lolita5432

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Sep 30th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent and t.Function then
  33. t.Function(...)
  34. end
  35. end
  36. m.TrigEvent = te
  37. UIS.TrigEvent = te
  38.  
  39. Event.OnServerEvent:Connect(function(plr,io)
  40. if plr~=Player then return end
  41. if io.isMouse then
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. else
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = game:GetService("Players").LocalPlayer
  62. local Event = script:WaitForChild("UserInput_Event")
  63.  
  64. local UIS = game:GetService("UserInputService")
  65. local input = function(io,a)
  66. if a then return end
  67. --Since InputObject is a client-side instance, we create and pass table instead
  68. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  69. end
  70. UIS.InputBegan:Connect(input)
  71. UIS.InputEnded:Connect(input)
  72.  
  73. Local Mouse = Player:GetMouse()
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85.  
  86. -- Created by Nebula_Zorua --
  87. -- Furry V3 --
  88. -- You made me do this.. ;c --
  89. -- Discord: Nebula the Zorua#6969
  90. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  91.  
  92.  
  93.  
  94. --// Shortcut Variables \\--
  95. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  96. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  97. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  98. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  99. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  100. local R3 = {N=Region3.new}
  101. local De = S.Debris
  102. local WS = workspace
  103. local Lght = S.Lighting
  104. local RepS = S.ReplicatedStorage
  105. local IN = Instance.new
  106. local Plrs = S.Players
  107.  
  108. --// Initializing \\--
  109. local Plr = owner
  110. local Char = Plr.Character
  111. local Hum = Char:FindFirstChildOfClass'Humanoid'
  112. local RArm = Char["Right Arm"]
  113. local LArm = Char["Left Arm"]
  114. local RLeg = Char["Right Leg"]
  115. local LLeg = Char["Left Leg"]
  116. local Root = Char:FindFirstChild'HumanoidRootPart'
  117. local Torso = Char.Torso
  118. local Head = Char.Head
  119. local NeutralAnims = true
  120. local Attack = false
  121. local Debounces = {Debounces={}}
  122. local Hit = {}
  123. local Sine = 0
  124. local Change = 1
  125.  
  126. local Stance = 0
  127. local Claws = false
  128.  
  129. local Effects = IN("Folder",Char)
  130. Effects.Name = "Effects"
  131.  
  132. local Huggled = Char:FindFirstChild'Huggled'
  133. if(not Huggled or not Huggled:IsA'BoolValue')then
  134. Huggled = IN("BoolValue",Char)
  135. Huggled.Value = false
  136. Huggled.Name = 'Huggled'
  137. end
  138. local Kissed = Char:FindFirstChild'Kissed'
  139. if(not Kissed or not Kissed:IsA'BoolValue')then
  140. Kissed = IN("BoolValue",Char)
  141. Kissed.Value = false
  142. Kissed.Name = 'Kissed'
  143. end
  144.  
  145. --// Debounce System \\--
  146.  
  147.  
  148. function Debounces:New(name,cooldown)
  149. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  150. setmetatable(aaaaa,{__index = Debounces})
  151. Debounces.Debounces[name] = aaaaa
  152. return aaaaa
  153. end
  154.  
  155. function Debounces:Use(overrideUsable)
  156. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  157. if(self.Usable or overrideUsable)then
  158. self.Usable = false
  159. self.CoolingDown = true
  160. local LastUse = time()
  161. self.LastUse = LastUse
  162. delay(self.Cooldown or 2,function()
  163. if(self.LastUse == LastUse)then
  164. self.CoolingDown = false
  165. self.Usable = true
  166. end
  167. end)
  168. end
  169. end
  170.  
  171. function Debounces:Get(name)
  172. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  173. for i,v in next, Debounces.Debounces do
  174. if(i == name)then
  175. return v;
  176. end
  177. end
  178. end
  179.  
  180. function Debounces:GetProgressPercentage()
  181. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  182. if(self.CoolingDown and not self.Usable)then
  183. return math.max(
  184. math.floor(
  185. (
  186. (time()-self.LastUse)/self.Cooldown or 2
  187. )*100
  188. )
  189. )
  190. else
  191. return 100
  192. end
  193. end
  194.  
  195. --// Instance Creation Functions \\--
  196.  
  197. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  198. local Sound = IN("Sound")
  199. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  200. Sound.Pitch = pitch or 1
  201. Sound.Volume = volume or 1
  202. Sound.Looped = looped or false
  203. if(autoPlay)then
  204. coroutine.wrap(function()
  205. repeat wait() until Sound.IsLoaded
  206. Sound.Playing = autoPlay or false
  207. end)()
  208. end
  209. if(not looped and effect)then
  210. Sound.Stopped:connect(function()
  211. Sound.Volume = 0
  212. Sound:destroy()
  213. end)
  214. elseif(effect)then
  215. warn("Sound can't be looped and a sound effect!")
  216. end
  217. Sound.Parent =parent or Torso
  218. return Sound
  219. end
  220. function Part(parent,color,material,size,cframe,anchored,cancollide)
  221. local part = IN("Part")
  222. part.Parent = parent or Char
  223. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  224. part.Material = material or Enum.Material.SmoothPlastic
  225. part.TopSurface,part.BottomSurface=10,10
  226. part.Size = size or V3.N(1,1,1)
  227. part.CFrame = cframe or CF.N(0,0,0)
  228. part.CanCollide = cancollide or false
  229. part.Anchored = anchored or false
  230. return part
  231. end
  232.  
  233. function Weld(part0,part1,c0,c1)
  234. local weld = IN("Weld")
  235. weld.Parent = part0
  236. weld.Part0 = part0
  237. weld.Part1 = part1
  238. weld.C0 = c0 or CF.N()
  239. weld.C1 = c1 or CF.N()
  240. return weld
  241. end
  242.  
  243. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  244. local part = IN("SpecialMesh")
  245. part.MeshId = meshid or ""
  246. part.TextureId = textid or ""
  247. part.Scale = scale or V3.N(1,1,1)
  248. part.Offset = offset or V3.N(0,0,0)
  249. part.MeshType = meshtype or Enum.MeshType.Sphere
  250. part.Parent = parent
  251. return part
  252. end
  253.  
  254. NewInstance = function(instance,parent,properties)
  255. local inst = Instance.new(instance)
  256. inst.Parent = parent
  257. if(properties)then
  258. for i,v in next, properties do
  259. pcall(function() inst[i] = v end)
  260. end
  261. end
  262. return inst;
  263. end
  264.  
  265. function Clone(instance,parent,properties)
  266. local inst = instance:Clone()
  267. inst.Parent = parent
  268. if(properties)then
  269. for i,v in next, properties do
  270. pcall(function() inst[i] = v end)
  271. end
  272. end
  273. return inst;
  274. end
  275.  
  276. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  277. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  278. local Sound = IN("Sound")
  279. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  280. Sound.Pitch = pitch or 1
  281. Sound.Volume = volume or 1
  282. Sound.Looped = looped or false
  283. if(autoPlay)then
  284. coroutine.wrap(function()
  285. repeat wait() until Sound.IsLoaded
  286. Sound.Playing = autoPlay or false
  287. end)()
  288. end
  289. if(not looped and effect)then
  290. Sound.Stopped:connect(function()
  291. Sound.Volume = 0
  292. soundPart:destroy()
  293. end)
  294. elseif(effect)then
  295. warn("Sound can't be looped and a sound effect!")
  296. end
  297. Sound.Parent = soundPart
  298. return Sound
  299. end
  300.  
  301.  
  302. --// Extended ROBLOX tables \\--
  303. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  304. --// Require stuff \\--
  305. function CamShake(who,times,intense,origin)
  306. coroutine.wrap(function()
  307. if(script:FindFirstChild'CamShake')then
  308. local cam = script.CamShake:Clone()
  309. cam:WaitForChild'intensity'.Value = intense
  310. cam:WaitForChild'times'.Value = times
  311.  
  312. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  313. cam.Parent = who
  314. wait()
  315. cam.Disabled = false
  316. elseif(who == Plr or who == Char)then
  317. local intensity = intense
  318. local cam = workspace.CurrentCamera
  319. for i = 1, times do
  320. local camDistFromOrigin
  321. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  322. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  323. elseif(typeof(origin) == 'Vector3')then
  324. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  325. end
  326. if(camDistFromOrigin)then
  327. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  328. end
  329. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  330. swait()
  331. end
  332. end
  333. end)()
  334. end
  335.  
  336. function CamShakeAll(times,intense,origin)
  337. for _,v in next, Plrs:players() do
  338. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  339. end
  340. end
  341.  
  342. function ServerScript(code)
  343. if(script:FindFirstChild'Loadstring')then
  344. local load = script.Loadstring:Clone()
  345. load:WaitForChild'Sauce'.Value = code
  346. load.Disabled = false
  347. load.Parent = workspace
  348. elseif(NS and typeof(NS) == 'function')then
  349. NS(code,workspace)
  350. else
  351. warn("no serverscripts lol")
  352. end
  353. end
  354.  
  355. function RunLocal(where,code)
  356. ServerScript([[
  357. wait()
  358. script.Parent=nil
  359. if(not _G.Http)then _G.Http = game:service'HttpService' end
  360.  
  361. local Http = _G.Http or game:service'HttpService'
  362.  
  363. local source = ]].."[["..code.."]]"..[[
  364. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  365. local asd = Http:PostAsync(link,source)
  366. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  367. local ID = Http:JSONDecode(asd).Result.Require_ID
  368. local vs = require(ID).VORTH_SCRIPT
  369. vs.Parent = game.]]..where:GetFullName()
  370. )
  371. end
  372.  
  373. --// Customization \\--
  374.  
  375. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  376. local Remove_Hats = false
  377. local Remove_Clothing = false
  378. local PlayerSize = 1
  379. local DamageColor = BrickColor.new'Really red'
  380. local MusicID = 0
  381. local God = false
  382. local Muted = false
  383.  
  384. local WalkSpeed = 16
  385.  
  386. --// Weapon and GUI creation, and Character Customization \\--
  387.  
  388. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  389. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  390.  
  391. if(PlayerSize ~= 1)then
  392. for _,v in next, Char:GetDescendants() do
  393. if(v:IsA'BasePart')then
  394. v.Size = v.Size * PlayerSize
  395. end
  396. end
  397. end
  398.  
  399. local Claw1 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
  400. Claw1.Transparency = 1
  401. local Claw1M = Mesh(Claw1,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
  402. local Claw1W = Weld(RArm,Claw1,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(-90)))
  403.  
  404. local Claw2 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
  405. Claw2.Transparency = 1
  406. local Claw2M = Mesh(Claw2,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
  407. local Claw2W = Weld(LArm,Claw2,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(90)))
  408.  
  409. --// Stop animations \\--
  410. for _,v in next, Hum:GetPlayingAnimationTracks() do
  411. v:Stop();
  412. end
  413.  
  414. pcall(game.Destroy,Char:FindFirstChild'Animate')
  415. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  416.  
  417. --// Joints \\--
  418.  
  419. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  420. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  421. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  422. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  423. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  424. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  425.  
  426. local LSC0 = LS.C0
  427. local RSC0 = RS.C0
  428. local NKC0 = NK.C0
  429. local LHC0 = LH.C0
  430. local RHC0 = RH.C0
  431. local RJC0 = RJ.C0
  432.  
  433. --// Artificial HB \\--
  434.  
  435. local ArtificialHB = IN("BindableEvent", script)
  436. ArtificialHB.Name = "Heartbeat"
  437.  
  438. script:WaitForChild("Heartbeat")
  439.  
  440. local tf = 0
  441. local allowframeloss = false
  442. local tossremainder = false
  443. local lastframe = tick()
  444. local frame = 1/Frame_Speed
  445. ArtificialHB:Fire()
  446.  
  447. game:GetService("RunService").Heartbeat:connect(function(s, p)
  448. tf = tf + s
  449. if tf >= frame then
  450. if allowframeloss then
  451. script.Heartbeat:Fire()
  452. lastframe = tick()
  453. else
  454. for i = 1, math.floor(tf / frame) do
  455. ArtificialHB:Fire()
  456. end
  457. lastframe = tick()
  458. end
  459. if tossremainder then
  460. tf = 0
  461. else
  462. tf = tf - frame * math.floor(tf / frame)
  463. end
  464. end
  465. end)
  466.  
  467. function swait(num)
  468. if num == 0 or num == nil then
  469. ArtificialHB.Event:wait()
  470. else
  471. for i = 0, num do
  472. ArtificialHB.Event:wait()
  473. end
  474. end
  475. end
  476.  
  477.  
  478. --// Effect Function(s) \\--
  479.  
  480. function Bezier(startpos, pos2, pos3, endpos, t)
  481. local A = startpos:lerp(pos2, t)
  482. local B = pos2:lerp(pos3, t)
  483. local C = pos3:lerp(endpos, t)
  484. local lerp1 = A:lerp(B, t)
  485. local lerp2 = B:lerp(C, t)
  486. local cubic = lerp1:lerp(lerp2, t)
  487. return cubic
  488. end
  489.  
  490. function SphereFX(duration,color,scale,pos,endScale,increment)
  491. return Effect{
  492. Effect='ResizeAndFade',
  493. Color=color,
  494. Size=scale,
  495. Mesh={MeshType=Enum.MeshType.Sphere},
  496. CFrame=pos,
  497. FXSettings={
  498. EndSize=endScale,
  499. EndIsIncrement=increment
  500. }
  501. }
  502. end
  503.  
  504. function BlastFX(duration,color,scale,pos,endScale,increment)
  505. return Effect{
  506. Effect='ResizeAndFade',
  507. Color=color,
  508. Size=scale,
  509. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  510. CFrame=pos,
  511. FXSettings={
  512. EndSize=endScale,
  513. EndIsIncrement=increment
  514. }
  515. }
  516. end
  517.  
  518. function BlockFX(duration,color,scale,pos,endScale,increment)
  519. return Effect{
  520. Effect='ResizeAndFade',
  521. Color=color,
  522. Size=scale,
  523. CFrame=pos,
  524. FXSettings={
  525. EndSize=endScale,
  526. EndIsIncrement=increment
  527. }
  528. }
  529. end
  530.  
  531. function Zap(data)
  532. local sCF,eCF = data.StartCFrame,data.EndCFrame
  533. assert(sCF,"You need a start CFrame!")
  534. assert(eCF,"You need an end CFrame!")
  535. local parts = data.PartCount or 15
  536. local zapRot = data.ZapRotation or {-5,5}
  537. local startThick = data.StartSize or 3;
  538. local endThick = data.EndSize or startThick/2;
  539. local color = data.Color or BrickColor.new'Electric blue'
  540. local delay = data.Delay or 35
  541. local delayInc = data.DelayInc or 0
  542. local lastLightning;
  543. local MagZ = (sCF.p - eCF.p).magnitude
  544. local thick = startThick
  545. local inc = (startThick/parts)-(endThick/parts)
  546.  
  547. for i = 1, parts do
  548. local pos = sCF.p
  549. if(lastLightning)then
  550. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  551. end
  552. delay = delay + delayInc
  553. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  554. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  555. if(parts == i)then
  556. local MagZ = (pos-eCF.p).magnitude
  557. zapPart.Size = V3.N(endThick,endThick,MagZ)
  558. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  559. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  560. else
  561. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  562. end
  563.  
  564. lastLightning = zapPart
  565. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  566.  
  567. thick=thick-inc
  568.  
  569. end
  570. end
  571.  
  572. function Zap2(data)
  573. local Color = data.Color or BrickColor.new'Electric blue'
  574. local StartPos = data.Start or Torso.Position
  575. local EndPos = data.End or Mouse.Hit.p
  576. local SegLength = data.SegL or 2
  577. local Thicc = data.Thickness or 0.5
  578. local Fades = data.Fade or 45
  579. local Parent = data.Parent or Effects
  580. local MaxD = data.MaxDist or 200
  581. local Branch = data.Branches or false
  582. local Material = data.Material or Enum.Material.Neon
  583. local Raycasts = data.Raycasts or false
  584. local Offset = data.Offset or {0,360}
  585. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  586. if((StartPos-EndPos).magnitude > MaxD)then
  587. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  588. end
  589. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  590. if(Raycasts)then
  591. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  592. end
  593. local segments = dist/SegLength
  594. local model = IN("Model",Parent)
  595. model.Name = 'Lightning'
  596. local Last;
  597. for i = 1, segments do
  598. local size = (segments-i)/25
  599. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  600. if(AddMesh)then IN("CylinderMesh",prt) end
  601. if(Last and math.floor(segments) == i)then
  602. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  603. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  604. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  605. elseif(not Last)then
  606. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  607. else
  608. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  609. end
  610. Last = prt
  611. if(Branch)then
  612. local choice = M.RNG(1,7+((segments-i)*2))
  613. if(choice == 1)then
  614. local LastB;
  615. for i2 = 1,M.RNG(2,5) do
  616. local size2 = ((segments-i)/35)/i2
  617. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  618. if(AddMesh)then IN("CylinderMesh",prt) end
  619. if(not LastB)then
  620. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  621. else
  622. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  623. end
  624. LastB = prt
  625. end
  626. end
  627. end
  628. end
  629. if(Fades > 0)then
  630. coroutine.wrap(function()
  631. for i = 1, Fades do
  632. for _,v in next, model:children() do
  633. if(v:IsA'BasePart')then
  634. v.Transparency = (i/Fades)
  635. end
  636. end
  637. swait()
  638. end
  639. model:destroy()
  640. end)()
  641. else
  642. S.Debris:AddItem(model,.01)
  643. end
  644. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  645. end
  646.  
  647. function Tween(obj,props,time,easing,direction,repeats,backwards)
  648. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  649. local tween = S.TweenService:Create(obj, info, props)
  650.  
  651. tween:Play()
  652. end
  653.  
  654. function Effect(data)
  655. local FX = data.Effect or 'ResizeAndFade'
  656. local Parent = data.Parent or Effects
  657. local Color = data.Color or C3.N(0,0,0)
  658. local Size = data.Size or V3.N(1,1,1)
  659. local MoveDir = data.MoveDirection or nil
  660. local MeshData = data.Mesh or nil
  661. local SndData = data.Sound or nil
  662. local Frames = data.Frames or 45
  663. local Manual = data.Manual or nil
  664. local Material = data.Material or nil
  665. local CFra = data.CFrame or Torso.CFrame
  666. local Settings = data.FXSettings or {}
  667. local Shape = data.Shape or Enum.PartType.Block
  668. local Snd,Prt,Msh;
  669. coroutine.wrap(function()
  670. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  671. Prt = Manual
  672. else
  673. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  674. Prt.Shape = Shape
  675. end
  676. if(typeof(MeshData) == 'table')then
  677. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  678. elseif(typeof(MeshData) == 'Instance')then
  679. Msh = MeshData:Clone()
  680. Msh.Parent = Prt
  681. elseif(Shape == Enum.PartType.Block)then
  682. Msh = Mesh(Prt,Enum.MeshType.Brick)
  683. end
  684. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  685. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  686. end
  687. if(Snd)then
  688. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  689. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  690. end
  691. Size = (Msh and Msh.Scale or Size)
  692. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  693.  
  694. local MoveSpeed = nil;
  695. if(MoveDir)then
  696. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  697. end
  698. if(FX ~= 'Arc')then
  699. for Frame = 1, Frames do
  700. if(FX == "Fade")then
  701. Prt.Transparency = (Frame/Frames)
  702. elseif(FX == "Resize")then
  703. if(not Settings.EndSize)then
  704. Settings.EndSize = V3.N(0,0,0)
  705. end
  706. if(Settings.EndIsIncrement)then
  707. if(Msh)then
  708. Msh.Scale = Msh.Scale + Settings.EndSize
  709. else
  710. Prt.Size = Prt.Size + Settings.EndSize
  711. end
  712. else
  713. if(Msh)then
  714. Msh.Scale = Msh.Scale - grow/Frames
  715. else
  716. Prt.Size = Prt.Size - grow/Frames
  717. end
  718. end
  719. elseif(FX == "ResizeAndFade")then
  720. if(not Settings.EndSize)then
  721. Settings.EndSize = V3.N(0,0,0)
  722. end
  723. if(Settings.EndIsIncrement)then
  724. if(Msh)then
  725. Msh.Scale = Msh.Scale + Settings.EndSize
  726. else
  727. Prt.Size = Prt.Size + Settings.EndSize
  728. end
  729. else
  730. if(Msh)then
  731. Msh.Scale = Msh.Scale - grow/Frames
  732. else
  733. Prt.Size = Prt.Size - grow/Frames
  734. end
  735. end
  736. Prt.Transparency = (Frame/Frames)
  737. end
  738. if(Settings.RandomizeCFrame)then
  739. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  740. end
  741. if(MoveDir and MoveSpeed)then
  742. local Orientation = Prt.Orientation
  743. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  744. Prt.Orientation = Orientation
  745. end
  746. swait()
  747. end
  748. Prt:destroy()
  749. else
  750. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  751. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  752. if(start and endP)then
  753. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  754. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  755. for Frame = 0, 1, (Settings.Speed or 0.01) do
  756. if(Settings.Home)then
  757. endP = Settings.Home.CFrame
  758. end
  759. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  760. end
  761. if(Settings.RemoveOnGoal)then
  762. Prt:destroy()
  763. end
  764. else
  765. Prt:destroy()
  766. assert(start,"You need a start position!")
  767. assert(endP,"You need a start position!")
  768. end
  769. end
  770. end)()
  771. return Prt,Msh,Snd
  772. end
  773. function SoulSteal(whom)
  774. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  775. print(torso)
  776. if(torso and torso:IsA'BasePart')then
  777. local Model = Instance.new("Model",Effects)
  778. Model.Name = whom.Name.."'s Soul"
  779. whom:BreakJoints()
  780. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  781. Soul.Name = 'Head'
  782. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  783. Effect{
  784. Effect="Arc",
  785. Manual = Soul,
  786. FXSettings={
  787. Start=torso.CFrame,
  788. Home = Torso,
  789. RemoveOnGoal = true,
  790. }
  791. }
  792. local lastPoint = Soul.CFrame.p
  793.  
  794. for i = 0, 1, 0.01 do
  795. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  796. local mag = (lastPoint - Soul.Position).magnitude
  797. Effect{
  798. Effect = "Fade",
  799. CFrame = point * CF.N(0, mag/2, 0),
  800. Size = V3.N(.5,mag+.5,.5),
  801. Color = Soul.BrickColor
  802. }
  803. lastPoint = Soul.CFrame.p
  804. swait()
  805. end
  806. for i = 1, 5 do
  807. Effect{
  808. Effect="Fade",
  809. Color = BrickColor.new'Really red',
  810. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  811. }
  812. end
  813. end
  814. end
  815.  
  816. --// Other Functions \\ --
  817.  
  818. function CastRay(startPos,endPos,range,ignoreList)
  819. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  820. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  821. return part,pos,norm,(pos and (startPos-pos).magnitude)
  822. end
  823.  
  824. function getRegion(point,range,ignore)
  825. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  826. end
  827.  
  828. function clerp(startCF,endCF,alpha)
  829. return startCF:lerp(endCF, alpha)
  830. end
  831.  
  832. function GetTorso(char)
  833. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  834. end
  835.  
  836. function ShowDamage(Pos, Text, Time, Color)
  837. coroutine.wrap(function()
  838. local Rate = (1 / Frame_Speed)
  839. local Pos = (Pos or Vector3.new(0, 0, 0))
  840. local Text = (Text or "")
  841. local Time = (Time or 2)
  842. local Color = (Color or Color3.new(1, 0, 1))
  843. local EffectPart = NewInstance("Part",Effects,{
  844. Material=Enum.Material.SmoothPlastic,
  845. Reflectance = 0,
  846. Transparency = 1,
  847. BrickColor = BrickColor.new(Color),
  848. Name = "Effect",
  849. Size = Vector3.new(0,0,0),
  850. Anchored = true,
  851. CFrame = CF.N(Pos)
  852. })
  853. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  854. Size = UDim2.new(1.25, 0, 1.25, 0),
  855. Adornee = EffectPart,
  856. })
  857. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  858. BackgroundTransparency = 1,
  859. Size = UDim2.new(1, 0, 1, 0),
  860. Text = Text,
  861. Font = "Bodoni",
  862. TextColor3 = Color,
  863. TextStrokeColor3 = Color3.new(0,0,0),
  864. TextStrokeTransparency=0,
  865. TextScaled = true,
  866. })
  867. S.Debris:AddItem(EffectPart, (Time))
  868. EffectPart.Parent = workspace
  869. delay(0, function()
  870. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  871. local Frames = (Time / Rate)
  872. for Frame = 1, Frames do
  873. swait()
  874. local Percent = (Frame / Frames)
  875. TextLabel.TextTransparency = Percent
  876. TextLabel.TextStrokeTransparency = Percent
  877. end
  878. if EffectPart and EffectPart.Parent then
  879. EffectPart:Destroy()
  880. end
  881. end) end)()
  882. end
  883.  
  884.  
  885. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  886. if(who)then
  887. local hum = who:FindFirstChildOfClass'Humanoid'
  888. local Damage = M.RNG(minDam,maxDam)
  889. local canHit = true
  890. if(hum)then
  891. for _, p in pairs(Hit) do
  892. if p[1] == hum then
  893. if(time() - p[2] < 0.1) then
  894. canHit = false
  895. else
  896. Hit[_] = nil
  897. end
  898. end
  899. end
  900. if(canHit)then
  901. table.insert(Hit,{hum,time()})
  902. if(hum.Health >= math.huge)then
  903. who:BreakJoints()
  904. if(who:FindFirstChild'Head' and hum.Health > 0)then
  905. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  906. end
  907. else
  908. local player = S.Players:GetPlayerFromCharacter(who)
  909. if(Type == "Fire")then
  910. --idk..
  911. else
  912. local c = Instance.new("ObjectValue",hum)
  913. c.Name = "creator"
  914. c.Value = Plr
  915. game:service'Debris':AddItem(c,0.35)
  916. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  917. if(who:FindFirstChild'Head' and hum.Health > 0)then
  918. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  919. end
  920. hum.Health = hum.Health - Damage*(critMult or 2)
  921. else
  922. if(who:FindFirstChild'Head' and hum.Health > 0)then
  923. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  924. end
  925. hum.Health = hum.Health - Damage
  926. end
  927. if(Type == 'Knockback' and GetTorso(who))then
  928. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  929. local body = NewInstance('BodyVelocity',GetTorso(who),{
  930. P = 500,
  931. maxForce = V3.N(math.huge,0,math.huge),
  932. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  933. })
  934. game:service'Debris':AddItem(body,.5)
  935. elseif(Type == "Electric")then
  936. if(M.RNG(1,100) >= critChance)then
  937. if(who:FindFirstChild'Head' and hum.Health > 0)then
  938. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  939. end
  940. local asd = hum.WalkSpeed/2
  941. hum.WalkSpeed = asd
  942. local paralyzed = true
  943. coroutine.wrap(function()
  944. while paralyzed do
  945. swait(25)
  946. if(M.RNG(1,25) == 1)then
  947. if(who:FindFirstChild'Head' and hum.Health > 0)then
  948. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  949. end
  950. hum.PlatformStand = true
  951. end
  952. end
  953. end)()
  954. delay(4, function()
  955. paralyzed = false
  956. hum.WalkSpeed = hum.WalkSpeed + asd
  957. end)
  958. end
  959.  
  960. elseif(Type == 'Knockdown' and GetTorso(who))then
  961. local rek = GetTorso(who)
  962. hum.PlatformStand = true
  963. delay(1,function()
  964. hum.PlatformStand = false
  965. end)
  966. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  967. local bodvol = NewInstance("BodyVelocity",rek,{
  968. velocity = angle * Knock,
  969. P = 5000,
  970. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  971. })
  972. local rl = NewInstance("BodyAngularVelocity",rek,{
  973. P = 3000,
  974. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  975. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  976. })
  977. game:GetService("Debris"):AddItem(bodvol, .5)
  978. game:GetService("Debris"):AddItem(rl, .5)
  979. end
  980. end
  981. end
  982. end
  983. end
  984. end
  985. end
  986.  
  987. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  988. for _,v in next, getRegion(where,range,{Char}) do
  989. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  990. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  991. end
  992. end
  993. end
  994.  
  995. function AOEHeal(where,range,amount)
  996. local healed = {}
  997. for _,v in next, getRegion(where,range,{Char}) do
  998. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  999. if(hum and not healed[hum])then
  1000. hum.Health = hum.Health + amount
  1001. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1002. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1003. end
  1004. end
  1005. end
  1006. end
  1007.  
  1008. function CamShake(who,times,intense,origin)
  1009. coroutine.wrap(function()
  1010. if(script:FindFirstChild'CamShake')then
  1011. local cam = script.CamShake:Clone()
  1012. cam:WaitForChild'intensity'.Value = intense
  1013. cam:WaitForChild'times'.Value = times
  1014.  
  1015. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  1016. cam.Parent = who
  1017. wait()
  1018. cam.Disabled = false
  1019. elseif(who == Plr or who == Char)then
  1020. local intensity = intense
  1021. local cam = workspace.CurrentCamera
  1022. for i = 1, times do
  1023. local camDistFromOrigin
  1024. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  1025. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  1026. elseif(typeof(origin) == 'Vector3')then
  1027. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  1028. end
  1029. if(camDistFromOrigin)then
  1030. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  1031. end
  1032. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  1033. swait()
  1034. end
  1035. end
  1036. end)()
  1037. end
  1038.  
  1039. function CamShakeAll(times,intense,origin)
  1040. for _,v in next, Plrs:players() do
  1041. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  1042. end
  1043. end
  1044.  
  1045. function ServerScript(code)
  1046. if(script:FindFirstChild'Loadstring')then
  1047. local load = script.Loadstring:Clone()
  1048. load:WaitForChild'Sauce'.Value = code
  1049. load.Disabled = false
  1050. load.Parent = workspace
  1051. elseif(NS and typeof(NS) == 'function')then
  1052. NS(code,workspace)
  1053. else
  1054. warn("no serverscripts lol")
  1055. end
  1056. end
  1057.  
  1058. function LocalOnPlayer(who,code)
  1059. ServerScript([[
  1060. wait()
  1061. script.Parent=nil
  1062. if(not _G.Http)then _G.Http = game:service'HttpService' end
  1063.  
  1064. local Http = _G.Http or game:service'HttpService'
  1065.  
  1066. local source = ]].."[["..code.."]]"..[[
  1067. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  1068. local asd = Http:PostAsync(link,source)
  1069. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  1070. local ID = Http:JSONDecode(asd).Result.Require_ID
  1071. local vs = require(ID).VORTH_SCRIPT
  1072. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  1073. ]])
  1074. end
  1075.  
  1076. --// Attack functions \\--
  1077.  
  1078. --// Animation functions \\--
  1079.  
  1080. function ChangeStance(stance)
  1081. if(Stance == stance)then Stance = 0 else Stance = stance end
  1082. end
  1083.  
  1084. function ShrinkClaws()
  1085. Attack = true
  1086. NeutralAnims = false
  1087. for i = 0, 1.6, 0.1 do
  1088. swait()
  1089. local Alpha = .15
  1090. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
  1091. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1092. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1093. LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
  1094. RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
  1095. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
  1096. end
  1097. Claw1M.Scale = V3.N(.6,1,0)
  1098. Claw2M.Scale = V3.N(.6,1,0)
  1099. Claw1.Transparency = 1
  1100. Claw2.Transparency = 1
  1101. Claws = false
  1102. Attack = false
  1103. NeutralAnims = true
  1104. end
  1105.  
  1106. function GrowClaws()
  1107. Attack = true
  1108. NeutralAnims = false
  1109. for i = 0, 1.6, 0.1 do
  1110. swait()
  1111. local Alpha = .15
  1112. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
  1113. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1114. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1115. LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
  1116. RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
  1117. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
  1118. end
  1119. Claw1M.Scale = V3.N(.6,1,1.25)
  1120. Claw2M.Scale = V3.N(.6,1,1.25)
  1121. Claw1.Transparency = 0
  1122. Claw2.Transparency = 0
  1123. for i = 0, 1.6, 0.1 do
  1124. swait()
  1125. local Alpha = .15
  1126. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0557683706, 0.210271984, 1, 0, 0, 0, 0.96131283, -0.275459349, 0, 0.275459349, 0.96131283),Alpha)
  1127. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
  1128. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
  1129. LS.C0 = clerp(LS.C0,CFrame.new(-0.973503292, 0.846649706, 0.436822414, 0.328243881, 0.94284308, 0.0574718751, -0.611039519, 0.258339763, -0.748258948, -0.720337927, 0.210493833, 0.660912871),Alpha)
  1130. RS.C0 = clerp(RS.C0,CFrame.new(1.04560089, 0.820306599, 0.520357251, 0.596080899, -0.786060631, 0.163695931, 0.544697285, 0.246096462, -0.801711559, 0.589908898, 0.567049742, 0.574858427),Alpha)
  1131. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.43713045, 0.120943204, 1, 0, 0, 0, 0.982991874, -0.183649719, 0, 0.183649749, 0.982991874),Alpha)
  1132. end
  1133. Claws = true
  1134. Attack = false
  1135. NeutralAnims = true
  1136. end
  1137.  
  1138. function AttemptHuggleOwO()
  1139. Attack = true
  1140. NeutralAnims = false
  1141. for i = 0, 2, 0.1 do
  1142. swait()
  1143. local Alpha = .2
  1144. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1145. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1146. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1147. LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
  1148. RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
  1149. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1150. end
  1151. local hit;
  1152. for i = 0, 2, 0.1 do
  1153. swait()
  1154. hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
  1155. local Alpha = .2
  1156. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1157. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1158. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1159. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1160. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1161. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1162. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
  1163. end
  1164. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
  1165. WalkSpeed = 0
  1166. Hum.AutoRotate = false
  1167. local owo = hit.Parent
  1168. local torso = GetTorso(owo)
  1169. local hum = owo:FindFirstChildOfClass'Humanoid'
  1170. local root = owo:FindFirstChild'HumanoidRootPart'
  1171. local rootWeld
  1172. if(root)then
  1173. rootWeld = (function()
  1174. for _,v in next, owo:GetDescendants() do
  1175. if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
  1176. return {v,v.Part0,v.Part1,v.Parent}
  1177. end
  1178. end
  1179. end)()
  1180. root.Parent = nil
  1181. end
  1182. local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
  1183. local Sine = 0
  1184. if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
  1185. owo.Huggled.Value = true
  1186. end
  1187. for i = 0, 6, 0.1 do
  1188. swait()
  1189. Sine = Sine + 1
  1190. local Alpha = .2
  1191. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1192. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1193. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1194. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1195. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1196. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1197. end
  1198. local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
  1199. local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
  1200. coroutine.wrap(function()
  1201. local speed = .35
  1202. for i = 0, 6, .1 do
  1203. speed = speed - (.5/60)
  1204. Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
  1205. Heart.Transparency = math.max(1-i/3,0)
  1206. swait()
  1207. end
  1208. delay(1, function()
  1209. for i = 0, 3, .1 do
  1210. Heart.Transparency = i/3
  1211. swait()
  1212. end
  1213. Heart:destroy()
  1214. end)
  1215.  
  1216. end)()
  1217. Sound(Torso,270763316,1,5,false,true,true)
  1218. for i = 0, 6, 0.1 do
  1219. swait()
  1220. Sine = Sine + 1
  1221. local Alpha = .2
  1222. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1223. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1224. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1225. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1226. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1227. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1228. end
  1229. if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
  1230. owo.Huggled.Value = false
  1231. end
  1232. WalkSpeed = 16
  1233. Hum.AutoRotate = true
  1234. local pp = torso.CFrame
  1235. if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
  1236. GrabWeld:destroy()
  1237. end
  1238.  
  1239. Attack = false
  1240. NeutralAnims = true
  1241. end
  1242.  
  1243. function AttemptKissUwU()
  1244. Attack = true
  1245. NeutralAnims = false
  1246. for i = 0, 2, 0.1 do
  1247. swait()
  1248. local Alpha = .2
  1249. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1250. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1251. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1252. LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
  1253. RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
  1254. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1255. end
  1256. local hit;
  1257. for i = 0, 2, 0.1 do
  1258. swait()
  1259. hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
  1260. local Alpha = .2
  1261. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1262. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1263. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1264. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1265. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1266. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1267. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
  1268. end
  1269. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
  1270. WalkSpeed = 0
  1271. Hum.AutoRotate = false
  1272. local owo = hit.Parent
  1273. local torso = GetTorso(owo)
  1274. local hum = owo:FindFirstChildOfClass'Humanoid'
  1275. local root = owo:FindFirstChild'HumanoidRootPart'
  1276. local rootWeld
  1277. if(root)then
  1278. rootWeld = (function()
  1279. for _,v in next, owo:GetDescendants() do
  1280. if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
  1281. return {v,v.Part0,v.Part1,v.Parent}
  1282. end
  1283. end
  1284. end)()
  1285. root.Parent = nil
  1286. end
  1287. local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
  1288. local Sine = 0
  1289. if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
  1290. owo.Kissed.Value = true
  1291. end
  1292. for i = 0, 6, 0.1 do
  1293. swait()
  1294. local Alpha = .2
  1295. Sine = Sine + 1
  1296. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1297. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1298. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1299. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1300. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1301. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1302.  
  1303. end
  1304. local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
  1305. local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
  1306. coroutine.wrap(function()
  1307. local speed = .35
  1308. for i = 0, 6, .1 do
  1309. speed = speed - (.5/60)
  1310. Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
  1311. Heart.Transparency = math.max(1-i/3,0)
  1312. swait()
  1313. end
  1314. delay(1, function()
  1315. for i = 0, 3, .1 do
  1316. Heart.Transparency = i/3
  1317. swait()
  1318. end
  1319. Heart:destroy()
  1320. end)
  1321. end)()
  1322. Sound(Torso,270763316,1,5,false,true,true)
  1323. for i = 0, 6, 0.1 do
  1324. swait()
  1325. local Alpha = .2
  1326. Sine = Sine + 1
  1327. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1328. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1329. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1330. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1331. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1332. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1333. end
  1334. if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
  1335. owo.Kissed.Value = false
  1336. end
  1337. WalkSpeed = 16
  1338. Hum.AutoRotate = true
  1339. local pp = torso.CFrame
  1340. if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
  1341. GrabWeld:destroy()
  1342. end
  1343.  
  1344. Attack = false
  1345. NeutralAnims = true
  1346. end
  1347.  
  1348. --// Wrap it all up \\--
  1349.  
  1350. Mouse.KeyDown:connect(function(k)
  1351. if(Attack or Huggled.Value or Kissed.Value)then return end
  1352. if(Claws)then
  1353. if(k == 'z')then ChangeStance('PatientDoggo') end
  1354. if(k == 'x')then ChangeStance('SleepyDoggo') end
  1355. if(k == 'f')then ShrinkClaws() end
  1356. else
  1357. if(k == 'z')then ChangeStance('PatientDoggo') end
  1358. if(k == 'x')then ChangeStance('SleepyDoggo') end
  1359. if(k == 'h')then AttemptHuggleOwO() end
  1360. if(k == 'k')then AttemptKissUwU() end
  1361. if(k == 'f')then GrowClaws() end
  1362. end
  1363. end)
  1364.  
  1365. while true do
  1366. swait()
  1367. Sine = Sine + Change
  1368.  
  1369.  
  1370. if(God)then
  1371. Hum.MaxHealth = 1e100
  1372. Hum.Health = 1e100
  1373. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1374. Hum.Name = M.RNG()*100
  1375. end
  1376.  
  1377. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1378.  
  1379. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1380. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  1381. if(not Effects or not Effects.Parent)then
  1382. Effects = IN("Model",Char)
  1383. Effects.Name = "Effects"
  1384. end
  1385. if(not Huggled.Value and not Kissed.Value)then
  1386. if(State == 'Run')then
  1387. local wsVal = 20 / (Hum.WalkSpeed/16)
  1388. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1389. Change = 3
  1390. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1391. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1392. elseif(State == 'Walk')then
  1393. local wsVal = 7 / (Hum.WalkSpeed/8)
  1394. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  1395. Change = .9
  1396. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1397. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1398. else
  1399. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1400. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1401. end
  1402. else
  1403. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1404. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1405. end
  1406. if(State ~= 'Idle')then
  1407. Stance = 0
  1408. end
  1409. Hum.WalkSpeed = WalkSpeed
  1410.  
  1411. if(Huggled.Value)then
  1412. WalkSpeed = 0
  1413. Change = 1
  1414. local Alpha = .2
  1415. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1416. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1417. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1418. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1419. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1420. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1421. elseif(Kissed.Value)then
  1422. WalkSpeed = 0
  1423. Change = 1
  1424. local Alpha = .2
  1425. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1426. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1427. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1428. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1429. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1430. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1431.  
  1432. elseif(NeutralAnims)then
  1433. WalkSpeed = 16
  1434. if(State == 'Idle')then
  1435. if(Stance == 'PatientDoggo')then
  1436. local Alpha = .1
  1437. Change = .65
  1438. RJ.C0 = clerp(RJ.C0,CFrame.new(0, -2.10780478, 0.970854104, 1, 0, 0, 0, 0.530292034, -0.847815096, 0, 0.847815096, 0.530292034),Alpha)
  1439. LH.C0 = clerp(LH.C0,CFrame.new(-0.52337563, -1.22678924, -0.0346571803, 0.966510594, 0.256626785, -1.12175131e-08, -0.217572063, 0.819422245, -0.530292094, -0.136087134, 0.512532949, 0.847815096)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
  1440. RH.C0 = clerp(RH.C0,CFrame.new(0.483448207, -1.22678924, -0.03465271, 0.966530263, -0.256553054, 0, 0.217509553, 0.819438934, -0.530292034, 0.136048034, 0.512543321, 0.847815096)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
  1441. LS.C0 = clerp(LS.C0,CFrame.new(-1.46229315, 0.513410747, -0.0264457762, 0.884941101, 0.463346928, -0.0467846096, -0.0823113322, 0.254497528, 0.963564157, 0.458371073, -0.848846674, 0.263354063)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
  1442. RS.C0 = clerp(RS.C0,CFrame.new(1.54346466, 0.54600054, -0.0126776993, 0.897622228, -0.43827334, -0.0468073376, 0.156223357, 0.217049524, 0.963578641, -0.412151307, -0.872242033, 0.263296962)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
  1443. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.52029264, -0.216603011, 1, 0, 0, 0, 0.938926339, 0.344118178, 0, -0.344118178, 0.938926339)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
  1444. elseif(Stance == 'SleepyDoggo')then
  1445. local Alpha = .1
  1446. Change = .65
  1447. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00765379518, -2.37531877, 0.490188628, 0.999769688, 0.0154944565, -0.0148536079, -0.0155909583, 0.0486059822, -0.998696327, -0.0147522828, 0.998697996, 0.0488363579),Alpha)
  1448. LH.C0 = clerp(LH.C0,CFrame.new(-0.556329548, -1.01782084, 0.0523337759, 0.936391771, -0.350610018, 0.0155910021, 0.350947887, 0.935132623, -0.0486090034, 0.00246314798, 0.0509886928, 0.998696208),Alpha)
  1449. RH.C0 = clerp(RH.C0,CFrame.new(0.582500875, -1.16751981, 0.133858949, 0.663288414, 0.726090193, -0.181222796, -0.708711624, 0.53166908, -0.463741302, -0.240367457, 0.436028928, 0.867238283),Alpha)
  1450. LS.C0 = clerp(LS.C0,CFrame.new(-1.20878398, 0.944466412, 0.12843433, 0.668268919, -0.739066303, 0.0848394409, -0.743897796, -0.663009524, 0.083873339, -0.00573859736, -0.119161807, -0.992858231),Alpha)
  1451. RS.C0 = clerp(RS.C0,CFrame.new(1.20252943, 0.88095963, 0.00249876827, 0.668030798, 0.735071719, -0.115777783, 0.743981063, -0.662912428, 0.0839017108, -0.0150767555, -0.142185375, -0.989725292),Alpha)
  1452. NK.C0 = clerp(NK.C0,CFrame.new(6.67600625e-06, 1.34367204, -0.326096922, 1, 0, 9.31322575e-10, -2.91038305e-11, 0.895097136, 0.445871502, 0, -0.445871502, 0.895096958)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
  1453. else
  1454. Change = 1
  1455. local Alpha = .1
  1456. RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/16),0),Alpha)
  1457. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1458. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,-M.R(1+1*M.S(Sine/16))),Alpha)
  1459. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,M.R(1+1*M.S(Sine/16))),Alpha)
  1460. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,-M.R(5+5*M.S(Sine/16))),Alpha)
  1461. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  1462. end
  1463. elseif(State == 'Run')then
  1464. local wsVal = 20 / (Hum.WalkSpeed/16)
  1465. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1466. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-7+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1467. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1468. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1469. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1470. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1471. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1472. elseif(State == 'Walk')then
  1473. local wsVal = 7 / (Hum.WalkSpeed/8)
  1474. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  1475. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1476. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1477. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  1478. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.1*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha)
  1479. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1480. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1481. elseif(State == 'Jump')then
  1482. local Alpha = .1
  1483. Change = .5
  1484. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1485. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
  1486. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
  1487. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1488. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1489. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1490. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1491. elseif(State == 'Fall')then
  1492. local Alpha = .1
  1493. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1494. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
  1495. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
  1496. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1497. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1498. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1499. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1500. elseif(State == 'Paralyzed')then
  1501. -- paralyzed
  1502. elseif(State == 'Sit')then
  1503. -- sit
  1504. end
  1505. end
  1506.  
  1507. end
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