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Oct 5th, 2018
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  1. to make fe script
  2. paste this
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  86.  
  87.  
  88.  
  89. local char = owner
  90. for i,v in pairs(char:children()) do
  91. if v:IsA("Accessory") then
  92. v:Destroy()
  93. end
  94. end
  95. local aura = Instance.new("ParticleEmitter",game.Players.owner.Character.Torso)
  96. aura.Size = NumberSequence.new(0)
  97. aura.Lifetime = NumberRange.new(0)
  98. aura.LightEmission = 0
  99. local jun = owner
  100. local Player=owner
  101. repeat wait()
  102. until Player
  103. local Char=Player.Character
  104. repeat wait()
  105. until Char
  106. local CurrentEffects={}
  107. local CurrentDamages={}
  108. local Human=Char.Humanoid
  109. local LArm=Char["Left Arm"]
  110. local RArm=Char["Right Arm"]
  111. local LLeg=Char["Left Leg"]
  112. local RLeg=Char["Right Leg"]
  113. local Torso=Char.Torso
  114. local RS=Torso["Right Shoulder"]
  115. local LS=Torso["Left Shoulder"]
  116. local RH=Torso["Right Hip"]
  117. local LH=Torso["Left Hip"]
  118. local Head=Char.Head
  119. local Neck=Torso.Neck
  120. local RootPart=Char.HumanoidRootPart
  121. local RootJoint=RootPart.RootJoint
  122. local equipped=false
  123. local Debounce=false
  124. local Anim="Idle"
  125. local chat = game:GetService("Chat")
  126. local Lighting=game.Lighting
  127. local cf=CFrame.new
  128. local v3=Vector3.new
  129. local c3=Color3.new
  130. local it=Instance.new
  131. local angles=CFrame.Angles
  132. local rad=math.rad
  133. local ran=math.random
  134. local huge=math.huge
  135. local attacking=false
  136. local attacktype=1
  137. local Portalling=false
  138. local p = owner
  139. local char = p.Character
  140. local larm = char["Left Arm"]
  141. local rarm = char["Right Arm"]
  142. local lleg = char["Left Leg"]
  143. local rleg = char["Right Leg"]
  144. local hed = char.Head
  145. local symbolimg = "rbxassetid://349165228"
  146. local torso = char.Torso
  147. local hum = char.Humanoid
  148. local cam = game.Workspace.CurrentCamera
  149. local root = char.HumanoidRootPart
  150. local deb = false
  151. local shot = 0
  152. local debris=game:service"Debris"
  153. local l = game:GetService("Lighting")
  154. local rs = game:GetService("RunService").RenderStepped
  155. local eColors = {"Royal purple", "Really black"}
  156. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  157. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  158. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  159. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  160. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  161. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  162. r=game:service'RunService'.RenderStepped
  163. --------------------------------------------------------------------
  164.  
  165.  
  166.  
  167. local Transforming = true
  168. Human.WalkSpeed = 0
  169.  
  170.  
  171. Player:ClearCharacterAppearance()
  172. wait(0.1)
  173. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  174. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  175. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  176. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  177. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  178. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  179. Player.Character.Head.face:Destroy()
  180.  
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  188. selectionBoxOfTorso.Adornee = Torso
  189. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  190. selectionBoxOfTorso.LineThickness = 0.01
  191. selectionBoxOfTorso.Transparency = 0
  192.  
  193. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  194. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  195. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  196. selectionBoxOfRightArm.LineThickness = 0.01
  197. selectionBoxOfRightArm.Transparency = 0
  198.  
  199. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  200. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  201. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  202. selectionBoxOfRightLeg.LineThickness = 0.01
  203. selectionBoxOfRightLeg.Transparency = 0
  204.  
  205. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  206. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  207. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  208. selectionBoxOfLeftArm.LineThickness = 0.01
  209. selectionBoxOfLeftArm.Transparency = 0
  210.  
  211. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  212. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  213. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  214. selectionBoxOfLeftLeg.LineThickness = 0.01
  215. selectionBoxOfLeftLeg.Transparency = 0
  216.  
  217.  
  218. LightOnBody = Instance.new("PointLight", Head)
  219. LightOnBody.Brightness = 3000
  220. LightOnBody.Range = 20
  221. LightOnBody.Color = Color3.new(0, 225, 0)
  222.  
  223.  
  224.  
  225. local p = owner
  226. local char = p.Character
  227. GodOfDestruction = Instance.new("Model",game.Players.owner.Character.Torso)
  228. GodOfDestruction.Name = "GodOfDestruction"
  229. humanoid = Instance.new("Humanoid",game.Players.owner.Character.Torso.GodOfDestruction)
  230. shirt = Instance.new("Shirt",game.Players.owner.Character.Torso.GodOfDestruction)
  231. shirt.Name = "Shirt"
  232. pants = Instance.new("Pants",game.Players.owner.Character.Torso.GodOfDestruction)
  233. pants.Name = "Pants"
  234. torso = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  235. torso.Size = Vector3.new(2,2,1)
  236. torso.Rotation = Vector3.new(0,180,0)
  237. torso.Position = Vector3.new(0,4,0)
  238. torso.BrickColor = BrickColor.new("Really black")
  239. torso.Name = "Torso"
  240. head = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  241. head.Size = Vector3.new(1.25,1.25,1.25)
  242. head.BrickColor = BrickColor.new("Really black")
  243. head.Name = "Head"
  244. head.Position = Vector3.new(0,6,0)
  245. headmesh = Instance.new("SpecialMesh",head)
  246. headmesh.MeshType = "Head"
  247. larm = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  248. larm.Size = Vector3.new(1,2,1)
  249. larm.BrickColor = BrickColor.new("Really black")
  250. larm.Name = "Left Arm"
  251. larm.Position = Vector3.new(-2,4,0)
  252. rarm = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  253. rarm.Size = Vector3.new(1,2,1)
  254. rarm.BrickColor = BrickColor.new("Really black")
  255. rarm.Name = "Right Arm"
  256. rarm.Position = Vector3.new(2,4,0)
  257. lleg = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  258. lleg.Size = Vector3.new(1,2,1)
  259. lleg.Name = "Left Leg"
  260. lleg.Position = Vector3.new(1,2,0)
  261. lleg.BrickColor = BrickColor.new("Really black")
  262. rleg = Instance.new("Part",game.Players.owner.Character.Torso.GodOfDestruction)
  263. rleg.Size = Vector3.new(1,2,1)
  264. rleg.Name = "Right Leg"
  265. rleg.Position = Vector3.new(-1,2,0)
  266. rleg.BrickColor = BrickColor.new("Really black")
  267. headweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Head)
  268. headweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Head
  269. headweld.Part1 = torso
  270. headweld.C0 = CFrame.new(0, -1.5, 0)
  271. larmweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  272. larmweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  273. larmweld.Part1 = lard
  274. larmweld.C0 = CFrame.new(1.5, 0, 0)
  275. rarmweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  276. rarmweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  277. rarmweld.Part1 = rarm
  278. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  279. rlegweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  280. rlegweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  281. rlegweld.Part1 = rleg
  282. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  283. llegweld = Instance.new("Weld",game.Players.owner.Character.Torso.GodOfDestruction.Torso)
  284. llegweld.Part0 = game.Players.owner.Character.Torso.GodOfDestruction.Torso
  285. llegweld.Part1 = llet
  286. llegweld.C0 = CFrame.new(0.5, -2, 0)
  287. npctoplayer = Instance.new("Weld",game.Players.owner.Character.Torso)
  288. npctoplayer.Part0 = game.Players.owner.Character.Torso
  289. npctoplayer.Part1 = torso
  290. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  291.  
  292.  
  293. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  294. selectionBoxOfTorso.Adornee = torso
  295. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  296. selectionBoxOfTorso.LineThickness = 0.01
  297. selectionBoxOfTorso.Transparency = 0
  298.  
  299. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  300. selectionBoxOfRightArm.Adornee =rarm
  301. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  302. selectionBoxOfRightArm.LineThickness = 0.01
  303. selectionBoxOfRightArm.Transparency = 0
  304.  
  305. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  306. selectionBoxOfRightLeg.Adornee =rleg
  307. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  308. selectionBoxOfRightLeg.LineThickness = 0.01
  309. selectionBoxOfRightLeg.Transparency = 0
  310.  
  311. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  312. selectionBoxOfLeftArm.Adornee = larm
  313. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  314. selectionBoxOfLeftArm.LineThickness = 0.01
  315. selectionBoxOfLeftArm.Transparency = 0
  316.  
  317. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  318. selectionBoxOfLeftLeg.Adornee = lleg
  319. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  320. selectionBoxOfLeftLeg.LineThickness = 0.01
  321. selectionBoxOfLeftLeg.Transparency = 0
  322.  
  323.  
  324. LightOnBody = Instance.new("PointLight", head)
  325. LightOnBody.Brightness = 3000
  326. LightOnBody.Range = 20
  327. LightOnBody.Color = Color3.new(225, 0, 0)
  328.  
  329.  
  330.  
  331.  
  332.  
  333.  
  334.  
  335.  
  336. CV="Pastel blue"
  337.  
  338. local txt = Instance.new("BillboardGui", GodOfDestruction)
  339. txt.Adornee = head
  340. txt.Name = "_status"
  341. txt.Size = UDim2.new(2, 0, 1.2, 0)
  342. txt.StudsOffset = Vector3.new(-9, 8, 0)
  343. local text = Instance.new("TextLabel", txt)
  344. text.Size = UDim2.new(10, 0, 7, 0)
  345. text.FontSize = "Size24"
  346. text.TextScaled = true
  347. text.TextTransparency = 0
  348. text.BackgroundTransparency = 1
  349. text.TextTransparency = 0
  350. text.TextStrokeTransparency = 0
  351. text.Font = "Antique"
  352. text.TextStrokeColor3 = Color3.new(225,0,0)
  353.  
  354. v=Instance.new("Part")
  355. v.Name = "ColorBrick"
  356. v.Parent=Player.Character
  357. v.FormFactor="Symmetric"
  358. v.Anchored=true
  359. v.CanCollide=false
  360. v.BottomSurface="Smooth"
  361. v.TopSurface="Smooth"
  362. v.Size=Vector3.new(10,5,3)
  363. v.Transparency=1
  364. v.CFrame=Char.Torso.CFrame
  365. v.BrickColor=BrickColor.new(CV)
  366. v.Transparency=1
  367. text.TextColor3 = Color3.new(0,0,0)
  368. v.Shape="Block"
  369. text.Text = "God Of Destruction"
  370.  
  371.  
  372.  
  373.  
  374. local ChatService = game:GetService("Chat")
  375.  
  376. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  377. wait(4)
  378. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  379. wait(4)
  380. ChatService:Chat(Head, "Lets do this...", "Green")
  381.  
  382.  
  383. local close = -10
  384. for i=1,10 do
  385. wait(0.2)
  386. close = close + 1
  387. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  388. end
  389. game.Players.owner.Character.Torso.GodOfDestruction:Destroy()
  390. wait(0.1)
  391. local p = owner
  392. local char = p.Character
  393. local larm = char["Left Arm"]
  394. local rarm = char["Right Arm"]
  395. local lleg = char["Left Leg"]
  396. local rleg = char["Right Leg"]
  397. local hed = char.Head
  398. local torso = char.Torso
  399. local hum = char.Humanoid
  400. local cam = game.Workspace.CurrentCamera
  401. local root = char.HumanoidRootPart
  402. local deb = false
  403. local shot = 0
  404. local debris=game:service"Debris"
  405. local l = game:GetService("Lighting")
  406. local rs = game:GetService("RunService").RenderStepped
  407.  
  408.  
  409. Debounces = {
  410. CanAttack = true;
  411. NoIdl = false;
  412. Slashing = false;
  413. Slashed = false;
  414. RPunch = false;
  415. Invisible = false;
  416. RPunched = false;
  417. LPunch = false;
  418. LPunched = false;
  419. }
  420. local Touche = {char.Name, }
  421.  
  422.  
  423. function genWeld(a,b)
  424. local w = Instance.new("Weld",a)
  425. w.Part0 = a
  426. w.Part1 = b
  427. return w
  428. end
  429. function weld(a, b)
  430. local weld = Instance.new("Weld")
  431. weld.Name = "W"
  432. weld.Part0 = a
  433. weld.Part1 = b
  434. weld.C0 = a.CFrame:inverse() * b.CFrame
  435. weld.Parent = a
  436. return weld;
  437. end
  438. ----------------------------------------------------
  439. function Lerp(c1,c2,al)
  440. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  441. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  442. for i,v in pairs(com1) do
  443. com1[i] = v+(com2[i]-v)*al
  444. end
  445. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  446. end
  447. ----------------------------------------------------
  448. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  449. local wld = Instance.new("Weld", wp1)
  450. wld.Part0 = wp0
  451. wld.Part1 = wp1
  452. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  453. end
  454. ----------------------------------------------------
  455. function weld5(part0, part1, c0, c1)
  456. weeld=Instance.new("Weld", part0)
  457. weeld.Part0=part0
  458. weeld.Part1=part1
  459. weeld.C0=c0
  460. weeld.C1=c1
  461. return weeld
  462. end
  463. ----------------------------------------------------
  464. function HasntTouched(plrname)
  465. local ret = true
  466. for _, v in pairs(Touche) do
  467. if v == plrname then
  468. ret = false
  469. end
  470. end
  471. return ret
  472. end
  473. ----------------------------------------------------
  474.  
  475. newWeld(torso, larm, -1.5, 0.5, 0)
  476. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  477. newWeld(torso, rarm, 1.5, 0.5, 0)
  478. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  479. newWeld(torso, hed, 0, 1.5, 0)
  480. newWeld(torso, lleg, -0.5, -1, 0)
  481. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  482. newWeld(torso, rleg, 0.5, -1, 0)
  483. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  484. newWeld(root, torso, 0, -1, 0)
  485. torso.Weld.C1 = CFrame.new(0, -1, 0)
  486.  
  487.  
  488. p = Instance.new("Part")
  489. p.BrickColor = BrickColor.new("Dark indigo")
  490. p.Transparency = 1
  491. TorsoColor = p.BrickColor
  492.  
  493.  
  494. local Transforming = true
  495. hum.WalkSpeed = 0
  496.  
  497.  
  498.  
  499.  
  500. local fx = Instance.new("Part",Torso)
  501. wit = p.BrickColor.Color
  502. wit2 = Color3.new(85,0,127)
  503. local glowz = Instance.new("ParticleEmitter",fx)
  504. glowz.LightEmission = 1
  505. glowz.Texture = "rbxassetid://284205403"
  506. glowz.Color = ColorSequence.new(wit)
  507. glowz.Size = NumberSequence.new(5)
  508. glowz.Speed = NumberRange.new(25,50)
  509. glowz.LockedToPart = false
  510. glowz.Transparency = NumberSequence.new(0.75)
  511. glowz.RotSpeed = NumberRange.new(-2000,2000)
  512. glowz.Lifetime = NumberRange.new(1)
  513. glowz.Rate = 50000
  514. glowz.VelocitySpread = 9001
  515. local glowz2 = Instance.new("ParticleEmitter",fx)
  516. glowz2.LightEmission = 0.5
  517. glowz.Texture = "rbxassetid://284205403"
  518. glowz2.Color = ColorSequence.new(wit2)
  519. glowz2.Size = NumberSequence.new(5)
  520. glowz2.Speed = NumberRange.new(25,50)
  521. glowz2.LockedToPart = false
  522. glowz2.Transparency = NumberSequence.new(0.75)
  523. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  524. glowz2.Lifetime = NumberRange.new(1)
  525. glowz2.Rate = 50000
  526. glowz2.VelocitySpread = 9001
  527. fx.Anchored = true
  528. fx.Material = "Neon"
  529. fx.CanCollide = false
  530. fx.Locked = true
  531. fx.Transparency = 1
  532. fx.Material = "Neon"
  533. fx.Size = Vector3.new(1,1,1)
  534. fx.TopSurface = "SmoothNoOutlines"
  535. fx.BottomSurface = "SmoothNoOutlines"
  536. fx.BrickColor = BrickColor.new("Really black")
  537. fxm = Instance.new("SpecialMesh",fx)
  538. fxm.MeshType = "Sphere"
  539. local sa2 = Instance.new("Sound",Torso)
  540. sa2.SoundId = "rbxassetid://93724183"
  541. sa2.Pitch = 0.5
  542. sa2.Volume = 5
  543. sa2.Looped = false
  544. sa2:Play()
  545. local value = 1
  546. fxm.Scale = Vector3.new(1,1,1)
  547. for i = 1, 20 do rs:wait()
  548. value = value - 0.05
  549. fx.Transparency = fx.Transparency - (1/20)
  550. fx.CFrame = Torso.CFrame
  551. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  552. rs:wait()
  553. end
  554.  
  555.  
  556. selectionBoxOfTorso:Destroy()
  557. selectionBoxOfRightArm:Destroy()
  558. selectionBoxOfRightLeg:Destroy()
  559. selectionBoxOfLeftArm:Destroy()
  560. selectionBoxOfLeftLeg:Destroy()
  561. LightOnBody:Destroy()
  562.  
  563.  
  564. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  565. selectionBoxOfTorso.Adornee = Torso
  566. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  567. selectionBoxOfTorso.LineThickness = 0.01
  568. selectionBoxOfTorso.Transparency = 0
  569.  
  570. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  571. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  572. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  573. selectionBoxOfRightArm.LineThickness = 0.01
  574. selectionBoxOfRightArm.Transparency = 0
  575.  
  576. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  577. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  578. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  579. selectionBoxOfRightLeg.LineThickness = 0.01
  580. selectionBoxOfRightLeg.Transparency = 0
  581.  
  582. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  583. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  584. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  585. selectionBoxOfLeftArm.LineThickness = 0.01
  586. selectionBoxOfLeftArm.Transparency = 0
  587.  
  588. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  589. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  590. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  591. selectionBoxOfLeftLeg.LineThickness = 0.01
  592. selectionBoxOfLeftLeg.Transparency = 0
  593.  
  594.  
  595.  
  596.  
  597. local Orbd = Instance.new("Part", char)
  598. Orbd.Name = "Orbd"
  599. Orbd.Shape = Enum.PartType.Ball
  600. Orbd.CanCollide = false
  601.  
  602. Orbd.BrickColor = BrickColor.new("Royal purple")
  603.  
  604. Orbd.Transparency = 0
  605. Orbd.Material = "Neon"
  606. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  607. Orbd.TopSurface = Enum.SurfaceType.Smooth
  608. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  609.  
  610. local Weld = Instance.new("Weld", Orbd)
  611. Weld.Part0 = char.Head
  612. Weld.Part1 = Orbd
  613. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  614. local glov = Instance.new("PointLight", Orbd)
  615. glov.Brightness = 3000
  616. glov.Range = 20
  617. glov.Color = Color3.new(255, 0, 255)
  618.  
  619. --------------------------------------------------------
  620. local Orbvc = Instance.new("Part", char)
  621. Orbvc.Name = "Orbvc"
  622. Orbvc.Shape = Enum.PartType.Ball
  623. Orbvc.CanCollide = false
  624.  
  625. Orbvc.BrickColor = BrickColor.new("Royal purple")
  626.  
  627. Orbvc.Transparency = 0
  628. Orbvc.Material = "Neon"
  629. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  630. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  631. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  632.  
  633. local Weld = Instance.new("Weld", Orbvc)
  634. Weld.Part0 = char.Head
  635. Weld.Part1 = Orbvc
  636. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  637. local glo = Instance.new("PointLight", Orbvc)
  638. glo.Brightness = 3000
  639. glo.Range = 20
  640. glo.Color = Color3.new(255, 0, 255)
  641. ----------------------------------------------------
  642.  
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650.  
  651.  
  652. function FindNearestTorso(Position,Distance,SinglePlayer)
  653. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  654. local List = {}
  655. for i,v in pairs(workspace:GetChildren())do
  656. if v:IsA("Model")then
  657. if v:findFirstChild("Torso")then
  658. if v ~= char then
  659. if(v.Torso.Position -Position).magnitude <= Distance then
  660. table.insert(List,v)
  661. end
  662. end
  663. end
  664. end
  665. end
  666. return List
  667. end
  668.  
  669.  
  670.  
  671.  
  672. GroundWave1 = function()
  673. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  674. local Colors = {"Royal purple", "Really black"}
  675. local wave = Instance.new("Part", Torso)
  676. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  677. wave.Anchored = true
  678. wave.CanCollide = false
  679. wave.Locked = true
  680. wave.Size = Vector3.new(1, 1, 1)
  681. wave.TopSurface = "Smooth"
  682. wave.BottomSurface = "Smooth"
  683. wave.Transparency = 0.35
  684. wave.CFrame = HandCF
  685. wm = Instance.new("SpecialMesh", wave)
  686. wm.MeshId = "rbxassetid://3270017"
  687. coroutine.wrap(function()
  688. for i = 1, 30, 1 do
  689. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  690. wave.Size = wm.Scale
  691. wave.CFrame = HandCF
  692. wave.Transparency = i/30
  693. wait()
  694. end
  695. wait()
  696. wave:Destroy()
  697. end)()
  698. end
  699. ----------------------------------------------------
  700.  
  701.  
  702. GroundWave3 = function()
  703. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  704. local Colors = {"Royal purple", "Royal purple"}
  705. local wave = Instance.new("Part", torso)
  706. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  707. wave.Anchored = true
  708. wave.CanCollide = false
  709. wave.Locked = true
  710. wave.Size = Vector3.new(1, 1, 1)
  711. wave.TopSurface = "Smooth"
  712. wave.BottomSurface = "Smooth"
  713. wave.Transparency = 0.35
  714. wave.CFrame = HandCF
  715. wm = Instance.new("SpecialMesh", wave)
  716. wm.MeshId = "rbxassetid://3270017"
  717. coroutine.wrap(function()
  718. for i = 1, 14, 1 do
  719. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  720. wave.Size = wm.Scale
  721. wave.CFrame = HandCF
  722. wave.Transparency = i/14
  723. wait()
  724. end
  725. wait()
  726. wave:Destroy()
  727. end)()
  728. end
  729.  
  730.  
  731.  
  732.  
  733.  
  734. local acos = math.acos
  735. local sqrt = math.sqrt
  736. local Vec3 = Vector3.new
  737. local fromAxisAngle = CFrame.fromAxisAngle
  738.  
  739. local function toAxisAngle(CFr)
  740. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  741. local Angle = math.acos((R00+R11+R22-1)/2)
  742. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  743. A = A == 0 and 0.00001 or A
  744. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  745. B = B == 0 and 0.00001 or B
  746. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  747. C = C == 0 and 0.00001 or C
  748. local x = (R21-R12)/sqrt(A)
  749. local y = (R02-R20)/sqrt(B)
  750. local z = (R10-R01)/sqrt(C)
  751. return Vec3(x,y,z),Angle
  752. end
  753.  
  754. local acos = math.acos
  755. local sqrt = math.sqrt
  756. local Vec3 = Vector3.new
  757. local fromAxisAngle = CFrame.fromAxisAngle
  758.  
  759. local function toAxisAngle(CFr)
  760. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  761. local Angle = math.acos((R00+R11+R22-1)/2)
  762. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  763. A = A == 0 and 0.00001 or A
  764. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  765. B = B == 0 and 0.00001 or B
  766. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  767. C = C == 0 and 0.00001 or C
  768. local x = (R21-R12)/sqrt(A)
  769. local y = (R02-R20)/sqrt(B)
  770. local z = (R10-R01)/sqrt(C)
  771. return Vec3(x,y,z),Angle
  772. end
  773.  
  774. function ApplyTrig(Num,Func)
  775. local Min,Max = Func(0),Func(1)
  776. local i = Func(Num)
  777. return (i-Min)/(Max-Min)
  778. --[[if Func == "sin" then
  779. return (math.sin((1-Num)*math.pi)+1)/2
  780. elseif Func == "cos" then
  781. return (math.cos((1-Num)*math.pi)+1)/2
  782. end]]
  783. end
  784.  
  785. function LerpCFrame(CFrame1,CFrame2,Num)
  786. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  787. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  788. end
  789.  
  790.  
  791.  
  792. local togglecamshake = true
  793.  
  794. function camshake(partoz, magn, intens)
  795. if togglecamshake == true then
  796. return
  797. end
  798. for _, guy in pairs(workspace:GetChildren()) do
  799. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  800. coroutine.resume(coroutine.create(function()
  801. local humz = guy:FindFirstChild("Humanoid")
  802. local torse = guy:FindFirstChild("Torso")
  803. for _ = 1, 5 * intens do
  804. wait()
  805. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  806. end
  807. humz.CameraOffset = Vector3.new(0, 0, 0)
  808. end))
  809. end
  810. end
  811. end
  812.  
  813.  
  814. function Crater(Torso,Radius)
  815. Spawn(function()
  816. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  817. local Ignore = {}
  818. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  819. if v.Character ~= nil then
  820. Ignore[#Ignore+1] = v.Character
  821. end
  822. end
  823. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  824. if Hit == nil then return end
  825. local Parts = {}
  826. for i = 1,360,10 do
  827. local P = Instance.new("Part",Torso.Parent)
  828. P.Anchored = true
  829. P.FormFactor = "Custom"
  830. P.BrickColor = BrickColor.new("Royal purple")
  831. P.Material = "Granite"
  832. P.TopSurface = "Smooth"
  833. P.BottomSurface = "Smooth"
  834. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  835. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  836. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  837. if math.random(0,5) == 0 then -- rubble
  838. local P = Instance.new("Part",Torso.Parent)
  839. P.Anchored = true
  840. P.FormFactor = "Custom"
  841. P.BrickColor = BrickColor.new("Royal Purple")
  842. P.Material = Hit.Material
  843. P.TopSurface = "Smooth"
  844. P.BottomSurface = "Smooth"
  845. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  846. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  847. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  848. end
  849. end
  850. for i = 0,1,0.05 do
  851. for i2,v in pairs(Parts) do
  852. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  853. end
  854. wait(0.02)
  855. end
  856. for i,v in pairs(Parts) do
  857. if v[1].Size.X > 2.1 then
  858. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  859. end
  860. v[1].Anchored = false
  861. end
  862. for i = 0,1,0.05 do
  863. for i2,v in pairs(Parts) do
  864. v[1].Transparency = i
  865. if i == 1 then
  866. v[1]:Destroy()
  867. elseif i >= 0.25 then
  868. v[1].CanCollide = false
  869. end
  870. end
  871. wait(0.02)
  872. end
  873. Parts = nil
  874. end)
  875. end
  876.  
  877.  
  878.  
  879. GroundWave = function()
  880. if Transforming == true then
  881. local value = 5
  882. local value2 = 10
  883. local value3 = 20
  884. local sa2 = Instance.new("Sound",Torso)
  885. sa2.SoundId = "rbxassetid://393621716"
  886. sa2.Pitch = 1
  887. sa2.Volume = 10
  888. sa2.Looped = false
  889. sa2:Play()
  890. local wave = Instance.new("Part", Torso)
  891. local glowz = Instance.new("ParticleEmitter",wave)
  892. glowz.LightEmission = 1
  893. glowz.Texture = "rbxassetid://284205403"
  894. glowz.Color = ColorSequence.new(wit)
  895. glowz.Size = NumberSequence.new(30)
  896. glowz.Speed = NumberRange.new(25,100)
  897. glowz.LockedToPart = false
  898. glowz.Transparency = NumberSequence.new(0.75)
  899. glowz.RotSpeed = NumberRange.new(-2000,2000)
  900. glowz.Lifetime = NumberRange.new(1)
  901. glowz.Rate = 50000
  902. glowz.VelocitySpread = 9001
  903. local glowz2 = Instance.new("ParticleEmitter",wave)
  904. glowz2.LightEmission = 1
  905. glowz.Texture = "rbxassetid://284205403"
  906. glowz2.Color = ColorSequence.new(wit)
  907. glowz2.Size = NumberSequence.new(30)
  908. glowz2.Speed = NumberRange.new(25,100)
  909. glowz2.LockedToPart = false
  910. glowz2.Transparency = NumberSequence.new(0.75)
  911. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  912. glowz2.Lifetime = NumberRange.new(1)
  913. glowz2.Rate = 50000
  914. glowz2.VelocitySpread = 9001
  915. wave.BrickColor = BrickColor.new("Really black")
  916. wave.Anchored = true
  917. wave.CanCollide = false
  918. wave.Locked = true
  919. wave.Size = Vector3.new(1, 1, 1)
  920. wave.TopSurface = "Smooth"
  921. wave.BottomSurface = "Smooth"
  922. wave.Transparency = 0.35
  923. wave.CFrame = fx.CFrame
  924. wave.Material = "Neon"
  925. wm = Instance.new("SpecialMesh", wave)
  926. wm.MeshType = "Sphere"
  927. wm.Scale = Vector3.new(1,1,1)
  928. local wave2 = Instance.new("Part", Torso)
  929. wave2.BrickColor = TorsoColor
  930. wave2.Anchored = true
  931. wave2.CanCollide = false
  932. wave2.Locked = true
  933. wave2.Size = Vector3.new(1, 1, 1)
  934. wave2.TopSurface = "Smooth"
  935. wave2.BottomSurface = "Smooth"
  936. wave2.Transparency = 0.35
  937. wave2.CFrame = fx.CFrame
  938. wave2.Material = "Neon"
  939. wm2 = Instance.new("SpecialMesh", wave2)
  940. wm2.MeshType = "FileMesh"
  941. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  942. wm2.Scale = Vector3.new(1,1,1)
  943. local wave3 = Instance.new("Part", Torso)
  944. wave3.BrickColor = BrickColor.new("Really black")
  945. wave3.Anchored = true
  946. wave3.CanCollide = false
  947. wave3.Locked = true
  948. wave3.Size = Vector3.new(1, 1, 1)
  949. wave3.TopSurface = "Smooth"
  950. wave3.BottomSurface = "Smooth"
  951. wave3.Transparency = 0.35
  952. wave3.CFrame = fx.CFrame
  953. wave3.Material = "Neon"
  954. wm3 = Instance.new("SpecialMesh", wave3)
  955. wm3.MeshType = "FileMesh"
  956. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  957. wm3.Scale = Vector3.new(1,1,1)
  958. coroutine.wrap(function()
  959. for i = 1, 18, 1 do
  960. value = value - 0.5
  961. value2 = value2 - 0.75*1.5
  962. value3 = value3 - 0.475*1.5
  963. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  964. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  965. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  966. --wave.Size = wm.Scale
  967. wave.CFrame = fx.CFrame
  968. wave.Transparency = i/14
  969. --wave2.Size = wm2.Scale
  970. wave2.CFrame = fx.CFrame
  971. wave2.Rotation = Vector3.new(90, 0, 0)
  972. wave2.Transparency = i/14
  973. --wave3.Size = wm3.Scale
  974. wave3.CFrame = fx.CFrame
  975. wave3.Rotation = Vector3.new(90, 0, 0)
  976. wave3.Transparency = i/14
  977. wait()
  978. glowz.Rate = 0
  979. glowz2.Rate = 0
  980. end
  981. wait()
  982. wave:Destroy()
  983. wave2:Destroy()
  984. wave3:Destroy()
  985. end)()
  986. elseif Transforming == false then
  987. wait()
  988. end
  989. end
  990.  
  991. for i = 1, 100 do rs:wait()
  992. fx.CFrame = Torso.CFrame
  993. end
  994.  
  995. spawn(function()
  996. while wait(1) do
  997. GroundWave()
  998. end
  999. end)
  1000.  
  1001.  
  1002.  
  1003.  
  1004.  
  1005.  
  1006. local RbxUtility = LoadLibrary("RbxUtility")
  1007. local Create = RbxUtility.Create
  1008.  
  1009. function RemoveOutlines(part)
  1010. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1011. end
  1012. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1013. local Part = Create("Part"){
  1014. Parent = Parent,
  1015. Reflectance = Reflectance,
  1016. Transparency = Transparency,
  1017. CanCollide = false,
  1018. Locked = true,
  1019. BrickColor = BrickColor.new(tostring(BColor)),
  1020. Name = Name,
  1021. Size = Size,
  1022. Material = Material,
  1023. }
  1024. RemoveOutlines(Part)
  1025. return Part
  1026. end
  1027. local Effects = {}
  1028.  
  1029.  
  1030.  
  1031. wait(2)
  1032. local Muss = Instance.new("Sound",char)
  1033. Muss.SoundId = "rbxassetid://186942568"
  1034. Muss.Pitch = 1
  1035. Muss.Volume = 0
  1036. Muss.Looped = true
  1037. Muss:Play()
  1038. Transforming = false
  1039.  
  1040.  
  1041. local value2 = 1
  1042. for i = 1, 20 do rs:wait()
  1043. value2 = value2 - 0.05
  1044. glowz.Rate = 0
  1045. glowz2.Rate = 0
  1046. fx.Transparency = fx.Transparency + (1/20)
  1047. fx.CFrame = torso.CFrame
  1048. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1049. rs:wait()
  1050. end
  1051.  
  1052.  
  1053. local Mus = Instance.new("Sound",char)
  1054. Mus.SoundId = "rbxassetid://752647397"
  1055. Mus.Pitch = 1
  1056. Mus.Volume = 40
  1057. Mus.Looped = false
  1058. wait(0.3)
  1059. Mus:Play()
  1060.  
  1061. glowz:Destroy()
  1062. glowz2:Destroy()
  1063. for i = 1,20 do
  1064.  
  1065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1070. end
  1071. wait(1)
  1072. for i = 1,20 do
  1073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1075. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1076.  
  1077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1079.  
  1080. end
  1081.  
  1082.  
  1083. wait(5)
  1084.  
  1085. wait(1.3)
  1086. for i = 1,20 do
  1087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1088.  
  1089.  
  1090. end
  1091. wait(0.4)
  1092. for i = 1,20 do
  1093.  
  1094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1095. end
  1096. wait(0.6)
  1097. for i = 1,20 do
  1098. wait()
  1099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1104. end
  1105. wait(0.2)
  1106. for i = 1,20 do
  1107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1110.  
  1111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1113.  
  1114. end
  1115. wait()
  1116.  
  1117. camshake(torso, 48, 6)
  1118. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1119. if v:FindFirstChild('Humanoid') then
  1120. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1121. end
  1122. end
  1123.  
  1124.  
  1125.  
  1126.  
  1127. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1128. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1129. end
  1130.  
  1131. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1132. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1133. end
  1134. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1135. TBlast.BrickColor = BrickColor.new("Pink")
  1136. TBlast.Transparency = 1
  1137. TBlast.Anchored = true
  1138. TBlast.CanCollide = false
  1139. TBlast.CFrame = root.CFrame
  1140. TBlast.Size = Vector3.new(2,2,2)
  1141. TBMesh.Parent = TBlast
  1142. TBMesh.MeshType = "Sphere"
  1143. game.Lighting.Brightness = 0
  1144. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1145. game.Lighting.TimeOfDay = 0.1
  1146. game.Lighting.FogEnd = 1000
  1147. game.Lighting.FogColor = TBlast.BrickColor.Color
  1148. game.Lighting.TimeOfDay = "00:00:00"
  1149. game.Lighting.Ambient = Color3.new(0,0,0)
  1150. game.Lighting.FogColor = Color3.new(0,0,0)
  1151. game.Lighting.FogEnd = 500
  1152. game.Lighting.FogStart = 0
  1153. game.Lighting.GlobalShadows = true
  1154.  
  1155.  
  1156.  
  1157. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1158. local valuer = 5
  1159. local valuer2 = 10
  1160. local valuer3 = 15
  1161. local sa2 = Instance.new("Sound",torso)
  1162. sa2.SoundId = "rbxassetid://130972023"
  1163. sa2.Pitch = 1
  1164. sa2.Volume = 5
  1165. sa2.Looped = false
  1166. sa2:Play()
  1167. local sar2 = Instance.new("Sound",torso)
  1168. sar2.SoundId = "rbxassetid://153274423"
  1169. sar2.Pitch = 1
  1170. sar2.Volume = 5
  1171. sar2.Looped = false
  1172. sar2:Play()
  1173. Crater(torso,67)
  1174.  
  1175. GroundWave4 = function()
  1176.  
  1177. local wave = Instance.new("Part", torso)
  1178. wave.BrickColor = BrickColor.new("Royal purple")
  1179. wave.Anchored = true
  1180. wave.CanCollide = false
  1181. wave.Locked = true
  1182. wave.Size = Vector3.new(1, 1, 1)
  1183. wave.TopSurface = "Smooth"
  1184. wave.BottomSurface = "Smooth"
  1185. wave.Transparency = 0.35
  1186. wave.CFrame = fx.CFrame
  1187. wm = Instance.new("SpecialMesh", wave)
  1188. wm.MeshType = "Sphere"
  1189. wm.Scale = Vector3.new(1,1,1)
  1190. coroutine.wrap(function()
  1191. for i = 1, 18, 1 do
  1192. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1193. --wave.Size = wm.Scale
  1194. wave.CFrame = fx.CFrame
  1195. wave.Transparency = i/14
  1196. wait()
  1197. end
  1198. wait()
  1199. wave:Destroy()
  1200. end)()
  1201.  
  1202. end
  1203.  
  1204.  
  1205.  
  1206.  
  1207.  
  1208. GroundWave1()
  1209.  
  1210.  
  1211. CV="Pastel blue"
  1212.  
  1213. local txt = Instance.new("BillboardGui", Char)
  1214. txt.Adornee = Char .Head
  1215. txt.Name = "_status"
  1216. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1217. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1218. local text = Instance.new("TextLabel", txt)
  1219. text.Size = UDim2.new(10, 0, 7, 0)
  1220. text.FontSize = "Size24"
  1221. text.TextScaled = true
  1222. text.TextTransparency = 0
  1223. text.BackgroundTransparency = 1
  1224. text.TextTransparency = 0
  1225. text.TextStrokeTransparency = 0
  1226. text.Font = "Antique"
  1227. text.TextStrokeColor3 = Color3.new(170,0,255)
  1228.  
  1229. v=Instance.new("Part")
  1230. v.Name = "ColorBrick"
  1231. v.Parent=Player.Character
  1232. v.FormFactor="Symmetric"
  1233. v.Anchored=true
  1234. v.CanCollide=false
  1235. v.BottomSurface="Smooth"
  1236. v.TopSurface="Smooth"
  1237. v.Size=Vector3.new(10,5,3)
  1238. v.Transparency=1
  1239. v.CFrame=Char.Torso.CFrame
  1240. v.BrickColor=BrickColor.new(CV)
  1241. v.Transparency=1
  1242. text.TextColor3 = Color3.new(0,0,0)
  1243. v.Shape="Block"
  1244. text.Text = "The Omni-God of Erradication"
  1245.  
  1246.  
  1247.  
  1248.  
  1249. ROW = function(out, trans, s, wt, t, ang, plus)
  1250. for i = 1, 360, 360/t do
  1251. local c = Instance.new("Part", game.Workspace)
  1252. c.FormFactor = 3
  1253. c.TopSurface = 0
  1254. c.BottomSurface = 0
  1255. c.Size = s
  1256. c.Anchored = true
  1257. c.CanCollide = wt
  1258. c.Material=workspace.Base.Material
  1259. c.Transparency = trans
  1260. c.BrickColor = workspace.Base.BrickColor
  1261. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1262. c.Locked=true
  1263. game.Debris:AddItem(c,15)
  1264. end
  1265. end
  1266.  
  1267. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273.  
  1274.  
  1275. local wave = Instance.new("Part", torso)
  1276. wave.BrickColor = TorsoColor
  1277. wave.Anchored = true
  1278. wave.CanCollide = false
  1279. wave.Locked = true
  1280. wave.Size = Vector3.new(1, 1, 1)
  1281. wave.TopSurface = "Smooth"
  1282. wave.BottomSurface = "Smooth"
  1283. wave.Transparency = 0.35
  1284. wave.CFrame = HandCF
  1285. wm = Instance.new("SpecialMesh", wave)
  1286. wm.MeshId = "rbxassetid://3270017"
  1287. local wave2 = Instance.new("Part", torso)
  1288. wave2.BrickColor = BrickColor.new("Really black")
  1289. wave2.Anchored = true
  1290. wave2.CanCollide = false
  1291. wave2.Locked = true
  1292. wave2.Size = Vector3.new(1, 1, 1)
  1293. wave2.TopSurface = "Smooth"
  1294. wave2.BottomSurface = "Smooth"
  1295. wave2.Transparency = 0.35
  1296. wave2.CFrame = HandCF
  1297. wm2 = Instance.new("SpecialMesh", wave2)
  1298. wm2.MeshId = "rbxassetid://3270017"
  1299. local wave3 = Instance.new("Part", torso)
  1300. wave3.BrickColor = TorsoColor
  1301. wave3.Anchored = true
  1302. wave3.CanCollide = false
  1303. wave3.Locked = true
  1304. wave3.Size = Vector3.new(1, 1, 1)
  1305. wave3.TopSurface = "Smooth"
  1306. wave3.BottomSurface = "Smooth"
  1307. wave3.Transparency = 0.35
  1308. wave3.CFrame = HandCF
  1309. wm3 = Instance.new("SpecialMesh", wave3)
  1310. wm3.MeshId = "rbxassetid://3270017"
  1311. coroutine.wrap(function()
  1312. for i = 1, 14, 1 do
  1313. valuer = valuer - 0.35
  1314. valuer2 = valuer - 0.45
  1315. valuer3 = valuer3 - 0.475
  1316. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1317. wave.Size = wm.Scale
  1318. wave.CFrame = HandCF
  1319. wave.Transparency = i/14
  1320. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1321. wave2.Size = wm2.Scale
  1322. wave2.CFrame = HandCF
  1323. wave2.Transparency = i/14
  1324. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1325. wave3.Size = wm2.Scale
  1326. wave3.CFrame = HandCF
  1327. wave3.Transparency = i/14
  1328. wait()
  1329. end
  1330. wait()
  1331. wave:Destroy()
  1332. wave2:Destroy()
  1333. end)()
  1334.  
  1335. local torso = game.Players.owner.Character.Torso
  1336. local block = Instance.new("Part",torso)
  1337. block.Size = Vector3.new(0.1,0.1,0.1)
  1338. block.Position = block.Position + Vector3.new(2,2,2)
  1339. block.Transparency = 1
  1340. local weld = Instance.new("Weld",torso)
  1341. weld.Part0 = torso
  1342. weld.Part1 = block
  1343. weld.C0 = CFrame.new(0,5,0)
  1344. local tables = {5,4,3,2,1}
  1345. local part = Instance.new("ParticleEmitter")
  1346. part.Parent = game.Players.owner.Character.Torso
  1347. part.LockedToPart = true
  1348.  
  1349. part.Texture = "rbxassetid://300899196"
  1350. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1351. part.Transparency = NumberSequence.new(0.7)
  1352. part.Lifetime = NumberRange.new(2)
  1353. part.Rate = 30
  1354. local part2 = Instance.new("ParticleEmitter",block)
  1355. part2.Lifetime = NumberRange.new(5)
  1356. part2.Speed = NumberRange.new(0)
  1357. part2.Size = NumberSequence.new(18)
  1358. part2.LockedToPart = true
  1359. part2.Transparency = NumberSequence.new(0.5)
  1360. part2.Rate = 3
  1361. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1362. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1363. local model = Instance.new("Model",torso)
  1364.  
  1365. local ball0 = Instance.new("Part",model)
  1366. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1367. ball0.Transparency = 0.5
  1368. ball0.BrickColor = BrickColor.new("Royal purple")
  1369. ball0.Size = Vector3.new(1,1,1)
  1370. ball0mesh = Instance.new("SpecialMesh",ball0)
  1371. ball0mesh.MeshType = "Sphere"
  1372. ball0mesh.Scale = Vector3.new(1,1,1)
  1373. ballweld = Instance.new("Weld",model)
  1374. ballweld.Part0 = torso
  1375. ballweld.Part1 = ball0
  1376.  
  1377.  
  1378.  
  1379.  
  1380. for i = 1,15 do
  1381. wait(0.1)
  1382. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1383. part2.Size = NumberSequence.new(15)
  1384. for i = 1 , 3 do
  1385. wait()
  1386. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1387.  
  1388. end
  1389.  
  1390. wait(0.1)
  1391. part2.Size = NumberSequence.new(8)
  1392. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1393. ball0mesh.Scale = Vector3.new(1,1,1)
  1394.  
  1395. end
  1396.  
  1397. hum.WalkSpeed = 16
  1398. Muss.Volume = 8
  1399.  
  1400.  
  1401. Charging = true
  1402. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1403. function FDebris()
  1404. repeat
  1405. local p = Instance.new('Part',Torso)
  1406. p.formFactor = 'Custom'
  1407. p.Size = Vector3.new(1,1,1)
  1408. p.BrickColor = BrickColor.new("Dark indigo")
  1409. p.CanCollide = false
  1410. p.Transparency = 0.2
  1411. p.Anchored = true
  1412. p.Locked=true
  1413. p.Material = "Neon"
  1414. s = math.random(1,40)/10
  1415. local m = Instance.new("BlockMesh",p)
  1416. m.Scale = Vector3.new(s,s,s)
  1417. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1418. --[[coroutine.wrap(function()
  1419. wait(2)
  1420. while Charging == true do
  1421. wait(2)
  1422. GroundWave1()
  1423. wait(2)
  1424. end
  1425. end)()]]--
  1426.  
  1427. spawn(function()
  1428. while rs:wait() do
  1429. if p.Transparency >= 1 then p:Destroy() break end
  1430. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1431. p.Transparency = p.Transparency+0.01
  1432. end
  1433. end)
  1434. wait(.3)
  1435. until Charging == false
  1436. end
  1437.  
  1438.  
  1439. spawn(function()
  1440. while wait(.01)
  1441. do
  1442. FDebris()
  1443. end
  1444. end)
  1445.  
  1446.  
  1447.  
  1448. FloatPart = function()
  1449. local Part = Instance.new('Part',Torso)
  1450. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1451. Part.Anchored = true
  1452. Part.Material = 'Neon'
  1453. Part.CanCollide = false
  1454. Part.BrickColor = BrickColor.new("Royal purple")
  1455. local Mesh = Instance.new('SpecialMesh',Part)
  1456. Mesh.Scale = Vector3.new(4,4,.2)
  1457. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1458. Mesh.VertexColor = Vector3.new(0,170,255)
  1459. spawn(function()
  1460. for i = 1,30 do
  1461. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1462. Part.Transparency = Part.Transparency + .035
  1463. game["Run Service"].RenderStepped:wait()
  1464. end
  1465. Part:Destroy()
  1466. end)
  1467. end;
  1468.  
  1469. DubPart = function()
  1470. local Part = Instance.new('Part',Torso)
  1471. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1472. Part.Anchored = true
  1473. Part.CanCollide = false
  1474. Part.Material = 'Neon'
  1475. Part.BrickColor = BrickColor.new(SecondaryColor)
  1476. local Mesh = Instance.new('SpecialMesh',Part)
  1477. Mesh.Scale = Vector3.new(7,7,.2)
  1478. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1479. Mesh.VertexColor = Vector3.new(0,170,255)
  1480. spawn(function()
  1481. for i = 1,30 do
  1482. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1483. Part.Transparency = Part.Transparency + .035
  1484. game["Run Service"].RenderStepped:wait()
  1485. end
  1486. Part:Destroy()
  1487. end)
  1488. end;
  1489.  
  1490. Fade = function(Item,t)
  1491. spawn(function()
  1492. for i = 1,20 do
  1493. Item.Transparency = Item.Transparency + .05
  1494. if t then
  1495. wait(t)
  1496. else
  1497. wait()
  1498. end
  1499. end
  1500. Item:Destroy()
  1501. end)
  1502. end
  1503.  
  1504. Particle = function(PrimaryColor)
  1505. local Part = Instance.new('Part',Torso)
  1506. Part.BrickColor = BrickColor.new(PrimaryColor)
  1507. Part.Anchored = true
  1508. Part.Transparency = .3
  1509. Part.CanCollide = false
  1510. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1511. local Mesh = Instance.new('BlockMesh',Part)
  1512. Mesh.Scale = Vector3.new(.05,.1,.1)
  1513. spawn(function()
  1514. for i = 1,40 do
  1515. Part.Transparency = Part.Transparency + .0125
  1516. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1517. game["Run Service"].RenderStepped:wait()
  1518. end
  1519. Part:Destroy()
  1520. end)
  1521. end;
  1522.  
  1523. --[[spawn(function()
  1524. while wait() do
  1525. wait(.05)
  1526. FloatPart()
  1527. wait(.08)
  1528. FloatPart()
  1529. wait(.05)
  1530. DubPart()
  1531. wait(.08)
  1532. end
  1533. end)]]
  1534.  
  1535. game["Run Service"].RenderStepped:connect(function(_)
  1536. Particle("Royale purple")
  1537. Particle("Really black")
  1538. Particle("Royal purple")
  1539. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1540. end)
  1541.  
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556.  
  1557. function FindNearestTorso(Position,Distance,SinglePlayer)
  1558. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1559. local List = {}
  1560. for i,v in pairs(workspace:GetChildren())do
  1561. if v:IsA("Model")then
  1562. if v:findFirstChild("Torso")then
  1563. if v ~= char then
  1564. if(v.Torso.Position -Position).magnitude <= Distance then
  1565. table.insert(List,v)
  1566. end
  1567. end
  1568. end
  1569. end
  1570. end
  1571. return List
  1572. end
  1573.  
  1574.  
  1575.  
  1576.  
  1577. vt = Vector3.new
  1578.  
  1579.  
  1580.  
  1581. local player = owner
  1582. local pchar = player.Character
  1583. local cam = workspace.CurrentCamera
  1584.  
  1585. local rad = math.rad
  1586. bodyparts = {}
  1587. local keysDown = {}
  1588. local flySpeed = 0
  1589. local MAX_FLY_SPEED = 150
  1590.  
  1591. local canFly = false
  1592. local flyToggled = false
  1593.  
  1594. local forward, side = 0, 0
  1595. local lastForward, lastSide = 0, 0
  1596.  
  1597. local floatBP = Instance.new("BodyPosition")
  1598. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1599. local flyBV = Instance.new("BodyVelocity")
  1600. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1601. local turnBG = Instance.new("BodyGyro")
  1602. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1603.  
  1604. mouse.KeyDown:connect(function(key)
  1605. keysDown[key] = true
  1606.  
  1607. if key == "f" then
  1608. flyToggled = not flyToggled
  1609.  
  1610. if not flyToggled then
  1611. stanceToggle = "Normal"
  1612. floatBP.Parent = nil
  1613. flyBV.Parent = nil
  1614. turnBG.Parent = nil
  1615. root.Velocity = Vector3.new()
  1616. pchar.Humanoid.PlatformStand = false
  1617. end
  1618. end
  1619.  
  1620. end)
  1621. mouse.KeyUp:connect(function(key)
  1622. keysDown[key] = nil
  1623. end)
  1624.  
  1625. local function updateFly()
  1626.  
  1627.  
  1628.  
  1629.  
  1630. if not flyToggled then return end
  1631.  
  1632. lastForward = forward
  1633. lastSide = side
  1634.  
  1635. forward = 0
  1636. side = 0
  1637.  
  1638. if keysDown.w then
  1639. forward = forward + 1
  1640. end
  1641. if keysDown.s then
  1642. forward = forward - 1
  1643. end
  1644. if keysDown.a then
  1645. side = side - 1
  1646. end
  1647. if keysDown.d then
  1648. side = side + 1
  1649. end
  1650.  
  1651. canFly = (forward ~= 0 or side ~= 0)
  1652.  
  1653. if canFly then
  1654. stanceToggle = "Floating"
  1655. turnBG.Parent = root
  1656. floatBP.Parent = nil
  1657. flyBV.Parent = root
  1658.  
  1659. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1660. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1661. else
  1662. floatBP.position = root.Position
  1663. floatBP.Parent = root
  1664.  
  1665. flySpeed = flySpeed - 1
  1666. if flySpeed < 0 then flySpeed = 0 end
  1667. end
  1668.  
  1669. local camCF = cam.CoordinateFrame
  1670. local in_forward = canFly and forward or lastForward
  1671. local in_side = canFly and side or lastSide
  1672.  
  1673. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1674.  
  1675. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1676. end
  1677.  
  1678. game:service'RunService'.RenderStepped:connect(function()
  1679. if flyToggled then
  1680. pchar.Humanoid.PlatformStand = true
  1681. end
  1682. updateFly()
  1683. end)
  1684.  
  1685.  
  1686.  
  1687. mouse.KeyDown:connect(function(key)
  1688. if key == "b" then
  1689. hum.WalkSpeed = 0
  1690. if Debounces.CanAttack == true then
  1691. Debounces.CanAttack = false
  1692. Debounces.NoIdl = true
  1693. Debounces.on = true
  1694. v = Instance.new("Sound")
  1695. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1696. v.Parent = char
  1697. v.Looped = false
  1698. v.Pitch = 1
  1699. v.Volume = 3000
  1700. wait(0.01)
  1701. v:Play()
  1702. wait()
  1703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1709. if Debounces.on == false then
  1710. end
  1711. wait()
  1712. end
  1713. wait()
  1714.  
  1715.  
  1716. local function Shockwave7()
  1717. local ENERGY = Instance.new("Part", Char)
  1718. ENERGY.Name = "ENERGY"
  1719. ENERGY.CanCollide = false
  1720. ENERGY.BrickColor = BrickColor.new("Really black")
  1721. ENERGY.Transparency = 0.2
  1722. ENERGY.TopSurface = 0
  1723. ENERGY.BottomSurface = 0
  1724. ENERGY.Anchored = true
  1725. local cm = Instance.new("CylinderMesh", ENERGY)
  1726. cm.Scale = Vector3.new(1, 20, 1)
  1727. ENERGY.Size = Vector3.new(5, 20, 5)
  1728. ENERGY.CFrame = char.Torso.CFrame
  1729. ENERGY.Touched:connect(function(hit)
  1730. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1731. local Occlude = true
  1732. local NotOccludes = {
  1733. char.Name;
  1734. "Wings";
  1735. "Scythe";
  1736. "Thingy";
  1737. "Thingy2"; -- put all of the names in a table pls
  1738. }
  1739. for i,v in pairs(NotOccludes) do
  1740. if hit.Parent.Name == v then
  1741. Occlude = false
  1742. end
  1743. end
  1744. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1745. if Occlude then
  1746. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1747. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1748. end
  1749. end
  1750. end)
  1751. for i = 1, 50 do
  1752. ENERGY.CFrame = char.Torso.CFrame
  1753. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1754. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1755. wait()
  1756. end
  1757. ENERGY:Destroy()
  1758. end
  1759. Shockwave7()
  1760.  
  1761.  
  1762. pt=Instance.new('Part',torso)
  1763. pt.Anchored=true
  1764. pt.CanCollide=false
  1765. pt.Locked = true
  1766. pt.FormFactor='Custom'
  1767. pt.Size=Vector3.new(1,1,1)
  1768. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1769. pt.Transparency=.6
  1770. pt.BrickColor=BrickColor.new('Royal purple')
  1771. msh=Instance.new('SpecialMesh',pt)
  1772. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1773. msh.Scale=Vector3.new(8,4,8)
  1774. pt2=pt:clone()
  1775. pt2.Parent = torso
  1776. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1777. pt2.BrickColor=BrickColor.new("Really black")
  1778. msh2=msh:clone()
  1779. msh2.Parent=pt2
  1780. msh2.Scale=Vector3.new(10,5,10)
  1781.  
  1782. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1783. bl = Instance.new("Part", char)
  1784. bl.Locked = true
  1785. bl.Name = "Shell"
  1786. bl.BrickColor = BrickColor.new("Royal purple")
  1787. bl.Anchored = true
  1788. bl.CanCollide = false
  1789. bl.Transparency = 0
  1790. bl.Reflectance = 0
  1791. bl.BottomSurface = 0
  1792. bl.TopSurface = 0
  1793. bl.Shape = 0
  1794. blm = Instance.new("SpecialMesh",bl)
  1795. blm.MeshType = "Sphere"
  1796. blm.Scale = Vector3.new(1,1,1)
  1797. blm.MeshId = "rbxassetid://9982590"
  1798.  
  1799. coroutine.resume(coroutine.create(function()
  1800. for i=1, math.huge, 4 do
  1801. rs:wait()
  1802. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1803. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1804. bl.Transparency = bl.Transparency + 0.005
  1805. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1806. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1807. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1808. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1809. end
  1810. end))
  1811.  
  1812. for i = 1, 15 do
  1813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1819. if Debounces.on == false then
  1820. break
  1821. end
  1822. wait()
  1823. end
  1824. for i = 1, 15 do
  1825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1831. if Debounces.on == false then
  1832. break
  1833. end
  1834. wait()
  1835. end
  1836. for i = 1, 15 do
  1837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1843. if Debounces.on == false then
  1844. break
  1845. end
  1846. wait()
  1847. end
  1848. for i = 1, 15 do
  1849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1855. if Debounces.on == false then
  1856. break
  1857. end
  1858. wait()
  1859. end
  1860. for i = 1, 15 do
  1861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1867. if Debounces.on == false then
  1868. break
  1869. end
  1870. wait()
  1871. end
  1872. for i = 1, 10 do
  1873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1879. if Debounces.on == false then
  1880. break
  1881. end
  1882. wait()
  1883. end
  1884. wait(1.4)
  1885. Debounces.NoIdl = false
  1886. hum.WalkSpeed = 5
  1887. Debounces.on = false
  1888. wait()
  1889. if Debounces.CanAttack == false then
  1890. Debounces.CanAttack = true
  1891. v:Destroy()
  1892. bl:Destroy()
  1893. blm:Destroy()
  1894. pt:Destroy()
  1895. pt2:Destroy()
  1896. msh:Destroy()
  1897. msh2:Destroy()
  1898. end
  1899. end
  1900. end)
  1901.  
  1902.  
  1903.  
  1904.  
  1905.  
  1906. local grabbed = false
  1907. local cf = CFrame.new
  1908. local mr = math.rad
  1909. local angles = CFrame.Angles
  1910. local ud = UDim2.new
  1911. local c3 = Color3.new
  1912. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1913. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1914. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1915. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1916.  
  1917. clerp = function(a, b, t)
  1918. return a:lerp(b, t)
  1919. end
  1920.  
  1921. local RbxUtility = LoadLibrary("RbxUtility")
  1922. local Create = RbxUtility.Create
  1923. RemoveOutlines = function(part)
  1924. part.TopSurface = 10
  1925. end
  1926.  
  1927. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1928. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1929. RemoveOutlines(Part)
  1930. return Part
  1931. end
  1932.  
  1933. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1934. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1935. if Mesh == "SpecialMesh" then
  1936. Msh.MeshType = MeshType
  1937. Msh.MeshId = MeshId
  1938. end
  1939. return Msh
  1940. end
  1941.  
  1942.  
  1943.  
  1944.  
  1945.  
  1946.  
  1947.  
  1948. ArtificialHB = Instance.new("BindableEvent", script)
  1949. ArtificialHB.Name = "Heartbeat"
  1950. script:WaitForChild("Heartbeat")
  1951. frame = 0.033333333333333
  1952. tf = 0
  1953. allowframeloss = false
  1954. tossremainder = false
  1955. lastframe = tick()
  1956. script.Heartbeat:Fire()
  1957. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1958. tf = tf + s
  1959. if frame <= tf then
  1960. if allowframeloss then
  1961. script.Heartbeat:Fire()
  1962. lastframe = tick()
  1963. else
  1964. for i = 1, math.floor(tf / frame) do
  1965. script.Heartbeat:Fire()
  1966. end
  1967. lastframe = tick()
  1968. end
  1969. if tossremainder then
  1970. tf = 0
  1971. else
  1972. tf = tf - frame * math.floor(tf / frame)
  1973. end
  1974. end
  1975. end
  1976. )
  1977. swait = function(num)
  1978. if num == 0 or num == nil then
  1979. ArtificialHB.Event:wait()
  1980. else
  1981. for i = 0, num do
  1982. ArtificialHB.Event:wait()
  1983. end
  1984. end
  1985. end
  1986.  
  1987.  
  1988.  
  1989.  
  1990.  
  1991.  
  1992.  
  1993.  
  1994.  
  1995. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1996. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1997. return Weld
  1998. end
  1999.  
  2000. rayCast = function(Position, Direction, Range, Ignore)
  2001. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2002. end
  2003.  
  2004. CreateSound = function(id, par, vol, pit)
  2005. coroutine.resume(coroutine.create(function()
  2006. local sou = Instance.new("Sound", par or workspace)
  2007. sou.Volume = vol
  2008. sou.Pitch = pit or 1
  2009. sou.SoundId = id
  2010. swait()
  2011. sou:play()
  2012. game:GetService("Debris"):AddItem(sou, 6)
  2013. end
  2014. ))
  2015. end
  2016.  
  2017. local getclosest = function(obj, distance)
  2018. local last, lastx = distance + 1, nil
  2019. for i,v in pairs(workspace:GetChildren()) do
  2020. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2021. local t = v.Torso
  2022. local dist = t.Position - obj.Position.magnitude
  2023. if dist <= distance and dist < last then
  2024. last = dist
  2025. lastx = v
  2026. end
  2027. end
  2028. end
  2029. return lastx
  2030. end
  2031.  
  2032. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2033. if hit.Parent == nil then
  2034. return
  2035. end
  2036. local h = hit.Parent:FindFirstChild("Humanoid")
  2037. for _,v in pairs(hit.Parent:children()) do
  2038. if v:IsA("Humanoid") then
  2039. h = v
  2040. end
  2041. end
  2042. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2043. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2044. return
  2045. end
  2046. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").owner, Parent = h})
  2047. game:GetService("Debris"):AddItem(c, 0.5)
  2048. if HitSound ~= nil and HitPitch ~= nil then
  2049. CreateSound(HitSound, hit, 1, HitPitch)
  2050. end
  2051. local Damage = math.random(minim, maxim)
  2052. local blocked = false
  2053. local block = hit.Parent:findFirstChild("Block")
  2054. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2055. blocked = true
  2056. block.Value = block.Value - 1
  2057. print(block.Value)
  2058. end
  2059. if blocked == false then
  2060. h.Health = h.Health - Damage
  2061. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2062. else
  2063. h.Health = h.Health - Damage / 2
  2064. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2065. end
  2066. if Type == "Knockdown" then
  2067. local hum = hit.Parent.Humanoid
  2068. hum.PlatformStand = true
  2069. coroutine.resume(coroutine.create(function(HHumanoid)
  2070. swait(1)
  2071. HHumanoid.PlatformStand = false
  2072. end
  2073. ), hum)
  2074. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2075. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2076. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2077. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2078. game:GetService("Debris"):AddItem(rl, 0.5)
  2079. else
  2080. do
  2081. if Type == "Debuff" then
  2082. print'hi'
  2083. else
  2084. if Type == "Up" then
  2085. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2086. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2087. else
  2088. do
  2089. if Type == "DarkUp" then
  2090. coroutine.resume(coroutine.create(function()
  2091. for i = 0, 1, 0.1 do
  2092. swait()
  2093. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2094. end
  2095. end
  2096. ))
  2097. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2098. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2099. else
  2100. do
  2101. if Type == "Snare" then
  2102. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2103. game:GetService("Debris"):AddItem(bp, 1)
  2104. else
  2105. do
  2106. if Type == "Freeze" then
  2107. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2108. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2109. hit.Parent.Torso.Anchored = true
  2110. coroutine.resume(coroutine.create(function(Part)
  2111. swait(1.5)
  2112. Part.Anchored = false
  2113. end), hit.Parent.Torso)
  2114. game:GetService("Debris"):AddItem(BodPos, 3)
  2115. game:GetService("Debris"):AddItem(BodGy, 3)
  2116. end
  2117. do
  2118. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2119. game:GetService("Debris"):AddItem(debounce, Delay)
  2120. c = Instance.new("ObjectValue")
  2121. c.Name = "creator"
  2122. c.Value = Player
  2123. c.Parent = h
  2124. game:GetService("Debris"):AddItem(c, 0.5)
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131. end
  2132. end
  2133. end
  2134. end
  2135. end
  2136. end
  2137.  
  2138. ShowDamage = function(Pos, Text, Time, Color)
  2139. local Rate = 0.033333333333333
  2140. if not Pos then
  2141. local Pos = Vector3.new(0, 0, 0)
  2142. end
  2143. local Text = Text or ""
  2144. local Time = Time or 2
  2145. if not Color then
  2146. local Color = Color3.new(1, 0, 1)
  2147. end
  2148. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2149. EffectPart.Anchored = true
  2150. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2151. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2152. game.Debris:AddItem(EffectPart, Time + 0.1)
  2153. EffectPart.Parent = game:GetService("Workspace")
  2154. delay(0, function()
  2155. local Frames = Time / Rate
  2156. for Frame = 1, Frames do
  2157. wait(Rate)
  2158. local Percent = Frame / Frames
  2159. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2160. TextLabel.TextTransparency = Percent
  2161. end
  2162. if EffectPart and EffectPart.Parent then
  2163. EffectPart:Destroy()
  2164. end
  2165. end
  2166. )
  2167. end
  2168.  
  2169. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2170. for _,c in pairs(workspace:children()) do
  2171. local hum = c:findFirstChild("Humanoid")
  2172. if hum ~= nil then
  2173. local head = c:findFirstChild("Torso")
  2174. if head ~= nil then
  2175. local targ = head.Position - Part.Position
  2176. local mag = targ.magnitude
  2177. if mag <= magni and c.Name ~= Player.Name then
  2178. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2179. end
  2180. end
  2181. end
  2182. end
  2183. end
  2184.  
  2185.  
  2186.  
  2187.  
  2188.  
  2189. local effect = Instance.new("Model", Char)
  2190. effect.Name = "Effects"
  2191.  
  2192.  
  2193.  
  2194.  
  2195.  
  2196. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2197. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2198. prt.Anchored = true
  2199. prt.CFrame = cframe
  2200. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2201. game:GetService("Debris"):AddItem(prt, 10)
  2202. if Type == 1 or Type == nil then
  2203. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2204. else
  2205. if Type == 2 then
  2206. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2207. end
  2208. end
  2209. end
  2210.  
  2211.  
  2212.  
  2213.  
  2214. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2215. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2216. prt.Anchored = true
  2217. prt.CFrame = cframe
  2218. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2219. game:GetService("Debris"):AddItem(prt, 10)
  2220. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2221. end
  2222.  
  2223.  
  2224.  
  2225. local grabbing = false
  2226. WindFloor = function()
  2227.  
  2228. end
  2229.  
  2230.  
  2231.  
  2232. bc = BrickColor.new
  2233. function WindFloor2()
  2234. local shur = Instance.new("Part",char)
  2235. local gahd = Instance.new("Sound",shur)
  2236. gahd.SoundId = "rbxassetid://402981977"
  2237. gahd.Volume = 5
  2238. gahd.Pitch = 0.75
  2239. gahd:Play()
  2240. shur.Transparency = 1
  2241. shur.Material = "Neon"
  2242. shur.BrickColor = bc("Royal purple")
  2243. shur.Anchored = true
  2244. shur.CFrame = mouse.Hit
  2245. shur.Rotation = vt(0,math.random(-500,500),0)
  2246. shur.Size = vt(1,0.2,1)
  2247. shur.CanCollide = false
  2248. local dec = Instance.new("Decal",shur)
  2249. dec.Texture = symbolimg
  2250. dec.Face = "Top"
  2251. local dec2 = dec:Clone()
  2252. dec2.Parent = shur
  2253. dec2.Face = "Bottom"
  2254. local Meshshur = Instance.new("CylinderMesh",shur)
  2255. Meshshur.Scale = vt(0,1,0)
  2256. local value1 = 1*2.25
  2257. for i = 0, 50 do
  2258. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2259. value1 = value1 - 0.015*2.25
  2260. wait(0)
  2261. end
  2262. local spart = Instance.new("Part",char)
  2263. local tick = Instance.new("Sound",spart)
  2264. tick.SoundId = "rbxassetid://414516914"
  2265. tick.Volume = 2.5
  2266. tick.Pitch = 0.45
  2267. tick:Play()
  2268. spart.Size = vt(1,1,1)
  2269. spart.BrickColor = BrickColor.new("Royal purple")
  2270. spart.Transparency = 0.1
  2271. spart.Anchored = true
  2272. spart.CanCollide = false
  2273. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2274. local expld = Instance.new("Explosion", spart)
  2275. expld.BlastRadius = 27.5
  2276. expld.Position = spart.Position
  2277. local mesh = Instance.new("SpecialMesh",spart)
  2278. mesh.MeshType = "FileMesh"
  2279. mesh.Scale = vt(1,0.01,1)
  2280. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2281. local parz = spart:Clone()
  2282. local mshe = parz.Mesh
  2283. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2284. parz.CFrame = spart.CFrame
  2285. parz.Parent = char
  2286. local par2 = spart:Clone()
  2287. local msh = par2.Mesh
  2288. par2.Mesh.MeshType = "Sphere"
  2289. par2.Material = "Neon"
  2290. par2.CFrame = spart.CFrame
  2291. par2.BrickColor = BrickColor.new("Royal purple")
  2292. par2.Parent = char
  2293. local par3 = spart:Clone()
  2294. local msh3 = par2.Mesh
  2295. msh3.Scale = vt(15,0,15)
  2296. par3.Mesh.MeshType = "Sphere"
  2297. par3.Material = "Neon"
  2298. par3.CFrame = spart.CFrame
  2299. par3.BrickColor = BrickColor.new("Royal purple")
  2300. par3.Parent = char
  2301. for i = 0, 150 do
  2302. spart.Transparency = spart.Transparency + 0.01
  2303. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2304. spart.Position = spart.Position
  2305. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2306. par2.Transparency = par2.Transparency + 0.01
  2307. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2308. par2.Position = par2.Position
  2309. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2310. par3.Transparency = par2.Transparency + 0.05
  2311. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2312. par3.Position = par2.Position
  2313. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2314. parz.Transparency = par2.Transparency + 0.01
  2315. mshe.Scale = msh.Scale + vt(4,1,4)
  2316. parz.Position = parz.Position
  2317. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2318. wait(0)
  2319. end
  2320. for i = 0, 100 do
  2321. dec.Transparency = dec.Transparency + 0.015
  2322. dec2.Transparency = dec.Transparency
  2323. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2324. value1 = value1 - 0.015*2.25
  2325. wait(0)
  2326. end
  2327. shur:Destroy()
  2328. par2:Destroy()
  2329. spart:Destroy()
  2330. end
  2331.  
  2332.  
  2333.  
  2334.  
  2335.  
  2336.  
  2337.  
  2338. function BlastStorm()
  2339.  
  2340. local lag = Instance.new("Sound", workspace)
  2341. lag.SoundId = "rbxassetid://752783199"
  2342. lag.Volume = 20000
  2343. lag.Pitch = 1
  2344. lag:Play()
  2345. wait(0)
  2346. local ff = Instance.new("ForceField",char)
  2347. local shur = Instance.new("Part",char)
  2348. local gahd = Instance.new("Sound",char)
  2349. gahd.SoundId = "rbxassetid://402981977"
  2350. gahd.Volume = 2.5
  2351. gahd.Pitch = 0.6
  2352. gahd:Play()
  2353. shur.Transparency = 1
  2354. shur.Material = "Neon"
  2355. shur.BrickColor = bc("Royal purple")
  2356. shur.Anchored = true
  2357. shur.CFrame = mouse.Hit
  2358. shur.Size = vt(1,0.2,1)
  2359. shur.CanCollide = false
  2360. local dec = Instance.new("Decal",shur)
  2361. dec.Texture = symbolimg
  2362. dec.Face = "Top"
  2363. local dec2 = dec:Clone()
  2364. dec2.Parent = shur
  2365. dec2.Face = "Bottom"
  2366. local Meshshur = Instance.new("CylinderMesh",shur)
  2367. Meshshur.Scale = vt(0,1,0)
  2368. local value1 = 1*12.5
  2369. for i = 0, 50 do
  2370. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2371. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2372. value1 = value1 - 0.015*12.5
  2373. wait(0)
  2374. end
  2375.  
  2376. wait(0)
  2377. local spart = Instance.new("Part",char)
  2378. local tick = Instance.new("Sound",char)
  2379. tick.SoundId = "rbxassetid://414516914"
  2380. tick.Volume = 2.5
  2381. tick.Pitch = 0.4
  2382. tick:Play()
  2383. local tickz = Instance.new("Sound",char)
  2384. tickz.SoundId = "rbxassetid://435742675"
  2385. tickz.Volume = 1
  2386. tickz.Pitch = 1
  2387. tickz:Play()
  2388. local tickr = Instance.new("Sound",char)
  2389. tickr.SoundId = "rbxassetid://435742675"
  2390. tickr.Volume = 2.5
  2391. tickr.Pitch = 0.5
  2392. tickr:Play()
  2393. local tickel = Instance.new("Sound",char)
  2394. tickel.SoundId = "rbxassetid://2248511"
  2395. tickel.Volume = 3
  2396. tickel.Pitch = 0.2
  2397. tickel:Play()
  2398. spart.Size = vt(1,1,1)
  2399. spart.BrickColor = BrickColor.new("Royal purple")
  2400. spart.Transparency = 0.1
  2401. spart.Anchored = true
  2402. spart.CanCollide = false
  2403. spart.CFrame = mouse.Hit
  2404. local expld = Instance.new("Explosion", spart)
  2405. expld.BlastRadius = 500000
  2406. expld.Position = spart.Position
  2407. local mesh = Instance.new("SpecialMesh",spart)
  2408. mesh.MeshType = "FileMesh"
  2409. mesh.Scale = vt(1,0.01,1)
  2410. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2411. local parz = spart:Clone()
  2412. local mshe = parz.Mesh
  2413. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2414. parz.CFrame = spart.CFrame
  2415. parz.Parent = char
  2416. local par2 = spart:Clone()
  2417. local msh = par2.Mesh
  2418. par2.Mesh.MeshType = "Sphere"
  2419. par2.Material = "Neon"
  2420. par2.CFrame = spart.CFrame
  2421. par2.BrickColor = BrickColor.new("Royal purple")
  2422. par2.Parent = char
  2423. for i = 0, 200 do
  2424. spart.Transparency = spart.Transparency + 0.005
  2425. mesh.Scale = mesh.Scale + vt(10,1,10)
  2426. spart.Position = spart.Position
  2427. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2428. par2.Transparency = par2.Transparency + 0.005
  2429. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2430. par2.Position = par2.Position
  2431. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2432. parz.Transparency = par2.Transparency + 0.005
  2433. mshe.Scale = msh.Scale + vt(6,1,6)
  2434. parz.Position = parz.Position
  2435. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2436. wait(0)
  2437. end
  2438. ff:Destroy()
  2439. for i = 0, 100 do
  2440. dec.Transparency = dec.Transparency + 0.015
  2441. dec2.Transparency = dec.Transparency
  2442. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2443. value1 = value1 - 0.015*12.5
  2444. wait(0)
  2445. end
  2446. shur:Destroy()
  2447. par2:Destroy()
  2448. spart:Destroy()
  2449. tick:Destroy()
  2450. tickr:Destroy()
  2451. tickz:Destroy()
  2452. tickel:Destroy()
  2453. end
  2454.  
  2455.  
  2456.  
  2457.  
  2458.  
  2459.  
  2460.  
  2461.  
  2462. local maincolor = Color3.new(170/255,0/255,255/255)
  2463.  
  2464.  
  2465.  
  2466. function noobyisscripter()
  2467. local hitted = false
  2468. local valuesize = 5
  2469. local lb = Instance.new("Part")
  2470. lb.Parent = char
  2471. lb.Material = "Neon"
  2472. lb.BrickColor = BrickColor.new(maincolor)
  2473. lb.CanCollide = false
  2474. lb.Shape = "Ball"
  2475. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2476. lb.Anchored = false
  2477. lb.Size = vt(1,1,1)
  2478. local thing = Instance.new("SpecialMesh",lb)
  2479. thing.MeshType = "Sphere"
  2480. local trail = Instance.new("ParticleEmitter",lb)
  2481. trail.Texture = "rbxassetid://296874871"
  2482. trail.LightEmission = 0.95
  2483. trail.Color = ColorSequence.new(maincolor)
  2484. trail.Rate = 10000
  2485. trail.Lifetime = NumberRange.new(1.5)
  2486. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2487. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2488. trail.Speed = NumberRange.new(0,0)
  2489. trail.RotSpeed = NumberRange.new(-500,500)
  2490. local bv = Instance.new("BodyVelocity")
  2491. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2492. bv.velocity = mouse.Hit.lookVector *100
  2493. bv.Parent = lb
  2494. wait(0.1)
  2495. pewdiepie=lb.Touched:connect(function(hit)
  2496. if hitted == false then
  2497. local sd = Instance.new("Sound",lb)
  2498. sd.SoundId = "rbxassetid://138210320"
  2499. sd.Volume = 2.5
  2500. sd:Play()
  2501. hitted = true
  2502. trail.Rate = 0
  2503. lb.Anchored = true
  2504. local explosion = Instance.new("Explosion",lb)
  2505. explosion.BlastRadius = 10
  2506. explosion.Position = lb.Position
  2507. local ex = Instance.new("ParticleEmitter",lb)
  2508. ex.Texture = "rbxassetid://296874871"
  2509. ex.LightEmission = 0.95
  2510. ex.Color = ColorSequence.new(maincolor)
  2511. ex.Rate = 10000
  2512. ex.Lifetime = NumberRange.new(1.75)
  2513. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2514. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2515. ex.Speed = NumberRange.new(25,45)
  2516. ex.VelocitySpread = 90000
  2517. ex.RotSpeed = NumberRange.new(-500,500)
  2518. for i = 0, 19 do
  2519. wait()
  2520. valuesize = valuesize - 0.25
  2521. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2522. end
  2523. ex.Rate = 0
  2524. for i = 0, 9 do
  2525. wait()
  2526. lb.Transparency = lb.Transparency + 0.1
  2527. end
  2528. wait(5)
  2529. lb:Destroy()
  2530. end
  2531. end)
  2532. end
  2533.  
  2534.  
  2535. mouse.KeyDown:connect(function(key)
  2536. if key == "g" then
  2537. if Debounces.CanAttack == true then
  2538. Debounces.CanAttack = false
  2539. Debounces.on = true
  2540. Debounces.NoIdl = true
  2541. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2542. shot1 = Instance.new("Sound",Torso)
  2543. shot1.SoundId = "rbxassetid://200633492"
  2544. shot1.Looped = false
  2545. shot1.Pitch = 3
  2546. shot1.Volume = 400
  2547. shot1:Play()
  2548. Debounces.RPunch = true
  2549. Debounces.LPunch = true
  2550. Debounces.ks = true
  2551. Debounces.ks2 = true
  2552. for i = 1, 3 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. shot1 = Instance.new("Sound",Torso)
  2563. shot1.SoundId = "rbxassetid://200633492"
  2564. shot1.Looped = false
  2565. shot1.Pitch = 3
  2566. shot1.Volume = 400
  2567. shot1:Play()
  2568. wait(0.5)
  2569. noobyisscripter()
  2570. for i = 1, 3 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2577. if Debounces.on == false then break end
  2578. wait()
  2579. end
  2580. shot1 = Instance.new("Sound",Torso)
  2581. shot1.SoundId = "rbxassetid://200633492"
  2582. shot1.Looped = false
  2583. shot1.Pitch = 3
  2584. shot1.Volume = 400
  2585. shot1:Play()
  2586. wait(0.5)
  2587. noobyisscripter()
  2588. for i = 1, 3 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2595. if Debounces.on == false then break end
  2596. wait()
  2597. end
  2598. shot1 = Instance.new("Sound",Torso)
  2599. shot1.SoundId = "rbxassetid://200633492"
  2600. shot1.Looped = false
  2601. shot1.Pitch = 3
  2602. shot1.Volume = 400
  2603. shot1:Play()
  2604. wait(0.5)
  2605. noobyisscripter()
  2606. for i = 1, 3 do
  2607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2613. if Debounces.on == false then break end
  2614. wait()
  2615. end
  2616. shot1 = Instance.new("Sound",Torso)
  2617. shot1.SoundId = "rbxassetid://200633492"
  2618. shot1.Looped = false
  2619. shot1.Pitch = 3
  2620. shot1.Volume = 400
  2621. shot1:Play()
  2622. wait(0.5)
  2623. noobyisscripter()
  2624. for i = 1, 3 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2631. if Debounces.on == false then break end
  2632. wait()
  2633. end
  2634. shot1 = Instance.new("Sound",Torso)
  2635. shot1.SoundId = "rbxassetid://200633492"
  2636. shot1.Looped = false
  2637. shot1.Pitch = 3
  2638. shot1.Volume = 400
  2639. shot1:Play()
  2640. wait(0.5)
  2641. noobyisscripter()
  2642. for i = 1, 3 do
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2649. if Debounces.on == false then break end
  2650. wait()
  2651. end
  2652. shot1 = Instance.new("Sound",Torso)
  2653. shot1.SoundId = "rbxassetid://200633492"
  2654. shot1.Looped = false
  2655. shot1.Pitch = 3
  2656. shot1.Volume = 400
  2657. shot1:Play()
  2658. wait(0.5)
  2659. noobyisscripter()
  2660. for i = 1, 3 do
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. end
  2670. shot1 = Instance.new("Sound",Torso)
  2671. shot1.SoundId = "rbxassetid://200633492"
  2672. shot1.Looped = false
  2673. shot1.Pitch = 3
  2674. shot1.Volume = 400
  2675. shot1:Play()
  2676. wait(0.5)
  2677. noobyisscripter()
  2678. for i = 1, 3 do
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2685. if Debounces.on == false then break end
  2686. wait()
  2687. end
  2688. shot1 = Instance.new("Sound",Torso)
  2689. shot1.SoundId = "rbxassetid://200633492"
  2690. shot1.Looped = false
  2691. shot1.Pitch = 3
  2692. shot1.Volume = 400
  2693. shot1:Play()
  2694. wait(0.5)
  2695. noobyisscripter()
  2696. for i = 1, 3 do
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2703. if Debounces.on == false then break end
  2704. wait()
  2705. end
  2706. shot1 = Instance.new("Sound",Torso)
  2707. shot1.SoundId = "rbxassetid://200633492"
  2708. shot1.Looped = false
  2709. shot1.Pitch = 3
  2710. shot1.Volume = 400
  2711. shot1:Play()
  2712. wait(0.5)
  2713. noobyisscripter()
  2714. for i = 1, 3 do
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2721. if Debounces.on == false then break end
  2722. wait()
  2723. end
  2724. shot1 = Instance.new("Sound",Torso)
  2725. shot1.SoundId = "rbxassetid://200633492"
  2726. shot1.Looped = false
  2727. shot1.Pitch = 3
  2728. shot1.Volume = 400
  2729. shot1:Play()
  2730. wait(0.5)
  2731. noobyisscripter()
  2732. for i = 1, 3 do
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. shot1 = Instance.new("Sound",Torso)
  2743. shot1.SoundId = "rbxassetid://200633492"
  2744. shot1.Looped = false
  2745. shot1.Pitch = 3
  2746. shot1.Volume = 400
  2747. shot1:Play()
  2748. wait(0.5)
  2749. noobyisscripter()
  2750. for i = 1, 3 do
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2757. if Debounces.on == false then break end
  2758. wait()
  2759. end
  2760. shot1 = Instance.new("Sound",Torso)
  2761. shot1.SoundId = "rbxassetid://200633492"
  2762. shot1.Looped = false
  2763. shot1.Pitch = 3
  2764. shot1.Volume = 400
  2765. shot1:Play()
  2766. wait(0.5)
  2767. noobyisscripter()
  2768. for i = 1, 3 do
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2775. if Debounces.on == false then break end
  2776. wait()
  2777. end
  2778. shot1 = Instance.new("Sound",Torso)
  2779. shot1.SoundId = "rbxassetid://200633492"
  2780. shot1.Looped = false
  2781. shot1.Pitch = 3
  2782. shot1.Volume = 400
  2783. shot1:Play()
  2784. wait(0.5)
  2785. noobyisscripter()
  2786. for i = 1, 3 do
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2793. if Debounces.on == false then break end
  2794. wait()
  2795. end
  2796. shot1 = Instance.new("Sound",Torso)
  2797. shot1.SoundId = "rbxassetid://200633492"
  2798. shot1.Looped = false
  2799. shot1.Pitch = 3
  2800. shot1.Volume = 400
  2801. shot1:Play()
  2802. wait(0.5)
  2803. noobyisscripter()
  2804. for i = 1, 3 do
  2805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2811. if Debounces.on == false then break end
  2812. wait()
  2813. end
  2814. shot1 = Instance.new("Sound",Torso)
  2815. shot1.SoundId = "rbxassetid://200633492"
  2816. shot1.Looped = false
  2817. shot1.Pitch = 3
  2818. shot1.Volume = 400
  2819. shot1:Play()
  2820. wait(0.5)
  2821. noobyisscripter()
  2822. for i = 1, 3 do
  2823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2829. if Debounces.on == false then break end
  2830. wait()
  2831. end
  2832. shot1 = Instance.new("Sound",Torso)
  2833. shot1.SoundId = "rbxassetid://200633492"
  2834. shot1.Looped = false
  2835. shot1.Pitch = 3
  2836. shot1.Volume = 400
  2837. shot1:Play()
  2838. wait(0.5)
  2839. noobyisscripter()
  2840. for i = 1, 3 do
  2841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2847. if Debounces.on == false then break end
  2848. wait()
  2849. end
  2850. shot1 = Instance.new("Sound",Torso)
  2851. shot1.SoundId = "rbxassetid://200633492"
  2852. shot1.Looped = false
  2853. shot1.Pitch = 3
  2854. shot1.Volume = 400
  2855. shot1:Play()
  2856. wait(0.5)
  2857. noobyisscripter()
  2858. for i = 1, 3 do
  2859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2865. if Debounces.on == false then break end
  2866. wait()
  2867. end
  2868. shot1 = Instance.new("Sound",Torso)
  2869. shot1.SoundId = "rbxassetid://200633492"
  2870. shot1.Looped = false
  2871. shot1.Pitch = 3
  2872. shot1.Volume = 400
  2873. shot1:Play()
  2874. wait(0.5)
  2875. noobyisscripter()
  2876. for i = 1, 3 do
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. end
  2886. shot1 = Instance.new("Sound",Torso)
  2887. shot1.SoundId = "rbxassetid://200633492"
  2888. shot1.Looped = false
  2889. shot1.Pitch = 3
  2890. shot1.Volume = 400
  2891. shot1:Play()
  2892. wait(0.5)
  2893. noobyisscripter()
  2894. for i = 1, 3 do
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2901. if Debounces.on == false then break end
  2902. wait()
  2903. end
  2904.  
  2905. Debounces.LPunch = false
  2906. Debounces.RPunch = false
  2907. Debounces.ks = false
  2908. Debounces.ks2 = false
  2909. if Debounces.CanAttack == false then
  2910. Debounces.CanAttack = true
  2911. Debounces.on = false
  2912. Debounces.NoIdl = false
  2913. end
  2914. end
  2915. end
  2916. end)
  2917.  
  2918.  
  2919.  
  2920.  
  2921. mouse.KeyDown:connect(function(key)
  2922. if key == "r" then
  2923.  
  2924. if Debounces.CanAttack == true then
  2925. Debounces.CanAttack = false
  2926. Debounces.NoIdl = true
  2927. Debounces.on = true
  2928. game:GetService("Chat"):Chat(game.Players.owner.Character,"Here is all of my energy","Red")
  2929. function FindNearestTorso(Position,Distance,SinglePlayer)
  2930. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2931. local List = {}
  2932. for i,v in pairs(workspace:GetChildren())do
  2933. if v:IsA("Model")then
  2934. if v:findFirstChild("Torso")then
  2935. if v ~= char then
  2936. if(v.Torso.Position -Position).magnitude <= Distance then
  2937. table.insert(List,v)
  2938. end
  2939. end
  2940. end
  2941. end
  2942. end
  2943. return List
  2944. end
  2945. z = Instance.new("Sound",hed)
  2946. z.SoundId = "rbxassetid://232213955"
  2947. z.Pitch = 1
  2948. z.Volume = 1
  2949. wait(0.2)
  2950. z:Play()
  2951. sp = Instance.new("Part",hed)
  2952. sp.Anchored = true
  2953. sp.CanCollide = false
  2954. sp.Locked = false
  2955. sp.Transparency = 0
  2956. sp.Material = "Neon"
  2957. sp.Size = Vector3.new(1,1,1)
  2958. sp.TopSurface = "SmoothNoOutlines"
  2959. sp.BottomSurface = "SmoothNoOutlines"
  2960. sp.BrickColor = BrickColor.new("Royal purple")
  2961. spm = Instance.new("SpecialMesh",sp)
  2962. spm.MeshType = "Sphere"
  2963. spm.Scale = Vector3.new(100,100,100)
  2964. sp2 = Instance.new("Part", rarm)
  2965. sp2.Name = "Energy"
  2966. sp2.BrickColor = BrickColor.new("Royal purple")
  2967. sp2.Size = Vector3.new(1,1,1)
  2968. sp2.Shape = "Ball"
  2969. sp2.CanCollide = false
  2970. sp2.Anchored = true
  2971. sp2.Locked = true
  2972. sp2.TopSurface = 0
  2973. sp2.BottomSurface = 0
  2974. sp2.Transparency = 1
  2975. spm2 = Instance.new("SpecialMesh",sp2)
  2976. spm2.MeshId = "rbxassetid://9982590"
  2977. spm2.Scale = Vector3.new(100,100,100)
  2978. for i = 1, 20 do
  2979. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2980. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2982. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2987. if Debounces.on == false then break end
  2988. rs:wait()
  2989. end
  2990. for i = 1, 100, 20 do rs:wait()
  2991. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2992. end
  2993. for i = 1, 20 do
  2994. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3001. if Debounces.on == false then break end
  3002. rs:wait()
  3003. end
  3004. sp.Transparency = 0
  3005. for i = 1, 20 do
  3006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3012. if Debounces.on == false then break end
  3013. rs:wait()
  3014. end
  3015. wait(1)
  3016. sp.Transparency = 0
  3017. sp2.Transparency = 0.84
  3018. for i = 1, 20 do
  3019. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3020. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3021. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3028. if Debounces.on == false then break end
  3029. rs:wait()
  3030. end
  3031. for i = 1, 2880, 50 do
  3032. rs:wait()
  3033. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3034. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3035. rs:wait()
  3036. end
  3037. sp:Destroy()
  3038. sp2:Destroy()
  3039. game:GetService("Chat"):Chat(game.Players.owner.Character,"TAKE THIS!","Red")
  3040. local X = Instance.new("Part",char)
  3041. local O = Instance.new("ObjectValue",X)
  3042. O.Name = "creator"
  3043. X.Locked = true
  3044. X.Name = "Shell"
  3045. X.Anchored = false
  3046. X.CanCollide = false
  3047. X.Transparency = 0
  3048. X.Reflectance = 0
  3049. X.BottomSurface = 0
  3050. X.TopSurface = 0
  3051. X.Shape = 0
  3052. local V = Instance.new("ObjectValue",X)
  3053. V.Value = char
  3054. V.Name = "creator"
  3055. X.BrickColor = BrickColor.new("Royal purple")
  3056. X.Size = Vector3.new(1,1,1)
  3057. X.Material = "Neon"
  3058. local Z = Instance.new("SpecialMesh",X)
  3059. Z.MeshType = "Sphere"
  3060. Z.Scale = Vector3.new(100,100,100)
  3061. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3062. local bv = Instance.new("BodyVelocity",X)
  3063. bv.maxForce = Vector3.new(99999,99999,99999)
  3064. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3065. bv.velocity = X.CFrame.lookVector*65
  3066.  
  3067. Explode = X.Touched:connect(function(hit)
  3068.  
  3069. local cf = X.CFrame
  3070. bv:Destroy()
  3071. X.Anchored = true
  3072. Z:Remove()
  3073. Explode:disconnect()
  3074.  
  3075. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3076. for i = 1, 360, 360/t do
  3077. local c = Instance.new("Part", game.Workspace)
  3078. c.FormFactor = 3
  3079. c.TopSurface = 0
  3080. c.BottomSurface = 0
  3081. c.Size = s
  3082. c.Anchored = true
  3083. c.CanCollide = wt
  3084. c.Material=workspace.Base.Material
  3085. c.Transparency = trans
  3086. c.BrickColor = workspace.Base.BrickColor
  3087. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3088. c.Locked=true
  3089. game.Debris:AddItem(c,25)
  3090. end
  3091. end
  3092.  
  3093. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3094.  
  3095.  
  3096. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3097. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3098. if part then
  3099. local cfremz = CFrame.new(positi)
  3100. debris(cfremz, part, 30)
  3101. end
  3102.  
  3103. X.Size = Vector3.new(6,6,6)
  3104. X.Touched:connect(function(hit) end)
  3105. X.CanCollide = false
  3106. local part3 = Instance.new("Part", rarm)
  3107. part3.Anchored=true
  3108. part3.CanCollide=false
  3109. part3.Locked = true
  3110. part3.TopSurface = "SmoothNoOutlines"
  3111. part3.BottomSurface = "SmoothNoOutlines"
  3112. part3.FormFactor='Custom'
  3113. part3.Size=Vector3.new(2,2, 2)
  3114. part3.CFrame=X.CFrame
  3115. part3.Transparency=0
  3116. part3.BrickColor=TorsoColor
  3117. local mesh3 = Instance.new("SpecialMesh",part3)
  3118. mesh3.MeshType = "Sphere"
  3119. mesh3.Scale = Vector3.new(2,2,2)
  3120. --debris:AddItem(X,8)
  3121. local part4 = Instance.new("Part", rarm)
  3122. part4.Material = "Neon"
  3123. part4.Anchored=true
  3124. part4.CanCollide=false
  3125. part4.Locked = true
  3126. part4.TopSurface = "SmoothNoOutlines"
  3127. part4.BottomSurface = "SmoothNoOutlines"
  3128. part4.FormFactor='Custom'
  3129. part4.Size=Vector3.new(2,2, 2)
  3130. part4.CFrame=X.CFrame
  3131. part4.Transparency=0
  3132. part4.BrickColor=BrickColor.new("Black")
  3133. local mesh4 = Instance.new("SpecialMesh",part4)
  3134. mesh4.MeshType = "Sphere"
  3135. mesh4.Scale = Vector3.new(1,1,1)
  3136. local part7 = Instance.new("Part", rarm)
  3137. part7.Material = "Neon"
  3138. part7.Anchored=true
  3139. part7.CanCollide=false
  3140. part7.Locked = true
  3141. part7.TopSurface = "SmoothNoOutlines"
  3142. part7.BottomSurface = "SmoothNoOutlines"
  3143. part7.FormFactor='Custom'
  3144. part7.Size=Vector3.new(2,2, 2)
  3145. part7.CFrame=X.CFrame
  3146. part7.Transparency=0
  3147. part7.BrickColor=BrickColor.new("Really black")
  3148. local mesh7 = Instance.new("SpecialMesh",part7)
  3149. mesh7.MeshType = "Sphere"
  3150. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3151. --[[X.Touched:connect(function(ht)
  3152. hit = ht.Parent
  3153. if ht and hit:IsA("Model") then
  3154. if hit:FindFirstChild("Humanoid") then
  3155. if hit.Name ~= p.Name then
  3156. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3157. wait(.3)
  3158. end
  3159. end
  3160. elseif ht and hit:IsA("Hat") then
  3161. if hit.Parent.Name ~= p.Name then
  3162. if hit.Parent:FindFirstChild("Humanoid") then
  3163. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3164. wait(.3)
  3165. end
  3166. end
  3167. end
  3168. end)
  3169. part3.Touched:connect(function(ht)
  3170. hit = ht.Parent
  3171. if ht and hit:IsA("Model") then
  3172. if hit:FindFirstChild("Humanoid") then
  3173. if hit.Name ~= p.Name then
  3174. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3175. wait(.3)
  3176. end
  3177. end
  3178. elseif ht and hit:IsA("Hat") then
  3179. if hit.Parent.Name ~= p.Name then
  3180. if hit.Parent:FindFirstChild("Humanoid") then
  3181. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3182. wait(.3)
  3183. end
  3184. end
  3185. end
  3186. end)]]--
  3187. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3188. if v:FindFirstChild('Humanoid') then
  3189. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3190. v.Humanoid.PlatformStand = true
  3191. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3192. end
  3193. end
  3194.  
  3195. local acos = math.acos
  3196. local sqrt = math.sqrt
  3197. local Vec3 = Vector3.new
  3198. local fromAxisAngle = CFrame.fromAxisAngle
  3199.  
  3200. local function toAxisAngle(CFr)
  3201. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3202. local Angle = math.acos((R00+R11+R22-1)/2)
  3203. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3204. A = A == 0 and 0.00001 or A
  3205. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3206. B = B == 0 and 0.00001 or B
  3207. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3208. C = C == 0 and 0.00001 or C
  3209. local x = (R21-R12)/sqrt(A)
  3210. local y = (R02-R20)/sqrt(B)
  3211. local z = (R10-R01)/sqrt(C)
  3212. return Vec3(x,y,z),Angle
  3213. end
  3214.  
  3215. function ApplyTrig(Num,Func)
  3216. local Min,Max = Func(0),Func(1)
  3217. local i = Func(Num)
  3218. return (i-Min)/(Max-Min)
  3219. end
  3220.  
  3221. function LerpCFrame(CFrame1,CFrame2,Num)
  3222. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3223. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3224. end
  3225.  
  3226. function Crater(Torso,Radius)
  3227. Spawn(function()
  3228. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3229. local Ignore = {}
  3230. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3231. if v.Character ~= nil then
  3232. Ignore[#Ignore+1] = v.Character
  3233. end
  3234. end
  3235. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3236. if Hit == nil then return end
  3237. local Parts = {}
  3238. for i = 1,360,10 do
  3239. local P = Instance.new("Part",Torso.Parent)
  3240. P.Anchored = true
  3241. P.FormFactor = "Custom"
  3242. P.BrickColor = Hit.BrickColor
  3243. P.Material = Hit.Material
  3244. P.TopSurface = "Smooth"
  3245. P.BottomSurface = "Smooth"
  3246. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3247. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3248. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3249. if math.random(0,5) == 0 then -- rubble
  3250. local P = Instance.new("Part",Torso.Parent)
  3251. P.Anchored = true
  3252. P.FormFactor = "Custom"
  3253. P.BrickColor = Hit.BrickColor
  3254. P.Material = Hit.Material
  3255. P.TopSurface = "Smooth"
  3256. P.BottomSurface = "Smooth"
  3257. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3258. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3259. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3260. end
  3261. end
  3262. for i = 0,1,0.05 do
  3263. for i2,v in pairs(Parts) do
  3264. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3265. end
  3266. wait(0.02)
  3267. end
  3268. for i,v in pairs(Parts) do
  3269. if v[1].Size.X > 2.1 then
  3270. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3271. end
  3272. v[1].Anchored = false
  3273. end
  3274. for i = 0,1,0.05 do
  3275. for i2,v in pairs(Parts) do
  3276. v[1].Transparency = i
  3277. if i == 1 then
  3278. v[1]:Destroy()
  3279. elseif i >= 0.25 then
  3280. v[1].CanCollide = false
  3281. end
  3282. end
  3283. wait(0.02)
  3284. end
  3285. Parts = nil
  3286. end)
  3287. end
  3288.  
  3289.  
  3290. Part = function(x,y,z,color,tr,cc,an,parent)
  3291. local p = Instance.new('Part',parent or Weapon)
  3292. p.formFactor = 'Custom'
  3293. p.Size = Vector3.new(x,y,z)
  3294. p.BrickColor = BrickColor.new(color)
  3295. p.CanCollide = cc
  3296. p.Transparency = tr
  3297. p.Anchored = an
  3298. p.TopSurface,p.BottomSurface = 0,0
  3299. p.Locked=true
  3300. p:BreakJoints()
  3301. return p end
  3302.  
  3303. Mesh = function(par,num,x,y,z)
  3304. local msh = _
  3305. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3306. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3307. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3308. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3309. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3310. end msh.Scale = Vector3.new(x,y,z)
  3311. return msh end
  3312.  
  3313. function explosion(col1,col2,cfr,sz,rng,dmg)
  3314. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3315. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3316. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3317. v1,v2,v3=sz.x,sz.y,sz.z
  3318. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3319. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3320. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3321. a.CFrame=cfr
  3322. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3323. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3324.  
  3325. Spawn(function()
  3326. while wait() do
  3327. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3328. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3329. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3330. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3331. a.Transparency=a.Transparency+0.05
  3332. a2.Transparency=a2.Transparency+0.05
  3333. a3.Transparency=a3.Transparency+0.05
  3334. end
  3335. end)
  3336. end
  3337.  
  3338. Crater(X,120)
  3339. Crater(X,220)
  3340. Crater(X,320)
  3341. z = Instance.new("Sound",workspace)
  3342. z.SoundId = "rbxassetid://231917744"
  3343. z.Pitch = .5
  3344. z.Volume = 5
  3345. z1 = Instance.new("Sound",workspace)
  3346. z1.SoundId = "rbxassetid://231917744"
  3347. z1.Pitch = .5
  3348. z1.Volume = 5
  3349. z2 = Instance.new("Sound",workspace)
  3350. z2.SoundId = "rbxassetid://231917744"
  3351. z2.Pitch = .5
  3352. z2.Volume = 5
  3353. z3 = Instance.new("Sound",workspace)
  3354. z3.SoundId = "rbxassetid://245537790"
  3355. z3.Pitch = .7
  3356. z3.Volume = 5
  3357. z4 = Instance.new("Sound",workspace)
  3358. z4.SoundId = "rbxassetid://245537790"
  3359. z4.Pitch = .7
  3360. z4.Volume = 5
  3361. z4a = Instance.new("Sound",workspace)
  3362. z4a.SoundId = "rbxassetid://419447292"
  3363. z4a.Pitch = 1
  3364. z4a.Volume = 5
  3365. z3a = Instance.new("Sound",workspace)
  3366. z3a.SoundId = "rbxassetid://421328847"
  3367. z3a.Pitch = 1
  3368. z3a.Volume = 5
  3369. wait(0.1)
  3370. z:Play()
  3371. z1:Play()
  3372. z2:Play()
  3373. z3:Play()
  3374. z4:Play()
  3375. z3a:Play()
  3376. z4a:Play()
  3377.  
  3378. local part=Instance.new('Part',rarm)
  3379. part.Anchored=true
  3380. part.CanCollide=false
  3381. part.Locked = true
  3382. part.FormFactor='Custom'
  3383. part.Size=Vector3.new(2,2,2)
  3384. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3385. part.Transparency=0
  3386. part.BrickColor=BrickColor.new('Really black')
  3387. local mesh=Instance.new('SpecialMesh',part)
  3388. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3389. mesh.Scale=Vector3.new(4,4,4)
  3390. local part2=part:clone()
  3391. part2.Parent = rarm
  3392. part2.BrickColor=TorsoColor
  3393. local part5=part:clone()
  3394. part5.Parent = rarm
  3395. part5.BrickColor=TorsoColor
  3396. local part6=part:clone()
  3397. part6.Parent = rarm
  3398. part6.BrickColor=BrickColor.new("Black")
  3399. local mesh2=mesh:clone()
  3400. mesh2.Parent=part2
  3401. mesh2.Scale=Vector3.new(6, 6, 6)
  3402. local mesh5=mesh:clone()
  3403. mesh5.Parent=part5
  3404. mesh5.Scale=Vector3.new(6, 6, 6)
  3405. local mesh6=mesh:clone()
  3406. mesh6.Parent=part6
  3407. mesh6.Scale=Vector3.new(6, 6, 6)
  3408. local blast = Instance.new("Part", rarm)
  3409. blast.BrickColor = BrickColor.new("Really black")
  3410. blast.Anchored = true
  3411. blast.CanCollide = false
  3412. blast.Locked = true
  3413. blast.Size = Vector3.new(2, 2, 2)
  3414. blast.TopSurface = "Smooth"
  3415. blast.BottomSurface = "Smooth"
  3416. blast.Transparency = 0
  3417. blast.CFrame = HandCF
  3418. local bm = Instance.new("SpecialMesh", blast)
  3419. bm.Scale = Vector3.new(10,2,10)
  3420. bm.MeshId = "rbxassetid://3270017"
  3421. local blast2 = Instance.new("Part", rarm)
  3422. blast2.BrickColor = BrickColor.new("Really black")
  3423. blast2.Anchored = true
  3424. blast2.CanCollide = false
  3425. blast2.Locked = true
  3426. blast2.Size = Vector3.new(2, 2, 2)
  3427. blast2.TopSurface = "Smooth"
  3428. blast2.BottomSurface = "Smooth"
  3429. blast2.Transparency = 0
  3430. blast2.CFrame = HandCF
  3431. local bm2 = Instance.new("SpecialMesh", blast2)
  3432. bm2.Scale = Vector3.new(6,2,6)
  3433. bm2.MeshId = "rbxassetid://3270017"
  3434. local blast3 = Instance.new("Part", rarm)
  3435. blast3.BrickColor = BrickColor.new("Really black")
  3436. blast3.Anchored = true
  3437. blast3.CanCollide = false
  3438. blast3.Locked = true
  3439. blast3.Size = Vector3.new(1, 1, 1)
  3440. blast3.TopSurface = "Smooth"
  3441. blast3.BottomSurface = "Smooth"
  3442. blast3.Transparency = 0
  3443. blast3.CFrame = HandCF
  3444. local bm3 = Instance.new("SpecialMesh", blast3)
  3445. bm3.Scale = Vector3.new(6,2,6)
  3446. bm3.MeshId = "rbxassetid://3270017"
  3447. for i = 1,120 do rs:wait()
  3448. X.Transparency = X.Transparency + (1/120)
  3449. part.Transparency = part.Transparency + (1/120)
  3450. part2.Transparency = part2.Transparency + (1/120)
  3451. part3.Transparency = part3.Transparency + (1/120)
  3452. part4.Transparency = part4.Transparency + (1/120)
  3453. part5.Transparency = part5.Transparency + (1/120)
  3454. part6.Transparency = part6.Transparency + (1/120)
  3455. part7.Transparency = part7.Transparency + (1/120)
  3456. blast.Transparency = blast.Transparency + (1/120)
  3457. blast2.Transparency = blast2.Transparency + (1/120)
  3458. blast3.Transparency = blast3.Transparency + (1/120)
  3459. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3460. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3461. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3462. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3463. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3464. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3465. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3466. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3467. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3468. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3469. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3470. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3471. X.CFrame = cf
  3472. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3473. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3474. part3.CFrame=X.CFrame
  3475. part4.CFrame=X.CFrame
  3476. part7.CFrame=X.CFrame
  3477. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3478. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3479. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3480. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3481. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3482. rs:wait()
  3483. end
  3484. X:Destroy()
  3485. part:Destroy()
  3486. part2:Destroy()
  3487. part3:Destroy()
  3488. part4:Destroy()
  3489. part5:Destroy()
  3490. part6:Destroy()
  3491. blast:Destroy()
  3492. blast2:Destroy()
  3493. blast3:Destroy()
  3494. z:Destroy()
  3495. z1:Destroy()
  3496. z2:Destroy()
  3497. z3:Destroy()
  3498. z4:Destroy()
  3499. for i = 1, 20 do
  3500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3506. if Debounces.on == false then break end
  3507. rs:wait()
  3508. end
  3509. if Debounces.CanAttack == false then
  3510. Debounces.CanAttack = true
  3511. Debounces.NoIdl = false
  3512. Debounces.on = false
  3513. end
  3514. end)
  3515. end
  3516. end
  3517. end)
  3518.  
  3519.  
  3520.  
  3521.  
  3522.  
  3523.  
  3524.  
  3525. WindFloor = function()
  3526. local useRageVer = false
  3527. local locor = 0
  3528. if TrackFunction ~= nil then
  3529. TrackFunction:disconnect()
  3530. TrackFunction = nil
  3531. end
  3532. Ult = true
  3533. Ragemode = false
  3534. CanInterrupt(false)
  3535. PlayerIsAttacking = true
  3536. local cl = 0
  3537. local clastframe = lastframe
  3538. BodyVel.velocity = Vector3.new()
  3539. local CPlane = MousePlane()
  3540. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3541. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3542. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3543. local cl = 0
  3544. DesiredWalkspeed = 0
  3545. p = Instance.new("Sound", vPlayer.Character.Torso)
  3546. p.Volume = 0.8
  3547. p.Pitch = 1
  3548. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3549. p:Play()
  3550. game:GetService("Debris"):AddItem(p, 3)
  3551. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3552. pb.Volume = 1
  3553. pb.Pitch = 0.85
  3554. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3555. pb:Play()
  3556. game:GetService("Debris"):AddItem(pb, 10)
  3557. do
  3558. for i = 1, 8 do
  3559. swait()
  3560. cl = cl + i * 0.02
  3561. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3562. if i == 4 then
  3563. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3564. pc.Mesh.MeshType = "FileMesh"
  3565. pc.Anchored = true
  3566. pc.CanCollide = false
  3567. pc.Parent = workspace
  3568. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3569. pc.Name = "Shockwave"
  3570. game:GetService("Debris"):AddItem(pc, 5)
  3571. coroutine.resume(coroutine.create(function(p)
  3572. for ii = 1, 10 do
  3573. p.Transparency = ii / 10
  3574. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3575. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3576. swait()
  3577. end
  3578. p:Remove()
  3579. end), pc)
  3580. end
  3581. end
  3582. end
  3583. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3584. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3585. cl = 0
  3586. clastframe = lastframe
  3587. for i = 1, 6 do
  3588. swait()
  3589. cl = cl + i * 0.05
  3590. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3591. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3592. eff.Parent = workspace
  3593. eff.Name = "BloodEffect"
  3594. eff.Anchored = true
  3595. eff.CanCollide = false
  3596. game:GetService("Debris"):AddItem(eff, 5)
  3597. coroutine.resume(coroutine.create(function(p, V, x)
  3598. A = vPlayer.Character.Torso.Velocity / 60
  3599. for i = 1, 12 do
  3600. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3601. p.Transparency = 0.75 + i / 48
  3602. p.CFrame = p.CFrame * V + A
  3603. swait()
  3604. end
  3605. p:Remove()
  3606. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3607. if i ~= 1 and (i ~= 4 or i == 6) then
  3608. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3609. pc.Mesh.MeshType = "FileMesh"
  3610. pc.Anchored = true
  3611. pc.CanCollide = false
  3612. pc.Parent = workspace
  3613. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3614. pc.Name = "Shockwave"
  3615. game:GetService("Debris"):AddItem(pc, 5)
  3616. coroutine.resume(coroutine.create(function(p)
  3617. for ii = 1, 7 do
  3618. p.Transparency = ii / 7
  3619. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3620. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3621. swait()
  3622. end
  3623. p:Remove()
  3624. end), pc)
  3625. end
  3626. end
  3627. swait()
  3628. for i = 1, 20 do
  3629. do
  3630. CPlane = MousePlane()
  3631. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3632. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3633. if i == 5 or i == 10 then
  3634. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3635. pc.Mesh.MeshType = "FileMesh"
  3636. pc.Anchored = true
  3637. pc.CanCollide = false
  3638. pc.Parent = workspace
  3639. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3640. pc.Name = "Shockwave"
  3641. game:GetService("Debris"):AddItem(pc, 5)
  3642. coroutine.resume(coroutine.create(function(p)
  3643. for ii = 1, 13 do
  3644. p.Transparency = ii / 13
  3645. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3646. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3647. swait()
  3648. end
  3649. p:Remove()
  3650. end), pc)
  3651. else
  3652. do
  3653. do
  3654. if i == 2 or i == 10 then
  3655. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3656. pc.Mesh.MeshType = "FileMesh"
  3657. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3658. pc.Parent = workspace
  3659. pc.Anchored = true
  3660. pc.CanCollide = false
  3661. pc.Transparency = 0.5
  3662. game:GetService("Debris"):AddItem(pc, 5)
  3663. coroutine.resume(coroutine.create(function(p)
  3664. for ii = 1, 20 do
  3665. p.Transparency = ii / 20
  3666. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3667. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3668. swait()
  3669. end
  3670. p:Remove()
  3671. end), pc)
  3672. end
  3673. if i % 4 == 0 then
  3674. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3675. applyCameraShake(v, 80 + i * 10, 4)
  3676. end
  3677. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3678. pc.Mesh.MeshType = "FileMesh"
  3679. pc.Anchored = true
  3680. pc.CanCollide = false
  3681. pc.Parent = workspace
  3682. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3683. pc.Name = "Shockwave"
  3684. game:GetService("Debris"):AddItem(pc, 5)
  3685. coroutine.resume(coroutine.create(function(p)
  3686. for ii = 1, 10 do
  3687. p.Transparency = ii / 10
  3688. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3689. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3690. swait()
  3691. end
  3692. p:Remove()
  3693. end), pc)
  3694. else
  3695. do
  3696. do
  3697. if i % 1 == 0 then
  3698. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3699. eff.Parent = workspace
  3700. eff.Name = "BloodEffect"
  3701. eff.Anchored = true
  3702. eff.CanCollide = false
  3703. game:GetService("Debris"):AddItem(eff, 5)
  3704. coroutine.resume(coroutine.create(function(p, V, x)
  3705. A = vPlayer.Character.Torso.Velocity / 60
  3706. for i = 1, 8 do
  3707. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3708. p.Transparency = 0.2
  3709. p.CFrame = p.CFrame * V + A
  3710. swait()
  3711. end
  3712. p:Remove()
  3713. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3714. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3715. eff.Parent = workspace
  3716. eff.Name = "BloodEffect"
  3717. eff.Anchored = true
  3718. eff.CanCollide = false
  3719. game:GetService("Debris"):AddItem(eff, 5)
  3720. coroutine.resume(coroutine.create(function(p, V, x)
  3721. A = vPlayer.Character.Torso.Velocity / 60
  3722. for i = 1, 12 do
  3723. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3724. p.Transparency = 0.75 + i / 48
  3725. p.CFrame = p.CFrame * V + A
  3726. swait()
  3727. end
  3728. p:Remove()
  3729. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3730. end
  3731. do
  3732. fwait()
  3733. end
  3734. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3735.  
  3736. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3737.  
  3738. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3739.  
  3740. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3741.  
  3742. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3743.  
  3744. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3745.  
  3746. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3747.  
  3748. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3749.  
  3750. end
  3751. end
  3752. end
  3753. end
  3754. end
  3755. end
  3756. end
  3757. end
  3758. cl = 0
  3759. clastframe = lastframe
  3760. for i = 1, 6 do
  3761. swait()
  3762. cl = cl + i * 0.05
  3763. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3764. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3765. pc.CanCollide = false
  3766. pc.Anchored = true
  3767. pc.Parent = workspace
  3768. game:GetService("Debris"):AddItem(pc, 5)
  3769. coroutine.resume(coroutine.create(function(p)
  3770. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3771. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3772. for i = 1, 30 do
  3773. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3774. p.Transparency = i / 30
  3775. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3776. swait()
  3777. end
  3778. p:Remove()
  3779. end), pc)
  3780. end
  3781. cl = 0
  3782. clastframe = lastframe
  3783. local Grabbee = nil
  3784. for i = 1, 15 do
  3785. fwait()
  3786. do
  3787. if i == 3 then
  3788. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3789. pc.Mesh.MeshType = "FileMesh"
  3790. pc.Anchored = true
  3791. pc.CanCollide = false
  3792. pc.Parent = workspace
  3793. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3794. pc.Name = "Shockwave"
  3795. game:GetService("Debris"):AddItem(pc, 5)
  3796. coroutine.resume(coroutine.create(function(p)
  3797. for ii = 1, 10 do
  3798. p.Transparency = ii / 10
  3799. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3800. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3801. swait()
  3802. end
  3803. p:Remove()
  3804. end), pc)
  3805. end
  3806. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3807. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3808. Grabbee = v
  3809. do break end
  3810. end
  3811. do
  3812. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3813. pc.CanCollide = false
  3814. pc.Anchored = true
  3815. pc.Parent = workspace
  3816. game:GetService("Debris"):AddItem(pc, 5)
  3817. coroutine.resume(coroutine.create(function(p)
  3818. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3819. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3820. for i = 1, 20 do
  3821. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3822. p.Transparency = i / 20
  3823. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3824. swait()
  3825. end
  3826. p:Remove()
  3827. end), pc)
  3828. do
  3829. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3830. pc.CanCollide = false
  3831. pc.Anchored = true
  3832. pc.Parent = workspace
  3833. game:GetService("Debris"):AddItem(pc, 5)
  3834. coroutine.resume(coroutine.create(function(p)
  3835. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3836. for i = 1, 20 do
  3837. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3838. p.Transparency = 0.5 + i / 40
  3839. p.CFrame = p.CFrame * R
  3840. swait()
  3841. end
  3842. p:Remove()
  3843. end), pc)
  3844. if i <= 6 then
  3845. cl = cl + i * 0.05
  3846. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3847. end
  3848. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3849.  
  3850. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3851.  
  3852. end
  3853. end
  3854. end
  3855. end
  3856. if Grabbee ~= nil then
  3857. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3858. Grabbee.Stats.Stun.Value = 999
  3859. end
  3860. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3861. cbuff.Name = "DecreaseDef"
  3862. cbuff.Value = -2
  3863. Mana.Value = Mana.Value - 10
  3864. if useRageVer == true then
  3865. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3866. else
  3867. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3868. end
  3869. local Grabdone = false
  3870. gpos = Instance.new("BodyPosition")
  3871. gpos.Name = ":<"
  3872. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3873. gpos.P = 5000
  3874. gpos.D = 600
  3875. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3876. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3877. coroutine.resume(coroutine.create(function(NNoob)
  3878. nubgyro = nil
  3879. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3880. if NNoob.Parent == nil then
  3881. break
  3882. else
  3883. if NNoob.Humanoid.Health < 0 then
  3884. break
  3885. end
  3886. end
  3887. NNoob.Humanoid.PlatformStand = true
  3888. if nubgyro == nil or nubpos == nil then
  3889. if NNoob.Torso:FindFirstChild(":>") then
  3890. NNoob.Torso[":>"]:Remove()
  3891. end
  3892. if NNoob.Torso:FindFirstChild(":<") then
  3893. NNoob.Torso[":<"]:Remove()
  3894. end
  3895. nubgyro = Instance.new("BodyGyro")
  3896. nubgyro.Name = ":>"
  3897. nubgyro.Parent = NNoob.Torso
  3898. nubgyro.P = 5000
  3899. nubgyro.D = 200
  3900. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3901. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3902. nubpos = Instance.new("BodyPosition")
  3903. nubpos.Name = ":<"
  3904. nubpos.Parent = NNoob.Torso
  3905. nubpos.P = 8000
  3906. nubpos.D = 200
  3907. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3908. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3909. else
  3910. if nubgyro.Parent == nil then
  3911. nubgyro = nil
  3912. nubpos = nil
  3913. else
  3914. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3915. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3916. end
  3917. end
  3918. swait()
  3919. end
  3920. if nubpos and nubgyro then
  3921. nubpos:Remove()
  3922. nubgyro:Remove()
  3923. if NNoob:FindFirstChild("Humanoid") then
  3924. NNoob.Humanoid.PlatformStand = false
  3925. end
  3926. end
  3927. end), Grabbee)
  3928. p = Instance.new("Sound", vPlayer.Character.Torso)
  3929. p.Volume = 1
  3930. p.Pitch = 0.9
  3931. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3932. p:Play()
  3933. game:GetService("Debris"):AddItem(p, 3)
  3934. BodyVel.velocity = Vector3.new()
  3935. cl = 0
  3936. clastframe = lastframe
  3937. for i = 1, 7 do
  3938. swait()
  3939. cl = cl + i * 0.036
  3940. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3941. end
  3942. cl = 0
  3943. clastframe = lastframe
  3944. for i = 1, 8 do
  3945. swait()
  3946. cl = cl + i * 0.028
  3947. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3948. end
  3949. p = Instance.new("Sound", vPlayer.Character.Torso)
  3950. p.Volume = 1
  3951. p.Pitch = 0.55
  3952. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3953. p:Play()
  3954. game:GetService("Debris"):AddItem(p, 3)
  3955. p = Instance.new("Sound", vPlayer.Character.Torso)
  3956. p.Volume = 1
  3957. p.Pitch = 1
  3958. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3959. p:Play()
  3960. game:GetService("Debris"):AddItem(p, 3)
  3961. p = Instance.new("Sound", vPlayer.Character.Torso)
  3962. p.Volume = 1
  3963. p.Pitch = 0.4
  3964. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3965. p:Play()
  3966. game:GetService("Debris"):AddItem(p, 3)
  3967. p = Instance.new("Sound", Grabbee.Torso)
  3968. p.Volume = 1
  3969. p.Pitch = 1
  3970. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3971. p:Play()
  3972. game:GetService("Debris"):AddItem(p, 3)
  3973. local sees = math.ceil(Mana.Value / borb)
  3974. local sees2 = (math.ceil(Corruption / borb))
  3975. local partic1, partic2 = nil, nil
  3976. partic1 = Instance.new("ParticleEmitter")
  3977. partic1.Name = "AttackParticleEmitter3"
  3978. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3979. partic1.LightEmission = 0
  3980. partic1.ZOffset = 2
  3981. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3982. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3983. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3984. partic1.Rate = 80
  3985. partic1.VelocitySpread = 180
  3986. partic1.Speed = NumberRange.new(6, 10)
  3987. partic1.Lifetime = NumberRange.new(1, 1.2)
  3988. partic1.Rotation = NumberRange.new(-180, 180)
  3989. partic1.RotSpeed = NumberRange.new(-100, 100)
  3990. partic1.Parent = Grabbee.Torso
  3991. if useRageVer then
  3992. partic2 = Instance.new("ParticleEmitter", p)
  3993. partic2.Name = "AttackParticleEmitter3"
  3994. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3995. partic2.LightEmission = 0
  3996. partic2.ZOffset = 1
  3997. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3998. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3999. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4000. partic2.Rate = 60
  4001. partic2.VelocitySpread = 180
  4002. partic2.Speed = NumberRange.new(1, 2)
  4003. partic2.Lifetime = NumberRange.new(1, 1.2)
  4004. partic2.Rotation = NumberRange.new(-180, 180)
  4005. partic2.RotSpeed = NumberRange.new(-100, 100)
  4006. partic2.Acceleration = Vector3.new(0, 10, 0)
  4007. partic2.Parent = Grabbee.Torso
  4008. end
  4009. for i = 1, borb + borb % 2 do
  4010. swait()
  4011. if i % 2 == 0 then
  4012. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4013. local st = Grabbee:FindFirstChild("Stats")
  4014. if st and st:FindFirstChild("Mana") then
  4015. if st.Mana.Value >= 3 then
  4016. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4017. st.Mana.Value = st.Mana.Value - 3
  4018. else
  4019. st.Mana.Value = 0
  4020. end
  4021. end
  4022. end
  4023. do
  4024. if sees <= Mana.Value then
  4025. Mana.Value = Mana.Value - sees
  4026. else
  4027. Mana.Value = 0
  4028. end
  4029. if useRageVer then
  4030. if sees2 <= Corruption then
  4031. Corruption = Corruption - sees2
  4032. else
  4033. Corruption = 0
  4034. end
  4035. end
  4036. if useRageVer == true and i % 2 == 0 then
  4037. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4038. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4039. end
  4040. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4041. eb.Parent = workspace
  4042. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4043. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4044. game:GetService("Debris"):AddItem(eb, 3)
  4045. coroutine.resume(coroutine.create(function(p)
  4046. local r = math.random(-3, 3) * 9
  4047. if r > -12 and r < 1 then
  4048. r = -12
  4049. else
  4050. if r < 12 and r > -1 then
  4051. r = 12
  4052. end
  4053. end
  4054. for i = 1, 12 do
  4055. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4056. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4057. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4058. swait()
  4059. end
  4060. p:Remove()
  4061. end), eb)
  4062. end
  4063. do
  4064. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4065. eff.Parent = workspace
  4066. eff.Name = "BloodEffect"
  4067. eff.Anchored = true
  4068. eff.CanCollide = false
  4069. game:GetService("Debris"):AddItem(eff, 5)
  4070. coroutine.resume(coroutine.create(function(p, V, x)
  4071. A = vPlayer.Character.Torso.Velocity / 60
  4072. for i = 1, 8 do
  4073. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4074. p.Transparency = 0.75 + i / 32
  4075. p.CFrame = p.CFrame * V + A
  4076. swait()
  4077. end
  4078. p:Remove()
  4079. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4080. if i % 5 == 0 then
  4081. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4082. applyCameraShake(v, 120, 5)
  4083. end
  4084. applyCameraShake(vPlayer.Character, 120, 5)
  4085. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4086. pc.Mesh.MeshType = "FileMesh"
  4087. pc.Anchored = true
  4088. pc.CanCollide = false
  4089. pc.Parent = workspace
  4090. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4091. pc.Name = "Shockwave"
  4092. game:GetService("Debris"):AddItem(pc, 5)
  4093. coroutine.resume(coroutine.create(function(p)
  4094. for ii = 1, 13 do
  4095. p.Transparency = ii / 13
  4096. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4097. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4098. swait()
  4099. end
  4100. p:Remove()
  4101. end), pc)
  4102. end
  4103. do
  4104. if Grabbee.Parent == nil then
  4105. break
  4106. else
  4107. if Grabbee:FindFirstChild("Humanoid") == nil then
  4108. break
  4109. end
  4110. end
  4111. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4112. eff.Parent = workspace
  4113. eff.Name = "BloodEffect"
  4114. eff.Anchored = true
  4115. eff.CanCollide = false
  4116. game:GetService("Debris"):AddItem(eff, 5)
  4117. coroutine.resume(coroutine.create(function(p, V, x)
  4118. A = vPlayer.Character.Torso.Velocity / 60
  4119. for i = 1, 12 do
  4120. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4121. p.Transparency = 0.25 + i / 48
  4122. p.CFrame = p.CFrame * V + A
  4123. swait()
  4124. end
  4125. p:Remove()
  4126. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4127. do
  4128. if i % 3 == 0 then
  4129. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4130. pc.CanCollide = false
  4131. pc.Anchored = true
  4132. pc.Parent = workspace
  4133. game:GetService("Debris"):AddItem(pc, 5)
  4134. coroutine.resume(coroutine.create(function(p)
  4135. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4136. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4137. for i = 1, 20 do
  4138. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4139. p.Transparency = i / 20
  4140. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4141. swait()
  4142. end
  4143. p:Remove()
  4144. end), pc)
  4145. end
  4146. end
  4147. end
  4148. end
  4149. end
  4150. end
  4151. cl = 0
  4152. clastframe = lastframe
  4153. for i = 1, 5 do
  4154. wait()
  4155. cl = cl + i * 0.07
  4156. if i == 3 then
  4157. Grabdone = true
  4158. partic1.Enabled = false
  4159. game:GetService("Debris"):AddItem(partic1, 5)
  4160. if partic2 then
  4161. partic2.Enabled = false
  4162. game:GetService("Debris"):AddItem(partic2, 5)
  4163. end
  4164. p = Instance.new("Sound", vPlayer.Character.Torso)
  4165. p.Volume = 1
  4166. p.Pitch = 0.95
  4167. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4168. p:Play()
  4169. game:GetService("Debris"):AddItem(p, 3)
  4170. if Grabbee:FindFirstChild("Stats") then
  4171. if Grabbee.Stats.Mana.Value >= 10 then
  4172. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4173. else
  4174. Grabbee.Stats.Mana.Value = 0
  4175. end
  4176. if Grabbee.Stats.Stunned.Value == false then
  4177. Grabbee.Stats.Stun.Value = 999
  4178. end
  4179. end
  4180. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4181. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4182. pc.Mesh.MeshType = "FileMesh"
  4183. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4184. pc.Parent = workspace
  4185. pc.Anchored = true
  4186. pc.CanCollide = false
  4187. pc.Transparency = 0.5
  4188. game:GetService("Debris"):AddItem(pc, 5)
  4189. coroutine.resume(coroutine.create(function(p)
  4190. for ii = 1, 28 do
  4191. p.Transparency = ii / 28
  4192. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4193. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4194. swait()
  4195. end
  4196. p:Remove()
  4197. end), pc)
  4198. for loel = 1, 8 do
  4199. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4200. eff.Parent = workspace
  4201. eff.Name = "BloodEffect"
  4202. eff.Anchored = true
  4203. eff.CanCollide = false
  4204. game:GetService("Debris"):AddItem(eff, 5)
  4205. coroutine.resume(coroutine.create(function(p, V, x)
  4206. for i = 1, 25 do
  4207. p.Transparency = 0.5 + i / 50
  4208. p.CFrame = p.CFrame + x / 2
  4209. swait()
  4210. end
  4211. p:Remove()
  4212. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4213. end
  4214. for loel = 1, 3 do
  4215. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4216. eff.Parent = workspace
  4217. eff.Name = "BloodEffect"
  4218. eff.Anchored = true
  4219. eff.CanCollide = false
  4220. game:GetService("Debris"):AddItem(eff, 5)
  4221. coroutine.resume(coroutine.create(function(p, V, x)
  4222. for i = 1, 25 do
  4223. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4224. p.Transparency = 0.25 + i / 18.75
  4225. p.CFrame = p.CFrame * V
  4226. swait()
  4227. end
  4228. p:Remove()
  4229. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4230. end
  4231. end
  4232. do
  4233. do
  4234. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4235. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4236.  
  4237. end
  4238. end
  4239. end
  4240. cbuff:Remove()
  4241. gpos:Remove()
  4242. else
  4243. do
  4244. for i = 1, 4 do
  4245. fwait()
  4246. BodyVel.velocity = BodyVel.velocity / 1.25
  4247. end
  4248. do
  4249. cl = 0
  4250. coroutine.resume(coroutine.create(function(p)
  4251. for i = 1, 30 do
  4252. p.Volume = 1 - i / 30
  4253. swait()
  4254. end
  4255. p:Stop()
  4256. end), pb)
  4257. clastframe = lastframe
  4258. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4259. for i = 1, 15 do
  4260. fwait()
  4261. BodyVel.velocity = BodyVel.velocity / 1.2
  4262. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4263. end
  4264. if Grabbee == nil then
  4265. Cooldowns["4"] = CooldownsB["4"] / 3
  4266. else
  4267. Cooldowns["4"] = CooldownsB["4"]
  4268. end
  4269. end
  4270. end
  4271. end
  4272. CanInterrupt(true)
  4273. PlayerIsAttacking = false
  4274. BodyVel.Parent = nil
  4275. BodyGyro.Parent = nil
  4276. Ult = false
  4277. end
  4278.  
  4279.  
  4280.  
  4281. mouse.KeyDown:connect(function(k)
  4282.  
  4283. k = k:lower()
  4284. if k == "q" then
  4285. BlastStorm()
  4286. end
  4287. if k == "e" then
  4288. WindFloor2()
  4289. end
  4290. if k == "t" then
  4291. WindFloor()
  4292. end
  4293. end)
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299.  
  4300.  
  4301.  
  4302. local BC = BrickColor.new
  4303. local Col3 = Color3.new
  4304. local Inst = Instance.new
  4305. local Ud2 = UDim2.new
  4306. local FONT = "SourceSansLight"
  4307.  
  4308.  
  4309.  
  4310.  
  4311.  
  4312.  
  4313.  
  4314. Colour1 = BC("Pastel Blue")
  4315. Colour2 = BC("Black")
  4316. Colour3 = BC("Ghost grey")
  4317. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4318. Chaos_UI.Name = "Chaos UI"
  4319. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4320.  
  4321.  
  4322. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4323. Moves.BackgroundTransparency = .8
  4324. Moves.BorderSizePixel = 0
  4325. Moves.Name = "Moves"
  4326. Moves.Position = Ud2(-.2, 0, .4, 0)
  4327. Moves.Size = Ud2(.2, 0, .5, 0)
  4328. Moves.ScrollBarThickness = 8
  4329. OM.Name = "VML"
  4330. OM.Position = Ud2(.002, 0, .83, 0)
  4331. OM.Size = Ud2(.05, 0, .08, 0)
  4332. OM.Visible = false
  4333. OM.Style = "RobloxRoundButton"
  4334. OM.Font = FONT
  4335. OM.Text = "View Move List"
  4336. OM.TextColor3 = Col3(1,1,1)
  4337. OM.TextScaled = true
  4338. local Title = Inst("TextLabel", Moves)
  4339. Title.BackgroundTransparency = 1
  4340. Title.Name = "Title"
  4341. Title.Size = Ud2(1, 0, .014, 0)
  4342. Title.Font = FONT
  4343. Title.Text = "Move List"
  4344. Title.TextColor3 = Col3(1,1,1)
  4345. Title.TextScaled = true
  4346. Title.TextStrokeTransparency = 0
  4347.  
  4348. OM.Visible = true
  4349.  
  4350. function Create_Moves_In_List()
  4351. local ah = .012
  4352. local am = .012
  4353. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4354. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4355. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4356. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4357. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4358. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4359. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4360. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4361. end
  4362. Create_Moves_In_List()
  4363.  
  4364.  
  4365. local mopen = false
  4366. OM.MouseButton1Click:connect(function()
  4367. if not Debounces.UIAction and not mopen then
  4368. Debounces.UIAction = true
  4369. OM.Text = "Hide Move List"
  4370. mopen = true
  4371. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4372. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4373. wait(.3)
  4374. Debounces.UIAction = false
  4375. elseif not Debounces.UIAction and mopen then
  4376. Debounces.UIAction = true
  4377. OM.Text = "View Move List"
  4378. mopen = false
  4379. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4380. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4381. wait(.3)
  4382. Debounces.UIAction = false
  4383. end
  4384. end)
  4385.  
  4386.  
  4387.  
  4388.  
  4389.  
  4390. local animpose = "Idle"
  4391. local lastanimpose = "Idle"
  4392. local sine = 0
  4393. local change = 1
  4394. local val = 0
  4395. local ffing = false
  4396. -------------------------------
  4397. game:GetService("RunService").RenderStepped:connect(function()
  4398. --[[if char.Humanoid.Jump == true then
  4399. jump = true
  4400. else
  4401. jump = false
  4402. end]]
  4403. char.Humanoid.FreeFalling:connect(function(f)
  4404. if f then
  4405. ffing = true
  4406. else
  4407. ffing = false
  4408. end
  4409. end)
  4410. sine = sine + change
  4411. if jumpn == true then
  4412. animpose = "Jumping"
  4413. elseif ffing == true then
  4414. animpose = "Freefalling"
  4415. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4416. animpose = "Idle"
  4417. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4418. animpose = "Walking"
  4419. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4420. animpose = "Running"
  4421. end
  4422. if animpose ~= lastanimpose then
  4423. sine = 0
  4424. if Debounces.NoIdl == false then
  4425. if animpose == "Idle" then
  4426. for i = 1, 2 do
  4427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4433. end
  4434. elseif animpose == "Walking" then
  4435. for i = 1, 2 do
  4436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4442. end
  4443. elseif animpose == "Running" then
  4444. for i = 1, 2 do
  4445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4451. wait()
  4452. end
  4453. end
  4454. else
  4455. end
  4456. end
  4457. lastanimpose = animpose
  4458. if Debounces.NoIdl == false then
  4459. if animpose == "Idle" then
  4460. change = 0.5
  4461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4464. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4468. elseif animpose == "Walking" then
  4469. change = 1
  4470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4476. elseif animpose == "Running" then
  4477. change = 1
  4478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4484. end
  4485. end
  4486. end)
  4487.  
  4488. hum.MaxHealth = math.huge
  4489. wait(3)
  4490. hum.Health = math.huge
  4491.  
  4492.  
  4493. spawn(function()
  4494. while wait(2)
  4495. do
  4496. GroundWave3()
  4497. end
  4498. end)
  4499.  
  4500.  
  4501. while true do --Loop
  4502. wait(0.04)
  4503. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4504. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4505. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4506. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4507. wait(0.04)
  4508. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4509. wait(0.04)
  4510. end
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