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nuttanun734

test

Jun 20th, 2020
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text 0.32 KB | None | 0 0
  1. _G.Enabled = true
  2.  
  3. while true do
  4. if _G.Enabled then
  5. if game.Players.LocalPlayer.Character then
  6. wait(5)
  7. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-30.0518246, 24, 305.571991))
  8. wait(5)
  9. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(62.1575775, 0.00995016098, -613.734009))
  10. end
  11. end
  12. wait()
  13. end
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