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What Another Star?

Sep 6th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player = owner
  3. local Mouse,mouse,UserInputService,ContextActionService
  4. do
  5. script.Parent = Player.Character
  6. local CAS = {Actions={}}
  7. local Event = Instance.new("RemoteEvent")
  8. Event.Name = "UserInput_Event"
  9. Event.Parent = Player.Character
  10. local fakeEvent = function()
  11. local t = {_fakeEvent=true}
  12. t.Connect = function(self,f)self.Function=f end
  13. t.connect = t.Connect
  14. return t
  15. end
  16. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  17. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  18. function CAS:BindAction(name,fun,touch,...)
  19. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  20. end
  21. function CAS:UnbindAction(name)
  22. CAS.Actions[name] = nil
  23. end
  24. local function te(self,ev,...)
  25. local t = m[ev]
  26. if t and t._fakeEvent and t.Function then
  27. t.Function(...)
  28. end
  29. end
  30. m.TrigEvent = te
  31. UIS.TrigEvent = te
  32. Event.OnServerEvent:Connect(function(plr,io)
  33. if plr~=Player then return end
  34. if io.isMouse then
  35. m.Target = io.Target
  36. m.Hit = io.Hit
  37. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  38. if io.UserInputState == Enum.UserInputState.Begin then
  39. m:TrigEvent("Button1Down")
  40. else
  41. m:TrigEvent("Button1Up")
  42. end
  43. else
  44. for n,t in pairs(CAS.Actions) do
  45. for _,k in pairs(t.Keys) do
  46. if k==io.KeyCode then
  47. t.Function(t.Name,io.UserInputState,io)
  48. end
  49. end
  50. end
  51. if io.UserInputState == Enum.UserInputState.Begin then
  52. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  53. UIS:TrigEvent("InputBegan",io,false)
  54. else
  55. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent("InputEnded",io,false)
  57. end
  58. end
  59. end)
  60. NLS([==[
  61. local Player = game:GetService("Players").LocalPlayer
  62.  
  63. local Char = Player.Character
  64. local Event = Char:WaitForChild("UserInput_Event")
  65.  
  66. local UIS = game:GetService("UserInputService")
  67.  
  68. local input = function(io,a)
  69. if a then return end
  70. local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  71. Event:FireServer(io)
  72. end
  73. UIS.InputBegan:Connect(input)
  74. UIS.InputEnded:Connect(input)
  75. local Changed = false
  76.  
  77. local h,t = Mouse.Hit,Mouse.Target
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  81. h,t=Mouse.Hit,Mouse.Target
  82. end
  83. end
  84. ]==],Player.Character)
  85. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87. plr = owner
  88. char = plr.Character
  89. hum = char.Humanoid
  90. local cam = game.Workspace.CurrentCamera
  91. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  92. Camera = cam
  93. local CamInterrupt = false
  94. local TwoD = false
  95. local TargetInfo = {nil, nil}
  96. cam.CameraType = "Custom"
  97. t = char.Torso
  98. h = char.Head
  99. ra = char["Right Arm"]
  100. la = char["Left Arm"]
  101. rl = char["Right Leg"]
  102. ll = char["Left Leg"]
  103. tors = char.Torso
  104. lleg = char["Left Leg"]
  105. root = char.HumanoidRootPart
  106. hed = char.Head
  107. rleg = char["Right Leg"]
  108. rarm = char["Right Arm"]
  109. larm = char["Left Arm"]
  110. radian = math.rad
  111. random = math.random
  112. Vec3 = Vector3.new
  113. Inst = Instance.new
  114. cFrame = CFrame.new
  115. Euler = CFrame.fromEulerAnglesXYZ
  116. vt = Vector3.new
  117. bc = BrickColor.new
  118. br = BrickColor.random
  119. it = Instance.new
  120. cf = CFrame.new
  121. local eff = true
  122. local shielding = false
  123.  
  124. local Booleans = {
  125. CamFollow = true,
  126. GyroUse = true
  127. }
  128.  
  129. function lerp(object, newCFrame, alpha)
  130. return object:lerp(newCFrame, alpha)
  131. end
  132.  
  133. local Directer = Inst("BodyGyro", root)
  134. Directer.MaxTorque = Vec3(0, 0, 0)
  135. Directer.P = 600000
  136. local CPart = Inst("Part")
  137. CPart.Anchored = true
  138. CPart.CanCollide = false
  139. CPart.Locked = true
  140. CPart.Transparency = 1
  141.  
  142. local rainbowmode = false
  143. local chaosmode = false
  144.  
  145. kan = Instance.new("Sound",char)
  146. kan.Volume = 1.25
  147. kan.TimePosition = 0
  148. kan.PlaybackSpeed = 1
  149. kan.Pitch = 1
  150. kan.SoundId = "rbxassetid://1547042045"
  151. kan.Name = "wrecked"
  152. kan.Looped = true
  153. kan:Play()
  154.  
  155. function newTheme(ID,timepos,pitch,vol)
  156. local kanz = kan
  157. --kanz:Stop()
  158. --kanz.Volume = vol
  159. --kanz.TimePosition = timepos
  160. kanz.PlaybackSpeed = pitch
  161. kanz.Pitch = pitch
  162. kanz.SoundId = ID
  163. kanz.Name = "wrecked"
  164. kanz.Looped = true
  165. kanz.Volume = 0.3
  166. --kanz:Play()
  167. --coroutine.resume(coroutine.create(function()
  168. --wait(0.05)
  169. --end))
  170. end
  171.  
  172. function newThemeCust(ID,timepos,pitch,vol)
  173. local kanz = kan
  174. kanz:Stop()
  175. kanz.Volume = vol
  176. kanz.TimePosition = timepos
  177. kanz.PlaybackSpeed = pitch
  178. kanz.Pitch = pitch
  179. kanz.SoundId = ID
  180. kanz.Name = "wrecked"
  181. kanz.Looped = true
  182. kanz:Play()
  183. coroutine.resume(coroutine.create(function()
  184. wait(0.05)
  185. end))
  186. end
  187.  
  188.  
  189.  
  190. function CameraShake(Times, Power, PlayerTarget)
  191. coroutine.resume(coroutine.create(function()
  192. FV = Instance.new("BoolValue", PlayerTarget)
  193. FV.Name = "CameraShake"
  194. for ShakeNum=1,Times do
  195. swait()
  196. local ef=Power
  197. if ef>=1 then
  198. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  199. else
  200. ef=Power*10
  201. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  202. end
  203. end
  204. Humanoid.CameraOffset = Vector3.new(0,0,0)
  205. FV:Destroy()
  206. end))
  207. end
  208.  
  209. function CameraEnshaking(Length,Intensity)
  210. coroutine.resume(coroutine.create(function()
  211. local intensity = 1*Intensity
  212. local rotM = 0.01*Intensity
  213. for i = 0, Length, 0.1 do
  214. swait()
  215. intensity = intensity - 0.05*Intensity/Length
  216. rotM = rotM - 0.0005*Intensity/Length
  217. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  218. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  219. end
  220. Humanoid.CameraOffset = Vec3(0, 0, 0)
  221. end))
  222. end
  223. CamShake=function(Part,Distan,Power,Times)
  224. local de=Part.Position
  225. for i,v in pairs(workspace:children()) do
  226. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  227. for _,c in pairs(v:children()) do
  228. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  229. local Noob=v.Humanoid
  230. if Noob~=nil then
  231. coroutine.resume(coroutine.create(function()
  232. FV = Instance.new("BoolValue", Noob)
  233. FV.Name = "CameraShake"
  234. for ShakeNum=1,Times do
  235. swait()
  236. local ef=Power
  237. if ef>=1 then
  238. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  239. else
  240. ef=Power*10
  241. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  242. end
  243. end
  244. Humanoid.CameraOffset = Vector3.new(0,0,0)
  245. FV:Destroy()
  246. end))
  247. CameraShake(Times, Power, Noob)
  248. end
  249. end
  250. end
  251. end
  252. end
  253. end
  254.  
  255. function chatfunc(text,color)
  256. local chat = coroutine.wrap(function()
  257. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  258. Character:FindFirstChild("TalkingBillBoard"):destroy()
  259. end
  260. local naeeym2 = Instance.new("BillboardGui",Character)
  261. naeeym2.Size = UDim2.new(0,100,0,40)
  262. naeeym2.StudsOffset = Vector3.new(0,3,0)
  263. naeeym2.Adornee = Character.Head
  264. naeeym2.Name = "TalkingBillBoard"
  265. local tecks2 = Instance.new("TextLabel",naeeym2)
  266. tecks2.BackgroundTransparency = 1
  267. tecks2.BorderSizePixel = 0
  268. tecks2.Text = ""
  269. tecks2.Font = "SciFi"
  270. tecks2.TextSize = 30
  271. tecks2.TextStrokeTransparency = 0
  272. tecks2.TextColor3 = color
  273. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  274. tecks2.Size = UDim2.new(1,0,0.5,0)
  275. local tecks3 = Instance.new("TextLabel",naeeym2)
  276. tecks3.BackgroundTransparency = 1
  277. tecks3.BorderSizePixel = 0
  278. tecks3.Text = ""
  279. tecks3.Font = "SciFi"
  280. tecks3.TextSize = 30
  281. tecks3.TextStrokeTransparency = 0
  282. tecks3.TextColor3 = Color3.new(0,0,0)
  283. tecks3.TextStrokeColor3 = color
  284. tecks3.Size = UDim2.new(1,0,0.5,0)
  285. coroutine.resume(coroutine.create(function()
  286. while true do
  287. swait(1)
  288. plr.Character.wrecked.Volume = 0.3
  289. if chaosmode == true then
  290. tecks2.TextColor3 = BrickColor.random().Color
  291. tecks3.TextStrokeColor3 = BrickColor.random().Color
  292. end
  293. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  294. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  295. tecks2.Rotation = math.random(-5,5)
  296. tecks3.Rotation = math.random(-5,5)
  297. end
  298. end))
  299. for i = 1,string.len(text),1 do
  300. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  301. tecks2.Text = string.sub(text,1,i)
  302. tecks3.Text = string.sub(text,1,i)
  303. swait(1)
  304. end
  305. wait(1)
  306. local randomrot = math.random(1,2)
  307. if randomrot == 1 then
  308. for i = 1, 50 do
  309. swait()
  310. tecks2.Rotation = tecks2.Rotation - .75
  311. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  312. tecks2.TextTransparency = tecks2.TextTransparency + .04
  313. tecks3.Rotation = tecks2.Rotation + .75
  314. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  315. tecks3.TextTransparency = tecks2.TextTransparency + .04
  316. end
  317. elseif randomrot == 2 then
  318. for i = 1, 50 do
  319. swait()
  320. tecks2.Rotation = tecks2.Rotation + .75
  321. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  322. tecks2.TextTransparency = tecks2.TextTransparency + .04
  323. tecks3.Rotation = tecks2.Rotation - .75
  324. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  325. tecks3.TextTransparency = tecks2.TextTransparency + .04
  326. end
  327. end
  328. naeeym2:Destroy()
  329. end)
  330. chat()
  331. end
  332.  
  333.  
  334. local Create = LoadLibrary("RbxUtility").Create
  335.  
  336. CFuncs = {
  337. ["Part"] = {
  338. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  339. local Part = Create("Part"){
  340. Parent = Parent,
  341. Reflectance = Reflectance,
  342. Transparency = Transparency,
  343. CanCollide = false,
  344. Locked = true,
  345. BrickColor = BrickColor.new(tostring(BColor)),
  346. Name = Name,
  347. Size = Size,
  348. Material = Material,
  349. }
  350. RemoveOutlines(Part)
  351. return Part
  352. end;
  353. };
  354.  
  355. ["Mesh"] = {
  356. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  357. local Msh = Create(Mesh){
  358. Parent = Part,
  359. Offset = OffSet,
  360. Scale = Scale,
  361. }
  362. if Mesh == "SpecialMesh" then
  363. Msh.MeshType = MeshType
  364. Msh.MeshId = MeshId
  365. end
  366. return Msh
  367. end;
  368. };
  369.  
  370. ["Mesh"] = {
  371. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  372. local Msh = Create(Mesh){
  373. Parent = Part,
  374. Offset = OffSet,
  375. Scale = Scale,
  376. }
  377. if Mesh == "SpecialMesh" then
  378. Msh.MeshType = MeshType
  379. Msh.MeshId = MeshId
  380. end
  381. return Msh
  382. end;
  383. };
  384.  
  385. ["Weld"] = {
  386. Create = function(Parent, Part0, Part1, C0, C1)
  387. local Weld = Create("Weld"){
  388. Parent = Parent,
  389. Part0 = Part0,
  390. Part1 = Part1,
  391. C0 = C0,
  392. C1 = C1,
  393. }
  394. return Weld
  395. end;
  396. };
  397.  
  398. ["Sound"] = {
  399. Create = function(id, par, vol, pit)
  400. coroutine.resume(coroutine.create(function()
  401. local S = Create("Sound"){
  402. Volume = vol,
  403. Name = "EffectSoundo",
  404. Pitch = pit or 1,
  405. SoundId = id,
  406. Parent = par or workspace,
  407. }
  408. wait()
  409. S:play()
  410. game:GetService("Debris"):AddItem(S, 10)
  411. end))
  412. end;
  413. };
  414.  
  415. ["LongSound"] = {
  416. Create = function(id, par, vol, pit)
  417. coroutine.resume(coroutine.create(function()
  418. local S = Create("Sound"){
  419. Volume = vol,
  420. Pitch = pit or 1,
  421. SoundId = id,
  422. Parent = par or workspace,
  423. }
  424. wait()
  425. S:play()
  426. game:GetService("Debris"):AddItem(S, 30)
  427. end))
  428. end;
  429. };
  430.  
  431. ["ParticleEmitter"] = {
  432. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  433. local fp = Create("ParticleEmitter"){
  434. Parent = Parent,
  435. Color = ColorSequence.new(Color1, Color2),
  436. LightEmission = LightEmission,
  437. Size = Size,
  438. Texture = Texture,
  439. Transparency = Transparency,
  440. ZOffset = ZOffset,
  441. Acceleration = Accel,
  442. Drag = Drag,
  443. LockedToPart = LockedToPart,
  444. VelocityInheritance = VelocityInheritance,
  445. EmissionDirection = EmissionDirection,
  446. Enabled = Enabled,
  447. Lifetime = LifeTime,
  448. Rate = Rate,
  449. Rotation = Rotation,
  450. RotSpeed = RotSpeed,
  451. Speed = Speed,
  452. VelocitySpread = VelocitySpread,
  453. }
  454. return fp
  455. end;
  456. };
  457.  
  458. CreateTemplate = {
  459.  
  460. };
  461. }
  462.  
  463.  
  464.  
  465. New = function(Object, Parent, Name, Data)
  466. local Object = Instance.new(Object)
  467. for Index, Value in pairs(Data or {}) do
  468. Object[Index] = Value
  469. end
  470. Object.Parent = Parent
  471. Object.Name = Name
  472. return Object
  473. end
  474. local halocolor = BrickColor.new("Pastel light blue")
  475. local halocolor2 = BrickColor.new("Cool yellow")
  476. local starcolor = BrickColor.new("Bright yellow")
  477. local lunacolor = BrickColor.new("Navy blue")
  478. local lunacolor2 = BrickColor.new("Bright blue")
  479. local wepcolor = BrickColor.new("Really black")
  480. local maincolor = BrickColor.new("Really black")
  481. local m = Instance.new("Model",char)
  482. local m2 = Instance.new("Model",char)
  483. local m3 = Instance.new("Model",char)
  484. local mw1 = Instance.new("Model",char)
  485. local mw2 = Instance.new("Model",char)
  486.  
  487. local extrawingmod1 = Instance.new("Model",char)
  488. local extrawingmod2 = Instance.new("Model",char)
  489.  
  490. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  491. local p = Instance.new("Part")
  492. p.TopSurface = 0
  493. p.BottomSurface = 0
  494. p.Parent = parent
  495. p.Size = Vector3.new(0.1,0.1,0.1)
  496. p.Transparency = transparency
  497. p.Reflectance = reflectance
  498. p.CanCollide = false
  499. p.Locked = true
  500. p.BrickColor = brickcolor
  501. p.Material = material
  502. return p
  503. end
  504.  
  505. function CreateMesh(parent,meshtype,x1,y1,z1)
  506. local mesh = Instance.new("SpecialMesh",parent)
  507. mesh.MeshType = meshtype
  508. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  509. return mesh
  510. end
  511.  
  512. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  513. local mesh = Instance.new("SpecialMesh",parent)
  514. mesh.MeshType = "FileMesh"
  515. mesh.MeshId = meshid
  516. mesh.Scale = Vector3.new(x1,y1,z1)
  517. return mesh
  518. end
  519.  
  520.  
  521. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  522. local mesh = Instance.new("SpecialMesh",parent)
  523. mesh.MeshType = "FileMesh"
  524. mesh.MeshId = meshid
  525. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  526. mesh.Scale = Vector3.new(x1,y1,z1)
  527. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  528. return mesh
  529. end
  530.  
  531. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  532. local weld = Instance.new("Weld")
  533. weld.Parent = parent
  534. weld.Part0 = part0
  535. weld.Part1 = part1
  536. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  537. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  538. return weld
  539. end
  540.  
  541.  
  542. --------------
  543. local secondchar = Instance.new("Model",char)
  544. local GhostCol = BrickColor.new("Dark red")
  545. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  546. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  547. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  548.  
  549. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  550. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  551. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  552.  
  553. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  554. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  555. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  556.  
  557. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  558. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  559. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  560.  
  561. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  562. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  563. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  564.  
  565. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  566. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  567. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  568. --------------
  569. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  570. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  571. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  572. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  573.  
  574. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  575. CreateMesh(handle,"Brick",0,0,0)
  576. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  577. local valuaring = 10
  578. for i = 0, 49 do
  579. valuaring = valuaring + 10
  580. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  581. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  582. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  583. end
  584.  
  585. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  586. CreateMesh(handle,"Brick",0,0,0)
  587. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  588. local valuaring = 10
  589. for i = 0, 49 do
  590. valuaring = valuaring + 10
  591. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  592. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  593. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  594. end
  595.  
  596.  
  597. local handle = CreateParta(m,1,1,"Neon",maincolor)
  598. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  599. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  600.  
  601. --- Left wing.
  602.  
  603. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  604. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  605. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  606.  
  607. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  608. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  609. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  610. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  611. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  612. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  613. A0 = Instance.new('Attachment',wed)
  614. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  615. CreateMesh(wed,"Wedge",0.05,0.5,3)
  616. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  617. A1 = Instance.new('Attachment',wed)
  618. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  619. CreateMesh(wed,"Wedge",0.05,3,0.5)
  620. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  621.  
  622. tl1 = Instance.new('Trail',wed)
  623. tl1.Attachment0 = A0
  624. tl1.Attachment1 = A1
  625. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  626. tl1.LightEmission = 1
  627. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  628. tl1.Color = ColorSequence.new(BrickColor.new('Dark green').Color)
  629. tl1.Lifetime = 0.6
  630.  
  631.  
  632. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  633. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  634. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  635.  
  636. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  637. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  638. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  639. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  640. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  641. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  642. A0 = Instance.new('Attachment',wed)
  643. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  644. CreateMesh(wed,"Wedge",0.05,0.5,3)
  645. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  646. A1 = Instance.new('Attachment',wed)
  647. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  648. CreateMesh(wed,"Wedge",0.05,3,0.5)
  649. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  650.  
  651. tl2 = Instance.new('Trail',wed)
  652. tl2.Attachment0 = A0
  653. tl2.Attachment1 = A1
  654. tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  655. tl2.LightEmission = 1
  656. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  657. tl2.Color = ColorSequence.new(BrickColor.new('Dark green').Color)
  658. tl2.Lifetime = 0.6
  659.  
  660. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  661. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  662. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  663.  
  664. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  665. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  666. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  667. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  668. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  669. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670. A0 = Instance.new('Attachment',wed)
  671. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  672. CreateMesh(wed,"Wedge",0.05,0.5,3)
  673. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  674. A1 = Instance.new('Attachment',wed)
  675. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  676. CreateMesh(wed,"Wedge",0.05,3,0.5)
  677. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678.  
  679. tl3 = Instance.new('Trail',wed)
  680. tl3.Attachment0 = A0
  681. tl3.Attachment1 = A1
  682. tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  683. tl3.LightEmission = 1
  684. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  685. tl3.Color = ColorSequence.new(BrickColor.new('Dark green').Color)
  686. tl3.Lifetime = 0.6
  687.  
  688. tl1.Enabled = false
  689. tl2.Enabled = false
  690. tl3.Enabled = false
  691. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  692. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  693. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  694.  
  695. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  696. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  697. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  698. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  699. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  700. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  701. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  702. CreateMesh(wed,"Wedge",0.05,0.5,3)
  703. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  704. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  705. CreateMesh(wed,"Wedge",0.05,3,0.5)
  706. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  707.  
  708. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  709. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  710. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  711.  
  712. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  713. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  714. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  715. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  716. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  717. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  718. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  719. CreateMesh(wed,"Wedge",0.05,0.5,3)
  720. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  721. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  722. CreateMesh(wed,"Wedge",0.05,3,0.5)
  723. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  724.  
  725. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  726. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  727. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  728.  
  729. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  730. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  731. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  733. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  734. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  735. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  736. CreateMesh(wed,"Wedge",0.05,0.5,3)
  737. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  739. CreateMesh(wed,"Wedge",0.05,3,0.5)
  740. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  741.  
  742. -- Right wing.
  743.  
  744. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  745. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  746. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  747.  
  748. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  749. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  750. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  751. A0 = Instance.new('Attachment',wed)
  752. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  753. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  754. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  755. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  756. CreateMesh(wed,"Wedge",0.05,0.5,3)
  757. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  758. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,3,0.5)
  760. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. A1 = Instance.new('Attachment',wed)
  762.  
  763. tr1 = Instance.new('Trail',wed)
  764. tr1.Attachment0 = A0
  765. tr1.Attachment1 = A1
  766. tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  767. tr1.LightEmission = 1
  768. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  769. tr1.Color = ColorSequence.new(BrickColor.new('Dark green').Color)
  770. tr1.Lifetime = 0.6
  771.  
  772. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  773. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  774. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  775.  
  776. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  777. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  778. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  779. A0 = Instance.new('Attachment',wed)
  780. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  781. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  782. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  783. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  784. CreateMesh(wed,"Wedge",0.05,0.5,3)
  785. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  786. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,3,0.5)
  788. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. A1 = Instance.new('Attachment',wed)
  790.  
  791. tr2 = Instance.new('Trail',wed)
  792. tr2.Attachment0 = A0
  793. tr2.Attachment1 = A1
  794. tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  795. tr2.LightEmission = 1
  796. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  797. tr2.Color = ColorSequence.new(BrickColor.new('Dark green').Color)
  798. tr2.Lifetime = 0.6
  799.  
  800. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  801. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  802. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  803.  
  804. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  805. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  806. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  807. A0 = Instance.new('Attachment',wed)
  808. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  809. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  810. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  811. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  812. CreateMesh(wed,"Wedge",0.05,0.5,3)
  813. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  814. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  815. CreateMesh(wed,"Wedge",0.05,3,0.5)
  816. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  817. A1 = Instance.new('Attachment',wed)
  818.  
  819. tr3 = Instance.new('Trail',wed)
  820. tr3.Attachment0 = A0
  821. tr3.Attachment1 = A1
  822. tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  823. tr3.LightEmission = 1
  824. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  825. tr3.Color = ColorSequence.new(BrickColor.new('Dark green').Color)
  826. tr3.Lifetime = 0.6
  827.  
  828.  
  829. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  830. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  831. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  832.  
  833. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  834. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  835. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  837. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  838. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  840. CreateMesh(wed,"Wedge",0.05,0.5,3)
  841. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  843. CreateMesh(wed,"Wedge",0.05,3,0.5)
  844. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845.  
  846. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  847. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  848. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849.  
  850. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  851. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  852. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  853. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  854. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  855. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  856. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  857. CreateMesh(wed,"Wedge",0.05,0.5,3)
  858. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  859. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  860. CreateMesh(wed,"Wedge",0.05,3,0.5)
  861. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  862.  
  863. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  864. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  865. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866.  
  867. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  868. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  869. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  870. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  871. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  872. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  873. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  874. CreateMesh(wed,"Wedge",0.05,0.5,3)
  875. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  877. CreateMesh(wed,"Wedge",0.05,3,0.5)
  878. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  879.  
  880. ---- HERES THE RING
  881.  
  882.  
  883. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  884. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  885. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  886. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  887. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  888. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  889. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  890. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  891. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  892.  
  893.  
  894. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  895. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  896. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897.  
  898. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  899. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  900. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901.  
  902.  
  903.  
  904. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  905. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  906. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  907.  
  908. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  909. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  910. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  911.  
  912. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  913. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  914. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915.  
  916. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  917. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  918. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  920. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  921. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  922.  
  923. --- second ring
  924.  
  925. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  926. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  927. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  928. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  929. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  930. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  931. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  932. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  933. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  934.  
  935. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  936. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  937. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  938.  
  939. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  940. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  941. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  942.  
  943.  
  944.  
  945. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  946. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  947. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  948.  
  949. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  950. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  951. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  952.  
  953. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  954. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  955. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  956.  
  957. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  958. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  959. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  961. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  962. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  963.  
  964.  
  965.  
  966. for i, v in pairs(m:GetChildren()) do
  967. if v:IsA("Part") then
  968. v.BrickColor = BrickColor.new("Really black")
  969. v.Material = "Glass"
  970. end
  971. end
  972. for i, v in pairs(m2:GetChildren()) do
  973. if v:IsA("Part") then
  974. v.BrickColor = BrickColor.new("Navy blue")
  975. v.Material = "Granite"
  976. end
  977. end
  978. for i, v in pairs(m3:GetChildren()) do
  979. if v:IsA("Part") then
  980. v.BrickColor = BrickColor.new("Dark green")
  981. v.Material = "Neon"
  982. end
  983. end
  984. for i, v in pairs(mw2:GetChildren()) do
  985. if v:IsA("Part") then
  986. v.BrickColor = BrickColor.new("Dark green")
  987. v.Material = "Neon"
  988. end
  989. end
  990. for i, v in pairs(mw1:GetChildren()) do
  991. if v:IsA("Part") then
  992. v.Transparency = 1
  993. v.BrickColor = BrickColor.new("Dark green")
  994. v.Material = "Neon"
  995. end
  996. end
  997. for i, v in pairs(extrawingmod1:GetChildren()) do
  998. if v:IsA("Part") then
  999. v.Transparency = 1
  1000. v.BrickColor = BrickColor.new("White")
  1001. v.Material = "Neon"
  1002. end
  1003. end
  1004. for i, v in pairs(extrawingmod2:GetChildren()) do
  1005. if v:IsA("Part") then
  1006. v.Transparency = 1
  1007. v.BrickColor = BrickColor.new("White")
  1008. v.Material = "Neon"
  1009. end
  1010. end
  1011. local MAINRUINCOLOR = BrickColor.new("Dark green")
  1012. ------
  1013.  
  1014.  
  1015. function RemoveOutlines(part)
  1016. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1017. end
  1018. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1019. local Part = Create("Part")({
  1020. Parent = Parent,
  1021. Reflectance = Reflectance,
  1022. Transparency = Transparency,
  1023. CanCollide = false,
  1024. Locked = true,
  1025. BrickColor = BrickColor.new(tostring(BColor)),
  1026. Name = Name,
  1027. Size = Size,
  1028. Material = Material
  1029. })
  1030. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1031. RemoveOutlines(Part)
  1032. return Part
  1033. end
  1034. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1035. local Msh = Create(Mesh)({
  1036. Parent = Part,
  1037. Offset = OffSet,
  1038. Scale = Scale
  1039. })
  1040. if Mesh == "SpecialMesh" then
  1041. Msh.MeshType = MeshType
  1042. Msh.MeshId = MeshId
  1043. end
  1044. return Msh
  1045. end
  1046. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1047. local Weld = Create("Weld")({
  1048. Parent = Parent,
  1049. Part0 = Part0,
  1050. Part1 = Part1,
  1051. C0 = C0,
  1052. C1 = C1
  1053. })
  1054. return Weld
  1055. end
  1056.  
  1057. Player=game:GetService("Players").LocalPlayer
  1058. Character=Player.Character
  1059. PlayerGui=Player.PlayerGui
  1060. Backpack=Player.Backpack
  1061. Torso=Character.Torso
  1062. Head=Character.Head
  1063. Humanoid=Character.Humanoid
  1064. m=Instance.new('Model',Character)
  1065. LeftArm=Character["Left Arm"]
  1066. LeftLeg=Character["Left Leg"]
  1067. RightArm=Character["Right Arm"]
  1068. RightLeg=Character["Right Leg"]
  1069. LS=Torso["Left Shoulder"]
  1070. LH=Torso["Left Hip"]
  1071. RS=Torso["Right Shoulder"]
  1072. RH=Torso["Right Hip"]
  1073. Face = Head.face
  1074. Neck=Torso.Neck
  1075. it=Instance.new
  1076. attacktype=1
  1077. vt=Vector3.new
  1078. cf=CFrame.new
  1079. euler=CFrame.fromEulerAnglesXYZ
  1080. angles=CFrame.Angles
  1081. cloaked=false
  1082. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1083. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1084. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1085. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1086. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1087. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1088. RootPart=Character.HumanoidRootPart
  1089. RootJoint=RootPart.RootJoint
  1090. RootCF=euler(-1.57,0,3.14)
  1091. attack = false
  1092. attackdebounce = false
  1093. deb=false
  1094. equipped=true
  1095. hand=false
  1096. MMouse=nil
  1097. combo=0
  1098. mana=0
  1099. trispeed=.2
  1100. attackmode='none'
  1101. local idle=0
  1102. local Anim="Idle"
  1103. local Effects={}
  1104. local gun=false
  1105. local shoot=false
  1106. local sine = 0
  1107. local change = 1
  1108. player=nil
  1109.  
  1110.  
  1111. local toggleTag = true
  1112. local txt = Instance.new("BillboardGui", Head)
  1113. txt.Adornee = nil
  1114. txt.Name = "NameDetect"
  1115. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1116. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1117. local text = Instance.new("TextLabel", txt)
  1118. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1119. text.FontSize = "Size8"
  1120. text.TextScaled = true
  1121. text.TextTransparency = 0
  1122. text.BackgroundTransparency = 1
  1123. text.TextTransparency = 0
  1124. text.TextStrokeTransparency = 0
  1125. text.Font = "Fantasy"
  1126. text.TextStrokeColor3 = Color3.new(40/255, 127/255, 71/255)
  1127. text.TextColor3 = Color3.new(0,0,0)
  1128. text.Text = "Normal"
  1129.  
  1130. function RecolorTextAndRename(name,col1,col2)
  1131. text.TextStrokeColor3 = col2
  1132. text.TextColor3 = col1
  1133. text.Text = name
  1134. end
  1135.  
  1136. --save shoulders
  1137. RSH, LSH=nil, nil
  1138. --welds
  1139. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1140. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1141. LH=Torso["Left Hip"]
  1142. RH=Torso["Right Hip"]
  1143. TorsoColor=Torso.BrickColor
  1144. function NoOutline(Part)
  1145. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1146. end
  1147. player=Player
  1148. ch=Character
  1149. RSH=ch.Torso["Right Shoulder"]
  1150. LSH=ch.Torso["Left Shoulder"]
  1151. --
  1152. RSH.Parent=nil
  1153. LSH.Parent=nil
  1154. --
  1155. RW.Name="Right Shoulder"
  1156. RW.Part0=ch.Torso
  1157. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1158. RW.C1=cf(0, 0.5, 0)
  1159. RW.Part1=ch["Right Arm"]
  1160. RW.Parent=ch.Torso
  1161. --
  1162. LW.Name="Left Shoulder"
  1163. LW.Part0=ch.Torso
  1164. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1165. LW.C1=cf(0, 0.5, 0)
  1166. LW.Part1=ch["Left Arm"]
  1167. LW.Parent=ch.Torso
  1168.  
  1169. local Stats=Instance.new("BoolValue")
  1170. Stats.Name="Stats"
  1171. Stats.Parent=Character
  1172. local Atk=Instance.new("NumberValue")
  1173. Atk.Name="Damage"
  1174. Atk.Parent=Stats
  1175. Atk.Value=1
  1176. local Def=Instance.new("NumberValue")
  1177. Def.Name="Defense"
  1178. Def.Parent=Stats
  1179. Def.Value=1
  1180. local Speed=Instance.new("NumberValue")
  1181. Speed.Name="Speed"
  1182. Speed.Parent=Stats
  1183. Speed.Value=1
  1184. local Mvmt=Instance.new("NumberValue")
  1185. Mvmt.Name="Movement"
  1186. Mvmt.Parent=Stats
  1187. Mvmt.Value=1
  1188.  
  1189. local donum=0
  1190.  
  1191.  
  1192. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1193. local fp=it("Part")
  1194. fp.formFactor=formfactor
  1195. fp.Parent=parent
  1196. fp.Reflectance=reflectance
  1197. fp.Transparency=transparency
  1198. fp.CanCollide=false
  1199. fp.Locked=true
  1200. fp.BrickColor=brickcolor
  1201. fp.Name=name
  1202. fp.Size=size
  1203. fp.Position=Torso.Position
  1204. NoOutline(fp)
  1205. fp.Material="SmoothPlastic"
  1206. fp:BreakJoints()
  1207. return fp
  1208. end
  1209.  
  1210. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1211. local mesh=it(Mesh)
  1212. mesh.Parent=part
  1213. if Mesh=="SpecialMesh" then
  1214. mesh.MeshType=meshtype
  1215. if meshid~="nil" then
  1216. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1217. end
  1218. end
  1219. mesh.Offset=offset
  1220. mesh.Scale=scale
  1221. return mesh
  1222. end
  1223.  
  1224. function weld(parent,part0,part1,c0)
  1225. local weld=it("Weld")
  1226. weld.Parent=parent
  1227. weld.Part0=part0
  1228. weld.Part1=part1
  1229. weld.C0=c0
  1230. return weld
  1231. end
  1232.  
  1233. local Color1=Torso.BrickColor
  1234.  
  1235. local bodvel=Instance.new("BodyVelocity")
  1236. local bg=Instance.new("BodyGyro")
  1237.  
  1238. function swait(num)
  1239. if num==0 or num==nil then
  1240. game:service'RunService'.Stepped:wait(0)
  1241. else
  1242. for i=0,num do
  1243. game:service'RunService'.Stepped:wait(0)
  1244. end
  1245. end
  1246. end
  1247.  
  1248. -------- RAINBOW LEAVE IT TO ME
  1249. local r = 255
  1250. local g = 0
  1251. local b = 0
  1252. coroutine.resume(coroutine.create(function()
  1253. while wait() do
  1254. for i = 0, 254/5 do
  1255. swait()
  1256. g = g + 5
  1257. end
  1258. for i = 0, 254/5 do
  1259. swait()
  1260. r = r - 5
  1261. end
  1262. for i = 0, 254/5 do
  1263. swait()
  1264. b = b + 5
  1265. end
  1266. for i = 0, 254/5 do
  1267. swait()
  1268. g = g - 5
  1269. end
  1270. for i = 0, 254/5 do
  1271. swait()
  1272. r = r + 5
  1273. end
  1274. for i = 0, 254/5 do
  1275. swait()
  1276. b = b - 5
  1277. end
  1278. end
  1279. end))
  1280.  
  1281.  
  1282. so = function(id,par,vol,pit)
  1283. coroutine.resume(coroutine.create(function()
  1284. local sou = Instance.new("Sound",par or workspace)
  1285. sou.Volume=vol
  1286. sou.Pitch=pit or 1
  1287. sou.SoundId=id
  1288. swait()
  1289. sou:play()
  1290. game:GetService("Debris"):AddItem(sou,6)
  1291. end))
  1292. end
  1293.  
  1294. function clerp(a,b,t)
  1295. local qa = {QuaternionFromCFrame(a)}
  1296. local qb = {QuaternionFromCFrame(b)}
  1297. local ax, ay, az = a.x, a.y, a.z
  1298. local bx, by, bz = b.x, b.y, b.z
  1299. local _t = 1-t
  1300. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1301. end
  1302.  
  1303. function QuaternionFromCFrame(cf)
  1304. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1305. local trace = m00 + m11 + m22
  1306. if trace > 0 then
  1307. local s = math.sqrt(1 + trace)
  1308. local recip = 0.5/s
  1309. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1310. else
  1311. local i = 0
  1312. if m11 > m00 then
  1313. i = 1
  1314. end
  1315. if m22 > (i == 0 and m00 or m11) then
  1316. i = 2
  1317. end
  1318. if i == 0 then
  1319. local s = math.sqrt(m00-m11-m22+1)
  1320. local recip = 0.5/s
  1321. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1322. elseif i == 1 then
  1323. local s = math.sqrt(m11-m22-m00+1)
  1324. local recip = 0.5/s
  1325. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1326. elseif i == 2 then
  1327. local s = math.sqrt(m22-m00-m11+1)
  1328. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1329. end
  1330. end
  1331. end
  1332.  
  1333. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1334. local xs, ys, zs = x + x, y + y, z + z
  1335. local wx, wy, wz = w*xs, w*ys, w*zs
  1336. local xx = x*xs
  1337. local xy = x*ys
  1338. local xz = x*zs
  1339. local yy = y*ys
  1340. local yz = y*zs
  1341. local zz = z*zs
  1342. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1343. end
  1344.  
  1345. function QuaternionSlerp(a, b, t)
  1346. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1347. local startInterp, finishInterp;
  1348. if cosTheta >= 0.0001 then
  1349. if (1 - cosTheta) > 0.0001 then
  1350. local theta = math.acos(cosTheta)
  1351. local invSinTheta = 1/math.sin(theta)
  1352. startInterp = math.sin((1-t)*theta)*invSinTheta
  1353. finishInterp = math.sin(t*theta)*invSinTheta
  1354. else
  1355. startInterp = 1-t
  1356. finishInterp = t
  1357. end
  1358. else
  1359. if (1+cosTheta) > 0.0001 then
  1360. local theta = math.acos(-cosTheta)
  1361. local invSinTheta = 1/math.sin(theta)
  1362. startInterp = math.sin((t-1)*theta)*invSinTheta
  1363. finishInterp = math.sin(t*theta)*invSinTheta
  1364. else
  1365. startInterp = t-1
  1366. finishInterp = t
  1367. end
  1368. end
  1369. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1370. end
  1371.  
  1372. local function CFrameFromTopBack(at, top, back)
  1373. local right = top:Cross(back)
  1374. return CFrame.new(at.x, at.y, at.z,
  1375. right.x, top.x, back.x,
  1376. right.y, top.y, back.y,
  1377. right.z, top.z, back.z)
  1378. end
  1379.  
  1380. function Triangle(a, b, c)
  1381. local edg1 = (c-a):Dot((b-a).unit)
  1382. local edg2 = (a-b):Dot((c-b).unit)
  1383. local edg3 = (b-c):Dot((a-c).unit)
  1384. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1385. a, b, c = a, b, c
  1386. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1387. a, b, c = b, c, a
  1388. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1389. a, b, c = c, a, b
  1390. else
  1391. assert(false, "unreachable")
  1392. end
  1393.  
  1394. local len1 = (c-a):Dot((b-a).unit)
  1395. local len2 = (b-a).magnitude - len1
  1396. local width = (a + (b-a).unit*len1 - c).magnitude
  1397.  
  1398. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1399.  
  1400. local list = {}
  1401.  
  1402. if len1 > 0.01 then
  1403. local w1 = Instance.new('WedgePart', m)
  1404. game:GetService("Debris"):AddItem(w1,5)
  1405. w1.Material = "SmoothPlastic"
  1406. w1.FormFactor = 'Custom'
  1407. w1.BrickColor = BrickColor.new("Dark red")
  1408. w1.Transparency = 0
  1409. w1.Reflectance = 0
  1410. w1.Material = "SmoothPlastic"
  1411. w1.CanCollide = false
  1412. local l1 = Instance.new("PointLight",w1)
  1413. l1.Color = Color3.new(170,0,0)
  1414. NoOutline(w1)
  1415. local sz = Vector3.new(0.2, width, len1)
  1416. w1.Size = sz
  1417. local sp = Instance.new("SpecialMesh",w1)
  1418. sp.MeshType = "Wedge"
  1419. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1420. w1:BreakJoints()
  1421. w1.Anchored = true
  1422. w1.Parent = workspace
  1423. w1.Transparency = 0.7
  1424. table.insert(Effects,{w1,"Disappear",.01})
  1425. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1426. table.insert(list,w1)
  1427. end
  1428.  
  1429. if len2 > 0.01 then
  1430. local w2 = Instance.new('WedgePart', m)
  1431. game:GetService("Debris"):AddItem(w2,5)
  1432. w2.Material = "SmoothPlastic"
  1433. w2.FormFactor = 'Custom'
  1434. w2.BrickColor = BrickColor.new("Dark red")
  1435. w2.Transparency = 0
  1436. w2.Reflectance = 0
  1437. w2.Material = "SmoothPlastic"
  1438. w2.CanCollide = false
  1439. local l2 = Instance.new("PointLight",w2)
  1440. l2.Color = Color3.new(170,0,0)
  1441. NoOutline(w2)
  1442. local sz = Vector3.new(0.2, width, len2)
  1443. w2.Size = sz
  1444. local sp = Instance.new("SpecialMesh",w2)
  1445. sp.MeshType = "Wedge"
  1446. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1447. w2:BreakJoints()
  1448. w2.Anchored = true
  1449. w2.Parent = workspace
  1450. w2.Transparency = 0.7
  1451. table.insert(Effects,{w2,"Disappear",.01})
  1452. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1453. table.insert(list,w2)
  1454. end
  1455. return unpack(list)
  1456. end
  1457.  
  1458.  
  1459. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1460. if hit.Parent == nil then
  1461. return
  1462. end
  1463. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1464. for _, v in pairs(hit.Parent:children()) do
  1465. if v:IsA("Humanoid") then
  1466. h = v
  1467. end
  1468. end
  1469. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1470. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1471. return
  1472. end
  1473. local c = Create("ObjectValue")({
  1474. Name = "creator",
  1475. Value = game:service("Players").LocalPlayer,
  1476. Parent = h
  1477. })
  1478. game:GetService("Debris"):AddItem(c, 0.5)
  1479. if HitSound ~= nil and HitPitch ~= nil then
  1480. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1481. end
  1482. local Damage = math.random(minim, maxim)
  1483. local blocked = false
  1484. local block = hit.Parent:findFirstChild("Block")
  1485. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1486. blocked = true
  1487. block.Value = block.Value - 1
  1488. print(block.Value)
  1489. end
  1490. if blocked == false then
  1491. HitHealth = h.Health
  1492. h.Health = h.Health - Damage
  1493. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1494. print("gained kill")
  1495. end
  1496. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1497. else
  1498. h.Health = h.Health - Damage / 2
  1499. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1500. end
  1501. if Type == "Knockdown" then
  1502. local hum = hit.Parent.Humanoid
  1503. hum.PlatformStand = true
  1504. coroutine.resume(coroutine.create(function(HHumanoid)
  1505. swait(1)
  1506. HHumanoid.PlatformStand = false
  1507. end), hum)
  1508. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1509. local bodvol = Create("BodyVelocity")({
  1510. velocity = angle * knockback,
  1511. P = 5000,
  1512. maxForce = Vector3.new(8000, 8000, 8000),
  1513. Parent = hit
  1514. })
  1515. local rl = Create("BodyAngularVelocity")({
  1516. P = 3000,
  1517. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1518. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1519. Parent = hit
  1520. })
  1521. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1522. game:GetService("Debris"):AddItem(rl, 0.5)
  1523. elseif Type == "Normal" then
  1524. local vp = Create("BodyVelocity")({
  1525. P = 500,
  1526. maxForce = Vector3.new(math.huge, 0, math.huge),
  1527. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1528. })
  1529. if knockback > 0 then
  1530. vp.Parent = hit.Parent.Head
  1531. end
  1532. game:GetService("Debris"):AddItem(vp, 0.5)
  1533. elseif Type == "Up" then
  1534. local bodyVelocity = Create("BodyVelocity")({
  1535. velocity = Vector3.new(0, 20, 0),
  1536. P = 5000,
  1537. maxForce = Vector3.new(8000, 8000, 8000),
  1538. Parent = hit
  1539. })
  1540. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1541. local bodyVelocity = Create("BodyVelocity")({
  1542. velocity = Vector3.new(0, 20, 0),
  1543. P = 5000,
  1544. maxForce = Vector3.new(8000, 8000, 8000),
  1545. Parent = hit
  1546. })
  1547. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1548. elseif Type == "Leech" then
  1549. local hum = hit.Parent.Humanoid
  1550. if hum ~= nil then
  1551. for i = 0, 2 do
  1552. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1553. end
  1554. Humanoid.Health = Humanoid.Health + 10
  1555. end
  1556. elseif Type == "UpKnock" then
  1557. local hum = hit.Parent.Humanoid
  1558. hum.PlatformStand = true
  1559. if hum ~= nil then
  1560. hitr = true
  1561. end
  1562. coroutine.resume(coroutine.create(function(HHumanoid)
  1563. swait(5)
  1564. HHumanoid.PlatformStand = false
  1565. hitr = false
  1566. end), hum)
  1567. local bodyVelocity = Create("BodyVelocity")({
  1568. velocity = Vector3.new(0, 20, 0),
  1569. P = 5000,
  1570. maxForce = Vector3.new(8000, 8000, 8000),
  1571. Parent = hit
  1572. })
  1573. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1574. local bodyVelocity = Create("BodyVelocity")({
  1575. velocity = Vector3.new(0, 20, 0),
  1576. P = 5000,
  1577. maxForce = Vector3.new(8000, 8000, 8000),
  1578. Parent = hit
  1579. })
  1580. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1581. elseif Type == "Snare" then
  1582. local bp = Create("BodyPosition")({
  1583. P = 2000,
  1584. D = 100,
  1585. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1586. position = hit.Parent.Torso.Position,
  1587. Parent = hit.Parent.Torso
  1588. })
  1589. game:GetService("Debris"):AddItem(bp, 1)
  1590. elseif Type == "Slashnare" then
  1591. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1592. for i = 1, math.random(4, 5) do
  1593. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1594. end
  1595. local bp = Create("BodyPosition")({
  1596. P = 2000,
  1597. D = 100,
  1598. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1599. position = hit.Parent.Torso.Position,
  1600. Parent = hit.Parent.Torso
  1601. })
  1602. game:GetService("Debris"):AddItem(bp, 1)
  1603. elseif Type == "Spike" then
  1604. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1605. local bp = Create("BodyPosition")({
  1606. P = 2000,
  1607. D = 100,
  1608. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1609. position = hit.Parent.Torso.Position,
  1610. Parent = hit.Parent.Torso
  1611. })
  1612. game:GetService("Debris"):AddItem(bp, 1)
  1613. elseif Type == "Freeze" then
  1614. local BodPos = Create("BodyPosition")({
  1615. P = 50000,
  1616. D = 1000,
  1617. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1618. position = hit.Parent.Torso.Position,
  1619. Parent = hit.Parent.Torso
  1620. })
  1621. local BodGy = Create("BodyGyro")({
  1622. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1623. P = 20000,
  1624. Parent = hit.Parent.Torso,
  1625. cframe = hit.Parent.Torso.CFrame
  1626. })
  1627. hit.Parent.Torso.Anchored = true
  1628. coroutine.resume(coroutine.create(function(Part)
  1629. swait(1.5)
  1630. Part.Anchored = false
  1631. end), hit.Parent.Torso)
  1632. game:GetService("Debris"):AddItem(BodPos, 3)
  1633. game:GetService("Debris"):AddItem(BodGy, 3)
  1634. end
  1635. local debounce = Create("BoolValue")({
  1636. Name = "DebounceHit",
  1637. Parent = hit.Parent,
  1638. Value = true
  1639. })
  1640. game:GetService("Debris"):AddItem(debounce, Delay)
  1641. c = Instance.new("ObjectValue")
  1642. c.Name = "creator"
  1643. c.Value = Player
  1644. c.Parent = h
  1645. game:GetService("Debris"):AddItem(c, 0.5)
  1646. end
  1647. end
  1648. function ShowDamage(Pos, Text, Time, Color)
  1649. local Rate = 0.03333333333333333
  1650. local Pos = Pos or Vector3.new(0, 0, 0)
  1651. local Text = Text or ""
  1652. local Time = Time or 2
  1653. local Color = Color or Color3.new(1, 0, 1)
  1654. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1655. EffectPart.Anchored = true
  1656. local BillboardGui = Create("BillboardGui")({
  1657. Size = UDim2.new(3, 0, 3, 0),
  1658. Adornee = EffectPart,
  1659. Parent = EffectPart
  1660. })
  1661. local TextLabel = Create("TextLabel")({
  1662. BackgroundTransparency = 1,
  1663. Size = UDim2.new(1, 0, 1, 0),
  1664. Text = Text,
  1665. TextColor3 = Color,
  1666. TextScaled = true,
  1667. Font = Enum.Font.ArialBold,
  1668. Parent = BillboardGui
  1669. })
  1670. game.Debris:AddItem(EffectPart, Time + 0.1)
  1671. EffectPart.Parent = game:GetService("Workspace")
  1672. delay(0, function()
  1673. local Frames = Time / Rate
  1674. for Frame = 1, Frames do
  1675. wait(Rate)
  1676. local Percent = Frame / Frames
  1677. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1678. TextLabel.TextTransparency = Percent
  1679. end
  1680. if EffectPart and EffectPart.Parent then
  1681. EffectPart:Destroy()
  1682. end
  1683. end)
  1684. end
  1685. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1686. for _, c in pairs(workspace:children()) do
  1687. local hum = c:findFirstChildOfClass("Humanoid")
  1688. if hum ~= nil then
  1689. local head = c:findFirstChild("Head")
  1690. if head ~= nil then
  1691. local targ = head.Position - Part.Position
  1692. local mag = targ.magnitude
  1693. if magni >= mag and c.Name ~= Player.Name then
  1694. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1695. end
  1696. end
  1697. end
  1698. end
  1699. end
  1700.  
  1701. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1702. for _, c in pairs(workspace:children()) do
  1703. local hum = c:findFirstChild("Humanoid")
  1704. if hum ~= nil then
  1705. local head = c:findFirstChild("Torso")
  1706. if head ~= nil then
  1707. local targ = head.Position - Part.Position
  1708. local mag = targ.magnitude
  1709. if magni >= mag and c.Name ~= Player.Name then
  1710. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1711. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1712. end
  1713. end
  1714. end
  1715. end
  1716. end
  1717.  
  1718. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1719. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1720. end
  1721.  
  1722. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1723. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1724. prt.Anchored=true
  1725. prt.CFrame=cframe
  1726. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1727. --http://www.roblox.com/asset/?id=4770560
  1728. game:GetService("Debris"):AddItem(prt,2)
  1729. CF=prt.CFrame
  1730. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1731. for i=0,1,0.2 do
  1732. wait()
  1733. Part.CFrame=CF*cf(0,0,-0.4)
  1734. end
  1735. for i=0,1,delay do
  1736. wait()
  1737. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1738. Mesh.Scale=Mesh.Scale
  1739. end
  1740. for i=0,1,0.1 do
  1741. wait()
  1742. Part.Transparency=i
  1743. end
  1744. Part.Parent=nil
  1745. end),prt,msh,CF)
  1746. end
  1747.  
  1748. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1749. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1750. prt.Anchored=true
  1751. prt.Material = "Neon"
  1752. prt.CFrame=cframe
  1753. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1754. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1755. game:GetService("Debris"):AddItem(prt,5)
  1756. coroutine.resume(coroutine.create(function(Part,Mesh)
  1757. for i=0,1,delay do
  1758. swait()
  1759. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1760. Part.Transparency=i
  1761. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1762. end
  1763. Part.Parent=nil
  1764. end),prt,msh)
  1765. end
  1766.  
  1767. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1768. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1769. prt.Anchored=true
  1770. prt.Material = "Neon"
  1771. prt.CFrame=cframe
  1772. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1773. game:GetService("Debris"):AddItem(prt,5)
  1774. coroutine.resume(coroutine.create(function(Part,Mesh)
  1775. local rtype = rottype
  1776. for i=0,1,delay do
  1777. swait()
  1778. if rtype == 1 then
  1779. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1780. elseif rtype == 2 then
  1781. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1782. end
  1783. Part.Transparency=i
  1784. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1785. end
  1786. Part.Parent=nil
  1787. end),prt,msh)
  1788. end
  1789.  
  1790. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1791. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1792. prt.Anchored=true
  1793. prt.CFrame=cframe
  1794. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1795. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1796. game:GetService("Debris"):AddItem(prt,5)
  1797. coroutine.resume(coroutine.create(function(Part,Mesh)
  1798. for i=0,1,delay do
  1799. wait()
  1800. Part.Transparency=i
  1801. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1802. end
  1803. Part.Parent=nil
  1804. end),prt,msh)
  1805. end
  1806.  
  1807. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1808. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1809. prt.Anchored=true
  1810. prt.Material = "Neon"
  1811. prt.CFrame=cframe
  1812. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1813. game:GetService("Debris"):AddItem(prt,5)
  1814. coroutine.resume(coroutine.create(function(Part,Mesh)
  1815. local rtype = rottype
  1816. for i=0,1,delay do
  1817. swait()
  1818. if rtype == 1 then
  1819. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1820. elseif rtype == 2 then
  1821. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1822. end
  1823. Part.Transparency=i
  1824. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1825. end
  1826. Part.Parent=nil
  1827. end),prt,msh)
  1828. end
  1829.  
  1830. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1831. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1832. prt.Anchored=true
  1833. prt.Material = "Neon"
  1834. prt.CFrame=cframe
  1835. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1836. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1837. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1838. game:GetService("Debris"):AddItem(prt,5)
  1839. coroutine.resume(coroutine.create(function(Part,Mesh)
  1840. local rtype = rottype
  1841. for i=0,1,delay do
  1842. swait()
  1843. if rtype == 1 then
  1844. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1845. elseif rtype == 2 then
  1846. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1847. end
  1848. dec.Transparency=i
  1849. dec2.Transparency=i
  1850. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1851. end
  1852. Part.Parent=nil
  1853. end),prt,msh)
  1854. end
  1855.  
  1856. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1857. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1858. prt.Anchored=true
  1859. prt.Material = "Neon"
  1860. prt.CFrame=cframe
  1861. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1862. game:GetService("Debris"):AddItem(prt,5)
  1863. coroutine.resume(coroutine.create(function(Part,Mesh)
  1864. local rtype = rottype
  1865. for i=0,1,delay do
  1866. swait()
  1867. if rtype == 1 then
  1868. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1869. elseif rtype == 2 then
  1870. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1871. end
  1872. prt.Transparency=i
  1873. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1874. end
  1875. Part.Parent=nil
  1876. end),prt,msh)
  1877. end
  1878.  
  1879. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1880. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1881. prt.Anchored=true
  1882. prt.Material = "Neon"
  1883. prt.CFrame=cframe
  1884. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1885. game:GetService("Debris"):AddItem(prt,5)
  1886. coroutine.resume(coroutine.create(function(Part,Mesh)
  1887. local rtype = rottype
  1888. for i=0,1,delay do
  1889. swait()
  1890. if rtype == 1 then
  1891. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1892. elseif rtype == 2 then
  1893. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1894. end
  1895. prt.Transparency=i
  1896. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1897. end
  1898. Part.Parent=nil
  1899. end),prt,msh)
  1900. end
  1901.  
  1902. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1903. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1904. prt.Anchored=true
  1905. prt.Material = "Neon"
  1906. prt.CFrame=cframe
  1907. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1908. game:GetService("Debris"):AddItem(prt,5)
  1909. coroutine.resume(coroutine.create(function(Part,Mesh)
  1910. local rtype = rottype
  1911. for i=0,1,delay do
  1912. swait()
  1913. if rtype == 1 then
  1914. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1915. elseif rtype == 2 then
  1916. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1917. end
  1918. prt.Transparency=i
  1919. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1920. end
  1921. Part.Parent=nil
  1922. end),prt,msh)
  1923. end
  1924.  
  1925. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1926. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1927. prt.Anchored=true
  1928. prt.Material = "Neon"
  1929. prt.CFrame=cframe
  1930. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1931. game:GetService("Debris"):AddItem(prt,5)
  1932. coroutine.resume(coroutine.create(function(Part,Mesh)
  1933. local rtype = rottype
  1934. for i=0,1,delay do
  1935. swait()
  1936. if rtype == 1 then
  1937. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1938. elseif rtype == 2 then
  1939. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1940. end
  1941. prt.Transparency=i
  1942. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1943. end
  1944. Part.Parent=nil
  1945. end),prt,msh)
  1946. end
  1947.  
  1948. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1949. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1950. prt.Anchored=false
  1951. prt.CFrame=cframe
  1952. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1953. local wld=weld(prt,prt,Parent,cframe)
  1954. game:GetService("Debris"):AddItem(prt,5)
  1955. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1956. for i=0,1,delay do
  1957. wait()
  1958. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1959. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1960. Part.Transparency=i
  1961. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1962. end
  1963. Part.Parent=nil
  1964. end),prt,msh,wld)
  1965. end
  1966.  
  1967. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1968. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1969. prt.Anchored=false
  1970. prt.CFrame=cframe
  1971. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1972. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1973. game:GetService("Debris"):AddItem(prt,5)
  1974. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1975. for i=0,1,delay do
  1976. wait()
  1977. Weld.C0=euler(i*20,0,0)
  1978. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1979. Part.Transparency=i
  1980. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1981. end
  1982. Part.Parent=nil
  1983. end),prt,msh,wld)
  1984. end
  1985.  
  1986. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1987. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1988. prt.Anchored=true
  1989. prt.CFrame=cframe
  1990. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1991. game:GetService("Debris"):AddItem(prt,2)
  1992. coroutine.resume(coroutine.create(function(Part,Mesh)
  1993. for i=0,1,delay do
  1994. wait()
  1995. Part.CFrame=Part.CFrame
  1996. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1997. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1998. prt2.Anchored=true
  1999. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2000. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2001. game:GetService("Debris"):AddItem(prt2,2)
  2002. coroutine.resume(coroutine.create(function(Part,Mesh)
  2003. for i=0,1,0.1 do
  2004. wait()
  2005. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2006. end
  2007. Part.Parent=nil
  2008. end),prt2,msh2)
  2009. end
  2010. for i=0,1,delay*2 do
  2011. wait()
  2012. Part.CFrame=Part.CFrame
  2013. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2014. end
  2015. Part.Parent=nil
  2016. end),prt,msh)
  2017. end
  2018.  
  2019. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2020. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2021. prt.Anchored=true
  2022. prt.CFrame=cframe
  2023. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2024. game:GetService("Debris"):AddItem(prt,2)
  2025. coroutine.resume(coroutine.create(function(Part,Mesh)
  2026. for i=0,1,delay do
  2027. wait()
  2028. Part.CFrame=Part.CFrame
  2029. Part.Transparency=i
  2030. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2031. end
  2032. Part.Parent=nil
  2033. end),prt,msh)
  2034. end
  2035.  
  2036. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2037. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2038. prt.Anchored=true
  2039. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2040. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2041. game:GetService("Debris"):AddItem(prt,2)
  2042. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2043. CF=Part.CFrame
  2044. Numbb=0
  2045. randnumb=math.random()/10
  2046. rand1=math.random()/10
  2047. for i=0,1,rand1 do
  2048. wait()
  2049. CF=CF*cf(0,math.random()/2,0)
  2050. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2051. Part.CFrame=CF*euler(Numbb,0,0)
  2052. Part.Transparency=i
  2053. Numbb=Numbb+randnumb
  2054. end
  2055. Part.Parent=nil
  2056. end),prt,CF,Numbb,randnumb)
  2057. end
  2058.  
  2059. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2060. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2061. prt.Anchored=true
  2062. prt.CFrame=cframe
  2063. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2064. game:GetService("Debris"):AddItem(prt,5)
  2065. coroutine.resume(coroutine.create(function(Part,Mesh)
  2066. for i=0,1,delay do
  2067. wait()
  2068. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2069. Part.Transparency=i
  2070. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2071. end
  2072. Part.Parent=nil
  2073. end),prt,msh)
  2074. end
  2075.  
  2076. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2077. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2078. prt.Anchored=true
  2079. prt.CFrame=cframe
  2080. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2081. game:GetService("Debris"):AddItem(prt,2)
  2082. coroutine.resume(coroutine.create(function(Part,Mesh)
  2083. for i=0,1,delay do
  2084. wait()
  2085. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2086. Part.Transparency=i
  2087. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2088. end
  2089. Part.Parent=nil
  2090. end),prt,msh)
  2091. end
  2092.  
  2093. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2094. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2095. prt.Anchored=true
  2096. prt.CFrame=cframe*cf(x,y,z)
  2097. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2098. game:GetService("Debris"):AddItem(prt,5)
  2099. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2100. local num=math.random()
  2101. local num2=math.random(-3,2)+math.random()
  2102. local numm=0
  2103. for i=0,1,delay*2 do
  2104. swait()
  2105. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2106. Part.Transparency=i
  2107. numm=numm+0.01
  2108. end
  2109. Part.Parent=nil
  2110. Mesh.Parent=nil
  2111. end),prt,msh,x,y,z)
  2112. end
  2113.  
  2114. function dmgstart(dmg,what)
  2115. hitcon = what.Touched:connect(function(hit)
  2116. local hum = hit.Parent:FindFirstChild("Humanoid")
  2117. if hum and not hum:IsDescendantOf(Character) then
  2118. hum:TakeDamage(dmg)
  2119. end
  2120. end)
  2121. end
  2122.  
  2123. function dmgstop()
  2124. hitcon:disconnect()
  2125. end
  2126.  
  2127. function Cloak()
  2128. Face.Parent=nil
  2129. cloaked=true
  2130. for _,v in pairs(Torso.Parent:children()) do
  2131. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2132. coroutine.resume(coroutine.create(function()
  2133. for i=0,1,0.2 do
  2134. wait()
  2135. v.Transparency=i
  2136. end
  2137. v.Transparency=1
  2138. end))
  2139. end
  2140. if v.className=="Hat" then
  2141. hatp=v.Handle
  2142. coroutine.resume(coroutine.create(function(derp)
  2143. for i=0,1,0.2 do
  2144. wait()
  2145. derp.Transparency=i
  2146. end
  2147. derp.Transparency=1
  2148. end),hatp)
  2149. end
  2150. end
  2151. for _,v in pairs(m:children()) do
  2152. if v.className=="Part" then
  2153. coroutine.resume(coroutine.create(function()
  2154. for i=0,1,0.2 do
  2155. wait()
  2156. v.Transparency=i
  2157. end
  2158. v.Transparency=1
  2159. end))
  2160. end
  2161. end
  2162. end
  2163.  
  2164. function UnCloak()
  2165. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2166. Face.Parent=Head
  2167. cloaked=false
  2168. for _,v in pairs(Torso.Parent:children()) do
  2169. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2170. coroutine.resume(coroutine.create(function()
  2171. for i=0,1,0.1 do
  2172. wait()
  2173. v.Transparency=v.Transparency-0.1
  2174. end
  2175. v.Transparency=0
  2176. end))
  2177. end
  2178. if v.className=="Hat" then
  2179. hatp=v.Handle
  2180. coroutine.resume(coroutine.create(function(derp)
  2181. for i=0,1,0.1 do
  2182. wait()
  2183. derp.Transparency=derp.Transparency-0.1
  2184. end
  2185. derp.Transparency=0
  2186. end),hatp)
  2187. end
  2188. end
  2189. for _,v in pairs(m:children()) do
  2190. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2191. coroutine.resume(coroutine.create(function()
  2192. for i=0,1,0.1 do
  2193. wait()
  2194. v.Transparency=v.Transparency-0.1
  2195. end
  2196. v.Transparency=0
  2197. end))
  2198. v.Transparency=0
  2199. end
  2200. end
  2201. end
  2202.  
  2203. local origcolor = BrickColor.new("Pastel light blue")
  2204. ---- This section of explosions.
  2205. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2206. local expart = Instance.new("Part",char)
  2207. local expart2 = Instance.new("Part",char)
  2208. local rin = Instance.new("Part",char)
  2209. local rin2 = Instance.new("Part",char)
  2210. local partMesh = Instance.new("SpecialMesh",expart)
  2211. partMesh.MeshType = "Sphere"
  2212. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2213. partMesh2.MeshType = "Sphere"
  2214. local partMesh3 = Instance.new("SpecialMesh",rin)
  2215. partMesh3.MeshType = "Brick"
  2216. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2217. partMesh4.MeshType = "Brick"
  2218. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2219. partMesh.Scale = vt(rad,rad,rad)
  2220. expart.Size = vt(1,1,1)
  2221. expart.Transparency = 0
  2222. expart.Anchored = true
  2223. expart.Material = "Neon"
  2224. expart.BrickColor = bc("White")
  2225. expart.CFrame = par.CFrame
  2226. partMesh2.Scale = vt(rad,rad,rad)
  2227. expart2.Size = vt(1.15,1.15,1.15)
  2228. expart2.Transparency = 0.5
  2229. expart2.Anchored = true
  2230. expart2.Material = "Neon"
  2231. expart2.BrickColor = par.BrickColor
  2232. expart2.CFrame = par.CFrame
  2233. rin.Size = vt(1.15,1.15,1.15)
  2234. rin.Transparency = 1
  2235. rin.Anchored = true
  2236. rin.Material = "Neon"
  2237. rin.BrickColor = par.BrickColor
  2238. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2239. rin2.Size = vt(1.15,1.15,1.15)
  2240. rin2.Transparency = 1
  2241. rin2.Anchored = true
  2242. rin2.Material = "Neon"
  2243. rin2.BrickColor = par.BrickColor
  2244. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2245. partMesh3.Scale = vt(0,1,0)
  2246. partMesh4.Scale = vt(0,1,0)
  2247. local dec2 = Instance.new("Decal", rin)
  2248. dec2.Face = "Top"
  2249. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2250. dec2.Parent = rin
  2251. local dec2b = dec2:Clone()
  2252. dec2b.Face = "Bottom"
  2253. dec2b.Parent = rin
  2254.  
  2255. local dec2a = Instance.new("Decal", rin2)
  2256. dec2a.Face = "Top"
  2257. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2258. dec2a.Parent = rin2
  2259. local dec2ab = dec2a:Clone()
  2260. dec2ab.Face = "Bottom"
  2261. dec2ab.Parent = rin2
  2262. expart.CanCollide = false
  2263. expart2.CanCollide = false
  2264. rin.CanCollide = false
  2265. rin2.CanCollide = false
  2266. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2267. local value = 1*rad/6.5
  2268. for i = 0, 199 do
  2269. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2270. expart.CFrame = expart.CFrame
  2271. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2272. expart2.CFrame = expart.CFrame
  2273. value = value - 0.035*rad/30
  2274. if value < 7.5 then
  2275. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2276. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2277. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2278. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2279. end
  2280. if value < 0 then
  2281. dec2.Transparency = dec2.Transparency + 0.025
  2282. dec2a.Transparency = dec2a.Transparency + 0.025
  2283. dec2b.Transparency = dec2b.Transparency + 0.025
  2284. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2285. expart.Transparency = expart.Transparency + 0.025
  2286. expart2.Transparency = expart2.Transparency + 0.025
  2287. rin.Transparency = rin.Transparency + 0.025
  2288. rin2.Transparency = rin2.Transparency + 0.025
  2289. end
  2290. swait()
  2291. end
  2292. game:GetService("Debris"):AddItem(expart, 1)
  2293. game:GetService("Debris"):AddItem(expart2, 1)
  2294. game:GetService("Debris"):AddItem(rin, 1)
  2295. game:GetService("Debris"):AddItem(rin2, 1)
  2296. end
  2297.  
  2298. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2299. local expart = Instance.new("Part",char)
  2300. local expart2 = Instance.new("Part",char)
  2301. local partMesh = Instance.new("SpecialMesh",expart)
  2302. partMesh.MeshType = "Sphere"
  2303. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2304. partMesh2.MeshType = "Sphere"
  2305. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2306. partMesh.Scale = vt(rad,rad,rad)
  2307. expart.Size = vt(1,1,1)
  2308. expart.Transparency = 0
  2309. expart.Anchored = true
  2310. expart.Material = "Neon"
  2311. expart.BrickColor = bc("White")
  2312. expart.CFrame = par.CFrame
  2313. partMesh2.Scale = vt(rad,rad,rad)
  2314. expart2.Size = vt(1.15,1.15,1.15)
  2315. expart2.Transparency = 0.5
  2316. expart2.Anchored = true
  2317. expart2.Material = "Neon"
  2318. expart2.BrickColor = par.BrickColor
  2319. expart2.CFrame = par.CFrame
  2320. expart.CanCollide = false
  2321. expart2.CanCollide = false
  2322. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2323. local value = 1*rad/6.5
  2324. for i = 0, 75 do
  2325. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2326. expart.CFrame = expart.CFrame
  2327. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2328. expart2.CFrame = expart.CFrame
  2329. value = value - 0.035*rad/5
  2330. if value < 0 then
  2331. value = 0
  2332. expart.Transparency = expart.Transparency + 0.05
  2333. expart2.Transparency = expart2.Transparency + 0.05
  2334. end
  2335. swait()
  2336. end
  2337. game:GetService("Debris"):AddItem(expart, 1)
  2338. game:GetService("Debris"):AddItem(expart2, 1)
  2339. end
  2340.  
  2341. function AreaDanger(rad,par,mindam,maxdam)
  2342. local expart = Instance.new("Part",char)
  2343. local partMesh = Instance.new("SpecialMesh",expart)
  2344. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2345. partMesh.MeshType = "Sphere"
  2346. partMesh.Scale = vt(rad,rad,rad)
  2347. expart.Size = vt(1,1,1)
  2348. expart.Transparency = 0.5
  2349. expart.Anchored = true
  2350. expart.Material = "Neon"
  2351. expart.CanCollide = false
  2352. expart.BrickColor = par.BrickColor
  2353. expart.CFrame = par.CFrame
  2354. local value = 1*rad/5
  2355. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2356. for i = 0, 14 do
  2357. wait()
  2358. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2359. expart.CFrame = expart.CFrame
  2360. value = value - 0.035*rad
  2361. if value < 0 then
  2362. value = 0
  2363. end
  2364. end
  2365. wait(0.25)
  2366. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2367. wait(0.5)
  2368. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2369. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2370. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2371. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2372. for i = 0, 14 do
  2373. wait()
  2374. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2375. expart.CFrame = expart.CFrame
  2376. value = value - 0.035*rad/2
  2377. end
  2378. expart.Transparency = 1
  2379. game:GetService("Debris"):AddItem(expart, 5)
  2380. end
  2381.  
  2382. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2383. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2384. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2385. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2386. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2387. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2388. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2389. for i = 0, 24 do
  2390. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2391. end
  2392. for i = 0, 24 do
  2393. local expart = Instance.new("Part",char)
  2394. expart.Transparency = 1
  2395. expart.Anchored = true
  2396. expart.CanCollide = false
  2397. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2398. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2399. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2400. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2401. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2402. for i = 0, 9 do
  2403. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2404. end
  2405. game:GetService("Debris"):AddItem(expart, 2)
  2406. wait(0.1)
  2407. end
  2408. end
  2409.  
  2410. function EXterPlosion(par)
  2411. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2412. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2413. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2414. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2415. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2416. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2417. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2418. for i = 0, 24 do
  2419. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2420. end
  2421. for i = 0, 24 do
  2422. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2423. end
  2424. end
  2425. ----
  2426.  
  2427.  
  2428. function ring(type,pos,scale,value)
  2429. local type = type
  2430. local rng = Instance.new("Part", char)
  2431. rng.Anchored = true
  2432. rng.BrickColor = origcolor
  2433. rng.CanCollide = false
  2434. rng.FormFactor = 3
  2435. rng.Name = "Ring"
  2436. rng.Size = Vector3.new(1, 1, 1)
  2437. rng.Transparency = 0
  2438. rng.TopSurface = 0
  2439. rng.BottomSurface = 0
  2440. rng.CFrame = pos
  2441. local rngm = Instance.new("SpecialMesh", rng)
  2442. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2443. rngm.Scale = scale
  2444. local scaler2 = 1
  2445. if type == "Add" then
  2446. scaler2 = 1*value
  2447. elseif type == "Divide" then
  2448. scaler2 = 1/value
  2449. end
  2450. coroutine.resume(coroutine.create(function()
  2451. for i = 0,10,0.1 do
  2452. swait()
  2453. if type == "Add" then
  2454. scaler2 = scaler2 - 0.01*value
  2455. elseif type == "Divide" then
  2456. scaler2 = scaler2 - 0.01/value
  2457. end
  2458. rng.Transparency = rng.Transparency + 0.01
  2459. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2460. end
  2461. rng:Destroy()
  2462. end))
  2463. end
  2464.  
  2465.  
  2466. function wave(type,pos,scale,value)
  2467. local type = type
  2468. local rng = Instance.new("Part", char)
  2469. rng.Anchored = true
  2470. rng.BrickColor = origcolor
  2471. rng.CanCollide = false
  2472. rng.FormFactor = 3
  2473. rng.Name = "Ring"
  2474. rng.Size = Vector3.new(1, 1, 1)
  2475. rng.Transparency = 0
  2476. rng.TopSurface = 0
  2477. rng.BottomSurface = 0
  2478. rng.CFrame = pos
  2479. local rngm = Instance.new("SpecialMesh", rng)
  2480. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2481. rngm.Scale = scale
  2482. local scaler2 = 1
  2483. if type == "Add" then
  2484. scaler2 = 1*value
  2485. elseif type == "Divide" then
  2486. scaler2 = 1/value
  2487. end
  2488. coroutine.resume(coroutine.create(function()
  2489. for i = 0,10,0.1 do
  2490. swait()
  2491. if type == "Add" then
  2492. scaler2 = scaler2 - 0.01*value
  2493. elseif type == "Divide" then
  2494. scaler2 = scaler2 - 0.01/value
  2495. end
  2496. rng.Transparency = rng.Transparency + 0.01
  2497. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2498. end
  2499. rng:Destroy()
  2500. end))
  2501. end
  2502.  
  2503. function wind(type,pos,scale,value,speed)
  2504. local type = type
  2505. local rng = Instance.new("Part", char)
  2506. rng.Anchored = true
  2507. rng.BrickColor = origcolor
  2508. rng.CanCollide = false
  2509. rng.FormFactor = 3
  2510. rng.Name = "Ring"
  2511. rng.Size = Vector3.new(1, 1, 1)
  2512. rng.Transparency = 0
  2513. rng.TopSurface = 0
  2514. rng.BottomSurface = 0
  2515. rng.CFrame = pos
  2516. local rngm = Instance.new("SpecialMesh", rng)
  2517. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2518. rngm.Scale = scale
  2519. local scaler2 = 1
  2520. if type == "Add" then
  2521. scaler2 = 1*value
  2522. elseif type == "Divide" then
  2523. scaler2 = 1/value
  2524. end
  2525. coroutine.resume(coroutine.create(function()
  2526. for i = 0,10,0.1 do
  2527. swait()
  2528. if type == "Add" then
  2529. scaler2 = scaler2 - 0.01*value
  2530. elseif type == "Divide" then
  2531. scaler2 = scaler2 - 0.01/value
  2532. end
  2533. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2534. rng.Transparency = rng.Transparency + 0.01
  2535. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2536. end
  2537. rng:Destroy()
  2538. end))
  2539. end
  2540.  
  2541. function groundwind(type,pos,scale,value,speed)
  2542. local type = type
  2543. local rng = Instance.new("Part", char)
  2544. rng.Anchored = true
  2545. rng.BrickColor = origcolor
  2546. rng.CanCollide = false
  2547. rng.FormFactor = 3
  2548. rng.Name = "Ring"
  2549. rng.Size = Vector3.new(1, 1, 1)
  2550. rng.Transparency = 0
  2551. rng.TopSurface = 0
  2552. rng.BottomSurface = 0
  2553. rng.CFrame = pos
  2554. local rngm = Instance.new("SpecialMesh", rng)
  2555. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2556. rngm.Scale = scale
  2557. local scaler2 = 1
  2558. if type == "Add" then
  2559. scaler2 = 1*value
  2560. elseif type == "Divide" then
  2561. scaler2 = 1/value
  2562. end
  2563. coroutine.resume(coroutine.create(function()
  2564. for i = 0,10,0.1 do
  2565. swait()
  2566. if type == "Add" then
  2567. scaler2 = scaler2 - 0.01*value
  2568. elseif type == "Divide" then
  2569. scaler2 = scaler2 - 0.01/value
  2570. end
  2571. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2572. rng.Transparency = rng.Transparency + 0.01
  2573. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2574. end
  2575. rng:Destroy()
  2576. end))
  2577. end
  2578.  
  2579. function CameraManager()
  2580. if TwoD and not CamInterrupt then
  2581. if Humanoid.Health > 0 then
  2582. Camera.CameraSubject = Humanoid
  2583. Camera.CameraType = "Scriptable"
  2584. Humanoid.AutoRotate = false
  2585. if Booleans.GyroUse then
  2586. Directer.MaxTorque = Vec3(0, huge, 0)
  2587. else
  2588. Directer.MaxTorque = Vec3(0, 0, 0)
  2589. end
  2590. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2591. if Booleans.CamFollow then
  2592. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2593. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2594. else
  2595. CPart.Position = RootPart.Position
  2596. end
  2597. else
  2598. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2599. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2600. end
  2601. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2602. else
  2603. Camera.CameraSubject = Humanoid
  2604. Camera.CameraType = "Custom"
  2605. Controller.Disabled = false
  2606. end
  2607. end
  2608. end
  2609.  
  2610. function sphere(bonuspeed,type,pos,scale,value,color)
  2611. local type = type
  2612. local rng = Instance.new("Part", workspace)
  2613. rng.Anchored = true
  2614. rng.BrickColor = color
  2615. rng.CanCollide = false
  2616. rng.FormFactor = 3
  2617. rng.Name = "Ring"
  2618. rng.Material = "Neon"
  2619. rng.Size = Vector3.new(1, 1, 1)
  2620. rng.Transparency = 0
  2621. rng.TopSurface = 0
  2622. rng.BottomSurface = 0
  2623. rng.CFrame = pos
  2624. local rngm = Instance.new("SpecialMesh", rng)
  2625. rngm.MeshType = "Sphere"
  2626. rngm.Scale = scale
  2627. if rainbowmode == true then
  2628. rng.Color = Color3.new(r/255,g/255,b/255)
  2629. end
  2630. local scaler2 = 1
  2631. if type == "Add" then
  2632. scaler2 = 1*value
  2633. elseif type == "Divide" then
  2634. scaler2 = 1/value
  2635. end
  2636. coroutine.resume(coroutine.create(function()
  2637. for i = 0,10/bonuspeed,0.1 do
  2638. swait()
  2639. if rainbowmode == true then
  2640. rng.Color = Color3.new(r/255,g/255,b/255)
  2641. end
  2642. if type == "Add" then
  2643. scaler2 = scaler2 - 0.01*value/bonuspeed
  2644. elseif type == "Divide" then
  2645. scaler2 = scaler2 - 0.01/value*bonuspeed
  2646. end
  2647. if chaosmode == true then
  2648. rng.BrickColor = BrickColor.random()
  2649. end
  2650. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2651. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2652. end
  2653. rng:Destroy()
  2654. end))
  2655. end
  2656.  
  2657. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2658. local type = type
  2659. local rng = Instance.new("Part", char)
  2660. rng.Anchored = true
  2661. rng.BrickColor = color
  2662. rng.CanCollide = false
  2663. rng.FormFactor = 3
  2664. rng.Name = "Ring"
  2665. rng.Material = "Neon"
  2666. rng.Size = Vector3.new(1, 1, 1)
  2667. rng.Transparency = 0
  2668. rng.TopSurface = 0
  2669. rng.BottomSurface = 0
  2670. rng.CFrame = pos
  2671. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2672. local rngm = Instance.new("SpecialMesh", rng)
  2673. rngm.MeshType = "Brick"
  2674. rngm.Scale = vt(x1,y1,z1)
  2675. if rainbowmode == true then
  2676. rng.Color = Color3.new(r/255,g/255,b/255)
  2677. end
  2678. local scaler2 = 1
  2679. local speeder = FastSpeed/10
  2680. if type == "Add" then
  2681. scaler2 = 1*value
  2682. elseif type == "Divide" then
  2683. scaler2 = 1/value
  2684. end
  2685. coroutine.resume(coroutine.create(function()
  2686. for i = 0,10/bonuspeed,0.1 do
  2687. swait()
  2688. if rainbowmode == true then
  2689. rng.Color = Color3.new(r/255,g/255,b/255)
  2690. end
  2691. if type == "Add" then
  2692. scaler2 = scaler2 - 0.01*value/bonuspeed
  2693. elseif type == "Divide" then
  2694. scaler2 = scaler2 - 0.01/value*bonuspeed
  2695. end
  2696. if chaosmode == true then
  2697. rng.BrickColor = BrickColor.random()
  2698. end
  2699. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2700. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2701. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2702. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2703. end
  2704. rng:Destroy()
  2705. end))
  2706. end
  2707.  
  2708. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2709. local type = type
  2710. local rng = Instance.new("Part", char)
  2711. rng.Anchored = true
  2712. rng.BrickColor = color
  2713. rng.CanCollide = false
  2714. rng.FormFactor = 3
  2715. rng.Name = "Ring"
  2716. rng.Material = "Neon"
  2717. rng.Size = Vector3.new(1, 1, 1)
  2718. rng.Transparency = 0
  2719. rng.TopSurface = 0
  2720. rng.BottomSurface = 0
  2721. rng.CFrame = pos
  2722. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2723. local rngm = Instance.new("SpecialMesh", rng)
  2724. rngm.MeshType = "Brick"
  2725. rngm.Scale = vt(x1,y1,z1)
  2726. if rainbowmode == true then
  2727. rng.Color = Color3.new(r/255,g/255,b/255)
  2728. end
  2729. local scaler2 = 0
  2730. local speeder = FastSpeed/10
  2731. if type == "Add" then
  2732. scaler2 = 1*value
  2733. elseif type == "Divide" then
  2734. scaler2 = 1/value
  2735. end
  2736. coroutine.resume(coroutine.create(function()
  2737. for i = 0,10/bonuspeed,0.1 do
  2738. swait()
  2739. if rainbowmode == true then
  2740. rng.Color = Color3.new(r/255,g/255,b/255)
  2741. end
  2742. if type == "Add" then
  2743. scaler2 = scaler2 - 0.01*value/bonuspeed
  2744. elseif type == "Divide" then
  2745. scaler2 = scaler2 - 0.01/value*bonuspeed
  2746. end
  2747. if chaosmode == true then
  2748. rng.BrickColor = BrickColor.random()
  2749. end
  2750. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2751. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2752. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2753. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2754. end
  2755. rng:Destroy()
  2756. end))
  2757. end
  2758.  
  2759. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2760. local type = type
  2761. local rng = Instance.new("Part", workspace)
  2762. rng.Anchored = true
  2763. rng.BrickColor = color
  2764. rng.CanCollide = false
  2765. rng.FormFactor = 3
  2766. rng.Name = "Ring"
  2767. rng.Material = "Neon"
  2768. rng.Size = Vector3.new(1, 1, 1)
  2769. rng.Transparency = 0
  2770. rng.TopSurface = 0
  2771. rng.BottomSurface = 0
  2772. rng.CFrame = pos
  2773. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2774. local rngm = Instance.new("SpecialMesh", rng)
  2775. rngm.MeshType = "Sphere"
  2776. rngm.Scale = vt(x1,y1,z1)
  2777. if rainbowmode == true then
  2778. rng.Color = Color3.new(r/255,g/255,b/255)
  2779. end
  2780. local scaler2 = 1
  2781. local speeder = FastSpeed
  2782. if type == "Add" then
  2783. scaler2 = 1*value
  2784. elseif type == "Divide" then
  2785. scaler2 = 1/value
  2786. end
  2787. coroutine.resume(coroutine.create(function()
  2788. for i = 0,10/bonuspeed,0.1 do
  2789. swait()
  2790. if rainbowmode == true then
  2791. rng.Color = Color3.new(r/255,g/255,b/255)
  2792. end
  2793. if type == "Add" then
  2794. scaler2 = scaler2 - 0.01*value/bonuspeed
  2795. elseif type == "Divide" then
  2796. scaler2 = scaler2 - 0.01/value*bonuspeed
  2797. end
  2798. if chaosmode == true then
  2799. rng.BrickColor = BrickColor.random()
  2800. end
  2801. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2802. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2803. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2804. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2805. end
  2806. rng:Destroy()
  2807. end))
  2808. end
  2809.  
  2810.  
  2811. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2812. local type = type
  2813. local rng = Instance.new("Part", char)
  2814. rng.Anchored = true
  2815. rng.BrickColor = color
  2816. rng.CanCollide = false
  2817. rng.FormFactor = 3
  2818. rng.Name = "Ring"
  2819. rng.Material = "Neon"
  2820. rng.Size = Vector3.new(1, 1, 1)
  2821. rng.Transparency = 1
  2822. rng.TopSurface = 0
  2823. rng.BottomSurface = 0
  2824. rng.CFrame = pos
  2825. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2826. local rngm = Instance.new("SpecialMesh", rng)
  2827. rngm.MeshType = "Sphere"
  2828. rngm.Scale = vt(x1,y1,z1)
  2829. if rainbowmode == true then
  2830. rng.Color = Color3.new(r/255,g/255,b/255)
  2831. end
  2832. local scaler2 = 1
  2833. local speeder = FastSpeed
  2834. if type == "Add" then
  2835. scaler2 = 1*value
  2836. elseif type == "Divide" then
  2837. scaler2 = 1/value
  2838. end
  2839. coroutine.resume(coroutine.create(function()
  2840. for i = 0,10/bonuspeed,0.1 do
  2841. swait()
  2842. if rainbowmode == true then
  2843. rng.Color = Color3.new(r/255,g/255,b/255)
  2844. end
  2845. if type == "Add" then
  2846. scaler2 = scaler2 - 0.01*value/bonuspeed
  2847. elseif type == "Divide" then
  2848. scaler2 = scaler2 - 0.01/value*bonuspeed
  2849. end
  2850. if chaosmode == true then
  2851. rng.BrickColor = BrickColor.random()
  2852. end
  2853. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2854. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2855. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2856. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2857. end
  2858. rng:Destroy()
  2859. end))
  2860. end
  2861.  
  2862. function dmg(dude)
  2863. if dude.Name ~= Character then
  2864. local bgf = Instance.new("BodyGyro",dude.Head)
  2865. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2866. local val = Instance.new("BoolValue",dude)
  2867. val.Name = "IsHit"
  2868. local ds = coroutine.wrap(function()
  2869. dude:WaitForChild("Head"):BreakJoints()
  2870. wait(0.5)
  2871. targetted = nil
  2872. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  2873. coroutine.resume(coroutine.create(function()
  2874. for i, v in pairs(dude:GetChildren()) do
  2875. if v:IsA("Accessory") then
  2876. v:Destroy()
  2877. end
  2878. if v:IsA("Humanoid") then
  2879. v:Destroy()
  2880. end
  2881. if v:IsA("CharacterMesh") then
  2882. v:Destroy()
  2883. end
  2884. if v:IsA("Model") then
  2885. v:Destroy()
  2886. end
  2887. if v:IsA("Part") or v:IsA("MeshPart") then
  2888. for x, o in pairs(v:GetChildren()) do
  2889. if o:IsA("Decal") then
  2890. o:Destroy()
  2891. end
  2892. end
  2893. coroutine.resume(coroutine.create(function()
  2894. v.Material = "Neon"
  2895. v.CanCollide = false
  2896. local bld = Instance.new("ParticleEmitter",v)
  2897. bld.LightEmission = 1
  2898. bld.Texture = "rbxassetid://284205403"
  2899. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  2900. bld.Rate = 50
  2901. bld.Lifetime = NumberRange.new(1)
  2902. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  2903. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2904. bld.Speed = NumberRange.new(0,0)
  2905. bld.VelocitySpread = 50000
  2906. bld.Rotation = NumberRange.new(-500,500)
  2907. bld.RotSpeed = NumberRange.new(-500,500)
  2908. local sbs = Instance.new("BodyPosition", v)
  2909. sbs.P = 3000
  2910. sbs.D = 1000
  2911. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2912. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  2913. v.Color = Color3.new(1,1,1)
  2914. coroutine.resume(coroutine.create(function()
  2915. for i = 0, 49 do
  2916. swait(1)
  2917. v.Transparency = v.Transparency + 0.02
  2918. end
  2919. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  2920. bld.Speed = NumberRange.new(1,5)
  2921. bld.Acceleration = vt(0,10,0)
  2922. wait(0.5)
  2923. bld.Enabled = false
  2924. wait(3)
  2925. v:Destroy()
  2926. dude:Destroy()
  2927. end))
  2928. end))
  2929. end
  2930. end
  2931. end))
  2932. end)
  2933. ds()
  2934. end
  2935. end
  2936.  
  2937.  
  2938. function FindNearestHead(Position, Distance, SinglePlayer)
  2939. if SinglePlayer then
  2940. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2941. end
  2942. local List = {}
  2943. for i, v in pairs(workspace:GetChildren()) do
  2944. if v:IsA("Model") then
  2945. if v:findFirstChild("Head") then
  2946. if v ~= Character then
  2947. if (v.Head.Position - Position).magnitude <= Distance then
  2948. table.insert(List, v)
  2949. end
  2950. end
  2951. end
  2952. end
  2953. end
  2954. return List
  2955. end
  2956.  
  2957. function FaceMouse()
  2958. Cam = workspace.CurrentCamera
  2959. return {
  2960. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  2961. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2962. }
  2963. end
  2964.  
  2965. function FaceMouse2()
  2966. Cam = workspace.CurrentCamera
  2967. return {
  2968. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  2969. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2970. }
  2971. end
  2972.  
  2973. local ModeOfGlitch = 1
  2974. -- Functions are ready.
  2975. local storehumanoidWS = 16
  2976.  
  2977. function Blink()
  2978. for i = 0, 14 do
  2979. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  2980. end
  2981. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  2982. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  2983. CameraEnshaking(2,10)
  2984. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  2985. if v:FindFirstChild('Head') then
  2986. end
  2987. end
  2988. for i = 0, 14 do
  2989. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  2990. end
  2991. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  2992. end
  2993.  
  2994. function ExtinctiveHeartbreak()
  2995. local targetted = nil
  2996. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2997. targetted = mouse.Target.Parent
  2998. end
  2999. if targetted ~= nil then
  3000. attack = true
  3001. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3002. for i = 0, 9 do
  3003. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Dark red"),0)
  3004. end
  3005. for i = 0, 24 do
  3006. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Dark red"),0)
  3007. end
  3008. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Dark red"))
  3009. local originalpos = root.CFrame
  3010. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3011. for i = 0, 9 do
  3012. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Dark red"),0)
  3013. end
  3014. for i = 0, 24 do
  3015. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Dark red"),0)
  3016. end
  3017. hum.WalkSpeed = 0
  3018. targetted.Head.Anchored = true
  3019. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Dark red"))
  3020. for i = 0,2,0.1 do
  3021. swait()
  3022. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3023. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3024. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3025. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3026. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3027. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3028. end
  3029. coroutine.resume(coroutine.create(function()
  3030. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3031. bld.LightEmission = 0.1
  3032. bld.Texture = "rbxassetid://284205403"
  3033. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3034. bld.Rate = 500
  3035. bld.Lifetime = NumberRange.new(1)
  3036. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3037. bld.Acceleration = vt(0,-25,0)
  3038. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3039. bld.Speed = NumberRange.new(10,50)
  3040. bld.EmissionDirection = "Front"
  3041. bld.VelocitySpread = 25
  3042. bld.Rotation = NumberRange.new(-500,500)
  3043. bld.RotSpeed = NumberRange.new(-500,500)
  3044. end))
  3045. coroutine.resume(coroutine.create(function()
  3046. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3047. bld.LightEmission = 0.1
  3048. bld.Texture = "rbxassetid://284205403"
  3049. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3050. bld.Rate = 500
  3051. bld.Lifetime = NumberRange.new(1)
  3052. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3053. bld.Acceleration = vt(0,-25,0)
  3054. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3055. bld.Speed = NumberRange.new(10,50)
  3056. bld.EmissionDirection = "Front"
  3057. bld.VelocitySpread = 25
  3058. bld.Rotation = NumberRange.new(-500,500)
  3059. bld.RotSpeed = NumberRange.new(-500,500)
  3060. end))
  3061. CameraEnshaking(5,5)
  3062. game:GetService("Debris"):AddItem(bld,3)
  3063. dmg(targetted)
  3064. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3065. for i = 0,1,0.1 do
  3066. swait()
  3067. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3068. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3069. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3070. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3071. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3072. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3073. end
  3074. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3075. for i = 0, 9 do
  3076. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Dark red"),0)
  3077. end
  3078. for i = 0, 24 do
  3079. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Dark red"),0)
  3080. end
  3081. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Dark red"))
  3082. root.CFrame = originalpos
  3083. for i = 0, 9 do
  3084. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Dark red"),0)
  3085. end
  3086. for i = 0, 24 do
  3087. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Dark red"),0)
  3088. end
  3089. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Dark red"))
  3090. bld.Enabled = false
  3091. attack = false
  3092. hum.WalkSpeed = storehumanoidWS
  3093. end
  3094. end
  3095. function test()
  3096. attack = true
  3097. for i = 0, 2, 0.1 do
  3098. swait()
  3099. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3100. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3101. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3102. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3103. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3104. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3105. end
  3106. CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2)
  3107. for i=1,20 do
  3108. sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3109. swait()
  3110. end
  3111. swait(30)
  3112. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3113. for i =1,20 do
  3114. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0)
  3115. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3116. end
  3117. for i = 0,2,0.1 do
  3118. swait()
  3119. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  3120. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  3121. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  3122. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  3123. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  3124. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  3125. end
  3126. for i =1,20 do
  3127. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3128. end
  3129. text.TextTransparency = 1
  3130. text.TextStrokeTransparency = 1
  3131. tr2.Enabled = false
  3132. tr1.Enabled = false
  3133. tr3.Enabled = false
  3134. tl1.Enabled = false
  3135. tl2.Enabled = false
  3136. tl3.Enabled = false
  3137. sphere(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3138. eff = false
  3139. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3140. local invtab = {}
  3141. local function search(targ)
  3142. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3143. table.insert(invtab,targ)
  3144. end
  3145. for i,v in pairs(targ:GetChildren()) do
  3146. search(v)
  3147. end
  3148. end
  3149. search(plr.Character)
  3150. local frm = 0
  3151. local frmcon
  3152. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3153. if frm < 10 then
  3154. for i,v in pairs(invtab) do
  3155. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3156. v.Transparency = v.Transparency + 0.1
  3157. end
  3158. end
  3159. frm = frm + 1
  3160. else
  3161. frmcon:disconnect()
  3162. end
  3163. end)
  3164. swait(200)
  3165. text.TextTransparency = 0
  3166. text.TextStrokeTransparency = 0
  3167. tr2.Enabled = false
  3168. tr1.Enabled = false
  3169. tr3.Enabled = false
  3170. tl1.Enabled = false
  3171. tl2.Enabled = false
  3172. tl3.Enabled = false
  3173. eff = true
  3174. for i =1,20 do
  3175. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3176. end
  3177. sphere(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3178. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3179. local invtab = {}
  3180. local function search(targ)
  3181. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3182. table.insert(invtab,targ)
  3183. end
  3184. for i,v in pairs(targ:GetChildren()) do
  3185. search(v)
  3186. end
  3187. end
  3188. search(plr.Character)
  3189. local frm = 0
  3190. local frmcon
  3191. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3192. if frm < 10 then
  3193. for i,v in pairs(invtab) do
  3194. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3195. v.Transparency = v.Transparency - 0.1
  3196. end
  3197. end
  3198. frm = frm + 1
  3199. else
  3200. frmcon:disconnect()
  3201. end
  3202. end)
  3203. swait(5)
  3204. for i = 0, 2, 0.1 do
  3205. swait()
  3206. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3207. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3208. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3209. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3210. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3211. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3212. end
  3213. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3214. CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
  3215. MagniDamage(root, 30, 65,90, 0, "Normal")
  3216. for i =1,20 do
  3217. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3218. end
  3219. sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  3220. for i =1,20 do
  3221. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3222. end
  3223. swait(20)
  3224. attack = false
  3225. tr2.Enabled = true
  3226. tr1.Enabled = true
  3227. tr3.Enabled = true
  3228. tl1.Enabled = true
  3229. tl2.Enabled = true
  3230. tl3.Enabled = true
  3231. end
  3232. function FinalCalam()
  3233. attack = true
  3234.  
  3235. local orb = Instance.new("Part", char)
  3236. orb.Anchored = true
  3237. orb.BrickColor = MAINRUINCOLOR
  3238. orb.CanCollide = false
  3239. orb.FormFactor = 3
  3240. orb.Name = "Ring"
  3241. orb.Material = "Neon"
  3242. orb.Size = Vector3.new(1, 1, 1)
  3243. orb.Transparency = 0
  3244. orb.TopSurface = 0
  3245. orb.BottomSurface = 0
  3246. local orbm = Instance.new("SpecialMesh", orb)
  3247. orbm.MeshType = "Sphere"
  3248. orbm.Name = "SizeMesh"
  3249. orbm.Scale = vt(0,0,0)
  3250. local scaled = 0.1
  3251. local posid = 0
  3252. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3253. for i = 0, 5, 0.1 do
  3254. swait()
  3255. scaled = scaled - 0.001
  3256. posid = posid - scaled
  3257. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3258. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3259. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3260. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  3261. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3262. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3263. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3264. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3265. end
  3266. swait(60)
  3267. for i =1,3 do
  3268. swait(30)
  3269. CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9)
  3270. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3271. end
  3272. swait(30)
  3273. for i = 0, 2, 0.1 do
  3274. swait()
  3275. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3276. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3277. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3278. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3279. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3280. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3281. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3282. end
  3283. swait(60)
  3284. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3285. CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1)
  3286. sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR)
  3287. sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR)
  3288. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3289. if v:FindFirstChild('Head') then
  3290. dmg(v)
  3291. end
  3292. end
  3293. for i = 1,20 do
  3294. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0)
  3295. for i = 0, 10 do
  3296. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0)
  3297. end
  3298. end
  3299. orb:Remove()
  3300. attack = false
  3301. end
  3302. function PureBomb()
  3303. attack = true
  3304.  
  3305. local orb = Instance.new("Part", char)
  3306. orb.Anchored = true
  3307. orb.BrickColor = BrickColor.new("Bright red")
  3308. orb.CanCollide = false
  3309. orb.FormFactor = 3
  3310. orb.Name = "Ring"
  3311. orb.Material = "Neon"
  3312. orb.Size = Vector3.new(1, 1, 1)
  3313. orb.Transparency = 0
  3314. orb.TopSurface = 0
  3315. orb.BottomSurface = 0
  3316. local orbm = Instance.new("SpecialMesh", orb)
  3317. orbm.MeshType = "Sphere"
  3318. orbm.Name = "SizeMesh"
  3319. orbm.Scale = vt(0,0,0)
  3320. local scaled = 0.1
  3321. local posid = 0
  3322. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3323. for i = 0, 5, 0.1 do
  3324. swait()
  3325. scaled = scaled - 0.001
  3326. posid = posid - scaled
  3327. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3328. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3329. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Bright red"),10)
  3330. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Bright red"),0)
  3331. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3332. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3333. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3334. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3335. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3336. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3337. end
  3338. for i = 0, 2, 0.1 do
  3339. swait()
  3340. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3341. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3342. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3343. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3344. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3345. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3346. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3347. end
  3348. coroutine.resume(coroutine.create(function()
  3349. orb.Anchored = false
  3350. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3351. local a = Instance.new("Part",workspace)
  3352. a.Name = "Direction"
  3353. a.Anchored = true
  3354. a.BrickColor = bc("Bright red")
  3355. a.Material = "Neon"
  3356. a.Transparency = 1
  3357. a.CanCollide = false
  3358. local ray = Ray.new(
  3359. orb.CFrame.p, -- origin
  3360. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3361. )
  3362. local ignore = orb
  3363. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3364. a.BottomSurface = 10
  3365. a.TopSurface = 10
  3366. local distance = (orb.CFrame.p - position).magnitude
  3367. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3368. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3369. orb.CFrame = a.CFrame
  3370. a:Destroy()
  3371. local bv = Instance.new("BodyVelocity")
  3372. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3373. bv.velocity = orb.CFrame.lookVector*125
  3374. bv.Parent = orb
  3375. local hitted = false
  3376. game:GetService("Debris"):AddItem(orb, 15)
  3377. wait()
  3378. local hit =orb.Touched:connect(function(hit)
  3379. if hitted == false then
  3380. hitted = true
  3381. CameraEnshaking(10,2.5)
  3382. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3383. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Bright red"))
  3384. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Bright red"))
  3385. for i = 0, 49 do
  3386. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright red"),0)
  3387. end
  3388. for i = 0, 9 do
  3389. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Bright red"),0)
  3390. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Bright red"),0)
  3391. end
  3392. orb.Anchored = true
  3393. orb.Transparency = 1
  3394. wait(8)
  3395. orb:Destroy()
  3396. end
  3397. end)
  3398. end))
  3399. for i = 0, 1, 0.1 do
  3400. swait()
  3401. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3402. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3403. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3404. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3405. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3406. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3407. end
  3408. attack = false
  3409. end
  3410.  
  3411. function ChaosGroundStrike()
  3412. attack = true
  3413. for i = 0, 2, 0.1 do
  3414. swait()
  3415. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3416. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3417. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3418. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3419. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3420. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3421. end
  3422. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3423. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3424. CameraEnshaking(4,12)
  3425. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3426. if v:FindFirstChild('Head') then
  3427. dmg(v)
  3428. end
  3429. end
  3430. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.new("Toothpaste"))
  3431. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.new("Toothpaste"))
  3432. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.new("Toothpaste"))
  3433. for i = 0, 2, 0.1 do
  3434. swait()
  3435. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.new("Toothpaste"),0)
  3436. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.new("Toothpaste"),0)
  3437. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3438. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3439. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3440. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3441. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3442. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3443. end
  3444. attack = false
  3445. end
  3446.  
  3447. function Starfall()
  3448. attack = true
  3449. hum.WalkSpeed = 0
  3450. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3451. for i = 0, 5, 0.1 do
  3452. swait()
  3453. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3454. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3455. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3456. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3457. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3458. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3459. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3460. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3461. end
  3462. local Overed = false
  3463. CameraEnshaking(2,20)
  3464. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3465. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3466. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3467. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3468. local orb = Instance.new("Part", char)
  3469. orb.Anchored = true
  3470. orb.BrickColor = BrickColor.new("Bright red")
  3471. orb.CanCollide = false
  3472. orb.FormFactor = 3
  3473. orb.Name = "Remenant"
  3474. orb.Material = "Neon"
  3475. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3476. orb.Size = Vector3.new(1, 1, 1)
  3477. orb.Transparency = 1
  3478. orb.TopSurface = 0
  3479. orb.BottomSurface = 0
  3480. hum.WalkSpeed = storehumanoidWS
  3481. coroutine.resume(coroutine.create(function()
  3482. for i = 0, 9 do
  3483. swait(10)
  3484. local lb = Instance.new("Part")
  3485. lb.Color = MAINRUINCOLOR.Color
  3486. lb.CanCollide = false
  3487. lb.Material = "Neon"
  3488. lb.Anchored = true
  3489. lb.TopSurface = 0
  3490. lb.BottomSurface = 0
  3491. lb.Transparency = 0
  3492. lb.Size = vt(1,1,1)
  3493. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3494. lb.Anchored = false
  3495. lb.Parent = char
  3496. local thingery = Instance.new("SpecialMesh",lb)
  3497. thingery.MeshType = "Sphere"
  3498. thingery.Scale = vt(20,20,20)
  3499. game:GetService("Debris"):AddItem(lb, 10)
  3500. local bv = Instance.new("BodyVelocity")
  3501. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3502. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3503. bv.Parent = lb
  3504. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3505. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3506. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3507. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3508. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3509. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3510. local hitted = false
  3511. coroutine.resume(coroutine.create(function()
  3512. while true do
  3513. swait(1)
  3514. if lb.Parent ~= nil and hitted == false then
  3515. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3516. elseif lb.Parent == nil then
  3517. break
  3518. end
  3519. end
  3520. end))
  3521.  
  3522. game:GetService("Debris"):AddItem(a, 0.1)
  3523.  
  3524. coroutine.resume(coroutine.create(function()
  3525. swait(1)
  3526. lb.Touched:connect(function(hit)
  3527. if hitted == false then
  3528. hitted = true
  3529. lb.Transparency = 1
  3530. lb.Anchored = true
  3531. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3532. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3533. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3534. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3535. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3536. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3537. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3538. CameraEnshaking(1,5)
  3539. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3540. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3541. for i = 0, 9 do
  3542. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3543. end
  3544. for i = 0, 49 do
  3545. swait()
  3546. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3547. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3548. end
  3549. end
  3550. end)
  3551. end))
  3552. end
  3553. Overed = true
  3554. orb:Destroy()
  3555. end))
  3556.  
  3557. attack = false
  3558. end
  3559.  
  3560. function StarfallEX()
  3561. attack = true
  3562. hum.WalkSpeed = 0
  3563. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3564. for i = 0, 5, 0.1 do
  3565. swait()
  3566. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3567. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3568. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3569. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3570. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3571. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3572. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3573. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3574. end
  3575. local Overed = false
  3576. CameraEnshaking(2,20)
  3577. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3578. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3579. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3580. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3581. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3582. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3583. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3584. local orb = Instance.new("Part", char)
  3585. orb.Anchored = true
  3586. orb.BrickColor = BrickColor.new("Bright red")
  3587. orb.CanCollide = false
  3588. orb.FormFactor = 3
  3589. orb.Name = "Remenant"
  3590. orb.Material = "Neon"
  3591. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3592. orb.Size = Vector3.new(1, 1, 1)
  3593. orb.Transparency = 1
  3594. orb.TopSurface = 0
  3595. orb.BottomSurface = 0
  3596. hum.WalkSpeed = storehumanoidWS
  3597. coroutine.resume(coroutine.create(function()
  3598. for i = 0, 9 do
  3599. swait(10)
  3600. local lb = Instance.new("Part")
  3601. lb.Color = MAINRUINCOLOR.Color
  3602. lb.CanCollide = false
  3603. lb.Material = "Neon"
  3604. lb.Anchored = true
  3605. lb.TopSurface = 0
  3606. lb.BottomSurface = 0
  3607. lb.Transparency = 0
  3608. lb.Size = vt(1,1,1)
  3609. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3610. lb.Anchored = false
  3611. lb.Parent = char
  3612. local thingery = Instance.new("SpecialMesh",lb)
  3613. thingery.MeshType = "Sphere"
  3614. thingery.Scale = vt(20,20,20)
  3615. game:GetService("Debris"):AddItem(lb, 10)
  3616. local bv = Instance.new("BodyVelocity")
  3617. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3618. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3619. bv.Parent = lb
  3620. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3621. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3622. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3623. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3624. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3625. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3626. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3627. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3628. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3629. local hitted = false
  3630. coroutine.resume(coroutine.create(function()
  3631. while true do
  3632. swait(1)
  3633. if lb.Parent ~= nil and hitted == false then
  3634. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3635. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3636. elseif lb.Parent == nil then
  3637. break
  3638. end
  3639. end
  3640. end))
  3641.  
  3642. game:GetService("Debris"):AddItem(a, 0.1)
  3643.  
  3644. coroutine.resume(coroutine.create(function()
  3645. swait(1)
  3646. lb.Touched:connect(function(hit)
  3647. if hitted == false then
  3648. hitted = true
  3649. lb.Transparency = 1
  3650. lb.Anchored = true
  3651. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3652. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3653. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3654. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3655. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3656. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3657. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3658. CameraEnshaking(10,5)
  3659. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3660. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3661. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3662. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3663. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3664. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3665. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3666. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3667. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3668. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3669. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3670. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3671. for i = 0, 9 do
  3672. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3673. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3674. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3675. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3676. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3677. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3678. end
  3679. for i = 0, 49 do
  3680. swait()
  3681. MagniDamage(lb, 30, 30, 60, 0, "Normal")
  3682. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3683. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3684. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3685. end
  3686. end
  3687. end)
  3688. end))
  3689. end
  3690. Overed = true
  3691. orb:Destroy()
  3692. end))
  3693.  
  3694. attack = false
  3695. end
  3696.  
  3697. function StarDivision()
  3698. attack = true
  3699. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3700. for i = 0, 2, 0.1 do
  3701. swait()
  3702. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3703. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3704. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3705. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3706. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3707. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3708. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3709. end
  3710. local orb = Instance.new("Part", char)
  3711. orb.BrickColor = MAINRUINCOLOR
  3712. orb.CanCollide = false
  3713. orb.FormFactor = 3
  3714. orb.Name = "Ring"
  3715. orb.Material = "Neon"
  3716. orb.Size = Vector3.new(1, 1, 1)
  3717. orb.Transparency = 0
  3718. orb.TopSurface = 0
  3719. orb.BottomSurface = 0
  3720. local orbm = Instance.new("SpecialMesh", orb)
  3721. orbm.MeshType = "Sphere"
  3722. orbm.Name = "SizeMesh"
  3723. orbm.Scale = vt(2,2,2)
  3724. local a = Instance.new("Part",workspace)
  3725. a.Name = "Direction"
  3726. a.Anchored = true
  3727. a.BrickColor = bc("Bright red")
  3728. a.Material = "Neon"
  3729. a.Transparency = 1
  3730. a.CanCollide = false
  3731. local ray = Ray.new(
  3732. sorb.CFrame.p, -- origin
  3733. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3734. )
  3735. local ignore = sorb
  3736. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3737. a.BottomSurface = 10
  3738. a.TopSurface = 10
  3739. local distance = (sorb.CFrame.p - position).magnitude
  3740. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3741. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3742. orb.CFrame = a.CFrame
  3743. a:Destroy()
  3744. local bv = Instance.new("BodyVelocity")
  3745. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3746. bv.velocity = orb.CFrame.lookVector*100
  3747. bv.Parent = orb
  3748. local hitted = false
  3749. game:GetService("Debris"):AddItem(orb, 10)
  3750. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3751. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3752. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3753. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3754. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3755. coroutine.resume(coroutine.create(function()
  3756. while true do
  3757. swait(1)
  3758. if orb.Parent ~= nil and hitted == false then
  3759. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3760. elseif orb.Parent == nil then
  3761. break
  3762. end
  3763. end
  3764. end))
  3765. coroutine.resume(coroutine.create(function()
  3766. swait(1)
  3767. orb.Touched:connect(function(hit)
  3768. if hitted == false then
  3769. hitted = true
  3770. game:GetService("Debris"):AddItem(orb, 5)
  3771. orb.Transparency = 1
  3772. orb.Anchored = true
  3773. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3774. elocacenter.Anchored = true
  3775. elocacenter.CFrame = orb.CFrame
  3776. elocacenter.Orientation = vt(0,0,0)
  3777. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3778. eloca1.Anchored = true
  3779. eloca1.CFrame = elocacenter.CFrame
  3780. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3781. eloca2.Anchored = true
  3782. eloca2.CFrame = elocacenter.CFrame
  3783. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3784. eloca3.Anchored = true
  3785. eloca3.CFrame = elocacenter.CFrame
  3786. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3787. eloca4.Anchored = true
  3788. eloca4.CFrame = elocacenter.CFrame
  3789. local lookavec = 0
  3790. local speeds = 0
  3791. CameraEnshaking(1,1)
  3792. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3793. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3794. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3795. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3796. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3797. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3798. for i = 0, 99 do
  3799. swait()
  3800. lookavec = lookavec + 1
  3801. speeds = speeds + 0.1
  3802. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3803. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3804. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3805.  
  3806. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3807. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3808.  
  3809. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3810. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3811.  
  3812. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3813. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3814. end
  3815.  
  3816. for i = 0, 149 do
  3817. swait()
  3818. speeds = speeds + 0.1
  3819. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3820. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3821. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3822.  
  3823. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3824. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3825.  
  3826. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3827. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3828.  
  3829. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3830. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3831. end
  3832. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3833. if v:FindFirstChild('Head') then
  3834. dmg(v)
  3835. end
  3836. end
  3837. CameraEnshaking(7,30)
  3838. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3839. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3840. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3841. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3842. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3843. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3844. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3845. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3846. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3847. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3848. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3849. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3850. for i = 0, 24 do
  3851. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3852. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3853. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3854. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3855. end
  3856. coroutine.resume(coroutine.create(function()
  3857. for i = 0, 499 do
  3858. swait(1)
  3859. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3860. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3861. end
  3862. elocacenter:Destroy()
  3863. eloca1:Destroy()
  3864. eloca2:Destroy()
  3865. eloca3:Destroy()
  3866. eloca4:Destroy()
  3867. end))
  3868. end
  3869. end)
  3870. end))
  3871. attack = false
  3872. end
  3873.  
  3874.  
  3875. function UniversalCollapse()
  3876. attack = true
  3877. local speedearn = 0
  3878. hum.WalkSpeed = 0
  3879. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3880. for i = 0, 10, 0.1 do
  3881. swait()
  3882. speedearn = speedearn + 0.1
  3883. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3884. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3885. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3886. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3887. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3888. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3889. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3890. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3891. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3892. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3893. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3894. end
  3895. CameraEnshaking(5,45)
  3896. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3897. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3898. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3899. if v:FindFirstChild('Head') then
  3900. dmg(v)
  3901. end
  3902. end
  3903. hum.WalkSpeed = storehumanoidWS
  3904. attack = false
  3905. end
  3906. function ChaosBegone()
  3907. attack = true
  3908. local speedearn = 0
  3909. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3910. for i = 0, 10, 0.1 do
  3911. swait()
  3912. speedearn = speedearn + 0.1
  3913. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3914. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3915. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3916. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3917. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3918. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3919. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3920. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3921. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3922. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3923. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3924. end
  3925. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3926. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3927. CameraEnshaking(5,25)
  3928. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3929. if v:FindFirstChild('Head') then
  3930. dmg(v)
  3931. end
  3932. end
  3933. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3934. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3935. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3936. for i = 0, 3, 0.1 do
  3937. swait()
  3938. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3939. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3940. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3941. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3942. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3943. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3944. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3945. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3946. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3947. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3948. end
  3949. attack = false
  3950. end
  3951.  
  3952. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  3953. local orb = Instance.new("Part", char)
  3954. orb.Anchored = true
  3955. orb.BrickColor = color
  3956. orb.CanCollide = false
  3957. orb.FormFactor = 3
  3958. orb.Name = "Ring"
  3959. orb.Material = "Neon"
  3960. orb.Size = Vector3.new(1, 1, 1)
  3961. orb.Transparency = 0
  3962. orb.TopSurface = 0
  3963. orb.BottomSurface = 0
  3964. local orbm = Instance.new("SpecialMesh", orb)
  3965. orbm.MeshType = "Sphere"
  3966. orb.CFrame = positted
  3967. orbm.Name = "SizeMesh"
  3968. orbm.Scale = vt(1,1,1)
  3969. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  3970. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  3971. --[[for i = 0, 2 do
  3972. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  3973. end]]--
  3974. coroutine.resume(coroutine.create(function()
  3975. wait(timer)
  3976. CameraEnshaking(3,ShakePower)
  3977. orb.Transparency = 1
  3978. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  3979. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  3980. --[[for i = 0, 4 do
  3981. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  3982. end]]--
  3983. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  3984. wait(3)
  3985. orb:Destroy()
  3986. end))
  3987. end
  3988.  
  3989. function orb_spawn(positted,timer)
  3990. local randomcol = math.random(1,2)
  3991. local orb = Instance.new("Part", char)
  3992. orb.Anchored = true
  3993. if randomcol == 1 then
  3994. orb.BrickColor = BrickColor.new("White")
  3995. elseif randomcol == 2 then
  3996. orb.BrickColor = BrickColor.new("Really black")
  3997. end
  3998. orb.CanCollide = false
  3999. orb.FormFactor = 3
  4000. orb.Name = "Ring"
  4001. orb.Material = "Neon"
  4002. orb.Size = Vector3.new(1, 1, 1)
  4003. orb.Transparency = 0
  4004. orb.TopSurface = 0
  4005. orb.BottomSurface = 0
  4006. local orbm = Instance.new("SpecialMesh", orb)
  4007. orbm.MeshType = "Sphere"
  4008. orb.CFrame = positted
  4009. orbm.Name = "SizeMesh"
  4010. orbm.Scale = vt(1,1,1)
  4011. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4012. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4013. for i = 0, 2 do
  4014. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4015. end
  4016. coroutine.resume(coroutine.create(function()
  4017. wait(timer)
  4018. CameraEnshaking(3,2)
  4019. orb.Transparency = 1
  4020. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4021. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4022. for i = 0, 4 do
  4023. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4024. end
  4025. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4026. wait(3)
  4027. orb:Destroy()
  4028. end))
  4029. end
  4030.  
  4031. function scattercorrupt()
  4032. attack = true
  4033. local rot = 0
  4034. local randomrotations = math.random(1,2)
  4035. local lookv = 2.5
  4036. local power = 5
  4037. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Bright blue"))
  4038. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Bright blue"))
  4039. for i = 0, 9 do
  4040. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Bright blue"),0)
  4041. end
  4042. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4043. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4044. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4045. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4046. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4047. local hite = Instance.new("Part", char)
  4048. hite.Anchored = true
  4049. hite.CanCollide = false
  4050. hite.FormFactor = 3
  4051. hite.Name = "Ring"
  4052. hite.Material = "Neon"
  4053. hite.Size = Vector3.new(1, 1, 1)
  4054. hite.Transparency = 1
  4055. hite.TopSurface = 0
  4056. hite.BottomSurface = 0
  4057. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4058. local rem = Instance.new("Part", char)
  4059. rem.Anchored = true
  4060. rem.CanCollide = false
  4061. rem.FormFactor = 3
  4062. rem.Name = "Ring"
  4063. rem.Material = "Neon"
  4064. rem.Size = Vector3.new(1, 1, 1)
  4065. rem.Transparency = 1
  4066. rem.TopSurface = 0
  4067. rem.BottomSurface = 0
  4068. rem.CFrame = hite.CFrame
  4069. local rem2 = rem:Clone()
  4070. rem2.Parent = char
  4071. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4072. local rem3 = rem:Clone()
  4073. rem3.Parent = char
  4074. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4075. local rem4 = rem:Clone()
  4076. rem4.Parent = char
  4077. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4078. hite:Destroy()
  4079. coroutine.resume(coroutine.create(function()
  4080. for i = 0, 24 do
  4081. swait(1)
  4082. if randomrotations == 1 then
  4083. rot = rot + 1
  4084. elseif randomrotations == 2 then
  4085. rot = rot - 1
  4086. end
  4087. power = power + 0.5
  4088. lookv = lookv + 7.5
  4089. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4090. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4091. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4092. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4093. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Bright blue"),power,25,75,10,power/5,7.5)
  4094. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Bright blue"),power,25,75,10,power/5,7.5)
  4095. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Bright blue"),power,25,75,10,power/5,7.5)
  4096. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Bright blue"),power,25,75,10,power/5,7.5)
  4097. end
  4098. end))
  4099. attack = false
  4100. end
  4101. function yinyangi()
  4102. attack = true
  4103. for i = 0, 2, 0.1 do
  4104. swait()
  4105. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4106. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4107. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4108. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4109. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4110. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4111. end
  4112. local bv = Instance.new("BodyVelocity")
  4113. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4114. bv.velocity = root.CFrame.lookVector*175
  4115. bv.Parent = root
  4116. for Rotations = 0, 9 do
  4117. for i = 0, 1, 0.5 do
  4118. swait()
  4119. bv.velocity = root.CFrame.lookVector*175
  4120. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4121. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4122. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4123. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4124. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4125. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4126. end
  4127. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4128. for i = 0, 1, 0.5 do
  4129. swait()
  4130. bv.velocity = root.CFrame.lookVector*175
  4131. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4132. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4133. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4134. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4135. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4136. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4137. end
  4138. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4139. for i = 0, 1, 0.5 do
  4140. swait()
  4141. bv.velocity = root.CFrame.lookVector*175
  4142. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4143. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4144. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4145. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4146. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4147. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4148. end
  4149. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4150. for i = 0, 1, 0.5 do
  4151. swait()
  4152. bv.velocity = root.CFrame.lookVector*175
  4153. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4154. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4155. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4156. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4157. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4158. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4159. end
  4160. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4161. end
  4162. bv:Destroy()
  4163. attack = false
  4164. end
  4165.  
  4166. function Wip()
  4167. attack = true
  4168.  
  4169. local rngb = Instance.new("Part", char)
  4170. rngb.Anchored = true
  4171. rngb.BrickColor = origcolor
  4172. rngb.CanCollide = false
  4173. rngb.FormFactor = 3
  4174. rngb.Name = "Ring"
  4175. rngb.Material = "Neon"
  4176. rngb.Size = Vector3.new(1, 0.05, 1)
  4177. rngb.Transparency = 1
  4178. rngb.TopSurface = 0
  4179. rngb.BottomSurface = 0
  4180. local rngmb = Instance.new("SpecialMesh", rngb)
  4181. rngmb.MeshType = "Brick"
  4182. rngmb.Name = "SizeMesh"
  4183. rngmb.Scale = vt(0,1,0)
  4184.  
  4185. local orb = rngb:Clone()
  4186. orb.Parent = char
  4187. orb.Transparency = 0
  4188. orb.BrickColor = BrickColor.new("White")
  4189. orb.Size = vt(1,1,1)
  4190. local orbmish = orb.SizeMesh
  4191. orbmish.Scale = vt(0,0,0)
  4192. orbmish.MeshType = "Sphere"
  4193.  
  4194. local orbe = rngb:Clone()
  4195. orbe.Parent = char
  4196. orbe.Transparency = 0.5
  4197. orbe.BrickColor = BrickColor.new("New Yeller")
  4198. orbe.Size = vt(1,1,1)
  4199. local orbmish2 = orbe.SizeMesh
  4200. orbmish2.Scale = vt(0,0,0)
  4201. orbmish2.MeshType = "Sphere"
  4202. orbe.Color = Color3.new(r/255,g/255,b/255)
  4203.  
  4204. rngb:Destroy()
  4205. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4206. local scaled = 1
  4207. for i = 0,5,0.1 do
  4208. swait()
  4209. scaled = scaled - 0.02
  4210. if rainbowmode == true then
  4211. orbe.Color = Color3.new(r/255,g/255,b/255)
  4212. end
  4213. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4214. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4215. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4216. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4217. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4218. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4219. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4220. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4221. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4222. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4223. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4224. RootPart.CFrame = FaceMouse()[1]
  4225. end]]--
  4226. for i = 0,5,0.1 do
  4227. swait()
  4228. if rainbowmode == true then
  4229. orbe.Color = Color3.new(r/255,g/255,b/255)
  4230. end
  4231. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4232. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4233. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4234. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4235. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4236. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4237. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4238. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4239. RootPart.CFrame = FaceMouse()[1]
  4240. end
  4241. orbe.Transparency = 1
  4242. orb.Transparency = 1
  4243. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4244. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4245. local a = Instance.new("Part",Character)
  4246. a.Name = "Direction"
  4247. a.Anchored = true
  4248. a.BrickColor = bc("White")
  4249. a.Material = "Neon"
  4250. a.Transparency = 0
  4251. a.Shape = "Cylinder"
  4252. a.CanCollide = false
  4253. local a2 = Instance.new("Part",Character)
  4254. a2.Name = "Direction"
  4255. a2.Anchored = true
  4256. a2.BrickColor = bc("New Yeller")
  4257. a2.Color = Color3.new(r/255,g/255,b/255)
  4258. a2.Material = "Neon"
  4259. a2.Transparency = 0.5
  4260. a2.Shape = "Cylinder"
  4261. a2.CanCollide = false
  4262. local ba = Instance.new("Part",Character)
  4263. ba.Name = "HitDirect"
  4264. ba.Anchored = true
  4265. ba.BrickColor = bc("Cool yellow")
  4266. ba.Material = "Neon"
  4267. ba.Transparency = 1
  4268. ba.CanCollide = false
  4269. local ray = Ray.new(
  4270. orb.CFrame.p, -- origin
  4271. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4272. )
  4273. local ignore = Character
  4274. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4275. a.BottomSurface = 10
  4276. a.TopSurface = 10
  4277. a2.BottomSurface = 10
  4278. a2.TopSurface = 10
  4279. local distance = (orb.CFrame.p - position).magnitude
  4280. a.Size = Vector3.new(distance, 1, 1)
  4281. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4282. a2.Size = Vector3.new(distance, 1, 1)
  4283. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4284. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4285. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4286. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4287. game:GetService("Debris"):AddItem(a, 20)
  4288. game:GetService("Debris"):AddItem(a2, 20)
  4289. game:GetService("Debris"):AddItem(ba, 20)
  4290. local msh = Instance.new("SpecialMesh",a)
  4291. msh.MeshType = "Cylinder"
  4292. msh.Scale = vt(1,5*5,5*5)
  4293. local msh2 = Instance.new("SpecialMesh",a2)
  4294. msh2.MeshType = "Cylinder"
  4295. msh2.Scale = vt(1,6*5,6*5)
  4296.  
  4297. for i = 0,10,0.1 do
  4298. swait()
  4299. CameraEnshaking(1,5)
  4300. a2.Color = Color3.new(r/255,g/255,b/255)
  4301. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4302. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4303. ray = Ray.new(
  4304. orb.CFrame.p, -- origin
  4305. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4306. )
  4307. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4308. distance = (orb.CFrame.p - position).magnitude
  4309. if typrot == 1 then
  4310. rotation = rotation + 2.5
  4311. elseif typrot == 2 then
  4312. rotation = rotation - 2.5
  4313. end
  4314. RootPart.CFrame = FaceMouse()[1]
  4315. a.Size = Vector3.new(distance, 1, 1)
  4316. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4317. a2.Size = Vector3.new(distance, 1, 1)
  4318. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4319. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4320. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4321. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4322. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4323. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4324. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4325. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4326. MagniDamage(ba, 30, 500,60000, 0, "Normal")
  4327. end
  4328. a:Destroy()
  4329. a2:Destroy()
  4330. ba:Destroy()
  4331. orb:Destroy()
  4332. orbe:Destroy()
  4333. attack = false
  4334. end
  4335. function HolyBarrier()
  4336. attack = true
  4337. for i = 0, 2, 0.1 do
  4338. swait()
  4339. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4340. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4341. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  4342. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4)
  4343. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1)
  4344. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1)
  4345. end
  4346. CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1)
  4347. stash = Instance.new("Model",workspace)
  4348. local barrier = Instance.new("Part",stash)
  4349. barrier.Anchored = true
  4350. barrier.CanCollide = false
  4351. barrier.Size = Vector3.new(20,20,20)
  4352. barrier.CFrame = root.CFrame
  4353. barrier.Transparency = 0.6
  4354. barrier.BrickColor = MAINRUINCOLOR
  4355. barrier.Material = Enum.Material.Neon
  4356. barrier.Shape = Enum.PartType.Ball
  4357. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4358. Torso.Anchored = true
  4359. shielding = true
  4360. for i=1,50 do
  4361. local p = Instance.new("Part",stash)
  4362. p.Anchored = true
  4363. p.Transparency = 1
  4364. p.Size = Vector3.new(11,11,11)
  4365. p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  4366. end
  4367. end
  4368. function Judgement()
  4369. attack = true
  4370. hum.WalkSpeed = 0
  4371. local p = Instance.new("Part",root)
  4372. p.Anchored = true
  4373. p.CanCollide = false
  4374. p.BrickColor = MAINRUINCOLOR
  4375. p.Material = Enum.Material.Neon
  4376. p.Size = Vector3.new(1,1,1)
  4377. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4378. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4379. local m = Instance.new("SpecialMesh",p)
  4380. m.MeshType = "Cylinder"
  4381. m.Scale = Vector3.new(2000,2,2)
  4382. local targ = Instance.new("Part",root)
  4383. targ.Transparency = 1
  4384. targ.CanCollide = false
  4385. targ.Size = Vector3.new(1,1,1)
  4386. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4387. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  4388. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  4389. for i = 1,15 do
  4390. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4391. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4392. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4393. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4394. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4395. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4396. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4397. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  4398. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  4399. m.Scale = m.Scale+Vector3.new(0,1,1)
  4400. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4401. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4402. swait()
  4403. end
  4404. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  4405. for i = 1,200 do
  4406. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4407. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  4408. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  4409. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4410. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4411. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  4412. swait()
  4413. end
  4414. for i =1,15 do
  4415. m.Scale = m.Scale-Vector3.new(1,1,1)
  4416. p.Transparency = i / 15
  4417. swait()
  4418. end
  4419. p:Destroy()
  4420. hum.WalkSpeed = storehumanoidWS
  4421. attack = false
  4422. end
  4423.  
  4424. function UniversalSpark()
  4425. attack = true
  4426.  
  4427. local rngb = Instance.new("Part", char)
  4428. rngb.Anchored = true
  4429. rngb.BrickColor = origcolor
  4430. rngb.CanCollide = false
  4431. rngb.FormFactor = 3
  4432. rngb.Name = "Ring"
  4433. rngb.Material = "Neon"
  4434. rngb.Size = Vector3.new(1, 0.05, 1)
  4435. rngb.Transparency = 1
  4436. rngb.TopSurface = 0
  4437. rngb.BottomSurface = 0
  4438. local rngmb = Instance.new("SpecialMesh", rngb)
  4439. rngmb.MeshType = "Brick"
  4440. rngmb.Name = "SizeMesh"
  4441. rngmb.Scale = vt(0,1,0)
  4442.  
  4443. local orb = rngb:Clone()
  4444. orb.Parent = char
  4445. orb.Transparency = 0
  4446. orb.BrickColor = BrickColor.new("White")
  4447. orb.Size = vt(1,1,1)
  4448. local orbmish = orb.SizeMesh
  4449. orbmish.Scale = vt(0,0,0)
  4450. orbmish.MeshType = "Sphere"
  4451.  
  4452. local orbe = rngb:Clone()
  4453. orbe.Parent = char
  4454. orbe.Transparency = 0.5
  4455. orbe.BrickColor = BrickColor.new("New Yeller")
  4456. orbe.Size = vt(1,1,1)
  4457. local orbmish2 = orbe.SizeMesh
  4458. orbmish2.Scale = vt(0,0,0)
  4459. orbmish2.MeshType = "Sphere"
  4460. orbe.Color = Color3.new(r/255,g/255,b/255)
  4461.  
  4462. rngb:Destroy()
  4463. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4464. local scaled = 1
  4465. for i = 0,5,0.1 do
  4466. swait()
  4467. scaled = scaled - 0.02
  4468. if rainbowmode == true then
  4469. orbe.Color = Color3.new(r/255,g/255,b/255)
  4470. end
  4471. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4472. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4473. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4474. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4475. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4476. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4477. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4478. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4479. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4480. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4481. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4482. RootPart.CFrame = FaceMouse()[1]
  4483. end]]--
  4484. for i = 0,5,0.1 do
  4485. swait()
  4486. if rainbowmode == true then
  4487. orbe.Color = Color3.new(r/255,g/255,b/255)
  4488. end
  4489. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4490. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4491. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4492. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4493. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4494. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4495. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4496. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4497. RootPart.CFrame = FaceMouse()[1]
  4498. end
  4499. orbe.Transparency = 1
  4500. orb.Transparency = 1
  4501. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4502. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4503. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4504. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4505.  
  4506. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4507. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4508. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4509. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4510. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4511. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4512. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4513. local xd= Instance.new("Sound",char)
  4514. xd.SoundId = "rbxassetid://445796828"
  4515. xd.Pitch = 0.75
  4516. xd.Looped = true
  4517. xd.Volume = 1.25
  4518. xd:Play()
  4519. local a = Instance.new("Part",Character)
  4520. a.Name = "Direction"
  4521. a.Anchored = true
  4522. a.BrickColor = bc("Alder")
  4523. a.Color = MAINRUINCOLOR.Color
  4524. a.Material = "Neon"
  4525. a.Transparency = 0.5
  4526. a.Shape = "Cylinder"
  4527. a.CanCollide = false
  4528. local a2 = Instance.new("Part",Character)
  4529. a2.Name = "Direction"
  4530. a2.Anchored = true
  4531. a2.BrickColor = bc("New Yeller")
  4532. a2.Color = MAINRUINCOLOR.Color
  4533. a2.Material = "Neon"
  4534. a2.Transparency = 0.5
  4535. a2.Shape = "Cylinder"
  4536. a2.CanCollide = false
  4537. local ba = Instance.new("Part",Character)
  4538. ba.Name = "HitDirect"
  4539. ba.Anchored = true
  4540. ba.BrickColor = bc("Cool yellow")
  4541. ba.Material = "Neon"
  4542. ba.Transparency = 1
  4543. ba.CanCollide = false
  4544. local ray = Ray.new(
  4545. orb.CFrame.p, -- origin
  4546. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4547. )
  4548. local ignore = Character
  4549. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4550. a.BottomSurface = 10
  4551. a.TopSurface = 10
  4552. a2.BottomSurface = 10
  4553. a2.TopSurface = 10
  4554. local distance = (orb.CFrame.p - position).magnitude
  4555. a.Size = Vector3.new(distance, 1, 1)
  4556. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4557. a2.Size = Vector3.new(distance, 1, 1)
  4558. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4559. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4560. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4561. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4562. game:GetService("Debris"):AddItem(a, 60)
  4563. game:GetService("Debris"):AddItem(a2, 60)
  4564. game:GetService("Debris"):AddItem(ba, 60)
  4565. local outerscale = 0
  4566. local msh = Instance.new("SpecialMesh",a)
  4567. msh.MeshType = "Cylinder"
  4568. msh.Scale = vt(1,0,0)
  4569. local msh2 = Instance.new("SpecialMesh",a2)
  4570. msh2.MeshType = "Cylinder"
  4571. msh2.Scale = vt(1,0,0)
  4572. for i = 0,2,0.1 do
  4573. swait()
  4574. CameraEnshaking(1,1)
  4575. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4576. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4577. outerscale = outerscale - 0.015
  4578. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4579. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4580. ray = Ray.new(
  4581. orb.CFrame.p, -- origin
  4582. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4583. )
  4584. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4585. distance = (orb.CFrame.p - position).magnitude
  4586. if typrot == 1 then
  4587. rotation = rotation + 2.5
  4588. elseif typrot == 2 then
  4589. rotation = rotation - 2.5
  4590. end
  4591. RootPart.CFrame = FaceMouse()[1]
  4592. a.Size = Vector3.new(distance, 1, 1)
  4593. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4594. a2.Size = Vector3.new(distance, 1, 1)
  4595. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4596. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4597. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4598. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4599. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4600. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4601. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4602. end
  4603. for z = 0, 2 do
  4604. for i = 0,4,0.1 do
  4605. swait()
  4606. CameraEnshaking(1,1)
  4607. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4608. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4609. outerscale = outerscale + 0.015
  4610. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4611. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4612. ray = Ray.new(
  4613. orb.CFrame.p, -- origin
  4614. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4615. )
  4616. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4617. distance = (orb.CFrame.p - position).magnitude
  4618. if typrot == 1 then
  4619. rotation = rotation + 2.5
  4620. elseif typrot == 2 then
  4621. rotation = rotation - 2.5
  4622. end
  4623. RootPart.CFrame = FaceMouse()[1]
  4624. a.Size = Vector3.new(distance, 1, 1)
  4625. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4626. a2.Size = Vector3.new(distance, 1, 1)
  4627. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4628. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4629. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4630. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4631. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4632. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4633. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4634. end
  4635. for i = 0,4,0.1 do
  4636. swait()
  4637. CameraEnshaking(1,1)
  4638. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4639. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4640. outerscale = outerscale - 0.015
  4641. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4642. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4643. ray = Ray.new(
  4644. orb.CFrame.p, -- origin
  4645. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4646. )
  4647. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4648. distance = (orb.CFrame.p - position).magnitude
  4649. if typrot == 1 then
  4650. rotation = rotation + 2.5
  4651. elseif typrot == 2 then
  4652. rotation = rotation - 2.5
  4653. end
  4654. RootPart.CFrame = FaceMouse()[1]
  4655. a.Size = Vector3.new(distance, 1, 1)
  4656. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4657. a2.Size = Vector3.new(distance, 1, 1)
  4658. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4659. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4660. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4661. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4662. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4663. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4664. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4665. end
  4666. end
  4667. for i = 0,4,0.1 do
  4668. swait()
  4669. CameraEnshaking(1,1)
  4670. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4671. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4672. xd.Volume = xd.Volume - 0.025
  4673. a.Transparency = a.Transparency + 0.025
  4674. a2.Transparency = a2.Transparency + 0.025
  4675. outerscale = outerscale - 0.015
  4676. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4677. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4678. ray = Ray.new(
  4679. orb.CFrame.p, -- origin
  4680. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4681. )
  4682. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4683. distance = (orb.CFrame.p - position).magnitude
  4684. if typrot == 1 then
  4685. rotation = rotation + 2.5
  4686. elseif typrot == 2 then
  4687. rotation = rotation - 2.5
  4688. end
  4689. RootPart.CFrame = FaceMouse()[1]
  4690. a.Size = Vector3.new(distance, 1, 1)
  4691. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4692. a2.Size = Vector3.new(distance, 1, 1)
  4693. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4694. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4695. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4696. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4697. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4698. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4699. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4700. end
  4701. xd:Destroy()
  4702. a:Destroy()
  4703. a2:Destroy()
  4704. ba:Destroy()
  4705. orb:Destroy()
  4706. orbe:Destroy()
  4707. attack = false
  4708. end
  4709.  
  4710.  
  4711. function resetmode()
  4712. rainbowmode = false
  4713. chaosmode = false
  4714. tl1.Enabled = false
  4715. tl2.Enabled = false
  4716. tl3.Enabled = false
  4717. ModeOfGlitch = 1
  4718. storehumanoidWS = 16
  4719. coroutine.resume(coroutine.create(function()
  4720. attack = true
  4721. hum.WalkSpeed = 0
  4722. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4723. for i = 0,4,0.1 do
  4724. swait()
  4725. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4726. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4727. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4728. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5)
  4729. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5)
  4730. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5)
  4731. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5)
  4732. end
  4733. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4734. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4735. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4736. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4737. RecolorTextAndRename("Normal",Color3.new(0,0,0),Color3.new(40/255, 127/255, 71/255))
  4738. CameraEnshaking(5,2.5)
  4739. MAINRUINCOLOR = BrickColor.new("Dark green")
  4740. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4741. for i = 0, 49 do
  4742. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4743. end
  4744. for i = 0,3,0.1 do
  4745. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4746. end
  4747. for i, v in pairs(mw2:GetChildren()) do
  4748. if v:IsA("Part") then
  4749. v.BrickColor = BrickColor.new("Dark green")
  4750. v.Material = "Neon"
  4751. end
  4752. end
  4753. for i, v in pairs(mw1:GetChildren()) do
  4754. if v:IsA("Part") then
  4755. v.Transparency = 1
  4756. v.BrickColor = BrickColor.new("Dark green")
  4757. v.Material = "Neon"
  4758. end
  4759. end
  4760. for i, v in pairs(m:GetChildren()) do
  4761. if v:IsA("Part") then
  4762. v.BrickColor = BrickColor.new("Really black")
  4763. v.Material = "Glass"
  4764. end
  4765. end
  4766. for i, v in pairs(m2:GetChildren()) do
  4767. if v:IsA("Part") then
  4768. v.BrickColor = BrickColor.new("Navy blue")
  4769. v.Material = "Granite"
  4770. end
  4771. end
  4772. for i, v in pairs(m3:GetChildren()) do
  4773. if v:IsA("Part") then
  4774. v.BrickColor = BrickColor.new("Dark green")
  4775. v.Material = "Neon"
  4776. end
  4777. end
  4778. for i, v in pairs(extrawingmod1:GetChildren()) do
  4779. if v:IsA("Part") then
  4780. v.Transparency = 1
  4781. v.BrickColor = BrickColor.new("White")
  4782. v.Material = "Neon"
  4783. end
  4784. end
  4785. for i, v in pairs(extrawingmod2:GetChildren()) do
  4786. if v:IsA("Part") then
  4787. v.Transparency = 1
  4788. v.BrickColor = BrickColor.new("White")
  4789. v.Material = "Neon"
  4790. end
  4791. end
  4792. for i = 0,2,0.1 do
  4793. swait()
  4794. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4795. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4796. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  4797. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  4798. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  4799. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  4800. end
  4801. hum.WalkSpeed = storehumanoidWS
  4802. attack = false
  4803. end))
  4804. newTheme("rbxassetid://1547042045",48.6,1,0.3)
  4805. end
  4806.  
  4807. function attackone()
  4808. attack = true
  4809. for i = 0,1,0.1 do
  4810. swait()
  4811. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4812. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4813. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4814. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4815. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4816. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4817. end
  4818. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4819.  
  4820. local hitb = Instance.new("Part", char)
  4821. hitb.Anchored = true
  4822. hitb.CanCollide = false
  4823. hitb.FormFactor = 3
  4824. hitb.Name = "Ring"
  4825. hitb.Material = "Neon"
  4826. hitb.Size = Vector3.new(1, 1, 1)
  4827. hitb.Transparency = 1
  4828. hitb.TopSurface = 0
  4829. hitb.BottomSurface = 0
  4830. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4831. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4832. hitb:Destroy()
  4833. for i = 0,1,0.1 do
  4834. swait()
  4835. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4836. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4837. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4838. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4839. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4840. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4841. end
  4842.  
  4843. attack = false
  4844. end
  4845.  
  4846. function attacktwo()
  4847. attack = true
  4848. for i = 0,1,0.1 do
  4849. swait()
  4850. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4851. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4852. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4853. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4854. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4855. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4856. end
  4857. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4858. local hitb = Instance.new("Part", char)
  4859. hitb.Anchored = true
  4860. hitb.CanCollide = false
  4861. hitb.FormFactor = 3
  4862. hitb.Name = "Ring"
  4863. hitb.Material = "Neon"
  4864. hitb.Size = Vector3.new(1, 1, 1)
  4865. hitb.Transparency = 1
  4866. hitb.TopSurface = 0
  4867. hitb.BottomSurface = 0
  4868. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4869. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4870. hitb:Destroy()
  4871. for i = 0,1,0.1 do
  4872. swait()
  4873. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4874. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4875. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4876. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4877. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4878. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4879. end
  4880. attack = false
  4881. end
  4882.  
  4883. function attackthree()
  4884. attack = true
  4885. for i = 0,1,0.1 do
  4886. swait()
  4887. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4888. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4889. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4890. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4891. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4892. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4893. end
  4894. local distlook = 5
  4895. for i = 0, 4 do
  4896. swait(2)
  4897. CameraEnshaking(2,3)
  4898. local hite = Instance.new("Part", char)
  4899. hite.Anchored = true
  4900. hite.CanCollide = false
  4901. hite.FormFactor = 3
  4902. hite.Name = "Ring"
  4903. hite.Material = "Neon"
  4904. hite.Size = Vector3.new(1, 1, 1)
  4905. hite.Transparency = 1
  4906. hite.TopSurface = 0
  4907. hite.BottomSurface = 0
  4908. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4909. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4910. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4911. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4912. for i = 0, 2 do
  4913. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4914. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4915. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4916. end
  4917. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4918. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4919. game:GetService("Debris"):AddItem(hite, 5)
  4920. distlook = distlook + 10
  4921. end
  4922. attack = false
  4923. end
  4924.  
  4925. local ActiveGia = false
  4926. function THEHELLITSTHATBIG()
  4927. ActiveGia = true
  4928. attack = true
  4929. hum.WalkSpeed = 0
  4930. for i = 0,2,0.1 do
  4931. swait()
  4932. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4933. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4934. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4935. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4936. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4937. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4938. end
  4939. for i = 0,1,0.1 do
  4940. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  4941. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  4942. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  4943. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  4944. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  4945. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  4946. end
  4947. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  4948. secrleg.Transparency = 0.5
  4949. seclleg.Transparency = 0.5
  4950. secrarm.Transparency = 0.5
  4951. seclarm.Transparency = 0.5
  4952. seched.Transparency = 0.5
  4953. sectors.Transparency = 0.5
  4954. for i = 0,25,0.1 do
  4955. swait()
  4956. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  4957. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  4958. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  4959. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  4960. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  4961. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  4962. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  4963. end
  4964. --[[secrleg.Transparency = 1
  4965. seclleg.Transparency = 1
  4966. secrarm.Transparency = 1
  4967. seclarm.Transparency = 1
  4968. seched.Transparency = 1
  4969. sectors.Transparency = 1]]--
  4970. torsweld.Part0 = root
  4971. hum.WalkSpeed = storehumanoidWS
  4972. attack = false
  4973. end
  4974.  
  4975. function removelol()
  4976. ActiveGia = false
  4977. attack = true
  4978. hum.WalkSpeed = 0
  4979. for i = 0,2,0.1 do
  4980. swait()
  4981. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4982. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4983. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4984. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4985. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4986. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4987. end
  4988. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  4989. for i = 0,25,0.1 do
  4990. swait()
  4991. secrleg.Transparency = secrleg.Transparency + 0.00225
  4992. seclleg.Transparency = secrleg.Transparency
  4993. secrarm.Transparency = secrleg.Transparency
  4994. seclarm.Transparency = secrleg.Transparency
  4995. seched.Transparency = secrleg.Transparency
  4996. sectors.Transparency = secrleg.Transparency
  4997. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  4998. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  4999. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  5000. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  5001. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5002. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5003. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5004. end
  5005. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  5006. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5007. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5008. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5009. secrleg.Transparency = 1
  5010. seclleg.Transparency = 1
  5011. secrarm.Transparency = 1
  5012. seclarm.Transparency = 1
  5013. seched.Transparency = 1
  5014. sectors.Transparency = 1
  5015. torsweld.Part0 = root
  5016. hum.WalkSpeed = storehumanoidWS
  5017. attack = false
  5018. end
  5019.  
  5020. function FinalCalamity()
  5021. end
  5022.  
  5023. local attacktype = 1
  5024. mouse.Button1Down:connect(function()
  5025. if attack == false and attacktype == 1 then
  5026. attacktype = 2
  5027. attackone()
  5028. elseif attack == false and attacktype == 2 then
  5029. attacktype = 3
  5030. attacktwo()
  5031. elseif attack == false and attacktype == 3 then
  5032. attacktype = 1
  5033. attackthree()
  5034. elseif attack == false and attacktype == 4 then
  5035. attacktype = 1
  5036. --attackfour()
  5037. end
  5038. end)
  5039. mouse.KeyDown:connect(function(k)
  5040. if k == "1" and attack == false and ModeOfGlitch ~= 2 then
  5041. ModeOfGlitch = 2
  5042. storehumanoidWS = 16
  5043. hum.WalkSpeed = 16
  5044. rainbowmode = false
  5045. chaosmode = false
  5046. tl1.Enabled = false
  5047. tl2.Enabled = false
  5048. tl3.Enabled = false
  5049. RecolorTextAndRename("Machinery",Color3.new(196/255, 40/255, 28/255),Color3.new(255/255, 89/255, 89/255))
  5050. newTheme("rbxassetid://409475133",0,1,0.3)
  5051. MAINRUINCOLOR = BrickColor.new("Bright red")
  5052. for i, v in pairs(mw2:GetChildren()) do
  5053. if v:IsA("Part") then
  5054. v.BrickColor = MAINRUINCOLOR
  5055. v.Material = "Neon"
  5056. end
  5057. end
  5058. for i, v in pairs(mw1:GetChildren()) do
  5059. if v:IsA("Part") then
  5060. v.Transparency = 1
  5061. v.BrickColor = MAINRUINCOLOR
  5062. v.Material = "Neon"
  5063. end
  5064. end
  5065. for i, v in pairs(m:GetChildren()) do
  5066. if v:IsA("Part") then
  5067. v.BrickColor = BrickColor.new("White")
  5068. v.Material = "Ice"
  5069. end
  5070. end
  5071. for i, v in pairs(m2:GetChildren()) do
  5072. if v:IsA("Part") then
  5073. v.BrickColor = BrickColor.new("Pastel light blue")
  5074. v.Material = "Glass"
  5075. end
  5076. end
  5077. for i, v in pairs(m3:GetChildren()) do
  5078. if v:IsA("Part") then
  5079. v.BrickColor = BrickColor.new("Bright red")
  5080. v.Material = "Neon"
  5081. end
  5082. end
  5083. for i, v in pairs(extrawingmod1:GetChildren()) do
  5084. if v:IsA("Part") then
  5085. v.Transparency = 1
  5086. v.BrickColor = BrickColor.new("White")
  5087. v.Material = "Neon"
  5088. end
  5089. end
  5090. for i, v in pairs(extrawingmod2:GetChildren()) do
  5091. if v:IsA("Part") then
  5092. v.Transparency = 1
  5093. v.BrickColor = BrickColor.new("White")
  5094. v.Material = "Neon"
  5095. end
  5096. end
  5097. elseif k == "1" and attack == false and ModeOfGlitch == 2 then
  5098. resetmode()
  5099. end
  5100. if k == "2" and attack == false and ModeOfGlitch ~= 3 then
  5101. ModeOfGlitch = 3
  5102. storehumanoidWS = 16
  5103. hum.WalkSpeed = 16
  5104. rainbowmode = false
  5105. chaosmode = false
  5106. tl1.Enabled = false
  5107. tl2.Enabled = false
  5108. tl3.Enabled = false
  5109. RecolorTextAndRename("Below-Zero",Color3.new(1,1,1),Color3.new(0,1,1))
  5110. newTheme("rbxassetid://1634231515",58.15,0.98,1.25)
  5111. MAINRUINCOLOR = BrickColor.new("Bright blue")
  5112. for i, v in pairs(mw2:GetChildren()) do
  5113. if v:IsA("Part") then
  5114. v.BrickColor = MAINRUINCOLOR
  5115. v.Material = "Neon"
  5116. end
  5117. end
  5118. for i, v in pairs(mw1:GetChildren()) do
  5119. if v:IsA("Part") then
  5120. v.Transparency = 1
  5121. v.BrickColor = MAINRUINCOLOR
  5122. v.Material = "Neon"
  5123. end
  5124. end
  5125. for i, v in pairs(m:GetChildren()) do
  5126. if v:IsA("Part") then
  5127. v.BrickColor = BrickColor.new("Black")
  5128. v.Material = "Ice"
  5129. end
  5130. end
  5131. for i, v in pairs(m2:GetChildren()) do
  5132. if v:IsA("Part") then
  5133. v.BrickColor = BrickColor.new("Dark indigo")
  5134. v.Material = "Glass"
  5135. end
  5136. end
  5137. for i, v in pairs(m3:GetChildren()) do
  5138. if v:IsA("Part") then
  5139. v.BrickColor = BrickColor.new("Bright blue")
  5140. v.Material = "Neon"
  5141. end
  5142. end
  5143. for i, v in pairs(extrawingmod1:GetChildren()) do
  5144. if v:IsA("Part") then
  5145. v.Transparency = 1
  5146. v.BrickColor = BrickColor.new("White")
  5147. v.Material = "Neon"
  5148. end
  5149. end
  5150. for i, v in pairs(extrawingmod2:GetChildren()) do
  5151. if v:IsA("Part") then
  5152. v.Transparency = 1
  5153. v.BrickColor = BrickColor.new("White")
  5154. v.Material = "Neon"
  5155. end
  5156. end
  5157. elseif k == "2" and attack == false and ModeOfGlitch == 3 then
  5158. resetmode()
  5159. end
  5160. if k == "3" and attack == false and ModeOfGlitch ~= 4 then
  5161. ModeOfGlitch = 4
  5162. storehumanoidWS = 16
  5163. hum.WalkSpeed = 16
  5164. rainbowmode = false
  5165. chaosmode = false
  5166. tl1.Enabled = true
  5167. tl2.Enabled = true
  5168. tl3.Enabled = true
  5169. RecolorTextAndRename("Infused",Color3.new(0,0,0), Color3.new(245/255, 205/255, 48/255))
  5170. newTheme("rbxassetid://539526132",0,1,1)
  5171. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  5172. for i, v in pairs(mw2:GetChildren()) do
  5173. if v:IsA("Part") then
  5174. v.BrickColor = MAINRUINCOLOR
  5175. v.Material = "Neon"
  5176. end
  5177. end
  5178. for i, v in pairs(mw1:GetChildren()) do
  5179. if v:IsA("Part") then
  5180. v.Transparency = 0
  5181. v.BrickColor = MAINRUINCOLOR
  5182. v.Material = "Neon"
  5183. end
  5184. end
  5185. for i, v in pairs(m:GetChildren()) do
  5186. if v:IsA("Part") then
  5187. v.BrickColor = BrickColor.new("Black")
  5188. v.Material = "Neon"
  5189. end
  5190. end
  5191. for i, v in pairs(m2:GetChildren()) do
  5192. if v:IsA("Part") then
  5193. v.BrickColor = BrickColor.random()
  5194. v.Material = "Neon"
  5195. end
  5196. end
  5197. for i, v in pairs(m3:GetChildren()) do
  5198. if v:IsA("Part") then
  5199. v.BrickColor = BrickColor.new("Black")
  5200. v.Material = "Neon"
  5201. end
  5202. end
  5203. for i, v in pairs(extrawingmod1:GetChildren()) do
  5204. if v:IsA("Part") then
  5205. v.Transparency = 1
  5206. v.BrickColor = BrickColor.new("White")
  5207. v.Material = "Neon"
  5208. end
  5209. end
  5210. for i, v in pairs(extrawingmod2:GetChildren()) do
  5211. if v:IsA("Part") then
  5212. v.Transparency = 1
  5213. v.BrickColor = BrickColor.new("White")
  5214. v.Material = "Neon"
  5215. end
  5216. end
  5217. elseif k == "3" and attack == false and ModeOfGlitch == 4 then
  5218. resetmode()
  5219. end
  5220. if k == "4" and attack == false and ModeOfGlitch ~= 5 then
  5221. ModeOfGlitch = 5
  5222. storehumanoidWS = 16
  5223. hum.WalkSpeed = 16
  5224. rainbowmode = false
  5225. chaosmode = false
  5226. tl1.Enabled = true
  5227. tl2.Enabled = true
  5228. tl3.Enabled = true
  5229. RecolorTextAndRename("Cyber",Color3.new(0,0,0),Color3.new(0,1,1))
  5230. newTheme("rbxassetid://170282324",0,1,1)
  5231. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5232. for i, v in pairs(mw2:GetChildren()) do
  5233. if v:IsA("Part") then
  5234. v.BrickColor = MAINRUINCOLOR
  5235. v.Material = "Neon"
  5236. end
  5237. end
  5238. for i, v in pairs(mw1:GetChildren()) do
  5239. if v:IsA("Part") then
  5240. v.Transparency = 0
  5241. v.BrickColor = MAINRUINCOLOR
  5242. v.Material = "Neon"
  5243. end
  5244. end
  5245. for i, v in pairs(m:GetChildren()) do
  5246. if v:IsA("Part") then
  5247. v.BrickColor = BrickColor.new("Cool yellow")
  5248. v.Material = "Ice"
  5249. end
  5250. end
  5251. for i, v in pairs(m2:GetChildren()) do
  5252. if v:IsA("Part") then
  5253. v.BrickColor = BrickColor.new("Bright yellow")
  5254. v.Material = "Ice"
  5255. end
  5256. end
  5257. for i, v in pairs(m3:GetChildren()) do
  5258. if v:IsA("Part") then
  5259. v.BrickColor = BrickColor.new("Bright yellow")
  5260. v.Material = "Neon"
  5261. end
  5262. end
  5263. for i, v in pairs(extrawingmod1:GetChildren()) do
  5264. if v:IsA("Part") then
  5265. v.Transparency = 1
  5266. v.BrickColor = BrickColor.new("White")
  5267. v.Material = "Neon"
  5268. end
  5269. end
  5270. for i, v in pairs(extrawingmod2:GetChildren()) do
  5271. if v:IsA("Part") then
  5272. v.Transparency = 1
  5273. v.BrickColor = BrickColor.new("White")
  5274. v.Material = "Neon"
  5275. end
  5276. end
  5277. elseif k == "4" and attack == false and ModeOfGlitch == 5 then
  5278. resetmode()
  5279. end
  5280. if k == "5" and attack == false and ModeOfGlitch ~= 6 then
  5281. ModeOfGlitch = 6
  5282. storehumanoidWS = 13
  5283. hum.WalkSpeed = 13
  5284. rainbowmode = false
  5285. chaosmode = false
  5286. tl1.Enabled = true
  5287. tl2.Enabled = true
  5288. tl3.Enabled = true
  5289. RecolorTextAndRename("ControlledBR",Color3.new(0,0,0),Color3.new(1, 89/255, 89/255))
  5290. newTheme("rbxassetid://407749940",0,1,1)
  5291. MAINRUINCOLOR = BrickColor.new("Dark red")
  5292. for i, v in pairs(mw2:GetChildren()) do
  5293. if v:IsA("Part") then
  5294. v.BrickColor = MAINRUINCOLOR
  5295. v.Material = "Neon"
  5296. end
  5297. end
  5298. for i, v in pairs(mw1:GetChildren()) do
  5299. if v:IsA("Part") then
  5300. v.Transparency = 0
  5301. v.BrickColor = MAINRUINCOLOR
  5302. v.Material = "Neon"
  5303. end
  5304. end
  5305. for i, v in pairs(m:GetChildren()) do
  5306. if v:IsA("Part") then
  5307. v.BrickColor = BrickColor.new("White")
  5308. v.Material = "Ice"
  5309. end
  5310. end
  5311. for i, v in pairs(m2:GetChildren()) do
  5312. if v:IsA("Part") then
  5313. v.BrickColor = BrickColor.new("Really black")
  5314. v.Material = "Ice"
  5315. end
  5316. end
  5317. for i, v in pairs(m3:GetChildren()) do
  5318. if v:IsA("Part") then
  5319. v.BrickColor = BrickColor.new("White")
  5320. v.Material = "Neon"
  5321. end
  5322. end
  5323. for i, v in pairs(extrawingmod1:GetChildren()) do
  5324. if v:IsA("Part") then
  5325. v.Transparency = 1
  5326. v.BrickColor = BrickColor.new("White")
  5327. v.Material = "Neon"
  5328. end
  5329. end
  5330. for i, v in pairs(extrawingmod2:GetChildren()) do
  5331. if v:IsA("Part") then
  5332. v.Transparency = 1
  5333. v.BrickColor = BrickColor.new("White")
  5334. v.Material = "Neon"
  5335. end
  5336. end
  5337. elseif k == "5" and attack == false and ModeOfGlitch == 6 then
  5338. resetmode()
  5339. end
  5340. if k == "8" and attack == false and ModeOfGlitch ~= 6 then
  5341. ModeOfGlitch = 69
  5342. storehumanoidWS = 16
  5343. hum.WalkSpeed = 16
  5344. rainbowmode = false
  5345. chaosmode = false
  5346. tl1.Enabled = true
  5347. tl2.Enabled = true
  5348. tl3.Enabled = true
  5349. RecolorTextAndRename("Balance",Color3.new(1,1,1),Color3.new(0,0,0))
  5350. newTheme("rbxassetid://933385346",0,1,1)
  5351. MAINRUINCOLOR = BrickColor.new("Really black")
  5352. for i, v in pairs(mw2:GetChildren()) do
  5353. if v:IsA("Part") then
  5354. v.BrickColor = BrickColor.new("White")
  5355. v.Material = "Neon"
  5356. end
  5357. end
  5358. for i, v in pairs(mw1:GetChildren()) do
  5359. if v:IsA("Part") then
  5360. v.Transparency = 0
  5361. v.BrickColor = BrickColor.new("Really black")
  5362. v.Material = "Neon"
  5363. end
  5364. end
  5365. for i, v in pairs(m:GetChildren()) do
  5366. if v:IsA("Part") then
  5367. v.BrickColor = BrickColor.new("White")
  5368. v.Material = "Ice"
  5369. end
  5370. end
  5371. for i, v in pairs(m2:GetChildren()) do
  5372. if v:IsA("Part") then
  5373. v.BrickColor = BrickColor.new("Really black")
  5374. v.Material = "Ice"
  5375. end
  5376. end
  5377. for i, v in pairs(m3:GetChildren()) do
  5378. if v:IsA("Part") then
  5379. v.BrickColor = BrickColor.new("White")
  5380. v.Material = "Neon"
  5381. end
  5382. end
  5383. for i, v in pairs(extrawingmod1:GetChildren()) do
  5384. if v:IsA("Part") then
  5385. v.Transparency = 1
  5386. v.BrickColor = BrickColor.new("White")
  5387. v.Material = "Neon"
  5388. end
  5389. end
  5390. for i, v in pairs(extrawingmod2:GetChildren()) do
  5391. if v:IsA("Part") then
  5392. v.Transparency = 1
  5393. v.BrickColor = BrickColor.new("White")
  5394. v.Material = "Neon"
  5395. end
  5396. end
  5397. elseif k == "8" and attack == false and ModeOfGlitch == 69 then
  5398. resetmode()
  5399. end
  5400. if k == "6" and attack == false and ModeOfGlitch ~= 6127843 then
  5401. ModeOfGlitch = 6127843
  5402. storehumanoidWS = 16
  5403. hum.WalkSpeed = 16
  5404. rainbowmode = false
  5405. chaosmode = false
  5406. tl1.Enabled = true
  5407. tl2.Enabled = true
  5408. tl3.Enabled = true
  5409. RecolorTextAndRename("Such Wow",Color3.new(163/255, 162/255, 165/255),Color3.new(253/255, 234/255, 141/255))
  5410. newTheme("rbxassetid://150794704",0,1,1)
  5411. MAINRUINCOLOR = BrickColor.new("Cool yellow")
  5412. for i, v in pairs(mw2:GetChildren()) do
  5413. if v:IsA("Part") then
  5414. v.BrickColor = MAINRUINCOLOR
  5415. v.Material = "Neon"
  5416. end
  5417. end
  5418. for i, v in pairs(mw1:GetChildren()) do
  5419. if v:IsA("Part") then
  5420. v.Transparency = 0
  5421. v.BrickColor = MAINRUINCOLOR
  5422. v.Material = "Neon"
  5423. end
  5424. end
  5425. for i, v in pairs(m:GetChildren()) do
  5426. if v:IsA("Part") then
  5427. v.BrickColor = BrickColor.new("White")
  5428. v.Material = "Neon"
  5429. end
  5430. end
  5431. for i, v in pairs(m2:GetChildren()) do
  5432. if v:IsA("Part") then
  5433. v.BrickColor = BrickColor.new("White")
  5434. v.Material = "Neon"
  5435. end
  5436. end
  5437. for i, v in pairs(m3:GetChildren()) do
  5438. if v:IsA("Part") then
  5439. v.BrickColor = BrickColor.new("White")
  5440. v.Material = "Neon"
  5441. end
  5442. end
  5443. for i, v in pairs(extrawingmod1:GetChildren()) do
  5444. if v:IsA("Part") then
  5445. v.Transparency = 1
  5446. v.BrickColor = BrickColor.new("White")
  5447. v.Material = "Neon"
  5448. end
  5449. end
  5450. for i, v in pairs(extrawingmod2:GetChildren()) do
  5451. if v:IsA("Part") then
  5452. v.Transparency = 1
  5453. v.BrickColor = BrickColor.new("White")
  5454. v.Material = "Neon"
  5455. end
  5456. end
  5457. elseif k == "6" and attack == false and ModeOfGlitch == 6127843 then
  5458. resetmode()
  5459. end
  5460. if k == "7" and attack == false and ModeOfGlitch ~= 1000000 then
  5461. ModeOfGlitch = 1000000
  5462. storehumanoidWS = 16
  5463. hum.WalkSpeed = 16
  5464. rainbowmode = false
  5465. chaosmode = false
  5466. tl1.Enabled = true
  5467. tl2.Enabled = true
  5468. tl3.Enabled = true
  5469. RecolorTextAndRename("Lunar",Color3.new(18/255, 238/255, 212/255),Color3.new(4/255, 175/255, 236/255))
  5470. newTheme("rbxassetid://561833161",0,1,1)
  5471. MAINRUINCOLOR = BrickColor.new("Teal")
  5472. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5473. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5474. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5475. for i, v in pairs(mw2:GetChildren()) do
  5476. if v:IsA("Part") then
  5477. v.BrickColor = MAINRUINCOLOR
  5478. v.Material = "Neon"
  5479. end
  5480. end
  5481. for i, v in pairs(mw1:GetChildren()) do
  5482. if v:IsA("Part") then
  5483. v.Transparency = 0
  5484. v.BrickColor = MAINRUINCOLOR
  5485. v.Material = "Neon"
  5486. end
  5487. end
  5488. for i, v in pairs(m:GetChildren()) do
  5489. if v:IsA("Part") then
  5490. v.Color = Color3.new(0.5,0,1)
  5491. v.Material = "Neon"
  5492. end
  5493. end
  5494. for i, v in pairs(m2:GetChildren()) do
  5495. if v:IsA("Part") then
  5496. v.Color = Color3.new(0.25,0,1)
  5497. v.Material = "Neon"
  5498. end
  5499. end
  5500. for i, v in pairs(m3:GetChildren()) do
  5501. if v:IsA("Part") then
  5502. v.Color = Color3.new(0.45,0,1)
  5503. v.Material = "Neon"
  5504. end
  5505. end
  5506. for i, v in pairs(extrawingmod1:GetChildren()) do
  5507. if v:IsA("Part") then
  5508. v.Transparency = 0
  5509. v.Color = MAINRUINCOLOR
  5510. v.Material = "Neon"
  5511. end
  5512. end
  5513. for i, v in pairs(extrawingmod2:GetChildren()) do
  5514. if v:IsA("Part") then
  5515. v.Transparency = 0
  5516. v.Color = MAINRUINCOLOR
  5517. v.Material = "Neon"
  5518. end
  5519. end
  5520. elseif k == "7" and attack == false and ModeOfGlitch == 1000000 then
  5521. resetmode()
  5522. end
  5523. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then
  5524. newTheme("rbxassetid://1770978966",0,1,1)
  5525. attack = true
  5526. hum.WalkSpeed = 0
  5527. MAINRUINCOLOR = BrickColor.new("Ghost grey")
  5528. for i = 0, 0, 0.1 do
  5529. swait()
  5530. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5531. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5532. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5533. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5534. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5535. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5536. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5537. end
  5538. CameraEnshaking(1,1)
  5539. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5540. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5541. wait(0.55)
  5542. CameraEnshaking(1,2)
  5543. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5544. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5545. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5546. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5547. wait(0.55)
  5548. CameraEnshaking(1,3)
  5549. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5550. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5551. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5552. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5553. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5554. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5555. wait(0.55)
  5556. CameraEnshaking(10,5)
  5557. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5558. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5559. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5560. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5561. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5562. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5563. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5564. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5565. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5566. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5567. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5568. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5569. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5570. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5571. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5572. for i = 0, 49 do
  5573. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5574. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5575. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5576. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5577. end
  5578. ModeOfGlitch = 12345678987654321
  5579. storehumanoidWS = 19
  5580. hum.WalkSpeed = 19
  5581. rainbowmode = false
  5582. chaosmode = false
  5583. tl1.Enabled = true
  5584. tl2.Enabled = true
  5585. tl3.Enabled = true
  5586. RecolorTextAndRename("Spirit",Color3.new(1,1,1),Color3.new(163/255, 162/255, 165/255))
  5587. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5588. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5589. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5590. for i, v in pairs(mw2:GetChildren()) do
  5591. if v:IsA("Part") then
  5592. v.BrickColor = MAINRUINCOLOR
  5593. v.Material = "Neon"
  5594. end
  5595. end
  5596. for i, v in pairs(mw1:GetChildren()) do
  5597. if v:IsA("Part") then
  5598. v.Transparency = 0
  5599. v.BrickColor = MAINRUINCOLOR
  5600. v.Material = "Neon"
  5601. end
  5602. end
  5603. for i, v in pairs(m:GetChildren()) do
  5604. if v:IsA("Part") then
  5605. v.Color = Color3.new(0.5,0,1)
  5606. v.Material = "Neon"
  5607. end
  5608. end
  5609. for i, v in pairs(m2:GetChildren()) do
  5610. if v:IsA("Part") then
  5611. v.Color = Color3.new(0.5,0,1)
  5612. v.Material = "Neon"
  5613. end
  5614. end
  5615. for i, v in pairs(m3:GetChildren()) do
  5616. if v:IsA("Part") then
  5617. v.Color = Color3.new(0.5,0,1)
  5618. v.Material = "Neon"
  5619. end
  5620. end
  5621. for i, v in pairs(extrawingmod1:GetChildren()) do
  5622. if v:IsA("Part") then
  5623. v.Transparency = 0
  5624. v.BrickColor = MAINRUINCOLOR
  5625. v.Material = "Neon"
  5626. end
  5627. end
  5628. for i, v in pairs(extrawingmod2:GetChildren()) do
  5629. if v:IsA("Part") then
  5630. v.Transparency = 0
  5631. v.BrickColor = MAINRUINCOLOR
  5632. v.Material = "Neon"
  5633. end
  5634. attack = false
  5635. end
  5636. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  5637. resetmode()
  5638. end
  5639. if k == "m" and attack == false and ModeOfGlitch == 69 and ModeOfGlitch ~= 33 then
  5640. newThemeCust("rbxassetid://919231299",0,1,1)
  5641. attack = true
  5642. hum.WalkSpeed = 0
  5643. MAINRUINCOLOR = BrickColor.new("Ghost grey")
  5644. for i = 0, 0, 0.1 do
  5645. swait()
  5646. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5647. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5648. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5649. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5650. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5651. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5652. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5653. end
  5654. CameraEnshaking(1,1)
  5655. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5656. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5657. wait(0.55)
  5658. CameraEnshaking(1,2)
  5659. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5660. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5661. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5662. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5663. wait(0.55)
  5664. CameraEnshaking(1,3)
  5665. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5666. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5667. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5668. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5669. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5670. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5671. wait(0.55)
  5672. CameraEnshaking(10,5)
  5673. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5674. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5675. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5676. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5677. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5678. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5679. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5680. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5681. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5682. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5683. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5684. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5685. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5686. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5687. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5688. for i = 0, 49 do
  5689. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5690. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5691. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5692. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5693. end
  5694. ModeOfGlitch = 33
  5695. storehumanoidWS = 16
  5696. hum.WalkSpeed = 16
  5697. rainbowmode = false
  5698. chaosmode = true
  5699. tl1.Enabled = true
  5700. tl2.Enabled = true
  5701. tl3.Enabled = true
  5702. RecolorTextAndRename("InSaNe",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  5703. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5704. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5705. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5706. for i, v in pairs(mw2:GetChildren()) do
  5707. if v:IsA("Part") then
  5708. v.BrickColor = MAINRUINCOLOR
  5709. v.Material = "Neon"
  5710. end
  5711. end
  5712. for i, v in pairs(mw1:GetChildren()) do
  5713. if v:IsA("Part") then
  5714. v.Transparency = 0
  5715. v.BrickColor = MAINRUINCOLOR
  5716. v.Material = "Neon"
  5717. end
  5718. end
  5719. for i, v in pairs(m:GetChildren()) do
  5720. if v:IsA("Part") then
  5721. v.Color = Color3.new(0.5,0,1)
  5722. v.Material = "Neon"
  5723. end
  5724. end
  5725. for i, v in pairs(m2:GetChildren()) do
  5726. if v:IsA("Part") then
  5727. v.Color = Color3.new(0.5,0,1)
  5728. v.Material = "Neon"
  5729. end
  5730. end
  5731. for i, v in pairs(m3:GetChildren()) do
  5732. if v:IsA("Part") then
  5733. v.Color = Color3.new(0.5,0,1)
  5734. v.Material = "Neon"
  5735. end
  5736. end
  5737. for i, v in pairs(extrawingmod1:GetChildren()) do
  5738. if v:IsA("Part") then
  5739. v.Transparency = 0
  5740. v.Color = Color3.new(0.5,0,1)
  5741. v.Material = "Neon"
  5742. end
  5743. end
  5744. for i, v in pairs(extrawingmod2:GetChildren()) do
  5745. if v:IsA("Part") then
  5746. v.Transparency = 0
  5747. v.Color = Color3.new(0.5,0,1)
  5748. v.Material = "Neon"
  5749. end
  5750. attack = false
  5751. end
  5752. elseif k == "m" and attack == false and ModeOfGlitch == 33 then
  5753. resetmode()
  5754. end
  5755. if k == "m" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 21 then
  5756. newTheme("rbxassetid://1764195391",0,1,1)
  5757. attack = true
  5758. hum.WalkSpeed = 0
  5759. MAINRUINCOLOR = BrickColor.new("New Yeller")
  5760. for i = 0, 75, 0.1 do
  5761. swait()
  5762. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5763. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5764. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5765. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5766. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5767. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5768. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5769. end
  5770. CameraEnshaking(1,1)
  5771. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5772. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5773. wait(0.55)
  5774. CameraEnshaking(1,2)
  5775. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5776. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5777. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5778. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5779. wait(0.55)
  5780. CameraEnshaking(1,3)
  5781. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5782. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5783. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5784. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5785. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5786. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5787. wait(0.55)
  5788. CameraEnshaking(10,5)
  5789. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5790. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5791. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5792. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5793. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5794. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5795. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5796. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5797. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5798. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5799. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5800. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5801. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5802. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5803. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5804. for i = 0, 49 do
  5805. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5806. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5807. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5808. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5809. end
  5810. ModeOfGlitch = 21
  5811. storehumanoidWS = 16
  5812. hum.WalkSpeed = 16
  5813. rainbowmode = false
  5814. chaosmode = false
  5815. tl1.Enabled = true
  5816. tl2.Enabled = true
  5817. tl3.Enabled = true
  5818. RecolorTextAndRename("Overclocked",Color3.new(0,0,0),Color3.new(255/255, 176/255, 0))
  5819. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5820. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5821. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5822. for i, v in pairs(mw2:GetChildren()) do
  5823. if v:IsA("Part") then
  5824. v.BrickColor = BrickColor.new("Really black")
  5825. v.Material = "Neon"
  5826. end
  5827. end
  5828. for i, v in pairs(mw1:GetChildren()) do
  5829. if v:IsA("Part") then
  5830. v.Transparency = 0
  5831. v.BrickColor = BrickColor.new("Really black")
  5832. v.Material = "Neon"
  5833. end
  5834. end
  5835. for i, v in pairs(m:GetChildren()) do
  5836. if v:IsA("Part") then
  5837. v.Color = Color3.new(0.5,0,1)
  5838. v.Material = "Neon"
  5839. end
  5840. end
  5841. for i, v in pairs(m2:GetChildren()) do
  5842. if v:IsA("Part") then
  5843. v.Color = Color3.new(0.5,0,1)
  5844. v.Material = "Neon"
  5845. end
  5846. end
  5847. for i, v in pairs(m3:GetChildren()) do
  5848. if v:IsA("Part") then
  5849. v.Color = Color3.new(0.5,0,1)
  5850. v.Material = "Neon"
  5851. end
  5852. end
  5853. for i, v in pairs(extrawingmod1:GetChildren()) do
  5854. if v:IsA("Part") then
  5855. v.Transparency = 0
  5856. v.BrickColor = MAINRUINCOLOR
  5857. v.Material = "DiamondPlate"
  5858. end
  5859. end
  5860. for i, v in pairs(extrawingmod2:GetChildren()) do
  5861. if v:IsA("Part") then
  5862. v.Transparency = 0
  5863. v.BrickColor = MAINRUINCOLOR
  5864. v.Material = "DiamondPlate"
  5865. end
  5866. attack = false
  5867. end
  5868. elseif k == "m" and attack == false and ModeOfGlitch == 21 then
  5869. resetmode()
  5870. end
  5871. if k == "m" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  5872. newThemeCust("rbxassetid://1244332148",0,1,1)
  5873. attack = true
  5874. hum.WalkSpeed = 0
  5875. MAINRUINCOLOR = BrickColor.new("Navy blue")
  5876. for i = 0, 33, 0.1 do
  5877. swait()
  5878. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5879. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5880. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5881. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5882. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5883. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5884. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5885. end
  5886. CameraEnshaking(1,1)
  5887. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5888. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5889. wait(0.55)
  5890. CameraEnshaking(1,2)
  5891. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5892. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5893. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5894. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5895. wait(0.55)
  5896. CameraEnshaking(1,3)
  5897. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5898. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5899. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5900. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5901. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5902. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5903. wait(0.55)
  5904. CameraEnshaking(10,5)
  5905. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5906. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5907. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5908. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5909. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5910. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5911. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5912. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5913. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5914. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5915. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5916. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5917. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5918. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5919. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5920. for i = 0, 49 do
  5921. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5922. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5923. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5924. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5925. end
  5926. ModeOfGlitch = 666
  5927. storehumanoidWS = 16
  5928. hum.WalkSpeed = 16
  5929. rainbowmode = false
  5930. chaosmode = false
  5931. tl1.Enabled = true
  5932. tl2.Enabled = true
  5933. tl3.Enabled = true
  5934. RecolorTextAndRename("Pixels",Color3.new(0,1,1),Color3.new(0,0,1))
  5935. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5936. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5937. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5938. for i, v in pairs(mw2:GetChildren()) do
  5939. if v:IsA("Part") then
  5940. v.BrickColor = MAINRUINCOLOR
  5941. v.Material = "Neon"
  5942. end
  5943. end
  5944. for i, v in pairs(mw1:GetChildren()) do
  5945. if v:IsA("Part") then
  5946. v.Transparency = 0
  5947. v.BrickColor = MAINRUINCOLOR
  5948. v.Material = "Neon"
  5949. end
  5950. end
  5951. for i, v in pairs(m:GetChildren()) do
  5952. if v:IsA("Part") then
  5953. v.Color = Color3.new(1,0,0)
  5954. v.Material = "Neon"
  5955. end
  5956. end
  5957. for i, v in pairs(m2:GetChildren()) do
  5958. if v:IsA("Part") then
  5959. v.Color = Color3.new(1,0,0)
  5960. v.Material = "Neon"
  5961. end
  5962. end
  5963. for i, v in pairs(m3:GetChildren()) do
  5964. if v:IsA("Part") then
  5965. v.Color = Color3.new(1,0,0)
  5966. v.Material = "Neon"
  5967. end
  5968. end
  5969. for i, v in pairs(extrawingmod1:GetChildren()) do
  5970. if v:IsA("Part") then
  5971. v.Transparency = 0
  5972. v.Color = Color3.new(0, 32/255, 96/255)
  5973. v.Material = "Neon"
  5974. end
  5975. end
  5976. for i, v in pairs(extrawingmod2:GetChildren()) do
  5977. if v:IsA("Part") then
  5978. v.Transparency = 0
  5979. v.Color = Color3.new(0, 32/255, 96/255)
  5980. v.Material = "Neon"
  5981. end
  5982. attack = false
  5983. end
  5984. elseif k == "m" and attack == false and ModeOfGlitch == 666 then
  5985. resetmode()
  5986. end
  5987. if k == "l" and toggleTag == false then
  5988. toggleTag = true
  5989. text.TextTransparency = 0
  5990. text.TextStrokeTransparency = 0
  5991. elseif k == "l" and toggleTag == true then
  5992. toggleTag = false
  5993. text.TextTransparency = 1
  5994. text.TextStrokeTransparency = 1
  5995. end
  5996. if k == "z" and attack == false and ModeOfGlitch == 6 or ModeOfGlitch == 33 then
  5997. ExtinctiveHeartbreak()
  5998. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  5999. PureBomb()
  6000. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6001. scattercorrupt()
  6002. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6003. ChaosGroundStrike()
  6004. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6005. Judgement()
  6006. elseif k == "z" and attack == false and ModeOfGlitch == 21 then
  6007. Judgement()
  6008. elseif k == "|" and attack == false and ModeOfGlitch == 4 then
  6009. HolyBarrier()
  6010. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6011. Starfall()
  6012. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6013. yinyangi()
  6014. elseif k == "x" and attack == false and ModeOfGlitch == 69 then
  6015. test()
  6016. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6017. Wip()
  6018. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6019. StarfallEX()
  6020. elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then
  6021. FinalCalam()
  6022. end
  6023. if k == "n" and attack == false then
  6024. Blink()
  6025. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6026. StarDivision()
  6027. end
  6028. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6029. UniversalCollapse()
  6030. end
  6031.  
  6032. if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then
  6033. hum.WalkSpeed = 16 + 184
  6034. elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then
  6035. hum.WalkSpeed = 200 - 184
  6036. end
  6037. if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then
  6038. UniversalSpark()
  6039. end
  6040. if k == "z" and attack == false and ModeOfGlitch == 666 then
  6041. StarDivision()
  6042. end
  6043. if k == "x" and attack == false and ModeOfGlitch == 666 then
  6044. Starfall()
  6045. end
  6046. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6047. ChaosBegone()
  6048. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  6049. THEHELLITSTHATBIG()
  6050. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  6051. removelol()
  6052. end
  6053. end)
  6054. mouse.KeyUp:connect(function(k)
  6055. if k == "f" and ModeOfGlitch == 5 then
  6056. stash:Remove()
  6057. attack = false
  6058. Torso.Anchored = false
  6059. shielding = false
  6060. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  6061. end
  6062. end)
  6063. coroutine.resume(coroutine.create(function()
  6064. while true do
  6065. swait(2)
  6066. if rainbowmode == true or ModeOfGlitch == 69 then
  6067. if eff == true then
  6068. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6069. end
  6070. end
  6071. end
  6072. end))
  6073. coroutine.resume(coroutine.create(function()
  6074. while true do
  6075. swait(2)
  6076. if shielding == true then
  6077. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0)
  6078. end
  6079. end
  6080. end))
  6081.  
  6082.  
  6083. coroutine.resume(coroutine.create(function()
  6084. while true do
  6085. if ModeOfGlitch == 1000000 then
  6086. swait(0.5)
  6087. end
  6088. swait()
  6089. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6090. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6091. end
  6092. if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6093. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6094. end
  6095. end
  6096. end))
  6097.  
  6098.  
  6099. coroutine.resume(coroutine.create(function()
  6100. while true do
  6101. swait(2)
  6102. if chaosmode == true then
  6103. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6104. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6105. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6106. tr1.Color = ColorSequence.new(BrickColor.random().Color)
  6107. tr2.Color = ColorSequence.new(BrickColor.random().Color)
  6108. tr3.Color = ColorSequence.new(BrickColor.random().Color)
  6109. RecolorTextAndRename("InSaNe",BrickColor.random().Color,BrickColor.random().Color)
  6110. for i, v in pairs(mw1:GetChildren()) do
  6111. if v:IsA("Part") then
  6112. v.Transparency = 0
  6113. v.BrickColor = BrickColor.random()
  6114. v.Material = "Neon"
  6115. end
  6116. end
  6117. for i, v in pairs(mw2:GetChildren()) do
  6118. if v:IsA("Part") then
  6119. v.Transparency = 0
  6120. v.BrickColor = BrickColor.random()
  6121. v.Material = "Neon"
  6122. end
  6123. end
  6124. for i, v in pairs(m2:GetChildren()) do
  6125. if v:IsA("Part") then
  6126. v.BrickColor = BrickColor.random()
  6127. v.Material = "Neon"
  6128. end
  6129. end
  6130. for i, v in pairs(extrawingmod1:GetChildren()) do
  6131. if v:IsA("Part") then
  6132. v.Transparency = 0
  6133. v.BrickColor = BrickColor.random()
  6134. v.Material = "Neon"
  6135. end
  6136. end
  6137. for i, v in pairs(extrawingmod2:GetChildren()) do
  6138. if v:IsA("Part") then
  6139. v.Transparency = 0
  6140. v.BrickColor = BrickColor.random()
  6141. v.Material = "Neon"
  6142. end
  6143. end
  6144. for i, v in pairs(secondchar:GetChildren()) do
  6145. if v:IsA("Part") then
  6146. v.BrickColor = BrickColor.random()
  6147. v.Material = "Neon"
  6148. end
  6149. end
  6150. end
  6151. end
  6152. end))
  6153. Humanoid.Name = "STARGLITCHER"
  6154. Humanoid.MaxHealth = math.huge
  6155. Humanoid.Health = math.huge
  6156. Instance.new("ForceField",char).Visible = false
  6157. Humanoid.Animator.Parent = nil
  6158. idleanim=.4
  6159. while true do
  6160. if rainbowmode == false then
  6161. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6162. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6163. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6164. for i, v in pairs(secondchar:GetChildren()) do
  6165. if v:IsA("Part") then
  6166. v.BrickColor = MAINRUINCOLOR
  6167. v.Material = "Neon"
  6168. end
  6169. end
  6170. if chaosmode == false then
  6171. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6172. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6173. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6174. for i, v in pairs(secondchar:GetChildren()) do
  6175. if v:IsA("Part") then
  6176. v.BrickColor = MAINRUINCOLOR
  6177. v.Material = "Neon"
  6178. end
  6179. end
  6180. end
  6181. end
  6182. if rainbowmode == true then
  6183. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6184. MAINRUINCOLOR = BrickColor.new("White")
  6185. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6186. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6187. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6188. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6189. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6190. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6191. for i, v in pairs(m:GetChildren()) do
  6192. if v:IsA("Part") then
  6193. v.Color = Color3.new(r/255,g/255,b/255)
  6194. end
  6195. end
  6196. for i, v in pairs(m2:GetChildren()) do
  6197. if v:IsA("Part") then
  6198. v.Color = Color3.new(r/255,g/255,b/255)
  6199. end
  6200. end
  6201. for i, v in pairs(secondchar:GetChildren()) do
  6202. if v:IsA("Part") then
  6203. v.Color = Color3.new(r/255,g/255,b/255)
  6204. v.Material = "Neon"
  6205. end
  6206. end
  6207. for i, v in pairs(m3:GetChildren()) do
  6208. if v:IsA("Part") then
  6209. v.Color = Color3.new(r/255,g/255,b/255)
  6210. end
  6211. end
  6212. for i, v in pairs(mw1:GetChildren()) do
  6213. if v:IsA("Part") then
  6214. v.Color = Color3.new(r/255,g/255,b/255)
  6215. v.Material = "Neon"
  6216. end
  6217. end
  6218. for i, v in pairs(mw2:GetChildren()) do
  6219. if v:IsA("Part") then
  6220. v.Color = Color3.new(r/255,g/255,b/255)
  6221. v.Material = "Neon"
  6222. end
  6223. end
  6224. end
  6225. CameraManager()
  6226. swait()
  6227. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6228. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6229. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6230. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6231. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6232. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6233.  
  6234. if attack == false and ActiveGia == false then
  6235. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6236. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  6237. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  6238. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6239. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6240. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  6241. elseif attack == false and ActiveGia == true then
  6242. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6243. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  6244. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6245. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6246. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6247. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6248. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6249. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6250. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  6251. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6252. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6253. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  6254. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6255. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  6256. end
  6257. end
  6258.  
  6259. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6260. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6261. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6262. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6263. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6264. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6265. sine = sine + change
  6266. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6267. local velderp=RootPart.Velocity.y
  6268. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6269. if equipped==true or equipped==false then
  6270. if attack==false then
  6271. idle=idle+1
  6272. else
  6273. idle=0
  6274. end
  6275. if idle>=500 then
  6276. if attack==false then
  6277. --Sheath()
  6278. end
  6279. end
  6280. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6281. Anim="Jump"
  6282. if attack==false then
  6283. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6284. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6285. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6286. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6287. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6288. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6289. end
  6290. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6291. Anim="Fall"
  6292. if attack==false then
  6293. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6294. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6295. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6296. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6297. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6298. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6299. end
  6300. elseif torvel<1 and hitfloor~=nil then
  6301. Anim="Idle"
  6302. if attack==false then
  6303. if ModeOfGlitch == 2 then
  6304. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6305. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6306. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6307. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6308. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6309. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6310.  
  6311. elseif ModeOfGlitch == 33 then
  6312. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6313. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6314. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6315. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6316. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6317. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6318.  
  6319. elseif ModeOfGlitch == 4 then
  6320. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6321. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6322. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6323. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6324. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6325. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6326.  
  6327. elseif ModeOfGlitch == 1 then
  6328. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6329. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6330. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6331. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6332. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6333. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1)
  6334.  
  6335. elseif ModeOfGlitch == 3 or ModeOfGlitch == 6 or ModeOfGlitch == 666 then
  6336. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6337. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6338. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6339. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6340. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6341. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6342.  
  6343. elseif ModeOfGlitch == 6127843 or ModeOfGlitch == 69 then
  6344. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6345. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6346. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6347. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6348. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6349. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6350.  
  6351. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 5 or ModeOfGlitch == 21 then
  6352. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6353. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6354. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6355. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6356. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6357. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6358.  
  6359. elseif ModeOfGlitch == 12345678987654321 then
  6360. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6361. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6362. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6363. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6364. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6365. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6366. end
  6367. end
  6368. elseif torvel>2 and torvel<50 and hitfloor~=nil then
  6369. Anim="Walk"
  6370. if attack==false then
  6371. if ModeOfGlitch == 2 then
  6372. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6373. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6374. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6375. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6376. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6377. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6378.  
  6379. elseif ModeOfGlitch == 6 then
  6380. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  6381. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  6382. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6383. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6384. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6385. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6386.  
  6387. elseif ModeOfGlitch == 5 or ModeOfGlitch == 1000000 or ModeOfGlitch == 33 or ModeOfGlitch == 21 or ModeOfGlitch == 12345678987654321 then
  6388. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6389. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6390. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6391. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6392. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6393. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6394.  
  6395. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then
  6396. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6397. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6398. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6399. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6400. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6401. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6402. end
  6403. end
  6404. elseif torvel>=22 and hitfloor~=nil then
  6405. Anim="Run"
  6406. if attack==false then
  6407. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6408. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6409. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6410. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6411. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6412. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6413. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6414. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6415. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6416. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6417. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6418. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6419. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6420. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6421. end
  6422. end
  6423. end
  6424. end
  6425. end
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