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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Script5 = Instance.new("Script")
- Tool0.Name = "Suicide"
- Tool0.Parent = mas
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.Reflectance = 0.20000000298023
- Part1.Rotation = Vector3.new(-178.899994, -89.9799957, -178.899994)
- Part1.RotVelocity = Vector3.new(-0.0155455908, 0.000119580895, 0.000260633184)
- Part1.Velocity = Vector3.new(0.000395173352, -0.00299302954, -0.00131295901)
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.Size = Vector3.new(1, 0.400000006, 2)
- Part1.CFrame = CFrame.new(-5.99998426, 1.3914628, 4.49976587, -6.07967377e-06, 1.17074592e-07, -0.99999994, 2.9448488e-06, 1, 1.17056629e-07, 0.99999994, -2.94484835e-06, -6.07967377e-06)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Position = Vector3.new(-5.99998426, 1.3914628, 4.49976587)
- Part1.Orientation = Vector3.new(0, -90, 0)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=20719463"
- SpecialMesh2.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=20719455"
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- SpecialMesh2.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- Sound3.Name = "DrinkSound"
- Sound3.Parent = Part1
- Sound3.Pitch = 20
- Sound3.SoundId = "http://www.roblox.com/asset/?id=non"
- Sound4.Name = "OpenSound"
- Sound4.Parent = Part1
- Sound4.Pitch = 20
- Sound4.SoundId = "http://www.roblox.com/asset/?id=lolnone"
- Sound4.Volume = 1
- Script5.Name = "Ded"
- Script5.Parent = Tool0
- table.insert(cors,sandbox(Script5,function()
- local Tool = script.Parent;
- enabled = true
- function onActivated()
- if not enabled then
- return
- end
- enabled = false
- Tool.GripForward = Vector3.new(0,-.759,-.651)
- Tool.GripPos = Vector3.new(1.37, -0.73, 0.2)
- Tool.GripRight = Vector3.new(1,0,0)
- Tool.GripUp = Vector3.new(0,.651,-.759)
- Tool.Handle.DrinkSound:Play()
- wait(1)
- local h = Tool.Parent:FindFirstChild("Humanoid")
- if (h ~= nil) then
- if (h.MaxHealth > h.Health - 50) then
- h.Health = h.Health - 50
- else
- h.Health = h.MaxHealth
- end
- end
- Tool.GripForward = Vector3.new(-.976,0,-0.217)
- Tool.GripPos = Vector3.new(0.4,0,0)
- Tool.GripRight = Vector3.new(.217,0,-.976)
- Tool.GripUp = Vector3.new(0,1,0)
- enabled = true
- end
- function onEquipped()
- Tool.Handle.OpenSound:play()
- end
- script.Parent.Activated:connect(onActivated)
- script.Parent.Equipped:connect(onEquipped)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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