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- local player = game.Players.LocalPlayer
- local sound = Instance.new("Sound",script)
- sound.Looped = true
- local remote = game.Players.LocalPlayer.Character:WaitForChild("RemoteEvent")
- remote.OnClientEvent:Connect(function(macaroni,id)
- sound.SoundId = "rbxassetid://"..id
- sound:Play()
- end)
- player.Chatted:Connect(function(msg)
- if msg:sub(1,5) == "/stop" then
- sound:Stop()
- end
- end)
- while true do
- wait()
- remote:FireServer(sound.PlaybackLoudness)
- end
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