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ROBLOX Retarded Za Warudo Script

Apr 2nd, 2017
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  1. Effects         = {} --sound effects, for advanced players.
  2. local Player    = game.Players.localPlayer
  3. local Character = Player.Character
  4. local Humanoid  = Character.Humanoid
  5. z               = Instance.new("Sound", Character)
  6. z.SoundId       = "rbxassetid://393804793"--
  7. z.Looped        = true --False for a one-time song.
  8. z.Pitch         = 1.0
  9. z.Volume        = 1.6
  10. wait(.1)
  11. z:Play()
  12. ------------------------
  13. --By Rufus14
  14. mouse = game.Players.LocalPlayer:GetMouse()
  15. zawarudo = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  16. zawarudo.SoundId = "rbxassetid://274698941"
  17. zawarudo.Volume = 20
  18. zawarudo1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  19. zawarudo1.SoundId = "rbxassetid://565208983"
  20. zawarudo1.Volume = 20
  21. using = false
  22. attacking = false
  23. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  24. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  25. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  26. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  27. rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  28. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  29. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  30. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  31. lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  32. lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  33. function attack(key)
  34.     key = key:lower()
  35.     if key == "r" then
  36.         if not attacking then
  37.         attacking = true
  38.         local cf = game.Players.LocalPlayer.Character.Torso.CFrame
  39.         local bodyvel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  40.         bodyvel.Velocity = cf.lookVector * 100
  41.         bodyvel.MaxForce = Vector3.new(0,0,0)
  42.         local bodypos1 = Instance.new("BodyPosition", game.Players.LocalPlayer.Character.Torso)
  43.         bodypos1.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,3,0)
  44.         bodypos1.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  45.         for i = 1,7 do
  46.            wait()
  47.            lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.22,0,0)
  48.            rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.22,0,0)
  49.            game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.25)
  50.         end
  51.         wait(0.2)
  52.         bodypos1:destroy()
  53.         bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  54.         for i = 1,7 do
  55.            wait()
  56.            game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.50)
  57.         end
  58.         bodyvel:destroy()
  59.         local bodypos = Instance.new("BodyPosition", game.Players.LocalPlayer.Character.Torso)
  60.         bodypos.Position = game.Players.LocalPlayer.Character.Torso.Position
  61.         bodypos.MaxForce = Vector3.new(19000,19000,19000)
  62.         local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  63.         detect.Size = Vector3.new(4,4,4)
  64.         detect:BreakJoints()
  65.         detect.CanCollide = false
  66.         detect.Transparency = 1
  67.         local weld = Instance.new("Weld", detect)
  68.         weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  69.         weld.Part1 = detect
  70.         weld.C0 = weld.C0 * CFrame.new(0,-3.7,0)
  71.         local function attackedtrue(part)
  72.             if not using then
  73.             using = true
  74.             attacking = true
  75.             local torso = part.Parent:findFirstChild("Torso")
  76.             if torso ~= nil then
  77.             local humanoid = part.Parent:findFirstChild("Humanoid")
  78.             if humanoid ~= nil then
  79.             using = true
  80.             attacking = true
  81.             local bodypostorso = Instance.new("BodyVelocity", torso)
  82.             bodypostorso.Velocity = Vector3.new(0,10,0)
  83.             bodypostorso.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  84.             game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  85.             game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  86.             zawarudo:Play()
  87.             wait(1.2)
  88.             attacking = true
  89.             for i = 1,10 do
  90.             wait()
  91.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.15,0,0)
  92.             rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.15)
  93.             lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.15)
  94.             game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.15)
  95.             game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.15)
  96.             end
  97.             for i = 1,10 do
  98.             wait()
  99.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  100.             rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.30)
  101.             lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.30)
  102.             game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  103.             game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  104.             end
  105.             torso.Anchored = true
  106.             local wave = Instance.new("Part", workspace)
  107.             wave.CanCollide = false
  108.             wave.BrickColor = BrickColor.new("Institutional white")
  109.             wave.Anchored = true
  110.             wave.Size = Vector3.new(3,3,3)
  111.             wave.Position = game.Players.LocalPlayer.Character.Torso.Position
  112.             wave.Shape = "Ball"
  113.             for i = 1,20 do
  114.             wait()
  115.             wave.Transparency = wave.Transparency + 0.05
  116.             wave.Size = wave.Size + Vector3.new(2,2,2)
  117.             end
  118.             wait(1)
  119.             for i = 1,10 do
  120.             wait()
  121.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  122.             rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.30)
  123.             lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.30)
  124.             game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  125.             game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  126.             end
  127.             for i = 1,10 do
  128.             wait()
  129.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  130.             rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.15)
  131.             lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.15)
  132.             game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  133.             game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.15)
  134.             end
  135.             for i = 1,5 do
  136.             wait()
  137.             game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(-0.1,0,0)
  138.             end
  139.             local bodypostorsoplr = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  140.             bodypostorsoplr.Velocity = Vector3.new(0,2000,0)
  141.             bodypostorsoplr.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  142.             wait(1.5)
  143.             for i = 1,5 do
  144.             wait()
  145.             game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0.2,0,0)
  146.             end
  147.             bodypostorsoplr:destroy()
  148.             local bodypostorsoplr1 = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  149.             bodypostorsoplr1.Velocity = Vector3.new(0,-2000,0)
  150.             bodypostorsoplr1.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  151.             zawarudo1:Play()
  152.             wait(1.70)
  153.             bodypostorsoplr1:destroy()
  154.             local bodypostorsoplr11 = Instance.new("BodyPosition", game.Players.LocalPlayer.Character.Torso)
  155.             bodypostorsoplr11.Position = torso.Position
  156.             bodypostorsoplr11.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  157.             for i = 1,150 do
  158.             wait()
  159.             local zawarudo11 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  160.             zawarudo11.SoundId = "rbxassetid://260430060"
  161.             zawarudo11.Volume = 20
  162.             zawarudo11.PlaybackSpeed = math.random(1.2,1.4)
  163.             zawarudo11:Play()
  164.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  165.             end
  166.             humanoid.PlatformStand = true
  167.             game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  168.             local welder = Instance.new("Weld", torso)
  169.             welder.Part0 = torso
  170.             welder.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  171.             welder.C0 = welder.C0 * CFrame.Angles(4.5,0,0) * CFrame.new(0,1.5,0)
  172.             bodypostorso:destroy()
  173.             torso.Anchored = false
  174.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  175.             for i = 1,7 do
  176.             wait()
  177.             lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.22,0,0)
  178.             rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.22,0,0)
  179.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.25)
  180.             end
  181.             wait(1)
  182.             for i = 1,7 do
  183.             wait()
  184.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.50)
  185.             end
  186.             wait(0.05)
  187.             welder:destroy()
  188.             local finishvel = Instance.new("BodyVelocity", torso)
  189.             finishvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  190.             finishvel.Velocity = torso.CFrame.lookVector * -300
  191.             for i = 1,7 do
  192.             wait()
  193.             lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.22,0,0)
  194.             rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.22,0,0)
  195.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.25)
  196.             end
  197.             for i = 1,7 do
  198.             wait()
  199.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.50)
  200.             end
  201.             humanoid.Health = 0
  202.             bodypostorsoplr11:destroy()
  203.             game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  204.             game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  205.             game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  206.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  207.             game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  208.             game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  209.             game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  210.             game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  211.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  212.             game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  213.             wait(2)
  214.             game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  215.             game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  216.             game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  217.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  218.             game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  219.             attacking = false
  220.             using = false
  221.             end
  222.             end
  223.             attacking = false
  224.             using = false
  225.             end
  226.         end
  227.         detect.Touched:connect(attackedtrue)
  228.         wait(0.5)
  229.         bodypos:destroy()
  230.         detect:destroy()
  231.         for i = 1,7 do
  232.            wait()
  233.            game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.50)
  234.         end
  235.         for i = 1,7 do
  236.            wait()
  237.            lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.22,0,0)
  238.            rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.22,0,0)
  239.            game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.25)
  240.         end
  241.         attacking = false
  242.         end
  243.     end
  244. end
  245. mouse.KeyDown:connect(attack)
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