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Bendy geno FE

Apr 20th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. local p = owner
  84. local char = p.Character
  85. local larm = char["Left Arm"]
  86. local rarm = char["Right Arm"]
  87. local lleg = char["Left Leg"]
  88. local rleg = char["Right Leg"]
  89. local hed = char.Head
  90. local torso = char.Torso
  91. local hum = char.Humanoid
  92. local cam = game.Workspace.CurrentCamera
  93. local root = char.HumanoidRootPart
  94. local deb = false
  95. local shot = 0
  96. local debris=game:service"Debris"
  97. local l = game:GetService("Lighting")
  98. local rs = game:GetService("RunService").RenderStepped
  99. for i,v in pairs(char:children()) do
  100. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  101. v:Remove()
  102. end
  103. end
  104. shirt = Instance.new("Shirt", char)
  105. shirt.Name = "Shirt"
  106. pants = Instance.new("Pants", char)
  107. pants.Name = "Pants"
  108. char.Shirt.ShirtTemplate = "rbxassetid://716858027"
  109. char.Pants.PantsTemplate = "rbxassetid://687438377"
  110. local p = owner
  111. local char = p.Character
  112. local larm = char["Left Arm"]
  113. local rarm = char["Right Arm"]
  114. local lleg = char["Left Leg"]
  115. local rleg = char["Right Leg"]
  116. local hed = char.Head
  117. local torso = char.Torso
  118. local hum = char.Humanoid
  119. local cam = game.Workspace.CurrentCamera
  120. local root = char.HumanoidRootPart
  121. local rj = root.RootJoint
  122. local deb = false
  123. local shot = 0
  124. local stanceToggle = "Idle1"
  125. local l = game:GetService("Lighting")
  126. local rs = game:GetService("RunService").RenderStepped
  127. local hb = game:GetService("RunService").Heartbeat
  128. local Stepped = game:GetService("RunService").Stepped
  129. hed.face.Texture = "rbxassetid://0"
  130. eye2 = Instance.new("Part", workspace)
  131. eye2.Anchored = false
  132. eye2.Parent = hed
  133. eye2.TopSurface = 0
  134. eye2.BrickColor = BrickColor.new("Royal purple")
  135. eye2.Material = "Neon"
  136. eye2.BottomSurface = 0
  137. eye2m = Instance.new("SpecialMesh", eye2)
  138. eye2m.MeshId = "rbxassetid://862497341"
  139. eye2m.TextureId = "rbxassetid://862497354"
  140. eye2m.Scale = Vector3.new(0.05, 0.05, 0.05)
  141. ogsize = eye2m.Scale
  142. weld = Instance.new("Weld", hed)
  143. weld.Part0 = eye2
  144. weld.Part1 = hed
  145. weld.Name = "eye2Weld"
  146. weld.C1 = CFrame.new(0,.45,0.05)
  147. local shir = Instance.new("Shirt",char)
  148. local pan = Instance.new("Pants",char)
  149. shir.ShirtTemplate = "http://www.roblox.com/asset/?id=870418443"
  150. pan.PantsTemplate = "http://www.roblox.com/asset/?id=772824951"
  151. spawn(function()
  152. while wait() do
  153. for i,v in pairs(char:GetChildren()) do
  154. if v:IsA('Part') then
  155. v.BrickColor = BrickColor.new("Really black")
  156. end
  157. end
  158. end
  159. end)
  160. --[[Psychopath's waifu
  161. I think ck is going to send me in hell...
  162. Genocider by grgrgry21.
  163. Credit to CKbackup's and idk..
  164. Edit by pika335 n stuff... it okay...
  165. B
  166. U R
  167. N I N H
  168. E L
  169. L
  170. ]]--
  171. wait(1 / 60)
  172. Effects = { }
  173. local Player = owner
  174. local Character = Player.Character
  175. local Humanoid = Character.Humanoid
  176. local LeftArm = Character["Left Arm"]
  177. local RightArm = Character["Right Arm"]
  178. local LeftLeg = Character["Left Leg"]
  179. local RightLeg = Character["Right Leg"]
  180. local Head = Character.Head
  181. local Torso = Character.Torso
  182. local Camera = game.Workspace.CurrentCamera
  183. local RootPart = Character.HumanoidRootPart
  184. local RootJoint = RootPart.RootJoint
  185. local attack = false
  186. local Anim = 'Idle'
  187. local attacktype = 1
  188. local delays = false
  189. local play = true
  190. local targetted = nil
  191. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  192. local velocity = RootPart.Velocity.y
  193. local sine = 0
  194. local change = 1
  195. local doe = 0
  196. local Create = LoadLibrary("RbxUtility").Create
  197. Humanoid.WalkSpeed = 8
  198. local m = Create("Model"){
  199. Parent = Character,
  200. Name = "WeaponModel",
  201. }
  202.  
  203. Humanoid.Animator.Parent = nil
  204. Character.Animate.Parent = nil
  205.  
  206. local newMotor = function(part0, part1, c0, c1)
  207. local w = Create('Motor'){
  208. Parent = part0,
  209. Part0 = part0,
  210. Part1 = part1,
  211. C0 = c0,
  212. C1 = c1,
  213. }
  214. return w
  215. end
  216.  
  217. function clerp(a, b, t)
  218. return a:lerp(b, t)
  219. end
  220.  
  221. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  222. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  223.  
  224. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  225. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  226. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  227. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  228. RootJoint.C1 = CFrame.new(0, 0, 0)
  229. RootJoint.C0 = CFrame.new(0, 0, 0)
  230. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  231. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  232.  
  233. local rarmc1 = RW.C1
  234. local larmc1 = LW.C1
  235. local rlegc1 = RH.C1
  236. local llegc1 = LH.C1
  237.  
  238. local resetc1 = false
  239.  
  240. function PlayAnimationFromTable(table, speed, bool)
  241. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  242. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  243. RW.C0 = clerp(RW.C0, table[3], speed)
  244. LW.C0 = clerp(LW.C0, table[4], speed)
  245. RH.C0 = clerp(RH.C0, table[5], speed)
  246. LH.C0 = clerp(LH.C0, table[6], speed)
  247. if bool == true then
  248. if resetc1 == false then
  249. resetc1 = true
  250. RootJoint.C1 = RootJoint.C1
  251. Torso.Neck.C1 = Torso.Neck.C1
  252. RW.C1 = rarmc1
  253. LW.C1 = larmc1
  254. RH.C1 = rlegc1
  255. LH.C1 = llegc1
  256. end
  257. end
  258. end
  259.  
  260. ArtificialHB = Create("BindableEvent", script){
  261. Parent = script,
  262. Name = "Heartbeat",
  263. }
  264.  
  265. script:WaitForChild("Heartbeat")
  266.  
  267. frame = 1 / 30
  268. tf = 0
  269. allowframeloss = false
  270. tossremainder = false
  271. lastframe = tick()
  272. script.Heartbeat:Fire()
  273.  
  274. game:GetService("RunService").Heartbeat:connect(function(s, p)
  275. tf = tf + s
  276. if tf >= frame then
  277. if allowframeloss then
  278. script.Heartbeat:Fire()
  279. lastframe = tick()
  280. else
  281. for i = 1, math.floor(tf / frame) do
  282. script.Heartbeat:Fire()
  283. end
  284. lastframe = tick()
  285. end
  286. if tossremainder then
  287. tf = 0
  288. else
  289. tf = tf - frame * math.floor(tf / frame)
  290. end
  291. end
  292. end)
  293.  
  294. function swait(num)
  295. if num == 0 or num == nil then
  296. ArtificialHB.Event:wait()
  297. else
  298. for i = 0, num do
  299. ArtificialHB.Event:wait()
  300. end
  301. end
  302. end
  303.  
  304. function RemoveOutlines(part)
  305. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  306. end
  307.  
  308. CFuncs = {
  309. ["Part"] = {
  310. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  311. local Part = Create("Part"){
  312. Parent = Parent,
  313. Reflectance = Reflectance,
  314. Transparency = Transparency,
  315. CanCollide = false,
  316. Locked = true,
  317. BrickColor = BrickColor.new(tostring(BColor)),
  318. Name = Name,
  319. Size = Size,
  320. Material = Material,
  321. }
  322. RemoveOutlines(Part)
  323. return Part
  324. end;
  325. };
  326.  
  327. ["Mesh"] = {
  328. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  329. local Msh = Create(Mesh){
  330. Parent = Part,
  331. Offset = OffSet,
  332. Scale = Scale,
  333. }
  334. if Mesh == "SpecialMesh" then
  335. Msh.MeshType = MeshType
  336. Msh.MeshId = MeshId
  337. end
  338. return Msh
  339. end;
  340. };
  341.  
  342. ["Mesh"] = {
  343. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  344. local Msh = Create(Mesh){
  345. Parent = Part,
  346. Offset = OffSet,
  347. Scale = Scale,
  348. }
  349. if Mesh == "SpecialMesh" then
  350. Msh.MeshType = MeshType
  351. Msh.MeshId = MeshId
  352. end
  353. return Msh
  354. end;
  355. };
  356.  
  357. ["Weld"] = {
  358. Create = function(Parent, Part0, Part1, C0, C1)
  359. local Weld = Create("Weld"){
  360. Parent = Parent,
  361. Part0 = Part0,
  362. Part1 = Part1,
  363. C0 = C0,
  364. C1 = C1,
  365. }
  366. return Weld
  367. end;
  368. };
  369.  
  370. ["Sound"] = {
  371. Create = function(id, par, vol, pit)
  372. coroutine.resume(coroutine.create(function()
  373. local S = Create("Sound"){
  374. Volume = vol,
  375. Pitch = pit or 1,
  376. SoundId = id,
  377. Parent = par or workspace,
  378. }
  379. wait()
  380. S:play()
  381. game:GetService("Debris"):AddItem(S, 6)
  382. end))
  383. end;
  384. };
  385.  
  386. ["ParticleEmitter"] = {
  387. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  388. local fp = Create("ParticleEmitter"){
  389. Parent = Parent,
  390. Color = ColorSequence.new(Color1, Color2),
  391. LightEmission = LightEmission,
  392. Size = Size,
  393. Texture = Texture,
  394. Transparency = Transparency,
  395. ZOffset = ZOffset,
  396. Acceleration = Accel,
  397. Drag = Drag,
  398. LockedToPart = LockedToPart,
  399. VelocityInheritance = VelocityInheritance,
  400. EmissionDirection = EmissionDirection,
  401. Enabled = Enabled,
  402. Lifetime = LifeTime,
  403. Rate = Rate,
  404. Rotation = Rotation,
  405. RotSpeed = RotSpeed,
  406. Speed = Speed,
  407. VelocitySpread = VelocitySpread,
  408. }
  409. return fp
  410. end;
  411. };
  412.  
  413. CreateTemplate = {
  414.  
  415. };
  416. }
  417.  
  418.  
  419.  
  420. New = function(Object, Parent, Name, Data)
  421. local Object = Instance.new(Object)
  422. for Index, Value in pairs(Data or {}) do
  423. Object[Index] = Value
  424. end
  425. Object.Parent = Parent
  426. Object.Name = Name
  427. return Object
  428. end
  429.  
  430.  
  431. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  432. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  433. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  434.  
  435. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(6,0,0),})
  436. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  437. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  438. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  439. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  440. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  441. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  442. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  443. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  444. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  445. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  446. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  447. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  448. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  449. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  450. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  451. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  452. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  453. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  454. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  455. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  456. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  457. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  458. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  459. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  460. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  461. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  462. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  463. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  464. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  465. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  466. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  467. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  468. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  469. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  470. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  471. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  472. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  473. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  474. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  475. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  476. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  477. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  478. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  479. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  480. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  481. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  482. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  483. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  484. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  485. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  486. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  487. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  488. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  489. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  490. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  491. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  492. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  493. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  494. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  495. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  496. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  497. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  498.  
  499. for _,v in pairs(m:children()) do
  500. if v:IsA("Part") then
  501. v.CanCollide = false
  502. end
  503. end
  504. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  505. for _,v in pairs(Character:children()) do
  506. if v:IsA("Accessory") then
  507. v:Remove()
  508. end
  509. end
  510. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  511. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  512. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  513. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  514. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  515. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  516. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  517. end
  518.  
  519.  
  520. function rayCast(Position, Direction, Range, Ignore)
  521. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  522. end
  523.  
  524. --[[FindNearestTorso = function(pos)
  525. local list = (game.Workspace:children())
  526. local torso = nil
  527. local dist = 1000
  528. local temp, human, temp2 = nil, nil, nil
  529. for x = 1, #list do
  530. temp2 = list[x]
  531. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  532. temp = temp2:findFirstChild("Torso")
  533. human = temp2:findFirstChild("Humanoid")
  534. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  535. local dohit = true
  536. if dohit == true then
  537. torso = temp
  538. dist = (temp.Position - pos).magnitude
  539. end
  540. end
  541. end
  542. end
  543. return torso, dist
  544. end]]
  545. function FindNearestTorso(Position, Distance, SinglePlayer)
  546. if SinglePlayer then
  547. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  548. end
  549. local List = {}
  550. for i, v in pairs(workspace:GetChildren()) do
  551. if v:IsA("Model") then
  552. if v:findFirstChild("Torso") then
  553. if v ~= Character then
  554. if (v.Torso.Position - Position).magnitude <= Distance then
  555. table.insert(List, v)
  556. end
  557. end
  558. end
  559. end
  560. end
  561. return List
  562. end
  563. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  564. if hit.Parent == nil then
  565. return
  566. end
  567. local h = hit.Parent:FindFirstChild("Humanoid")
  568. for _, v in pairs(hit.Parent:children()) do
  569. if v:IsA("Humanoid") then
  570. h = v
  571. end
  572. end
  573. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  574. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  575. if hit.Parent.DebounceHit.Value == true then
  576. return
  577. end
  578. end
  579. local c = Create("ObjectValue"){
  580. Name = "creator",
  581. Value = owner,
  582. Parent = h,
  583. }
  584. game:GetService("Debris"):AddItem(c, .5)
  585. if HitSound ~= nil and HitPitch ~= nil then
  586. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  587. end
  588. local Damage = math.random(minim, maxim)
  589. local blocked = false
  590. local block = hit.Parent:findFirstChild("Block")
  591. if block ~= nil then
  592. if block.className == "IntValue" then
  593. if block.Value > 0 then
  594. blocked = true
  595. block.Value = block.Value - 1
  596. print(block.Value)
  597. end
  598. end
  599. end
  600. if blocked == false then
  601. h.Health = h.Health - Damage
  602. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  603. else
  604. h.Health = h.Health - (Damage / 2)
  605. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  606. end
  607. if Type == "Knockdown" then
  608. local hum = hit.Parent.Humanoid
  609. hum.PlatformStand = true
  610. coroutine.resume(coroutine.create(function(HHumanoid)
  611. swait(1)
  612. HHumanoid.PlatformStand = false
  613. end), hum)
  614. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  615. local bodvol = Create("BodyVelocity"){
  616. velocity = angle * knockback,
  617. P = 5000,
  618. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  619. Parent = hit,
  620. }
  621. local rl = Create("BodyAngularVelocity"){
  622. P = 3000,
  623. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  624. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  625. Parent = hit,
  626. }
  627. game:GetService("Debris"):AddItem(bodvol, .5)
  628. game:GetService("Debris"):AddItem(rl, .5)
  629. elseif Type == "Normal" then
  630. local vp = Create("BodyVelocity"){
  631. P = 500,
  632. maxForce = Vector3.new(math.huge, 0, math.huge),
  633. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  634. }
  635. if knockback > 0 then
  636. vp.Parent = hit.Parent.Torso
  637. end
  638. game:GetService("Debris"):AddItem(vp, .5)
  639. elseif Type == "Up" then
  640. local bodyVelocity = Create("BodyVelocity"){
  641. velocity = Vector3.new(0, 20, 0),
  642. P = 5000,
  643. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  644. Parent = hit,
  645. }
  646. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  647. elseif Type == "DarkUp" then
  648. coroutine.resume(coroutine.create(function()
  649. for i = 0, 1, 0.1 do
  650. swait()
  651. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  652. end
  653. end))
  654. local bodyVelocity = Create("BodyVelocity"){
  655. velocity = Vector3.new(0, 20, 0),
  656. P = 5000,
  657. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  658. Parent = hit,
  659. }
  660. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  661. elseif Type == "Snare" then
  662. local bp = Create("BodyPosition"){
  663. P = 2000,
  664. D = 100,
  665. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  666. position = hit.Parent.Torso.Position,
  667. Parent = hit.Parent.Torso,
  668. }
  669. game:GetService("Debris"):AddItem(bp, 1)
  670. elseif Type == "Freeze" then
  671. local BodPos = Create("BodyPosition"){
  672. P = 50000,
  673. D = 1000,
  674. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  675. position = hit.Parent.Torso.Position,
  676. Parent = hit.Parent.Torso,
  677. }
  678. local BodGy = Create("BodyGyro") {
  679. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  680. P = 20e+003,
  681. Parent = hit.Parent.Torso,
  682. cframe = hit.Parent.Torso.CFrame,
  683. }
  684. hit.Parent.Torso.Anchored = true
  685. coroutine.resume(coroutine.create(function(Part)
  686. swait(1.5)
  687. Part.Anchored = false
  688. end), hit.Parent.Torso)
  689. game:GetService("Debris"):AddItem(BodPos, 3)
  690. game:GetService("Debris"):AddItem(BodGy, 3)
  691. end
  692. local debounce = Create("BoolValue"){
  693. Name = "DebounceHit",
  694. Parent = hit.Parent,
  695. Value = true,
  696. }
  697. game:GetService("Debris"):AddItem(debounce, Delay)
  698. c = Create("ObjectValue"){
  699. Name = "creator",
  700. Value = Player,
  701. Parent = h,
  702. }
  703. game:GetService("Debris"):AddItem(c, .5)
  704. end
  705. end
  706.  
  707. function ShowDamage(Pos, Text, Time, Color)
  708. local Rate = (1 / 30)
  709. local Pos = (Pos or Vector3.new(0, 0, 0))
  710. local Text = (Text or "")
  711. local Time = (Time or 2)
  712. local Color = (Color or Color3.new(1, 0, 1))
  713. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  714. EffectPart.Anchored = true
  715. local BillboardGui = Create("BillboardGui"){
  716. Size = UDim2.new(3, 0, 3, 0),
  717. Adornee = EffectPart,
  718. Parent = EffectPart,
  719. }
  720. local TextLabel = Create("TextLabel"){
  721. BackgroundTransparency = 1,
  722. Size = UDim2.new(1, 0, 1, 0),
  723. Text = Text,
  724. Font = "SciFi",
  725. TextColor3 = Color,
  726. TextScaled = true,
  727. Parent = BillboardGui,
  728. }
  729. game.Debris:AddItem(EffectPart, (Time))
  730. EffectPart.Parent = game:GetService("Workspace")
  731. delay(0, function()
  732. local Frames = (Time / Rate)
  733. for Frame = 1, Frames do
  734. wait(Rate)
  735. local Percent = (Frame / Frames)
  736. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  737. TextLabel.TextTransparency = Percent
  738. end
  739. if EffectPart and EffectPart.Parent then
  740. EffectPart:Destroy()
  741. end
  742. end)
  743. end
  744.  
  745. function dmg(dude)
  746. if dude.Name ~= Character then
  747. dude.Humanoid.PlatformStand = true
  748. local bgf = Instance.new("BodyGyro",dude.Head)
  749. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  750. local val = Instance.new("BoolValue",dude)
  751. val.Name = "IsHit"
  752. for i = 1, 6 do
  753. local blo = Instance.new("Part",game.Workspace)
  754. blo.Size = Vector3.new(.6,.2,.6)
  755. blo.Material = "SmoothPlastic"
  756. blo.BrickColor = BrickColor.new("Crimson")
  757. --blo.Position = dude.Head.Position
  758. blo.CFrame = dude.Head.CFrame
  759. game:GetService("Debris"):AddItem(blo,30)
  760. end
  761. local ds = coroutine.wrap(function()
  762. wait(.2)
  763. dude.Torso:BreakJoints()
  764. end)
  765. ds()
  766. end
  767. end
  768.  
  769. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  770. --local buddy
  771. for _, c in pairs(workspace:children()) do
  772. local hum = c:findFirstChild("Humanoid")
  773. if hum ~= nil then
  774. local head = c:findFirstChild("Torso")
  775. if head ~= nil then
  776. local targ = head.Position - Part.Position
  777. local mag = targ.magnitude
  778. if mag <= Magnitude and c.Name ~= Player.Name then
  779. if c.Name ~= Character then
  780. if c.Name ~= "CKbackup" then
  781. local asd = Instance.new("ParticleEmitter",c.Torso)
  782. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  783. asd.LightEmission = .1
  784. asd.Size = NumberSequence.new(0.2)
  785. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  786. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  787. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  788. asd.Transparency = bbb
  789. asd.Size = aaa
  790. asd.ZOffset = .9
  791. asd.Acceleration = Vector3.new(0, -5, 0)
  792. asd.LockedToPart = false
  793. asd.EmissionDirection = "Back"
  794. asd.Lifetime = NumberRange.new(1, 2)
  795. asd.Rate = 1000
  796. asd.Rotation = NumberRange.new(-100, 100)
  797. asd.RotSpeed = NumberRange.new(-100, 100)
  798. asd.Speed = NumberRange.new(6)
  799. asd.VelocitySpread = 10000
  800. asd.Enabled=true
  801. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  802. dmg(c)
  803. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  804. coroutine.wrap(function()
  805. wait(.2)
  806. asd.Enabled = false
  807. wait(2)
  808. asd:Remove()
  809. end)()
  810. else
  811. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  812. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  813.  
  814. end
  815. end
  816. end
  817. end
  818. end
  819. end
  820. end
  821. EffectModel = Create("Model"){
  822. Parent = Character,
  823. Name = "Effects",
  824. }
  825.  
  826. Effects = {
  827. Block = {
  828. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  829. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  830. prt.Anchored = true
  831. prt.CFrame = cframe
  832. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  833. game:GetService("Debris"):AddItem(prt, 10)
  834. if Type == 1 or Type == nil then
  835. table.insert(Effects, {
  836. prt,
  837. "Block1",
  838. delay,
  839. x3,
  840. y3,
  841. z3,
  842. msh
  843. })
  844. elseif Type == 2 then
  845. table.insert(Effects, {
  846. prt,
  847. "Block2",
  848. delay,
  849. x3,
  850. y3,
  851. z3,
  852. msh
  853. })
  854. end
  855. end;
  856. };
  857.  
  858. Cylinder = {
  859. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  860. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  861. prt.Anchored = true
  862. prt.CFrame = cframe
  863. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  864. game:GetService("Debris"):AddItem(prt, 10)
  865. table.insert(Effects, {
  866. prt,
  867. "Cylinder",
  868. delay,
  869. x3,
  870. y3,
  871. z3,
  872. msh
  873. })
  874. end;
  875. };
  876. Head = {
  877. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  878. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  879. prt.Anchored = true
  880. prt.CFrame = cframe
  881. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  882. game:GetService("Debris"):AddItem(prt, 10)
  883. table.insert(Effects, {
  884. prt,
  885. "Cylinder",
  886. delay,
  887. x3,
  888. y3,
  889. z3,
  890. msh
  891. })
  892. end;
  893. };
  894.  
  895. Sphere = {
  896. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  897. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  898. prt.Anchored = true
  899. prt.CFrame = cframe
  900. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  901. game:GetService("Debris"):AddItem(prt, 10)
  902. table.insert(Effects, {
  903. prt,
  904. "Cylinder",
  905. delay,
  906. x3,
  907. y3,
  908. z3,
  909. msh
  910. })
  911. end;
  912. };
  913.  
  914. Elect = {
  915. Create = function(cff, x, y, z)
  916. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  917. prt.Anchored = true
  918. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  919. prt.CFrame = CFrame.new(prt.Position)
  920. game:GetService("Debris"):AddItem(prt, 2)
  921. local xval = math.random() / 2
  922. local yval = math.random() / 2
  923. local zval = math.random() / 2
  924. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  925. table.insert(Effects, {
  926. prt,
  927. "Elec",
  928. 0.1,
  929. x,
  930. y,
  931. z,
  932. xval,
  933. yval,
  934. zval
  935. })
  936. end;
  937.  
  938. };
  939.  
  940. Ring = {
  941. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  942. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  943. prt.Anchored = true
  944. prt.CFrame = cframe
  945. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  946. game:GetService("Debris"):AddItem(prt, 10)
  947. table.insert(Effects, {
  948. prt,
  949. "Cylinder",
  950. delay,
  951. x3,
  952. y3,
  953. z3,
  954. msh
  955. })
  956. end;
  957. };
  958.  
  959.  
  960. Wave = {
  961. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  962. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  963. prt.Anchored = true
  964. prt.CFrame = cframe
  965. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  966. game:GetService("Debris"):AddItem(prt, 10)
  967. table.insert(Effects, {
  968. prt,
  969. "Cylinder",
  970. delay,
  971. x3,
  972. y3,
  973. z3,
  974. msh
  975. })
  976. end;
  977. };
  978.  
  979. Break = {
  980. Create = function(brickcolor, cframe, x1, y1, z1)
  981. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  982. prt.Anchored = true
  983. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  984. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  985. local num = math.random(10, 50) / 1000
  986. game:GetService("Debris"):AddItem(prt, 10)
  987. table.insert(Effects, {
  988. prt,
  989. "Shatter",
  990. num,
  991. prt.CFrame,
  992. math.random() - math.random(),
  993. 0,
  994. math.random(50, 100) / 100
  995. })
  996. end;
  997. };
  998.  
  999. Fire = {
  1000. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1001. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1002. prt.Anchored = true
  1003. prt.CFrame = cframe
  1004. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1005. game:GetService("Debris"):AddItem(prt, 10)
  1006. table.insert(Effects, {
  1007. prt,
  1008. "Fire",
  1009. delay,
  1010. 1,
  1011. 1,
  1012. 1,
  1013. msh
  1014. })
  1015. end;
  1016. };
  1017.  
  1018. FireWave = {
  1019. Create = function(brickcolor, cframe, x1, y1, z1)
  1020. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1021. prt.Anchored = true
  1022. prt.CFrame = cframe
  1023. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1024. local d = Create("Decal"){
  1025. Parent = prt,
  1026. Texture = "rbxassetid://26356434",
  1027. Face = "Top",
  1028. }
  1029. local d = Create("Decal"){
  1030. Parent = prt,
  1031. Texture = "rbxassetid://26356434",
  1032. Face = "Bottom",
  1033. }
  1034. game:GetService("Debris"):AddItem(prt, 10)
  1035. table.insert(Effects, {
  1036. prt,
  1037. "FireWave",
  1038. 1,
  1039. 30,
  1040. math.random(400, 600) / 100,
  1041. msh
  1042. })
  1043. end;
  1044. };
  1045.  
  1046. Lightning = {
  1047. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1048. local magz = (p0 - p1).magnitude
  1049. local curpos = p0
  1050. local trz = {
  1051. -ofs,
  1052. ofs
  1053. }
  1054. for i = 1, tym do
  1055. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1056. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1057. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1058. li.Material = "Neon"
  1059. if tym == i then
  1060. local magz2 = (curpos - p1).magnitude
  1061. li.Size = Vector3.new(th, th, magz2)
  1062. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1063. table.insert(Effects, {
  1064. li,
  1065. "Disappear",
  1066. last
  1067. })
  1068. else
  1069. do
  1070. do
  1071. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1072. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1073. game.Debris:AddItem(li, 10)
  1074. table.insert(Effects, {
  1075. li,
  1076. "Disappear",
  1077. last
  1078. })
  1079. end
  1080. end
  1081. end
  1082. end
  1083. end
  1084. };
  1085.  
  1086. EffectTemplate = {
  1087.  
  1088. };
  1089. }
  1090.  
  1091. function chatfunc(text)
  1092. local chat = coroutine.wrap(function()
  1093. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1094. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1095. end
  1096. local naeeym2 = Instance.new("BillboardGui",Character)
  1097. naeeym2.Size = UDim2.new(0,100,0,40)
  1098. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1099. naeeym2.Adornee = Character.Head
  1100. naeeym2.Name = "TalkingBillBoard"
  1101. local tecks2 = Instance.new("TextLabel",naeeym2)
  1102. tecks2.BackgroundTransparency = 1
  1103. tecks2.BorderSizePixel = 0
  1104. tecks2.Text = ""
  1105. tecks2.Font = "Antique"
  1106. tecks2.TextSize = 38
  1107. tecks2.TextStrokeTransparency = 0
  1108. tecks2.TextColor3 = Color3.new(0,0,0)
  1109. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1110. tecks2.Size = UDim2.new(1,0,0.5,0)
  1111. local tecks3 = Instance.new("TextLabel",naeeym2)
  1112. tecks3.BackgroundTransparency = 1
  1113. tecks3.BorderSizePixel = 0
  1114. tecks3.Text = ""
  1115. tecks3.Font = "Antique"
  1116. tecks3.TextSize = 38
  1117. tecks3.TextStrokeTransparency = 0
  1118. tecks3.TextColor3 = Color3.new(0,0,0)
  1119. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1120. tecks3.Size = UDim2.new(1,0,0.5,0)
  1121. for i = 1,string.len(text),1 do
  1122. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=365786623", Character, .6, .8)
  1123. tecks2.Text = string.sub(text,1,i)
  1124. tecks3.Text = string.sub(text,1,i)
  1125. wait(0.01)
  1126. end
  1127. wait(2)
  1128. for i = 1, 50 do
  1129. swait()
  1130. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1131. tecks2.Rotation = tecks2.Rotation - .8
  1132. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1133. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1134. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1135. tecks3.Rotation = tecks2.Rotation + .8
  1136. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1137. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1138. end
  1139. naeeym2:Destroy()
  1140. end)
  1141. chat()
  1142. end
  1143. function onChatted(msg)
  1144. chatfunc(msg)
  1145. end
  1146. Player.Chatted:connect(onChatted)
  1147.  
  1148. abss = Instance.new("BillboardGui",Character)
  1149. abss.Size = UDim2.new(10,0,10,0)
  1150. abss.Enabled = false
  1151. imgl = Instance.new("ImageLabel",abss)
  1152. imgl.Position = UDim2.new(0,0,0,0)
  1153. imgl.Size = UDim2.new(1,0,1,0)
  1154. imgl.Image = "rbxassetid://223123319"
  1155. imgl.ImageColor3 = Color3.new(0, 0, 255)
  1156. imgl.BackgroundTransparency = 1
  1157. imgf = Instance.new("ImageLabel",abss)
  1158. imgf.Position = UDim2.new(0,0,0,0)
  1159. imgf.Size = UDim2.new(1,0,1,0)
  1160. imgf.Image = "rbxassetid://418573253"
  1161. imgf.ImageColor3 = Color3.new(0, 0, 255)
  1162. imgf.BackgroundTransparency = 1
  1163. img2 = Instance.new("ImageLabel",abss)
  1164. img2.Position = UDim2.new(0,0,0,0)
  1165. img2.Size = UDim2.new(1,0,1,0)
  1166. img2.Image = "rbxassetid://223123319"
  1167. img2.ImageColor3 = Color3.new(0, 0, 255)
  1168. img2.BackgroundTransparency = 1
  1169. img3 = Instance.new("ImageLabel",abss)
  1170. img3.Position = UDim2.new(0,0,0,0)
  1171. img3.Size = UDim2.new(1,0,1,0)
  1172. img3.Image = "rbxassetid://418573253"
  1173. img3.ImageColor3 = Color3.new(0, 0, 255)
  1174. img3.BackgroundTransparency = 1
  1175.  
  1176. spawn(function()
  1177. chatfunc("B E N D Y")
  1178. wait(3)
  1179. chatfunc("Editted by pika335. Genocider by grgrgry21")
  1180. wait(3)
  1181. chatfunc("Make on 12/8/2017")
  1182. wait(3)
  1183. chatfunc("Fixer LuckZinHo and VictoriaChristophe :D")
  1184. wait(3)
  1185. chatfunc("Have Fun For My Script And Don't Leak it :D")
  1186. end)
  1187.  
  1188. function attackone()
  1189. attack = true
  1190. Humanoid.WalkSpeed = 0
  1191. if targetted.Name ~= "CKbackup" then
  1192. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1193. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1194. partasdeff.LightEmission = .1
  1195. partasdeff.Size = NumberSequence.new(0.2)
  1196. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1197. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1198. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1199. partasdeff.Transparency = bbb
  1200. partasdeff.Size = aaa
  1201. partasdeff.ZOffset = .9
  1202. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1203. partasdeff.LockedToPart = false
  1204. partasdeff.EmissionDirection = "Back"
  1205. partasdeff.Lifetime = NumberRange.new(1, 2)
  1206. partasdeff.Rate = 1000
  1207. partasdeff.Rotation = NumberRange.new(-100, 100)
  1208. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1209. partasdeff.Speed = NumberRange.new(6)
  1210. partasdeff.VelocitySpread = 10000
  1211. partasdeff.Enabled=false
  1212. for i = 0, 3, 0.1 do
  1213. swait()
  1214. PlayAnimationFromTable({
  1215. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221. }, .1, false)
  1222. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1223. end
  1224. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1225. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1226. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 5.5, .8)
  1227. dmg(targetted)
  1228. wait()
  1229. chatfunc("Got you.")
  1230. partasdeff.Enabled=true
  1231. for i = 0, 1, 0.1 do
  1232. swait()
  1233. PlayAnimationFromTable({
  1234. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. }, .3, false)
  1241. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1242. end
  1243. partasdeff.Enabled=false
  1244. for i = 0, 2, 0.1 do
  1245. swait()
  1246. PlayAnimationFromTable({
  1247. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. }, .3, false)
  1254. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1255. end
  1256. coroutine.wrap(function()
  1257. wait()
  1258. partasdeff:Remove()
  1259. end)()
  1260. else
  1261. sel = math.random(1,4)
  1262. if sel == 1 then
  1263. chatfunc("...")
  1264. elseif sel == 2 then
  1265. chatfunc("No...")
  1266. elseif sel == 3 then
  1267. chatfunc("I cant put him on ink...")
  1268. elseif sel == 4 then
  1269. chatfunc("What am I doing?")
  1270. end
  1271. for i = 0, 5, 0.1 do
  1272. swait()
  1273. PlayAnimationFromTable({
  1274. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1275. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1276. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. }, .3, false)
  1281. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1282. end
  1283. end
  1284. Humanoid.WalkSpeed = 10
  1285. attack = false
  1286. end
  1287. local Grabbed = false
  1288.  
  1289. function hedshoot()
  1290. attack = true
  1291.  
  1292. --local GGyro = Instance.new("BodyPosition")
  1293. local grab = nil
  1294. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1295. if v:FindFirstChild('Torso') then
  1296. Grabbed = true
  1297. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1298. grab = v
  1299. end
  1300. end
  1301. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1302. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1303. for i = 0, 1, 0.1 do
  1304. swait()
  1305. if Grabbed == true then
  1306. grab.Humanoid.PlatformStand = true
  1307. --GGyro.position = Partss.Position
  1308. --GGyro.Parent = grab.Head
  1309. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1310. end
  1311. PlayAnimationFromTable({
  1312. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. }, .3, false)
  1319. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1320.  
  1321. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1322. end
  1323. if Grabbed == true then
  1324. Humanoid.WalkSpeed = 0
  1325. for i = 0, 2, 0.1 do
  1326. swait()
  1327. if Grabbed == true then
  1328. grab.Humanoid.PlatformStand = true
  1329. --GGyro.position = Partss.Position
  1330. --GGyro.Parent = grab.Head
  1331. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1332. end
  1333. PlayAnimationFromTable({
  1334. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1339. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. }, .3, false)
  1341. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1342. end
  1343. if grab.Name ~= "CKbackup" then
  1344. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1345. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1346. partasdeff.LightEmission = .1
  1347. partasdeff.Size = NumberSequence.new(0.2)
  1348. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1349. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1350. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1351. partasdeff.Transparency = bbb
  1352. partasdeff.Size = aaa
  1353. partasdeff.ZOffset = .9
  1354. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1355. partasdeff.LockedToPart = false
  1356. partasdeff.EmissionDirection = "Back"
  1357. partasdeff.Lifetime = NumberRange.new(1, 2)
  1358. partasdeff.Rate = 1000
  1359. partasdeff.Rotation = NumberRange.new(-100, 100)
  1360. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1361. partasdeff.Speed = NumberRange.new(10)
  1362. partasdeff.VelocitySpread = 20
  1363. partasdeff.Enabled=false
  1364. sel = math.random(1,5)
  1365. if sel == 1 then
  1366. chatfunc("You're done for.")
  1367. elseif sel == 2 then
  1368. chatfunc("You asked for it.")
  1369. elseif sel == 3 then
  1370. chatfunc("Goodbye. Killer")
  1371. elseif sel == 4 then
  1372. chatfunc("Game, over for ink.")
  1373. elseif sel == 5 then
  1374. chatfunc("Heh..")
  1375. end
  1376. for i = 0, 2, 0.1 do
  1377. swait()
  1378. if Grabbed == true then
  1379. grab.Humanoid.PlatformStand = true
  1380. --GGyro.position = Partss.Position
  1381. --GGyro.Parent = grab.Head
  1382. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1383. end
  1384. PlayAnimationFromTable({
  1385. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. }, .1, false)
  1392. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1393. end
  1394. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1395. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1396. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1397. dmg(grab)
  1398. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1399. partasdeff.Enabled=true
  1400. for i = 0, 1, 0.1 do
  1401. swait()
  1402. PlayAnimationFromTable({
  1403. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. }, .3, false)
  1410. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1411. end
  1412. partasdeff.Enabled=false
  1413. for i = 0, 2.5, 0.1 do
  1414. swait()
  1415. PlayAnimationFromTable({
  1416. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. }, .2, false)
  1423. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1424. end
  1425. coroutine.wrap(function()
  1426. wait(2)
  1427. partasdeff:Remove()
  1428. end)()
  1429. else
  1430. grab.Humanoid.PlatformStand = false
  1431. for i = 0, 3, 0.1 do
  1432. swait()
  1433. PlayAnimationFromTable({
  1434. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. }, .1, false)
  1441. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1442. end
  1443. sel = math.random(1,3)
  1444. if sel == 1 then
  1445. chatfunc("I'm stupid sorry boris...")
  1446. elseif sel == 2 then
  1447. chatfunc("What am I even doing...?")
  1448. elseif sel == 3 then
  1449. chatfunc("...Boris tell me you here.")
  1450. end
  1451. for i = 0, 5, 0.1 do
  1452. swait()
  1453. PlayAnimationFromTable({
  1454. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1456. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. }, .3, false)
  1461. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1462. end
  1463. end
  1464. end
  1465. --GGyro.Parent = nil
  1466. attack = false
  1467. Grabbed = false
  1468. Humanoid.WalkSpeed = 9
  1469.  
  1470. end
  1471. function moarblood()
  1472. attack = true
  1473. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=541710285", Character, 1, .8)
  1474. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1475. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.6, 0.164706, 0.207843),})
  1476. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1477. wait(.5)
  1478. for i = 0, 1.2, 0.1 do
  1479. swait()
  1480. PlayAnimationFromTable({
  1481. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. }, .2, false)
  1488. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1489. end
  1490. if targetted.Name ~= "CKbackup" then
  1491. local grab = nil
  1492. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1493. if v:FindFirstChild('Head') then
  1494. Grabbed = true
  1495. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1496. grab = v
  1497. end
  1498. end
  1499. Humanoid.WalkSpeed = 0
  1500. for i = 0, 2, 0.1 do
  1501. swait()
  1502. if Grabbed == true then
  1503. grab.Humanoid.PlatformStand = true
  1504. --GGyro.position = Partss.Position
  1505. --GGyro.Parent = grab.Head
  1506. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1507. end
  1508. PlayAnimationFromTable({
  1509. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. }, .25, false)
  1516. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1517. end
  1518. if Grabbed == true then
  1519. sel = math.random(1,3)
  1520. if sel == 1 then
  1521. chatfunc("My turn.")
  1522. elseif sel == 2 then
  1523. chatfunc("You the next!")
  1524. elseif sel == 3 then
  1525. chatfunc("Hope you full of ink and Die!")
  1526. elseif sel == 4 then
  1527. chatfunc("You're hopeless.")
  1528. elseif sel == 5 then
  1529. chatfunc("Hmph.")
  1530. end
  1531. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1532. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1533. partasdeff.LightEmission = .1
  1534. partasdeff.Size = NumberSequence.new(0.2)
  1535. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1536. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1537. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1538. partasdeff.Transparency = bbb
  1539. partasdeff.Size = aaa
  1540. partasdeff.ZOffset = .9
  1541. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1542. partasdeff.LockedToPart = false
  1543. partasdeff.EmissionDirection = "Back"
  1544. partasdeff.Lifetime = NumberRange.new(1, 2)
  1545. partasdeff.Rate = 1000
  1546. partasdeff.Rotation = NumberRange.new(-100, 100)
  1547. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1548. partasdeff.Speed = NumberRange.new(6)
  1549. partasdeff.VelocitySpread = 10000
  1550. partasdeff.Enabled=false
  1551. for i = 0, 3, 0.1 do
  1552. swait()
  1553. if Grabbed == true then
  1554. grab.Humanoid.PlatformStand = true
  1555. --GGyro.position = Partss.Position
  1556. --GGyro.Parent = grab.Head
  1557. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1558. end
  1559. PlayAnimationFromTable({
  1560. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. }, .1, false)
  1567. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1568. end
  1569. partasdeff.Enabled=true
  1570. grab.Torso.Transparency = 1
  1571. dmg(grab)
  1572. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, .8, .8)
  1573. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, 1, .7)
  1574.  
  1575. coroutine.wrap(function()
  1576. wait(.4)
  1577. partasdeff.Enabled=false
  1578. end)()
  1579. for i = 0, 3.5, 0.1 do
  1580. swait()
  1581. PlayAnimationFromTable({
  1582. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. }, .3, false)
  1589. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1590. end
  1591. end
  1592. else
  1593. Humanoid.WalkSpeed = 0
  1594. for i = 0, 3, 0.1 do
  1595. swait()
  1596. PlayAnimationFromTable({
  1597. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. }, .2, false)
  1604. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1605. end
  1606. sel = math.random(1,3)
  1607. if sel == 1 then
  1608. chatfunc("Bad...")
  1609. elseif sel == 2 then
  1610. chatfunc("Something's wrong now what....")
  1611. elseif sel == 3 then
  1612. chatfunc("Boris...")
  1613. end
  1614. for i = 0, 5, 0.1 do
  1615. swait()
  1616. PlayAnimationFromTable({
  1617. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1619. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. }, .3, false)
  1624. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1625. end
  1626. end
  1627. attack = false
  1628. Grabbed = false
  1629. k:Remove()
  1630. Humanoid.WalkSpeed = 9
  1631. end
  1632.  
  1633. function painlessrain()
  1634. attack = true
  1635. Humanoid.WalkSpeed = 0
  1636. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1637.  
  1638. coroutine.wrap(function()
  1639. for i = 0, 4 do
  1640. wait(.2)
  1641. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1642. end
  1643. end)()
  1644. for i = 0, 4, 0.1 do
  1645. swait()
  1646. PlayAnimationFromTable({
  1647. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1648. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. }, .07, false)
  1654. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1655. end
  1656. for i = 0, 1.5, 0.1 do
  1657. swait()
  1658. PlayAnimationFromTable({
  1659. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. }, .2, false)
  1666. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1667. end
  1668. for i = 0, 3 do
  1669. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1670. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1671. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1672. for i = 0, .5, 0.1 do
  1673. swait()
  1674. PlayAnimationFromTable({
  1675. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. }, .3, false)
  1682. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1683. end
  1684. for i = 0, .5, 0.1 do
  1685. swait()
  1686. PlayAnimationFromTable({
  1687. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. }, .3, false)
  1694. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1695. end
  1696. end
  1697. attack = false
  1698. Humanoid.WalkSpeed = 8
  1699. wait(.4)
  1700. for i = 0, 8 do
  1701. wait(.2)
  1702. mdmg(ref1, 3)
  1703. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1704. ref1.Position = Mouse.hit.p
  1705. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1706. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1707. end
  1708. ref1:Remove()
  1709. end
  1710.  
  1711. function TargetSelect(person)
  1712. local dd=coroutine.wrap(function()
  1713. if targetted ~= person then
  1714. targetted = person
  1715. img2.Size = UDim2.new(1,0,1,0)
  1716. img2.ImageTransparency = 0
  1717. img2.Position = UDim2.new(0,0,0,0)
  1718. for i = 0, 2, 0.1 do
  1719. swait()
  1720. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1721. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1722. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1723. end
  1724. end
  1725. end)
  1726. dd()
  1727. end
  1728.  
  1729. function LockOn()
  1730. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1731. TargetSelect(Mouse.Target.Parent)
  1732. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=263321145", Character, 1, .8)
  1733. end
  1734. end
  1735.  
  1736.  
  1737. function ofmoosic() -- 2 lazi hoh
  1738. delays = true
  1739. while wait() and kkk and kkk.Volume >= 0.02 do
  1740. kkk.Volume = kkk.Volume - 0.05
  1741. end
  1742. wait(0.1)
  1743. kkk.Pitch = 0
  1744. kkk.PlaybackSpeed = 0
  1745. play = false
  1746. delays = false
  1747. end
  1748. function onmoosic()
  1749. delays = true
  1750. kkk.Pitch = .6
  1751. kkk.PlaybackSpeed = .6
  1752. while wait() and kkk and kkk.Volume <= 1.5 do
  1753. kkk.Volume = kkk.Volume + 0.05
  1754. end
  1755. wait(0.1)
  1756. play = true
  1757. delays = false
  1758. end
  1759. Mouse.Button1Down:connect(function()
  1760. if attack == false and targetted ~= nil then
  1761. attackone()
  1762. end
  1763. end)
  1764.  
  1765. Mouse.KeyDown:connect(function(k)
  1766. k = k:lower()
  1767. if attack == false and k == 'q' then
  1768. LockOn()
  1769. end
  1770. if k == 'z' and attack == false then
  1771. hedshoot()
  1772. elseif k == 'x' and attack == false and targetted ~= nil then
  1773. moarblood()
  1774. elseif k == 'c' and attack == false then
  1775. painlessrain()
  1776. elseif k == 'g' and delays == false and Character.Name == "grgrgry21" then
  1777. delays = true
  1778. chatfunc("Hey Sugarie...")
  1779. wait(2)
  1780. chatfunc("Can I ask you something for uhh.....?")
  1781. wait(3)
  1782. chatfunc("Will you be my....")
  1783. wait(1)
  1784. chatfunc("SacrificBy-")
  1785. wait(.5)
  1786. chatfunc("I mean...")
  1787. wait(1)
  1788. chatfunc("Uhh, forget it or i kill you...")
  1789. delays = false
  1790. elseif k == 'm' and play == true and delays == false then
  1791. ofmoosic()
  1792. elseif k == 'm' and play == false and delays == false then
  1793. onmoosic()
  1794. end
  1795. end)
  1796.  
  1797. kkk = Instance.new("Sound",Character)
  1798. kkk.Volume = 100
  1799. kkk.PlaybackSpeed = 1
  1800. kkk.Pitch = 1
  1801. kkk.SoundId = "rbxassetid://681418426"
  1802. kkk:Play()
  1803. kkk.Name = "a"
  1804. kkk.Looped = true
  1805.  
  1806.  
  1807. coroutine.wrap(function()
  1808. while true do
  1809. swait()
  1810. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1811. if v:IsA("Part") then
  1812. v.Anchored = false
  1813. end
  1814. end
  1815. for i, v in pairs(Character:GetChildren()) do
  1816. if v:IsA("Part") then
  1817. v.Anchored = false
  1818. elseif v:IsA("Accessory") then
  1819. v.Handle.Anchored = false
  1820. end
  1821. end
  1822. end
  1823. end)()
  1824. coroutine.wrap(function()
  1825. while 1 do
  1826. swait()
  1827. if doe <= 360 then
  1828. doe = doe + 2
  1829. else
  1830. doe = 0
  1831. end
  1832. end
  1833. end)()
  1834. while true do
  1835. swait()
  1836. for i, v in pairs(Character:GetChildren()) do
  1837. if v:IsA("Part") then
  1838. v.Material = "SmoothPlastic"
  1839. elseif v:IsA("Accessory") then
  1840. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1841. end
  1842. end
  1843. while true do
  1844. swait()
  1845. Character.Humanoid.MaxHealth = math.huge
  1846. Character.Humanoid.Health = math.huge
  1847. imgl.Rotation = imgl.Rotation + 3
  1848. img2.Rotation = img2.Rotation + 3
  1849. if targetted ~= nil then
  1850. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1851. abss.Enabled = true
  1852. elseif targetted == nil then
  1853. abss.Adornee = nil
  1854. abss.Enabled = false
  1855. end
  1856.  
  1857. while true and imgl.Rotation >= 360 do
  1858. imgl.Rotation = 0
  1859. img2.Rotation = 0
  1860. end
  1861. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1862. velocity = RootPart.Velocity.y
  1863. sine = sine + change
  1864. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1865. if RootPart.Velocity.y > 1 and hit == nil then
  1866. Anim = "Jump"
  1867. if attack == false then
  1868. PlayAnimationFromTable({
  1869. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1870. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1871. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1872. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1873. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1874. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1875. }, .3, false)
  1876. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1877. end
  1878. elseif RootPart.Velocity.y < -1 and hit == nil then
  1879. Anim = "Fall"
  1880. if attack == false then
  1881. PlayAnimationFromTable({
  1882. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1883. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1885. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888. }, .3, false)
  1889. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1890. end
  1891. elseif Torsovelocity < 1 and hit ~= nil then
  1892. Anim = "Idle"
  1893. if attack == false then
  1894. change = 1
  1895. PlayAnimationFromTable({
  1896. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1897. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1898. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1899. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1900. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. }, .3, false)
  1903. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1904. end
  1905. elseif Torsovelocity > 2 and hit ~= nil then
  1906. Anim = "Walk"
  1907. if attack == false then
  1908. PlayAnimationFromTable({
  1909. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1912. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1913. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1914. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1915. }, .3, false)
  1916. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1917. end
  1918. end
  1919. if 0 < #Effects then
  1920. for e = 1, #Effects do
  1921. if Effects[e] ~= nil then
  1922. local Thing = Effects[e]
  1923. if Thing ~= nil then
  1924. local Part = Thing[1]
  1925. local Mode = Thing[2]
  1926. local Delay = Thing[3]
  1927. local IncX = Thing[4]
  1928. local IncY = Thing[5]
  1929. local IncZ = Thing[6]
  1930. if Thing[2] == "Shoot" then
  1931. local Look = Thing[1]
  1932. local move = 30
  1933. if Thing[8] == 3 then
  1934. move = 10
  1935. end
  1936. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1937. if Thing[10] ~= nil then
  1938. da = pos
  1939. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1940. cfa = CFrame.new(Thing[4], pos)
  1941. tehCF = cfa:lerp(cf2, 0.2)
  1942. Thing[1] = tehCF.lookVector
  1943. end
  1944. local mag = (Thing[4] - pos).magnitude
  1945. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1946. if Thing[8] == 2 then
  1947. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1948. end
  1949. Thing[4] = Thing[4] + Look * move
  1950. Thing[3] = Thing[3] - 1
  1951. if 2 < Thing[5] then
  1952. Thing[5] = Thing[5] - 0.3
  1953. Thing[6] = Thing[6] - 0.3
  1954. end
  1955. if hit ~= nil then
  1956. Thing[3] = 0
  1957. if Thing[8] == 1 or Thing[8] == 3 then
  1958. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1959. else
  1960. if Thing[8] == 2 then
  1961. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1962. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1963. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1964. ref.Anchored = true
  1965. ref.CFrame = CFrame.new(pos)
  1966. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1967. game:GetService("Debris"):AddItem(ref, 0.2)
  1968. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1969. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1970. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1971. end
  1972. end
  1973. end
  1974. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1975. ref.Anchored = true
  1976. ref.CFrame = CFrame.new(pos)
  1977. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1978. game:GetService("Debris"):AddItem(ref, 1)
  1979. end
  1980. if Thing[3] <= 0 then
  1981. table.remove(Effects, e)
  1982. end
  1983. end
  1984. do
  1985. do
  1986. if Thing[2] == "FireWave" then
  1987. if Thing[3] <= Thing[4] then
  1988. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1989. Thing[3] = Thing[3] + 1
  1990. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1991. else
  1992. Part.Parent = nil
  1993. table.remove(Effects, e)
  1994. end
  1995. end
  1996. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1997. if Thing[1].Transparency <= 1 then
  1998. if Thing[2] == "Block1" then
  1999. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2000. Mesh = Thing[7]
  2001. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2002. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2003. else
  2004. if Thing[2] == "Block2" then
  2005. Thing[1].CFrame = Thing[1].CFrame
  2006. Mesh = Thing[7]
  2007. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2008. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2009. else
  2010. if Thing[2] == "Fire" then
  2011. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2012. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2013. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2014. else
  2015. if Thing[2] == "Cylinder" then
  2016. Mesh = Thing[7]
  2017. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2018. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2019. else
  2020. if Thing[2] == "Blood" then
  2021. Mesh = Thing[7]
  2022. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2023. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2024. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2025. else
  2026. if Thing[2] == "Elec" then
  2027. Mesh = Thing[10]
  2028. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2029. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2030. else
  2031. if Thing[2] == "Disappear" then
  2032. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2033. else
  2034. if Thing[2] == "Shatter" then
  2035. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2036. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2037. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2038. Thing[6] = Thing[6] + Thing[5]
  2039. end
  2040. end
  2041. end
  2042. end
  2043. end
  2044. end
  2045. end
  2046. end
  2047. else
  2048. Part.Parent = nil
  2049. table.remove(Effects, e)
  2050. end
  2051. end
  2052. end
  2053. end
  2054. end
  2055. end
  2056. end
  2057. end
  2058. end
  2059. end
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