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TheownerFescripts

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May 18th, 2021
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  1. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  2. local Plrs = S.Players
  3. local Plr = Plrs.LocalPlayer
  4. local Char = Plr.Character
  5. local Hum = Char:FindFirstChildOfClass'Humanoid'
  6. local RArm = Char["Right Arm"]
  7. local LArm = Char["Left Arm"]
  8. local RLeg = Char["Right Leg"]
  9. local LLeg = Char["Left Leg"]
  10. local Root = Char:FindFirstChild'HumanoidRootPart'
  11. local Torso = Char.Torso
  12. local Head = Char.Head
  13. local NeutralAnims = true
  14. local Attack = false
  15. local BloodPuddles = {}
  16. local Effects = {}
  17. local Debounces = {Debounces={}}
  18. local Mouse = Plr:GetMouse()
  19. local Hit = {}
  20. local Sine = 0
  21. local Change = 1
  22. local PulseTime = 0
  23. local DustTime = 0
  24.  
  25. local Rooted = false
  26. --// Debounce System \\--
  27.  
  28. function Debounces:New(name,cooldown)
  29. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  30. setmetatable(aaaaa,{__index = Debounces})
  31. Debounces.Debounces[name] = aaaaa
  32. return aaaaa
  33. end
  34.  
  35. function Debounces:Use(overrideUsable)
  36. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  37. if(self.Usable or overrideUsable)then
  38. self.Usable = false
  39. self.CoolingDown = true
  40. local LastUse = time()
  41. self.LastUse = LastUse
  42. delay(self.Cooldown or 2,function()
  43. if(self.LastUse == LastUse)then
  44. self.CoolingDown = false
  45. self.Usable = true
  46. end
  47. end)
  48. end
  49. end
  50.  
  51. function Debounces:Get(name)
  52. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  53. for i,v in next, Debounces.Debounces do
  54. if(i == name)then
  55. return v;
  56. end
  57. end
  58. end
  59.  
  60. function Debounces:GetProgressPercentage()
  61. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  62. if(self.CoolingDown and not self.Usable)then
  63. return math.max(
  64. math.floor(
  65. (
  66. (time()-self.LastUse)/self.Cooldown or 2
  67. )*100
  68. )
  69. )
  70. else
  71. return 100
  72. end
  73. end
  74.  
  75. --// Shortcut Variables \\--
  76. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  77. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  78. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  79. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  80. local R3 = {N=Region3.new}
  81. local De = S.Debris
  82. local WS = workspace
  83. local Lght = S.Lighting
  84. local RepS = S.ReplicatedStorage
  85. local IN = Instance.new
  86. --// Instance Creation Functions \\--
  87.  
  88. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  89. local Sound = IN("Sound")
  90. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  91. Sound.Pitch = pitch or 1
  92. Sound.Volume = volume or 1
  93. Sound.Looped = looped or false
  94. if(autoPlay)then
  95. coroutine.wrap(function()
  96. repeat wait() until Sound.IsLoaded
  97. Sound.Playing = autoPlay or false
  98. end)()
  99. end
  100. if(not looped and effect)then
  101. Sound.Stopped:connect(function()
  102. Sound.Volume = 0
  103. Sound:destroy()
  104. end)
  105. elseif(effect)then
  106. warn("Sound can't be looped and a sound effect!")
  107. end
  108. Sound.Parent =parent or Torso
  109. return Sound
  110. end
  111. function Part(parent,color,material,size,cframe,anchored,cancollide)
  112. local part = IN("Part")
  113. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  114. part.Material = material or Enum.Material.SmoothPlastic
  115. part.TopSurface,part.BottomSurface=10,10
  116. part.Size = size or V3.N(1,1,1)
  117. part.CFrame = cframe or CF.N(0,0,0)
  118. part.Anchored = anchored or true
  119. part.CanCollide = cancollide or false
  120. part.Parent = parent or Char
  121. return part
  122. end
  123. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  124. local class = "SpecialMesh"
  125. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  126.  
  127. local part = IN(class)
  128. if(class == "SpecialMesh")then
  129. part.MeshId = meshid or ""
  130. part.TextureId = textid or ""
  131. part.MeshType = meshtype or Enum.MeshType.Sphere
  132. end
  133. part.Scale = scale or V3.N(1,1,1)
  134. part.Offset = offset or V3.N(0,0,0)
  135.  
  136. part.Parent = parent
  137. return part
  138. end
  139.  
  140. NewInstance = function(instance,parent,properties)
  141. local inst = Instance.new(instance,parent)
  142. if(properties)then
  143. for i,v in next, properties do
  144. pcall(function() inst[i] = v end)
  145. end
  146. end
  147. return inst;
  148. end
  149.  
  150.  
  151.  
  152. --// Extended ROBLOX tables \\--
  153. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  154. --// Customization \\--
  155.  
  156. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  157. local Remove_Hats = true
  158. local Remove_Clothing = true
  159. local PlayerSize = 1
  160. local DamageColor = BrickColor.new'New Yeller'
  161. local MusicID = 835120625
  162.  
  163. --// Weapon and GUI creation, and Character Customization \\--
  164.  
  165. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  166. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  167. Instance.ClearChildrenOfClass(Char,"Decal",true)
  168. local Effects = IN("Folder",Char)
  169. Effects.Name = "Effects"
  170.  
  171. local Halo = IN("Model",Char)
  172. Halo.Name = "Halo"
  173.  
  174. local Wings = IN("Model",Char)
  175. Wings.Name = "Wings"
  176.  
  177. Hum.DisplayDistanceType = 'None'
  178.  
  179. local naeeym2 = IN("BillboardGui",Char)
  180. naeeym2.AlwaysOnTop = true
  181. naeeym2.Size = UDim2.new(5,35,2,15)
  182. naeeym2.StudsOffset = V3.N(0,2.5,0)
  183. naeeym2.Adornee = Char.Head
  184. naeeym2.Name = "Name"
  185. naeeym2.PlayerToHideFrom = Plr
  186. local tecks2 = IN("TextLabel",naeeym2)
  187. tecks2.BackgroundTransparency = 1
  188. tecks2.TextScaled = true
  189. tecks2.BorderSizePixel = 0
  190. tecks2.Text = "The Angel"
  191. tecks2.Font = Enum.Font.Bodoni
  192. tecks2.TextSize = 30
  193. tecks2.TextStrokeTransparency = 0
  194. tecks2.TextColor3 = C3.N(0,0,0)
  195. tecks2.TextStrokeColor3 = C3.N(1,1,0)
  196. tecks2.Size = UDim2.new(1,0,0.5,0)
  197. tecks2.Parent = naeeym2
  198.  
  199. pcall(function()
  200. Char.LeftWing:destroy()
  201. Char.ReaperShadowHead:destroy()
  202. end)
  203.  
  204. for _,v in next, Char:children() do
  205. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  206. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,1,0)})
  207. if(v ~= Head)then IN("BlockMesh",v) end
  208. end
  209. end
  210.  
  211. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  212. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  213.  
  214. for i = 1, 360,5 do
  215. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"New Yeller",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  216. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  217. end
  218.  
  219. if(PlayerSize ~= 1)then
  220. for _,v in next, Char:GetDescendats() do
  221. if(v:IsA'BasePart')then
  222. v.Size = v.Size * PlayerSize
  223. end
  224. end
  225. end
  226.  
  227. local Music = Sound(Char,MusicID,1,3,true,false,true)
  228. Music.Name = 'Music'
  229.  
  230. -- Wing Creation
  231. local FeatherWelds = {{},{}}
  232. local inc = 1
  233. for aa = 1, 4 do
  234. local lastFeather;
  235. FeatherWelds[1][aa] = {}
  236. for i = 1, 4+inc do
  237. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  238. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  239. if(lastFeather)then
  240. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  241. else
  242. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  243. end
  244. lastFeather = feather
  245. end
  246. inc = inc + 1
  247. end
  248.  
  249. local inc = 1
  250. for aa = 1, 4 do
  251. local lastFeather;
  252. FeatherWelds[2][aa] = {}
  253. for i = 1, 4+inc do
  254. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  255. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  256. if(lastFeather)then
  257. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  258. else
  259. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  260. end
  261. lastFeather = feather
  262. end
  263. inc = inc + 1
  264. end
  265.  
  266. --// Stop animations \\--
  267. for _,v in next, Hum:GetPlayingAnimationTracks() do
  268. v:Stop();
  269. end
  270.  
  271. pcall(game.Destroy,Char:FindFirstChild'Animate')
  272. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  273.  
  274. --// Joints \\--
  275.  
  276. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  277. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  278. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  279. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  280. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  281. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  282. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  283. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  284.  
  285. local LSC0 = LS.C0
  286. local RSC0 = RS.C0
  287. local NKC0 = NK.C0
  288. local LHC0 = LH.C0
  289. local RHC0 = RH.C0
  290. local RJC0 = RJ.C0
  291.  
  292. --// Artificial HB \\--
  293.  
  294. local ArtificialHB = IN("BindableEvent", script)
  295. ArtificialHB.Name = "Heartbeat"
  296.  
  297. script:WaitForChild("Heartbeat")
  298.  
  299. local tf = 0
  300. local allowframeloss = false
  301. local tossremainder = false
  302. local lastframe = tick()
  303. local frame = 1/Frame_Speed
  304. ArtificialHB:Fire()
  305.  
  306. game:GetService("RunService").Heartbeat:connect(function(s, p)
  307. tf = tf + s
  308. if tf >= frame then
  309. if allowframeloss then
  310. script.Heartbeat:Fire()
  311. lastframe = tick()
  312. else
  313. for i = 1, math.floor(tf / frame) do
  314. ArtificialHB:Fire()
  315. end
  316. lastframe = tick()
  317. end
  318. if tossremainder then
  319. tf = 0
  320. else
  321. tf = tf - frame * math.floor(tf / frame)
  322. end
  323. end
  324. end)
  325.  
  326. function swait(num)
  327. if num == 0 or num == nil then
  328. ArtificialHB.Event:wait()
  329. else
  330. for i = 0, num do
  331. ArtificialHB.Event:wait()
  332. end
  333. end
  334. end
  335.  
  336.  
  337. --// Effect Function(s) \\--
  338.  
  339.  
  340. function Chat(text)
  341. --if(game.PlaceId ~= 843468296)then
  342. coroutine.wrap(function()
  343. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  344. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  345. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  346. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  347. for i = 1, #text do
  348. delay(i/25, function()
  349. SND.Pitch = M.RNG(9,11)/10
  350. SND.Volume = 3
  351. SND.Parent = Effects
  352. SND:Play()
  353. Txt.Text = text:sub(1,i)
  354. end)
  355. end
  356. delay((#text/25)+2, function()
  357. Txt.Text = ""
  358. for i = 1, #text do
  359. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  360. end
  361. end)
  362. delay((#text/25)+3, function()
  363. BBG:destroy()
  364. SND:destroy()
  365. end)
  366. end)()
  367. --else
  368. -- Chat2(text)
  369. --end
  370. end
  371.  
  372. function Chat2(text)
  373. coroutine.wrap(function()
  374. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  375. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  376. local offset = 0;
  377. local xsize = 0;
  378. for i = 1, #text do
  379. offset = offset - 16
  380. xsize = xsize + 32
  381. delay(i/25, function()
  382. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  383. offset = offset + 32
  384. while Txt and Txt.Parent do
  385. Txt.Rotation = M.RNG(-15,15)
  386. swait()
  387. end
  388. end)
  389. end
  390. BBG.Size = UDim2.new(0,xsize,0,40)
  391. delay((#text/25)+3, function()
  392. for _,v in next, BBG:children() do
  393. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  394. end
  395. end)
  396. delay((#text/25)+4, function()
  397. BBG:destroy()
  398. end)
  399. end)()
  400. end
  401.  
  402.  
  403. function Transparency(trans)
  404. for _,v in next, Char:children() do
  405. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  406. v.Transparency = trans
  407. local sbox = v:findFirstChild'SelectionBox'
  408. if(sbox)then sbox.Transparency=trans end
  409. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  410. v.Handle.Transparency=trans
  411. end
  412. end
  413. for _,v in next, Wings:children() do
  414. if(v:IsA'BasePart' and v ~= WingHandle)then
  415. v.Transparency = trans
  416. local sbox = v:findFirstChild'SelectionBox'
  417. if(sbox)then sbox.Transparency=trans end
  418. end
  419. end
  420. for _,v in next, Halo:children() do
  421. if(v:IsA'BasePart' and v ~= HaloHandle)then
  422. v.Transparency = trans
  423. local sbox = v:findFirstChild'SelectionBox'
  424. if(sbox)then sbox.Transparency=trans end
  425. end
  426. end
  427. end
  428.  
  429. local FXTable = {}
  430.  
  431. function Bezier(startpos, pos2, pos3, endpos, t)
  432. local A = startpos:lerp(pos2, t)
  433. local B = pos2:lerp(pos3, t)
  434. local C = pos3:lerp(endpos, t)
  435. local lerp1 = A:lerp(B, t)
  436. local lerp2 = B:lerp(C, t)
  437. local cubic = lerp1:lerp(lerp2, t)
  438. return cubic
  439. end
  440.  
  441. function Tween(obj,props,time,easing,direction,repeats,backwards)
  442. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  443. local tween = S.TweenService:Create(obj, info, props)
  444.  
  445. tween:Play()
  446. end
  447.  
  448. coroutine.resume(coroutine.create(function()
  449. while true do
  450. for i = 1, #FXTable do
  451. local data = FXTable[i]
  452. if(data)then
  453. local Frame = data.Frame
  454. local FX = data.Effect or 'ResizeAndFade'
  455. local Parent = data.Parent or Effects
  456. local Color = data.Color or C3.N(0,0,0)
  457. local Size = data.Size or V3.N(1,1,1)
  458. local MoveDir = data.MoveDirection or nil
  459. local MeshData = data.Mesh or nil
  460. local SndData = data.Sound or nil
  461. local Frames = data.Frames or 45
  462. local CFra = data.CFrame or Torso.CFrame
  463. local Settings = data.FXSettings or {}
  464. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  465. local grow = data.Grow
  466.  
  467. local MoveSpeed = nil;
  468. if(MoveDir)then
  469. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  470. end
  471. if(FX ~= 'Arc')then
  472. Frame = Frame + 1
  473. if(FX == "Fade")then
  474. Prt.Transparency = (Frame/Frames)
  475. elseif(FX == "Resize")then
  476. if(not Settings.EndSize)then
  477. Settings.EndSize = V3.N(0,0,0)
  478. end
  479. if(Settings.EndIsIncrement)then
  480. if(Msh)then
  481. Msh.Scale = Msh.Scale + Settings.EndSize
  482. else
  483. Prt.Size = Prt.Size + Settings.EndSize
  484. end
  485. else
  486. if(Msh)then
  487. Msh.Scale = Msh.Scale - grow/Frames
  488. else
  489. Prt.Size = Prt.Size - grow/Frames
  490. end
  491. end
  492. elseif(FX == "ResizeAndFade")then
  493. if(not Settings.EndSize)then
  494. Settings.EndSize = V3.N(0,0,0)
  495. end
  496. if(Settings.EndIsIncrement)then
  497. if(Msh)then
  498. Msh.Scale = Msh.Scale + Settings.EndSize
  499. else
  500. Prt.Size = Prt.Size + Settings.EndSize
  501. end
  502. else
  503. if(Msh)then
  504. Msh.Scale = Msh.Scale - grow/Frames
  505. else
  506. Prt.Size = Prt.Size - grow/Frames
  507. end
  508. end
  509. Prt.Transparency = (Frame/Frames)
  510. end
  511. if(Settings.RandomizeCFrame)then
  512. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  513. end
  514. if(MoveDir and MoveSpeed)then
  515. local Orientation = Prt.Orientation
  516. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  517. Prt.Orientation = Orientation
  518. end
  519. if(Prt.Transparency >= 1 or Frame >= Frames)then
  520. Prt:destroy()
  521. table.remove(FXTable,i)
  522. else
  523. data.Frame = Frame
  524. end
  525. else
  526. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  527. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  528. if(start and endP)then
  529. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  530. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  531. Frame = Frame + Settings.Speed or 0.01
  532. if(Settings.Home)then
  533. endP = Settings.Home.CFrame
  534. end
  535. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  536. if(Prt.Transparency >= 1 or Frame >= Frames)then
  537. if(Settings.RemoveOnGoal)then
  538. Prt:destroy()
  539. end
  540. end
  541. else
  542.  
  543. end
  544. end
  545. end
  546. end
  547. swait()
  548. end
  549. end))
  550.  
  551. function Effect(data)
  552. local FX = data.Effect or 'ResizeAndFade'
  553. local Parent = data.Parent or Effects
  554. local Color = data.Color or C3.N(0,0,0)
  555. local Size = data.Size or V3.N(1,1,1)
  556. local MoveDir = data.MoveDirection or nil
  557. local MeshData = data.Mesh or nil
  558. local SndData = data.Sound or nil
  559. local Frames = data.Frames or 45
  560. local Manual = data.Manual or nil
  561. local Material = data.Material or nil
  562. local CFra = data.CFrame or Torso.CFrame
  563. local Settings = data.FXSettings or {}
  564. local Shape = data.Shape or Enum.PartType.Block
  565. local Snd,Prt,Msh;
  566. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  567. Prt = Manual
  568. else
  569. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  570. Prt.Shape = Shape
  571. end
  572. if(typeof(MeshData) == 'table')then
  573. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  574. elseif(typeof(MeshData) == 'Instance')then
  575. Msh = MeshData:Clone()
  576. Msh.Parent = Prt
  577. elseif(Shape == Enum.PartType.Block)then
  578. Msh = Mesh(Prt,Enum.MeshType.Brick)
  579. end
  580. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  581. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  582. end
  583. if(Snd)then
  584. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  585. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  586. end
  587. data.Part = Prt
  588. data.Mesh = Msh
  589. data.Sound = Snd
  590. data.Frame = 0
  591. data.Size = (Msh and Msh.Scale or Size)
  592. Size = (Msh and Msh.Scale or Size)
  593. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  594. table.insert(FXTable,data)
  595. return Prt,Msh,Snd
  596. end
  597.  
  598. function Zap(data)
  599. local sCF,eCF = data.StartCFrame,data.EndCFrame
  600. assert(sCF,"You need a start CFrame!")
  601. assert(eCF,"You need an end CFrame!")
  602. local parts = data.PartCount or 15
  603. local zapRot = data.ZapRotation or {-5,5}
  604. local startThick = data.StartSize or 3;
  605. local endThick = data.EndSize or startThick/2;
  606. local color = data.Color or BrickColor.new'Electric blue'
  607. local delay = data.Delay or 35
  608. local delayInc = data.DelayInc or 0
  609. local lastLightning;
  610. local MagZ = (sCF.p - eCF.p).magnitude
  611. local thick = startThick
  612. local inc = (startThick/parts)-(endThick/parts)
  613.  
  614. for i = 1, parts do
  615. local pos = sCF.p
  616. if(lastLightning)then
  617. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  618. end
  619. delay = delay + delayInc
  620. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  621. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  622. if(parts == i)then
  623. local MagZ = (pos-eCF.p).magnitude
  624. zapPart.Size = V3.N(endThick,endThick,MagZ)
  625. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  626. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  627. else
  628. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  629. end
  630.  
  631. lastLightning = zapPart
  632. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  633.  
  634. thick=thick-inc
  635.  
  636. end
  637. end
  638.  
  639.  
  640. function SoulSteal(whom)
  641. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  642. if(torso and torso:IsA'BasePart')then
  643. local Model = Instance.new("Model",Effects)
  644. Model.Name = whom.Name.."'s Soul"
  645. whom:BreakJoints()
  646. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  647. Soul.Name = 'Head'
  648. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  649. Effect{
  650. Effect="Arc",
  651. Manual = Soul,
  652. FXSettings={
  653. Start=torso.CFrame,
  654. Home = Torso,
  655. RemoveOnGoal = true,
  656. }
  657. }
  658. local lastPoint = Soul.CFrame.p
  659.  
  660. for i = 0, 1, 0.01 do
  661. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  662. local mag = (lastPoint - Soul.Position).magnitude
  663. Effect{
  664. Effect = "Fade",
  665. CFrame = point * CF.N(0, mag/2, 0),
  666. Size = V3.N(.5,mag+.5,.5),
  667. Color = Soul.BrickColor
  668. }
  669. lastPoint = Soul.CFrame.p
  670. swait()
  671. end
  672. for i = 1, 5 do
  673. Effect{
  674. Effect="Fade",
  675. Color = BrickColor.new'Really red',
  676. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  677. }
  678. end
  679. end
  680. end
  681.  
  682. --// Other Functions \\ --
  683.  
  684. function getRegion(point,range,ignore)
  685. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  686. end
  687.  
  688. function CastRay(startPos,endPos,range,ignoreList)
  689. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  690. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  691. return part,pos,norm,(pos and (startPos-pos).magnitude)
  692. end
  693.  
  694.  
  695. function WingFlutter(Alpha)
  696. Alpha = Alpha or .1
  697. for x = 1, 4 do
  698. if(FeatherWelds[1][x][1])then
  699. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  700. end
  701. for i = 2, #FeatherWelds[1][x] do
  702. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  703. end
  704. end
  705. for x = 1, 4 do
  706. if(FeatherWelds[2][x][1])then
  707. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  708. end
  709. for i = 2, #FeatherWelds[2][x] do
  710. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  711. end
  712. end
  713. end
  714.  
  715. function clerp(startCF,endCF,alpha)
  716. return startCF:lerp(endCF, alpha)
  717. end
  718.  
  719. function GetTorso(char)
  720. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  721. end
  722.  
  723. function ShowDamage(Pos, Text, Time, Color)
  724. local Rate = (1 / 30)
  725. local Pos = (Pos or Vector3.new(0, 0, 0))
  726. local Text = (Text or "")
  727. local Time = (Time or 2)
  728. local Color = (Color or Color3.new(1, 0, 1))
  729. local EffectPart = NewInstance("Part",Effects,{
  730. Material=Enum.Material.SmoothPlastic,
  731. Reflectance = 0,
  732. Transparency = 1,
  733. BrickColor = BrickColor.new(Color),
  734. Name = "Effect",
  735. Size = Vector3.new(0,0,0),
  736. Anchored = true
  737. })
  738. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  739. Size = UDim2.new(1.25, 0, 1.25, 0),
  740. Adornee = EffectPart,
  741. })
  742. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  743. BackgroundTransparency = 1,
  744. Size = UDim2.new(1, 0, 1, 0),
  745. Text = Text,
  746. Font = "Arial",
  747. TextColor3 = Color,
  748. TextStrokeColor3 = Color3.new(0,0,0),
  749. TextStrokeTransparency=0,
  750. TextScaled = true,
  751. })
  752. game.Debris:AddItem(EffectPart, (Time))
  753. EffectPart.Parent = game:GetService("Workspace")
  754. delay(0, function()
  755. local Frames = (Time / Rate)
  756. for Frame = 1, Frames do
  757. wait(Rate)
  758. local Percent = (Frame / Frames)
  759. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  760. TextLabel.TextTransparency = Percent
  761. TextLabel.TextStrokeTransparency = Percent
  762. end
  763. if EffectPart and EffectPart.Parent then
  764. EffectPart:Destroy()
  765. end
  766. end)
  767. end
  768.  
  769.  
  770. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  771. if(who)then
  772. local hum = who:FindFirstChildOfClass'Humanoid'
  773. local Damage = M.RNG(minDam,maxDam)
  774. local canHit = true
  775. if(hum)then
  776. for _, p in pairs(Hit) do
  777. if p[1] == hum then
  778. if(time() - p[2] < 0.1) then
  779. canHit = false
  780. else
  781. Hit[_] = nil
  782. end
  783. end
  784. end
  785. if(canHit)then
  786. table.insert(Hit,{hum,time()})
  787. if(hum.Health >= math.huge)then
  788. who:BreakJoints()
  789. if(who:FindFirstChild'Head' and hum.Health > 0)then
  790. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  791. end
  792. else
  793. local player = S.Players:GetPlayerFromCharacter(who)
  794. if(Type == "Fire")then
  795. --idk..
  796. else
  797. local c = Instance.new("ObjectValue",hum)
  798. c.Name = "creator"
  799. c.Value = Plr
  800. game:service'Debris':AddItem(c,0.35)
  801. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  802. if(who:FindFirstChild'Head' and hum.Health > 0)then
  803. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  804. end
  805. hum.Health = hum.Health - Damage*(critMult or 2)
  806. else
  807. if(who:FindFirstChild'Head' and hum.Health > 0)then
  808. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  809. end
  810. hum.Health = hum.Health - Damage
  811. end
  812. if(Type == 'Knockback' and GetTorso(who))then
  813. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  814. local body = NewInstance('BodyVelocity',GetTorso(who),{
  815. P = 500,
  816. maxForce = V3.N(math.huge,0,math.huge),
  817. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  818. })
  819. game:service'Debris':AddItem(body,.5)
  820. elseif(Type == "Electric")then
  821. if(M.RNG(1,100) >= critChance)then
  822. if(who:FindFirstChild'Head' and hum.Health > 0)then
  823. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  824. end
  825. local asd = hum.WalkSpeed/2
  826. hum.WalkSpeed = asd
  827. local paralyzed = true
  828. coroutine.wrap(function()
  829. while paralyzed do
  830. swait(25)
  831. if(M.RNG(1,25) == 1)then
  832. if(who:FindFirstChild'Head' and hum.Health > 0)then
  833. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  834. end
  835. hum.PlatformStand = true
  836. end
  837. end
  838. end)()
  839. delay(4, function()
  840. paralyzed = false
  841. hum.WalkSpeed = hum.WalkSpeed + asd
  842. end)
  843. end
  844.  
  845. elseif(Type == 'Knockdown' and GetTorso(who))then
  846. local rek = GetTorso(who)
  847. hum.PlatformStand = true
  848. delay(1,function()
  849. hum.PlatformStand = false
  850. end)
  851. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  852. local bodvol = NewInstance("BodyVelocity",rek,{
  853. velocity = angle * Knock,
  854. P = 5000,
  855. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  856. })
  857. local rl = NewInstance("BodyAngularVelocity",rek,{
  858. P = 3000,
  859. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  860. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  861. })
  862. game:GetService("Debris"):AddItem(bodvol, .5)
  863. game:GetService("Debris"):AddItem(rl, .5)
  864. end
  865. end
  866. end
  867. end
  868. end
  869. end
  870. end
  871.  
  872. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  873. for _,v in next, getRegion(where,range,{Char}) do
  874. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  875. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  876. end
  877. end
  878. end
  879. function AOEHeal(where,range,amount)
  880. local healed = {}
  881. for _,v in next, getRegion(where,range,{Char}) do
  882. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  883. if(hum and not healed[hum])then
  884. hum.Health = hum.Health + amount
  885. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  886. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  887. end
  888. end
  889. end
  890. end
  891.  
  892.  
  893. --// Attack Functions \\--
  894.  
  895. function Smite()
  896. Zap{
  897. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  898. EndCFrame=CF.N(Mouse.Hit.p),
  899. ZapRotation = {-5,5},
  900. StartSize = 5,
  901. EndSize = 1,
  902. Delay=5,
  903. DelayInc=1,
  904. }
  905. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  906. end
  907.  
  908. function LightningStorm()
  909. Attack = true
  910. Rooted = true
  911. NeutralAnims = false
  912. Hum.AutoRotate = false
  913. repeat swait()
  914. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  915. local Alpha = .3
  916. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  917. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  918. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  919. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  920. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  921. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  922. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  923. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  924. WingFlutter()
  925. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  926. local where = Mouse.Hit.p
  927. for i = 0, 6, .1 do
  928. swait()
  929. local Alpha = .3
  930. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  931. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  932. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  933. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  934. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  935. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  936. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  937. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  938. WingFlutter()
  939. end
  940. for i = 0, 1.4, .1 do
  941. swait()
  942. local Alpha = .3
  943. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  944. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  945. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  946. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  947. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  948. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  949. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  950. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  951. WingFlutter()
  952. end
  953. for i = 0, .8, .1 do
  954. swait()
  955. local Alpha = .3
  956. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  957. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  958. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  959. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  960. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  961. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  962. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  963. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  964. WingFlutter()
  965. end
  966.  
  967. for i = 0, 6, .1 do
  968. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  969. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  970. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  971. Zap{
  972. StartCFrame=pos*CF.N(0,500,0),
  973. EndCFrame=CF.N(rayPos),
  974. ZapRotation = {-5,5},
  975. StartSize = 1,
  976. EndSize = .5,
  977. Delay=10,
  978. DelayInc=2,
  979. }
  980. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  981. swait()
  982. local Alpha = .3
  983. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  984. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  985. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  986. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  987. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  988. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  989. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  990. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  991. WingFlutter()
  992. end
  993. Hum.AutoRotate = true
  994. Attack = false
  995. NeutralAnims = true
  996. Rooted = false
  997. end
  998.  
  999.  
  1000. function HolyBomb()
  1001. Attack = true
  1002. Chat2("It's time to cleanse this world!")
  1003. swait(60)
  1004. Rooted = true
  1005. NeutralAnims = false
  1006. for i = 0, 6, 0.1 do
  1007. swait()
  1008. local Alpha = .05
  1009. Zap{
  1010. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
  1011. EndCFrame=CF.N(Root.CFrame.p),
  1012. ZapRotation = {-15,15},
  1013. Color=C3.N(1,1,0),
  1014. StartSize = 1,
  1015. EndSize = 1,
  1016. Delay=5,
  1017. DelayInc=1,
  1018. }
  1019. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1020. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1021. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1022. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1023. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1024. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1025. WingFlutter()
  1026. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1027. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1028. end
  1029. for i = 0, .8, 0.1 do
  1030. swait()
  1031. local Alpha = .3
  1032. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1033. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1034. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1035. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1036. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1037. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1038. end
  1039. delay(1, function()
  1040. NeutralAnims = true
  1041. Rooted = false
  1042. end)
  1043. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1044. Sound(Char,579687077,.5,2,false,true,true)
  1045. Sound(Char,239000203,.75,2,false,true,true)
  1046. for i = 1, 140 do
  1047. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1048. Effect{
  1049. Effect='ResizeAndFade',
  1050. Mesh={MeshType=Enum.MeshType.Sphere},
  1051. Color=C3.N(1,1,0),
  1052. Material=Enum.Material.Neon,
  1053. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1054. Frames=60,
  1055. FXSettings={
  1056. EndIsIncrement=true,
  1057. EndSize=V3.N(.6,.6,.6)
  1058. }
  1059. }
  1060. swait(1)
  1061. end
  1062. Attack = false
  1063. end
  1064.  
  1065. function Lazor()
  1066. Rooted = true
  1067. Attack = true
  1068. Hum.AutoRotate=false
  1069. NeutralAnims = false
  1070. Chat2("Begone, sinner.")
  1071. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
  1072. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1073. for i = 0, 6, .1 do
  1074. Effect{
  1075. Effect='Fade',
  1076. Color=BrickColor.new'New Yeller',
  1077. Size=V3.N((i/2),(i/2),(i/2)),
  1078. Material=Enum.Material.Neon,
  1079. Mesh={MeshType=Enum.MeshType.Sphere},
  1080. Frames=15,
  1081. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1082. Sound=false
  1083. }
  1084. swait()
  1085. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1086. local Alpha = .1
  1087. Change = .5
  1088. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1089. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1090. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1091. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1092. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1093. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1094. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1095. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1096. WingFlutter()
  1097. end
  1098. snd:Play()
  1099. for i = 0, 24, .1 do
  1100. swait()
  1101. Effect{
  1102. Effect='Fade',
  1103. Color=BrickColor.new'New Yeller',
  1104. Size=V3.N(3,3,3),
  1105. Material=Enum.Material.Neon,
  1106. Mesh={MeshType=Enum.MeshType.Sphere},
  1107. Frames=15,
  1108. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1109. }
  1110. if(Mouse.Target)then
  1111. Zap{
  1112. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1113. EndCFrame=Mouse.Hit,
  1114. ZapRotation = {-5,5},
  1115. PartCount=10,
  1116. StartSize = .5,
  1117. EndSize = .5,
  1118. Color = C3.N(1,1,0),
  1119. DelayInc=0,
  1120. Delay =5,
  1121. }
  1122. end
  1123. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  1124. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1125. local Alpha = .1
  1126. Change = .5
  1127. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1128. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1129. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1130. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1131. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1132. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1133. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1134. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1135. WingFlutter()
  1136. end
  1137. coroutine.wrap(function()
  1138. for i = 1, 0,-.05 do
  1139. snd.Volume = i
  1140. swait()
  1141. end
  1142. snd:destroy()
  1143. end)()
  1144. Rooted = false
  1145. Attack = false
  1146. Hum.AutoRotate=true
  1147. NeutralAnims = true
  1148. end
  1149.  
  1150. function Teleport()
  1151. Rooted = true
  1152. Attack = true
  1153. Hum.AutoRotate=false
  1154. NeutralAnims = false
  1155. repeat swait()
  1156. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1157. local Alpha = .1
  1158. Change = .5
  1159. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1160. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1161. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1162. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1163. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1164. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1165. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1166. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1167. WingFlutter()
  1168. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1169. local p = Mouse.Hit.p
  1170.  
  1171. --
  1172. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1173. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Front,Transparency = 1})
  1174. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Back,Transparency=1})
  1175. local asd = CF.N(p,Root.Position)
  1176. local circle2=circle:Clone()
  1177. circle2.Parent = Effects
  1178. circle2.CFrame = asd*CF.N(0,4,0)
  1179. Root.Anchored = true
  1180. for i = 0, 3, .1 do
  1181. swait()
  1182. local Alpha = .1
  1183. Change = .5
  1184. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1185. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1186. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1187. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1188. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1189. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1190. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1191. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1192. WingFlutter()
  1193. circle.Size = circle.Size + V3.N(.2,.2,0)
  1194. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1195. circle.Front.Transparency=1-(i/3)
  1196. circle.Back.Transparency=1-(i/3)
  1197. circle2.Front.Transparency=1-(i/3)
  1198. circle2.Back.Transparency=1-(i/3)
  1199.  
  1200. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1201. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1202. end
  1203. Root.Anchored = true
  1204. for i = 1, 3,.1 do
  1205. Root.Anchored = true
  1206. swait()
  1207. local Alpha = .1
  1208. Change = .5
  1209. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1210. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1211. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1212. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1213. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1214. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1215. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1216. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1217. WingFlutter()
  1218. end
  1219. for i = 0, 2, .1 do
  1220. swait()
  1221. local Alpha = .1
  1222. Change = .5
  1223. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1224. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1225. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1226. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1227. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1228. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1229. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1230. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1231. WingFlutter()
  1232. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1233. Transparency(i/2)
  1234. end
  1235. Zap{
  1236. StartCFrame=Root.CFrame,
  1237. EndCFrame=asd*CF.N(0,4,0),
  1238. ZapRotation = {-5,5},
  1239. PartCount=10,
  1240. StartSize = 4,
  1241. EndSize = .5,
  1242. Color = C3.N(1,1,0),
  1243. DelayInc=5,
  1244. Delay = 15,
  1245. }
  1246. Root.CFrame = asd*CF.N(0,4,0)
  1247. Root.Anchored = true
  1248.  
  1249. for i = 0, 2, .1 do
  1250. Root.Anchored = true
  1251. swait()
  1252. local Alpha = .1
  1253. Change = .5
  1254. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1255. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1256. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1257. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1258. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1259. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1260. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1261. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1262. WingFlutter()
  1263. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1264. Transparency(1-(i/2))
  1265. end
  1266.  
  1267.  
  1268. Transparency(0)
  1269. coroutine.wrap(function()
  1270. for i = 0, 3, .1 do
  1271. swait()
  1272. local Alpha = .1
  1273. Change = .5
  1274. circle.Size = circle.Size - V3.N(.2,.2,0)
  1275. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1276. circle.Front.Transparency=(i/3)
  1277. circle.Back.Transparency=(i/3)
  1278. circle2.Front.Transparency=(i/3)
  1279. circle2.Back.Transparency=(i/3)
  1280.  
  1281. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1282. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1283. end
  1284. end)()
  1285. Hum.AutoRotate = true
  1286. Root.Anchored = false
  1287. Rooted = false
  1288. Attack = false
  1289. NeutralAnims = true
  1290. end
  1291.  
  1292. Mouse.KeyDown:connect(function(k)
  1293. if(Attack)then return end
  1294. if(k == 'q')then Teleport() end
  1295. if(k == 'z')then Lazor() end
  1296. if(k == 'x')then Smite() end
  1297. if(k == 'v')then HolyBomb() end
  1298. if(k == 'c')then LightningStorm() end
  1299. end)
  1300.  
  1301.  
  1302. --// Wrap it all up \\--
  1303. while true do
  1304. swait()
  1305. Sine = Sine + Change
  1306.  
  1307. if(not Music or not Music.Parent)then
  1308. local a = Music.TimePosition
  1309. Music = Sound(Char,MusicID,1,3,true,false,true)
  1310. Music.Name = 'Music'
  1311. Music.TimePosition = a
  1312. end
  1313. Music.Playing = true
  1314. Torso.Color = C3.N(0,0,0)
  1315. RArm.Color = C3.N(0,0,0)
  1316. LArm.Color = C3.N(0,0,0)
  1317. RLeg.Color = C3.N(0,0,0)
  1318. LLeg.Color = C3.N(0,0,0)
  1319. Head.Color = C3.N(0,0,0)
  1320. Music.Volume = 5
  1321. Music.Pitch = 1
  1322. Music.Playing = true
  1323. Hum.HipHeight = 2
  1324. Sine = Sine + Change
  1325. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1326. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1327. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1328. if(time()-PulseTime > .05)then
  1329. PulseTime = time()
  1330. if(hitfloor)then
  1331. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1332. Effect{
  1333. Effect='ResizeAndFade',
  1334. Color=hitfloor.Color,
  1335. Material=hitfloor.Material,
  1336. Frames=60,
  1337. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  1338. CFrame=CF.N(posfloor)*angles,
  1339. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  1340. FXSettings = {
  1341. EndSize=V3.N(.0005,.0005,.0005),
  1342. EndIsIncrement=true
  1343. }
  1344. }
  1345. end
  1346. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1347. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1348.  
  1349. if(hitfloor2)then
  1350. pos = CF.N(posfloor2)
  1351. Effect{
  1352. Effect='ResizeAndFade',
  1353. Color=BrickColor.new'New Yeller',
  1354. Size=V3.N(2,2,2),
  1355. Material=Enum.Material.Neon,
  1356. Mesh={MeshType=Enum.MeshType.Sphere},
  1357. Frames=45,
  1358. CFrame=pos,
  1359. FXSettings = {
  1360. EndSize = V3.N(-.01,.25,-.01),
  1361. EndIsIncrement = true
  1362. }
  1363. }
  1364. else
  1365. Effect{
  1366. Effect='ResizeAndFade',
  1367. Color=BrickColor.new'New Yeller',
  1368. Size=V3.N(2,2,2),
  1369. Material=Enum.Material.Neon,
  1370. Mesh={MeshType=Enum.MeshType.Sphere},
  1371. Frames=45,
  1372. CFrame=pos,
  1373. FXSettings = {
  1374. EndSize = V3.N(-.01,.25,-.01),
  1375. EndIsIncrement = true
  1376. }
  1377. }
  1378. end
  1379. end
  1380. Hum.Name = math.random()*100000
  1381. Hum.MaxHealth = 1e100
  1382. Hum.Health = 1e100
  1383. if(M.RNG(1,50) == 1)then
  1384. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1385. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1386.  
  1387. if(hitfloor2)then
  1388. pos = CF.N(posfloor2)
  1389. end
  1390. Zap{
  1391. StartCFrame=Torso.CFrame,
  1392. EndCFrame=pos,
  1393. ZapRotation = {-2,2},
  1394. PartCount=5,
  1395. StartSize = .5,
  1396. EndSize = 0,
  1397. Color = C3.N(1,1,0),
  1398. DelayInc=5,
  1399. Delay = 15,
  1400. Sound=false
  1401. }
  1402. end
  1403. if(Rooted == false)then
  1404. Hum.WalkSpeed = 32
  1405. Hum.JumpPower = 75
  1406. else
  1407. Hum.WalkSpeed = 0
  1408. Hum.JumpPower = 0
  1409. end
  1410. if(not Effects or not Effects.Parent)then
  1411. Effects = IN("Model",Char)
  1412. Effects.Name = "Effects"
  1413. end
  1414. if(NeutralAnims)then
  1415. if(State == 'Idle')then
  1416. local Alpha = .1
  1417. Change = .5
  1418. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1419. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1420. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1421. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1422. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1423. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1424. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1425. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1426. WingFlutter()
  1427.  
  1428. elseif(State == 'Walk')then
  1429. local Alpha = .1
  1430. Change = .5
  1431. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1432. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1433. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1434. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1435. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1436. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1437. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1438. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1439. WingFlutter()
  1440. elseif(State == 'Paralyzed')then
  1441. -- paralyzed
  1442. elseif(State == 'Sit')then
  1443. -- sit
  1444. end
  1445. end
  1446. end
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