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TROLERMASTERH

Disco Fog

May 8th, 2016
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  1. basics = {Color3.new(255/255,0/255,0/255),Color3.new(255/255,85/255,0/255),Color3.new(218/255,218/255,0/255),Color3.new(0/255,190/255,0/255),Color3.new(0/255,85/255,255/255),Color3.new(0/255,0/255,127/255),Color3.new(170/255,0/255,255/255),Color3.new(0/255,204/255,204/255),Color3.new(255/255,85/255,127/255),Color3.new(0/255,0/255,0/255),Color3.new(255/255,255/255,255/255)}
  2. game.Lighting.FogStart = 25
  3. game.Lighting.FogEnd = 300
  4. while true do
  5. wait(0.5)
  6. game.Lighting.FogColor = basics[math.random(1,#basics)]
  7. end
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