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- # Configuration file
- compatability {
- # Aether Dimension ID - Ice Dragons and Fire Dragons will spawn here if option is used
- I:aetherDimensionID=3
- # Turn this on if you use the aether mod and want dragons to spawn in that dimension
- B:useAetherCompat=false
- }
- dragons {
- # Max dragon attack damage. Attack Damage is scaled to this
- I:dragonAttackDamage=17
- # Dragon Flap Noise Distance - Larger number, further away you can hear it
- I:dragonFlapNoiseDistance=4
- # Dragon Flute Distance - how many chunks away is the dragon flute effective?
- I:dragonFluteDistance=4
- # How far away dragons will detect gold blocks being destroyed or chests being opened.
- I:dragonGoldSearchLength=17
- # Dragon griefing - 2 is no griefing, 1 is breaking weak blocks, 0 is default
- I:dragonGriefing=2
- # Max dragon health. Health is scaled to this
- I:dragonHealth=500
- # Modifier of how far 3rd person distance is whilst riding a dragon, scaled against size.
- D:dragonRiding3rdPersonDistanceModifier=0.800000011920929
- # How high dragons can fly, in Y height.
- I:maxDragonFlight=200
- }
- generation {
- # Dragons cannot spawn in these dimensions' IDs
- I:dragonBlacklistedDimensions <
- 1
- -1
- >
- # 1 out of this number chance per block that gold will generate in dragon lairs.
- I:dragonDenGoldAmount=1
- # Dragons can only spawn in these dimensions' IDs
- I:dragonWhitelistedDimensions <
- 0
- >
- # 1 out of this number chance per chunk for generation
- I:generateDragonDenChance=500
- B:generateDragonDens=true
- # 1 out of this number chance per chunk for generation
- I:generateDragonRoostChance=180
- B:generateDragonRoosts=true
- # 1 out of this number chance per chunk for generation
- I:generateDragonSkeletonChance=150
- # Generate dragon skeletons in hot biomes?
- B:generateDragonSkeletons=true
- B:generateSapphireOre=true
- B:generateSilverOre=true
- # 1 out of this number chance per chunk for generation
- I:generateSnowVillageChance=100
- B:generateSnowVillages=true
- # glacier biome spawn chance - higher the number, higher the rarity
- I:glacierSpawnChance=4
- # Ratio of Stone(this number) to Ores in Dragon Caves
- I:oreToStoneRatioForDragonCaves=15
- # Snow Villages cannot spawn in these dimensions' IDs
- I:snowVillageBlacklistedDimensions <
- 1
- -1
- >
- # Snow Villages can only spawn in these dimensions' IDs
- I:snowVillageWhitelistedDimensions <
- 0
- >
- # 1 out of this number chance per chunk for generation
- I:spawnGorgonsChance=190
- # true to use Blacklist configs, false to use Whitelist configs
- B:useDimensionBlackList=true
- }
- gorgons {
- # Wether to spawn gorgon structures or not
- B:spawnGorgons=true
- }
- hippogryphs {
- # List of biome ids for black hippogryphs to spawn in.
- I:hippogryphBlackBiomes <
- 17
- >
- # List of biome ids for brown hippogryphs to spawn in.
- I:hippogryphBrownBiomes <
- 3
- >
- # List of biome ids for chestnut hippogryphs to spawn in.
- I:hippogryphChestnutBiomes <
- 28
- >
- # List of biome ids for creamy hippogryphs to spawn in.
- I:hippogryphCreamyBiomes <
- 36
- >
- # List of biome ids for dark brown hippogryphs to spawn in.
- I:hippogryphDarkBrownBiomes <
- 19
- >
- # List of biome ids for gray hippogryphs to spawn in.
- I:hippogryphGrayBiomes <
- 157
- >
- # List of biome ids for white hippogryphs to spawn in.
- I:hippogryphWhiteBiomes <
- 13
- >
- # True if hippogryphs are allowed to spawn.
- B:spawnHippogryphs=true
- }
- pixies {
- # The size of pixie villages.
- I:pixieVillageSize=5
- # Wether to spawn pixie villages or not
- B:spawnPixies=true
- # 1 out of this number chance per chunk for generation
- I:spawnPixiesChance=60
- }
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