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- s=Instance.new'Sound';
- s.Name = "HellNo"
- s.Parent=workspace;
- s.SoundId='rbxassetid://1022306963';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=true;
- s:play()
- Effect=Instance.new'DistortionSoundEffect';
- Effect.Parent=game.Workspace.HellNo;
- Effect.Level=1;
- Effect.Priority=1
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