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vibrantsinger423

test

Sep 2nd, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Part0 = Instance.new("Part")
  20. Part1 = Instance.new("Part")
  21. Part2 = Instance.new("Part")
  22. WedgePart3 = Instance.new("WedgePart")
  23. WedgePart4 = Instance.new("WedgePart")
  24. WedgePart5 = Instance.new("WedgePart")
  25. WedgePart6 = Instance.new("WedgePart")
  26. WedgePart7 = Instance.new("WedgePart")
  27. WedgePart8 = Instance.new("WedgePart")
  28. WedgePart9 = Instance.new("WedgePart")
  29. WedgePart10 = Instance.new("WedgePart")
  30. WedgePart11 = Instance.new("WedgePart")
  31. WedgePart12 = Instance.new("WedgePart")
  32. WedgePart13 = Instance.new("WedgePart")
  33. WedgePart14 = Instance.new("WedgePart")
  34. WedgePart15 = Instance.new("WedgePart")
  35. WedgePart16 = Instance.new("WedgePart")
  36. WedgePart17 = Instance.new("WedgePart")
  37. WedgePart18 = Instance.new("WedgePart")
  38. WedgePart19 = Instance.new("WedgePart")
  39. WedgePart20 = Instance.new("WedgePart")
  40. WedgePart21 = Instance.new("WedgePart")
  41. WedgePart22 = Instance.new("WedgePart")
  42. WedgePart23 = Instance.new("WedgePart")
  43. WedgePart24 = Instance.new("WedgePart")
  44. WedgePart25 = Instance.new("WedgePart")
  45. WedgePart26 = Instance.new("WedgePart")
  46. WedgePart27 = Instance.new("WedgePart")
  47. WedgePart28 = Instance.new("WedgePart")
  48. WedgePart29 = Instance.new("WedgePart")
  49. WedgePart30 = Instance.new("WedgePart")
  50. WedgePart31 = Instance.new("WedgePart")
  51. WedgePart32 = Instance.new("WedgePart")
  52. WedgePart33 = Instance.new("WedgePart")
  53. WedgePart34 = Instance.new("WedgePart")
  54. WedgePart35 = Instance.new("WedgePart")
  55. WedgePart36 = Instance.new("WedgePart")
  56. WedgePart37 = Instance.new("WedgePart")
  57. WedgePart38 = Instance.new("WedgePart")
  58. WedgePart39 = Instance.new("WedgePart")
  59. WedgePart40 = Instance.new("WedgePart")
  60. WedgePart41 = Instance.new("WedgePart")
  61. WedgePart42 = Instance.new("WedgePart")
  62. WedgePart43 = Instance.new("WedgePart")
  63. WedgePart44 = Instance.new("WedgePart")
  64. WedgePart45 = Instance.new("WedgePart")
  65. WedgePart46 = Instance.new("WedgePart")
  66. WedgePart47 = Instance.new("WedgePart")
  67. WedgePart48 = Instance.new("WedgePart")
  68. WedgePart49 = Instance.new("WedgePart")
  69. WedgePart50 = Instance.new("WedgePart")
  70. WedgePart51 = Instance.new("WedgePart")
  71. WedgePart52 = Instance.new("WedgePart")
  72. WedgePart53 = Instance.new("WedgePart")
  73. WedgePart54 = Instance.new("WedgePart")
  74. WedgePart55 = Instance.new("WedgePart")
  75. WedgePart56 = Instance.new("WedgePart")
  76. WedgePart57 = Instance.new("WedgePart")
  77. WedgePart58 = Instance.new("WedgePart")
  78. WedgePart59 = Instance.new("WedgePart")
  79. WedgePart60 = Instance.new("WedgePart")
  80. WedgePart61 = Instance.new("WedgePart")
  81. WedgePart62 = Instance.new("WedgePart")
  82. WedgePart63 = Instance.new("WedgePart")
  83. WedgePart64 = Instance.new("WedgePart")
  84. WedgePart65 = Instance.new("WedgePart")
  85. WedgePart66 = Instance.new("WedgePart")
  86. WedgePart67 = Instance.new("WedgePart")
  87. WedgePart68 = Instance.new("WedgePart")
  88. WedgePart69 = Instance.new("WedgePart")
  89. WedgePart70 = Instance.new("WedgePart")
  90. WedgePart71 = Instance.new("WedgePart")
  91. WedgePart72 = Instance.new("WedgePart")
  92. WedgePart73 = Instance.new("WedgePart")
  93. WedgePart74 = Instance.new("WedgePart")
  94. WedgePart75 = Instance.new("WedgePart")
  95. WedgePart76 = Instance.new("WedgePart")
  96. WedgePart77 = Instance.new("WedgePart")
  97. WedgePart78 = Instance.new("WedgePart")
  98. WedgePart79 = Instance.new("WedgePart")
  99. WedgePart80 = Instance.new("WedgePart")
  100. WedgePart81 = Instance.new("WedgePart")
  101. WedgePart82 = Instance.new("WedgePart")
  102. WedgePart83 = Instance.new("WedgePart")
  103. WedgePart84 = Instance.new("WedgePart")
  104. WedgePart85 = Instance.new("WedgePart")
  105. WedgePart86 = Instance.new("WedgePart")
  106. WedgePart87 = Instance.new("WedgePart")
  107. WedgePart88 = Instance.new("WedgePart")
  108. WedgePart89 = Instance.new("WedgePart")
  109. WedgePart90 = Instance.new("WedgePart")
  110. WedgePart91 = Instance.new("WedgePart")
  111. WedgePart92 = Instance.new("WedgePart")
  112. WedgePart93 = Instance.new("WedgePart")
  113. WedgePart94 = Instance.new("WedgePart")
  114. WedgePart95 = Instance.new("WedgePart")
  115. WedgePart96 = Instance.new("WedgePart")
  116. WedgePart97 = Instance.new("WedgePart")
  117. WedgePart98 = Instance.new("WedgePart")
  118. WedgePart99 = Instance.new("WedgePart")
  119. WedgePart100 = Instance.new("WedgePart")
  120. WedgePart101 = Instance.new("WedgePart")
  121. WedgePart102 = Instance.new("WedgePart")
  122. WedgePart103 = Instance.new("WedgePart")
  123. WedgePart104 = Instance.new("WedgePart")
  124. WedgePart105 = Instance.new("WedgePart")
  125. WedgePart106 = Instance.new("WedgePart")
  126. WedgePart107 = Instance.new("WedgePart")
  127. WedgePart108 = Instance.new("WedgePart")
  128. WedgePart109 = Instance.new("WedgePart")
  129. WedgePart110 = Instance.new("WedgePart")
  130. WedgePart111 = Instance.new("WedgePart")
  131. WedgePart112 = Instance.new("WedgePart")
  132. WedgePart113 = Instance.new("WedgePart")
  133. WedgePart114 = Instance.new("WedgePart")
  134. WedgePart115 = Instance.new("WedgePart")
  135. WedgePart116 = Instance.new("WedgePart")
  136. WedgePart117 = Instance.new("WedgePart")
  137. WedgePart118 = Instance.new("WedgePart")
  138. TrussPart119 = Instance.new("TrussPart")
  139. WedgePart120 = Instance.new("WedgePart")
  140. WedgePart121 = Instance.new("WedgePart")
  141. TrussPart122 = Instance.new("TrussPart")
  142. WedgePart123 = Instance.new("WedgePart")
  143. WedgePart124 = Instance.new("WedgePart")
  144. WedgePart125 = Instance.new("WedgePart")
  145. WedgePart126 = Instance.new("WedgePart")
  146. WedgePart127 = Instance.new("WedgePart")
  147. WedgePart128 = Instance.new("WedgePart")
  148. WedgePart129 = Instance.new("WedgePart")
  149. WedgePart130 = Instance.new("WedgePart")
  150. WedgePart131 = Instance.new("WedgePart")
  151. WedgePart132 = Instance.new("WedgePart")
  152. WedgePart133 = Instance.new("WedgePart")
  153. WedgePart134 = Instance.new("WedgePart")
  154. WedgePart135 = Instance.new("WedgePart")
  155. WedgePart136 = Instance.new("WedgePart")
  156. WedgePart137 = Instance.new("WedgePart")
  157. WedgePart138 = Instance.new("WedgePart")
  158. WedgePart139 = Instance.new("WedgePart")
  159. WedgePart140 = Instance.new("WedgePart")
  160. WedgePart141 = Instance.new("WedgePart")
  161. WedgePart142 = Instance.new("WedgePart")
  162. WedgePart143 = Instance.new("WedgePart")
  163. WedgePart144 = Instance.new("WedgePart")
  164. WedgePart145 = Instance.new("WedgePart")
  165. WedgePart146 = Instance.new("WedgePart")
  166. WedgePart147 = Instance.new("WedgePart")
  167. WedgePart148 = Instance.new("WedgePart")
  168. WedgePart149 = Instance.new("WedgePart")
  169. WedgePart150 = Instance.new("WedgePart")
  170. WedgePart151 = Instance.new("WedgePart")
  171. WedgePart152 = Instance.new("WedgePart")
  172. WedgePart153 = Instance.new("WedgePart")
  173. TrussPart154 = Instance.new("TrussPart")
  174. TrussPart155 = Instance.new("TrussPart")
  175. WedgePart156 = Instance.new("WedgePart")
  176. TrussPart157 = Instance.new("TrussPart")
  177. WedgePart158 = Instance.new("WedgePart")
  178. WedgePart159 = Instance.new("WedgePart")
  179. WedgePart160 = Instance.new("WedgePart")
  180. WedgePart161 = Instance.new("WedgePart")
  181. WedgePart162 = Instance.new("WedgePart")
  182. WedgePart163 = Instance.new("WedgePart")
  183. TrussPart164 = Instance.new("TrussPart")
  184. WedgePart165 = Instance.new("WedgePart")
  185. WedgePart166 = Instance.new("WedgePart")
  186. WedgePart167 = Instance.new("WedgePart")
  187. WedgePart168 = Instance.new("WedgePart")
  188. WedgePart169 = Instance.new("WedgePart")
  189. WedgePart170 = Instance.new("WedgePart")
  190. WedgePart171 = Instance.new("WedgePart")
  191. TrussPart172 = Instance.new("TrussPart")
  192. WedgePart173 = Instance.new("WedgePart")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. WedgePart178 = Instance.new("WedgePart")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Part184 = Instance.new("Part")
  204. CornerWedgePart185 = Instance.new("CornerWedgePart")
  205. CornerWedgePart186 = Instance.new("CornerWedgePart")
  206. CornerWedgePart187 = Instance.new("CornerWedgePart")
  207. CornerWedgePart188 = Instance.new("CornerWedgePart")
  208. CornerWedgePart189 = Instance.new("CornerWedgePart")
  209. CornerWedgePart190 = Instance.new("CornerWedgePart")
  210. CornerWedgePart191 = Instance.new("CornerWedgePart")
  211. CornerWedgePart192 = Instance.new("CornerWedgePart")
  212. CornerWedgePart193 = Instance.new("CornerWedgePart")
  213. CornerWedgePart194 = Instance.new("CornerWedgePart")
  214. CornerWedgePart195 = Instance.new("CornerWedgePart")
  215. CornerWedgePart196 = Instance.new("CornerWedgePart")
  216. CornerWedgePart197 = Instance.new("CornerWedgePart")
  217. Model198 = Instance.new("Model")
  218. Part199 = Instance.new("Part")
  219. Part200 = Instance.new("Part")
  220. Part201 = Instance.new("Part")
  221. Part202 = Instance.new("Part")
  222. Part203 = Instance.new("Part")
  223. Part204 = Instance.new("Part")
  224. Part205 = Instance.new("Part")
  225. Part206 = Instance.new("Part")
  226. Part207 = Instance.new("Part")
  227. Part208 = Instance.new("Part")
  228. CornerWedgePart209 = Instance.new("CornerWedgePart")
  229. CornerWedgePart210 = Instance.new("CornerWedgePart")
  230. Model211 = Instance.new("Model")
  231. Part212 = Instance.new("Part")
  232. Part213 = Instance.new("Part")
  233. Part214 = Instance.new("Part")
  234. Part215 = Instance.new("Part")
  235. Part216 = Instance.new("Part")
  236. Part217 = Instance.new("Part")
  237. Part218 = Instance.new("Part")
  238. Part219 = Instance.new("Part")
  239. Part220 = Instance.new("Part")
  240. Part221 = Instance.new("Part")
  241. CornerWedgePart222 = Instance.new("CornerWedgePart")
  242. CornerWedgePart223 = Instance.new("CornerWedgePart")
  243. CornerWedgePart224 = Instance.new("CornerWedgePart")
  244. CornerWedgePart225 = Instance.new("CornerWedgePart")
  245. CornerWedgePart226 = Instance.new("CornerWedgePart")
  246. CornerWedgePart227 = Instance.new("CornerWedgePart")
  247. CornerWedgePart228 = Instance.new("CornerWedgePart")
  248. CornerWedgePart229 = Instance.new("CornerWedgePart")
  249. CornerWedgePart230 = Instance.new("CornerWedgePart")
  250. CornerWedgePart231 = Instance.new("CornerWedgePart")
  251. CornerWedgePart232 = Instance.new("CornerWedgePart")
  252. CornerWedgePart233 = Instance.new("CornerWedgePart")
  253. CornerWedgePart234 = Instance.new("CornerWedgePart")
  254. CornerWedgePart235 = Instance.new("CornerWedgePart")
  255. CornerWedgePart236 = Instance.new("CornerWedgePart")
  256. CornerWedgePart237 = Instance.new("CornerWedgePart")
  257. CornerWedgePart238 = Instance.new("CornerWedgePart")
  258. CornerWedgePart239 = Instance.new("CornerWedgePart")
  259. CornerWedgePart240 = Instance.new("CornerWedgePart")
  260. CornerWedgePart241 = Instance.new("CornerWedgePart")
  261. CornerWedgePart242 = Instance.new("CornerWedgePart")
  262. CornerWedgePart243 = Instance.new("CornerWedgePart")
  263. Part244 = Instance.new("Part")
  264. Part245 = Instance.new("Part")
  265. ParticleEmitter246 = Instance.new("ParticleEmitter")
  266. Part247 = Instance.new("Part")
  267. Part248 = Instance.new("Part")
  268. Sound249 = Instance.new("Sound")
  269. Part250 = Instance.new("Part")
  270. Part251 = Instance.new("Part")
  271. Part252 = Instance.new("Part")
  272. Part253 = Instance.new("Part")
  273. Part254 = Instance.new("Part")
  274. Part255 = Instance.new("Part")
  275. Part256 = Instance.new("Part")
  276. Part257 = Instance.new("Part")
  277. Part258 = Instance.new("Part")
  278. Part259 = Instance.new("Part")
  279. Part260 = Instance.new("Part")
  280. Part261 = Instance.new("Part")
  281. Part262 = Instance.new("Part")
  282. Part263 = Instance.new("Part")
  283. Part264 = Instance.new("Part")
  284. Part265 = Instance.new("Part")
  285. Part266 = Instance.new("Part")
  286. Part267 = Instance.new("Part")
  287. Part268 = Instance.new("Part")
  288. Part269 = Instance.new("Part")
  289. Part270 = Instance.new("Part")
  290. Part271 = Instance.new("Part")
  291. Part272 = Instance.new("Part")
  292. Part273 = Instance.new("Part")
  293. Part274 = Instance.new("Part")
  294. Part275 = Instance.new("Part")
  295. Part276 = Instance.new("Part")
  296. Part277 = Instance.new("Part")
  297. Part278 = Instance.new("Part")
  298. Part279 = Instance.new("Part")
  299. Part280 = Instance.new("Part")
  300. Part281 = Instance.new("Part")
  301. Part282 = Instance.new("Part")
  302. Part283 = Instance.new("Part")
  303. Part284 = Instance.new("Part")
  304. Part285 = Instance.new("Part")
  305. Part286 = Instance.new("Part")
  306. Part287 = Instance.new("Part")
  307. Part288 = Instance.new("Part")
  308. Part289 = Instance.new("Part")
  309. Part290 = Instance.new("Part")
  310. Part291 = Instance.new("Part")
  311. Part292 = Instance.new("Part")
  312. Part293 = Instance.new("Part")
  313. Part294 = Instance.new("Part")
  314. Part295 = Instance.new("Part")
  315. PointLight296 = Instance.new("PointLight")
  316. Part297 = Instance.new("Part")
  317. ParticleEmitter298 = Instance.new("ParticleEmitter")
  318. Part299 = Instance.new("Part")
  319. ParticleEmitter300 = Instance.new("ParticleEmitter")
  320. Part301 = Instance.new("Part")
  321. Part302 = Instance.new("Part")
  322. Part303 = Instance.new("Part")
  323. Part304 = Instance.new("Part")
  324. Part305 = Instance.new("Part")
  325. Part306 = Instance.new("Part")
  326. Part307 = Instance.new("Part")
  327. Part308 = Instance.new("Part")
  328. Part309 = Instance.new("Part")
  329. Part310 = Instance.new("Part")
  330. Part311 = Instance.new("Part")
  331. Part312 = Instance.new("Part")
  332. Part313 = Instance.new("Part")
  333. Part314 = Instance.new("Part")
  334. Part315 = Instance.new("Part")
  335. Part316 = Instance.new("Part")
  336. Part317 = Instance.new("Part")
  337. PointLight318 = Instance.new("PointLight")
  338. Part319 = Instance.new("Part")
  339. Part320 = Instance.new("Part")
  340. Part321 = Instance.new("Part")
  341. Part322 = Instance.new("Part")
  342. PointLight323 = Instance.new("PointLight")
  343. Part324 = Instance.new("Part")
  344. PointLight325 = Instance.new("PointLight")
  345. Part326 = Instance.new("Part")
  346. Part327 = Instance.new("Part")
  347. PointLight328 = Instance.new("PointLight")
  348. Part329 = Instance.new("Part")
  349. Part330 = Instance.new("Part")
  350. Part331 = Instance.new("Part")
  351. Part332 = Instance.new("Part")
  352. Part333 = Instance.new("Part")
  353. Part334 = Instance.new("Part")
  354. Part335 = Instance.new("Part")
  355. Part336 = Instance.new("Part")
  356. Part337 = Instance.new("Part")
  357. Part338 = Instance.new("Part")
  358. Part339 = Instance.new("Part")
  359. Part340 = Instance.new("Part")
  360. Part341 = Instance.new("Part")
  361. Part342 = Instance.new("Part")
  362. Part343 = Instance.new("Part")
  363. Part344 = Instance.new("Part")
  364. Part345 = Instance.new("Part")
  365. Part346 = Instance.new("Part")
  366. Part347 = Instance.new("Part")
  367. Part348 = Instance.new("Part")
  368. Part349 = Instance.new("Part")
  369. Part350 = Instance.new("Part")
  370. Part351 = Instance.new("Part")
  371. Part352 = Instance.new("Part")
  372. Part353 = Instance.new("Part")
  373. Part354 = Instance.new("Part")
  374. Part355 = Instance.new("Part")
  375. PointLight356 = Instance.new("PointLight")
  376. Part357 = Instance.new("Part")
  377. Part358 = Instance.new("Part")
  378. Part359 = Instance.new("Part")
  379. Part360 = Instance.new("Part")
  380. Part361 = Instance.new("Part")
  381. Part362 = Instance.new("Part")
  382. Part363 = Instance.new("Part")
  383. Part364 = Instance.new("Part")
  384. Part365 = Instance.new("Part")
  385. Part366 = Instance.new("Part")
  386. Part367 = Instance.new("Part")
  387. Part368 = Instance.new("Part")
  388. Part369 = Instance.new("Part")
  389. Part370 = Instance.new("Part")
  390. PointLight371 = Instance.new("PointLight")
  391. Part372 = Instance.new("Part")
  392. Part373 = Instance.new("Part")
  393. Part374 = Instance.new("Part")
  394. Part375 = Instance.new("Part")
  395. Part376 = Instance.new("Part")
  396. Part377 = Instance.new("Part")
  397. Part378 = Instance.new("Part")
  398. PointLight379 = Instance.new("PointLight")
  399. Part380 = Instance.new("Part")
  400. PointLight381 = Instance.new("PointLight")
  401. Part382 = Instance.new("Part")
  402. Part383 = Instance.new("Part")
  403. Part384 = Instance.new("Part")
  404. Part385 = Instance.new("Part")
  405. Part386 = Instance.new("Part")
  406. Part387 = Instance.new("Part")
  407. Part388 = Instance.new("Part")
  408. Part389 = Instance.new("Part")
  409. Part390 = Instance.new("Part")
  410. Part391 = Instance.new("Part")
  411. Part392 = Instance.new("Part")
  412. Part393 = Instance.new("Part")
  413. Part394 = Instance.new("Part")
  414. Part395 = Instance.new("Part")
  415. Part396 = Instance.new("Part")
  416. Part397 = Instance.new("Part")
  417. Part398 = Instance.new("Part")
  418. Part399 = Instance.new("Part")
  419. PointLight400 = Instance.new("PointLight")
  420. Part401 = Instance.new("Part")
  421. Part402 = Instance.new("Part")
  422. Part403 = Instance.new("Part")
  423. Sound404 = Instance.new("Sound")
  424. Sound405 = Instance.new("Sound")
  425. Part406 = Instance.new("Part")
  426. Part407 = Instance.new("Part")
  427. Part408 = Instance.new("Part")
  428. Part409 = Instance.new("Part")
  429. Part410 = Instance.new("Part")
  430. Part411 = Instance.new("Part")
  431. Part412 = Instance.new("Part")
  432. Part413 = Instance.new("Part")
  433. Part414 = Instance.new("Part")
  434. Part415 = Instance.new("Part")
  435. Part416 = Instance.new("Part")
  436. Part417 = Instance.new("Part")
  437. Part418 = Instance.new("Part")
  438. Part419 = Instance.new("Part")
  439. Part420 = Instance.new("Part")
  440. Part421 = Instance.new("Part")
  441. Part422 = Instance.new("Part")
  442. Part423 = Instance.new("Part")
  443. Part424 = Instance.new("Part")
  444. Part425 = Instance.new("Part")
  445. Part426 = Instance.new("Part")
  446. Part427 = Instance.new("Part")
  447. Part428 = Instance.new("Part")
  448. Part429 = Instance.new("Part")
  449. Part430 = Instance.new("Part")
  450. Part431 = Instance.new("Part")
  451. Part432 = Instance.new("Part")
  452. Part433 = Instance.new("Part")
  453. Part434 = Instance.new("Part")
  454. Part435 = Instance.new("Part")
  455. Part436 = Instance.new("Part")
  456. Part437 = Instance.new("Part")
  457. Part438 = Instance.new("Part")
  458. Part439 = Instance.new("Part")
  459. Part440 = Instance.new("Part")
  460. Part441 = Instance.new("Part")
  461. Part442 = Instance.new("Part")
  462. Part443 = Instance.new("Part")
  463. Part444 = Instance.new("Part")
  464. Part445 = Instance.new("Part")
  465. Part446 = Instance.new("Part")
  466. Part447 = Instance.new("Part")
  467. Part448 = Instance.new("Part")
  468. Part449 = Instance.new("Part")
  469. Part450 = Instance.new("Part")
  470. Part451 = Instance.new("Part")
  471. Part452 = Instance.new("Part")
  472. Part453 = Instance.new("Part")
  473. Part454 = Instance.new("Part")
  474. Part455 = Instance.new("Part")
  475. Part456 = Instance.new("Part")
  476. Part457 = Instance.new("Part")
  477. Part458 = Instance.new("Part")
  478. Part459 = Instance.new("Part")
  479. Part460 = Instance.new("Part")
  480. Part461 = Instance.new("Part")
  481. Part462 = Instance.new("Part")
  482. Part463 = Instance.new("Part")
  483. Part464 = Instance.new("Part")
  484. Part465 = Instance.new("Part")
  485. Part466 = Instance.new("Part")
  486. Part467 = Instance.new("Part")
  487. Part468 = Instance.new("Part")
  488. Part469 = Instance.new("Part")
  489. Part470 = Instance.new("Part")
  490. Part471 = Instance.new("Part")
  491. Part472 = Instance.new("Part")
  492. Part473 = Instance.new("Part")
  493. Part474 = Instance.new("Part")
  494. Part475 = Instance.new("Part")
  495. Part476 = Instance.new("Part")
  496. Part477 = Instance.new("Part")
  497. Part478 = Instance.new("Part")
  498. Part479 = Instance.new("Part")
  499. Part480 = Instance.new("Part")
  500. Part481 = Instance.new("Part")
  501. Part482 = Instance.new("Part")
  502. Part483 = Instance.new("Part")
  503. Part484 = Instance.new("Part")
  504. Part485 = Instance.new("Part")
  505. Part486 = Instance.new("Part")
  506. Part487 = Instance.new("Part")
  507. Part488 = Instance.new("Part")
  508. Part489 = Instance.new("Part")
  509. Part490 = Instance.new("Part")
  510. Part491 = Instance.new("Part")
  511. Part492 = Instance.new("Part")
  512. Part493 = Instance.new("Part")
  513. Part494 = Instance.new("Part")
  514. Part495 = Instance.new("Part")
  515. Part496 = Instance.new("Part")
  516. Part497 = Instance.new("Part")
  517. Part498 = Instance.new("Part")
  518. Part499 = Instance.new("Part")
  519. PointLight500 = Instance.new("PointLight")
  520. Part501 = Instance.new("Part")
  521. Part502 = Instance.new("Part")
  522. Part503 = Instance.new("Part")
  523. Part504 = Instance.new("Part")
  524. Part505 = Instance.new("Part")
  525. Part506 = Instance.new("Part")
  526. Part507 = Instance.new("Part")
  527. Part508 = Instance.new("Part")
  528. Part509 = Instance.new("Part")
  529. ParticleEmitter510 = Instance.new("ParticleEmitter")
  530. Part511 = Instance.new("Part")
  531. Part512 = Instance.new("Part")
  532. Part513 = Instance.new("Part")
  533. Part514 = Instance.new("Part")
  534. Part515 = Instance.new("Part")
  535. Part516 = Instance.new("Part")
  536. Part517 = Instance.new("Part")
  537. Part518 = Instance.new("Part")
  538. Part519 = Instance.new("Part")
  539. Part520 = Instance.new("Part")
  540. Part521 = Instance.new("Part")
  541. Part522 = Instance.new("Part")
  542. Part523 = Instance.new("Part")
  543. Part524 = Instance.new("Part")
  544. Part525 = Instance.new("Part")
  545. PointLight526 = Instance.new("PointLight")
  546. Part527 = Instance.new("Part")
  547. Part528 = Instance.new("Part")
  548. Part529 = Instance.new("Part")
  549. Part530 = Instance.new("Part")
  550. Part531 = Instance.new("Part")
  551. Part532 = Instance.new("Part")
  552. Part533 = Instance.new("Part")
  553. Part534 = Instance.new("Part")
  554. Part535 = Instance.new("Part")
  555. Part536 = Instance.new("Part")
  556. Part537 = Instance.new("Part")
  557. Part538 = Instance.new("Part")
  558. Part539 = Instance.new("Part")
  559. Part540 = Instance.new("Part")
  560. Part541 = Instance.new("Part")
  561. Part542 = Instance.new("Part")
  562. Part543 = Instance.new("Part")
  563. Part0.Parent = mas
  564. Part0.CFrame = CFrame.new(-722.249023, 152.489258, -397.314514, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  565. Part0.Orientation = Vector3.new(0, 90, 0)
  566. Part0.Position = Vector3.new(-722.249023, 152.489258, -397.314514)
  567. Part0.Rotation = Vector3.new(0, 90, 0)
  568. Part0.Color = Color3.new(0.972549, 0.972549, 0.972549)
  569. Part0.Transparency = 1
  570. Part0.Size = Vector3.new(4, 207, 586)
  571. Part0.Anchored = true
  572. Part0.BottomSurface = Enum.SurfaceType.Smooth
  573. Part0.BrickColor = BrickColor.new("Institutional white")
  574. Part0.Material = Enum.Material.Sand
  575. Part0.TopSurface = Enum.SurfaceType.Smooth
  576. Part0.brickColor = BrickColor.new("Institutional white")
  577. Part1.Parent = mas
  578. Part1.CFrame = CFrame.new(-976.848999, 55.9892883, 389.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  579. Part1.Position = Vector3.new(-976.848999, 55.9892883, 389.685425)
  580. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  581. Part1.Size = Vector3.new(68, 14, 80)
  582. Part1.Anchored = true
  583. Part1.BottomSurface = Enum.SurfaceType.Smooth
  584. Part1.BrickColor = BrickColor.new("Institutional white")
  585. Part1.Material = Enum.Material.Sand
  586. Part1.TopSurface = Enum.SurfaceType.Smooth
  587. Part1.brickColor = BrickColor.new("Institutional white")
  588. Part2.Parent = mas
  589. Part2.CFrame = CFrame.new(-953.995911, 53.4892883, 286.064606, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)
  590. Part2.Orientation = Vector3.new(0, 60, 0)
  591. Part2.Position = Vector3.new(-953.995911, 53.4892883, 286.064606)
  592. Part2.Rotation = Vector3.new(0, 60, 0)
  593. Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  594. Part2.Size = Vector3.new(67, 9, 27)
  595. Part2.Anchored = true
  596. Part2.BottomSurface = Enum.SurfaceType.Smooth
  597. Part2.BrickColor = BrickColor.new("Institutional white")
  598. Part2.Material = Enum.Material.Sand
  599. Part2.TopSurface = Enum.SurfaceType.Smooth
  600. Part2.brickColor = BrickColor.new("Institutional white")
  601. WedgePart3.Parent = mas
  602. WedgePart3.CFrame = CFrame.new(-436.7388, 79.5299835, 101.267799, 0.49999547, 0.707100928, 0.499995917, 0.707100093, -5.87632599e-07, -0.707102716, -0.499995887, 0.707099319, -0.499997526)
  603. WedgePart3.Orientation = Vector3.new(45, 135, 90)
  604. WedgePart3.Position = Vector3.new(-436.7388, 79.5299835, 101.267799)
  605. WedgePart3.Rotation = Vector3.new(125.260002, 30, -54.7400017)
  606. WedgePart3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  607. WedgePart3.Size = Vector3.new(0.100000001, 12.000001, 18.4000111)
  608. WedgePart3.Anchored = true
  609. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  610. WedgePart3.BrickColor = BrickColor.new("Institutional white")
  611. WedgePart3.Material = Enum.Material.Sand
  612. WedgePart3.brickColor = BrickColor.new("Institutional white")
  613. WedgePart4.Parent = mas
  614. WedgePart4.CFrame = CFrame.new(-436.732117, 79.5202408, 101.316971, -0.519580901, 0.707102358, 0.479613632, -0.678273857, -7.57790815e-07, -0.734800279, -0.519579649, -0.707102954, 0.479614019)
  615. WedgePart4.Orientation = Vector3.new(47.2900009, 45, -90)
  616. WedgePart4.Position = Vector3.new(-436.732117, 79.5202408, 101.316971)
  617. WedgePart4.Rotation = Vector3.new(56.8699989, 28.6599998, -126.309998)
  618. WedgePart4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  619. WedgePart4.Size = Vector3.new(0.100000001, 13.0000181, 17.7000046)
  620. WedgePart4.Anchored = true
  621. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  622. WedgePart4.BrickColor = BrickColor.new("Institutional white")
  623. WedgePart4.Material = Enum.Material.Sand
  624. WedgePart4.brickColor = BrickColor.new("Institutional white")
  625. WedgePart5.Parent = mas
  626. WedgePart5.CFrame = CFrame.new(-445.539856, 79.5262756, 110.116562, 0.519580781, -0.707102358, 0.479614824, 0.678274632, -2.63685905e-07, -0.734800279, 0.519580185, 0.707103431, 0.47961387)
  627. WedgePart5.Orientation = Vector3.new(47.2900009, 45, 90)
  628. WedgePart5.Position = Vector3.new(-445.539856, 79.5262756, 110.116562)
  629. WedgePart5.Rotation = Vector3.new(56.8699989, 28.6599998, 53.6899986)
  630. WedgePart5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  631. WedgePart5.Size = Vector3.new(0.0999999121, 11.8999996, 17.7000084)
  632. WedgePart5.Anchored = true
  633. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  634. WedgePart5.BrickColor = BrickColor.new("Institutional white")
  635. WedgePart5.Material = Enum.Material.Sand
  636. WedgePart5.brickColor = BrickColor.new("Institutional white")
  637. WedgePart6.Parent = mas
  638. WedgePart6.CFrame = CFrame.new(-453.45163, 80.261055, 101.363808, -0.519584239, -0.707107186, -0.479616165, 0.678280115, 6.01228933e-08, -0.734803498, 0.519584954, -0.707106352, 0.479616672)
  639. WedgePart6.Orientation = Vector3.new(47.2900009, -45, 90)
  640. WedgePart6.Position = Vector3.new(-453.45163, 80.261055, 101.363808)
  641. WedgePart6.Rotation = Vector3.new(56.8699989, -28.6599998, 126.309998)
  642. WedgePart6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  643. WedgePart6.Size = Vector3.new(0.0999999866, 11.5000057, 15.7000065)
  644. WedgePart6.Anchored = true
  645. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  646. WedgePart6.BrickColor = BrickColor.new("Institutional white")
  647. WedgePart6.Material = Enum.Material.Sand
  648. WedgePart6.brickColor = BrickColor.new("Institutional white")
  649. WedgePart7.Parent = mas
  650. WedgePart7.CFrame = CFrame.new(-445.570068, 79.5192566, 92.4213562, -0.499999762, -0.707107008, 0.49999994, -0.70710665, -3.39604298e-07, -0.707106948, 0.500000417, -0.707106531, -0.49999994)
  651. WedgePart7.Orientation = Vector3.new(45, 135, -90)
  652. WedgePart7.Position = Vector3.new(-445.570068, 79.5192566, 92.4213562)
  653. WedgePart7.Rotation = Vector3.new(125.260002, 30, 125.260002)
  654. WedgePart7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  655. WedgePart7.Size = Vector3.new(0.099999927, 13.0000057, 18.4000072)
  656. WedgePart7.Anchored = true
  657. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  658. WedgePart7.BrickColor = BrickColor.new("Institutional white")
  659. WedgePart7.Material = Enum.Material.Sand
  660. WedgePart7.brickColor = BrickColor.new("Institutional white")
  661. WedgePart8.Parent = mas
  662. WedgePart8.CFrame = CFrame.new(-445.595062, 79.5653687, 92.4539185, -0.500000179, 0.707106054, -0.500000238, 0.707106531, -9.81338815e-08, -0.707106531, -0.499999434, -0.707107127, -0.499999464)
  663. WedgePart8.Orientation = Vector3.new(45, -135, 90)
  664. WedgePart8.Position = Vector3.new(-445.595062, 79.5653687, 92.4539185)
  665. WedgePart8.Rotation = Vector3.new(125.260002, -30, -125.260002)
  666. WedgePart8.Color = Color3.new(0.972549, 0.972549, 0.972549)
  667. WedgePart8.Size = Vector3.new(0.100000001, 13, 18.5000114)
  668. WedgePart8.Anchored = true
  669. WedgePart8.BottomSurface = Enum.SurfaceType.Smooth
  670. WedgePart8.BrickColor = BrickColor.new("Institutional white")
  671. WedgePart8.Material = Enum.Material.Sand
  672. WedgePart8.brickColor = BrickColor.new("Institutional white")
  673. WedgePart9.Parent = mas
  674. WedgePart9.CFrame = CFrame.new(-612.463013, 16.2392883, -164.738846, -0.173648089, 0, -0.98480773, 0, 1, 0, 0.98480773, 0, -0.173648089)
  675. WedgePart9.Orientation = Vector3.new(0, -100, 0)
  676. WedgePart9.Position = Vector3.new(-612.463013, 16.2392883, -164.738846)
  677. WedgePart9.Rotation = Vector3.new(-180, -80, -180)
  678. WedgePart9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  679. WedgePart9.Size = Vector3.new(32, 6.5, 2)
  680. WedgePart9.Anchored = true
  681. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  682. WedgePart9.BrickColor = BrickColor.new("Institutional white")
  683. WedgePart9.Material = Enum.Material.Sand
  684. WedgePart9.brickColor = BrickColor.new("Institutional white")
  685. WedgePart10.Parent = mas
  686. WedgePart10.CFrame = CFrame.new(-774.498657, 16.2392883, -136.953934, 0.173648089, 0, 0.98480773, 0, 1, 0, -0.98480773, 0, 0.173648089)
  687. WedgePart10.Orientation = Vector3.new(0, 80, 0)
  688. WedgePart10.Position = Vector3.new(-774.498657, 16.2392883, -136.953934)
  689. WedgePart10.Rotation = Vector3.new(0, 80, 0)
  690. WedgePart10.Color = Color3.new(0.972549, 0.972549, 0.972549)
  691. WedgePart10.Size = Vector3.new(143, 6.5, 6.5)
  692. WedgePart10.Anchored = true
  693. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  694. WedgePart10.BrickColor = BrickColor.new("Institutional white")
  695. WedgePart10.Material = Enum.Material.Sand
  696. WedgePart10.brickColor = BrickColor.new("Institutional white")
  697. WedgePart11.Parent = mas
  698. WedgePart11.CFrame = CFrame.new(-684.211426, 16.2392883, -196.937164, 0.984807789, 0, -0.17364797, 0, 1, 0, 0.17364797, 0, 0.984807789)
  699. WedgePart11.Orientation = Vector3.new(0, -10, 0)
  700. WedgePart11.Position = Vector3.new(-684.211426, 16.2392883, -196.937164)
  701. WedgePart11.Rotation = Vector3.new(0, -10, 0)
  702. WedgePart11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  703. WedgePart11.Size = Vector3.new(150.5, 6.5, 6.5)
  704. WedgePart11.Anchored = true
  705. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  706. WedgePart11.BrickColor = BrickColor.new("Institutional white")
  707. WedgePart11.Material = Enum.Material.Sand
  708. WedgePart11.brickColor = BrickColor.new("Institutional white")
  709. WedgePart12.Parent = mas
  710. WedgePart12.CFrame = CFrame.new(-627.60022, 28.7392864, -148.8479, -0.342019647, -4.27358771e-09, -0.939691782, 8.19563866e-08, 0.999999106, 6.54719884e-07, 0.93969214, 1.33935636e-08, -0.342019677)
  711. WedgePart12.Orientation = Vector3.new(0, -110, 0)
  712. WedgePart12.Position = Vector3.new(-627.60022, 28.7392864, -148.8479)
  713. WedgePart12.Rotation = Vector3.new(-180, -70, 180)
  714. WedgePart12.Color = Color3.new(0.972549, 0.972549, 0.972549)
  715. WedgePart12.Size = Vector3.new(12.5, 6.5, 2)
  716. WedgePart12.Anchored = true
  717. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  718. WedgePart12.BrickColor = BrickColor.new("Institutional white")
  719. WedgePart12.Material = Enum.Material.Sand
  720. WedgePart12.brickColor = BrickColor.new("Institutional white")
  721. WedgePart13.Parent = mas
  722. WedgePart13.CFrame = CFrame.new(-618.735901, 22.2392883, -156.38797, -0.258818597, 0, -0.965925932, 0, 1, 0, 0.965925932, 0, -0.258818597)
  723. WedgePart13.Orientation = Vector3.new(0, -105, 0)
  724. WedgePart13.Position = Vector3.new(-618.735901, 22.2392883, -156.38797)
  725. WedgePart13.Rotation = Vector3.new(-180, -75, -180)
  726. WedgePart13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  727. WedgePart13.Size = Vector3.new(16.5, 6.5, 6.5)
  728. WedgePart13.Anchored = true
  729. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  730. WedgePart13.BrickColor = BrickColor.new("Institutional white")
  731. WedgePart13.Material = Enum.Material.Sand
  732. WedgePart13.brickColor = BrickColor.new("Institutional white")
  733. WedgePart14.Parent = mas
  734. WedgePart14.CFrame = CFrame.new(-638.987915, 22.4892883, -80.8042145, -0.258818597, 0, -0.965925932, 0, 1, 0, 0.965925932, 0, -0.258818597)
  735. WedgePart14.Orientation = Vector3.new(0, -105, 0)
  736. WedgePart14.Position = Vector3.new(-638.987915, 22.4892883, -80.8042145)
  737. WedgePart14.Rotation = Vector3.new(-180, -75, -180)
  738. WedgePart14.Color = Color3.new(0.972549, 0.972549, 0.972549)
  739. WedgePart14.Size = Vector3.new(70, 6, 6.5)
  740. WedgePart14.Anchored = true
  741. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  742. WedgePart14.BrickColor = BrickColor.new("Institutional white")
  743. WedgePart14.Material = Enum.Material.Sand
  744. WedgePart14.brickColor = BrickColor.new("Institutional white")
  745. WedgePart15.Parent = mas
  746. WedgePart15.CFrame = CFrame.new(-664.342834, 22.2392883, -47.9986687, -0.965925932, 0, 0.258818567, 0, 1, 0, -0.258818567, 0, -0.965925932)
  747. WedgePart15.Orientation = Vector3.new(0, 165, 0)
  748. WedgePart15.Position = Vector3.new(-664.342834, 22.2392883, -47.9986687)
  749. WedgePart15.Rotation = Vector3.new(-180, 15, -180)
  750. WedgePart15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  751. WedgePart15.Size = Vector3.new(25.5, 6.5, 6.5)
  752. WedgePart15.Anchored = true
  753. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  754. WedgePart15.BrickColor = BrickColor.new("Institutional white")
  755. WedgePart15.Material = Enum.Material.Sand
  756. WedgePart15.brickColor = BrickColor.new("Institutional white")
  757. WedgePart16.Parent = mas
  758. WedgePart16.CFrame = CFrame.new(-676.129883, 22.2392883, -183.67218, 0.965925872, 0, -0.258818865, 0, 1, 0, 0.258818865, 0, 0.965925872)
  759. WedgePart16.Orientation = Vector3.new(0, -15, 0)
  760. WedgePart16.Position = Vector3.new(-676.129883, 22.2392883, -183.67218)
  761. WedgePart16.Rotation = Vector3.new(0, -15, 0)
  762. WedgePart16.Color = Color3.new(0.972549, 0.972549, 0.972549)
  763. WedgePart16.Size = Vector3.new(118.5, 6.5, 6.5)
  764. WedgePart16.Anchored = true
  765. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  766. WedgePart16.BrickColor = BrickColor.new("Institutional white")
  767. WedgePart16.Material = Enum.Material.Sand
  768. WedgePart16.brickColor = BrickColor.new("Institutional white")
  769. WedgePart17.Parent = mas
  770. WedgePart17.CFrame = CFrame.new(-673.578796, 28.7392883, -173.8302, 0.939692736, 0, -0.342019826, 0, 1, 0, 0.342019826, 0, 0.939692736)
  771. WedgePart17.Orientation = Vector3.new(0, -20, 0)
  772. WedgePart17.Position = Vector3.new(-673.578796, 28.7392883, -173.8302)
  773. WedgePart17.Rotation = Vector3.new(0, -20, 0)
  774. WedgePart17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  775. WedgePart17.Size = Vector3.new(101.5, 6.5, 3)
  776. WedgePart17.Anchored = true
  777. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  778. WedgePart17.BrickColor = BrickColor.new("Institutional white")
  779. WedgePart17.Material = Enum.Material.Sand
  780. WedgePart17.brickColor = BrickColor.new("Institutional white")
  781. WedgePart18.Parent = mas
  782. WedgePart18.CFrame = CFrame.new(-648.571533, 28.7392883, -84.6491547, -0.342019439, 0, -0.93969202, 0, 0.99999845, 0, 0.93969202, 0, -0.342019439)
  783. WedgePart18.Orientation = Vector3.new(0, -110, 0)
  784. WedgePart18.Position = Vector3.new(-648.571533, 28.7392883, -84.6491547)
  785. WedgePart18.Rotation = Vector3.new(-180, -70, -180)
  786. WedgePart18.Color = Color3.new(0.972549, 0.972549, 0.972549)
  787. WedgePart18.Size = Vector3.new(66.5, 6.5, 6.5)
  788. WedgePart18.Anchored = true
  789. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  790. WedgePart18.BrickColor = BrickColor.new("Institutional white")
  791. WedgePart18.Material = Enum.Material.Sand
  792. WedgePart18.brickColor = BrickColor.new("Institutional white")
  793. WedgePart19.Parent = mas
  794. WedgePart19.CFrame = CFrame.new(-738.236206, 22.2392883, -67.7983551, -0.965925932, 0, 0.258818567, 0, 1, 0, -0.258818567, 0, -0.965925932)
  795. WedgePart19.Orientation = Vector3.new(0, 165, 0)
  796. WedgePart19.Position = Vector3.new(-738.236206, 22.2392883, -67.7983551)
  797. WedgePart19.Rotation = Vector3.new(-180, 15, -180)
  798. WedgePart19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  799. WedgePart19.Size = Vector3.new(58.5, 6.5, 6.5)
  800. WedgePart19.Anchored = true
  801. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  802. WedgePart19.BrickColor = BrickColor.new("Institutional white")
  803. WedgePart19.Material = Enum.Material.Sand
  804. WedgePart19.brickColor = BrickColor.new("Institutional white")
  805. WedgePart20.Parent = mas
  806. WedgePart20.CFrame = CFrame.new(-742.194153, 28.7392883, -140.273865, 0.342019677, 0, 0.939692676, 0, 0.999999881, 0, -0.939692676, 0, 0.342019677)
  807. WedgePart20.Orientation = Vector3.new(0, 70, 0)
  808. WedgePart20.Position = Vector3.new(-742.194153, 28.7392883, -140.273865)
  809. WedgePart20.Rotation = Vector3.new(0, 70, 0)
  810. WedgePart20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  811. WedgePart20.Size = Vector3.new(107, 6.5, 4.5)
  812. WedgePart20.Anchored = true
  813. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  814. WedgePart20.BrickColor = BrickColor.new("Institutional white")
  815. WedgePart20.Material = Enum.Material.Sand
  816. WedgePart20.brickColor = BrickColor.new("Institutional white")
  817. WedgePart21.Parent = mas
  818. WedgePart21.CFrame = CFrame.new(-753.06604, 22.2392883, -138.029037, 0.258818597, 0, 0.965925932, 0, 1, 0, -0.965925932, 0, 0.258818597)
  819. WedgePart21.Orientation = Vector3.new(0, 75, 0)
  820. WedgePart21.Position = Vector3.new(-753.06604, 22.2392883, -138.029037)
  821. WedgePart21.Rotation = Vector3.new(0, 75, 0)
  822. WedgePart21.Color = Color3.new(0.972549, 0.972549, 0.972549)
  823. WedgePart21.Size = Vector3.new(121.5, 6.5, 6.5)
  824. WedgePart21.Anchored = true
  825. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  826. WedgePart21.BrickColor = BrickColor.new("Institutional white")
  827. WedgePart21.Material = Enum.Material.Sand
  828. WedgePart21.brickColor = BrickColor.new("Institutional white")
  829. WedgePart22.Parent = mas
  830. WedgePart22.CFrame = CFrame.new(-734.586792, 28.7392883, -77.1133347, -0.939692497, 0, 0.342019618, 0, 0.999999523, 0, -0.342019618, 0, -0.939692497)
  831. WedgePart22.Orientation = Vector3.new(0, 160, 0)
  832. WedgePart22.Position = Vector3.new(-734.586792, 28.7392883, -77.1133347)
  833. WedgePart22.Rotation = Vector3.new(-180, 20, -180)
  834. WedgePart22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  835. WedgePart22.Size = Vector3.new(53, 6.5, 6.5)
  836. WedgePart22.Anchored = true
  837. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  838. WedgePart22.BrickColor = BrickColor.new("Institutional white")
  839. WedgePart22.Material = Enum.Material.Sand
  840. WedgePart22.brickColor = BrickColor.new("Institutional white")
  841. WedgePart23.Parent = mas
  842. WedgePart23.CFrame = CFrame.new(-677.222412, 28.7392883, -57.8307343, -0.939692497, 0, 0.342019618, 0, 0.999999523, 0, -0.342019618, 0, -0.939692497)
  843. WedgePart23.Orientation = Vector3.new(0, 160, 0)
  844. WedgePart23.Position = Vector3.new(-677.222412, 28.7392883, -57.8307343)
  845. WedgePart23.Rotation = Vector3.new(-180, 20, -180)
  846. WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
  847. WedgePart23.Size = Vector3.new(29, 6.5, 3.5)
  848. WedgePart23.Anchored = true
  849. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  850. WedgePart23.BrickColor = BrickColor.new("Institutional white")
  851. WedgePart23.Material = Enum.Material.Sand
  852. WedgePart23.brickColor = BrickColor.new("Institutional white")
  853. WedgePart24.Parent = mas
  854. WedgePart24.CFrame = CFrame.new(-692.348999, 89.4892807, -162.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  855. WedgePart24.Position = Vector3.new(-692.348999, 89.4892807, -162.814575)
  856. WedgePart24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  857. WedgePart24.Size = Vector3.new(55, 7, 7)
  858. WedgePart24.Anchored = true
  859. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  860. WedgePart24.BrickColor = BrickColor.new("Institutional white")
  861. WedgePart24.Material = Enum.Material.Sand
  862. WedgePart24.brickColor = BrickColor.new("Institutional white")
  863. WedgePart25.Parent = mas
  864. WedgePart25.CFrame = CFrame.new(-692.348999, 89.4893112, -100.814575, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  865. WedgePart25.Orientation = Vector3.new(0, 180, 0)
  866. WedgePart25.Position = Vector3.new(-692.348999, 89.4893112, -100.814575)
  867. WedgePart25.Rotation = Vector3.new(-180, 0, -180)
  868. WedgePart25.Color = Color3.new(0.972549, 0.972549, 0.972549)
  869. WedgePart25.Size = Vector3.new(55, 7, 7)
  870. WedgePart25.Anchored = true
  871. WedgePart25.BottomSurface = Enum.SurfaceType.Smooth
  872. WedgePart25.BrickColor = BrickColor.new("Institutional white")
  873. WedgePart25.Material = Enum.Material.Sand
  874. WedgePart25.brickColor = BrickColor.new("Institutional white")
  875. WedgePart26.Parent = mas
  876. WedgePart26.CFrame = CFrame.new(-723.348999, 89.4893112, -131.814575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  877. WedgePart26.Orientation = Vector3.new(0, 90, 0)
  878. WedgePart26.Position = Vector3.new(-723.348999, 89.4893112, -131.814575)
  879. WedgePart26.Rotation = Vector3.new(0, 90, 0)
  880. WedgePart26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  881. WedgePart26.Size = Vector3.new(55, 7, 7)
  882. WedgePart26.Anchored = true
  883. WedgePart26.BottomSurface = Enum.SurfaceType.Smooth
  884. WedgePart26.BrickColor = BrickColor.new("Institutional white")
  885. WedgePart26.Material = Enum.Material.Sand
  886. WedgePart26.brickColor = BrickColor.new("Institutional white")
  887. WedgePart27.Parent = mas
  888. WedgePart27.CFrame = CFrame.new(-661.348999, 89.489296, -131.814499, 7.85637599e-09, -1.83442978e-06, -0.999991834, -5.96037353e-09, 0.999992251, -1.8477582e-06, 0.999994516, -2.38377424e-08, 7.85641951e-09)
  889. WedgePart27.Orientation = Vector3.new(0, -90, 0)
  890. WedgePart27.Position = Vector3.new(-661.348999, 89.489296, -131.814499)
  891. WedgePart27.Rotation = Vector3.new(89.7600021, -89.7699966, 89.75)
  892. WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  893. WedgePart27.Size = Vector3.new(55, 7, 7)
  894. WedgePart27.Anchored = true
  895. WedgePart27.BottomSurface = Enum.SurfaceType.Smooth
  896. WedgePart27.BrickColor = BrickColor.new("Institutional white")
  897. WedgePart27.Material = Enum.Material.Sand
  898. WedgePart27.brickColor = BrickColor.new("Institutional white")
  899. WedgePart28.Parent = mas
  900. WedgePart28.CFrame = CFrame.new(-500.34906, 52.0100021, 314.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  901. WedgePart28.Position = Vector3.new(-500.34906, 52.0100021, 314.185425)
  902. WedgePart28.Color = Color3.new(0.623529, 0.631373, 0.67451)
  903. WedgePart28.Size = Vector3.new(7, 6, 9)
  904. WedgePart28.Anchored = true
  905. WedgePart28.BottomSurface = Enum.SurfaceType.Smooth
  906. WedgePart28.BrickColor = BrickColor.new("Fossil")
  907. WedgePart28.Material = Enum.Material.Cobblestone
  908. WedgePart28.brickColor = BrickColor.new("Fossil")
  909. WedgePart29.Parent = mas
  910. WedgePart29.CFrame = CFrame.new(-715.848999, 89.4893112, -147.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  911. WedgePart29.Position = Vector3.new(-715.848999, 89.4893112, -147.564575)
  912. WedgePart29.Color = Color3.new(0.8, 0.556863, 0.411765)
  913. WedgePart29.Size = Vector3.new(8, 7, 6.5)
  914. WedgePart29.Anchored = true
  915. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  916. WedgePart29.BrickColor = BrickColor.new("Nougat")
  917. WedgePart29.Material = Enum.Material.WoodPlanks
  918. WedgePart29.brickColor = BrickColor.new("Nougat")
  919. WedgePart30.Parent = mas
  920. WedgePart30.CFrame = CFrame.new(-518.84906, 65.0100021, 322.685425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  921. WedgePart30.Orientation = Vector3.new(0, -90, 0)
  922. WedgePart30.Position = Vector3.new(-518.84906, 65.0100021, 322.685425)
  923. WedgePart30.Rotation = Vector3.new(0, -90, 0)
  924. WedgePart30.Color = Color3.new(0.623529, 0.631373, 0.67451)
  925. WedgePart30.Size = Vector3.new(8, 20, 30)
  926. WedgePart30.Anchored = true
  927. WedgePart30.BottomSurface = Enum.SurfaceType.Smooth
  928. WedgePart30.BrickColor = BrickColor.new("Fossil")
  929. WedgePart30.Material = Enum.Material.Cobblestone
  930. WedgePart30.brickColor = BrickColor.new("Fossil")
  931. WedgePart31.Parent = mas
  932. WedgePart31.CFrame = CFrame.new(-537.34906, 64.9892883, 303.685425, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  933. WedgePart31.Orientation = Vector3.new(-90, 0, 0)
  934. WedgePart31.Position = Vector3.new(-537.34906, 64.9892883, 303.685425)
  935. WedgePart31.Rotation = Vector3.new(-90, 0, 0)
  936. WedgePart31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  937. WedgePart31.Size = Vector3.new(7, 30, 20)
  938. WedgePart31.Anchored = true
  939. WedgePart31.BottomSurface = Enum.SurfaceType.Smooth
  940. WedgePart31.BrickColor = BrickColor.new("Fossil")
  941. WedgePart31.Material = Enum.Material.Cobblestone
  942. WedgePart31.brickColor = BrickColor.new("Fossil")
  943. WedgePart32.Parent = mas
  944. WedgePart32.CFrame = CFrame.new(-580.919495, 49.3891983, 236.253693, -2.20000002e-05, -0.707198799, -0.707014799, -1, 2.83210761e-06, 2.82839028e-05, -1.80000006e-05, 0.707014799, -0.707198799)
  945. WedgePart32.Orientation = Vector3.new(0, -135.009995, -90)
  946. WedgePart32.Position = Vector3.new(-580.919495, 49.3891983, 236.253693)
  947. WedgePart32.Rotation = Vector3.new(-180, -44.9900017, 90)
  948. WedgePart32.Color = Color3.new(0.8, 0.556863, 0.411765)
  949. WedgePart32.Size = Vector3.new(1, 7, 15)
  950. WedgePart32.Anchored = true
  951. WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
  952. WedgePart32.BrickColor = BrickColor.new("Nougat")
  953. WedgePart32.Material = Enum.Material.WoodPlanks
  954. WedgePart32.brickColor = BrickColor.new("Nougat")
  955. WedgePart33.Parent = mas
  956. WedgePart33.CFrame = CFrame.new(-608.151245, 49.0188675, 227.456818, -0.937644899, -0.00180982822, 0.34758991, -0.00511299958, 0.999950111, -0.00858609658, -0.347556978, -0.00982793793, -0.937607408)
  957. WedgePart33.Orientation = Vector3.new(0.49000001, 159.660004, -0.289999992)
  958. WedgePart33.Position = Vector3.new(-608.151245, 49.0188675, 227.456818)
  959. WedgePart33.Rotation = Vector3.new(179.479996, 20.3400002, 179.889999)
  960. WedgePart33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  961. WedgePart33.Size = Vector3.new(228, 1.5, 2.5)
  962. WedgePart33.Anchored = true
  963. WedgePart33.BottomSurface = Enum.SurfaceType.Smooth
  964. WedgePart33.BrickColor = BrickColor.new("Institutional white")
  965. WedgePart33.Material = Enum.Material.Sand
  966. WedgePart33.brickColor = BrickColor.new("Institutional white")
  967. WedgePart34.Parent = mas
  968. WedgePart34.CFrame = CFrame.new(-452.846924, 60.0892944, 108.183273, 0.707107246, 0, -0.707106292, 0, 0.99999994, 0, 0.707106292, 0, 0.707107246)
  969. WedgePart34.Orientation = Vector3.new(0, -45, 0)
  970. WedgePart34.Position = Vector3.new(-452.846924, 60.0892944, 108.183273)
  971. WedgePart34.Rotation = Vector3.new(0, -45, 0)
  972. WedgePart34.Color = Color3.new(0.8, 0.556863, 0.411765)
  973. WedgePart34.Size = Vector3.new(14.9999943, 0.199999928, 2.0999999)
  974. WedgePart34.Anchored = true
  975. WedgePart34.BottomSurface = Enum.SurfaceType.Smooth
  976. WedgePart34.BrickColor = BrickColor.new("Nougat")
  977. WedgePart34.Material = Enum.Material.WoodPlanks
  978. WedgePart34.brickColor = BrickColor.new("Nougat")
  979. WedgePart35.Parent = mas
  980. WedgePart35.CFrame = CFrame.new(-537.34906, 84.9892883, 303.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  981. WedgePart35.Orientation = Vector3.new(0, 180, 0)
  982. WedgePart35.Position = Vector3.new(-537.34906, 84.9892883, 303.685425)
  983. WedgePart35.Rotation = Vector3.new(-180, 0, -180)
  984. WedgePart35.Color = Color3.new(0.623529, 0.631373, 0.67451)
  985. WedgePart35.Size = Vector3.new(7, 20, 30)
  986. WedgePart35.Anchored = true
  987. WedgePart35.BottomSurface = Enum.SurfaceType.Smooth
  988. WedgePart35.BrickColor = BrickColor.new("Fossil")
  989. WedgePart35.Material = Enum.Material.Cobblestone
  990. WedgePart35.brickColor = BrickColor.new("Fossil")
  991. WedgePart36.Parent = mas
  992. WedgePart36.CFrame = CFrame.new(-518.34906, 90.4892883, 332.185425, 1.00000107, 1.3328048e-08, 3.36914354e-08, -3.14632587e-09, -1.00000215, 1.4901191e-07, -6.2926131e-09, -1.19209332e-07, -1.00000107)
  993. WedgePart36.Orientation = Vector3.new(0, 180, -180)
  994. WedgePart36.Position = Vector3.new(-518.34906, 90.4892883, 332.185425)
  995. WedgePart36.Rotation = Vector3.new(-180, 0, 0)
  996. WedgePart36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  997. WedgePart36.Size = Vector3.new(41, 7, 7)
  998. WedgePart36.Anchored = true
  999. WedgePart36.BottomSurface = Enum.SurfaceType.Smooth
  1000. WedgePart36.BrickColor = BrickColor.new("Pearl")
  1001. WedgePart36.Material = Enum.Material.Cobblestone
  1002. WedgePart36.brickColor = BrickColor.new("Pearl")
  1003. WedgePart37.Parent = mas
  1004. WedgePart37.CFrame = CFrame.new(-495.84903, 71.4893799, 275.185455, 0.99999088, -1.02140518e-14, -3.75684861e-09, 3.30243992e-08, 2.68219793e-07, 0.999995232, -7.06458714e-09, -0.999994516, 3.57626419e-07)
  1005. WedgePart37.Orientation = Vector3.new(-89.8199997, -0.600000024, 7.01999998)
  1006. WedgePart37.Position = Vector3.new(-495.84903, 71.4893799, 275.185455)
  1007. WedgePart37.Rotation = Vector3.new(-90, 0, 0)
  1008. WedgePart37.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1009. WedgePart37.Size = Vector3.new(4, 7, 45)
  1010. WedgePart37.Anchored = true
  1011. WedgePart37.BottomSurface = Enum.SurfaceType.Smooth
  1012. WedgePart37.BrickColor = BrickColor.new("Pearl")
  1013. WedgePart37.Material = Enum.Material.Slate
  1014. WedgePart37.brickColor = BrickColor.new("Pearl")
  1015. WedgePart38.Parent = mas
  1016. WedgePart38.CFrame = CFrame.new(-541.84906, 71.5000381, 332.185425, -0.999999762, -1.38155727e-08, -1.60184896e-07, -1.3703233e-07, 1.1920929e-07, 0.999999702, -2.63076352e-08, 0.999999642, -8.94069672e-08)
  1017. WedgePart38.Orientation = Vector3.new(-89.9599991, -119.169998, -48.9799995)
  1018. WedgePart38.Position = Vector3.new(-541.84906, 71.5000381, 332.185425)
  1019. WedgePart38.Rotation = Vector3.new(-90, 0, 180)
  1020. WedgePart38.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1021. WedgePart38.Size = Vector3.new(4, 7, 45)
  1022. WedgePart38.Anchored = true
  1023. WedgePart38.BottomSurface = Enum.SurfaceType.Smooth
  1024. WedgePart38.BrickColor = BrickColor.new("Pearl")
  1025. WedgePart38.Material = Enum.Material.Slate
  1026. WedgePart38.brickColor = BrickColor.new("Pearl")
  1027. WedgePart39.Parent = mas
  1028. WedgePart39.CFrame = CFrame.new(-491.34906, 71.510025, 327.685425, -6.82768189e-08, 0.999995708, -2.98022016e-08, -1.66812821e-08, 2.98022744e-08, 0.999997675, 0.999997318, 1.01596768e-07, 7.62857368e-08)
  1029. WedgePart39.Orientation = Vector3.new(-89.8799973, -21.3400002, -29.2399998)
  1030. WedgePart39.Position = Vector3.new(-491.34906, 71.510025, 327.685425)
  1031. WedgePart39.Rotation = Vector3.new(-90, 0, -90)
  1032. WedgePart39.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1033. WedgePart39.Size = Vector3.new(4, 7, 45)
  1034. WedgePart39.Anchored = true
  1035. WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
  1036. WedgePart39.BrickColor = BrickColor.new("Pearl")
  1037. WedgePart39.Material = Enum.Material.Slate
  1038. WedgePart39.brickColor = BrickColor.new("Pearl")
  1039. WedgePart40.Parent = mas
  1040. WedgePart40.CFrame = CFrame.new(-546.34906, 71.5000381, 327.685425, 0, -0.999999821, 1.22726945e-07, -5.96046412e-08, 1.22726945e-07, 0.999999881, -0.999999762, -3.3319985e-08, -1.09726435e-14)
  1041. WedgePart40.Orientation = Vector3.new(-89.9700012, 90, -25.8999996)
  1042. WedgePart40.Position = Vector3.new(-546.34906, 71.5000381, 327.685425)
  1043. WedgePart40.Rotation = Vector3.new(-90, 0, 90)
  1044. WedgePart40.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1045. WedgePart40.Size = Vector3.new(4, 7, 45)
  1046. WedgePart40.Anchored = true
  1047. WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
  1048. WedgePart40.BrickColor = BrickColor.new("Pearl")
  1049. WedgePart40.Material = Enum.Material.Slate
  1050. WedgePart40.brickColor = BrickColor.new("Pearl")
  1051. WedgePart41.Parent = mas
  1052. WedgePart41.CFrame = CFrame.new(-491.34906, 71.489296, 279.685425, 3.69267568e-08, 0.999997854, 2.98022762e-08, -5.96045737e-08, -6.67290507e-08, 0.999998569, 0.999998629, -7.12451032e-09, 8.98718824e-08)
  1053. WedgePart41.Orientation = Vector3.new(-89.9000015, 18.3500004, -138.229996)
  1054. WedgePart41.Position = Vector3.new(-491.34906, 71.489296, 279.685425)
  1055. WedgePart41.Rotation = Vector3.new(-90, 0, -90)
  1056. WedgePart41.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1057. WedgePart41.Size = Vector3.new(4, 7, 45)
  1058. WedgePart41.Anchored = true
  1059. WedgePart41.BottomSurface = Enum.SurfaceType.Smooth
  1060. WedgePart41.BrickColor = BrickColor.new("Pearl")
  1061. WedgePart41.Material = Enum.Material.Slate
  1062. WedgePart41.brickColor = BrickColor.new("Pearl")
  1063. WedgePart42.Parent = mas
  1064. WedgePart42.CFrame = CFrame.new(-495.849091, 71.5101166, 332.185364, -0.999990225, -1.18143362e-08, 1.27607409e-08, 7.99319722e-09, -2.62265553e-06, 0.999993563, -5.21836228e-08, 0.999990284, 2.65245808e-06)
  1065. WedgePart42.Orientation = Vector3.new(-89.7900009, 0.280000001, 179.830002)
  1066. WedgePart42.Position = Vector3.new(-495.849091, 71.5101166, 332.185364)
  1067. WedgePart42.Rotation = Vector3.new(-90, 0, 180)
  1068. WedgePart42.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1069. WedgePart42.Size = Vector3.new(4, 7, 45)
  1070. WedgePart42.Anchored = true
  1071. WedgePart42.BottomSurface = Enum.SurfaceType.Smooth
  1072. WedgePart42.BrickColor = BrickColor.new("Pearl")
  1073. WedgePart42.Material = Enum.Material.Slate
  1074. WedgePart42.brickColor = BrickColor.new("Pearl")
  1075. WedgePart43.Parent = mas
  1076. WedgePart43.CFrame = CFrame.new(-546.34906, 71.4892883, 279.685425, 0, -0.999999821, 1.22726945e-07, -5.96046412e-08, 1.22726945e-07, 0.999999881, -0.999999762, -3.3319985e-08, -1.09726435e-14)
  1077. WedgePart43.Orientation = Vector3.new(-89.9700012, 90, -25.8999996)
  1078. WedgePart43.Position = Vector3.new(-546.34906, 71.4892883, 279.685425)
  1079. WedgePart43.Rotation = Vector3.new(-90, 0, 90)
  1080. WedgePart43.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1081. WedgePart43.Size = Vector3.new(4, 7, 45)
  1082. WedgePart43.Anchored = true
  1083. WedgePart43.BottomSurface = Enum.SurfaceType.Smooth
  1084. WedgePart43.BrickColor = BrickColor.new("Pearl")
  1085. WedgePart43.Material = Enum.Material.Slate
  1086. WedgePart43.brickColor = BrickColor.new("Pearl")
  1087. WedgePart44.Parent = mas
  1088. WedgePart44.CFrame = CFrame.new(-541.84906, 71.4895554, 275.185455, 0.999993622, 1.76774492e-07, -3.15260422e-08, 1.20937187e-07, -1.49011598e-07, 0.999990344, 2.16080139e-07, -0.999990284, -5.96046519e-08)
  1089. WedgePart44.Orientation = Vector3.new(-89.75, -152.119995, 140.940002)
  1090. WedgePart44.Position = Vector3.new(-541.84906, 71.4895554, 275.185455)
  1091. WedgePart44.Rotation = Vector3.new(-90, 0, 0)
  1092. WedgePart44.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1093. WedgePart44.Size = Vector3.new(4, 7, 45)
  1094. WedgePart44.Anchored = true
  1095. WedgePart44.BottomSurface = Enum.SurfaceType.Smooth
  1096. WedgePart44.BrickColor = BrickColor.new("Pearl")
  1097. WedgePart44.Material = Enum.Material.Slate
  1098. WedgePart44.brickColor = BrickColor.new("Pearl")
  1099. WedgePart45.Parent = mas
  1100. WedgePart45.CFrame = CFrame.new(-546.34906, 90.4892883, 303.685425, 8.8817842e-16, -1, 2.98023224e-08, 0, 2.98023224e-08, 1, -1, -8.8817842e-16, 0)
  1101. WedgePart45.Orientation = Vector3.new(-90, 90, 0)
  1102. WedgePart45.Position = Vector3.new(-546.34906, 90.4892883, 303.685425)
  1103. WedgePart45.Rotation = Vector3.new(-90, 0, 90)
  1104. WedgePart45.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1105. WedgePart45.Size = Vector3.new(44, 7, 7)
  1106. WedgePart45.Anchored = true
  1107. WedgePart45.BottomSurface = Enum.SurfaceType.Smooth
  1108. WedgePart45.BrickColor = BrickColor.new("Pearl")
  1109. WedgePart45.Material = Enum.Material.Cobblestone
  1110. WedgePart45.brickColor = BrickColor.new("Pearl")
  1111. WedgePart46.Parent = mas
  1112. WedgePart46.CFrame = CFrame.new(-518.84906, 90.4892883, 275.185425, -1, 0, -1.0658141e-14, 0, -1, -5.96046448e-08, -1.0658141e-14, -5.96046448e-08, 1)
  1113. WedgePart46.Orientation = Vector3.new(0, 0, 180)
  1114. WedgePart46.Position = Vector3.new(-518.84906, 90.4892883, 275.185425)
  1115. WedgePart46.Rotation = Vector3.new(0, 0, -180)
  1116. WedgePart46.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1117. WedgePart46.Size = Vector3.new(42, 7, 7)
  1118. WedgePart46.Anchored = true
  1119. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  1120. WedgePart46.BrickColor = BrickColor.new("Pearl")
  1121. WedgePart46.Material = Enum.Material.Cobblestone
  1122. WedgePart46.brickColor = BrickColor.new("Pearl")
  1123. WedgePart47.Parent = mas
  1124. WedgePart47.CFrame = CFrame.new(-383.414001, -1.13467264, 400.585541, 0.805678964, 0.0200416651, -0.592013299, 0.59235239, -0.0272592865, 0.805217683, 4.37994423e-08, -0.999427438, -0.0338339619)
  1125. WedgePart47.Orientation = Vector3.new(-53.6300011, -93.2699966, 92.6299973)
  1126. WedgePart47.Position = Vector3.new(-383.414001, -1.13467264, 400.585541)
  1127. WedgePart47.Rotation = Vector3.new(-92.4100037, -36.2999992, -1.41999996)
  1128. WedgePart47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1129. WedgePart47.Size = Vector3.new(4.13250732, 100.542381, 3.40368748)
  1130. WedgePart47.Anchored = true
  1131. WedgePart47.BottomSurface = Enum.SurfaceType.Smooth
  1132. WedgePart47.BrickColor = BrickColor.new("Institutional white")
  1133. WedgePart47.Material = Enum.Material.Sand
  1134. WedgePart47.brickColor = BrickColor.new("Institutional white")
  1135. WedgePart48.Parent = mas
  1136. WedgePart48.CFrame = CFrame.new(-463.080261, 8.34287071, 340.574005, 0.32749027, -0.801839232, -0.49980402, 0.944854617, 0.277920604, 0.173233956, 5.10680493e-08, -0.528974593, 0.8486377)
  1137. WedgePart48.Orientation = Vector3.new(-9.97999954, -30.5, 73.6100006)
  1138. WedgePart48.Position = Vector3.new(-463.080261, 8.34287071, 340.574005)
  1139. WedgePart48.Rotation = Vector3.new(-11.54, -29.9899998, 67.7799988)
  1140. WedgePart48.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1141. WedgePart48.Size = Vector3.new(62.2242126, 58.1871986, 36.5319443)
  1142. WedgePart48.Anchored = true
  1143. WedgePart48.BottomSurface = Enum.SurfaceType.Smooth
  1144. WedgePart48.BrickColor = BrickColor.new("Institutional white")
  1145. WedgePart48.Material = Enum.Material.Sand
  1146. WedgePart48.brickColor = BrickColor.new("Institutional white")
  1147. WedgePart49.Parent = mas
  1148. WedgePart49.CFrame = CFrame.new(-494.882874, 21.4825802, 395.685425, -0.32749027, -0.801839292, 0.49980396, -0.944854617, 0.277920634, -0.173233941, -5.10680565e-08, -0.528974533, -0.84863776)
  1149. WedgePart49.Orientation = Vector3.new(9.97999954, 149.5, -73.6100006)
  1150. WedgePart49.Position = Vector3.new(-494.882874, 21.4825802, 395.685425)
  1151. WedgePart49.Rotation = Vector3.new(168.460007, 29.9899998, 112.220001)
  1152. WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1153. WedgePart49.Size = Vector3.new(58.2242126, 58.1871986, 93.3501511)
  1154. WedgePart49.Anchored = true
  1155. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  1156. WedgePart49.BrickColor = BrickColor.new("Institutional white")
  1157. WedgePart49.Material = Enum.Material.Sand
  1158. WedgePart49.brickColor = BrickColor.new("Institutional white")
  1159. WedgePart50.Parent = mas
  1160. WedgePart50.CFrame = CFrame.new(-412.519531, 20.0295429, 395.422913, -0.257465929, 0.826986849, -0.49980396, -0.965220332, -0.195805103, 0.173234135, 0.0453981794, 0.527022839, 0.8486377)
  1161. WedgePart50.Orientation = Vector3.new(-9.97999954, -30.5, -101.470001)
  1162. WedgePart50.Position = Vector3.new(-412.519531, 20.0295429, 395.422913)
  1163. WedgePart50.Rotation = Vector3.new(-11.54, -29.9899998, -107.290001)
  1164. WedgePart50.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1165. WedgePart50.Size = Vector3.new(13.385025, 73.5508804, 83.1340256)
  1166. WedgePart50.Anchored = true
  1167. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  1168. WedgePart50.BrickColor = BrickColor.new("Institutional white")
  1169. WedgePart50.Material = Enum.Material.Sand
  1170. WedgePart50.brickColor = BrickColor.new("Institutional white")
  1171. WedgePart51.Parent = mas
  1172. WedgePart51.CFrame = CFrame.new(-491.34906, 90.4892883, 303.685425, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1173. WedgePart51.Orientation = Vector3.new(0, -90, 180)
  1174. WedgePart51.Position = Vector3.new(-491.34906, 90.4892883, 303.685425)
  1175. WedgePart51.Rotation = Vector3.new(-180, -90, 0)
  1176. WedgePart51.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1177. WedgePart51.Size = Vector3.new(44, 7, 7)
  1178. WedgePart51.Anchored = true
  1179. WedgePart51.BottomSurface = Enum.SurfaceType.Smooth
  1180. WedgePart51.BrickColor = BrickColor.new("Pearl")
  1181. WedgePart51.Material = Enum.Material.Cobblestone
  1182. WedgePart51.brickColor = BrickColor.new("Pearl")
  1183. WedgePart52.Parent = mas
  1184. WedgePart52.CFrame = CFrame.new(-402.012085, -1.48913717, 401.892578, -0.578284323, -0.109901048, -0.808399022, -0.80943805, 0.201135218, 0.551683486, 0.10196691, 0.973378897, -0.205271438)
  1185. WedgePart52.Orientation = Vector3.new(-33.4799995, -104.25, -76.0500031)
  1186. WedgePart52.Position = Vector3.new(-402.012085, -1.48913717, 401.892578)
  1187. WedgePart52.Rotation = Vector3.new(-110.410004, -53.9399986, 169.240005)
  1188. WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1189. WedgePart52.Size = Vector3.new(36.5152893, 104.285271, 9.83274746)
  1190. WedgePart52.Anchored = true
  1191. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  1192. WedgePart52.BrickColor = BrickColor.new("Institutional white")
  1193. WedgePart52.Material = Enum.Material.Sand
  1194. WedgePart52.brickColor = BrickColor.new("Institutional white")
  1195. WedgePart53.Parent = mas
  1196. WedgePart53.CFrame = CFrame.new(-449.353882, 14.8708067, 451.306549, 0.257465929, 0.82698679, 0.49980405, 0.965220332, -0.195805088, -0.17323415, -0.0453981794, 0.527022898, -0.84863764)
  1197. WedgePart53.Orientation = Vector3.new(9.97999954, 149.5, 101.470001)
  1198. WedgePart53.Position = Vector3.new(-449.353882, 14.8708067, 451.306549)
  1199. WedgePart53.Rotation = Vector3.new(168.460007, 29.9899998, -72.7099991)
  1200. WedgePart53.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1201. WedgePart53.Size = Vector3.new(47.385025, 73.5508804, 46.7480736)
  1202. WedgePart53.Anchored = true
  1203. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  1204. WedgePart53.BrickColor = BrickColor.new("Institutional white")
  1205. WedgePart53.Material = Enum.Material.Sand
  1206. WedgePart53.brickColor = BrickColor.new("Institutional white")
  1207. WedgePart54.Parent = mas
  1208. WedgePart54.CFrame = CFrame.new(-395.938904, 9.99211025, 400.030884, -0.805678964, 0.0200416129, 0.592013299, -0.59235239, -0.0272592157, -0.805217683, -4.37994423e-08, -0.999427438, 0.0338338763)
  1209. WedgePart54.Orientation = Vector3.new(53.6300011, 86.7300034, -92.6299973)
  1210. WedgePart54.Position = Vector3.new(-395.938904, 9.99211025, 400.030884)
  1211. WedgePart54.Rotation = Vector3.new(87.5899963, 36.2999992, -178.580002)
  1212. WedgePart54.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1213. WedgePart54.Size = Vector3.new(11.1325073, 100.542381, 29.3824902)
  1214. WedgePart54.Anchored = true
  1215. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  1216. WedgePart54.BrickColor = BrickColor.new("Institutional white")
  1217. WedgePart54.Material = Enum.Material.Sand
  1218. WedgePart54.brickColor = BrickColor.new("Institutional white")
  1219. WedgePart55.Parent = mas
  1220. WedgePart55.CFrame = CFrame.new(-924.111511, 23.6773186, -106.064598, 0.921098292, -0.389330178, -1.14561303e-07, 0.389330178, 0.921098292, 4.64886405e-08, 8.74227837e-08, -8.74227695e-08, 1)
  1221. WedgePart55.Orientation = Vector3.new(0, 0, 22.9099998)
  1222. WedgePart55.Position = Vector3.new(-924.111511, 23.6773186, -106.064598)
  1223. WedgePart55.Rotation = Vector3.new(0, 0, 22.9099998)
  1224. WedgePart55.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1225. WedgePart55.Size = Vector3.new(5.45536995, 52.6545334, 0.500038147)
  1226. WedgePart55.Anchored = true
  1227. WedgePart55.BottomSurface = Enum.SurfaceType.Smooth
  1228. WedgePart55.BrickColor = BrickColor.new("Institutional white")
  1229. WedgePart55.Material = Enum.Material.Sand
  1230. WedgePart55.brickColor = BrickColor.new("Institutional white")
  1231. WedgePart56.Parent = mas
  1232. WedgePart56.CFrame = CFrame.new(-922.331726, 24.429615, -51.8568344, -0.798328996, 0.304023117, 0.519846857, -0.337438047, -0.940803349, 0.0320083126, 0.498804927, -0.14986293, 0.85365957)
  1233. WedgePart56.Orientation = Vector3.new(-1.83000004, 31.3400002, -160.270004)
  1234. WedgePart56.Position = Vector3.new(-922.331726, 24.429615, -51.8568344)
  1235. WedgePart56.Rotation = Vector3.new(-2.1500001, 31.3199997, -159.149994)
  1236. WedgePart56.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1237. WedgePart56.Size = Vector3.new(2.16458607, 51.8614388, 9.10445213)
  1238. WedgePart56.Anchored = true
  1239. WedgePart56.BottomSurface = Enum.SurfaceType.Smooth
  1240. WedgePart56.BrickColor = BrickColor.new("Institutional white")
  1241. WedgePart56.Material = Enum.Material.Sand
  1242. WedgePart56.brickColor = BrickColor.new("Institutional white")
  1243. WedgePart57.Parent = mas
  1244. WedgePart57.CFrame = CFrame.new(-423.378052, 8.87784195, 397.337555, 0.578284323, -0.109901115, 0.808399022, 0.80943805, 0.201135263, -0.551683486, -0.10196691, 0.973378897, 0.205271527)
  1245. WedgePart57.Orientation = Vector3.new(33.4799995, 75.75, 76.0500031)
  1246. WedgePart57.Position = Vector3.new(-423.378052, 8.87784195, 397.337555)
  1247. WedgePart57.Rotation = Vector3.new(69.5899963, 53.9399986, 10.7600002)
  1248. WedgePart57.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1249. WedgePart57.Size = Vector3.new(43.5152893, 104.285271, 38.0207863)
  1250. WedgePart57.Anchored = true
  1251. WedgePart57.BottomSurface = Enum.SurfaceType.Smooth
  1252. WedgePart57.BrickColor = BrickColor.new("Institutional white")
  1253. WedgePart57.Material = Enum.Material.Sand
  1254. WedgePart57.brickColor = BrickColor.new("Institutional white")
  1255. WedgePart58.Parent = mas
  1256. WedgePart58.CFrame = CFrame.new(-911.259521, -0.245632172, -106.380783, -0.788478494, -0.481242537, -0.383023888, -0.4877716, 0.109900735, 0.866025805, -0.374673784, 0.869670868, -0.321390837)
  1257. WedgePart58.Orientation = Vector3.new(-60, -130, -77.3000031)
  1258. WedgePart58.Position = Vector3.new(-911.259521, -0.245632172, -106.380783)
  1259. WedgePart58.Rotation = Vector3.new(-110.360001, -22.5200005, 148.600006)
  1260. WedgePart58.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1261. WedgePart58.Size = Vector3.new(1, 1.23254907, 0.977572799)
  1262. WedgePart58.Anchored = true
  1263. WedgePart58.BottomSurface = Enum.SurfaceType.Smooth
  1264. WedgePart58.BrickColor = BrickColor.new("Institutional white")
  1265. WedgePart58.Material = Enum.Material.Sand
  1266. WedgePart58.brickColor = BrickColor.new("Institutional white")
  1267. WedgePart59.Parent = mas
  1268. WedgePart59.CFrame = CFrame.new(-862.122253, -0.924430847, -168.238129, 0.607132733, 0.695038855, 0.385111392, 0.634732962, -0.715780318, 0.291157335, 0.478020757, 0.0676717386, -0.875737846)
  1269. WedgePart59.Orientation = Vector3.new(-16.9300003, 156.259995, 138.429993)
  1270. WedgePart59.Position = Vector3.new(-862.122253, -0.924430847, -168.238129)
  1271. WedgePart59.Rotation = Vector3.new(-161.610001, 22.6499996, -48.8600006)
  1272. WedgePart59.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1273. WedgePart59.Size = Vector3.new(1, 57.7762375, 141.251572)
  1274. WedgePart59.Anchored = true
  1275. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  1276. WedgePart59.BrickColor = BrickColor.new("Institutional white")
  1277. WedgePart59.Material = Enum.Material.Sand
  1278. WedgePart59.brickColor = BrickColor.new("Institutional white")
  1279. WedgePart60.Parent = mas
  1280. WedgePart60.CFrame = CFrame.new(-922.050415, 24.052351, -115.182617, -0.920922399, 0.389744788, -0.000971596513, -0.389255911, -0.919636607, 0.0524248928, 0.0195388142, 0.0486574583, 0.998624444)
  1281. WedgePart60.Orientation = Vector3.new(-3.00999999, -0.0599999987, -157.059998)
  1282. WedgePart60.Position = Vector3.new(-922.050415, 24.052351, -115.182617)
  1283. WedgePart60.Rotation = Vector3.new(-3.00999999, -0.0599999987, -157.059998)
  1284. WedgePart60.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1285. WedgePart60.Size = Vector3.new(1, 52.5921402, 16.218935)
  1286. WedgePart60.Anchored = true
  1287. WedgePart60.BottomSurface = Enum.SurfaceType.Smooth
  1288. WedgePart60.BrickColor = BrickColor.new("Institutional white")
  1289. WedgePart60.Material = Enum.Material.Sand
  1290. WedgePart60.brickColor = BrickColor.new("Institutional white")
  1291. WedgePart61.Parent = mas
  1292. WedgePart61.CFrame = CFrame.new(-916.156982, 24.8098011, -41.7170486, 0.798328996, 0.304023176, -0.519846797, 0.337438047, -0.940803349, -0.0320083946, -0.498804927, -0.149862856, -0.85365957)
  1293. WedgePart61.Orientation = Vector3.new(1.83000004, -148.660004, 160.270004)
  1294. WedgePart61.Position = Vector3.new(-916.156982, 24.8098011, -41.7170486)
  1295. WedgePart61.Rotation = Vector3.new(177.850006, -31.3199997, -20.8500004)
  1296. WedgePart61.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1297. WedgePart61.Size = Vector3.new(2.16458607, 51.8614388, 14.6515636)
  1298. WedgePart61.Anchored = true
  1299. WedgePart61.BottomSurface = Enum.SurfaceType.Smooth
  1300. WedgePart61.BrickColor = BrickColor.new("Institutional white")
  1301. WedgePart61.Material = Enum.Material.Sand
  1302. WedgePart61.brickColor = BrickColor.new("Institutional white")
  1303. WedgePart62.Parent = mas
  1304. WedgePart62.CFrame = CFrame.new(-922.059509, 24.5446606, -105.804802, 0.920922399, 0.389744788, 0.000971630565, 0.389255911, -0.919636607, -0.0524249747, -0.0195388142, 0.048657544, -0.998624444)
  1305. WedgePart62.Orientation = Vector3.new(3.00999999, 179.940002, 157.059998)
  1306. WedgePart62.Position = Vector3.new(-922.059509, 24.5446606, -105.804802)
  1307. WedgePart62.Rotation = Vector3.new(176.990005, 0.0599999987, -22.9400005)
  1308. WedgePart62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1309. WedgePart62.Size = Vector3.new(1, 52.5921402, 2.56252337)
  1310. WedgePart62.Anchored = true
  1311. WedgePart62.BottomSurface = Enum.SurfaceType.Smooth
  1312. WedgePart62.BrickColor = BrickColor.new("Institutional white")
  1313. WedgePart62.Material = Enum.Material.Sand
  1314. WedgePart62.brickColor = BrickColor.new("Institutional white")
  1315. WedgePart63.Parent = mas
  1316. WedgePart63.CFrame = CFrame.new(-920.180847, 23.5070724, -117.344551, -0.720722079, -0.576410234, 0.385111451, -0.497800171, 0.816959202, 0.291157484, -0.482446462, 0.0181351062, -0.875737727)
  1317. WedgePart63.Orientation = Vector3.new(-16.9300003, 156.259995, -31.3600006)
  1318. WedgePart63.Position = Vector3.new(-920.180847, 23.5070724, -117.344551)
  1319. WedgePart63.Rotation = Vector3.new(-161.610001, 22.6499996, 141.350006)
  1320. WedgePart63.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1321. WedgePart63.Size = Vector3.new(1, 51.6576614, 21.6214428)
  1322. WedgePart63.Anchored = true
  1323. WedgePart63.BottomSurface = Enum.SurfaceType.Smooth
  1324. WedgePart63.BrickColor = BrickColor.new("Institutional white")
  1325. WedgePart63.Material = Enum.Material.Sand
  1326. WedgePart63.brickColor = BrickColor.new("Institutional white")
  1327. WedgePart64.Parent = mas
  1328. WedgePart64.CFrame = CFrame.new(-921.984192, 24.0030899, -115.379723, 0.788478494, -0.481242567, 0.383023858, 0.4877716, 0.10990081, -0.866025805, 0.374673784, 0.869670868, 0.321390927)
  1329. WedgePart64.Orientation = Vector3.new(60, 50, 77.3000031)
  1330. WedgePart64.Position = Vector3.new(-921.984192, 24.0030899, -115.379723)
  1331. WedgePart64.Rotation = Vector3.new(69.6399994, 22.5200005, 31.3999996)
  1332. WedgePart64.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1333. WedgePart64.Size = Vector3.new(1, 1.23254907, 55.0224304)
  1334. WedgePart64.Anchored = true
  1335. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  1336. WedgePart64.BrickColor = BrickColor.new("Institutional white")
  1337. WedgePart64.Material = Enum.Material.Sand
  1338. WedgePart64.brickColor = BrickColor.new("Institutional white")
  1339. WedgePart65.Parent = mas
  1340. WedgePart65.CFrame = CFrame.new(-886.641846, 48.8637085, -193.611755, 0.720722079, -0.576410174, -0.385111511, 0.497800171, 0.816959202, -0.291157424, 0.482446462, 0.0181350298, 0.875737727)
  1341. WedgePart65.Orientation = Vector3.new(16.9300003, -23.7399998, 31.3600006)
  1342. WedgePart65.Position = Vector3.new(-886.641846, 48.8637085, -193.611755)
  1343. WedgePart65.Rotation = Vector3.new(18.3899994, -22.6499996, 38.6500015)
  1344. WedgePart65.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1345. WedgePart65.Size = Vector3.new(1, 51.6576614, 152.556747)
  1346. WedgePart65.Anchored = true
  1347. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  1348. WedgePart65.BrickColor = BrickColor.new("Institutional white")
  1349. WedgePart65.Material = Enum.Material.Sand
  1350. WedgePart65.brickColor = BrickColor.new("Institutional white")
  1351. WedgePart66.Parent = mas
  1352. WedgePart66.CFrame = CFrame.new(-828.583252, 24.4322014, -244.505356, -0.607132733, 0.695038915, -0.385111332, -0.634732962, -0.715780318, -0.291157395, -0.478020757, 0.0676716641, 0.875737846)
  1353. WedgePart66.Orientation = Vector3.new(16.9300003, -23.7399998, -138.429993)
  1354. WedgePart66.Position = Vector3.new(-828.583252, 24.4322014, -244.505356)
  1355. WedgePart66.Rotation = Vector3.new(18.3899994, -22.6499996, -131.139999)
  1356. WedgePart66.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1357. WedgePart66.Size = Vector3.new(1, 57.7762375, 32.9266129)
  1358. WedgePart66.Anchored = true
  1359. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  1360. WedgePart66.BrickColor = BrickColor.new("Institutional white")
  1361. WedgePart66.Material = Enum.Material.Sand
  1362. WedgePart66.brickColor = BrickColor.new("Institutional white")
  1363. WedgePart67.Parent = mas
  1364. WedgePart67.CFrame = CFrame.new(-926.09906, 48.489296, -41.8145714, 1.51698849e-08, -2.68228723e-06, -0.999996066, 0.999995291, -3.03398338e-08, 1.84208204e-09, 2.98018676e-09, -0.999992728, 2.71208955e-06)
  1365. WedgePart67.Orientation = Vector3.new(0, -90, 90)
  1366. WedgePart67.Position = Vector3.new(-926.09906, 48.489296, -41.8145714)
  1367. WedgePart67.Rotation = Vector3.new(-0.0399999991, -89.8399963, 89.6800003)
  1368. WedgePart67.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1369. WedgePart67.Size = Vector3.new(1, 21, 11.5)
  1370. WedgePart67.Anchored = true
  1371. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1372. WedgePart67.BrickColor = BrickColor.new("Institutional white")
  1373. WedgePart67.Material = Enum.Material.Sand
  1374. WedgePart67.brickColor = BrickColor.new("Institutional white")
  1375. WedgePart68.Parent = mas
  1376. WedgePart68.CFrame = CFrame.new(-796.09906, 48.2392883, -286.814514, -1.42552807e-07, 5.96046448e-08, -1, -1, -4.37161702e-08, 1.09232843e-07, -1.85456628e-08, 1.00000012, 5.96046448e-08)
  1377. WedgePart68.Orientation = Vector3.new(0, -90, -90)
  1378. WedgePart68.Position = Vector3.new(-796.09906, 48.2392883, -286.814514)
  1379. WedgePart68.Rotation = Vector3.new(90, -90, 0)
  1380. WedgePart68.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1381. WedgePart68.Size = Vector3.new(1.5, 55, 96.5)
  1382. WedgePart68.Anchored = true
  1383. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  1384. WedgePart68.BrickColor = BrickColor.new("Institutional white")
  1385. WedgePart68.Material = Enum.Material.Sand
  1386. WedgePart68.brickColor = BrickColor.new("Institutional white")
  1387. WedgePart69.Parent = mas
  1388. WedgePart69.CFrame = CFrame.new(-781.521179, -1.10524666, -254.218613, 0.534273386, 0.701617241, 0.47147128, 0.496352613, -0.711859345, 0.496880472, 0.684241235, -0.0314539671, -0.728577077)
  1389. WedgePart69.Orientation = Vector3.new(-29.7900009, 147.089996, 145.110001)
  1390. WedgePart69.Position = Vector3.new(-781.521179, -1.10524666, -254.218613)
  1391. WedgePart69.Rotation = Vector3.new(-145.710007, 28.1299992, -52.7099991)
  1392. WedgePart69.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1393. WedgePart69.Size = Vector3.new(1, 46.3070221, 65.7960052)
  1394. WedgePart69.Anchored = true
  1395. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1396. WedgePart69.BrickColor = BrickColor.new("Institutional white")
  1397. WedgePart69.Material = Enum.Material.Sand
  1398. WedgePart69.brickColor = BrickColor.new("Institutional white")
  1399. WedgePart70.Parent = mas
  1400. WedgePart70.CFrame = CFrame.new(-869.098999, 48.4894676, -219.565491, -8.94076457e-09, 1, -3.87434312e-07, 1, 8.94076191e-09, -8.40321324e-09, -8.40321235e-09, -3.87434312e-07, -1)
  1401. WedgePart70.Orientation = Vector3.new(0, -180, 90)
  1402. WedgePart70.Position = Vector3.new(-869.098999, 48.4894676, -219.565491)
  1403. WedgePart70.Rotation = Vector3.new(180, 0, -90)
  1404. WedgePart70.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1405. WedgePart70.Size = Vector3.new(1, 125.5, 189.5)
  1406. WedgePart70.Anchored = true
  1407. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  1408. WedgePart70.BrickColor = BrickColor.new("Institutional white")
  1409. WedgePart70.Material = Enum.Material.Sand
  1410. WedgePart70.brickColor = BrickColor.new("Institutional white")
  1411. WedgePart71.Parent = mas
  1412. WedgePart71.CFrame = CFrame.new(-826.934448, 24.431694, -245.889633, -0.373737454, -0.798770964, 0.471471369, -0.635724843, 0.590731382, 0.496880561, -0.675406754, -0.114023179, -0.728576958)
  1413. WedgePart71.Orientation = Vector3.new(-29.7900009, 147.089996, -47.0999985)
  1414. WedgePart71.Position = Vector3.new(-826.934448, 24.431694, -245.889633)
  1415. WedgePart71.Rotation = Vector3.new(-145.710007, 28.1299992, 115.07)
  1416. WedgePart71.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1417. WedgePart71.Size = Vector3.new(1, 55.7739563, 36.2149239)
  1418. WedgePart71.Anchored = true
  1419. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1420. WedgePart71.BrickColor = BrickColor.new("Institutional white")
  1421. WedgePart71.Material = Enum.Material.Sand
  1422. WedgePart71.brickColor = BrickColor.new("Institutional white")
  1423. WedgePart72.Parent = mas
  1424. WedgePart72.CFrame = CFrame.new(-802.793518, 48.6782455, -282.810272, 0.373737454, -0.798770905, -0.471471429, 0.635724843, 0.590731442, -0.496880502, 0.675406754, -0.114023246, 0.728576958)
  1425. WedgePart72.Orientation = Vector3.new(29.7900009, -32.9099998, 47.0999985)
  1426. WedgePart72.Position = Vector3.new(-802.793518, 48.6782455, -282.810272)
  1427. WedgePart72.Rotation = Vector3.new(34.2900009, -28.1299992, 64.9300003)
  1428. WedgePart72.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1429. WedgePart72.Size = Vector3.new(2, 54.2739563, 64.4429626)
  1430. WedgePart72.Anchored = true
  1431. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  1432. WedgePart72.BrickColor = BrickColor.new("Institutional white")
  1433. WedgePart72.Material = Enum.Material.Sand
  1434. WedgePart72.brickColor = BrickColor.new("Institutional white")
  1435. WedgePart73.Parent = mas
  1436. WedgePart73.CFrame = CFrame.new(-757.321045, 24.399107, -291.615692, -0.534273386, 0.701617301, -0.47147122, -0.496352613, -0.711859286, -0.496880531, -0.684241235, -0.0314540304, 0.728577077)
  1437. WedgePart73.Orientation = Vector3.new(29.7900009, -32.9099998, -145.110001)
  1438. WedgePart73.Position = Vector3.new(-757.321045, 24.399107, -291.615692)
  1439. WedgePart73.Rotation = Vector3.new(34.2900009, -28.1299992, -127.290001)
  1440. WedgePart73.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1441. WedgePart73.Size = Vector3.new(1, 46.3070221, 36.8618774)
  1442. WedgePart73.Anchored = true
  1443. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  1444. WedgePart73.BrickColor = BrickColor.new("Institutional white")
  1445. WedgePart73.Material = Enum.Material.Sand
  1446. WedgePart73.brickColor = BrickColor.new("Institutional white")
  1447. WedgePart74.Parent = mas
  1448. WedgePart74.CFrame = CFrame.new(-802.457642, 48.6363525, -283.497803, 0.875176251, 0.00486666663, 0.483779818, -0.000484000106, 0.99995774, -0.00918367226, -0.483804107, 0.00780318212, 0.875141561)
  1449. WedgePart74.Orientation = Vector3.new(0.529999971, 28.9300003, -0.0299999993)
  1450. WedgePart74.Position = Vector3.new(-802.457642, 48.6363525, -283.497803)
  1451. WedgePart74.Rotation = Vector3.new(0.600000024, 28.9300003, -0.319999993)
  1452. WedgePart74.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1453. WedgePart74.Size = Vector3.new(85, 0.5, 2)
  1454. WedgePart74.Anchored = true
  1455. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1456. WedgePart74.BrickColor = BrickColor.new("Institutional white")
  1457. WedgePart74.Material = Enum.Material.Sand
  1458. WedgePart74.brickColor = BrickColor.new("Institutional white")
  1459. WedgePart75.Parent = mas
  1460. WedgePart75.CFrame = CFrame.new(-585.247131, 9.73928833, -105.952568, -0.573576987, 0, -0.81915164, 0, 1, 0, 0.81915164, 0, -0.573576987)
  1461. WedgePart75.Orientation = Vector3.new(0, -125, 0)
  1462. WedgePart75.Position = Vector3.new(-585.247131, 9.73928833, -105.952568)
  1463. WedgePart75.Rotation = Vector3.new(-180, -55, -180)
  1464. WedgePart75.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1465. WedgePart75.Size = Vector3.new(79.5, 6.5, 3.5)
  1466. WedgePart75.Anchored = true
  1467. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  1468. WedgePart75.BrickColor = BrickColor.new("Institutional white")
  1469. WedgePart75.Material = Enum.Material.Sand
  1470. WedgePart75.brickColor = BrickColor.new("Institutional white")
  1471. WedgePart76.Parent = mas
  1472. WedgePart76.CFrame = CFrame.new(-584.748779, 9.73928833, -158.096558, 0.819151819, 0, -0.573576748, 0, 1, 0, 0.573576748, 0, 0.819151819)
  1473. WedgePart76.Orientation = Vector3.new(0, -35, 0)
  1474. WedgePart76.Position = Vector3.new(-584.748779, 9.73928833, -158.096558)
  1475. WedgePart76.Rotation = Vector3.new(0, -35, 0)
  1476. WedgePart76.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1477. WedgePart76.Size = Vector3.new(55.5, 6.5, 6.5)
  1478. WedgePart76.Anchored = true
  1479. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  1480. WedgePart76.BrickColor = BrickColor.new("Institutional white")
  1481. WedgePart76.Material = Enum.Material.Sand
  1482. WedgePart76.brickColor = BrickColor.new("Institutional white")
  1483. WedgePart77.Parent = mas
  1484. WedgePart77.CFrame = CFrame.new(-606.098999, 9.73930359, -192.314575, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1485. WedgePart77.Orientation = Vector3.new(0, -90, 0)
  1486. WedgePart77.Position = Vector3.new(-606.098999, 9.73930359, -192.314575)
  1487. WedgePart77.Rotation = Vector3.new(0, -90, 0)
  1488. WedgePart77.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1489. WedgePart77.Size = Vector3.new(42, 6.5, 6.5)
  1490. WedgePart77.Anchored = true
  1491. WedgePart77.BottomSurface = Enum.SurfaceType.Smooth
  1492. WedgePart77.BrickColor = BrickColor.new("Institutional white")
  1493. WedgePart77.Material = Enum.Material.Sand
  1494. WedgePart77.brickColor = BrickColor.new("Institutional white")
  1495. WedgePart78.Parent = mas
  1496. WedgePart78.CFrame = CFrame.new(-639.348999, 9.73930359, -214.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1497. WedgePart78.Position = Vector3.new(-639.348999, 9.73930359, -214.564575)
  1498. WedgePart78.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1499. WedgePart78.Size = Vector3.new(60, 6.5, 2.5)
  1500. WedgePart78.Anchored = true
  1501. WedgePart78.BottomSurface = Enum.SurfaceType.Smooth
  1502. WedgePart78.BrickColor = BrickColor.new("Institutional white")
  1503. WedgePart78.Material = Enum.Material.Sand
  1504. WedgePart78.brickColor = BrickColor.new("Institutional white")
  1505. WedgePart79.Parent = mas
  1506. WedgePart79.CFrame = CFrame.new(-687.757751, 9.73928833, -230.223999, 0.819151819, 0, -0.573576748, 0, 1, 0, 0.573576748, 0, 0.819151819)
  1507. WedgePart79.Orientation = Vector3.new(0, -35, 0)
  1508. WedgePart79.Position = Vector3.new(-687.757751, 9.73928833, -230.223999)
  1509. WedgePart79.Rotation = Vector3.new(0, -35, 0)
  1510. WedgePart79.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1511. WedgePart79.Size = Vector3.new(61, 6.5, 6.5)
  1512. WedgePart79.Anchored = true
  1513. WedgePart79.BottomSurface = Enum.SurfaceType.Smooth
  1514. WedgePart79.BrickColor = BrickColor.new("Institutional white")
  1515. WedgePart79.Material = Enum.Material.Sand
  1516. WedgePart79.brickColor = BrickColor.new("Institutional white")
  1517. WedgePart80.Parent = mas
  1518. WedgePart80.CFrame = CFrame.new(-804.561279, 9.73928833, -72.1284409, -0.81915164, 0, 0.573576987, 0, 1, 0, -0.573576987, 0, -0.81915164)
  1519. WedgePart80.Orientation = Vector3.new(0, 145, 0)
  1520. WedgePart80.Position = Vector3.new(-804.561279, 9.73928833, -72.1284409)
  1521. WedgePart80.Rotation = Vector3.new(-180, 35, -180)
  1522. WedgePart80.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1523. WedgePart80.Size = Vector3.new(51, 6.5, 6.5)
  1524. WedgePart80.Anchored = true
  1525. WedgePart80.BottomSurface = Enum.SurfaceType.Smooth
  1526. WedgePart80.BrickColor = BrickColor.new("Institutional white")
  1527. WedgePart80.Material = Enum.Material.Sand
  1528. WedgePart80.brickColor = BrickColor.new("Institutional white")
  1529. WedgePart81.Parent = mas
  1530. WedgePart81.CFrame = CFrame.new(-774.598999, 9.73930359, -50.5645752, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1531. WedgePart81.Orientation = Vector3.new(0, 180, 0)
  1532. WedgePart81.Position = Vector3.new(-774.598999, 9.73930359, -50.5645752)
  1533. WedgePart81.Rotation = Vector3.new(-180, 0, -180)
  1534. WedgePart81.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1535. WedgePart81.Size = Vector3.new(14.5, 6.5, 6.5)
  1536. WedgePart81.Anchored = true
  1537. WedgePart81.BottomSurface = Enum.SurfaceType.Smooth
  1538. WedgePart81.BrickColor = BrickColor.new("Institutional white")
  1539. WedgePart81.Material = Enum.Material.Sand
  1540. WedgePart81.brickColor = BrickColor.new("Institutional white")
  1541. WedgePart82.Parent = mas
  1542. WedgePart82.CFrame = CFrame.new(-785.098999, 9.73930359, -181.064575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1543. WedgePart82.Orientation = Vector3.new(0, 90, 0)
  1544. WedgePart82.Position = Vector3.new(-785.098999, 9.73930359, -181.064575)
  1545. WedgePart82.Rotation = Vector3.new(0, 90, 0)
  1546. WedgePart82.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1547. WedgePart82.Size = Vector3.new(64.5, 6.5, 6.5)
  1548. WedgePart82.Anchored = true
  1549. WedgePart82.BottomSurface = Enum.SurfaceType.Smooth
  1550. WedgePart82.BrickColor = BrickColor.new("Institutional white")
  1551. WedgePart82.Material = Enum.Material.Sand
  1552. WedgePart82.brickColor = BrickColor.new("Institutional white")
  1553. WedgePart83.Parent = mas
  1554. WedgePart83.CFrame = CFrame.new(-728.452515, 9.73928833, -230.94635, 0.573576987, 0, 0.81915164, 0, 1, 0, -0.81915164, 0, 0.573576987)
  1555. WedgePart83.Orientation = Vector3.new(0, 55, 0)
  1556. WedgePart83.Position = Vector3.new(-728.452515, 9.73928833, -230.94635)
  1557. WedgePart83.Rotation = Vector3.new(0, 55, 0)
  1558. WedgePart83.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1559. WedgePart83.Size = Vector3.new(39, 6.5, 6.5)
  1560. WedgePart83.Anchored = true
  1561. WedgePart83.BottomSurface = Enum.SurfaceType.Smooth
  1562. WedgePart83.BrickColor = BrickColor.new("Institutional white")
  1563. WedgePart83.Material = Enum.Material.Sand
  1564. WedgePart83.brickColor = BrickColor.new("Institutional white")
  1565. WedgePart84.Parent = mas
  1566. WedgePart84.CFrame = CFrame.new(-785.098999, 9.73930359, -57.0645752, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1567. WedgePart84.Orientation = Vector3.new(0, 90, 0)
  1568. WedgePart84.Position = Vector3.new(-785.098999, 9.73930359, -57.0645752)
  1569. WedgePart84.Rotation = Vector3.new(0, 90, 0)
  1570. WedgePart84.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1571. WedgePart84.Size = Vector3.new(6.5, 6.5, 6.5)
  1572. WedgePart84.Anchored = true
  1573. WedgePart84.BottomSurface = Enum.SurfaceType.Smooth
  1574. WedgePart84.BrickColor = BrickColor.new("Institutional white")
  1575. WedgePart84.Material = Enum.Material.Sand
  1576. WedgePart84.brickColor = BrickColor.new("Institutional white")
  1577. WedgePart85.Parent = mas
  1578. WedgePart85.CFrame = CFrame.new(-723.548157, 9.73928833, -17.8429775, -0.81915164, 0, 0.573576987, 0, 1, 0, -0.573576987, 0, -0.81915164)
  1579. WedgePart85.Orientation = Vector3.new(0, 145, 0)
  1580. WedgePart85.Position = Vector3.new(-723.548157, 9.73928833, -17.8429775)
  1581. WedgePart85.Rotation = Vector3.new(-180, 35, -180)
  1582. WedgePart85.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1583. WedgePart85.Size = Vector3.new(122, 6.5, 2.5)
  1584. WedgePart85.Anchored = true
  1585. WedgePart85.BottomSurface = Enum.SurfaceType.Smooth
  1586. WedgePart85.BrickColor = BrickColor.new("Institutional white")
  1587. WedgePart85.Material = Enum.Material.Sand
  1588. WedgePart85.brickColor = BrickColor.new("Institutional white")
  1589. WedgePart86.Parent = mas
  1590. WedgePart86.CFrame = CFrame.new(-805.3125, 9.73928833, -121.18, 0.573576927, 0, 0.8191517, 0, 1, 0, -0.8191517, 0, 0.573576927)
  1591. WedgePart86.Orientation = Vector3.new(0, 55, 0)
  1592. WedgePart86.Position = Vector3.new(-805.3125, 9.73928833, -121.18)
  1593. WedgePart86.Rotation = Vector3.new(0, 55, 0)
  1594. WedgePart86.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1595. WedgePart86.Size = Vector3.new(73, 6.5, 6.5)
  1596. WedgePart86.Anchored = true
  1597. WedgePart86.BottomSurface = Enum.SurfaceType.Smooth
  1598. WedgePart86.BrickColor = BrickColor.new("Institutional white")
  1599. WedgePart86.Material = Enum.Material.Sand
  1600. WedgePart86.brickColor = BrickColor.new("Institutional white")
  1601. WedgePart87.Parent = mas
  1602. WedgePart87.CFrame = CFrame.new(-759.348999, 9.73930359, -216.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1603. WedgePart87.Position = Vector3.new(-759.348999, 9.73930359, -216.564575)
  1604. WedgePart87.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1605. WedgePart87.Size = Vector3.new(45, 6.5, 6.5)
  1606. WedgePart87.Anchored = true
  1607. WedgePart87.BottomSurface = Enum.SurfaceType.Smooth
  1608. WedgePart87.BrickColor = BrickColor.new("Institutional white")
  1609. WedgePart87.Material = Enum.Material.Sand
  1610. WedgePart87.brickColor = BrickColor.new("Institutional white")
  1611. WedgePart88.Parent = mas
  1612. WedgePart88.CFrame = CFrame.new(-645.678284, 9.73928833, -17.0333633, -0.573576987, 0, -0.81915164, 0, 1, 0, 0.81915164, 0, -0.573576987)
  1613. WedgePart88.Orientation = Vector3.new(0, -125, 0)
  1614. WedgePart88.Position = Vector3.new(-645.678284, 9.73928833, -17.0333633)
  1615. WedgePart88.Rotation = Vector3.new(-180, -55, -180)
  1616. WedgePart88.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1617. WedgePart88.Size = Vector3.new(85.5, 6.5, 6.5)
  1618. WedgePart88.Anchored = true
  1619. WedgePart88.BottomSurface = Enum.SurfaceType.Smooth
  1620. WedgePart88.BrickColor = BrickColor.new("Institutional white")
  1621. WedgePart88.Material = Enum.Material.Sand
  1622. WedgePart88.brickColor = BrickColor.new("Institutional white")
  1623. WedgePart89.Parent = mas
  1624. WedgePart89.CFrame = CFrame.new(-627.917908, 16.2392883, -77.0910645, -0.17364797, 0, -0.984807789, 0, 1, 0, 0.984807789, 0, -0.17364797)
  1625. WedgePart89.Orientation = Vector3.new(0, -100, 0)
  1626. WedgePart89.Position = Vector3.new(-627.917908, 16.2392883, -77.0910645)
  1627. WedgePart89.Rotation = Vector3.new(-180, -80, -180)
  1628. WedgePart89.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1629. WedgePart89.Size = Vector3.new(76, 6.5, 2)
  1630. WedgePart89.Anchored = true
  1631. WedgePart89.BottomSurface = Enum.SurfaceType.Smooth
  1632. WedgePart89.BrickColor = BrickColor.new("Institutional white")
  1633. WedgePart89.Material = Enum.Material.Sand
  1634. WedgePart89.brickColor = BrickColor.new("Institutional white")
  1635. WedgePart90.Parent = mas
  1636. WedgePart90.CFrame = CFrame.new(-643.683777, 16.2392883, -39.5076828, -0.984807789, 0, 0.17364791, 0, 1, 0, -0.17364791, 0, -0.984807789)
  1637. WedgePart90.Orientation = Vector3.new(0, 170, 0)
  1638. WedgePart90.Position = Vector3.new(-643.683777, 16.2392883, -39.5076828)
  1639. WedgePart90.Rotation = Vector3.new(-180, 10, -180)
  1640. WedgePart90.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1641. WedgePart90.Size = Vector3.new(16, 6.5, 3.5)
  1642. WedgePart90.Anchored = true
  1643. WedgePart90.BottomSurface = Enum.SurfaceType.Smooth
  1644. WedgePart90.BrickColor = BrickColor.new("Institutional white")
  1645. WedgePart90.Material = Enum.Material.Sand
  1646. WedgePart90.brickColor = BrickColor.new("Institutional white")
  1647. WedgePart91.Parent = mas
  1648. WedgePart91.CFrame = CFrame.new(-616.598999, 9.73930359, -50.5645752, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1649. WedgePart91.Orientation = Vector3.new(0, 180, 0)
  1650. WedgePart91.Position = Vector3.new(-616.598999, 9.73930359, -50.5645752)
  1651. WedgePart91.Rotation = Vector3.new(-180, 0, -180)
  1652. WedgePart91.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1653. WedgePart91.Size = Vector3.new(14.5, 6.5, 6.5)
  1654. WedgePart91.Anchored = true
  1655. WedgePart91.BottomSurface = Enum.SurfaceType.Smooth
  1656. WedgePart91.BrickColor = BrickColor.new("Institutional white")
  1657. WedgePart91.Material = Enum.Material.Sand
  1658. WedgePart91.brickColor = BrickColor.new("Institutional white")
  1659. WedgePart92.Parent = mas
  1660. WedgePart92.CFrame = CFrame.new(-649.708252, 16.2392883, -32.7001953, -0.17364791, 0, -0.984807789, 0, 1, 0, 0.984807789, 0, -0.17364791)
  1661. WedgePart92.Orientation = Vector3.new(0, -100, 0)
  1662. WedgePart92.Position = Vector3.new(-649.708252, 16.2392883, -32.7001953)
  1663. WedgePart92.Rotation = Vector3.new(-180, -80, -180)
  1664. WedgePart92.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1665. WedgePart92.Size = Vector3.new(19, 6.5, 6.5)
  1666. WedgePart92.Anchored = true
  1667. WedgePart92.BottomSurface = Enum.SurfaceType.Smooth
  1668. WedgePart92.BrickColor = BrickColor.new("Institutional white")
  1669. WedgePart92.Material = Enum.Material.Sand
  1670. WedgePart92.brickColor = BrickColor.new("Institutional white")
  1671. WedgePart93.Parent = mas
  1672. WedgePart93.CFrame = CFrame.new(-700.294495, 16.2392883, -29.4346561, -0.984807789, 0, 0.17364791, 0, 1, 0, -0.17364791, 0, -0.984807789)
  1673. WedgePart93.Orientation = Vector3.new(0, 170, 0)
  1674. WedgePart93.Position = Vector3.new(-700.294495, 16.2392883, -29.4346561)
  1675. WedgePart93.Rotation = Vector3.new(-180, 10, -180)
  1676. WedgePart93.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1677. WedgePart93.Size = Vector3.new(92, 6.5, 5)
  1678. WedgePart93.Anchored = true
  1679. WedgePart93.BottomSurface = Enum.SurfaceType.Smooth
  1680. WedgePart93.BrickColor = BrickColor.new("Institutional white")
  1681. WedgePart93.Material = Enum.Material.Sand
  1682. WedgePart93.brickColor = BrickColor.new("Institutional white")
  1683. WedgePart94.Parent = mas
  1684. WedgePart94.CFrame = CFrame.new(-746.712158, 16.2392883, -49.804512, 0.17364791, 0, 0.984807789, 0, 1, 0, -0.984807789, 0, 0.17364791)
  1685. WedgePart94.Orientation = Vector3.new(0, 80, 0)
  1686. WedgePart94.Position = Vector3.new(-746.712158, 16.2392883, -49.804512)
  1687. WedgePart94.Rotation = Vector3.new(0, 80, 0)
  1688. WedgePart94.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1689. WedgePart94.Size = Vector3.new(19, 6.5, 6.5)
  1690. WedgePart94.Anchored = true
  1691. WedgePart94.BottomSurface = Enum.SurfaceType.Smooth
  1692. WedgePart94.BrickColor = BrickColor.new("Institutional white")
  1693. WedgePart94.Material = Enum.Material.Sand
  1694. WedgePart94.brickColor = BrickColor.new("Institutional white")
  1695. WedgePart95.Parent = mas
  1696. WedgePart95.CFrame = CFrame.new(-763.177979, 16.2392883, -60.0701256, -0.984807789, 0, 0.17364797, 0, 1, 0, -0.17364797, 0, -0.984807789)
  1697. WedgePart95.Orientation = Vector3.new(0, 170, 0)
  1698. WedgePart95.Position = Vector3.new(-763.177979, 16.2392883, -60.0701256)
  1699. WedgePart95.Rotation = Vector3.new(-180, 10, -180)
  1700. WedgePart95.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1701. WedgePart95.Size = Vector3.new(42.5, 6.5, 4.5)
  1702. WedgePart95.Anchored = true
  1703. WedgePart95.BottomSurface = Enum.SurfaceType.Smooth
  1704. WedgePart95.BrickColor = BrickColor.new("Institutional white")
  1705. WedgePart95.Material = Enum.Material.Sand
  1706. WedgePart95.brickColor = BrickColor.new("Institutional white")
  1707. WedgePart96.Parent = mas
  1708. WedgePart96.CFrame = CFrame.new(-518.824097, 118.864288, 288.810425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1709. WedgePart96.Position = Vector3.new(-518.824097, 118.864288, 288.810425)
  1710. WedgePart96.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1711. WedgePart96.Size = Vector3.new(58.25, 17.75, 30.75)
  1712. WedgePart96.Anchored = true
  1713. WedgePart96.BottomSurface = Enum.SurfaceType.Smooth
  1714. WedgePart96.BrickColor = BrickColor.new("Pearl")
  1715. WedgePart96.Material = Enum.Material.Cobblestone
  1716. WedgePart96.brickColor = BrickColor.new("Pearl")
  1717. WedgePart97.Parent = mas
  1718. WedgePart97.CFrame = CFrame.new(-398.435699, 48.86063, -374.495056, 0.79685849, -0.303074032, 0.522649586, 0.585057914, 0.602936924, -0.542378366, -0.150743946, 0.737979114, 0.657771289)
  1719. WedgePart97.Orientation = Vector3.new(32.8499985, 38.4700012, 44.1399994)
  1720. WedgePart97.Position = Vector3.new(-398.435699, 48.86063, -374.495056)
  1721. WedgePart97.Rotation = Vector3.new(39.5099983, 31.5100002, 20.8199997)
  1722. WedgePart97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1723. WedgePart97.Size = Vector3.new(1, 30.8926525, 34.4953613)
  1724. WedgePart97.Anchored = true
  1725. WedgePart97.BottomSurface = Enum.SurfaceType.Smooth
  1726. WedgePart97.BrickColor = BrickColor.new("Institutional white")
  1727. WedgePart97.Material = Enum.Material.Sand
  1728. WedgePart97.brickColor = BrickColor.new("Institutional white")
  1729. WedgePart98.Parent = mas
  1730. WedgePart98.CFrame = CFrame.new(-755.34906, 46.989315, -310.064545, 9.01482053e-08, -0.999990344, 3.51674885e-06, 0.999994814, 9.01482053e-08, 1.30438906e-07, -1.30439233e-07, 3.48698154e-06, 0.999995053)
  1731. WedgePart98.Orientation = Vector3.new(0, 0, 90)
  1732. WedgePart98.Position = Vector3.new(-755.34906, 46.989315, -310.064545)
  1733. WedgePart98.Rotation = Vector3.new(0, 0, 90)
  1734. WedgePart98.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1735. WedgePart98.Size = Vector3.new(4, 15, 8.5)
  1736. WedgePart98.Anchored = true
  1737. WedgePart98.BottomSurface = Enum.SurfaceType.Smooth
  1738. WedgePart98.BrickColor = BrickColor.new("Institutional white")
  1739. WedgePart98.Material = Enum.Material.Sand
  1740. WedgePart98.brickColor = BrickColor.new("Institutional white")
  1741. WedgePart99.Parent = mas
  1742. WedgePart99.CFrame = CFrame.new(-379.839661, 24.2486362, -330.947479, 0.713309586, -0.580201924, -0.393134952, 0.627195537, 0.77877903, -0.0113561861, 0.312754184, -0.238472015, 0.919410586)
  1743. WedgePart99.Orientation = Vector3.new(0.649999976, -23.1499996, 38.8499985)
  1744. WedgePart99.Position = Vector3.new(-379.839661, 24.2486362, -330.947479)
  1745. WedgePart99.Rotation = Vector3.new(0.709999979, -23.1499996, 39.1199989)
  1746. WedgePart99.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1747. WedgePart99.Size = Vector3.new(1, 63.2618523, 27.4713726)
  1748. WedgePart99.Anchored = true
  1749. WedgePart99.BottomSurface = Enum.SurfaceType.Smooth
  1750. WedgePart99.BrickColor = BrickColor.new("Institutional white")
  1751. WedgePart99.Material = Enum.Material.Sand
  1752. WedgePart99.brickColor = BrickColor.new("Institutional white")
  1753. WedgePart100.Parent = mas
  1754. WedgePart100.CFrame = CFrame.new(-518.824036, 118.85479, 319.060394, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1755. WedgePart100.Orientation = Vector3.new(0, 180, 0)
  1756. WedgePart100.Position = Vector3.new(-518.824036, 118.85479, 319.060394)
  1757. WedgePart100.Rotation = Vector3.new(-180, 0, -180)
  1758. WedgePart100.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1759. WedgePart100.Size = Vector3.new(58.25, 17.75, 29.75)
  1760. WedgePart100.Anchored = true
  1761. WedgePart100.BottomSurface = Enum.SurfaceType.Smooth
  1762. WedgePart100.BrickColor = BrickColor.new("Pearl")
  1763. WedgePart100.Material = Enum.Material.Cobblestone
  1764. WedgePart100.brickColor = BrickColor.new("Pearl")
  1765. WedgePart101.Parent = mas
  1766. WedgePart101.CFrame = CFrame.new(-693.349487, 32.9899597, -192.567596, 1, 3.23209224e-06, -1.48236104e-05, -3.23209406e-06, 1, -1.24737085e-07, 1.48236104e-05, 1.24784989e-07, 1)
  1767. WedgePart101.Position = Vector3.new(-693.349487, 32.9899597, -192.567596)
  1768. WedgePart101.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1769. WedgePart101.Size = Vector3.new(35, 42, 52.5)
  1770. WedgePart101.Anchored = true
  1771. WedgePart101.BottomSurface = Enum.SurfaceType.Smooth
  1772. WedgePart101.BrickColor = BrickColor.new("Institutional white")
  1773. WedgePart101.Material = Enum.Material.Slate
  1774. WedgePart101.brickColor = BrickColor.new("Institutional white")
  1775. WedgePart102.Parent = mas
  1776. WedgePart102.CFrame = CFrame.new(-398.09906, 48.4892883, -374.064514, 0, 1, -2.98023224e-08, -1, 0, 0, 0, 2.98023224e-08, 1)
  1777. WedgePart102.Orientation = Vector3.new(0, 0, -90)
  1778. WedgePart102.Position = Vector3.new(-398.09906, 48.4892883, -374.064514)
  1779. WedgePart102.Rotation = Vector3.new(0, 0, -90)
  1780. WedgePart102.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1781. WedgePart102.Size = Vector3.new(1, 8.5, 44.5)
  1782. WedgePart102.Anchored = true
  1783. WedgePart102.BottomSurface = Enum.SurfaceType.Smooth
  1784. WedgePart102.BrickColor = BrickColor.new("Institutional white")
  1785. WedgePart102.Material = Enum.Material.Sand
  1786. WedgePart102.brickColor = BrickColor.new("Institutional white")
  1787. WedgePart103.Parent = mas
  1788. WedgePart103.CFrame = CFrame.new(-445.502625, 73.7520523, 117.809883, 0.519581914, 0.707105637, -0.479614913, -0.678277433, 2.17717826e-08, -0.734801412, -0.51958245, 0.707104623, 0.479615599)
  1789. WedgePart103.Orientation = Vector3.new(47.2900009, -45, -90)
  1790. WedgePart103.Position = Vector3.new(-445.502625, 73.7520523, 117.809883)
  1791. WedgePart103.Rotation = Vector3.new(56.8699989, -28.6599998, -53.6899986)
  1792. WedgePart103.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1793. WedgePart103.Size = Vector3.new(0.100000001, 1.4000001, 1.99999988)
  1794. WedgePart103.Anchored = true
  1795. WedgePart103.BottomSurface = Enum.SurfaceType.Smooth
  1796. WedgePart103.BrickColor = BrickColor.new("Institutional white")
  1797. WedgePart103.Material = Enum.Material.Sand
  1798. WedgePart103.brickColor = BrickColor.new("Institutional white")
  1799. WedgePart104.Parent = mas
  1800. WedgePart104.CFrame = CFrame.new(-753.100281, 32.9899597, -131.568436, 1.40000002e-05, 0, 1, 0, 1, 0, -1, 0, 1.40000002e-05)
  1801. WedgePart104.Orientation = Vector3.new(0, 90, 0)
  1802. WedgePart104.Position = Vector3.new(-753.100281, 32.9899597, -131.568436)
  1803. WedgePart104.Rotation = Vector3.new(0, 90, 0)
  1804. WedgePart104.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1805. WedgePart104.Size = Vector3.new(35, 42, 52.5)
  1806. WedgePart104.Anchored = true
  1807. WedgePart104.BottomSurface = Enum.SurfaceType.Smooth
  1808. WedgePart104.BrickColor = BrickColor.new("Institutional white")
  1809. WedgePart104.Material = Enum.Material.Slate
  1810. WedgePart104.brickColor = BrickColor.new("Institutional white")
  1811. WedgePart105.Parent = mas
  1812. WedgePart105.CFrame = CFrame.new(-462.233643, 73.794754, 101.023537, -0.519578338, -0.707103252, -0.479612589, 0.67827636, -1.10268593e-06, -0.734798133, 0.519580901, -0.707101285, 0.479613125)
  1813. WedgePart105.Orientation = Vector3.new(47.2900009, -45, 90)
  1814. WedgePart105.Position = Vector3.new(-462.233643, 73.794754, 101.023537)
  1815. WedgePart105.Rotation = Vector3.new(56.8699989, -28.6599998, 126.309998)
  1816. WedgePart105.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1817. WedgePart105.Size = Vector3.new(0.100000001, 1.60000014, 2.0999999)
  1818. WedgePart105.Anchored = true
  1819. WedgePart105.BottomSurface = Enum.SurfaceType.Smooth
  1820. WedgePart105.BrickColor = BrickColor.new("Institutional white")
  1821. WedgePart105.Material = Enum.Material.Sand
  1822. WedgePart105.brickColor = BrickColor.new("Institutional white")
  1823. WedgePart106.Parent = mas
  1824. WedgePart106.CFrame = CFrame.new(-755.040771, 23.8930416, -292.57489, 0.0486004986, 0.0244136769, 0.998519778, 0.457876414, -0.889015496, -0.000549692777, 0.887686372, 0.457225353, -0.0543850511)
  1825. WedgePart106.Orientation = Vector3.new(0.0299999993, 93.1200027, 152.75)
  1826. WedgePart106.Position = Vector3.new(-755.040771, 23.8930416, -292.57489)
  1827. WedgePart106.Rotation = Vector3.new(179.419998, 86.8799973, -26.6700001)
  1828. WedgePart106.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1829. WedgePart106.Size = Vector3.new(1, 56.4919434, 13.1400681)
  1830. WedgePart106.Anchored = true
  1831. WedgePart106.BottomSurface = Enum.SurfaceType.Smooth
  1832. WedgePart106.BrickColor = BrickColor.new("Institutional white")
  1833. WedgePart106.Material = Enum.Material.Sand
  1834. WedgePart106.brickColor = BrickColor.new("Institutional white")
  1835. WedgePart107.Parent = mas
  1836. WedgePart107.CFrame = CFrame.new(-388.661224, 24.0875988, -311.282501, 0.0407373086, -0.0250815451, -0.998854995, 0.494479954, 0.869187415, -0.00165868329, 0.86823386, -0.493846208, 0.0478106737)
  1837. WedgePart107.Orientation = Vector3.new(0.100000001, -87.2600021, 29.6399994)
  1838. WedgePart107.Position = Vector3.new(-388.661224, 24.0875988, -311.282501)
  1839. WedgePart107.Rotation = Vector3.new(1.99000001, -87.2600021, 31.6200008)
  1840. WedgePart107.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1841. WedgePart107.Size = Vector3.new(1, 56.9039536, 30.3675995)
  1842. WedgePart107.Anchored = true
  1843. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  1844. WedgePart107.BrickColor = BrickColor.new("Institutional white")
  1845. WedgePart107.Material = Enum.Material.Sand
  1846. WedgePart107.brickColor = BrickColor.new("Institutional white")
  1847. WedgePart108.Parent = mas
  1848. WedgePart108.CFrame = CFrame.new(-576.16803, 23.7945576, -302.317291, -0.0486004986, 0.0244137645, -0.998519778, -0.457876414, -0.889015496, 0.00054961507, -0.887686372, 0.457225353, 0.0543850921)
  1849. WedgePart108.Orientation = Vector3.new(-0.0299999993, -86.8799973, -152.75)
  1850. WedgePart108.Position = Vector3.new(-576.16803, 23.7945576, -302.317291)
  1851. WedgePart108.Rotation = Vector3.new(-0.579999983, -86.8799973, -153.330002)
  1852. WedgePart108.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1853. WedgePart108.Size = Vector3.new(1, 56.4919434, 345.135681)
  1854. WedgePart108.Anchored = true
  1855. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  1856. WedgePart108.BrickColor = BrickColor.new("Institutional white")
  1857. WedgePart108.Material = Enum.Material.Sand
  1858. WedgePart108.brickColor = BrickColor.new("Institutional white")
  1859. WedgePart109.Parent = mas
  1860. WedgePart109.CFrame = CFrame.new(-357.878418, -0.960136414, -367.496124, 0.763685942, 0.378973603, -0.522649765, 0.640807748, -0.543314993, 0.542378247, -0.0784164146, -0.749124706, -0.657771289)
  1861. WedgePart109.Orientation = Vector3.new(-32.8499985, -141.529999, 130.289993)
  1862. WedgePart109.Position = Vector3.new(-357.878418, -0.960136414, -367.496124)
  1863. WedgePart109.Rotation = Vector3.new(-140.490005, -31.5100002, -26.3899994)
  1864. WedgePart109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1865. WedgePart109.Size = Vector3.new(1, 43.5470009, 40.9507713)
  1866. WedgePart109.Anchored = true
  1867. WedgePart109.BottomSurface = Enum.SurfaceType.Smooth
  1868. WedgePart109.BrickColor = BrickColor.new("Institutional white")
  1869. WedgePart109.Material = Enum.Material.Sand
  1870. WedgePart109.brickColor = BrickColor.new("Institutional white")
  1871. WedgePart110.Parent = mas
  1872. WedgePart110.CFrame = CFrame.new(-374.773865, 24.3056068, -344.715851, -0.79685849, -0.303073972, -0.522649646, -0.585057914, 0.602936864, 0.542378426, 0.150743946, 0.737979174, -0.65777123)
  1873. WedgePart110.Orientation = Vector3.new(-32.8499985, -141.529999, -44.1399994)
  1874. WedgePart110.Position = Vector3.new(-374.773865, 24.3056068, -344.715851)
  1875. WedgePart110.Rotation = Vector3.new(-140.490005, -31.5100002, 159.179993)
  1876. WedgePart110.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1877. WedgePart110.Size = Vector3.new(1, 30.8926525, 56.0503693)
  1878. WedgePart110.Anchored = true
  1879. WedgePart110.BottomSurface = Enum.SurfaceType.Smooth
  1880. WedgePart110.BrickColor = BrickColor.new("Institutional white")
  1881. WedgePart110.Material = Enum.Material.Sand
  1882. WedgePart110.brickColor = BrickColor.new("Institutional white")
  1883. WedgePart111.Parent = mas
  1884. WedgePart111.CFrame = CFrame.new(-582.09906, 46.9892883, -315.314514, -3.51768348e-09, -2.08616257e-07, -0.999999881, -0.99999994, -4.15571435e-08, 9.01497188e-08, -1.49011568e-08, 0.99999994, -2.08616257e-07)
  1885. WedgePart111.Orientation = Vector3.new(0, -90, -90)
  1886. WedgePart111.Position = Vector3.new(-582.09906, 46.9892883, -315.314514)
  1887. WedgePart111.Rotation = Vector3.new(-156.630005, -89.9700012, 90.9700012)
  1888. WedgePart111.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1889. WedgePart111.Size = Vector3.new(4, 18, 331.5)
  1890. WedgePart111.Anchored = true
  1891. WedgePart111.BottomSurface = Enum.SurfaceType.Smooth
  1892. WedgePart111.BrickColor = BrickColor.new("Institutional white")
  1893. WedgePart111.Material = Enum.Material.Sand
  1894. WedgePart111.brickColor = BrickColor.new("Institutional white")
  1895. WedgePart112.Parent = mas
  1896. WedgePart112.CFrame = CFrame.new(-387.711945, 24.0212364, -312.536865, -0.713309586, -0.580201983, 0.393134892, -0.627195537, 0.77877903, 0.0113562541, -0.312754184, -0.23847194, -0.919410646)
  1897. WedgePart112.Orientation = Vector3.new(-0.649999976, 156.850006, -38.8499985)
  1898. WedgePart112.Position = Vector3.new(-387.711945, 24.0212364, -312.536865)
  1899. WedgePart112.Rotation = Vector3.new(-179.289993, 23.1499996, 140.880005)
  1900. WedgePart112.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1901. WedgePart112.Size = Vector3.new(1, 63.2618523, 12.577323)
  1902. WedgePart112.Anchored = true
  1903. WedgePart112.BottomSurface = Enum.SurfaceType.Smooth
  1904. WedgePart112.BrickColor = BrickColor.new("Institutional white")
  1905. WedgePart112.Material = Enum.Material.Sand
  1906. WedgePart112.brickColor = BrickColor.new("Institutional white")
  1907. WedgePart113.Parent = mas
  1908. WedgePart113.CFrame = CFrame.new(-576.164124, 23.7762184, -302.307587, -0.0407373086, -0.0250816327, 0.998854995, -0.494479954, 0.869187415, 0.00165875931, -0.86823386, -0.493846208, -0.0478107147)
  1909. WedgePart113.Orientation = Vector3.new(-0.100000001, 92.7399979, -29.6399994)
  1910. WedgePart113.Position = Vector3.new(-576.164124, 23.7762184, -302.307587)
  1911. WedgePart113.Rotation = Vector3.new(-178.009995, 87.2600021, 148.380005)
  1912. WedgePart113.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1913. WedgePart113.Size = Vector3.new(1, 56.9039536, 345.068024)
  1914. WedgePart113.Anchored = true
  1915. WedgePart113.BottomSurface = Enum.SurfaceType.Smooth
  1916. WedgePart113.BrickColor = BrickColor.new("Institutional white")
  1917. WedgePart113.Material = Enum.Material.Sand
  1918. WedgePart113.brickColor = BrickColor.new("Institutional white")
  1919. WedgePart114.Parent = mas
  1920. WedgePart114.CFrame = CFrame.new(-375.418945, 24.2767429, -343.043976, 0.719003558, 0.0928147733, -0.688781023, 0.642786026, 0.288087726, 0.709810972, 0.264310271, -0.953095436, 0.147476077)
  1921. WedgePart114.Orientation = Vector3.new(-45.2200012, -77.9100037, 65.8600006)
  1922. WedgePart114.Position = Vector3.new(-375.418945, 24.2767429, -343.043976)
  1923. WedgePart114.Rotation = Vector3.new(-78.2600021, -43.5299988, -7.36000013)
  1924. WedgePart114.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1925. WedgePart114.Size = Vector3.new(1, 23.9462776, 59.3512955)
  1926. WedgePart114.Anchored = true
  1927. WedgePart114.BottomSurface = Enum.SurfaceType.Smooth
  1928. WedgePart114.BrickColor = BrickColor.new("Institutional white")
  1929. WedgePart114.Material = Enum.Material.Sand
  1930. WedgePart114.brickColor = BrickColor.new("Institutional white")
  1931. WedgePart115.Parent = mas
  1932. WedgePart115.CFrame = CFrame.new(-399.171265, 48.7542572, -337.958344, -0.719003558, 0.0928147137, 0.688781023, -0.642786026, 0.288087785, -0.709810972, -0.264310271, -0.953095436, -0.147476166)
  1933. WedgePart115.Orientation = Vector3.new(45.2200012, 102.089996, -65.8600006)
  1934. WedgePart115.Position = Vector3.new(-399.171265, 48.7542572, -337.958344)
  1935. WedgePart115.Rotation = Vector3.new(101.739998, 43.5299988, -172.639999)
  1936. WedgePart115.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1937. WedgePart115.Size = Vector3.new(1, 23.9462776, 9.61781216)
  1938. WedgePart115.Anchored = true
  1939. WedgePart115.BottomSurface = Enum.SurfaceType.Smooth
  1940. WedgePart115.BrickColor = BrickColor.new("Institutional white")
  1941. WedgePart115.Material = Enum.Material.Sand
  1942. WedgePart115.brickColor = BrickColor.new("Institutional white")
  1943. WedgePart116.Parent = mas
  1944. WedgePart116.CFrame = CFrame.new(-381.540253, 23.5948792, -397.275299, -0.763685942, 0.378973544, 0.522649765, -0.640807748, -0.543314934, -0.542378306, 0.0784164146, -0.749124765, 0.65777123)
  1945. WedgePart116.Orientation = Vector3.new(32.8499985, 38.4700012, -130.289993)
  1946. WedgePart116.Position = Vector3.new(-381.540253, 23.5948792, -397.275299)
  1947. WedgePart116.Rotation = Vector3.new(39.5099983, 31.5100002, -153.610001)
  1948. WedgePart116.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1949. WedgePart116.Size = Vector3.new(1, 43.5470009, 49.5949593)
  1950. WedgePart116.Anchored = true
  1951. WedgePart116.BottomSurface = Enum.SurfaceType.Smooth
  1952. WedgePart116.BrickColor = BrickColor.new("Institutional white")
  1953. WedgePart116.Material = Enum.Material.Sand
  1954. WedgePart116.brickColor = BrickColor.new("Institutional white")
  1955. WedgePart117.Parent = mas
  1956. WedgePart117.CFrame = CFrame.new(-398.09906, 48.489296, -339.814514, -6.11775306e-08, 0.999994636, -2.68219594e-07, 0.99999702, 1.41145307e-07, -2.11060183e-08, -4.42442563e-08, -2.3841784e-07, -0.999996662)
  1957. WedgePart117.Orientation = Vector3.new(0, -180, 90)
  1958. WedgePart117.Position = Vector3.new(-398.09906, 48.489296, -339.814514)
  1959. WedgePart117.Rotation = Vector3.new(180, 0, -90)
  1960. WedgePart117.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1961. WedgePart117.Size = Vector3.new(1, 8.5, 24)
  1962. WedgePart117.Anchored = true
  1963. WedgePart117.BottomSurface = Enum.SurfaceType.Smooth
  1964. WedgePart117.BrickColor = BrickColor.new("Institutional white")
  1965. WedgePart117.Material = Enum.Material.Sand
  1966. WedgePart117.brickColor = BrickColor.new("Institutional white")
  1967. WedgePart118.Parent = mas
  1968. WedgePart118.CFrame = CFrame.new(-445.53598, 80.2549896, 109.287239, 0.519584298, 0.707107127, -0.479616135, -0.678280056, 1.23368309e-07, -0.734803557, -0.519584775, 0.707106411, 0.479616791)
  1969. WedgePart118.Orientation = Vector3.new(47.2900009, -45, -90)
  1970. WedgePart118.Position = Vector3.new(-445.53598, 80.2549896, 109.287239)
  1971. WedgePart118.Rotation = Vector3.new(56.8699989, -28.6599998, -53.6899986)
  1972. WedgePart118.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1973. WedgePart118.Size = Vector3.new(0.0999990478, 10.9000063, 15.9000072)
  1974. WedgePart118.Anchored = true
  1975. WedgePart118.BottomSurface = Enum.SurfaceType.Smooth
  1976. WedgePart118.BrickColor = BrickColor.new("Institutional white")
  1977. WedgePart118.Material = Enum.Material.Sand
  1978. WedgePart118.brickColor = BrickColor.new("Institutional white")
  1979. TrussPart119.Parent = mas
  1980. TrussPart119.CFrame = CFrame.new(-442.917053, 30.0000153, 111.546394, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  1981. TrussPart119.Orientation = Vector3.new(0, 45, -90)
  1982. TrussPart119.Position = Vector3.new(-442.917053, 30.0000153, 111.546394)
  1983. TrussPart119.Rotation = Vector3.new(0, 45, -90)
  1984. TrussPart119.Color = Color3.new(0.8, 0.556863, 0.411765)
  1985. TrussPart119.Size = Vector3.new(60, 2, 2)
  1986. TrussPart119.Anchored = true
  1987. TrussPart119.BackSurface = Enum.SurfaceType.Smooth
  1988. TrussPart119.BottomSurface = Enum.SurfaceType.Smooth
  1989. TrussPart119.BrickColor = BrickColor.new("Nougat")
  1990. TrussPart119.FrontSurface = Enum.SurfaceType.Smooth
  1991. TrussPart119.LeftSurface = Enum.SurfaceType.Smooth
  1992. TrussPart119.Material = Enum.Material.WoodPlanks
  1993. TrussPart119.RightSurface = Enum.SurfaceType.Smooth
  1994. TrussPart119.TopSurface = Enum.SurfaceType.Smooth
  1995. TrussPart119.brickColor = BrickColor.new("Nougat")
  1996. WedgePart120.Parent = mas
  1997. WedgePart120.CFrame = CFrame.new(-453.143433, 37.3464813, 305.183868, 0.560764372, 0.516139448, 0.647412896, 0.785599947, -0.0847318545, -0.612905562, -0.261488229, 0.852303147, -0.452993661)
  1998. WedgePart120.Orientation = Vector3.new(37.7999992, 124.980003, 96.1600037)
  1999. WedgePart120.Position = Vector3.new(-453.143433, 37.3464813, 305.183868)
  2000. WedgePart120.Rotation = Vector3.new(126.470001, 40.3499985, -42.6300011)
  2001. WedgePart120.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2002. WedgePart120.Size = Vector3.new(1, 96.5813828, 23.3583889)
  2003. WedgePart120.Anchored = true
  2004. WedgePart120.BottomSurface = Enum.SurfaceType.Smooth
  2005. WedgePart120.BrickColor = BrickColor.new("Institutional white")
  2006. WedgePart120.Material = Enum.Material.Sand
  2007. WedgePart120.brickColor = BrickColor.new("Institutional white")
  2008. WedgePart121.Parent = mas
  2009. WedgePart121.CFrame = CFrame.new(-477.432678, 30.6987457, 253.558655, 0.172556803, -0.113442868, 0.978445172, 0.696817517, 0.716140211, -0.0398587547, -0.696182191, 0.688675642, 0.202623814)
  2010. WedgePart121.Orientation = Vector3.new(2.27999997, 78.3000031, 44.2200012)
  2011. WedgePart121.Position = Vector3.new(-477.432678, 30.6987457, 253.558655)
  2012. WedgePart121.Rotation = Vector3.new(11.1300001, 78.0800018, 33.3199997)
  2013. WedgePart121.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2014. WedgePart121.Size = Vector3.new(1, 11.0065632, 15.8295031)
  2015. WedgePart121.Anchored = true
  2016. WedgePart121.BottomSurface = Enum.SurfaceType.Smooth
  2017. WedgePart121.BrickColor = BrickColor.new("Institutional white")
  2018. WedgePart121.Material = Enum.Material.Sand
  2019. WedgePart121.brickColor = BrickColor.new("Institutional white")
  2020. TrussPart122.Parent = mas
  2021. TrussPart122.CFrame = CFrame.new(-440.088684, 30.0000191, 108.71788, -4.50911415e-08, 0.707107246, 0.707106411, -1, 2.38027376e-08, -8.75713084e-08, -7.87533665e-08, -0.707106411, 0.707107246)
  2022. TrussPart122.Orientation = Vector3.new(0, 45, -90)
  2023. TrussPart122.Position = Vector3.new(-440.088684, 30.0000191, 108.71788)
  2024. TrussPart122.Rotation = Vector3.new(0, 45, -90)
  2025. TrussPart122.Color = Color3.new(0.8, 0.556863, 0.411765)
  2026. TrussPart122.Size = Vector3.new(60, 2, 2)
  2027. TrussPart122.Anchored = true
  2028. TrussPart122.BackSurface = Enum.SurfaceType.Smooth
  2029. TrussPart122.BottomSurface = Enum.SurfaceType.Smooth
  2030. TrussPart122.BrickColor = BrickColor.new("Nougat")
  2031. TrussPart122.FrontSurface = Enum.SurfaceType.Smooth
  2032. TrussPart122.LeftSurface = Enum.SurfaceType.Smooth
  2033. TrussPart122.Material = Enum.Material.WoodPlanks
  2034. TrussPart122.RightSurface = Enum.SurfaceType.Smooth
  2035. TrussPart122.TopSurface = Enum.SurfaceType.Smooth
  2036. TrussPart122.brickColor = BrickColor.new("Nougat")
  2037. WedgePart123.Parent = mas
  2038. WedgePart123.CFrame = CFrame.new(-477.874084, 41.4826202, 264.24292, 0.172619388, 0.98459971, 0.0276743062, 0.696846843, -0.102217488, -0.709898591, -0.69613719, 0.141827017, -0.703759909)
  2039. WedgePart123.Orientation = Vector3.new(45.2299995, 177.75, 98.3399963)
  2040. WedgePart123.Position = Vector3.new(-477.874084, 41.4826202, 264.24292)
  2041. WedgePart123.Rotation = Vector3.new(134.75, 1.59000003, -80.0599976)
  2042. WedgePart123.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2043. WedgePart123.Size = Vector3.new(1, 14.8523655, 18.0283661)
  2044. WedgePart123.Anchored = true
  2045. WedgePart123.BottomSurface = Enum.SurfaceType.Smooth
  2046. WedgePart123.BrickColor = BrickColor.new("Institutional white")
  2047. WedgePart123.Material = Enum.Material.Sand
  2048. WedgePart123.brickColor = BrickColor.new("Institutional white")
  2049. WedgePart124.Parent = mas
  2050. WedgePart124.CFrame = CFrame.new(-473.109741, 26.6020813, 250.529663, -0.170977905, -0.592877686, -0.786932468, -0.706615269, 0.630389214, -0.32141006, 0.686630487, 0.501104474, -0.526719034)
  2051. WedgePart124.Orientation = Vector3.new(18.75, -123.800003, -48.2599983)
  2052. WedgePart124.Position = Vector3.new(-473.109741, 26.6020813, 250.529663)
  2053. WedgePart124.Rotation = Vector3.new(148.610001, -51.9000015, 106.089996)
  2054. WedgePart124.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2055. WedgePart124.Size = Vector3.new(1, 11.7803316, 20.204628)
  2056. WedgePart124.Anchored = true
  2057. WedgePart124.BottomSurface = Enum.SurfaceType.Smooth
  2058. WedgePart124.BrickColor = BrickColor.new("Institutional white")
  2059. WedgePart124.Material = Enum.Material.Sand
  2060. WedgePart124.brickColor = BrickColor.new("Institutional white")
  2061. WedgePart125.Parent = mas
  2062. WedgePart125.CFrame = CFrame.new(-441.260071, 26.0964813, 296.86908, -0.560764372, 0.516139507, -0.647412837, -0.785599947, -0.0847319067, 0.612905562, 0.261488229, 0.852303088, 0.452993751)
  2063. WedgePart125.Orientation = Vector3.new(-37.7999992, -55.0200005, -96.1600037)
  2064. WedgePart125.Position = Vector3.new(-441.260071, 26.0964813, 296.86908)
  2065. WedgePart125.Rotation = Vector3.new(-53.5299988, -40.3499985, -137.369995)
  2066. WedgePart125.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2067. WedgePart125.Size = Vector3.new(1, 96.5813828, 13.352006)
  2068. WedgePart125.Anchored = true
  2069. WedgePart125.BottomSurface = Enum.SurfaceType.Smooth
  2070. WedgePart125.BrickColor = BrickColor.new("Institutional white")
  2071. WedgePart125.Material = Enum.Material.Sand
  2072. WedgePart125.brickColor = BrickColor.new("Institutional white")
  2073. WedgePart126.Parent = mas
  2074. WedgePart126.CFrame = CFrame.new(-447.675598, 13.1746826, 246.385498, -0.238214046, 0.234240592, -0.942542017, -0.629216015, 0.702044606, 0.333497524, 0.739825189, 0.672506273, -0.0198489632)
  2075. WedgePart126.Orientation = Vector3.new(-19.4799995, -91.2099991, -41.8699989)
  2076. WedgePart126.Position = Vector3.new(-447.675598, 13.1746826, 246.385498)
  2077. WedgePart126.Rotation = Vector3.new(-93.4100037, -70.4800034, -135.479996)
  2078. WedgePart126.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2079. WedgePart126.Size = Vector3.new(1, 20.4791813, 34.8509064)
  2080. WedgePart126.Anchored = true
  2081. WedgePart126.BottomSurface = Enum.SurfaceType.Smooth
  2082. WedgePart126.BrickColor = BrickColor.new("Institutional white")
  2083. WedgePart126.Material = Enum.Material.Sand
  2084. WedgePart126.brickColor = BrickColor.new("Institutional white")
  2085. WedgePart127.Parent = mas
  2086. WedgePart127.CFrame = CFrame.new(-494.392181, 25.2747078, 241.622421, -0.133006811, 0.218686745, -0.966687858, 0.707067072, 0.704417169, 0.0620696731, 0.694525301, -0.675257385, -0.248318478)
  2087. WedgePart127.Orientation = Vector3.new(-3.55999994, -104.410004, 45.1100006)
  2088. WedgePart127.Position = Vector3.new(-494.392181, 25.2747078, 241.622421)
  2089. WedgePart127.Rotation = Vector3.new(-165.970001, -75.1699982, -121.309998)
  2090. WedgePart127.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2091. WedgePart127.Size = Vector3.new(71, 1, 4)
  2092. WedgePart127.Anchored = true
  2093. WedgePart127.BottomSurface = Enum.SurfaceType.Smooth
  2094. WedgePart127.BrickColor = BrickColor.new("Institutional white")
  2095. WedgePart127.Material = Enum.Material.Sand
  2096. WedgePart127.brickColor = BrickColor.new("Institutional white")
  2097. WedgePart128.Parent = mas
  2098. WedgePart128.CFrame = CFrame.new(-401.417847, 13.1064453, 345.721375, 0.582941353, 0.422617882, 0.693954885, 0.765694261, 8.97002863e-08, -0.64320457, -0.271829844, 0.906307757, -0.32359612)
  2099. WedgePart128.Orientation = Vector3.new(40.0299988, 115, 90)
  2100. WedgePart128.Position = Vector3.new(-401.417847, 13.1064453, 345.721375)
  2101. WedgePart128.Rotation = Vector3.new(116.709999, 43.9399986, -35.9399986)
  2102. WedgePart128.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2103. WedgePart128.Size = Vector3.new(1, 24.7265644, 40.4225883)
  2104. WedgePart128.Anchored = true
  2105. WedgePart128.BottomSurface = Enum.SurfaceType.Smooth
  2106. WedgePart128.BrickColor = BrickColor.new("Institutional white")
  2107. WedgePart128.Material = Enum.Material.Sand
  2108. WedgePart128.brickColor = BrickColor.new("Institutional white")
  2109. WedgePart129.Parent = mas
  2110. WedgePart129.CFrame = CFrame.new(-585.731323, 3.23929524, -59.5947418, -0.0871563032, -6.7049255e-10, -0.99619621, -7.69260833e-09, 1.0000031, -2.97539771e-14, 0.99619621, 7.66334196e-09, -0.0871563032)
  2111. WedgePart129.Orientation = Vector3.new(0, -95, 0)
  2112. WedgePart129.Position = Vector3.new(-585.731323, 3.23929524, -59.5947418)
  2113. WedgePart129.Rotation = Vector3.new(180, -85, 180)
  2114. WedgePart129.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2115. WedgePart129.Size = Vector3.new(67, 6.5, 7)
  2116. WedgePart129.Anchored = true
  2117. WedgePart129.BottomSurface = Enum.SurfaceType.Smooth
  2118. WedgePart129.BrickColor = BrickColor.new("Institutional white")
  2119. WedgePart129.Material = Enum.Material.Sand
  2120. WedgePart129.brickColor = BrickColor.new("Institutional white")
  2121. WedgePart130.Parent = mas
  2122. WedgePart130.CFrame = CFrame.new(-573.887756, 3.2392652, -197.838501, -0.0871549174, -4.47038246e-08, -0.99618721, -7.22265909e-08, 0.999993205, 1.58115654e-09, 0.996189952, 5.2097441e-08, -0.0871550366)
  2123. WedgePart130.Orientation = Vector3.new(0, -95, 0)
  2124. WedgePart130.Position = Vector3.new(-573.887756, 3.2392652, -197.838501)
  2125. WedgePart130.Rotation = Vector3.new(-180, -85, 180)
  2126. WedgePart130.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2127. WedgePart130.Size = Vector3.new(29.5, 6.5, 6.5)
  2128. WedgePart130.Anchored = true
  2129. WedgePart130.BottomSurface = Enum.SurfaceType.Smooth
  2130. WedgePart130.BrickColor = BrickColor.new("Institutional white")
  2131. WedgePart130.Material = Enum.Material.Sand
  2132. WedgePart130.brickColor = BrickColor.new("Institutional white")
  2133. WedgePart131.Parent = mas
  2134. WedgePart131.CFrame = CFrame.new(-454.477478, 79.5546112, 101.320557, 0.500000358, -0.707106292, -0.500000358, -0.707106829, -4.93800947e-08, -0.707106709, 0.499999613, 0.707107246, -0.499999702)
  2135. WedgePart131.Orientation = Vector3.new(45, -135, -90)
  2136. WedgePart131.Position = Vector3.new(-454.477478, 79.5546112, 101.320557)
  2137. WedgePart131.Rotation = Vector3.new(125.260002, -30, 54.7400017)
  2138. WedgePart131.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2139. WedgePart131.Size = Vector3.new(0.0999998897, 12.0999908, 18.5000019)
  2140. WedgePart131.Anchored = true
  2141. WedgePart131.BottomSurface = Enum.SurfaceType.Smooth
  2142. WedgePart131.BrickColor = BrickColor.new("Institutional white")
  2143. WedgePart131.Material = Enum.Material.Sand
  2144. WedgePart131.brickColor = BrickColor.new("Institutional white")
  2145. WedgePart132.Parent = mas
  2146. WedgePart132.CFrame = CFrame.new(-607.185608, 3.23928833, -218.820633, 0.99619472, 0, -0.0871554911, 0, 1, 0, 0.0871554911, 0, 0.99619472)
  2147. WedgePart132.Orientation = Vector3.new(0, -5, 0)
  2148. WedgePart132.Position = Vector3.new(-607.185608, 3.23928833, -218.820633)
  2149. WedgePart132.Rotation = Vector3.new(0, -5, 0)
  2150. WedgePart132.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2151. WedgePart132.Size = Vector3.new(63.5, 6.5, 6.5)
  2152. WedgePart132.Anchored = true
  2153. WedgePart132.BottomSurface = Enum.SurfaceType.Smooth
  2154. WedgePart132.BrickColor = BrickColor.new("Institutional white")
  2155. WedgePart132.Material = Enum.Material.Sand
  2156. WedgePart132.brickColor = BrickColor.new("Institutional white")
  2157. WedgePart133.Parent = mas
  2158. WedgePart133.CFrame = CFrame.new(-746.156677, 3.23928857, -251.648239, 0.500000298, -3.6217136e-09, 0.866025388, 7.24342586e-09, 1.00000024, -1.33226763e-15, -0.866025388, 6.27299102e-09, 0.500000298)
  2159. WedgePart133.Orientation = Vector3.new(0, 60, 0)
  2160. WedgePart133.Position = Vector3.new(-746.156677, 3.23928857, -251.648239)
  2161. WedgePart133.Rotation = Vector3.new(0, 60, 0)
  2162. WedgePart133.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2163. WedgePart133.Size = Vector3.new(49.5, 6.5, 6.5)
  2164. WedgePart133.Anchored = true
  2165. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  2166. WedgePart133.BrickColor = BrickColor.new("Institutional white")
  2167. WedgePart133.Material = Enum.Material.Sand
  2168. WedgePart133.brickColor = BrickColor.new("Institutional white")
  2169. WedgePart134.Parent = mas
  2170. WedgePart134.CFrame = CFrame.new(-772.055847, 3.23928833, -233.244919, 0.99619472, 0, -0.0871554911, 0, 1, 0, 0.0871554911, 0, 0.99619472)
  2171. WedgePart134.Orientation = Vector3.new(0, -5, 0)
  2172. WedgePart134.Position = Vector3.new(-772.055847, 3.23928833, -233.244919)
  2173. WedgePart134.Rotation = Vector3.new(0, -5, 0)
  2174. WedgePart134.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2175. WedgePart134.Size = Vector3.new(33.5, 6.5, 6.5)
  2176. WedgePart134.Anchored = true
  2177. WedgePart134.BottomSurface = Enum.SurfaceType.Smooth
  2178. WedgePart134.BrickColor = BrickColor.new("Institutional white")
  2179. WedgePart134.Material = Enum.Material.Sand
  2180. WedgePart134.brickColor = BrickColor.new("Institutional white")
  2181. WedgePart135.Parent = mas
  2182. WedgePart135.CFrame = CFrame.new(-477.454285, 30.7131805, 253.566589, -0.172619388, 0.98459971, -0.0276742205, -0.696846843, -0.102217548, 0.709898591, 0.69613719, 0.141826957, 0.703759909)
  2183. WedgePart135.Orientation = Vector3.new(-45.2299995, -2.25, -98.3399963)
  2184. WedgePart135.Position = Vector3.new(-477.454285, 30.7131805, 253.566589)
  2185. WedgePart135.Rotation = Vector3.new(-45.25, -1.59000003, -99.9400024)
  2186. WedgePart135.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2187. WedgePart135.Size = Vector3.new(1, 14.8523655, 12.312418)
  2188. WedgePart135.Anchored = true
  2189. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  2190. WedgePart135.BrickColor = BrickColor.new("Institutional white")
  2191. WedgePart135.Material = Enum.Material.Sand
  2192. WedgePart135.brickColor = BrickColor.new("Institutional white")
  2193.  
  2194. WedgePart136.Parent = mas
  2195. WedgePart136.CFrame = CFrame.new(-563.015259, 3.2392056, -126.858566, -0.500001967, -2.31767422e-06, -0.866031051, -4.73858427e-06, 1.00000334, 5.9582554e-08, 0.866028249, 4.13353746e-06, -0.500003517)
  2196. WedgePart136.Orientation = Vector3.new(0, -120, 0)
  2197. WedgePart136.Position = Vector3.new(-563.015259, 3.2392056, -126.858566)
  2198. WedgePart136.Rotation = Vector3.new(-180, -60, 180)
  2199. WedgePart136.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2200. WedgePart136.Size = Vector3.new(82.5, 6.5, 6.5)
  2201. WedgePart136.Anchored = true
  2202. WedgePart136.BottomSurface = Enum.SurfaceType.Smooth
  2203. WedgePart136.BrickColor = BrickColor.new("Institutional white")
  2204. WedgePart136.Material = Enum.Material.Sand
  2205. WedgePart136.brickColor = BrickColor.new("Institutional white")
  2206. WedgePart137.Parent = mas
  2207. WedgePart137.CFrame = CFrame.new(-795.37854, 3.23928833, -196.136597, 0.0871561766, -4.76542805e-10, 0.99619478, 5.46790524e-09, 1.00000024, -2.04281037e-14, -0.99619478, 5.44710055e-09, 0.0871561766)
  2208. WedgePart137.Orientation = Vector3.new(0, 85, 0)
  2209. WedgePart137.Position = Vector3.new(-795.37854, 3.23928833, -196.136597)
  2210. WedgePart137.Rotation = Vector3.new(0, 85, 0)
  2211. WedgePart137.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2212. WedgePart137.Size = Vector3.new(71.5, 6.5, 6.5)
  2213. WedgePart137.Anchored = true
  2214. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  2215. WedgePart137.BrickColor = BrickColor.new("Institutional white")
  2216. WedgePart137.Material = Enum.Material.Sand
  2217. WedgePart137.brickColor = BrickColor.new("Institutional white")
  2218. WedgePart138.Parent = mas
  2219. WedgePart138.CFrame = CFrame.new(-821.531738, 3.23929071, -121.094704, 0.500000894, 1.5900099e-08, 0.866027057, 5.19178656e-09, 1.00000203, 1.11317462e-08, -0.866026521, 2.87327193e-08, 0.500000656)
  2220. WedgePart138.Orientation = Vector3.new(0, 60, 0)
  2221. WedgePart138.Position = Vector3.new(-821.531738, 3.23929071, -121.094704)
  2222. WedgePart138.Rotation = Vector3.new(0, 60, 0)
  2223. WedgePart138.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2224. WedgePart138.Size = Vector3.new(94, 6.5, 6.5)
  2225. WedgePart138.Anchored = true
  2226. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  2227. WedgePart138.BrickColor = BrickColor.new("Institutional white")
  2228. WedgePart138.Material = Enum.Material.Sand
  2229. WedgePart138.brickColor = BrickColor.new("Institutional white")
  2230. WedgePart139.Parent = mas
  2231. WedgePart139.CFrame = CFrame.new(-796.282166, 24.4956818, 103.992981, 0.661741197, 0.541400731, -0.518636644, 0.494727969, -0.835101485, -0.240520239, -0.563332021, -0.0974219069, -0.820466995)
  2232. WedgePart139.Orientation = Vector3.new(13.9200001, -147.699997, 149.360001)
  2233. WedgePart139.Position = Vector3.new(-796.282166, 24.4956818, 103.992981)
  2234. WedgePart139.Rotation = Vector3.new(163.660004, -31.2399998, -39.2900009)
  2235. WedgePart139.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2236. WedgePart139.Size = Vector3.new(1, 53.2686081, 20.2843094)
  2237. WedgePart139.Anchored = true
  2238. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  2239. WedgePart139.BrickColor = BrickColor.new("Institutional white")
  2240. WedgePart139.Material = Enum.Material.Sand
  2241. WedgePart139.brickColor = BrickColor.new("Institutional white")
  2242. WedgePart140.Parent = mas
  2243. WedgePart140.CFrame = CFrame.new(-849.537415, -0.201721191, 19.7447891, -0.661741197, 0.541400671, 0.518636703, -0.494727969, -0.835101485, 0.240520164, 0.563332021, -0.0974219814, 0.820466995)
  2244. WedgePart140.Orientation = Vector3.new(-13.9200001, 32.2999992, -149.360001)
  2245. WedgePart140.Position = Vector3.new(-849.537415, -0.201721191, 19.7447891)
  2246. WedgePart140.Rotation = Vector3.new(-16.3400002, 31.2399998, -140.710007)
  2247. WedgePart140.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2248. WedgePart140.Size = Vector3.new(1, 53.2686081, 185.082123)
  2249. WedgePart140.Anchored = true
  2250. WedgePart140.BottomSurface = Enum.SurfaceType.Smooth
  2251. WedgePart140.BrickColor = BrickColor.new("Institutional white")
  2252. WedgePart140.Material = Enum.Material.Sand
  2253. WedgePart140.brickColor = BrickColor.new("Institutional white")
  2254. WedgePart141.Parent = mas
  2255. WedgePart141.CFrame = CFrame.new(-915.891479, 24.6424713, -42.6703568, 0.733720362, -0.438942581, 0.518636584, 0.36744988, 0.898404539, 0.24052009, -0.571519971, 0.0140984757, 0.820467114)
  2256. WedgePart141.Orientation = Vector3.new(-13.9200001, 32.2999992, 22.2399998)
  2257. WedgePart141.Position = Vector3.new(-915.891479, 24.6424713, -42.6703568)
  2258. WedgePart141.Rotation = Vector3.new(-16.3400002, 31.2399998, 30.8899994)
  2259. WedgePart141.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2260. WedgePart141.Size = Vector3.new(1, 48.5802345, 25.7868099)
  2261. WedgePart141.Anchored = true
  2262. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  2263. WedgePart141.BrickColor = BrickColor.new("Institutional white")
  2264. WedgePart141.Material = Enum.Material.Sand
  2265. WedgePart141.brickColor = BrickColor.new("Institutional white")
  2266. WedgePart142.Parent = mas
  2267. WedgePart142.CFrame = CFrame.new(-766.09906, 48.4892883, 148.435425, 0, 0.99999994, 0, -0.99999994, 0, 0, 0, 0, 0.999999881)
  2268. WedgePart142.Orientation = Vector3.new(0, 0, -90)
  2269. WedgePart142.Position = Vector3.new(-766.09906, 48.4892883, 148.435425)
  2270. WedgePart142.Rotation = Vector3.new(0, 0, -90)
  2271. WedgePart142.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2272. WedgePart142.Size = Vector3.new(1, 82.5, 69.5)
  2273. WedgePart142.Anchored = true
  2274. WedgePart142.BottomSurface = Enum.SurfaceType.Smooth
  2275. WedgePart142.BrickColor = BrickColor.new("Institutional white")
  2276. WedgePart142.Material = Enum.Material.Sand
  2277. WedgePart142.brickColor = BrickColor.new("Institutional white")
  2278. WedgePart143.Parent = mas
  2279. WedgePart143.CFrame = CFrame.new(-560.250244, 3.23928833, -176.646744, 0.866025269, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025269)
  2280. WedgePart143.Orientation = Vector3.new(0, -30, 0)
  2281. WedgePart143.Position = Vector3.new(-560.250244, 3.23928833, -176.646744)
  2282. WedgePart143.Rotation = Vector3.new(0, -30, 0)
  2283. WedgePart143.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2284. WedgePart143.Size = Vector3.new(38.5, 6.5, 6.5)
  2285. WedgePart143.Anchored = true
  2286. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  2287. WedgePart143.BrickColor = BrickColor.new("Institutional white")
  2288. WedgePart143.Material = Enum.Material.Sand
  2289. WedgePart143.brickColor = BrickColor.new("Institutional white")
  2290. WedgePart144.Parent = mas
  2291. WedgePart144.CFrame = CFrame.new(-863.09906, 48.4892883, 40.9354248, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2292. WedgePart144.Orientation = Vector3.new(0, 0, -90)
  2293. WedgePart144.Position = Vector3.new(-863.09906, 48.4892883, 40.9354248)
  2294. WedgePart144.Rotation = Vector3.new(0, 0, -90)
  2295. WedgePart144.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2296. WedgePart144.Size = Vector3.new(1, 114.5, 145.5)
  2297. WedgePart144.Anchored = true
  2298. WedgePart144.BottomSurface = Enum.SurfaceType.Smooth
  2299. WedgePart144.BrickColor = BrickColor.new("Institutional white")
  2300. WedgePart144.Material = Enum.Material.Sand
  2301. WedgePart144.brickColor = BrickColor.new("Institutional white")
  2302. WedgePart145.Parent = mas
  2303. WedgePart145.CFrame = CFrame.new(-824.790344, 3.23929, -64.9519653, -0.866025686, 6.05957506e-10, 0.500000477, 6.9969408e-10, 1.00000095, -1.50990331e-14, -0.500000477, 3.49840157e-10, -0.866025686)
  2304. WedgePart145.Orientation = Vector3.new(0, 150, 0)
  2305. WedgePart145.Position = Vector3.new(-824.790344, 3.23929, -64.9519653)
  2306. WedgePart145.Rotation = Vector3.new(180, 30, -180)
  2307. WedgePart145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2308. WedgePart145.Size = Vector3.new(44, 6.5, 6.5)
  2309. WedgePart145.Anchored = true
  2310. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  2311. WedgePart145.BrickColor = BrickColor.new("Institutional white")
  2312. WedgePart145.Material = Enum.Material.Sand
  2313. WedgePart145.brickColor = BrickColor.new("Institutional white")
  2314. WedgePart146.Parent = mas
  2315. WedgePart146.CFrame = CFrame.new(-808.037842, 3.23928857, -51.4391441, 0.0871561766, -4.76542805e-10, 0.99619478, 5.46790524e-09, 1.00000024, -2.04281037e-14, -0.99619478, 5.44710055e-09, 0.0871561766)
  2316. WedgePart146.Orientation = Vector3.new(0, 85, 0)
  2317. WedgePart146.Position = Vector3.new(-808.037842, 3.23928857, -51.4391441)
  2318. WedgePart146.Rotation = Vector3.new(0, 85, 0)
  2319. WedgePart146.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2320. WedgePart146.Size = Vector3.new(12, 6.5, 6.5)
  2321. WedgePart146.Anchored = true
  2322. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  2323. WedgePart146.BrickColor = BrickColor.new("Institutional white")
  2324. WedgePart146.Material = Enum.Material.Sand
  2325. WedgePart146.brickColor = BrickColor.new("Institutional white")
  2326. WedgePart147.Parent = mas
  2327. WedgePart147.CFrame = CFrame.new(-792.905334, 3.23929143, -40.8298073, -0.996195138, -2.2162252e-09, 0.0871562138, -2.22469332e-09, 1.00000095, -4.08562073e-14, -0.0871562138, -1.93930205e-10, -0.996195138)
  2328. WedgePart147.Orientation = Vector3.new(0, 175, 0)
  2329. WedgePart147.Position = Vector3.new(-792.905334, 3.23929143, -40.8298073)
  2330. WedgePart147.Rotation = Vector3.new(180, 5, 180)
  2331. WedgePart147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2332. WedgePart147.Size = Vector3.new(25.5, 6.5, 6.5)
  2333. WedgePart147.Anchored = true
  2334. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  2335. WedgePart147.BrickColor = BrickColor.new("Institutional white")
  2336. WedgePart147.Material = Enum.Material.Sand
  2337. WedgePart147.brickColor = BrickColor.new("Institutional white")
  2338. WedgePart148.Parent = mas
  2339. WedgePart148.CFrame = CFrame.new(-720.002686, 3.23928905, -4.45194054, -0.866025686, 6.05957506e-10, 0.500000477, 6.9969408e-10, 1.00000095, -1.50990331e-14, -0.500000477, 3.49840157e-10, -0.866025686)
  2340. WedgePart148.Orientation = Vector3.new(0, 150, 0)
  2341. WedgePart148.Position = Vector3.new(-720.002686, 3.23928905, -4.45194054)
  2342. WedgePart148.Rotation = Vector3.new(180, 30, -180)
  2343. WedgePart148.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2344. WedgePart148.Size = Vector3.new(143, 6.5, 6.5)
  2345. WedgePart148.Anchored = true
  2346. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  2347. WedgePart148.BrickColor = BrickColor.new("Institutional white")
  2348. WedgePart148.Material = Enum.Material.Sand
  2349. WedgePart148.brickColor = BrickColor.new("Institutional white")
  2350. WedgePart149.Parent = mas
  2351. WedgePart149.CFrame = CFrame.new(-862.636169, 49.3398285, 41.5778427, -0.733720362, -0.438942522, -0.518636644, -0.36744988, 0.898404539, -0.240520015, 0.571519971, 0.0140985474, -0.820467114)
  2352. WedgePart149.Orientation = Vector3.new(13.9200001, -147.699997, -22.2399998)
  2353. WedgePart149.Position = Vector3.new(-862.636169, 49.3398285, 41.5778427)
  2354. WedgePart149.Rotation = Vector3.new(163.660004, -31.2399998, 149.110001)
  2355. WedgePart149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2356. WedgePart149.Size = Vector3.new(1, 48.5802345, 179.57962)
  2357. WedgePart149.Anchored = true
  2358. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  2359. WedgePart149.BrickColor = BrickColor.new("Institutional white")
  2360. WedgePart149.Material = Enum.Material.Sand
  2361. WedgePart149.brickColor = BrickColor.new("Institutional white")
  2362. WedgePart150.Parent = mas
  2363. WedgePart150.CFrame = CFrame.new(-636.89032, 3.23929787, 1.0966047, -0.500000894, -3.27189209e-09, -0.8660267, -6.54373533e-09, 1.0000031, -2.57571742e-14, 0.8660267, 5.66703973e-09, -0.500000894)
  2364. WedgePart150.Orientation = Vector3.new(0, -120, 0)
  2365. WedgePart150.Position = Vector3.new(-636.89032, 3.23929787, 1.0966047)
  2366. WedgePart150.Rotation = Vector3.new(180, -60, 180)
  2367. WedgePart150.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2368. WedgePart150.Size = Vector3.new(67, 6.5, 6.5)
  2369. WedgePart150.Anchored = true
  2370. WedgePart150.BottomSurface = Enum.SurfaceType.Smooth
  2371. WedgePart150.BrickColor = BrickColor.new("Institutional white")
  2372. WedgePart150.Material = Enum.Material.Sand
  2373. WedgePart150.brickColor = BrickColor.new("Institutional white")
  2374. WedgePart151.Parent = mas
  2375. WedgePart151.CFrame = CFrame.new(-683.225708, 3.23928833, -247.646774, 0.866025269, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025269)
  2376. WedgePart151.Orientation = Vector3.new(0, -30, 0)
  2377. WedgePart151.Position = Vector3.new(-683.225708, 3.23928833, -247.646774)
  2378. WedgePart151.Rotation = Vector3.new(0, -30, 0)
  2379. WedgePart151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2380. WedgePart151.Size = Vector3.new(106.5, 6.5, 6.5)
  2381. WedgePart151.Anchored = true
  2382. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  2383. WedgePart151.BrickColor = BrickColor.new("Institutional white")
  2384. WedgePart151.Material = Enum.Material.Sand
  2385. WedgePart151.brickColor = BrickColor.new("Institutional white")
  2386. WedgePart152.Parent = mas
  2387. WedgePart152.CFrame = CFrame.new(-608.111023, 3.23929143, -24.6624031, -0.996195138, -2.2162252e-09, 0.0871562138, -2.22469332e-09, 1.00000095, -4.08562073e-14, -0.0871562138, -1.93930205e-10, -0.996195138)
  2388. WedgePart152.Orientation = Vector3.new(0, 175, 0)
  2389. WedgePart152.Position = Vector3.new(-608.111023, 3.23929143, -24.6624031)
  2390. WedgePart152.Rotation = Vector3.new(180, 5, 180)
  2391. WedgePart152.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2392. WedgePart152.Size = Vector3.new(31.5, 6.5, 6.5)
  2393. WedgePart152.Anchored = true
  2394. WedgePart152.BottomSurface = Enum.SurfaceType.Smooth
  2395. WedgePart152.BrickColor = BrickColor.new("Institutional white")
  2396. WedgePart152.Material = Enum.Material.Sand
  2397. WedgePart152.brickColor = BrickColor.new("Institutional white")
  2398. WedgePart153.Parent = mas
  2399. WedgePart153.CFrame = CFrame.new(-606.098999, 9.73930359, -66.0645752, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2400. WedgePart153.Orientation = Vector3.new(0, -90, 0)
  2401. WedgePart153.Position = Vector3.new(-606.098999, 9.73930359, -66.0645752)
  2402. WedgePart153.Rotation = Vector3.new(0, -90, 0)
  2403. WedgePart153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2404. WedgePart153.Size = Vector3.new(24.5, 6.5, 6.5)
  2405. WedgePart153.Anchored = true
  2406. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  2407. WedgePart153.BrickColor = BrickColor.new("Institutional white")
  2408. WedgePart153.Material = Enum.Material.Sand
  2409. WedgePart153.brickColor = BrickColor.new("Institutional white")
  2410. TrussPart154.Parent = mas
  2411. TrussPart154.CFrame = CFrame.new(-434.431763, 30.0000153, 103.061104, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2412. TrussPart154.Orientation = Vector3.new(0, 45, -90)
  2413. TrussPart154.Position = Vector3.new(-434.431763, 30.0000153, 103.061104)
  2414. TrussPart154.Rotation = Vector3.new(0, 45, -90)
  2415. TrussPart154.Color = Color3.new(0.8, 0.556863, 0.411765)
  2416. TrussPart154.Size = Vector3.new(60, 2, 2)
  2417. TrussPart154.Anchored = true
  2418. TrussPart154.BackSurface = Enum.SurfaceType.Smooth
  2419. TrussPart154.BottomSurface = Enum.SurfaceType.Smooth
  2420. TrussPart154.BrickColor = BrickColor.new("Nougat")
  2421. TrussPart154.FrontSurface = Enum.SurfaceType.Smooth
  2422. TrussPart154.LeftSurface = Enum.SurfaceType.Smooth
  2423. TrussPart154.Material = Enum.Material.WoodPlanks
  2424. TrussPart154.RightSurface = Enum.SurfaceType.Smooth
  2425. TrussPart154.TopSurface = Enum.SurfaceType.Smooth
  2426. TrussPart154.brickColor = BrickColor.new("Nougat")
  2427. TrussPart155.Parent = mas
  2428. TrussPart155.CFrame = CFrame.new(-441.502808, 30.0000153, 110.132172, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2429. TrussPart155.Orientation = Vector3.new(0, 45, -90)
  2430. TrussPart155.Position = Vector3.new(-441.502808, 30.0000153, 110.132172)
  2431. TrussPart155.Rotation = Vector3.new(0, 45, -90)
  2432. TrussPart155.Color = Color3.new(0.8, 0.556863, 0.411765)
  2433. TrussPart155.Size = Vector3.new(60, 2, 2)
  2434. TrussPart155.Anchored = true
  2435. TrussPart155.BackSurface = Enum.SurfaceType.Smooth
  2436. TrussPart155.BottomSurface = Enum.SurfaceType.Smooth
  2437. TrussPart155.BrickColor = BrickColor.new("Nougat")
  2438. TrussPart155.FrontSurface = Enum.SurfaceType.Smooth
  2439. TrussPart155.LeftSurface = Enum.SurfaceType.Smooth
  2440. TrussPart155.Material = Enum.Material.WoodPlanks
  2441. TrussPart155.RightSurface = Enum.SurfaceType.Smooth
  2442. TrussPart155.TopSurface = Enum.SurfaceType.Smooth
  2443. TrussPart155.brickColor = BrickColor.new("Nougat")
  2444. WedgePart156.Parent = mas
  2445. WedgePart156.CFrame = CFrame.new(-612.712952, 49.77742, 224.310364, 0.303064644, 0.897138596, 0.321394175, 0.477275759, 0.149018615, -0.866026103, -0.824839175, 0.415855557, -0.383020252)
  2446. WedgePart156.Orientation = Vector3.new(60, 140, 72.6600037)
  2447. WedgePart156.Position = Vector3.new(-612.712952, 49.77742, 224.310364)
  2448. WedgePart156.Rotation = Vector3.new(113.860001, 18.75, -71.3300018)
  2449. WedgePart156.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2450. WedgePart156.Size = Vector3.new(1, 235.046005, 39.0388985)
  2451. WedgePart156.Anchored = true
  2452. WedgePart156.BottomSurface = Enum.SurfaceType.Smooth
  2453. WedgePart156.BrickColor = BrickColor.new("Institutional white")
  2454. WedgePart156.Material = Enum.Material.Sand
  2455. WedgePart156.brickColor = BrickColor.new("Institutional white")
  2456. TrussPart157.Parent = mas
  2457. TrussPart157.CFrame = CFrame.new(-437.260223, 30.0000153, 105.889435, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2458. TrussPart157.Orientation = Vector3.new(0, 45, -90)
  2459. TrussPart157.Position = Vector3.new(-437.260223, 30.0000153, 105.889435)
  2460. TrussPart157.Rotation = Vector3.new(0, 45, -90)
  2461. TrussPart157.Color = Color3.new(0.8, 0.556863, 0.411765)
  2462. TrussPart157.Size = Vector3.new(60, 2, 2)
  2463. TrussPart157.Anchored = true
  2464. TrussPart157.BackSurface = Enum.SurfaceType.Smooth
  2465. TrussPart157.BottomSurface = Enum.SurfaceType.Smooth
  2466. TrussPart157.BrickColor = BrickColor.new("Nougat")
  2467. TrussPart157.FrontSurface = Enum.SurfaceType.Smooth
  2468. TrussPart157.LeftSurface = Enum.SurfaceType.Smooth
  2469. TrussPart157.Material = Enum.Material.WoodPlanks
  2470. TrussPart157.RightSurface = Enum.SurfaceType.Smooth
  2471. TrussPart157.TopSurface = Enum.SurfaceType.Smooth
  2472. TrussPart157.brickColor = BrickColor.new("Nougat")
  2473. WedgePart158.Parent = mas
  2474. WedgePart158.CFrame = CFrame.new(-485.512695, 48.5168152, 304.935425, 0.327236623, -0.682184279, 0.653866112, 0.944942415, 0.236242607, -0.226435974, 3.28666054e-08, 0.691963911, 0.721932113)
  2475. WedgePart158.Orientation = Vector3.new(13.0900002, 42.1699982, 75.9599991)
  2476. WedgePart158.Position = Vector3.new(-485.512695, 48.5168152, 304.935425)
  2477. WedgePart158.Rotation = Vector3.new(17.4099998, 40.8300018, 64.3700027)
  2478. WedgePart158.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2479. WedgePart158.Size = Vector3.new(1, 49.4754257, 51.618145)
  2480. WedgePart158.Anchored = true
  2481. WedgePart158.BottomSurface = Enum.SurfaceType.Smooth
  2482. WedgePart158.BrickColor = BrickColor.new("Institutional white")
  2483. WedgePart158.Material = Enum.Material.Sand
  2484. WedgePart158.brickColor = BrickColor.new("Institutional white")
  2485. WedgePart159.Parent = mas
  2486. WedgePart159.CFrame = CFrame.new(-484.950806, 37.8677368, 258.863434, -0.0432031378, 0.990173221, -0.133005485, -0.704221189, 0.0642506629, 0.70706749, 0.708664954, 0.124212816, 0.694525123)
  2487. WedgePart159.Orientation = Vector3.new(-45, -10.8400002, -84.7900009)
  2488. WedgePart159.Position = Vector3.new(-484.950806, 37.8677368, 258.863434)
  2489. WedgePart159.Rotation = Vector3.new(-45.5099983, -7.63999987, -92.5)
  2490. WedgePart159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2491. WedgePart159.Size = Vector3.new(1, 3.20474792, 30.1710567)
  2492. WedgePart159.Anchored = true
  2493. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  2494. WedgePart159.BrickColor = BrickColor.new("Institutional white")
  2495. WedgePart159.Material = Enum.Material.Sand
  2496. WedgePart159.brickColor = BrickColor.new("Institutional white")
  2497. WedgePart160.Parent = mas
  2498. WedgePart160.CFrame = CFrame.new(-487.01239, 48.8272705, 269.628571, 0.0432031378, 0.990173221, 0.133005574, 0.704221189, 0.0642507225, -0.70706749, -0.708664954, 0.124212876, -0.694525123)
  2499. WedgePart160.Orientation = Vector3.new(45, 169.160004, 84.7900009)
  2500. WedgePart160.Position = Vector3.new(-487.01239, 48.8272705, 269.628571)
  2501. WedgePart160.Rotation = Vector3.new(134.490005, 7.63999987, -87.5)
  2502. WedgePart160.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2503. WedgePart160.Size = Vector3.new(1, 3.20474792, 0.82893312)
  2504. WedgePart160.Anchored = true
  2505. WedgePart160.BottomSurface = Enum.SurfaceType.Smooth
  2506. WedgePart160.BrickColor = BrickColor.new("Institutional white")
  2507. WedgePart160.Material = Enum.Material.Sand
  2508. WedgePart160.brickColor = BrickColor.new("Institutional white")
  2509. WedgePart161.Parent = mas
  2510. WedgePart161.CFrame = CFrame.new(-483.653931, 22.2955017, 243.472137, 0.170977905, -0.592877746, 0.786932409, 0.706615269, 0.630389214, 0.32141012, -0.686630487, 0.501104414, 0.526719093)
  2511. WedgePart161.Orientation = Vector3.new(-18.75, 56.2000008, 48.2599983)
  2512. WedgePart161.Position = Vector3.new(-483.653931, 22.2955017, 243.472137)
  2513. WedgePart161.Rotation = Vector3.new(-31.3899994, 51.9000015, 73.9100037)
  2514. WedgePart161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2515. WedgePart161.Size = Vector3.new(1, 11.7803316, 6.59349966)
  2516. WedgePart161.Anchored = true
  2517. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  2518. WedgePart161.BrickColor = BrickColor.new("Institutional white")
  2519. WedgePart161.Material = Enum.Material.Sand
  2520. WedgePart161.brickColor = BrickColor.new("Institutional white")
  2521. WedgePart162.Parent = mas
  2522. WedgePart162.CFrame = CFrame.new(-603.553223, 25.0956879, 213.394287, -0.303064644, 0.897138596, -0.321394086, -0.477275759, 0.149018541, 0.866026163, 0.824839175, 0.415855527, 0.383020312)
  2523. WedgePart162.Orientation = Vector3.new(-60, -40, -72.6600037)
  2524. WedgePart162.Position = Vector3.new(-603.553223, 25.0956879, 213.394287)
  2525. WedgePart162.Rotation = Vector3.new(-66.1399994, -18.75, -108.669998)
  2526. WedgePart162.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2527. WedgePart162.Size = Vector3.new(1, 235.046005, 17.9610806)
  2528. WedgePart162.Anchored = true
  2529. WedgePart162.BottomSurface = Enum.SurfaceType.Smooth
  2530. WedgePart162.BrickColor = BrickColor.new("Institutional white")
  2531. WedgePart162.Material = Enum.Material.Sand
  2532. WedgePart162.brickColor = BrickColor.new("Institutional white")
  2533. WedgePart163.Parent = mas
  2534. WedgePart163.CFrame = CFrame.new(-608.84906, 48.4892883, 226.185425, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2535. WedgePart163.Orientation = Vector3.new(0, 0, -90)
  2536. WedgePart163.Position = Vector3.new(-608.84906, 48.4892883, 226.185425)
  2537. WedgePart163.Rotation = Vector3.new(0, 0, -90)
  2538. WedgePart163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2539. WedgePart163.Size = Vector3.new(1, 232, 86)
  2540. WedgePart163.Anchored = true
  2541. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  2542. WedgePart163.BrickColor = BrickColor.new("Institutional white")
  2543. WedgePart163.Material = Enum.Material.Sand
  2544. WedgePart163.brickColor = BrickColor.new("Institutional white")
  2545. TrussPart164.Parent = mas
  2546. TrussPart164.CFrame = CFrame.new(-438.674408, 30.0000153, 107.303749, -4.50911486e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713368e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2547. TrussPart164.Orientation = Vector3.new(0, 45, -90)
  2548. TrussPart164.Position = Vector3.new(-438.674408, 30.0000153, 107.303749)
  2549. TrussPart164.Rotation = Vector3.new(0, 45, -90)
  2550. TrussPart164.Color = Color3.new(0.8, 0.556863, 0.411765)
  2551. TrussPart164.Size = Vector3.new(60, 2, 2)
  2552. TrussPart164.Anchored = true
  2553. TrussPart164.BackSurface = Enum.SurfaceType.Smooth
  2554. TrussPart164.BottomSurface = Enum.SurfaceType.Smooth
  2555. TrussPart164.BrickColor = BrickColor.new("Nougat")
  2556. TrussPart164.FrontSurface = Enum.SurfaceType.Smooth
  2557. TrussPart164.LeftSurface = Enum.SurfaceType.Smooth
  2558. TrussPart164.Material = Enum.Material.WoodPlanks
  2559. TrussPart164.RightSurface = Enum.SurfaceType.Smooth
  2560. TrussPart164.TopSurface = Enum.SurfaceType.Smooth
  2561. TrussPart164.brickColor = BrickColor.new("Nougat")
  2562. WedgePart165.Parent = mas
  2563. WedgePart165.CFrame = CFrame.new(-631.598999, 32.9892883, -131.814575, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2564. WedgePart165.Orientation = Vector3.new(0, -90, 0)
  2565. WedgePart165.Position = Vector3.new(-631.598999, 32.9892883, -131.814575)
  2566. WedgePart165.Rotation = Vector3.new(0, -90, 0)
  2567. WedgePart165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2568. WedgePart165.Size = Vector3.new(35, 42, 52.5)
  2569. WedgePart165.Anchored = true
  2570. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  2571. WedgePart165.BrickColor = BrickColor.new("Institutional white")
  2572. WedgePart165.Material = Enum.Material.Slate
  2573. WedgePart165.brickColor = BrickColor.new("Institutional white")
  2574. WedgePart166.Parent = mas
  2575. WedgePart166.CFrame = CFrame.new(-496.347107, 25.3998871, 241.120605, 0.175520986, 0.460671306, -0.870042682, 0.706479192, -0.674423158, -0.214570522, -0.685623407, -0.577005386, -0.443830132)
  2576. WedgePart166.Orientation = Vector3.new(12.3900003, -117.029999, 133.669998)
  2577. WedgePart166.Position = Vector3.new(-496.347107, 25.3998871, 241.120605)
  2578. WedgePart166.Rotation = Vector3.new(154.199997, -60.4599991, -69.1399994)
  2579. WedgePart166.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2580. WedgePart166.Size = Vector3.new(1, 66.6604462, 24.4414177)
  2581. WedgePart166.Anchored = true
  2582. WedgePart166.BottomSurface = Enum.SurfaceType.Smooth
  2583. WedgePart166.BrickColor = BrickColor.new("Institutional white")
  2584. WedgePart166.Material = Enum.Material.Sand
  2585. WedgePart166.brickColor = BrickColor.new("Institutional white")
  2586. WedgePart167.Parent = mas
  2587. WedgePart167.CFrame = CFrame.new(-465.990723, 30.2326355, 255.928131, -0.172556803, -0.113442786, -0.978445172, -0.696817517, 0.716140211, 0.0398588143, 0.696182191, 0.688675642, -0.202623755)
  2588. WedgePart167.Orientation = Vector3.new(-2.27999997, -101.699997, -44.2200012)
  2589. WedgePart167.Position = Vector3.new(-465.990723, 30.2326355, 255.928131)
  2590. WedgePart167.Rotation = Vector3.new(-168.869995, -78.0800018, 146.679993)
  2591. WedgePart167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2592. WedgePart167.Size = Vector3.new(1, 11.0065632, 7.55859613)
  2593. WedgePart167.Anchored = true
  2594. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  2595. WedgePart167.BrickColor = BrickColor.new("Institutional white")
  2596. WedgePart167.Material = Enum.Material.Sand
  2597. WedgePart167.brickColor = BrickColor.new("Institutional white")
  2598. WedgePart168.Parent = mas
  2599. WedgePart168.CFrame = CFrame.new(-598.895264, 0.109405518, 188.808289, -0.175520986, 0.460671216, 0.870042741, -0.706479192, -0.674423158, 0.214570463, 0.685623407, -0.577005446, 0.443830073)
  2600. WedgePart168.Orientation = Vector3.new(-12.3900003, 62.9700012, -133.669998)
  2601. WedgePart168.Position = Vector3.new(-598.895264, 0.109405518, 188.808289)
  2602. WedgePart168.Rotation = Vector3.new(-25.7999992, 60.4599991, -110.860001)
  2603. WedgePart168.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2604. WedgePart168.Size = Vector3.new(1, 66.6604462, 211.289825)
  2605. WedgePart168.Anchored = true
  2606. WedgePart168.BottomSurface = Enum.SurfaceType.Smooth
  2607. WedgePart168.BrickColor = BrickColor.new("Institutional white")
  2608. WedgePart168.Material = Enum.Material.Sand
  2609. WedgePart168.brickColor = BrickColor.new("Institutional white")
  2610. WedgePart169.Parent = mas
  2611. WedgePart169.CFrame = CFrame.new(-458.231506, 8.83226013, 239.289581, 0.261971742, 0.955866337, 0.133004889, 0.700909734, -0.0937109962, -0.707067013, -0.663397551, 0.278456002, -0.694525659)
  2612. WedgePart169.Orientation = Vector3.new(45, 169.160004, 97.6200027)
  2613. WedgePart169.Position = Vector3.new(-458.231506, 8.83226013, 239.289581)
  2614. WedgePart169.Rotation = Vector3.new(134.490005, 7.63999987, -74.6699982)
  2615. WedgePart169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2616. WedgePart169.Size = Vector3.new(1, 48.888134, 18.1107407)
  2617. WedgePart169.Anchored = true
  2618. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  2619. WedgePart169.BrickColor = BrickColor.new("Institutional white")
  2620. WedgePart169.Material = Enum.Material.Sand
  2621. WedgePart169.brickColor = BrickColor.new("Institutional white")
  2622. WedgePart170.Parent = mas
  2623. WedgePart170.CFrame = CFrame.new(-456.502441, -0.359619141, 230.260742, -0.261971742, 0.955866337, -0.133004814, -0.700909734, -0.0937110558, 0.707067013, 0.663397551, 0.278455943, 0.694525659)
  2624. WedgePart170.Orientation = Vector3.new(-45, -10.8400002, -97.6200027)
  2625. WedgePart170.Position = Vector3.new(-456.502441, -0.359619141, 230.260742)
  2626. WedgePart170.Rotation = Vector3.new(-45.5099983, -7.63999987, -105.330002)
  2627. WedgePart170.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2628. WedgePart170.Size = Vector3.new(1, 48.888134, 7.88927317)
  2629. WedgePart170.Anchored = true
  2630. WedgePart170.BottomSurface = Enum.SurfaceType.Smooth
  2631. WedgePart170.BrickColor = BrickColor.new("Institutional white")
  2632. WedgePart170.Material = Enum.Material.Sand
  2633. WedgePart170.brickColor = BrickColor.new("Institutional white")
  2634. WedgePart171.Parent = mas
  2635. WedgePart171.CFrame = CFrame.new(-472.2453, 21.868103, 245.868103, 0.238214046, 0.234240502, 0.942542017, 0.629216015, 0.702044606, -0.333497465, -0.739825189, 0.672506273, 0.019849021)
  2636. WedgePart171.Orientation = Vector3.new(19.4799995, 88.7900009, 41.8699989)
  2637. WedgePart171.Position = Vector3.new(-472.2453, 21.868103, 245.868103)
  2638. WedgePart171.Rotation = Vector3.new(86.5899963, 70.4800034, -44.5200005)
  2639. WedgePart171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2640. WedgePart171.Size = Vector3.new(1, 20.4791813, 17.2840023)
  2641. WedgePart171.Anchored = true
  2642. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  2643. WedgePart171.BrickColor = BrickColor.new("Institutional white")
  2644. WedgePart171.Material = Enum.Material.Sand
  2645. WedgePart171.brickColor = BrickColor.new("Institutional white")
  2646. TrussPart172.Parent = mas
  2647. TrussPart172.CFrame = CFrame.new(-435.845978, 30.0000153, 104.475319, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2648. TrussPart172.Orientation = Vector3.new(0, 45, -90)
  2649. TrussPart172.Position = Vector3.new(-435.845978, 30.0000153, 104.475319)
  2650. TrussPart172.Rotation = Vector3.new(0, 45, -90)
  2651. TrussPart172.Color = Color3.new(0.8, 0.556863, 0.411765)
  2652. TrussPart172.Size = Vector3.new(60, 2, 2)
  2653. TrussPart172.Anchored = true
  2654. TrussPart172.BackSurface = Enum.SurfaceType.Smooth
  2655. TrussPart172.BottomSurface = Enum.SurfaceType.Smooth
  2656. TrussPart172.BrickColor = BrickColor.new("Nougat")
  2657. TrussPart172.FrontSurface = Enum.SurfaceType.Smooth
  2658. TrussPart172.LeftSurface = Enum.SurfaceType.Smooth
  2659. TrussPart172.Material = Enum.Material.WoodPlanks
  2660. TrussPart172.RightSurface = Enum.SurfaceType.Smooth
  2661. TrussPart172.TopSurface = Enum.SurfaceType.Smooth
  2662. TrussPart172.brickColor = BrickColor.new("Nougat")
  2663. WedgePart173.Parent = mas
  2664. WedgePart173.CFrame = CFrame.new(-453.026672, 37.2668152, 340.803131, -0.327236623, -0.682184219, -0.653866172, -0.944942415, 0.236242592, 0.226436004, -3.28665983e-08, 0.691963971, -0.721932054)
  2665. WedgePart173.Orientation = Vector3.new(-13.0900002, -137.830002, -75.9599991)
  2666. WedgePart173.Position = Vector3.new(-453.026672, 37.2668152, 340.803131)
  2667. WedgePart173.Rotation = Vector3.new(-162.589996, -40.8300018, 115.629997)
  2668. WedgePart173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2669. WedgePart173.Size = Vector3.new(1, 49.4754257, 47.7477379)
  2670. WedgePart173.Anchored = true
  2671. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2672. WedgePart173.BrickColor = BrickColor.new("Institutional white")
  2673. WedgePart173.Material = Enum.Material.Sand
  2674. WedgePart173.brickColor = BrickColor.new("Institutional white")
  2675. Part174.Parent = mas
  2676. Part174.CFrame = CFrame.new(-497.188599, 54.3326836, 142.331451, 0.701161802, -0.0879182518, 0.707558632, 0.124414399, 0.992225349, -5.8416191e-08, -0.702061057, 0.0880310908, 0.706652284)
  2677. Part174.Orientation = Vector3.new(0, 45.0400009, 7.1500001)
  2678. Part174.Position = Vector3.new(-497.188599, 54.3326836, 142.331451)
  2679. Part174.Rotation = Vector3.new(0, 45.0400009, 7.1500001)
  2680. Part174.Color = Color3.new(0.8, 0.556863, 0.411765)
  2681. Part174.Size = Vector3.new(37.2000122, 0.600000024, 0.999999821)
  2682. Part174.Anchored = true
  2683. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2684. Part174.BrickColor = BrickColor.new("Nougat")
  2685. Part174.Material = Enum.Material.WoodPlanks
  2686. Part174.TopSurface = Enum.SurfaceType.Smooth
  2687. Part174.brickColor = BrickColor.new("Nougat")
  2688. Part175.Parent = mas
  2689. Part175.CFrame = CFrame.new(-518.998901, 118.835548, 319.190277, 1, 0, 0, 0, 0.858763814, -0.512371659, 0, 0.512371659, 0.858763814)
  2690. Part175.Orientation = Vector3.new(30.8199997, 0, 0)
  2691. Part175.Position = Vector3.new(-518.998901, 118.835548, 319.190277)
  2692. Part175.Rotation = Vector3.new(30.8199997, 0, 0)
  2693. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2694. Part175.Size = Vector3.new(57.9000092, 0.0999999866, 34.9999924)
  2695. Part175.Anchored = true
  2696. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2697. Part175.BrickColor = BrickColor.new("Institutional white")
  2698. Part175.Material = Enum.Material.Sand
  2699. Part175.TopSurface = Enum.SurfaceType.Smooth
  2700. Part175.brickColor = BrickColor.new("Institutional white")
  2701. Part176.Parent = mas
  2702. Part176.CFrame = CFrame.new(-470.953033, 60.2891846, 116.06221, 0.69357723, -0.135306194, 0.707558572, 0.191473886, 0.9814924, -1.81320416e-08, -0.694466949, 0.135479793, 0.706651986)
  2703. Part176.Orientation = Vector3.new(0, 45.0400009, 11.04)
  2704. Part176.Position = Vector3.new(-470.953033, 60.2891846, 116.06221)
  2705. Part176.Rotation = Vector3.new(0, 45.0400009, 11.04)
  2706. Part176.Color = Color3.new(0.8, 0.556863, 0.411765)
  2707. Part176.Size = Vector3.new(38.4000053, 0.600000024, 0.999999821)
  2708. Part176.Anchored = true
  2709. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2710. Part176.BrickColor = BrickColor.new("Nougat")
  2711. Part176.Material = Enum.Material.WoodPlanks
  2712. Part176.TopSurface = Enum.SurfaceType.Smooth
  2713. Part176.brickColor = BrickColor.new("Nougat")
  2714. Part177.Parent = mas
  2715. Part177.CFrame = CFrame.new(-455.185822, 73.7580719, 108.118668, 0.707107306, -0.519584119, -0.479616016, 5.96046448e-08, 0.678279996, -0.734803438, 0.707106173, 0.519584835, 0.479616851)
  2716. Part177.Orientation = Vector3.new(47.2900009, -45, 0)
  2717. Part177.Position = Vector3.new(-455.185822, 73.7580719, 108.118668)
  2718. Part177.Rotation = Vector3.new(56.8699989, -28.6599998, 36.3100014)
  2719. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2720. Part177.Size = Vector3.new(18.4000015, 0.0999999717, 2)
  2721. Part177.Anchored = true
  2722. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2723. Part177.BrickColor = BrickColor.new("Institutional white")
  2724. Part177.Material = Enum.Material.Sand
  2725. Part177.TopSurface = Enum.SurfaceType.Smooth
  2726. Part177.brickColor = BrickColor.new("Institutional white")
  2727. WedgePart178.Parent = mas
  2728. WedgePart178.CFrame = CFrame.new(-692.348999, 33.2392883, -65.8145752, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2729. WedgePart178.Orientation = Vector3.new(0, 180, 0)
  2730. WedgePart178.Position = Vector3.new(-692.348999, 33.2392883, -65.8145752)
  2731. WedgePart178.Rotation = Vector3.new(-180, 0, -180)
  2732. WedgePart178.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2733. WedgePart178.Size = Vector3.new(35, 41.5, 63)
  2734. WedgePart178.Anchored = true
  2735. WedgePart178.BottomSurface = Enum.SurfaceType.Smooth
  2736. WedgePart178.BrickColor = BrickColor.new("Institutional white")
  2737. WedgePart178.Material = Enum.Material.Slate
  2738. WedgePart178.brickColor = BrickColor.new("Institutional white")
  2739. Part179.Parent = mas
  2740. Part179.CFrame = CFrame.new(-523.155579, 51.0124321, 168.332016, 0.705559254, -0.0392949358, 0.707558632, 0.0556067489, 0.998448253, -7.83582195e-08, -0.706463814, 0.0393454172, 0.706652641)
  2741. Part179.Orientation = Vector3.new(0, 45.0400009, 3.19000006)
  2742. Part179.Position = Vector3.new(-523.155579, 51.0124321, 168.332016)
  2743. Part179.Rotation = Vector3.new(0, 45.0400009, 3.19000006)
  2744. Part179.Color = Color3.new(0.8, 0.556863, 0.411765)
  2745. Part179.Size = Vector3.new(37.0000076, 0.600000024, 0.999999821)
  2746. Part179.Anchored = true
  2747. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2748. Part179.BrickColor = BrickColor.new("Nougat")
  2749. Part179.Material = Enum.Material.WoodPlanks
  2750. Part179.TopSurface = Enum.SurfaceType.Smooth
  2751. Part179.brickColor = BrickColor.new("Nougat")
  2752. Part180.Parent = mas
  2753. Part180.CFrame = CFrame.new(-660.867188, 101.040985, -122.437508, 0.70711416, 1.23503083e-08, -0.707113087, 1.2334322e-08, 1, 2.98015266e-08, 0.707113087, -2.9794645e-08, 0.70711416)
  2754. Part180.Orientation = Vector3.new(0, -45, 0)
  2755. Part180.Position = Vector3.new(-660.867188, 101.040985, -122.437508)
  2756. Part180.Rotation = Vector3.new(0, -45, 0)
  2757. Part180.Color = Color3.new(0.8, 0.556863, 0.411765)
  2758. Part180.Size = Vector3.new(3, 3, 3)
  2759. Part180.Anchored = true
  2760. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2761. Part180.BrickColor = BrickColor.new("Nougat")
  2762. Part180.Material = Enum.Material.Wood
  2763. Part180.TopSurface = Enum.SurfaceType.Smooth
  2764. Part180.brickColor = BrickColor.new("Nougat")
  2765. Part180.Shape = Enum.PartType.Ball
  2766. Part181.Parent = mas
  2767. Part181.CFrame = CFrame.new(-481.307983, 59.4892883, 65.2265396, 0.707106233, 0, 0.707107186, 0, 0.999999821, 0, -0.707107186, 0, 0.707106233)
  2768. Part181.Orientation = Vector3.new(0, 45, 0)
  2769. Part181.Position = Vector3.new(-481.307983, 59.4892883, 65.2265396)
  2770. Part181.Rotation = Vector3.new(0, 45, 0)
  2771. Part181.Color = Color3.new(0.8, 0.556863, 0.411765)
  2772. Part181.Size = Vector3.new(15, 1, 81)
  2773. Part181.Anchored = true
  2774. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2775. Part181.BrickColor = BrickColor.new("Nougat")
  2776. Part181.Material = Enum.Material.WoodPlanks
  2777. Part181.TopSurface = Enum.SurfaceType.Smooth
  2778. Part181.brickColor = BrickColor.new("Nougat")
  2779. Part182.Parent = mas
  2780. Part182.CFrame = CFrame.new(-669.366699, 101.04097, -113.9375, 0.707104623, 1.23470842e-08, -0.707102597, 1.23418564e-08, 0.99999398, 2.98033136e-08, 0.70710355, -2.9801198e-08, 0.707103789)
  2781. Part182.Orientation = Vector3.new(0, -45, 0)
  2782. Part182.Position = Vector3.new(-669.366699, 101.04097, -113.9375)
  2783. Part182.Rotation = Vector3.new(0, -45, 0)
  2784. Part182.Color = Color3.new(0.8, 0.556863, 0.411765)
  2785. Part182.Size = Vector3.new(3, 3, 3)
  2786. Part182.Anchored = true
  2787. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2788. Part182.BrickColor = BrickColor.new("Nougat")
  2789. Part182.Material = Enum.Material.Wood
  2790. Part182.TopSurface = Enum.SurfaceType.Smooth
  2791. Part182.brickColor = BrickColor.new("Nougat")
  2792. Part182.Shape = Enum.PartType.Ball
  2793. Part183.Parent = mas
  2794. Part183.CFrame = CFrame.new(-715.848999, 89.4893112, -124.314575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2795. Part183.Position = Vector3.new(-715.848999, 89.4893112, -124.314575)
  2796. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2797. Part183.Size = Vector3.new(8, 7, 40)
  2798. Part183.Anchored = true
  2799. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2800. Part183.BrickColor = BrickColor.new("Institutional white")
  2801. Part183.Material = Enum.Material.Sand
  2802. Part183.TopSurface = Enum.SurfaceType.Smooth
  2803. Part183.brickColor = BrickColor.new("Institutional white")
  2804. Part184.Parent = mas
  2805. Part184.CFrame = CFrame.new(-538.184021, 62.9792976, 8.3504467, 0.707107365, 0.0616279393, 0.70441556, 0, 0.99619478, -0.087155126, -0.707106352, 0.0616280288, 0.704416573)
  2806. Part184.Orientation = Vector3.new(5, 45, 0)
  2807. Part184.Position = Vector3.new(-538.184021, 62.9792976, 8.3504467)
  2808. Part184.Rotation = Vector3.new(7.05000019, 44.7799988, -4.98000002)
  2809. Part184.Color = Color3.new(0.8, 0.556863, 0.411765)
  2810. Part184.Size = Vector3.new(15, 1, 82)
  2811. Part184.Anchored = true
  2812. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2813. Part184.BrickColor = BrickColor.new("Nougat")
  2814. Part184.Material = Enum.Material.WoodPlanks
  2815. Part184.TopSurface = Enum.SurfaceType.Smooth
  2816. Part184.brickColor = BrickColor.new("Nougat")
  2817. CornerWedgePart185.Parent = mas
  2818. CornerWedgePart185.CFrame = CFrame.new(-560.584106, 9.73928833, -141.176056, -0.819151998, 0, 0.57357645, 0, 1, 0, -0.57357645, 0, -0.819151998)
  2819. CornerWedgePart185.Orientation = Vector3.new(0, 145, 0)
  2820. CornerWedgePart185.Position = Vector3.new(-560.584106, 9.73928833, -141.176056)
  2821. CornerWedgePart185.Rotation = Vector3.new(-180, 35, -180)
  2822. CornerWedgePart185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2823. CornerWedgePart185.Size = Vector3.new(3.5, 6.5, 6.5)
  2824. CornerWedgePart185.Anchored = true
  2825. CornerWedgePart185.BrickColor = BrickColor.new("Institutional white")
  2826. CornerWedgePart185.Material = Enum.Material.Sand
  2827. CornerWedgePart185.brickColor = BrickColor.new("Institutional white")
  2828. CornerWedgePart186.Parent = mas
  2829. CornerWedgePart186.CFrame = CFrame.new(-540.764832, 3.23928952, -165.396744, -0.866025686, -6.89358526e-09, 0.500000477, -4.4408921e-16, 1.00000095, 1.37871652e-08, -0.500000477, 1.19400339e-08, -0.866025686)
  2830. CornerWedgePart186.Orientation = Vector3.new(0, 150, 0)
  2831. CornerWedgePart186.Position = Vector3.new(-540.764832, 3.23928952, -165.396744)
  2832. CornerWedgePart186.Rotation = Vector3.new(-180, 30, 180)
  2833. CornerWedgePart186.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2834. CornerWedgePart186.Size = Vector3.new(6.5, 6.5, 6.5)
  2835. CornerWedgePart186.Anchored = true
  2836. CornerWedgePart186.BrickColor = BrickColor.new("Institutional white")
  2837. CornerWedgePart186.Material = Enum.Material.Sand
  2838. CornerWedgePart186.brickColor = BrickColor.new("Institutional white")
  2839. CornerWedgePart187.Parent = mas
  2840. CornerWedgePart187.CFrame = CFrame.new(-808.844238, 3.23929071, -42.2243004, 0.996194661, -2.22469199e-09, -0.0871561691, 2.22469199e-09, 1, -9.71326353e-11, 0.0871561691, -9.71326353e-11, 0.996194661)
  2841. CornerWedgePart187.Orientation = Vector3.new(0, -5, 0)
  2842. CornerWedgePart187.Position = Vector3.new(-808.844238, 3.23929071, -42.2243004)
  2843. CornerWedgePart187.Rotation = Vector3.new(0, -5, 0)
  2844. CornerWedgePart187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2845. CornerWedgePart187.Size = Vector3.new(6.5, 6.5, 6.5)
  2846. CornerWedgePart187.Anchored = true
  2847. CornerWedgePart187.BrickColor = BrickColor.new("Institutional white")
  2848. CornerWedgePart187.Material = Enum.Material.Sand
  2849. CornerWedgePart187.brickColor = BrickColor.new("Institutional white")
  2850. CornerWedgePart188.Parent = mas
  2851. CornerWedgePart188.CFrame = CFrame.new(-828.111816, 9.73928833, -88.618721, 0.8191517, 0, -0.573576927, 0, 1, 0, 0.573576927, 0, 0.8191517)
  2852. CornerWedgePart188.Orientation = Vector3.new(0, -35, 0)
  2853. CornerWedgePart188.Position = Vector3.new(-828.111816, 9.73928833, -88.618721)
  2854. CornerWedgePart188.Rotation = Vector3.new(0, -35, 0)
  2855. CornerWedgePart188.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2856. CornerWedgePart188.Size = Vector3.new(6.5, 6.5, 6.5)
  2857. CornerWedgePart188.Anchored = true
  2858. CornerWedgePart188.BrickColor = BrickColor.new("Institutional white")
  2859. CornerWedgePart188.Material = Enum.Material.Sand
  2860. CornerWedgePart188.brickColor = BrickColor.new("Institutional white")
  2861. CornerWedgePart189.Parent = mas
  2862. CornerWedgePart189.CFrame = CFrame.new(-761.519104, 16.2392883, -210.568512, -0.173647955, 0, -0.984807789, 0, 1, 0, 0.984807789, 0, -0.173647955)
  2863. CornerWedgePart189.Orientation = Vector3.new(0, -100, 0)
  2864. CornerWedgePart189.Position = Vector3.new(-761.519104, 16.2392883, -210.568512)
  2865. CornerWedgePart189.Rotation = Vector3.new(-180, -80, -180)
  2866. CornerWedgePart189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2867. CornerWedgePart189.Size = Vector3.new(6.5, 6.5, 6.5)
  2868. CornerWedgePart189.Anchored = true
  2869. CornerWedgePart189.BrickColor = BrickColor.new("Institutional white")
  2870. CornerWedgePart189.Material = Enum.Material.Sand
  2871. CornerWedgePart189.brickColor = BrickColor.new("Institutional white")
  2872. CornerWedgePart190.Parent = mas
  2873. CornerWedgePart190.CFrame = CFrame.new(-785.098999, 9.7393055, -216.564575, -5.58793545e-07, -3.29045702e-06, -1.00000453, -2.76363096e-07, 1.00000453, -1.31606399e-07, 1.00000298, -6.65111299e-11, -8.34465027e-07)
  2874. CornerWedgePart190.Orientation = Vector3.new(0, -90, 0)
  2875. CornerWedgePart190.Position = Vector3.new(-785.098999, 9.7393055, -216.564575)
  2876. CornerWedgePart190.Rotation = Vector3.new(0, -90, 0)
  2877. CornerWedgePart190.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2878. CornerWedgePart190.Size = Vector3.new(6.5, 6.5, 6.5)
  2879. CornerWedgePart190.Anchored = true
  2880. CornerWedgePart190.BrickColor = BrickColor.new("Institutional white")
  2881. CornerWedgePart190.Material = Enum.Material.Sand
  2882. CornerWedgePart190.brickColor = BrickColor.new("Institutional white")
  2883. CornerWedgePart191.Parent = mas
  2884. CornerWedgePart191.CFrame = CFrame.new(-723.348999, 89.4892807, -162.814575, 1.49011541e-07, 0, -0.999999225, 0, 0.999998569, 0, 0.999999225, 0, 1.49011541e-07)
  2885. CornerWedgePart191.Orientation = Vector3.new(0, -90, 0)
  2886. CornerWedgePart191.Position = Vector3.new(-723.348999, 89.4892807, -162.814575)
  2887. CornerWedgePart191.Rotation = Vector3.new(0, -89.9300003, 0)
  2888. CornerWedgePart191.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2889. CornerWedgePart191.Size = Vector3.new(7, 7, 7)
  2890. CornerWedgePart191.Anchored = true
  2891. CornerWedgePart191.BrickColor = BrickColor.new("Institutional white")
  2892. CornerWedgePart191.Material = Enum.Material.Sand
  2893. CornerWedgePart191.brickColor = BrickColor.new("Institutional white")
  2894. CornerWedgePart192.Parent = mas
  2895. CornerWedgePart192.CFrame = CFrame.new(-445.59903, 79.489296, 110.127838, 0.707106292, 9.9475983e-14, 0.707107246, 9.33913142e-08, 0.99999994, -9.33913284e-08, -0.707107246, 1.32075286e-07, 0.707106292)
  2896. CornerWedgePart192.Orientation = Vector3.new(0, 45, 0)
  2897. CornerWedgePart192.Position = Vector3.new(-445.59903, 79.489296, 110.127838)
  2898. CornerWedgePart192.Rotation = Vector3.new(0, 45, 0)
  2899. CornerWedgePart192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2900. CornerWedgePart192.Size = Vector3.new(12, 13, 12)
  2901. CornerWedgePart192.Anchored = true
  2902. CornerWedgePart192.BrickColor = BrickColor.new("Dark orange")
  2903. CornerWedgePart192.Material = Enum.Material.WoodPlanks
  2904. CornerWedgePart192.brickColor = BrickColor.new("Dark orange")
  2905. CornerWedgePart193.Parent = mas
  2906. CornerWedgePart193.CFrame = CFrame.new(-736.323303, 22.4892883, -199.542145, -0.258818597, 0, -0.965925932, 0, 1, 0, 0.965925932, 0, -0.258818597)
  2907. CornerWedgePart193.Orientation = Vector3.new(0, -105, 0)
  2908. CornerWedgePart193.Position = Vector3.new(-736.323303, 22.4892883, -199.542145)
  2909. CornerWedgePart193.Rotation = Vector3.new(-180, -75, -180)
  2910. CornerWedgePart193.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2911. CornerWedgePart193.Size = Vector3.new(6, 6, 6)
  2912. CornerWedgePart193.Anchored = true
  2913. CornerWedgePart193.BrickColor = BrickColor.new("Institutional white")
  2914. CornerWedgePart193.Material = Enum.Material.Sand
  2915. CornerWedgePart193.brickColor = BrickColor.new("Institutional white")
  2916. CornerWedgePart194.Parent = mas
  2917. CornerWedgePart194.CFrame = CFrame.new(-436.760132, 79.4892883, 101.288963, -0.707106948, 1.320753e-07, 0.707105994, 1.86782515e-07, 0.999998987, -3.55271368e-14, -0.707105994, 1.32075087e-07, -0.707106948)
  2918. CornerWedgePart194.Orientation = Vector3.new(0, 135, 0)
  2919. CornerWedgePart194.Position = Vector3.new(-436.760132, 79.4892883, 101.288963)
  2920. CornerWedgePart194.Rotation = Vector3.new(180, 45, -180)
  2921. CornerWedgePart194.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2922. CornerWedgePart194.Size = Vector3.new(12, 13, 13)
  2923. CornerWedgePart194.Anchored = true
  2924. CornerWedgePart194.BrickColor = BrickColor.new("Dark orange")
  2925. CornerWedgePart194.Material = Enum.Material.WoodPlanks
  2926. CornerWedgePart194.brickColor = BrickColor.new("Dark orange")
  2927. CornerWedgePart195.Parent = mas
  2928. CornerWedgePart195.CFrame = CFrame.new(-445.599091, 79.4892883, 92.450119, -0.707106292, 1.32075286e-07, -0.707107246, 9.33913427e-08, 0.99999994, 9.33912858e-08, 0.707107246, -1.27897692e-13, -0.707106292)
  2929. CornerWedgePart195.Orientation = Vector3.new(0, -135, 0)
  2930. CornerWedgePart195.Position = Vector3.new(-445.599091, 79.4892883, 92.450119)
  2931. CornerWedgePart195.Rotation = Vector3.new(-180, -45, -180)
  2932. CornerWedgePart195.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2933. CornerWedgePart195.Size = Vector3.new(13, 13, 13)
  2934. CornerWedgePart195.Anchored = true
  2935. CornerWedgePart195.BrickColor = BrickColor.new("Dark orange")
  2936. CornerWedgePart195.Material = Enum.Material.WoodPlanks
  2937. CornerWedgePart195.brickColor = BrickColor.new("Dark orange")
  2938. CornerWedgePart196.Parent = mas
  2939. CornerWedgePart196.CFrame = CFrame.new(-606.098999, 9.73930359, -214.564575, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2940. CornerWedgePart196.Orientation = Vector3.new(0, 180, 0)
  2941. CornerWedgePart196.Position = Vector3.new(-606.098999, 9.73930359, -214.564575)
  2942. CornerWedgePart196.Rotation = Vector3.new(-180, 0, -180)
  2943. CornerWedgePart196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2944. CornerWedgePart196.Size = Vector3.new(6.5, 6.5, 2.5)
  2945. CornerWedgePart196.Anchored = true
  2946. CornerWedgePart196.BrickColor = BrickColor.new("Institutional white")
  2947. CornerWedgePart196.Material = Enum.Material.Sand
  2948. CornerWedgePart196.brickColor = BrickColor.new("Institutional white")
  2949. CornerWedgePart197.Parent = mas
  2950. CornerWedgePart197.CFrame = CFrame.new(-615.759827, 22.2392883, -167.496109, -0.965925932, 0, 0.258818597, 0, 1, 0, -0.258818597, 0, -0.965925932)
  2951. CornerWedgePart197.Orientation = Vector3.new(0, 165, 0)
  2952. CornerWedgePart197.Position = Vector3.new(-615.759827, 22.2392883, -167.496109)
  2953. CornerWedgePart197.Rotation = Vector3.new(-180, 15, -180)
  2954. CornerWedgePart197.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2955. CornerWedgePart197.Size = Vector3.new(6.5, 6.5, 6.5)
  2956. CornerWedgePart197.Anchored = true
  2957. CornerWedgePart197.BrickColor = BrickColor.new("Institutional white")
  2958. CornerWedgePart197.Material = Enum.Material.Sand
  2959. CornerWedgePart197.brickColor = BrickColor.new("Institutional white")
  2960. Model198.Name = "Curve"
  2961. Model198.Parent = mas
  2962. Part199.Name = "LineSegment"
  2963. Part199.Parent = Model198
  2964. Part199.CFrame = CFrame.new(-649.153442, 97.0557404, -111.137321, -0.703481734, 0.187229559, -0.685608208, 0, 0.964676142, 0.26343894, 0.710713327, 0.185324475, -0.678632021)
  2965. Part199.Orientation = Vector3.new(-15.2700005, -134.710007, 0)
  2966. Part199.Position = Vector3.new(-649.153442, 97.0557404, -111.137321)
  2967. Part199.Rotation = Vector3.new(-158.779999, -43.2799988, -165.100006)
  2968. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2969. Part199.Size = Vector3.new(0.200000003, 0.200000003, 30.659029)
  2970. Part199.Anchored = true
  2971. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2972. Part199.BrickColor = BrickColor.new("Dark orange")
  2973. Part199.Material = Enum.Material.Fabric
  2974. Part199.TopSurface = Enum.SurfaceType.Smooth
  2975. Part199.brickColor = BrickColor.new("Dark orange")
  2976. Part200.Name = "LineSegment"
  2977. Part200.Parent = Model198
  2978. Part200.CFrame = CFrame.new(-628.133362, 89.4589539, -90.3311234, -0.703480721, 0.166270733, -0.690991282, 0, 0.972248971, 0.233948722, 0.7107144, 0.164578423, -0.683958352)
  2979. Part200.Orientation = Vector3.new(-13.5299997, -134.710007, 0)
  2980. Part200.Position = Vector3.new(-628.133362, 89.4589539, -90.3311234)
  2981. Part200.Rotation = Vector3.new(-161.119995, -43.7099991, -166.699997)
  2982. Part200.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2983. Part200.Size = Vector3.new(0.200000003, 0.200000003, 30.420269)
  2984. Part200.Anchored = true
  2985. Part200.BottomSurface = Enum.SurfaceType.Smooth
  2986. Part200.BrickColor = BrickColor.new("Dark orange")
  2987. Part200.Material = Enum.Material.Fabric
  2988. Part200.TopSurface = Enum.SurfaceType.Smooth
  2989. Part200.brickColor = BrickColor.new("Dark orange")
  2990. Part201.Name = "LineSegment"
  2991. Part201.Parent = Model198
  2992. Part201.CFrame = CFrame.new(-607.11322, 82.8221741, -69.5249176, -0.703480899, 0.144842729, -0.695798337, 7.45057971e-09, 0.979012847, 0.203798831, 0.710714221, 0.143368587, -0.688716769)
  2993. Part201.Orientation = Vector3.new(-11.7600002, -134.710007, 0)
  2994. Part201.Position = Vector3.new(-607.11322, 82.8221741, -69.5249176)
  2995. Part201.Rotation = Vector3.new(-163.520004, -44.0900002, -168.369995)
  2996. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2997. Part201.Size = Vector3.new(0.200000003, 0.200000003, 30.2101059)
  2998. Part201.Anchored = true
  2999. Part201.BottomSurface = Enum.SurfaceType.Smooth
  3000. Part201.BrickColor = BrickColor.new("Dark orange")
  3001. Part201.Material = Enum.Material.Fabric
  3002. Part201.TopSurface = Enum.SurfaceType.Smooth
  3003. Part201.brickColor = BrickColor.new("Dark orange")
  3004. Part202.Name = "LineSegment"
  3005. Part202.Parent = Model198
  3006. Part202.CFrame = CFrame.new(-586.093079, 77.1453857, -48.7187195, -0.703481734, 0.122994736, -0.699989855, -7.45057971e-09, 0.984911621, 0.173058167, 0.710713327, 0.121743269, -0.692867339)
  3007. Part202.Orientation = Vector3.new(-9.97000027, -134.710007, 0)
  3008. Part202.Position = Vector3.new(-586.093079, 77.1453857, -48.7187195)
  3009. Part202.Rotation = Vector3.new(-165.979996, -44.4300003, -170.080002)
  3010. Part202.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3011. Part202.Size = Vector3.new(0.200000003, 0.200000003, 30.0291233)
  3012. Part202.Anchored = true
  3013. Part202.BottomSurface = Enum.SurfaceType.Smooth
  3014. Part202.BrickColor = BrickColor.new("Dark orange")
  3015. Part202.Material = Enum.Material.Fabric
  3016. Part202.TopSurface = Enum.SurfaceType.Smooth
  3017. Part202.brickColor = BrickColor.new("Dark orange")
  3018. Part203.Name = "LineSegment"
  3019. Part203.Parent = Model198
  3020. Part203.CFrame = CFrame.new(-565.072998, 72.4286041, -27.9125214, -0.703481734, 0.10078118, -0.703531563, 0, 0.989894986, 0.141802847, 0.710713387, 0.0997557119, -0.696372986)
  3021. Part203.Orientation = Vector3.new(-8.14999962, -134.710007, 0)
  3022. Part203.Position = Vector3.new(-565.072998, 72.4286041, -27.9125214)
  3023. Part203.Rotation = Vector3.new(-168.490005, -44.7099991, -171.850006)
  3024. Part203.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3025. Part203.Size = Vector3.new(0.200000003, 0.200000003, 29.8779507)
  3026. Part203.Anchored = true
  3027. Part203.BottomSurface = Enum.SurfaceType.Smooth
  3028. Part203.BrickColor = BrickColor.new("Dark orange")
  3029. Part203.Material = Enum.Material.Fabric
  3030. Part203.TopSurface = Enum.SurfaceType.Smooth
  3031. Part203.brickColor = BrickColor.new("Dark orange")
  3032. Part204.Name = "LineSegment"
  3033. Part204.Parent = Model198
  3034. Part204.CFrame = CFrame.new(-544.052917, 68.6718216, -7.10631847, -0.70348084, 0.0782624409, -0.70639205, 0, 0.993918538, 0.110118017, 0.710714221, 0.0774659142, -0.699202657)
  3035. Part204.Orientation = Vector3.new(-6.32000017, -134.710007, 0)
  3036. Part204.Position = Vector3.new(-544.052917, 68.6718216, -7.10631847)
  3037. Part204.Rotation = Vector3.new(-171.050003, -44.9399986, -173.649994)
  3038. Part204.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3039. Part204.Size = Vector3.new(0.200000003, 0.200000003, 29.7570477)
  3040. Part204.Anchored = true
  3041. Part204.BottomSurface = Enum.SurfaceType.Smooth
  3042. Part204.BrickColor = BrickColor.new("Dark orange")
  3043. Part204.Material = Enum.Material.Fabric
  3044. Part204.TopSurface = Enum.SurfaceType.Smooth
  3045. Part204.brickColor = BrickColor.new("Dark orange")
  3046. Part205.Name = "LineSegment"
  3047. Part205.Parent = Model198
  3048. Part205.CFrame = CFrame.new(-523.032776, 65.8750458, 13.6998816, -0.703480721, 0.0555023029, -0.708543837, 0, 0.996945977, 0.0780936852, 0.71071434, 0.0549374036, -0.701332271)
  3049. Part205.Orientation = Vector3.new(-4.48000002, -134.710007, 0)
  3050. Part205.Position = Vector3.new(-523.032776, 65.8750458, 13.6998816)
  3051. Part205.Rotation = Vector3.new(-173.649994, -45.1199989, -175.490005)
  3052. Part205.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3053. Part205.Size = Vector3.new(0.200000003, 0.200000003, 29.6666756)
  3054. Part205.Anchored = true
  3055. Part205.BottomSurface = Enum.SurfaceType.Smooth
  3056. Part205.BrickColor = BrickColor.new("Dark orange")
  3057. Part205.Material = Enum.Material.Fabric
  3058. Part205.TopSurface = Enum.SurfaceType.Smooth
  3059. Part205.brickColor = BrickColor.new("Dark orange")
  3060. Part206.Name = "LineSegment"
  3061. Part206.Parent = Model198
  3062. Part206.CFrame = CFrame.new(-502.012665, 64.0382614, 34.5060806, -0.703481734, 0.0325692557, -0.709966719, 0, 0.998949468, 0.045826152, 0.710713327, 0.0322378613, -0.702742696)
  3063. Part206.Orientation = Vector3.new(-2.63000011, -134.710007, 0)
  3064. Part206.Position = Vector3.new(-502.012665, 64.0382614, 34.5060806)
  3065. Part206.Rotation = Vector3.new(-176.270004, -45.2299995, -177.350006)
  3066. Part206.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3067. Part206.Size = Vector3.new(0.200000003, 0.200000003, 29.6071358)
  3068. Part206.Anchored = true
  3069. Part206.BottomSurface = Enum.SurfaceType.Smooth
  3070. Part206.BrickColor = BrickColor.new("Dark orange")
  3071. Part206.Material = Enum.Material.Fabric
  3072. Part206.TopSurface = Enum.SurfaceType.Smooth
  3073. Part206.brickColor = BrickColor.new("Dark orange")
  3074. Part207.Name = "LineSegment"
  3075. Part207.Parent = Model198
  3076. Part207.CFrame = CFrame.new(-480.992554, 63.1614799, 55.3122787, -0.703481257, 0.00953382999, -0.710649967, -4.65661232e-10, 0.999910176, 0.0134144416, 0.710713923, 0.00943680853, -0.703417957)
  3077. Part207.Orientation = Vector3.new(-0.769999981, -134.710007, 0)
  3078. Part207.Position = Vector3.new(-480.992554, 63.1614799, 55.3122787)
  3079. Part207.Rotation = Vector3.new(-178.910004, -45.2900009, -179.220001)
  3080. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3081. Part207.Size = Vector3.new(0.200000003, 0.200000003, 29.5787144)
  3082. Part207.Anchored = true
  3083. Part207.BottomSurface = Enum.SurfaceType.Smooth
  3084. Part207.BrickColor = BrickColor.new("Dark orange")
  3085. Part207.Material = Enum.Material.Fabric
  3086. Part207.TopSurface = Enum.SurfaceType.Smooth
  3087. Part207.brickColor = BrickColor.new("Dark orange")
  3088. Part208.Name = "LineSegment"
  3089. Part208.Parent = Model198
  3090. Part208.CFrame = CFrame.new(-459.972473, 63.2446976, 76.1184769, -0.703481197, -0.0135316774, -0.710584939, -9.31322686e-10, 0.999818563, -0.0190395582, 0.710713804, -0.0133939702, -0.703353643)
  3091. Part208.Orientation = Vector3.new(1.09000003, -134.710007, 0)
  3092. Part208.Position = Vector3.new(-459.972473, 63.2446976, 76.1184769)
  3093. Part208.Rotation = Vector3.new(178.449997, -45.2799988, 178.899994)
  3094. Part208.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3095. Part208.Size = Vector3.new(0.200000003, 0.200000003, 29.5814171)
  3096. Part208.Anchored = true
  3097. Part208.BottomSurface = Enum.SurfaceType.Smooth
  3098. Part208.BrickColor = BrickColor.new("Dark orange")
  3099. Part208.Material = Enum.Material.Fabric
  3100. Part208.TopSurface = Enum.SurfaceType.Smooth
  3101. Part208.brickColor = BrickColor.new("Dark orange")
  3102. CornerWedgePart209.Parent = mas
  3103. CornerWedgePart209.CFrame = CFrame.new(-660.542236, 28.7392883, -51.7599144, 0.342019677, 0, 0.939692676, 0, 0.999999881, 0, -0.939692676, 0, 0.342019677)
  3104. CornerWedgePart209.Orientation = Vector3.new(0, 70, 0)
  3105. CornerWedgePart209.Position = Vector3.new(-660.542236, 28.7392883, -51.7599144)
  3106. CornerWedgePart209.Rotation = Vector3.new(0, 70, 0)
  3107. CornerWedgePart209.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3108. CornerWedgePart209.Size = Vector3.new(3.5, 6.5, 6.5)
  3109. CornerWedgePart209.Anchored = true
  3110. CornerWedgePart209.BrickColor = BrickColor.new("Institutional white")
  3111. CornerWedgePart209.Material = Enum.Material.Sand
  3112. CornerWedgePart209.brickColor = BrickColor.new("Institutional white")
  3113. CornerWedgePart210.Parent = mas
  3114. CornerWedgePart210.CFrame = CFrame.new(-787.305847, 16.2392883, -64.324501, 0.984807789, 0, -0.173647955, 0, 1, 0, 0.173647955, 0, 0.984807789)
  3115. CornerWedgePart210.Orientation = Vector3.new(0, -10, 0)
  3116. CornerWedgePart210.Position = Vector3.new(-787.305847, 16.2392883, -64.324501)
  3117. CornerWedgePart210.Rotation = Vector3.new(0, -10, 0)
  3118. CornerWedgePart210.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3119. CornerWedgePart210.Size = Vector3.new(6.5, 6.5, 4.5)
  3120. CornerWedgePart210.Anchored = true
  3121. CornerWedgePart210.BrickColor = BrickColor.new("Institutional white")
  3122. CornerWedgePart210.Material = Enum.Material.Sand
  3123. CornerWedgePart210.brickColor = BrickColor.new("Institutional white")
  3124. Model211.Name = "Curve"
  3125. Model211.Parent = mas
  3126. Part212.Name = "LineSegment"
  3127. Part212.Parent = Model211
  3128. Part212.CFrame = CFrame.new(-657.921143, 97.0714722, -102.282867, -0.709830642, 0.184882194, -0.679675698, 1.49011612e-08, 0.964938045, 0.262477875, 0.704372406, 0.186314821, -0.684942603)
  3129. Part212.Orientation = Vector3.new(-15.2200003, -135.220001, 0)
  3130. Part212.Position = Vector3.new(-657.921143, 97.0714722, -102.282867)
  3131. Part212.Rotation = Vector3.new(-159.029999, -42.8199997, -165.399994)
  3132. Part212.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3133. Part212.Size = Vector3.new(0.200000003, 0.200000003, 30.7586174)
  3134. Part212.Anchored = true
  3135. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3136. Part212.BrickColor = BrickColor.new("Dark orange")
  3137. Part212.Material = Enum.Material.Fabric
  3138. Part212.TopSurface = Enum.SurfaceType.Smooth
  3139. Part212.brickColor = BrickColor.new("Dark orange")
  3140. Part213.Name = "LineSegment"
  3141. Part213.Parent = Model211
  3142. Part213.CFrame = CFrame.new(-637.015259, 89.4780197, -81.2149811, -0.709829569, 0.164167911, -0.684975147, 0, 0.972460151, 0.23306939, 0.704373538, 0.165439546, -0.690280855)
  3143. Part213.Orientation = Vector3.new(-13.4799995, -135.220001, 0)
  3144. Part213.Position = Vector3.new(-637.015259, 89.4780197, -81.2149811)
  3145. Part213.Rotation = Vector3.new(-161.339996, -43.2299995, -166.979996)
  3146. Part213.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3147. Part213.Size = Vector3.new(0.200000003, 0.200000003, 30.5207348)
  3148. Part213.Anchored = true
  3149. Part213.BottomSurface = Enum.SurfaceType.Smooth
  3150. Part213.BrickColor = BrickColor.new("Dark orange")
  3151. Part213.Material = Enum.Material.Fabric
  3152. Part213.TopSurface = Enum.SurfaceType.Smooth
  3153. Part213.brickColor = BrickColor.new("Dark orange")
  3154. Part214.Name = "LineSegment"
  3155. Part214.Parent = Model211
  3156. Part214.CFrame = CFrame.new(-616.109314, 82.8445663, -60.1471024, -0.709830642, 0.142993584, -0.689705253, 0, 0.979176998, 0.203008488, 0.704372406, 0.14410165, -0.695049822)
  3157. Part214.Orientation = Vector3.new(-11.71, -135.220001, 0)
  3158. Part214.Position = Vector3.new(-616.109314, 82.8445663, -60.1471024)
  3159. Part214.Rotation = Vector3.new(-163.720001, -43.6100006, -168.610001)
  3160. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3161. Part214.Size = Vector3.new(0.200000003, 0.200000003, 30.3113327)
  3162. Part214.Anchored = true
  3163. Part214.BottomSurface = Enum.SurfaceType.Smooth
  3164. Part214.BrickColor = BrickColor.new("Dark orange")
  3165. Part214.Material = Enum.Material.Fabric
  3166. Part214.TopSurface = Enum.SurfaceType.Smooth
  3167. Part214.brickColor = BrickColor.new("Dark orange")
  3168. Part215.Name = "LineSegment"
  3169. Part215.Parent = Model211
  3170. Part215.CFrame = CFrame.new(-595.20343, 77.1711121, -39.079216, -0.709830701, 0.121406868, -0.69383055, 0, 0.985033751, 0.172361761, 0.704372406, 0.122347668, -0.699207127)
  3171. Part215.Orientation = Vector3.new(-9.93000031, -135.220001, 0)
  3172. Part215.Position = Vector3.new(-595.20343, 77.1711121, -39.079216)
  3173. Part215.Rotation = Vector3.new(-166.149994, -43.9300003, -170.289993)
  3174. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3175. Part215.Size = Vector3.new(0.200000003, 0.200000003, 30.1311092)
  3176. Part215.Anchored = true
  3177. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3178. Part215.BrickColor = BrickColor.new("Dark orange")
  3179. Part215.Material = Enum.Material.Fabric
  3180. Part215.TopSurface = Enum.SurfaceType.Smooth
  3181. Part215.brickColor = BrickColor.new("Dark orange")
  3182. Part216.Name = "LineSegment"
  3183. Part216.Parent = Model211
  3184. Part216.CFrame = CFrame.new(-574.297485, 72.4576569, -18.0113297, -0.709829688, 0.0994620174, -0.697315693, 7.45058149e-09, 0.989980221, 0.141206369, 0.704373419, 0.100232467, -0.702717245)
  3185. Part216.Orientation = Vector3.new(-8.11999989, -135.220001, 0)
  3186. Part216.Position = Vector3.new(-574.297485, 72.4576569, -18.0113297)
  3187. Part216.Rotation = Vector3.new(-168.639999, -44.2099991, -172.020004)
  3188. Part216.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3189. Part216.Size = Vector3.new(0.200000003, 0.200000003, 29.9806023)
  3190. Part216.Anchored = true
  3191. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3192. Part216.BrickColor = BrickColor.new("Dark orange")
  3193. Part216.Material = Enum.Material.Fabric
  3194. Part216.TopSurface = Enum.SurfaceType.Smooth
  3195. Part216.brickColor = BrickColor.new("Dark orange")
  3196. Part217.Name = "LineSegment"
  3197. Part217.Parent = Model211
  3198. Part217.CFrame = CFrame.new(-553.391602, 68.7042084, 3.05655193, -0.709830523, 0.0772178769, -0.700127125, 0, 0.993972778, 0.109626479, 0.704372525, 0.0778162181, -0.70555222)
  3199. Part217.Orientation = Vector3.new(-6.28999996, -135.220001, 0)
  3200. Part217.Position = Vector3.new(-553.391602, 68.7042084, 3.05655193)
  3201. Part217.Rotation = Vector3.new(-171.169998, -44.4399986, -173.789993)
  3202. Part217.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3203. Part217.Size = Vector3.new(0.200000003, 0.200000003, 29.8601246)
  3204. Part217.Anchored = true
  3205. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3206. Part217.BrickColor = BrickColor.new("Dark orange")
  3207. Part217.Material = Enum.Material.Fabric
  3208. Part217.TopSurface = Enum.SurfaceType.Smooth
  3209. Part217.brickColor = BrickColor.new("Dark orange")
  3210. Part218.Name = "LineSegment"
  3211. Part218.Parent = Model211
  3212. Part218.CFrame = CFrame.new(-532.485718, 65.9107513, 24.1244354, -0.709829628, 0.0547368973, -0.702243388, -3.72529074e-09, 0.996976018, 0.0777100548, 0.704373479, 0.0551609024, -0.707683086)
  3213. Part218.Orientation = Vector3.new(-4.46000004, -135.220001, 0)
  3214. Part218.Position = Vector3.new(-532.485718, 65.9107513, 24.1244354)
  3215. Part218.Rotation = Vector3.new(-173.729996, -44.6100006, -175.589996)
  3216. Part218.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3217. Part218.Size = Vector3.new(0.200000003, 0.200000003, 29.7702255)
  3218. Part218.Anchored = true
  3219. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3220. Part218.BrickColor = BrickColor.new("Dark orange")
  3221. Part218.Material = Enum.Material.Fabric
  3222. Part218.TopSurface = Enum.SurfaceType.Smooth
  3223. Part218.brickColor = BrickColor.new("Dark orange")
  3224. Part219.Name = "LineSegment"
  3225. Part219.Parent = Model211
  3226. Part219.CFrame = CFrame.new(-511.579773, 64.077301, 45.1923218, -0.709830642, 0.0320869721, -0.703641176, 0, 0.998961926, 0.045553986, 0.704372406, 0.0323356166, -0.70909375)
  3227. Part219.Orientation = Vector3.new(-2.6099999, -135.220001, 0)
  3228. Part219.Position = Vector3.new(-511.579773, 64.077301, 45.1923218)
  3229. Part219.Rotation = Vector3.new(-176.320007, -44.7200012, -177.410004)
  3230. Part219.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3231. Part219.Size = Vector3.new(0.200000003, 0.200000003, 29.7110023)
  3232. Part219.Anchored = true
  3233. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3234. Part219.BrickColor = BrickColor.new("Dark orange")
  3235. Part219.Material = Enum.Material.Fabric
  3236. Part219.TopSurface = Enum.SurfaceType.Smooth
  3237. Part219.brickColor = BrickColor.new("Dark orange")
  3238. Part220.Name = "LineSegment"
  3239. Part220.Parent = Model211
  3240. Part220.CFrame = CFrame.new(-490.673889, 63.203846, 66.2602081, -0.709830701, 0.00933670439, -0.704310536, 0, 0.999912262, 0.0132553522, 0.704372406, 0.00940905605, -0.709768355)
  3241. Part220.Orientation = Vector3.new(-0.75999999, -135.220001, 0)
  3242. Part220.Position = Vector3.new(-490.673889, 63.203846, 66.2602081)
  3243. Part220.Rotation = Vector3.new(-178.929993, -44.7700005, -179.25)
  3244. Part220.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3245. Part220.Size = Vector3.new(0.200000003, 0.200000003, 29.682766)
  3246. Part220.Anchored = true
  3247. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3248. Part220.BrickColor = BrickColor.new("Dark orange")
  3249. Part220.Material = Enum.Material.Fabric
  3250. Part220.TopSurface = Enum.SurfaceType.Smooth
  3251. Part220.brickColor = BrickColor.new("Dark orange")
  3252. Part221.Name = "LineSegment"
  3253. Part221.Parent = Model211
  3254. Part221.CFrame = CFrame.new(-469.768005, 63.2903938, 87.3280945, -0.709830105, -0.0134429988, -0.704244614, -9.31322575e-10, 0.999817848, -0.0190850589, 0.704372883, -0.0135471486, -0.709700823)
  3255. Part221.Orientation = Vector3.new(1.09000003, -135.220001, 0)
  3256. Part221.Position = Vector3.new(-469.768005, 63.2903938, 87.3280945)
  3257. Part221.Rotation = Vector3.new(178.460007, -44.7700005, 178.919998)
  3258. Part221.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3259. Part221.Size = Vector3.new(0.200000003, 0.200000003, 29.6855869)
  3260. Part221.Anchored = true
  3261. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3262. Part221.BrickColor = BrickColor.new("Dark orange")
  3263. Part221.Material = Enum.Material.Fabric
  3264. Part221.TopSurface = Enum.SurfaceType.Smooth
  3265. Part221.brickColor = BrickColor.new("Dark orange")
  3266. CornerWedgePart222.Parent = mas
  3267. CornerWedgePart222.CFrame = CFrame.new(-748.795959, 16.2392883, -37.9868202, 0.984807849, 0, -0.173647627, 0, 1, 0, 0.173647627, 0, 0.984807849)
  3268. CornerWedgePart222.Orientation = Vector3.new(0, -10, 0)
  3269. CornerWedgePart222.Position = Vector3.new(-748.795959, 16.2392883, -37.9868202)
  3270. CornerWedgePart222.Rotation = Vector3.new(0, -10, 0)
  3271. CornerWedgePart222.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3272. CornerWedgePart222.Size = Vector3.new(6.5, 6.5, 5)
  3273. CornerWedgePart222.Anchored = true
  3274. CornerWedgePart222.BrickColor = BrickColor.new("Institutional white")
  3275. CornerWedgePart222.Material = Enum.Material.Sand
  3276. CornerWedgePart222.brickColor = BrickColor.new("Institutional white")
  3277. CornerWedgePart223.Parent = mas
  3278. CornerWedgePart223.CFrame = CFrame.new(-572.31897, 3.23928905, -215.770233, -0.996195197, -1.14701026e-09, 0.0871555358, 2.22044605e-15, 1.00000095, 1.316051e-08, -0.0871555358, 1.3110431e-08, -0.996195197)
  3279. CornerWedgePart223.Orientation = Vector3.new(0, 175, 0)
  3280. CornerWedgePart223.Position = Vector3.new(-572.31897, 3.23928905, -215.770233)
  3281. CornerWedgePart223.Rotation = Vector3.new(-180, 5, 180)
  3282. CornerWedgePart223.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3283. CornerWedgePart223.Size = Vector3.new(6.5, 6.5, 6.5)
  3284. CornerWedgePart223.Anchored = true
  3285. CornerWedgePart223.BrickColor = BrickColor.new("Institutional white")
  3286. CornerWedgePart223.Material = Enum.Material.Sand
  3287. CornerWedgePart223.brickColor = BrickColor.new("Institutional white")
  3288. CornerWedgePart224.Parent = mas
  3289. CornerWedgePart224.CFrame = CFrame.new(-606.098999, 9.73930359, -50.5645752, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3290. CornerWedgePart224.Orientation = Vector3.new(0, 90, 0)
  3291. CornerWedgePart224.Position = Vector3.new(-606.098999, 9.73930359, -50.5645752)
  3292. CornerWedgePart224.Rotation = Vector3.new(0, 90, 0)
  3293. CornerWedgePart224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3294. CornerWedgePart224.Size = Vector3.new(6.5, 6.5, 6.5)
  3295. CornerWedgePart224.Anchored = true
  3296. CornerWedgePart224.BrickColor = BrickColor.new("Institutional white")
  3297. CornerWedgePart224.Material = Enum.Material.Sand
  3298. CornerWedgePart224.brickColor = BrickColor.new("Institutional white")
  3299. CornerWedgePart225.Parent = mas
  3300. CornerWedgePart225.CFrame = CFrame.new(-609.119934, 16.2392883, -183.696503, -0.984807789, 0, 0.173647955, 0, 1, 0, -0.173647955, 0, -0.984807789)
  3301. CornerWedgePart225.Orientation = Vector3.new(0, 170, 0)
  3302. CornerWedgePart225.Position = Vector3.new(-609.119934, 16.2392883, -183.696503)
  3303. CornerWedgePart225.Rotation = Vector3.new(-180, 10, -180)
  3304. CornerWedgePart225.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3305. CornerWedgePart225.Size = Vector3.new(2, 6.5, 6.5)
  3306. CornerWedgePart225.Anchored = true
  3307. CornerWedgePart225.BrickColor = BrickColor.new("Institutional white")
  3308. CornerWedgePart225.Material = Enum.Material.Sand
  3309. CornerWedgePart225.brickColor = BrickColor.new("Institutional white")
  3310. CornerWedgePart226.Parent = mas
  3311. CornerWedgePart226.CFrame = CFrame.new(-651.791809, 16.2392883, -20.8825073, 0.17364791, 0, 0.984807789, 0, 1, 0, -0.984807789, 0, 0.17364791)
  3312. CornerWedgePart226.Orientation = Vector3.new(0, 80, 0)
  3313. CornerWedgePart226.Position = Vector3.new(-651.791809, 16.2392883, -20.8825073)
  3314. CornerWedgePart226.Rotation = Vector3.new(0, 80, 0)
  3315. CornerWedgePart226.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3316. CornerWedgePart226.Size = Vector3.new(5, 6.5, 6.5)
  3317. CornerWedgePart226.Anchored = true
  3318. CornerWedgePart226.BrickColor = BrickColor.new("Institutional white")
  3319. CornerWedgePart226.Material = Enum.Material.Sand
  3320. CornerWedgePart226.brickColor = BrickColor.new("Institutional white")
  3321. CornerWedgePart227.Parent = mas
  3322. CornerWedgePart227.CFrame = CFrame.new(-588.934448, 3.23929095, -22.9846478, 0.0871561766, -2.70125389e-09, 0.99619478, 5.56503865e-09, 1.00000024, 2.2246911e-09, -0.99619478, 5.34996714e-09, 0.0871561766)
  3323. CornerWedgePart227.Orientation = Vector3.new(0, 85, 0)
  3324. CornerWedgePart227.Position = Vector3.new(-588.934448, 3.23929095, -22.9846478)
  3325. CornerWedgePart227.Rotation = Vector3.new(0, 85, 0)
  3326. CornerWedgePart227.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3327. CornerWedgePart227.Size = Vector3.new(6.5, 6.5, 7)
  3328. CornerWedgePart227.Anchored = true
  3329. CornerWedgePart227.BrickColor = BrickColor.new("Institutional white")
  3330. CornerWedgePart227.Material = Enum.Material.Sand
  3331. CornerWedgePart227.brickColor = BrickColor.new("Institutional white")
  3332. CornerWedgePart228.Parent = mas
  3333. CornerWedgePart228.CFrame = CFrame.new(-846.656616, 3.23928785, -77.5768585, 0.866025269, -1.39113387e-09, -0.500000238, -1.39113387e-09, 1, -5.19177989e-09, 0.500000238, 5.19177989e-09, 0.866025269)
  3334. CornerWedgePart228.Orientation = Vector3.new(0, -30, 0)
  3335. CornerWedgePart228.Position = Vector3.new(-846.656616, 3.23928785, -77.5768585)
  3336. CornerWedgePart228.Rotation = Vector3.new(0, -30, 0)
  3337. CornerWedgePart228.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3338. CornerWedgePart228.Size = Vector3.new(6.5, 6.5, 6.5)
  3339. CornerWedgePart228.Anchored = true
  3340. CornerWedgePart228.BrickColor = BrickColor.new("Institutional white")
  3341. CornerWedgePart228.Material = Enum.Material.Sand
  3342. CornerWedgePart228.brickColor = BrickColor.new("Institutional white")
  3343. CornerWedgePart229.Parent = mas
  3344. CornerWedgePart229.CFrame = CFrame.new(-791.979431, 3.23928905, -234.988251, -0.0871563032, 5.20836929e-09, -0.99619621, -5.4679048e-09, 1.0000031, 5.70666003e-09, 0.99619621, 5.94448046e-09, -0.0871563032)
  3345. CornerWedgePart229.Orientation = Vector3.new(0, -95, 0)
  3346. CornerWedgePart229.Position = Vector3.new(-791.979431, 3.23928905, -234.988251)
  3347. CornerWedgePart229.Rotation = Vector3.new(-180, -85, -180)
  3348. CornerWedgePart229.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3349. CornerWedgePart229.Size = Vector3.new(6.5, 6.5, 6.5)
  3350. CornerWedgePart229.Anchored = true
  3351. CornerWedgePart229.BrickColor = BrickColor.new("Institutional white")
  3352. CornerWedgePart229.Material = Enum.Material.Sand
  3353. CornerWedgePart229.brickColor = BrickColor.new("Institutional white")
  3354. CornerWedgePart230.Parent = mas
  3355. CornerWedgePart230.CFrame = CFrame.new(-655.265442, 3.23929501, 32.9230843, 0.500000179, -7.42042472e-09, 0.866025448, 6.54372556e-09, 1.00000024, 4.7903459e-09, -0.866025448, 3.27185989e-09, 0.500000179)
  3356. CornerWedgePart230.Orientation = Vector3.new(0, 60, 0)
  3357. CornerWedgePart230.Position = Vector3.new(-655.265442, 3.23929501, 32.9230843)
  3358. CornerWedgePart230.Rotation = Vector3.new(0, 60, 0)
  3359. CornerWedgePart230.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3360. CornerWedgePart230.Size = Vector3.new(6.5, 6.5, 6.5)
  3361. CornerWedgePart230.Anchored = true
  3362. CornerWedgePart230.BrickColor = BrickColor.new("Institutional white")
  3363. CornerWedgePart230.Material = Enum.Material.Sand
  3364. CornerWedgePart230.brickColor = BrickColor.new("Institutional white")
  3365. CornerWedgePart231.Parent = mas
  3366. CornerWedgePart231.CFrame = CFrame.new(-648.823181, 22.4892883, -44.0990257, 0.258818597, 0, 0.965925932, 0, 1, 0, -0.965925932, 0, 0.258818597)
  3367. CornerWedgePart231.Orientation = Vector3.new(0, 75, 0)
  3368. CornerWedgePart231.Position = Vector3.new(-648.823181, 22.4892883, -44.0990257)
  3369. CornerWedgePart231.Rotation = Vector3.new(0, 75, 0)
  3370. CornerWedgePart231.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3371. CornerWedgePart231.Size = Vector3.new(6, 6, 6.5)
  3372. CornerWedgePart231.Anchored = true
  3373. CornerWedgePart231.BrickColor = BrickColor.new("Institutional white")
  3374. CornerWedgePart231.Material = Enum.Material.Sand
  3375. CornerWedgePart231.brickColor = BrickColor.new("Institutional white")
  3376. CornerWedgePart232.Parent = mas
  3377. CornerWedgePart232.CFrame = CFrame.new(-769.322327, 22.4892883, -76.3867569, 0.965925992, 0, -0.258818418, 0, 1, 0, 0.258818418, 0, 0.965925992)
  3378. CornerWedgePart232.Orientation = Vector3.new(0, -15, 0)
  3379. CornerWedgePart232.Position = Vector3.new(-769.322327, 22.4892883, -76.3867569)
  3380. CornerWedgePart232.Rotation = Vector3.new(0, -15, 0)
  3381. CornerWedgePart232.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3382. CornerWedgePart232.Size = Vector3.new(6, 6, 6)
  3383. CornerWedgePart232.Anchored = true
  3384. CornerWedgePart232.BrickColor = BrickColor.new("Institutional white")
  3385. CornerWedgePart232.Material = Enum.Material.Sand
  3386. CornerWedgePart232.brickColor = BrickColor.new("Institutional white")
  3387. CornerWedgePart233.Parent = mas
  3388. CornerWedgePart233.CFrame = CFrame.new(-785.098999, 9.73930359, -50.5645752, 1, 0, -5.96046448e-08, 0, 1, 0, 5.96046448e-08, 0, 1)
  3389. CornerWedgePart233.Position = Vector3.new(-785.098999, 9.73930359, -50.5645752)
  3390. CornerWedgePart233.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3391. CornerWedgePart233.Size = Vector3.new(6.5, 6.5, 6.5)
  3392. CornerWedgePart233.Anchored = true
  3393. CornerWedgePart233.BrickColor = BrickColor.new("Institutional white")
  3394. CornerWedgePart233.Material = Enum.Material.Sand
  3395. CornerWedgePart233.brickColor = BrickColor.new("Institutional white")
  3396. CornerWedgePart234.Parent = mas
  3397. CornerWedgePart234.CFrame = CFrame.new(-761.603821, 28.7392883, -86.9462814, 0.939692795, 0, -0.342019647, 0, 1, 0, 0.342019647, 0, 0.939692795)
  3398. CornerWedgePart234.Orientation = Vector3.new(0, -20, 0)
  3399. CornerWedgePart234.Position = Vector3.new(-761.603821, 28.7392883, -86.9462814)
  3400. CornerWedgePart234.Rotation = Vector3.new(0, -20, 0)
  3401. CornerWedgePart234.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3402. CornerWedgePart234.Size = Vector3.new(4.5, 6.5, 6.5)
  3403. CornerWedgePart234.Anchored = true
  3404. CornerWedgePart234.BrickColor = BrickColor.new("Institutional white")
  3405. CornerWedgePart234.Material = Enum.Material.Sand
  3406. CornerWedgePart234.brickColor = BrickColor.new("Institutional white")
  3407. CornerWedgePart235.Parent = mas
  3408. CornerWedgePart235.CFrame = CFrame.new(-624.949646, 28.7392883, -156.130676, -0.939692497, 0, 0.342019618, 0, 0.999999523, 0, -0.342019618, 0, -0.939692497)
  3409. CornerWedgePart235.Orientation = Vector3.new(0, 160, 0)
  3410. CornerWedgePart235.Position = Vector3.new(-624.949646, 28.7392883, -156.130676)
  3411. CornerWedgePart235.Rotation = Vector3.new(-180, 20, -180)
  3412. CornerWedgePart235.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3413. CornerWedgePart235.Size = Vector3.new(2, 6.5, 3)
  3414. CornerWedgePart235.Anchored = true
  3415. CornerWedgePart235.BrickColor = BrickColor.new("Institutional white")
  3416. CornerWedgePart235.Material = Enum.Material.Sand
  3417. CornerWedgePart235.brickColor = BrickColor.new("Institutional white")
  3418. CornerWedgePart236.Parent = mas
  3419. CornerWedgePart236.CFrame = CFrame.new(-732.156555, 3.23928928, -275.89682, -0.500000954, 1.1247792e-08, -0.8660267, -7.24342852e-09, 1.0000031, 1.71698549e-08, 0.8660267, 1.48579193e-08, -0.500000954)
  3420. CornerWedgePart236.Orientation = Vector3.new(0, -120, 0)
  3421. CornerWedgePart236.Position = Vector3.new(-732.156555, 3.23928928, -275.89682)
  3422. CornerWedgePart236.Rotation = Vector3.new(-180, -60, -180)
  3423. CornerWedgePart236.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3424. CornerWedgePart236.Size = Vector3.new(6.5, 6.5, 6.5)
  3425. CornerWedgePart236.Anchored = true
  3426. CornerWedgePart236.BrickColor = BrickColor.new("Institutional white")
  3427. CornerWedgePart236.Material = Enum.Material.Sand
  3428. CornerWedgePart236.brickColor = BrickColor.new("Institutional white")
  3429. CornerWedgePart237.Parent = mas
  3430. CornerWedgePart237.CFrame = CFrame.new(-715.403687, 9.73928833, -249.582016, -0.573577046, 0, -0.81915164, 0, 1, 0, 0.81915164, 0, -0.573577046)
  3431. CornerWedgePart237.Orientation = Vector3.new(0, -125, 0)
  3432. CornerWedgePart237.Position = Vector3.new(-715.403687, 9.73928833, -249.582016)
  3433. CornerWedgePart237.Rotation = Vector3.new(-180, -55, -180)
  3434. CornerWedgePart237.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3435. CornerWedgePart237.Size = Vector3.new(6.5, 6.5, 6.5)
  3436. CornerWedgePart237.Anchored = true
  3437. CornerWedgePart237.BrickColor = BrickColor.new("Institutional white")
  3438. CornerWedgePart237.Material = Enum.Material.Sand
  3439. CornerWedgePart237.brickColor = BrickColor.new("Institutional white")
  3440. CornerWedgePart238.Parent = mas
  3441. CornerWedgePart238.CFrame = CFrame.new(-661.348999, 89.4892807, -162.814575, -0.999999702, 0, -1.49011612e-07, 0, 0.999999523, 0, 1.49011612e-07, 0, -0.999999702)
  3442. CornerWedgePart238.Orientation = Vector3.new(0, -180, 0)
  3443. CornerWedgePart238.Position = Vector3.new(-661.348999, 89.4892807, -162.814575)
  3444. CornerWedgePart238.Rotation = Vector3.new(-180, 0, -180)
  3445. CornerWedgePart238.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3446. CornerWedgePart238.Size = Vector3.new(7, 7, 7)
  3447. CornerWedgePart238.Anchored = true
  3448. CornerWedgePart238.BrickColor = BrickColor.new("Institutional white")
  3449. CornerWedgePart238.Material = Enum.Material.Sand
  3450. CornerWedgePart238.brickColor = BrickColor.new("Institutional white")
  3451. CornerWedgePart239.Parent = mas
  3452. CornerWedgePart239.CFrame = CFrame.new(-723.348999, 89.4893112, -100.814575, 0.999999702, 0, 1.49011612e-07, 0, 0.999999523, 0, -1.49011612e-07, 0, 0.999999702)
  3453. CornerWedgePart239.Position = Vector3.new(-723.348999, 89.4893112, -100.814575)
  3454. CornerWedgePart239.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3455. CornerWedgePart239.Size = Vector3.new(7, 7, 7)
  3456. CornerWedgePart239.Anchored = true
  3457. CornerWedgePart239.BrickColor = BrickColor.new("Institutional white")
  3458. CornerWedgePart239.Material = Enum.Material.Sand
  3459. CornerWedgePart239.brickColor = BrickColor.new("Institutional white")
  3460. CornerWedgePart240.Parent = mas
  3461. CornerWedgePart240.CFrame = CFrame.new(-661.348999, 89.4893112, -100.814575, -1.49011541e-07, 0, 0.999999225, 0, 0.999998569, 0, -0.999999225, 0, -1.49011541e-07)
  3462. CornerWedgePart240.Orientation = Vector3.new(0, 90, 0)
  3463. CornerWedgePart240.Position = Vector3.new(-661.348999, 89.4893112, -100.814575)
  3464. CornerWedgePart240.Rotation = Vector3.new(-180, 89.9300003, -180)
  3465. CornerWedgePart240.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3466. CornerWedgePart240.Size = Vector3.new(7, 7, 7)
  3467. CornerWedgePart240.Anchored = true
  3468. CornerWedgePart240.BrickColor = BrickColor.new("Institutional white")
  3469. CornerWedgePart240.Material = Enum.Material.Sand
  3470. CornerWedgePart240.brickColor = BrickColor.new("Institutional white")
  3471. CornerWedgePart241.Parent = mas
  3472. CornerWedgePart241.CFrame = CFrame.new(-454.438019, 79.489296, 101.289001, 0.707107246, 0, -0.707106292, 0, 0.99999994, 0, 0.707106292, 0, 0.707107246)
  3473. CornerWedgePart241.Orientation = Vector3.new(0, -45, 0)
  3474. CornerWedgePart241.Position = Vector3.new(-454.438019, 79.489296, 101.289001)
  3475. CornerWedgePart241.Rotation = Vector3.new(0, -45, 0)
  3476. CornerWedgePart241.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3477. CornerWedgePart241.Size = Vector3.new(13, 13, 12)
  3478. CornerWedgePart241.Anchored = true
  3479. CornerWedgePart241.BrickColor = BrickColor.new("Dark orange")
  3480. CornerWedgePart241.Material = Enum.Material.WoodPlanks
  3481. CornerWedgePart241.brickColor = BrickColor.new("Dark orange")
  3482. CornerWedgePart242.Parent = mas
  3483. CornerWedgePart242.CFrame = CFrame.new(-670.915649, 9.73928833, 19.0093117, 0.57357645, -1.21609256e-09, 0.819152355, -1.30148692e-09, 1, 8.29871638e-09, -0.819152236, -4.11311589e-08, 0.573576331)
  3484. CornerWedgePart242.Orientation = Vector3.new(0, 55, 0)
  3485. CornerWedgePart242.Position = Vector3.new(-670.915649, 9.73928833, 19.0093117)
  3486. CornerWedgePart242.Rotation = Vector3.new(0, 55, 0)
  3487. CornerWedgePart242.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3488. CornerWedgePart242.Size = Vector3.new(2.5, 6.5, 6.5)
  3489. CornerWedgePart242.Anchored = true
  3490. CornerWedgePart242.BrickColor = BrickColor.new("Institutional white")
  3491. CornerWedgePart242.Material = Enum.Material.Sand
  3492. CornerWedgePart242.brickColor = BrickColor.new("Institutional white")
  3493. CornerWedgePart243.Parent = mas
  3494. CornerWedgePart243.CFrame = CFrame.new(-634.820496, 16.2392883, -37.9448509, 0.17364791, 0, 0.984807789, 0, 1, 0, -0.984807789, 0, 0.17364791)
  3495. CornerWedgePart243.Orientation = Vector3.new(0, 80, 0)
  3496. CornerWedgePart243.Position = Vector3.new(-634.820496, 16.2392883, -37.9448509)
  3497. CornerWedgePart243.Rotation = Vector3.new(0, 80, 0)
  3498. CornerWedgePart243.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3499. CornerWedgePart243.Size = Vector3.new(3.5, 6.5, 2)
  3500. CornerWedgePart243.Anchored = true
  3501. CornerWedgePart243.BrickColor = BrickColor.new("Institutional white")
  3502. CornerWedgePart243.Material = Enum.Material.Sand
  3503. CornerWedgePart243.brickColor = BrickColor.new("Institutional white")
  3504. Part244.Parent = mas
  3505. Part244.CFrame = CFrame.new(-743.59906, 24.4892883, -361.814514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3506. Part244.Position = Vector3.new(-743.59906, 24.4892883, -361.814514)
  3507. Part244.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3508. Part244.Size = Vector3.new(682.5, 49, 75)
  3509. Part244.Anchored = true
  3510. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3511. Part244.BrickColor = BrickColor.new("Institutional white")
  3512. Part244.Material = Enum.Material.Sand
  3513. Part244.TopSurface = Enum.SurfaceType.Smooth
  3514. Part244.brickColor = BrickColor.new("Institutional white")
  3515. Part245.Name = "Baseplate"
  3516. Part245.Parent = mas
  3517. Part245.CFrame = CFrame.new(-717.09906, -0.510711193, 25.6854401, 1, -1.39698386e-09, 8.94069672e-08, -1.86264515e-09, 1.00000024, 7.4505806e-09, 8.94069672e-08, 6.51925802e-09, 0.99999994)
  3518. Part245.Position = Vector3.new(-717.09906, -0.510711193, 25.6854401)
  3519. Part245.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3520. Part245.Size = Vector3.new(735.5, 1, 850)
  3521. Part245.Anchored = true
  3522. Part245.BrickColor = BrickColor.new("Institutional white")
  3523. Part245.Material = Enum.Material.Sand
  3524. Part245.TopSurface = Enum.SurfaceType.Smooth
  3525. Part245.brickColor = BrickColor.new("Institutional white")
  3526. Part245.FormFactor = Enum.FormFactor.Symmetric
  3527. Part245.formFactor = Enum.FormFactor.Symmetric
  3528. ParticleEmitter246.Parent = Part245
  3529. ParticleEmitter246.Speed = NumberRange.new(0, 0)
  3530. ParticleEmitter246.LightInfluence = 1
  3531. ParticleEmitter246.Texture = "http://www.roblox.com/asset/?id=325982135"
  3532. ParticleEmitter246.Transparency = NumberSequence.new(0.73124998807907,0.5,0.61874997615814,0)
  3533. ParticleEmitter246.ZOffset = 1
  3534. ParticleEmitter246.Size = NumberSequence.new(30,30)
  3535. ParticleEmitter246.Lifetime = NumberRange.new(20, 20)
  3536. ParticleEmitter246.Rate = 200
  3537. ParticleEmitter246.RotSpeed = NumberRange.new(10, 10)
  3538. Part247.Parent = mas
  3539. Part247.CFrame = CFrame.new(-723.348999, 69.9892807, -100.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3540. Part247.Position = Vector3.new(-723.348999, 69.9892807, -100.814575)
  3541. Part247.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3542. Part247.Size = Vector3.new(7, 32, 7)
  3543. Part247.Anchored = true
  3544. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3545. Part247.BrickColor = BrickColor.new("Smoky grey")
  3546. Part247.Material = Enum.Material.Ice
  3547. Part247.TopSurface = Enum.SurfaceType.Smooth
  3548. Part247.brickColor = BrickColor.new("Smoky grey")
  3549. Part248.Parent = mas
  3550. Part248.CFrame = CFrame.new(-692.348999, 26.9892883, -131.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3551. Part248.Position = Vector3.new(-692.348999, 26.9892883, -131.814575)
  3552. Part248.Color = Color3.new(0.792157, 0.796079, 0.819608)
  3553. Part248.Size = Vector3.new(69, 54, 69)
  3554. Part248.Anchored = true
  3555. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3556. Part248.BrickColor = BrickColor.new("Ghost grey")
  3557. Part248.Material = Enum.Material.Ice
  3558. Part248.TopSurface = Enum.SurfaceType.Smooth
  3559. Part248.brickColor = BrickColor.new("Ghost grey")
  3560. Sound249.Name = "Flood Escape # ### - Lost Desert"
  3561. Sound249.Parent = Part248
  3562. Sound249.Looped = true
  3563. Sound249.MaxDistance = 390
  3564. Sound249.EmitterSize = 100000
  3565. Sound249.MinDistance = 100000
  3566. Sound249.SoundId = "rbxassetid://1607713083"
  3567. Sound249.Volume = 6
  3568. Part250.Parent = mas
  3569. Part250.CFrame = CFrame.new(-723.348999, 69.9892807, -162.964584, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3570. Part250.Position = Vector3.new(-723.348999, 69.9892807, -162.964584)
  3571. Part250.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3572. Part250.Size = Vector3.new(7, 32, 7)
  3573. Part250.Anchored = true
  3574. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3575. Part250.BrickColor = BrickColor.new("Smoky grey")
  3576. Part250.Material = Enum.Material.Ice
  3577. Part250.TopSurface = Enum.SurfaceType.Smooth
  3578. Part250.brickColor = BrickColor.new("Smoky grey")
  3579. Part251.Parent = mas
  3580. Part251.CFrame = CFrame.new(-661.348999, 69.9892807, -100.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3581. Part251.Position = Vector3.new(-661.348999, 69.9892807, -100.814575)
  3582. Part251.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3583. Part251.Size = Vector3.new(7, 32, 7)
  3584. Part251.Anchored = true
  3585. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3586. Part251.BrickColor = BrickColor.new("Smoky grey")
  3587. Part251.Material = Enum.Material.Ice
  3588. Part251.TopSurface = Enum.SurfaceType.Smooth
  3589. Part251.brickColor = BrickColor.new("Smoky grey")
  3590. Part252.Parent = mas
  3591. Part252.CFrame = CFrame.new(-661.348999, 69.9892807, -162.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3592. Part252.Position = Vector3.new(-661.348999, 69.9892807, -162.814575)
  3593. Part252.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3594. Part252.Size = Vector3.new(7, 32, 7)
  3595. Part252.Anchored = true
  3596. Part252.BottomSurface = Enum.SurfaceType.Smooth
  3597. Part252.BrickColor = BrickColor.new("Smoky grey")
  3598. Part252.Material = Enum.Material.Ice
  3599. Part252.TopSurface = Enum.SurfaceType.Smooth
  3600. Part252.brickColor = BrickColor.new("Smoky grey")
  3601. Part253.Parent = mas
  3602. Part253.CFrame = CFrame.new(-696.517151, 16.2392883, -50.8542328, 0.984807789, 0, -0.17364797, 0, 1, 0, 0.17364797, 0, 0.984807789)
  3603. Part253.Orientation = Vector3.new(0, -10, 0)
  3604. Part253.Position = Vector3.new(-696.517151, 16.2392883, -50.8542328)
  3605. Part253.Rotation = Vector3.new(0, -10, 0)
  3606. Part253.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3607. Part253.Size = Vector3.new(92, 6.5, 38.5)
  3608. Part253.Anchored = true
  3609. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3610. Part253.BrickColor = BrickColor.new("Institutional white")
  3611. Part253.Material = Enum.Material.Sand
  3612. Part253.TopSurface = Enum.SurfaceType.Smooth
  3613. Part253.brickColor = BrickColor.new("Institutional white")
  3614. Part254.Parent = mas
  3615. Part254.CFrame = CFrame.new(-692.420532, 54.2392883, -131.92984, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
  3616. Part254.Orientation = Vector3.new(0, 135, 0)
  3617. Part254.Position = Vector3.new(-692.420532, 54.2392883, -131.92984)
  3618. Part254.Rotation = Vector3.new(-180, 45, -180)
  3619. Part254.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3620. Part254.Size = Vector3.new(94, 0.5, 2.5)
  3621. Part254.Anchored = true
  3622. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3623. Part254.BrickColor = BrickColor.new("Institutional white")
  3624. Part254.CanCollide = false
  3625. Part254.Material = Enum.Material.Sand
  3626. Part254.TopSurface = Enum.SurfaceType.Smooth
  3627. Part254.brickColor = BrickColor.new("Institutional white")
  3628. Part255.Parent = mas
  3629. Part255.CFrame = CFrame.new(-693.733337, 9.73928833, -114.467262, 0.819151819, 0, -0.573576868, 0, 1, 0, 0.573576868, 0, 0.819151819)
  3630. Part255.Orientation = Vector3.new(0, -35, 0)
  3631. Part255.Position = Vector3.new(-693.733337, 9.73928833, -114.467262)
  3632. Part255.Rotation = Vector3.new(0, -35, 0)
  3633. Part255.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3634. Part255.Size = Vector3.new(184, 6.5, 190)
  3635. Part255.Anchored = true
  3636. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3637. Part255.BrickColor = BrickColor.new("Institutional white")
  3638. Part255.Material = Enum.Material.Sand
  3639. Part255.TopSurface = Enum.SurfaceType.Smooth
  3640. Part255.brickColor = BrickColor.new("Institutional white")
  3641. Part256.Parent = mas
  3642. Part256.CFrame = CFrame.new(-785.099121, 24.4892883, 395.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3643. Part256.Position = Vector3.new(-785.099121, 24.4892883, 395.685425)
  3644. Part256.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3645. Part256.Size = Vector3.new(599.499695, 49, 110)
  3646. Part256.Anchored = true
  3647. Part256.BottomSurface = Enum.SurfaceType.Smooth
  3648. Part256.BrickColor = BrickColor.new("Institutional white")
  3649. Part256.Material = Enum.Material.Sand
  3650. Part256.TopSurface = Enum.SurfaceType.Smooth
  3651. Part256.brickColor = BrickColor.new("Institutional white")
  3652. Part257.Parent = mas
  3653. Part257.CFrame = CFrame.new(-693.710999, 3.23928833, -121.486855, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  3654. Part257.Orientation = Vector3.new(0, -30, 0)
  3655. Part257.Position = Vector3.new(-693.710999, 3.23928833, -121.486855)
  3656. Part257.Rotation = Vector3.new(0, -30, 0)
  3657. Part257.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3658. Part257.Size = Vector3.new(214.5, 6.5, 222.5)
  3659. Part257.Anchored = true
  3660. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3661. Part257.BrickColor = BrickColor.new("Institutional white")
  3662. Part257.Material = Enum.Material.Sand
  3663. Part257.TopSurface = Enum.SurfaceType.Smooth
  3664. Part257.brickColor = BrickColor.new("Institutional white")
  3665. Part258.Parent = mas
  3666. Part258.CFrame = CFrame.new(-1027.34912, 24.4893799, 8.1846056, 4.05492374e-17, 1.58325335e-08, -1.0000031, -9.76996262e-15, -1.00000381, -1.58325406e-08, -1.00000262, -8.8817842e-15, 5.6942404e-16)
  3667. Part258.Orientation = Vector3.new(0, -90, -180)
  3668. Part258.Position = Vector3.new(-1027.34912, 24.4893799, 8.1846056)
  3669. Part258.Rotation = Vector3.new(180, -90, 0)
  3670. Part258.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3671. Part258.Size = Vector3.new(665, 49, 115)
  3672. Part258.Anchored = true
  3673. Part258.BottomSurface = Enum.SurfaceType.Smooth
  3674. Part258.BrickColor = BrickColor.new("Institutional white")
  3675. Part258.Material = Enum.Material.Sand
  3676. Part258.TopSurface = Enum.SurfaceType.Smooth
  3677. Part258.brickColor = BrickColor.new("Institutional white")
  3678. Part259.Parent = mas
  3679. Part259.CFrame = CFrame.new(-690.581482, 3.23928833, -128.997223, 0.996194661, 0, -0.087155968, 0, 1, 0, 0.087155968, 0, 0.996194661)
  3680. Part259.Orientation = Vector3.new(0, -5, 0)
  3681. Part259.Position = Vector3.new(-690.581482, 3.23928833, -128.997223)
  3682. Part259.Rotation = Vector3.new(0, -5, 0)
  3683. Part259.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3684. Part259.Size = Vector3.new(214, 6.5, 187)
  3685. Part259.Anchored = true
  3686. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3687. Part259.BrickColor = BrickColor.new("Institutional white")
  3688. Part259.Material = Enum.Material.Sand
  3689. Part259.TopSurface = Enum.SurfaceType.Smooth
  3690. Part259.brickColor = BrickColor.new("Institutional white")
  3691. Part260.Parent = mas
  3692. Part260.CFrame = CFrame.new(-486.348999, 24.4892883, 271.185425, 0, -5.21695842e-09, 1, 1.64490199e-09, 1, 5.21695798e-09, -1, 1.64490188e-09, 0)
  3693. Part260.Orientation = Vector3.new(0, 90, 0)
  3694. Part260.Position = Vector3.new(-486.348999, 24.4892883, 271.185425)
  3695. Part260.Rotation = Vector3.new(0, 90, 0)
  3696. Part260.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3697. Part260.Size = Vector3.new(4, 49, 2)
  3698. Part260.Anchored = true
  3699. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3700. Part260.BrickColor = BrickColor.new("Institutional white")
  3701. Part260.Material = Enum.Material.Sand
  3702. Part260.TopSurface = Enum.SurfaceType.Smooth
  3703. Part260.brickColor = BrickColor.new("Institutional white")
  3704. Part261.Parent = mas
  3705. Part261.CFrame = CFrame.new(-728.09906, 48.4892883, 304.935425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3706. Part261.Position = Vector3.new(-728.09906, 48.4892883, 304.935425)
  3707. Part261.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3708. Part261.Size = Vector3.new(485.5, 1, 71.5)
  3709. Part261.Anchored = true
  3710. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3711. Part261.BrickColor = BrickColor.new("Institutional white")
  3712. Part261.Material = Enum.Material.Sand
  3713. Part261.TopSurface = Enum.SurfaceType.Smooth
  3714. Part261.brickColor = BrickColor.new("Institutional white")
  3715. Part262.Parent = mas
  3716. Part262.CFrame = CFrame.new(-697.192139, 16.2392883, -123.322693, 0.984807789, 0, -0.173647955, 0, 1, 0, 0.173647955, 0, 0.984807789)
  3717. Part262.Orientation = Vector3.new(0, -10, 0)
  3718. Part262.Position = Vector3.new(-697.192139, 16.2392883, -123.322693)
  3719. Part262.Rotation = Vector3.new(0, -10, 0)
  3720. Part262.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3721. Part262.Size = Vector3.new(150.5, 6.5, 143)
  3722. Part262.Anchored = true
  3723. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3724. Part262.BrickColor = BrickColor.new("Institutional white")
  3725. Part262.Material = Enum.Material.Sand
  3726. Part262.TopSurface = Enum.SurfaceType.Smooth
  3727. Part262.brickColor = BrickColor.new("Institutional white")
  3728. Part263.Parent = mas
  3729. Part263.CFrame = CFrame.new(-692.420532, 54.2392883, -131.92984, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
  3730. Part263.Orientation = Vector3.new(0, -135, 0)
  3731. Part263.Position = Vector3.new(-692.420532, 54.2392883, -131.92984)
  3732. Part263.Rotation = Vector3.new(-180, -45, -180)
  3733. Part263.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3734. Part263.Size = Vector3.new(94, 0.5, 2.5)
  3735. Part263.Anchored = true
  3736. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3737. Part263.BrickColor = BrickColor.new("Institutional white")
  3738. Part263.CanCollide = false
  3739. Part263.Material = Enum.Material.Sand
  3740. Part263.TopSurface = Enum.SurfaceType.Smooth
  3741. Part263.brickColor = BrickColor.new("Institutional white")
  3742. Part264.Parent = mas
  3743. Part264.CFrame = CFrame.new(-695.598999, 9.73930359, -133.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3744. Part264.Position = Vector3.new(-695.598999, 9.73930359, -133.564575)
  3745. Part264.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3746. Part264.Size = Vector3.new(172.5, 6.5, 159.5)
  3747. Part264.Anchored = true
  3748. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3749. Part264.BrickColor = BrickColor.new("Institutional white")
  3750. Part264.Material = Enum.Material.Sand
  3751. Part264.TopSurface = Enum.SurfaceType.Smooth
  3752. Part264.brickColor = BrickColor.new("Institutional white")
  3753. Part265.Parent = mas
  3754. Part265.CFrame = CFrame.new(-692.694153, 22.2392883, -121.852997, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  3755. Part265.Orientation = Vector3.new(0, -15, 0)
  3756. Part265.Position = Vector3.new(-692.694153, 22.2392883, -121.852997)
  3757. Part265.Rotation = Vector3.new(0, -15, 0)
  3758. Part265.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3759. Part265.Size = Vector3.new(118.5, 6.5, 121.5)
  3760. Part265.Anchored = true
  3761. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3762. Part265.BrickColor = BrickColor.new("Institutional white")
  3763. Part265.Material = Enum.Material.Sand
  3764. Part265.TopSurface = Enum.SurfaceType.Smooth
  3765. Part265.brickColor = BrickColor.new("Institutional white")
  3766. Part266.Parent = mas
  3767. Part266.CFrame = CFrame.new(-692.389709, 28.7392883, -122.14698, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736)
  3768. Part266.Orientation = Vector3.new(0, -20, 0)
  3769. Part266.Position = Vector3.new(-692.389709, 28.7392883, -122.14698)
  3770. Part266.Rotation = Vector3.new(0, -20, 0)
  3771. Part266.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3772. Part266.Size = Vector3.new(101.5, 6.5, 107)
  3773. Part266.Anchored = true
  3774. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3775. Part266.BrickColor = BrickColor.new("Institutional white")
  3776. Part266.Material = Enum.Material.Sand
  3777. Part266.TopSurface = Enum.SurfaceType.Smooth
  3778. Part266.brickColor = BrickColor.new("Institutional white")
  3779. Part267.Parent = mas
  3780. Part267.CFrame = CFrame.new(-441.885986, 25.9892883, 297.16095, -0.422617942, 0, 0.906307876, 0, 1, 0, -0.906307876, 0, -0.422617942)
  3781. Part267.Orientation = Vector3.new(0, 115, 0)
  3782. Part267.Position = Vector3.new(-441.885986, 25.9892883, 297.16095)
  3783. Part267.Rotation = Vector3.new(-180, 65, -180)
  3784. Part267.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3785. Part267.Size = Vector3.new(97.5, 1, 2)
  3786. Part267.Anchored = true
  3787. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3788. Part267.BrickColor = BrickColor.new("Institutional white")
  3789. Part267.Material = Enum.Material.Sand
  3790. Part267.TopSurface = Enum.SurfaceType.Smooth
  3791. Part267.brickColor = BrickColor.new("Institutional white")
  3792. Part268.Parent = mas
  3793. Part268.CFrame = CFrame.new(-714.098999, 86.4892807, -154.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3794. Part268.Position = Vector3.new(-714.098999, 86.4892807, -154.564575)
  3795. Part268.Color = Color3.new(0.8, 0.556863, 0.411765)
  3796. Part268.Size = Vector3.new(4.5, 1, 9.5)
  3797. Part268.Anchored = true
  3798. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3799. Part268.BrickColor = BrickColor.new("Nougat")
  3800. Part268.Material = Enum.Material.WoodPlanks
  3801. Part268.TopSurface = Enum.SurfaceType.Smooth
  3802. Part268.brickColor = BrickColor.new("Nougat")
  3803. Part269.Parent = mas
  3804. Part269.CFrame = CFrame.new(-660.867188, 97.2910538, -122.437508, -4.21530153e-08, 0.70711416, -0.707113087, -1, -2.9812572e-08, 2.98015976e-08, -7.926753e-12, 0.707113087, 0.70711416)
  3805. Part269.Orientation = Vector3.new(0, -45, -90)
  3806. Part269.Position = Vector3.new(-660.867188, 97.2910538, -122.437508)
  3807. Part269.Rotation = Vector3.new(0, -45, -90)
  3808. Part269.Color = Color3.new(0.8, 0.556863, 0.411765)
  3809. Part269.Size = Vector3.new(7.5, 3, 3)
  3810. Part269.Anchored = true
  3811. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3812. Part269.BrickColor = BrickColor.new("Nougat")
  3813. Part269.Material = Enum.Material.WoodPlanks
  3814. Part269.TopSurface = Enum.SurfaceType.Smooth
  3815. Part269.brickColor = BrickColor.new("Nougat")
  3816. Part269.Shape = Enum.PartType.Cylinder
  3817. Part270.Parent = mas
  3818. Part270.CFrame = CFrame.new(-485.619202, 7.9069519, 229.307068, -0.133007035, 0.218686894, -0.966687799, 0.707067192, 0.704417109, 0.0620695539, 0.694525182, -0.675257504, -0.248318747)
  3819. Part270.Orientation = Vector3.new(-3.55999994, -104.410004, 45.1100006)
  3820. Part270.Position = Vector3.new(-485.619202, 7.9069519, 229.307068)
  3821. Part270.Rotation = Vector3.new(-165.970001, -75.1699982, -121.309998)
  3822. Part270.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3823. Part270.Size = Vector3.new(26, 3, 9)
  3824. Part270.Anchored = true
  3825. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3826. Part270.BrickColor = BrickColor.new("Institutional white")
  3827. Part270.Material = Enum.Material.Sand
  3828. Part270.TopSurface = Enum.SurfaceType.Smooth
  3829. Part270.brickColor = BrickColor.new("Institutional white")
  3830. Part271.Parent = mas
  3831. Part271.CFrame = CFrame.new(-888.59906, 48.4892883, 148.435425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3832. Part271.Position = Vector3.new(-888.59906, 48.4892883, 148.435425)
  3833. Part271.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3834. Part271.Size = Vector3.new(162.5, 1, 69.5)
  3835. Part271.Anchored = true
  3836. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3837. Part271.BrickColor = BrickColor.new("Institutional white")
  3838. Part271.Material = Enum.Material.Sand
  3839. Part271.TopSurface = Enum.SurfaceType.Smooth
  3840. Part271.brickColor = BrickColor.new("Institutional white")
  3841. Part272.Parent = mas
  3842. Part272.CFrame = CFrame.new(-945.09906, 48.4892883, 41.1854248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3843. Part272.Position = Vector3.new(-945.09906, 48.4892883, 41.1854248)
  3844. Part272.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3845. Part272.Size = Vector3.new(49.5, 1, 145)
  3846. Part272.Anchored = true
  3847. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3848. Part272.BrickColor = BrickColor.new("Institutional white")
  3849. Part272.Material = Enum.Material.Sand
  3850. Part272.TopSurface = Enum.SurfaceType.Smooth
  3851. Part272.brickColor = BrickColor.new("Institutional white")
  3852. Part273.Parent = mas
  3853. Part273.CFrame = CFrame.new(-435.848999, 0.489291191, 450.435425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3854. Part273.Position = Vector3.new(-435.848999, 0.489291191, 450.435425)
  3855. Part273.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3856. Part273.Size = Vector3.new(82, 27, 3.5)
  3857. Part273.Anchored = true
  3858. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3859. Part273.BrickColor = BrickColor.new("Institutional white")
  3860. Part273.Material = Enum.Material.Sand
  3861. Part273.TopSurface = Enum.SurfaceType.Smooth
  3862. Part273.brickColor = BrickColor.new("Institutional white")
  3863. Part274.Parent = mas
  3864. Part274.CFrame = CFrame.new(-488.246521, 21.8714905, 243.024261, -0.133007035, 0.218686894, -0.966687799, 0.707067192, 0.704417109, 0.0620695539, 0.694525182, -0.675257504, -0.248318747)
  3865. Part274.Orientation = Vector3.new(-3.55999994, -104.410004, 45.1100006)
  3866. Part274.Position = Vector3.new(-488.246521, 21.8714905, 243.024261)
  3867. Part274.Rotation = Vector3.new(-165.970001, -75.1699982, -121.309998)
  3868. Part274.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3869. Part274.Size = Vector3.new(13.5, 3, 9)
  3870. Part274.Anchored = true
  3871. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3872. Part274.BrickColor = BrickColor.new("Institutional white")
  3873. Part274.Material = Enum.Material.Sand
  3874. Part274.TopSurface = Enum.SurfaceType.Smooth
  3875. Part274.brickColor = BrickColor.new("Institutional white")
  3876. Part275.Parent = mas
  3877. Part275.CFrame = CFrame.new(-847.34906, 48.4892883, 226.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3878. Part275.Position = Vector3.new(-847.34906, 48.4892883, 226.185425)
  3879. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3880. Part275.Size = Vector3.new(245, 1, 86)
  3881. Part275.Anchored = true
  3882. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3883. Part275.BrickColor = BrickColor.new("Institutional white")
  3884. Part275.Material = Enum.Material.Sand
  3885. Part275.TopSurface = Enum.SurfaceType.Smooth
  3886. Part275.brickColor = BrickColor.new("Institutional white")
  3887. Part276.Parent = mas
  3888. Part276.CFrame = CFrame.new(-756.708679, 23.623291, 139.171829, -0.766041815, -0.321394831, 0.556673467, 0, 0.866025865, 0.499999136, -0.642790794, 0.383020222, -0.663411975)
  3889. Part276.Orientation = Vector3.new(-30, 140, 0)
  3890. Part276.Position = Vector3.new(-756.708679, 23.623291, 139.171829)
  3891. Part276.Rotation = Vector3.new(-143, 33.8300018, 157.240005)
  3892. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3893. Part276.Size = Vector3.new(106, 57, 2.5)
  3894. Part276.Anchored = true
  3895. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3896. Part276.BrickColor = BrickColor.new("Institutional white")
  3897. Part276.Material = Enum.Material.Sand
  3898. Part276.TopSurface = Enum.SurfaceType.Smooth
  3899. Part276.brickColor = BrickColor.new("Institutional white")
  3900. Part277.Parent = mas
  3901. Part277.CFrame = CFrame.new(-409.090088, -0.0107116699, 294.254761, 0.422617942, 0, 0.906307876, 0, -1, 0, 0.906307876, 0, -0.422617942)
  3902. Part277.Orientation = Vector3.new(0, 115, 180)
  3903. Part277.Position = Vector3.new(-409.090088, -0.0107116699, 294.254761)
  3904. Part277.Rotation = Vector3.new(-180, 65, 0)
  3905. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3906. Part277.Size = Vector3.new(124.5, 1, 2)
  3907. Part277.Anchored = true
  3908. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3909. Part277.BrickColor = BrickColor.new("Institutional white")
  3910. Part277.Material = Enum.Material.Sand
  3911. Part277.TopSurface = Enum.SurfaceType.Smooth
  3912. Part277.brickColor = BrickColor.new("Institutional white")
  3913. Part278.Parent = mas
  3914. Part278.CFrame = CFrame.new(-494.829529, 23.8658752, 242.972931, 0.966687799, 0.218686864, -0.133006841, -0.0620697178, 0.704417169, 0.707067013, 0.248318583, -0.675257385, 0.694525301)
  3915. Part278.Orientation = Vector3.new(-45, -10.8400002, -5.03999996)
  3916. Part278.Position = Vector3.new(-494.829529, 23.8658752, 242.972931)
  3917. Part278.Rotation = Vector3.new(-45.5099983, -7.63999987, -12.75)
  3918. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3919. Part278.Size = Vector3.new(4, 3, 71)
  3920. Part278.Anchored = true
  3921. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3922. Part278.BrickColor = BrickColor.new("Institutional white")
  3923. Part278.Material = Enum.Material.Sand
  3924. Part278.TopSurface = Enum.SurfaceType.Smooth
  3925. Part278.brickColor = BrickColor.new("Institutional white")
  3926. Part279.Parent = mas
  3927. Part279.CFrame = CFrame.new(-427.245361, 13.1064453, 290.334015, 0.693954825, -0.582941294, -0.422618121, -0.64320451, -0.76569438, 0, -0.323596328, 0.271829903, -0.906307817)
  3928. Part279.Orientation = Vector3.new(0, -155, -139.970001)
  3929. Part279.Position = Vector3.new(-427.245361, 13.1064453, 290.334015)
  3930. Part279.Rotation = Vector3.new(-180, -25, 40.0299988)
  3931. Part279.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3932. Part279.Size = Vector3.new(40.4225883, 1, 97.4999466)
  3933. Part279.Anchored = true
  3934. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3935. Part279.BrickColor = BrickColor.new("Institutional white")
  3936. Part279.Material = Enum.Material.Sand
  3937. Part279.TopSurface = Enum.SurfaceType.Smooth
  3938. Part279.brickColor = BrickColor.new("Institutional white")
  3939. Part280.Parent = mas
  3940. Part280.CFrame = CFrame.new(-491.249084, 37.6326294, 258.493378, -0.133007035, 0.218686894, -0.966687799, 0.707067192, 0.704417109, 0.0620695539, 0.694525182, -0.675257504, -0.248318747)
  3941. Part280.Orientation = Vector3.new(-3.55999994, -104.410004, 45.1100006)
  3942. Part280.Position = Vector3.new(-491.249084, 37.6326294, 258.493378)
  3943. Part280.Rotation = Vector3.new(-165.970001, -75.1699982, -121.309998)
  3944. Part280.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3945. Part280.Size = Vector3.new(31, 3, 9)
  3946. Part280.Anchored = true
  3947. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3948. Part280.BrickColor = BrickColor.new("Institutional white")
  3949. Part280.Material = Enum.Material.Sand
  3950. Part280.TopSurface = Enum.SurfaceType.Smooth
  3951. Part280.brickColor = BrickColor.new("Institutional white")
  3952. Part281.Parent = mas
  3953. Part281.CFrame = CFrame.new(-720.348999, 54.4892883, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3954. Part281.Orientation = Vector3.new(0, 90, 0)
  3955. Part281.Position = Vector3.new(-720.348999, 54.4892883, -155.564575)
  3956. Part281.Rotation = Vector3.new(0, 90, 0)
  3957. Part281.Color = Color3.new(0.8, 0.556863, 0.411765)
  3958. Part281.Size = Vector3.new(7.5, 1, 1)
  3959. Part281.Anchored = true
  3960. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3961. Part281.BrickColor = BrickColor.new("Nougat")
  3962. Part281.Material = Enum.Material.WoodPlanks
  3963. Part281.TopSurface = Enum.SurfaceType.Smooth
  3964. Part281.brickColor = BrickColor.new("Nougat")
  3965. Part282.Parent = mas
  3966. Part282.CFrame = CFrame.new(-720.348999, 84.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3967. Part282.Orientation = Vector3.new(0, 90, 0)
  3968. Part282.Position = Vector3.new(-720.348999, 84.4893265, -155.564575)
  3969. Part282.Rotation = Vector3.new(0, 90, 0)
  3970. Part282.Color = Color3.new(0.8, 0.556863, 0.411765)
  3971. Part282.Size = Vector3.new(7.5, 1, 1)
  3972. Part282.Anchored = true
  3973. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3974. Part282.BrickColor = BrickColor.new("Nougat")
  3975. Part282.Material = Enum.Material.WoodPlanks
  3976. Part282.TopSurface = Enum.SurfaceType.Smooth
  3977. Part282.brickColor = BrickColor.new("Nougat")
  3978. Part283.Parent = mas
  3979. Part283.CFrame = CFrame.new(-720.348999, 69.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3980. Part283.Orientation = Vector3.new(0, 90, 0)
  3981. Part283.Position = Vector3.new(-720.348999, 69.4893265, -155.564575)
  3982. Part283.Rotation = Vector3.new(0, 90, 0)
  3983. Part283.Color = Color3.new(0.8, 0.556863, 0.411765)
  3984. Part283.Size = Vector3.new(7.5, 1, 1)
  3985. Part283.Anchored = true
  3986. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3987. Part283.BrickColor = BrickColor.new("Nougat")
  3988. Part283.Material = Enum.Material.WoodPlanks
  3989. Part283.TopSurface = Enum.SurfaceType.Smooth
  3990. Part283.brickColor = BrickColor.new("Nougat")
  3991. Part284.Parent = mas
  3992. Part284.CFrame = CFrame.new(-720.348999, 57.4892883, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3993. Part284.Orientation = Vector3.new(0, 90, 0)
  3994. Part284.Position = Vector3.new(-720.348999, 57.4892883, -155.564575)
  3995. Part284.Rotation = Vector3.new(0, 90, 0)
  3996. Part284.Color = Color3.new(0.8, 0.556863, 0.411765)
  3997. Part284.Size = Vector3.new(7.5, 1, 1)
  3998. Part284.Anchored = true
  3999. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4000. Part284.BrickColor = BrickColor.new("Nougat")
  4001. Part284.Material = Enum.Material.WoodPlanks
  4002. Part284.TopSurface = Enum.SurfaceType.Smooth
  4003. Part284.brickColor = BrickColor.new("Nougat")
  4004. Part285.Parent = mas
  4005. Part285.CFrame = CFrame.new(-720.348999, 81.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4006. Part285.Orientation = Vector3.new(0, 90, 0)
  4007. Part285.Position = Vector3.new(-720.348999, 81.4893265, -155.564575)
  4008. Part285.Rotation = Vector3.new(0, 90, 0)
  4009. Part285.Color = Color3.new(0.8, 0.556863, 0.411765)
  4010. Part285.Size = Vector3.new(7.5, 1, 1)
  4011. Part285.Anchored = true
  4012. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4013. Part285.BrickColor = BrickColor.new("Nougat")
  4014. Part285.Material = Enum.Material.WoodPlanks
  4015. Part285.TopSurface = Enum.SurfaceType.Smooth
  4016. Part285.brickColor = BrickColor.new("Nougat")
  4017. Part286.Parent = mas
  4018. Part286.CFrame = CFrame.new(-720.348999, 60.4892883, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4019. Part286.Orientation = Vector3.new(0, 90, 0)
  4020. Part286.Position = Vector3.new(-720.348999, 60.4892883, -155.564575)
  4021. Part286.Rotation = Vector3.new(0, 90, 0)
  4022. Part286.Color = Color3.new(0.8, 0.556863, 0.411765)
  4023. Part286.Size = Vector3.new(7.5, 1, 1)
  4024. Part286.Anchored = true
  4025. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4026. Part286.BrickColor = BrickColor.new("Nougat")
  4027. Part286.Material = Enum.Material.WoodPlanks
  4028. Part286.TopSurface = Enum.SurfaceType.Smooth
  4029. Part286.brickColor = BrickColor.new("Nougat")
  4030. Part287.Parent = mas
  4031. Part287.CFrame = CFrame.new(-720.348999, 72.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4032. Part287.Orientation = Vector3.new(0, 90, 0)
  4033. Part287.Position = Vector3.new(-720.348999, 72.4893265, -155.564575)
  4034. Part287.Rotation = Vector3.new(0, 90, 0)
  4035. Part287.Color = Color3.new(0.8, 0.556863, 0.411765)
  4036. Part287.Size = Vector3.new(7.5, 1, 1)
  4037. Part287.Anchored = true
  4038. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4039. Part287.BrickColor = BrickColor.new("Nougat")
  4040. Part287.Material = Enum.Material.WoodPlanks
  4041. Part287.TopSurface = Enum.SurfaceType.Smooth
  4042. Part287.brickColor = BrickColor.new("Nougat")
  4043. Part288.Parent = mas
  4044. Part288.CFrame = CFrame.new(-720.348999, 66.4893188, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4045. Part288.Orientation = Vector3.new(0, 90, 0)
  4046. Part288.Position = Vector3.new(-720.348999, 66.4893188, -155.564575)
  4047. Part288.Rotation = Vector3.new(0, 90, 0)
  4048. Part288.Color = Color3.new(0.8, 0.556863, 0.411765)
  4049. Part288.Size = Vector3.new(7.5, 1, 1)
  4050. Part288.Anchored = true
  4051. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4052. Part288.BrickColor = BrickColor.new("Nougat")
  4053. Part288.Material = Enum.Material.WoodPlanks
  4054. Part288.TopSurface = Enum.SurfaceType.Smooth
  4055. Part288.brickColor = BrickColor.new("Nougat")
  4056. Part289.Parent = mas
  4057. Part289.CFrame = CFrame.new(-720.348999, 75.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4058. Part289.Orientation = Vector3.new(0, 90, 0)
  4059. Part289.Position = Vector3.new(-720.348999, 75.4893265, -155.564575)
  4060. Part289.Rotation = Vector3.new(0, 90, 0)
  4061. Part289.Color = Color3.new(0.8, 0.556863, 0.411765)
  4062. Part289.Size = Vector3.new(7.5, 1, 1)
  4063. Part289.Anchored = true
  4064. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4065. Part289.BrickColor = BrickColor.new("Nougat")
  4066. Part289.Material = Enum.Material.WoodPlanks
  4067. Part289.TopSurface = Enum.SurfaceType.Smooth
  4068. Part289.brickColor = BrickColor.new("Nougat")
  4069. Part290.Parent = mas
  4070. Part290.CFrame = CFrame.new(-720.348999, 63.4892883, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4071. Part290.Orientation = Vector3.new(0, 90, 0)
  4072. Part290.Position = Vector3.new(-720.348999, 63.4892883, -155.564575)
  4073. Part290.Rotation = Vector3.new(0, 90, 0)
  4074. Part290.Color = Color3.new(0.8, 0.556863, 0.411765)
  4075. Part290.Size = Vector3.new(7.5, 1, 1)
  4076. Part290.Anchored = true
  4077. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4078. Part290.BrickColor = BrickColor.new("Nougat")
  4079. Part290.Material = Enum.Material.WoodPlanks
  4080. Part290.TopSurface = Enum.SurfaceType.Smooth
  4081. Part290.brickColor = BrickColor.new("Nougat")
  4082. Part291.Parent = mas
  4083. Part291.CFrame = CFrame.new(-720.348999, 69.9892883, -151.314575, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  4084. Part291.Orientation = Vector3.new(0, -180, -90)
  4085. Part291.Position = Vector3.new(-720.348999, 69.9892883, -151.314575)
  4086. Part291.Rotation = Vector3.new(180, 0, 90)
  4087. Part291.Color = Color3.new(0.8, 0.556863, 0.411765)
  4088. Part291.Size = Vector3.new(32, 1, 1)
  4089. Part291.Anchored = true
  4090. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4091. Part291.BrickColor = BrickColor.new("Nougat")
  4092. Part291.Material = Enum.Material.WoodPlanks
  4093. Part291.TopSurface = Enum.SurfaceType.Smooth
  4094. Part291.brickColor = BrickColor.new("Nougat")
  4095. Part292.Parent = mas
  4096. Part292.CFrame = CFrame.new(-720.348999, 78.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4097. Part292.Orientation = Vector3.new(0, 90, 0)
  4098. Part292.Position = Vector3.new(-720.348999, 78.4893265, -155.564575)
  4099. Part292.Rotation = Vector3.new(0, 90, 0)
  4100. Part292.Color = Color3.new(0.8, 0.556863, 0.411765)
  4101. Part292.Size = Vector3.new(7.5, 1, 1)
  4102. Part292.Anchored = true
  4103. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4104. Part292.BrickColor = BrickColor.new("Nougat")
  4105. Part292.Material = Enum.Material.WoodPlanks
  4106. Part292.TopSurface = Enum.SurfaceType.Smooth
  4107. Part292.brickColor = BrickColor.new("Nougat")
  4108. Part293.Parent = mas
  4109. Part293.CFrame = CFrame.new(-720.348999, 69.9892883, -159.014633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4110. Part293.Position = Vector3.new(-720.348999, 69.9892883, -159.014633)
  4111. Part293.Color = Color3.new(0.8, 0.556863, 0.411765)
  4112. Part293.Size = Vector3.new(1, 32, 0.799999952)
  4113. Part293.Anchored = true
  4114. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4115. Part293.BrickColor = BrickColor.new("Nougat")
  4116. Part293.Material = Enum.Material.WoodPlanks
  4117. Part293.TopSurface = Enum.SurfaceType.Smooth
  4118. Part293.brickColor = BrickColor.new("Nougat")
  4119. Part294.Parent = mas
  4120. Part294.CFrame = CFrame.new(-691.848999, 83.7392807, -133.314575, 0, 0, -0.999999702, -0.999999762, 0, 0, 0, 0.999999821, 0)
  4121. Part294.Orientation = Vector3.new(0, -90, -90)
  4122. Part294.Position = Vector3.new(-691.848999, 83.7392807, -133.314575)
  4123. Part294.Rotation = Vector3.new(0, -89.9599991, 0)
  4124. Part294.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4125. Part294.Size = Vector3.new(4.5, 1, 1)
  4126. Part294.Anchored = true
  4127. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4128. Part294.BrickColor = BrickColor.new("Bright orange")
  4129. Part294.Material = Enum.Material.WoodPlanks
  4130. Part294.TopSurface = Enum.SurfaceType.Smooth
  4131. Part294.brickColor = BrickColor.new("Bright orange")
  4132. Part294.Shape = Enum.PartType.Cylinder
  4133. Part295.Parent = mas
  4134. Part295.CFrame = CFrame.new(-691.848999, 81.4892807, -133.314575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4135. Part295.Position = Vector3.new(-691.848999, 81.4892807, -133.314575)
  4136. Part295.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4137. Part295.Size = Vector3.new(4, 4, 4)
  4138. Part295.Anchored = true
  4139. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4140. Part295.BrickColor = BrickColor.new("Institutional white")
  4141. Part295.Material = Enum.Material.Neon
  4142. Part295.TopSurface = Enum.SurfaceType.Smooth
  4143. Part295.brickColor = BrickColor.new("Institutional white")
  4144. Part295.Shape = Enum.PartType.Ball
  4145. PointLight296.Parent = Part295
  4146. PointLight296.Range = 50
  4147. Part297.Name = "snow"
  4148. Part297.Parent = mas
  4149. Part297.CFrame = CFrame.new(-426.924011, 190.883255, 25.6854725, 1, 1.86264459e-09, -8.87384957e-08, -1.86264515e-09, 1, -6.51925669e-09, 8.87384957e-08, 6.51925669e-09, 1)
  4150. Part297.Position = Vector3.new(-426.924011, 190.883255, 25.6854725)
  4151. Part297.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4152. Part297.Transparency = 1
  4153. Part297.Size = Vector3.new(1042.34961, 1, 850)
  4154. Part297.Anchored = true
  4155. Part297.BrickColor = BrickColor.new("Institutional white")
  4156. Part297.Material = Enum.Material.Sand
  4157. Part297.TopSurface = Enum.SurfaceType.Smooth
  4158. Part297.brickColor = BrickColor.new("Institutional white")
  4159. Part297.FormFactor = Enum.FormFactor.Symmetric
  4160. Part297.formFactor = Enum.FormFactor.Symmetric
  4161. ParticleEmitter298.Parent = Part297
  4162. ParticleEmitter298.Speed = NumberRange.new(10, 10)
  4163. ParticleEmitter298.LightInfluence = 1
  4164. ParticleEmitter298.Texture = "http://www.roblox.com/asset/?id=325982135"
  4165. ParticleEmitter298.Acceleration = Vector3.new(-4, 0, 0)
  4166. ParticleEmitter298.EmissionDirection = Enum.NormalId.Bottom
  4167. ParticleEmitter298.Lifetime = NumberRange.new(15, 15)
  4168. ParticleEmitter298.Rate = 200
  4169. ParticleEmitter298.RotSpeed = NumberRange.new(30, 30)
  4170. Part299.Parent = mas
  4171. Part299.CFrame = CFrame.new(-688.348999, 89.4892807, -131.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4172. Part299.Position = Vector3.new(-688.348999, 89.4892807, -131.814575)
  4173. Part299.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4174. Part299.Size = Vector3.new(47, 7, 55)
  4175. Part299.Anchored = true
  4176. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4177. Part299.BrickColor = BrickColor.new("Institutional white")
  4178. Part299.Material = Enum.Material.Sand
  4179. Part299.TopSurface = Enum.SurfaceType.Smooth
  4180. Part299.brickColor = BrickColor.new("Institutional white")
  4181. ParticleEmitter300.Parent = Part299
  4182. ParticleEmitter300.Speed = NumberRange.new(25, 25)
  4183. ParticleEmitter300.LightInfluence = 1
  4184. ParticleEmitter300.Transparency = NumberSequence.new(0.5,0.5)
  4185. ParticleEmitter300.Drag = 1
  4186. ParticleEmitter300.EmissionDirection = Enum.NormalId.Bottom
  4187. ParticleEmitter300.Lifetime = NumberRange.new(5, 5)
  4188. ParticleEmitter300.Rate = 50
  4189. Part301.Parent = mas
  4190. Part301.CFrame = CFrame.new(-445.59906, 29.9892883, 100.935425, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352)
  4191. Part301.Orientation = Vector3.new(0, 45, 0)
  4192. Part301.Position = Vector3.new(-445.59906, 29.9892883, 100.935425)
  4193. Part301.Rotation = Vector3.new(0, 45, 0)
  4194. Part301.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4195. Part301.Size = Vector3.new(20, 60, 20)
  4196. Part301.Anchored = true
  4197. Part301.BottomSurface = Enum.SurfaceType.Smooth
  4198. Part301.BrickColor = BrickColor.new("Fossil")
  4199. Part301.Material = Enum.Material.Ice
  4200. Part301.TopSurface = Enum.SurfaceType.Smooth
  4201. Part301.brickColor = BrickColor.new("Fossil")
  4202. Part302.Parent = mas
  4203. Part302.CFrame = CFrame.new(-533.84906, 71.4892883, 279.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4204. Part302.Position = Vector3.new(-533.84906, 71.4892883, 279.685425)
  4205. Part302.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4206. Part302.Size = Vector3.new(18, 45, 2)
  4207. Part302.Anchored = true
  4208. Part302.BottomSurface = Enum.SurfaceType.Smooth
  4209. Part302.BrickColor = BrickColor.new("Pearl")
  4210. Part302.Material = Enum.Material.Cobblestone
  4211. Part302.TopSurface = Enum.SurfaceType.Smooth
  4212. Part302.brickColor = BrickColor.new("Pearl")
  4213. Part303.Parent = mas
  4214. Part303.CFrame = CFrame.new(-495.84906, 71.5100021, 327.685425, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  4215. Part303.Orientation = Vector3.new(0, -90, -90)
  4216. Part303.Position = Vector3.new(-495.84906, 71.5100021, 327.685425)
  4217. Part303.Rotation = Vector3.new(90, -90, 0)
  4218. Part303.Size = Vector3.new(45, 6, 6)
  4219. Part303.Anchored = true
  4220. Part303.BottomSurface = Enum.SurfaceType.Smooth
  4221. Part303.Material = Enum.Material.Concrete
  4222. Part303.TopSurface = Enum.SurfaceType.Smooth
  4223. Part303.Shape = Enum.PartType.Cylinder
  4224. Part304.Parent = mas
  4225. Part304.CFrame = CFrame.new(-503.84906, 71.4892883, 279.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4226. Part304.Position = Vector3.new(-503.84906, 71.4892883, 279.685425)
  4227. Part304.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4228. Part304.Size = Vector3.new(18, 45, 2)
  4229. Part304.Anchored = true
  4230. Part304.BottomSurface = Enum.SurfaceType.Smooth
  4231. Part304.BrickColor = BrickColor.new("Pearl")
  4232. Part304.Material = Enum.Material.Cobblestone
  4233. Part304.TopSurface = Enum.SurfaceType.Smooth
  4234. Part304.brickColor = BrickColor.new("Pearl")
  4235. Part305.Parent = mas
  4236. Part305.CFrame = CFrame.new(-495.84906, 71.5100021, 319.185425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4237. Part305.Orientation = Vector3.new(0, -90, 0)
  4238. Part305.Position = Vector3.new(-495.84906, 71.5100021, 319.185425)
  4239. Part305.Rotation = Vector3.new(0, -90, 0)
  4240. Part305.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4241. Part305.Size = Vector3.new(19, 45, 2)
  4242. Part305.Anchored = true
  4243. Part305.BottomSurface = Enum.SurfaceType.Smooth
  4244. Part305.BrickColor = BrickColor.new("Pearl")
  4245. Part305.Material = Enum.Material.Cobblestone
  4246. Part305.TopSurface = Enum.SurfaceType.Smooth
  4247. Part305.brickColor = BrickColor.new("Pearl")
  4248. Part306.Parent = mas
  4249. Part306.CFrame = CFrame.new(-518.84906, 77.4892883, 279.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4250. Part306.Orientation = Vector3.new(0, 180, 0)
  4251. Part306.Position = Vector3.new(-518.84906, 77.4892883, 279.685425)
  4252. Part306.Rotation = Vector3.new(-180, 0, -180)
  4253. Part306.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4254. Part306.Size = Vector3.new(12, 33, 2)
  4255. Part306.Anchored = true
  4256. Part306.BottomSurface = Enum.SurfaceType.Smooth
  4257. Part306.BrickColor = BrickColor.new("Pearl")
  4258. Part306.Material = Enum.Material.Cobblestone
  4259. Part306.TopSurface = Enum.SurfaceType.Smooth
  4260. Part306.brickColor = BrickColor.new("Pearl")
  4261. Part307.Parent = mas
  4262. Part307.CFrame = CFrame.new(-495.84906, 77.4892883, 303.685425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4263. Part307.Orientation = Vector3.new(0, 90, 0)
  4264. Part307.Position = Vector3.new(-495.84906, 77.4892883, 303.685425)
  4265. Part307.Rotation = Vector3.new(0, 90, 0)
  4266. Part307.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4267. Part307.Size = Vector3.new(12, 33, 2)
  4268. Part307.Anchored = true
  4269. Part307.BottomSurface = Enum.SurfaceType.Smooth
  4270. Part307.BrickColor = BrickColor.new("Pearl")
  4271. Part307.Material = Enum.Material.Cobblestone
  4272. Part307.TopSurface = Enum.SurfaceType.Smooth
  4273. Part307.brickColor = BrickColor.new("Pearl")
  4274.  
  4275. Part308.Parent = mas
  4276. Part308.CFrame = CFrame.new(-541.84906, 71.4892883, 279.685425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4277. Part308.Orientation = Vector3.new(0, 90, -90)
  4278. Part308.Position = Vector3.new(-541.84906, 71.4892883, 279.685425)
  4279. Part308.Rotation = Vector3.new(-90, 90, 0)
  4280. Part308.Size = Vector3.new(45, 6, 6)
  4281. Part308.Anchored = true
  4282. Part308.BottomSurface = Enum.SurfaceType.Smooth
  4283. Part308.Material = Enum.Material.Concrete
  4284. Part308.TopSurface = Enum.SurfaceType.Smooth
  4285. Part308.Shape = Enum.PartType.Cylinder
  4286. Part309.Parent = mas
  4287. Part309.CFrame = CFrame.new(-541.84906, 71.5000381, 319.185425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4288. Part309.Orientation = Vector3.new(0, -90, 0)
  4289. Part309.Position = Vector3.new(-541.84906, 71.5000381, 319.185425)
  4290. Part309.Rotation = Vector3.new(0, -90, 0)
  4291. Part309.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4292. Part309.Size = Vector3.new(19, 45, 2)
  4293. Part309.Anchored = true
  4294. Part309.BottomSurface = Enum.SurfaceType.Smooth
  4295. Part309.BrickColor = BrickColor.new("Pearl")
  4296. Part309.Material = Enum.Material.Cobblestone
  4297. Part309.TopSurface = Enum.SurfaceType.Smooth
  4298. Part309.brickColor = BrickColor.new("Pearl")
  4299. Part310.Parent = mas
  4300. Part310.CFrame = CFrame.new(-541.84906, 77.5000381, 303.685425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4301. Part310.Orientation = Vector3.new(0, -90, 0)
  4302. Part310.Position = Vector3.new(-541.84906, 77.5000381, 303.685425)
  4303. Part310.Rotation = Vector3.new(0, -90, 0)
  4304. Part310.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4305. Part310.Size = Vector3.new(12, 33, 2)
  4306. Part310.Anchored = true
  4307. Part310.BottomSurface = Enum.SurfaceType.Smooth
  4308. Part310.BrickColor = BrickColor.new("Pearl")
  4309. Part310.Material = Enum.Material.Cobblestone
  4310. Part310.TopSurface = Enum.SurfaceType.Smooth
  4311. Part310.brickColor = BrickColor.new("Pearl")
  4312. Part311.Parent = mas
  4313. Part311.CFrame = CFrame.new(-541.84906, 71.5000381, 327.685425, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  4314. Part311.Orientation = Vector3.new(0, -90, -90)
  4315. Part311.Position = Vector3.new(-541.84906, 71.5000381, 327.685425)
  4316. Part311.Rotation = Vector3.new(90, -90, 0)
  4317. Part311.Size = Vector3.new(45, 6, 6)
  4318. Part311.Anchored = true
  4319. Part311.BottomSurface = Enum.SurfaceType.Smooth
  4320. Part311.Material = Enum.Material.Concrete
  4321. Part311.TopSurface = Enum.SurfaceType.Smooth
  4322. Part311.Shape = Enum.PartType.Cylinder
  4323. Part312.Parent = mas
  4324. Part312.CFrame = CFrame.new(-518.848999, 49.0392876, 303.585266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4325. Part312.Position = Vector3.new(-518.848999, 49.0392876, 303.585266)
  4326. Part312.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4327. Part312.Size = Vector3.new(47.7999725, 0.100000001, 49.7999878)
  4328. Part312.Anchored = true
  4329. Part312.BottomSurface = Enum.SurfaceType.Smooth
  4330. Part312.BrickColor = BrickColor.new("Mid gray")
  4331. Part312.Material = Enum.Material.Concrete
  4332. Part312.TopSurface = Enum.SurfaceType.Smooth
  4333. Part312.brickColor = BrickColor.new("Mid gray")
  4334. Part313.Parent = mas
  4335. Part313.CFrame = CFrame.new(-541.84906, 71.5207367, 288.185425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4336. Part313.Orientation = Vector3.new(0, 90, 0)
  4337. Part313.Position = Vector3.new(-541.84906, 71.5207367, 288.185425)
  4338. Part313.Rotation = Vector3.new(0, 90, 0)
  4339. Part313.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4340. Part313.Size = Vector3.new(19, 45, 2)
  4341. Part313.Anchored = true
  4342. Part313.BottomSurface = Enum.SurfaceType.Smooth
  4343. Part313.BrickColor = BrickColor.new("Pearl")
  4344. Part313.Material = Enum.Material.Cobblestone
  4345. Part313.TopSurface = Enum.SurfaceType.Smooth
  4346. Part313.brickColor = BrickColor.new("Pearl")
  4347. Part314.Parent = mas
  4348. Part314.CFrame = CFrame.new(-518.84906, 71.4892883, 327.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4349. Part314.Position = Vector3.new(-518.84906, 71.4892883, 327.685425)
  4350. Part314.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4351. Part314.Size = Vector3.new(48, 45, 2)
  4352. Part314.Anchored = true
  4353. Part314.BottomSurface = Enum.SurfaceType.Smooth
  4354. Part314.BrickColor = BrickColor.new("Pearl")
  4355. Part314.Material = Enum.Material.Cobblestone
  4356. Part314.TopSurface = Enum.SurfaceType.Smooth
  4357. Part314.brickColor = BrickColor.new("Pearl")
  4358. Part315.Parent = mas
  4359. Part315.CFrame = CFrame.new(-537.34906, 71.9892883, 284.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4360. Part315.Orientation = Vector3.new(0, 180, 0)
  4361. Part315.Position = Vector3.new(-537.34906, 71.9892883, 284.685425)
  4362. Part315.Rotation = Vector3.new(-180, 0, -180)
  4363. Part315.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4364. Part315.Size = Vector3.new(7, 46, 8)
  4365. Part315.Anchored = true
  4366. Part315.BottomSurface = Enum.SurfaceType.Smooth
  4367. Part315.BrickColor = BrickColor.new("Fossil")
  4368. Part315.Material = Enum.Material.Cobblestone
  4369. Part315.TopSurface = Enum.SurfaceType.Smooth
  4370. Part315.brickColor = BrickColor.new("Fossil")
  4371. Part316.Parent = mas
  4372. Part316.CFrame = CFrame.new(-518.849243, 62.3000298, 280.735107, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4373. Part316.Orientation = Vector3.new(90, 180, 0)
  4374. Part316.Position = Vector3.new(-518.849243, 62.3000298, 280.735107)
  4375. Part316.Rotation = Vector3.new(90, 0, -180)
  4376. Part316.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4377. Part316.Size = Vector3.new(12.4000053, 0.0999999419, 1.39999986)
  4378. Part316.Anchored = true
  4379. Part316.BottomSurface = Enum.SurfaceType.Smooth
  4380. Part316.BrickColor = BrickColor.new("Mid gray")
  4381. Part316.Material = Enum.Material.Slate
  4382. Part316.TopSurface = Enum.SurfaceType.Smooth
  4383. Part316.brickColor = BrickColor.new("Mid gray")
  4384. Part317.Parent = mas
  4385. Part317.CFrame = CFrame.new(-540.748657, 62.1999931, 303.684875, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  4386. Part317.Orientation = Vector3.new(0, 90, 180)
  4387. Part317.Position = Vector3.new(-540.748657, 62.1999931, 303.684875)
  4388. Part317.Rotation = Vector3.new(180, 90, 0)
  4389. Part317.Color = Color3.new(0.937255, 0.721569, 0.219608)
  4390. Part317.Transparency = 0.34999999403954
  4391. Part317.Size = Vector3.new(12, 1, 0.200000003)
  4392. Part317.Anchored = true
  4393. Part317.BottomSurface = Enum.SurfaceType.Smooth
  4394. Part317.BrickColor = BrickColor.new("Gold")
  4395. Part317.Material = Enum.Material.Neon
  4396. Part317.TopSurface = Enum.SurfaceType.Smooth
  4397. Part317.brickColor = BrickColor.new("Gold")
  4398. PointLight318.Parent = Part317
  4399. PointLight318.Range = 30
  4400. Part319.Parent = mas
  4401. Part319.CFrame = CFrame.new(-510.84906, 94.4892883, 303.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4402. Part319.Position = Vector3.new(-510.84906, 94.4892883, 303.685425)
  4403. Part319.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4404. Part319.Size = Vector3.new(46, 1, 64)
  4405. Part319.Anchored = true
  4406. Part319.BottomSurface = Enum.SurfaceType.Smooth
  4407. Part319.BrickColor = BrickColor.new("Mid gray")
  4408. Part319.Material = Enum.Material.WoodPlanks
  4409. Part319.TopSurface = Enum.SurfaceType.Smooth
  4410. Part319.brickColor = BrickColor.new("Mid gray")
  4411. Part320.Parent = mas
  4412. Part320.CFrame = CFrame.new(-541.84906, 94.4892883, 320.185425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4413. Part320.Orientation = Vector3.new(0, 90, 0)
  4414. Part320.Position = Vector3.new(-541.84906, 94.4892883, 320.185425)
  4415. Part320.Rotation = Vector3.new(0, 90, 0)
  4416. Part320.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4417. Part320.Size = Vector3.new(31, 1, 16)
  4418. Part320.Anchored = true
  4419. Part320.BottomSurface = Enum.SurfaceType.Smooth
  4420. Part320.BrickColor = BrickColor.new("Mid gray")
  4421. Part320.Material = Enum.Material.WoodPlanks
  4422. Part320.TopSurface = Enum.SurfaceType.Smooth
  4423. Part320.brickColor = BrickColor.new("Mid gray")
  4424. Part321.Parent = mas
  4425. Part321.CFrame = CFrame.new(-518.84906, 52.0100021, 322.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4426. Part321.Position = Vector3.new(-518.84906, 52.0100021, 322.685425)
  4427. Part321.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4428. Part321.Size = Vector3.new(30, 6, 8)
  4429. Part321.Anchored = true
  4430. Part321.BottomSurface = Enum.SurfaceType.Smooth
  4431. Part321.BrickColor = BrickColor.new("Fossil")
  4432. Part321.Material = Enum.Material.Cobblestone
  4433. Part321.TopSurface = Enum.SurfaceType.Smooth
  4434. Part321.brickColor = BrickColor.new("Fossil")
  4435. Part322.Parent = mas
  4436. Part322.CFrame = CFrame.new(-496.949066, 62.2892914, 303.685425, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  4437. Part322.Orientation = Vector3.new(0, -90, 180)
  4438. Part322.Position = Vector3.new(-496.949066, 62.2892914, 303.685425)
  4439. Part322.Rotation = Vector3.new(-180, -90, 0)
  4440. Part322.Color = Color3.new(0.937255, 0.721569, 0.219608)
  4441. Part322.Transparency = 0.34999999403954
  4442. Part322.Size = Vector3.new(12, 1, 0.200000003)
  4443. Part322.Anchored = true
  4444. Part322.BottomSurface = Enum.SurfaceType.Smooth
  4445. Part322.BrickColor = BrickColor.new("Gold")
  4446. Part322.Material = Enum.Material.Neon
  4447. Part322.TopSurface = Enum.SurfaceType.Smooth
  4448. Part322.brickColor = BrickColor.new("Gold")
  4449. PointLight323.Parent = Part322
  4450. PointLight323.Range = 30
  4451. Part324.Parent = mas
  4452. Part324.CFrame = CFrame.new(-518.848999, 62.3000298, 280.785095, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  4453. Part324.Orientation = Vector3.new(0, 0, 180)
  4454. Part324.Position = Vector3.new(-518.848999, 62.3000298, 280.785095)
  4455. Part324.Rotation = Vector3.new(0, 0, -180)
  4456. Part324.Color = Color3.new(0.937255, 0.721569, 0.219608)
  4457. Part324.Transparency = 0.34999999403954
  4458. Part324.Size = Vector3.new(12, 1, 0.200000003)
  4459. Part324.Anchored = true
  4460. Part324.BottomSurface = Enum.SurfaceType.Smooth
  4461. Part324.BrickColor = BrickColor.new("Gold")
  4462. Part324.Material = Enum.Material.Neon
  4463. Part324.TopSurface = Enum.SurfaceType.Smooth
  4464. Part324.brickColor = BrickColor.new("Gold")
  4465. PointLight325.Parent = Part324
  4466. PointLight325.Range = 30
  4467. Part326.Parent = mas
  4468. Part326.CFrame = CFrame.new(-540.798645, 62.1999931, 303.68512, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4469. Part326.Orientation = Vector3.new(90, -90, 0)
  4470. Part326.Position = Vector3.new(-540.798645, 62.1999931, 303.68512)
  4471. Part326.Rotation = Vector3.new(90, 0, 90)
  4472. Part326.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4473. Part326.Size = Vector3.new(12.4000053, 0.0999999419, 1.39999986)
  4474. Part326.Anchored = true
  4475. Part326.BottomSurface = Enum.SurfaceType.Smooth
  4476. Part326.BrickColor = BrickColor.new("Mid gray")
  4477. Part326.Material = Enum.Material.Slate
  4478. Part326.TopSurface = Enum.SurfaceType.Smooth
  4479. Part326.brickColor = BrickColor.new("Mid gray")
  4480. Part327.Parent = mas
  4481. Part327.CFrame = CFrame.new(-518.249878, 76.0002213, 326.585205, 0.866025388, -0.500000238, 0, -0.500000238, -0.866025388, 0, 0, 0, -1)
  4482. Part327.Orientation = Vector3.new(0, 180, -150)
  4483. Part327.Position = Vector3.new(-518.249878, 76.0002213, 326.585205)
  4484. Part327.Rotation = Vector3.new(-180, 0, 30)
  4485. Part327.Color = Color3.new(0.937255, 0.721569, 0.219608)
  4486. Part327.Transparency = 0.34999999403954
  4487. Part327.Size = Vector3.new(12, 1, 0.200000003)
  4488. Part327.Anchored = true
  4489. Part327.BottomSurface = Enum.SurfaceType.Smooth
  4490. Part327.BrickColor = BrickColor.new("Gold")
  4491. Part327.Material = Enum.Material.Neon
  4492. Part327.TopSurface = Enum.SurfaceType.Smooth
  4493. Part327.brickColor = BrickColor.new("Gold")
  4494. PointLight328.Parent = Part327
  4495. PointLight328.Range = 30
  4496. Part329.Parent = mas
  4497. Part329.CFrame = CFrame.new(-537.34906, 61.9892883, 322.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4498. Part329.Orientation = Vector3.new(0, 180, 0)
  4499. Part329.Position = Vector3.new(-537.34906, 61.9892883, 322.685425)
  4500. Part329.Rotation = Vector3.new(-180, 0, -180)
  4501. Part329.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4502. Part329.Size = Vector3.new(7, 26, 8)
  4503. Part329.Anchored = true
  4504. Part329.BottomSurface = Enum.SurfaceType.Smooth
  4505. Part329.BrickColor = BrickColor.new("Fossil")
  4506. Part329.Material = Enum.Material.Cobblestone
  4507. Part329.TopSurface = Enum.SurfaceType.Smooth
  4508. Part329.brickColor = BrickColor.new("Fossil")
  4509. Part330.Parent = mas
  4510. Part330.CFrame = CFrame.new(-518.249573, 76.0000687, 326.635193, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388, 0, 1, 0)
  4511. Part330.Orientation = Vector3.new(60, -90, -90)
  4512. Part330.Position = Vector3.new(-518.249573, 76.0000687, 326.635193)
  4513. Part330.Rotation = Vector3.new(90, -30, 0)
  4514. Part330.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4515. Part330.Size = Vector3.new(12.4000053, 0.0999999419, 1.39999986)
  4516. Part330.Anchored = true
  4517. Part330.BottomSurface = Enum.SurfaceType.Smooth
  4518. Part330.BrickColor = BrickColor.new("Mid gray")
  4519. Part330.Material = Enum.Material.Slate
  4520. Part330.TopSurface = Enum.SurfaceType.Smooth
  4521. Part330.brickColor = BrickColor.new("Mid gray")
  4522. Part331.Parent = mas
  4523. Part331.CFrame = CFrame.new(-545.34906, 94.5000381, 288.185425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4524. Part331.Orientation = Vector3.new(0, 90, 0)
  4525. Part331.Position = Vector3.new(-545.34906, 94.5000381, 288.185425)
  4526. Part331.Rotation = Vector3.new(0, 90, 0)
  4527. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4528. Part331.Size = Vector3.new(33, 1, 9)
  4529. Part331.Anchored = true
  4530. Part331.BottomSurface = Enum.SurfaceType.Smooth
  4531. Part331.BrickColor = BrickColor.new("Mid gray")
  4532. Part331.Material = Enum.Material.WoodPlanks
  4533. Part331.TopSurface = Enum.SurfaceType.Smooth
  4534. Part331.brickColor = BrickColor.new("Mid gray")
  4535. Part332.Parent = mas
  4536. Part332.CFrame = CFrame.new(-537.34906, 94.4892883, 276.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4537. Part332.Position = Vector3.new(-537.34906, 94.4892883, 276.185425)
  4538. Part332.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4539. Part332.Size = Vector3.new(7, 1, 9)
  4540. Part332.Anchored = true
  4541. Part332.BottomSurface = Enum.SurfaceType.Smooth
  4542. Part332.BrickColor = BrickColor.new("Mid gray")
  4543. Part332.Material = Enum.Material.WoodPlanks
  4544. Part332.TopSurface = Enum.SurfaceType.Smooth
  4545. Part332.brickColor = BrickColor.new("Mid gray")
  4546. Part333.Parent = mas
  4547. Part333.CFrame = CFrame.new(-382.748962, 0.0392902829, 400.585541, 0, -7.91624188e-09, 1.00000024, 5.12227372e-09, 1.00000048, 7.91624366e-09, -1.00000024, 5.12227594e-09, 0)
  4548. Part333.Orientation = Vector3.new(0, 90, 0)
  4549. Part333.Position = Vector3.new(-382.748962, 0.0392902829, 400.585541)
  4550. Part333.Rotation = Vector3.new(0, 90, 0)
  4551. Part333.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4552. Part333.Size = Vector3.new(100.599937, 0.099999927, 2)
  4553. Part333.Anchored = true
  4554. Part333.BottomSurface = Enum.SurfaceType.Smooth
  4555. Part333.BrickColor = BrickColor.new("Institutional white")
  4556. Part333.Material = Enum.Material.Sand
  4557. Part333.TopSurface = Enum.SurfaceType.Smooth
  4558. Part333.brickColor = BrickColor.new("Institutional white")
  4559. Part334.Parent = mas
  4560. Part334.CFrame = CFrame.new(-411.781036, 25.9892883, 395.29306, -0.173647955, 0, 0.984807789, 0, 1, 0, -0.984807789, 0, -0.173647955)
  4561. Part334.Orientation = Vector3.new(0, 100, 0)
  4562. Part334.Position = Vector3.new(-411.781036, 25.9892883, 395.29306)
  4563. Part334.Rotation = Vector3.new(-180, 80, -180)
  4564. Part334.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4565. Part334.Size = Vector3.new(111, 1, 2)
  4566. Part334.Anchored = true
  4567. Part334.BottomSurface = Enum.SurfaceType.Smooth
  4568. Part334.BrickColor = BrickColor.new("Institutional white")
  4569. Part334.Material = Enum.Material.Sand
  4570. Part334.TopSurface = Enum.SurfaceType.Smooth
  4571. Part334.brickColor = BrickColor.new("Institutional white")
  4572. Part335.Parent = mas
  4573. Part335.CFrame = CFrame.new(-873.393616, -0.0107129812, -152.881561, 0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, 0.642788053)
  4574. Part335.Orientation = Vector3.new(0, 50, 0)
  4575. Part335.Position = Vector3.new(-873.393616, -0.0107129812, -152.881561)
  4576. Part335.Rotation = Vector3.new(0, 50, 0)
  4577. Part335.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4578. Part335.Size = Vector3.new(121.5, 1, 2)
  4579. Part335.Anchored = true
  4580. Part335.BottomSurface = Enum.SurfaceType.Smooth
  4581. Part335.BrickColor = BrickColor.new("Institutional white")
  4582. Part335.Material = Enum.Material.Sand
  4583. Part335.TopSurface = Enum.SurfaceType.Smooth
  4584. Part335.brickColor = BrickColor.new("Institutional white")
  4585. Part336.Parent = mas
  4586. Part336.CFrame = CFrame.new(-756.315552, 23.8719635, -291.881012, -0.249996006, 0.433046877, 0.866009533, 0.866024971, 0.500000894, -2.42712849e-05, -0.433016002, 0.749979794, -0.500027597)
  4587. Part336.Orientation = Vector3.new(0, 120, 60)
  4588. Part336.Position = Vector3.new(-756.315552, 23.8719635, -291.881012)
  4589. Part336.Rotation = Vector3.new(180, 60, -120)
  4590. Part336.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4591. Part336.Size = Vector3.new(58, 1, 2.5)
  4592. Part336.Anchored = true
  4593. Part336.BottomSurface = Enum.SurfaceType.Smooth
  4594. Part336.BrickColor = BrickColor.new("Institutional white")
  4595. Part336.Material = Enum.Material.Sand
  4596. Part336.TopSurface = Enum.SurfaceType.Smooth
  4597. Part336.brickColor = BrickColor.new("Institutional white")
  4598. Part337.Parent = mas
  4599. Part337.CFrame = CFrame.new(-912.59906, 0.239288673, -79.3146057, 0, -7.91624188e-09, 1.00000024, 5.12227372e-09, 1.00000048, 7.91624366e-09, -1.00000024, 5.12227594e-09, 0)
  4600. Part337.Orientation = Vector3.new(0, 90, 0)
  4601. Part337.Position = Vector3.new(-912.59906, 0.239288673, -79.3146057)
  4602. Part337.Rotation = Vector3.new(0, 90, 0)
  4603. Part337.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4604. Part337.Size = Vector3.new(54, 0.5, 2.5)
  4605. Part337.Anchored = true
  4606. Part337.BottomSurface = Enum.SurfaceType.Smooth
  4607. Part337.BrickColor = BrickColor.new("Institutional white")
  4608. Part337.Material = Enum.Material.Sand
  4609. Part337.TopSurface = Enum.SurfaceType.Smooth
  4610. Part337.brickColor = BrickColor.new("Institutional white")
  4611. Part338.Parent = mas
  4612. Part338.CFrame = CFrame.new(-500.34906, 52.0100021, 322.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4613. Part338.Orientation = Vector3.new(0, 180, 0)
  4614. Part338.Position = Vector3.new(-500.34906, 52.0100021, 322.685425)
  4615. Part338.Rotation = Vector3.new(-180, 0, -180)
  4616. Part338.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4617. Part338.Size = Vector3.new(7, 6, 8)
  4618. Part338.Anchored = true
  4619. Part338.BottomSurface = Enum.SurfaceType.Smooth
  4620. Part338.BrickColor = BrickColor.new("Fossil")
  4621. Part338.Material = Enum.Material.Cobblestone
  4622. Part338.TopSurface = Enum.SurfaceType.Smooth
  4623. Part338.brickColor = BrickColor.new("Fossil")
  4624. Part339.Parent = mas
  4625. Part339.CFrame = CFrame.new(-496.899078, 62.2892914, 303.68515, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4626. Part339.Orientation = Vector3.new(90, 90, 0)
  4627. Part339.Position = Vector3.new(-496.899078, 62.2892914, 303.68515)
  4628. Part339.Rotation = Vector3.new(90, 0, -90)
  4629. Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4630. Part339.Size = Vector3.new(12.4000053, 0.0999999419, 1.39999986)
  4631. Part339.Anchored = true
  4632. Part339.BottomSurface = Enum.SurfaceType.Smooth
  4633. Part339.BrickColor = BrickColor.new("Mid gray")
  4634. Part339.Material = Enum.Material.Slate
  4635. Part339.TopSurface = Enum.SurfaceType.Smooth
  4636. Part339.brickColor = BrickColor.new("Mid gray")
  4637. Part340.Parent = mas
  4638. Part340.CFrame = CFrame.new(-950.848999, 48.4894676, -177.815491, 0, 0, 0.99999994, 0, 0.999999881, 0, -0.99999994, 0, 0)
  4639. Part340.Orientation = Vector3.new(0, 90, 0)
  4640. Part340.Position = Vector3.new(-950.848999, 48.4894676, -177.815491)
  4641. Part340.Rotation = Vector3.new(0, 89.9800034, 0)
  4642. Part340.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4643. Part340.Size = Vector3.new(293, 1, 38)
  4644. Part340.Anchored = true
  4645. Part340.BottomSurface = Enum.SurfaceType.Smooth
  4646. Part340.BrickColor = BrickColor.new("Institutional white")
  4647. Part340.Material = Enum.Material.Sand
  4648. Part340.TopSurface = Enum.SurfaceType.Smooth
  4649. Part340.brickColor = BrickColor.new("Institutional white")
  4650. Part341.Parent = mas
  4651. Part341.CFrame = CFrame.new(-922.749268, 24.2531281, -79.0645905, 0.389330178, -0.921098232, -0, -0.921098232, -0.389330178, 4.9670521e-09, -4.57514293e-09, -1.93382332e-09, -1)
  4652. Part341.Orientation = Vector3.new(0, -180, -112.910004)
  4653. Part341.Position = Vector3.new(-922.749268, 24.2531281, -79.0645905)
  4654. Part341.Rotation = Vector3.new(-180, 0, 67.0899963)
  4655. Part341.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4656. Part341.Size = Vector3.new(52.6545334, 2.49741077, 53.4999771)
  4657. Part341.Anchored = true
  4658. Part341.BottomSurface = Enum.SurfaceType.Smooth
  4659. Part341.BrickColor = BrickColor.new("Institutional white")
  4660. Part341.Material = Enum.Material.Sand
  4661. Part341.TopSurface = Enum.SurfaceType.Smooth
  4662. Part341.brickColor = BrickColor.new("Institutional white")
  4663. Part342.Parent = mas
  4664. Part342.CFrame = CFrame.new(-827.759827, 24.4281673, -245.202545, -0.413176954, 0.492407948, 0.766041338, 0.766043901, 0.642788291, -3.15056491e-06, -0.492403954, 0.586819947, -0.64279139)
  4665. Part342.Orientation = Vector3.new(0, 130, 50)
  4666. Part342.Position = Vector3.new(-827.759827, 24.4281673, -245.202545)
  4667. Part342.Rotation = Vector3.new(180, 50, -130)
  4668. Part342.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4669. Part342.Size = Vector3.new(66.5, 1, 2)
  4670. Part342.Anchored = true
  4671. Part342.BottomSurface = Enum.SurfaceType.Smooth
  4672. Part342.BrickColor = BrickColor.new("Institutional white")
  4673. Part342.Material = Enum.Material.Sand
  4674. Part342.TopSurface = Enum.SurfaceType.Smooth
  4675. Part342.brickColor = BrickColor.new("Institutional white")
  4676. Part343.Parent = mas
  4677. Part343.CFrame = CFrame.new(-388.291504, 24.013443, -311.860657, -0.492403954, 0.586825013, 0.64278686, 0.766043901, 0.642788351, -1.90250569e-06, -0.413176954, 0.492401987, -0.766045213)
  4678. Part343.Orientation = Vector3.new(0, 140, 50)
  4679. Part343.Position = Vector3.new(-388.291504, 24.013443, -311.860657)
  4680. Part343.Rotation = Vector3.new(180, 40, -130)
  4681. Part343.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4682. Part343.Size = Vector3.new(64.5, 1, 2)
  4683. Part343.Anchored = true
  4684. Part343.BottomSurface = Enum.SurfaceType.Smooth
  4685. Part343.BrickColor = BrickColor.new("Institutional white")
  4686. Part343.Material = Enum.Material.Sand
  4687. Part343.TopSurface = Enum.SurfaceType.Smooth
  4688. Part343.brickColor = BrickColor.new("Institutional white")
  4689. Part344.Parent = mas
  4690. Part344.CFrame = CFrame.new(-839.848999, 48.4894676, -319.315491, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4691. Part344.Position = Vector3.new(-839.848999, 48.4894676, -319.315491)
  4692. Part344.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4693. Part344.Size = Vector3.new(184, 1, 10)
  4694. Part344.Anchored = true
  4695. Part344.BottomSurface = Enum.SurfaceType.Smooth
  4696. Part344.BrickColor = BrickColor.new("Institutional white")
  4697. Part344.Material = Enum.Material.Sand
  4698. Part344.TopSurface = Enum.SurfaceType.Smooth
  4699. Part344.brickColor = BrickColor.new("Institutional white")
  4700. Part345.Parent = mas
  4701. Part345.CFrame = CFrame.new(-381.541443, 23.5938892, -398.314514, 0.64278698, 0.766044974, 0, -0.766044974, 0.64278698, 0, 0, 0, 1)
  4702. Part345.Orientation = Vector3.new(0, 0, -50)
  4703. Part345.Position = Vector3.new(-381.541443, 23.5938892, -398.314514)
  4704. Part345.Rotation = Vector3.new(0, 0, -50)
  4705. Part345.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4706. Part345.Size = Vector3.new(66, 1, 2)
  4707. Part345.Anchored = true
  4708. Part345.BottomSurface = Enum.SurfaceType.Smooth
  4709. Part345.BrickColor = BrickColor.new("Institutional white")
  4710. Part345.Material = Enum.Material.Sand
  4711. Part345.TopSurface = Enum.SurfaceType.Smooth
  4712. Part345.brickColor = BrickColor.new("Institutional white")
  4713. Part346.Parent = mas
  4714. Part346.CFrame = CFrame.new(-375.077362, 24.2767391, -343.982544, 0.604023039, 0.719845533, -0.342021525, -0.76604414, 0.642788053, -4.3704631e-07, 0.219847023, 0.262003809, 0.939692199)
  4715. Part346.Orientation = Vector3.new(0, -20, -50)
  4716. Part346.Position = Vector3.new(-375.077362, 24.2767391, -343.982544)
  4717. Part346.Rotation = Vector3.new(0, -20, -50)
  4718. Part346.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4719. Part346.Size = Vector3.new(64, 1, 2)
  4720. Part346.Anchored = true
  4721. Part346.BottomSurface = Enum.SurfaceType.Smooth
  4722. Part346.BrickColor = BrickColor.new("Institutional white")
  4723. Part346.Material = Enum.Material.Sand
  4724. Part346.TopSurface = Enum.SurfaceType.Smooth
  4725. Part346.brickColor = BrickColor.new("Institutional white")
  4726. Part347.Parent = mas
  4727. Part347.CFrame = CFrame.new(-488.47406, 96.6142883, 303.685425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4728. Part347.Orientation = Vector3.new(0, 90, -90)
  4729. Part347.Position = Vector3.new(-488.47406, 96.6142883, 303.685425)
  4730. Part347.Rotation = Vector3.new(-90, 90, 0)
  4731. Part347.Size = Vector3.new(3.25, 1.5, 1.25)
  4732. Part347.Anchored = true
  4733. Part347.BottomSurface = Enum.SurfaceType.Smooth
  4734. Part347.Material = Enum.Material.Slate
  4735. Part347.TopSurface = Enum.SurfaceType.Smooth
  4736. Part347.Shape = Enum.PartType.Cylinder
  4737. Part348.Parent = mas
  4738. Part348.CFrame = CFrame.new(-920.795044, 23.5059586, -116.615631, -0.383023918, 0.663402975, 0.642798007, 0.866025805, 0.499999434, 1.16473775e-05, -0.321390897, 0.556684077, -0.766035795)
  4739. Part348.Orientation = Vector3.new(0, 140, 60)
  4740. Part348.Position = Vector3.new(-920.795044, 23.5059586, -116.615631)
  4741. Part348.Rotation = Vector3.new(-180, 40, -120)
  4742. Part348.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4743. Part348.Size = Vector3.new(56, 1, 2)
  4744. Part348.Anchored = true
  4745. Part348.BottomSurface = Enum.SurfaceType.Smooth
  4746. Part348.BrickColor = BrickColor.new("Institutional white")
  4747. Part348.Material = Enum.Material.Sand
  4748. Part348.TopSurface = Enum.SurfaceType.Smooth
  4749. Part348.brickColor = BrickColor.new("Institutional white")
  4750. Part349.Parent = mas
  4751. Part349.CFrame = CFrame.new(-548.09906, 108.239288, 303.560425, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4752. Part349.Orientation = Vector3.new(-90, 90, 0)
  4753. Part349.Position = Vector3.new(-548.09906, 108.239288, 303.560425)
  4754. Part349.Rotation = Vector3.new(-90, 0, 90)
  4755. Part349.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4756. Part349.Size = Vector3.new(60.75, 3.5, 3.5)
  4757. Part349.Anchored = true
  4758. Part349.BottomSurface = Enum.SurfaceType.Smooth
  4759. Part349.BrickColor = BrickColor.new("Pearl")
  4760. Part349.Material = Enum.Material.Cobblestone
  4761. Part349.TopSurface = Enum.SurfaceType.Smooth
  4762. Part349.brickColor = BrickColor.new("Pearl")
  4763. Part349.Shape = Enum.PartType.Cylinder
  4764. Part350.Parent = mas
  4765. Part350.CFrame = CFrame.new(-490.119049, 118.465919, 318.883698, 0, 0, 1, 0.544640005, 0.838670015, 0, -0.838670015, 0.544640005, 0)
  4766. Part350.Orientation = Vector3.new(0, 90, 33)
  4767. Part350.Position = Vector3.new(-490.119049, 118.465919, 318.883698)
  4768. Part350.Rotation = Vector3.new(33, 90, 0)
  4769. Part350.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4770. Part350.Size = Vector3.new(35.25, 2, 2)
  4771. Part350.Anchored = true
  4772. Part350.BottomSurface = Enum.SurfaceType.Smooth
  4773. Part350.BrickColor = BrickColor.new("Pearl")
  4774. Part350.Material = Enum.Material.Cobblestone
  4775. Part350.TopSurface = Enum.SurfaceType.Smooth
  4776. Part350.brickColor = BrickColor.new("Pearl")
  4777. Part350.Shape = Enum.PartType.Cylinder
  4778. Part351.Parent = mas
  4779. Part351.CFrame = CFrame.new(-544.97406, 95.1250381, 288.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4780. Part351.Position = Vector3.new(-544.97406, 95.1250381, 288.685425)
  4781. Part351.Color = Color3.new(1, 0.34902, 0.34902)
  4782. Part351.Size = Vector3.new(8.25, 0.25, 32)
  4783. Part351.Anchored = true
  4784. Part351.BottomSurface = Enum.SurfaceType.Smooth
  4785. Part351.BrickColor = BrickColor.new("Persimmon")
  4786. Part351.Material = Enum.Material.Fabric
  4787. Part351.TopSurface = Enum.SurfaceType.Smooth
  4788. Part351.brickColor = BrickColor.new("Persimmon")
  4789. Part352.Parent = mas
  4790. Part352.CFrame = CFrame.new(-548.09906, 108.279968, 273.435425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4791. Part352.Position = Vector3.new(-548.09906, 108.279968, 273.435425)
  4792. Part352.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4793. Part352.Size = Vector3.new(3.53999996, 3.53999996, 3.53999996)
  4794. Part352.Anchored = true
  4795. Part352.BottomSurface = Enum.SurfaceType.Smooth
  4796. Part352.BrickColor = BrickColor.new("Pearl")
  4797. Part352.Material = Enum.Material.Cobblestone
  4798. Part352.TopSurface = Enum.SurfaceType.Smooth
  4799. Part352.brickColor = BrickColor.new("Pearl")
  4800. Part352.Shape = Enum.PartType.Ball
  4801. Part353.Parent = mas
  4802. Part353.CFrame = CFrame.new(-537.375, 95.1142883, 280.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4803. Part353.Position = Vector3.new(-537.375, 95.1142883, 280.75)
  4804. Part353.Color = Color3.new(1, 0.34902, 0.34902)
  4805. Part353.Size = Vector3.new(7.25, 0.25, 16)
  4806. Part353.Anchored = true
  4807. Part353.BottomSurface = Enum.SurfaceType.Smooth
  4808. Part353.BrickColor = BrickColor.new("Persimmon")
  4809. Part353.Material = Enum.Material.Fabric
  4810. Part353.TopSurface = Enum.SurfaceType.Smooth
  4811. Part353.brickColor = BrickColor.new("Persimmon")
  4812. Part354.Parent = mas
  4813. Part354.CFrame = CFrame.new(-518.824036, 109.72979, 303.685394, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4814. Part354.Position = Vector3.new(-518.824036, 109.72979, 303.685394)
  4815. Part354.Color = Color3.new(0.929412, 0.917647, 0.917647)
  4816. Part354.Size = Vector3.new(58.25, 0.5, 60.5)
  4817. Part354.Anchored = true
  4818. Part354.BottomSurface = Enum.SurfaceType.Smooth
  4819. Part354.BrickColor = BrickColor.new("Lily white")
  4820. Part354.Material = Enum.Material.Slate
  4821. Part354.TopSurface = Enum.SurfaceType.Smooth
  4822. Part354.brickColor = BrickColor.new("Lily white")
  4823. Part355.Parent = mas
  4824. Part355.CFrame = CFrame.new(-519.474121, 98.114296, 272.435425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4825. Part355.Orientation = Vector3.new(0, 90, 0)
  4826. Part355.Position = Vector3.new(-519.474121, 98.114296, 272.435425)
  4827. Part355.Rotation = Vector3.new(0, 90, 0)
  4828. Part355.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4829. Part355.Transparency = 0.27000001072884
  4830. Part355.Size = Vector3.new(1.25, 1.25, 1.25)
  4831. Part355.Anchored = true
  4832. Part355.BottomSurface = Enum.SurfaceType.Smooth
  4833. Part355.BrickColor = BrickColor.new("Institutional white")
  4834. Part355.Material = Enum.Material.Neon
  4835. Part355.TopSurface = Enum.SurfaceType.Smooth
  4836. Part355.brickColor = BrickColor.new("Institutional white")
  4837. Part355.Shape = Enum.PartType.Ball
  4838. PointLight356.Parent = Part355
  4839. PointLight356.Range = 35
  4840. Part357.Parent = mas
  4841. Part357.CFrame = CFrame.new(-517.97406, 96.6142883, 334.935425, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  4842. Part357.Orientation = Vector3.new(0, -180, -90)
  4843. Part357.Position = Vector3.new(-517.97406, 96.6142883, 334.935425)
  4844. Part357.Rotation = Vector3.new(180, 0, 90)
  4845. Part357.Size = Vector3.new(3.25, 1.5, 1.25)
  4846. Part357.Anchored = true
  4847. Part357.BottomSurface = Enum.SurfaceType.Smooth
  4848. Part357.Material = Enum.Material.Slate
  4849. Part357.TopSurface = Enum.SurfaceType.Smooth
  4850. Part357.Shape = Enum.PartType.Cylinder
  4851. Part358.Parent = mas
  4852. Part358.CFrame = CFrame.new(-505.125, 96.7392883, 279.249969, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
  4853. Part358.Orientation = Vector3.new(0, 135, -90)
  4854. Part358.Position = Vector3.new(-505.125, 96.7392883, 279.249969)
  4855. Part358.Rotation = Vector3.new(-180, 45, 90)
  4856. Part358.Color = Color3.new(0.8, 0.556863, 0.411765)
  4857. Part358.Size = Vector3.new(3, 0.5, 0.75)
  4858. Part358.Anchored = true
  4859. Part358.BottomSurface = Enum.SurfaceType.Smooth
  4860. Part358.BrickColor = BrickColor.new("Nougat")
  4861. Part358.Material = Enum.Material.WoodPlanks
  4862. Part358.TopSurface = Enum.SurfaceType.Smooth
  4863. Part358.brickColor = BrickColor.new("Nougat")
  4864. Part359.Parent = mas
  4865. Part359.CFrame = CFrame.new(-541.375, 95.1142883, 319.75, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4866. Part359.Orientation = Vector3.new(0, 180, 0)
  4867. Part359.Position = Vector3.new(-541.375, 95.1142883, 319.75)
  4868. Part359.Rotation = Vector3.new(-180, 0, -180)
  4869. Part359.Color = Color3.new(1, 0.34902, 0.34902)
  4870. Part359.Size = Vector3.new(15.25, 0.25, 30)
  4871. Part359.Anchored = true
  4872. Part359.BottomSurface = Enum.SurfaceType.Smooth
  4873. Part359.BrickColor = BrickColor.new("Persimmon")
  4874. Part359.Material = Enum.Material.Fabric
  4875. Part359.TopSurface = Enum.SurfaceType.Smooth
  4876. Part359.brickColor = BrickColor.new("Persimmon")
  4877. Part360.Parent = mas
  4878. Part360.CFrame = CFrame.new(-519.474121, 96.489296, 272.410431, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  4879. Part360.Orientation = Vector3.new(0, -90, -90)
  4880. Part360.Position = Vector3.new(-519.474121, 96.489296, 272.410431)
  4881. Part360.Rotation = Vector3.new(90, -90, 0)
  4882. Part360.Transparency = 0.40000000596046
  4883. Part360.Size = Vector3.new(3, 0.5, 59)
  4884. Part360.Anchored = true
  4885. Part360.BottomSurface = Enum.SurfaceType.Smooth
  4886. Part360.Material = Enum.Material.Glass
  4887. Part360.TopSurface = Enum.SurfaceType.Smooth
  4888. Part361.Parent = mas
  4889. Part361.CFrame = CFrame.new(-504.016022, 96.75, 284.858948, 0, -0.707113206, 0.707113206, -1, 0, 0, 0, -0.707113206, -0.707113206)
  4890. Part361.Orientation = Vector3.new(0, 135, -90)
  4891. Part361.Position = Vector3.new(-504.016022, 96.75, 284.858948)
  4892. Part361.Rotation = Vector3.new(-180, 45, 90)
  4893. Part361.Color = Color3.new(0.8, 0.556863, 0.411765)
  4894. Part361.Size = Vector3.new(3, 0.5, 0.75)
  4895. Part361.Anchored = true
  4896. Part361.BottomSurface = Enum.SurfaceType.Smooth
  4897. Part361.BrickColor = BrickColor.new("Nougat")
  4898. Part361.Material = Enum.Material.WoodPlanks
  4899. Part361.TopSurface = Enum.SurfaceType.Smooth
  4900. Part361.brickColor = BrickColor.new("Nougat")
  4901. Part362.Parent = mas
  4902. Part362.CFrame = CFrame.new(-490.619049, 127.583214, 304.385284, 1, 0, 0, 0, 0.838670015, -0.544639885, 0, 0.544639885, 0.838670015)
  4903. Part362.Orientation = Vector3.new(33, 0, 0)
  4904. Part362.Position = Vector3.new(-490.619049, 127.583214, 304.385284)
  4905. Part362.Rotation = Vector3.new(33, 0, 0)
  4906. Part362.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4907. Part362.Size = Vector3.new(4, 4, 4)
  4908. Part362.Anchored = true
  4909. Part362.BottomSurface = Enum.SurfaceType.Smooth
  4910. Part362.BrickColor = BrickColor.new("Pearl")
  4911. Part362.Material = Enum.Material.Cobblestone
  4912. Part362.TopSurface = Enum.SurfaceType.Smooth
  4913. Part362.brickColor = BrickColor.new("Pearl")
  4914. Part362.Shape = Enum.PartType.Ball
  4915. Part363.Parent = mas
  4916. Part363.CFrame = CFrame.new(-501.766022, 96.7392883, 282.608948, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
  4917. Part363.Orientation = Vector3.new(0, 135, -90)
  4918. Part363.Position = Vector3.new(-501.766022, 96.7392883, 282.608948)
  4919. Part363.Rotation = Vector3.new(-180, 45, 90)
  4920. Part363.Color = Color3.new(0.8, 0.556863, 0.411765)
  4921. Part363.Size = Vector3.new(3, 0.5, 0.75)
  4922. Part363.Anchored = true
  4923. Part363.BottomSurface = Enum.SurfaceType.Smooth
  4924. Part363.BrickColor = BrickColor.new("Nougat")
  4925. Part363.Material = Enum.Material.WoodPlanks
  4926. Part363.TopSurface = Enum.SurfaceType.Smooth
  4927. Part363.brickColor = BrickColor.new("Nougat")
  4928. Part364.Parent = mas
  4929. Part364.CFrame = CFrame.new(-548.09906, 101.51001, 333.935486, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4930. Part364.Orientation = Vector3.new(0, 90, -90)
  4931. Part364.Position = Vector3.new(-548.09906, 101.51001, 333.935486)
  4932. Part364.Rotation = Vector3.new(-90, 90, 0)
  4933. Part364.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4934. Part364.Size = Vector3.new(13, 3.5, 3.5)
  4935. Part364.Anchored = true
  4936. Part364.BottomSurface = Enum.SurfaceType.Smooth
  4937. Part364.BrickColor = BrickColor.new("Pearl")
  4938. Part364.Material = Enum.Material.Cobblestone
  4939. Part364.TopSurface = Enum.SurfaceType.Smooth
  4940. Part364.brickColor = BrickColor.new("Pearl")
  4941. Part364.Shape = Enum.PartType.Cylinder
  4942. Part365.Parent = mas
  4943. Part365.CFrame = CFrame.new(-549.199036, 96.5100098, 303.685394, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  4944. Part365.Orientation = Vector3.new(0, -180, -90)
  4945. Part365.Position = Vector3.new(-549.199036, 96.5100098, 303.685394)
  4946. Part365.Rotation = Vector3.new(180, 0, 90)
  4947. Part365.Transparency = 0.40000000596046
  4948. Part365.Size = Vector3.new(3, 0.5, 59)
  4949. Part365.Anchored = true
  4950. Part365.BottomSurface = Enum.SurfaceType.Smooth
  4951. Part365.Material = Enum.Material.Glass
  4952. Part365.TopSurface = Enum.SurfaceType.Smooth
  4953. Part366.Parent = mas
  4954. Part366.CFrame = CFrame.new(-549.22406, 96.6350098, 304.685425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4955. Part366.Orientation = Vector3.new(0, 90, -90)
  4956. Part366.Position = Vector3.new(-549.22406, 96.6350098, 304.685425)
  4957. Part366.Rotation = Vector3.new(-90, 90, 0)
  4958. Part366.Size = Vector3.new(3.25, 1.5, 1.25)
  4959. Part366.Anchored = true
  4960. Part366.BottomSurface = Enum.SurfaceType.Smooth
  4961. Part366.Material = Enum.Material.Slate
  4962. Part366.TopSurface = Enum.SurfaceType.Smooth
  4963. Part366.Shape = Enum.PartType.Cylinder
  4964. Part367.Parent = mas
  4965. Part367.CFrame = CFrame.new(-489.59906, 101.489288, 333.935425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4966. Part367.Orientation = Vector3.new(0, 90, -90)
  4967. Part367.Position = Vector3.new(-489.59906, 101.489288, 333.935425)
  4968. Part367.Rotation = Vector3.new(-90, 90, 0)
  4969. Part367.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4970. Part367.Size = Vector3.new(13, 3.5, 3.5)
  4971. Part367.Anchored = true
  4972. Part367.BottomSurface = Enum.SurfaceType.Smooth
  4973. Part367.BrickColor = BrickColor.new("Pearl")
  4974. Part367.Material = Enum.Material.Cobblestone
  4975. Part367.TopSurface = Enum.SurfaceType.Smooth
  4976. Part367.brickColor = BrickColor.new("Pearl")
  4977. Part367.Shape = Enum.PartType.Cylinder
  4978. Part368.Parent = mas
  4979. Part368.CFrame = CFrame.new(-518.824097, 108.239288, 273.435425, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4980. Part368.Orientation = Vector3.new(-90, -180, 0)
  4981. Part368.Position = Vector3.new(-518.824097, 108.239288, 273.435425)
  4982. Part368.Rotation = Vector3.new(-90, 0, -180)
  4983. Part368.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4984. Part368.Size = Vector3.new(58.75, 3.5, 3.5)
  4985. Part368.Anchored = true
  4986. Part368.BottomSurface = Enum.SurfaceType.Smooth
  4987. Part368.BrickColor = BrickColor.new("Pearl")
  4988. Part368.Material = Enum.Material.Cobblestone
  4989. Part368.TopSurface = Enum.SurfaceType.Smooth
  4990. Part368.brickColor = BrickColor.new("Pearl")
  4991. Part368.Shape = Enum.PartType.Cylinder
  4992. Part369.Parent = mas
  4993. Part369.CFrame = CFrame.new(-489.59906, 101.489288, 273.435425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4994. Part369.Orientation = Vector3.new(0, 90, -90)
  4995. Part369.Position = Vector3.new(-489.59906, 101.489288, 273.435425)
  4996. Part369.Rotation = Vector3.new(-90, 90, 0)
  4997. Part369.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4998. Part369.Size = Vector3.new(13, 3.5, 3.5)
  4999. Part369.Anchored = true
  5000. Part369.BottomSurface = Enum.SurfaceType.Smooth
  5001. Part369.BrickColor = BrickColor.new("Pearl")
  5002. Part369.Material = Enum.Material.Cobblestone
  5003. Part369.TopSurface = Enum.SurfaceType.Smooth
  5004. Part369.brickColor = BrickColor.new("Pearl")
  5005. Part369.Shape = Enum.PartType.Cylinder
  5006. Part370.Parent = mas
  5007. Part370.CFrame = CFrame.new(-488.47406, 98.1142883, 303.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5008. Part370.Position = Vector3.new(-488.47406, 98.1142883, 303.685425)
  5009. Part370.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5010. Part370.Transparency = 0.27000001072884
  5011. Part370.Size = Vector3.new(1.25, 1.25, 1.25)
  5012. Part370.Anchored = true
  5013. Part370.BottomSurface = Enum.SurfaceType.Smooth
  5014. Part370.BrickColor = BrickColor.new("Institutional white")
  5015. Part370.Material = Enum.Material.Neon
  5016. Part370.TopSurface = Enum.SurfaceType.Smooth
  5017. Part370.brickColor = BrickColor.new("Institutional white")
  5018. Part370.Shape = Enum.PartType.Ball
  5019. PointLight371.Parent = Part370
  5020. PointLight371.Range = 35
  5021. Part372.Parent = mas
  5022. Part372.CFrame = CFrame.new(-519.474121, 96.614296, 272.435425, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  5023. Part372.Orientation = Vector3.new(0, -180, -90)
  5024. Part372.Position = Vector3.new(-519.474121, 96.614296, 272.435425)
  5025. Part372.Rotation = Vector3.new(180, 0, 90)
  5026. Part372.Size = Vector3.new(3.25, 1.5, 1.25)
  5027. Part372.Anchored = true
  5028. Part372.BottomSurface = Enum.SurfaceType.Smooth
  5029. Part372.Material = Enum.Material.Slate
  5030. Part372.TopSurface = Enum.SurfaceType.Smooth
  5031. Part372.Shape = Enum.PartType.Cylinder
  5032. Part373.Parent = mas
  5033. Part373.CFrame = CFrame.new(-518.824036, 108.26001, 333.935394, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  5034. Part373.Orientation = Vector3.new(-90, -180, 0)
  5035. Part373.Position = Vector3.new(-518.824036, 108.26001, 333.935394)
  5036. Part373.Rotation = Vector3.new(-90, 0, -180)
  5037. Part373.Color = Color3.new(0.905882, 0.905882, 0.92549)
  5038. Part373.Size = Vector3.new(58.75, 3.5, 3.5)
  5039. Part373.Anchored = true
  5040. Part373.BottomSurface = Enum.SurfaceType.Smooth
  5041. Part373.BrickColor = BrickColor.new("Pearl")
  5042. Part373.Material = Enum.Material.Cobblestone
  5043. Part373.TopSurface = Enum.SurfaceType.Smooth
  5044. Part373.brickColor = BrickColor.new("Pearl")
  5045. Part373.Shape = Enum.PartType.Cylinder
  5046. Part374.Parent = mas
  5047. Part374.CFrame = CFrame.new(-489.59906, 108.25927, 273.435425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5048. Part374.Position = Vector3.new(-489.59906, 108.25927, 273.435425)
  5049. Part374.Color = Color3.new(0.905882, 0.905882, 0.92549)
  5050. Part374.Size = Vector3.new(3.53999996, 3.53999996, 3.53999996)
  5051. Part374.Anchored = true
  5052. Part374.BottomSurface = Enum.SurfaceType.Smooth
  5053. Part374.BrickColor = BrickColor.new("Pearl")
  5054. Part374.Material = Enum.Material.Cobblestone
  5055. Part374.TopSurface = Enum.SurfaceType.Smooth
  5056. Part374.brickColor = BrickColor.new("Pearl")
  5057. Part374.Shape = Enum.PartType.Ball
  5058. Part375.Parent = mas
  5059. Part375.CFrame = CFrame.new(-511.25, 95.1142883, 303.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5060. Part375.Position = Vector3.new(-511.25, 95.1142883, 303.75)
  5061. Part375.Color = Color3.new(1, 0.34902, 0.34902)
  5062. Part375.Size = Vector3.new(45, 0.25, 62)
  5063. Part375.Anchored = true
  5064. Part375.BottomSurface = Enum.SurfaceType.Smooth
  5065. Part375.BrickColor = BrickColor.new("Persimmon")
  5066. Part375.Material = Enum.Material.Fabric
  5067. Part375.TopSurface = Enum.SurfaceType.Smooth
  5068. Part375.brickColor = BrickColor.new("Persimmon")
  5069. Part376.Parent = mas
  5070. Part376.CFrame = CFrame.new(-517.97406, 96.4892883, 334.910461, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  5071. Part376.Orientation = Vector3.new(0, -90, -90)
  5072. Part376.Position = Vector3.new(-517.97406, 96.4892883, 334.910461)
  5073. Part376.Rotation = Vector3.new(90, -90, 0)
  5074. Part376.Transparency = 0.40000000596046
  5075. Part376.Size = Vector3.new(3, 0.5, 59)
  5076. Part376.Anchored = true
  5077. Part376.BottomSurface = Enum.SurfaceType.Smooth
  5078. Part376.Material = Enum.Material.Glass
  5079. Part376.TopSurface = Enum.SurfaceType.Smooth
  5080. Part377.Parent = mas
  5081. Part377.CFrame = CFrame.new(-548.09906, 108.279999, 333.935486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5082. Part377.Position = Vector3.new(-548.09906, 108.279999, 333.935486)
  5083. Part377.Color = Color3.new(0.905882, 0.905882, 0.92549)
  5084. Part377.Size = Vector3.new(3.53999996, 3.53999996, 3.53999996)
  5085. Part377.Anchored = true
  5086. Part377.BottomSurface = Enum.SurfaceType.Smooth
  5087. Part377.BrickColor = BrickColor.new("Pearl")
  5088. Part377.Material = Enum.Material.Cobblestone
  5089. Part377.TopSurface = Enum.SurfaceType.Smooth
  5090. Part377.brickColor = BrickColor.new("Pearl")
  5091. Part377.Shape = Enum.PartType.Ball
  5092. Part378.Parent = mas
  5093. Part378.CFrame = CFrame.new(-517.97406, 98.1142883, 334.935425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5094. Part378.Orientation = Vector3.new(0, 90, 0)
  5095. Part378.Position = Vector3.new(-517.97406, 98.1142883, 334.935425)
  5096. Part378.Rotation = Vector3.new(0, 90, 0)
  5097. Part378.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5098. Part378.Transparency = 0.27000001072884
  5099. Part378.Size = Vector3.new(1.25, 1.25, 1.25)
  5100. Part378.Anchored = true
  5101. Part378.BottomSurface = Enum.SurfaceType.Smooth
  5102. Part378.BrickColor = BrickColor.new("Institutional white")
  5103. Part378.Material = Enum.Material.Neon
  5104. Part378.TopSurface = Enum.SurfaceType.Smooth
  5105. Part378.brickColor = BrickColor.new("Institutional white")
  5106. Part378.Shape = Enum.PartType.Ball
  5107. PointLight379.Parent = Part378
  5108. PointLight379.Range = 35
  5109. Part380.Parent = mas
  5110. Part380.CFrame = CFrame.new(-549.22406, 98.1350098, 304.685425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5111. Part380.Orientation = Vector3.new(0, 90, 0)
  5112. Part380.Position = Vector3.new(-549.22406, 98.1350098, 304.685425)
  5113. Part380.Rotation = Vector3.new(0, 90, 0)
  5114. Part380.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5115. Part380.Transparency = 0.27000001072884
  5116. Part380.Size = Vector3.new(1.25, 1.25, 1.25)
  5117. Part380.Anchored = true
  5118. Part380.BottomSurface = Enum.SurfaceType.Smooth
  5119. Part380.BrickColor = BrickColor.new("Institutional white")
  5120. Part380.Material = Enum.Material.Neon
  5121. Part380.TopSurface = Enum.SurfaceType.Smooth
  5122. Part380.brickColor = BrickColor.new("Institutional white")
  5123. Part380.Shape = Enum.PartType.Ball
  5124. PointLight381.Parent = Part380
  5125. PointLight381.Range = 35
  5126. Part382.Parent = mas
  5127. Part382.CFrame = CFrame.new(-489.59906, 108.239288, 303.685425, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5128. Part382.Orientation = Vector3.new(-90, 90, 0)
  5129. Part382.Position = Vector3.new(-489.59906, 108.239288, 303.685425)
  5130. Part382.Rotation = Vector3.new(-90, 0, 90)
  5131. Part382.Color = Color3.new(0.905882, 0.905882, 0.92549)
  5132. Part382.Size = Vector3.new(60.5, 3.5, 3.5)
  5133. Part382.Anchored = true
  5134. Part382.BottomSurface = Enum.SurfaceType.Smooth
  5135. Part382.BrickColor = BrickColor.new("Pearl")
  5136. Part382.Material = Enum.Material.Cobblestone
  5137. Part382.TopSurface = Enum.SurfaceType.Smooth
  5138. Part382.brickColor = BrickColor.new("Pearl")
  5139. Part382.Shape = Enum.PartType.Cylinder
  5140. Part383.Parent = mas
  5141. Part383.CFrame = CFrame.new(-548.09906, 101.509987, 273.435425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  5142. Part383.Orientation = Vector3.new(0, 90, -90)
  5143. Part383.Position = Vector3.new(-548.09906, 101.509987, 273.435425)
  5144. Part383.Rotation = Vector3.new(-90, 90, 0)
  5145. Part383.Color = Color3.new(0.905882, 0.905882, 0.92549)
  5146. Part383.Size = Vector3.new(13, 3.5, 3.5)
  5147. Part383.Anchored = true
  5148. Part383.BottomSurface = Enum.SurfaceType.Smooth
  5149. Part383.BrickColor = BrickColor.new("Pearl")
  5150. Part383.Material = Enum.Material.Cobblestone
  5151. Part383.TopSurface = Enum.SurfaceType.Smooth
  5152. Part383.brickColor = BrickColor.new("Pearl")
  5153. Part383.Shape = Enum.PartType.Cylinder
  5154. Part384.Parent = mas
  5155. Part384.CFrame = CFrame.new(-489.59906, 108.32, 333.935486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5156. Part384.Position = Vector3.new(-489.59906, 108.32, 333.935486)
  5157. Part384.Color = Color3.new(0.905882, 0.905882, 0.92549)
  5158. Part384.Size = Vector3.new(3.53999996, 3.53999996, 3.53999996)
  5159. Part384.Anchored = true
  5160. Part384.BottomSurface = Enum.SurfaceType.Smooth
  5161. Part384.BrickColor = BrickColor.new("Pearl")
  5162. Part384.Material = Enum.Material.Cobblestone
  5163. Part384.TopSurface = Enum.SurfaceType.Smooth
  5164. Part384.brickColor = BrickColor.new("Pearl")
  5165. Part384.Shape = Enum.PartType.Ball
  5166. Part385.Parent = mas
  5167. Part385.CFrame = CFrame.new(-488.449066, 96.4892883, 303.685425, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  5168. Part385.Orientation = Vector3.new(0, -180, -90)
  5169. Part385.Position = Vector3.new(-488.449066, 96.4892883, 303.685425)
  5170. Part385.Rotation = Vector3.new(180, 0, 90)
  5171. Part385.Transparency = 0.40000000596046
  5172. Part385.Size = Vector3.new(3, 0.5, 59)
  5173. Part385.Anchored = true
  5174. Part385.BottomSurface = Enum.SurfaceType.Smooth
  5175. Part385.Material = Enum.Material.Glass
  5176. Part385.TopSurface = Enum.SurfaceType.Smooth
  5177. Part386.Parent = mas
  5178. Part386.CFrame = CFrame.new(-490.119049, 118.94101, 289.234131, 0, 0, 1, -0.515038192, 0.857167304, 0, -0.857167304, -0.515038192, 0)
  5179. Part386.Orientation = Vector3.new(0, 90, -31)
  5180. Part386.Position = Vector3.new(-490.119049, 118.94101, 289.234131)
  5181. Part386.Rotation = Vector3.new(-31, 90, 0)
  5182. Part386.Color = Color3.new(0.905882, 0.905882, 0.92549)
  5183. Part386.Size = Vector3.new(35, 2, 2)
  5184. Part386.Anchored = true
  5185. Part386.BottomSurface = Enum.SurfaceType.Smooth
  5186. Part386.BrickColor = BrickColor.new("Pearl")
  5187. Part386.Material = Enum.Material.Cobblestone
  5188. Part386.TopSurface = Enum.SurfaceType.Smooth
  5189. Part386.brickColor = BrickColor.new("Pearl")
  5190. Part386.Shape = Enum.PartType.Cylinder
  5191. Part387.Parent = mas
  5192. Part387.CFrame = CFrame.new(-504.546631, 98.375, 282.030304, 0.707106829, 0, -0.70710665, 0, 0.99999994, 0, 0.70710665, 0, 0.707106829)
  5193. Part387.Orientation = Vector3.new(0, -45, 0)
  5194. Part387.Position = Vector3.new(-504.546631, 98.375, 282.030304)
  5195. Part387.Rotation = Vector3.new(0, -45, 0)
  5196. Part387.Color = Color3.new(0.8, 0.556863, 0.411765)
  5197. Part387.Size = Vector3.new(5.25, 0.25, 4)
  5198. Part387.Anchored = true
  5199. Part387.BottomSurface = Enum.SurfaceType.Smooth
  5200. Part387.BrickColor = BrickColor.new("Nougat")
  5201. Part387.Material = Enum.Material.WoodPlanks
  5202. Part387.TopSurface = Enum.SurfaceType.Smooth
  5203. Part387.brickColor = BrickColor.new("Nougat")
  5204. Part388.Parent = mas
  5205. Part388.CFrame = CFrame.new(-505.667053, 99.1500015, 282.176056, 0.500000119, 2.98022087e-08, 0.866025329, -5.96044032e-08, 1, 1.77631449e-15, -0.866025269, -5.1618926e-08, 0.500000119)
  5206. Part388.Orientation = Vector3.new(0, 60, 0)
  5207. Part388.Position = Vector3.new(-505.667053, 99.1500015, 282.176056)
  5208. Part388.Rotation = Vector3.new(0, 60, 0)
  5209. Part388.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5210. Part388.Size = Vector3.new(0.0500000007, 1, 1)
  5211. Part388.Anchored = true
  5212. Part388.BottomSurface = Enum.SurfaceType.Smooth
  5213. Part388.BrickColor = BrickColor.new("Really black")
  5214. Part388.TopSurface = Enum.SurfaceType.Smooth
  5215. Part388.brickColor = BrickColor.new("Really black")
  5216. Part388.Shape = Enum.PartType.Cylinder
  5217. Part389.Parent = mas
  5218. Part389.CFrame = CFrame.new(-446.65979, 63.9892616, 112.249191, 0.707107186, 1.23445743e-08, -0.707106292, 1.23445743e-08, 0.99999994, 2.98024645e-08, 0.707106292, -2.98024645e-08, 0.707107186)
  5219. Part389.Orientation = Vector3.new(0, -45, 0)
  5220. Part389.Position = Vector3.new(-446.65979, 63.9892616, 112.249191)
  5221. Part389.Rotation = Vector3.new(0, -45, 0)
  5222. Part389.Color = Color3.new(0.8, 0.556863, 0.411765)
  5223. Part389.Size = Vector3.new(2.5, 2.5, 2.5)
  5224. Part389.Anchored = true
  5225. Part389.BottomSurface = Enum.SurfaceType.Smooth
  5226. Part389.BrickColor = BrickColor.new("Nougat")
  5227. Part389.Material = Enum.Material.Wood
  5228. Part389.TopSurface = Enum.SurfaceType.Smooth
  5229. Part389.brickColor = BrickColor.new("Nougat")
  5230. Part389.Shape = Enum.PartType.Ball
  5231. Part390.Parent = mas
  5232. Part390.CFrame = CFrame.new(-588.762573, 51.7416954, 234.046387, -6.32220036e-08, 0.707107306, -0.707106292, -1, -2.98024148e-08, 5.9607018e-08, 2.10750812e-08, 0.707106352, 0.707107246)
  5233. Part390.Orientation = Vector3.new(0, -45, -90)
  5234. Part390.Position = Vector3.new(-588.762573, 51.7416954, 234.046387)
  5235. Part390.Rotation = Vector3.new(0, -45, -90)
  5236. Part390.Color = Color3.new(0.8, 0.556863, 0.411765)
  5237. Part390.Size = Vector3.new(4, 2.5, 2.5)
  5238. Part390.Anchored = true
  5239. Part390.BottomSurface = Enum.SurfaceType.Smooth
  5240. Part390.BrickColor = BrickColor.new("Nougat")
  5241. Part390.Material = Enum.Material.WoodPlanks
  5242. Part390.TopSurface = Enum.SurfaceType.Smooth
  5243. Part390.brickColor = BrickColor.new("Nougat")
  5244. Part390.Shape = Enum.PartType.Cylinder
  5245. Part391.Parent = mas
  5246. Part391.CFrame = CFrame.new(-564.783264, 52.2941399, 230.308472, 0.704191208, 0.0589415543, 0.707559466, -0.0834094882, 0.996515095, 1.08395e-07, -0.705093861, -0.0590172596, 0.706653655)
  5247. Part391.Orientation = Vector3.new(0, 45.0400009, -4.78000021)
  5248. Part391.Position = Vector3.new(-564.783264, 52.2941399, 230.308472)
  5249. Part391.Rotation = Vector3.new(0, 45.0400009, -4.78000021)
  5250. Part391.Color = Color3.new(0.8, 0.556863, 0.411765)
  5251. Part391.Size = Vector3.new(37.8000031, 0.600000024, 0.999999821)
  5252. Part391.Anchored = true
  5253. Part391.BottomSurface = Enum.SurfaceType.Smooth
  5254. Part391.BrickColor = BrickColor.new("Nougat")
  5255. Part391.Material = Enum.Material.WoodPlanks
  5256. Part391.TopSurface = Enum.SurfaceType.Smooth
  5257. Part391.brickColor = BrickColor.new("Nougat")
  5258. Part392.Parent = mas
  5259. Part392.CFrame = CFrame.new(-445.892273, 72.9391098, 101.228333, 0, -0.707106173, -0.707107008, -0.999999583, 0, 0, 0, 0.707107127, -0.707106054)
  5260. Part392.Orientation = Vector3.new(0, -135, -90)
  5261. Part392.Position = Vector3.new(-445.892273, 72.9391098, 101.228333)
  5262. Part392.Rotation = Vector3.new(-180, -45, 90)
  5263. Part392.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5264. Part392.Size = Vector3.new(0.100000001, 3, 3)
  5265. Part392.Anchored = true
  5266. Part392.BottomSurface = Enum.SurfaceType.Smooth
  5267. Part392.BrickColor = BrickColor.new("Really black")
  5268. Part392.Material = Enum.Material.Sand
  5269. Part392.TopSurface = Enum.SurfaceType.Smooth
  5270. Part392.brickColor = BrickColor.new("Really black")
  5271. Part392.Shape = Enum.PartType.Cylinder
  5272. Part393.Parent = mas
  5273. Part393.CFrame = CFrame.new(-535.863586, 48.292984, 181.19783, 0.00989289023, -0.706587255, 0.707565546, 0.999906301, 0.0139893461, -1.03529555e-05, -0.0098909745, 0.707496762, 0.706656098)
  5274. Part393.Orientation = Vector3.new(0, 45.0400009, 89.1999969)
  5275. Part393.Position = Vector3.new(-535.863586, 48.292984, 181.19783)
  5276. Part393.Rotation = Vector3.new(0, 45.0400009, 89.1999969)
  5277. Part393.Color = Color3.new(0.8, 0.556863, 0.411765)
  5278. Part393.Size = Vector3.new(3.5999999, 0.800000012, 0.799999952)
  5279. Part393.Anchored = true
  5280. Part393.BottomSurface = Enum.SurfaceType.Smooth
  5281. Part393.BrickColor = BrickColor.new("Nougat")
  5282. Part393.Material = Enum.Material.WoodPlanks
  5283. Part393.TopSurface = Enum.SurfaceType.Smooth
  5284. Part393.brickColor = BrickColor.new("Nougat")
  5285. Part394.Parent = mas
  5286. Part394.CFrame = CFrame.new(-504.064941, 99.1500015, 283.101013, 0.500000119, 2.98022087e-08, 0.866025329, -5.96044032e-08, 1, 1.77631449e-15, -0.866025269, -5.1618926e-08, 0.500000119)
  5287. Part394.Orientation = Vector3.new(0, 60, 0)
  5288. Part394.Position = Vector3.new(-504.064941, 99.1500015, 283.101013)
  5289. Part394.Rotation = Vector3.new(0, 60, 0)
  5290. Part394.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5291. Part394.Size = Vector3.new(0.0500000007, 1, 1)
  5292. Part394.Anchored = true
  5293. Part394.BottomSurface = Enum.SurfaceType.Smooth
  5294. Part394.BrickColor = BrickColor.new("Really black")
  5295. Part394.TopSurface = Enum.SurfaceType.Smooth
  5296. Part394.brickColor = BrickColor.new("Really black")
  5297. Part394.Shape = Enum.PartType.Cylinder
  5298. Part395.Parent = mas
  5299. Part395.CFrame = CFrame.new(-507.374969, 96.75, 281.499908, 0, -0.707113206, 0.707113206, -1, 0, 0, 0, -0.707113206, -0.707113206)
  5300. Part395.Orientation = Vector3.new(0, 135, -90)
  5301. Part395.Position = Vector3.new(-507.374969, 96.75, 281.499908)
  5302. Part395.Rotation = Vector3.new(-180, 45, 90)
  5303. Part395.Color = Color3.new(0.8, 0.556863, 0.411765)
  5304. Part395.Size = Vector3.new(3, 0.5, 0.75)
  5305. Part395.Anchored = true
  5306. Part395.BottomSurface = Enum.SurfaceType.Smooth
  5307. Part395.BrickColor = BrickColor.new("Nougat")
  5308. Part395.Material = Enum.Material.WoodPlanks
  5309. Part395.TopSurface = Enum.SurfaceType.Smooth
  5310. Part395.brickColor = BrickColor.new("Nougat")
  5311. Part396.Parent = mas
  5312. Part396.CFrame = CFrame.new(-578.50946, 51.7416954, 244.299484, -6.32220036e-08, 0.707107306, -0.707106292, -1, -2.98024148e-08, 5.9607018e-08, 2.10750812e-08, 0.707106352, 0.707107246)
  5313. Part396.Orientation = Vector3.new(0, -45, -90)
  5314. Part396.Position = Vector3.new(-578.50946, 51.7416954, 244.299484)
  5315. Part396.Rotation = Vector3.new(0, -45, -90)
  5316. Part396.Color = Color3.new(0.8, 0.556863, 0.411765)
  5317. Part396.Size = Vector3.new(4, 2.5, 2.5)
  5318. Part396.Anchored = true
  5319. Part396.BottomSurface = Enum.SurfaceType.Smooth
  5320. Part396.BrickColor = BrickColor.new("Nougat")
  5321. Part396.Material = Enum.Material.WoodPlanks
  5322. Part396.TopSurface = Enum.SurfaceType.Smooth
  5323. Part396.brickColor = BrickColor.new("Nougat")
  5324. Part396.Shape = Enum.PartType.Cylinder
  5325. Part397.Parent = mas
  5326. Part397.CFrame = CFrame.new(-588.762573, 53.741703, 234.046387, 0.707110643, 1.23461223e-08, -0.707113206, 1.2344632e-08, 1.00000453, 2.98045819e-08, 0.707109809, -2.98042409e-08, 0.707114041)
  5327. Part397.Orientation = Vector3.new(0, -45, 0)
  5328. Part397.Position = Vector3.new(-588.762573, 53.741703, 234.046387)
  5329. Part397.Rotation = Vector3.new(0, -45, 0)
  5330. Part397.Color = Color3.new(0.8, 0.556863, 0.411765)
  5331. Part397.Size = Vector3.new(2.5, 2.5, 2.5)
  5332. Part397.Anchored = true
  5333. Part397.BottomSurface = Enum.SurfaceType.Smooth
  5334. Part397.BrickColor = BrickColor.new("Nougat")
  5335. Part397.Material = Enum.Material.Wood
  5336. Part397.TopSurface = Enum.SurfaceType.Smooth
  5337. Part397.brickColor = BrickColor.new("Nougat")
  5338. Part397.Shape = Enum.PartType.Ball
  5339. Part398.Parent = mas
  5340. Part398.CFrame = CFrame.new(-578.509521, 53.7416725, 244.299515, 0.707110643, 1.23461223e-08, -0.707113206, 1.2344632e-08, 1.00000453, 2.98045819e-08, 0.707109809, -2.98042409e-08, 0.707114041)
  5341. Part398.Orientation = Vector3.new(0, -45, 0)
  5342. Part398.Position = Vector3.new(-578.509521, 53.7416725, 244.299515)
  5343. Part398.Rotation = Vector3.new(0, -45, 0)
  5344. Part398.Color = Color3.new(0.8, 0.556863, 0.411765)
  5345. Part398.Size = Vector3.new(2.5, 2.5, 2.5)
  5346. Part398.Anchored = true
  5347. Part398.BottomSurface = Enum.SurfaceType.Smooth
  5348. Part398.BrickColor = BrickColor.new("Nougat")
  5349. Part398.Material = Enum.Material.Wood
  5350. Part398.TopSurface = Enum.SurfaceType.Smooth
  5351. Part398.brickColor = BrickColor.new("Nougat")
  5352. Part398.Shape = Enum.PartType.Ball
  5353. Part399.Parent = mas
  5354. Part399.CFrame = CFrame.new(-445.927582, 72.839119, 101.263687, 0, 0.707107127, -0.707106054, -0.999999762, 0, 0, 0, 0.707106173, 0.707107008)
  5355. Part399.Orientation = Vector3.new(0, -45, -90)
  5356. Part399.Position = Vector3.new(-445.927582, 72.839119, 101.263687)
  5357. Part399.Rotation = Vector3.new(0, -45, -90)
  5358. Part399.Size = Vector3.new(0.0999999419, 2.79999948, 2.69999957)
  5359. Part399.Anchored = true
  5360. Part399.BottomSurface = Enum.SurfaceType.Smooth
  5361. Part399.Material = Enum.Material.Neon
  5362. Part399.TopSurface = Enum.SurfaceType.Smooth
  5363. Part399.Shape = Enum.PartType.Cylinder
  5364. PointLight400.Parent = Part399
  5365. PointLight400.Range = 25
  5366. Part401.Parent = mas
  5367. Part401.CFrame = CFrame.new(-503.221191, 100.008507, 282.260254, -0.224148944, 0.499998987, 0.836515605, -0.965925753, -9.99280292e-06, -0.258819193, -0.129400969, -0.866025984, 0.482964188)
  5368. Part401.Orientation = Vector3.new(15, 60, -90)
  5369. Part401.Position = Vector3.new(-503.221191, 100.008507, 282.260254)
  5370. Part401.Rotation = Vector3.new(28.1900005, 56.7700005, -114.150002)
  5371. Part401.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5372. Part401.Size = Vector3.new(1, 0.25, 0.25)
  5373. Part401.Anchored = true
  5374. Part401.BottomSurface = Enum.SurfaceType.Smooth
  5375. Part401.BrickColor = BrickColor.new("Really black")
  5376. Part401.TopSurface = Enum.SurfaceType.Smooth
  5377. Part401.brickColor = BrickColor.new("Really black")
  5378. Part401.Shape = Enum.PartType.Cylinder
  5379. Part402.Parent = mas
  5380. Part402.CFrame = CFrame.new(-575.324158, 52.0864868, 220.567139, 0.704189837, 0.0589413978, 0.707558155, -0.0834090635, 0.996509612, 9.92645823e-08, -0.70509249, -0.0590170994, 0.706652284)
  5381. Part402.Orientation = Vector3.new(0, 45.0400009, -4.78000021)
  5382. Part402.Position = Vector3.new(-575.324158, 52.0864868, 220.567139)
  5383. Part402.Rotation = Vector3.new(0, 45.0400009, -4.78000021)
  5384. Part402.Color = Color3.new(0.8, 0.556863, 0.411765)
  5385. Part402.Size = Vector3.new(37.8000031, 0.600000024, 0.999999821)
  5386. Part402.Anchored = true
  5387. Part402.BottomSurface = Enum.SurfaceType.Smooth
  5388. Part402.BrickColor = BrickColor.new("Nougat")
  5389. Part402.Material = Enum.Material.WoodPlanks
  5390. Part402.TopSurface = Enum.SurfaceType.Smooth
  5391. Part402.brickColor = BrickColor.new("Nougat")
  5392. Part403.Parent = mas
  5393. Part403.CFrame = CFrame.new(-504.435242, 99.125, 281.99234, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  5394. Part403.Orientation = Vector3.new(0, -30, 0)
  5395. Part403.Position = Vector3.new(-504.435242, 99.125, 281.99234)
  5396. Part403.Rotation = Vector3.new(0, -30, 0)
  5397. Part403.Size = Vector3.new(3.25, 1.25, 1.5)
  5398. Part403.Anchored = true
  5399. Part403.BottomSurface = Enum.SurfaceType.Smooth
  5400. Part403.TopSurface = Enum.SurfaceType.Smooth
  5401. Sound404.Name = "Corridors of Time"
  5402. Sound404.Parent = Part403
  5403. Sound404.MaxDistance = 100000
  5404. Sound404.SoundId = "rbxassetid://1025697349"
  5405. Sound404.Volume = 7.5
  5406. Sound405.Name = "Dance of Swords"
  5407. Sound405.Parent = Part403
  5408. Sound405.Looped = true
  5409. Sound405.Playing = true
  5410. Sound405.SoundId = "rbxassetid://320473062"
  5411. Sound405.Volume = 7
  5412. Part406.Parent = mas
  5413. Part406.CFrame = CFrame.new(-473.441925, 55.0475426, 138.820007, 0.134921342, 0.694109321, 0.707112789, -0.981627047, 0.190809295, -4.68464663e-08, -0.134923726, -0.694121122, 0.707100689)
  5414. Part406.Orientation = Vector3.new(0, 45, -79)
  5415. Part406.Position = Vector3.new(-473.441925, 55.0475426, 138.820007)
  5416. Part406.Rotation = Vector3.new(0, 45, -79)
  5417. Part406.Color = Color3.new(0.8, 0.556863, 0.411765)
  5418. Part406.Size = Vector3.new(3.79999995, 1, 0.799999833)
  5419. Part406.Anchored = true
  5420. Part406.BottomSurface = Enum.SurfaceType.Smooth
  5421. Part406.BrickColor = BrickColor.new("Nougat")
  5422. Part406.Material = Enum.Material.WoodPlanks
  5423. Part406.TopSurface = Enum.SurfaceType.Smooth
  5424. Part406.brickColor = BrickColor.new("Nougat")
  5425. Part407.Parent = mas
  5426. Part407.CFrame = CFrame.new(-483.777802, 54.6092415, 128.902985, -0.693576872, 0.707557499, -0.135305822, -0.191473588, -1.76083972e-07, 0.981495619, 0.694464445, 0.706652939, 0.135479227)
  5427. Part407.Orientation = Vector3.new(-78.9599991, -44.9599991, -90)
  5428. Part407.Position = Vector3.new(-483.777802, 54.6092415, 128.902985)
  5429. Part407.Rotation = Vector3.new(-82.1399994, -7.78000021, -134.429993)
  5430. Part407.Color = Color3.new(0.8, 0.556863, 0.411765)
  5431. Part407.Size = Vector3.new(0.999999225, 1, 4.00000048)
  5432. Part407.Anchored = true
  5433. Part407.BottomSurface = Enum.SurfaceType.Smooth
  5434. Part407.BrickColor = BrickColor.new("Nougat")
  5435. Part407.Material = Enum.Material.WoodPlanks
  5436. Part407.TopSurface = Enum.SurfaceType.Smooth
  5437. Part407.brickColor = BrickColor.new("Nougat")
  5438. Part408.Parent = mas
  5439. Part408.CFrame = CFrame.new(-551.609741, 49.0991211, 217.127945, 0.0493223555, -0.705406547, 0.707084775, 0.997564435, 0.0697501078, -5.61664351e-08, -0.0493192039, 0.705362678, 0.707128763)
  5440. Part408.Orientation = Vector3.new(0, 45, 86)
  5441. Part408.Position = Vector3.new(-551.609741, 49.0991211, 217.127945)
  5442. Part408.Rotation = Vector3.new(0, 45, 86)
  5443. Part408.Color = Color3.new(0.8, 0.556863, 0.411765)
  5444. Part408.Size = Vector3.new(2.79999971, 0.600000024, 0.599999845)
  5445. Part408.Anchored = true
  5446. Part408.BottomSurface = Enum.SurfaceType.Smooth
  5447. Part408.BrickColor = BrickColor.new("Nougat")
  5448. Part408.Material = Enum.Material.WoodPlanks
  5449. Part408.TopSurface = Enum.SurfaceType.Smooth
  5450. Part408.brickColor = BrickColor.new("Nougat")
  5451. Part409.Parent = mas
  5452. Part409.CFrame = CFrame.new(-549.059937, 50.2532501, 194.269531, 0.706583023, 0.00989540853, 0.707558155, -0.0140032461, 0.999896348, -6.79864032e-09, -0.707488775, -0.0099080978, 0.706652284)
  5453. Part409.Orientation = Vector3.new(0, 45.0400009, -0.800000012)
  5454. Part409.Position = Vector3.new(-549.059937, 50.2532501, 194.269531)
  5455. Part409.Rotation = Vector3.new(0, 45.0400009, -0.800000012)
  5456. Part409.Color = Color3.new(0.8, 0.556863, 0.411765)
  5457. Part409.Size = Vector3.new(36.8000183, 0.600000024, 0.999999821)
  5458. Part409.Anchored = true
  5459. Part409.BottomSurface = Enum.SurfaceType.Smooth
  5460. Part409.BrickColor = BrickColor.new("Nougat")
  5461. Part409.Material = Enum.Material.WoodPlanks
  5462. Part409.TopSurface = Enum.SurfaceType.Smooth
  5463. Part409.brickColor = BrickColor.new("Nougat")
  5464. Part410.Parent = mas
  5465. Part410.CFrame = CFrame.new(-499.49585, 50.0433426, 164.936844, -0.0879801959, 0.707102597, 0.701617241, 0.992230833, 6.85668329e-06, 0.124415129, 0.0879693776, 0.707112253, -0.701608896)
  5466. Part410.Orientation = Vector3.new(-7.1500001, 135, 90)
  5467. Part410.Position = Vector3.new(-499.49585, 50.0433426, 164.936844)
  5468. Part410.Rotation = Vector3.new(-169.940002, 44.5600014, -97.0899963)
  5469. Part410.Color = Color3.new(0.8, 0.556863, 0.411765)
  5470. Part410.Size = Vector3.new(4.19999981, 0.600000024, 0.799999833)
  5471. Part410.Anchored = true
  5472. Part410.BottomSurface = Enum.SurfaceType.Smooth
  5473. Part410.BrickColor = BrickColor.new("Nougat")
  5474. Part410.Material = Enum.Material.WoodPlanks
  5475. Part410.TopSurface = Enum.SurfaceType.Smooth
  5476. Part410.brickColor = BrickColor.new("Nougat")
  5477. Part411.Parent = mas
  5478. Part411.CFrame = CFrame.new(-621.549316, 1.98928595, -323.814514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5479. Part411.Position = Vector3.new(-621.549316, 1.98928595, -323.814514)
  5480. Part411.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5481. Part411.Transparency = 1
  5482. Part411.Size = Vector3.new(536.600464, 4, 1)
  5483. Part411.Anchored = true
  5484. Part411.BottomSurface = Enum.SurfaceType.Smooth
  5485. Part411.BrickColor = BrickColor.new("Institutional white")
  5486. Part411.TopSurface = Enum.SurfaceType.Smooth
  5487. Part411.brickColor = BrickColor.new("Institutional white")
  5488. Part412.Parent = mas
  5489. Part412.CFrame = CFrame.new(-445.599213, 60.0392914, 100.935417, 0.707107246, 0, -0.707106292, 0, 1, 0, 0.707106292, 0, 0.707107246)
  5490. Part412.Orientation = Vector3.new(0, -45, 0)
  5491. Part412.Position = Vector3.new(-445.599213, 60.0392914, 100.935417)
  5492. Part412.Rotation = Vector3.new(0, -45, 0)
  5493. Part412.Color = Color3.new(0.87451, 0.87451, 0.870588)
  5494. Part412.Size = Vector3.new(20, 0.100000001, 20.0000038)
  5495. Part412.Anchored = true
  5496. Part412.BottomSurface = Enum.SurfaceType.Smooth
  5497. Part412.BrickColor = BrickColor.new("Quill grey")
  5498. Part412.Material = Enum.Material.Sand
  5499. Part412.TopSurface = Enum.SurfaceType.Smooth
  5500. Part412.brickColor = BrickColor.new("Quill grey")
  5501. Part413.Parent = mas
  5502. Part413.CFrame = CFrame.new(-486.647552, 54.5403671, 152.072678, 0.701163173, -0.0879183859, 0.707560003, 0.124415122, 0.992230773, -4.8770783e-08, -0.702062428, 0.0880312175, 0.706653655)
  5503. Part413.Orientation = Vector3.new(0, 45.0400009, 7.1500001)
  5504. Part413.Position = Vector3.new(-486.647552, 54.5403671, 152.072678)
  5505. Part413.Rotation = Vector3.new(0, 45.0400009, 7.1500001)
  5506. Part413.Color = Color3.new(0.8, 0.556863, 0.411765)
  5507. Part413.Size = Vector3.new(37.2000122, 0.600000024, 0.999999821)
  5508. Part413.Anchored = true
  5509. Part413.BottomSurface = Enum.SurfaceType.Smooth
  5510. Part413.BrickColor = BrickColor.new("Nougat")
  5511. Part413.Material = Enum.Material.WoodPlanks
  5512. Part413.TopSurface = Enum.SurfaceType.Smooth
  5513. Part413.brickColor = BrickColor.new("Nougat")
  5514. Part414.Parent = mas
  5515. Part414.CFrame = CFrame.new(-538.519043, 50.4608955, 204.010834, 0.706584394, 0.00989547279, 0.707559526, -0.0140032889, 0.999901831, 2.79994339e-09, -0.707490146, -0.00990816206, 0.706653655)
  5516. Part414.Orientation = Vector3.new(0, 45.0400009, -0.800000012)
  5517. Part414.Position = Vector3.new(-538.519043, 50.4608955, 204.010834)
  5518. Part414.Rotation = Vector3.new(0, 45.0400009, -0.800000012)
  5519. Part414.Color = Color3.new(0.8, 0.556863, 0.411765)
  5520. Part414.Size = Vector3.new(36.8000183, 0.600000024, 0.999999821)
  5521. Part414.Anchored = true
  5522. Part414.BottomSurface = Enum.SurfaceType.Smooth
  5523. Part414.BrickColor = BrickColor.new("Nougat")
  5524. Part414.Material = Enum.Material.WoodPlanks
  5525. Part414.TopSurface = Enum.SurfaceType.Smooth
  5526. Part414.brickColor = BrickColor.new("Nougat")
  5527. Part415.Parent = mas
  5528. Part415.CFrame = CFrame.new(-560.375793, 49.0664063, 205.670792, 0.70539391, 0.0493227504, 0.707097292, -0.0697507411, 0.997564435, -1.23891164e-06, -0.705375135, -0.0493196882, 0.707116187)
  5529. Part415.Orientation = Vector3.new(0, 45, -4)
  5530. Part415.Position = Vector3.new(-560.375793, 49.0664063, 205.670792)
  5531. Part415.Rotation = Vector3.new(0, 45, -4)
  5532. Part415.Color = Color3.new(0.8, 0.556863, 0.411765)
  5533. Part415.Size = Vector3.new(0.799999118, 3.00000048, 0.799999833)
  5534. Part415.Anchored = true
  5535. Part415.BottomSurface = Enum.SurfaceType.Smooth
  5536. Part415.BrickColor = BrickColor.new("Nougat")
  5537. Part415.Material = Enum.Material.WoodPlanks
  5538. Part415.TopSurface = Enum.SurfaceType.Smooth
  5539. Part415.brickColor = BrickColor.new("Nougat")
  5540. Part416.Parent = mas
  5541. Part416.CFrame = CFrame.new(-525.679016, 48.6881142, 191.154541, -0.0392947383, -0.705560267, 0.707559645, 0.998452723, -0.0556069799, -1.88755735e-07, 0.0393453874, 0.706464887, 0.706653655)
  5542. Part416.Orientation = Vector3.new(0, 45.0400009, 93.1900024)
  5543. Part416.Position = Vector3.new(-525.679016, 48.6881142, 191.154541)
  5544. Part416.Rotation = Vector3.new(0, 45.0400009, 93.1900024)
  5545. Part416.Color = Color3.new(0.8, 0.556863, 0.411765)
  5546. Part416.Size = Vector3.new(2.79999971, 1, 0.999999821)
  5547. Part416.Anchored = true
  5548. Part416.BottomSurface = Enum.SurfaceType.Smooth
  5549. Part416.BrickColor = BrickColor.new("Nougat")
  5550. Part416.Material = Enum.Material.WoodPlanks
  5551. Part416.TopSurface = Enum.SurfaceType.Smooth
  5552. Part416.brickColor = BrickColor.new("Nougat")
  5553. Part417.Parent = mas
  5554. Part417.CFrame = CFrame.new(-661.89386, 93.5910568, -118.470963, 4.21470254e-08, -0.707103729, 0.70710969, -0.999999821, 0, 5.96046341e-08, -4.2146663e-08, -0.70710969, -0.707103729)
  5555. Part417.Orientation = Vector3.new(0, 135, -90)
  5556. Part417.Position = Vector3.new(-661.89386, 93.5910568, -118.470963)
  5557. Part417.Rotation = Vector3.new(-180, 45, 90)
  5558. Part417.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5559. Part417.Size = Vector3.new(0.0999998003, 10.3000059, 10.5999994)
  5560. Part417.Anchored = true
  5561. Part417.BottomSurface = Enum.SurfaceType.Smooth
  5562. Part417.BrickColor = BrickColor.new("Institutional white")
  5563. Part417.Material = Enum.Material.Sand
  5564. Part417.TopSurface = Enum.SurfaceType.Smooth
  5565. Part417.brickColor = BrickColor.new("Institutional white")
  5566. Part417.Shape = Enum.PartType.Cylinder
  5567. Part418.Parent = mas
  5568. Part418.CFrame = CFrame.new(-668.82312, 93.5910416, -121.935905, 0.707109809, 0, 0.707103729, 0, 0.99999994, 0, -0.707103729, 0, 0.707109809)
  5569. Part418.Orientation = Vector3.new(0, 45, 0)
  5570. Part418.Position = Vector3.new(-668.82312, 93.5910416, -121.935905)
  5571. Part418.Rotation = Vector3.new(0, 45, 0)
  5572. Part418.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5573. Part418.Size = Vector3.new(15.4999952, 0.0999999419, 14.6000023)
  5574. Part418.Anchored = true
  5575. Part418.BottomSurface = Enum.SurfaceType.Smooth
  5576. Part418.BrickColor = BrickColor.new("Institutional white")
  5577. Part418.Material = Enum.Material.Sand
  5578. Part418.TopSurface = Enum.SurfaceType.Smooth
  5579. Part418.brickColor = BrickColor.new("Institutional white")
  5580. Part419.Parent = mas
  5581. Part419.CFrame = CFrame.new(-666.418945, 93.5910568, -115.925407, 4.21470254e-08, -0.707103729, 0.70710969, -0.999999821, 0, 5.96046341e-08, -4.2146663e-08, -0.70710969, -0.707103729)
  5582. Part419.Orientation = Vector3.new(0, 135, -90)
  5583. Part419.Position = Vector3.new(-666.418945, 93.5910568, -115.925407)
  5584. Part419.Rotation = Vector3.new(-180, 45, 90)
  5585. Part419.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5586. Part419.Size = Vector3.new(0.0999998301, 13.7000141, 10.2000008)
  5587. Part419.Anchored = true
  5588. Part419.BottomSurface = Enum.SurfaceType.Smooth
  5589. Part419.BrickColor = BrickColor.new("Institutional white")
  5590. Part419.Material = Enum.Material.Sand
  5591. Part419.TopSurface = Enum.SurfaceType.Smooth
  5592. Part419.brickColor = BrickColor.new("Institutional white")
  5593. Part419.Shape = Enum.PartType.Cylinder
  5594. Part420.Parent = mas
  5595. Part420.CFrame = CFrame.new(-689.598999, 93.5392838, -125.56456, 0.906307936, 0, -0.422617942, 0, 1, 0, 0.422617942, 0, 0.906307936)
  5596. Part420.Orientation = Vector3.new(0, -25, 0)
  5597. Part420.Position = Vector3.new(-689.598999, 93.5392838, -125.56456)
  5598. Part420.Rotation = Vector3.new(0, -25, 0)
  5599. Part420.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5600. Part420.Size = Vector3.new(8.5, 0.100000001, 1.5)
  5601. Part420.Anchored = true
  5602. Part420.BottomSurface = Enum.SurfaceType.Smooth
  5603. Part420.BrickColor = BrickColor.new("Institutional white")
  5604. Part420.Material = Enum.Material.Sand
  5605. Part420.TopSurface = Enum.SurfaceType.Smooth
  5606. Part420.brickColor = BrickColor.new("Institutional white")
  5607. Part421.Parent = mas
  5608. Part421.CFrame = CFrame.new(-683.098816, 93.5392532, -129.564651, 0.342019975, 0, 0.939692676, 0, 1, 0, -0.939692676, 0, 0.342019975)
  5609. Part421.Orientation = Vector3.new(0, 70, 0)
  5610. Part421.Position = Vector3.new(-683.098816, 93.5392532, -129.564651)
  5611. Part421.Rotation = Vector3.new(0, 70, 0)
  5612. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5613. Part421.Size = Vector3.new(8.49999809, 0.099999927, 1.49999988)
  5614. Part421.Anchored = true
  5615. Part421.BottomSurface = Enum.SurfaceType.Smooth
  5616. Part421.BrickColor = BrickColor.new("Institutional white")
  5617. Part421.Material = Enum.Material.Sand
  5618. Part421.TopSurface = Enum.SurfaceType.Smooth
  5619. Part421.brickColor = BrickColor.new("Institutional white")
  5620. Part422.Parent = mas
  5621. Part422.CFrame = CFrame.new(-447.341309, 73.7519913, 115.971367, 0.707107306, -0.519584119, -0.479616016, 5.96046448e-08, 0.678279996, -0.734803438, 0.707106173, 0.519584835, 0.479616851)
  5622. Part422.Orientation = Vector3.new(47.2900009, -45, 0)
  5623. Part422.Position = Vector3.new(-447.341309, 73.7519913, 115.971367)
  5624. Part422.Rotation = Vector3.new(56.8699989, -28.6599998, 36.3100014)
  5625. Part422.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5626. Part422.Size = Vector3.new(3.80000019, 0.0999999717, 2)
  5627. Part422.Anchored = true
  5628. Part422.BottomSurface = Enum.SurfaceType.Smooth
  5629. Part422.BrickColor = BrickColor.new("Institutional white")
  5630. Part422.Material = Enum.Material.Sand
  5631. Part422.TopSurface = Enum.SurfaceType.Smooth
  5632. Part422.brickColor = BrickColor.new("Institutional white")
  5633. Part423.Parent = mas
  5634. Part423.CFrame = CFrame.new(-512.614624, 51.2200851, 178.073288, 0.705560625, -0.0392949693, 0.707560003, 0.0556070954, 0.998453677, -6.85853081e-08, -0.706465185, 0.039345447, 0.706654012)
  5635. Part423.Orientation = Vector3.new(0, 45.0400009, 3.19000006)
  5636. Part423.Position = Vector3.new(-512.614624, 51.2200851, 178.073288)
  5637. Part423.Rotation = Vector3.new(0, 45.0400009, 3.19000006)
  5638. Part423.Color = Color3.new(0.8, 0.556863, 0.411765)
  5639. Part423.Size = Vector3.new(37.0000076, 0.600000024, 0.999999821)
  5640. Part423.Anchored = true
  5641. Part423.BottomSurface = Enum.SurfaceType.Smooth
  5642. Part423.BrickColor = BrickColor.new("Nougat")
  5643. Part423.Material = Enum.Material.WoodPlanks
  5644. Part423.TopSurface = Enum.SurfaceType.Smooth
  5645. Part423.brickColor = BrickColor.new("Nougat")
  5646. Part424.Parent = mas
  5647. Part424.CFrame = CFrame.new(-460.550629, 60.4585991, 125.942314, 0.693578601, -0.135306418, 0.707559943, 0.191474959, 0.981497765, -8.41556869e-09, -0.694468319, 0.135480016, 0.706653416)
  5648. Part424.Orientation = Vector3.new(0, 45.0400009, 11.04)
  5649. Part424.Position = Vector3.new(-460.550629, 60.4585991, 125.942314)
  5650. Part424.Rotation = Vector3.new(0, 45.0400009, 11.04)
  5651. Part424.Color = Color3.new(0.8, 0.556863, 0.411765)
  5652. Part424.Size = Vector3.new(38.0000038, 0.600000024, 0.999999821)
  5653. Part424.Anchored = true
  5654. Part424.BottomSurface = Enum.SurfaceType.Smooth
  5655. Part424.BrickColor = BrickColor.new("Nougat")
  5656. Part424.Material = Enum.Material.WoodPlanks
  5657. Part424.TopSurface = Enum.SurfaceType.Smooth
  5658. Part424.brickColor = BrickColor.new("Nougat")
  5659. Part425.Parent = mas
  5660. Part425.CFrame = CFrame.new(-519.049683, 118.731339, 288.47998, 1, 0, 0, 0, 0.866068363, 0.499925584, 0, -0.499925584, 0.866068363)
  5661. Part425.Orientation = Vector3.new(-30, 0, 0)
  5662. Part425.Position = Vector3.new(-519.049683, 118.731339, 288.47998)
  5663. Part425.Rotation = Vector3.new(-30, 0, 0)
  5664. Part425.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5665. Part425.Size = Vector3.new(57.8999748, 0.0999999791, 36.2000008)
  5666. Part425.Anchored = true
  5667. Part425.BottomSurface = Enum.SurfaceType.Smooth
  5668. Part425.BrickColor = BrickColor.new("Institutional white")
  5669. Part425.Material = Enum.Material.Sand
  5670. Part425.TopSurface = Enum.SurfaceType.Smooth
  5671. Part425.brickColor = BrickColor.new("Institutional white")
  5672. Part426.Parent = mas
  5673. Part426.CFrame = CFrame.new(-588.017029, 71.7734909, -41.4827118, 0.707106352, 0.122787572, 0.69636482, 0, 0.984807909, -0.173647717, -0.707107365, 0.122787394, 0.696363807)
  5674. Part426.Orientation = Vector3.new(10, 45, 0)
  5675. Part426.Position = Vector3.new(-588.017029, 71.7734909, -41.4827118)
  5676. Part426.Rotation = Vector3.new(14, 44.1399994, -9.85000038)
  5677. Part426.Color = Color3.new(0.8, 0.556863, 0.411765)
  5678. Part426.Size = Vector3.new(15, 1, 62)
  5679. Part426.Anchored = true
  5680. Part426.BottomSurface = Enum.SurfaceType.Smooth
  5681. Part426.BrickColor = BrickColor.new("Nougat")
  5682. Part426.Material = Enum.Material.WoodPlanks
  5683. Part426.TopSurface = Enum.SurfaceType.Smooth
  5684. Part426.brickColor = BrickColor.new("Nougat")
  5685. Part427.Parent = mas
  5686. Part427.CFrame = CFrame.new(-663.598999, 93.2392807, -105.314575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5687. Part427.Position = Vector3.new(-663.598999, 93.2392807, -105.314575)
  5688. Part427.Color = Color3.new(0.8, 0.556863, 0.411765)
  5689. Part427.Size = Vector3.new(24.5, 0.5, 2)
  5690. Part427.Anchored = true
  5691. Part427.BottomSurface = Enum.SurfaceType.Smooth
  5692. Part427.BrickColor = BrickColor.new("Nougat")
  5693. Part427.Material = Enum.Material.WoodPlanks
  5694. Part427.TopSurface = Enum.SurfaceType.Smooth
  5695. Part427.brickColor = BrickColor.new("Nougat")
  5696. Part428.Parent = mas
  5697. Part428.CFrame = CFrame.new(-662.49469, 93.0410538, -115.9608, 0.707109809, 0, 0.707103848, 0, 1, 0, -0.707103848, 0, 0.707109809)
  5698. Part428.Orientation = Vector3.new(0, 45, 0)
  5699. Part428.Position = Vector3.new(-662.49469, 93.0410538, -115.9608)
  5700. Part428.Rotation = Vector3.new(0, 45, 0)
  5701. Part428.Color = Color3.new(0.8, 0.556863, 0.411765)
  5702. Part428.Size = Vector3.new(14.999999, 1, 32)
  5703. Part428.Anchored = true
  5704. Part428.BottomSurface = Enum.SurfaceType.Smooth
  5705. Part428.BrickColor = BrickColor.new("Nougat")
  5706. Part428.Material = Enum.Material.WoodPlanks
  5707. Part428.TopSurface = Enum.SurfaceType.Smooth
  5708. Part428.brickColor = BrickColor.new("Nougat")
  5709. Part429.Parent = mas
  5710. Part429.CFrame = CFrame.new(-630.155029, 84.9399872, -83.6204758, 0.707102358, 0.183013171, 0.683017313, 0, 0.965926111, -0.25881809, -0.707111359, 0.183010846, 0.683008611)
  5711. Part429.Orientation = Vector3.new(15, 45, 0)
  5712. Part429.Position = Vector3.new(-630.155029, 84.9399872, -83.6204758)
  5713. Part429.Rotation = Vector3.new(20.75, 43.0800018, -14.5100002)
  5714. Part429.Color = Color3.new(0.8, 0.556863, 0.411765)
  5715. Part429.Size = Vector3.new(15, 1, 62)
  5716. Part429.Anchored = true
  5717. Part429.BottomSurface = Enum.SurfaceType.Smooth
  5718. Part429.BrickColor = BrickColor.new("Nougat")
  5719. Part429.Material = Enum.Material.WoodPlanks
  5720. Part429.TopSurface = Enum.SurfaceType.Smooth
  5721. Part429.brickColor = BrickColor.new("Nougat")
  5722. Part430.Parent = mas
  5723. Part430.CFrame = CFrame.new(-687.098999, 93.2392807, -115.064575, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  5724. Part430.Orientation = Vector3.new(0, -15, 0)
  5725. Part430.Position = Vector3.new(-687.098999, 93.2392807, -115.064575)
  5726. Part430.Rotation = Vector3.new(0, -15, 0)
  5727. Part430.Color = Color3.new(0.8, 0.556863, 0.411765)
  5728. Part430.Size = Vector3.new(8.5, 0.5, 1.5)
  5729. Part430.Anchored = true
  5730. Part430.BottomSurface = Enum.SurfaceType.Smooth
  5731. Part430.BrickColor = BrickColor.new("Nougat")
  5732. Part430.Material = Enum.Material.WoodPlanks
  5733. Part430.TopSurface = Enum.SurfaceType.Smooth
  5734. Part430.brickColor = BrickColor.new("Nougat")
  5735. Part431.Parent = mas
  5736. Part431.CFrame = CFrame.new(-509.206696, 50.0717354, 154.500717, 0.0879744589, 0.707110643, -0.701607108, -0.992229283, -1.40437972e-08, -0.124415427, -0.0879756287, 0.707101285, 0.701616347)
  5737. Part431.Orientation = Vector3.new(7.1500001, -45, -90)
  5738. Part431.Position = Vector3.new(-509.206696, 50.0717354, 154.500717)
  5739. Part431.Rotation = Vector3.new(10.0600004, -44.5600014, -82.9100037)
  5740. Part431.Color = Color3.new(0.8, 0.556863, 0.411765)
  5741. Part431.Size = Vector3.new(4, 0.800000012, 0.999999821)
  5742. Part431.Anchored = true
  5743. Part431.BottomSurface = Enum.SurfaceType.Smooth
  5744. Part431.BrickColor = BrickColor.new("Nougat")
  5745. Part431.Material = Enum.Material.WoodPlanks
  5746. Part431.TopSurface = Enum.SurfaceType.Smooth
  5747. Part431.brickColor = BrickColor.new("Nougat")
  5748. Part432.Parent = mas
  5749. Part432.CFrame = CFrame.new(-462.47052, 50.0418701, 75.9321442, 0.640856028, 0.298840523, -0.707105339, -0.422618002, 0.906307936, 6.05910236e-06, 0.640856981, 0.298831522, 0.707108259)
  5750. Part432.Orientation = Vector3.new(0, -45, -25)
  5751. Part432.Position = Vector3.new(-462.47052, 50.0418701, 75.9321442)
  5752. Part432.Rotation = Vector3.new(0, -45, -25)
  5753. Part432.Color = Color3.new(0.8, 0.556863, 0.411765)
  5754. Part432.Size = Vector3.new(44, 1.5, 1.5)
  5755. Part432.Anchored = true
  5756. Part432.BottomSurface = Enum.SurfaceType.Smooth
  5757. Part432.BrickColor = BrickColor.new("Nougat")
  5758. Part432.Material = Enum.Material.WoodPlanks
  5759. Part432.TopSurface = Enum.SurfaceType.Smooth
  5760. Part432.brickColor = BrickColor.new("Nougat")
  5761. Part432.Shape = Enum.PartType.Cylinder
  5762. Part433.Parent = mas
  5763. Part433.CFrame = CFrame.new(-445.59906, 36.4892921, 115.077591, -6.60376926e-08, 0.707106292, 0.707107306, -1.00000012, 0, -9.33913498e-08, -6.60375932e-08, -0.707107306, 0.707106292)
  5764. Part433.Orientation = Vector3.new(0, 45, -90)
  5765. Part433.Position = Vector3.new(-445.59906, 36.4892921, 115.077591)
  5766. Part433.Rotation = Vector3.new(0, 45, -90)
  5767. Part433.Color = Color3.new(0.8, 0.556863, 0.411765)
  5768. Part433.Size = Vector3.new(73, 3, 3)
  5769. Part433.Anchored = true
  5770. Part433.BottomSurface = Enum.SurfaceType.Smooth
  5771. Part433.BrickColor = BrickColor.new("Nougat")
  5772. Part433.Material = Enum.Material.WoodPlanks
  5773. Part433.TopSurface = Enum.SurfaceType.Smooth
  5774. Part433.brickColor = BrickColor.new("Nougat")
  5775. Part433.Shape = Enum.PartType.Cylinder
  5776. Part434.Parent = mas
  5777. Part434.CFrame = CFrame.new(-431.45694, 36.4892883, 100.93541, -6.60376998e-08, 0.707106173, 0.707107306, -0.99999994, -1.42108547e-14, -9.3391364e-08, -6.6037579e-08, -0.707107306, 0.707106173)
  5778. Part434.Orientation = Vector3.new(0, 45, -90)
  5779. Part434.Position = Vector3.new(-431.45694, 36.4892883, 100.93541)
  5780. Part434.Rotation = Vector3.new(0, 45, -90)
  5781. Part434.Color = Color3.new(0.8, 0.556863, 0.411765)
  5782. Part434.Size = Vector3.new(73, 3, 3)
  5783. Part434.Anchored = true
  5784. Part434.BottomSurface = Enum.SurfaceType.Smooth
  5785. Part434.BrickColor = BrickColor.new("Nougat")
  5786. Part434.Material = Enum.Material.WoodPlanks
  5787. Part434.TopSurface = Enum.SurfaceType.Smooth
  5788. Part434.brickColor = BrickColor.new("Nougat")
  5789. Part434.Shape = Enum.PartType.Cylinder
  5790. Part435.Parent = mas
  5791. Part435.CFrame = CFrame.new(-689.598999, 93.2392807, -125.564575, 0.906307876, 0, -0.422617942, 0, 1, 0, 0.422617942, 0, 0.906307876)
  5792. Part435.Orientation = Vector3.new(0, -25, 0)
  5793. Part435.Position = Vector3.new(-689.598999, 93.2392807, -125.564575)
  5794. Part435.Rotation = Vector3.new(0, -25, 0)
  5795. Part435.Color = Color3.new(0.8, 0.556863, 0.411765)
  5796. Part435.Size = Vector3.new(8.5, 0.5, 1.5)
  5797. Part435.Anchored = true
  5798. Part435.BottomSurface = Enum.SurfaceType.Smooth
  5799. Part435.BrickColor = BrickColor.new("Nougat")
  5800. Part435.Material = Enum.Material.WoodPlanks
  5801. Part435.TopSurface = Enum.SurfaceType.Smooth
  5802. Part435.brickColor = BrickColor.new("Nougat")
  5803. Part436.Parent = mas
  5804. Part436.CFrame = CFrame.new(-459.741211, 36.4892921, 100.935448, -6.60376926e-08, 0.707106292, 0.707107306, -1.00000012, 0, -9.33913498e-08, -6.60375932e-08, -0.707107306, 0.707106292)
  5805. Part436.Orientation = Vector3.new(0, 45, -90)
  5806. Part436.Position = Vector3.new(-459.741211, 36.4892921, 100.935448)
  5807. Part436.Rotation = Vector3.new(0, 45, -90)
  5808. Part436.Color = Color3.new(0.8, 0.556863, 0.411765)
  5809. Part436.Size = Vector3.new(73, 3, 3)
  5810. Part436.Anchored = true
  5811. Part436.BottomSurface = Enum.SurfaceType.Smooth
  5812. Part436.BrickColor = BrickColor.new("Nougat")
  5813. Part436.Material = Enum.Material.WoodPlanks
  5814. Part436.TopSurface = Enum.SurfaceType.Smooth
  5815. Part436.brickColor = BrickColor.new("Nougat")
  5816. Part436.Shape = Enum.PartType.Cylinder
  5817. Part437.Parent = mas
  5818. Part437.CFrame = CFrame.new(-447.366821, 63.4892807, 88.5610199, 0.707107306, 1.23444881e-08, -0.707106173, 1.23444881e-08, 0.99999994, 2.98022638e-08, 0.707106173, -2.98022638e-08, 0.707107306)
  5819. Part437.Orientation = Vector3.new(0, -45, 0)
  5820. Part437.Position = Vector3.new(-447.366821, 63.4892807, 88.5610199)
  5821. Part437.Rotation = Vector3.new(0, -45, 0)
  5822. Part437.Color = Color3.new(0.8, 0.556863, 0.411765)
  5823. Part437.Size = Vector3.new(3, 3, 3)
  5824. Part437.Anchored = true
  5825. Part437.BottomSurface = Enum.SurfaceType.Smooth
  5826. Part437.BrickColor = BrickColor.new("Nougat")
  5827. Part437.Material = Enum.Material.Wood
  5828. Part437.TopSurface = Enum.SurfaceType.Smooth
  5829. Part437.brickColor = BrickColor.new("Nougat")
  5830. Part437.Shape = Enum.PartType.Ball
  5831. Part438.Parent = mas
  5832. Part438.CFrame = CFrame.new(-457.988129, 61.7600098, 99.1823502, -4.21139355e-08, 0.707105219, -0.707104146, -1, -2.98323926e-08, 2.97258858e-08, -7.52123364e-11, 0.707104146, 0.707105219)
  5833. Part438.Orientation = Vector3.new(0, -45, -90)
  5834. Part438.Position = Vector3.new(-457.988129, 61.7600098, 99.1823502)
  5835. Part438.Rotation = Vector3.new(0, -45, -90)
  5836. Part438.Color = Color3.new(0.8, 0.556863, 0.411765)
  5837. Part438.Size = Vector3.new(3.5, 3, 3)
  5838. Part438.Anchored = true
  5839. Part438.BottomSurface = Enum.SurfaceType.Smooth
  5840. Part438.BrickColor = BrickColor.new("Nougat")
  5841. Part438.Material = Enum.Material.WoodPlanks
  5842. Part438.TopSurface = Enum.SurfaceType.Smooth
  5843. Part438.brickColor = BrickColor.new("Nougat")
  5844. Part438.Shape = Enum.PartType.Cylinder
  5845. Part439.Parent = mas
  5846. Part439.CFrame = CFrame.new(-470.972504, 49.8953362, 84.4005966, 0.640856028, 0.298837066, -0.707106829, -0.422618002, 0.906307936, 1.57266345e-06, 0.640856981, 0.298835069, 0.707106829)
  5847. Part439.Orientation = Vector3.new(0, -45, -25)
  5848. Part439.Position = Vector3.new(-470.972504, 49.8953362, 84.4005966)
  5849. Part439.Rotation = Vector3.new(0, -45, -25)
  5850. Part439.Color = Color3.new(0.8, 0.556863, 0.411765)
  5851. Part439.Size = Vector3.new(44.5, 1.5, 1.5)
  5852. Part439.Anchored = true
  5853. Part439.BottomSurface = Enum.SurfaceType.Smooth
  5854. Part439.BrickColor = BrickColor.new("Nougat")
  5855. Part439.Material = Enum.Material.WoodPlanks
  5856. Part439.TopSurface = Enum.SurfaceType.Smooth
  5857. Part439.brickColor = BrickColor.new("Nougat")
  5858. Part439.Shape = Enum.PartType.Cylinder
  5859. Part440.Parent = mas
  5860. Part440.CFrame = CFrame.new(-692.249939, 93.2392883, -119.25, 0.906307876, 0, 0.422617942, 0, 1, 0, -0.422617942, 0, 0.906307876)
  5861. Part440.Orientation = Vector3.new(0, 25, 0)
  5862. Part440.Position = Vector3.new(-692.249939, 93.2392883, -119.25)
  5863. Part440.Rotation = Vector3.new(0, 25, 0)
  5864. Part440.Color = Color3.new(0.8, 0.556863, 0.411765)
  5865. Part440.Size = Vector3.new(8.5, 0.5, 1.5)
  5866. Part440.Anchored = true
  5867. Part440.BottomSurface = Enum.SurfaceType.Smooth
  5868. Part440.BrickColor = BrickColor.new("Nougat")
  5869. Part440.Material = Enum.Material.WoodPlanks
  5870. Part440.TopSurface = Enum.SurfaceType.Smooth
  5871. Part440.brickColor = BrickColor.new("Nougat")
  5872. Part441.Parent = mas
  5873. Part441.CFrame = CFrame.new(-445.599091, 36.4892883, 86.7932587, -6.60376926e-08, 0.707106292, 0.707107306, -1.00000012, 0, -9.33913498e-08, -6.60375932e-08, -0.707107306, 0.707106292)
  5874. Part441.Orientation = Vector3.new(0, 45, -90)
  5875. Part441.Position = Vector3.new(-445.599091, 36.4892883, 86.7932587)
  5876. Part441.Rotation = Vector3.new(0, 45, -90)
  5877. Part441.Color = Color3.new(0.8, 0.556863, 0.411765)
  5878. Part441.Size = Vector3.new(73, 3, 3)
  5879. Part441.Anchored = true
  5880. Part441.BottomSurface = Enum.SurfaceType.Smooth
  5881. Part441.BrickColor = BrickColor.new("Nougat")
  5882. Part441.Material = Enum.Material.WoodPlanks
  5883. Part441.TopSurface = Enum.SurfaceType.Smooth
  5884. Part441.brickColor = BrickColor.new("Nougat")
  5885. Part441.Shape = Enum.PartType.Cylinder
  5886. Part442.Parent = mas
  5887. Part442.CFrame = CFrame.new(-683.098999, 93.2392807, -129.564575, 0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, 0.342019886)
  5888. Part442.Orientation = Vector3.new(0, 70, 0)
  5889. Part442.Position = Vector3.new(-683.098999, 93.2392807, -129.564575)
  5890. Part442.Rotation = Vector3.new(0, 70, 0)
  5891. Part442.Color = Color3.new(0.8, 0.556863, 0.411765)
  5892. Part442.Size = Vector3.new(8.5, 0.5, 1.5)
  5893. Part442.Anchored = true
  5894. Part442.BottomSurface = Enum.SurfaceType.Smooth
  5895. Part442.BrickColor = BrickColor.new("Nougat")
  5896. Part442.Material = Enum.Material.WoodPlanks
  5897. Part442.TopSurface = Enum.SurfaceType.Smooth
  5898. Part442.brickColor = BrickColor.new("Nougat")
  5899. Part443.Parent = mas
  5900. Part443.CFrame = CFrame.new(-447.366852, 61.7392845, 88.5610352, -4.21468158e-08, 0.707106769, -0.707105517, -0.999998808, -2.98022869e-08, 2.9802294e-08, 3.37507799e-14, 0.707105696, 0.70710659)
  5901. Part443.Orientation = Vector3.new(0, -45, -90)
  5902. Part443.Position = Vector3.new(-447.366852, 61.7392845, 88.5610352)
  5903. Part443.Rotation = Vector3.new(0, -45, -90)
  5904. Part443.Color = Color3.new(0.8, 0.556863, 0.411765)
  5905. Part443.Size = Vector3.new(3.5, 3, 3)
  5906. Part443.Anchored = true
  5907. Part443.BottomSurface = Enum.SurfaceType.Smooth
  5908. Part443.BrickColor = BrickColor.new("Nougat")
  5909. Part443.Material = Enum.Material.WoodPlanks
  5910. Part443.TopSurface = Enum.SurfaceType.Smooth
  5911. Part443.brickColor = BrickColor.new("Nougat")
  5912. Part443.Shape = Enum.PartType.Cylinder
  5913. Part444.Parent = mas
  5914. Part444.CFrame = CFrame.new(-457.988159, 63.5099335, 99.1823807, 0.707105219, 1.23118813e-08, -0.707104146, 1.23141035e-08, 1, 2.972582e-08, 0.707104146, -2.97267029e-08, 0.707105219)
  5915. Part444.Orientation = Vector3.new(0, -45, 0)
  5916. Part444.Position = Vector3.new(-457.988159, 63.5099335, 99.1823807)
  5917. Part444.Rotation = Vector3.new(0, -45, 0)
  5918. Part444.Color = Color3.new(0.8, 0.556863, 0.411765)
  5919. Part444.Size = Vector3.new(3, 3, 3)
  5920. Part444.Anchored = true
  5921. Part444.BottomSurface = Enum.SurfaceType.Smooth
  5922. Part444.BrickColor = BrickColor.new("Nougat")
  5923. Part444.Material = Enum.Material.Wood
  5924. Part444.TopSurface = Enum.SurfaceType.Smooth
  5925. Part444.brickColor = BrickColor.new("Nougat")
  5926. Part444.Shape = Enum.PartType.Ball
  5927. Part445.Parent = mas
  5928. Part445.CFrame = CFrame.new(-669.366699, 97.2910156, -113.937508, -4.21493027e-08, 0.707104146, -0.707102001, -0.999992847, -2.98046636e-08, 2.98033456e-08, -9.24512203e-13, 0.707103074, 0.707103074)
  5929. Part445.Orientation = Vector3.new(0, -45, -90)
  5930. Part445.Position = Vector3.new(-669.366699, 97.2910156, -113.937508)
  5931. Part445.Rotation = Vector3.new(0, -45, -90)
  5932. Part445.Color = Color3.new(0.8, 0.556863, 0.411765)
  5933. Part445.Size = Vector3.new(7.5, 3, 3)
  5934. Part445.Anchored = true
  5935. Part445.BottomSurface = Enum.SurfaceType.Smooth
  5936. Part445.BrickColor = BrickColor.new("Nougat")
  5937. Part445.Material = Enum.Material.WoodPlanks
  5938. Part445.TopSurface = Enum.SurfaceType.Smooth
  5939. Part445.brickColor = BrickColor.new("Nougat")
  5940. Part445.Shape = Enum.PartType.Cylinder
  5941. Part446.Parent = mas
  5942. Part446.CFrame = CFrame.new(-654.238342, 90.4970703, -116.896492, -0.683015764, 0.183007613, -0.707105219, -0.258818924, -0.965925872, 7.94022526e-06, -0.683009744, 0.183017612, 0.707108498)
  5943. Part446.Orientation = Vector3.new(0, -45, -165)
  5944. Part446.Position = Vector3.new(-654.238342, 90.4970703, -116.896492)
  5945. Part446.Rotation = Vector3.new(0, -45, -165)
  5946. Part446.Color = Color3.new(0.8, 0.556863, 0.411765)
  5947. Part446.Size = Vector3.new(20, 1, 1)
  5948. Part446.Anchored = true
  5949. Part446.BottomSurface = Enum.SurfaceType.Smooth
  5950. Part446.BrickColor = BrickColor.new("Nougat")
  5951. Part446.Material = Enum.Material.WoodPlanks
  5952. Part446.TopSurface = Enum.SurfaceType.Smooth
  5953. Part446.brickColor = BrickColor.new("Nougat")
  5954. Part446.Shape = Enum.PartType.Cylinder
  5955. Part447.Parent = mas
  5956. Part447.CFrame = CFrame.new(-466.01886, 56.2271309, 121.355652, 0.707112849, -0.134921372, -0.694109321, 0, 0.981627226, -0.190809265, 0.707100809, 0.134923682, 0.694121122)
  5957. Part447.Orientation = Vector3.new(11, -45, 0)
  5958. Part447.Position = Vector3.new(-466.01886, 56.2271309, 121.355652)
  5959. Part447.Rotation = Vector3.new(15.3699999, -43.9599991, 10.8000002)
  5960. Part447.Color = Color3.new(0.8, 0.556863, 0.411765)
  5961. Part447.Size = Vector3.new(15, 1, 36)
  5962. Part447.Anchored = true
  5963. Part447.BottomSurface = Enum.SurfaceType.Smooth
  5964. Part447.BrickColor = BrickColor.new("Nougat")
  5965. Part447.Material = Enum.Material.WoodPlanks
  5966. Part447.TopSurface = Enum.SurfaceType.Smooth
  5967. Part447.brickColor = BrickColor.new("Nougat")
  5968. Part448.Parent = mas
  5969. Part448.CFrame = CFrame.new(-453.377228, 59.4892845, 108.713593, 0.707107306, -3.57627869e-07, -0.707106292, 4.35427069e-07, 1.00000012, -5.96046448e-08, 0.707106352, -2.5331974e-07, 0.707107306)
  5970. Part448.Orientation = Vector3.new(0, -45, 0)
  5971. Part448.Position = Vector3.new(-453.377228, 59.4892845, 108.713593)
  5972. Part448.Rotation = Vector3.new(0, -45, 0)
  5973. Part448.Color = Color3.new(0.8, 0.556863, 0.411765)
  5974. Part448.Size = Vector3.new(15, 1, 2)
  5975. Part448.Anchored = true
  5976. Part448.BottomSurface = Enum.SurfaceType.Smooth
  5977. Part448.BrickColor = BrickColor.new("Nougat")
  5978. Part448.Material = Enum.Material.WoodPlanks
  5979. Part448.TopSurface = Enum.SurfaceType.Smooth
  5980. Part448.brickColor = BrickColor.new("Nougat")
  5981. Part449.Parent = mas
  5982. Part449.CFrame = CFrame.new(-490.921539, 50.6402664, 146.25885, 0.707111359, -0.0861744583, -0.701831579, 0, 0.992546141, -0.121869862, 0.707102358, 0.0861755535, 0.70184052)
  5983. Part449.Orientation = Vector3.new(7, -45, 0)
  5984. Part449.Position = Vector3.new(-490.921539, 50.6402664, 146.25885)
  5985. Part449.Rotation = Vector3.new(9.85000038, -44.5699997, 6.94999981)
  5986. Part449.Color = Color3.new(0.8, 0.556863, 0.411765)
  5987. Part449.Size = Vector3.new(15, 1, 37.5)
  5988. Part449.Anchored = true
  5989. Part449.BottomSurface = Enum.SurfaceType.Smooth
  5990. Part449.BrickColor = BrickColor.new("Nougat")
  5991. Part449.Material = Enum.Material.WoodPlanks
  5992. Part449.TopSurface = Enum.SurfaceType.Smooth
  5993. Part449.brickColor = BrickColor.new("Nougat")
  5994. Part450.Parent = mas
  5995. Part450.CFrame = CFrame.new(-516.742249, 47.4192123, 172.079666, 0.707106352, -0.0370080061, -0.706138194, 0, 0.99862951, -0.0523371845, 0.707107365, 0.037007954, 0.70613718)
  5996. Part450.Orientation = Vector3.new(3, -45, 0)
  5997. Part450.Position = Vector3.new(-516.742249, 47.4192123, 172.079666)
  5998. Part450.Rotation = Vector3.new(4.23999977, -44.9199982, 3)
  5999. Part450.Color = Color3.new(0.8, 0.556863, 0.411765)
  6000. Part450.Size = Vector3.new(15, 1, 38)
  6001. Part450.Anchored = true
  6002. Part450.BottomSurface = Enum.SurfaceType.Smooth
  6003. Part450.BrickColor = BrickColor.new("Nougat")
  6004. Part450.Material = Enum.Material.WoodPlanks
  6005. Part450.TopSurface = Enum.SurfaceType.Smooth
  6006. Part450.brickColor = BrickColor.new("Nougat")
  6007. Part451.Parent = mas
  6008. Part451.CFrame = CFrame.new(-566.45874, 48.1593399, 221.793716, 0.707084835, 0.0493230559, -0.705406487, 0, 0.997564495, 0.0697511584, 0.707128823, -0.04931999, 0.705362618)
  6009. Part451.Orientation = Vector3.new(-4, -45, 0)
  6010. Part451.Position = Vector3.new(-566.45874, 48.1593399, 221.793716)
  6011. Part451.Rotation = Vector3.new(-5.6500001, -44.8600006, -3.99000001)
  6012. Part451.Color = Color3.new(0.8, 0.556863, 0.411765)
  6013. Part451.Size = Vector3.new(15, 1, 34)
  6014. Part451.Anchored = true
  6015. Part451.BottomSurface = Enum.SurfaceType.Smooth
  6016. Part451.BrickColor = BrickColor.new("Nougat")
  6017. Part451.Material = Enum.Material.WoodPlanks
  6018. Part451.TopSurface = Enum.SurfaceType.Smooth
  6019. Part451.brickColor = BrickColor.new("Nougat")
  6020. Part452.Parent = mas
  6021. Part452.CFrame = CFrame.new(-495.84906, 71.4892883, 279.685425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  6022. Part452.Orientation = Vector3.new(0, 90, -90)
  6023. Part452.Position = Vector3.new(-495.84906, 71.4892883, 279.685425)
  6024. Part452.Rotation = Vector3.new(-90, 90, 0)
  6025. Part452.Size = Vector3.new(45, 6, 6)
  6026. Part452.Anchored = true
  6027. Part452.BottomSurface = Enum.SurfaceType.Smooth
  6028. Part452.Material = Enum.Material.Concrete
  6029. Part452.TopSurface = Enum.SurfaceType.Smooth
  6030. Part452.Shape = Enum.PartType.Cylinder
  6031. Part453.Parent = mas
  6032. Part453.CFrame = CFrame.new(-456.912811, 61.9892883, 101.996132, -6.32203907e-08, 0.707107365, -0.707106471, -1.00000012, -2.98025071e-08, 5.96046448e-08, 2.10733457e-08, 0.707106411, 0.707107425)
  6033. Part453.Orientation = Vector3.new(0, -45, -90)
  6034. Part453.Position = Vector3.new(-456.912811, 61.9892883, 101.996132)
  6035. Part453.Rotation = Vector3.new(0, -45, -90)
  6036. Part453.Color = Color3.new(0.8, 0.556863, 0.411765)
  6037. Part453.Size = Vector3.new(4, 2.5, 2.5)
  6038. Part453.Anchored = true
  6039. Part453.BottomSurface = Enum.SurfaceType.Smooth
  6040. Part453.BrickColor = BrickColor.new("Nougat")
  6041. Part453.Material = Enum.Material.WoodPlanks
  6042. Part453.TopSurface = Enum.SurfaceType.Smooth
  6043. Part453.brickColor = BrickColor.new("Nougat")
  6044. Part453.Shape = Enum.PartType.Cylinder
  6045. Part454.Parent = mas
  6046. Part454.CFrame = CFrame.new(-495.84906, 71.4892883, 288.185425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6047. Part454.Orientation = Vector3.new(0, 90, 0)
  6048. Part454.Position = Vector3.new(-495.84906, 71.4892883, 288.185425)
  6049. Part454.Rotation = Vector3.new(0, 90, 0)
  6050. Part454.Color = Color3.new(0.905882, 0.905882, 0.92549)
  6051. Part454.Size = Vector3.new(19, 45, 2)
  6052. Part454.Anchored = true
  6053. Part454.BottomSurface = Enum.SurfaceType.Smooth
  6054. Part454.BrickColor = BrickColor.new("Pearl")
  6055. Part454.Material = Enum.Material.Cobblestone
  6056. Part454.TopSurface = Enum.SurfaceType.Smooth
  6057. Part454.brickColor = BrickColor.new("Pearl")
  6058. Part455.Parent = mas
  6059. Part455.CFrame = CFrame.new(-542.305725, 46.7271156, 197.642517, 0.707097352, 0.0123411631, -0.7070086, 0, 0.99984777, 0.0174528044, 0.707116365, -0.0123408316, 0.706989586)
  6060. Part455.Orientation = Vector3.new(-1, -45, 0)
  6061. Part455.Position = Vector3.new(-542.305725, 46.7271156, 197.642517)
  6062. Part455.Rotation = Vector3.new(-1.40999997, -44.9900017, -1)
  6063. Part455.Color = Color3.new(0.8, 0.556863, 0.411765)
  6064. Part455.Size = Vector3.new(15, 1, 36.5)
  6065. Part455.Anchored = true
  6066. Part455.BottomSurface = Enum.SurfaceType.Smooth
  6067. Part455.BrickColor = BrickColor.new("Nougat")
  6068. Part455.Material = Enum.Material.WoodPlanks
  6069. Part455.TopSurface = Enum.SurfaceType.Smooth
  6070. Part455.brickColor = BrickColor.new("Nougat")
  6071. Part456.Parent = mas
  6072. Part456.CFrame = CFrame.new(-446.65976, 61.9892883, 112.249161, -6.32203907e-08, 0.707107365, -0.707106471, -1.00000012, -2.98025071e-08, 5.96046448e-08, 2.10733457e-08, 0.707106411, 0.707107425)
  6073. Part456.Orientation = Vector3.new(0, -45, -90)
  6074. Part456.Position = Vector3.new(-446.65976, 61.9892883, 112.249161)
  6075. Part456.Rotation = Vector3.new(0, -45, -90)
  6076. Part456.Color = Color3.new(0.8, 0.556863, 0.411765)
  6077. Part456.Size = Vector3.new(4, 2.5, 2.5)
  6078. Part456.Anchored = true
  6079. Part456.BottomSurface = Enum.SurfaceType.Smooth
  6080. Part456.BrickColor = BrickColor.new("Nougat")
  6081. Part456.Material = Enum.Material.WoodPlanks
  6082. Part456.TopSurface = Enum.SurfaceType.Smooth
  6083. Part456.brickColor = BrickColor.new("Nougat")
  6084. Part456.Shape = Enum.PartType.Cylinder
  6085. Part457.Parent = mas
  6086. Part457.CFrame = CFrame.new(-456.912811, 63.9892769, 101.996124, 0.707107186, 1.23445743e-08, -0.707106292, 1.23445743e-08, 0.99999994, 2.98024645e-08, 0.707106292, -2.98024645e-08, 0.707107186)
  6087. Part457.Orientation = Vector3.new(0, -45, 0)
  6088. Part457.Position = Vector3.new(-456.912811, 63.9892769, 101.996124)
  6089. Part457.Rotation = Vector3.new(0, -45, 0)
  6090. Part457.Color = Color3.new(0.8, 0.556863, 0.411765)
  6091. Part457.Size = Vector3.new(2.5, 2.5, 2.5)
  6092. Part457.Anchored = true
  6093. Part457.BottomSurface = Enum.SurfaceType.Smooth
  6094. Part457.BrickColor = BrickColor.new("Nougat")
  6095. Part457.Material = Enum.Material.Wood
  6096. Part457.TopSurface = Enum.SurfaceType.Smooth
  6097. Part457.brickColor = BrickColor.new("Nougat")
  6098. Part457.Shape = Enum.PartType.Ball
  6099. Part458.Parent = mas
  6100. Part458.CFrame = CFrame.new(-845.583435, 60.6892891, -385.406982, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6101. Part458.Orientation = Vector3.new(0, 30, 0)
  6102. Part458.Position = Vector3.new(-845.583435, 60.6892891, -385.406982)
  6103. Part458.Rotation = Vector3.new(0, 30, 0)
  6104. Part458.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6105. Part458.Size = Vector3.new(109.599998, 23.3999977, 37.6000061)
  6106. Part458.Anchored = true
  6107. Part458.BottomSurface = Enum.SurfaceType.Smooth
  6108. Part458.BrickColor = BrickColor.new("Institutional white")
  6109. Part458.Material = Enum.Material.Sand
  6110. Part458.TopSurface = Enum.SurfaceType.Smooth
  6111. Part458.brickColor = BrickColor.new("Institutional white")
  6112. Part459.Parent = mas
  6113. Part459.CFrame = CFrame.new(-991.25, 68.9894791, -81.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6114. Part459.Position = Vector3.new(-991.25, 68.9894791, -81.5)
  6115. Part459.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6116. Part459.Size = Vector3.new(20.5, 11, 75)
  6117. Part459.Anchored = true
  6118. Part459.BottomSurface = Enum.SurfaceType.Smooth
  6119. Part459.BrickColor = BrickColor.new("Institutional white")
  6120. Part459.Material = Enum.Material.Sand
  6121. Part459.TopSurface = Enum.SurfaceType.Smooth
  6122. Part459.brickColor = BrickColor.new("Institutional white")
  6123. Part460.Parent = mas
  6124. Part460.CFrame = CFrame.new(-1009.84662, 62.9894714, -194.789886, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  6125. Part460.Orientation = Vector3.new(0, -15, 0)
  6126. Part460.Position = Vector3.new(-1009.84662, 62.9894714, -194.789886)
  6127. Part460.Rotation = Vector3.new(0, -15, 0)
  6128. Part460.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6129. Part460.Size = Vector3.new(52, 28, 121.5)
  6130. Part460.Anchored = true
  6131. Part460.BottomSurface = Enum.SurfaceType.Smooth
  6132. Part460.BrickColor = BrickColor.new("Institutional white")
  6133. Part460.Material = Enum.Material.Sand
  6134. Part460.TopSurface = Enum.SurfaceType.Smooth
  6135. Part460.brickColor = BrickColor.new("Institutional white")
  6136. Part461.Parent = mas
  6137. Part461.CFrame = CFrame.new(-981.447266, 51.9894676, -128.120377, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  6138. Part461.Orientation = Vector3.new(0, -15, 0)
  6139. Part461.Position = Vector3.new(-981.447266, 51.9894676, -128.120377)
  6140. Part461.Rotation = Vector3.new(0, -15, 0)
  6141. Part461.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6142. Part461.Size = Vector3.new(42, 6, 107.5)
  6143. Part461.Anchored = true
  6144. Part461.BottomSurface = Enum.SurfaceType.Smooth
  6145. Part461.BrickColor = BrickColor.new("Institutional white")
  6146. Part461.Material = Enum.Material.Sand
  6147. Part461.TopSurface = Enum.SurfaceType.Smooth
  6148. Part461.brickColor = BrickColor.new("Institutional white")
  6149. Part462.Parent = mas
  6150. Part462.CFrame = CFrame.new(-1015.71069, 66.4894714, -91.0746155, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6151. Part462.Orientation = Vector3.new(0, 15, 0)
  6152. Part462.Position = Vector3.new(-1015.71069, 66.4894714, -91.0746155)
  6153. Part462.Rotation = Vector3.new(0, 15, 0)
  6154. Part462.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6155. Part462.Size = Vector3.new(45.5, 35, 120.5)
  6156. Part462.Anchored = true
  6157. Part462.BottomSurface = Enum.SurfaceType.Smooth
  6158. Part462.BrickColor = BrickColor.new("Institutional white")
  6159. Part462.Material = Enum.Material.Sand
  6160. Part462.TopSurface = Enum.SurfaceType.Smooth
  6161. Part462.brickColor = BrickColor.new("Institutional white")
  6162. Part463.Parent = mas
  6163. Part463.CFrame = CFrame.new(-977.020569, 54.4894714, 169.240616, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6164. Part463.Orientation = Vector3.new(0, -30, 0)
  6165. Part463.Position = Vector3.new(-977.020569, 54.4894714, 169.240616)
  6166. Part463.Rotation = Vector3.new(0, -30, 0)
  6167. Part463.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6168. Part463.Size = Vector3.new(45.5, 11, 42.5)
  6169. Part463.Anchored = true
  6170. Part463.BottomSurface = Enum.SurfaceType.Smooth
  6171. Part463.BrickColor = BrickColor.new("Institutional white")
  6172. Part463.Material = Enum.Material.Sand
  6173. Part463.TopSurface = Enum.SurfaceType.Smooth
  6174. Part463.brickColor = BrickColor.new("Institutional white")
  6175. Part464.Parent = mas
  6176. Part464.CFrame = CFrame.new(-934.138367, 65.9892883, -374.39621, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6177. Part464.Orientation = Vector3.new(0, 30, 0)
  6178. Part464.Position = Vector3.new(-934.138367, 65.9892883, -374.39621)
  6179. Part464.Rotation = Vector3.new(0, 30, 0)
  6180. Part464.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6181. Part464.Size = Vector3.new(146.5, 34, 67.5)
  6182. Part464.Anchored = true
  6183. Part464.BottomSurface = Enum.SurfaceType.Smooth
  6184. Part464.BrickColor = BrickColor.new("Institutional white")
  6185. Part464.Material = Enum.Material.Sand
  6186. Part464.TopSurface = Enum.SurfaceType.Smooth
  6187. Part464.brickColor = BrickColor.new("Institutional white")
  6188. Part465.Parent = mas
  6189. Part465.CFrame = CFrame.new(-943.915771, 55.9894676, -315.813782, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6190. Part465.Orientation = Vector3.new(0, -30, 0)
  6191. Part465.Position = Vector3.new(-943.915771, 55.9894676, -315.813782)
  6192. Part465.Rotation = Vector3.new(0, -30, 0)
  6193. Part465.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6194. Part465.Size = Vector3.new(61, 14, 176)
  6195. Part465.Anchored = true
  6196. Part465.BottomSurface = Enum.SurfaceType.Smooth
  6197. Part465.BrickColor = BrickColor.new("Institutional white")
  6198. Part465.Material = Enum.Material.Sand
  6199. Part465.TopSurface = Enum.SurfaceType.Smooth
  6200. Part465.brickColor = BrickColor.new("Institutional white")
  6201. Part466.Parent = mas
  6202. Part466.CFrame = CFrame.new(-947.558289, 69.7394714, -333.505341, 0.866025269, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025269)
  6203. Part466.Orientation = Vector3.new(0, -30, 0)
  6204. Part466.Position = Vector3.new(-947.558289, 69.7394714, -333.505341)
  6205. Part466.Rotation = Vector3.new(0, -30, 0)
  6206. Part466.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6207. Part466.Size = Vector3.new(62, 13.5, 45)
  6208. Part466.Anchored = true
  6209. Part466.BottomSurface = Enum.SurfaceType.Smooth
  6210. Part466.BrickColor = BrickColor.new("Institutional white")
  6211. Part466.Material = Enum.Material.Sand
  6212. Part466.TopSurface = Enum.SurfaceType.Smooth
  6213. Part466.brickColor = BrickColor.new("Institutional white")
  6214. Part467.Parent = mas
  6215. Part467.CFrame = CFrame.new(-991.036682, 57.9894714, 179.013443, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6216. Part467.Orientation = Vector3.new(0, 15, 0)
  6217. Part467.Position = Vector3.new(-991.036682, 57.9894714, 179.013443)
  6218. Part467.Rotation = Vector3.new(0, 15, 0)
  6219. Part467.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6220. Part467.Size = Vector3.new(32, 18, 72)
  6221. Part467.Anchored = true
  6222. Part467.BottomSurface = Enum.SurfaceType.Smooth
  6223. Part467.BrickColor = BrickColor.new("Institutional white")
  6224. Part467.Material = Enum.Material.Sand
  6225. Part467.TopSurface = Enum.SurfaceType.Smooth
  6226. Part467.brickColor = BrickColor.new("Institutional white")
  6227. Part468.Parent = mas
  6228. Part468.CFrame = CFrame.new(-959.41626, 52.4892883, 194.687805, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  6229. Part468.Orientation = Vector3.new(0, -15, 0)
  6230. Part468.Position = Vector3.new(-959.41626, 52.4892883, 194.687805)
  6231. Part468.Rotation = Vector3.new(0, -15, 0)
  6232. Part468.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6233. Part468.Size = Vector3.new(28, 7, 56)
  6234. Part468.Anchored = true
  6235. Part468.BottomSurface = Enum.SurfaceType.Smooth
  6236. Part468.BrickColor = BrickColor.new("Institutional white")
  6237. Part468.Material = Enum.Material.Sand
  6238. Part468.TopSurface = Enum.SurfaceType.Smooth
  6239. Part468.brickColor = BrickColor.new("Institutional white")
  6240. Part469.Parent = mas
  6241. Part469.CFrame = CFrame.new(-816.563049, 59.9892883, 418.108856, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6242. Part469.Orientation = Vector3.new(0, 30, 0)
  6243. Part469.Position = Vector3.new(-816.563049, 59.9892883, 418.108856)
  6244. Part469.Rotation = Vector3.new(0, 30, 0)
  6245. Part469.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6246. Part469.Size = Vector3.new(26, 22, 33)
  6247. Part469.Anchored = true
  6248. Part469.BottomSurface = Enum.SurfaceType.Smooth
  6249. Part469.BrickColor = BrickColor.new("Institutional white")
  6250. Part469.Material = Enum.Material.Sand
  6251. Part469.TopSurface = Enum.SurfaceType.Smooth
  6252. Part469.brickColor = BrickColor.new("Institutional white")
  6253. Part470.Parent = mas
  6254. Part470.CFrame = CFrame.new(-784.082764, 65.9892883, 442.656952, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  6255. Part470.Orientation = Vector3.new(0, -15, 0)
  6256. Part470.Position = Vector3.new(-784.082764, 65.9892883, 442.656952)
  6257. Part470.Rotation = Vector3.new(0, -15, 0)
  6258. Part470.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6259. Part470.Size = Vector3.new(114, 34, 34)
  6260. Part470.Anchored = true
  6261. Part470.BottomSurface = Enum.SurfaceType.Smooth
  6262. Part470.BrickColor = BrickColor.new("Institutional white")
  6263. Part470.Material = Enum.Material.Sand
  6264. Part470.TopSurface = Enum.SurfaceType.Smooth
  6265. Part470.brickColor = BrickColor.new("Institutional white")
  6266. Part471.Parent = mas
  6267. Part471.CFrame = CFrame.new(-749.241577, 64.4892883, 22.4736462, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  6268. Part471.Orientation = Vector3.new(0, 45, 0)
  6269. Part471.Position = Vector3.new(-749.241577, 64.4892883, 22.4736462)
  6270. Part471.Rotation = Vector3.new(0, 45, 0)
  6271. Part471.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6272. Part471.Size = Vector3.new(37, 5, 30)
  6273. Part471.Anchored = true
  6274. Part471.BottomSurface = Enum.SurfaceType.Smooth
  6275. Part471.BrickColor = BrickColor.new("Institutional white")
  6276. Part471.Material = Enum.Material.Ice
  6277. Part471.TopSurface = Enum.SurfaceType.Smooth
  6278. Part471.brickColor = BrickColor.new("Institutional white")
  6279. Part472.Parent = mas
  6280. Part472.CFrame = CFrame.new(-1011.52808, 72.7394714, 22.480114, 0.965925872, 0, -0.258818865, 0, 1, 0, 0.258818865, 0, 0.965925872)
  6281. Part472.Orientation = Vector3.new(0, -15, 0)
  6282. Part472.Position = Vector3.new(-1011.52808, 72.7394714, 22.480114)
  6283. Part472.Rotation = Vector3.new(0, -15, 0)
  6284. Part472.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6285. Part472.Size = Vector3.new(18.5, 4.5, 131.5)
  6286. Part472.Anchored = true
  6287. Part472.BottomSurface = Enum.SurfaceType.Smooth
  6288. Part472.BrickColor = BrickColor.new("Institutional white")
  6289. Part472.Material = Enum.Material.Sand
  6290. Part472.TopSurface = Enum.SurfaceType.Smooth
  6291. Part472.brickColor = BrickColor.new("Institutional white")
  6292. Part473.Parent = mas
  6293. Part473.CFrame = CFrame.new(-1010.349, 67.4892883, 414.685425, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6294. Part473.Orientation = Vector3.new(0, -30, 0)
  6295. Part473.Position = Vector3.new(-1010.349, 67.4892883, 414.685425)
  6296. Part473.Rotation = Vector3.new(0, -30, 0)
  6297. Part473.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6298. Part473.Size = Vector3.new(47, 37, 48)
  6299. Part473.Anchored = true
  6300. Part473.BottomSurface = Enum.SurfaceType.Smooth
  6301. Part473.BrickColor = BrickColor.new("Institutional white")
  6302. Part473.Material = Enum.Material.Sand
  6303. Part473.TopSurface = Enum.SurfaceType.Smooth
  6304. Part473.brickColor = BrickColor.new("Institutional white")
  6305. Part474.Parent = mas
  6306. Part474.CFrame = CFrame.new(-1005.28271, 55.7394714, 28.0423241, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6307. Part474.Orientation = Vector3.new(0, 30, 0)
  6308. Part474.Position = Vector3.new(-1005.28271, 55.7394714, 28.0423241)
  6309. Part474.Rotation = Vector3.new(0, 30, 0)
  6310. Part474.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6311. Part474.Size = Vector3.new(92, 13.5, 79)
  6312. Part474.Anchored = true
  6313. Part474.BottomSurface = Enum.SurfaceType.Smooth
  6314. Part474.BrickColor = BrickColor.new("Institutional white")
  6315. Part474.Material = Enum.Material.Sand
  6316. Part474.TopSurface = Enum.SurfaceType.Smooth
  6317. Part474.brickColor = BrickColor.new("Institutional white")
  6318. Part475.Parent = mas
  6319. Part475.CFrame = CFrame.new(-977.348938, 52.2394714, 101.434814, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6320. Part475.Position = Vector3.new(-977.348938, 52.2394714, 101.434814)
  6321. Part475.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6322. Part475.Size = Vector3.new(53, 6.5, 120.5)
  6323. Part475.Anchored = true
  6324. Part475.BottomSurface = Enum.SurfaceType.Smooth
  6325. Part475.BrickColor = BrickColor.new("Institutional white")
  6326. Part475.Material = Enum.Material.Sand
  6327. Part475.TopSurface = Enum.SurfaceType.Smooth
  6328. Part475.brickColor = BrickColor.new("Institutional white")
  6329. Part476.Parent = mas
  6330. Part476.CFrame = CFrame.new(-1014.87, 60.4894753, 331.634766, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  6331. Part476.Orientation = Vector3.new(0, 45, 0)
  6332. Part476.Position = Vector3.new(-1014.87, 60.4894753, 331.634766)
  6333. Part476.Rotation = Vector3.new(0, 45, 0)
  6334. Part476.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6335. Part476.Size = Vector3.new(88, 23, 112)
  6336. Part476.Anchored = true
  6337. Part476.BottomSurface = Enum.SurfaceType.Smooth
  6338. Part476.BrickColor = BrickColor.new("Institutional white")
  6339. Part476.Material = Enum.Material.Sand
  6340. Part476.TopSurface = Enum.SurfaceType.Smooth
  6341. Part476.brickColor = BrickColor.new("Institutional white")
  6342. Part477.Parent = mas
  6343. Part477.CFrame = CFrame.new(-710.848999, 55.9892883, 418.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6344. Part477.Position = Vector3.new(-710.848999, 55.9892883, 418.185425)
  6345. Part477.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6346. Part477.Size = Vector3.new(42, 14, 27)
  6347. Part477.Anchored = true
  6348. Part477.BottomSurface = Enum.SurfaceType.Smooth
  6349. Part477.BrickColor = BrickColor.new("Institutional white")
  6350. Part477.Material = Enum.Material.Sand
  6351. Part477.TopSurface = Enum.SurfaceType.Smooth
  6352. Part477.brickColor = BrickColor.new("Institutional white")
  6353. Part478.Parent = mas
  6354. Part478.CFrame = CFrame.new(-726.684082, 52.4892883, 401.131592, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6355. Part478.Orientation = Vector3.new(0, -30, 0)
  6356. Part478.Position = Vector3.new(-726.684082, 52.4892883, 401.131592)
  6357. Part478.Rotation = Vector3.new(0, -30, 0)
  6358. Part478.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6359. Part478.Size = Vector3.new(37, 7, 12)
  6360. Part478.Anchored = true
  6361. Part478.BottomSurface = Enum.SurfaceType.Smooth
  6362. Part478.BrickColor = BrickColor.new("Institutional white")
  6363. Part478.Material = Enum.Material.Sand
  6364. Part478.TopSurface = Enum.SurfaceType.Smooth
  6365. Part478.brickColor = BrickColor.new("Institutional white")
  6366. Part479.Parent = mas
  6367. Part479.CFrame = CFrame.new(-762.131531, 63.4892883, 431.888153, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
  6368. Part479.Orientation = Vector3.new(0, -45, 0)
  6369. Part479.Position = Vector3.new(-762.131531, 63.4892883, 431.888153)
  6370. Part479.Rotation = Vector3.new(0, -45, 0)
  6371. Part479.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6372. Part479.Size = Vector3.new(81, 29, 48)
  6373. Part479.Anchored = true
  6374. Part479.BottomSurface = Enum.SurfaceType.Smooth
  6375. Part479.BrickColor = BrickColor.new("Institutional white")
  6376. Part479.Material = Enum.Material.Sand
  6377. Part479.TopSurface = Enum.SurfaceType.Smooth
  6378. Part479.brickColor = BrickColor.new("Institutional white")
  6379. Part480.Parent = mas
  6380. Part480.CFrame = CFrame.new(-756.348999, 56.4892883, 404.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6381. Part480.Position = Vector3.new(-756.348999, 56.4892883, 404.185425)
  6382. Part480.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6383. Part480.Size = Vector3.new(35, 15, 35)
  6384. Part480.Anchored = true
  6385. Part480.BottomSurface = Enum.SurfaceType.Smooth
  6386. Part480.BrickColor = BrickColor.new("Institutional white")
  6387. Part480.Material = Enum.Material.Sand
  6388. Part480.TopSurface = Enum.SurfaceType.Smooth
  6389. Part480.brickColor = BrickColor.new("Institutional white")
  6390. Part481.Parent = mas
  6391. Part481.CFrame = CFrame.new(-677.188904, 53.9892883, 424.077759, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6392. Part481.Orientation = Vector3.new(0, -30, 0)
  6393. Part481.Position = Vector3.new(-677.188904, 53.9892883, 424.077759)
  6394. Part481.Rotation = Vector3.new(0, -30, 0)
  6395. Part481.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6396. Part481.Size = Vector3.new(44, 10, 26)
  6397. Part481.Anchored = true
  6398. Part481.BottomSurface = Enum.SurfaceType.Smooth
  6399. Part481.BrickColor = BrickColor.new("Institutional white")
  6400. Part481.Material = Enum.Material.Sand
  6401. Part481.TopSurface = Enum.SurfaceType.Smooth
  6402. Part481.brickColor = BrickColor.new("Institutional white")
  6403. Part482.Parent = mas
  6404. Part482.CFrame = CFrame.new(-514.733093, 62.9892883, -394.041779, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6405. Part482.Orientation = Vector3.new(0, 30, 0)
  6406. Part482.Position = Vector3.new(-514.733093, 62.9892883, -394.041779)
  6407. Part482.Rotation = Vector3.new(0, 30, 0)
  6408. Part482.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6409. Part482.Size = Vector3.new(68, 28, 51)
  6410. Part482.Anchored = true
  6411. Part482.BottomSurface = Enum.SurfaceType.Smooth
  6412. Part482.BrickColor = BrickColor.new("Institutional white")
  6413. Part482.Material = Enum.Material.Sand
  6414. Part482.TopSurface = Enum.SurfaceType.Smooth
  6415. Part482.brickColor = BrickColor.new("Institutional white")
  6416. Part483.Parent = mas
  6417. Part483.CFrame = CFrame.new(-431.550079, 51.4892883, -368.724792, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6418. Part483.Orientation = Vector3.new(0, 30, 0)
  6419. Part483.Position = Vector3.new(-431.550079, 51.4892883, -368.724792)
  6420. Part483.Rotation = Vector3.new(0, 30, 0)
  6421. Part483.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6422. Part483.Size = Vector3.new(49, 5, 22)
  6423. Part483.Anchored = true
  6424. Part483.BottomSurface = Enum.SurfaceType.Smooth
  6425. Part483.BrickColor = BrickColor.new("Institutional white")
  6426. Part483.Material = Enum.Material.Sand
  6427. Part483.TopSurface = Enum.SurfaceType.Smooth
  6428. Part483.brickColor = BrickColor.new("Institutional white")
  6429. Part484.Parent = mas
  6430. Part484.CFrame = CFrame.new(-782.849121, 50.9892883, -336.314514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6431. Part484.Position = Vector3.new(-782.849121, 50.9892883, -336.314514)
  6432. Part484.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6433. Part484.Size = Vector3.new(58, 4, 24)
  6434. Part484.Anchored = true
  6435. Part484.BottomSurface = Enum.SurfaceType.Smooth
  6436. Part484.BrickColor = BrickColor.new("Institutional white")
  6437. Part484.Material = Enum.Material.Sand
  6438. Part484.TopSurface = Enum.SurfaceType.Smooth
  6439. Part484.brickColor = BrickColor.new("Institutional white")
  6440. Part485.Parent = mas
  6441. Part485.CFrame = CFrame.new(-430.849121, 54.9892883, -390.314514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6442. Part485.Position = Vector3.new(-430.849121, 54.9892883, -390.314514)
  6443. Part485.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6444. Part485.Size = Vector3.new(32, 12, 44)
  6445. Part485.Anchored = true
  6446. Part485.BottomSurface = Enum.SurfaceType.Smooth
  6447. Part485.BrickColor = BrickColor.new("Institutional white")
  6448. Part485.Material = Enum.Material.Sand
  6449. Part485.TopSurface = Enum.SurfaceType.Smooth
  6450. Part485.brickColor = BrickColor.new("Institutional white")
  6451. Part486.Parent = mas
  6452. Part486.CFrame = CFrame.new(-739.499084, 55.5892792, -363.764435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6453. Part486.Position = Vector3.new(-739.499084, 55.5892792, -363.764435)
  6454. Part486.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6455. Part486.Size = Vector3.new(65.0999832, 13.1999998, 60.8999939)
  6456. Part486.Anchored = true
  6457. Part486.BottomSurface = Enum.SurfaceType.Smooth
  6458. Part486.BrickColor = BrickColor.new("Institutional white")
  6459. Part486.Material = Enum.Material.Sand
  6460. Part486.TopSurface = Enum.SurfaceType.Smooth
  6461. Part486.brickColor = BrickColor.new("Institutional white")
  6462. Part487.Parent = mas
  6463. Part487.CFrame = CFrame.new(-611.293579, 56.4892883, -380.086029, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6464. Part487.Orientation = Vector3.new(0, 15, 0)
  6465. Part487.Position = Vector3.new(-611.293579, 56.4892883, -380.086029)
  6466. Part487.Rotation = Vector3.new(0, 15, 0)
  6467. Part487.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6468. Part487.Size = Vector3.new(73, 15, 44)
  6469. Part487.Anchored = true
  6470. Part487.BottomSurface = Enum.SurfaceType.Smooth
  6471. Part487.BrickColor = BrickColor.new("Institutional white")
  6472. Part487.Material = Enum.Material.Sand
  6473. Part487.TopSurface = Enum.SurfaceType.Smooth
  6474. Part487.brickColor = BrickColor.new("Institutional white")
  6475. Part488.Parent = mas
  6476. Part488.CFrame = CFrame.new(-758.604553, 62.9892807, -389.089691, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6477. Part488.Orientation = Vector3.new(0, -30, 0)
  6478. Part488.Position = Vector3.new(-758.604553, 62.9892807, -389.089691)
  6479. Part488.Rotation = Vector3.new(0, -30, 0)
  6480. Part488.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6481. Part488.Size = Vector3.new(89.2000198, 28.0000114, 67.0999832)
  6482. Part488.Anchored = true
  6483. Part488.BottomSurface = Enum.SurfaceType.Smooth
  6484. Part488.BrickColor = BrickColor.new("Institutional white")
  6485. Part488.Material = Enum.Material.Sand
  6486. Part488.TopSurface = Enum.SurfaceType.Smooth
  6487. Part488.brickColor = BrickColor.new("Institutional white")
  6488. Part489.Parent = mas
  6489. Part489.CFrame = CFrame.new(-667.403992, 53.4892883, -373.386353, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  6490. Part489.Orientation = Vector3.new(0, -15, 0)
  6491. Part489.Position = Vector3.new(-667.403992, 53.4892883, -373.386353)
  6492. Part489.Rotation = Vector3.new(0, -15, 0)
  6493. Part489.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6494. Part489.Size = Vector3.new(72, 9, 43)
  6495. Part489.Anchored = true
  6496. Part489.BottomSurface = Enum.SurfaceType.Smooth
  6497. Part489.BrickColor = BrickColor.new("Institutional white")
  6498. Part489.Material = Enum.Material.Sand
  6499. Part489.TopSurface = Enum.SurfaceType.Smooth
  6500. Part489.brickColor = BrickColor.new("Institutional white")
  6501. Part490.Parent = mas
  6502. Part490.CFrame = CFrame.new(-788.699036, 52.4892654, -359.414703, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6503. Part490.Position = Vector3.new(-788.699036, 52.4892654, -359.414703)
  6504. Part490.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6505. Part490.Size = Vector3.new(102.699974, 6.99999809, 42.0000076)
  6506. Part490.Anchored = true
  6507. Part490.BottomSurface = Enum.SurfaceType.Smooth
  6508. Part490.BrickColor = BrickColor.new("Institutional white")
  6509. Part490.Material = Enum.Material.Sand
  6510. Part490.TopSurface = Enum.SurfaceType.Smooth
  6511. Part490.brickColor = BrickColor.new("Institutional white")
  6512. Part491.Parent = mas
  6513. Part491.CFrame = CFrame.new(-897.587891, 51.9892883, 391.331879, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
  6514. Part491.Orientation = Vector3.new(0, -45, 0)
  6515. Part491.Position = Vector3.new(-897.587891, 51.9892883, 391.331879)
  6516. Part491.Rotation = Vector3.new(0, -45, 0)
  6517. Part491.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6518. Part491.Size = Vector3.new(97, 6, 28)
  6519. Part491.Anchored = true
  6520. Part491.BottomSurface = Enum.SurfaceType.Smooth
  6521. Part491.BrickColor = BrickColor.new("Institutional white")
  6522. Part491.Material = Enum.Material.Sand
  6523. Part491.TopSurface = Enum.SurfaceType.Smooth
  6524. Part491.brickColor = BrickColor.new("Institutional white")
  6525. Part492.Parent = mas
  6526. Part492.CFrame = CFrame.new(-952.032227, 56.4892883, 326.591675, 0.258818984, 0, -0.965925872, 0, 1, 0, 0.965925872, 0, 0.258818984)
  6527. Part492.Orientation = Vector3.new(0, -75, 0)
  6528. Part492.Position = Vector3.new(-952.032227, 56.4892883, 326.591675)
  6529. Part492.Rotation = Vector3.new(0, -75, 0)
  6530. Part492.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6531. Part492.Size = Vector3.new(49, 15, 23)
  6532. Part492.Anchored = true
  6533. Part492.BottomSurface = Enum.SurfaceType.Smooth
  6534. Part492.BrickColor = BrickColor.new("Institutional white")
  6535. Part492.Material = Enum.Material.Sand
  6536. Part492.TopSurface = Enum.SurfaceType.Smooth
  6537. Part492.brickColor = BrickColor.new("Institutional white")
  6538. Part493.Parent = mas
  6539. Part493.CFrame = CFrame.new(-958.318115, 65.4892883, 443.961731, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6540. Part493.Orientation = Vector3.new(0, -30, 0)
  6541. Part493.Position = Vector3.new(-958.318115, 65.4892883, 443.961731)
  6542. Part493.Rotation = Vector3.new(0, -30, 0)
  6543. Part493.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6544. Part493.Size = Vector3.new(77, 33, 54)
  6545. Part493.Anchored = true
  6546. Part493.BottomSurface = Enum.SurfaceType.Smooth
  6547. Part493.BrickColor = BrickColor.new("Institutional white")
  6548. Part493.Material = Enum.Material.Sand
  6549. Part493.TopSurface = Enum.SurfaceType.Smooth
  6550. Part493.brickColor = BrickColor.new("Institutional white")
  6551. Part494.Parent = mas
  6552. Part494.CFrame = CFrame.new(-593.348999, 55.9892883, 417.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6553. Part494.Position = Vector3.new(-593.348999, 55.9892883, 417.685425)
  6554. Part494.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6555. Part494.Size = Vector3.new(57, 14, 16)
  6556. Part494.Anchored = true
  6557. Part494.BottomSurface = Enum.SurfaceType.Smooth
  6558. Part494.BrickColor = BrickColor.new("Institutional white")
  6559. Part494.Material = Enum.Material.Sand
  6560. Part494.TopSurface = Enum.SurfaceType.Smooth
  6561. Part494.brickColor = BrickColor.new("Institutional white")
  6562. Part495.Parent = mas
  6563. Part495.CFrame = CFrame.new(-748.848999, 81.4892883, 22.1854248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6564. Part495.Position = Vector3.new(-748.848999, 81.4892883, 22.1854248)
  6565. Part495.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6566. Part495.Size = Vector3.new(70, 1, 70)
  6567. Part495.Anchored = true
  6568. Part495.BottomSurface = Enum.SurfaceType.Smooth
  6569. Part495.BrickColor = BrickColor.new("Institutional white")
  6570. Part495.Material = Enum.Material.Sand
  6571. Part495.TopSurface = Enum.SurfaceType.Smooth
  6572. Part495.brickColor = BrickColor.new("Institutional white")
  6573. Part496.Parent = mas
  6574. Part496.CFrame = CFrame.new(-652.470215, 57.9892883, 435.149384, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6575. Part496.Orientation = Vector3.new(0, 15, 0)
  6576. Part496.Position = Vector3.new(-652.470215, 57.9892883, 435.149384)
  6577. Part496.Rotation = Vector3.new(0, 15, 0)
  6578. Part496.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6579. Part496.Size = Vector3.new(69, 18, 30)
  6580. Part496.Anchored = true
  6581. Part496.BottomSurface = Enum.SurfaceType.Smooth
  6582. Part496.BrickColor = BrickColor.new("Institutional white")
  6583. Part496.Material = Enum.Material.Sand
  6584. Part496.TopSurface = Enum.SurfaceType.Smooth
  6585. Part496.brickColor = BrickColor.new("Institutional white")
  6586. Part497.Parent = mas
  6587. Part497.CFrame = CFrame.new(-1055.39905, 62.9894714, 113.496613, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6588. Part497.Orientation = Vector3.new(0, 30, 0)
  6589. Part497.Position = Vector3.new(-1055.39905, 62.9894714, 113.496613)
  6590. Part497.Rotation = Vector3.new(0, 30, 0)
  6591. Part497.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6592. Part497.Size = Vector3.new(94.5, 28, 120.5)
  6593. Part497.Anchored = true
  6594. Part497.BottomSurface = Enum.SurfaceType.Smooth
  6595. Part497.BrickColor = BrickColor.new("Institutional white")
  6596. Part497.Material = Enum.Material.Sand
  6597. Part497.TopSurface = Enum.SurfaceType.Smooth
  6598. Part497.brickColor = BrickColor.new("Institutional white")
  6599. Part498.Parent = mas
  6600. Part498.CFrame = CFrame.new(-1027.5498, 59.7394714, 33.9752693, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  6601. Part498.Orientation = Vector3.new(0, -15, 0)
  6602. Part498.Position = Vector3.new(-1027.5498, 59.7394714, 33.9752693)
  6603. Part498.Rotation = Vector3.new(0, -15, 0)
  6604. Part498.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6605. Part498.Size = Vector3.new(64.5, 21.5, 169)
  6606. Part498.Anchored = true
  6607. Part498.BottomSurface = Enum.SurfaceType.Smooth
  6608. Part498.BrickColor = BrickColor.new("Institutional white")
  6609. Part498.Material = Enum.Material.Sand
  6610. Part498.TopSurface = Enum.SurfaceType.Smooth
  6611. Part498.brickColor = BrickColor.new("Institutional white")
  6612. Part499.Parent = mas
  6613. Part499.CFrame = CFrame.new(-749.142761, 71.4892883, 21.6222744, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  6614. Part499.Orientation = Vector3.new(0, -15, 0)
  6615. Part499.Position = Vector3.new(-749.142761, 71.4892883, 21.6222744)
  6616. Part499.Rotation = Vector3.new(0, -15, 0)
  6617. Part499.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6618. Part499.Size = Vector3.new(51, 9, 53.5)
  6619. Part499.Anchored = true
  6620. Part499.BottomSurface = Enum.SurfaceType.Smooth
  6621. Part499.BrickColor = BrickColor.new("Institutional white")
  6622. Part499.Material = Enum.Material.Ice
  6623. Part499.TopSurface = Enum.SurfaceType.Smooth
  6624. Part499.brickColor = BrickColor.new("Institutional white")
  6625. PointLight500.Parent = Part499
  6626. PointLight500.Color = Color3.new(0.188235, 0.866667, 1)
  6627. PointLight500.Range = 50
  6628. Part501.Parent = mas
  6629. Part501.CFrame = CFrame.new(-751.749023, 153.489258, 445.685486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6630. Part501.Position = Vector3.new(-751.749023, 153.489258, 445.685486)
  6631. Part501.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6632. Part501.Transparency = 1
  6633. Part501.Size = Vector3.new(527, 209, 10)
  6634. Part501.Anchored = true
  6635. Part501.BottomSurface = Enum.SurfaceType.Smooth
  6636. Part501.BrickColor = BrickColor.new("Institutional white")
  6637. Part501.Material = Enum.Material.Sand
  6638. Part501.TopSurface = Enum.SurfaceType.Smooth
  6639. Part501.brickColor = BrickColor.new("Institutional white")
  6640. Part502.Parent = mas
  6641. Part502.CFrame = CFrame.new(-678.541077, 58.9892883, -390.659821, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6642. Part502.Orientation = Vector3.new(0, 15, 0)
  6643. Part502.Position = Vector3.new(-678.541077, 58.9892883, -390.659821)
  6644. Part502.Rotation = Vector3.new(0, 15, 0)
  6645. Part502.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6646. Part502.Size = Vector3.new(103, 20, 39)
  6647. Part502.Anchored = true
  6648. Part502.BottomSurface = Enum.SurfaceType.Smooth
  6649. Part502.BrickColor = BrickColor.new("Institutional white")
  6650. Part502.Material = Enum.Material.Sand
  6651. Part502.TopSurface = Enum.SurfaceType.Smooth
  6652. Part502.brickColor = BrickColor.new("Institutional white")
  6653. Part503.Parent = mas
  6654. Part503.CFrame = CFrame.new(-736.285034, 52.4892883, -336.108765, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6655. Part503.Orientation = Vector3.new(0, 30, 0)
  6656. Part503.Position = Vector3.new(-736.285034, 52.4892883, -336.108765)
  6657. Part503.Rotation = Vector3.new(0, 30, 0)
  6658. Part503.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6659. Part503.Size = Vector3.new(46, 7, 22)
  6660. Part503.Anchored = true
  6661. Part503.BottomSurface = Enum.SurfaceType.Smooth
  6662. Part503.BrickColor = BrickColor.new("Institutional white")
  6663. Part503.Material = Enum.Material.Sand
  6664. Part503.TopSurface = Enum.SurfaceType.Smooth
  6665. Part503.brickColor = BrickColor.new("Institutional white")
  6666. Part504.Parent = mas
  6667. Part504.CFrame = CFrame.new(-808.120056, 55.0892639, -373.035553, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6668. Part504.Orientation = Vector3.new(0, 30, 0)
  6669. Part504.Position = Vector3.new(-808.120056, 55.0892639, -373.035553)
  6670. Part504.Rotation = Vector3.new(0, 30, 0)
  6671. Part504.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6672. Part504.Size = Vector3.new(81.9999924, 12.2000074, 32.6000023)
  6673. Part504.Anchored = true
  6674. Part504.BottomSurface = Enum.SurfaceType.Smooth
  6675. Part504.BrickColor = BrickColor.new("Institutional white")
  6676. Part504.Material = Enum.Material.Sand
  6677. Part504.TopSurface = Enum.SurfaceType.Smooth
  6678. Part504.brickColor = BrickColor.new("Institutional white")
  6679. Part505.Parent = mas
  6680. Part505.CFrame = CFrame.new(-703.141785, 50.4892883, 404.927979, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
  6681. Part505.Orientation = Vector3.new(0, -45, 0)
  6682. Part505.Position = Vector3.new(-703.141785, 50.4892883, 404.927979)
  6683. Part505.Rotation = Vector3.new(0, -45, 0)
  6684. Part505.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6685. Part505.Size = Vector3.new(21, 3, 23)
  6686. Part505.Anchored = true
  6687. Part505.BottomSurface = Enum.SurfaceType.Smooth
  6688. Part505.BrickColor = BrickColor.new("Institutional white")
  6689. Part505.Material = Enum.Material.Sand
  6690. Part505.TopSurface = Enum.SurfaceType.Smooth
  6691. Part505.brickColor = BrickColor.new("Institutional white")
  6692. Part506.Parent = mas
  6693. Part506.CFrame = CFrame.new(-756.969849, 52.4892883, 388.966522, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6694. Part506.Orientation = Vector3.new(0, -30, 0)
  6695. Part506.Position = Vector3.new(-756.969849, 52.4892883, 388.966522)
  6696. Part506.Rotation = Vector3.new(0, -30, 0)
  6697. Part506.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6698. Part506.Size = Vector3.new(29, 7, 21)
  6699. Part506.Anchored = true
  6700. Part506.BottomSurface = Enum.SurfaceType.Smooth
  6701. Part506.BrickColor = BrickColor.new("Institutional white")
  6702. Part506.Material = Enum.Material.Sand
  6703. Part506.TopSurface = Enum.SurfaceType.Smooth
  6704. Part506.brickColor = BrickColor.new("Institutional white")
  6705. Part507.Parent = mas
  6706. Part507.CFrame = CFrame.new(-709.93866, 60.9892883, 431.376801, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  6707. Part507.Orientation = Vector3.new(0, -30, 0)
  6708. Part507.Position = Vector3.new(-709.93866, 60.9892883, 431.376801)
  6709. Part507.Rotation = Vector3.new(0, -30, 0)
  6710. Part507.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6711. Part507.Size = Vector3.new(88, 24, 29)
  6712. Part507.Anchored = true
  6713. Part507.BottomSurface = Enum.SurfaceType.Smooth
  6714. Part507.BrickColor = BrickColor.new("Institutional white")
  6715. Part507.Material = Enum.Material.Sand
  6716. Part507.TopSurface = Enum.SurfaceType.Smooth
  6717. Part507.brickColor = BrickColor.new("Institutional white")
  6718. Part508.Parent = mas
  6719. Part508.CFrame = CFrame.new(-800.348999, 62.4892883, 410.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6720. Part508.Position = Vector3.new(-800.348999, 62.4892883, 410.185425)
  6721. Part508.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6722. Part508.Size = Vector3.new(31, 7, 21)
  6723. Part508.Anchored = true
  6724. Part508.BottomSurface = Enum.SurfaceType.Smooth
  6725. Part508.BrickColor = BrickColor.new("Institutional white")
  6726. Part508.Material = Enum.Material.Sand
  6727. Part508.TopSurface = Enum.SurfaceType.Smooth
  6728. Part508.brickColor = BrickColor.new("Institutional white")
  6729. Part509.Parent = mas
  6730. Part509.CFrame = CFrame.new(-748.848999, 78.4892883, 22.1854248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6731. Part509.Position = Vector3.new(-748.848999, 78.4892883, 22.1854248)
  6732. Part509.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6733. Part509.Size = Vector3.new(70, 5, 70)
  6734. Part509.Anchored = true
  6735. Part509.BottomSurface = Enum.SurfaceType.Smooth
  6736. Part509.BrickColor = BrickColor.new("Institutional white")
  6737. Part509.Material = Enum.Material.Ice
  6738. Part509.TopSurface = Enum.SurfaceType.Smooth
  6739. Part509.brickColor = BrickColor.new("Institutional white")
  6740. ParticleEmitter510.Parent = Part509
  6741. ParticleEmitter510.Speed = NumberRange.new(2, 2)
  6742. ParticleEmitter510.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
  6743. ParticleEmitter510.LightEmission = 1
  6744. ParticleEmitter510.LightInfluence = 1
  6745. ParticleEmitter510.Size = NumberSequence.new(1.2999999523163,1.2999999523163)
  6746. ParticleEmitter510.Acceleration = Vector3.new(0, -8, 0)
  6747. ParticleEmitter510.EmissionDirection = Enum.NormalId.Bottom
  6748. ParticleEmitter510.Lifetime = NumberRange.new(5, 5)
  6749. ParticleEmitter510.Rate = 5
  6750. ParticleEmitter510.SpreadAngle = Vector2.new(5, 5)
  6751. ParticleEmitter510.VelocitySpread = 5
  6752. Part511.Parent = mas
  6753. Part511.CFrame = CFrame.new(-973.598877, 57.9894714, -215.815994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6754. Part511.Position = Vector3.new(-973.598877, 57.9894714, -215.815994)
  6755. Part511.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6756. Part511.Size = Vector3.new(34.5, 18, 88)
  6757. Part511.Anchored = true
  6758. Part511.BottomSurface = Enum.SurfaceType.Smooth
  6759. Part511.BrickColor = BrickColor.new("Institutional white")
  6760. Part511.Material = Enum.Material.Sand
  6761. Part511.TopSurface = Enum.SurfaceType.Smooth
  6762. Part511.brickColor = BrickColor.new("Institutional white")
  6763. Part512.Parent = mas
  6764. Part512.CFrame = CFrame.new(-849.367493, 56.7892799, -381.266388, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  6765. Part512.Orientation = Vector3.new(0, -15, 0)
  6766. Part512.Position = Vector3.new(-849.367493, 56.7892799, -381.266388)
  6767. Part512.Rotation = Vector3.new(0, -15, 0)
  6768. Part512.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6769. Part512.Size = Vector3.new(48.1000061, 15.6000051, 88.0999832)
  6770. Part512.Anchored = true
  6771. Part512.BottomSurface = Enum.SurfaceType.Smooth
  6772. Part512.BrickColor = BrickColor.new("Institutional white")
  6773. Part512.Material = Enum.Material.Sand
  6774. Part512.TopSurface = Enum.SurfaceType.Smooth
  6775. Part512.brickColor = BrickColor.new("Institutional white")
  6776. Part513.Parent = mas
  6777. Part513.CFrame = CFrame.new(-1030.599, 153.389267, 25.6855316, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6778. Part513.Position = Vector3.new(-1030.599, 153.389267, 25.6855316)
  6779. Part513.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6780. Part513.Transparency = 1
  6781. Part513.Size = Vector3.new(30.7000065, 208.800018, 849.999939)
  6782. Part513.Anchored = true
  6783. Part513.BottomSurface = Enum.SurfaceType.Smooth
  6784. Part513.BrickColor = BrickColor.new("Institutional white")
  6785. Part513.Material = Enum.Material.Sand
  6786. Part513.TopSurface = Enum.SurfaceType.Smooth
  6787. Part513.brickColor = BrickColor.new("Institutional white")
  6788. Part514.Parent = mas
  6789. Part514.CFrame = CFrame.new(-450.051727, 58.9892883, -393.102692, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  6790. Part514.Orientation = Vector3.new(0, 45, 0)
  6791. Part514.Position = Vector3.new(-450.051727, 58.9892883, -393.102692)
  6792. Part514.Rotation = Vector3.new(0, 45, 0)
  6793. Part514.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6794. Part514.Size = Vector3.new(50, 20, 45)
  6795. Part514.Anchored = true
  6796. Part514.BottomSurface = Enum.SurfaceType.Smooth
  6797. Part514.BrickColor = BrickColor.new("Institutional white")
  6798. Part514.Material = Enum.Material.Sand
  6799. Part514.TopSurface = Enum.SurfaceType.Smooth
  6800. Part514.brickColor = BrickColor.new("Institutional white")
  6801. Part515.Parent = mas
  6802. Part515.CFrame = CFrame.new(-603.849121, 53.4892883, -363.314514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6803. Part515.Position = Vector3.new(-603.849121, 53.4892883, -363.314514)
  6804. Part515.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6805. Part515.Size = Vector3.new(56, 9, 22)
  6806. Part515.Anchored = true
  6807. Part515.BottomSurface = Enum.SurfaceType.Smooth
  6808. Part515.BrickColor = BrickColor.new("Institutional white")
  6809. Part515.Material = Enum.Material.Sand
  6810. Part515.TopSurface = Enum.SurfaceType.Smooth
  6811. Part515.brickColor = BrickColor.new("Institutional white")
  6812. Part516.Parent = mas
  6813. Part516.CFrame = CFrame.new(-993.348938, 60.9894714, -294.066132, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6814. Part516.Position = Vector3.new(-993.348938, 60.9894714, -294.066132)
  6815. Part516.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6816. Part516.Size = Vector3.new(37, 24, 104.5)
  6817. Part516.Anchored = true
  6818. Part516.BottomSurface = Enum.SurfaceType.Smooth
  6819. Part516.BrickColor = BrickColor.new("Institutional white")
  6820. Part516.Material = Enum.Material.Sand
  6821. Part516.TopSurface = Enum.SurfaceType.Smooth
  6822. Part516.brickColor = BrickColor.new("Institutional white")
  6823. Part517.Parent = mas
  6824. Part517.CFrame = CFrame.new(-1037.99939, 67.9894714, 235.920853, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6825. Part517.Orientation = Vector3.new(0, 15, 0)
  6826. Part517.Position = Vector3.new(-1037.99939, 67.9894714, 235.920853)
  6827. Part517.Rotation = Vector3.new(0, 15, 0)
  6828. Part517.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6829. Part517.Size = Vector3.new(112, 38, 148)
  6830. Part517.Anchored = true
  6831. Part517.BottomSurface = Enum.SurfaceType.Smooth
  6832. Part517.BrickColor = BrickColor.new("Institutional white")
  6833. Part517.Material = Enum.Material.Sand
  6834. Part517.TopSurface = Enum.SurfaceType.Smooth
  6835. Part517.brickColor = BrickColor.new("Institutional white")
  6836. Part518.Parent = mas
  6837. Part518.CFrame = CFrame.new(-969.84906, 58.9892883, 279.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6838. Part518.Position = Vector3.new(-969.84906, 58.9892883, 279.185425)
  6839. Part518.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6840. Part518.Size = Vector3.new(38, 20, 46)
  6841. Part518.Anchored = true
  6842. Part518.BottomSurface = Enum.SurfaceType.Smooth
  6843. Part518.BrickColor = BrickColor.new("Institutional white")
  6844. Part518.Material = Enum.Material.Sand
  6845. Part518.TopSurface = Enum.SurfaceType.Smooth
  6846. Part518.brickColor = BrickColor.new("Institutional white")
  6847. Part519.Parent = mas
  6848. Part519.CFrame = CFrame.new(-963.092041, 55.9892883, 231.533844, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6849. Part519.Orientation = Vector3.new(0, 15, 0)
  6850. Part519.Position = Vector3.new(-963.092041, 55.9892883, 231.533844)
  6851. Part519.Rotation = Vector3.new(0, 15, 0)
  6852. Part519.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6853. Part519.Size = Vector3.new(28, 14, 58)
  6854. Part519.Anchored = true
  6855. Part519.BottomSurface = Enum.SurfaceType.Smooth
  6856. Part519.BrickColor = BrickColor.new("Institutional white")
  6857. Part519.Material = Enum.Material.Sand
  6858. Part519.TopSurface = Enum.SurfaceType.Smooth
  6859. Part519.brickColor = BrickColor.new("Institutional white")
  6860. Part520.Parent = mas
  6861. Part520.CFrame = CFrame.new(-980.84906, 62.4892883, 231.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6862. Part520.Position = Vector3.new(-980.84906, 62.4892883, 231.185425)
  6863. Part520.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6864. Part520.Size = Vector3.new(34, 27, 64)
  6865. Part520.Anchored = true
  6866. Part520.BottomSurface = Enum.SurfaceType.Smooth
  6867. Part520.BrickColor = BrickColor.new("Institutional white")
  6868. Part520.Material = Enum.Material.Sand
  6869. Part520.TopSurface = Enum.SurfaceType.Smooth
  6870. Part520.brickColor = BrickColor.new("Institutional white")
  6871. Part521.Parent = mas
  6872. Part521.CFrame = CFrame.new(-649.848999, 51.9892883, 415.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6873. Part521.Position = Vector3.new(-649.848999, 51.9892883, 415.685425)
  6874. Part521.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6875. Part521.Size = Vector3.new(56, 6, 14)
  6876. Part521.Anchored = true
  6877. Part521.BottomSurface = Enum.SurfaceType.Smooth
  6878. Part521.BrickColor = BrickColor.new("Institutional white")
  6879. Part521.Material = Enum.Material.Sand
  6880. Part521.TopSurface = Enum.SurfaceType.Smooth
  6881. Part521.brickColor = BrickColor.new("Institutional white")
  6882. Part522.Parent = mas
  6883. Part522.CFrame = CFrame.new(-515.84906, 52.4892883, 440.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6884. Part522.Position = Vector3.new(-515.84906, 52.4892883, 440.685425)
  6885. Part522.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6886. Part522.Size = Vector3.new(38, 7, 24)
  6887. Part522.Anchored = true
  6888. Part522.BottomSurface = Enum.SurfaceType.Smooth
  6889. Part522.BrickColor = BrickColor.new("Institutional white")
  6890. Part522.Material = Enum.Material.Sand
  6891. Part522.TopSurface = Enum.SurfaceType.Smooth
  6892. Part522.brickColor = BrickColor.new("Institutional white")
  6893. Part523.Parent = mas
  6894. Part523.CFrame = CFrame.new(-957.862854, 53.9894676, -213.70723, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6895. Part523.Orientation = Vector3.new(0, 15, 0)
  6896. Part523.Position = Vector3.new(-957.862854, 53.9894676, -213.70723)
  6897. Part523.Rotation = Vector3.new(0, 15, 0)
  6898. Part523.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6899. Part523.Size = Vector3.new(27, 10, 53)
  6900. Part523.Anchored = true
  6901. Part523.BottomSurface = Enum.SurfaceType.Smooth
  6902. Part523.BrickColor = BrickColor.new("Institutional white")
  6903. Part523.Material = Enum.Material.Sand
  6904. Part523.TopSurface = Enum.SurfaceType.Smooth
  6905. Part523.brickColor = BrickColor.new("Institutional white")
  6906. Part524.Parent = mas
  6907. Part524.CFrame = CFrame.new(-1006.1366, 57.2394714, 102.481148, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6908. Part524.Orientation = Vector3.new(0, 15, 0)
  6909. Part524.Position = Vector3.new(-1006.1366, 57.2394714, 102.481148)
  6910. Part524.Rotation = Vector3.new(0, 15, 0)
  6911. Part524.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6912. Part524.Size = Vector3.new(42.5, 16.5, 105)
  6913. Part524.Anchored = true
  6914. Part524.BottomSurface = Enum.SurfaceType.Smooth
  6915. Part524.BrickColor = BrickColor.new("Institutional white")
  6916. Part524.Material = Enum.Material.Sand
  6917. Part524.TopSurface = Enum.SurfaceType.Smooth
  6918. Part524.brickColor = BrickColor.new("Institutional white")
  6919. Part525.Parent = mas
  6920. Part525.CFrame = CFrame.new(-749.557678, 41.9892883, 23.1652012, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  6921. Part525.Orientation = Vector3.new(0, 30, 0)
  6922. Part525.Position = Vector3.new(-749.557678, 41.9892883, 23.1652012)
  6923. Part525.Rotation = Vector3.new(0, 30, 0)
  6924. Part525.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6925. Part525.Size = Vector3.new(13, 14, 11.5)
  6926. Part525.Anchored = true
  6927. Part525.BottomSurface = Enum.SurfaceType.Smooth
  6928. Part525.BrickColor = BrickColor.new("Institutional white")
  6929. Part525.Material = Enum.Material.Ice
  6930. Part525.TopSurface = Enum.SurfaceType.Smooth
  6931. Part525.brickColor = BrickColor.new("Institutional white")
  6932. PointLight526.Parent = Part525
  6933. PointLight526.Range = 30
  6934. Part527.Parent = mas
  6935. Part527.CFrame = CFrame.new(-749.611938, 55.4892883, 22.5730247, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6936. Part527.Orientation = Vector3.new(0, 15, 0)
  6937. Part527.Position = Vector3.new(-749.611938, 55.4892883, 22.5730247)
  6938. Part527.Rotation = Vector3.new(0, 15, 0)
  6939. Part527.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6940. Part527.Size = Vector3.new(18.5, 13, 21)
  6941. Part527.Anchored = true
  6942. Part527.BottomSurface = Enum.SurfaceType.Smooth
  6943. Part527.BrickColor = BrickColor.new("Institutional white")
  6944. Part527.Material = Enum.Material.Ice
  6945. Part527.TopSurface = Enum.SurfaceType.Smooth
  6946. Part527.brickColor = BrickColor.new("Institutional white")
  6947. Part528.Parent = mas
  6948. Part528.CFrame = CFrame.new(-800.848999, 53.9892883, 406.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6949. Part528.Position = Vector3.new(-800.848999, 53.9892883, 406.685425)
  6950. Part528.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6951. Part528.Size = Vector3.new(52, 10, 30)
  6952. Part528.Anchored = true
  6953. Part528.BottomSurface = Enum.SurfaceType.Smooth
  6954. Part528.BrickColor = BrickColor.new("Institutional white")
  6955. Part528.Material = Enum.Material.Sand
  6956. Part528.TopSurface = Enum.SurfaceType.Smooth
  6957. Part528.brickColor = BrickColor.new("Institutional white")
  6958. Part529.Parent = mas
  6959. Part529.CFrame = CFrame.new(-985.284546, 56.2394714, -75.8421249, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6960. Part529.Orientation = Vector3.new(0, 15, 0)
  6961. Part529.Position = Vector3.new(-985.284546, 56.2394714, -75.8421249)
  6962. Part529.Rotation = Vector3.new(0, 15, 0)
  6963. Part529.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6964. Part529.Size = Vector3.new(35.5, 14.5, 146.5)
  6965. Part529.Anchored = true
  6966. Part529.BottomSurface = Enum.SurfaceType.Smooth
  6967. Part529.BrickColor = BrickColor.new("Institutional white")
  6968. Part529.Material = Enum.Material.Sand
  6969. Part529.TopSurface = Enum.SurfaceType.Smooth
  6970. Part529.brickColor = BrickColor.new("Institutional white")
  6971. Part530.Parent = mas
  6972. Part530.CFrame = CFrame.new(-941.980774, 52.4892883, 322.624725, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  6973. Part530.Orientation = Vector3.new(0, 45, 0)
  6974. Part530.Position = Vector3.new(-941.980774, 52.4892883, 322.624725)
  6975. Part530.Rotation = Vector3.new(0, 45, 0)
  6976. Part530.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6977. Part530.Size = Vector3.new(24, 7, 39)
  6978. Part530.Anchored = true
  6979. Part530.BottomSurface = Enum.SurfaceType.Smooth
  6980. Part530.BrickColor = BrickColor.new("Institutional white")
  6981. Part530.Material = Enum.Material.Sand
  6982. Part530.TopSurface = Enum.SurfaceType.Smooth
  6983. Part530.brickColor = BrickColor.new("Institutional white")
  6984. Part531.Parent = mas
  6985. Part531.CFrame = CFrame.new(-593.739441, 52.4892883, 409.81665, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  6986. Part531.Orientation = Vector3.new(0, 15, 0)
  6987. Part531.Position = Vector3.new(-593.739441, 52.4892883, 409.81665)
  6988. Part531.Rotation = Vector3.new(0, 15, 0)
  6989. Part531.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6990. Part531.Size = Vector3.new(45, 7, 17)
  6991. Part531.Anchored = true
  6992. Part531.BottomSurface = Enum.SurfaceType.Smooth
  6993. Part531.BrickColor = BrickColor.new("Institutional white")
  6994. Part531.Material = Enum.Material.Sand
  6995. Part531.TopSurface = Enum.SurfaceType.Smooth
  6996. Part531.brickColor = BrickColor.new("Institutional white")
  6997. Part532.Parent = mas
  6998. Part532.CFrame = CFrame.new(-491.349121, 56.9892883, -373.314514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6999. Part532.Position = Vector3.new(-491.349121, 56.9892883, -373.314514)
  7000. Part532.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7001. Part532.Size = Vector3.new(79, 16, 30)
  7002. Part532.Anchored = true
  7003. Part532.BottomSurface = Enum.SurfaceType.Smooth
  7004. Part532.BrickColor = BrickColor.new("Institutional white")
  7005. Part532.Material = Enum.Material.Sand
  7006. Part532.TopSurface = Enum.SurfaceType.Smooth
  7007. Part532.brickColor = BrickColor.new("Institutional white")
  7008. Part533.Parent = mas
  7009. Part533.CFrame = CFrame.new(-992.348938, 56.4894714, 307.185364, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  7010. Part533.Position = Vector3.new(-992.348938, 56.4894714, 307.185364)
  7011. Part533.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7012. Part533.Size = Vector3.new(63, 15, 57)
  7013. Part533.Anchored = true
  7014. Part533.BottomSurface = Enum.SurfaceType.Smooth
  7015. Part533.BrickColor = BrickColor.new("Institutional white")
  7016. Part533.Material = Enum.Material.Sand
  7017. Part533.TopSurface = Enum.SurfaceType.Smooth
  7018. Part533.brickColor = BrickColor.new("Institutional white")
  7019. Part534.Parent = mas
  7020. Part534.CFrame = CFrame.new(-1011.43262, 70.2394714, -298.578888, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  7021. Part534.Orientation = Vector3.new(0, -15, 0)
  7022. Part534.Position = Vector3.new(-1011.43262, 70.2394714, -298.578888)
  7023. Part534.Rotation = Vector3.new(0, -15, 0)
  7024. Part534.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7025. Part534.Size = Vector3.new(48, 42.5, 113)
  7026. Part534.Anchored = true
  7027. Part534.BottomSurface = Enum.SurfaceType.Smooth
  7028. Part534.BrickColor = BrickColor.new("Institutional white")
  7029. Part534.Material = Enum.Material.Sand
  7030. Part534.TopSurface = Enum.SurfaceType.Smooth
  7031. Part534.brickColor = BrickColor.new("Institutional white")
  7032. Part535.Parent = mas
  7033. Part535.CFrame = CFrame.new(-886.619751, 58.9892883, 443.296661, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  7034. Part535.Orientation = Vector3.new(0, 30, 0)
  7035. Part535.Position = Vector3.new(-886.619751, 58.9892883, 443.296661)
  7036. Part535.Rotation = Vector3.new(0, 30, 0)
  7037. Part535.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7038. Part535.Size = Vector3.new(53, 20, 35)
  7039. Part535.Anchored = true
  7040. Part535.BottomSurface = Enum.SurfaceType.Smooth
  7041. Part535.BrickColor = BrickColor.new("Institutional white")
  7042. Part535.Material = Enum.Material.Sand
  7043. Part535.TopSurface = Enum.SurfaceType.Smooth
  7044. Part535.brickColor = BrickColor.new("Institutional white")
  7045. Part536.Parent = mas
  7046. Part536.CFrame = CFrame.new(-541.15625, 56.9892883, 444.83255, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  7047. Part536.Orientation = Vector3.new(0, 30, 0)
  7048. Part536.Position = Vector3.new(-541.15625, 56.9892883, 444.83255)
  7049. Part536.Rotation = Vector3.new(0, 30, 0)
  7050. Part536.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7051. Part536.Size = Vector3.new(33, 16, 33)
  7052. Part536.Anchored = true
  7053. Part536.BottomSurface = Enum.SurfaceType.Smooth
  7054. Part536.BrickColor = BrickColor.new("Institutional white")
  7055. Part536.Material = Enum.Material.Sand
  7056. Part536.TopSurface = Enum.SurfaceType.Smooth
  7057. Part536.brickColor = BrickColor.new("Institutional white")
  7058. Part537.Parent = mas
  7059. Part537.CFrame = CFrame.new(-587.624939, 62.9892883, 436.282959, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  7060. Part537.Orientation = Vector3.new(0, -15, 0)
  7061. Part537.Position = Vector3.new(-587.624939, 62.9892883, 436.282959)
  7062. Part537.Rotation = Vector3.new(0, -15, 0)
  7063. Part537.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7064. Part537.Size = Vector3.new(81, 28, 35)
  7065. Part537.Anchored = true
  7066. Part537.BottomSurface = Enum.SurfaceType.Smooth
  7067. Part537.BrickColor = BrickColor.new("Institutional white")
  7068. Part537.Material = Enum.Material.Sand
  7069. Part537.TopSurface = Enum.SurfaceType.Smooth
  7070. Part537.brickColor = BrickColor.new("Institutional white")
  7071. Part538.Parent = mas
  7072. Part538.CFrame = CFrame.new(-917.348999, 58.9892883, 414.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  7073. Part538.Position = Vector3.new(-917.348999, 58.9892883, 414.185425)
  7074. Part538.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7075. Part538.Size = Vector3.new(61, 20, 49)
  7076. Part538.Anchored = true
  7077. Part538.BottomSurface = Enum.SurfaceType.Smooth
  7078. Part538.BrickColor = BrickColor.new("Institutional white")
  7079. Part538.Material = Enum.Material.Sand
  7080. Part538.TopSurface = Enum.SurfaceType.Smooth
  7081. Part538.brickColor = BrickColor.new("Institutional white")
  7082. Part539.Parent = mas
  7083. Part539.CFrame = CFrame.new(-883.7901, 53.9892883, 424.92981, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  7084. Part539.Orientation = Vector3.new(0, -15, 0)
  7085. Part539.Position = Vector3.new(-883.7901, 53.9892883, 424.92981)
  7086. Part539.Rotation = Vector3.new(0, -15, 0)
  7087. Part539.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7088. Part539.Size = Vector3.new(36, 10, 33)
  7089. Part539.Anchored = true
  7090. Part539.BottomSurface = Enum.SurfaceType.Smooth
  7091. Part539.BrickColor = BrickColor.new("Institutional white")
  7092. Part539.Material = Enum.Material.Sand
  7093. Part539.TopSurface = Enum.SurfaceType.Smooth
  7094. Part539.brickColor = BrickColor.new("Institutional white")
  7095. Part540.Parent = mas
  7096. Part540.CFrame = CFrame.new(-840.813293, 53.9892883, 424.351563, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  7097. Part540.Orientation = Vector3.new(0, 15, 0)
  7098. Part540.Position = Vector3.new(-840.813293, 53.9892883, 424.351563)
  7099. Part540.Rotation = Vector3.new(0, 15, 0)
  7100. Part540.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7101. Part540.Size = Vector3.new(41, 10, 32)
  7102. Part540.Anchored = true
  7103. Part540.BottomSurface = Enum.SurfaceType.Smooth
  7104. Part540.BrickColor = BrickColor.new("Institutional white")
  7105. Part540.Material = Enum.Material.Sand
  7106. Part540.TopSurface = Enum.SurfaceType.Smooth
  7107. Part540.brickColor = BrickColor.new("Institutional white")
  7108. Part541.Parent = mas
  7109. Part541.CFrame = CFrame.new(-949.348999, 53.4892883, 384.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  7110. Part541.Position = Vector3.new(-949.348999, 53.4892883, 384.685425)
  7111. Part541.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7112. Part541.Size = Vector3.new(63, 9, 88)
  7113. Part541.Anchored = true
  7114. Part541.BottomSurface = Enum.SurfaceType.Smooth
  7115. Part541.BrickColor = BrickColor.new("Institutional white")
  7116. Part541.Material = Enum.Material.Sand
  7117. Part541.TopSurface = Enum.SurfaceType.Smooth
  7118. Part541.brickColor = BrickColor.new("Institutional white")
  7119. Part542.Parent = mas
  7120. Part542.CFrame = CFrame.new(-846.168457, 56.9892883, 436.595703, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  7121. Part542.Orientation = Vector3.new(0, -30, 0)
  7122. Part542.Position = Vector3.new(-846.168457, 56.9892883, 436.595703)
  7123. Part542.Rotation = Vector3.new(0, -30, 0)
  7124. Part542.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7125. Part542.Size = Vector3.new(69, 16, 22)
  7126. Part542.Anchored = true
  7127. Part542.BottomSurface = Enum.SurfaceType.Smooth
  7128. Part542.BrickColor = BrickColor.new("Institutional white")
  7129. Part542.Material = Enum.Material.Sand
  7130. Part542.TopSurface = Enum.SurfaceType.Smooth
  7131. Part542.brickColor = BrickColor.new("Institutional white")
  7132. Part543.Parent = mas
  7133. Part543.CFrame = CFrame.new(-553.099304, 52.4892883, 423.314606, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  7134. Part543.Orientation = Vector3.new(0, -30, 0)
  7135. Part543.Position = Vector3.new(-553.099304, 52.4892883, 423.314606)
  7136. Part543.Rotation = Vector3.new(0, -30, 0)
  7137. Part543.Color = Color3.new(0.972549, 0.972549, 0.972549)
  7138. Part543.Size = Vector3.new(34, 7, 15)
  7139. Part543.Anchored = true
  7140. Part543.BottomSurface = Enum.SurfaceType.Smooth
  7141. Part543.BrickColor = BrickColor.new("Institutional white")
  7142. Part543.Material = Enum.Material.Sand
  7143. Part543.TopSurface = Enum.SurfaceType.Smooth
  7144. Part543.brickColor = BrickColor.new("Institutional white")
  7145. for i,v in pairs(mas:GetChildren()) do
  7146. v.Parent = script
  7147. pcall(function() v:MakeJoints() end)
  7148. end
  7149. mas:Destroy()
  7150. for i,v in pairs(cors) do
  7151. spawn(function()
  7152. pcall(v)
  7153. end)
  7154. end
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