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- rpg7 = Instance.new("Tool",game.Players.LocalPlayer.Backpack)
- rpg7.GripPos = Vector3.new(0,-0.40000000596046,0.30000001192093)
- rpg7.Grip = CFrame.new(0,-0.40000000596046,0.30000001192093) * CFrame.Angles(-0, 0.29141849279404, -0)
- rpg7.GripForward = Vector3.new(-0.28731119632721,-0,-0.9578372836113)
- rpg7.Name = "RPG7"
- rpg7.GripRight = Vector3.new(0.9578372836113,0,-0.28731119632721)
- handle = Instance.new("Part",rpg7)
- handle.FormFactor = Enum.FormFactor.Plate
- handle.TopSurface = Enum.SurfaceType.Smooth
- handle.Reflectance = 0.10000000149012
- handle.Size = Vector3.new(1,0.40000000596046,1)
- handle.Name = "Handle"
- handle.CFrame = CFrame.new(-18.373527526855,0.65088075399399,31.271083831787) * CFrame.Angles(-0.095713526010513, -1.4273209571838, 1.318909406662)
- handle.BrickColor = BrickColor.new("Dark stone grey")
- handle.Friction = 0.30000001192093
- handle.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",handle)
- mesh.Scale = Vector3.new(0.033333335071802,0.26666668057442,0.033333335071802)
- fire = Instance.new("Sound",handle)
- fire.Pitch = 1.25
- fire.Name = "Fire"
- fire.Volume = 1
- fire.SoundId = "http://roblox.com/asset/?id=10209821"
- fire.PlayOnRemove = true
- reload = Instance.new("Sound",handle)
- reload.Name = "Reload"
- click = Instance.new("Sound",handle)
- click.Pitch = 1.1000000238419
- click.Name = "Click"
- click.Volume = 1
- click.SoundId = "http://www.roblox.com/asset/?id=2697295"
- click.PlayOnRemove = true
- weld = Instance.new("Weld",handle)
- weld.Part1 = Part
- weld.Part0 = Handle
- weld.C1 = CFrame.new(5.6400651931763,-1.5533670186996,-15.836580276489) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(-5.6400651931763,-1.1400370597839,14.853425979614) * CFrame.Angles(-3.141592502594, -2.2799733224977e-014, 3.141592502594)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-17.457710266113,0.70212775468826,30.726942062378) * CFrame.Angles(3.0458793640137, 1.4273209571838, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.066666670143604,0.066666670143604)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,16.036766052246,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,-1.5533670186996,-15.836580276489) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-17.241117477417,0.67852699756622,30.828840255737) * CFrame.Angles(-2.9829180240631, -0.13891923427582, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.26666668057442,0.066666670143604,0.26666668057442)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(1.620036482811,5.6997728347778,-15.686681747437) * CFrame.Angles(-1.6420282136358e-015, -4.3711388286738e-008, 1.5707963705063)
- weld.C0 = CFrame.new(5.6400651931763,16.036766052246,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-17.613172531128,0.77357530593872,30.692213058472) * CFrame.Angles(3.0458793640137, 1.4273209571838, 0.25188648700714)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.36666667461395)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6404910087585,1.2027502059937,13.92001914978) * CFrame.Angles(-3.141560792923, -2.798299647111e-005, 3.0194492865121e-005)
- weld.C0 = CFrame.new(1.620036482811,5.6997728347778,-15.686681747437) * CFrame.Angles(-1.6420282136358e-015, -4.3711388286738e-008, 1.5707963705063)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.305994033813,0.67354369163513,31.341985702515) * CFrame.Angles(-0.095847241580486, -1.4272830486298, -1.8227851390839)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.033333335071802)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.640477180481,0.76941823959351,13.886492729187) * CFrame.Angles(-3.141560792923, -2.798299647111e-005, 3.0194492865121e-005)
- weld.C0 = CFrame.new(5.6404910087585,1.2027502059937,13.92001914978) * CFrame.Angles(-3.141560792923, -2.798299647111e-005, 3.0194492865121e-005)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.27915763855,0.60619062185287,31.770523071289) * CFrame.Angles(-0.095847241580486, -1.4272830486298, -1.8227851390839)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.033333335071802)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,14.853425979614,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.640477180481,0.76941823959351,13.886492729187) * CFrame.Angles(-3.141560792923, -2.798299647111e-005, 3.0194492865121e-005)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.412300109863,0.69469672441483,30.997264862061) * CFrame.Angles(-2.9829180240631, -0.13891921937466, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.26666668057442,1.2333333492279,0.26666668057442)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6400651931763,0.56336450576782,-14.586580276489) * CFrame.Angles(-0, 0, -3.141592502594)
- weld.C0 = CFrame.new(5.6400651931763,14.853425979614,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.557779312134,0.5642853975296,31.873001098633) * CFrame.Angles(3.0458793640137, 1.4273209571838, -1.3189098834991)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.033333335071802)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-0.76336598396301,-14.586580276489) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(-5.6400651931763,0.56336450576782,-14.586580276489) * CFrame.Angles(-0, 0, -3.141592502594)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.585474014282,0.59558308124542,31.677415847778) * CFrame.Angles(3.0458793640137, 1.4273209571838, 1.8226828575134)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.36666667461395,0.033333335071802)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(14.720368385315,-5.6570496559143,-0.69669735431671) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- weld.C0 = CFrame.new(5.6400651931763,-0.76336598396301,-14.586580276489) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.443223953247,0.60009533166885,31.726167678833) * CFrame.Angles(-2.9829180240631, -0.13891921937466, -3.1056017875671)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.066666670143604)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(1.6200333833694,-5.5799908638,15.686681747437) * CFrame.Angles(-3.141592502594, 1.5099580252809e-007, 1.5707963705063)
- weld.C0 = CFrame.new(14.720368385315,-5.6570496559143,-0.69669735431671) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-17.617441177368,0.65527814626694,30.673887252808) * CFrame.Angles(-0.095713809132576, -1.4273209571838, -0.2518869638443)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.36666667461395)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6400628089905,-14.450164794922,-1.4200314283371) * CFrame.Angles(-1.5707963705063, -1.5099580252809e-007, 3.1415927410126)
- weld.C0 = CFrame.new(1.6200333833694,-5.5799908638,15.686681747437) * CFrame.Angles(-3.141592502594, 1.5099580252809e-007, 1.5707963705063)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.811418533325,0.70020687580109,31.054660797119) * CFrame.Angles(-2.9829180240631, -0.13891921937466, -1.5348057746887)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.19666667282581,0.56666666269302,0.19666667282581)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
- mesh.TextureId = "http://www.roblox.com/asset/?id=12148171"
- mesh.MeshType = Enum.MeshType.FileMesh
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(1.6533677577972,5.593327999115,-13.92013835907) * CFrame.Angles(-0, 0, 1.5707963705063)
- weld.C0 = CFrame.new(-5.6400628089905,-14.450164794922,-1.4200314283371) * CFrame.Angles(-1.5707963705063, -1.5099580252809e-007, 3.1415927410126)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-19.369974136353,0.69780671596527,30.894763946533) * CFrame.Angles(3.0458793640137, 1.4273209571838, 0.2518864274025)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.066666670143604,0.43333333730698)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(1.6533689498901,-5.4199872016907,13.92013835907) * CFrame.Angles(-3.1415927410126, -8.7422776573476e-008, 1.5707963705063)
- weld.C0 = CFrame.new(1.6533677577972,5.593327999115,-13.92013835907) * CFrame.Angles(-0, 0, 1.5707963705063)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-19.376152038574,0.52661782503128,30.868244171143) * CFrame.Angles(-0.095713414251804, -1.4273209571838, -0.25188657641411)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.066666670143604,0.43333333730698)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6404209136963,-1.0035330057144,13.786613464355) * CFrame.Angles(3.141592502594, 2.8018041120959e-005, 3.141562461853)
- weld.C0 = CFrame.new(1.6533689498901,-5.4199872016907,13.92013835907) * CFrame.Angles(-3.1415927410126, -8.7422776573476e-008, 1.5707963705063)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.410297393799,0.64406836032867,31.556550979614) * CFrame.Angles(-0.095902867615223, -1.4273139238358, 1.3186919689178)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.43333333730698,0.23333333432674)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-1.5866969823837,-11.10341835022) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(-5.6404209136963,-1.0035330057144,13.786613464355) * CFrame.Angles(3.141592502594, 2.8018041120959e-005, 3.141562461853)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-22.146854400635,0.77201986312866,31.368017196655) * CFrame.Angles(3.0458793640137, 1.4273209571838, 1.8226828575134)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.033333335071802,0.10000000149012,0.066666670143604)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6400628089905,-14.886627197266,-1.1733680963516) * CFrame.Angles(-1.570796251297, -1.5099580252809e-007, -3.1415927410126)
- weld.C0 = CFrame.new(5.6400651931763,-1.5866969823837,-11.10341835022) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.345283508301,0.65564262866974,31.233757019043) * CFrame.Angles(-2.9829180240631, -0.13891910016537, -1.5348057746887)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.033333335071802,0.033333335071802,0.066666670143604)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,11.276098251343,9.758129119873) * CFrame.Angles(2.3561944961548, 0, -0)
- weld.C0 = CFrame.new(-5.6400628089905,-14.886627197266,-1.1733680963516) * CFrame.Angles(-1.570796251297, -1.5099580252809e-007, -3.1415927410126)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.344482421875,0.6401738524437,31.333425521851) * CFrame.Angles(-2.9407091140747, -0.92356508970261, 1.6299310922623)
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.033333335071802,0.033333335071802,0.066666670143604)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.50665807724,-1.8933650255203,-13.853425979614) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,11.276098251343,9.758129119873) * CFrame.Angles(2.3561944961548, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-19.472322463989,0.65068072080612,30.656297683716) * CFrame.Angles(3.0458793640137, 1.4273213148117, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.10000000149012,0.033333335071802,0.033333335071802)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(13.853425979614,-1.7033679485321,5.5733075141907) * CFrame.Angles(-0, -1.5707963705063, 0)
- weld.C0 = CFrame.new(5.50665807724,-1.8933650255203,-13.853425979614) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.4436378479,0.68677008152008,30.852296829224) * CFrame.Angles(1.7244852781296, -0.035643890500069, 3.002584695816)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.033333335071802,0.033333335071802,0.066666670143604)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-13.853425979614,-1.7033679485321,-5.439977645874) * CFrame.Angles(0, 1.5707963705063, 0)
- weld.C0 = CFrame.new(13.853425979614,-1.7033679485321,5.5733075141907) * CFrame.Angles(-0, -1.5707963705063, 0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.448389053345,0.55509638786316,30.831899642944) * CFrame.Angles(-1.4171073436737, 0.035643804818392, 0.13900804519653)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.033333335071802,0.033333335071802,0.066666670143604)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6404280662537,-0.77020007371902,13.786613464355) * CFrame.Angles(3.141592502594, 2.8018041120959e-005, 3.141562461853)
- weld.C0 = CFrame.new(-13.853425979614,-1.7033679485321,-5.439977645874) * CFrame.Angles(0, 1.5707963705063, 0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.377986907959,0.60755461454391,31.784730911255) * CFrame.Angles(-0.095902897417545, -1.4273142814636, 1.3186920881271)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.16666667163372)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,15.736721992493,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(-5.6404280662537,-0.77020007371902,13.786613464355) * CFrame.Angles(3.141592502594, 2.8018041120959e-005, 3.141562461853)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-17.538080215454,0.68262624740601,30.871541976929) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.23999999463558,0.53333336114883,0.23999999463558)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,11.769913673401,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,15.736721992493,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-21.464130401611,0.73683136701584,31.436140060425) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.33000001311302,0.066666670143604,0.33000001311302)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,11.870027542114,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,11.769913673401,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,2,1)
- part.CFrame = CFrame.new(-21.365045547485,0.73546332120895,31.421890258789) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.30000001192093,0.89999997615814,0.30000001192093)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(14.720368385315,-5.6229453086853,-0.69669735431671) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- weld.C0 = CFrame.new(5.6400651931763,11.870027542114,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.444438934326,0.56641364097595,31.720947265625) * CFrame.Angles(-2.9829180240631, -0.13891926407814, -3.1056017875671)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.066666670143604)
- weld = Instance.new("Weld",part)
- weld.Part1 = Smoke1
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,9.896632194519,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(14.720368385315,-5.6229453086853,-0.69669735431671) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- smoke1 = Instance.new("Part",rpg7)
- smoke1.FormFactor = Enum.FormFactor.Symmetric
- smoke1.TopSurface = Enum.SurfaceType.Smooth
- smoke1.Reflectance = 0.10000000149012
- smoke1.Size = Vector3.new(1,1,1)
- smoke1.Name = "Smoke1"
- smoke1.CFrame = CFrame.new(-23.318164825439,0.76242899894714,31.702764511108) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- smoke1.BrickColor = BrickColor.new("Really black")
- smoke1.Friction = 0.30000001192093
- smoke1.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",smoke1)
- mesh.Scale = Vector3.new(0.63330000638962,0.032999999821186,0.63330000638962)
- smoke = Instance.new("Smoke",smoke1)
- smoke.Enabled = false
- smoke.Color = Color3.new(0, 0, 0)
- smoke.Opacity = 0.80000001192093
- smoke.RiseVelocity = 2
- smoke.Size = 0.20000000298023
- weld = Instance.new("Weld",smoke1)
- weld.Part1 = Part
- weld.Part0 = Smoke1
- weld.C1 = CFrame.new(13.917760848999,1.415494799614,-5.509566783905) * CFrame.Angles(1.2754670381546, -1.5701057910919, -1.8663790225983)
- weld.C0 = CFrame.new(5.6400651931763,9.896632194519,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.338447570801,0.57309067249298,31.125982284546) * CFrame.Angles(-1.4168887138367, 0.035911243408918, -3.0033633708954)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.43333333730698,0.033333335071802,0.20000000298023)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,9.9532804489136,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(13.917760848999,1.415494799614,-5.509566783905) * CFrame.Angles(1.2754670381546, -1.5701057910919, -1.8663790225983)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-23.262102127075,0.76165544986725,31.694702148438) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.46666666865349,0.10000000149012,0.46666666865349)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,13.336580276489,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,9.9532804489136,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.913566589355,0.71542382240295,31.21315574646) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.44000002741814,0.066666670143604,0.44000002741814)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-1.1300309896469,-15.120023727417) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,13.336580276489,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.108291625977,0.64567214250565,31.242916107178) * CFrame.Angles(3.0458793640137, 1.4273201227188, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.16666667163372,0.033333335071802)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-1.6367000341415,-13.336580276489) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,-1.1300309896469,-15.120023727417) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.94356918335,0.74932968616486,31.001270294189) * CFrame.Angles(3.0458793640137, 1.4273201227188, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.033333335071802,0.10000000149012,0.066666670143604)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,11.10341835022,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,-1.6367000341415,-13.336580276489) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-22.123783111572,0.74593925476074,31.531002044678) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.33000001311302,0.066666670143604,0.33000001311302)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-1.2633669376373,-14.803374290466) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,11.10341835022,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.4401512146,0.67086446285248,31.157592773438) * CFrame.Angles(3.0458793640137, 1.4273201227188, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.10000000149012,0.66666668653488)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,13.853425979614,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,-1.2633669376373,-14.803374290466) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.402032852173,0.70836132764816,31.13959312439) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.40000000596046,0.76666665077209,0.40000000596046)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-1.5533670186996,-15.537260055542) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,13.853425979614,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-17.753963470459,0.70621758699417,30.769540786743) * CFrame.Angles(3.0458793640137, 1.4273201227188, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.066666670143604,0.066666670143604)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,12.853425979614,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,-1.5533670186996,-15.537260055542) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-20.391757965088,0.72202599048615,31.281923294067) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.40000000596046,1.1666666269302,0.40000000596046)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6400651931763,-0.76336514949799,14.853425979614) * CFrame.Angles(3.141592502594, 7.6427418606588e-015, 3.141592502594)
- weld.C0 = CFrame.new(5.6400651931763,12.853425979614,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.321376800537,0.59193652868271,31.639432907104) * CFrame.Angles(-0.095713138580322, -1.4273201227188, 1.3189100027084)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.36666667461395,0.033333335071802)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,0.5633636713028,14.853425979614) * CFrame.Angles(-3.141592502594, 0, -0)
- weld.C0 = CFrame.new(-5.6400651931763,-0.76336514949799,14.853425979614) * CFrame.Angles(3.141592502594, 7.6427418606588e-015, 3.141592502594)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.293682098389,0.56063884496689,31.835018157959) * CFrame.Angles(-0.095713138580322, -1.4273201227188, -1.8226826190948)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.033333335071802)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-0.74669802188873,-14.720368385315) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,0.5633636713028,14.853425979614) * CFrame.Angles(-3.141592502594, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.450759887695,0.59114634990692,31.674671173096) * CFrame.Angles(3.0458793640137, 1.4273201227188, 1.8226827383041)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.40000000596046,0.23333333432674)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,15.537260055542,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,-0.74669802188873,-14.720368385315) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-17.735500335693,0.68535220623016,30.899932861328) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.26666668057442,0.066666670143604,0.26666668057442)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,15.836580276489,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,15.537260055542,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-17.439254760742,0.68126207590103,30.857330322266) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.26666668057442,0.066666670143604,0.26666668057442)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6400661468506,11.736721038818,1.4200325012207) * CFrame.Angles(1.5707963705063, 8.7422776573476e-008, 3.1415927410126)
- weld.C0 = CFrame.new(5.6400651931763,15.836580276489,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-21.49698638916,0.73728513717651,31.440864562988) * CFrame.Angles(0.15867473185062, 0.13891917467117, 1.5348055362701)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.20000000298023,1.4333332777023,0.20000000298023)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
- mesh.TextureId = "http://www.roblox.com/asset/?id=12148171"
- mesh.MeshType = Enum.MeshType.FileMesh
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.50665807724,-1.5200309753418,-13.92013835907) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(-5.6400661468506,11.736721038818,1.4200325012207) * CFrame.Angles(1.5707963705063, 8.7422776573476e-008, 3.1415927410126)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.354606628418,0.59134709835052,31.011896133423) * CFrame.Angles(3.0458793640137, 1.4273201227188, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.20000000298023,0.20000000298023,0.43333333730698)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6400637626648,-15.069976806641,-1.4200313091278) * CFrame.Angles(-1.5707963705063, -8.7422776573476e-008, 3.1415927410126)
- weld.C0 = CFrame.new(5.50665807724,-1.5200309753418,-13.92013835907) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.197982788086,0.69173741340637,30.966440200806) * CFrame.Angles(-2.9829180240631, -0.13891926407814, -1.5348056554794)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.27733331918716,0.13333334028721,0.27733331918716)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-14.725784301758,-2.8893437385559) * CFrame.Angles(-1.3089969158173, 0, -0)
- weld.C0 = CFrame.new(-5.6400637626648,-15.069976806641,-1.4200313091278) * CFrame.Angles(-1.5707963705063, -8.7422776573476e-008, 3.1415927410126)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.239782333374,0.6305445432663,31.371196746826) * CFrame.Angles(0.16878832876682, 0.4005383849144, -1.6095052957535)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.33333334326744,0.033333335071802)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,13.453277587891,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,-14.725784301758,-2.8893437385559) * CFrame.Angles(-1.3089969158173, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.798069000244,0.71382904052734,31.196544647217) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.44000002741814,0.033333335071802,0.44000002741814)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-1.5933649539948,-15.686681747437) * CFrame.Angles(2.9424649589105e-029, 7.4505805969238e-009, -3.9493096150459e-021)
- weld.C0 = CFrame.new(5.6400651931763,13.453277587891,-1.4200314283371) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-17.611614227295,0.71043479442596,30.709156036377) * CFrame.Angles(3.0458793640137, 1.427320599556, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.13333334028721,0.033333335071802,0.36666667461395)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,1.1966967582703,14.936681747437) * CFrame.Angles(-3.141592502594, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,-1.5933649539948,-15.686681747437) * CFrame.Angles(2.9424649589105e-029, 7.4505805969238e-009, -3.9493096150459e-021)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.298980712891,0.65860998630524,31.203813552856) * CFrame.Angles(-0.095713071525097, -1.427320599556, -1.8226824998856)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.20000000298023)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(1.8366991281509,-5.4633240699768,13.853425979614) * CFrame.Angles(-3.1415927410126, 8.7422776573476e-008, 1.570796251297)
- weld.C0 = CFrame.new(5.6400651931763,1.1966967582703,14.936681747437) * CFrame.Angles(-3.141592502594, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-19.466026306152,0.59901756048203,30.705081939697) * CFrame.Angles(-0.095713183283806, -1.427320599556, -0.25188633799553)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.10000000149012,0.033333335071802,0.033333335071802)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-1.5866969823837,-11.769913673401) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(1.8366991281509,-5.4633240699768,13.853425979614) * CFrame.Angles(-3.1415927410126, 8.7422776573476e-008, 1.570796251297)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-21.487213134766,0.7629126906395,31.273153305054) * CFrame.Angles(3.0458793640137, 1.427320599556, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.033333335071802,0.10000000149012,0.066666670143604)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.6404247283936,0.77063775062561,-13.686503410339) * CFrame.Angles(3.1889965612208e-005, 2.798299647111e-005, 3.141562461853)
- weld.C0 = CFrame.new(5.6400651931763,-1.5866969823837,-11.769913673401) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.477048873901,0.60892200469971,31.798976898193) * CFrame.Angles(3.0456340312958, 1.4273443222046, -1.3186370134354)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.033333335071802)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(1.8366997241974,5.5499639511108,-13.853425979614) * CFrame.Angles(-0, 0, 1.5707963705063)
- weld.C0 = CFrame.new(-5.6404247283936,0.77063775062561,-13.686503410339) * CFrame.Angles(3.1889965612208e-005, 2.798299647111e-005, 3.141562461853)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-19.462936401367,0.68458122014999,30.718338012695) * CFrame.Angles(3.0458793640137, 1.427320599556, 0.25188639760017)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.10000000149012,0.033333335071802,0.033333335071802)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-1.4200327396393,-10.769918441772,5.6400651931763) * CFrame.Angles(-1.5707963705063, 4.3711388286738e-008, -1.5707963705063)
- weld.C0 = CFrame.new(1.8366997241974,5.5499639511108,-13.853425979614) * CFrame.Angles(-0, 0, 1.5707963705063)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-22.453853607178,0.75049567222595,31.578468322754) * CFrame.Angles(1.7244852781296, -0.035643856972456, -1.7098042964935)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.23000000417233,2.0666666030884,0.23000000417233)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
- mesh.TextureId = "http://www.roblox.com/asset/?id=12148171"
- mesh.MeshType = Enum.MeshType.FileMesh
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(13.786771774292,-5.6570496559143,-0.97002738714218) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- weld.C0 = CFrame.new(-1.4200327396393,-10.769918441772,5.6400651931763) * CFrame.Angles(-1.5707963705063, 4.3711388286738e-008, -1.5707963705063)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.405080795288,0.65562433004379,31.591747283936) * CFrame.Angles(-2.9829180240631, -0.13891926407814, -3.1056017875671)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.050000000745058,0.033333335071802,0.050000000745058)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400637626648,14.533416748047,-1.4200314283371) * CFrame.Angles(1.5707963705063, 8.9406967163086e-008, -3.5073763338112e-010)
- weld.C0 = CFrame.new(13.786771774292,-5.6570496559143,-0.97002738714218) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.729026794434,0.69906866550446,31.042808532715) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067869663239)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.27733331918716,0.13333334028721,0.27733331918716)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(13.786771774292,-5.6229453086853,-0.97002738714218) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- weld.C0 = CFrame.new(5.6400637626648,14.533416748047,-1.4200314283371) * CFrame.Angles(1.5707963705063, 8.9406967163086e-008, -3.5073763338112e-010)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.406295776367,0.62194347381592,31.586530685425) * CFrame.Angles(-2.9829180240631, -0.13891926407814, -3.1056017875671)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.050000000745058,0.033333335071802,0.050000000745058)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,10.92013835907,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(13.786771774292,-5.6229453086853,-0.97002738714218) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-22.305177688599,0.74844294786453,31.557088851929) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",part)
- mesh.Scale = Vector3.new(0.30000001192093,0.10000000149012,0.30000001192093)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,-1.0800310373306,-14.720368385315) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,10.92013835907,-1.4200315475464) * CFrame.Angles(1.5707963705063, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-18.496913909912,0.64330816268921,31.348695755005) * CFrame.Angles(3.0458793640137, 1.427320599556, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.26666668057442,0.23333333432674)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(1.8033677339554,5.50665807724,-13.853425979614) * CFrame.Angles(-0, 0, 1.5707963705063)
- weld.C0 = CFrame.new(5.6400651931763,-1.0800310373306,-14.720368385315) * CFrame.Angles(-0, 0, -0)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,0.40000000596046,1)
- part.CFrame = CFrame.new(-19.459865570068,0.63659691810608,30.74430847168) * CFrame.Angles(3.0458793640137, 1.427320599556, 0.25188636779785)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.033333335071802,0.033333335071802,0.033333335071802)
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(-5.640410900116,1.2039695978165,-13.653031349182) * CFrame.Angles(3.1889965612208e-005, 2.798299647111e-005, 3.141562461853)
- weld.C0 = CFrame.new(1.8033677339554,5.50665807724,-13.853425979614) * CFrame.Angles(-0, 0, 1.5707963705063)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.570167541504,0.6771901845932,31.379970550537) * CFrame.Angles(3.0456340312958, 1.4273443222046, -1.3186370134354)
- part.BrickColor = BrickColor.new("Reddish brown")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(0.066666670143604,0.033333335071802,0.033333335071802)
- mesh.MeshType = Enum.MeshType.Wedge
- weld = Instance.new("Weld",part)
- weld.Part1 = Part
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.50665807724,-1.7033679485321,-13.853425979614) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(-5.640410900116,1.2039695978165,-13.653031349182) * CFrame.Angles(3.1889965612208e-005, 2.798299647111e-005, 3.141562461853)
- part = Instance.new("Part",rpg7)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.10000000149012
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(-19.446018218994,0.62094801664352,30.842100143433) * CFrame.Angles(3.0458793640137, 1.427320599556, 1.8226827383041)
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",part)
- mesh.Scale = Vector3.new(0.10000000149012,0.16666667163372,0.033333335071802)
- weld = Instance.new("Weld",part)
- weld.Part1 = R1
- weld.Part0 = Part
- weld.C1 = CFrame.new(5.6400651931763,17.15344619751,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(5.50665807724,-1.7033679485321,-13.853425979614) * CFrame.Angles(-0, 0, -0)
- r1 = Instance.new("Part",rpg7)
- r1.FormFactor = Enum.FormFactor.Symmetric
- r1.TopSurface = Enum.SurfaceType.Smooth
- r1.Size = Vector3.new(1,2,1)
- r1.Name = "R1"
- r1.CFrame = CFrame.new(-16.135917663574,0.6632667183876,30.669897079468) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- r1.BrickColor = BrickColor.new("Sand green")
- r1.Friction = 0.30000001192093
- r1.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",r1)
- mesh.Scale = Vector3.new(0.20000000298023,1.0833333730698,0.20000000298023)
- weld = Instance.new("Weld",r1)
- weld.Part1 = R2
- weld.Part0 = R1
- weld.C1 = CFrame.new(-5.6400675773621,16.303369522095,1.4200327396393) * CFrame.Angles(1.5707963705063, 1.5099580252809e-007, 3.1415927410126)
- weld.C0 = CFrame.new(5.6400651931763,17.15344619751,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- r2 = Instance.new("Part",rpg7)
- r2.FormFactor = Enum.FormFactor.Symmetric
- r2.TopSurface = Enum.SurfaceType.Smooth
- r2.Size = Vector3.new(1,1,1)
- r2.Name = "R2"
- r2.CFrame = CFrame.new(-16.9772605896,0.67488270998001,30.79088973999) * CFrame.Angles(0.15867473185062, 0.13891917467117, 1.5348054170609)
- r2.BrickColor = BrickColor.new("Sand green")
- r2.Friction = 0.30000001192093
- r2.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",r2)
- mesh.Scale = Vector3.new(0.26666668057442,1.4333332777023,0.26666668057442)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
- mesh.TextureId = "http://www.roblox.com/asset/?id=12148171"
- mesh.MeshType = Enum.MeshType.FileMesh
- weld = Instance.new("Weld",r2)
- weld.Part1 = R3
- weld.Part0 = R2
- weld.C1 = CFrame.new(5.6400651931763,16.870012283325,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(-5.6400675773621,16.303369522095,1.4200327396393) * CFrame.Angles(1.5707963705063, 1.5099580252809e-007, 3.1415927410126)
- r3 = Instance.new("Part",rpg7)
- r3.FormFactor = Enum.FormFactor.Symmetric
- r3.TopSurface = Enum.SurfaceType.Smooth
- r3.Size = Vector3.new(1,1,1)
- r3.Name = "R3"
- r3.CFrame = CFrame.new(-16.416440963745,0.66713964939117,30.7102394104) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- r3.BrickColor = BrickColor.new("Sand green")
- r3.Friction = 0.30000001192093
- r3.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",r3)
- mesh.Scale = Vector3.new(0.54000002145767,0.066666670143604,0.54000002145767)
- weld = Instance.new("Weld",r3)
- weld.Part1 = R4
- weld.Part0 = R3
- weld.C1 = CFrame.new(-5.6400680541992,-17.573373794556,-1.4200313091278) * CFrame.Angles(-1.5707963705063, 1.5099580252809e-007, -3.1415927410126)
- weld.C0 = CFrame.new(5.6400651931763,16.870012283325,-1.4200313091278) * CFrame.Angles(1.5707963705063, 0, -0)
- r4 = Instance.new("Part",rpg7)
- r4.FormFactor = Enum.FormFactor.Symmetric
- r4.TopSurface = Enum.SurfaceType.Smooth
- r4.Size = Vector3.new(1,1,1)
- r4.Name = "R4"
- r4.CFrame = CFrame.new(-15.720306396484,0.65752846002579,30.610130310059) * CFrame.Angles(-2.9829180240631, -0.13891926407814, -1.5348054170609)
- r4.BrickColor = BrickColor.new("Sand green")
- r4.Friction = 0.30000001192093
- r4.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",r4)
- mesh.Scale = Vector3.new(0.26666668057442,1.8333333730698,0.26666668057442)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1033714"
- mesh.TextureId = "http://www.roblox.com/asset/?id=12148171"
- mesh.MeshType = Enum.MeshType.FileMesh
- weld = Instance.new("Weld",r4)
- weld.Part1 = R5
- weld.Part0 = R4
- weld.C1 = CFrame.new(5.6400651931763,18.269954681396,-1.4200311899185) * CFrame.Angles(1.5707963705063, 0, -0)
- weld.C0 = CFrame.new(-5.6400680541992,-17.573373794556,-1.4200313091278) * CFrame.Angles(-1.5707963705063, 1.5099580252809e-007, -3.1415927410126)
- r5 = Instance.new("Part",rpg7)
- r5.FormFactor = Enum.FormFactor.Symmetric
- r5.TopSurface = Enum.SurfaceType.Smooth
- r5.Size = Vector3.new(1,1,1)
- r5.Name = "R5"
- r5.CFrame = CFrame.new(-15.030882835388,0.64800977706909,30.510986328125) * CFrame.Angles(-2.9829180240631, -0.13891926407814, 1.6067870855331)
- r5.Friction = 0.30000001192093
- r5.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("CylinderMesh",r5)
- mesh.Scale = Vector3.new(0.20000000298023,0.066666670143604,0.20000000298023)
- weld = Instance.new("Weld",r5)
- weld.Part1 = Smoke
- weld.Part0 = R5
- weld.C1 = CFrame.new(5.6400651931763,-1.4533640146255,-16.12001991272) * CFrame.Angles(-0, 0, -0)
- weld.C0 = CFrame.new(5.6400651931763,18.269954681396,-1.4200311899185) * CFrame.Angles(1.5707963705063, 0, -0)
- smoke = Instance.new("Part",rpg7)
- smoke.FormFactor = Enum.FormFactor.Symmetric
- smoke.Transparency = 1
- smoke.TopSurface = Enum.SurfaceType.Smooth
- smoke.Size = Vector3.new(1,1,1)
- smoke.Name = "Smoke"
- smoke.CFrame = CFrame.new(-17.163341522217,0.68260395526886,30.784391403198) * CFrame.Angles(3.0458793640137, 1.427320599556, 1.8226827383041)
- smoke.BrickColor = BrickColor.new("Dark stone grey")
- smoke.Friction = 0.30000001192093
- smoke.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("BlockMesh",smoke)
- mesh.Scale = Vector3.new(0.10000000149012,0.13333334028721,0.10000000149012)
- smoke = Instance.new("Smoke",smoke)
- smoke.Enabled = false
- smoke.Color = Color3.new(0, 0, 0)
- smoke.Opacity = 0.80000001192093
- smoke.RiseVelocity = 2
- smoke.Size = 0.30000001192093
- ammo = Instance.new("NumberValue",rpg7)
- ammo.Name = "Ammo"
- ammo.Value = 1
- explosion = Instance.new("Sound",rpg7)
- explosion.Name = "Explosion"
- explosion.Volume = 1
- explosion.SoundId = "rbxasset://sounds/collide.wav"
- maxammo = Instance.new("NumberValue",rpg7)
- maxammo.Name = "MaxAmmo"
- maxammo.Value = 1
- recoil = Instance.new("NumberValue",rpg7)
- recoil.Name = "Recoil"
- storedammo = Instance.new("NumberValue",rpg7)
- storedammo.Name = "StoredAmmo"
- storedammo.Value = 999999999999
- local prev
- local parts = rpg7:GetChildren()
- for i = 1,#parts do
- if (parts[i].className == "Part") then
- if (prev ~= nil)then
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- end
- prev = parts[i]
- end
- end
- local prev
- local parts = rpg7:GetChildren()
- Tool = rpg7
- local arms = nil
- local torso = nil
- local weld33 = nil -- right arm
- local weld55 = nil -- left arm
- local welds = {}
- local reloading = false
- function ReloadSequence() -- this will be a pain in my blocky butt.
- wait(.05)
- weld33.C1 = CFrame.new(-0.75, -0.8, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- wait(.05)
- local mag2 = Instance.new("Part")
- mag2.Size = Vector3.new(1,1,1)
- mag2.BrickColor = BrickColor.new("Sand green")
- mag2.Parent = game.Workspace
- local magmesh2 = Instance.new("SpecialMesh")
- magmesh2.Scale = Vector3.new(.6,.6,1.6)
- magmesh2.MeshType = "Sphere"
- magmesh2.Parent = mag2
- local magweld = Instance.new("Weld")
- leftarm = Tool.Parent["Left Arm"]
- magweld.Parent = mag2
- magweld.Part0 = mag2
- magweld.Part1 = leftarm
- magweld.C0 = CFrame.new(-1,0,0.3)
- magweld.C0 = magweld.C0 * CFrame.fromEulerAnglesXYZ(0,0.6,1.6)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), -1.2, math.rad(-50))
- wait(.1)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(270), -1, math.rad(-60))
- wait(.1)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.8, math.rad(-70))
- wait(.1)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), -0.6, math.rad(-80))
- wait(.1)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), -0.4, math.rad(-90))
- wait(.1)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), -0.2, math.rad(-90))
- wait(.1)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- wait(.1)
- weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0.2, math.rad(-90))
- Tool.Handle.Click:play()
- wait(.1)
- weld55.C1 = CFrame.new(-0.35, 1.1, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0.2, math.rad(-90))
- mag2:remove()
- Tool.R1.Transparency = 0
- Tool.R2.Transparency = 0
- Tool.R3.Transparency = 0
- Tool.R4.Transparency = 0
- Tool.R5.Transparency = 0
- wait(0.3)
- weld55.C1 = CFrame.new(-0.35, 1.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- weld33.C1 = CFrame.new(-0.75, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- end
- function Reload()
- if rpg7.Ammo.Value < rpg7.MaxAmmo.Value and reloading == false and rpg7.StoredAmmo.Value >= 1 then
- reloading = true
- rpg7.Ammo.Value = 0
- Tool.Handle.Reload:play()
- ReloadSequence()
- -- ...
- if rpg7.StoredAmmo.Value >= rpg7.MaxAmmo.Value then
- rpg7.Ammo.Value = rpg7.MaxAmmo.Value
- rpg7.StoredAmmo.Value = rpg7.StoredAmmo.Value - rpg7.MaxAmmo.Value
- rpg7.Recoil.Value = 5
- elseif rpg7.StoredAmmo.Value < rpg7.MaxAmmo.Value and rpg7.StoredAmmo.Value >= 1 then
- rpg7.Ammo.Value = rpg7.StoredAmmo.Value
- rpg7.StoredAmmo.Value = 0
- rpg7.Recoil.Value = 5
- end
- reloading = false
- end
- end
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- falsearm1 = arms[1]:clone()
- local mesh1 = Instance.new("BlockMesh")
- mesh1.Scale = Vector3.new(.9,.9,.9)
- mesh1.Parent = falsearm1
- local armweld1 = Instance.new("Weld")
- falsearm1.BrickColor = BrickColor.new(26)
- falsearm1.Parent = Tool
- armweld1.Parent = falsearm1
- armweld1.Part0 = falsearm1
- armweld1.Part1 = arms[1]
- falsearm2 = arms[2]:clone()
- local mesh2 = Instance.new("BlockMesh")
- mesh2.Scale = Vector3.new(.9,.9,.9)
- mesh2.Parent = falsearm2
- local armweld2 = Instance.new("Weld")
- falsearm2.BrickColor = BrickColor.new(26)
- falsearm2.Parent = Tool
- armweld2.Parent = falsearm2
- armweld2.Part0 = falsearm2
- armweld2.Part1 = arms[2]
- local weld1 = Instance.new("Weld") -- left arm
- weld55 = weld1
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.35, 1.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- welds[1] = weld1
- local weld2 = Instance.new("Weld") -- right arm
- weld33 = weld2
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-0.75, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- welds[2] = weld2
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- local legs = nil
- local torso2 = nil
- local welds2 = {}
- local bodyforce = nil
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- falsearm1:remove()
- falsearm2:remove()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function fire(v)
- Tool.Handle.Fire:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 8)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,2)
- missile.Velocity = v * 400
- missile.BrickColor = BrickColor.new(26)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Grenade"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = 0.9
- Tool.Explosion:clone().Parent = missile
- missile.BrickColor = BrickColor.new("Sand green")
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,50,0)
- force.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.6,.6,.6)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- missile.Touched:connect(function() -- Make a function and call it too.
- ex = Instance.new("Explosion") -- Make explosion.
- ex.Position = missile.Position -- Move it to brick.
- ex.Parent = game.Workspace -- Make sure it's tangible!
- ex.BlastRadius = 4 -- Size of explosion.
- ex.BlastPressure = 5e+005 -- Power of it.
- end) -- Put this into a script then put that into brick.
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.33, 0, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- Tool.Smoke.Smoke.Enabled = true
- Tool.Smoke1.Smoke.Enabled = true
- Tool.R1.Transparency = 1
- Tool.R2.Transparency = 1
- Tool.R3.Transparency = 1
- Tool.R4.Transparency = 1
- Tool.R5.Transparency = 1
- wait(0.1)
- weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- wait(0.1)
- weld33.C1 = CFrame.new(-0.75, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- weld55.C1 = CFrame.new(-0.35, 1.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- wait(0.1)
- Tool.Smoke.Smoke.Enabled = false
- Tool.Smoke1.Smoke.Enabled = false
- end
- function KeyDownFunctions(key)
- if key == "r" then
- Reload()
- end
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local ammo = rpg7.Ammo
- local maxammo = rpg7.MaxAmmo
- if reloading == false and humanoid.Health >= 1 then
- if ammo.Value >= 1 then
- ammo.Value = ammo.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if rpg7.Recoil.Value < 20 then
- rpg7.Recoil.Value = rpg7.Recoil.Value + math.random(1,3)
- end
- fire(lookAt)
- else
- Reload()
- end
- end
- Tool.Enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() end)
- mouse.KeyDown:connect(KeyDownFunctions)
- while true do
- wait()
- rpg7.Name = "RPG-7["..rpg7.Ammo.Value.."]"
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- rpg7.Activated:connect(onActivated)
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- for i = 1,#parts do
- if (parts[i].className == "Part") then
- if (prev ~= nil)then
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- end
- prev = parts[i]
- end
- end
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