. if UNANCHOR == true then
  1506. g = Character:GetChildren()
  1507. for i = 1, #g do
  1508. if g[i].ClassName == "Part" then
  1509. g[i].Anchored = false
  1510. end
  1511. end
  1512. end
  1513. end
  1514.  
  1515.  
  1516. --//=================================\\
  1517. --|| WRAP THE WHOLE SCRIPT UP
  1518. --\\=================================//
  1519.  
  1520. Humanoid.Changed:connect(function(Jump)
  1521. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1522. Humanoid.Jump = false
  1523. end
  1524. end)
  1525.  
  1526. ANIMATE.Parent = nil
  1527. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1528. IDLEANIMATION:Play()
  1529.  
  1530. while true do
  1531. Swait()
  1532. SINE = SINE + CHANGE
  1533. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1534. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1535. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1536. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1537. local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 16)
  1538. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1539. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0.2, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1540. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1541. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 60, RAD(0), RAD(30 * COS(SINE / WALKSPEEDVALUE))), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1542. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 60, RAD(0), RAD(30 * COS(SINE / WALKSPEEDVALUE))), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1543. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1544. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1545.  
  1546. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  1547. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0.2, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1548. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1549. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1550. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1551. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1552. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1553. end
  1554. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1555. ANIM = "Jump"
  1556. if ATTACK == false then
  1557. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1558. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1559. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1560. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1561. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1562. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1563. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1564. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1565. end
  1566. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1567. ANIM = "Fall"
  1568. if ATTACK == false then
  1569. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1570. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1571. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(70)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1572. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1573. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1574. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  1575. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1576. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1577. end
  1578. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  1579. ANIM = "Idle"
  1580. if ATTACK == false then
  1581. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0, 0 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.05)
  1582. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(5)), 0.2 / Animation_Speed)
  1583. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(15)) * ANGLES(RAD(3), RAD(12), RAD(5)) * RIGHTSHOULDERC0, 0.05 / Animation_Speed)
  1584. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(10 - 2.5 * COS(SINE / 16)), RAD(0), RAD(-12 + 2.5 * SIN(SINE / 24))) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1585. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size - 0.05 * COS(SINE / 12) * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-2.5)), 0.2 / Animation_Speed)
  1586. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.05 * COS(SINE / 12) * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-2.5)), 0.2 / Animation_Speed)
  1587. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1588. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1589. end
  1590. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  1591. ANIM = "Walk"
  1592. WALK = WALK + 1 / Animation_Speed
  1593. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  1594. WALK = 0
  1595. if WALKINGANIM == true then
  1596. WALKINGANIM = false
  1597. elseif WALKINGANIM == false then
  1598. WALKINGANIM = true
  1599. end
  1600. end
  1601. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1602. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1603. if ATTACK == false then
  1604. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5)
  1605. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(5)), 0.5)
  1606. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(6)) * RIGHTSHOULDERC0, 0.5 )
  1607. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-6)) * LEFTSHOULDERC0, 0.5)
  1608. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5)
  1609. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5)
  1610. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1611. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1612. end
  1613. end
  1614. if #Effects2>0 then
  1615. for e=1,#Effects2 do
  1616. if Effects2[e]~=nil then
  1617. local Thing=Effects2[e]
  1618. if Thing~=nil then
  1619. local Part=Thing[1]
  1620. local Mode=Thing[2]
  1621. local Delay=Thing[3]
  1622. local IncX=Thing[4]
  1623. local IncY=Thing[5]
  1624. local IncZ=Thing[6]
  1625. local Part2=Thing[8]
  1626. if Thing[1].Transparency<=1 then
  1627. if Thing[2]=="Block1" then
  1628. Thing[1].CFrame=Thing[1].CFrame
  1629. Mesh=Thing[1].Mesh
  1630. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1631. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1632. elseif Thing[2]=="Cylinder" then
  1633. Mesh=Thing[1].Mesh
  1634. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1635. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1636. elseif Thing[2]=="Blood" then
  1637. Mesh=Thing[7]
  1638. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1639. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1640. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1641. elseif Thing[2]=="Elec" then
  1642. Mesh=Thing[1].Mesh
  1643. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1644. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1645. elseif Thing[2]=="Disappear" then
  1646. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1647. end
  1648. else
  1649. Part.Parent=nil
  1650. table.remove(Effects2,e)
  1651. end
  1652. end
  1653. end
  1654. end
  1655. end
  1656. unanchor()
  1657. if Rooted == false then
  1658. Disable_Jump = false
  1659. Humanoid.WalkSpeed = Speed
  1660. elseif Rooted == true then
  1661. Disable_Jump = true
  1662. Humanoid.WalkSpeed = 0
  1663. end
  1664. if Head:FindFirstChild("Died") then
  1665. Head.Died:remove()
  1666. end
  1667. bomb = Bombs:GetChildren()
  1668. for lol = 1, #bomb do
  1669. if bomb[lol].ClassName == "Part" then
  1670. MagicSphere2(2,5,bomb[lol].CFrame,"Really black")
  1671. end
  1672. end
  1673. end
  1674.  
  1675. --//=================================\\
  1676. --\\=================================//
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