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- _G.Enabled = true
- while true do
- if _G.Enabled then
- if game.Players.LocalPlayer.Character then
- wait(5)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-30.0518246, 24, 305.571991))
- wait(5)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(62.1575775, 0.00995016098, -613.734009))
- end
- end
- wait()
- end
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