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- local BadgeService = game:GetService("BadgeService")
- function Givebadgeto(tarplyr,Id)
- local hasBadge=false
- hasBadge=BadgeService:UserHasBadgeAsync(tarplyr.UserId, Id)
- if hasBadge==false then
- BadgeService:AwardBadge(tarplyr.UserId,Id)
- end
- end
- Givebadgeto(owner,1060922754)
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