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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Move : MonoBehaviour {
- public float moveSpeed;
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- if (Input.GetKey (KeyCode.UpArrow)) {
- transform.Translate (new Vector3 (0, moveSpeed, 0) * Time.deltaTime);
- }
- if (Input.GetKey (KeyCode.DownArrow)) {
- transform.Translate (new Vector3 (0, -moveSpeed, 0) * Time.deltaTime);
- }
- }
- }
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