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- --Pelikone Gifted by TheRedAngel, Regular Script!
- me = game.Players.LocalPlayer.Character.Torso
- name = "xSoul's Machine"
- mainpos = Vector3.new(me.Position.X + 10,0.3,me.Position.Z)
- maxdist = 7
- imgs = {"http://www.roblox.com/asset/?id=43267871","http://www.roblox.com/asset/?id=43267737",
- "http://www.roblox.com/asset/?id=43267826","http://www.roblox.com/asset/?id=43267704",
- "http://www.roblox.com/asset/?id=43267858"}
- a = imgs[1]
- b = imgs[2]
- c = imgs[3]
- d = imgs[4]
- e = imgs[5]
- give = true
- function givestats(player)
- local stat = Instance.new("IntValue")
- stat.Name = "leaderstats"
- local tix = Instance.new("IntValue")
- tix.Name = "Tix"
- tix.Value = 25
- tix.Parent = stat
- stat.Parent = player
- end
- for _,v in pairs(game.Players:GetPlayers()) do
- if v:findFirstChild("leaderstats") == nil then
- givestats(v)
- end
- end
- game.Players.PlayerAdded:connect(function(plyr) if give then givestats(plyr) end end)
- function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
- part.Parent = parent
- part.formFactor = form
- part.CanCollide = collide
- part.Transparency = tran
- part.Reflectance = ref
- part.Size = Vector3.new(x,y,z)
- part.BrickColor = BrickColor.new(color)
- part.TopSurface = 0
- part.BottomSurface = 0
- part.Anchored = anchor
- part.Locked = true
- part:BreakJoints()
- end
- function weld(w, p, p1, a, b, c, x, y, z)
- w.Parent = p
- w.Part0 = p
- w.Part1 = p1
- w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
- end
- dings = {}
- function getplyr(pos)
- local dist = maxdist
- local plyr = nil
- for _,v in pairs(game.Players:GetPlayers()) do
- if v.Character ~= nil then
- local to = v.Character:findFirstChild("Torso")
- if to ~= nil then
- if (to.Position - pos).magnitude < dist then
- dist = (to.Position - pos).magnitude
- plyr = v
- end
- end
- end
- end
- return plyr
- end
- function reward(first,second,third,mod,pos,play)
- local k = 0
- if first.Texture == a and second.Texture == a and third.Texture == a then
- k = 3
- elseif first.Texture == b and second.Texture == b and third.Texture == b then
- k = 5
- elseif first.Texture == c and second.Texture == c and third.Texture == c then
- k = 8
- elseif first.Texture == d and second.Texture == d and third.Texture == d then
- k = 25
- elseif first.Texture == e and second.Texture == e and third.Texture == e then
- k = 75
- elseif first.Texture == d and second.Texture == d or third.Texture == d and second.Texture == d or third.Texture == d and first.Texture == d then
- k = 14
- elseif first.Texture == e and second.Texture == e or third.Texture == e and second.Texture == e or third.Texture == e and first.Texture == e then
- k = 35
- end
- for i=1,k do
- wait()
- local t = Instance.new("Part")
- prop(t, mod, true, 0, 0, 0.6, 0.1, 0.3, "Bright yellow", false, "Custom")
- t.CFrame = CFrame.new(pos + Vector3.new(math.random(-100,100)/100,0,math.random(-50,50)/100)) * CFrame.Angles(0,math.random(-32,32)/10,0)
- local dec = Instance.new("Decal",t)
- dec.Face = "Top"
- dec.Texture = "http://www.roblox.com/asset/?id=42602113"
- local de2 = dec:clone()
- de2.Parent = t
- de2.Face = "Bottom"
- local de = true
- coroutine.resume(coroutine.create(function()
- wait(23)
- t:remove()
- end))
- t.Touched:connect(function(hit)
- if de then
- if hit.Parent.Name == play.Name then
- local sta = play:findFirstChild("leaderstats")
- if sta ~= nil then
- local tx = sta:findFirstChild("Tix")
- if tx ~= nil then
- de = false
- tx.Value = tx.Value + 1
- t:remove()
- end
- end
- end
- end
- end)
- end
- end
- local lol = workspace:findFirstChild(name)
- if lol ~= nil then
- lol:remove()
- end
- machine = Instance.new("Model",workspace.Base)
- machine.Name = name
- mainpart = Instance.new("Part")
- prop(mainpart,machine,true,0,0,5.7,9,5.1,"Bright red",true,"Custom")
- mainpart.CFrame = CFrame.new(mainpos) * CFrame.new(0,mainpart.Size.Y/2,0)
- dec1 = Instance.new("Part")
- prop(dec1,machine,true,0,0,5,9.1,4.3,"Black",true,"Custom")
- dec1.CFrame = mainpart.CFrame
- dec2 = Instance.new("Part")
- prop(dec2,machine,true,0,0,5,8.4,5.2,"Black",true,"Custom")
- dec2.CFrame = mainpart.CFrame
- dec3 = Instance.new("Part")
- prop(dec3,machine,true,0,0,5.8,8.4,4.3,"Black",true,"Custom")
- dec3.CFrame = mainpart.CFrame
- vend1 = Instance.new("Part")
- prop(vend1,machine,true,0,0,1.8,1.8,1.8,"Bright red",true,"Custom")
- vend1.CFrame = mainpart.CFrame * CFrame.new(-3.2,0,1.2)
- Instance.new("SpecialMesh",vend1).MeshType = "Sphere"
- vend2 = Instance.new("Part")
- prop(vend2,machine,true,0,0,0.7,3.5,0.7,"Black",true,"Custom")
- vend2.CFrame = vend1.CFrame * CFrame.new(-0.3,2.3,0)
- Instance.new("SpecialMesh",vend2)
- vend3 = Instance.new("Part")
- prop(vend3,machine,true,0,0,1.3,1.3,1.3,"Bright red",true,"Custom")
- vend3.CFrame = vend2.CFrame * CFrame.new(0,1.8,0)
- Instance.new("SpecialMesh",vend3).MeshType = "Sphere"
- click = Instance.new("ClickDetector",vend1)
- click.MaxActivationDistance = maxdist
- click.Name = "ClickHere"
- abletoclick = true
- for i=-180,-70,15 do
- local part = Instance.new("Part")
- prop(part,machine,false,0,0,3,0.4,0.1,"Black",true,"Custom")
- part.CFrame = mainpart.CFrame * CFrame.new(1.1,-1,2.8) * CFrame.Angles(math.rad(i),0,0) * CFrame.new(0,0,-1)
- table.insert(dings,part)
- for o=-1.5,1.5,3 do
- local part2 = Instance.new("Part")
- prop(part2,machine,false,0,0,0.1,0.4,1.2,"Bright red",true,"Custom")
- part2.CFrame = part.CFrame * CFrame.new(o,0,part2.Size.Z/2)
- end
- end
- things = {}
- for i= -1.5, 1.5, 1.5 do
- local thing1 = Instance.new("Part")
- prop(thing1,machine,true,0,0,1.5,1,1.5,"White",true,"Custom")
- thing1.CFrame = mainpart.CFrame * CFrame.new(i,2,2.3) * CFrame.Angles(0,0,-math.pi/2)
- Instance.new("CylinderMesh",thing1)
- local dec = Instance.new("Decal",thing1)
- dec.Face = "Back"
- dec.Texture = imgs[1]
- table.insert(things,thing1)
- end
- on = things[1]
- sec = things[2]
- thi = things[3]
- click.MouseClick:connect(function()
- if abletoclick == true then
- local player = getplyr(vend1.Position)
- if player ~= nil then
- local sta = player:findFirstChild("leaderstats")
- if sta ~= nil then
- local tc = sta:findFirstChild("Tix")
- if tc ~= nil then
- tc.Value = tc.Value - 4
- end
- end
- if abletoclick == true then
- abletoclick = false
- local bp = Instance.new("BodyPosition",player.Character.Torso)
- local to = bp.Parent
- local larm = to:findFirstChild("Left Shoulder")
- bp.P = 15000
- bp.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bp.position = mainpart.CFrame * CFrame.new(-2,-1,4).p
- local bg = Instance.new("BodyGyro",player.Character.Torso)
- bg.P = 15000
- bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bg.cframe = CFrame.new(to.Position, vend1.Position - Vector3.new(0,0.8,0))
- wait(0.4)
- bg.cframe = CFrame.new(to.Position, vend1.Position - Vector3.new(0,0.8,0))
- local orig = nil
- if larm ~= nil then
- orig = larm.C0
- for i=0, 3, 0.4 do
- larm.C0 = orig * CFrame.fromEulerAnglesXYZ(0,0,-i)
- wait()
- end
- wait(0.1)
- else
- wait(0.2)
- end
- for i=0, 1.3, 0.15 do
- wait()
- vend2.CFrame = vend1.CFrame * CFrame.Angles(i,0,0) * CFrame.new(-0.3,2.3,0)
- vend3.CFrame = vend2.CFrame * CFrame.new(0,1.8,0)
- if larm ~= nil then
- larm.C0 = larm.C0 * CFrame.fromEulerAnglesXYZ(0,0,0.3)
- end
- end
- if larm ~= nil then
- larm.C0 = orig
- end
- wait(0.2)
- for i=1.3, 0, -0.3 do
- wait()
- vend2.CFrame = vend1.CFrame * CFrame.Angles(i,0,0) * CFrame.new(-0.3,2.3,0)
- vend3.CFrame = vend2.CFrame * CFrame.new(0,1.8,0)
- end
- bp.position = mainpart.CFrame * CFrame.new(0,-1,5.5).p
- bg.cframe = CFrame.new(to.Position, mainpart.Position)
- coroutine.resume(coroutine.create(function()
- wait(0.6)
- bg.cframe = CFrame.new(to.Position, mainpart.Position)
- end))
- for o=1,math.random(60,160) do
- local he = math.random(1,5)
- local he1 = math.random(1,5)
- local he2 = math.random(1,5)
- on.Decal.Texture = imgs[he]
- sec.Decal.Texture = imgs[he1]
- thi.Decal.Texture = imgs[he2]
- wait()
- end
- reward(on.Decal,sec.Decal,thi.Decal,machine,mainpart.CFrame * CFrame.new(1.1,-0.9,3).p,player)
- bp:remove()
- bg:remove()
- wait(1)
- abletoclick = true
- end
- end
- end
- end)
- game.Players.TameDoNotClick.Chatted:connect(function(msg)
- if msg == "leader" then
- give = false
- for _,v in pairs(game.Players:GetPlayers()) do
- if v:findFirstChild("leaderstats") ~= nil then
- v.leaderstats:remove()
- end
- end
- end
- end)
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