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Michael91

SEX

Aug 26th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
  5. local funcw = Instance.new("Weld")
  6. funcw.Name = zName
  7. funcw.Parent = zParent
  8. funcw.Part0 = zPart0
  9. funcw.Part1 = zPart1
  10. if (zCoco == true) then
  11. funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
  12. else
  13. funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
  14. end
  15. return funcw
  16. end
  17. function fun(n1, n2)
  18. pcall(function()
  19. t1 = game.Players[n1].Character.Torso
  20. t2 = game.Players[n2].Character.Torso
  21. t2.Parent.Humanoid.PlatformStand = true
  22. t1["Left Shoulder"]:Remove()
  23. ls1 = Instance.new("Weld")
  24. ls1.Parent = t1
  25. ls1.Part0 = t1
  26. ls1.Part1 = t1.Parent["Left Arm"]
  27. ls1.C0 = CFrame.new(-1.5,0,0)
  28. ls1.Name = "Left Shoulder"
  29. t1["Right Shoulder"]:Remove()
  30. rs1 = Instance.new("Weld")
  31. rs1.Parent = t1
  32. rs1.Part0 = t1
  33. rs1.Part1 = t1.Parent["Right Arm"]
  34. rs1.C0 = CFrame.new(1.5,0,0)
  35. rs1.Name = "Right Shoulder"
  36. t2["Left Shoulder"]:Remove()
  37. ls2 = Instance.new("Weld")
  38. ls2.Parent = t2
  39. ls2.Part0 = t2
  40. ls2.Part1 = t2.Parent["Left Arm"]
  41. ls2.C0 = CFrame.new(-1.5,0,0)
  42. ls2.Name = "Left Shoulder"
  43. t2["Right Shoulder"]:Remove()
  44. rs2 = Instance.new("Weld")
  45. rs2.Parent = t2
  46. rs2.Part0 = t2
  47. rs2.Part1 = t2.Parent["Right Arm"]
  48. rs2.C0 = CFrame.new(1.5,0,0)
  49. rs2.Name = "Right Shoulder"
  50. t2["Left Hip"]:Remove()
  51. lh2 = Instance.new("Weld")
  52. lh2.Parent = t2
  53. lh2.Part0 = t2
  54. lh2.Part1 = t2.Parent["Left Leg"]
  55. lh2.C0 = CFrame.new(-0.5,-2,0)
  56. lh2.Name = "Left Hip"
  57. t2["Right Hip"]:Remove()
  58. rh2 = Instance.new("Weld")
  59. rh2.Parent = t2
  60. rh2.Part0 = t2
  61. rh2.Part1 = t2.Parent["Right Leg"]
  62. rh2.C0 = CFrame.new(0.5,-2,0)
  63. rh2.Name = "Right Hip"
  64. local d = Instance.new("Part")
  65. d.TopSurface = 0
  66. d.BottomSurface = 0
  67. d.CanCollide = false
  68. d.BrickColor = BrickColor.new("Medium stone grey")
  69. d.Shape = "Ball"
  70. d.Parent = t1
  71. d.Size = Vector3.new(1,1,1)
  72. local dm = Instance.new("SpecialMesh")
  73. dm.MeshType = "Sphere"
  74. dm.Parent = d
  75. dm.Scale = Vector3.new(0.4,0.4,0.4)
  76. fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
  77. d2 = d:Clone()
  78. d2.Parent = t1
  79. fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
  80. local c = Instance.new("Part")
  81. c.TopSurface = 0
  82. c.BottomSurface = 0
  83. c.CanCollide = false
  84. c.BrickColor = BrickColor.new("Pastel brown")
  85. c.Parent = t1
  86. c.formFactor = "Custom"
  87. c.Size = Vector3.new(0.4,1.3,0.4)
  88. cm = Instance.new("CylinderMesh")
  89. cm.Parent = c
  90. a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
  91. c2 = d:Clone()
  92. c2.BrickColor = BrickColor.new("Medium stone grey")
  93. c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
  94. c2.Parent = t1
  95. fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
  96. local bl = Instance.new("Part")
  97. bl.TopSurface = 0
  98. bl.BottomSurface = 0
  99. bl.CanCollide = false
  100. bl.BrickColor = BrickColor.new("Pastel brown")
  101. bl.Shape = "Ball"
  102. bl.Parent = t2
  103. bl.Size = Vector3.new(1,1,1)
  104. local dm = Instance.new("SpecialMesh")
  105. dm.MeshType = "Sphere"
  106. dm.Parent = bl
  107. dm.Scale = Vector3.new(1.2,1.2,1.2)
  108. fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
  109. local br = Instance.new("Part")
  110. br.TopSurface = 0
  111. br.BottomSurface = 0
  112. br.CanCollide = false
  113. br.BrickColor = BrickColor.new("Pastel brown")
  114. br.Shape = "Ball"
  115. br.Parent = t2
  116. br.Size = Vector3.new(1,1,1)
  117. local dm = Instance.new("SpecialMesh")
  118. dm.MeshType = "Sphere"
  119. dm.Parent = br
  120. dm.Scale = Vector3.new(1.2,1.2,1.2)
  121. fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
  122. local bln = Instance.new("Part")
  123. bln.TopSurface = 0
  124. bln.BottomSurface = 0
  125. bln.CanCollide = false
  126. bln.Shape = "Ball"
  127. bln.Parent = t2
  128. bln.Size = Vector3.new(1,1,1)
  129. local dm = Instance.new("SpecialMesh")
  130. dm.MeshType = "Sphere"
  131. dm.Parent = bln
  132. dm.Scale = Vector3.new(0.2,0.2,0.2)
  133. fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
  134. local brn = Instance.new("Part")
  135. brn.TopSurface = 0
  136. brn.BottomSurface = 0
  137. brn.CanCollide = false
  138. brn.Shape = "Ball"
  139. brn.Parent = t2
  140. brn.Size = Vector3.new(1,1,1)
  141. local dm = Instance.new("SpecialMesh")
  142. dm.MeshType = "Sphere"
  143. dm.Parent = brn
  144. dm.Scale = Vector3.new(0.2,0.2,0.2)
  145. fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
  146. lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
  147. rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
  148. ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0)
  149. rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0)
  150. ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0)
  151. rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0)
  152. if t1:findFirstChild("weldx") ~= nil then
  153. t1.weldx:Remove()
  154. end
  155. we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  156. n = t2.Neck
  157. n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  158. end)
  159. coroutine.resume(coroutine.create(function()
  160. while wait() do
  161. for i = 1,6 do
  162. we.C1 = we.C1 * CFrame.new(0,-0.3,0)
  163. wait()
  164. end
  165.  
  166. for i = 1,6 do
  167. we.C1 = we.C1 * CFrame.new(0,0.3,0)
  168. wait()
  169. end
  170. end
  171. end))
  172. end
  173. fun("XxOmqSkittles91", "NumaNuma2131Sequel")
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