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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local breaker = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Heal = Instance.new("TextButton")
- local truefalse = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local Damage = Instance.new("TextButton")
- --Properties:
- breaker.Name = "breaker"
- breaker.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Frame.Parent = breaker
- Frame.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- Frame.BorderColor3 = Color3.fromRGB(47, 47, 47)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.282904685, 0, 0.208333328, 0)
- Frame.Size = UDim2.new(0, 318, 0, 331)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 318, 0, 32)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Gear Value Breaker"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 28.000
- Heal.Name = "Heal"
- Heal.Parent = Frame
- Heal.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- Heal.BorderColor3 = Color3.fromRGB(0, 0, 0)
- Heal.BorderSizePixel = 0
- Heal.Position = UDim2.new(0.150943398, 0, 0.549848914, 0)
- Heal.Size = UDim2.new(0, 222, 0, 102)
- Heal.Font = Enum.Font.SourceSans
- Heal.Text = "Healing Braker"
- Heal.TextColor3 = Color3.fromRGB(255, 255, 255)
- Heal.TextSize = 33.000
- Heal.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Heal.TextWrapped = true
- truefalse.Name = "truefalse"
- truefalse.Parent = Frame
- truefalse.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- truefalse.BorderColor3 = Color3.fromRGB(0, 0, 0)
- truefalse.BorderSizePixel = 0
- truefalse.Position = UDim2.new(0.82704401, 0, 0.912386715, 0)
- truefalse.Size = UDim2.new(0, 48, 0, 22)
- truefalse.Font = Enum.Font.Code
- truefalse.Text = "false"
- truefalse.TextColor3 = Color3.fromRGB(0, 0, 0)
- truefalse.TextSize = 14.000
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.185534596, 0, 0.915407836, 0)
- TextLabel_2.Size = UDim2.new(0, 200, 0, 19)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Allowed Featured gear to break"
- TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel_2.TextSize = 14.000
- Damage.Name = "Damage"
- Damage.Parent = Frame
- Damage.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- Damage.BorderColor3 = Color3.fromRGB(0, 0, 0)
- Damage.BorderSizePixel = 0
- Damage.Position = UDim2.new(0.150943398, 0, 0.187311172, 0)
- Damage.Size = UDim2.new(0, 222, 0, 97)
- Damage.Font = Enum.Font.SourceSans
- Damage.Text = "Damage Braker"
- Damage.TextColor3 = Color3.fromRGB(255, 255, 255)
- Damage.TextSize = 33.000
- Damage.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Damage.TextWrapped = true
- -- Scripts:
- local function AQVKIZM_fake_script() -- Frame.LocalScript
- local script = Instance.new('LocalScript', Frame)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(AQVKIZM_fake_script)()
- local function ZYQUM_fake_script() -- Heal.Heal
- local script = Instance.new('LocalScript', Heal)
- local featuredcheck = script.Parent.Parent:WaitForChild("truefalse")
- local numberblacklistheal = {1,2,3,4,5,7,9}
- local function Click()
- if featuredcheck.Text == "false" then
- for i,v in pairs(workspace.Obbies:GetDescendants()) do
- if v.Name == "Gear Part" then
- if v.Gn.Value == numberblacklistheal then
- local args = {
- [1] = {
- [1] = v
- },
- [2] = "DefaultNumberValue",
- [3] = 0,
- [4] = "Damage"
- }
- game:GetService("ReplicatedStorage").Events.BehaviourObject:InvokeServer(unpack(args))
- end
- end
- end
- else
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Gear Part" then
- if v.Gn.Value == numberblacklistheal then
- local args = {
- [1] = {
- [1] = v
- },
- [2] = "DefaultNumberValue",
- [3] = 0,
- [4] = "Damage"
- }
- game:GetService("ReplicatedStorage").Events.BehaviourObject:InvokeServer(unpack(args))
- end
- end
- end
- end
- end
- b = script.Parent
- b.MouseButton1Click:Connect(Click)
- end
- coroutine.wrap(ZYQUM_fake_script)()
- local function NIZDQG_fake_script() -- truefalse.LocalScript
- local script = Instance.new('LocalScript', truefalse)
- b = script.Parent
- local click = false
- local function Click()
- click = not click
- if click then
- click = true
- b.BackgroundColor3 = Color3.new(0, 255, 0)
- b.Text = "true"
- else
- click = false
- b.BackgroundColor3 = Color3.new(255, 0, 0)
- b.Text = "false"
- end
- end
- b.MouseButton1Click:Connect(Click)
- end
- coroutine.wrap(NIZDQG_fake_script)()
- local function XHNUMU_fake_script() -- Damage.Damage
- local script = Instance.new('LocalScript', Damage)
- local featuredcheck = script.Parent.Parent:WaitForChild("truefalse")
- local numberblacklistdamage = {8,9}
- local function Click()
- if featuredcheck.Text == "false" then
- for i,v in pairs(workspace.Obbies:GetDescendants()) do
- if v.Name == "Gear Part" then
- if v.Gn.Value == numberblacklistdamage then
- local args = {
- [1] = {
- [1] = v
- },
- [2] = "DefaultNumberValue",
- [3] = 0,
- [4] = "Damage"
- }
- game:GetService("ReplicatedStorage").Events.BehaviourObject:InvokeServer(unpack(args))
- end
- end
- end
- else
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "Gear Part" then
- if v.Gn.Value == numberblacklistdamage then
- local args = {
- [1] = {
- [1] = v
- },
- [2] = "DefaultNumberValue",
- [3] = 0,
- [4] = "Damage"
- }
- game:GetService("ReplicatedStorage").Events.BehaviourObject:InvokeServer(unpack(args))
- end
- end
- end
- end
- end
- b = script.Parent
- b.MouseButton1Click:Connect(Click)
- end
- coroutine.wrap(XHNUMU_fake_script)()
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