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- function joined(p)
- wait()
- local s = Instance.new("Smoke")
- s.Color = Color3.new(100,255,100)
- s.RiseVelocity = -.5
- s.Parent = p.Character.Torso
- end
- game.Players.PlayerAdded:connect(joined)
- for _,p in pairs(game.Players:GetChildren()) do
- joined(p)
- end
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